clash-ghc 1.6.0 → 1.6.1
raw patch · 2 files changed
+10/−3 lines, 2 filesdep ~clash-libdep ~clash-preludePVP ok
version bump matches the API change (PVP)
Dependency ranges changed: clash-lib, clash-prelude
API changes (from Hackage documentation)
Files
- CHANGELOG.md +7/−0
- clash-ghc.cabal +3/−3
CHANGELOG.md view
@@ -1,4 +1,11 @@ # Changelog for the Clash project+## 1.6.1 *Feb 11th 2022*+Changed:+ * We accidentally released `v1.6.0` with the Cabal flag `multiple-hidden` enabled. This is an experimental feature, supposed to be disabled by default for releases. `v1.6.1` disables it again.++Added:+ * `Clash.Class.HasDomain.TryDomain` instances for Clash sized types+ ## 1.6.0 *Feb 10th 2022* Added: * `Clash.Class.Counter`: a class that defines a odometer-style supercounter. [#1763](https://github.com/clash-lang/clash-compiler/pull/1763)
clash-ghc.cabal view
@@ -1,6 +1,6 @@ Cabal-version: 2.2 Name: clash-ghc-Version: 1.6.0+Version: 1.6.1 Synopsis: Clash: a functional hardware description language - GHC frontend Description: Clash is a functional hardware description language that borrows both its@@ -152,8 +152,8 @@ transformers >= 0.5.2.0 && < 0.7, unordered-containers >= 0.2.1.0 && < 0.3, - clash-lib == 1.6.0,- clash-prelude == 1.6.0,+ clash-lib == 1.6.1,+ clash-prelude == 1.6.1, concurrent-supply >= 0.1.7 && < 0.2, ghc-typelits-extra >= 0.3.2 && < 0.5, ghc-typelits-knownnat >= 0.6 && < 0.8,