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clash-ghc 1.6.0 → 1.6.1

raw patch · 2 files changed

+10/−3 lines, 2 filesdep ~clash-libdep ~clash-preludePVP ok

version bump matches the API change (PVP)

Dependency ranges changed: clash-lib, clash-prelude

API changes (from Hackage documentation)

Files

CHANGELOG.md view
@@ -1,4 +1,11 @@ # Changelog for the Clash project+## 1.6.1 *Feb 11th 2022*+Changed:+  * We accidentally released `v1.6.0` with the Cabal flag `multiple-hidden` enabled. This is an experimental feature, supposed to be disabled by default for releases. `v1.6.1` disables it again.++Added:+  * `Clash.Class.HasDomain.TryDomain` instances for Clash sized types+ ## 1.6.0 *Feb 10th 2022* Added:   * `Clash.Class.Counter`: a class that defines a odometer-style supercounter. [#1763](https://github.com/clash-lang/clash-compiler/pull/1763)
clash-ghc.cabal view
@@ -1,6 +1,6 @@ Cabal-version:        2.2 Name:                 clash-ghc-Version:              1.6.0+Version:              1.6.1 Synopsis:             Clash: a functional hardware description language - GHC frontend Description:   Clash is a functional hardware description language that borrows both its@@ -152,8 +152,8 @@                       transformers              >= 0.5.2.0  && < 0.7,                       unordered-containers      >= 0.2.1.0  && < 0.3, -                      clash-lib                 == 1.6.0,-                      clash-prelude             == 1.6.0,+                      clash-lib                 == 1.6.1,+                      clash-prelude             == 1.6.1,                       concurrent-supply         >= 0.1.7    && < 0.2,                       ghc-typelits-extra        >= 0.3.2    && < 0.5,                       ghc-typelits-knownnat     >= 0.6      && < 0.8,