chiphunk 0.1.3.0 → 0.1.4.0
raw patch · 1 files changed
+10/−8 lines, 1 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- chiphunk.cabal +10/−8
chiphunk.cabal view
@@ -4,10 +4,10 @@ -- -- see: https://github.com/sol/hpack ----- hash: affa04d0e05ec0c06f300e0e619be66311279ba5faa40e044602907b6e933043+-- hash: 90052475f280151cd72ce8f9f3e5c8cb24ef4e359341e95c6ad1b6014c46fad7 name: chiphunk-version: 0.1.3.0+version: 0.1.4.0 synopsis: Haskell bindings for Chipmunk2D physics engine description: Please see the README on GitHub at <https://github.com/CthulhuDen/chiphunk#readme> category: Physics@@ -54,7 +54,7 @@ Chipmunk2D-7.0.2/src/prime.h flag library-only- manual: False+ manual: True default: True library@@ -134,11 +134,13 @@ app ghc-options: -Wall -O2 -threaded -rtsopts -with-rtsopts=-N2 build-depends:- async >=2.2.1 && <2.3- , base >=4.7 && <5- , chiphunk- , nanovg >=0.6.0.0 && <0.7- , nanovg-simple >=0.5.0.0 && <0.6+ base >=4.7 && <5 if flag(library-only) buildable: False+ else+ build-depends:+ async >=2.2.1 && <2.3+ , chiphunk+ , nanovg >=0.6.0.0 && <0.7+ , nanovg-simple >=0.5.0.0 && <0.6 default-language: Haskell2010