butterflies (empty) → 0.3.0.1
raw patch · 13 files changed
+1271/−0 lines, 13 filesdep +GLUTdep +OpenGLRawdep +OpenGLRaw21setup-changedbinary-added
Dependencies added: GLUT, OpenGLRaw, OpenGLRaw21, base, butterflies, bytestring, gl-capture, repa, repa-devil
Files
- Geometry/Class.hs +15/−0
- Geometry/Flat/ThreeD/Space.hs +46/−0
- Geometry/Flat/TwoD/Space.hs +48/−0
- Geometry/Flat/TwoD/Tessellation/Triangular.hs +68/−0
- Geometry/Hyperbolic/TwoD/HalfSpace.hs +109/−0
- Geometry/Utils.hs +10/−0
- LICENSE +675/−0
- README +28/−0
- Setup.hs +2/−0
- butterflies.cabal +55/−0
- data/butterfly.png binary
- data/palette.png binary
- flat/Main.hs +215/−0
+ Geometry/Class.hs view
@@ -0,0 +1,15 @@+{-# LANGUAGE MultiParamTypeClasses, FunctionalDependencies #-}+module Geometry.Class where++class Geometry point geodesic | point -> geodesic, geodesic -> point where+ distance :: point -> point -> Double+ angle :: point -> point -> point -> Double+ geodesic :: point -> point -> geodesic+ rotate :: Double -> point -> point -> point+ translate :: Double -> geodesic -> point -> point+ midpoint :: point -> point -> point+ midpoint p q = translate (distance p q / 2) (geodesic p q) p++class Embedding model point where+ embed :: point -> model+ model :: model -> Maybe point
+ Geometry/Flat/ThreeD/Space.hs view
@@ -0,0 +1,46 @@+{-# LANGUAGE MultiParamTypeClasses #-}+module Geometry.Flat.ThreeD.Space+ ( Point(..)+ , Geodesic(..)+ ) where++import Geometry.Class+import qualified Geometry.Flat.TwoD.Space as E++data Point = Point{ pX, pY, pZ :: !Double } deriving Show+data Geodesic = Geodesic{ gO :: !Point, gX, gY, gZ :: !Double } deriving Show+ +instance Geometry Point Geodesic where++ distance (Point u v w) (Point x y z) =+ let dx = x - u+ dy = y - v+ dz = z - w+ in sqrt (dx * dx + dy * dy + dz * dz)++ angle _ _ _ = error "Geometry.Flat.ThreeD.Space.angle"++ geodesic p@(Point u v w) (Point x y z) =+ let dx = x - u+ dy = y - v+ dz = z - w+ d = sqrt (dx * dx + dy * dy + dz * dz)+ in Geodesic p (dx / d) (dy / d) (dz / d)++ rotate _ _ _ = error "Geometry.Flat.ThreeD.Space.rotate"++ translate d (Geodesic _ dx dy dz) (Point x y z) =+ Point (x + d * dx) (y + d * dy) (z + d * dz)++ midpoint (Point u v w) (Point x y z) =+ Point (0.5 * (u + x)) (0.5 * (v + y)) (0.5 * (w + z))++instance Embedding Point Point where+ embed = id+ model = Just++instance Embedding Point E.Point where+ embed (E.Point x y) = Point x y 0+ model (Point x y z)+ | z == 0 = Just (E.Point x y)+ | otherwise = Nothing
+ Geometry/Flat/TwoD/Space.hs view
@@ -0,0 +1,48 @@+{-# LANGUAGE MultiParamTypeClasses #-}+module Geometry.Flat.TwoD.Space+ ( Point(..)+ , Geodesic(..)+ ) where++import Geometry.Class+import Geometry.Utils (fixAngle)++data Point = Point{ pX, pY :: !Double } deriving Show+data Geodesic = Geodesic{ gO :: !Point, gX, gY :: !Double } deriving Show+ +instance Geometry Point Geodesic where++ distance (Point u v) (Point x y) =+ let dx = x - u+ dy = y - v+ in sqrt (dx * dx + dy * dy)++ angle (Point p q) (Point u v) (Point x y) =+ let du = u - p+ dv = v - q+ dx = x - p+ dy = y - q+ uv = atan2 dv du+ xy = atan2 dy dx+ in fixAngle (xy - uv)++ geodesic p@(Point u v) (Point x y) =+ let dx = x - u+ dy = y - v+ d = sqrt (dx * dx + dy * dy)+ in Geodesic p (dx / d) (dy / d)++ rotate a (Point u v) (Point x y) =+ let co = cos a+ si = sin a+ p = x - u+ q = y - v+ in Point (u + co * p - si * q) (v + si * p + co * q)++ translate d (Geodesic _ dx dy) (Point x y) = Point (x + d * dx) (y + d * dy)++ midpoint (Point u v) (Point x y) = Point (0.5 * (u + x)) (0.5 * (v + y))++instance Embedding Point Point where+ embed = id+ model = Just
+ Geometry/Flat/TwoD/Tessellation/Triangular.hs view
@@ -0,0 +1,68 @@+module Geometry.Flat.TwoD.Tessellation.Triangular+ ( tessellate+ , Triangle(..)+ , Vertex(..)+ ) where++import Geometry.Flat.TwoD.Space++data Triangle a = Triangle a a a deriving Show++data Vertex = Vertex{ vPos, vTex :: !Point, vSpots, vWings, vBody :: !Double }+ deriving Show++tessellate :: Int -> Int -> Double -> Point -> Point -> [Triangle Vertex]+tessellate p q s (Point lx ly) (Point hx hy) =+ let t = s * sqrt 3 / 2+ y = floor (ly / t)+ x = floor (lx / s)+ w = ceiling ((hx - lx) / s)+ h = ceiling ((hy - ly) / t)+ g = grid p q+ pc u v = (Point (s * (fromIntegral u + fromIntegral v / 2)) (t * fromIntegral v), g u v)+ b (p0@(Point x0 y0), h0) (Point x1 y1, h1) (Point x2 y2, h2) =+ let pTL = p0+ pTM = Point ((2 * x0 + x1) / 3) ((2 * y0 + y1) / 3)+ pTR = Point ((x0 + 2 * x1) / 3) ((y0 + 2 * y1) / 3)+ pBL = Point ((2 * x0 + x2) / 3) ((2 * y0 + y2) / 3)+ pBR = Point ((x0 + x1 + x2) / 3) ((y0 + y1 + y2) / 3)+ tTL = Point 0 1+ tTM = Point 0.5 1+ tTR = Point 1 1+ tBL = Point 0.25 0+ tBR = Point 0.75 0+ v pp tt = Vertex pp tt h0 h2 h1+ vTL = v pTL tTL+ vTM = v pTM tTM+ vTR = v pTR tTR+ vBL = v pBL tBL+ vBR = v pBR tBR+ in [ Triangle vTL vTM vBL+ , Triangle vTM vTR vBR+ , Triangle vBL vTM vBR+ ]+ bs v0 v1 v2 = concat+ [ b v0 v1 v2+ , b v1 v2 v0+ , b v2 v0 v1+ ]+ tris u v = concat+ [ bs (pc u v) (pc (u+1) v) (pc u (v+1))+ , bs (pc (u+1) v) (pc (u+1) (v+1)) (pc u (v+1))+ ]+ in concat+ [ tris (u - z) v+ | v <- [y .. y + h]+ , let z = (v + 1) `div` 2+ , u <- [x .. x + w]+ ]++grid :: Int -> Int -> Int -> Int -> Double+grid p q =+ let n = p * p + q * q + p * q+ i = p `gcd` q+ j = n `div` i+ o = head [ o' | o' <- [0 .. j - 1], (p + q) `mod` j == (o' * i * (q `div` i)) `mod` j ]+ in \x y ->+ let d = i * (y `div` i)+ in fromIntegral (((x + o * d) `mod` j) + j * (y `mod` i))
+ Geometry/Hyperbolic/TwoD/HalfSpace.hs view
@@ -0,0 +1,109 @@+{-# LANGUAGE MultiParamTypeClasses #-}+module Geometry.Hyperbolic.TwoD.HalfSpace+ ( Point(..)+ , Geodesic(..)+ ) where++import Data.Fixed (mod')++import Geometry.Class+import qualified Geometry.Flat.TwoD.Space as E++data Point = Point{ pX, pY :: !Double } deriving Show++data Geodesic+ = Line{ gDir :: !Bool, gCX :: !Double }+ | Arc { gDir :: !Bool, gCX :: !Double, gR :: !Double }+ deriving Show++instance Geometry Point Geodesic where++ distance p q = case geodesic p q of+ Line{} -> abs (log (pY p / pY q))+ g@Arc{} ->+ let a = gCX g - gR g+ b = gCX g + gR g+ pa = sqrt ((pX p - a) * (pX p - a) + pY p * pY p)+ pb = sqrt ((pX p - b) * (pX p - b) + pY p * pY p)+ qa = sqrt ((pX q - a) * (pX q - a) + pY q * pY q)+ qb = sqrt ((pX q - b) * (pX q - b) + pY q * pY q)+ in abs (log ((pa / pb) / (qa / qb)))++ angle _ _ _ = error "Geometry.Hyperbolic.TwoD.HalfPlane.angle"++ geodesic p q+ | abs (pX p - pX q) < eps =+ Line{ gCX = 0.5 * (pX p + pX q), gDir = pY p < pY q }+ | otherwise =+ let cx = 0.5 * (pX q * pX q + pY q * pY q - pX p * pX p - pY p * pY p) / (pX q - pX p)+ r = sqrt ((pX p - cx) * (pX p - cx) + pY p * pY p)+ in Arc{ gCX = cx, gDir = pX p < pX q, gR = r }++ rotate a p q =+ let g = geodesic p q+ b = angleAt g p+ h = fromPointAngle p (b + a)+ d = distance p q+ in translate d h p++ translate d g p = atDist g p (abs d) (d >= 0)++instance Embedding Point Point where+ embed = id+ model = Just++instance Embedding E.Point Point where+ embed (Point x y) = E.Point x y+ model (E.Point x y)+ | y > 0 = Just (Point x y)+ | otherwise = Nothing++eps :: Double+eps = 1e-12++atParam :: Geodesic -> Double -> Point+atParam g@Line{} t = Point (gCX g) t+atParam g@Arc {} t = Point (gR g * cos (pi - t) + gCX g) (gR g * sin t)++paramAt :: Geodesic -> Point -> Double+paramAt Line{} p = pY p+paramAt g@Arc {} p = pi - atan2 (pY p) (pX p - gCX g)++angleAt :: Geodesic -> Point -> Double+angleAt g@Line{} _ = (if gDir g then (subtract pi) else id) (pi/2)+angleAt g@Arc {} p = (if gDir g then (pi +) else id) (atan2 (pY p) (pX p - gCX g) + pi/2)++fromPointAngle :: Point -> Double -> Geodesic+fromPointAngle p a+ | abs ((a `mod'` pi) - pi/2) < eps =+ Line{ gCX = pX p, gDir = cos a >= 0 }+ | otherwise =+ let b = a + pi/2+ co = cos b+ si = sin b+ r = abs (pY p / si)+ cx = -(pY p * co - pX p * si) / si+ in Arc{ gCX = cx, gDir = cos a >= 0, gR = r }++atDist :: Geodesic -> Point -> Double -> Bool -> Point+atDist g@Line{} p d dir+ | dir /= gDir g = binarySearch g p d (0 + eps) pp (<)+ | otherwise = binarySearch g p d pp (pp * 100) (>)+ where pp = paramAt g p+atDist g@Arc {} p d dir+ | dir /= gDir g = binarySearch g p d (0 + eps) pp (<)+ | otherwise = binarySearch g p d pp (pi - eps) (>)+ where pp = paramAt g p++binarySearch :: Geodesic -> Point -> Double -> Double -> Double -> (Double -> Double -> Bool) -> Point+binarySearch g p d lo0 hi0 cmp = go lo0 hi0+ where+ go lo hi =+ let mid = 0.5 * (lo + hi)+ q = atParam g mid+ m = distance p q+ in if hi - lo < eps+ then q+ else if m `cmp` d+ then go lo mid+ else go mid hi
+ Geometry/Utils.hs view
@@ -0,0 +1,10 @@+module Geometry.Utils+ ( fixAngle+ ) where++import Data.Fixed (mod')++fixAngle :: Double -> Double+fixAngle a =+ let b = a `mod'` (2 * pi)+ in if b > pi then b - 2 * pi else b
+ LICENSE view
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+ README view
@@ -0,0 +1,28 @@+butterflies -- butterfly tilings+Copyright (C) 2013 Claude Heiland-Allen <claude@mathr.co.uk>++This program is free software: you can redistribute it and/or modify+it under the terms of the GNU General Public License as published by+the Free Software Foundation, either version 3 of the License, or+(at your option) any later version.++This program is distributed in the hope that it will be useful,+but WITHOUT ANY WARRANTY; without even the implied warranty of+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the+GNU General Public License for more details.++You should have received a copy of the GNU General Public License+along with this program. If not, see <http://www.gnu.org/licenses/>.+++Example usage:++ #!/bin/bash+ for s in $(seq 2 5)+ do+ for p in $(seq 0 $((s/2)))+ do+ q=$((s-p))+ butterflies-flat $q $p -geometry 1024x1024+ done+ done
+ Setup.hs view
@@ -0,0 +1,2 @@+import Distribution.Simple+main = defaultMain
+ butterflies.cabal view
@@ -0,0 +1,55 @@+name: butterflies+version: 0.3.0.1+synopsis: butterfly tilings+description: various tilings with butterflies (after M C Escher 1950)+homepage: http://code.mathr.co.uk/butterflies+license: GPL-3+license-file: LICENSE+author: Claude Heiland-Allen+maintainer: claude@mathr.co.uk+copyright: (C) 2013,2015 Claude Heiland-Allen <claude@mathr.co.uk>+category: Graphics+build-type: Simple+cabal-version: >=1.8++extra-source-files: README+data-dir: data+data-files:+ butterfly.png+ palette.png++library+ exposed-modules:+ Geometry.Class+ Geometry.Flat.ThreeD.Space+ Geometry.Flat.TwoD.Space+ Geometry.Flat.TwoD.Tessellation.Triangular+ Geometry.Hyperbolic.TwoD.HalfSpace+ Geometry.Utils+ build-depends:+ base ==4.8.*++executable butterflies-flat+ hs-source-dirs: flat+ main-is: Main.hs+ other-modules:+ Paths_butterflies+ build-depends:+ base ==4.8.*,+ bytestring ==0.10.*,+ OpenGLRaw ==2.6.*,+ OpenGLRaw21 ==2.0.*,+ GLUT ==2.7.*,+ gl-capture ==0.1.*,+ repa ==3.4.*,+ repa-devil ==0.3.*,+ butterflies ==0.3.0.1++source-repository head+ type: git+ location: http://code.mathr.co.uk/butterflies.git++source-repository this+ type: git+ location: http://code.mathr.co.uk/butterflies.git+ tag: v0.3.0.1
+ data/butterfly.png view
binary file changed (absent → 31132 bytes)
+ data/palette.png view
binary file changed (absent → 241 bytes)
+ flat/Main.hs view
@@ -0,0 +1,215 @@+{-# LANGUAGE TypeSynonymInstances #-}+module Main (main) where++import Control.Monad (when)+import Foreign (Ptr, nullPtr, castPtr, plusPtr, advancePtr, allocaBytes, with, withArray, peek, poke, pokeByteOff)+import Foreign.C (CUChar)+import Foreign.C.String (withCString, peekCString)+import Foreign.ForeignPtr (withForeignPtr)+import System.Exit (exitSuccess)++import Graphics.Rendering.OpenGL.Raw.Core21+import Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects (glUniformMatrix4fvARB)+import Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore (glGenerateMipmap)+import Graphics.Rendering.OpenGL.Capture (capturePPM)+import Graphics.UI.GLUT (getArgsAndInitialize, createWindow, displayCallback, ($=), swapBuffers, reportErrors, mainLoop)+import qualified Data.ByteString as BS+import Data.Array.Repa.IO.DevIL (runIL, readImage, Image(RGBA))+import Data.Array.Repa.Repr.ForeignPtr (toForeignPtr)++import Paths_butterflies (getDataFileName)++import Geometry.Flat.TwoD.Space+import Geometry.Flat.TwoD.Tessellation.Triangular++swarm' p q = tessellate p q 3 (Point (-12) (-12)) (Point 12 12)++class GLPoke t where glPoke :: t -> Ptr t -> IO (Ptr t)+instance GLPoke t => GLPoke [t] where+ glPoke [] p = return p+ glPoke (x:xs) p = glPoke x (castPtr p) >>= glPoke xs . castPtr++instance GLPoke GLfloat where glPoke x p = poke p x >> return (advancePtr p 1)+instance GLPoke Double where+ glPoke x p = do+ p <- glPoke (realToFrac x :: GLfloat) (castPtr p)+ return (castPtr p)+instance GLPoke Point where+ glPoke (Point x y) p = do+ p <- glPoke x (castPtr p)+ p <- glPoke y p+ return (castPtr p)+instance GLPoke Vertex where+ glPoke (Vertex vp vt h0 h1 h2) p = do+ p <- glPoke [vp, vt] (castPtr p)+ p <- glPoke [h0, h1, h2] (castPtr p)+ return (castPtr p)+instance GLPoke a => GLPoke (Triangle a) where+ glPoke (Triangle a b c) p = do+ p <- glPoke [a,b,c] (castPtr p)+ return (castPtr p)++vert = unlines+ [ "#version 120"+ , "uniform mat4 mvp;"+ , "attribute vec2 p0;"+ , "attribute vec2 t0;"+ , "attribute vec3 c0;"+ , "varying vec2 t;"+ , "varying vec3 c;"+ , "void main() {"+ , " gl_Position = vec4(vec2(vec4(p0, 0.0, 1.0) * mvp), 0.0, 1.0);"+ , " t = t0;"+ , " c = c0;"+ , "}"+ ]++frag = unlines+ [ "#version 120"+ , "uniform sampler2D tex;"+ , "uniform sampler1D pal;"+ , "varying vec2 t;"+ , "varying vec3 c;"+ , "const float phi1 = (sqrt(5.0) - 1.0) / 2.0;"+ , "const float phi2 = (sqrt(5.0) - 2.0) / 2.0;"+ , "vec4 colour(float i) {"+ , " float j = 1.0/6.0 - phi1 * i;"+ , " float k = phi2 * i;"+ , " j -= floor(j);"+ , " k -= floor(k);"+ , " k *= -0.5;"+ , " k += 1.0;"+ , " return vec4(texture1D(pal, j).rgb * k, 1.0);"+ , "}"+ , "void main() {"+ , " vec4 w = texture2D(tex, t);"+ , " vec4 f = vec4(0.0);"+ , " if (w.a <= 0.5) {"+ , " f = vec4(0.5, 0.5, 0.5, 1.0);"+ , " } else if (w.r >= 0.5 && w.g >= 0.5 && w.b >= 0.5) {"+ , " f = vec4(1.0, 1.0, 1.0, 1.0);"+ , " } else if (w.r <= 0.5 && w.g <= 0.5 && w.b <= 0.5) {"+ , " f = vec4(0.0, 0.0, 0.0, 1.0);"+ , " } else {"+ , " float k = 0.0;"+ , " if (w.r >= 0.5) {"+ , " k = c.r;"+ , " } else if (w.g >= 0.5) {"+ , " k = c.g;"+ , " } else if (w.b >= 0.5) {"+ , " k = c.b;"+ , " }"+ , " f = colour(k);"+ , " }"+ , " gl_FragColor = f;"+ , "}"+ ]++main = do+ (_, [sp, sq]) <- getArgsAndInitialize+ _ <- createWindow "butterflies"+ program <- compileProgram+ glUseProgram program+ loadTextures+ let ip = read sp+ iq = read sq+ swarm = swarm' ip iq+ count = length swarm * 3+ stride = 4 * (2 + 2 + 3)+ bytes = count * fromIntegral stride+ allocaBytes bytes $ \p -> do+ glPoke swarm p+ vbo <- with 0 $ \q -> glGenBuffers 1 q >> peek q+ glBindBuffer gl_ARRAY_BUFFER vbo+ glBufferData gl_ARRAY_BUFFER (fromIntegral bytes) p gl_STATIC_DRAW+ att <- withCString "p0" $ glGetAttribLocation program+ glVertexAttribPointer (fromIntegral att) 2 gl_FLOAT (fromIntegral gl_FALSE) stride (plusPtr nullPtr 0)+ glEnableVertexAttribArray (fromIntegral att)+ att <- withCString "t0" $ glGetAttribLocation program+ glVertexAttribPointer (fromIntegral att) 2 gl_FLOAT (fromIntegral gl_FALSE) stride (plusPtr nullPtr (2 * 4))+ glEnableVertexAttribArray (fromIntegral att)+ att <- withCString "c0" $ glGetAttribLocation program+ glVertexAttribPointer (fromIntegral att) 3 gl_FLOAT (fromIntegral gl_FALSE) stride (plusPtr nullPtr (4 * 4))+ glEnableVertexAttribArray (fromIntegral att)+ let s = 10+ l = -s+ r = s+ t = -s+ b = s+ n = -1+ f = 1+ ortho = [ 2 / (r - l), 0, 0, -(r + l) / (r - l)+ , 0, 2 / (t - b), 0, -(t + b) / (t - b)+ , 0, 0, 2 / (f - n), -(f + n) / (f - n)+ , 0, 0, 0, 1 ]+ withArray ortho $ \p -> do+ loc <- withCString "mvp" $ glGetUniformLocation program+ glUniformMatrix4fvARB loc 1 (fromIntegral gl_FALSE) p+ loc <- withCString "tex" $ glGetUniformLocation program+ glUniform1i loc 0+ loc <- withCString "pal" $ glGetUniformLocation program+ glUniform1i loc 1+ glClearColor 0.5 0.5 0.5 1+ displayCallback $= do+ glClear gl_COLOR_BUFFER_BIT+ glDrawArrays gl_TRIANGLES 0 (fromIntegral count)+ swapBuffers+ let ipq = ip * ip + iq * iq + ip * iq+ capturePPM >>= BS.writeFile ("tessellation-" ++ (if ipq < 10 then "0" else "") ++ show ipq ++ "-" ++ show ip ++ "-" ++ show iq ++ ".ppm")+ reportErrors+ exitSuccess+ mainLoop++loadTextures = do+ RGBA img <- getDataFileName "butterfly.png" >>= runIL . readImage+ withForeignPtr (toForeignPtr img) $ \p -> do+ tex <- with 0 $ \q -> glGenTextures 1 q >> peek q+ glBindTexture gl_TEXTURE_2D tex+ glTexImage2D gl_TEXTURE_2D 0 (fromIntegral gl_RGBA) 1024 1024 0 gl_RGBA gl_UNSIGNED_BYTE p+ glTexParameteri gl_TEXTURE_2D gl_TEXTURE_MIN_FILTER (fromIntegral gl_LINEAR_MIPMAP_LINEAR)+ glTexParameteri gl_TEXTURE_2D gl_TEXTURE_MAG_FILTER (fromIntegral gl_LINEAR)+ glGenerateMipmap gl_TEXTURE_2D+ glActiveTexture gl_TEXTURE1+ RGBA img <- getDataFileName "palette.png" >>= runIL . readImage+ withForeignPtr (toForeignPtr img) $ \p -> do+ tex <- with 0 $ \q -> glGenTextures 1 q >> peek q+ glBindTexture gl_TEXTURE_1D tex+ glTexImage1D gl_TEXTURE_1D 0 (fromIntegral gl_RGBA) 256 0 gl_RGBA gl_UNSIGNED_BYTE p+ glTexParameteri gl_TEXTURE_1D gl_TEXTURE_MIN_FILTER (fromIntegral gl_NEAREST)+ glTexParameteri gl_TEXTURE_1D gl_TEXTURE_MAG_FILTER (fromIntegral gl_NEAREST)++compileProgram = do+ program <- glCreateProgram+ compileShader program gl_VERTEX_SHADER vert+ compileShader program gl_FRAGMENT_SHADER frag+ glLinkProgram program+ debugProgram program+ return program++compileShader program t src = do+ shader <- glCreateShader t+ withCString src $ \srcp -> with srcp $ \srcpp -> glShaderSource shader 1 srcpp nullPtr+ glCompileShader shader+ glAttachShader program shader+ debugShader shader+ glDeleteShader shader++debugProgram program = do+ if program /= 0+ then do+ linked <- with 0 $ \p -> glGetProgramiv program gl_LINK_STATUS p >> peek p+ when (linked /= fromIntegral gl_TRUE) $ putStrLn "link failed"+ len <- with 0 $ \p -> glGetProgramiv program gl_INFO_LOG_LENGTH p >> peek p+ when (len > 1) $ do+ allocaBytes (fromIntegral len + 1) $ \p -> glGetProgramInfoLog program len nullPtr p >> pokeByteOff p (fromIntegral len) (0 :: CUChar) >> peekCString p >>= putStrLn+ else putStrLn "no program"++debugShader shader = do+ if shader /= 0+ then do+ compiled <- with 0 $ \p -> glGetShaderiv shader gl_COMPILE_STATUS p >> peek p+ when (compiled /= fromIntegral gl_TRUE) $ putStrLn "compile failed"+ len <- with 0 $ \p -> glGetShaderiv shader gl_INFO_LOG_LENGTH p >> peek p+ when (len > 1) $ do+ allocaBytes (fromIntegral len + 1) $ \p -> glGetShaderInfoLog shader len nullPtr p >> pokeByteOff p (fromIntegral len) (0 :: CUChar) >> peekCString p >>= putStrLn+ else putStrLn "no shader"