diff --git a/CHANGELOG.md b/CHANGELOG.md
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -2,6 +2,259 @@
 Brick changelog
 ---------------
 
+2.12
+----
+
+Package changes:
+
+* Raised upper bound on microlens to allow building with 0.5.
+
+2.11
+----
+
+Bug fixes:
+
+* Fixed a bug in FileBrowser: if a user pressed Enter when the cursor
+  was on a selected entry, it was omitted from the list of
+  selected browser entries. As part of this change, the function
+  `actionFileBrowserSelectCurrent` previously toggled the selection
+  of the entry at the cursor, but should have selected it instead.
+  It now does so, and a new function for toggling was introduced:
+  `actionFileBrowserToggleCurrent`.
+
+Other changes:
+
+* Upper bounds on `base` and `microlens` were adjusted.
+
+2.10
+----
+
+* Updated `brick` to build with `microlens == 0.5.0.0` which moved its
+  Field* classes to `Lens.Micro.FieldN`.
+
+2.9
+---
+
+API changes:
+* Added `Brick.Widgets.List.listFindFirst` function.
+
+2.8.3
+-----
+
+Bug fixes:
+
+* Fixed a bug that completely broke `makeVisible` that was introduced
+  in brick 2.6.
+* Fixed context cropping in `cropRightBy` and `cropBottomBy`.
+
+2.8.2
+-----
+
+* Updated `Brick.Widgets.Core` functions `cropBottomBy`, `cropToBy`,
+  `cropLeftBy`, and `cropRightBy` to properly perform result cropping to
+  actually address the internal bug fixed in 2.8.1.
+
+2.8.1
+-----
+
+* Fixed a long-standing bug in `cropToContext` that resulted in some
+  extents getting left around when they should be dropped, possibly
+  leading to application bugs when handling mouse clicks in extent
+  regions that should have been removed from the rendering result.
+
+2.8
+---
+
+Behavior changes:
+* `FileBrowser` file marking with `Space` now honors the file browser's
+  configured file selector predicate.
+* `FileBrowser` file marking with `Space` and `Enter` now toggles file
+  selection rather than just selecting files, allowing for selected
+  files to be unselected.
+
+2.7
+---
+
+This release adds `Brick.Animation`, a module providing infrastructure
+for adding animations to Brick interfaces. See the Haddock documentation
+in `Brick.Animation` for full details; see `programs/AnimationDemo.hs`
+for a working example.
+
+2.6
+---
+
+Behavior changes:
+ * `Brick.Widgets.Core.relativeTo` now draws nothing if the requested
+   extent is not found. Previously it would draw the specified widget in
+   the upper-left corner of the layer.
+
+Bug fixes:
+ * Fixed the conditional import in `BorderMap` (#519)
+ * `Brick.Widgets.Center.hCenterWith` now properly accounts for centered
+   image width when computing additional right padding (#520)
+ * The Brick renderer now properly resets some render-specific state
+   in between renderings that was previously kept around, avoiding
+   preservation of stale extents across renderings
+ * `brick-tail-demo` and `brick-custom-event-demo` now shut down Vty
+   properly
+
+2.5
+---
+
+New features:
+* `Brick.Widgets.ProgressBar` got a new function, `customProgressBar`,
+  which allows the customization of the fill characters used to draw a
+  progress bar. (Thanks @sectore)
+
+2.4
+---
+
+Changes:
+* The `Keybindings` API now normalizes keybindings
+  to lowercase when modifiers are present. (See also
+  https://github.com/jtdaugherty/brick/issues/512) This means that,
+  for example, a constructed binding for `C-X` would be normalized to
+  `C-x`, and a binding from a configuration file written `C-X` would be
+  parsed and then normalized to `C-x`. This is because, in general, when
+  modifiers are present, input events are received for the lowercase
+  version of the character in question. Prior to changing this, Brick
+  would silently parse (or permit the construction of) uppercase-mapped
+  key bindings, but in practice those bindings were unusable because
+  they are not generated by terminals.
+
+2.3.2
+-----
+
+Bug fixes:
+* `FileBrowser`: if the `FileBrowser` was initialized with a `FilePath`
+  that ended in a slash, then if the user hit `Enter` on the `../` entry
+  to move to the parent directory, the only effect was the removal of
+  that trailing slash. This change trims the trailing slash so that the
+  expected move occurs whenever the `../` entry is selected.
+* `Brick.Keybindings.Pretty.keybindingHelpWidget`: fixed a problem where
+  a key event with no name in a `KeyEvents` would cause a `fromJust`
+  exception. The pretty-printer now falls back to a placeholder
+  representation for such unnamed key events.
+
+2.3.1
+-----
+
+Bug fixes:
+* Form field rendering now correctly checks for form field focus when
+  its visibility mode is `ShowAugmentedField`.
+
+2.3
+---
+
+API changes:
+* `FormFieldVisibilityMode`'s `ShowAugmentedField` was renamed to
+  `ShowCompositeField` to be clearer about what it does, and a new
+  `ShowAugmentedField` constructor was added to support a mode where
+  field augmentations applied with `@@=` are made visible as well.
+
+2.2
+---
+
+Enhancements:
+* `Brick.Forms` got a new `FormFieldVisibilityMode` type and a
+  `setFieldVisibilityMode` function to allow greater control over
+  how form field collections are brought into view when forms are
+  rendered in viewports. Form fields will default to using the
+  `ShowFocusedFieldOnly` mode which preserves functionality prior to
+  this release. To get the new behavior, set a field's visibility mode
+  to `ShowAugmentedField`.
+
+2.1.1
+-----
+
+Bug fixes:
+* `defaultMain` now properly shuts down Vty before it returns, fixing
+  a bug where the terminal would be in an unclean state on return from
+  `defaultMain`.
+
+2.1
+---
+
+API changes:
+
+* Added `Brick.Main.customMainWithDefaultVty` as an alternative way to
+  initialize Brick.
+
+2.0
+---
+
+This release updates Brick to support Vty 6, which includes support for
+Windows.
+
+Package changes:
+* Increased lower bound on `vty` to 6.0.
+* Added dependency on `vty-crossplatform`.
+* Migrated from `unix` dependency to `unix-compat`.
+
+Other changes:
+* Update core library and demo programs to use `vty-crossplatform` to
+  initialize the terminal.
+
+1.10
+----
+
+API changes:
+* The `ScrollbarRenderer` type got split up into vertical and horizontal
+  versions, `VScrollbarRenderer` and `HScrollbarRenderer`, respectively.
+  Their fields are nearly identical to the original `ScrollbarRenderer`
+  fields except that many fields now have a `V` or `H` in them as
+  appropriate. As part of this change, the various `Brick.Widgets.Core`
+  functions that deal with the renderers got their types updated, and
+  the types of the default scroll bar renderers changed, too.
+* The scroll bar renderers now have a field to control how much space
+  is allocated to a scroll bar. Previously, all scroll bars were
+  assumed to be exactly one row in height or one column in width. This
+  change is motivated by a desire to be able to control how scroll
+  bars are rendered adjacent to viewport contents. It isn't always
+  desirable to render them right up against the contents; sometimes,
+  spacing would be nice between the bar and contents, for example.
+  As part of this change, `VScrollbarRenderer` got a field called
+  `scrollbarWidthAllocation` and `HScrollbarRenderer` got a field called
+  `scrollbarHeightAllocation`. The fields specify the height (for
+  horizontal scroll bars) or width (for vertical ones) of the region
+  in which the bar is rendered, allowing scroll bar element widgets
+  to take up more than one row in height (for horizontal scroll bars)
+  or more than one column in width (for vertical ones) as desired. If
+  the widgets take up less space, padding is added between the scroll
+  bar and the viewport contents to pad the scroll bar to take up the
+  specified allocation.
+
+1.9
+---
+
+API changes:
+* `FocusRing` got a `Show` instance.
+
+1.8
+---
+
+API changes:
+* Added `Brick.Widgets.Core.forceAttrAllowStyle`, which is like
+  `forceAttr` but allows styles to be preserved rather than overridden.
+
+Other improvements:
+* The `Brick.Forms` documentation was updated to clarify how attributes
+  get used for form fields.
+
+1.7
+---
+
+Package changes:
+* Allow building with `base` 4.18 (GHC 9.6) (thanks Mario Lang)
+
+API changes:
+* Added a new function, `Brick.Util.style`, to create a Vty `Attr` from
+  a style value (thanks Amir Dekel)
+
+Other improvements:
+* `Brick.Forms.renderForm` now issues a visibility request for the
+  focused form field, which makes forms usable within viewports.
+
 1.6
 ---
 
@@ -1619,7 +1872,7 @@
 Bug fixes:
 * Fixed viewport behavior when the image in a viewport reduces its size
   enough to render the viewport offsets invalid. Before, this behavior
-  caused a crash during image croppin in vty; now the behavior is
+  caused a crash during image cropping in vty; now the behavior is
   handled sanely (fixes #22; reported by Hans-Peter Deifel)
 
 0.2.2
diff --git a/LICENSE b/LICENSE
--- a/LICENSE
+++ b/LICENSE
@@ -1,4 +1,4 @@
-Copyright (c) 2015-2018, Jonathan Daugherty.
+Copyright (c) 2015-2025, Jonathan Daugherty.
 All rights reserved.
 
 Redistribution and use in source and binary forms, with or without
diff --git a/README.md b/README.md
--- a/README.md
+++ b/README.md
@@ -13,7 +13,9 @@
 
 Under the hood, this library builds upon
 [vty](http://hackage.haskell.org/package/vty), so some knowledge of Vty
-will be helpful in using this library.
+will be necessary to use this library. Brick depends on
+`vty-crossplatform`, so Brick should work anywhere Vty works (Unix and
+Windows). Brick releases prior to 2.0 only support Unix-based systems.
 
 Example
 -------
@@ -48,64 +50,69 @@
 
 | Project | Description |
 | ------- | ----------- |
-| [`tetris`](https://github.com/SamTay/tetris) | An implementation of the Tetris game |
-| [`gotta-go-fast`](https://github.com/callum-oakley/gotta-go-fast) | A typing tutor |
-| [`haskell-player`](https://github.com/potomak/haskell-player) | An `afplay` frontend |
-| [`mushu`](https://github.com/elaye/mushu) | An `MPD` client |
-| [`matterhorn`](https://github.com/matterhorn-chat/matterhorn) | A client for [Mattermost](https://about.mattermost.com/) |
-| [`viewprof`](https://github.com/maoe/viewprof) | A GHC profile viewer |
-| [`tart`](https://github.com/jtdaugherty/tart) | A mouse-driven ASCII art drawing program |
-| [`silly-joy`](https://github.com/rootmos/silly-joy) | An interpreter for Joy |
-| [`herms`](https://github.com/jackkiefer/herms) | A command-line tool for managing kitchen recipes |
-| [`purebred`](https://github.com/purebred-mua/purebred) | A mail user agent |
 | [`2048Haskell`](https://github.com/8Gitbrix/2048Haskell) | An implementation of the 2048 game |
+| [`babel-cards`](https://github.com/srhoulam/babel-cards) | A TUI spaced-repetition memorization tool. Similar to Anki. |
 | [`bhoogle`](https://github.com/andrevdm/bhoogle) | A [Hoogle](https://www.haskell.org/hoogle/) client |
+| [`bollama`](https://github.com/andrevdm/bollama) | A simple [Ollama](https://ollama.com/) TUI |
+| [`brewsage`](https://github.com/gerdreiss/brewsage#readme) | A TUI for Homebrew |
+| [`brick-trading-journal`](https://codeberg.org/amano.kenji/brick-trading-journal) | A TUI program that calculates basic statistics from trades |
+| [`Brickudoku`](https://github.com/Thecentury/brickudoku) | A hybrid of Tetris and Sudoku |
+| [`cbookview`](https://github.com/mlang/cbookview) | A TUI for exploring polyglot chess opening book files |
 | [`clifm`](https://github.com/pasqu4le/clifm) | A file manager |
-| [`towerHanoi`](https://github.com/shajenM/projects/tree/master/towerHanoi) | Animated solutions to The Tower of Hanoi |
-| [`VOIDSPACE`](https://github.com/ChrisPenner/void-space) | A space-themed typing-tutor game |
-| [`solitaire`](https://github.com/ambuc/solitaire) | The card game |
-| [`sudoku-tui`](https://github.com/evanrelf/sudoku-tui) | A Sudoku implementation |
-| [`summoner-tui`](https://github.com/kowainik/summoner/tree/master/summoner-tui) | An interactive frontend to the Summoner tool |
-| [`wrapping-editor`](https://github.com/ta0kira/wrapping-editor) | An embeddable editor with support for Brick |
+| [`codenames-haskell`](https://github.com/VigneshN1997/codenames-haskell) | An implementation of the Codenames game |
+| [`fifteen`](https://github.com/benjaminselfridge/fifteen) | An implementation of the [15 puzzle](https://en.wikipedia.org/wiki/15_puzzle) |
+| [`ghcup`](https://www.haskell.org/ghcup/) | A TUI for `ghcup`, the Haskell toolchain manager |
 | [`git-brunch`](https://github.com/andys8/git-brunch) | A git branch checkout utility |
+| [`Giter`](https://gitlab.com/refaelsh/giter) | A UI wrapper around Git CLI inspired by [Magit](https://magit.vc/). |
+| [`gotta-go-fast`](https://github.com/callum-oakley/gotta-go-fast) | A typing tutor |
+| [`haradict`](https://github.com/srhoulam/haradict) | A TUI Arabic dictionary powered by [ElixirFM](https://github.com/otakar-smrz/elixir-fm) |
 | [`hascard`](https://github.com/Yvee1/hascard) | A program for reviewing "flash card" notes |
-| [`ttyme`](https://github.com/evuez/ttyme) | A TUI for [Harvest](https://www.getharvest.com/) |
-| [`ghcup`](https://www.haskell.org/ghcup/) | A TUI for `ghcup`, the Haskell toolchain manager |
-| [`cbookview`](https://github.com/mlang/chessIO) | A TUI for exploring polyglot chess opening book files |
-| [`thock`](https://github.com/rmehri01/thock) | A modern TUI typing game featuring online racing against friends |
-| [`fifteen`](https://github.com/benjaminselfridge/fifteen) | An implementation of the [15 puzzle](https://en.wikipedia.org/wiki/15_puzzle) |
+| [`haskell-player`](https://github.com/potomak/haskell-player) | An `afplay` frontend |
+| [`herms`](https://github.com/jackkiefer/herms) | A command-line tool for managing kitchen recipes |
+| [`hic-hac-hoe`](https://github.com/blastwind/hic-hac-hoe) | Play tic tac toe in terminal! |
+| [`hledger-iadd`](http://github.com/rootzlevel/hledger-iadd) | An interactive terminal UI for adding hledger journal entries |
+| [`hledger-ui`](https://github.com/simonmichael/hledger) | A terminal UI for the hledger accounting system. |
+| [`homodoro`](https://github.com/c0nradLC/homodoro) | A terminal application to use the pomodoro technique and keep track of daily tasks |
+| [`hskanban`](https://github.com/vincentaxhe/hskanban) | A Kanban organizer |
+| [`htyper`](https://github.com/Simon-Hostettler/htyper) | A typing speed test program |
+| [`hyahtzee2`](https://github.com/DamienCassou/hyahtzee2#readme) | Famous Yahtzee dice game |
+| [`kpxhs`](https://github.com/akazukin5151/kpxhs) | An interactive [Keepass](https://github.com/keepassxreboot/keepassxc/) database viewer |
+| [`matterhorn`](https://github.com/matterhorn-chat/matterhorn) | A client for [Mattermost](https://about.mattermost.com/) |
 | [`maze`](https://github.com/benjaminselfridge/maze) | A Brick-based maze game |
+| [`monad-torrent`](https://github.com/davorluc/monad-torrent) | A simple and minimal torrent client |
+| [`monalog`](https://github.com/goosedb/Monalog) | Terminal logs observer |
+| [`mushu`](https://github.com/elaye/mushu) | An `MPD` client |
+| [`mywork`](https://github.com/kquick/mywork) [[Hackage]](https://hackage.haskell.org/package/mywork) | A tool to keep track of the projects you are working on |
 | [`pboy`](https://github.com/2mol/pboy) | A tiny PDF organizer |
-| [`hyahtzee2`](https://github.com/DamienCassou/hyahtzee2#readme) | Famous Yahtzee dice game |
-| [`brewsage`](https://github.com/gerdreiss/brewsage#readme) | A TUI for Homebrew |
+| [`purebred`](https://github.com/purebred-mua/purebred) | A mail user agent |
 | [`sandwich`](https://codedownio.github.io/sandwich/) | A test framework with a TUI interface |
-| [`youbrick`](https://github.com/florentc/youbrick) | A feed aggregator and launcher for Youtube channels |
+| [`silly-joy`](https://github.com/rootmos/silly-joy) | An interpreter for Joy |
+| [`solitaire`](https://github.com/ambuc/solitaire) | The card game |
+| [`sudoku-tui`](https://github.com/evanrelf/sudoku-tui) | A Sudoku implementation |
+| [`summoner-tui`](https://github.com/kowainik/summoner/tree/master/summoner-tui) | An interactive frontend to the Summoner tool |
 | [`swarm`](https://github.com/byorgey/swarm/) | A 2D programming and resource gathering game |
-| [`hledger-ui`](https://github.com/simonmichael/hledger) | A terminal UI for the hledger accounting system. |
-| [`hledger-iadd`](http://github.com/rootzlevel/hledger-iadd) | An interactive terminal UI for adding hledger journal entries |
-| [`wordle`](https://github.com/ivanjermakov/wordle) | An implementation of the Wordle game |
-| [`kpxhs`](https://github.com/akazukin5151/kpxhs) | An interactive [Keepass](https://github.com/keepassxreboot/keepassxc/) database viewer |
-| [`htyper`](https://github.com/Simon-Hostettler/htyper) | A typing speed test program |
+| [`tart`](https://github.com/jtdaugherty/tart) | A mouse-driven ASCII art drawing program |
+| [`tick-tock-tui`](https://github.com/sectore/tick-tock-tui) | A stylish TUI app to handle Bitcoin data provided by [Mempool REST API](https://mempool.space/docs/api/rest) incl. blocks, fees and price converter. |
+| [`tetris`](https://github.com/SamTay/tetris) | An implementation of the Tetris game |
+| [`thock`](https://github.com/rmehri01/thock) | A modern TUI typing game featuring online racing against friends |
+| [`timeloop`](https://github.com/cdupont/timeloop) | A time-travelling demonstrator |
+| [`towerHanoi`](https://github.com/shajenM/projects/tree/master/towerHanoi) | Animated solutions to The Tower of Hanoi |
+| [`ttyme`](https://github.com/evuez/ttyme) | A TUI for [Harvest](https://www.getharvest.com/) |
 | [`ullekha`](https://github.com/ajithnn/ullekha) | An interactive terminal notes/todo app with file/redis persistence |
-| [`mywork`](https://github.com/kquick/mywork) [[Hackage]](https://hackage.haskell.org/package/mywork) | A tool to keep track of the projects you are working on |
-| [`hic-hac-hoe`](https://github.com/blastwind/hic-hac-hoe) | Play tic tac toe in terminal! |
-| [`babel-cards`](https://github.com/srhoulam/babel-cards) | A TUI spaced-repetition memorization tool. Similar to Anki. |
-| [`codenames-haskell`](https://github.com/VigneshN1997/codenames-haskell) | An implementation of the Codenames game |
-| [`haradict`](https://github.com/srhoulam/haradict) | A TUI Arabic dictionary powered by [ElixirFM](https://github.com/otakar-smrz/elixir-fm) |
-
-These third-party packages also extend `brick`:
-
-| Project | Description |
-| ------- | ----------- |
-| [`brick-filetree`](https://github.com/ChrisPenner/brick-filetree) [[Hackage]](http://hackage.haskell.org/package/brick-filetree) | A widget for exploring a directory tree and selecting or flagging files and directories |
-| [`brick-panes`](https://github.com/kquick/brick-panes) [[Hackage]](https://hackage.haskell.org/package/brick-panes) | A Brick overlay library providing composition and isolation of screen areas for TUI apps. |
-
-Release Announcements / News
-----------------------------
+| [`viewprof`](https://github.com/maoe/viewprof) | A GHC profile viewer |
+| [`VOIDSPACE`](https://github.com/ChrisPenner/void-space) | A space-themed typing-tutor game |
+| [`wordle`](https://github.com/ivanjermakov/wordle) | An implementation of the Wordle game |
+| [`wrapping-editor`](https://github.com/ta0kira/wrapping-editor) | An embeddable editor with support for Brick |
+| [`youbrick`](https://github.com/florentc/youbrick) | A feed aggregator and launcher for Youtube channels |
 
-Find out about `brick` releases and other news on Twitter:
+These additional packages also extend `brick`:
 
-https://twitter.com/brick_haskell/
+| Project | Description | Hackage |
+| ------- | ----------- | ------- |
+| [`brick-filetree`](https://github.com/ChrisPenner/brick-filetree) | A widget for exploring a directory tree and selecting or flagging files and directories | [Hackage](https://hackage.haskell.org/package/brick-filetree) |
+| [`brick-panes`](https://github.com/kquick/brick-panes) | A Brick overlay library providing composition and isolation of screen areas for TUI apps. | [Hackage](https://hackage.haskell.org/package/brick-panes) |
+| [`brick-calendar`](https://github.com/ldgrp/brick-calendar) | A library providing a calendar widget for Brick-based applications. | [Hackage](https://hackage.haskell.org/package/brick-calendar) |
+| [`brick-skylighting`](https://github.com/jtdaugherty/brick-skylighting) | A library providing integration support for [Skylighting](https://hackage.haskell.org/package/skylighting)-based syntax highlighting. | [Hackage](https://hackage.haskell.org/package/brick-skylighting) |
 
 Getting Started
 ---------------
@@ -126,8 +133,8 @@
 Documentation for `brick` comes in a variety of forms:
 
 * [The official brick user guide](https://github.com/jtdaugherty/brick/blob/master/docs/guide.rst)
-* Haddock (all modules)
-* [Demo programs](https://github.com/jtdaugherty/brick/blob/master/programs) ([Screenshots](https://github.com/jtdaugherty/brick/blob/master/docs/programs-screenshots.md))
+* [Haddock documentation](https://hackage.haskell.org/package/brick)
+* [Demo programs](https://github.com/jtdaugherty/brick/blob/master/programs)
 * [FAQ](https://github.com/jtdaugherty/brick/blob/master/FAQ.md)
 
 Feature Overview
@@ -141,6 +148,7 @@
  * Progress bar widget
  * Simple dialog box widget
  * Border-drawing widgets (put borders around or in between things)
+ * Animation support
  * Generic scrollable viewports and viewport scroll bars
  * General-purpose layout control combinators
  * Extensible widget-building API
@@ -176,14 +184,24 @@
 packages and widgets. If you use that, you'll also be helping to test
 whether the exported interface is usable and complete!
 
+A note on Windows support
+-------------------------
+
+Brick supports Windows implicitly by way of Vty's Windows support.
+While I don't (and can't) personally test Brick on Windows hosts,
+it should be possible to use Brick on Windows. If you have any
+trouble, report any issues here. If needed, we'll migrate them to the
+[vty-windows](https://github.com/chhackett/vty-windows) repository if
+they need to be fixed there.
+
 Reporting bugs
 --------------
 
 Please file bug reports as GitHub issues.  For best results:
 
  - Include the versions of relevant software packages: your terminal
-   emulator, `brick`, `ghc`, and `vty` will be the most important
-   ones.
+   emulator, `brick`, `ghc`, `vty`, and Vty platform packages will be
+   the most important ones.
 
  - Clearly describe the behavior you expected ...
 
@@ -196,6 +214,8 @@
 If you decide to contribute, that's great! Here are some guidelines you
 should consider to make submitting patches easier for all concerned:
 
+ - Patches written completely or partially by AI are unlikely to be
+   accepted.
  - If you want to take on big things, talk to me first; let's have a
    design/vision discussion before you start coding. Create a GitHub
    issue and we can use that as the place to hash things out.
@@ -203,7 +223,12 @@
    codebase.
  - Please adjust or provide Haddock and/or user guide documentation
    relevant to any changes you make.
- - New commits should be `-Wall` clean.
+ - Please ensure that commits are `-Wall` clean.
+ - Please ensure that each commit makes a single, logical, isolated
+   change as much as possible.
+ - Please do not submit changes that your linter told you to make. I
+   will probably decline them. Relatedly: please do not submit changes
+   that change only style without changing functionality.
  - Please do NOT include package version changes in your patches.
    Package version changes are only done at release time when the full
    scope of a release's changes can be evaluated to determine the
diff --git a/brick.cabal b/brick.cabal
--- a/brick.cabal
+++ b/brick.cabal
@@ -1,5 +1,5 @@
 name:                brick
-version:             1.6
+version:             2.12
 synopsis:            A declarative terminal user interface library
 description:
   Write terminal user interfaces (TUIs) painlessly with 'brick'! You
@@ -32,47 +32,34 @@
 license-file:        LICENSE
 author:              Jonathan Daugherty <cygnus@foobox.com>
 maintainer:          Jonathan Daugherty <cygnus@foobox.com>
-copyright:           (c) Jonathan Daugherty 2015-2022
+copyright:           (c) Jonathan Daugherty 2015-2025
 category:            Graphics
 build-type:          Simple
 cabal-version:       1.18
 Homepage:            https://github.com/jtdaugherty/brick/
 Bug-reports:         https://github.com/jtdaugherty/brick/issues
-tested-with:         GHC == 8.2.2, GHC == 8.4.4, GHC == 8.6.5, GHC == 8.8.4, GHC == 8.10.7, GHC == 9.0.2, GHC == 9.2.4, GHC == 9.4.2
+tested-with:         GHC == 8.2.2
+                      || == 8.4.4
+                      || == 8.6.5
+                      || == 8.8.4
+                      || == 8.10.7
+                      || == 9.0.2
+                      || == 9.2.8
+                      || == 9.4.8
+                      || == 9.6.7
+                      || == 9.8.4
+                      || == 9.10.3
+                      || == 9.12.2
 
 extra-doc-files:     README.md,
                      docs/guide.rst,
                      docs/snake-demo.gif,
                      CHANGELOG.md,
-                     programs/custom_keys.ini,
-                     docs/programs-screenshots.md,
-                     docs/programs-screenshots/brick-attr-demo.png,
-                     docs/programs-screenshots/brick-border-demo.png,
-                     docs/programs-screenshots/brick-cache-demo.png,
-                     docs/programs-screenshots/brick-custom-event-demo.png,
-                     docs/programs-screenshots/brick-dialog-demo.png,
-                     docs/programs-screenshots/brick-dynamic-border-demo.png,
-                     docs/programs-screenshots/brick-edit-demo.png,
-                     docs/programs-screenshots/brick-file-browser-demo.png,
-                     docs/programs-screenshots/brick-fill-demo.png,
-                     docs/programs-screenshots/brick-form-demo.png,
-                     docs/programs-screenshots/brick-hello-world-demo.png,
-                     docs/programs-screenshots/brick-layer-demo.png,
-                     docs/programs-screenshots/brick-list-demo.png,
-                     docs/programs-screenshots/brick-list-vi-demo.png,
-                     docs/programs-screenshots/brick-mouse-demo.png,
-                     docs/programs-screenshots/brick-padding-demo.png,
-                     docs/programs-screenshots/brick-progressbar-demo.png,
-                     docs/programs-screenshots/brick-readme-demo.png,
-                     docs/programs-screenshots/brick-suspend-resume-demo.png,
-                     docs/programs-screenshots/brick-text-wrap-demo.png,
-                     docs/programs-screenshots/brick-theme-demo.png,
-                     docs/programs-screenshots/brick-viewport-scroll-demo.png,
-                     docs/programs-screenshots/brick-visibility-demo.png
+                     programs/custom_keys.ini
 
 Source-Repository head
   type:     git
-  location: git://github.com/jtdaugherty/brick.git
+  location: http://github.com/jtdaugherty/brick
 
 Flag demos
     Description:     Build demonstration programs
@@ -80,11 +67,12 @@
 
 library
   default-language:    Haskell2010
-  ghc-options:         -Wall -Wcompat -O2
+  ghc-options:         -Wall -Wcompat -O2 -Wunused-packages
   default-extensions:  CPP
   hs-source-dirs:      src
   exposed-modules:
     Brick
+    Brick.Animation
     Brick.AttrMap
     Brick.BChan
     Brick.BorderMap
@@ -92,6 +80,7 @@
     Brick.Keybindings.KeyConfig
     Brick.Keybindings.KeyEvents
     Brick.Keybindings.KeyDispatcher
+    Brick.Keybindings.Normalize
     Brick.Keybindings.Parse
     Brick.Keybindings.Pretty
     Brick.Focus
@@ -112,35 +101,39 @@
     Brick.Widgets.Table
     Data.IMap
   other-modules:
+    Brick.Animation.Clock
     Brick.Types.Common
     Brick.Types.TH
     Brick.Types.EventM
     Brick.Types.Internal
     Brick.Widgets.Internal
 
-  build-depends:       base >= 4.9.0.0 && < 4.18.0.0,
-                       vty >= 5.36,
+  build-depends:       base >= 4.9.0.0 && < 4.23.0.0,
+                       vty >= 6.0,
+                       vty-crossplatform,
                        bimap >= 0.5 && < 0.6,
                        data-clist >= 0.1,
                        directory >= 1.2.5.0,
                        exceptions >= 0.10.0,
                        filepath,
                        containers >= 0.5.7,
-                       microlens >= 0.3.0.0,
+                       microlens >= 0.3.0.0 && < 0.6,
                        microlens-th,
                        microlens-mtl,
                        mtl,
                        config-ini,
                        vector,
-                       contravariant,
                        stm >= 2.4.3,
                        text,
-                       text-zipper >= 0.12,
+                       text-zipper >= 0.13,
                        template-haskell,
-                       deepseq >= 1.3 && < 1.5,
-                       unix,
+                       deepseq >= 1.3 && < 1.6,
+                       unix-compat,
                        bytestring,
-                       word-wrap >= 0.2
+                       word-wrap >= 0.2,
+                       unordered-containers,
+                       hashable,
+                       time
 
 executable brick-custom-keybinding-demo
   if !flag(demos)
@@ -168,9 +161,7 @@
   default-extensions:  CPP
   main-is:             TableDemo.hs
   build-depends:       base,
-                       brick,
-                       text,
-                       vty
+                       brick
 
 executable brick-tail-demo
   if !flag(demos)
@@ -197,8 +188,7 @@
   default-extensions:  CPP
   main-is:             ReadmeDemo.hs
   build-depends:       base,
-                       brick,
-                       text
+                       brick
 
 executable brick-file-browser-demo
   if !flag(demos)
@@ -227,6 +217,7 @@
                        text,
                        microlens,
                        microlens-th,
+                       vty-crossplatform,
                        vty
 
 executable brick-text-wrap-demo
@@ -239,7 +230,6 @@
   main-is:             TextWrapDemo.hs
   build-depends:       base,
                        brick,
-                       text,
                        word-wrap
 
 executable brick-cache-demo
@@ -253,9 +243,6 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
-                       microlens >= 0.3.0.0,
-                       microlens-th,
                        mtl
 
 executable brick-visibility-demo
@@ -268,7 +255,6 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
                        microlens >= 0.3.0.0,
                        microlens-th,
                        microlens-mtl
@@ -284,8 +270,7 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
-                       microlens,
+                       vty-crossplatform,
                        microlens-mtl,
                        microlens-th
 
@@ -299,9 +284,7 @@
   main-is:             ViewportScrollDemo.hs
   build-depends:       base,
                        brick,
-                       vty,
-                       text,
-                       microlens
+                       vty
 
 executable brick-dialog-demo
   if !flag(demos)
@@ -312,9 +295,7 @@
   main-is:             DialogDemo.hs
   build-depends:       base,
                        brick,
-                       vty,
-                       text,
-                       microlens
+                       vty
 
 executable brick-mouse-demo
   if !flag(demos)
@@ -326,11 +307,9 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
                        microlens >= 0.3.0.0,
                        microlens-th,
                        microlens-mtl,
-                       text-zipper,
                        mtl
 
 executable brick-layer-demo
@@ -343,7 +322,6 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
                        microlens >= 0.3.0.0,
                        microlens-th,
                        microlens-mtl
@@ -358,7 +336,6 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
                        microlens >= 0.3.0.0,
                        microlens-th
 
@@ -371,9 +348,7 @@
   main-is:             CroppingDemo.hs
   build-depends:       base,
                        brick,
-                       vty,
-                       text,
-                       microlens
+                       vty
 
 executable brick-padding-demo
   if !flag(demos)
@@ -384,9 +359,7 @@
   main-is:             PaddingDemo.hs
   build-depends:       base,
                        brick,
-                       vty,
-                       text,
-                       microlens
+                       vty
 
 executable brick-theme-demo
   if !flag(demos)
@@ -398,9 +371,7 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
-                       mtl,
-                       microlens
+                       mtl
 
 executable brick-attr-demo
   if !flag(demos)
@@ -411,9 +382,7 @@
   main-is:             AttrDemo.hs
   build-depends:       base,
                        brick,
-                       vty,
-                       text,
-                       microlens
+                       vty
 
 executable brick-tabular-list-demo
   if !flag(demos)
@@ -425,11 +394,9 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
                        microlens >= 0.3.0.0,
                        microlens-mtl,
                        microlens-th,
-                       mtl,
                        vector
 
 executable brick-list-demo
@@ -442,7 +409,6 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
                        microlens >= 0.3.0.0,
                        microlens-mtl,
                        mtl,
@@ -458,12 +424,25 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
                        microlens >= 0.3.0.0,
                        microlens-mtl,
                        mtl,
                        vector
 
+executable brick-animation-demo
+  if !flag(demos)
+    Buildable: False
+  hs-source-dirs:      programs
+  ghc-options:         -threaded -Wall -Wcompat -O2
+  default-language:    Haskell2010
+  main-is:             AnimationDemo.hs
+  build-depends:       base,
+                       brick,
+                       vty,
+                       vty-crossplatform,
+                       containers,
+                       microlens-platform
+
 executable brick-custom-event-demo
   if !flag(demos)
     Buildable: False
@@ -474,7 +453,6 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
                        microlens >= 0.3.0.0,
                        microlens-th,
                        microlens-mtl
@@ -487,10 +465,7 @@
   default-language:    Haskell2010
   main-is:             FillDemo.hs
   build-depends:       base,
-                       brick,
-                       vty,
-                       text,
-                       microlens
+                       brick
 
 executable brick-hello-world-demo
   if !flag(demos)
@@ -500,10 +475,7 @@
   default-language:    Haskell2010
   main-is:             HelloWorldDemo.hs
   build-depends:       base,
-                       brick,
-                       vty,
-                       text,
-                       microlens
+                       brick
 
 executable brick-edit-demo
   if !flag(demos)
@@ -515,9 +487,6 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
-                       vector,
-                       mtl,
                        microlens >= 0.3.0.0,
                        microlens-th,
                        microlens-mtl
@@ -532,9 +501,6 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
-                       vector,
-                       mtl,
                        microlens >= 0.3.0.0,
                        microlens-th,
                        microlens-mtl
@@ -550,8 +516,7 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
-                       microlens
+                       text
 
 executable brick-dynamic-border-demo
   if !flag(demos)
@@ -562,10 +527,7 @@
   default-language:    Haskell2010
   main-is:             DynamicBorderDemo.hs
   build-depends:       base <= 5,
-                       brick,
-                       vty,
-                       text,
-                       microlens
+                       brick
 
 executable brick-progressbar-demo
   if !flag(demos)
@@ -578,8 +540,6 @@
   build-depends:       base,
                        brick,
                        vty,
-                       text,
-                       microlens,
                        microlens-mtl,
                        microlens-th
 
@@ -596,4 +556,5 @@
                        microlens,
                        vector,
                        vty,
+                       vty-crossplatform,
                        QuickCheck
diff --git a/docs/guide.rst b/docs/guide.rst
--- a/docs/guide.rst
+++ b/docs/guide.rst
@@ -53,6 +53,13 @@
    $ cd brick
    $ cabal new-build
 
+Your package will need some dependencies:
+
+* ``brick``,
+* ``vty >= 6.0``, and
+* ``vty-crossplatform`` or ``vty-unix`` or ``vty-windows``, depending
+  on which platform(s) your application supports.
+
 Building the Demonstration Programs
 -----------------------------------
 
@@ -291,7 +298,7 @@
 
 .. code:: haskell
 
-   data MyState = MyState { _editor :: Editor Text n }
+   data MyState n = MyState { _editor :: Editor Text n }
    makeLenses ''MyState
 
 This declares the ``MyState`` type with an ``Editor`` contained within
@@ -403,7 +410,7 @@
    main :: IO ()
    main = do
        eventChan <- Brick.BChan.newBChan 10
-       let buildVty = Graphics.Vty.mkVty Graphics.Vty.defaultConfig
+       let buildVty = Graphics.Vty.CrossPlatform.mkVty Graphics.Vty.Config.defaultConfig
        initialVty <- buildVty
        finalState <- customMain initialVty buildVty
                        (Just eventChan) app initialState
@@ -412,7 +419,11 @@
 The ``customMain`` function lets us have control over how the ``vty``
 library is initialized *and* how ``brick`` gets custom events to give to
 our event handler. ``customMain`` is the entry point into ``brick`` when
-you need to use your own event type as shown here.
+you need to use your own event type as shown here. In this example we're
+using ``mkVty`` provided by the ``vty-crossplatform`` package, which
+provides build-time support for both Unix and Windows. If you prefer,
+you can use either the ``vty-unix`` package or the ``vty-windows``
+package directly instead if you only want to support one platform.
 
 With all of this in place, sending our custom events to the event
 handler is straightforward:
@@ -1649,8 +1660,8 @@
 ``Brick.Keybindings.KeyDispatcher``.
 
 The following table compares Brick application design decisions and
-runtime behaviors in a typical application compared to one that uses the
-customizable keybindings API:
+runtime behaviors in a typical application to those of an application
+that uses the customizable keybindings API:
 
 +---------------------+------------------------+-------------------------+
 | **Approach**        | **Before runtime**     | **At runtime**          |
@@ -1745,12 +1756,12 @@
   open and only handled ``QuitEvent`` when the window had been closed.
   This kind of "modal" approach to handling events means that we only
   consider a key to have a collision if it is bound to two or more
-  events that are handled in the same event handler.
+  events that are handled in the same event handling context.
 
-There's also another situation that would be problematic, which is when
-an abstract event like ``QuitEvent`` has a key mapping that
+There's also another situation that would be problematic, which is
+when an abstract event like ``QuitEvent`` has a key mapping that
 collides with a key handler that is bound to a specific key using
-``Brick.Keybindings.KeyDispatcher.onKey`` rather than an event:
+``Brick.Keybindings.KeyDispatcher.onKey`` rather than an abstract event:
 
 .. code:: haskell
 
@@ -1955,6 +1966,14 @@
 so by consulting the ``ctxDynBorders`` field of the rendering context
 before writing to your ``Result``'s ``borders`` field.
 
+Animations
+==========
+
+Brick provides animation support in ``Brick.Animation``. See the Haddock
+documentation in that module for a complete explanation of the API; see
+``programs/AnimationDemo.hs`` (``brick-animation-demo``) for a working
+example.
+
 The Rendering Cache
 ===================
 
@@ -1974,8 +1993,8 @@
         border $
         str "This will be cached"
 
-In the example above, the first time the ``border $ str "This will be
-cached"`` widget is rendered, the resulting Vty image will be stored
+In the example above, the first time the ``border $ str "This will be cached"``
+widget is rendered, the resulting Vty image will be stored
 in the rendering cache under the key ``ExpensiveThing``. On subsequent
 renderings the cached Vty image will be used instead of re-rendering the
 widget. This example doesn't need caching to improve performance, but
diff --git a/docs/programs-screenshots.md b/docs/programs-screenshots.md
deleted file mode 100644
--- a/docs/programs-screenshots.md
+++ /dev/null
@@ -1,70 +0,0 @@
-# Demo program screenshots
-
-## [AttrDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/AttrDemo.hs)
-![attr demo](./programs-screenshots/brick-attr-demo.png)
-
-## [BorderDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/BorderDemo.hs)
-![border demo](./programs-screenshots/brick-border-demo.png)
-
-## [CacheDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/CacheDemo.hs)
-![cache demo](./programs-screenshots/brick-cache-demo.png)
-
-## [CustomEventDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/CustomEventDemo.hs)
-![custom-event demo](./programs-screenshots/brick-custom-event-demo.png)
-
-## [DialogDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/DialogDemo.hs)
-![dialog demo](./programs-screenshots/brick-dialog-demo.png)
-
-## [DynamicBorderDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/DynamicBorderDemo.hs)
-![dynamic-border demo](./programs-screenshots/brick-dynamic-border-demo.png)
-
-## [EditDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/EditDemo.hs)
-![edit demo](./programs-screenshots/brick-edit-demo.png)
-
-## [FileBrowserDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/FileBrowserDemo.hs)
-![file-browser demo](./programs-screenshots/brick-file-browser-demo.png)
-
-## [FillDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/FillDemo.hs)
-![fill demo](./programs-screenshots/brick-fill-demo.png)
-
-## [FormDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/FormDemo.hs)
-![form demo](./programs-screenshots/brick-form-demo.png)
-
-## [HelloWorldDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/HelloWorldDemo.hs)
-![hello-world demo](./programs-screenshots/brick-hello-world-demo.png)
-
-## [LayerDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/LayerDemo.hs)
-![layer demo](./programs-screenshots/brick-layer-demo.png)
-
-## [ListDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/ListDemo.hs)
-![list demo](./programs-screenshots/brick-list-demo.png)
-
-## [ListViDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/ListViDemo.hs)
-![list-vi demo](./programs-screenshots/brick-list-vi-demo.png)
-
-## [MouseDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/MouseDemo.hs)
-![mouse demo](./programs-screenshots/brick-mouse-demo.png)
-
-## [PaddingDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/PaddingDemo.hs)
-![padding demo](./programs-screenshots/brick-padding-demo.png)
-
-## [ProgressBarDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/ProgressBarDemo.hs)
-![progressbar demo](./programs-screenshots/brick-progressbar-demo.png)
-
-## [ReadmeDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/ReadmeDemo.hs)
-![readme demo](./programs-screenshots/brick-readme-demo.png)
-
-## [SuspendAndResumeDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/SuspendAndResumeDemo.hs)
-![suspend-resume demo](./programs-screenshots/brick-suspend-resume-demo.png)
-
-## [TextWrapDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/TextWrapDemo.hs)
-![text-wrap demo](./programs-screenshots/brick-text-wrap-demo.png)
-
-## [ThemeDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/ThemeDemo.hs)
-![theme demo](./programs-screenshots/brick-theme-demo.png)
-
-## [ViewportScrollDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/ViewportScrollDemo.hs)
-![viewport-scroll demo](./programs-screenshots/brick-viewport-scroll-demo.png)
-
-## [VisibilityDemo.hs](https://github.com/jtdaugherty/brick/blob/master/programs/VisibilityDemo.hs)
-![visibility demo](./programs-screenshots/brick-visibility-demo.png)
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diff --git a/programs/AnimationDemo.hs b/programs/AnimationDemo.hs
new file mode 100644
--- /dev/null
+++ b/programs/AnimationDemo.hs
@@ -0,0 +1,223 @@
+{-# LANGUAGE CPP #-}
+{-# LANGUAGE TemplateHaskell #-}
+{-# LANGUAGE RankNTypes #-}
+module Main where
+
+import Control.Monad (void)
+import Lens.Micro.Platform
+import Data.List (intersperse)
+#if !(MIN_VERSION_base(4,11,0))
+import Data.Monoid
+#endif
+import qualified Data.Map as M
+import qualified Graphics.Vty as V
+import Graphics.Vty.CrossPlatform (mkVty)
+
+import Brick.BChan
+import Brick.Util (fg)
+import Brick.Main (App(..), neverShowCursor, customMain, halt)
+import Brick.AttrMap (AttrName, AttrMap, attrMap, attrName)
+import Brick.Types (Widget, EventM, BrickEvent(..), Location(..))
+import Brick.Widgets.Border (border)
+import Brick.Widgets.Center (center)
+import Brick.Widgets.Core ((<+>), str, vBox, hBox, hLimit, vLimit, translateBy, withDefAttr)
+import qualified Brick.Animation as A
+
+data CustomEvent =
+    AnimationUpdate (EventM () St ())
+    -- ^ The state update constructor required by the animation API
+
+data St =
+    St { _stAnimationManager :: A.AnimationManager St CustomEvent ()
+       -- ^ The animation manager that will run all of our animations
+       , _animation1 :: Maybe (A.Animation St ())
+       , _animation2 :: Maybe (A.Animation St ())
+       , _animation3 :: Maybe (A.Animation St ())
+       , _clickAnimations :: M.Map Location (A.Animation St ())
+       -- ^ The various fields for storing animation states. For mouse
+       -- animations, we store animations for each screen location that
+       -- was clicked.
+       }
+
+makeLenses ''St
+
+drawUI :: St -> [Widget ()]
+drawUI st = drawClickAnimations st <> [drawAnimations st]
+
+drawClickAnimations :: St -> [Widget ()]
+drawClickAnimations st =
+    drawClickAnimation st <$> M.toList (st^.clickAnimations)
+
+drawClickAnimation :: St -> (Location, A.Animation St ()) -> Widget ()
+drawClickAnimation st (l, a) =
+    translateBy l $
+    A.renderAnimation (const $ str " ") st (Just a)
+
+drawAnimations :: St -> Widget ()
+drawAnimations st =
+    let animStatus label key a =
+            str (label <> ": ") <+>
+            maybe (str "Not running") (const $ str "Running") a <+>
+            str (" (Press " <> key <> " to toggle)")
+        statusMessages = statusMessage <$> zip [(0::Int)..] animations
+        statusMessage (i, (c, config)) =
+            animStatus ("Animation #" <> (show $ i + 1)) [c]
+                       (st^.(animationTarget config))
+        animationDrawings = hBox $ intersperse (str " ") $
+                            drawSingleAnimation <$> animations
+        drawSingleAnimation (_, config) =
+            A.renderAnimation (const $ str " ") st (st^.(animationTarget config))
+    in vBox [ str "Click and drag the mouse or press keys to start animations."
+            , str " "
+            , vBox statusMessages
+            , animationDrawings
+            ]
+
+clip1 :: A.Clip a ()
+clip1 = A.newClip_ $ str <$> [".", "o", "O", "^", " "]
+
+clip2 :: A.Clip a ()
+clip2 = A.newClip_ $ str <$> ["|", "/", "-", "\\"]
+
+clip3 :: A.Clip a ()
+clip3 =
+    A.newClip_ $
+    (hLimit 9 . vLimit 9 . border . center) <$>
+    [ border $ str " "
+    , border $ vBox $ replicate 3 $ str $ replicate 3 ' '
+    , border $ vBox $ replicate 5 $ str $ replicate 5 ' '
+    ]
+
+mouseClickClip :: A.Clip a ()
+mouseClickClip =
+    A.newClip_
+    [ withDefAttr attr6 $ str "0"
+    , withDefAttr attr5 $ str "O"
+    , withDefAttr attr4 $ str "o"
+    , withDefAttr attr3 $ str "•"
+    , withDefAttr attr2 $ str "*"
+    , withDefAttr attr2 $ str "."
+    ]
+
+attr6 :: AttrName
+attr6 = attrName "attr6"
+
+attr5 :: AttrName
+attr5 = attrName "attr5"
+
+attr4 :: AttrName
+attr4 = attrName "attr4"
+
+attr3 :: AttrName
+attr3 = attrName "attr3"
+
+attr2 :: AttrName
+attr2 = attrName "attr2"
+
+attr1 :: AttrName
+attr1 = attrName "attr1"
+
+attrs :: AttrMap
+attrs =
+    attrMap V.defAttr
+        [ (attr6, fg V.white)
+        , (attr5, fg V.brightYellow)
+        , (attr4, fg V.brightGreen)
+        , (attr3, fg V.cyan)
+        , (attr2, fg V.blue)
+        , (attr1, fg V.black)
+        ]
+
+-- | Animation settings grouped together for lookup by keystroke.
+data AnimationConfig =
+    AnimationConfig { animationTarget :: Lens' St (Maybe (A.Animation St ()))
+                    , animationClip :: A.Clip St ()
+                    , animationFrameTime :: Integer
+                    , animationMode :: A.RunMode
+                    }
+
+animations :: [(Char, AnimationConfig)]
+animations =
+    [ ('1', AnimationConfig animation1 clip1 1000 A.Loop)
+    , ('2', AnimationConfig animation2 clip2 100 A.Loop)
+    , ('3', AnimationConfig animation3 clip3 100 A.Once)
+    ]
+
+-- | Start the animation specified by this config.
+startAnimationFromConfig :: AnimationConfig -> EventM () St ()
+startAnimationFromConfig config = do
+    mgr <- use stAnimationManager
+    A.startAnimation mgr (animationClip config)
+                         (animationFrameTime config)
+                         (animationMode config)
+                         (animationTarget config)
+
+-- | If the animation specified in this config is not running, start it.
+-- Otherwise stop it.
+toggleAnimationFromConfig :: AnimationConfig -> EventM () St ()
+toggleAnimationFromConfig config = do
+    mgr <- use stAnimationManager
+    mOld <- use (animationTarget config)
+    case mOld of
+        Just a -> A.stopAnimation mgr a
+        Nothing -> startAnimationFromConfig config
+
+-- | Start a new mouse click animation at the specified location if one
+-- is not already running there.
+startMouseClickAnimation :: Location -> EventM () St ()
+startMouseClickAnimation l = do
+    mgr <- use stAnimationManager
+    a <- use (clickAnimations.at l)
+    case a of
+        Just {} -> return ()
+        Nothing -> A.startAnimation mgr mouseClickClip 100 A.Once (clickAnimations.at l)
+
+appEvent :: BrickEvent () CustomEvent -> EventM () St ()
+appEvent e = do
+    case e of
+        -- A mouse click starts an animation at the click location.
+        VtyEvent (V.EvMouseDown col row _ _) ->
+            startMouseClickAnimation (Location (col, row))
+
+        -- If we got a character keystroke, see if there is a specific
+        -- animation mapped to that character and toggle the resulting
+        -- animation.
+        VtyEvent (V.EvKey (V.KChar c) [])
+            | Just aConfig <- lookup c animations ->
+                toggleAnimationFromConfig aConfig
+
+        -- Apply a state update from the animation manager.
+        AppEvent (AnimationUpdate act) -> act
+
+        VtyEvent (V.EvKey V.KEsc []) -> halt
+
+        _ -> return ()
+
+theApp :: App St CustomEvent ()
+theApp =
+    App { appDraw = drawUI
+        , appChooseCursor = neverShowCursor
+        , appHandleEvent = appEvent
+        , appStartEvent = return ()
+        , appAttrMap = const attrs
+        }
+
+main :: IO ()
+main = do
+    chan <- newBChan 10
+    mgr <- A.startAnimationManager 50 chan AnimationUpdate
+
+    let initialState =
+            St { _stAnimationManager = mgr
+               , _animation1 = Nothing
+               , _animation2 = Nothing
+               , _animation3 = Nothing
+               , _clickAnimations = mempty
+               }
+        buildVty = do
+            v <- mkVty V.defaultConfig
+            V.setMode (V.outputIface v) V.Mouse True
+            return v
+
+    initialVty <- buildVty
+    void $ customMain initialVty buildVty (Just chan) theApp initialState
diff --git a/programs/BorderDemo.hs b/programs/BorderDemo.hs
--- a/programs/BorderDemo.hs
+++ b/programs/BorderDemo.hs
@@ -16,16 +16,17 @@
   ( Widget
   )
 import Brick.Widgets.Core
-  ( (<=>)
-  , (<+>)
+  ( (<+>)
   , withAttr
   , vLimit
   , hLimit
   , hBox
+  , vBox
   , updateAttrMap
   , withBorderStyle
   , txt
   , str
+  , padLeftRight
   )
 import qualified Brick.Widgets.Center as C
 import qualified Brick.Widgets.Border as B
@@ -65,13 +66,14 @@
     B.borderWithLabel (str "label") $
     vLimit 5 $
     C.vCenter $
-    txt $ "  " <> styleName <> " style  "
+    padLeftRight 2 $
+    txt $ styleName <> " style"
 
 titleAttr :: A.AttrName
 titleAttr = A.attrName "title"
 
-borderMappings :: [(A.AttrName, V.Attr)]
-borderMappings =
+attrs :: [(A.AttrName, V.Attr)]
+attrs =
     [ (B.borderAttr,         V.yellow `on` V.black)
     , (B.vBorderAttr,        fg V.cyan)
     , (B.hBorderAttr,        fg V.magenta)
@@ -80,7 +82,7 @@
 
 colorDemo :: Widget ()
 colorDemo =
-    updateAttrMap (A.applyAttrMappings borderMappings) $
+    updateAttrMap (A.applyAttrMappings attrs) $
     B.borderWithLabel (withAttr titleAttr $ str "title") $
     hLimit 20 $
     vLimit 5 $
@@ -89,13 +91,14 @@
 
 ui :: Widget ()
 ui =
-    hBox borderDemos
-    <=> B.hBorder
-    <=> colorDemo
-    <=> B.hBorderWithLabel (str "horizontal border label")
-    <=> (C.center (str "Left of vertical border")
-         <+> B.vBorder
-         <+> C.center (str "Right of vertical border"))
+    vBox [ hBox borderDemos
+         , B.hBorder
+         , colorDemo
+         , B.hBorderWithLabel (str "horizontal border label")
+         , (C.center (str "Left of vertical border")
+             <+> B.vBorder
+             <+> C.center (str "Right of vertical border"))
+         ]
 
 main :: IO ()
 main = M.simpleMain ui
diff --git a/programs/CustomEventDemo.hs b/programs/CustomEventDemo.hs
--- a/programs/CustomEventDemo.hs
+++ b/programs/CustomEventDemo.hs
@@ -17,7 +17,7 @@
 import Brick.Main
   ( App(..)
   , showFirstCursor
-  , customMain
+  , customMainWithDefaultVty
   , halt
   )
 import Brick.AttrMap
@@ -82,6 +82,5 @@
         writeBChan chan Counter
         threadDelay 1000000
 
-    let buildVty = V.mkVty V.defaultConfig
-    initialVty <- buildVty
-    void $ customMain initialVty buildVty (Just chan) theApp initialState
+    (_, vty) <- customMainWithDefaultVty (Just chan) theApp initialState
+    V.shutdown vty
diff --git a/programs/FormDemo.hs b/programs/FormDemo.hs
--- a/programs/FormDemo.hs
+++ b/programs/FormDemo.hs
@@ -11,6 +11,8 @@
 #endif
 
 import qualified Graphics.Vty as V
+import Graphics.Vty.CrossPlatform (mkVty)
+
 import Brick
 import Brick.Forms
   ( Form
@@ -136,7 +138,7 @@
 main :: IO ()
 main = do
     let buildVty = do
-          v <- V.mkVty =<< V.standardIOConfig
+          v <- mkVty V.defaultConfig
           V.setMode (V.outputIface v) V.Mouse True
           return v
 
diff --git a/programs/LayerDemo.hs b/programs/LayerDemo.hs
--- a/programs/LayerDemo.hs
+++ b/programs/LayerDemo.hs
@@ -46,8 +46,8 @@
     [ C.centerLayer $
       B.border $ str "This layer is centered but other\nlayers are placed underneath it."
     , arrowLayer
-    , middleLayer st
-    , bottomLayer st
+    , middleLayer (st^.middleLayerLocation)
+    , bottomLayer (st^.bottomLayerLocation)
     ]
 
 arrowLayer :: Widget Name
@@ -59,15 +59,15 @@
        withDefAttr arrowAttr $
        str msg
 
-middleLayer :: St -> Widget Name
-middleLayer st =
-    translateBy (st^.middleLayerLocation) $
+middleLayer :: Location -> Widget Name
+middleLayer l =
+    translateBy l $
     reportExtent MiddleLayerElement $
     B.border $ str "Middle layer\n(Arrow keys move)"
 
-bottomLayer :: St -> Widget Name
-bottomLayer st =
-    translateBy (st^.bottomLayerLocation) $
+bottomLayer :: Location -> Widget Name
+bottomLayer l =
+    translateBy l $
     B.border $ str "Bottom layer\n(Ctrl-arrow keys move)"
 
 appEvent :: T.BrickEvent Name e -> T.EventM Name St ()
diff --git a/programs/ProgressBarDemo.hs b/programs/ProgressBarDemo.hs
--- a/programs/ProgressBarDemo.hs
+++ b/programs/ProgressBarDemo.hs
@@ -21,12 +21,13 @@
 import Brick.Widgets.Core
   ( (<+>), (<=>)
   , str
+  , strWrap
   , updateAttrMap
   , overrideAttr
   )
 import Brick.Util (fg, bg, on, clamp)
 
-data MyAppState n = MyAppState { _x, _y, _z :: Float }
+data MyAppState n = MyAppState { _x, _y, _z :: Float, _showLabel :: Bool }
 
 makeLenses ''MyAppState
 
@@ -48,13 +49,32 @@
       zBar = overrideAttr P.progressCompleteAttr zDoneAttr $
              overrideAttr P.progressIncompleteAttr zToDoAttr $
              bar $ _z p
-      lbl c = Just $ show $ fromEnum $ c * 100
+      -- custom bars
+      cBar1 = overrideAttr P.progressCompleteAttr cDoneAttr1 $
+              overrideAttr P.progressIncompleteAttr cToDoAttr1
+              $ bar' '▰' '▱' $ _x p
+      cBar2 = overrideAttr P.progressCompleteAttr cDoneAttr2 $
+              overrideAttr P.progressIncompleteAttr cToDoAttr2
+              $ bar' '|' '─' $ _y p
+      cBar3 = overrideAttr P.progressCompleteAttr cDoneAttr $
+              overrideAttr P.progressIncompleteAttr cToDoAttr
+              $ bar' '⣿' '⠶' $ _z p
+      lbl c = if _showLabel p
+              then Just $ " " ++ (show $ fromEnum $ c * 100) ++ " "
+              else Nothing
       bar v = P.progressBar (lbl v) v
+      bar' cc ic v = P.customProgressBar cc ic (lbl v) v
       ui = (str "X: " <+> xBar) <=>
            (str "Y: " <+> yBar) <=>
            (str "Z: " <+> zBar) <=>
+           (str "X: " <+> cBar1) <=>
+           (str "Y: " <+> cBar2) <=>
+           (str "Z: " <+> cBar3) <=>
            str "" <=>
-           str "Hit 'x', 'y', or 'z' to advance progress, or 'q' to quit"
+           (strWrap $ concat [ "Hit 'x', 'y', or 'z' to advance progress,"
+                             , "'t' to toggle labels, 'r' to revert values, "
+                             , "'Ctrl + r' to reset values or 'q' to quit"
+                             ])
 
 appEvent :: T.BrickEvent () e -> T.EventM () (MyAppState ()) ()
 appEvent (T.VtyEvent e) =
@@ -63,12 +83,18 @@
          V.EvKey (V.KChar 'x') [] -> x %= valid . (+ 0.05)
          V.EvKey (V.KChar 'y') [] -> y %= valid . (+ 0.03)
          V.EvKey (V.KChar 'z') [] -> z %= valid . (+ 0.02)
+         V.EvKey (V.KChar 't') [] -> showLabel %= not
+         V.EvKey (V.KChar 'r') [V.MCtrl] -> do
+           x .= 0
+           y .= 0
+           z .= 0
+         V.EvKey (V.KChar 'r') [] -> T.put initialState
          V.EvKey (V.KChar 'q') [] -> M.halt
          _ -> return ()
 appEvent _ = return ()
 
 initialState :: MyAppState ()
-initialState = MyAppState 0.25 0.18 0.63
+initialState = MyAppState 0.25 0.18 0.63 True
 
 theBaseAttr :: A.AttrName
 theBaseAttr = A.attrName "theBase"
@@ -85,6 +111,18 @@
 zDoneAttr = theBaseAttr <> A.attrName "Z:done"
 zToDoAttr = theBaseAttr <> A.attrName "Z:remaining"
 
+cDoneAttr, cToDoAttr :: A.AttrName
+cDoneAttr = A.attrName "C:done"
+cToDoAttr = A.attrName "C:remaining"
+
+cDoneAttr1, cToDoAttr1 :: A.AttrName
+cDoneAttr1 = A.attrName "C1:done"
+cToDoAttr1 = A.attrName "C1:remaining"
+
+cDoneAttr2, cToDoAttr2 :: A.AttrName
+cDoneAttr2 = A.attrName "C2:done"
+cToDoAttr2 = A.attrName "C2:remaining"
+
 theMap :: A.AttrMap
 theMap = A.attrMap V.defAttr
          [ (theBaseAttr,               bg V.brightBlack)
@@ -93,6 +131,12 @@
          , (yDoneAttr,                 V.magenta `on` V.yellow)
          , (zDoneAttr,                 V.blue `on` V.green)
          , (zToDoAttr,                 V.blue `on` V.red)
+         , (cDoneAttr,                 fg V.blue)
+         , (cToDoAttr,                 fg V.blue)
+         , (cDoneAttr1,                fg V.red)
+         , (cToDoAttr1,                fg V.brightWhite)
+         , (cDoneAttr2,                fg V.green)
+         , (cToDoAttr2,                fg V.brightGreen)
          , (P.progressIncompleteAttr,  fg V.yellow)
          ]
 
diff --git a/programs/TailDemo.hs b/programs/TailDemo.hs
--- a/programs/TailDemo.hs
+++ b/programs/TailDemo.hs
@@ -142,11 +142,10 @@
 
 main :: IO ()
 main = do
-    cfg <- V.standardIOConfig
-    vty <- V.mkVty cfg
     chan <- newBChan 10
 
     -- Run thread to simulate incoming data
     void $ forkIO $ generateLines chan
 
-    void $ customMain vty (V.mkVty cfg) (Just chan) app initialState
+    (_, vty) <- customMainWithDefaultVty (Just chan) app initialState
+    V.shutdown vty
diff --git a/programs/ThemeDemo.hs b/programs/ThemeDemo.hs
--- a/programs/ThemeDemo.hs
+++ b/programs/ThemeDemo.hs
@@ -71,7 +71,7 @@
         , appStartEvent = return ()
         , appAttrMap = \s ->
             -- Note that in practice this is not ideal: we don't want
-            -- to build an attribute from a theme every time this is
+            -- to build an attribute map from a theme every time this is
             -- invoked, because it gets invoked once per redraw. Instead
             -- we'd build the attribute map at startup and store it in
             -- the application state. Here I just use themeToAttrMap to
diff --git a/programs/ViewportScrollbarsDemo.hs b/programs/ViewportScrollbarsDemo.hs
--- a/programs/ViewportScrollbarsDemo.hs
+++ b/programs/ViewportScrollbarsDemo.hs
@@ -10,6 +10,7 @@
 import Data.Monoid ((<>))
 #endif
 import qualified Graphics.Vty as V
+import Graphics.Vty.CrossPlatform (mkVty)
 
 import qualified Brick.Types as T
 import qualified Brick.Main as M
@@ -41,23 +42,35 @@
   , withVScrollBars
   , withHScrollBars
   , withHScrollBarRenderer
+  , withVScrollBarRenderer
   , withVScrollBarHandles
   , withHScrollBarHandles
   , withClickableHScrollBars
   , withClickableVScrollBars
-  , ScrollbarRenderer(..)
+  , VScrollbarRenderer(..)
+  , HScrollbarRenderer(..)
   , scrollbarAttr
   , scrollbarHandleAttr
   )
 
-customScrollbars :: ScrollbarRenderer n
-customScrollbars =
-    ScrollbarRenderer { renderScrollbar = fill '^'
-                      , renderScrollbarTrough = fill ' '
-                      , renderScrollbarHandleBefore = str "<<"
-                      , renderScrollbarHandleAfter = str ">>"
-                      }
+customHScrollbars :: HScrollbarRenderer n
+customHScrollbars =
+    HScrollbarRenderer { renderHScrollbar = vLimit 1 $ fill '^'
+                       , renderHScrollbarTrough = vLimit 1 $ fill ' '
+                       , renderHScrollbarHandleBefore = str "<<"
+                       , renderHScrollbarHandleAfter = str ">>"
+                       , scrollbarHeightAllocation = 2
+                       }
 
+customVScrollbars :: VScrollbarRenderer n
+customVScrollbars =
+    VScrollbarRenderer { renderVScrollbar = C.hCenter $ hLimit 1 $ fill '*'
+                       , renderVScrollbarTrough = fill ' '
+                       , renderVScrollbarHandleBefore = C.hCenter $ str "-^-"
+                       , renderVScrollbarHandleAfter = C.hCenter $ str "-v-"
+                       , scrollbarWidthAllocation = 5
+                       }
+
 data Name = VP1 | VP2 | SBClick T.ClickableScrollbarElement Name
           deriving (Ord, Show, Eq)
 
@@ -68,7 +81,7 @@
 drawUi :: St -> [Widget Name]
 drawUi st = [ui]
     where
-        ui = C.center $ hLimit 70 $ vLimit 21 $
+        ui = C.center $ hLimit 80 $ vLimit 21 $
              (vBox [ pair
                    , C.hCenter (str "Last clicked scroll bar element:")
                    , str $ show $ _lastClickedElement st
@@ -77,7 +90,7 @@
                       B.border $
                       withClickableHScrollBars SBClick $
                       withHScrollBars OnBottom $
-                      withHScrollBarRenderer customScrollbars $
+                      withHScrollBarRenderer customHScrollbars $
                       withHScrollBarHandles $
                       viewport VP1 Horizontal $
                       str $ "Press left and right arrow keys to scroll this viewport.\n" <>
@@ -86,9 +99,18 @@
                     , B.border $
                       withClickableVScrollBars SBClick $
                       withVScrollBars OnLeft $
+                      withVScrollBarRenderer customVScrollbars $
                       withVScrollBarHandles $
                       viewport VP2 Both $
-                      vBox $ str "Press ctrl-arrow keys to scroll this viewport horizontally and vertically."
+                      vBox $
+                      (str $ unlines $
+                       [ "Press up and down arrow keys to"
+                       , "scroll this viewport vertically."
+                       , "This viewport uses a custom"
+                       , "scroll bar renderer with"
+                       , "a larger space allocation and"
+                       , "even more fancy rendering."
+                       ])
                       : (str <$> [ "Line " <> show i | i <- [2..55::Int] ])
                     ]
 
@@ -105,6 +127,7 @@
 appEvent (T.VtyEvent (V.EvKey V.KUp []))     = M.vScrollBy vp2Scroll (-1)
 appEvent (T.VtyEvent (V.EvKey V.KEsc []))    = M.halt
 appEvent (T.MouseDown (SBClick el n) _ _ _) = do
+    lastClickedElement .= Just (el, n)
     case n of
         VP1 -> do
             let vp = M.viewportScroll VP1
@@ -124,8 +147,6 @@
                 T.SBBar          -> return ()
         _ ->
             return ()
-
-    lastClickedElement .= Just (el, n)
 appEvent _ = return ()
 
 theme :: AttrMap
@@ -147,7 +168,7 @@
 main :: IO ()
 main = do
     let buildVty = do
-          v <- V.mkVty =<< V.standardIOConfig
+          v <- mkVty V.defaultConfig
           V.setMode (V.outputIface v) V.Mouse True
           return v
 
diff --git a/src/Brick/Animation.hs b/src/Brick/Animation.hs
new file mode 100644
--- /dev/null
+++ b/src/Brick/Animation.hs
@@ -0,0 +1,588 @@
+{-# LANGUAGE GeneralizedNewtypeDeriving #-}
+{-# LANGUAGE TemplateHaskell #-}
+{-# LANGUAGE RankNTypes #-}
+-- | This module provides some infrastructure for adding animations to
+-- Brick applications. See @programs/AnimationDemo.hs@ for a complete
+-- working example of this API.
+--
+-- At a high level, this works as follows:
+--
+-- This module provides a threaded animation manager that manages a set
+-- of running animations. The application creates the manager and starts
+-- animations, which automatically loop or run once, depending on their
+-- configuration. Each animation has some state in the application's
+-- state that is automatically managed by the animation manager using a
+-- lens-based API. Whenever animations need to be redrawn, the animation
+-- manager sends a custom event with a state update to the application,
+-- which must be evaluated by the main event loop to update animation
+-- states. Each animation is associated with a 'Clip' -- sequence of
+-- frames -- which may be static or may be built from the application
+-- state at rendering time.
+--
+-- To use this module:
+--
+-- * Use a custom event type @e@ in your 'Brick.Main.App' and give the
+--   event type a constructor @EventM n s () -> e@ (where @s@ and
+--   @n@ are those in @App s e n@). This will require the use of
+--   'Brick.Main.customMain' and will also require the creation of a
+--   'Brick.BChan.BChan' for custom events.
+--
+-- * Add an 'AnimationManager' field to the application state @s@.
+--
+-- * Create an 'AnimationManager' at startup with
+--   'startAnimationManager', providing the custom event constructor and
+--   'BChan' created above. Store the manager in the application state.
+--
+-- * For each animation you want to run at any given time, add a field
+--   to the application state of type @Maybe (Animation s n)@,
+--   initialized to 'Nothing'. A value of 'Nothing' indicates that the
+--   animation is not running.
+--
+-- * Ensure that each animation state field in @s@ has a lens, usually
+--   by using 'Lens.Micro.TH.makeLenses'.
+--
+-- * Start new animations in 'EventM' with 'startAnimation'; stop them
+--   with 'stopAnimation'. Supply clips for new animations with
+--   'newClip', 'newClip_', and the clip transformation functions.
+--
+-- * Call 'renderAnimation' in 'Brick.Main.appDraw' for each animation in the
+--   application state.
+--
+-- * If needed, stop the animation manager with 'stopAnimationManager'.
+--
+-- See 'AnimationManager' and the docs for the rest of this module for
+-- details.
+module Brick.Animation
+  ( -- * Animation managers
+    AnimationManager
+  , startAnimationManager
+  , stopAnimationManager
+  , minTickTime
+
+  -- * Animations
+  , Animation
+  , animationFrameIndex
+
+  -- * Starting and stopping animations
+  , RunMode(..)
+  , startAnimation
+  , stopAnimation
+
+  -- * Rendering animations
+  , renderAnimation
+
+  -- * Creating clips
+  , Clip
+  , newClip
+  , newClip_
+  , clipLength
+
+  -- * Transforming clips
+  , pingPongClip
+  , reverseClip
+  )
+where
+
+import Control.Concurrent (threadDelay, forkIO, ThreadId, killThread, myThreadId)
+import qualified Control.Concurrent.STM as STM
+import Control.Monad (forever, when)
+import Control.Monad.State.Strict
+import Data.Foldable (foldrM)
+import Data.Hashable (Hashable)
+import qualified Data.HashMap.Strict as HM
+import Data.Maybe (fromMaybe)
+import qualified Data.Vector as V
+import Lens.Micro ((^.), (%~), (.~), (&), Traversal', _Just)
+import Lens.Micro.TH (makeLenses)
+import Lens.Micro.Mtl
+
+import Brick.BChan
+import Brick.Types (EventM, Widget)
+import qualified Brick.Animation.Clock as C
+
+-- | A sequence of a animation frames.
+newtype Clip s n = Clip (V.Vector (s -> Widget n))
+                     deriving (Semigroup)
+
+-- | Get the number of frames in a clip.
+clipLength :: Clip s n -> Int
+clipLength (Clip fs) = V.length fs
+
+-- | Build a clip.
+--
+-- Each frame in a clip is represented by a function from a state to a
+-- 'Widget'. This allows applications to determine on a per-frame basis
+-- what should be drawn in an animation based on application state, if
+-- desired, in the same style as 'Brick.Main.appDraw'.
+--
+-- If the provided list is empty, this calls 'error'.
+newClip :: [s -> Widget n] -> Clip s n
+newClip [] = error "clip: got an empty list"
+newClip fs = Clip $ V.fromList fs
+
+-- | Like 'newClip' but for static frames.
+newClip_ :: [Widget n] -> Clip s n
+newClip_ ws = newClip $ const <$> ws
+
+-- | Extend a clip so that when the end of the original clip is reached,
+-- it continues in reverse order to create a loop.
+--
+-- For example, if this is given a clip with frames A, B, C, and D, then
+-- this returns a clip with frames A, B, C, D, C, and B.
+--
+-- If the given clip contains less than two frames, this is equivalent
+-- to 'id'.
+pingPongClip :: Clip s n -> Clip s n
+pingPongClip (Clip fs) | V.length fs >= 2 =
+    Clip $ fs <> V.reverse (V.init $ V.tail fs)
+pingPongClip c = c
+
+-- | Reverse a clip.
+reverseClip :: Clip s n -> Clip s n
+reverseClip (Clip fs) = Clip $ V.reverse fs
+
+data AnimationManagerRequest s n =
+    Tick C.Time
+    | StartAnimation (Clip s n) Integer RunMode (Traversal' s (Maybe (Animation s n)))
+    -- ^ Clip, frame duration in milliseconds, run mode, updater
+    | StopAnimation (Animation s n)
+    | Shutdown
+
+-- | The running mode for an animation.
+data RunMode =
+    Once
+    -- ^ Run the animation once and then end
+    | Loop
+    -- ^ Run the animation in a loop forever
+    deriving (Eq, Show, Ord)
+
+newtype AnimationID = AnimationID Int
+                    deriving (Eq, Ord, Show, Hashable)
+
+-- | The state of a running animation.
+--
+-- Put one of these (wrapped in 'Maybe') in your application state for
+-- each animation that you'd like to run concurrently.
+data Animation s n =
+    Animation { animationFrameIndex :: Int
+              -- ^ The animation's current frame index, provided for
+              -- convenience. Applications won't need to access this in
+              -- most situations; use 'renderAnimation' instead.
+              , animationID :: AnimationID
+              -- ^ The animation's internally-managed ID
+              , animationClip :: Clip s n
+              -- ^ The animation's clip
+              }
+
+-- | Render an animation.
+renderAnimation :: (s -> Widget n)
+                -- ^ The fallback function to use for drawing if the
+                -- animation is not running
+                -> s
+                -- ^ The state to provide when rendering the animation's
+                -- current frame
+                -> Maybe (Animation s n)
+                -- ^ The animation state itself
+                -> Widget n
+renderAnimation fallback input mAnim =
+    draw input
+    where
+        draw = fromMaybe fallback $ do
+            a <- mAnim
+            let idx = animationFrameIndex a
+                Clip fs = animationClip a
+            fs V.!? idx
+
+data AnimationState s n =
+    AnimationState { _animationStateID :: AnimationID
+                   , _animationNumFrames :: Int
+                   , _animationCurrentFrame :: Int
+                   , _animationFrameMilliseconds :: Integer
+                   , _animationRunMode :: RunMode
+                   , animationFrameUpdater :: Traversal' s (Maybe (Animation s n))
+                   , _animationNextFrameTime :: C.Time
+                   }
+
+makeLenses ''AnimationState
+
+-- | A manager for animations. The type variables for this type are the
+-- same as those for 'Brick.Main.App'.
+--
+-- This asynchronously manages a set of running animations, advancing
+-- each one over time. When a running animation's current frame needs
+-- to be changed, the manager sends an 'EventM' update for that
+-- animation to the application's event loop to perform the update to
+-- the animation in the application state. The manager will batch such
+-- updates if more than one animation needs to be changed at a time.
+--
+-- The manager has a /tick duration/ in milliseconds which is the
+-- resolution at which animations are checked to see if they should
+-- be updated. Animations also have their own frame duration in
+-- milliseconds. For example, if a manager has a tick duration of 50
+-- milliseconds and is running an animation with a frame duration of 100
+-- milliseconds, then the manager will advance that animation by one
+-- frame every two ticks. On the other hand, if a manager has a tick
+-- duration of 100 milliseconds and is running an animation with a frame
+-- duration of 50 milliseconds, the manager will advance that animation
+-- by two frames on each tick.
+--
+-- Animation managers are started with 'startAnimationManager' and
+-- stopped with 'stopAnimationManager'.
+--
+-- Animations are started with 'startAnimation' and stopped with
+-- 'stopAnimation'. Each animation must be associated with an
+-- application state field accessible with a traversal given to
+-- 'startAnimation'.
+--
+-- When an animation is started, every time it advances a frame, and
+-- when it is ended, the manager communicates these changes to the
+-- application by using the custom event constructor provided to
+-- 'startAnimationManager'. The manager uses that to schedule a state
+-- update which the application is responsible for evaluating. The state
+-- updates are built from the traversals provided to 'startAnimation'.
+--
+-- The manager-updated 'Animation' values in the application state are
+-- then drawn with 'renderAnimation'.
+--
+-- Animations in 'Loop' mode are run forever until stopped with
+-- 'stopAnimation'; animations in 'Once' mode run once and are removed
+-- from the application state (set to 'Nothing') when they finish. All
+-- state updates to the application state are performed by the manager's
+-- custom event mechanism; the application never needs to directly
+-- modify the 'Animation' application state fields except to initialize
+-- them to 'Nothing'.
+--
+-- There is nothing here to prevent an application from running multiple
+-- managers, each at a different tick rate. That may have performance
+-- consequences, though, due to the loss of batch efficiency in state
+-- updates, so we recommend using only one manager per application at a
+-- sufficiently short tick duration.
+data AnimationManager s e n =
+    AnimationManager { animationMgrRequestThreadId :: ThreadId
+                     , animationMgrTickThreadId :: ThreadId
+                     , animationMgrOutputChan :: BChan e
+                     , animationMgrInputChan :: STM.TChan (AnimationManagerRequest s n)
+                     , animationMgrEventConstructor :: EventM n s () -> e
+                     , animationMgrRunning :: STM.TVar Bool
+                     }
+
+tickThreadBody :: Int
+               -> STM.TChan (AnimationManagerRequest s n)
+               -> IO ()
+tickThreadBody tickMilliseconds outChan = do
+    let nextTick = C.addOffset tickOffset
+        tickOffset = C.offsetFromMs $ toInteger tickMilliseconds
+        go targetTime = do
+            now <- C.getTime
+            STM.atomically $ STM.writeTChan outChan $ Tick now
+
+            -- threadDelay does not guarantee that we will wake up on
+            -- time; it only ensures that we won't wake up earlier than
+            -- requested. Since we can therefore oversleep, instead of
+            -- always sleeping for tickMilliseconds (which would cause
+            -- us to drift off of schedule as delays accumulate) we
+            -- determine sleep time by measuring the distance between
+            -- now and the next scheduled tick. This is still unreliable
+            -- as we can still oversleep, but it keeps the oversleeping
+            -- under control over time. It means most ticks may be
+            -- slightly late (about 1-2 milliseconds is common) but this
+            -- will prevent that per-tick error from accumulating.
+            let nextTickTime = nextTick targetTime
+                sleepMs = fromInteger $
+                          C.offsetToMs $
+                          C.subtractTime nextTickTime now
+
+            -- threadDelay works microseconds.
+            threadDelay $ sleepMs * 1000
+            go nextTickTime
+
+    go =<< C.getTime
+
+setNextFrameTime :: C.Time -> AnimationState s n -> AnimationState s n
+setNextFrameTime t a = a & animationNextFrameTime .~ t
+
+data ManagerState s e n =
+    ManagerState { _managerStateInChan :: STM.TChan (AnimationManagerRequest s n)
+                 , _managerStateOutChan :: BChan e
+                 , _managerStateEventBuilder :: EventM n s () -> e
+                 , _managerStateAnimations :: HM.HashMap AnimationID (AnimationState s n)
+                 , _managerStateIDVar :: STM.TVar AnimationID
+                 }
+
+makeLenses ''ManagerState
+
+animationManagerThreadBody :: STM.TChan (AnimationManagerRequest s n)
+                           -> BChan e
+                           -> (EventM n s () -> e)
+                           -> IO ()
+animationManagerThreadBody inChan outChan mkEvent = do
+    idVar <- STM.newTVarIO $ AnimationID 1
+    let initial = ManagerState { _managerStateInChan = inChan
+                               , _managerStateOutChan = outChan
+                               , _managerStateEventBuilder = mkEvent
+                               , _managerStateAnimations = mempty
+                               , _managerStateIDVar = idVar
+                               }
+    evalStateT runManager initial
+
+type ManagerM s e n a = StateT (ManagerState s e n) IO a
+
+getNextManagerRequest :: ManagerM s e n (AnimationManagerRequest s n)
+getNextManagerRequest = do
+    inChan <- use managerStateInChan
+    liftIO $ STM.atomically $ STM.readTChan inChan
+
+sendApplicationStateUpdate :: EventM n s () -> ManagerM s e n ()
+sendApplicationStateUpdate act = do
+    outChan <- use managerStateOutChan
+    mkEvent <- use managerStateEventBuilder
+    liftIO $ writeBChan outChan $ mkEvent act
+
+removeAnimation :: AnimationID -> ManagerM s e n ()
+removeAnimation aId =
+    managerStateAnimations %= HM.delete aId
+
+lookupAnimation :: AnimationID -> ManagerM s e n (Maybe (AnimationState s n))
+lookupAnimation aId =
+    HM.lookup aId <$> use managerStateAnimations
+
+insertAnimation :: AnimationState s n -> ManagerM s e n ()
+insertAnimation a =
+    managerStateAnimations %= HM.insert (a^.animationStateID) a
+
+getNextAnimationID :: ManagerM s e n AnimationID
+getNextAnimationID = do
+    var <- use managerStateIDVar
+    liftIO $ STM.atomically $ do
+        AnimationID i <- STM.readTVar var
+        let next = AnimationID $ i + 1
+        STM.writeTVar var next
+        return $ AnimationID i
+
+runManager :: ManagerM s e n ()
+runManager = forever $ do
+    getNextManagerRequest >>= handleManagerRequest
+
+handleManagerRequest :: AnimationManagerRequest s n -> ManagerM s e n ()
+handleManagerRequest (StartAnimation clip frameMs runMode updater) = do
+    aId <- getNextAnimationID
+    now <- liftIO C.getTime
+    let next = C.addOffset frameOffset now
+        frameOffset = C.offsetFromMs frameMs
+        a = AnimationState { _animationStateID = aId
+                           , _animationNumFrames = clipLength clip
+                           , _animationCurrentFrame = 0
+                           , _animationFrameMilliseconds = frameMs
+                           , _animationRunMode = runMode
+                           , animationFrameUpdater = updater
+                           , _animationNextFrameTime = next
+                           }
+
+    insertAnimation a
+    sendApplicationStateUpdate $ updater .= Just (Animation { animationID = aId
+                                                            , animationFrameIndex = 0
+                                                            , animationClip = clip
+                                                            })
+handleManagerRequest (StopAnimation a) = do
+    let aId = animationID a
+    mA <- lookupAnimation aId
+    case mA of
+        Nothing -> return ()
+        Just aState -> do
+            -- Remove the animation from the manager
+            removeAnimation aId
+
+            -- Set the current animation state in the application state
+            -- to none
+            sendApplicationStateUpdate $ clearStateAction aState
+handleManagerRequest Shutdown = do
+    as <- HM.elems <$> use managerStateAnimations
+
+    let updater = sequence_ $ clearStateAction <$> as
+    when (not $ null as) $ do
+        sendApplicationStateUpdate updater
+
+    liftIO $ myThreadId >>= killThread
+handleManagerRequest (Tick tickTime) = do
+    -- Check all animation states for frame advances
+    -- based on the relationship between the tick time
+    -- and each animation's next frame time
+    mUpdateAct <- checkAnimations tickTime
+    case mUpdateAct of
+        Nothing -> return ()
+        Just act -> sendApplicationStateUpdate act
+
+clearStateAction :: AnimationState s n -> EventM n s ()
+clearStateAction a = animationFrameUpdater a .= Nothing
+
+frameUpdateAction :: AnimationState s n -> EventM n s ()
+frameUpdateAction a =
+    animationFrameUpdater a._Just %=
+        (\an -> an { animationFrameIndex = a^.animationCurrentFrame })
+
+updateAnimationState :: C.Time -> AnimationState s n -> AnimationState s n
+updateAnimationState now a =
+    let differenceMs = C.offsetToMs $
+                       C.subtractTime now (a^.animationNextFrameTime)
+        numFrames = 1 + (differenceMs `div` (a^.animationFrameMilliseconds))
+        newNextTime = C.addOffset (C.offsetFromMs $ numFrames * (a^.animationFrameMilliseconds))
+                                  (a^.animationNextFrameTime)
+
+    -- The new frame is obtained by advancing from the current frame by
+    -- numFrames.
+    in setNextFrameTime newNextTime $ advanceBy numFrames a
+
+checkAnimations :: C.Time -> ManagerM s e n (Maybe (EventM n s ()))
+checkAnimations now = do
+    let go a updaters = do
+          result <- checkAnimation now a
+          return $ case result of
+              Nothing -> updaters
+              Just u  -> u : updaters
+
+    anims <- use managerStateAnimations
+    updaters <- foldrM go [] anims
+
+    case updaters of
+        [] -> return Nothing
+        _ -> return $ Just $ sequence_ updaters
+
+-- For each active animation, check to see if the animation's next frame
+-- time has passed. If it has, advance its frame counter as appropriate
+-- and schedule its frame index to be updated in the application state.
+checkAnimation :: C.Time -> AnimationState s n -> ManagerM s e n (Maybe (EventM n s ()))
+checkAnimation now a
+    | isFinished a = do
+        -- This animation completed in a previous check, so clear it
+        -- from the manager and the application state.
+        removeAnimation (a^.animationStateID)
+        return $ Just $ clearStateAction a
+    | (now < a^.animationNextFrameTime) =
+        -- This animation is not due for an update, so don't do
+        -- anything.
+        return Nothing
+    | otherwise = do
+        -- This animation is still running, so determine how many frames
+        -- have elapsed for it and then advance the frame index based
+        -- the elapsed time. Also set its next frame time.
+        let a' = updateAnimationState now a
+        managerStateAnimations %= HM.insert (a'^.animationStateID) a'
+        return $ Just $ frameUpdateAction a'
+
+isFinished :: AnimationState s n -> Bool
+isFinished a =
+    case a^.animationRunMode of
+        Once -> a^.animationCurrentFrame == a^.animationNumFrames - 1
+        Loop -> False
+
+advanceBy :: Integer -> AnimationState s n -> AnimationState s n
+advanceBy n a
+    | n <= 0 = a
+    | otherwise =
+        advanceBy (n - 1) $
+        advanceByOne a
+
+advanceByOne :: AnimationState s n -> AnimationState s n
+advanceByOne a =
+    if a^.animationCurrentFrame == a^.animationNumFrames - 1
+    then case a^.animationRunMode of
+        Loop -> a & animationCurrentFrame .~ 0
+        Once -> a
+    else a & animationCurrentFrame %~ (+ 1)
+
+-- | The minimum tick duration in milliseconds allowed by
+-- 'startAnimationManager'.
+minTickTime :: Int
+minTickTime = 25
+
+-- | Start a new animation manager. For full details about how managers
+-- work, see 'AnimationManager'.
+--
+-- If the specified tick duration is less than 'minTickTime', this will
+-- call 'error'. This bound is in place to prevent API misuse leading to
+-- ticking so fast that the terminal can't keep up with redraws.
+startAnimationManager :: (MonadIO m)
+                      => Int
+                      -- ^ The tick duration for this manager in milliseconds
+                      -> BChan e
+                      -- ^ The event channel to use to send updates to
+                      -- the application (i.e. the same one given to
+                      -- e.g. 'Brick.Main.customVty')
+                      -> (EventM n s () -> e)
+                      -- ^ A constructor for building custom events
+                      -- that perform application state updates. The
+                      -- application must evaluate these custom events'
+                      -- 'EventM' actions in order to record animation
+                      -- updates in the application state.
+                      -> m (AnimationManager s e n)
+startAnimationManager tickMilliseconds _ _ | tickMilliseconds < minTickTime =
+    error $ "startAnimationManager: tick duration too small (minimum is " <> show minTickTime <> ")"
+startAnimationManager tickMilliseconds outChan mkEvent = liftIO $ do
+    inChan <- STM.newTChanIO
+    reqTid <- forkIO $ animationManagerThreadBody inChan outChan mkEvent
+    tickTid <- forkIO $ tickThreadBody tickMilliseconds inChan
+    runningVar <- STM.newTVarIO True
+    return $ AnimationManager { animationMgrRequestThreadId = reqTid
+                              , animationMgrTickThreadId = tickTid
+                              , animationMgrEventConstructor = mkEvent
+                              , animationMgrOutputChan = outChan
+                              , animationMgrInputChan = inChan
+                              , animationMgrRunning = runningVar
+                              }
+
+-- | Execute the specified action only when this manager is running.
+whenRunning :: (MonadIO m) => AnimationManager s e n -> IO () -> m ()
+whenRunning mgr act = do
+    running <- liftIO $ STM.atomically $ STM.readTVar (animationMgrRunning mgr)
+    when running $ liftIO act
+
+-- | Stop the animation manager, ending all running animations.
+stopAnimationManager :: (MonadIO m) => AnimationManager s e n -> m ()
+stopAnimationManager mgr =
+    whenRunning mgr $ do
+        tellAnimationManager mgr Shutdown
+        killThread $ animationMgrTickThreadId mgr
+        STM.atomically $ STM.writeTVar (animationMgrRunning mgr) False
+
+-- | Send a request to an animation manager.
+tellAnimationManager :: (MonadIO m)
+                     => AnimationManager s e n
+                     -- ^ The manager
+                     -> AnimationManagerRequest s n
+                     -- ^ The request to send
+                     -> m ()
+tellAnimationManager mgr req =
+    liftIO $
+    STM.atomically $
+    STM.writeTChan (animationMgrInputChan mgr) req
+
+-- | Start a new animation at its first frame.
+--
+-- This will result in an application state update to initialize the
+-- animation state at the provided traversal's location.
+startAnimation :: (MonadIO m)
+               => AnimationManager s e n
+               -- ^ The manager to run the animation
+               -> Clip s n
+               -- ^ The frames for the animation
+               -> Integer
+               -- ^ The animation's frame duration in milliseconds
+               -> RunMode
+               -- ^ The animation's run mode
+               -> Traversal' s (Maybe (Animation s n))
+               -- ^ Where in the application state to manage this
+               -- animation's state
+               -> m ()
+startAnimation mgr frames frameMs runMode updater =
+    tellAnimationManager mgr $ StartAnimation frames frameMs runMode updater
+
+-- | Stop an animation.
+--
+-- This will result in an application state update to remove the
+-- animation state.
+stopAnimation :: (MonadIO m)
+              => AnimationManager s e n
+              -> Animation s n
+              -> m ()
+stopAnimation mgr a =
+    tellAnimationManager mgr $ StopAnimation a
diff --git a/src/Brick/Animation/Clock.hs b/src/Brick/Animation/Clock.hs
new file mode 100644
--- /dev/null
+++ b/src/Brick/Animation/Clock.hs
@@ -0,0 +1,64 @@
+-- | This module provides an API for working with
+-- 'Data.Time.Clock.System.SystemTime' values similar to that of
+-- 'Data.Time.Clock.UTCTime'. @SystemTime@s are more efficient to
+-- obtain than @UTCTime@s, which is important to avoid animation
+-- tick thread delays associated with expensive clock reads. In
+-- addition, the @UTCTime@-based API provides unpleasant @Float@-based
+-- conversions. Since the @SystemTime@-based API doesn't provide some
+-- of the operations we need, and since it is easier to work with at
+-- millisecond granularity, it is extended here for internal use.
+module Brick.Animation.Clock
+  ( Time
+  , getTime
+  , addOffset
+  , subtractTime
+
+  , Offset
+  , offsetFromMs
+  , offsetToMs
+  )
+where
+
+import Control.Monad.IO.Class (MonadIO, liftIO)
+import qualified Data.Time.Clock.System as C
+
+newtype Time = Time C.SystemTime
+             deriving (Ord, Eq)
+
+-- | Signed difference in milliseconds
+newtype Offset = Offset Integer
+               deriving (Ord, Eq)
+
+offsetFromMs :: Integer -> Offset
+offsetFromMs = Offset
+
+offsetToMs :: Offset -> Integer
+offsetToMs (Offset ms) = ms
+
+getTime :: (MonadIO m) => m Time
+getTime = Time <$> liftIO C.getSystemTime
+
+addOffset :: Offset -> Time -> Time
+addOffset (Offset ms) (Time (C.MkSystemTime s ns)) =
+    Time $ C.MkSystemTime (fromInteger s') (fromInteger ns')
+    where
+        -- Note that due to the behavior of divMod, this works even when
+        -- the offset is negative: the number of seconds is decremented
+        -- and the remainder of nanoseconds is correct.
+        s' = newSec + toInteger s
+        (newSec, ns') = (nsPerMs * ms + toInteger ns)
+                          `divMod` (msPerS * nsPerMs)
+
+subtractTime :: Time -> Time -> Offset
+subtractTime t1 t2 = Offset $ timeToMs t1 - timeToMs t2
+
+timeToMs :: Time -> Integer
+timeToMs (Time (C.MkSystemTime s ns)) =
+    (toInteger s) * msPerS +
+    (toInteger ns) `div` nsPerMs
+
+nsPerMs :: Integer
+nsPerMs = 1000000
+
+msPerS :: Integer
+msPerS = 1000
diff --git a/src/Brick/AttrMap.hs b/src/Brick/AttrMap.hs
--- a/src/Brick/AttrMap.hs
+++ b/src/Brick/AttrMap.hs
@@ -27,6 +27,7 @@
   -- * Construction
   , attrMap
   , forceAttrMap
+  , forceAttrMapAllowStyle
   , attrName
   -- * Inspection
   , attrNameComponents
@@ -78,6 +79,7 @@
 -- | An attribute map which maps 'AttrName' values to 'Attr' values.
 data AttrMap = AttrMap Attr (M.Map AttrName Attr)
              | ForceAttr Attr
+             | ForceAttrAllowStyle Attr AttrMap
              deriving (Show, Generic, NFData)
 
 -- | Create an attribute name from a string.
@@ -103,6 +105,11 @@
 forceAttrMap :: Attr -> AttrMap
 forceAttrMap = ForceAttr
 
+-- | Create an attribute map in which all lookups map to the same
+-- attribute. This is functionally equivalent to @attrMap attr []@.
+forceAttrMapAllowStyle :: Attr -> AttrMap -> AttrMap
+forceAttrMapAllowStyle = ForceAttrAllowStyle
+
 -- | Given an attribute and a map, merge the attribute with the map's
 -- default attribute. If the map is forcing all lookups to a specific
 -- attribute, the forced attribute is returned without merging it with
@@ -122,6 +129,7 @@
 -- @
 mergeWithDefault :: Attr -> AttrMap -> Attr
 mergeWithDefault _ (ForceAttr a) = a
+mergeWithDefault _ (ForceAttrAllowStyle f _) = f
 mergeWithDefault a (AttrMap d _) = combineAttrs d a
 
 -- | Look up the specified attribute name in the map. Map lookups
@@ -148,6 +156,12 @@
 -- @
 attrMapLookup :: AttrName -> AttrMap -> Attr
 attrMapLookup _ (ForceAttr a) = a
+attrMapLookup a (ForceAttrAllowStyle forced m) =
+    -- Look up the attribute in the contained map, then keep only its
+    -- style.
+    let result = attrMapLookup a m
+    in forced { attrStyle = attrStyle forced `combineStyles` attrStyle result
+              }
 attrMapLookup (AttrName []) (AttrMap theDefault _) = theDefault
 attrMapLookup (AttrName ns) (AttrMap theDefault m) =
     let results = mapMaybe (\n -> M.lookup (AttrName n) m) (inits ns)
@@ -156,11 +170,14 @@
 -- | Set the default attribute value in an attribute map.
 setDefaultAttr :: Attr -> AttrMap -> AttrMap
 setDefaultAttr _ (ForceAttr a) = ForceAttr a
+setDefaultAttr newDefault (ForceAttrAllowStyle a m) =
+    ForceAttrAllowStyle a (setDefaultAttr newDefault m)
 setDefaultAttr newDefault (AttrMap _ m) = AttrMap newDefault m
 
 -- | Get the default attribute value in an attribute map.
 getDefaultAttr :: AttrMap -> Attr
 getDefaultAttr (ForceAttr a) = a
+getDefaultAttr (ForceAttrAllowStyle _ m) = getDefaultAttr m
 getDefaultAttr (AttrMap d _) = d
 
 combineAttrs :: Attr -> Attr -> Attr
@@ -185,6 +202,7 @@
 applyAttrMappings :: [(AttrName, Attr)] -> AttrMap -> AttrMap
 applyAttrMappings _ (ForceAttr a) = ForceAttr a
 applyAttrMappings ms (AttrMap d m) = AttrMap d ((M.fromList ms) `M.union` m)
+applyAttrMappings ms (ForceAttrAllowStyle a m) = ForceAttrAllowStyle a (applyAttrMappings ms m)
 
 -- | Update an attribute map such that a lookup of 'ontoName' returns
 -- the attribute value specified by 'fromName'.  This is useful for
diff --git a/src/Brick/BorderMap.hs b/src/Brick/BorderMap.hs
--- a/src/Brick/BorderMap.hs
+++ b/src/Brick/BorderMap.hs
@@ -17,7 +17,9 @@
     ) where
 
 import Brick.Types.Common (Edges(..), Location(..), eTopL, eBottomL, eRightL, eLeftL, origin)
+#if !(MIN_VERSION_base(4,18,0))
 import Control.Applicative (liftA2)
+#endif
 import Data.IMap (IMap, Run(Run))
 import GHC.Generics
 import Control.DeepSeq
diff --git a/src/Brick/Focus.hs b/src/Brick/Focus.hs
--- a/src/Brick/Focus.hs
+++ b/src/Brick/Focus.hs
@@ -25,6 +25,7 @@
 -- | A focus ring containing a sequence of resource names to focus and a
 -- currently-focused name.
 newtype FocusRing n = FocusRing (C.CList n)
+                    deriving (Show)
 
 -- | Construct a focus ring from the list of resource names.
 focusRing :: [n] -> FocusRing n
diff --git a/src/Brick/Forms.hs b/src/Brick/Forms.hs
--- a/src/Brick/Forms.hs
+++ b/src/Brick/Forms.hs
@@ -49,6 +49,7 @@
     Form
   , FormFieldState(..)
   , FormField(..)
+  , FormFieldVisibilityMode(..)
 
   -- * Creating and using forms
   , newForm
@@ -65,6 +66,7 @@
   , setFieldConcat
   , setFormFocus
   , updateFormState
+  , setFieldVisibilityMode
 
   -- * Simple form field constructors
   , editTextField
@@ -145,6 +147,21 @@
               -- ^ An event handler for this field.
               }
 
+-- | How to bring form fields into view when a form is rendered in a
+-- viewport with 'viewport'.
+data FormFieldVisibilityMode =
+    ShowFocusedFieldOnly
+    -- ^ Make only the focused field's selected input visible. For
+    -- composite fields this will not bring all options into view.
+    | ShowCompositeField
+    -- ^ Make all inputs in the focused field visible. For composite
+    -- fields this will bring all options into view as long as the
+    -- viewport is large enough to show them all.
+    | ShowAugmentedField
+    -- ^ Like 'ShowCompositeField' but includes rendering augmentations
+    -- applied with '@@='.
+    deriving (Eq, Show)
+
 -- | A form field state accompanied by the fields that manipulate that
 -- state. The idea is that some record field in your form state has
 -- one or more form fields that manipulate that value. This data type
@@ -189,6 +206,9 @@
                       , formFieldConcat :: [Widget n] -> Widget n
                       -- ^ Concatenation function for this field's input
                       -- renderings.
+                      , formFieldVisibilityMode :: FormFieldVisibilityMode
+                      -- ^ This field's visibility mode for use in
+                      -- viewports.
                       } -> FormFieldState s e n
 
 -- | A form: a sequence of input fields that manipulate the fields of an
@@ -250,8 +270,8 @@
 updateFormState :: s -> Form s e n -> Form s e n
 updateFormState newState f =
     let updateField fs = case fs of
-            FormFieldState st l upd s rh concatAll ->
-                FormFieldState (upd (newState^.l) st) l upd s rh concatAll
+            FormFieldState st l upd s rh concatAll visMode ->
+                FormFieldState (upd (newState^.l) st) l upd s rh concatAll visMode
     in f { formState = newState
          , formFieldStates = updateField <$> formFieldStates f
          }
@@ -287,7 +307,7 @@
             }
 
 formFieldNames :: FormFieldState s e n -> [n]
-formFieldNames (FormFieldState _ _ _ fields _ _) = formFieldName <$> fields
+formFieldNames (FormFieldState _ _ _ fields _ _ _) = formFieldName <$> fields
 
 -- | A form field for manipulating a boolean value. This represents
 -- 'True' as @[X] label@ and 'False' as @[ ] label@.
@@ -345,6 +365,7 @@
                           \val _ -> val
                       , formFieldRenderHelper = id
                       , formFieldConcat = vBox
+                      , formFieldVisibilityMode = ShowFocusedFieldOnly
                       }
 
 renderCheckbox :: (Ord n) => Char -> Char -> Char -> T.Text -> n -> Bool -> Bool -> Widget n
@@ -359,6 +380,9 @@
 -- | A form field for selecting a single choice from a set of possible
 -- choices in a scrollable list. This uses a 'List' internally.
 --
+-- This field's attributes are governed by those exported from
+-- 'Brick.Widgets.List'.
+--
 -- This field responds to the same input events that a 'List' does.
 listField :: forall s e n a . (Ord n, Show n, Eq a)
           => (s -> Vector a)
@@ -403,7 +427,9 @@
                                Just (_, e) -> listMoveToElement e l
                       , formFieldRenderHelper = id
                       , formFieldConcat = vBox
+                      , formFieldVisibilityMode = ShowFocusedFieldOnly
                       }
+
 -- | A form field for selecting a single choice from a set of possible
 -- choices. Each choice has an associated value and text label.
 --
@@ -471,6 +497,7 @@
                       , formFieldUpdate = \val _ -> val
                       , formFieldRenderHelper = id
                       , formFieldConcat = vBox
+                      , formFieldVisibilityMode = ShowFocusedFieldOnly
                       }
 
 renderRadio :: (Eq a, Ord n) => Char -> Char -> Char -> a -> n -> T.Text -> Bool -> a -> Widget n
@@ -492,6 +519,9 @@
 -- a value. The other editing fields in this module are special cases of
 -- this function.
 --
+-- This field's attributes are governed by those exported from
+-- 'Brick.Widgets.Edit'.
+--
 -- This field responds to all events handled by 'editor', including
 -- mouse events.
 editField :: (Ord n, Show n)
@@ -542,6 +572,7 @@
                              else applyEdit (Z.insertMany newTxt . Z.clearZipper) e
                       , formFieldRenderHelper = id
                       , formFieldConcat = vBox
+                      , formFieldVisibilityMode = ShowFocusedFieldOnly
                       }
 
 -- | A form field using a single-line editor to edit the 'Show'
@@ -550,6 +581,9 @@
 -- useful in cases where the user-facing representation of a value
 -- matches the 'Show' representation exactly, such as with 'Int'.
 --
+-- This field's attributes are governed by those exported from
+-- 'Brick.Widgets.Edit'.
+--
 -- This field responds to all events handled by 'editor', including
 -- mouse events.
 editShowableField :: (Ord n, Show n, Read a, Show a)
@@ -570,6 +604,9 @@
 -- user-facing representation of a value matches the 'Show' representation
 -- exactly, such as with 'Int', but you don't want to accept just /any/ 'Int'.
 --
+-- This field's attributes are governed by those exported from
+-- 'Brick.Widgets.Edit'.
+--
 -- This field responds to all events handled by 'editor', including
 -- mouse events.
 editShowableFieldWithValidate :: (Ord n, Show n, Read a, Show a)
@@ -598,6 +635,9 @@
 -- | A form field using an editor to edit a text value. Since the value
 -- is free-form text, it is always valid.
 --
+-- This field's attributes are governed by those exported from
+-- 'Brick.Widgets.Edit'.
+--
 -- This field responds to all events handled by 'editor', including
 -- mouse events.
 editTextField :: (Ord n, Show n)
@@ -620,6 +660,9 @@
 -- value represented as a password. The value is always considered valid
 -- and is always represented with one asterisk per password character.
 --
+-- This field's attributes are governed by those exported from
+-- 'Brick.Widgets.Edit'.
+--
 -- This field responds to all events handled by 'editor', including
 -- mouse events.
 editPasswordField :: (Ord n, Show n)
@@ -644,11 +687,18 @@
 formAttr :: AttrName
 formAttr = attrName "brickForm"
 
--- | The attribute for form input fields with invalid values.
+-- | The attribute for form input fields with invalid values. Note that
+-- this attribute will affect any field considered invalid and will take
+-- priority over any attributes that the field uses to render itself.
 invalidFormInputAttr :: AttrName
 invalidFormInputAttr = formAttr <> attrName "invalidInput"
 
--- | The attribute for form input fields that have the focus.
+-- | The attribute for form input fields that have the focus. Note that
+-- this attribute only affects fields that do not already use their own
+-- attributes when rendering, such as editor- and list-based fields.
+-- Those need to be styled by setting the appropriate attributes; see
+-- the documentation for field constructors to find out which attributes
+-- need to be configured.
 focusedFormInputAttr :: AttrName
 focusedFormInputAttr = formAttr <> attrName "focusedInput"
 
@@ -666,6 +716,51 @@
 invalidFields :: Form s e n -> [n]
 invalidFields f = concatMap getInvalidFields (formFieldStates f)
 
+-- | Set the visibility mode of the specified form field's collection
+-- when the form is rendered in viewport. This is used to change how
+-- focused fields are brought into view when they're outside of view
+-- in a viewport and gain focus. In practice, this means this function
+-- need only be called on one form field name in a collection in order
+-- to affect the visibility behavior of that field's entire input
+-- collection.
+--
+-- There are two visibility modes:
+--
+-- * 'ShowFocusedFieldOnly' - this is the default behavior. In this
+--   mode, when a field receives focus, it is brought into view but
+--   other inputs in the same field collection (e.g. a set of radio
+--   buttons) will not be brought into view along with it.
+--
+-- * 'ShowCompositeField' - in this mode, when a field receives focus,
+--   all of the inputs in its collection (e.g. a set of radio buttons)
+--   are brought into view as long as the viewport is large enough to
+--   show them all. If it isn't, the viewport will show as many as space
+--   allows.
+--
+-- * 'ShowAugmentedField' - in this mode, when a field receives focus,
+--   all of the inputs in its collection (e.g. a set of radio buttons)
+--   and its rendering augmentations (as applied with '@@=') are brought
+--   into view as long as the viewport is large enough to show them all.
+setFieldVisibilityMode :: (Eq n)
+                       => n
+                       -- ^ The name of the form field whose visibility mode is to be set.
+                       -> FormFieldVisibilityMode
+                       -- ^ The mode to set.
+                       -> Form s e n
+                       -- ^ The form to modify.
+                       -> Form s e n
+setFieldVisibilityMode n mode form =
+    let go1 [] = []
+        go1 (s:ss) =
+            let s' = case s of
+                       FormFieldState st l upd fs rh concatAll _ ->
+                           if n `elem` formFieldNames s
+                           then FormFieldState st l upd fs rh concatAll mode
+                           else s
+            in s' : go1 ss
+
+    in form { formFieldStates = go1 (formFieldStates form) }
+
 -- | Manually indicate that a field has invalid contents. This can be
 -- useful in situations where validation beyond the form element's
 -- validator needs to be performed and the result of that validation
@@ -682,18 +777,18 @@
     let go1 [] = []
         go1 (s:ss) =
             let s' = case s of
-                       FormFieldState st l upd fs rh concatAll ->
+                       FormFieldState st l upd fs rh concatAll visMode ->
                            let go2 [] = []
                                go2 (f@(FormField fn val _ r h):ff)
                                    | n == fn = FormField fn val v r h : ff
                                    | otherwise = f : go2 ff
-                           in FormFieldState st l upd (go2 fs) rh concatAll
+                           in FormFieldState st l upd (go2 fs) rh concatAll visMode
             in s' : go1 ss
 
     in form { formFieldStates = go1 (formFieldStates form) }
 
 getInvalidFields :: FormFieldState s e n -> [n]
-getInvalidFields (FormFieldState st _ _ fs _ _) =
+getInvalidFields (FormFieldState st _ _ fs _ _ _) =
     let gather (FormField n validate extValid _ _) =
             if not extValid || isNothing (validate st) then [n] else []
     in concatMap gather fs
@@ -710,7 +805,9 @@
 -- 'invalidFormInputAttr' attribute.
 --
 -- Finally, all of the resulting field renderings are concatenated with
--- the form's concatenation function (see 'setFormConcat').
+-- the form's concatenation function (see 'setFormConcat'). A visibility
+-- request is also issued for the currently-focused form field in case
+-- the form is rendered within a viewport.
 renderForm :: (Eq n) => Form s e n -> Widget n
 renderForm (Form es fr _ concatAll) =
     concatAll $ renderFormFieldState fr <$> es
@@ -723,15 +820,24 @@
                      => FocusRing n
                      -> FormFieldState s e n
                      -> Widget n
-renderFormFieldState fr (FormFieldState st _ _ fields helper concatFields) =
-    let renderFields [] = []
+renderFormFieldState fr (FormFieldState st _ _ fields helper concatFields visMode) =
+    let curFocus = focusGetCurrent fr
+        foc = case curFocus of
+                  Nothing -> False
+                  Just n -> n `elem` fieldNames
+        maybeVisible = if foc && visMode == ShowCompositeField then visible else id
+        renderFields [] = []
         renderFields ((FormField n validate extValid renderField _):fs) =
             let maybeInvalid = if (isJust $ validate st) && extValid
                                then id
                                else forceAttr invalidFormInputAttr
-                foc = Just n == focusGetCurrent fr
-            in maybeInvalid (renderField foc st) : renderFields fs
-    in helper $ concatFields $ renderFields fields
+                fieldFoc = Just n == curFocus
+                maybeFieldVisible = if fieldFoc && visMode == ShowFocusedFieldOnly then visible else id
+            in (n, maybeFieldVisible $ maybeInvalid $ renderField fieldFoc st) : renderFields fs
+        (fieldNames, renderedFields) = unzip $ renderFields fields
+        maybeHelperVisible =
+            if foc && visMode == ShowAugmentedField then visible else id
+    in maybeHelperVisible $ helper $ maybeVisible $ concatFields renderedFields
 
 -- | Dispatch an event to the currently focused form field. This handles
 -- the following events in this order:
@@ -807,7 +913,10 @@
         i' = if i == 0 then length as - 1 else i - 1
     in as !! i'
 
-withFocusAndGrouping :: (Eq n) => BrickEvent n e -> (n -> [n] -> EventM n (Form s e n) ()) -> EventM n (Form s e n) ()
+withFocusAndGrouping :: (Eq n)
+                     => BrickEvent n e
+                     -> (n -> [n] -> EventM n (Form s e n) ())
+                     -> EventM n (Form s e n) ()
 withFocusAndGrouping e act = do
     foc <- gets formFocus
     case focusGetCurrent foc of
@@ -834,7 +943,7 @@
     let findFieldState _ [] = return ()
         findFieldState prev (e:es) =
             case e of
-                FormFieldState st stLens upd fields helper concatAll -> do
+                FormFieldState st stLens upd fields helper concatAll visMode -> do
                     let findField [] = return Nothing
                         findField (field:rest) =
                             case field of
@@ -851,7 +960,7 @@
                     case result of
                         Nothing -> findFieldState (prev <> [e]) es
                         Just (newSt, maybeSt) -> do
-                            let newFieldState = FormFieldState newSt stLens upd fields helper concatAll
+                            let newFieldState = FormFieldState newSt stLens upd fields helper concatAll visMode
                             formFieldStatesL .= prev <> [newFieldState] <> es
                             case maybeSt of
                               Nothing -> return ()
diff --git a/src/Brick/Keybindings/KeyConfig.hs b/src/Brick/Keybindings/KeyConfig.hs
--- a/src/Brick/Keybindings/KeyConfig.hs
+++ b/src/Brick/Keybindings/KeyConfig.hs
@@ -47,6 +47,7 @@
 import qualified Graphics.Vty as Vty
 
 import Brick.Keybindings.KeyEvents
+import Brick.Keybindings.Normalize
 
 -- | A key binding.
 --
@@ -67,10 +68,12 @@
             -- ^ The set of modifiers.
             } deriving (Eq, Show, Ord)
 
--- | Construct a 'Binding'. Modifier order is ignored.
+-- | Construct a 'Binding'. Modifier order is ignored. If modifiers
+-- are given and the binding is for a character key, it is forced to
+-- lowercase.
 binding :: Vty.Key -> [Vty.Modifier] -> Binding
 binding k mods =
-    Binding { kbKey = k
+    Binding { kbKey = normalizeKey mods k
             , kbMods = S.fromList mods
             }
 
@@ -230,17 +233,23 @@
 addModifier :: (ToBinding a) => Vty.Modifier -> a -> Binding
 addModifier m val =
     let b = bind val
-    in b { kbMods = S.insert m (kbMods b) }
+        newMods = S.insert m $ kbMods b
+    in b { kbMods = newMods
+         , kbKey = normalizeKey (S.toList newMods) $ kbKey b
+         }
 
--- | Add Meta to a binding.
+-- | Add Meta to a binding. If the binding is for a character key, force
+-- it to lowercase.
 meta :: (ToBinding a) => a -> Binding
 meta = addModifier Vty.MMeta
 
--- | Add Ctrl to a binding.
+-- | Add Ctrl to a binding. If the binding is for a character key, force
+-- it to lowercase.
 ctrl :: (ToBinding a) => a -> Binding
 ctrl = addModifier Vty.MCtrl
 
--- | Add Shift to a binding.
+-- | Add Shift to a binding. If the binding is for a character key, force
+-- it to lowercase.
 shift :: (ToBinding a) => a -> Binding
 shift = addModifier Vty.MShift
 
diff --git a/src/Brick/Keybindings/Normalize.hs b/src/Brick/Keybindings/Normalize.hs
new file mode 100644
--- /dev/null
+++ b/src/Brick/Keybindings/Normalize.hs
@@ -0,0 +1,14 @@
+module Brick.Keybindings.Normalize
+  ( normalizeKey
+  )
+where
+
+import Data.Char (toLower)
+import qualified Graphics.Vty as Vty
+
+-- | A keybinding involving modifiers should have its key character
+-- normalized to lowercase since it's impossible to get uppercase keys
+-- from the terminal when modifiers are present.
+normalizeKey :: [Vty.Modifier] -> Vty.Key -> Vty.Key
+normalizeKey (_:_) (Vty.KChar c) = Vty.KChar $ toLower c
+normalizeKey _ k = k
diff --git a/src/Brick/Keybindings/Parse.hs b/src/Brick/Keybindings/Parse.hs
--- a/src/Brick/Keybindings/Parse.hs
+++ b/src/Brick/Keybindings/Parse.hs
@@ -5,6 +5,7 @@
 module Brick.Keybindings.Parse
   ( parseBinding
   , parseBindingList
+  , normalizeKey
 
   , keybindingsFromIni
   , keybindingsFromFile
@@ -14,7 +15,6 @@
 
 import Control.Monad (forM)
 import Data.Maybe (catMaybes)
-import qualified Data.Set as S
 import qualified Data.Text as T
 import qualified Data.Text.IO as T
 import qualified Graphics.Vty as Vty
@@ -23,6 +23,7 @@
 
 import Brick.Keybindings.KeyEvents
 import Brick.Keybindings.KeyConfig
+import Brick.Keybindings.Normalize
 
 -- | Parse a key binding list into a 'BindingState'.
 --
@@ -83,7 +84,7 @@
 parseBinding s = go (T.splitOn "-" $ T.toLower s) []
   where go [k] mods = do
           k' <- pKey k
-          return Binding { kbMods = S.fromList mods, kbKey = k' }
+          return $ binding k' mods
         go (k:ks) mods = do
           m <- case k of
             "s"       -> return Vty.MShift
diff --git a/src/Brick/Keybindings/Pretty.hs b/src/Brick/Keybindings/Pretty.hs
--- a/src/Brick/Keybindings/Pretty.hs
+++ b/src/Brick/Keybindings/Pretty.hs
@@ -25,7 +25,6 @@
 
 import Brick
 import Data.List (sort, intersperse)
-import Data.Maybe (fromJust)
 #if !(MIN_VERSION_base(4,11,0))
 import Data.Monoid ((<>))
 #endif
@@ -124,19 +123,19 @@
           ByKey b ->
               (Comment "(non-customizable key)", [Verbatim $ ppBinding b])
           ByEvent ev ->
-              let name = fromJust $ keyEventName (keyConfigEvents kc) ev
+              let name = maybe (Comment "(unnamed)") Verbatim $ keyEventName (keyConfigEvents kc) ev
               in case lookupKeyConfigBindings kc ev of
                   Nothing ->
                       if not (null (allDefaultBindings kc ev))
-                      then (Verbatim name, Verbatim <$> ppBinding <$> allDefaultBindings kc ev)
-                      else (Verbatim name, unbound)
+                      then (name, Verbatim <$> ppBinding <$> allDefaultBindings kc ev)
+                      else (name, unbound)
                   Just Unbound ->
-                      (Verbatim name, unbound)
+                      (name, unbound)
                   Just (BindingList bs) ->
                       let result = if not (null bs)
                                    then Verbatim <$> ppBinding <$> bs
                                    else unbound
-                      in (Verbatim name, result)
+                      in (name, result)
   in (label, handlerDescription $ kehHandler h, evText)
 
 -- | Build a 'Widget' displaying key binding information for a single
@@ -164,8 +163,8 @@
         getText (Comment s) = s
         getText (Verbatim s) = s
         label = withDefAttr eventNameAttr $ case evName of
-            Comment s -> txt s -- TODO: was "; " <> s
-            Verbatim s -> txt s -- TODO: was: emph $ txt s
+            Comment s -> txt s
+            Verbatim s -> txt s
     in vBox [ withDefAttr eventDescriptionAttr $ txt desc
             , label <+> txt " = " <+> withDefAttr keybindingAttr (txt evText)
             ]
diff --git a/src/Brick/Main.hs b/src/Brick/Main.hs
--- a/src/Brick/Main.hs
+++ b/src/Brick/Main.hs
@@ -5,6 +5,7 @@
   , defaultMain
   , customMain
   , customMainWithVty
+  , customMainWithDefaultVty
   , simpleMain
   , resizeOrQuit
   , simpleApp
@@ -73,11 +74,11 @@
   , displayBounds
   , shutdown
   , nextEvent
-  , mkVty
-  , defaultConfig
   , restoreInputState
   , inputIface
   )
+import Graphics.Vty.CrossPlatform (mkVty)
+import Graphics.Vty.Config (defaultConfig)
 import Graphics.Vty.Attributes (defAttr)
 
 import Brick.BChan (BChan, newBChan, readBChan, readBChan2, writeBChan)
@@ -122,8 +123,8 @@
         }
 
 -- | The default main entry point which takes an application and an
--- initial state and returns the final state returned by a 'halt'
--- operation.
+-- initial state and returns the final state from 'EventM' once the
+-- program exits.
 defaultMain :: (Ord n)
             => App s e n
             -- ^ The application.
@@ -131,9 +132,9 @@
             -- ^ The initial application state.
             -> IO s
 defaultMain app st = do
-    let builder = mkVty defaultConfig
-    initialVty <- builder
-    customMain initialVty builder Nothing app st
+    (s, vty) <- customMainWithDefaultVty Nothing app st
+    shutdown vty
+    return s
 
 -- | A simple main entry point which takes a widget and renders it. This
 -- event loop terminates when the user presses any key, but terminal
@@ -234,6 +235,29 @@
     shutdown vty
     restoreInitialState
     return s
+
+-- | Like 'customMainWithVty', except that Vty is initialized with the
+-- default configuration.
+--
+-- The returned 'Vty' handle still has control of the terminal. The
+-- caller is responsible for calling 'shutdown' to restore the terminal
+-- state.
+customMainWithDefaultVty :: (Ord n)
+                         => Maybe (BChan e)
+                         -- ^ An event channel for sending custom
+                         -- events to the event loop (you write to this
+                         -- channel, the event loop reads from it).
+                         -- Provide 'Nothing' if you don't plan on
+                         -- sending custom events.
+                         -> App s e n
+                         -- ^ The application.
+                         -> s
+                         -- ^ The initial application state.
+                         -> IO (s, Vty)
+customMainWithDefaultVty mUserChan app initialAppState = do
+    let builder = mkVty defaultConfig
+    vty <- builder
+    customMainWithVty vty builder mUserChan app initialAppState
 
 -- | Like 'customMain', except the last 'Vty' handle used by the
 -- application is returned without being shut down with 'shutdown'. This
diff --git a/src/Brick/Themes.hs b/src/Brick/Themes.hs
--- a/src/Brick/Themes.hs
+++ b/src/Brick/Themes.hs
@@ -6,8 +6,6 @@
 -- | Support for representing attribute themes and loading and saving
 -- theme customizations in INI-style files.
 --
--- The file format is as follows:
---
 -- Customization files are INI-style files with two sections, both
 -- optional: @"default"@ and @"other"@.
 --
diff --git a/src/Brick/Types.hs b/src/Brick/Types.hs
--- a/src/Brick/Types.hs
+++ b/src/Brick/Types.hs
@@ -22,7 +22,8 @@
   , vpContentSize
   , VScrollBarOrientation(..)
   , HScrollBarOrientation(..)
-  , ScrollbarRenderer(..)
+  , VScrollbarRenderer(..)
+  , HScrollbarRenderer(..)
   , ClickableScrollbarElement(..)
 
   -- * Event-handling types and functions
diff --git a/src/Brick/Types/Common.hs b/src/Brick/Types/Common.hs
--- a/src/Brick/Types/Common.hs
+++ b/src/Brick/Types/Common.hs
@@ -3,6 +3,7 @@
 {-# LANGUAGE TemplateHaskell #-}
 {-# LANGUAGE DeriveGeneric #-}
 {-# LANGUAGE DeriveAnyClass #-}
+{-# LANGUAGE CPP #-}
 module Brick.Types.Common
   ( Location(..)
   , locL
@@ -16,10 +17,14 @@
 import GHC.Generics
 import Control.DeepSeq
 import Lens.Micro (_1, _2)
+#if MIN_VERSION_microlens(0,5,0)
+import Lens.Micro.FieldN (Field1, Field2)
+#else
 import Lens.Micro.Internal (Field1, Field2)
+#endif
 
 -- | A terminal screen location.
-data Location = Location { loc :: (Int, Int)
+data Location = Location { loc :: !(Int, Int)
                          -- ^ (Column, Row)
                          }
                 deriving (Show, Eq, Ord, Read, Generic, NFData)
@@ -43,7 +48,7 @@
     mempty = origin
     mappend = (Sem.<>)
 
-data Edges a = Edges { eTop, eBottom, eLeft, eRight :: a }
+data Edges a = Edges { eTop, eBottom, eLeft, eRight :: !a }
     deriving (Eq, Ord, Read, Show, Functor, Generic, NFData)
 
 suffixLenses ''Edges
diff --git a/src/Brick/Types/Internal.hs b/src/Brick/Types/Internal.hs
--- a/src/Brick/Types/Internal.hs
+++ b/src/Brick/Types/Internal.hs
@@ -22,7 +22,8 @@
   , cursorLocationVisibleL
   , VScrollBarOrientation(..)
   , HScrollBarOrientation(..)
-  , ScrollbarRenderer(..)
+  , VScrollbarRenderer(..)
+  , HScrollbarRenderer(..)
   , ClickableScrollbarElement(..)
   , Context(..)
   , ctxAttrMapL
@@ -102,16 +103,16 @@
 import Brick.AttrMap (AttrName, AttrMap)
 import Brick.Widgets.Border.Style (BorderStyle)
 
-data ScrollRequest = HScrollBy Int
-                   | HScrollPage Direction
+data ScrollRequest = HScrollBy !Int
+                   | HScrollPage !Direction
                    | HScrollToBeginning
                    | HScrollToEnd
-                   | VScrollBy Int
-                   | VScrollPage Direction
+                   | VScrollBy !Int
+                   | VScrollPage !Direction
                    | VScrollToBeginning
                    | VScrollToEnd
-                   | SetTop Int
-                   | SetLeft Int
+                   | SetTop !Int
+                   | SetLeft !Int
                    deriving (Read, Show, Generic, NFData)
 
 -- | Widget size policies. These policies communicate how a widget uses
@@ -130,9 +131,9 @@
 
 -- | The type of widgets.
 data Widget n =
-    Widget { hSize :: Size
+    Widget { hSize :: !Size
            -- ^ This widget's horizontal growth policy
-           , vSize :: Size
+           , vSize :: !Size
            -- ^ This widget's vertical growth policy
            , render :: RenderM n (Result n)
            -- ^ This widget's rendering function
@@ -165,50 +166,85 @@
 data HScrollBarOrientation = OnBottom | OnTop
                            deriving (Show, Eq)
 
--- | A scroll bar renderer.
-data ScrollbarRenderer n =
-    ScrollbarRenderer { renderScrollbar :: Widget n
-                      -- ^ How to render the body of the scroll bar.
-                      -- This should provide a widget that expands in
-                      -- whatever direction(s) this renderer will be
-                      -- used for. So, for example, if this was used to
-                      -- render vertical scroll bars, this widget would
-                      -- need to be one that expands vertically such as
-                      -- @fill@. The same goes for the trough widget.
-                      , renderScrollbarTrough :: Widget n
-                      -- ^ How to render the "trough" of the scroll bar
-                      -- (the area to either side of the scroll bar
-                      -- body). This should expand as described in the
-                      -- documentation for the scroll bar field.
-                      , renderScrollbarHandleBefore :: Widget n
-                      -- ^ How to render the handle that appears at the
-                      -- top or left of the scrollbar. The result should
-                      -- be at most one row high for horizontal handles
-                      -- and one column wide for vertical handles.
-                      , renderScrollbarHandleAfter :: Widget n
-                      -- ^ How to render the handle that appears at
-                      -- the bottom or right of the scrollbar. The
-                      -- result should be at most one row high for
-                      -- horizontal handles and one column wide for
-                      -- vertical handles.
-                      }
+-- | A vertical scroll bar renderer.
+data VScrollbarRenderer n =
+    VScrollbarRenderer { renderVScrollbar :: Widget n
+                       -- ^ How to render the body of the scroll bar.
+                       -- This should provide a widget that expands in
+                       -- whatever direction(s) this renderer will be
+                       -- used for. So, for example, this widget would
+                       -- need to be one that expands vertically such as
+                       -- @fill@. The same goes for the trough widget.
+                       , renderVScrollbarTrough :: Widget n
+                       -- ^ How to render the "trough" of the scroll bar
+                       -- (the area to either side of the scroll bar
+                       -- body). This should expand as described in the
+                       -- documentation for the scroll bar field.
+                       , renderVScrollbarHandleBefore :: Widget n
+                       -- ^ How to render the handle that appears at
+                       -- the top or left of the scrollbar. The result
+                       -- will be allowed to be at most one row high.
+                       , renderVScrollbarHandleAfter :: Widget n
+                       -- ^ How to render the handle that appears at the
+                       -- bottom or right of the scrollbar. The result
+                       -- will be allowed to be at most one row high.
+                       , scrollbarWidthAllocation :: Int
+                       -- ^ The number of columns that will be allocated
+                       -- to the scroll bar. This determines how much
+                       -- space the widgets of the scroll bar elements
+                       -- can take up. If they use less than this
+                       -- amount, padding will be applied between the
+                       -- scroll bar and the viewport contents.
+                       }
 
+-- | A horizontal scroll bar renderer.
+data HScrollbarRenderer n =
+    HScrollbarRenderer { renderHScrollbar :: Widget n
+                       -- ^ How to render the body of the scroll bar.
+                       -- This should provide a widget that expands
+                       -- in whatever direction(s) this renderer will
+                       -- be used for. So, for example, this widget
+                       -- would need to be one that expands horizontally
+                       -- such as @fill@. The same goes for the trough
+                       -- widget.
+                       , renderHScrollbarTrough :: Widget n
+                       -- ^ How to render the "trough" of the scroll bar
+                       -- (the area to either side of the scroll bar
+                       -- body). This should expand as described in the
+                       -- documentation for the scroll bar field.
+                       , renderHScrollbarHandleBefore :: Widget n
+                       -- ^ How to render the handle that appears at the
+                       -- top or left of the scrollbar. The result will
+                       -- be allowed to be at most one column wide.
+                       , renderHScrollbarHandleAfter :: Widget n
+                       -- ^ How to render the handle that appears at the
+                       -- bottom or right of the scrollbar. The result
+                       -- will be allowed to be at most one column wide.
+                       , scrollbarHeightAllocation :: Int
+                       -- ^ The number of rows that will be allocated to
+                       -- the scroll bar. This determines how much space
+                       -- the widgets of the scroll bar elements can
+                       -- take up. If they use less than this amount,
+                       -- padding will be applied between the scroll bar
+                       -- and the viewport contents.
+                       }
+
 data VisibilityRequest =
-    VR { vrPosition :: Location
-       , vrSize :: DisplayRegion
+    VR { vrPosition :: !Location
+       , vrSize :: !DisplayRegion
        }
        deriving (Show, Eq, Read, Generic, NFData)
 
 -- | Describes the state of a viewport as it appears as its most recent
 -- rendering.
 data Viewport =
-    VP { _vpLeft :: Int
+    VP { _vpLeft :: !Int
        -- ^ The column offset of left side of the viewport.
-       , _vpTop :: Int
+       , _vpTop :: !Int
        -- ^ The row offset of the top of the viewport.
-       , _vpSize :: DisplayRegion
+       , _vpSize :: !DisplayRegion
        -- ^ The size of the viewport.
-       , _vpContentSize :: DisplayRegion
+       , _vpContentSize :: !DisplayRegion
        -- ^ The size of the contents of the viewport.
        }
        deriving (Show, Read, Generic, NFData)
@@ -238,9 +274,9 @@
        }
 
 data VtyContext =
-    VtyContext { vtyContextBuilder :: IO Vty
-               , vtyContextHandle :: Vty
-               , vtyContextThread :: ThreadId
+    VtyContext { vtyContextBuilder :: !(IO Vty)
+               , vtyContextHandle :: !Vty
+               , vtyContextThread :: !ThreadId
                , vtyContextPutEvent :: Event -> IO ()
                }
 
@@ -294,27 +330,27 @@
 -- | A border character has four segments, one extending in each direction
 -- (horizontally and vertically) from the center of the character.
 data BorderSegment = BorderSegment
-    { bsAccept :: Bool
+    { bsAccept :: !Bool
     -- ^ Would this segment be willing to be drawn if a neighbor wanted to
     -- connect to it?
-    , bsOffer :: Bool
+    , bsOffer :: !Bool
     -- ^ Does this segment want to connect to its neighbor?
-    , bsDraw :: Bool
+    , bsDraw :: !Bool
     -- ^ Should this segment be represented visually?
     } deriving (Eq, Ord, Read, Show, Generic, NFData)
 
 -- | Information about how to redraw a dynamic border character when it abuts
 -- another dynamic border character.
 data DynBorder = DynBorder
-    { dbStyle :: BorderStyle
+    { dbStyle :: !BorderStyle
     -- ^ The 'Char's to use when redrawing the border. Also used to filter
     -- connections: only dynamic borders with equal 'BorderStyle's will connect
     -- to each other.
-    , dbAttr :: Attr
+    , dbAttr :: !Attr
     -- ^ What 'Attr' to use to redraw the border character. Also used to filter
     -- connections: only dynamic borders with equal 'Attr's will connect to
     -- each other.
-    , dbSegments :: Edges BorderSegment
+    , dbSegments :: !(Edges BorderSegment)
     } deriving (Eq, Read, Show, Generic, NFData)
 
 -- | The type of result returned by a widget's rendering function. The
@@ -358,23 +394,23 @@
            }
 
 -- | The type of events.
-data BrickEvent n e = VtyEvent Event
+data BrickEvent n e = VtyEvent !Event
                     -- ^ The event was a Vty event.
-                    | AppEvent e
+                    | AppEvent !e
                     -- ^ The event was an application event.
-                    | MouseDown n Button [Modifier] Location
+                    | MouseDown !n !Button ![Modifier] !Location
                     -- ^ A mouse-down event on the specified region was
                     -- received. The 'n' value is the resource name of
                     -- the clicked widget (see 'clickable').
-                    | MouseUp n (Maybe Button) Location
+                    | MouseUp !n !(Maybe Button) !Location
                     -- ^ A mouse-up event on the specified region was
                     -- received. The 'n' value is the resource name of
                     -- the clicked widget (see 'clickable').
                     deriving (Show, Eq, Ord)
 
-data EventRO n = EventRO { eventViewportMap :: M.Map n Viewport
-                         , latestExtents :: [Extent n]
-                         , oldState :: RenderState n
+data EventRO n = EventRO { eventViewportMap :: !(M.Map n Viewport)
+                         , latestExtents :: ![Extent n]
+                         , oldState :: !(RenderState n)
                          }
 
 -- | Clickable elements of a scroll bar.
@@ -396,22 +432,22 @@
 -- to render, which bordering style should be used, and the attribute map
 -- available for rendering.
 data Context n =
-    Context { ctxAttrName :: AttrName
-            , availWidth :: Int
-            , availHeight :: Int
-            , windowWidth :: Int
-            , windowHeight :: Int
-            , ctxBorderStyle :: BorderStyle
-            , ctxAttrMap :: AttrMap
-            , ctxDynBorders :: Bool
-            , ctxVScrollBarOrientation :: Maybe VScrollBarOrientation
-            , ctxVScrollBarRenderer :: Maybe (ScrollbarRenderer n)
-            , ctxHScrollBarOrientation :: Maybe HScrollBarOrientation
-            , ctxHScrollBarRenderer :: Maybe (ScrollbarRenderer n)
-            , ctxVScrollBarShowHandles :: Bool
-            , ctxHScrollBarShowHandles :: Bool
-            , ctxVScrollBarClickableConstr :: Maybe (ClickableScrollbarElement -> n -> n)
-            , ctxHScrollBarClickableConstr :: Maybe (ClickableScrollbarElement -> n -> n)
+    Context { ctxAttrName :: !AttrName
+            , availWidth :: !Int
+            , availHeight :: !Int
+            , windowWidth :: !Int
+            , windowHeight :: !Int
+            , ctxBorderStyle :: !BorderStyle
+            , ctxAttrMap :: !AttrMap
+            , ctxDynBorders :: !Bool
+            , ctxVScrollBarOrientation :: !(Maybe VScrollBarOrientation)
+            , ctxVScrollBarRenderer :: !(Maybe (VScrollbarRenderer n))
+            , ctxHScrollBarOrientation :: !(Maybe HScrollBarOrientation)
+            , ctxHScrollBarRenderer :: !(Maybe (HScrollbarRenderer n))
+            , ctxVScrollBarShowHandles :: !Bool
+            , ctxHScrollBarShowHandles :: !Bool
+            , ctxVScrollBarClickableConstr :: !(Maybe (ClickableScrollbarElement -> n -> n))
+            , ctxHScrollBarClickableConstr :: !(Maybe (ClickableScrollbarElement -> n -> n))
             }
 
 suffixLenses ''RenderState
diff --git a/src/Brick/Util.hs b/src/Brick/Util.hs
--- a/src/Brick/Util.hs
+++ b/src/Brick/Util.hs
@@ -4,6 +4,7 @@
   , on
   , fg
   , bg
+  , style
   , clOffset
   )
 where
@@ -52,9 +53,14 @@
 fg = (defAttr `withForeColor`)
 
 -- | Create an attribute from the specified background color (the
--- background color is the "default").
+-- foreground color is the "default").
 bg :: Color -> Attr
 bg = (defAttr `withBackColor`)
+
+-- | Create an attribute from the specified style (the colors are the
+-- "default").
+style :: Style -> Attr
+style = (defAttr `withStyle`)
 
 -- | Add a 'Location' offset to the specified 'CursorLocation'.
 clOffset :: CursorLocation n -> Location -> CursorLocation n
diff --git a/src/Brick/Widgets/Center.hs b/src/Brick/Widgets/Center.hs
--- a/src/Brick/Widgets/Center.hs
+++ b/src/Brick/Widgets/Center.hs
@@ -60,7 +60,7 @@
            c <- getContext
            let rWidth = result^.imageL.to imageWidth
                rHeight = result^.imageL.to imageHeight
-               remainder = max 0 $ c^.availWidthL - (leftPaddingAmount * 2)
+               remainder = max 0 $ c^.availWidthL - (rWidth + (leftPaddingAmount * 2))
                leftPaddingAmount = max 0 $ (c^.availWidthL - rWidth) `div` 2
                rightPaddingAmount = max 0 $ leftPaddingAmount + remainder
                leftPadding = charFill (c^.attrL) ch leftPaddingAmount rHeight
diff --git a/src/Brick/Widgets/Core.hs b/src/Brick/Widgets/Core.hs
--- a/src/Brick/Widgets/Core.hs
+++ b/src/Brick/Widgets/Core.hs
@@ -4,6 +4,7 @@
 {-# LANGUAGE FlexibleInstances #-}
 {-# LANGUAGE OverloadedStrings #-}
 {-# LANGUAGE TypeFamilies #-}
+{-# LANGUAGE TypeOperators #-}
 -- | This module provides the core widget combinators and rendering
 -- routines. Everything this library does is in terms of these basic
 -- primitives.
@@ -49,6 +50,7 @@
   , modifyDefAttr
   , withAttr
   , forceAttr
+  , forceAttrAllowStyle
   , overrideAttr
   , updateAttrMap
 
@@ -99,7 +101,8 @@
   , withHScrollBarHandles
   , withVScrollBarRenderer
   , withHScrollBarRenderer
-  , ScrollbarRenderer(..)
+  , VScrollbarRenderer(..)
+  , HScrollbarRenderer(..)
   , verticalScrollbarRenderer
   , horizontalScrollbarRenderer
   , scrollbarAttr
@@ -337,7 +340,7 @@
 -- input text should not contain escape sequences or carriage returns.
 txt :: T.Text -> Widget n
 txt s =
-    -- Althoguh vty Image uses lazy Text internally, using lazy text at this
+    -- Although vty Image uses lazy Text internally, using lazy text at this
     -- level may not be an improvement.  Indeed it can be much worse, due
     -- the overhead of lazy Text being significant compared to the typically
     -- short string content used to compose UIs.
@@ -485,6 +488,19 @@
 -- in the specified order (uppermost first). Defers growth policies to
 -- the growth policies of the contained widgets (if any are greedy, so
 -- is the box).
+--
+-- Allocates space to 'Fixed' elements first and 'Greedy' elements
+-- second. For example, if a 'vBox' contains three elements @A@, @B@,
+-- and @C@, and if @A@ and @B@ are 'Fixed', then 'vBox' first renders
+-- @A@ and @B@. Suppose those two take up 10 rows total, and the 'vBox'
+-- was given 50 rows. This means 'vBox' then allocates the remaining
+-- 40 rows to @C@. If, on the other hand, @A@ and @B@ take up 50 rows
+-- together, @C@ will not be rendered at all.
+--
+-- If all elements are 'Greedy', 'vBox' allocates the available height
+-- evenly among the elements. So, for example, if a 'vBox' is rendered
+-- in 90 rows and has three 'Greedy' elements, each element will be
+-- allocated 30 rows.
 {-# NOINLINE vBox #-}
 vBox :: [Widget n] -> Widget n
 vBox [] = emptyWidget
@@ -495,6 +511,19 @@
 -- in the specified order (leftmost first). Defers growth policies to
 -- the growth policies of the contained widgets (if any are greedy, so
 -- is the box).
+--
+-- Allocates space to 'Fixed' elements first and 'Greedy' elements
+-- second. For example, if an 'hBox' contains three elements @A@, @B@,
+-- and @C@, and if @A@ and @B@ are 'Fixed', then 'hBox' first renders
+-- @A@ and @B@. Suppose those two take up 10 columns total, and the
+-- 'hBox' was given 50 columns. This means 'hBox' then allocates the
+-- remaining 40 columns to @C@. If, on the other hand, @A@ and @B@ take
+-- up 50 columns together, @C@ will not be rendered at all.
+--
+-- If all elements are 'Greedy', 'hBox' allocates the available width
+-- evenly among the elements. So, for example, if an 'hBox' is rendered
+-- in 90 columns and has three 'Greedy' elements, each element will be
+-- allocated 30 columns.
 {-# NOINLINE hBox #-}
 hBox :: [Widget n] -> Widget n
 hBox [] = emptyWidget
@@ -690,12 +719,11 @@
                             (concatMap extents allTranslatedResults)
                             newBorders
 
-catDynBorder
-    :: Lens' (Edges BorderSegment) BorderSegment
-    -> Lens' (Edges BorderSegment) BorderSegment
-    -> DynBorder
-    -> DynBorder
-    -> Maybe DynBorder
+catDynBorder :: Lens' (Edges BorderSegment) BorderSegment
+             -> Lens' (Edges BorderSegment) BorderSegment
+             -> DynBorder
+             -> DynBorder
+             -> Maybe DynBorder
 catDynBorder towardsA towardsB a b
     -- Currently, we check if the 'BorderStyle's are exactly the same. In the
     -- future, it might be nice to relax this restriction. For example, if a
@@ -713,12 +741,11 @@
     = Just (a & dbSegmentsL.towardsB.bsDrawL .~ True)
     | otherwise = Nothing
 
-catDynBorders
-    :: Lens' (Edges BorderSegment) BorderSegment
-    -> Lens' (Edges BorderSegment) BorderSegment
-    -> I.IMap DynBorder
-    -> I.IMap DynBorder
-    -> I.IMap DynBorder
+catDynBorders :: Lens' (Edges BorderSegment) BorderSegment
+              -> Lens' (Edges BorderSegment) BorderSegment
+              -> I.IMap DynBorder
+              -> I.IMap DynBorder
+              -> I.IMap DynBorder
 catDynBorders towardsA towardsB am bm = I.mapMaybe id
     $ I.intersectionWith (catDynBorder towardsA towardsB) am bm
 
@@ -728,9 +755,8 @@
 -- images to keep the image in sync with the border information.
 --
 -- The input borders are assumed to be disjoint. This property is not checked.
-catBorders
-    :: (border ~ BM.BorderMap DynBorder, rewrite ~ I.IMap V.Image)
-    => BoxRenderer n -> border -> border -> ((rewrite, rewrite), border)
+catBorders :: (border ~ BM.BorderMap DynBorder, rewrite ~ I.IMap V.Image)
+           => BoxRenderer n -> border -> border -> ((rewrite, rewrite), border)
 catBorders br r l = if lCoord + 1 == rCoord
     then ((lRe, rRe), lr')
     else ((I.empty, I.empty), lr)
@@ -759,20 +785,20 @@
 -- overlap and are strictly increasing in the primary direction), produce: a
 -- list of rewrites for the lo and hi directions of each border, respectively,
 -- and the borders describing the fully concatenated object.
-catAllBorders ::
-    BoxRenderer n ->
-    [BM.BorderMap DynBorder] ->
-    ([(I.IMap V.Image, I.IMap V.Image)], BM.BorderMap DynBorder)
+catAllBorders :: BoxRenderer n
+              -> [BM.BorderMap DynBorder]
+              -> ([(I.IMap V.Image, I.IMap V.Image)], BM.BorderMap DynBorder)
 catAllBorders _ [] = ([], BM.empty)
 catAllBorders br (bm:bms) = (zip ([I.empty]++los) (his++[I.empty]), bm') where
     (rewrites, bm') = runState (traverse (state . catBorders br) bms) bm
     (his, los) = unzip rewrites
 
-rewriteEdge ::
-    (Int -> V.Image -> V.Image) ->
-    (Int -> V.Image -> V.Image) ->
-    ([V.Image] -> V.Image) ->
-    I.IMap V.Image -> V.Image -> V.Image
+rewriteEdge :: (Int -> V.Image -> V.Image)
+            -> (Int -> V.Image -> V.Image)
+            -> ([V.Image] -> V.Image)
+            -> I.IMap V.Image
+            -> V.Image
+            -> V.Image
 rewriteEdge splitLo splitHi combine = (combine .) . go . offsets 0 . I.unsafeToAscList where
 
     -- convert absolute positions into relative ones
@@ -809,9 +835,11 @@
 -- growth of otherwise-greedy widgets. This is non-greedy horizontally
 -- and defers to the limited widget vertically.
 hLimit :: Int -> Widget n -> Widget n
-hLimit w p =
-    Widget Fixed (vSize p) $
-      withReaderT (availWidthL %~ (min w)) $ render $ cropToContext p
+hLimit w p
+    | w <= 0 = emptyWidget
+    | otherwise =
+        Widget Fixed (vSize p) $
+          withReaderT (availWidthL %~ (min w)) $ render $ cropToContext p
 
 -- | Limit the space available to the specified widget to the specified
 -- percentage of available width, as a value between 0 and 100
@@ -820,22 +848,26 @@
 -- growth of otherwise-greedy widgets. This is non-greedy horizontally
 -- and defers to the limited widget vertically.
 hLimitPercent :: Int -> Widget n -> Widget n
-hLimitPercent w' p =
-    Widget Fixed (vSize p) $ do
-      let w = clamp 0 100 w'
-      ctx <- getContext
-      let usableWidth = ctx^.availWidthL
-          widgetWidth = round (toRational usableWidth * (toRational w / 100))
-      withReaderT (availWidthL %~ (min widgetWidth)) $ render $ cropToContext p
+hLimitPercent w' p
+    | w' <= 0 = emptyWidget
+    | otherwise =
+        Widget Fixed (vSize p) $ do
+          let w = clamp 0 100 w'
+          ctx <- getContext
+          let usableWidth = ctx^.availWidthL
+              widgetWidth = round (toRational usableWidth * (toRational w / 100))
+          withReaderT (availWidthL %~ (min widgetWidth)) $ render $ cropToContext p
 
 -- | Limit the space available to the specified widget to the specified
 -- number of rows. This is important for constraining the vertical
 -- growth of otherwise-greedy widgets. This is non-greedy vertically and
 -- defers to the limited widget horizontally.
 vLimit :: Int -> Widget n -> Widget n
-vLimit h p =
-    Widget (hSize p) Fixed $
-      withReaderT (availHeightL %~ (min h)) $ render $ cropToContext p
+vLimit h p
+    | h <= 0 = emptyWidget
+    | otherwise =
+        Widget (hSize p) Fixed $
+          withReaderT (availHeightL %~ (min h)) $ render $ cropToContext p
 
 -- | Limit the space available to the specified widget to the specified
 -- percentage of available height, as a value between 0 and 100
@@ -844,22 +876,26 @@
 -- growth of otherwise-greedy widgets. This is non-greedy vertically and
 -- defers to the limited widget horizontally.
 vLimitPercent :: Int -> Widget n -> Widget n
-vLimitPercent h' p =
-    Widget (hSize p) Fixed $ do
-      let h = clamp 0 100 h'
-      ctx <- getContext
-      let usableHeight = ctx^.availHeightL
-          widgetHeight = round (toRational usableHeight * (toRational h / 100))
-      withReaderT (availHeightL %~ (min widgetHeight)) $ render $ cropToContext p
+vLimitPercent h' p
+    | h' <= 0 = emptyWidget
+    | otherwise =
+        Widget (hSize p) Fixed $ do
+          let h = clamp 0 100 h'
+          ctx <- getContext
+          let usableHeight = ctx^.availHeightL
+              widgetHeight = round (toRational usableHeight * (toRational h / 100))
+          withReaderT (availHeightL %~ (min widgetHeight)) $ render $ cropToContext p
 
 -- | Set the rendering context height and width for this widget. This
 -- is useful for relaxing the rendering size constraints on e.g. layer
 -- widgets where cropping to the screen size is undesirable.
 setAvailableSize :: (Int, Int) -> Widget n -> Widget n
-setAvailableSize (w, h) p =
-    Widget Fixed Fixed $
-      withReaderT (\c -> c & availHeightL .~ h & availWidthL .~ w) $
-        render $ cropToContext p
+setAvailableSize (w, h) p
+    | w <= 0 || h <= 0 = emptyWidget
+    | otherwise =
+        Widget Fixed Fixed $
+          withReaderT (\c -> c & availHeightL .~ h & availWidthL .~ w) $
+            render $ cropToContext p
 
 -- | When drawing the specified widget, set the attribute used for
 -- drawing to the one with the specified name. Note that the widget may
@@ -992,6 +1028,17 @@
         c <- getContext
         withReaderT (ctxAttrMapL .~ (forceAttrMap (attrMapLookup an (c^.ctxAttrMapL)))) (render p)
 
+-- | Like 'forceAttr', except that the style of attribute lookups in the
+-- attribute map is preserved and merged with the forced attribute. This
+-- allows for situations where 'forceAttr' would otherwise ignore style
+-- information that is important to preserve.
+forceAttrAllowStyle :: AttrName -> Widget n -> Widget n
+forceAttrAllowStyle an p =
+    Widget (hSize p) (vSize p) $ do
+        c <- getContext
+        let m = c^.ctxAttrMapL
+        withReaderT (ctxAttrMapL .~ (forceAttrMapAllowStyle (attrMapLookup an m) m)) (render p)
+
 -- | Override the lookup of the attribute name 'targetName' to return
 -- the attribute value associated with 'fromName' when rendering the
 -- specified widget.
@@ -1034,15 +1081,16 @@
 -- | Given a widget, translate it to position it relative to the
 -- upper-left coordinates of a reported extent with the specified
 -- positioning offset. If the specified name has no reported extent,
--- this just draws the specified widget with no special positioning.
+-- this draws nothing on the basis that it only makes sense to draw what
+-- was requested when the relative position can be known.
 --
 -- This is only useful for positioning something in a higher layer
 -- relative to a reported extent in a lower layer. Any other use is
--- likely to result in the specified widget being rendered as-is with
--- no translation. This is because this function relies on information
--- about lower layer renderings in order to work; using it with a
--- resource name that wasn't rendered in a lower layer will result in
--- this being equivalent to @id@.
+-- likely to result in the specified widget not being rendered. This
+-- is because this function relies on information about lower layer
+-- renderings in order to work; using it with a resource name that
+-- wasn't rendered in a lower layer will result in this being equivalent
+-- to @emptyWidget@.
 --
 -- For example, if you have two layers @topLayer@ and @bottomLayer@,
 -- then a widget drawn in @bottomLayer@ with @reportExtent Foo@ can be
@@ -1053,7 +1101,7 @@
     Widget (hSize w) (vSize w) $ do
         mExt <- lookupReportedExtent n
         case mExt of
-            Nothing -> render w
+            Nothing -> render emptyWidget
             Just ext -> render $ translateBy (extentUpperLeft ext <> off) w
 
 -- | Crop the specified widget on the left by the specified number of
@@ -1064,8 +1112,11 @@
       result <- render p
       let amt = V.imageWidth (result^.imageL) - cols
           cropped img = if amt < 0 then V.emptyImage else V.cropLeft amt img
-      return $ addResultOffset (Location (-1 * cols, 0))
-             $ result & imageL %~ cropped
+      render $ Widget (hSize p) (vSize p) $
+               withReaderT (availWidthL .~ amt) $
+                   cropResultToContext $
+                       addResultOffset (Location (-1 * cols, 0)) $
+                           result & imageL %~ cropped
 
 -- | Crop the specified widget to the specified size from the left.
 -- Defers to the cropped widget for growth policy.
@@ -1087,7 +1138,8 @@
       result <- render p
       let amt = V.imageWidth (result^.imageL) - cols
           cropped img = if amt < 0 then V.emptyImage else V.cropRight amt img
-      return $ result & imageL %~ cropped
+      withReaderT (availWidthL .~ amt) $
+          cropResultToContext $ result & imageL %~ cropped
 
 -- | Crop the specified widget to the specified size from the right.
 -- Defers to the cropped widget for growth policy.
@@ -1109,8 +1161,11 @@
       result <- render p
       let amt = V.imageHeight (result^.imageL) - rows
           cropped img = if amt < 0 then V.emptyImage else V.cropTop amt img
-      return $ addResultOffset (Location (0, -1 * rows))
-             $ result & imageL %~ cropped
+      render $ Widget (hSize p) (vSize p) $
+               withReaderT (availHeightL .~ amt) $
+                   cropResultToContext $
+                       addResultOffset (Location (0, -1 * rows)) $
+                           result & imageL %~ cropped
 
 -- | Crop the specified widget to the specified size from the top.
 -- Defers to the cropped widget for growth policy.
@@ -1132,7 +1187,8 @@
       result <- render p
       let amt = V.imageHeight (result^.imageL) - rows
           cropped img = if amt < 0 then V.emptyImage else V.cropBottom amt img
-      return $ result & imageL %~ cropped
+      withReaderT (availHeightL .~ amt) $
+          cropResultToContext $ result & imageL %~ cropped
 
 -- | Crop the specified widget to the specified size from the bottom.
 -- Defers to the cropped widget for growth policy.
@@ -1204,7 +1260,6 @@
             allClickables <- use clickableNamesL
             return [extentName e | e <- renderResult^.extentsL, extentName e `elem` allClickables]
 
-
 cacheLookup :: (Ord n) => n -> RenderM n (Maybe ([n], Result n))
 cacheLookup n = do
     cache <- lift $ gets (^.renderCacheL)
@@ -1236,20 +1291,21 @@
 -- | Render vertical viewport scroll bars in the specified widget with
 -- the specified renderer. This is only needed if you want to override
 -- the use of the default renderer, 'verticalScrollbarRenderer'.
-withVScrollBarRenderer :: ScrollbarRenderer n -> Widget n -> Widget n
+withVScrollBarRenderer :: VScrollbarRenderer n -> Widget n -> Widget n
 withVScrollBarRenderer r w =
     Widget (hSize w) (vSize w) $
         withReaderT (ctxVScrollBarRendererL .~ Just r) (render w)
 
 -- | The default renderer for vertical viewport scroll bars. Override
 -- with 'withVScrollBarRenderer'.
-verticalScrollbarRenderer :: ScrollbarRenderer n
+verticalScrollbarRenderer :: VScrollbarRenderer n
 verticalScrollbarRenderer =
-    ScrollbarRenderer { renderScrollbar = fill '█'
-                      , renderScrollbarTrough = fill ' '
-                      , renderScrollbarHandleBefore = str "^"
-                      , renderScrollbarHandleAfter = str "v"
-                      }
+    VScrollbarRenderer { renderVScrollbar = fill '█'
+                       , renderVScrollbarTrough = fill ' '
+                       , renderVScrollbarHandleBefore = str "^"
+                       , renderVScrollbarHandleAfter = str "v"
+                       , scrollbarWidthAllocation = 1
+                       }
 
 -- | Enable horizontal scroll bars on all viewports in the specified
 -- widget and draw them with the specified orientation.
@@ -1294,20 +1350,21 @@
 -- | Render horizontal viewport scroll bars in the specified widget with
 -- the specified renderer. This is only needed if you want to override
 -- the use of the default renderer, 'horizontalScrollbarRenderer'.
-withHScrollBarRenderer :: ScrollbarRenderer n -> Widget n -> Widget n
+withHScrollBarRenderer :: HScrollbarRenderer n -> Widget n -> Widget n
 withHScrollBarRenderer r w =
     Widget (hSize w) (vSize w) $
         withReaderT (ctxHScrollBarRendererL .~ Just r) (render w)
 
 -- | The default renderer for horizontal viewport scroll bars. Override
 -- with 'withHScrollBarRenderer'.
-horizontalScrollbarRenderer :: ScrollbarRenderer n
+horizontalScrollbarRenderer :: HScrollbarRenderer n
 horizontalScrollbarRenderer =
-    ScrollbarRenderer { renderScrollbar = fill '█'
-                      , renderScrollbarTrough = fill ' '
-                      , renderScrollbarHandleBefore = str "<"
-                      , renderScrollbarHandleAfter = str ">"
-                      }
+    HScrollbarRenderer { renderHScrollbar = fill '█'
+                       , renderHScrollbarTrough = fill ' '
+                       , renderHScrollbarHandleBefore = str "<"
+                       , renderHScrollbarHandleAfter = str ">"
+                       , scrollbarHeightAllocation = 1
+                       }
 
 -- | Render the specified widget in a named viewport with the
 -- specified type. This permits widgets to be scrolled without being
@@ -1324,11 +1381,11 @@
 -- don't like the appearance of the resulting scroll bars (defaults:
 -- 'verticalScrollbarRenderer' and 'horizontalScrollbarRenderer'),
 -- you can customize how they are drawn by making your own
--- 'ScrollbarRenderer' and using 'withVScrollBarRenderer' and/or
--- 'withHScrollBarRenderer'. Note that when you enable scrollbars, the
--- content of your viewport will lose one column of available space if
--- vertical scroll bars are enabled and one row of available space if
--- horizontal scroll bars are enabled.
+-- 'VScrollbarRenderer' or 'HScrollbarRenderer' and using
+-- 'withVScrollBarRenderer' and/or 'withHScrollBarRenderer'. Note that
+-- when you enable scrollbars, the content of your viewport will lose
+-- one column of available space if vertical scroll bars are enabled and
+-- one row of available space if horizontal scroll bars are enabled.
 --
 -- If a viewport receives more than one visibility request, then the
 -- visibility requests are merged with the inner visibility request
@@ -1392,8 +1449,8 @@
           newSize = (newWidth, newHeight)
           newWidth = c^.availWidthL - vSBWidth
           newHeight = c^.availHeightL - hSBHeight
-          vSBWidth = maybe 0 (const 1) vsOrientation
-          hSBHeight = maybe 0 (const 1) hsOrientation
+          vSBWidth = maybe 0 (const $ scrollbarWidthAllocation vsRenderer) vsOrientation
+          hSBHeight = maybe 0 (const $ scrollbarHeightAllocation hsRenderer) hsOrientation
           doInsert (Just vp) = Just $ vp & vpSize .~ newSize
           doInsert Nothing = Just newVp
 
@@ -1493,7 +1550,8 @@
       let addVScrollbar = case vsOrientation of
               Nothing -> id
               Just orientation ->
-                  let sb = verticalScrollbar vsRenderer vpname
+                  let sb = verticalScrollbar vsRenderer orientation
+                                                        vpname
                                                         vsbClickableConstr
                                                         showVHandles
                                                         (vpFinal^.vpSize._2)
@@ -1506,7 +1564,8 @@
           addHScrollbar = case hsOrientation of
               Nothing -> id
               Just orientation ->
-                  let sb = horizontalScrollbar hsRenderer vpname
+                  let sb = horizontalScrollbar hsRenderer orientation
+                                                          vpname
                                                           hsbClickableConstr
                                                           showHHandles
                                                           (vpFinal^.vpSize._1)
@@ -1560,7 +1619,7 @@
 maybeClick _ Nothing _ w = w
 maybeClick n (Just f) el w = clickable (f el n) w
 
--- | Build a vertical scroll bar using the specified render and
+-- | Build a vertical scroll bar using the specified renderer and
 -- settings.
 --
 -- You probably don't want to use this directly; instead,
@@ -1569,8 +1628,13 @@
 -- render a scroll bar of your own, you can do so outside the @viewport@
 -- context.
 verticalScrollbar :: (Ord n)
-                  => ScrollbarRenderer n
+                  => VScrollbarRenderer n
                   -- ^ The renderer to use.
+                  -> VScrollBarOrientation
+                  -- ^ The scroll bar orientation. The orientation
+                  -- governs how additional padding is added to
+                  -- the scroll bar if it is smaller than it space
+                  -- allocation according to 'scrollbarWidthAllocation'.
                   -> n
                   -- ^ The viewport name associated with this scroll
                   -- bar.
@@ -1585,24 +1649,35 @@
                   -> Int
                   -- ^ The total viewport content height.
                   -> Widget n
-verticalScrollbar vsRenderer n constr False vpHeight vOffset contentHeight =
-    verticalScrollbar' vsRenderer n constr vpHeight vOffset contentHeight
-verticalScrollbar vsRenderer n constr True vpHeight vOffset contentHeight =
-    vBox [ maybeClick n constr SBHandleBefore $
-           hLimit 1 $ withDefAttr scrollbarHandleAttr $ renderScrollbarHandleBefore vsRenderer
-         , verticalScrollbar' vsRenderer n constr vpHeight vOffset contentHeight
-         , maybeClick n constr SBHandleAfter $
-           hLimit 1 $ withDefAttr scrollbarHandleAttr $ renderScrollbarHandleAfter vsRenderer
-         ]
+verticalScrollbar vsRenderer o n constr showHandles vpHeight vOffset contentHeight =
+    hLimit (scrollbarWidthAllocation vsRenderer) $
+    applyPadding $
+    if showHandles
+       then vBox [ vLimit 1 $
+                   maybeClick n constr SBHandleBefore $
+                   withDefAttr scrollbarHandleAttr $ renderVScrollbarHandleBefore vsRenderer
+                 , sbBody
+                 , vLimit 1 $
+                   maybeClick n constr SBHandleAfter $
+                   withDefAttr scrollbarHandleAttr $ renderVScrollbarHandleAfter vsRenderer
+                 ]
+       else sbBody
+    where
+        sbBody = verticalScrollbar' vsRenderer n constr vpHeight vOffset contentHeight
+        applyPadding = case o of
+            OnLeft -> padRight Max
+            OnRight -> padLeft Max
 
 verticalScrollbar' :: (Ord n)
-                   => ScrollbarRenderer n
+                   => VScrollbarRenderer n
                    -- ^ The renderer to use.
                    -> n
                    -- ^ The viewport name associated with this scroll
                    -- bar.
                    -> Maybe (ClickableScrollbarElement -> n -> n)
-                   -- ^ Constructor for clickable scroll bar element names.
+                   -- ^ Constructor for clickable scroll bar element
+                   -- names. Will be given the element name and the
+                   -- viewport name.
                    -> Int
                    -- ^ The total viewport height in effect.
                    -> Int
@@ -1611,7 +1686,7 @@
                    -- ^ The total viewport content height.
                    -> Widget n
 verticalScrollbar' vsRenderer _ _ vpHeight _ 0 =
-    hLimit 1 $ vLimit vpHeight $ renderScrollbarTrough vsRenderer
+    vLimit vpHeight $ renderVScrollbarTrough vsRenderer
 verticalScrollbar' vsRenderer n constr vpHeight vOffset contentHeight =
     Widget Fixed Greedy $ do
         c <- getContext
@@ -1643,22 +1718,21 @@
 
             sbAbove = maybeClick n constr SBTroughBefore $
                       withDefAttr scrollbarTroughAttr $ vLimit sbOffset $
-                      renderScrollbarTrough vsRenderer
+                      renderVScrollbarTrough vsRenderer
             sbBelow = maybeClick n constr SBTroughAfter $
                       withDefAttr scrollbarTroughAttr $ vLimit (ctxHeight - (sbOffset + sbSize)) $
-                      renderScrollbarTrough vsRenderer
+                      renderVScrollbarTrough vsRenderer
             sbMiddle = maybeClick n constr SBBar $
-                       withDefAttr scrollbarAttr $ vLimit sbSize $ renderScrollbar vsRenderer
+                       withDefAttr scrollbarAttr $ vLimit sbSize $ renderVScrollbar vsRenderer
 
-            sb = hLimit 1 $
-                 if sbSize == ctxHeight
+            sb = if sbSize == ctxHeight
                  then vLimit sbSize $
-                      renderScrollbarTrough vsRenderer
+                      renderVScrollbarTrough vsRenderer
                  else vBox [sbAbove, sbMiddle, sbBelow]
 
         render sb
 
--- | Build a horizontal scroll bar using the specified render and
+-- | Build a horizontal scroll bar using the specified renderer and
 -- settings.
 --
 -- You probably don't want to use this directly; instead, use
@@ -1667,14 +1741,21 @@
 -- render a scroll bar of your own, you can do so outside the @viewport@
 -- context.
 horizontalScrollbar :: (Ord n)
-                    => ScrollbarRenderer n
+                    => HScrollbarRenderer n
                     -- ^ The renderer to use.
+                    -> HScrollBarOrientation
+                    -- ^ The scroll bar orientation. The orientation
+                    -- governs how additional padding is added
+                    -- to the scroll bar if it is smaller
+                    -- than it space allocation according to
+                    -- 'scrollbarHeightAllocation'.
                     -> n
                     -- ^ The viewport name associated with this scroll
                     -- bar.
                     -> Maybe (ClickableScrollbarElement -> n -> n)
                     -- ^ Constructor for clickable scroll bar element
-                    -- names.
+                    -- names. Will be given the element name and the
+                    -- viewport name.
                     -> Bool
                     -- ^ Whether to show handles.
                     -> Int
@@ -1684,18 +1765,27 @@
                     -> Int
                     -- ^ The total viewport content width.
                     -> Widget n
-horizontalScrollbar hsRenderer n constr False vpWidth hOffset contentWidth =
-    horizontalScrollbar' hsRenderer n constr vpWidth hOffset contentWidth
-horizontalScrollbar hsRenderer n constr True vpWidth hOffset contentWidth =
-    hBox [ maybeClick n constr SBHandleBefore $
-           vLimit 1 $ withDefAttr scrollbarHandleAttr $ renderScrollbarHandleBefore hsRenderer
-         , horizontalScrollbar' hsRenderer n constr vpWidth hOffset contentWidth
-         , maybeClick n constr SBHandleAfter $
-           vLimit 1 $ withDefAttr scrollbarHandleAttr $ renderScrollbarHandleAfter hsRenderer
-         ]
+horizontalScrollbar hsRenderer o n constr showHandles vpWidth hOffset contentWidth =
+    vLimit (scrollbarHeightAllocation hsRenderer) $
+    applyPadding $
+    if showHandles
+       then hBox [ hLimit 1 $
+                   maybeClick n constr SBHandleBefore $
+                   withDefAttr scrollbarHandleAttr $ renderHScrollbarHandleBefore hsRenderer
+                 , sbBody
+                 , hLimit 1 $
+                   maybeClick n constr SBHandleAfter $
+                   withDefAttr scrollbarHandleAttr $ renderHScrollbarHandleAfter hsRenderer
+                 ]
+       else sbBody
+    where
+        sbBody = horizontalScrollbar' hsRenderer n constr vpWidth hOffset contentWidth
+        applyPadding = case o of
+            OnTop -> padBottom Max
+            OnBottom -> padTop Max
 
 horizontalScrollbar' :: (Ord n)
-                     => ScrollbarRenderer n
+                     => HScrollbarRenderer n
                      -- ^ The renderer to use.
                      -> n
                      -- ^ The viewport name associated with this scroll
@@ -1711,7 +1801,7 @@
                      -- ^ The total viewport content width.
                      -> Widget n
 horizontalScrollbar' hsRenderer _ _ vpWidth _ 0 =
-    vLimit 1 $ hLimit vpWidth $ renderScrollbarTrough hsRenderer
+    hLimit vpWidth $ renderHScrollbarTrough hsRenderer
 horizontalScrollbar' hsRenderer n constr vpWidth hOffset contentWidth =
     Widget Greedy Fixed $ do
         c <- getContext
@@ -1742,17 +1832,16 @@
 
             sbLeft = maybeClick n constr SBTroughBefore $
                      withDefAttr scrollbarTroughAttr $ hLimit sbOffset $
-                     renderScrollbarTrough hsRenderer
+                     renderHScrollbarTrough hsRenderer
             sbRight = maybeClick n constr SBTroughAfter $
                       withDefAttr scrollbarTroughAttr $ hLimit (ctxWidth - (sbOffset + sbSize)) $
-                      renderScrollbarTrough hsRenderer
+                      renderHScrollbarTrough hsRenderer
             sbMiddle = maybeClick n constr SBBar $
-                       withDefAttr scrollbarAttr $ hLimit sbSize $ renderScrollbar hsRenderer
+                       withDefAttr scrollbarAttr $ hLimit sbSize $ renderHScrollbar hsRenderer
 
-            sb = vLimit 1 $
-                 if sbSize == ctxWidth
+            sb = if sbSize == ctxWidth
                  then hLimit sbSize $
-                      renderScrollbarTrough hsRenderer
+                      renderHScrollbarTrough hsRenderer
                  else hBox [sbLeft, sbMiddle, sbRight]
 
         render sb
diff --git a/src/Brick/Widgets/Edit.hs b/src/Brick/Widgets/Edit.hs
--- a/src/Brick/Widgets/Edit.hs
+++ b/src/Brick/Widgets/Edit.hs
@@ -169,7 +169,7 @@
            -> Editor T.Text n
 editorText = editor
 
--- | Construct an editor over 'String' values
+-- | Construct an editor over generic text values
 editor :: Z.GenericTextZipper a
        => n
        -- ^ The editor's name (must be unique)
@@ -188,7 +188,7 @@
 -- any edits applied here will be ignored if they edit text outside
 -- the line limit.
 applyEdit :: (Z.TextZipper t -> Z.TextZipper t)
-          -- ^ The 'Data.Text.Zipper' editing transformation to apply
+          -- ^ The 'Z.TextZipper' editing transformation to apply
           -> Editor t n
           -> Editor t n
 applyEdit f e = e & editContentsL %~ f
diff --git a/src/Brick/Widgets/FileBrowser.hs b/src/Brick/Widgets/FileBrowser.hs
--- a/src/Brick/Widgets/FileBrowser.hs
+++ b/src/Brick/Widgets/FileBrowser.hs
@@ -71,6 +71,7 @@
   , actionFileBrowserBeginSearch
   , actionFileBrowserSelectEnter
   , actionFileBrowserSelectCurrent
+  , actionFileBrowserToggleCurrent
   , actionFileBrowserListPageUp
   , actionFileBrowserListPageDown
   , actionFileBrowserListHalfPageUp
@@ -143,9 +144,10 @@
 where
 
 import qualified Control.Exception as E
-import Control.Monad (forM)
+import Control.Monad (forM, when)
 import Control.Monad.IO.Class (liftIO)
 import Data.Char (toLower, isPrint)
+import Data.Foldable (for_)
 import Data.Maybe (fromMaybe, isJust, fromJust)
 import qualified Data.Foldable as F
 import qualified Data.Text as T
@@ -153,16 +155,16 @@
 import Data.Monoid
 #endif
 import Data.Int (Int64)
-import Data.List (sortBy, isSuffixOf)
+import Data.List (sortBy, isSuffixOf, dropWhileEnd)
 import qualified Data.Set as Set
 import qualified Data.Vector as V
 import Lens.Micro
-import Lens.Micro.Mtl ((%=))
+import Lens.Micro.Mtl ((%=), use)
 import Lens.Micro.TH (lensRules, generateUpdateableOptics)
 import qualified Graphics.Vty as Vty
 import qualified System.Directory as D
-import qualified System.Posix.Files as U
-import qualified System.Posix.Types as U
+import qualified System.PosixCompat.Files as U
+import qualified System.PosixCompat.Types as U
 import qualified System.FilePath as FP
 import Text.Printf (printf)
 
@@ -281,7 +283,7 @@
                -> IO (FileBrowser n)
 newFileBrowser selPredicate name mCwd = do
     initialCwd <- FP.normalise <$> case mCwd of
-        Just path -> return path
+        Just path -> return $ removeTrailingSlash path
         Nothing -> D.getCurrentDirectory
 
     let b = FileBrowser { fileBrowserWorkingDirectory = initialCwd
@@ -297,6 +299,22 @@
 
     setWorkingDirectory initialCwd b
 
+-- | Removes any trailing slash(es) from the supplied FilePath (which should
+-- indicate a directory).  This does not remove a sole slash indicating the root
+-- directory.
+--
+-- This is done because if the FileBrowser is initialized with an initial working
+-- directory that ends in a slash, then selecting the "../" entry to move to the
+-- parent directory will cause the removal of the trailing slash, but it will not
+-- otherwise cause any change, misleading the user into thinking no action was
+-- taken (the disappearance of the trailing slash is unlikely to be noticed).
+-- All subsequent parent directory selection operations are processed normally,
+-- and the 'fileBrowserWorkingDirectory' never ends in a trailing slash
+-- thereafter (except at the root directory).
+removeTrailingSlash :: FilePath -> FilePath
+removeTrailingSlash "/" = "/"
+removeTrailingSlash d = dropWhileEnd (== '/') d
+
 -- | A file entry selector that permits selection of all file entries
 -- except directories. Use this if you want users to be able to navigate
 -- directories in the browser. If you want users to be able to select
@@ -318,10 +336,7 @@
 selectDirectories i =
     case fileInfoFileType i of
         Just Directory -> True
-        Just SymbolicLink ->
-            case fileInfoLinkTargetType i of
-                Just Directory -> True
-                _ -> False
+        Just SymbolicLink -> fileInfoLinkTargetType i == Just Directory
         _ -> False
 
 -- | Set the filtering function used to determine which entries in
@@ -362,7 +377,7 @@
             Left (_::E.IOException) -> entries
             Right parent -> parent : entries
 
-    return $ (setEntries allEntries b)
+    return $ setEntries allEntries b
                  & fileBrowserWorkingDirectoryL .~ path
                  & fileBrowserExceptionL .~ exc
                  & fileBrowserSelectedFilesL .~ mempty
@@ -492,7 +507,7 @@
 applyFilterAndSearch b =
     let filterMatch = fromMaybe (const True) (b^.fileBrowserEntryFilterL)
         searchMatch = maybe (const True)
-                            (\search i -> (T.toLower search `T.isInfixOf` (T.pack $ toLower <$> fileInfoSanitizedFilename i)))
+                            (\search i -> T.toLower search `T.isInfixOf` T.pack (toLower <$> fileInfoSanitizedFilename i))
                             (b^.fileBrowserSearchStringL)
         match i = filterMatch i && searchMatch i
         matching = filter match $ b^.fileBrowserLatestResultsL
@@ -588,7 +603,7 @@
 --
 -- * @/@: 'actionFileBrowserBeginSearch'
 -- * @Enter@: 'actionFileBrowserSelectEnter'
--- * @Space@: 'actionFileBrowserSelectCurrent'
+-- * @Space@: 'actionFileBrowserToggleCurrent'
 -- * @g@: 'actionFileBrowserListTop'
 -- * @G@: 'actionFileBrowserListBottom'
 -- * @j@: 'actionFileBrowserListNext'
@@ -611,6 +626,10 @@
 actionFileBrowserSelectCurrent =
     selectCurrentEntry
 
+actionFileBrowserToggleCurrent :: EventM n (FileBrowser n) ()
+actionFileBrowserToggleCurrent =
+    toggleCurrentEntrySelected
+
 actionFileBrowserListPageUp :: Ord n => EventM n (FileBrowser n) ()
 actionFileBrowserListPageUp =
     zoom fileBrowserEntriesL listMovePageUp
@@ -683,8 +702,8 @@
             -- Select file or enter directory
             actionFileBrowserSelectEnter
         Vty.EvKey (Vty.KChar ' ') [] ->
-            -- Select entry
-            actionFileBrowserSelectCurrent
+            -- Toggle selected status of current entry
+            actionFileBrowserToggleCurrent
         _ ->
             handleFileBrowserEventCommon e
 
@@ -714,6 +733,29 @@
         _ ->
             zoom fileBrowserEntriesL $ handleListEvent e
 
+toggleSelected :: FileInfo -> EventM n (FileBrowser n) ()
+toggleSelected e = do
+    sel <- fileBrowserIsSelected e
+    if sel
+       then fileBrowserRemoveSelected e
+       else fileBrowserAddSelected e
+
+fileBrowserIsSelected :: FileInfo -> EventM n (FileBrowser n) Bool
+fileBrowserIsSelected e = do
+    fs <- use fileBrowserSelectedFilesL
+    let fName = fileInfoFilename e
+    return $ Set.member fName fs
+
+fileBrowserAddSelected :: FileInfo -> EventM n (FileBrowser n) ()
+fileBrowserAddSelected e = do
+    let fName = fileInfoFilename e
+    fileBrowserSelectedFilesL %= Set.insert fName
+
+fileBrowserRemoveSelected :: FileInfo -> EventM n (FileBrowser n) ()
+fileBrowserRemoveSelected e = do
+    let fName = fileInfoFilename e
+    fileBrowserSelectedFilesL %= Set.delete fName
+
 -- | If the browser's current entry is selectable according to
 -- @fileBrowserSelectable@, add it to the selection set and return.
 -- If not, and if the entry is a directory or a symlink targeting a
@@ -723,30 +765,26 @@
 maybeSelectCurrentEntry :: EventM n (FileBrowser n) ()
 maybeSelectCurrentEntry = do
     b <- get
-    case fileBrowserCursor b of
-        Nothing -> return ()
-        Just entry ->
-            if fileBrowserSelectable b entry
-            then fileBrowserSelectedFilesL %= Set.insert (fileInfoFilename entry)
-            else case fileInfoFileType entry of
-                Just Directory ->
-                    put =<< (liftIO $ setWorkingDirectory (fileInfoFilePath entry) b)
-                Just SymbolicLink ->
-                    case fileInfoLinkTargetType entry of
-                        Just Directory ->
-                            put =<< (liftIO $ setWorkingDirectory (fileInfoFilePath entry) b)
-                        _ ->
-                            return ()
-                _ ->
-                    return ()
+    for_ (fileBrowserCursor b) $ \entry ->
+        if fileBrowserSelectable b entry
+        then fileBrowserAddSelected entry
+        else when (selectDirectories entry) $
+            put =<< liftIO (setWorkingDirectory (fileInfoFilePath entry) b)
 
 selectCurrentEntry :: EventM n (FileBrowser n) ()
 selectCurrentEntry = do
     b <- get
-    case fileBrowserCursor b of
-        Nothing -> return ()
-        Just e -> fileBrowserSelectedFilesL %= Set.insert (fileInfoFilename e)
+    for_ (fileBrowserCursor b) $ \entry ->
+        when (fileBrowserSelectable b entry) $
+            fileBrowserAddSelected entry
 
+toggleCurrentEntrySelected :: EventM n (FileBrowser n) ()
+toggleCurrentEntrySelected = do
+    b <- get
+    for_ (fileBrowserCursor b) $ \entry ->
+        when (fileBrowserSelectable b entry) $
+            toggleSelected entry
+
 -- | Render a file browser. This renders a list of entries in the
 -- working directory, a cursor to select from among the entries, a
 -- header displaying the working directory, and a footer displaying
@@ -765,7 +803,7 @@
                   -- ^ The browser to render.
                   -> Widget n
 renderFileBrowser foc b =
-    let maxFilenameLength = maximum $ (length . fileInfoFilename) <$> (b^.fileBrowserEntriesL)
+    let maxFilenameLength = maximum $ length . fileInfoFilename <$> (b^.fileBrowserEntriesL)
         cwdHeader = padRight Max $
                     str $ sanitizeFilename $ fileBrowserWorkingDirectory b
         selInfo = case listSelectedElement (b^.fileBrowserEntriesL) of
@@ -789,7 +827,7 @@
                                         then ", " <> prettyFileSize (fileStatusSize stat)
                                         else ""
                         in fileTypeLabel (fileStatusFileType stat) <> maybeSize
-            in txt $ (T.pack $ fileInfoSanitizedFilename i) <> ": " <> label
+            in txt $ T.pack (fileInfoSanitizedFilename i) <> ": " <> label
 
         maybeSearchInfo = case b^.fileBrowserSearchStringL of
             Nothing -> emptyWidget
diff --git a/src/Brick/Widgets/Internal.hs b/src/Brick/Widgets/Internal.hs
--- a/src/Brick/Widgets/Internal.hs
+++ b/src/Brick/Widgets/Internal.hs
@@ -8,7 +8,7 @@
   )
 where
 
-import Lens.Micro ((^.), (&), (%~))
+import Lens.Micro ((^.), (&), (%~), (.~))
 import Lens.Micro.Mtl ((%=))
 import Control.Monad
 import Control.Monad.State.Strict
@@ -35,7 +35,13 @@
 renderFinal aMap layerRenders (w, h) chooseCursor rs =
     (newRS, picWithBg, theCursor, concat layerExtents)
     where
-        (layerResults, !newRS) = flip runState rs $ sequence $
+        -- Reset various fields from the last rendering state so they
+        -- don't accumulate or affect this rendering.
+        resetRs = rs & reportedExtentsL .~ mempty
+                     & observedNamesL .~ mempty
+                     & clickableNamesL .~ mempty
+
+        (layerResults, !newRS) = flip runState resetRs $ sequence $
             (\p -> runReaderT p ctx) <$>
             (\layerWidget -> do
                 result <- render $ cropToContext layerWidget
@@ -107,29 +113,31 @@
 cropExtents :: Context n -> [Extent n] -> [Extent n]
 cropExtents ctx es = mapMaybe cropExtent es
     where
-        -- An extent is cropped in places where it is not within the
-        -- region described by the context.
-        --
-        -- If its entirety is outside the context region, it is dropped.
-        --
-        -- Otherwise its size is adjusted so that it is contained within
-        -- the context region.
         cropExtent (Extent n (Location (c, r)) (w, h)) =
-            -- Determine the new lower-right corner
-            let endCol = c + w
-                endRow = r + h
-                -- Then clamp the lower-right corner based on the
-                -- context
-                endCol' = min (ctx^.availWidthL) endCol
-                endRow' = min (ctx^.availHeightL) endRow
-                -- Then compute the new width and height from the
-                -- clamped lower-right corner.
-                w' = endCol' - c
-                h' = endRow' - r
-                e = Extent n (Location (c, r)) (w', h')
-            in if w' < 0 || h' < 0
-               then Nothing
-               else Just e
+            -- Clamp the original extent's UL corner to the context.
+            --
+            -- Clamp the original extent's LR corner to the context.
+            --
+            -- Keep the modified extent (i.e. with clamped corners)
+            -- only if the resulting extent has non-zero size in both
+            -- dimensions.
+            let nonEmpty = nonEmptyH && nonEmptyV
+                nonEmptyH = newWidth > 0
+                nonEmptyV = newHeight > 0
+                newWidth = newEndCol - newStartCol
+                newHeight = newEndRow - newStartRow
+                (newStartCol, newStartRow) = clampCorner (c, r)
+                (newEndCol, newEndRow) = clampCorner (c + w, r + h)
+                clampCorner (cols, rows) =
+                    ( clampRange (ctx^.availWidthL) cols
+                    , clampRange (ctx^.availHeightL) rows
+                    )
+                clampRange bound val =
+                    min bound $ max 0 val
+                newExtent = Extent n (Location (newStartCol, newStartRow)) (newWidth, newHeight)
+            in if nonEmpty
+               then Just newExtent
+               else Nothing
 
 cropBorders :: Context n -> BorderMap DynBorder -> BorderMap DynBorder
 cropBorders ctx = BM.crop Edges
diff --git a/src/Brick/Widgets/List.hs b/src/Brick/Widgets/List.hs
--- a/src/Brick/Widgets/List.hs
+++ b/src/Brick/Widgets/List.hs
@@ -63,6 +63,9 @@
   , listReverse
   , listModify
 
+  -- * Querying a list
+  , listFindFirst
+
   -- * Attributes
   , listAttr
   , listSelectedAttr
@@ -204,9 +207,9 @@
         _ -> return ()
 
 -- | Enable list movement with the vi keys with a fallback handler if
--- none match. Use 'handleListEventVi' 'handleListEvent' in place of
--- 'handleListEvent' to add the vi keys bindings to the standard ones.
--- Movements handled include:
+-- none match. Use 'handleListEventVi' in place of 'handleListEvent'
+-- to add the vi keys bindings to the standard ones. Movements handled
+-- include:
 --
 -- * Up (k)
 -- * Down (j)
@@ -577,6 +580,20 @@
                   -> GenericList n t e
                   -> GenericList n t e
 listMoveToElement e = listFindBy (== e) . set listSelectedL Nothing
+
+-- | Find the first element in the list that satisfies the specified
+-- predicate. If such an element is found, return the resulting index
+-- and element.
+--
+-- /O(n)/.
+listFindFirst :: (Semigroup (t e), Splittable t, Traversable t)
+              => (e -> Bool)
+              -> GenericList n t e
+              -> Maybe (Int, e)
+listFindFirst f l =
+    listSelectedElement $
+    listFindBy f $
+    set listSelectedL Nothing l
 
 -- | Starting from the currently-selected position, attempt to find
 -- and select the next element matching the predicate. If there are no
diff --git a/src/Brick/Widgets/ProgressBar.hs b/src/Brick/Widgets/ProgressBar.hs
--- a/src/Brick/Widgets/ProgressBar.hs
+++ b/src/Brick/Widgets/ProgressBar.hs
@@ -3,6 +3,7 @@
 -- | This module provides a progress bar widget.
 module Brick.Widgets.ProgressBar
   ( progressBar
+  , customProgressBar
   -- * Attributes
   , progressCompleteAttr
   , progressIncompleteAttr
@@ -37,17 +38,42 @@
             -> Float
             -- ^ The progress value. Should be between 0 and 1 inclusive.
             -> Widget n
-progressBar mLabel progress =
+progressBar = customProgressBar ' ' ' '
+
+-- | Draw a progress bar with the specified (optional) label,
+-- progress value and custom characters to fill the progress.
+-- This fills available horizontal space and is one row high.
+-- Please be aware of using wide characters in Brick,
+-- see [Wide Character Support and the TextWidth class](https://github.com/jtdaugherty/brick/blob/master/docs/guide.rst#wide-character-support-and-the-textwidth-class)
+customProgressBar :: Char
+                  -- ^ Character to fill the completed part.
+                  -> Char
+                  -- ^ Character to fill the incomplete part.
+                  -> Maybe String
+                  -- ^ The label. If specified, this is shown in the center of
+                  -- the progress bar.
+                  -> Float
+                  -- ^ The progress value. Should be between 0 and 1 inclusive.
+                  -> Widget n
+customProgressBar completeChar incompleteChar mLabel progress =
     Widget Greedy Fixed $ do
         c <- getContext
         let barWidth = c^.availWidthL
             label = fromMaybe "" mLabel
             labelWidth = safeWcswidth label
             spacesWidth = barWidth - labelWidth
-            leftPart = replicate (spacesWidth `div` 2) ' '
-            rightPart = replicate (barWidth - (labelWidth + length leftPart)) ' '
+            leftWidth = spacesWidth `div` 2
+            rightWidth = barWidth - labelWidth - leftWidth
+            completeWidth = round $ progress * toEnum barWidth
+
+            leftCompleteWidth = min leftWidth completeWidth
+            leftIncompleteWidth = leftWidth - leftCompleteWidth
+            leftPart = replicate leftCompleteWidth completeChar ++ replicate leftIncompleteWidth incompleteChar
+            rightCompleteWidth = max 0 (completeWidth - labelWidth - leftWidth)
+            rightIncompleteWidth = rightWidth - rightCompleteWidth
+            rightPart = replicate rightCompleteWidth completeChar ++ replicate rightIncompleteWidth incompleteChar
+
             fullBar = leftPart <> label <> rightPart
-            completeWidth = round $ progress * toEnum (length fullBar)
             adjustedCompleteWidth = if completeWidth == length fullBar && progress < 1.0
                                     then completeWidth - 1
                                     else if completeWidth == 0 && progress > 0.0
diff --git a/tests/List.hs b/tests/List.hs
--- a/tests/List.hs
+++ b/tests/List.hs
@@ -348,6 +348,15 @@
     in l' ^. listSelectedL == Just 1 &&
        l'' ^. listSelectedL == Just 3
 
+prop_listFindFirst :: Bool
+prop_listFindFirst =
+    let v = L [1..5] :: L Int
+        l = list () v 1
+        result1 = listFindFirst even l
+        result2 = listFindFirst (> 10) l
+    in result1 == Just (1, 2) &&
+       result2 == Nothing
+
 prop_listSelectedElement_lazy :: Bool
 prop_listSelectedElement_lazy =
     let v = L (1:2:3:4:undefined) :: L Int
diff --git a/tests/Main.hs b/tests/Main.hs
--- a/tests/Main.hs
+++ b/tests/Main.hs
@@ -1,3 +1,4 @@
+{-# LANGUAGE TypeOperators #-}
 {-# LANGUAGE TemplateHaskell #-}
 {-# LANGUAGE TypeFamilies #-}
 
diff --git a/tests/Render.hs b/tests/Render.hs
--- a/tests/Render.hs
+++ b/tests/Render.hs
@@ -10,6 +10,7 @@
 import Data.Monoid
 #endif
 import qualified Graphics.Vty as V
+import qualified Graphics.Vty.CrossPlatform.Testing as V
 import Brick.Widgets.Border (hBorder)
 import Control.Exception (SomeException, try)
 
@@ -18,7 +19,7 @@
 
 renderDisplay :: Ord n => [Widget n] -> IO ()
 renderDisplay ws = do
-    outp <- V.outputForConfig V.defaultConfig
+    outp <- V.mkDefaultOutput
     ctx <- V.displayContext outp region
     V.outputPicture ctx (renderWidget Nothing ws region)
     V.releaseDisplay outp
