packages feed

blaze-builder 0.2.0.0 → 0.2.0.1

raw patch · 2 files changed

+2/−1 lines, 2 filesPVP: major bump suggested

API removals or changes: PVP suggests a major version bump

API changes (from Hackage documentation)

- Blaze.ByteString.Builder.Char.Utf8: fromShow :: (Show a) => a -> Builder
+ Blaze.ByteString.Builder.Char.Utf8: fromShow :: Show a => a -> Builder
- Blaze.ByteString.Builder.Html.Utf8: fromHtmlEscapedShow :: (Show a) => a -> Builder
+ Blaze.ByteString.Builder.Html.Utf8: fromHtmlEscapedShow :: Show a => a -> Builder
- Blaze.ByteString.Builder.Internal: BufferFull :: !!Int -> !!Ptr Word8 -> !BuildStep -> BuildSignal
+ Blaze.ByteString.Builder.Internal: BufferFull :: {-# UNPACK #-} !Int -> {-# UNPACK #-} !Ptr Word8 -> !BuildStep -> BuildSignal
- Blaze.ByteString.Builder.Internal: Done :: !!Ptr Word8 -> BuildSignal
+ Blaze.ByteString.Builder.Internal: Done :: {-# UNPACK #-} !Ptr Word8 -> BuildSignal
- Blaze.ByteString.Builder.Internal: ModifyChunks :: !!Ptr Word8 -> !ByteString -> ByteString -> !BuildStep -> BuildSignal
+ Blaze.ByteString.Builder.Internal: ModifyChunks :: {-# UNPACK #-} !Ptr Word8 -> !ByteString -> ByteString -> !BuildStep -> BuildSignal
- Blaze.ByteString.Builder.Write: Write :: !!Int -> (Ptr Word8 -> IO ()) -> Write
+ Blaze.ByteString.Builder.Write: Write :: {-# UNPACK #-} !Int -> (Ptr Word8 -> IO ()) -> Write

Files

benchmarks/BenchThroughput.hs view
@@ -165,6 +165,7 @@   let layout =          defaultLayout1           { layout1_plots_ = map (Right . toPlot) plottedLines }+  return ()   -- renderableToWindow (toRenderable layout) 640 480    
blaze-builder.cabal view
@@ -1,5 +1,5 @@ Name:                blaze-builder-Version:             0.2.0.0+Version:             0.2.0.1 Synopsis:            Efficient construction of bytestrings.  Description: