bizzlelude 1.0.2 → 1.0.3
raw patch · 2 files changed
+2/−2 lines, 2 files
Files
- bizzlelude.cabal +1/−1
- src/main/Bizzlelude.hs +1/−1
bizzlelude.cabal view
@@ -1,5 +1,5 @@ Name: bizzlelude-Version: 1.0.2+Version: 1.0.3 Cabal-version: >=1.22.0 License: BSD3 License-File: LICENSE.txt
src/main/Bizzlelude.hs view
@@ -2,7 +2,7 @@ , module Control.Arrow, module Control.Applicative, module Control.Monad, module Data.Bifunctor, module Data.Bool, module Data.Char, module Data.Either, module Data.Eq, module Data.Foldable, module Data.Function, module Data.Functor, module Data.Int, module Data.IntSet, module Data.Map, module Data.Maybe, module Data.Monoid, module Data.Set, module Data.Text, module Data.Tuple, module Debug.Trace, module Prelude, module Numeric, module System.IO.Error) where import Control.Arrow((&&&), (***), (>>>))-import Control.Applicative(Applicative((<|>), (<*>), (<*), (*>), pure)+import Control.Applicative(Alternative((<|>)), Applicative((<*>), (<*), (*>), pure)) import Control.Monad((>=>), filterM, foldM, foldM_, forM, forM_, guard, mapM, mapM_, Monad((>>), (>>=), return), MonadPlus(), sequence, sequence_, unless, when) import Data.Bifunctor(Bifunctor(bimap, first, second))