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bindings-GLFW 3.1.1.4 → 3.1.2.0

raw patch · 3 files changed

+79/−3 lines, 3 filesdep +template-haskell

Dependencies added: template-haskell

Files

Bindings/GLFW.hsc view
@@ -1,12 +1,35 @@ {-# LANGUAGE DeriveDataTypeable #-} {-# LANGUAGE NoImplicitPrelude  #-} {-# LANGUAGE StandaloneDeriving #-}+{-# LANGUAGE TemplateHaskell #-}  --------------------------------------------------------------------------------  #include <bindings.dsl.h> #include <GLFW/glfw3.h>+#ifdef ExposeNative +  #if defined(_WIN32)++    #define GLFW_EXPOSE_NATIVE_WIN32+    #define GLFW_EXPOSE_NATIVE_WGL++  #elif defined(__APPLE__)++    #define GLFW_EXPOSE_NATIVE_COCOA+    #define GLFW_EXPOSE_NATIVE_NSGL++  #elif defined(__linux__)++    #define GLFW_EXPOSE_NATIVE_X11+    #define GLFW_EXPOSE_NATIVE_GLX++  #endif++  #include <GLFW/glfw3native.h>++#endif+ --------------------------------------------------------------------------------  module Bindings.GLFW where@@ -21,6 +44,12 @@ import Foreign.Ptr      (FunPtr, Ptr, plusPtr) import Foreign.Storable (Storable(..)) +#ifdef ExposeNative+import Bindings.Helpers++$(warn "You are compiling glfw using the native access functions. BEWARE.")+#endif+ --------------------------------------------------------------------------------  #num GL_FALSE@@ -310,7 +339,7 @@ #ccall glfwGetMonitorPos              , Ptr <GLFWmonitor> -> Ptr CInt -> Ptr CInt ->                          IO () #ccall glfwGetMonitorPhysicalSize     , Ptr <GLFWmonitor> -> Ptr CInt -> Ptr CInt ->                          IO () #ccall glfwGetMonitorName             , Ptr <GLFWmonitor> ->                                                  IO (Ptr CChar)-#ccall glfwSetMonitorCallback         , <GLFWmonitorfun> ->                                                   IO <GLFWmonitorfun>+#ccall glfwSetMonitorCallback         , <GLFWmonitorfun>  ->                                                  IO <GLFWmonitorfun> #ccall glfwGetVideoModes              , Ptr <GLFWmonitor> -> Ptr CInt ->                                      IO (Ptr <GLFWvidmode>) #ccall glfwGetVideoMode               , Ptr <GLFWmonitor> ->                                                  IO (Ptr <GLFWvidmode>) #ccall glfwSetGamma                   , Ptr <GLFWmonitor> -> CFloat ->                                        IO ()@@ -372,3 +401,32 @@ #ccall glfwSwapInterval               , CInt ->                                                               IO () #ccall glfwExtensionSupported         , Ptr CChar ->                                                          IO CInt #ccall glfwGetProcAddress             , Ptr CChar ->                                                          IO <GLFWglproc>++--------------------------------------------------------------------------------+-- GLFW 3.1 additions+--------------------------------------------------------------------------------++#num GLFW_ARROW_CURSOR+#num GLFW_IBEAM_CURSOR+#num GLFW_CROSSHAIR_CURSOR+#num GLFW_HAND_CURSOR+#num GLFW_HRESIZE_CURSOR+#num GLFW_VRESIZE_CURSOR++#starttype GLFWimage+#field width  , CInt+#field height , CInt+#field pixels , Ptr CUChar+#stoptype++#opaque_t GLFWcursor+deriving instance Typeable C'GLFWcursor+deriving instance Data     C'GLFWcursor++#callback GLFWdropfun , Ptr <GLFWwindow> -> CInt -> Ptr (Ptr CChar) -> IO ()++#ccall glfwCreateCursor , Ptr <GLFWimage> -> CInt -> CInt -> IO (Ptr <GLFWcursor>)+#ccall glfwCreateStandardCursor , CInt -> IO (Ptr <GLFWcursor>)+#ccall glfwSetCursor , Ptr <GLFWwindow> -> Ptr <GLFWcursor> -> IO ()+#ccall glfwDestroyCursor , Ptr <GLFWcursor> -> IO ()+#ccall glfwSetDropCallback , Ptr <GLFWwindow> -> <GLFWdropfun> -> IO <GLFWdropfun>
+ Bindings/Helpers.hs view
@@ -0,0 +1,6 @@+module Bindings.Helpers where++import Language.Haskell.TH (DecsQ, reportWarning)++warn :: String -> DecsQ+warn str = reportWarning str >> return []
bindings-GLFW.cabal view
@@ -1,5 +1,5 @@ name:         bindings-GLFW-version:      3.1.1.4+version:      3.1.2.0 category:     Graphics  author:       Brian Lewis <brian@lorf.org>@@ -80,6 +80,12 @@     Linux only. Determines whether to target the Mir display server.   default: False +flag ExposeNative+  description:+    Whether or not to use the native access functions. You most likely do not+    want to do this. You may if you're coding for the Rift, perhaps.+  default: False+ --------------------------------------------------------------------------------  library@@ -97,7 +103,8 @@    build-depends:     base          < 5,-    bindings-DSL == 1.0.*+    bindings-DSL == 1.0.*,+    template-haskell >= 2.10 && < 2.11    include-dirs:     glfw/include/GLFW@@ -183,6 +190,11 @@     extra-libraries:       opengl32       Gdi32++  if flag(ExposeNative)+    cc-options: -DExposeNative+    exposed-modules:+        Bindings.Helpers  --------------------------------------------------------------------------------