packages feed

barrie (empty) → 0.3.1

raw patch · 13 files changed

+2000/−0 lines, 13 filesdep +basedep +containersdep +filepathsetup-changed

Dependencies added: base, containers, filepath, glib, gtk

Files

+ LICENSE view
@@ -0,0 +1,674 @@+                    GNU GENERAL PUBLIC LICENSE+                       Version 3, 29 June 2007++ Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>+ Everyone is permitted to copy and distribute verbatim copies+ of this license document, but changing it is not allowed.++                            Preamble++  The GNU General Public License is a free, copyleft license for+software and other kinds of works.++  The licenses for most software and other practical works are designed+to take away your freedom to share and change the works.  By contrast,+the GNU General Public License is intended to guarantee your freedom to+share and change all versions of a program--to make sure it remains free+software for all its users.  We, the Free Software Foundation, use the+GNU General Public License for most of our software; it applies also to+any other work released this way by its authors.  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+ Setup.lhs view
@@ -0,0 +1,3 @@+#! /usr/bin/env runhaskell+> import Distribution.Simple+> main = defaultMain
+ barrie.cabal view
@@ -0,0 +1,38 @@+Name:                   barrie+Version:                0.3.1+Synopsis:               Pure Gtk GUI library+Description:+    Implementation of an idea for supporting certain kinds of GUI:+    that is state based, user-driven ones.  The GUI is intended to+    manipulate a state, and it is responsive rather than active.+    Configuration is an example.++Category:               GUI+License:                GPL+License-file:           LICENSE+Author:                 Fraser Wilson+Maintainer:             blancolioni@gmail.com+Copyright:              (c) Fraser Wilson+Stability:              unstable+cabal-version: >= 0.2+build-type: Simple++Library+   Build-Depends:       base,filepath,gtk>=0.10.0,glib>=0.10.0,containers+   Exposed-modules:     Barrie+   ghc-options:         -Wall -optl-Wl,s+   ghc-prof-options:    -prof -auto-all+   other-modules:+        Barrie.AbstractGadgets+        Barrie.Config+        Barrie.DrawPrimitive+        Barrie.Gadgets+        Barrie.Render+        Barrie.Render.Gtk+        Barrie.Style+        Barrie.Trace+        Barrie.Widgets+  extensions:           MultiParamTypeClasses,FunctionalDependencies,+                        GeneralizedNewtypeDeriving,RankNTypes,ExistentialQuantification+ --                       ExistentialQualification+  hs-source-dirs:       src
+ src/Barrie.lhs view
@@ -0,0 +1,21 @@+> module Barrie (+>                module Barrie.AbstractGadgets,+>                module Barrie.DrawPrimitive,+>                module Barrie.Gadgets,+>                module Barrie.Render,+>                module Barrie.Render.Gtk,+>                module Barrie.Style,+>                module Barrie.Trace,+>                module Barrie.Widgets+>               )++> where++> import Barrie.AbstractGadgets+> import Barrie.DrawPrimitive+> import Barrie.Gadgets+> import Barrie.Render+> import Barrie.Render.Gtk+> import Barrie.Style+> import Barrie.Trace+> import Barrie.Widgets
+ src/Barrie/AbstractGadgets.lhs view
@@ -0,0 +1,24 @@+> module Barrie.AbstractGadgets (AbstractGadget,+>                                acommand, achoice, atext, alabel,+>                                ainner, alocal)+> where++> data AbstractGadget = AG AGadget [String]+>         deriving (Read, Show)++> data AGadget = ACommand+>              | AChoice+>              | AText+>              | ALabel+>              | AInner+>              | ALocal+>         deriving (Read, Show)++> acommand, achoice, atext, alabel,+>             ainner, alocal :: [String] -> AbstractGadget+> acommand   = AG ACommand+> achoice    = AG AChoice+> atext      = AG AText+> alabel     = AG ALabel+> ainner     = AG AInner+> alocal     = AG ALocal
+ src/Barrie/Config.lhs view
@@ -0,0 +1,39 @@+> {-# OPTIONS_GHC -XMultiParamTypeClasses -XFunctionalDependencies #-}++> module Barrie.Config where++> data Config a = Cfg {+>            cEnabled :: a -> Bool,+>            cLabel   :: Maybe (a -> String)+>            }++> defaultConfig :: Config a+> defaultConfig = Cfg { cEnabled = const True, cLabel = Nothing }++> transformConfig :: (a -> b) -> Config b -> Config a+> transformConfig get cfg = cfg { cEnabled = cEnabled cfg . get,+>                                 cLabel = label'+>                               }+>     where label' = case cLabel cfg of+>                      Nothing -> Nothing+>                      Just f  -> Just $ f . get+++> enabledCfg :: (a -> Bool) -> Config a -> Config a+> enabledCfg f config = config { cEnabled = f }++> isEnabled :: Config a -> a -> Bool+> isEnabled config state = cEnabled config state++> labelConfig :: (a -> String) -> Config a -> Config a+> labelConfig f config = config { cLabel = Just f }++> configHasLabel :: Config a -> Bool+> configHasLabel Cfg { cLabel = Nothing } = False+> configHasLabel _ = True++> configLabel :: Config a -> a -> String+> configLabel Cfg { cLabel = Just f } st = f st+> configLabel _ _ =+>     error "tried to get a label from a config which has none"+
+ src/Barrie/DrawPrimitive.lhs view
@@ -0,0 +1,131 @@+> module Barrie.DrawPrimitive+>     (DrawFunction, Picture, Colour,+>      background,+>      setForeground,+>      lineTo, moveTo, line, lineWidth, move, rectangle, polygon,+>      multiLine, circle,+>      image, showText,+>      black, white, fromRGB,+>      doDraw)+>     where++> import qualified Graphics.UI.Gtk as Gtk++> type Picture = Gtk.Pixmap++> data Colour = RGB Int Int Int deriving (Eq)++> black, white :: Colour+> black = fromRGB 0 0 0+> white = fromRGB 65535 65535 65535++> data DrawPrimitive = Background Colour+>                    | SetForeground Colour+>                    | SetLineThickness Int+>                    | Line Int Int+>                    | LineTo Int Int+>                    | LineWidth Int+>                    | Move Int Int+>                    | MoveTo Int Int+>                    | Polygon Bool [(Int, Int)]+>                    | Circle Bool Int+>                    | Rectangle Bool Int Int+>                    | ShowText String+>                    | Image String+>                      deriving (Eq)++> type DrawFunction = [DrawPrimitive] -> [DrawPrimitive]++> background :: Colour -> DrawFunction+> lineTo, moveTo, line, move :: Int -> Int -> DrawFunction+> lineWidth :: Int -> DrawFunction+> rectangle :: Bool -> Int -> Int -> DrawFunction+> polygon :: Bool -> [(Int, Int)] -> DrawFunction+> circle :: Bool -> Int -> DrawFunction+> showText :: String -> DrawFunction+> image :: String -> DrawFunction+> multiLine :: [(Int,Int)] -> DrawFunction+> setForeground :: Colour -> DrawFunction++> background colour xs = Background colour : xs+> lineTo x y xs = LineTo x y : xs+> moveTo x y xs = MoveTo x y : xs+> line x y xs = Line x y : xs+> lineWidth w xs = LineWidth w : xs+> move x y xs = Move x y : xs+> rectangle filled width height xs = Rectangle filled width height : xs+> polygon filled pts xs = Polygon filled pts : xs+> circle filled r xs = Circle filled r : xs+> showText text xs = ShowText text : xs+> image pic = (:) (Image pic)++> multiLine [] = id+> multiLine ((x, y):pts) = moveTo x y . foldl (.) id (map (uncurry lineTo) pts)++> setForeground col xs = SetForeground col : xs++> fromRGB :: Int -> Int -> Int -> Colour+> fromRGB = RGB++> toGtkColour :: Colour -> IO Gtk.Color+> toGtkColour (RGB r g b) = return $ Gtk.Color (cvt r) (cvt g) (cvt b)+>                                      where cvt = fromInteger . toInteger++> doDraw :: Gtk.Pixmap+>        -> Gtk.GC+>        -> Gtk.PangoContext+>        -> (Int,Int)+>        -> [DrawPrimitive]+>        -> IO ()+> doDraw _ _ _ _ [] = return ()+> doDraw win gc context (x,y) (p:ps) = do (newP,newGC) <- drawPrimitive p+>                                         doDraw win newGC context newP ps+>     where noChange = return ((x,y),gc)+>           drawPrimitive (MoveTo x' y') = return ((x', y'), gc)+>           drawPrimitive (Move dx dy)   = return ((x + dx, y + dy), gc)+>           drawPrimitive (LineTo x' y') = do+>             Gtk.drawLine win gc (x,y) (x',y')+>             return ((x',y'), gc)+>           drawPrimitive (Line dx dy) = do+>             let (x',y') = (x + dx, y + dy)+>             Gtk.drawLine win gc (x,y) (x', y')+>             return ((x',y'), gc)+>           drawPrimitive (LineWidth w) = do+>             Gtk.gcSetValues gc Gtk.newGCValues { Gtk.lineWidth = w }+>             return ((x,y), gc)+>           drawPrimitive (Rectangle filled width height) = do+>             Gtk.drawRectangle win gc filled x y width height+>             noChange+>           drawPrimitive (Polygon _ []) = noChange+>           drawPrimitive (Polygon filled pts) = do+>             Gtk.drawPolygon win gc filled pts+>             return (last pts, gc)+>           drawPrimitive (Circle filled r) = do+>             Gtk.drawArc win gc filled (x - r) (y - r)+>                    (r * 2) (r * 2) 0 (360 * 64)+>             return ((x,y),gc)+>           drawPrimitive (ShowText text) = do+>             layout <- Gtk.layoutText context text+>             layoutLine <- Gtk.layoutGetLine layout 0+>             Gtk.drawLayoutLine win gc x y layoutLine+>             return ((x,y),gc)+>           drawPrimitive (SetForeground colour) = do+>             col <- toGtkColour colour+>             Gtk.gcSetValues gc $ Gtk.newGCValues {+>               Gtk.foreground = col+>               }+>             return ((x,y),gc)+>           drawPrimitive (Background colour) = do+>             backgc <- Gtk.gcNew win+>             gtkColour <- toGtkColour colour+>             Gtk.gcSetValues backgc Gtk.newGCValues {+>               Gtk.foreground = gtkColour+>             }+>             (width, height) <- Gtk.drawableGetSize win+>             Gtk.drawRectangle win backgc True 0 0 width height+>             Gtk.drawRectangle win backgc False 0 0 width height+>             return ((x,y),gc)+>           drawPrimitive (Image pic) = do+>             pb <- Gtk.pixbufNewFromFile pic+>             Gtk.drawPixbuf win gc pb 0 0 x y (-1) (-1) Gtk.RgbDitherNormal 0 0+>             return ((x,y),gc)
+ src/Barrie/Gadgets.lhs view
@@ -0,0 +1,383 @@+> module Barrie.Gadgets (Gadget, Behaviour,+>                        findGadget, gadgets, abstract, gadgetName,+>                        commandG,+>                        displayG, displayG', textDisplayG,+>                        editorG, editorG', textEditorG,+>                        chooserG, chooserG', textChooserG, enumChooserG,+>                        localG, innerG,+>                        enabled, gadgetEnabled, dynamicLabel,+>                        gadgetConfig,+>                        connectChooserDisplay,+>                        connectDisplayGadget,+>                        connectEditorGadget,+>                        connectCommandGadget,+>                        connectInnerGadget+>                       ) where++> import Data.List+> import Control.Monad++> import Barrie.AbstractGadgets+> import Barrie.Config+> import Barrie.Trace++> data Behaviour a = B [Gadget a]++> -- |A gadget is a piece of user interface functionality (as opposed+> -- to a widget, which is a piece of user interface rendering).++> data Gadget a = G { gFullName :: [String],+>                     gConfig   :: Config a,+>                     gElement  :: Element a+>                   }++> -- |The semantics of a gadget are defined by its Element.+> -- Internally, all element manipulation is perform via conversions+> -- to and from String, which is a shame, but there it is.+> -- It is not beyond the bounds of possibility that existential types+> -- are a solution to this problem, but for now, this is where we+> -- are.  The exported constructor functions hide this wart, to some+> -- extent (e.g. you can use showG for an instance of Show, or+> -- showG' to supply your own show function).++> -- |An element comes in five flavours:++> -- |Display: presents a value to the user.  For example: labels,+> -- |read-only text boxes, check boxes, radio buttons -- anything+> -- |with a simple display.++> -- |Editor: a display that can edit, such as a text box, a check+> -- |box, or a slider.++> -- |Command: a gadget that updates the state, sort of like a+> -- |write-only Editor for type (), where the only thing you know is+> -- |that it's been activated (so the () argument can be dropped).+> -- |Can be rendered with buttons, menu items, that sort of thing.++> -- |Chooser: like displays and editors, but the values come from a+> -- |restricted set of possiblities.  The value is a Maybe String,+> -- |because it's possible (and often reasonable) to not choose+> -- |anything.++> -- |Inner: a single gadget placed inside another one.  Used to+> -- |construct nested and pop-up gadgets.++> -- |Local: gadgets nested inside another one.  Sort of a superclass+> -- |of Inner, but it's not possible to make a pop-up out of them.+> -- |Used to structure gadgets (functionally, not in terms of+> -- |layout).++> -- |Constructor functions are used to create gadgets, which is how+> -- |we pretend we're not dealing with Strings only.  In general, for+> -- |a gadget flavour F with signature SF a b, we have:++> -- | fG :: (Show b, Read b) => String -> SF a b -> Gadget a+> -- | textFG :: String -> SF a String -> Gadget a+> -- | fG' :: (b -> String) -> (String -> b) -> SF a b -> Gadget a++> -- |fG uses the built-in Read and Show to perform the conversions+> -- |fStrG uses id for read and show+> -- |fG' allows them to be specified.++> -- |Display gadgets don't need the Read instance (or the+> -- |corresponding function), and Command gadgets don't need either+> -- |instance (so we have commandG but not commandG')++> data Element a = Display (a -> String)+>                | Editor  (a -> String) (String -> a -> a)+>                | Command (a -> a)+>                | Chooser (a -> Maybe String)+>                          (String -> a -> a) (a -> [String])+>                | Inner (Gadget a)+>                | Local [Gadget a]+++> --  data InnerElement a = forall b. InnerE (a -> b) (b -> a -> a) (Gadget b)++> -- |Returns the name of the gadget.  Internally (and+> -- slightly externally), the name of a gadget is a list of Strings+> -- containing the full path from the top to the gadget.  This is+> -- converted to a '.'-separated String.++> gadgetName :: Gadget a -> String+> gadgetName = intercalate ['.'] . gFullName++> -- |Create a command gadget++> commandG :: String -> (a -> a) -> Gadget a+> commandG name f = G [name] defaultConfig (Command f)++> -- |Create a display gadget++> displayG :: (Show b) => String -> (a -> b) -> Gadget a+> displayG = displayG' show++> textDisplayG :: String -> (a -> String) -> Gadget a+> textDisplayG = displayG' id++> displayG' :: (b -> String) -> String -> (a -> b) -> Gadget a+> displayG' toString name get = G [name] defaultConfig+>                                  (Display (toString . get))++> -- |editorG allows a gadget to show and edit part of the state.++> editorG' :: (b -> String)   -- ^ toString: convert to string+>          -> (String -> b)   -- ^ fromString: convert from String+>          -> String          -- ^ gadget name+>          -> (a -> b)        -- ^ get value from state+>          -> (b -> a -> a)   -- ^ update state+>          -> Gadget a++> editorG' toString fromString name get set =+>     G [name] defaultConfig (Editor (toString . get) (set . fromString))++> editorG :: (Show b, Read b) =>+>            String          -- ^ gadget name+>         -> (a -> b)        -- ^ get value from state+>         -> (b -> a -> a)   -- ^ update state+>         -> Gadget a++> editorG = editorG' show read++> textEditorG :: String               -- ^ gadget name+>             -> (a -> String)        -- ^ get value from state+>             -> (String -> a -> a)   -- ^ update state+>             -> Gadget a++> textEditorG = editorG' id id++>+> -- |localG does not perform any state transformation directly, but+> -- can be used to structure a gadget tree.++> localG :: String -> [Gadget a] -> Gadget a+> localG name gs = G [name] defaultConfig (Local gs)+++> -- |chooserG++> chooserG' :: (b -> String)        -- ^ toString: convert to string+>           -> (String -> b)        -- ^ fromString: convert from String+>           -> String               -- ^ the name of the chooser gadget+>           -> (a -> Maybe b)       -- ^ current selected value+>           -> (b -> a -> a)        -- ^ update the state with a new value+>           -> (a -> [b])           -- ^ list of available choices+>           -> Gadget a+> chooserG' toString fromString name get set elems =+>     G [name] defaultConfig+>              (Chooser (liftM toString . get) (set . fromString)+>                       (map toString . elems))++> chooserG  :: (Read b, Show b) =>+>              String               -- ^ the name of the chooser gadget+>           -> (a -> Maybe b)       -- ^ current selected value+>           -> (b -> a -> a)        -- ^ update the state with a new value+>           -> (a -> [b])           -- ^ list of available choices+>           -> Gadget a++> chooserG = chooserG' show read+++> textChooserG :: String               -- ^ the name of the chooser gadget+>              -> (a -> Maybe String)  -- ^ current selected value+>              -> (String -> a -> a)   -- ^ update the state with a new value+>              -> (a -> [String])      -- ^ list of available choices+>              -> Gadget a++> textChooserG = chooserG' id id++> -- A convenient way to create a choice from a bounded enum.++> enumChooserG :: (Enum b, Read b, Show b) =>+>                 String+>              -> (a -> Maybe b)+>              -> (b -> a -> a)+>              -> Gadget a+> enumChooserG name get set = chooserG' show read name get set+>                                       (const [toEnum 0 ..])++> innerG :: String -> (a -> b) -> (b -> a -> a) -> Gadget b -> Gadget a+> innerG name get set gadget = G [name] defaultConfig (Inner launch)+>     where launch = transform get set gadget++> transform :: (a -> b) -> (b -> a -> a) -> Gadget b -> Gadget a+> transform get set (G name config elmt) =+>     G name (transformConfig get config) (transformE get set elmt)++> transformE :: (a -> b) -> (b -> a -> a) -> Element b -> Element a+> transformE get set = xform+>    where xform (Display getb) = Display (getb . get)+>          xform (Editor getb setb) = Editor (getb . get) (xfset setb)+>          xform (Command update) =+>                       Command (\ st -> set (update (get st)) st)+>          xform (Chooser getb setb getvs) =+>                       Chooser (getb . get) (xfset setb)+>                               (getvs . get)+>          xform (Inner g)  = Inner (transform get set g)+>          xform (Local gs) = Local (map (transform get set) gs)+>          xfset setb = (\ v st -> set (setb v (get st)) st)+++> -- |Gadgets can change their properties based on the value of their state.+> -- Currently, the following configurations are implemented:++> -- dynamicLabel: for write-only gadgets like Command, this can add+> -- some state read functionality.  It is interpreted by the+> -- renderer.++> -- enabled: a function on the state returning Bool.  If False, the+> -- gadget is disabled in some widget- or renderer-specific way+> -- (e.g. dimmed, hidden).++> addConfig :: (Config a -> Config a) -> Gadget a -> Gadget a+> addConfig f g = g { gConfig = f (gConfig g) }++> enabled :: (a -> Bool) -> Gadget a -> Gadget a+> enabled f = addConfig (enabledCfg f)++> dynamicLabel :: (a -> String) -> Gadget a -> Gadget a+> dynamicLabel f = addConfig (labelConfig f)++> gadgetConfig :: Gadget a -> (Config a -> b) -> b+> gadgetConfig gadget config = config $ gConfig gadget++> gadgetEnabled :: Gadget a -> a -> Bool+> gadgetEnabled g = gadgetConfig g isEnabled++> findGadget :: [String] -> Behaviour a -> Maybe (Gadget a)+> findGadget name (B gs) =+>     case filter (match name) gs of+>              []  -> Nothing+>              g:_ -> Just g+>     where match name1 (G name2 _ _) =+>                       not (null name1) &&+>                       isPrefixOf (reverse name1) (reverse name2)++> type Fetch a = a -> String+> type Update a = String -> a -> a++> gadgetEditor :: Gadget a -> (Fetch a, Update a)+> gadgetEditor (G _ _ (Editor get set)) = (get, set)+> gadgetEditor (G _ _ (Chooser get set _ )) = (maybe "" id . get, set)+> gadgetEditor g = error $ "Can't connect an editor to gadget '" +++>                          gadgetName g ++ "'"++> gadgetChooser :: Gadget a -> (a -> [String], Fetch a)+> gadgetChooser (G _ _ (Chooser get _ elems)) = (elems, maybe "" id . get)+> gadgetChooser g = error $ "Can't connect a chooser to gadget '" +++>                          gadgetName g ++ "'"++> gadgetDisplay :: Gadget a -> Fetch a+> gadgetDisplay (G _ _ (Display get)) = get+> gadgetDisplay (G _ _ (Editor get _)) = get+> gadgetDisplay (G _ _ (Chooser get _ _)) = (maybe "" id . get)+> gadgetDisplay g = error $ "Can't connect a display to gadget '" +++>                          gadgetName g ++ "'\n" ++ show (abstract g)++> gadgetCommand :: Gadget a -> (a -> a)+> gadgetCommand (G _ _ (Command update)) = update+> gadgetCommand g = error $ "Can't connect a command to gadget '" +++>                          gadgetName g ++ "'"++> gadgetInner :: Gadget a -> Gadget a+> gadgetInner (G _ _ (Inner g)) = g+> gadgetInner g = error $ "Can't connect a inner to gadget '" +++>                            gadgetName g ++ "'\n" ++ show (abstract g)+++> connectEditorGadget :: (IO () -> IO ())  -- ^ connection creator+>                     -> IO a              -- ^ gui state retriever+>                     -> IO String         -- ^ gadget value retriever+>                     -> Maybe (Gadget a)  -- ^ optional gadget+>                     -> (a -> IO ())      -- ^ state change applier+>                     -> IO ()++> connectEditorGadget onAction getState gadgetValue gadget apply = do+>    let connectEditor get set = onAction (do st   <- getState+>                                             curr <- gadgetValue+>                                             when (get st /= curr) $ do+>                                               apply $ set curr st)+>    case liftM gadgetEditor gadget of+>       Nothing        -> return ()+>       Just (get,set) -> connectEditor get set+++> connectChooserDisplay :: ([String] -> IO ())+>                       -> (Int -> IO ())+>                       -> Maybe (Gadget a)+>                       -> a -> IO ()+> connectChooserDisplay setChoices setValue gadget = do+>    let update getChoices get st = (do+>               let choices = getChoices st+>                   value   = get st+>               setChoices choices+>               case elemIndex value choices of+>                  Nothing -> setValue (-1)+>                  Just index -> setValue index)+>    case liftM gadgetChooser gadget of+>      Nothing                -> \ _ -> return ()+>      Just (getChoices, get) -> update getChoices get++> connectDisplayGadget :: (String -> IO ())   --  GUI element updater+>                      -> Maybe (Gadget a)+>                      -> a -> IO ()++> connectDisplayGadget update gadget = do+>    let connectDisplay get =  update . get+>    case liftM gadgetDisplay gadget of+>       Nothing   -> \ _ -> return ()+>       Just get  -> connectDisplay get++> connectCommandGadget :: (IO () -> IO ())  --  connection creator+>                      -> IO a              --  state retriever+>                      -> Maybe (Gadget a)+>                      -> (a -> IO ())      --  state updater+>                      -> IO ()+> connectCommandGadget onCommand getState gadget setState = do+>    let connectCommand update = onCommand (do st   <- getState+>                                              setState (update st))+>    case liftM gadgetCommand gadget of+>       Nothing     -> return ()+>       Just update -> connectCommand update++> connectInnerGadget :: (IO () -> IO ())         --  launch connector+>                       -> (Gadget a -> a -> IO a)  --  inner+>                       -> IO a                     --  state retriever+>                       -> Maybe (Gadget a)+>                       -> (a -> IO ())             --  state updater+>                       -> IO ()+> connectInnerGadget onLaunch inner getState gadget setState = do+>    let connectInner g =+>            onLaunch (do st <- getState+>                         traceMessage $ "connecting: " +++>                                        gadgetName g+>                         st' <- inner g st+>                         traceMessage $ "finished: " ++ gadgetName g+>                         setState st')+>    case liftM gadgetInner gadget of+>       Nothing -> return ()+>       Just g  -> connectInner g++> walk :: [String] -> ([String] -> Gadget a -> [b]) -> Gadget a -> [b]+> walk prefix f gadget@(G nm _ e) =+>     case e of+>       (Local ws) -> f (prefix ++ nm) gadget +++>                       concatMap (walk (prefix ++ nm) f) ws+>       (Inner w)  -> f (prefix ++ nm) gadget ++ walk (prefix ++ nm) f w+>       _          -> f (prefix ++ nm) gadget+++> abstract :: Gadget a -> [AbstractGadget]+> abstract = walk [] abstractElem+>     where abstractElem name e = case gElement e of+>                                   Display _     -> [alabel name]+>                                   Editor _ _    -> [atext name]+>                                   Command _     -> [acommand name]+>                                   Chooser _ _ _ -> [achoice name]+>                                   Inner _       -> [ainner name]+>                                   Local _       -> [alocal name]++> gadgets :: Gadget a -> Behaviour a+> gadgets = B . walk [] getGadget+>     where getGadget name (G _ cfg elmt) = [G name cfg elmt]+
+ src/Barrie/Render.lhs view
@@ -0,0 +1,86 @@+> module Barrie.Render where++> import Data.List+> import Data.Maybe++> import Barrie.Gadgets+> import Barrie.Style+> import Barrie.Trace+> import Barrie.Widgets++        RenderF is the type of rendering functions.  A rendering+        function should be implmeneted for each backend.  Currently,+        we have Gtk and IO.++> type RenderF a b =  String            --  name of the gui element type+>                  -> [RunnableGUI a b] --  children of this gui element+>                  -> Style+>                  -> Maybe (Gadget b)  --  corresponding implementation+>                  -> Maybe Widget      --  possible popup+>                  -> IO (RunnableGUI a b)++        RunnableGUI is a type representing a rendered set of gadgets,+        widgets, and styles.++        A rendering function retuns a single RunnableGUI, which+        represents the top level gui element.  Each of the inner+        elements is also a RunnableGUI, and they are rendered in the+        same way.  Anything that can be rendered can be used as a top+        level element, either in the main application, or in a+        pop-up.  Of course, this isn't enforced by this module, but+        the RenderF functions should make sure it's true, because we+        rely on it.++        A RunnableGUI contains three fields.  First is the GUI, which+        is of a type chosen by the renderer (e.g. Gtk uses+        Gtk.Widget).  Second is an update from state function.  When+        the state changes, this is called for each widget, causing it+        to display according to the latest state.  Finally comes a+        function which, give a function to extract state from IO+        should call when the state is updated, which allows everything+        else to be kept up to date.  The final field is a function+        which, given a way of extracting the current state from IO,+        and a way of putting it back, can update it via its gadget+        functionality.++        One will rightly point out that this is all very ugly and+        procedural, but luckily, anybody using Barrie doesn't have to+        worry about it.  It's the sewer of side-effects beneath the+        cathedral of functional gui-ness.++> type RunnableGUI gui state =+>     (gui,                                    --  the GUI+>      state -> IO (),                         --  update from state+>      IO state -> (state -> IO ()) -> IO ())  --  state update function+++    The updates function extracts all the update functions from a+    runnable gui.  This is convenient for the implementation of+    renderers.++> updates :: [RunnableGUI gui state] -> [state -> IO ()]+> updates = map (\ (_, update, _) -> update)++    A behaviour is just a flat list of gadgets.  Gadgets are defined+    in a hierarchical way, but are flattened for rendering.++    Note that the gadget hierarchy is only tangentially related to the+    widget layout.  The hierarchy is intended to be a functional+    grouping, although in practice it will often look similar to the+    widget layout.++> renderWidget :: Behaviour w -> Widget -> RenderF r w+>              -> IO (RunnableGUI r w)+> renderWidget behaviour widget render = go widget+>     where --  go :: StyleSheet -> Layout -> RunnableGUI r w+>           go w = do let elmt = widgetElementName w+>                         style = widgetStyle w+>                         gadget = findGadget (uiElementName w) behaviour+>                     traceMessage ("rendering element: " ++ elmt);+>                     traceMessage ("ui name = " +++>                                   intercalate "." (uiElementName w))+>                     traceMessage ("gadget = " +++>                                   maybe "Nothing" (gadgetName) gadget)+>                     ws <- mapM go $ widgetChildren w+>                     render elmt ws style gadget (widgetPopupChild w)+
+ src/Barrie/Render/Gtk.lhs view
@@ -0,0 +1,412 @@+This is Barrie's Gtk2hs rendering engine++    See module Barrie.Render for a discussion of the RunnableGUI type,+    which renderers return.++> module Barrie.Render.Gtk (gtkMain, initGtk, renderGtk, runGtk) where++> import qualified Graphics.UI.Gtk as Gtk+> import System.Glib.Attributes++> import Control.Monad++       IORefs are Barrie's dirty little secret.  There are three: one+       is for saving a global state that the GUI works with, the other+       two save the contents of lists and choosers, so that we don't+       update them more than necessary.++> import Data.IORef+++       We import approximately everything++> import Barrie.Config+> import Barrie.Render+> import Barrie.Style+> import Barrie.Gadgets+> --  import Barrie.GadgetValue+> --  import Barrie.GadgetValueType+> import Barrie.Trace+> import Barrie.Widgets++ +       The rendering model is defined by the RenderF type in the+       Barrie.Render module.  Implementations of the renderer provide+       a type which describes the GUI.  In this case, it's just a+       Gtk.Widget.++> type GtkGUI = Gtk.Widget++       All rendering functions in this module use the following type+       GtkRenderFn.+ +       It is a function from:+           -  a list of child guis (i.e. widgets inside the one being rendered)+           -  a style+           -  an optional gadget, which will be connected to the+              rendered widget if present.+       It returns a runnable GUI.++> type GtkRenderFn a = [RunnableGUI GtkGUI a]+>                    -> Style+>                    -> Maybe (Gadget a)+>                    -> IO (RunnableGUI GtkGUI a)+++ gtkMain is a convenience function for launching a gadget/widget pair,+ with a given state.  It should only be called once, at the top level,+ since it initialises Gtk (although I think multiple calls are+ harmless).++> gtkMain :: Gadget a -> Widget -> a -> IO a+> gtkMain gadget widget state = do+>   initGtk+>   gui <- renderWidget (gadgets gadget) widget renderGtk+>   runGtk gui state False+++> initGtk :: IO ()+> initGtk = do Gtk.initGUI+>              return ()++> renderGtk :: RenderF GtkGUI a+> renderGtk nm gs style gadget popupChild = do+>   let rendererList = case popupChild of+>                         Nothing -> renderers+>                         Just w  -> map (\ (x,y) -> (x, y w)) popupRenderers+>   case lookup nm rendererList of+>     Nothing -> error $ "rendering element '" ++ nm ++ "' not found"+>     Just r  -> do traceMessage ("rendering: " ++ nm)+>                   r gs style gadget++> runGtk :: RunnableGUI GtkGUI a -> a -> Bool -> IO a+> runGtk (top, start, connect) state modal = do+>   stateref <- newIORef state+>   let update st = do writeIORef stateref st+>                      start st+>       getState = readIORef stateref+>   connect getState update+>   startGtk top start state modal+>   getState++> startGtk ::  Gtk.Widget -> (a -> IO ()) -> a -> Bool -> IO ()+> startGtk top start state modal = do+>   Gtk.initGUI+>   window <- Gtk.windowNew+>   Gtk.windowSetModal window modal+>   Gtk.onDestroy window Gtk.mainQuit+>   set window [ Gtk.containerChild := top ]+>   Gtk.widgetShowAll window+>   start state+>   Gtk.mainGUI++ -----------------------------+ Renderers and popup renderers+ -----------------------------++ Two kinds of renderers are used.  The normal one puts widgets inside+ other widgets in the normal way.  The popup renderer instead puts+ widgets into a modal popup.  The choice of which to used is made+ based on the popupChild argument to renderGtk, which is taken from+ the widget corresponding to the gadget.++ I find this a bit dodgy, since one could come up with all sorts of+ information that might be useful for a widget to pass to a gadget,+ but we certainly don't want to add an argument for each.  If I come+ up with a bunch, I'll change the type from Maybe Widget to a record+ of properties.++> renderers :: [(String, GtkRenderFn a)]+> renderers = [("button", renderButton),+>              ("label", renderLabel),+>              ("textbox", renderTextBox),+>              ("droplist", renderChooser),+>              ("list", renderSingleColumnList),+>              ("vbox", renderBox Gtk.vBoxNew),+>              ("hbox", renderBox Gtk.hBoxNew)]++    Currently, we only do popup buttons, but it should be easily+    generalisable.++> popupRenderers :: [(String, Widget -> GtkRenderFn a)]+> popupRenderers = [("button", renderPopupButton)]++    Tables will come back when I work out a nice way to make them+    dynamic.  Yes, boxes should be dynamic too, but there's something+    about tables which just seems to demand it.++    Barrie, of course, is not terribly at ease with dynamic gadgets+    and widgets.++> {-+> renderTable :: GtkRenderFn a+> renderTable ss children widgets = do+>   case tableShape children of+>     (1, 1) -> head children+>     (1, _) -> renderBox Gtk.hBoxNew ss (head children) widgets+>     (_, 1) -> renderBox Gtk.vBoxNew ss (map head children) widgets+>     (n, m) -> do table <- Gtk.tableNew n m False+>                  return $ (table,+>                            startTable table n m ss children widgets,+>                            updateContainer (Gtk.castToWidget table)+>                                             ss (concat children) widgets)+> -}++> -- |The renderBox function renders horizontal and vertical layout boxes.++> -- |Note the return type: it's a RunnableGUI from module Barrie.Render.++> renderBox :: (Gtk.BoxClass b) =>+>              (Bool -> Int -> IO b)+>           -> GtkRenderFn a+> renderBox new gs style gadget = do+>   box <- new (getHomogenous style) 1+>   startBox box gs gadget+>   let result = Gtk.castToWidget box+>   let connectBox getS update =+>           mapM_ (\ (_, _, connect) -> connect getS update) gs+>   return $ (result,+>             configureWidget box style gadget $ onUpdate result (updates gs),+>             connectBox)++> startBox :: (Gtk.BoxClass b) =>+>             b+>          -> [RunnableGUI GtkGUI a]+>          -> Maybe (Gadget a)+>          -> IO ()+> startBox box gs _ = do+>   mapM_ (\ (w, _, _) -> Gtk.boxPackStartDefaults box w) gs++> onUpdate :: Gtk.Widget -> [a -> IO ()] -> a -> IO ()+> onUpdate _ childUpdates state =+>     mapM_ ($ state) childUpdates++> applyStyle :: (a -> IO ()) -> Maybe a -> IO ()+> applyStyle _ Nothing = return ()+> applyStyle applier (Just style) = applier style++> {-+> tableShape :: [[a]] -> (Int, Int)+> tableShape cells = (length cells, length (head cells))++> startTable :: Gtk.Table+>            -> StyleSheet -> [RunnableGUI GtkGUI a] -> [TreeWidget a]+>            -> a -> IO ()+> startTable table ss children widgets state = do+>   let attachCell row col widget =+>           Gtk.tableAttachDefaults table widget+>                                   col (col + 1)+>                                   row (row + 1)+>       attachRow row cells = mapM_ attach (zip [0 ..] cells)+>           where attach (col, (w, _, _)) = attachCell row col w+>       attachRows = mapM_ attach (zip [0 ..] children)+>           where attach (row, ws) = attachRow row (map (\ (w,_,_) -> w) ws)+>   attachRows+> -}++> renderButton :: GtkRenderFn a+> renderButton _ style gadget = do+>   btn <- Gtk.buttonNew+>   applyStyle (Gtk.buttonSetLabel btn) (getCaption style)+>   let onClicked = \ handler -> Gtk.onClicked btn handler >> return ()+>       clickUpdate = \ gets -> connectCommandGadget onClicked gets gadget+>   return (Gtk.castToWidget btn,+>           configureButton btn style gadget (const (return ())),+>           clickUpdate)++> renderPopupButton :: Widget -> GtkRenderFn a+> renderPopupButton popup _ style gadget = do+>   btn <- Gtk.buttonNew+>   applyStyle (Gtk.buttonSetLabel btn) (getCaption style)+>   let onClicked = \ handler -> Gtk.onClicked btn handler >> return ()+>       inner = \ g st -> do traceMessage ("popup: gadget = " +++>                                          gadgetName g)+>                            gui <- renderWidget (gadgets g) popup renderGtk+>                            runGtk gui st True+>       clickUpdate = \ gets -> connectInnerGadget onClicked+>                                           inner gets gadget+>   return (Gtk.castToWidget btn,+>           configureButton btn style gadget (const (return ())),+>           clickUpdate)++> configureButton :: Gtk.Button -> Style -> Maybe (Gadget a)+>                 -> (a -> IO ()) -> a -> IO ()+> configureButton btn style (Just gadget) update state = do+>   when (gadgetConfig gadget configHasLabel) $ do+>     Gtk.buttonSetLabel btn (gadgetConfig gadget configLabel state)+>   configureWidget btn style (Just gadget) update state++> configureButton _ _ _ update state = update state++> configureWidget :: (Gtk.WidgetClass w) =>+>                    w+>                 -> Style+>                 -> Maybe (Gadget a)+>                 -> (a -> IO ())+>                 -> a -> IO ()+> configureWidget widget style (Just gadget) update state = do+>    let enable = case (gadgetEnabled gadget state, getHideDisabled style) of+>                   (True, True)     -> Gtk.widgetShow+>                   (False, True)    -> Gtk.widgetHide+>                   (isEnbld, False) -> flip Gtk.widgetSetSensitivity isEnbld+>    enable widget+>    update state++> configureWidget _ _ _ update state = update state++> renderTextBox :: GtkRenderFn a+> renderTextBox _ style gadget = do+>   tb <- Gtk.entryNew+>   let onChanged = \ handler -> (Gtk.onEntryActivate tb handler >>+>                                 Gtk.onFocusOut tb (\ _ -> (handler >> return False)) >>+>                                 return ())+>       changeUpdate = \ getState ->+>                      connectEditorGadget onChanged getState+>                                   (Gtk.entryGetText tb)+>                                   gadget+>   return (Gtk.castToWidget tb,+>           configureWidget tb style gadget $+>                     connectDisplayGadget (Gtk.entrySetText tb) gadget,+>           changeUpdate)++> traceGadget :: Maybe (Gadget a) -> String -> IO ()+> traceGadget Nothing msg = traceMessage $ "<no gadget>: " ++ msg+> traceGadget (Just g) msg = traceMessage $ (gadgetName g) ++ msg++> -- |ModelRender: a record for rendering models.++> data ModelRender = MR { mrSetChoices   :: [String] -> IO (),+>                         mrSetSelection :: Int -> IO (),+>                         mrGetValue     :: IO String+>                       }++> -- |The function renderModel uses the Gtk combo box/list/tree+> -- |abstraction to do some abstracting of its own.++> -- |Currently, we only render single-column lists. This makes the+> -- |implementation almost trivial.  Yay!++> renderSingleColumnModel :: IO (Gtk.ListStore String)   -- ^ get model from widget+>                         -> (IO () -> IO ())        -- ^ selection change handler+>                         -> IO Int        -- ^ current selection from widget+>                         -> (Int -> IO ()) -- ^ set selection+>                         -> IO ModelRender+> renderSingleColumnModel getModel onChanged getCursor setCursor = do+>   elemsRef <- newIORef []+>   let setChoices xs = do+>           current <- readIORef elemsRef+>           when (current /= xs) $ do+>             model <- getModel+>             Gtk.listStoreClear model+>             mapM_ (Gtk.listStoreAppend model) xs+>             writeIORef elemsRef xs+>   let getValue = do cursor <- getCursor+>                     model  <- getModel+>                     if cursor < 0+>                          then return ""+>                          else Gtk.listStoreGetValue model cursor+>   let setValue n | n < 0     = setCursor n+>                  | otherwise = setCursor n+>   return MR { mrSetChoices = setChoices,+>               mrSetSelection = setValue,+>               mrGetValue = getValue+>             }++> renderChooser :: GtkRenderFn a+> renderChooser _ style gadget = do+>   store <- Gtk.listStoreNew []+>   chooser <- Gtk.comboBoxNewWithModel store+>   r <- Gtk.cellRendererTextNew+>   Gtk.cellLayoutPackStart chooser r True+>   Gtk.cellLayoutSetAttributes chooser r store $+>                          \ row -> [ Gtk.cellText := row ]+>   let getModel = return store+>       onChanged = \ handler -> Gtk.on chooser Gtk.changed handler >> return ()+>       getSel = Gtk.comboBoxGetActive chooser+>       setSel = Gtk.comboBoxSetActive chooser+>   mr <- renderSingleColumnModel getModel onChanged getSel setSel+>   let connect = connectChooserDisplay (mrSetChoices mr) (mrSetSelection mr)+>                                       gadget+>       update = \getState -> connectEditorGadget onChanged getState+>                                                     (mrGetValue mr) gadget+>   return (Gtk.castToWidget chooser,+>           configureWidget chooser style gadget connect,+>           update)++> renderLabel :: GtkRenderFn a+> renderLabel _ style gadget = do+>   label <- Gtk.labelNew Nothing+>   applyStyle (Gtk.labelSetText label) (getCaption style)+>   return (Gtk.castToWidget label,+>           connectDisplayGadget (Gtk.labelSetText label) gadget,+>           \ _ _ -> return ())++> renderSingleColumnList :: GtkRenderFn a+> renderSingleColumnList children style gadget = do+>   store <- Gtk.listStoreNew []+>   list <- Gtk.treeViewNewWithModel store+>   col <- Gtk.treeViewColumnNew+>   r <- Gtk.cellRendererTextNew+>   Gtk.cellLayoutPackStart col r True+>   Gtk.cellLayoutSetAttributes col r store $ \ row -> [ Gtk.cellText := row ]+>   Gtk.treeViewAppendColumn list col+>   let getModel = return store+>       onChanged = \ handler -> Gtk.onCursorChanged list handler >>+>                                                return ()+>       getSel = do (path, _) <- Gtk.treeViewGetCursor list+>                   case path of+>                     []  -> return (-1)+>                     [x] -> return x+>                     _   -> error $ "can't render tree view "+>       setSel n | n < 0 = Gtk.treeViewSetCursor list [] Nothing+>                | otherwise = Gtk.treeViewSetCursor list [n] Nothing+>   mr <- renderSingleColumnModel getModel onChanged getSel setSel+>   let connect = connectChooserDisplay (mrSetChoices mr) (mrSetSelection mr)+>                                       gadget+>       update = \getState -> connectEditorGadget onChanged getState+>                                                     (mrGetValue mr) gadget+>   return (Gtk.castToWidget list,+>           configureWidget list style gadget connect,+>           update)+++>   {- list <- Gtk.treeViewNew+>   col <- Gtk.treeViewColumnNew+>   Gtk.treeViewAppendColumn list col+>   tr <- Gtk.cellRendererTextNew+>   Gtk.treeViewColumnPackStart col tr True+>   Gtk.treeViewColumnAddAttribute col tr "text" 0+>   let onChanged = \ handler -> Gtk.onCursorChanged list handler >>+>                                return ()+>   let getValue rd = do Just store <- Gtk.treeViewGetModel list+>                        (path, col) <- Gtk.treeViewGetCursor list+>                        miter <- Gtk.treeModelGetIter store path+>                        case miter of+>                           Nothing   -> return gvNoValue+>                           (Just iter) -> do+>                              (Gtk.GVstring (Just s)) <-+>                                       Gtk.treeModelGetValue store iter 0+>                              return (rd s)+>   return (Gtk.castToWidget list,+>           setListChanger (\ m -> Gtk.treeViewSetModel list m) gadget,+>           \ getState -> connectTextEditorGadget onChanged getState+>                                                 getValue gadget)+> -}++> {- setListChanger :: (Gtk.ListStore -> IO ())+>                -> Maybe (Gadget a)+>                -> a -> IO ()+> setListChanger update gadget st = connectDisplayGadget update' gadget st+>     where update' gv = toListStore gv >>= update+>           toListStore gv = case gvType gv of+>                              (GVList t) ->+>                                  toSingleColumnList t (gvListValues gv)+>                              _ -> error ("can't display value in a list: " +++>                                          toString gv)+>           toSingleColumnList t list = do+>             store <- Gtk.listStoreNew [toGtkType t]+>             mapM_ (listModelAddRow store) (map (toGtkValue t) list)+>             return store+>   -}++
+ src/Barrie/Style.lhs view
@@ -0,0 +1,66 @@+> {-# LANGUAGE GeneralizedNewtypeDeriving #-}++> module Barrie.Style (Style, Styled(..), addStyle, emptyStyle,+>                      caption, getCaption,+>                      hideDisabled, getHideDisabled,+>                      homogenous, getHomogenous,+>                      textValue, textItems) where++> import Data.Monoid++> newtype Style = Style [(String, StyleValue)]+>            deriving (Read, Show, Monoid)++> type StyleValue = String++> mkStyle :: String -> StyleValue -> Style+> mkStyle name value = Style [(name, value)]++> class Styled a where+>    setStyle :: Style -> a -> a+>    getStyle :: a -> Style++> instance Styled Style where+>    setStyle = const+>    getStyle = id++> addStyle :: (Styled a) => Style -> a -> a+> addStyle style item = setStyle (style `mappend` getStyle item) item++> emptyStyle :: Style+> emptyStyle = Style []++> styleValue :: (Styled a) => String -> a -> Maybe StyleValue+> styleValue name ss = lookup name styleList+>    where (Style styleList) = getStyle ss++> caption :: (Styled a) => String -> a -> a+> caption text = addStyle $ mkStyle "caption" text++> getCaption :: (Styled a) => a -> Maybe StyleValue+> getCaption = styleValue "caption"++> textValue :: (Styled a) => String -> a -> a+> textValue text = addStyle $ mkStyle "textValue" text++> textItems :: (Styled a) => [String] -> a -> a+> textItems items = addStyle $ mkStyle "textItems" (unlines items)++> hideDisabled :: (Styled a) => Bool -> a -> a+> hideDisabled hide = addStyle $ mkStyle "hideDisabled" (show hide)++> getHideDisabled :: (Styled a) => a -> Bool+> getHideDisabled style = case styleValue "hideDisabled" style of+>                           Nothing -> False+>                           Just text -> read text+++> homogenous :: (Styled a) => Bool -> a -> a+> homogenous set = addStyle $ mkStyle "homogenous" (show set)++> getHomogenous :: (Styled a) => a -> Bool+> getHomogenous style = case styleValue "homogenous" style of+>                           Nothing -> False+>                           Just text -> read text++
+ src/Barrie/Trace.lhs view
@@ -0,0 +1,21 @@+Module for enabling trace++> module Barrie.Trace (enableTrace, traceMessage) where++> import Data.IORef+> import System.IO.Unsafe++> traceFile :: IORef (Maybe String)+> traceFile = unsafePerformIO $ newIORef Nothing++> enableTrace :: String -> IO ()+> enableTrace fileName = do+>   writeIORef traceFile (Just fileName)++> traceMessage :: String -> IO ()+> traceMessage msg = do+>   fileName <- readIORef traceFile+>   case fileName of+>      Nothing -> return ()+>      Just name -> appendFile name (msg ++ "\n")+
+ src/Barrie/Widgets.lhs view
@@ -0,0 +1,102 @@+> module Barrie.Widgets+>     (Widget, widgetElementName, widgetToLines, widgetChildren, widgetStyle,+>      widgetPopupChild,+>      mkWidget, mkPopup,+>      ui, ui', uiElementName,+>      vbox, hbox, menu, menuItem, button, labelButton, textLabel,+>      staticDropList, dropList, list, textBox, textBoxWithValue)+>     where++> import Data.List++> import Barrie.Style++> data Widget = Widget { elementName  :: String,+>                        styles       :: Style,+>                        uiName       :: [String],+>                        wpopup       :: Maybe Widget,+>                        children     :: [Widget]+>                      }+>               deriving (Read, Show)++> instance Styled Widget where+>    getStyle = styles+>    setStyle style w = w { styles = style }++> widgetElementName :: Widget -> String+> widgetElementName = elementName++> widgetToLines :: Widget -> [String]+> widgetToLines w = widgetLine : concatMap widgetToLines (children w)+>     where widgetLine = elementName w ++ uiLine+>           uiLine = case uiName w of+>                      []  -> ""+>                      nms -> " (" ++ intercalate "." nms ++ ")"++> widgetChildren :: Widget -> [Widget]+> widgetChildren = children++> widgetStyle :: Widget -> Style+> widgetStyle = styles++> widgetPopupChild :: Widget -> Maybe Widget+> widgetPopupChild = wpopup++> mkWidget :: String -> [Widget] -> Widget+> mkWidget elmtName ws = Widget elmtName emptyStyle [] Nothing ws++> mkPopup :: String -> Widget -> Widget -> Widget+> mkPopup uiname popup w = ui uiname w { wpopup = Just popup }++> ui :: String -> Widget -> Widget+> ui name = ui' [name]++> ui' :: [String] -> Widget -> Widget+> ui' name widget = widget { uiName = name }++> uiElementName :: Widget -> [String]+> uiElementName = uiName++> vbox, hbox :: [Widget] -> Widget+> vbox = mkWidget "vbox"+> hbox = mkWidget "hbox"++> table :: [[Widget]] -> Widget+> table = mkWidget "table" . map tableRow++> tableRow :: [Widget] -> Widget+> tableRow = mkWidget "tr" . map tableCell++> tableCell :: Widget -> Widget+> tableCell = mkWidget "td" . (:[])++> menu :: [Widget] -> Widget+> menu = mkWidget "menu"++> menuItem :: [Widget] -> Widget+> menuItem = mkWidget "menuitem"++> button :: [Widget] -> Widget+> button = mkWidget "button"++> labelButton :: String -> Widget+> labelButton text = caption text (button [])++> textLabel :: String -> Widget+> textLabel text = caption text (mkWidget "label" [])++> staticDropList :: String -> [String] -> Widget+> staticDropList val vals = textValue val $ textItems vals $+>                                 mkWidget "droplist" []++> dropList :: Widget+> dropList = mkWidget "droplist" []++> list :: Widget+> list = mkWidget "list" []++> textBox :: Widget+> textBox  = mkWidget "textbox" []++> textBoxWithValue :: String -> Widget+> textBoxWithValue text  = textValue text textBox