babylon 0.2 → 0.3
raw patch · 4 files changed
+14/−13 lines, 4 filesdep +randomdep −haskell98dep ~base
Dependencies added: random
Dependencies removed: haskell98
Dependency ranges changed: base
Files
- Babylon.hs +2/−2
- GUI.hs +2/−2
- Utils.hs +1/−1
- babylon.cabal +9/−8
Babylon.hs view
@@ -4,8 +4,8 @@ -} module Babylon where -import List-import Maybe+import Data.List+import Data.Maybe import Data.Tree import Control.Monad import Minimax
GUI.hs view
@@ -6,8 +6,8 @@ module GUI where import Graphics.UI.WX hiding (play) import Graphics.UI.WXCore-import Maybe-import Random+import Data.Maybe+import System.Random import Utils (shuffleIO) import Babylon
Utils.hs view
@@ -4,7 +4,7 @@ -} module Utils where-import Random+import System.Random import Data.Array.MArray import Data.Array.IO
babylon.cabal view
@@ -1,20 +1,21 @@ Name: babylon-Version: 0.2+Version: 0.3 Cabal-Version: >= 1.2 License: GPL-License-file: LICENSE+License-file: LICENSE Author: Pedro Vasconcelos <pbv@dcc.fc.up.pt>-Maintainer: Pedro Vasconcelos <pbv@dcc.fc.up.pt>-Copyright: (c) 2009 Pedro Vasconcelos+Maintainer: Pedro Vasconcelos <pbv@dcc.fc.up.pt>+Copyright: (c) 2009 Pedro Vasconcelos Synopsis: An implementation of a simple 2-player board game Description: The board game was originally designed by Bruno Faidutti (www.faidutti.com).- In this implementation you play against the computer. + In this implementation you play against the computer. Build-Type: Simple-Data-files: images/White.png images/Black.png images/Brown.png images/Green.png README-Category: Game+Data-files: images/White.png images/Black.png images/Brown.png images/Green.png README+Category: Game Executable babylon- Build-Depends: base>= 3 && < 4, haskell98, containers, wx >= 0.11, wxcore >= 0.11, array+-- Build-Depends: base>= 3 && < 4, haskell98, containers, wx >= 0.11, wxcore >= 0.11, array+ Build-Depends: base>= 3 && < 5, containers, random, wx >= 0.11, wxcore >= 0.11, array Main-Is: Main.hs Other-modules: Babylon Minimax GUI Utils