ansi-terminal-game 0.1.0.0 → 0.2.0.0
raw patch · 3 files changed
+22/−27 lines, 3 filesdep ~ansi-terminaldep ~arraydep ~bytestringPVP ok
version bump matches the API change (PVP)
Dependency ranges changed: ansi-terminal, array, bytestring, cereal, clock, linebreak, split, terminal-size, timers-tick
API changes (from Hackage documentation)
Files
- ansi-terminal-game.cabal +11/−13
- changes.txt +11/−3
- src/Terminal/Game/Internal.hs +0/−11
ansi-terminal-game.cabal view
@@ -1,5 +1,5 @@ name: ansi-terminal-game-version: 0.1.0.0+version: 0.2.0.0 synopsis: sdl-like functions for terminal applications, based on ansi-terminal description: Library which aims to replicate standard 2d game@@ -26,8 +26,7 @@ default: False library- exposed-modules: Terminal.Game,- Terminal.Game.Internal+ exposed-modules: Terminal.Game other-modules: Terminal.Game.ANSI, Terminal.Game.Plane, Terminal.Game.Draw,@@ -37,16 +36,15 @@ Terminal.Game.GameLoop Terminal.Game.Utils build-depends: base == 4.*,- array,- timers-tick,- split,- ansi-terminal,- terminal-size,- cereal,- bytestring,- clock,- linebreak,- split+ ansi-terminal == 0.8.*,+ array == 0.5.*,+ bytestring == 0.10.*,+ cereal == 0.5.*,+ clock == 0.7.*,+ linebreak == 1.0.*,+ split == 0.2.*,+ terminal-size == 0.3.*,+ timers-tick == 0.4.* hs-source-dirs: src default-language: Haskell2010
changes.txt view
@@ -1,5 +1,13 @@-# Revision history for ansi-terminal-game+0.2.0.0+------- -## 0.1.0.0 -- YYYY-mm-dd+- Added dependencies constraints.+- Removed internal module.+- Fixed changelog.+- Released on Fri 16 Mar 2018 00:42:41 CET. -* First version. Released on an unsuspecting world.+0.1.0.0+-------++- Initial release.+- Released on Fri 16 Mar 2018 00:33:18 CET.
− src/Terminal/Game/Internal.hs
@@ -1,11 +0,0 @@----------------------------------------------------------------------------------- Screen datatypes and functions--- 2017 Francesco Ariis GPLv3----------------------------------------------------------------------------------module Terminal.Game.Internal (module All) where---- You should not need this module (as now, only useful for--- serializing instances).--import Terminal.Game.Plane as All ( Cell )