al 0.1.1.1 → 0.1.1.2
raw patch · 3 files changed
+12/−7 lines, 3 files
Files
- CHANGELOG.md +5/−0
- al.cabal +6/−6
- src/Sound/ALC/Extensions.chs +1/−1
CHANGELOG.md view
@@ -1,3 +1,8 @@+## 0.1.1.2++- alcIsExtensionSupported doesn’t exist; it’s a typo. Renamed+ alcIsExtensionPresent.+ ## 0.1.1.1 - Fixed a few bugs about architecture compilation.
al.cabal view
@@ -1,23 +1,23 @@ name: al -version: 0.1.1.1 +version: 0.1.1.2 synopsis: OpenAL 1.1 raw API. -description: __OpenAL__ is a minimalistic sound API that aims to provide +description: OpenAL is a minimalistic sound API that aims to provide bare features for /spacialized audio/. The API looks like - the *OpenGL* one, thus the libs are pretty great together. + the OpenGL one, thus the libs are pretty great together. Up to now, no OpenAL extension is supported. You're highly invited to contribute ;). - __EAX__ is not supported yet eiher. It'll be embedded in + EAX is not supported yet eiher. It'll be embedded in future releases, soon. - __IMPORTANT__: In order to build and install "al", you'll + IMPORTANT: In order to build and install "al", you'll need to pass the path of the /include/ and /libs/ directory of your OpenAL installation. Then use this to install: - @ cabal install --extra-include-dirs=path_to_include --extr-lib-dirs=path_to_libs @ + @ cabal install --extra-include-dirs=path_to_include --extra-lib-dirs=path_to_libs @ license: BSD3 license-file: LICENSE author: Dimitri Sabadie <dimitri.sabadie@gmail.com>
src/Sound/ALC/Extensions.chs view
@@ -15,6 +15,6 @@ import Sound.AL.Types import Sound.ALC.Types -foreign import CALLCV "alcIsExtensionSupported" alcIsExtensionSupported :: Ptr ALCdevice -> Ptr ALubyte -> IO ALboolean+foreign import CALLCV "alcIsExtensionPresent" alcIsExtensionPresent :: Ptr ALCdevice -> Ptr ALubyte -> IO ALboolean foreign import CALLCV "alcGetProcAddress" alcGetProcAddress :: Ptr ALCdevice -> Ptr ALubyte -> IO (Ptr ALvoid) foreign import CALLCV "alcGetEnumValue" alcGetEnumValue :: Ptr ALCdevice -> Ptr ALubyte -> IO ALenum