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Vec-OpenGLRaw (empty) → 0.2.0.0

raw patch · 4 files changed

+93/−0 lines, 4 filesdep +OpenGLRawdep +Vecdep +basesetup-changed

Dependencies added: OpenGLRaw, Vec, base

Files

+ Data/Vec/OpenGLRaw.hs view
@@ -0,0 +1,40 @@+{-# OPTIONS_GHC -fno-warn-orphans #-}++module Data.Vec.OpenGLRaw+    ()+    where++import Data.Vec.LinAlg (NearZero(..))+import qualified Graphics.Rendering.OpenGL.Raw.Core31 as GL++instance NearZero GL.GLbitfield+instance NearZero GL.GLboolean+instance NearZero GL.GLbyte+instance NearZero GL.GLchar+instance NearZero GL.GLenum+instance NearZero GL.GLhalf+instance NearZero GL.GLint+instance NearZero GL.GLintptr+instance NearZero GL.GLshort+instance NearZero GL.GLsizei+instance NearZero GL.GLsizeiptr+instance NearZero GL.GLubyte+instance NearZero GL.GLuint+instance NearZero GL.GLushort++instance NearZero GL.GLfloat where+  nearZero x = x < 1e-6+  {-# INLINE nearZero #-}++instance NearZero GL.GLdouble where+  nearZero x = x < 1e-14+  {-# INLINE nearZero #-}++instance NearZero GL.GLclampf where+  nearZero x = x < 1e-6+  {-# INLINE nearZero #-}++instance NearZero GL.GLclampd where+  nearZero x = x < 1e-14+  {-# INLINE nearZero #-}+
+ LICENSE view
@@ -0,0 +1,30 @@+Copyright (c)2010, Christopher Lane Hinson++All rights reserved.++Redistribution and use in source and binary forms, with or without+modification, are permitted provided that the following conditions are met:++    * Redistributions of source code must retain the above copyright+      notice, this list of conditions and the following disclaimer.++    * Redistributions in binary form must reproduce the above+      copyright notice, this list of conditions and the following+      disclaimer in the documentation and/or other materials provided+      with the distribution.++    * Neither the name of Christopher Lane Hinson nor the names of other+      contributors may be used to endorse or promote products derived+      from this software without specific prior written permission.++THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ Setup.hs view
@@ -0,0 +1,2 @@+import Distribution.Simple+main = defaultMain
+ Vec-OpenGLRaw.cabal view
@@ -0,0 +1,21 @@+Name:                Vec-OpenGLRaw+Version:             0.2.0.0+Synopsis:            Instances and functions to interoperate Vec and OpenGL.+Description:         Provides:+                     * NearZero instances for all OpenGL numeric types+Homepage:            http://www.downstairspeople.org/darcs/Vec-opengl+License:             BSD3+License-file:        LICENSE+Author:              Christopher Lane Hinson+Maintainer:          lane@downstairspeople.org+Category:            Graphics, Math+Build-type:          Simple++Cabal-version:       >=1.2++Library+  Exposed-modules:     Data.Vec.OpenGLRaw+  Build-depends:       base>=4&&<5,+                       Vec>=0.9.7,+                       OpenGLRaw+