Vec-OpenGLRaw 0.2.0.0 → 0.2.0.1
raw patch · 2 files changed
+5/−5 lines, 2 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- Data/Vec/OpenGLRaw.hs +4/−4
- Vec-OpenGLRaw.cabal +1/−1
Data/Vec/OpenGLRaw.hs view
@@ -23,18 +23,18 @@ instance NearZero GL.GLushort instance NearZero GL.GLfloat where- nearZero x = x < 1e-6+ nearZero x = abs x < 1e-6 {-# INLINE nearZero #-} instance NearZero GL.GLdouble where- nearZero x = x < 1e-14+ nearZero x = abs x < 1e-14 {-# INLINE nearZero #-} instance NearZero GL.GLclampf where- nearZero x = x < 1e-6+ nearZero x = abs x < 1e-6 {-# INLINE nearZero #-} instance NearZero GL.GLclampd where- nearZero x = x < 1e-14+ nearZero x = abs x < 1e-14 {-# INLINE nearZero #-}
Vec-OpenGLRaw.cabal view
@@ -1,5 +1,5 @@ Name: Vec-OpenGLRaw-Version: 0.2.0.0+Version: 0.2.0.1 Synopsis: Instances and functions to interoperate Vec and OpenGL. Description: Provides: * NearZero instances for all OpenGL numeric types