Tensor 1.0.0.0 → 1.0.0.1
raw patch · 1 files changed
+2/−2 lines, 1 filesPVP: major bump suggested
API removals or changes: PVP suggests a major version bump
API changes (from Hackage documentation)
- Data.Tensor: instance (Bounded a) => Bounded (Vector1 a)
- Data.Tensor: instance (Bounded a) => Bounded (Vector2 a)
- Data.Tensor: instance (Bounded a) => Bounded (Vector3 a)
- Data.Tensor: instance (Bounded a) => Bounded (Vector4 a)
- Data.Tensor: instance (Bounded a) => Bounded (Vertex1 a)
- Data.Tensor: instance (Bounded a) => Bounded (Vertex2 a)
- Data.Tensor: instance (Bounded a) => Bounded (Vertex3 a)
- Data.Tensor: instance (Bounded a) => Bounded (Vertex4 a)
- Data.Tensor: instance (Eq a) => Eq (Vector1 a)
- Data.Tensor: instance (Eq a) => Eq (Vector2 a)
- Data.Tensor: instance (Eq a) => Eq (Vector3 a)
- Data.Tensor: instance (Eq a) => Eq (Vector4 a)
- Data.Tensor: instance (Eq a) => Eq (Vertex1 a)
- Data.Tensor: instance (Eq a) => Eq (Vertex2 a)
- Data.Tensor: instance (Eq a) => Eq (Vertex3 a)
- Data.Tensor: instance (Eq a) => Eq (Vertex4 a)
- Data.Tensor: instance (Ix a) => Ix (Vector1 a)
- Data.Tensor: instance (Ix a) => Ix (Vector2 a)
- Data.Tensor: instance (Ix a) => Ix (Vector3 a)
- Data.Tensor: instance (Ix a) => Ix (Vector4 a)
- Data.Tensor: instance (Ix a) => Ix (Vertex1 a)
- Data.Tensor: instance (Ix a) => Ix (Vertex2 a)
- Data.Tensor: instance (Ix a) => Ix (Vertex3 a)
- Data.Tensor: instance (Ix a) => Ix (Vertex4 a)
- Data.Tensor: instance (Ord a) => Ord (Vector1 a)
- Data.Tensor: instance (Ord a) => Ord (Vector2 a)
- Data.Tensor: instance (Ord a) => Ord (Vector3 a)
- Data.Tensor: instance (Ord a) => Ord (Vector4 a)
- Data.Tensor: instance (Ord a) => Ord (Vertex1 a)
- Data.Tensor: instance (Ord a) => Ord (Vertex2 a)
- Data.Tensor: instance (Ord a) => Ord (Vertex3 a)
- Data.Tensor: instance (Ord a) => Ord (Vertex4 a)
- Data.Tensor: instance (Read a) => Read (Vector1 a)
- Data.Tensor: instance (Read a) => Read (Vector2 a)
- Data.Tensor: instance (Read a) => Read (Vector3 a)
- Data.Tensor: instance (Read a) => Read (Vector4 a)
- Data.Tensor: instance (Read a) => Read (Vertex1 a)
- Data.Tensor: instance (Read a) => Read (Vertex2 a)
- Data.Tensor: instance (Read a) => Read (Vertex3 a)
- Data.Tensor: instance (Read a) => Read (Vertex4 a)
- Data.Tensor: instance (Show a) => Show (Vector1 a)
- Data.Tensor: instance (Show a) => Show (Vector2 a)
- Data.Tensor: instance (Show a) => Show (Vector3 a)
- Data.Tensor: instance (Show a) => Show (Vector4 a)
- Data.Tensor: instance (Show a) => Show (Vertex1 a)
- Data.Tensor: instance (Show a) => Show (Vertex2 a)
- Data.Tensor: instance (Show a) => Show (Vertex3 a)
- Data.Tensor: instance (Show a) => Show (Vertex4 a)
- Data.Tensor: instance (Storable a) => Storable (Vector1 a)
- Data.Tensor: instance (Storable a) => Storable (Vector2 a)
- Data.Tensor: instance (Storable a) => Storable (Vector3 a)
- Data.Tensor: instance (Storable a) => Storable (Vector4 a)
- Data.Tensor: instance (Storable a) => Storable (Vertex1 a)
- Data.Tensor: instance (Storable a) => Storable (Vertex2 a)
- Data.Tensor: instance (Storable a) => Storable (Vertex3 a)
- Data.Tensor: instance (Storable a) => Storable (Vertex4 a)
- Data.Tensor: instance (Typeable a) => Typeable (Vector1 a)
- Data.Tensor: instance (Typeable a) => Typeable (Vector2 a)
- Data.Tensor: instance (Typeable a) => Typeable (Vector3 a)
- Data.Tensor: instance (Typeable a) => Typeable (Vector4 a)
- Data.Tensor: instance (Typeable a) => Typeable (Vertex1 a)
- Data.Tensor: instance (Typeable a) => Typeable (Vertex2 a)
- Data.Tensor: instance (Typeable a) => Typeable (Vertex3 a)
- Data.Tensor: instance (Typeable a) => Typeable (Vertex4 a)
+ Data.Tensor: instance Bounded a => Bounded (Vector1 a)
+ Data.Tensor: instance Bounded a => Bounded (Vector2 a)
+ Data.Tensor: instance Bounded a => Bounded (Vector3 a)
+ Data.Tensor: instance Bounded a => Bounded (Vector4 a)
+ Data.Tensor: instance Bounded a => Bounded (Vertex1 a)
+ Data.Tensor: instance Bounded a => Bounded (Vertex2 a)
+ Data.Tensor: instance Bounded a => Bounded (Vertex3 a)
+ Data.Tensor: instance Bounded a => Bounded (Vertex4 a)
+ Data.Tensor: instance Eq a => Eq (Vector1 a)
+ Data.Tensor: instance Eq a => Eq (Vector2 a)
+ Data.Tensor: instance Eq a => Eq (Vector3 a)
+ Data.Tensor: instance Eq a => Eq (Vector4 a)
+ Data.Tensor: instance Eq a => Eq (Vertex1 a)
+ Data.Tensor: instance Eq a => Eq (Vertex2 a)
+ Data.Tensor: instance Eq a => Eq (Vertex3 a)
+ Data.Tensor: instance Eq a => Eq (Vertex4 a)
+ Data.Tensor: instance Ix a => Ix (Vector1 a)
+ Data.Tensor: instance Ix a => Ix (Vector2 a)
+ Data.Tensor: instance Ix a => Ix (Vector3 a)
+ Data.Tensor: instance Ix a => Ix (Vector4 a)
+ Data.Tensor: instance Ix a => Ix (Vertex1 a)
+ Data.Tensor: instance Ix a => Ix (Vertex2 a)
+ Data.Tensor: instance Ix a => Ix (Vertex3 a)
+ Data.Tensor: instance Ix a => Ix (Vertex4 a)
+ Data.Tensor: instance Ord a => Ord (Vector1 a)
+ Data.Tensor: instance Ord a => Ord (Vector2 a)
+ Data.Tensor: instance Ord a => Ord (Vector3 a)
+ Data.Tensor: instance Ord a => Ord (Vector4 a)
+ Data.Tensor: instance Ord a => Ord (Vertex1 a)
+ Data.Tensor: instance Ord a => Ord (Vertex2 a)
+ Data.Tensor: instance Ord a => Ord (Vertex3 a)
+ Data.Tensor: instance Ord a => Ord (Vertex4 a)
+ Data.Tensor: instance Read a => Read (Vector1 a)
+ Data.Tensor: instance Read a => Read (Vector2 a)
+ Data.Tensor: instance Read a => Read (Vector3 a)
+ Data.Tensor: instance Read a => Read (Vector4 a)
+ Data.Tensor: instance Read a => Read (Vertex1 a)
+ Data.Tensor: instance Read a => Read (Vertex2 a)
+ Data.Tensor: instance Read a => Read (Vertex3 a)
+ Data.Tensor: instance Read a => Read (Vertex4 a)
+ Data.Tensor: instance Show a => Show (Vector1 a)
+ Data.Tensor: instance Show a => Show (Vector2 a)
+ Data.Tensor: instance Show a => Show (Vector3 a)
+ Data.Tensor: instance Show a => Show (Vector4 a)
+ Data.Tensor: instance Show a => Show (Vertex1 a)
+ Data.Tensor: instance Show a => Show (Vertex2 a)
+ Data.Tensor: instance Show a => Show (Vertex3 a)
+ Data.Tensor: instance Show a => Show (Vertex4 a)
+ Data.Tensor: instance Storable a => Storable (Vector1 a)
+ Data.Tensor: instance Storable a => Storable (Vector2 a)
+ Data.Tensor: instance Storable a => Storable (Vector3 a)
+ Data.Tensor: instance Storable a => Storable (Vector4 a)
+ Data.Tensor: instance Storable a => Storable (Vertex1 a)
+ Data.Tensor: instance Storable a => Storable (Vertex2 a)
+ Data.Tensor: instance Storable a => Storable (Vertex3 a)
+ Data.Tensor: instance Storable a => Storable (Vertex4 a)
+ Data.Tensor: instance Typeable a => Typeable (Vector1 a)
+ Data.Tensor: instance Typeable a => Typeable (Vector2 a)
+ Data.Tensor: instance Typeable a => Typeable (Vector3 a)
+ Data.Tensor: instance Typeable a => Typeable (Vector4 a)
+ Data.Tensor: instance Typeable a => Typeable (Vertex1 a)
+ Data.Tensor: instance Typeable a => Typeable (Vertex2 a)
+ Data.Tensor: instance Typeable a => Typeable (Vertex3 a)
+ Data.Tensor: instance Typeable a => Typeable (Vertex4 a)
Files
- Tensor.cabal +2/−2
Tensor.cabal view
@@ -1,12 +1,12 @@ name: Tensor-version: 1.0.0.0+version: 1.0.0.1 license: BSD3 license-file: LICENSE maintainer: Sven Panne <sven.panne@aedion.de> bug-reports: mailto:hopengl@haskell.org homepage: http://www.haskell.org/HOpenGL/ category: Data-synopsis: State variables+synopsis: Tensor data types description: This package contains tensor data types and their instances for some basic type classes.