SoccerFunGL 0.4.1 → 0.4.2
raw patch · 3 files changed
+30/−4 lines, 3 filesdep ~SoccerFunnew-component:exe:sfRunMatch
Dependency ranges changed: SoccerFun
Files
- SoccerFun/UI/GL.hs +2/−2
- SoccerFun/UI/GL/RunMatch.hs +23/−0
- SoccerFunGL.cabal +5/−2
SoccerFun/UI/GL.hs view
@@ -130,14 +130,14 @@ GL.translate $ vector2 (l/2,w/2) GL.renderPrimitive GL.LineLoop $ circle radiusCentreCircle 23 GL.renderPrimitive GL.Polygon $ circle radiusCentreSpot 7- colorRGB (1,1,1) -- white- mapM_ renderPole [(x,y) | let (n,s) = goalPoles field, y ← [n,s], x ← [0,l]] -- goal poles GL.preservingMatrix $ do GL.translate $ vector2 (penaltySpotDepth, w/2) GL.renderPrimitive GL.Polygon $ circle radiusPenaltySpot 7 GL.preservingMatrix $ do GL.translate $ vector2 (l - penaltySpotDepth, w/2) GL.renderPrimitive GL.Polygon $ circle radiusPenaltySpot 7+ colorRGB (1,1,1) -- white+ mapM_ renderPole [(x,y) | let (n,s) = goalPoles field, y ← [n,s], x ← [0,l]] -- goal poles renderPole pos = GL.preservingMatrix $ do colorRGB (0.3,0.3,0.3)
+ SoccerFun/UI/GL/RunMatch.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE UnicodeSyntax #-}+-- | Usage: Hit /q/ to abort the match+module Main where++import SoccerFun.UI.GL+import Control.Monad+import System.Exit+import Prelude.Unicode+import Data.Binary+import SoccerFun.MatchGame+import SoccerFun.Tape++main ∷ IO ()+main = do+ (prog,args) ← initialise+ let (t1,t2) = case args of+ [t1,t2] → (t1,t2)+ notTwo → error $ unlines+ ["Run a match between two teams <Team1> and <Team2>",+ "Usage: " ⧺ prog ⧺ " <dir1> <dir2>",+ " where both arguments are paths to directories containing a team module."]+ (t1name,t2name,match) ← dynSetupMatch t1 t2+ playTape $ recordMatch match
SoccerFunGL.cabal view
@@ -1,5 +1,5 @@ Name: SoccerFunGL-Version: 0.4.1+Version: 0.4.2 Copyright: (c) 2010, Jan Rochel License: BSD3 License-File: LICENSE@@ -23,9 +23,12 @@ binary >= 0.5 && < 0.6, GLUT >= 2.2 && < 2.3, OpenGL >= 2.4 && < 2.5,- SoccerFun >= 0.4 && < 0.5+ SoccerFun >= 0.4.2 && < 0.5 Exposed-Modules: SoccerFun.UI.GL Executable sfPlayTape Main-Is: SoccerFun/UI/GL/PlayTape.hs++Executable sfRunMatch+ Main-Is: SoccerFun/UI/GL/RunMatch.hs