Shu-thing 1.1 → 1.1.1
raw patch · 2 files changed
+17/−8 lines, 2 filesdep −haskell98
Dependencies removed: haskell98
Files
- Shu-thing.cabal +16/−7
- Shu-thing.hs +1/−1
Shu-thing.cabal view
@@ -1,17 +1,26 @@ name: Shu-thing-version: 1.1-synopsis: A vector shooter game-description: A 2-D vector graphics upwards-scrolling keyboard-controlled shooter.- You shoot the enemies while dodging their bullets until you reach and defeat the enemy boss.-category: Game+version: 1.1.1+ license: BSD3 license-file: LICENSE author: Hideyuki Tanaka & Takayuki Muranushi maintainer: Takayuki Muranushi <muranushi@gmail.com>, <gwern0@gmail.com>-build-depends: base, GLUT, haskell98++stability: Stable+category: Game+synopsis: A vector shooter game+description: A 2-D vector graphics upwards-scrolling keyboard-controlled shooter.+ You shoot the enemies while dodging their bullets until you reach and defeat the enemy boss.+ .+ Darcs repo available at <http://code.haskell.org/shu-thing/>.+homepage: http://www.geocities.jp/takascience/index_en.html++build-depends: base, GLUT+ build-type: Simple+tested-with: GHC==6.8.2 executable: shu-thing main-is: Shu-thing.hs-ghc-options: -O2 -funbox-strict-fields -Wall -Werror -optl-Wl,-s+ghc-options: -O2 -funbox-strict-fields -Wall ghc-prof-options: -prof -auto-all
Shu-thing.hs view
@@ -63,7 +63,7 @@ Scene next <- m writeIORef cp next -data Scene = Scene (IO Scene) +newtype Scene = Scene (IO Scene) openingProc :: IORef [Key] -> IO Scene openingProc ks = do