diff --git a/Graphics/UI/SDL/Events.hsc b/Graphics/UI/SDL/Events.hsc
--- a/Graphics/UI/SDL/Events.hsc
+++ b/Graphics/UI/SDL/Events.hsc
@@ -53,7 +53,7 @@
 import qualified Prelude (Enum(..))
 
 import Foreign.StablePtr (newStablePtr,castStablePtrToPtr,castPtrToStablePtr,deRefStablePtr)
-import Data.Typeable (Typeable(typeOf),TypeRep)
+import Data.Typeable (Typeable,typeOf,TypeRep)
 
 import Graphics.UI.SDL.Keysym (SDLKey, Modifier, Keysym)
 import Graphics.UI.SDL.Utilities (Enum(..), intToBool, toBitmask, fromBitmask, fromCInt)
diff --git a/SDL.cabal b/SDL.cabal
--- a/SDL.cabal
+++ b/SDL.cabal
@@ -1,7 +1,7 @@
 Cabal-Version:      >= 1.6
 Name:               SDL
-Version:            0.6.5
-Maintainer:         Lemmih (lemmih@gmail.com)
+Version:            0.6.5.1
+Maintainer:         Francesco Ariis <fa-ml@ariis.it>
 Author:             Lemmih (lemmih@gmail.com)
 Copyright:          2004-2010, Lemmih
 License-File:       LICENSE
@@ -16,7 +16,7 @@
    video framebuffer. It is used by MPEG playback software,
    emulators, and many popular games, including the award
    winning Linux port of \"Civilization: Call To Power.\"
-Tested-with:        GHC ==6.6, GHC ==6.8, GHC ==6.10, GHC ==6.12.2, Hugs ==20050308
+Tested-with:        GHC ==7.10
 Data-files:         README, MACOSX, WIN32,
                     Examples/MacOSX/Main.hs,
                     Examples/MacOSX/Makefile,
