SDL 0.6.1 → 0.6.2
raw patch · 1 files changed
+8/−1 lines, 1 filesPVP: major bump suggested
API removals or changes: PVP suggests a major version bump
API changes (from Hackage documentation)
- Graphics.UI.SDL.Events: fromSafePtr :: (Typeable a) => SafePtr -> IO a
+ Graphics.UI.SDL.Events: fromSafePtr :: Typeable a => SafePtr -> IO a
- Graphics.UI.SDL.Events: toSafePtr :: (Typeable a) => a -> IO SafePtr
+ Graphics.UI.SDL.Events: toSafePtr :: Typeable a => a -> IO SafePtr
- Graphics.UI.SDL.Events: tryFromSafePtr :: (Typeable a) => SafePtr -> IO (Maybe a)
+ Graphics.UI.SDL.Events: tryFromSafePtr :: Typeable a => SafePtr -> IO (Maybe a)
- Graphics.UI.SDL.Utilities: enumFromTo :: (Enum a b) => a -> a -> [a]
+ Graphics.UI.SDL.Utilities: enumFromTo :: Enum a b => a -> a -> [a]
- Graphics.UI.SDL.Utilities: fromCInt :: (Num a) => CInt -> a
+ Graphics.UI.SDL.Utilities: fromCInt :: Num a => CInt -> a
- Graphics.UI.SDL.Utilities: fromEnum :: (Enum a b) => a -> b
+ Graphics.UI.SDL.Utilities: fromEnum :: Enum a b => a -> b
- Graphics.UI.SDL.Utilities: pred :: (Enum a b) => a -> a
+ Graphics.UI.SDL.Utilities: pred :: Enum a b => a -> a
- Graphics.UI.SDL.Utilities: succ :: (Enum a b) => a -> a
+ Graphics.UI.SDL.Utilities: succ :: Enum a b => a -> a
- Graphics.UI.SDL.Utilities: toEnum :: (Enum a b) => b -> a
+ Graphics.UI.SDL.Utilities: toEnum :: Enum a b => b -> a
- Graphics.UI.SDL.Video: fromToggle :: (Num a) => Toggle -> a
+ Graphics.UI.SDL.Video: fromToggle :: Num a => Toggle -> a
- Graphics.UI.SDL.Video: toToggle :: (Num a) => a -> Toggle
+ Graphics.UI.SDL.Video: toToggle :: Num a => a -> Toggle
Files
- SDL.cabal +8/−1
SDL.cabal view
@@ -1,6 +1,6 @@ Cabal-Version: >= 1.6 Name: SDL-Version: 0.6.1+Version: 0.6.2 Maintainer: Lemmih (lemmih@gmail.com) Author: Lemmih (lemmih@gmail.com) Copyright: 2004-2010, Lemmih@@ -9,6 +9,13 @@ Build-Type: Custom Category: Foreign binding Synopsis: Binding to libSDL+Description:+ Simple DirectMedia Layer \(libSDL\) is a cross-platform multimedia+ library designed to provide low level access to audio,+ keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D+ video framebuffer. It is used by MPEG playback software,+ emulators, and many popular games, including the award+ winning Linux port of \"Civilization: Call To Power.\" Tested-with: GHC ==6.6, GHC ==6.8, GHC ==6.10, GHC ==6.12.2, Hugs ==20050308 Data-files: README, MACOSX, WIN32, Examples/MacOSX/Main.hs,