Pup-Events-Server 1.1 → 1.1.1
raw patch · 2 files changed
+9/−3 lines, 2 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- Pup-Events-Server.cabal +1/−1
- PupEventsServer.hs +8/−2
Pup-Events-Server.cabal view
@@ -1,5 +1,5 @@ name: Pup-Events-Server-version: 1.1+version: 1.1.1 synopsis: A networked event handling framework for hooking into other programs. description: Pup-Events is a networking enabled event handling
PupEventsServer.hs view
@@ -10,6 +10,7 @@ import Control.Concurrent.STM.TChan (tryReadTChan) import Control.Concurrent import Control.Monad+import qualified Control.Exception as C import Text.Parsec import Network.Socket import System.IO@@ -55,8 +56,13 @@ Nothing -> retry Just event -> return event event' <- lookupHandler event event- hPutStr handle (lookupUnHandler event' event')- hFlush handle+ C.catch (+ do hPutStr handle (lookupUnHandler event' event')+ hFlush handle+ ) (\e -> do let err = show (e :: C.IOException)+ hPutStr stderr ("Client disconnected")+ return ())+ -- accept a connection and fork a new thread to handle receiving events from it -- after the connection is accepted, create a new channel for the dispatcher to