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Pup-Events-Client 1.0 → 1.1

raw patch · 2 files changed

+3/−3 lines, 2 filesPVP ok

version bump matches the API change (PVP)

API changes (from Hackage documentation)

- PupEventsClient: client :: Maybe [Char] -> Int -> (a -> Int) -> (t -> t -> String) -> [ParsecT [Char] () Identity a] -> IO (PQueue t, PQueue a)
+ PupEventsClient: client :: Maybe [Char] -> Int -> (a -> Int) -> (t -> t -> String) -> [ParsecT [Char] () Identity a] -> IO (PQueue t, PQueue a, IO ())

Files

Pup-Events-Client.cabal view
@@ -1,5 +1,5 @@ name:                   Pup-Events-Client-version:                1.0+version:                1.1 synopsis:               A networked event handling framework for hooking                         into other programs. description:            Pup-Events is a networking enabled event handling
PupEventsClient.hs view
@@ -21,7 +21,7 @@             -> (a -> Int) -- ^ A function to return the priority level of an event             -> (t -> t -> String) -- ^ A function to return the string representation of an event             -> [ParsecT [Char] () Data.Functor.Identity.Identity a] -- ^ A list of parsers that return Event objects-            -> IO (PQueue t, PQueue a) -- ^ We return a pair of "PQueues" to use in communicating events. The first is for all events going to the server, the second is for events coming from the server.+            -> IO (PQueue t, PQueue a, IO ()) -- ^ We return a pair of "PQueues" to use in communicating events. The first is for all events going to the server, the second is for events coming from the server. We also return a function to manually close both the socket and handle we use to connect to the server. client Nothing priorities lookupPriority lookupUnHandler parsers = client (Just "localhost") priorities lookupPriority lookupUnHandler parsers client ip priorities lookupPriority lookupUnHandler parsers=     -- get address info@@ -43,7 +43,7 @@         forkOS $ recvEvents handle inqueue lookupPriority parsers         -- outqueue is the outgoing messages to the server         -- inqueue is the incoming messages from the server-        return (outqueue, inqueue)+        return (outqueue, inqueue, (shutdown sock ShutdownBoth >> hClose handle))  -- |The sendEvents function handles the sending of all outgoing events to the server. It checks for an event, blocks if none is available, and sends it. sendEvents ::   Handle -- ^ Handle to send events on