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OpenGLRaw21 (empty) → 1.0

raw patch · 4 files changed

+642/−0 lines, 4 filesdep +OpenGLRawsetup-changed

Dependencies added: OpenGLRaw

Files

+ Graphics/Rendering/OpenGL/Raw/Core21.hs view
@@ -0,0 +1,593 @@+{-# LANGUAGE NoImplicitPrelude #-}++{-|+The following resources were used in the making of this module:++  * <http://www.jwz.org/xscreensaver/glfns.txt>++  * <http://www.cincomsmalltalk.com/userblogs/mls/blogView?showComments=true&printTitle=Forward_compatible_OpenGL_3.0_defines&entry=3398275422>+-}+module Graphics.Rendering.OpenGL.Raw.Core21+       ( -- * Functions+         glActiveTexture+       , glAttachShader+       , glBeginQuery+       , glBindAttribLocation+       , glBindBuffer+       , glBindTexture+       , glBlendColor+       , glBlendEquation+       , glBlendEquationSeparate+       , glBlendFunc+       , glBlendFuncSeparate+       , glBufferData+       , glBufferSubData+       , glClear+       , glClearColor+       , glClearDepth+       , glClearStencil+       , glColorMask+       , glCompileShader+       , glCompressedTexImage1D+       , glCompressedTexImage2D+       , glCompressedTexImage3D+       , glCompressedTexSubImage1D+       , glCompressedTexSubImage2D+       , glCompressedTexSubImage3D+       , glCopyTexImage1D+       , glCopyTexImage2D+       , glCopyTexSubImage1D+       , glCopyTexSubImage2D+       , glCopyTexSubImage3D+       , glCreateProgram+       , glCreateShader+       , glCullFace+       , glDeleteBuffers+       , glDeleteProgram+       , glDeleteQueries+       , glDeleteShader+       , glDeleteTextures+       , glDepthFunc+       , glDepthMask+       , glDepthRange+       , glDetachShader+       , glDisable+       , glDisableVertexAttribArray+       , glDrawArrays+       , glDrawBuffer+       , glDrawBuffers+       , glDrawElements+       , glDrawRangeElements+       , glEnable+       , glEnableVertexAttribArray+       , glEndQuery+       , glFinish+       , glFlush+       , glFrontFace+       , glGenBuffers+       , glGenQueries+       , glGenTextures+       , glGetActiveAttrib+       , glGetActiveUniform+       , glGetAttachedShaders+       , glGetAttribLocation+       , glGetBooleanv+       , glGetBufferParameteriv+       , glGetBufferPointerv+       , glGetBufferSubData+       , glGetCompressedTexImage+       , glGetDoublev+       , glGetError+       , glGetFloatv+       , glGetIntegerv+       , glGetProgramInfoLog+       , glGetProgramiv+       , glGetQueryiv+       , glGetShaderInfoLog+       , glGetShaderSource+       , glGetShaderiv+       , glGetString+       , glGetTexImage+       , glGetTexParameterfv+       , glGetTexParameteriv+       , glGetUniformLocation+       , glGetUniformfv+       , glGetUniformiv+       , glGetVertexAttribPointerv+       , glGetVertexAttribfv+       , glGetVertexAttribiv+       , glHint+       , glIsBuffer+       , glIsEnabled+       , glIsProgram+       , glIsQuery+       , glIsShader+       , glIsTexture+       , glLineWidth+       , glLinkProgram+       , glLogicOp+       , glMapBuffer+       , glMultiDrawArrays+       , glMultiDrawElements+       , glPixelStorei+       , glPointParameterf+       , glPointParameterfv+       , glPointSize+       , glPolygonMode+       , glPolygonOffset+       , glReadBuffer+       , glReadPixels+       , glSampleCoverage+       , glScissor+       , glShaderSource+       , glStencilFunc+       , glStencilFuncSeparate+       , glStencilMask+       , glStencilMaskSeparate+       , glStencilOp+       , glStencilOpSeparate+       , glTexImage1D+       , glTexImage2D+       , glTexImage3D+       , glTexParameterf+       , glTexParameterfv+       , glTexParameteri+       , glTexParameteriv+       , glTexSubImage1D+       , glTexSubImage2D+       , glTexSubImage3D+       , glUniform1f+       , glUniform1fv+       , glUniform1i+       , glUniform1iv+       , glUniform2f+       , glUniform2fv+       , glUniform2i+       , glUniform2iv+       , glUniform3f+       , glUniform3fv+       , glUniform3i+       , glUniform3iv+       , glUniform4f+       , glUniform4fv+       , glUniform4i+       , glUniform4iv+       , glUnmapBuffer+       , glUseProgram+       , glValidateProgram+       , glVertexAttrib1f+       , glVertexAttrib1fv+       , glVertexAttrib2f+       , glVertexAttrib2fv+       , glVertexAttrib3f+       , glVertexAttrib3fv+       , glVertexAttrib4f+       , glVertexAttrib4fv+       , glVertexAttribPointer+       , glViewport+         -- * Constants+       , gl_FALSE+       , gl_TRUE+       , gl_ARRAY_BUFFER+       , gl_BUFFER_ACCESS+       , gl_BUFFER_MAPPED+       , gl_BUFFER_MAP_POINTER+       , gl_BUFFER_SIZE+       , gl_BUFFER_USAGE+       , gl_DYNAMIC_COPY+       , gl_DYNAMIC_DRAW+       , gl_DYNAMIC_READ+       , gl_ELEMENT_ARRAY_BUFFER+       , gl_PIXEL_PACK_BUFFER+       , gl_PIXEL_UNPACK_BUFFER+       , gl_READ_ONLY+       , gl_READ_WRITE+       , gl_STATIC_COPY+       , gl_STATIC_DRAW+       , gl_STATIC_READ+       , gl_STREAM_COPY+       , gl_STREAM_DRAW+       , gl_STREAM_READ+       , gl_WRITE_ONLY+       , gl_BOOL+       , gl_BOOL_VEC2+       , gl_BOOL_VEC3+       , gl_BOOL_VEC4+       , gl_BYTE+       , gl_DOUBLE+       , gl_FLOAT+       , gl_FLOAT_MAT2+       , gl_FLOAT_MAT2x3+       , gl_FLOAT_MAT2x4+       , gl_FLOAT_MAT3+       , gl_FLOAT_MAT3x2+       , gl_FLOAT_MAT3x4+       , gl_FLOAT_MAT4+       , gl_FLOAT_MAT4x2+       , gl_FLOAT_MAT4x3+       , gl_FLOAT_VEC2+       , gl_FLOAT_VEC3+       , gl_FLOAT_VEC4+       , gl_INT+       , gl_INT_VEC2+       , gl_INT_VEC3+       , gl_INT_VEC4+       , gl_SAMPLER_1D+       , gl_SAMPLER_1D_SHADOW+       , gl_SAMPLER_2D+       , gl_SAMPLER_2D_SHADOW+       , gl_SAMPLER_3D+       , gl_SAMPLER_CUBE+       , gl_SHORT+       , gl_UNSIGNED_BYTE+       , gl_UNSIGNED_INT+       , gl_UNSIGNED_SHORT+       , gl_LINES+       , gl_LINE_LOOP+       , gl_LINE_STRIP+       , gl_MAX_ELEMENTS_INDICES+       , gl_MAX_ELEMENTS_VERTICES+       , gl_POINTS+       , gl_TRIANGLES+       , gl_TRIANGLE_FAN+       , gl_TRIANGLE_STRIP+       , gl_ALIASED_LINE_WIDTH_RANGE+       , gl_BACK+       , gl_CCW+       , gl_CLIP_DISTANCE0+       , gl_CLIP_DISTANCE1+       , gl_CLIP_DISTANCE2+       , gl_CLIP_DISTANCE3+       , gl_CLIP_DISTANCE4+       , gl_CLIP_DISTANCE5+       , gl_CULL_FACE+       , gl_CULL_FACE_MODE+       , gl_CW+       , gl_DONT_CARE+       , gl_FASTEST+       , gl_FILL+       , gl_FRAGMENT_SHADER_DERIVATIVE_HINT+       , gl_FRONT+       , gl_FRONT_AND_BACK+       , gl_FRONT_FACE+       , gl_LINE+       , gl_LINE_SMOOTH+       , gl_LINE_SMOOTH_HINT+       , gl_LINE_WIDTH+       , gl_LOWER_LEFT+       , gl_MAX_CLIP_DISTANCES+       , gl_MAX_VIEWPORT_DIMS+       , gl_MULTISAMPLE+       , gl_NICEST+       , gl_POINT+       , gl_POINT_FADE_THRESHOLD_SIZE+       , gl_POINT_SIZE+       , gl_POINT_SIZE_GRANULARITY+       , gl_POINT_SIZE_RANGE+       , gl_POLYGON_OFFSET_FACTOR+       , gl_POLYGON_OFFSET_FILL+       , gl_POLYGON_OFFSET_LINE+       , gl_POLYGON_OFFSET_POINT+       , gl_POLYGON_OFFSET_UNITS+       , gl_POLYGON_SMOOTH+       , gl_POLYGON_SMOOTH_HINT+       , gl_SAMPLES+       , gl_SAMPLE_ALPHA_TO_COVERAGE+       , gl_SAMPLE_ALPHA_TO_ONE+       , gl_SAMPLE_BUFFERS+       , gl_SAMPLE_COVERAGE+       , gl_SAMPLE_COVERAGE_INVERT+       , gl_SAMPLE_COVERAGE_VALUE+       , gl_SCISSOR_BOX+       , gl_SCISSOR_TEST+       , gl_SMOOTH_LINE_WIDTH_GRANULARITY+       , gl_SMOOTH_LINE_WIDTH_RANGE+       , gl_SMOOTH_POINT_SIZE_GRANULARITY+       , gl_SMOOTH_POINT_SIZE_RANGE+       , gl_TEXTURE_COMPRESSION_HINT+       , gl_UPPER_LEFT+       , gl_VERTEX_PROGRAM_POINT_SIZE+       , gl_VIEWPORT+       , gl_INVALID_ENUM+       , gl_INVALID_OPERATION+       , gl_INVALID_VALUE+       , gl_NO_ERROR+       , gl_OUT_OF_MEMORY+       , gl_ALPHA+       , gl_BGR+       , gl_BGRA+       , gl_COMPRESSED_RGB+       , gl_COMPRESSED_RGBA+       , gl_COMPRESSED_SRGB+       , gl_COMPRESSED_SRGB_ALPHA+       , gl_COMPRESSED_TEXTURE_FORMATS+       , gl_DEPTH_COMPONENT+       , gl_DEPTH_COMPONENT16+       , gl_DEPTH_COMPONENT24+       , gl_DEPTH_COMPONENT32+       , gl_NUM_COMPRESSED_TEXTURE_FORMATS+       , gl_R3_G3_B2+       , gl_RGB+       , gl_RGB10+       , gl_RGB10_A2+       , gl_RGB12+       , gl_RGB16+       , gl_RGB4+       , gl_RGB5+       , gl_RGB5_A1+       , gl_RGB8+       , gl_RGBA+       , gl_RGBA12+       , gl_RGBA16+       , gl_RGBA2+       , gl_RGBA4+       , gl_RGBA8+       , gl_SRGB+       , gl_SRGB8+       , gl_SRGB8_ALPHA8+       , gl_SRGB_ALPHA+       , gl_UNSIGNED_BYTE_2_3_3_REV+       , gl_UNSIGNED_BYTE_3_3_2+       , gl_UNSIGNED_INT_10_10_10_2+       , gl_UNSIGNED_INT_2_10_10_10_REV+       , gl_UNSIGNED_INT_8_8_8_8+       , gl_UNSIGNED_INT_8_8_8_8_REV+       , gl_UNSIGNED_SHORT_1_5_5_5_REV+       , gl_UNSIGNED_SHORT_4_4_4_4+       , gl_UNSIGNED_SHORT_4_4_4_4_REV+       , gl_UNSIGNED_SHORT_5_5_5_1+       , gl_UNSIGNED_SHORT_5_6_5+       , gl_UNSIGNED_SHORT_5_6_5_REV+       , gl_BACK_LEFT+       , gl_BACK_RIGHT+       , gl_COLOR+       , gl_COLOR_BUFFER_BIT+       , gl_COLOR_CLEAR_VALUE+       , gl_DEPTH+       , gl_DEPTH_BUFFER_BIT+       , gl_DEPTH_CLEAR_VALUE+       , gl_DRAW_BUFFER+       , gl_DRAW_BUFFER0+       , gl_DRAW_BUFFER1+       , gl_DRAW_BUFFER10+       , gl_DRAW_BUFFER11+       , gl_DRAW_BUFFER12+       , gl_DRAW_BUFFER13+       , gl_DRAW_BUFFER14+       , gl_DRAW_BUFFER15+       , gl_DRAW_BUFFER2+       , gl_DRAW_BUFFER3+       , gl_DRAW_BUFFER4+       , gl_DRAW_BUFFER5+       , gl_DRAW_BUFFER6+       , gl_DRAW_BUFFER7+       , gl_DRAW_BUFFER8+       , gl_DRAW_BUFFER9+       , gl_FRONT_LEFT+       , gl_FRONT_RIGHT+       , gl_LEFT+       , gl_MAX_DRAW_BUFFERS+       , gl_PACK_ALIGNMENT+       , gl_PACK_IMAGE_HEIGHT+       , gl_PACK_LSB_FIRST+       , gl_PACK_ROW_LENGTH+       , gl_PACK_SKIP_IMAGES+       , gl_PACK_SKIP_PIXELS+       , gl_PACK_SKIP_ROWS+       , gl_PACK_SWAP_BYTES+       , gl_READ_BUFFER+       , gl_RIGHT+       , gl_STENCIL+       , gl_STENCIL_BUFFER_BIT+       , gl_STENCIL_CLEAR_VALUE+       , gl_STENCIL_INDEX+       , gl_UNPACK_ALIGNMENT+       , gl_UNPACK_IMAGE_HEIGHT+       , gl_UNPACK_LSB_FIRST+       , gl_UNPACK_ROW_LENGTH+       , gl_UNPACK_SKIP_IMAGES+       , gl_UNPACK_SKIP_PIXELS+       , gl_UNPACK_SKIP_ROWS+       , gl_UNPACK_SWAP_BYTES+       , gl_DITHER+       , gl_DOUBLEBUFFER+       , gl_MAX_TEXTURE_LOD_BIAS+       , gl_MAX_VARYING_FLOATS+       , gl_STEREO+       , gl_ALWAYS+       , gl_AND+       , gl_AND_INVERTED+       , gl_AND_REVERSE+       , gl_BLEND+       , gl_BLEND_COLOR+       , gl_BLEND_DST_ALPHA+       , gl_BLEND_DST_RGB+       , gl_BLEND_EQUATION_ALPHA+       , gl_BLEND_EQUATION_RGB+       , gl_BLEND_SRC_ALPHA+       , gl_BLEND_SRC_RGB+       , gl_CLEAR+       , gl_COLOR_LOGIC_OP+       , gl_COLOR_WRITEMASK+       , gl_COPY+       , gl_COPY_INVERTED+       , gl_DECR+       , gl_DECR_WRAP+       , gl_DEPTH_FUNC+       , gl_DEPTH_RANGE+       , gl_DEPTH_TEST+       , gl_DEPTH_WRITEMASK+       , gl_DST_ALPHA+       , gl_DST_COLOR+       , gl_EQUAL+       , gl_EQUIV+       , gl_FUNC_ADD+       , gl_FUNC_REVERSE_SUBTRACT+       , gl_FUNC_SUBTRACT+       , gl_GEQUAL+       , gl_GREATER+       , gl_INCR+       , gl_INCR_WRAP+       , gl_INVERT+       , gl_KEEP+       , gl_LEQUAL+       , gl_LESS+       , gl_MAX+       , gl_MIN+       , gl_NAND+       , gl_NEVER+       , gl_NOOP+       , gl_NOR+       , gl_NOTEQUAL+       , gl_ONE+       , gl_ONE_MINUS_CONSTANT_ALPHA+       , gl_ONE_MINUS_CONSTANT_COLOR+       , gl_ONE_MINUS_DST_ALPHA+       , gl_ONE_MINUS_DST_COLOR+       , gl_ONE_MINUS_SRC_ALPHA+       , gl_ONE_MINUS_SRC_COLOR+       , gl_OR+       , gl_OR_INVERTED+       , gl_OR_REVERSE+       , gl_REPLACE+       , gl_SET+       , gl_SRC_ALPHA+       , gl_SRC_ALPHA_SATURATE+       , gl_SRC_COLOR+       , gl_STENCIL_BACK_FAIL+       , gl_STENCIL_BACK_FUNC+       , gl_STENCIL_BACK_PASS_DEPTH_FAIL+       , gl_STENCIL_BACK_PASS_DEPTH_PASS+       , gl_STENCIL_BACK_REF+       , gl_STENCIL_BACK_VALUE_MASK+       , gl_STENCIL_BACK_WRITEMASK+       , gl_STENCIL_FAIL+       , gl_STENCIL_FUNC+       , gl_STENCIL_PASS_DEPTH_FAIL+       , gl_STENCIL_PASS_DEPTH_PASS+       , gl_STENCIL_REF+       , gl_STENCIL_TEST+       , gl_STENCIL_VALUE_MASK+       , gl_STENCIL_WRITEMASK+       , gl_XOR+       , gl_ZERO+       , gl_CURRENT_QUERY+       , gl_QUERY_COUNTER_BITS+       , gl_QUERY_RESULT+       , gl_QUERY_RESULT_AVAILABLE+       , gl_SAMPLES_PASSED+       , gl_ACTIVE_ATTRIBUTES+       , gl_ACTIVE_ATTRIBUTE_MAX_LENGTH+       , gl_ACTIVE_UNIFORMS+       , gl_ACTIVE_UNIFORM_MAX_LENGTH+       , gl_ATTACHED_SHADERS+       , gl_COMPILE_STATUS+       , gl_CURRENT_PROGRAM+       , gl_DELETE_STATUS+       , gl_FRAGMENT_SHADER+       , gl_INFO_LOG_LENGTH+       , gl_LINK_STATUS+       , gl_SHADER_SOURCE_LENGTH+       , gl_SHADER_TYPE+       , gl_VALIDATE_STATUS+       , gl_VERTEX_SHADER+       , gl_MAX_FRAGMENT_UNIFORM_COMPONENTS+       , gl_MAX_VERTEX_UNIFORM_COMPONENTS+       , gl_RENDERER+       , gl_SHADING_LANGUAGE_VERSION+       , gl_VENDOR+       , gl_VERSION+       , gl_ACTIVE_TEXTURE+       , gl_BLUE+       , gl_CLAMP_TO_EDGE+       , gl_COMPARE_REF_TO_TEXTURE+       , gl_GREEN+       , gl_LINEAR+       , gl_LINEAR_MIPMAP_LINEAR+       , gl_LINEAR_MIPMAP_NEAREST+       , gl_MAX_3D_TEXTURE_SIZE+       , gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS+       , gl_MAX_CUBE_MAP_TEXTURE_SIZE+       , gl_MAX_TEXTURE_IMAGE_UNITS+       , gl_MAX_TEXTURE_SIZE+       , gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS+       , gl_MIRRORED_REPEAT+       , gl_NEAREST+       , gl_NEAREST_MIPMAP_LINEAR+       , gl_NEAREST_MIPMAP_NEAREST+       , gl_NONE+       , gl_PROXY_TEXTURE_1D+       , gl_PROXY_TEXTURE_2D+       , gl_PROXY_TEXTURE_3D+       , gl_PROXY_TEXTURE_CUBE_MAP+       , gl_RED+       , gl_REPEAT+       , gl_TEXTURE+       , gl_TEXTURE_1D+       , gl_TEXTURE_2D+       , gl_TEXTURE_3D+       , gl_TEXTURE_ALPHA_SIZE+       , gl_TEXTURE_BASE_LEVEL+       , gl_TEXTURE_BINDING_1D+       , gl_TEXTURE_BINDING_2D+       , gl_TEXTURE_BINDING_3D+       , gl_TEXTURE_BINDING_CUBE_MAP+       , gl_TEXTURE_BLUE_SIZE+       , gl_TEXTURE_COMPARE_FUNC+       , gl_TEXTURE_COMPARE_MODE+       , gl_TEXTURE_COMPRESSED+       , gl_TEXTURE_COMPRESSED_IMAGE_SIZE+       , gl_TEXTURE_CUBE_MAP+       , gl_TEXTURE_CUBE_MAP_NEGATIVE_X+       , gl_TEXTURE_CUBE_MAP_NEGATIVE_Y+       , gl_TEXTURE_CUBE_MAP_NEGATIVE_Z+       , gl_TEXTURE_CUBE_MAP_POSITIVE_X+       , gl_TEXTURE_CUBE_MAP_POSITIVE_Y+       , gl_TEXTURE_CUBE_MAP_POSITIVE_Z+       , gl_TEXTURE_DEPTH+       , gl_TEXTURE_DEPTH_SIZE+       , gl_TEXTURE_GREEN_SIZE+       , gl_TEXTURE_HEIGHT+       , gl_TEXTURE_INTERNAL_FORMAT+       , gl_TEXTURE_LOD_BIAS+       , gl_TEXTURE_MAG_FILTER+       , gl_TEXTURE_MAX_LEVEL+       , gl_TEXTURE_MAX_LOD+       , gl_TEXTURE_MIN_FILTER+       , gl_TEXTURE_MIN_LOD+       , gl_TEXTURE_RED_SIZE+       , gl_TEXTURE_WIDTH+       , gl_TEXTURE_WRAP_R+       , gl_TEXTURE_WRAP_S+       , gl_TEXTURE_WRAP_T+       , gl_VERTEX_ATTRIB_ARRAY_POINTER+       , gl_CURRENT_VERTEX_ATTRIB+       , gl_MAX_VERTEX_ATTRIBS+       , gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING+       , gl_VERTEX_ATTRIB_ARRAY_ENABLED+       , gl_VERTEX_ATTRIB_ARRAY_NORMALIZED+       , gl_VERTEX_ATTRIB_ARRAY_SIZE+       , gl_VERTEX_ATTRIB_ARRAY_STRIDE+       , gl_VERTEX_ATTRIB_ARRAY_TYPE+         -- * Types+       , GLbitfield+       , GLboolean+       , GLbyte+       , GLchar+       , GLclampd+       , GLclampf+       , GLdouble+       , GLenum+       , GLfloat+       , GLhalf+       , GLint+       , GLintptr+       , GLshort+       , GLsizei+       , GLsizeiptr+       , GLubyte+       , GLuint+       , GLushort+       ) where       ++import Graphics.Rendering.OpenGL.Raw.Core31
+ LICENSE view
@@ -0,0 +1,14 @@+Copyright (c) 2010 Jake McArthur <Jake.McArthur@gmail.com>++Permission to use, copy, modify, and distribute this software for any+purpose with or without fee is hereby granted, provided that the above+copyright notice and this permission notice appear in all copies.++THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL+WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED+WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE+AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL+DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR+PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER+TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR+PERFORMANCE OF THIS SOFTWARE.
+ OpenGLRaw21.cabal view
@@ -0,0 +1,33 @@+Name:                OpenGLRaw21+Version:             1.0+Synopsis:            The intersection of OpenGL 2.1 and OpenGL 3.1 Core+Description:         This package simply reexports a subset of the+                     parts of OpenGLRaw which are compatible with+                     OpenGL 2.1. The idea is that you can have greater+                     certainty about compatibility with less capable+                     graphics cards by only importing+                     Graphics.Rendering.OpenGL.Raw.Core21 and the exact+                     modules for whatever additional extensions you+                     need.+License:             OtherLicense+License-file:        LICENSE+Author:              Jake McArthur+Maintainer:          Jake McArthur <Jake.McArthur@gmail.com>+Category:            Graphics+Build-type:          Simple+Cabal-version:       >=1.6++Library+  Build-depends:     OpenGLRaw == 1.1.*+  Extensions:        NoImplicitPrelude+  Exposed-modules:   Graphics.Rendering.OpenGL.Raw.Core21+  GHC-options:       -Wall -fwarn-tabs++Source-repository head+  type:     darcs+  location: http://patch-tag.com/r/jmcarthur/OpenGLRaw21++Source-repository this+  type:     darcs+  location: http://patch-tag.com/r/jmcarthur/OpenGLRaw21+  tag:      v1.0
+ Setup.hs view
@@ -0,0 +1,2 @@+import Distribution.Simple+main = defaultMain