OpenGLRaw21 (empty) → 1.0
raw patch · 4 files changed
+642/−0 lines, 4 filesdep +OpenGLRawsetup-changed
Dependencies added: OpenGLRaw
Files
- Graphics/Rendering/OpenGL/Raw/Core21.hs +593/−0
- LICENSE +14/−0
- OpenGLRaw21.cabal +33/−0
- Setup.hs +2/−0
+ Graphics/Rendering/OpenGL/Raw/Core21.hs view
@@ -0,0 +1,593 @@+{-# LANGUAGE NoImplicitPrelude #-}++{-|+The following resources were used in the making of this module:++ * <http://www.jwz.org/xscreensaver/glfns.txt>++ * <http://www.cincomsmalltalk.com/userblogs/mls/blogView?showComments=true&printTitle=Forward_compatible_OpenGL_3.0_defines&entry=3398275422>+-}+module Graphics.Rendering.OpenGL.Raw.Core21+ ( -- * Functions+ glActiveTexture+ , glAttachShader+ , glBeginQuery+ , glBindAttribLocation+ , glBindBuffer+ , glBindTexture+ , glBlendColor+ , glBlendEquation+ , glBlendEquationSeparate+ , glBlendFunc+ , glBlendFuncSeparate+ , glBufferData+ , glBufferSubData+ , glClear+ , glClearColor+ , glClearDepth+ , glClearStencil+ , glColorMask+ , glCompileShader+ , glCompressedTexImage1D+ , glCompressedTexImage2D+ , glCompressedTexImage3D+ , glCompressedTexSubImage1D+ , glCompressedTexSubImage2D+ , glCompressedTexSubImage3D+ , glCopyTexImage1D+ , glCopyTexImage2D+ , glCopyTexSubImage1D+ , glCopyTexSubImage2D+ , glCopyTexSubImage3D+ , glCreateProgram+ , glCreateShader+ , glCullFace+ , glDeleteBuffers+ , glDeleteProgram+ , glDeleteQueries+ , glDeleteShader+ , glDeleteTextures+ , glDepthFunc+ , glDepthMask+ , glDepthRange+ , glDetachShader+ , glDisable+ , glDisableVertexAttribArray+ , glDrawArrays+ , glDrawBuffer+ , glDrawBuffers+ , glDrawElements+ , glDrawRangeElements+ , glEnable+ , glEnableVertexAttribArray+ , glEndQuery+ , glFinish+ , glFlush+ , glFrontFace+ , glGenBuffers+ , glGenQueries+ , glGenTextures+ , glGetActiveAttrib+ , glGetActiveUniform+ , glGetAttachedShaders+ , glGetAttribLocation+ , glGetBooleanv+ , glGetBufferParameteriv+ , glGetBufferPointerv+ , glGetBufferSubData+ , glGetCompressedTexImage+ , glGetDoublev+ , glGetError+ , glGetFloatv+ , glGetIntegerv+ , glGetProgramInfoLog+ , glGetProgramiv+ , glGetQueryiv+ , glGetShaderInfoLog+ , glGetShaderSource+ , glGetShaderiv+ , glGetString+ , glGetTexImage+ , glGetTexParameterfv+ , glGetTexParameteriv+ , glGetUniformLocation+ , glGetUniformfv+ , glGetUniformiv+ , glGetVertexAttribPointerv+ , glGetVertexAttribfv+ , glGetVertexAttribiv+ , glHint+ , glIsBuffer+ , glIsEnabled+ , glIsProgram+ , glIsQuery+ , glIsShader+ , glIsTexture+ , glLineWidth+ , glLinkProgram+ , glLogicOp+ , glMapBuffer+ , glMultiDrawArrays+ , glMultiDrawElements+ , glPixelStorei+ , glPointParameterf+ , glPointParameterfv+ , glPointSize+ , glPolygonMode+ , glPolygonOffset+ , glReadBuffer+ , glReadPixels+ , glSampleCoverage+ , glScissor+ , glShaderSource+ , glStencilFunc+ , glStencilFuncSeparate+ , glStencilMask+ , glStencilMaskSeparate+ , glStencilOp+ , glStencilOpSeparate+ , glTexImage1D+ , glTexImage2D+ , glTexImage3D+ , glTexParameterf+ , glTexParameterfv+ , glTexParameteri+ , glTexParameteriv+ , glTexSubImage1D+ , glTexSubImage2D+ , glTexSubImage3D+ , glUniform1f+ , glUniform1fv+ , glUniform1i+ , glUniform1iv+ , glUniform2f+ , glUniform2fv+ , glUniform2i+ , glUniform2iv+ , glUniform3f+ , glUniform3fv+ , glUniform3i+ , glUniform3iv+ , glUniform4f+ , glUniform4fv+ , glUniform4i+ , glUniform4iv+ , glUnmapBuffer+ , glUseProgram+ , glValidateProgram+ , glVertexAttrib1f+ , glVertexAttrib1fv+ , glVertexAttrib2f+ , glVertexAttrib2fv+ , glVertexAttrib3f+ , glVertexAttrib3fv+ , glVertexAttrib4f+ , glVertexAttrib4fv+ , glVertexAttribPointer+ , glViewport+ -- * Constants+ , gl_FALSE+ , gl_TRUE+ , gl_ARRAY_BUFFER+ , gl_BUFFER_ACCESS+ , gl_BUFFER_MAPPED+ , gl_BUFFER_MAP_POINTER+ , gl_BUFFER_SIZE+ , gl_BUFFER_USAGE+ , gl_DYNAMIC_COPY+ , gl_DYNAMIC_DRAW+ , gl_DYNAMIC_READ+ , gl_ELEMENT_ARRAY_BUFFER+ , gl_PIXEL_PACK_BUFFER+ , gl_PIXEL_UNPACK_BUFFER+ , gl_READ_ONLY+ , gl_READ_WRITE+ , gl_STATIC_COPY+ , gl_STATIC_DRAW+ , gl_STATIC_READ+ , gl_STREAM_COPY+ , gl_STREAM_DRAW+ , gl_STREAM_READ+ , gl_WRITE_ONLY+ , gl_BOOL+ , gl_BOOL_VEC2+ , gl_BOOL_VEC3+ , gl_BOOL_VEC4+ , gl_BYTE+ , gl_DOUBLE+ , gl_FLOAT+ , gl_FLOAT_MAT2+ , gl_FLOAT_MAT2x3+ , gl_FLOAT_MAT2x4+ , gl_FLOAT_MAT3+ , gl_FLOAT_MAT3x2+ , gl_FLOAT_MAT3x4+ , gl_FLOAT_MAT4+ , gl_FLOAT_MAT4x2+ , gl_FLOAT_MAT4x3+ , gl_FLOAT_VEC2+ , gl_FLOAT_VEC3+ , gl_FLOAT_VEC4+ , gl_INT+ , gl_INT_VEC2+ , gl_INT_VEC3+ , gl_INT_VEC4+ , gl_SAMPLER_1D+ , gl_SAMPLER_1D_SHADOW+ , gl_SAMPLER_2D+ , gl_SAMPLER_2D_SHADOW+ , gl_SAMPLER_3D+ , gl_SAMPLER_CUBE+ , gl_SHORT+ , gl_UNSIGNED_BYTE+ , gl_UNSIGNED_INT+ , gl_UNSIGNED_SHORT+ , gl_LINES+ , gl_LINE_LOOP+ , gl_LINE_STRIP+ , gl_MAX_ELEMENTS_INDICES+ , gl_MAX_ELEMENTS_VERTICES+ , gl_POINTS+ , gl_TRIANGLES+ , gl_TRIANGLE_FAN+ , gl_TRIANGLE_STRIP+ , gl_ALIASED_LINE_WIDTH_RANGE+ , gl_BACK+ , gl_CCW+ , gl_CLIP_DISTANCE0+ , gl_CLIP_DISTANCE1+ , gl_CLIP_DISTANCE2+ , gl_CLIP_DISTANCE3+ , gl_CLIP_DISTANCE4+ , gl_CLIP_DISTANCE5+ , gl_CULL_FACE+ , gl_CULL_FACE_MODE+ , gl_CW+ , gl_DONT_CARE+ , gl_FASTEST+ , gl_FILL+ , gl_FRAGMENT_SHADER_DERIVATIVE_HINT+ , gl_FRONT+ , gl_FRONT_AND_BACK+ , gl_FRONT_FACE+ , gl_LINE+ , gl_LINE_SMOOTH+ , gl_LINE_SMOOTH_HINT+ , gl_LINE_WIDTH+ , gl_LOWER_LEFT+ , gl_MAX_CLIP_DISTANCES+ , gl_MAX_VIEWPORT_DIMS+ , gl_MULTISAMPLE+ , gl_NICEST+ , gl_POINT+ , gl_POINT_FADE_THRESHOLD_SIZE+ , gl_POINT_SIZE+ , gl_POINT_SIZE_GRANULARITY+ , gl_POINT_SIZE_RANGE+ , gl_POLYGON_OFFSET_FACTOR+ , gl_POLYGON_OFFSET_FILL+ , gl_POLYGON_OFFSET_LINE+ , gl_POLYGON_OFFSET_POINT+ , gl_POLYGON_OFFSET_UNITS+ , gl_POLYGON_SMOOTH+ , gl_POLYGON_SMOOTH_HINT+ , gl_SAMPLES+ , gl_SAMPLE_ALPHA_TO_COVERAGE+ , gl_SAMPLE_ALPHA_TO_ONE+ , gl_SAMPLE_BUFFERS+ , gl_SAMPLE_COVERAGE+ , gl_SAMPLE_COVERAGE_INVERT+ , gl_SAMPLE_COVERAGE_VALUE+ , gl_SCISSOR_BOX+ , gl_SCISSOR_TEST+ , gl_SMOOTH_LINE_WIDTH_GRANULARITY+ , gl_SMOOTH_LINE_WIDTH_RANGE+ , gl_SMOOTH_POINT_SIZE_GRANULARITY+ , gl_SMOOTH_POINT_SIZE_RANGE+ , gl_TEXTURE_COMPRESSION_HINT+ , gl_UPPER_LEFT+ , gl_VERTEX_PROGRAM_POINT_SIZE+ , gl_VIEWPORT+ , gl_INVALID_ENUM+ , gl_INVALID_OPERATION+ , gl_INVALID_VALUE+ , gl_NO_ERROR+ , gl_OUT_OF_MEMORY+ , gl_ALPHA+ , gl_BGR+ , gl_BGRA+ , gl_COMPRESSED_RGB+ , gl_COMPRESSED_RGBA+ , gl_COMPRESSED_SRGB+ , gl_COMPRESSED_SRGB_ALPHA+ , gl_COMPRESSED_TEXTURE_FORMATS+ , gl_DEPTH_COMPONENT+ , gl_DEPTH_COMPONENT16+ , gl_DEPTH_COMPONENT24+ , gl_DEPTH_COMPONENT32+ , gl_NUM_COMPRESSED_TEXTURE_FORMATS+ , gl_R3_G3_B2+ , gl_RGB+ , gl_RGB10+ , gl_RGB10_A2+ , gl_RGB12+ , gl_RGB16+ , gl_RGB4+ , gl_RGB5+ , gl_RGB5_A1+ , gl_RGB8+ , gl_RGBA+ , gl_RGBA12+ , gl_RGBA16+ , gl_RGBA2+ , gl_RGBA4+ , gl_RGBA8+ , gl_SRGB+ , gl_SRGB8+ , gl_SRGB8_ALPHA8+ , gl_SRGB_ALPHA+ , gl_UNSIGNED_BYTE_2_3_3_REV+ , gl_UNSIGNED_BYTE_3_3_2+ , gl_UNSIGNED_INT_10_10_10_2+ , gl_UNSIGNED_INT_2_10_10_10_REV+ , gl_UNSIGNED_INT_8_8_8_8+ , gl_UNSIGNED_INT_8_8_8_8_REV+ , gl_UNSIGNED_SHORT_1_5_5_5_REV+ , gl_UNSIGNED_SHORT_4_4_4_4+ , gl_UNSIGNED_SHORT_4_4_4_4_REV+ , gl_UNSIGNED_SHORT_5_5_5_1+ , gl_UNSIGNED_SHORT_5_6_5+ , gl_UNSIGNED_SHORT_5_6_5_REV+ , gl_BACK_LEFT+ , gl_BACK_RIGHT+ , gl_COLOR+ , gl_COLOR_BUFFER_BIT+ , gl_COLOR_CLEAR_VALUE+ , gl_DEPTH+ , gl_DEPTH_BUFFER_BIT+ , gl_DEPTH_CLEAR_VALUE+ , gl_DRAW_BUFFER+ , gl_DRAW_BUFFER0+ , gl_DRAW_BUFFER1+ , gl_DRAW_BUFFER10+ , gl_DRAW_BUFFER11+ , gl_DRAW_BUFFER12+ , gl_DRAW_BUFFER13+ , gl_DRAW_BUFFER14+ , gl_DRAW_BUFFER15+ , gl_DRAW_BUFFER2+ , gl_DRAW_BUFFER3+ , gl_DRAW_BUFFER4+ , gl_DRAW_BUFFER5+ , gl_DRAW_BUFFER6+ , gl_DRAW_BUFFER7+ , gl_DRAW_BUFFER8+ , gl_DRAW_BUFFER9+ , gl_FRONT_LEFT+ , gl_FRONT_RIGHT+ , gl_LEFT+ , gl_MAX_DRAW_BUFFERS+ , gl_PACK_ALIGNMENT+ , gl_PACK_IMAGE_HEIGHT+ , gl_PACK_LSB_FIRST+ , gl_PACK_ROW_LENGTH+ , gl_PACK_SKIP_IMAGES+ , gl_PACK_SKIP_PIXELS+ , gl_PACK_SKIP_ROWS+ , gl_PACK_SWAP_BYTES+ , gl_READ_BUFFER+ , gl_RIGHT+ , gl_STENCIL+ , gl_STENCIL_BUFFER_BIT+ , gl_STENCIL_CLEAR_VALUE+ , gl_STENCIL_INDEX+ , gl_UNPACK_ALIGNMENT+ , gl_UNPACK_IMAGE_HEIGHT+ , gl_UNPACK_LSB_FIRST+ , gl_UNPACK_ROW_LENGTH+ , gl_UNPACK_SKIP_IMAGES+ , gl_UNPACK_SKIP_PIXELS+ , gl_UNPACK_SKIP_ROWS+ , gl_UNPACK_SWAP_BYTES+ , gl_DITHER+ , gl_DOUBLEBUFFER+ , gl_MAX_TEXTURE_LOD_BIAS+ , gl_MAX_VARYING_FLOATS+ , gl_STEREO+ , gl_ALWAYS+ , gl_AND+ , gl_AND_INVERTED+ , gl_AND_REVERSE+ , gl_BLEND+ , gl_BLEND_COLOR+ , gl_BLEND_DST_ALPHA+ , gl_BLEND_DST_RGB+ , gl_BLEND_EQUATION_ALPHA+ , gl_BLEND_EQUATION_RGB+ , gl_BLEND_SRC_ALPHA+ , gl_BLEND_SRC_RGB+ , gl_CLEAR+ , gl_COLOR_LOGIC_OP+ , gl_COLOR_WRITEMASK+ , gl_COPY+ , gl_COPY_INVERTED+ , gl_DECR+ , gl_DECR_WRAP+ , gl_DEPTH_FUNC+ , gl_DEPTH_RANGE+ , gl_DEPTH_TEST+ , gl_DEPTH_WRITEMASK+ , gl_DST_ALPHA+ , gl_DST_COLOR+ , gl_EQUAL+ , gl_EQUIV+ , gl_FUNC_ADD+ , gl_FUNC_REVERSE_SUBTRACT+ , gl_FUNC_SUBTRACT+ , gl_GEQUAL+ , gl_GREATER+ , gl_INCR+ , gl_INCR_WRAP+ , gl_INVERT+ , gl_KEEP+ , gl_LEQUAL+ , gl_LESS+ , gl_MAX+ , gl_MIN+ , gl_NAND+ , gl_NEVER+ , gl_NOOP+ , gl_NOR+ , gl_NOTEQUAL+ , gl_ONE+ , gl_ONE_MINUS_CONSTANT_ALPHA+ , gl_ONE_MINUS_CONSTANT_COLOR+ , gl_ONE_MINUS_DST_ALPHA+ , gl_ONE_MINUS_DST_COLOR+ , gl_ONE_MINUS_SRC_ALPHA+ , gl_ONE_MINUS_SRC_COLOR+ , gl_OR+ , gl_OR_INVERTED+ , gl_OR_REVERSE+ , gl_REPLACE+ , gl_SET+ , gl_SRC_ALPHA+ , gl_SRC_ALPHA_SATURATE+ , gl_SRC_COLOR+ , gl_STENCIL_BACK_FAIL+ , gl_STENCIL_BACK_FUNC+ , gl_STENCIL_BACK_PASS_DEPTH_FAIL+ , gl_STENCIL_BACK_PASS_DEPTH_PASS+ , gl_STENCIL_BACK_REF+ , gl_STENCIL_BACK_VALUE_MASK+ , gl_STENCIL_BACK_WRITEMASK+ , gl_STENCIL_FAIL+ , gl_STENCIL_FUNC+ , gl_STENCIL_PASS_DEPTH_FAIL+ , gl_STENCIL_PASS_DEPTH_PASS+ , gl_STENCIL_REF+ , gl_STENCIL_TEST+ , gl_STENCIL_VALUE_MASK+ , gl_STENCIL_WRITEMASK+ , gl_XOR+ , gl_ZERO+ , gl_CURRENT_QUERY+ , gl_QUERY_COUNTER_BITS+ , gl_QUERY_RESULT+ , gl_QUERY_RESULT_AVAILABLE+ , gl_SAMPLES_PASSED+ , gl_ACTIVE_ATTRIBUTES+ , gl_ACTIVE_ATTRIBUTE_MAX_LENGTH+ , gl_ACTIVE_UNIFORMS+ , gl_ACTIVE_UNIFORM_MAX_LENGTH+ , gl_ATTACHED_SHADERS+ , gl_COMPILE_STATUS+ , gl_CURRENT_PROGRAM+ , gl_DELETE_STATUS+ , gl_FRAGMENT_SHADER+ , gl_INFO_LOG_LENGTH+ , gl_LINK_STATUS+ , gl_SHADER_SOURCE_LENGTH+ , gl_SHADER_TYPE+ , gl_VALIDATE_STATUS+ , gl_VERTEX_SHADER+ , gl_MAX_FRAGMENT_UNIFORM_COMPONENTS+ , gl_MAX_VERTEX_UNIFORM_COMPONENTS+ , gl_RENDERER+ , gl_SHADING_LANGUAGE_VERSION+ , gl_VENDOR+ , gl_VERSION+ , gl_ACTIVE_TEXTURE+ , gl_BLUE+ , gl_CLAMP_TO_EDGE+ , gl_COMPARE_REF_TO_TEXTURE+ , gl_GREEN+ , gl_LINEAR+ , gl_LINEAR_MIPMAP_LINEAR+ , gl_LINEAR_MIPMAP_NEAREST+ , gl_MAX_3D_TEXTURE_SIZE+ , gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS+ , gl_MAX_CUBE_MAP_TEXTURE_SIZE+ , gl_MAX_TEXTURE_IMAGE_UNITS+ , gl_MAX_TEXTURE_SIZE+ , gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS+ , gl_MIRRORED_REPEAT+ , gl_NEAREST+ , gl_NEAREST_MIPMAP_LINEAR+ , gl_NEAREST_MIPMAP_NEAREST+ , gl_NONE+ , gl_PROXY_TEXTURE_1D+ , gl_PROXY_TEXTURE_2D+ , gl_PROXY_TEXTURE_3D+ , gl_PROXY_TEXTURE_CUBE_MAP+ , gl_RED+ , gl_REPEAT+ , gl_TEXTURE+ , gl_TEXTURE_1D+ , gl_TEXTURE_2D+ , gl_TEXTURE_3D+ , gl_TEXTURE_ALPHA_SIZE+ , gl_TEXTURE_BASE_LEVEL+ , gl_TEXTURE_BINDING_1D+ , gl_TEXTURE_BINDING_2D+ , gl_TEXTURE_BINDING_3D+ , gl_TEXTURE_BINDING_CUBE_MAP+ , gl_TEXTURE_BLUE_SIZE+ , gl_TEXTURE_COMPARE_FUNC+ , gl_TEXTURE_COMPARE_MODE+ , gl_TEXTURE_COMPRESSED+ , gl_TEXTURE_COMPRESSED_IMAGE_SIZE+ , gl_TEXTURE_CUBE_MAP+ , gl_TEXTURE_CUBE_MAP_NEGATIVE_X+ , gl_TEXTURE_CUBE_MAP_NEGATIVE_Y+ , gl_TEXTURE_CUBE_MAP_NEGATIVE_Z+ , gl_TEXTURE_CUBE_MAP_POSITIVE_X+ , gl_TEXTURE_CUBE_MAP_POSITIVE_Y+ , gl_TEXTURE_CUBE_MAP_POSITIVE_Z+ , gl_TEXTURE_DEPTH+ , gl_TEXTURE_DEPTH_SIZE+ , gl_TEXTURE_GREEN_SIZE+ , gl_TEXTURE_HEIGHT+ , gl_TEXTURE_INTERNAL_FORMAT+ , gl_TEXTURE_LOD_BIAS+ , gl_TEXTURE_MAG_FILTER+ , gl_TEXTURE_MAX_LEVEL+ , gl_TEXTURE_MAX_LOD+ , gl_TEXTURE_MIN_FILTER+ , gl_TEXTURE_MIN_LOD+ , gl_TEXTURE_RED_SIZE+ , gl_TEXTURE_WIDTH+ , gl_TEXTURE_WRAP_R+ , gl_TEXTURE_WRAP_S+ , gl_TEXTURE_WRAP_T+ , gl_VERTEX_ATTRIB_ARRAY_POINTER+ , gl_CURRENT_VERTEX_ATTRIB+ , gl_MAX_VERTEX_ATTRIBS+ , gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING+ , gl_VERTEX_ATTRIB_ARRAY_ENABLED+ , gl_VERTEX_ATTRIB_ARRAY_NORMALIZED+ , gl_VERTEX_ATTRIB_ARRAY_SIZE+ , gl_VERTEX_ATTRIB_ARRAY_STRIDE+ , gl_VERTEX_ATTRIB_ARRAY_TYPE+ -- * Types+ , GLbitfield+ , GLboolean+ , GLbyte+ , GLchar+ , GLclampd+ , GLclampf+ , GLdouble+ , GLenum+ , GLfloat+ , GLhalf+ , GLint+ , GLintptr+ , GLshort+ , GLsizei+ , GLsizeiptr+ , GLubyte+ , GLuint+ , GLushort+ ) where ++import Graphics.Rendering.OpenGL.Raw.Core31
+ LICENSE view
@@ -0,0 +1,14 @@+Copyright (c) 2010 Jake McArthur <Jake.McArthur@gmail.com>++Permission to use, copy, modify, and distribute this software for any+purpose with or without fee is hereby granted, provided that the above+copyright notice and this permission notice appear in all copies.++THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL+WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED+WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE+AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL+DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR+PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER+TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR+PERFORMANCE OF THIS SOFTWARE.
+ OpenGLRaw21.cabal view
@@ -0,0 +1,33 @@+Name: OpenGLRaw21+Version: 1.0+Synopsis: The intersection of OpenGL 2.1 and OpenGL 3.1 Core+Description: This package simply reexports a subset of the+ parts of OpenGLRaw which are compatible with+ OpenGL 2.1. The idea is that you can have greater+ certainty about compatibility with less capable+ graphics cards by only importing+ Graphics.Rendering.OpenGL.Raw.Core21 and the exact+ modules for whatever additional extensions you+ need.+License: OtherLicense+License-file: LICENSE+Author: Jake McArthur+Maintainer: Jake McArthur <Jake.McArthur@gmail.com>+Category: Graphics+Build-type: Simple+Cabal-version: >=1.6++Library+ Build-depends: OpenGLRaw == 1.1.*+ Extensions: NoImplicitPrelude+ Exposed-modules: Graphics.Rendering.OpenGL.Raw.Core21+ GHC-options: -Wall -fwarn-tabs++Source-repository head+ type: darcs+ location: http://patch-tag.com/r/jmcarthur/OpenGLRaw21++Source-repository this+ type: darcs+ location: http://patch-tag.com/r/jmcarthur/OpenGLRaw21+ tag: v1.0
+ Setup.hs view
@@ -0,0 +1,2 @@+import Distribution.Simple+main = defaultMain