OpenGLRaw21 1.1.0.0 → 1.2.0.0
raw patch · 2 files changed
+33/−1 lines, 2 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE0 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE1 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE10 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE11 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE12 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE13 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE14 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE15 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE2 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE3 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE4 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE5 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE6 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE7 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE8 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core21: gl_TEXTURE9 :: GLenum
Files
Graphics/Rendering/OpenGL/Raw/Core21.hs view
@@ -523,6 +523,38 @@ , gl_RED , gl_REPEAT , gl_TEXTURE+ , gl_TEXTURE0+ , gl_TEXTURE1+ , gl_TEXTURE2+ , gl_TEXTURE3+ , gl_TEXTURE4+ , gl_TEXTURE5+ , gl_TEXTURE6+ , gl_TEXTURE7+ , gl_TEXTURE8+ , gl_TEXTURE9+ , gl_TEXTURE10+ , gl_TEXTURE11+ , gl_TEXTURE12+ , gl_TEXTURE13+ , gl_TEXTURE14+ , gl_TEXTURE15+ , gl_TEXTURE16+ , gl_TEXTURE17+ , gl_TEXTURE18+ , gl_TEXTURE19+ , gl_TEXTURE20+ , gl_TEXTURE21+ , gl_TEXTURE22+ , gl_TEXTURE23+ , gl_TEXTURE24+ , gl_TEXTURE25+ , gl_TEXTURE26+ , gl_TEXTURE27+ , gl_TEXTURE28+ , gl_TEXTURE29+ , gl_TEXTURE30+ , gl_TEXTURE31 , gl_TEXTURE_1D , gl_TEXTURE_2D , gl_TEXTURE_3D
OpenGLRaw21.cabal view
@@ -1,5 +1,5 @@ Name: OpenGLRaw21-Version: 1.1.0.0+Version: 1.2.0.0 Synopsis: The intersection of OpenGL 2.1 and OpenGL 3.1 Core Description: This package simply reexports a subset of the parts of OpenGLRaw which are compatible with