OpenGLRaw 3.3.0.1 → 3.3.0.2
raw patch · 6 files changed
+14/−5 lines, 6 filesdep ~containersPVP ok
version bump matches the API change (PVP)
Dependency ranges changed: containers
API changes (from Hackage documentation)
Files
- CHANGELOG.md +5/−0
- OpenGLRaw.cabal +5/−4
- RegistryProcessor/OpenGL-Registry/xml/gl.xml too large to diff
- RegistryProcessor/OpenGL-Registry/xml/registry.rnc +1/−1
- src/Graphics/GL/Functions/F10.hs +1/−0
- src/Graphics/GL/Groups.hs +2/−0
CHANGELOG.md view
@@ -1,3 +1,8 @@+3.3.0.2+-------+* Updated OpenGL registry tob7aee529f.+* Relaxed version bound of `containers` package.+ 3.3.0.1 ------- * Updated OpenGL registry to fe1a89f35.
OpenGLRaw.cabal view
@@ -1,5 +1,5 @@ name: OpenGLRaw-version: 3.3.0.1+version: 3.3.0.2 synopsis: A raw binding for the OpenGL graphics system description: OpenGLRaw is a raw Haskell binding for the OpenGL 4.6 graphics system and@@ -32,8 +32,9 @@ GHC == 7.10.3 GHC == 8.0.2 GHC == 8.2.2- GHC == 8.4.2- GHC == 8.5.*+ GHC == 8.4.3+ GHC == 8.6.1+ GHC == 8.7.* cabal-version: >= 1.10 extra-source-files: CHANGELOG.md@@ -681,7 +682,7 @@ build-depends: base >= 4 && < 5, bytestring >= 0.9 && < 0.11,- containers >= 0.3 && < 0.6,+ containers >= 0.3 && < 0.7, fixed >= 0.2 && < 0.3, half >= 0.2.2.1 && < 0.4, text >= 0.1 && < 1.3,
RegistryProcessor/OpenGL-Registry/xml/gl.xml view
file too large to diff
RegistryProcessor/OpenGL-Registry/xml/registry.rnc view
@@ -1,4 +1,4 @@-# Copyright (c) 2013-2017 The Khronos Group Inc.+# Copyright (c) 2013-2018 The Khronos Group Inc. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License.
src/Graphics/GL/Functions/F10.hs view
@@ -646,6 +646,7 @@ -- glGetGraphicsResetStatusEXT ------------------------------------------------- +-- | This command is an alias for 'glGetGraphicsResetStatus'. glGetGraphicsResetStatusEXT :: MonadIO m => m GLenum -- ^ of type [GraphicsResetStatus](Graphics-GL-Groups.html#GraphicsResetStatus).
src/Graphics/GL/Groups.hs view
@@ -974,6 +974,7 @@ -- * 'Graphics.GL.Tokens.GL_ACCUM_CLEAR_VALUE' -- * 'Graphics.GL.Tokens.GL_ACCUM_GREEN_BITS' -- * 'Graphics.GL.Tokens.GL_ACCUM_RED_BITS'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_TEXTURE' -- * 'Graphics.GL.Tokens.GL_ALIASED_LINE_WIDTH_RANGE' -- * 'Graphics.GL.Tokens.GL_ALIASED_POINT_SIZE_RANGE' -- * 'Graphics.GL.Tokens.GL_ALPHA_BIAS'@@ -1165,6 +1166,7 @@ -- * 'Graphics.GL.Tokens.GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX' -- * 'Graphics.GL.Tokens.GL_MAX_CLIP_DISTANCES' (alias: 'Graphics.GL.Tokens.GL_MAX_CLIP_PLANES') -- * 'Graphics.GL.Tokens.GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI'+-- * 'Graphics.GL.Tokens.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS' -- * 'Graphics.GL.Tokens.GL_MAX_EVAL_ORDER' -- * 'Graphics.GL.Tokens.GL_MAX_FOG_FUNC_POINTS_SGIS' -- * 'Graphics.GL.Tokens.GL_MAX_FRAGMENT_LIGHTS_SGIX'