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OpenGLRaw 3.1.0.0 → 3.2.0.0

raw patch · 10 files changed

+142/−4 lines, 10 filesPVP ok

version bump matches the API change (PVP)

API changes (from Hackage documentation)

+ Graphics.GL.Functions: glViewportSwizzleNV :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()
+ Graphics.GL.NV.ViewportSwizzle: glGetNVViewportSwizzle :: MonadIO m => m Bool
+ Graphics.GL.NV.ViewportSwizzle: glViewportSwizzleNV :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()
+ Graphics.GL.NV.ViewportSwizzle: gl_NV_viewport_swizzle :: Bool

Files

CHANGELOG.md view
@@ -1,3 +1,12 @@+3.2.0.0+-------+* Updated OpenGL registry to r32749.++3.1.0.1+-------+* Updated warning flag magic for GHC 8.0.+* Updated OpenGL registry to r32363.+ 3.1.0.0 ------- * Changed the type of `GL_FALSE` and `GL_TRUE` to `GLboolean`, leading to fewer
OpenGLRaw.cabal view
@@ -1,5 +1,5 @@ name: OpenGLRaw-version: 3.1.0.0+version: 3.2.0.0 synopsis: A raw binding for the OpenGL graphics system description:   OpenGLRaw is a raw Haskell binding for the OpenGL 4.5 graphics system and@@ -27,6 +27,11 @@ maintainer: Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com> category: Graphics build-type: Simple+tested-with:+  GHC == 7.8.4+  GHC == 7.10.3+  GHC == 8.0.1+  GHC == 8.1 cabal-version: >= 1.10 extra-source-files:   CHANGELOG.md@@ -489,6 +494,7 @@     Graphics.GL.NV.VertexProgram3     Graphics.GL.NV.VertexProgram4     Graphics.GL.NV.VideoCapture+    Graphics.GL.NV.ViewportSwizzle     Graphics.GL.NVX     Graphics.GL.NVX.ConditionalRender     Graphics.GL.NVX.GPUMemoryInfo@@ -611,6 +617,8 @@     transformers >= 0.2     && < 0.6   default-language: Haskell2010   ghc-options: -Wall+  if impl(ghc > 8)+    ghc-options: -Wcompat   other-extensions:     CPP     PatternSynonyms
RegistryProcessor/OpenGL-Registry/gl.xml view

file too large to diff

RegistryProcessor/src/Main.hs view
@@ -77,7 +77,7 @@   let comment =         ["All enumeration tokens from the",          "<http://www.opengl.org/registry/ OpenGL registry>."]-  startModule ["Tokens"] (Just "{-# LANGUAGE PatternSynonyms, ScopedTypeVariables #-}") comment $ \moduleName h -> do+  startModule ["Tokens"] (Just "{-# LANGUAGE CPP, PatternSynonyms, ScopedTypeVariables #-}\n#if __GLASGOW_HASKELL__ >= 800\n{-# OPTIONS_GHC -Wno-missing-pattern-synonym-signatures #-}\n#endif") comment $ \moduleName h -> do     SI.hPutStrLn h $ "module " ++ moduleName ++ " where"     SI.hPutStrLn h ""     SI.hPutStrLn h $ "import " ++ moduleNameFor ["Types"]
src/Graphics/GL/ExtensionPredicates.hs view
@@ -4254,6 +4254,17 @@ gl_NV_video_capture = member "GL_NV_video_capture" extensions {-# NOINLINE gl_NV_video_capture #-} +-- | Is the <https://www.opengl.org/registry/specs/NV/viewport_swizzle.txt NV_viewport_swizzle> extension supported?+glGetNVViewportSwizzle :: MonadIO m => m Bool+glGetNVViewportSwizzle = getExtensions >>= (return . member "GL_NV_viewport_swizzle")++-- | Is the <https://www.opengl.org/registry/specs/NV/viewport_swizzle.txt NV_viewport_swizzle> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVViewportSwizzle' in those cases instead.+gl_NV_viewport_swizzle :: Bool+gl_NV_viewport_swizzle = member "GL_NV_viewport_swizzle" extensions+{-# NOINLINE gl_NV_viewport_swizzle #-}+ -- | Is the <https://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt NVX_conditional_render> extension supported? glGetNVXConditionalRender :: MonadIO m => m Bool glGetNVXConditionalRender = getExtensions >>= (return . member "GL_NVX_conditional_render")
src/Graphics/GL/Functions.hs view
@@ -3080,6 +3080,7 @@   glViewportIndexedfNV,   glViewportIndexedfv,   glViewportIndexedfvNV,+  glViewportSwizzleNV,   glWaitSync,   glWaitSyncAPPLE,   glWeightPathsNV,@@ -48611,6 +48612,22 @@ {-# NOINLINE ptr_glViewportIndexedfvNV #-} ptr_glViewportIndexedfvNV :: FunPtr (GLuint -> Ptr GLfloat -> IO ()) ptr_glViewportIndexedfvNV = unsafePerformIO $ getCommand "glViewportIndexedfvNV"++-- glViewportSwizzleNV ---------------------------------------------------------++glViewportSwizzleNV+  :: MonadIO m+  => GLuint -- ^ @index@.+  -> GLenum -- ^ @swizzlex@.+  -> GLenum -- ^ @swizzley@.+  -> GLenum -- ^ @swizzlez@.+  -> GLenum -- ^ @swizzlew@.+  -> m ()+glViewportSwizzleNV v1 v2 v3 v4 v5 = liftIO $ dyn54 ptr_glViewportSwizzleNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glViewportSwizzleNV #-}+ptr_glViewportSwizzleNV :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glViewportSwizzleNV = unsafePerformIO $ getCommand "glViewportSwizzleNV"  -- glWaitSync ------------------------------------------------------------------ 
src/Graphics/GL/Groups.hs view
@@ -201,6 +201,7 @@ -- * 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_DEBUG_BIT' (alias: 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_DEBUG_BIT_KHR') -- * 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT' -- * 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB'+-- * 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT' -- -- === #ContextProfileMask# ContextProfileMask -- A bitwise combination of several of the following values:
src/Graphics/GL/NV.hs view
@@ -88,7 +88,8 @@   module Graphics.GL.NV.VertexProgram2Option,   module Graphics.GL.NV.VertexProgram3,   module Graphics.GL.NV.VertexProgram4,-  module Graphics.GL.NV.VideoCapture+  module Graphics.GL.NV.VideoCapture,+  module Graphics.GL.NV.ViewportSwizzle ) where  import Graphics.GL.NV.BindlessMultiDrawIndirect@@ -167,3 +168,4 @@ import Graphics.GL.NV.VertexProgram3 import Graphics.GL.NV.VertexProgram4 import Graphics.GL.NV.VideoCapture+import Graphics.GL.NV.ViewportSwizzle
+ src/Graphics/GL/NV/ViewportSwizzle.hs view
@@ -0,0 +1,37 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module      :  Graphics.GL.NV.ViewportSwizzle+-- Copyright   :  (c) Sven Panne 2016+-- License     :  BSD3+--+-- Maintainer  :  Sven Panne <svenpanne@gmail.com>+-- Stability   :  stable+-- Portability :  portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ViewportSwizzle (+  -- * Extension Support+  glGetNVViewportSwizzle,+  gl_NV_viewport_swizzle,+  -- * Enums+  pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV,+  pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV,+  pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV,+  pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV,+  pattern GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV,+  pattern GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV,+  pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV,+  pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV,+  pattern GL_VIEWPORT_SWIZZLE_W_NV,+  pattern GL_VIEWPORT_SWIZZLE_X_NV,+  pattern GL_VIEWPORT_SWIZZLE_Y_NV,+  pattern GL_VIEWPORT_SWIZZLE_Z_NV,+  -- * Functions+  glViewportSwizzleNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
src/Graphics/GL/Tokens.hs view
@@ -1,4 +1,7 @@-{-# LANGUAGE PatternSynonyms, ScopedTypeVariables #-}+{-# LANGUAGE CPP, PatternSynonyms, ScopedTypeVariables #-}+#if __GLASGOW_HASKELL__ >= 800+{-# OPTIONS_GHC -Wno-missing-pattern-synonym-signatures #-}+#endif -------------------------------------------------------------------------------- -- | -- Module      :  Graphics.GL.Tokens@@ -736,34 +739,50 @@  pattern GL_CLIP_DISTANCE0_APPLE = 0x3000 :: GLenum +pattern GL_CLIP_DISTANCE0_EXT = 0x3000 :: GLenum+ pattern GL_CLIP_DISTANCE1 = 0x3001 :: GLenum  pattern GL_CLIP_DISTANCE1_APPLE = 0x3001 :: GLenum +pattern GL_CLIP_DISTANCE1_EXT = 0x3001 :: GLenum+ pattern GL_CLIP_DISTANCE2 = 0x3002 :: GLenum  pattern GL_CLIP_DISTANCE2_APPLE = 0x3002 :: GLenum +pattern GL_CLIP_DISTANCE2_EXT = 0x3002 :: GLenum+ pattern GL_CLIP_DISTANCE3 = 0x3003 :: GLenum  pattern GL_CLIP_DISTANCE3_APPLE = 0x3003 :: GLenum +pattern GL_CLIP_DISTANCE3_EXT = 0x3003 :: GLenum+ pattern GL_CLIP_DISTANCE4 = 0x3004 :: GLenum  pattern GL_CLIP_DISTANCE4_APPLE = 0x3004 :: GLenum +pattern GL_CLIP_DISTANCE4_EXT = 0x3004 :: GLenum+ pattern GL_CLIP_DISTANCE5 = 0x3005 :: GLenum  pattern GL_CLIP_DISTANCE5_APPLE = 0x3005 :: GLenum +pattern GL_CLIP_DISTANCE5_EXT = 0x3005 :: GLenum+ pattern GL_CLIP_DISTANCE6 = 0x3006 :: GLenum  pattern GL_CLIP_DISTANCE6_APPLE = 0x3006 :: GLenum +pattern GL_CLIP_DISTANCE6_EXT = 0x3006 :: GLenum+ pattern GL_CLIP_DISTANCE7 = 0x3007 :: GLenum  pattern GL_CLIP_DISTANCE7_APPLE = 0x3007 :: GLenum +pattern GL_CLIP_DISTANCE7_EXT = 0x3007 :: GLenum+ pattern GL_CLIP_DISTANCE_NV = 0x8C7A :: GLenum  pattern GL_CLIP_FAR_HINT_PGI = 0x1A221 :: GLenum@@ -1620,6 +1639,8 @@  pattern GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 :: GLbitfield +pattern GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 :: GLbitfield+ pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 :: GLbitfield  pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 :: GLbitfield@@ -4976,6 +4997,8 @@  pattern GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32 :: GLenum +pattern GL_MAX_CLIP_DISTANCES_EXT = 0x0D32 :: GLenum+ pattern GL_MAX_CLIP_PLANES = 0x0D32 :: GLenum  pattern GL_MAX_CLIP_PLANES_IMG = 0x0D32 :: GLenum@@ -4998,6 +5021,8 @@  pattern GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA :: GLenum +pattern GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA :: GLenum+ pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 :: GLenum  pattern GL_MAX_COMBINED_DIMENSIONS = 0x8282 :: GLenum@@ -5088,6 +5113,8 @@  pattern GL_MAX_CULL_DISTANCES = 0x82F9 :: GLenum +pattern GL_MAX_CULL_DISTANCES_EXT = 0x82F9 :: GLenum+ pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C :: GLenum  pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C :: GLenum@@ -9922,6 +9949,8 @@  pattern GL_TEXTURE_PRIORITY_EXT = 0x8066 :: GLenum +pattern GL_TEXTURE_PROTECTED_EXT = 0x8BFA :: GLenum+ pattern GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 :: GLenum  pattern GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8 :: GLenum@@ -11077,6 +11106,30 @@ pattern GL_VIEWPORT_SUBPIXEL_BITS_EXT = 0x825C :: GLenum  pattern GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C :: GLenum++pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_W_NV = 0x935B :: GLenum++pattern GL_VIEWPORT_SWIZZLE_X_NV = 0x9358 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A :: GLenum  pattern GL_VIEW_CLASS_128_BITS = 0x82C4 :: GLenum