OpenGLRaw 2.5.2.1 → 2.5.3.0
raw patch · 5 files changed
+73/−1 lines, 5 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
+ Graphics.Rendering.OpenGL.Raw.Functions: glBindFragDataLocationIndexedEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> Ptr GLchar -> m ()
+ Graphics.Rendering.OpenGL.Raw.Functions: glGetFragDataIndexEXT :: MonadIO m => GLuint -> Ptr GLchar -> m GLint
+ Graphics.Rendering.OpenGL.Raw.Functions: glGetProgramResourceLocationIndexEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLchar -> m GLint
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_LOCATION_INDEX_EXT :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_ONE_MINUS_SRC1_ALPHA_EXT :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_ONE_MINUS_SRC1_COLOR_EXT :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_SRC1_ALPHA_EXT :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_SRC1_COLOR_EXT :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_SRC_ALPHA_SATURATE_EXT :: GLenum
Files
- CHANGELOG.md +6/−0
- OpenGLRaw.cabal +1/−1
- RegistryProcessor/OpenGL-Registry/gl.xml too large to diff
- src/Graphics/Rendering/OpenGL/Raw/Functions.hs +45/−0
- src/Graphics/Rendering/OpenGL/Raw/Tokens.hs +21/−0
CHANGELOG.md view
@@ -1,5 +1,11 @@+2.5.3.0+-------+* Updated OpenGL registry to r31903.+* Added `GL_EXT_multisampled_compatibility` tokens and functions (gles2 extension only).+ 2.5.2.1 -------+* Added CHANGELOG.md to distribution. 2.5.2.0 -------
OpenGLRaw.cabal view
@@ -1,5 +1,5 @@ name: OpenGLRaw-version: 2.5.2.1+version: 2.5.3.0 synopsis: A raw binding for the OpenGL graphics system description: OpenGLRaw is a raw Haskell binding for the OpenGL 4.5 graphics system and
RegistryProcessor/OpenGL-Registry/gl.xml view
file too large to diff
src/Graphics/Rendering/OpenGL/Raw/Functions.hs view
@@ -75,6 +75,7 @@ glBindFragDataLocation, glBindFragDataLocationEXT, glBindFragDataLocationIndexed,+ glBindFragDataLocationIndexedEXT, glBindFragmentShaderATI, glBindFramebuffer, glBindFramebufferEXT,@@ -902,6 +903,7 @@ glGetFloatv, glGetFogFuncSGIS, glGetFragDataIndex,+ glGetFragDataIndexEXT, glGetFragDataLocation, glGetFragDataLocationEXT, glGetFragmentLightfvSGIX,@@ -1085,6 +1087,7 @@ glGetProgramResourceIndex, glGetProgramResourceLocation, glGetProgramResourceLocationIndex,+ glGetProgramResourceLocationIndexEXT, glGetProgramResourceName, glGetProgramResourcefvNV, glGetProgramResourceiv,@@ -4006,6 +4009,21 @@ ptr_glBindFragDataLocationIndexed :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> IO ()) ptr_glBindFragDataLocationIndexed = unsafePerformIO $ getCommand "glBindFragDataLocationIndexed" +-- glBindFragDataLocationIndexedEXT --------------------------------------------++glBindFragDataLocationIndexedEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @colorNumber@.+ -> GLuint -- ^ @index@.+ -> Ptr GLchar -- ^ @name@.+ -> m ()+glBindFragDataLocationIndexedEXT v1 v2 v3 v4 = liftIO $ dyn24 ptr_glBindFragDataLocationIndexedEXT v1 v2 v3 v4++{-# NOINLINE ptr_glBindFragDataLocationIndexedEXT #-}+ptr_glBindFragDataLocationIndexedEXT :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> IO ())+ptr_glBindFragDataLocationIndexedEXT = unsafePerformIO $ getCommand "glBindFragDataLocationIndexedEXT"+ -- glBindFragmentShaderATI ----------------------------------------------------- glBindFragmentShaderATI@@ -16199,6 +16217,19 @@ ptr_glGetFragDataIndex :: FunPtr (GLuint -> Ptr GLchar -> IO GLint) ptr_glGetFragDataIndex = unsafePerformIO $ getCommand "glGetFragDataIndex" +-- glGetFragDataIndexEXT -------------------------------------------------------++glGetFragDataIndexEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> Ptr GLchar -- ^ @name@.+ -> m GLint+glGetFragDataIndexEXT v1 v2 = liftIO $ dyn306 ptr_glGetFragDataIndexEXT v1 v2++{-# NOINLINE ptr_glGetFragDataIndexEXT #-}+ptr_glGetFragDataIndexEXT :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)+ptr_glGetFragDataIndexEXT = unsafePerformIO $ getCommand "glGetFragDataIndexEXT"+ -- glGetFragDataLocation ------------------------------------------------------- -- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetFragDataLocation.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetFragDataLocation.xhtml OpenGL 4.x>@@ -18881,6 +18912,20 @@ {-# NOINLINE ptr_glGetProgramResourceLocationIndex #-} ptr_glGetProgramResourceLocationIndex :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLint) ptr_glGetProgramResourceLocationIndex = unsafePerformIO $ getCommand "glGetProgramResourceLocationIndex"++-- glGetProgramResourceLocationIndexEXT ----------------------------------------++glGetProgramResourceLocationIndexEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @programInterface@.+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m GLint+glGetProgramResourceLocationIndexEXT v1 v2 v3 = liftIO $ dyn392 ptr_glGetProgramResourceLocationIndexEXT v1 v2 v3++{-# NOINLINE ptr_glGetProgramResourceLocationIndexEXT #-}+ptr_glGetProgramResourceLocationIndexEXT :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLint)+ptr_glGetProgramResourceLocationIndexEXT = unsafePerformIO $ getCommand "glGetProgramResourceLocationIndexEXT" -- glGetProgramResourceName ----------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/Tokens.hs view
@@ -6701,6 +6701,9 @@ gl_LOCATION_INDEX :: GLenum gl_LOCATION_INDEX = 0x930F +gl_LOCATION_INDEX_EXT :: GLenum+gl_LOCATION_INDEX_EXT = 0x930F+ gl_LOGIC_OP :: GLenum gl_LOGIC_OP = 0x0BF1 @@ -7661,6 +7664,9 @@ gl_MAX_DUAL_SOURCE_DRAW_BUFFERS :: GLenum gl_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC +gl_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT :: GLenum+gl_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC+ gl_MAX_ELEMENTS_INDICES :: GLenum gl_MAX_ELEMENTS_INDICES = 0x80E9 @@ -9431,9 +9437,15 @@ gl_ONE_MINUS_SRC1_ALPHA :: GLenum gl_ONE_MINUS_SRC1_ALPHA = 0x88FB +gl_ONE_MINUS_SRC1_ALPHA_EXT :: GLenum+gl_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB+ gl_ONE_MINUS_SRC1_COLOR :: GLenum gl_ONE_MINUS_SRC1_COLOR = 0x88FA +gl_ONE_MINUS_SRC1_COLOR_EXT :: GLenum+gl_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA+ gl_ONE_MINUS_SRC_ALPHA :: GLenum gl_ONE_MINUS_SRC_ALPHA = 0x0303 @@ -13181,9 +13193,15 @@ gl_SRC1_ALPHA :: GLenum gl_SRC1_ALPHA = 0x8589 +gl_SRC1_ALPHA_EXT :: GLenum+gl_SRC1_ALPHA_EXT = 0x8589+ gl_SRC1_COLOR :: GLenum gl_SRC1_COLOR = 0x88F9 +gl_SRC1_COLOR_EXT :: GLenum+gl_SRC1_COLOR_EXT = 0x88F9+ gl_SRC1_RGB :: GLenum gl_SRC1_RGB = 0x8581 @@ -13198,6 +13216,9 @@ gl_SRC_ALPHA_SATURATE :: GLenum gl_SRC_ALPHA_SATURATE = 0x0308++gl_SRC_ALPHA_SATURATE_EXT :: GLenum+gl_SRC_ALPHA_SATURATE_EXT = 0x0308 gl_SRC_ATOP_NV :: GLenum gl_SRC_ATOP_NV = 0x928E