OpenGLRaw 1.4.0.0 → 3.3.4.1
raw patch · 833 files changed
Files
- CHANGELOG.md +146/−0
- LICENSE +1/−1
- OpenGLRaw.cabal +749/−279
- README.md +4/−1
- RegistryProcessor/LICENSE +30/−0
- RegistryProcessor/OpenGL-Registry/xml/gl.xml too large to diff
- RegistryProcessor/OpenGL-Registry/xml/registry.rnc +281/−0
- RegistryProcessor/RegistryProcessor.cabal +28/−0
- RegistryProcessor/Setup.hs +2/−0
- RegistryProcessor/src/DeclarationParser.hs +91/−0
- RegistryProcessor/src/Main.hs +1012/−0
- RegistryProcessor/src/ManPages.hs +1710/−0
- RegistryProcessor/src/MangledRegistry.hs +374/−0
- RegistryProcessor/src/Registry.hs +541/−0
- cbits/HsOpenGLRaw.c +153/−153
- include/HsOpenGLRaw.h +0/−29
- src/Graphics/GL.hs +78/−0
- src/Graphics/GL/AMD.hs +59/−0
- src/Graphics/GL/AMD/BlendMinmaxFactor.hs +24/−0
- src/Graphics/GL/AMD/DebugOutput.hs +42/−0
- src/Graphics/GL/AMD/DepthClampSeparate.hs +24/−0
- src/Graphics/GL/AMD/DrawBuffersBlend.hs +25/−0
- src/Graphics/GL/AMD/FramebufferMultisampleAdvanced.hs +32/−0
- src/Graphics/GL/AMD/FramebufferSamplePositions.hs +32/−0
- src/Graphics/GL/AMD/GPUShaderHalfFloat.hs +35/−0
- src/Graphics/GL/AMD/GPUShaderInt64.hs +86/−0
- src/Graphics/GL/AMD/InterleavedElements.hs +34/−0
- src/Graphics/GL/AMD/MultiDrawIndirect.hs +23/−0
- src/Graphics/GL/AMD/NameGenDelete.hs +32/−0
- src/Graphics/GL/AMD/OcclusionQueryEvent.hs +31/−0
- src/Graphics/GL/AMD/PerformanceMonitor.hs +42/−0
- src/Graphics/GL/AMD/PinnedMemory.hs +23/−0
- src/Graphics/GL/AMD/QueryBufferObject.hs +25/−0
- src/Graphics/GL/AMD/SamplePositions.hs +26/−0
- src/Graphics/GL/AMD/SeamlessCubemapPerTexture.hs +23/−0
- src/Graphics/GL/AMD/SparseTexture.hs +35/−0
- src/Graphics/GL/AMD/StencilOperationExtended.hs +29/−0
- src/Graphics/GL/AMD/TransformFeedback4.hs +23/−0
- src/Graphics/GL/AMD/VertexShaderTessellator.hs +33/−0
- src/Graphics/GL/APPLE.hs +49/−0
- src/Graphics/GL/APPLE/AuxDepthStencil.hs +23/−0
- src/Graphics/GL/APPLE/ClientStorage.hs +23/−0
- src/Graphics/GL/APPLE/ElementArray.hs +32/−0
- src/Graphics/GL/APPLE/Fence.hs +34/−0
- src/Graphics/GL/APPLE/FloatPixels.hs +36/−0
- src/Graphics/GL/APPLE/FlushBufferRange.hs +28/−0
- src/Graphics/GL/APPLE/ObjectPurgeable.hs +33/−0
- src/Graphics/GL/APPLE/RGB422.hs +26/−0
- src/Graphics/GL/APPLE/RowBytes.hs +24/−0
- src/Graphics/GL/APPLE/SpecularVector.hs +23/−0
- src/Graphics/GL/APPLE/TextureRange.hs +32/−0
- src/Graphics/GL/APPLE/TransformHint.hs +23/−0
- src/Graphics/GL/APPLE/VertexArrayObject.hs +29/−0
- src/Graphics/GL/APPLE/VertexArrayRange.hs +34/−0
- src/Graphics/GL/APPLE/VertexProgramEvaluators.hs +41/−0
- src/Graphics/GL/APPLE/YCbCr422.hs +25/−0
- src/Graphics/GL/ARB.hs +301/−0
- src/Graphics/GL/ARB/BaseInstance.hs +24/−0
- src/Graphics/GL/ARB/BindlessTexture.hs +41/−0
- src/Graphics/GL/ARB/BlendFuncExtended.hs +31/−0
- src/Graphics/GL/ARB/BufferStorage.hs +34/−0
- src/Graphics/GL/ARB/CLEvent.hs +27/−0
- src/Graphics/GL/ARB/ClearBufferObject.hs +23/−0
- src/Graphics/GL/ARB/ClearTexture.hs +27/−0
- src/Graphics/GL/ARB/ClipControl.hs +31/−0
- src/Graphics/GL/ARB/ColorBufferFloat.hs +30/−0
- src/Graphics/GL/ARB/CompressedTexturePixelStorage.hs +30/−0
- src/Graphics/GL/ARB/ComputeShader.hs +44/−0
- src/Graphics/GL/ARB/ComputeVariableGroupSize.hs +29/−0
- src/Graphics/GL/ARB/ConditionalRenderInverted.hs +26/−0
- src/Graphics/GL/ARB/CopyBuffer.hs +27/−0
- src/Graphics/GL/ARB/CopyImage.hs +22/−0
- src/Graphics/GL/ARB/CullDistance.hs +24/−0
- src/Graphics/GL/ARB/DebugOutput.hs +50/−0
- src/Graphics/GL/ARB/DepthBufferFloat.hs +25/−0
- src/Graphics/GL/ARB/DepthClamp.hs +23/−0
- src/Graphics/GL/ARB/DepthTexture.hs +27/−0
- src/Graphics/GL/ARB/DirectStateAccess.hs +134/−0
- src/Graphics/GL/ARB/DrawBuffers.hs +42/−0
- src/Graphics/GL/ARB/DrawBuffersBlend.hs +25/−0
- src/Graphics/GL/ARB/DrawElementsBaseVertex.hs +25/−0
- src/Graphics/GL/ARB/DrawIndirect.hs +28/−0
- src/Graphics/GL/ARB/DrawInstanced.hs +23/−0
- src/Graphics/GL/ARB/ES2Compatibility.hs +45/−0
- src/Graphics/GL/ARB/ES31Compatibility.hs +26/−0
- src/Graphics/GL/ARB/ES32Compatibility.hs +28/−0
- src/Graphics/GL/ARB/ES3Compatibility.hs +35/−0
- src/Graphics/GL/ARB/EnhancedLayouts.hs +26/−0
- src/Graphics/GL/ARB/ExplicitUniformLocation.hs +23/−0
- src/Graphics/GL/ARB/FragmentProgram.hs +121/−0
- src/Graphics/GL/ARB/FragmentShader.hs +25/−0
- src/Graphics/GL/ARB/FramebufferNoAttachments.hs +35/−0
- src/Graphics/GL/ARB/FramebufferObjectCompatibility.hs +117/−0
- src/Graphics/GL/ARB/FramebufferObjectCore.hs +116/−0
- src/Graphics/GL/ARB/FramebufferSRGB.hs +23/−0
- src/Graphics/GL/ARB/GPUShader5.hs +28/−0
- src/Graphics/GL/ARB/GPUShaderFP64.hs +55/−0
- src/Graphics/GL/ARB/GPUShaderInt64.hs +68/−0
- src/Graphics/GL/ARB/GeometryShader4.hs +48/−0
- src/Graphics/GL/ARB/GetProgramBinary.hs +31/−0
- src/Graphics/GL/ARB/GetTextureSubImage.hs +23/−0
- src/Graphics/GL/ARB/GlSpirv.hs +27/−0
- src/Graphics/GL/ARB/HalfFloatPixel.hs +26/−0
- src/Graphics/GL/ARB/HalfFloatVertex.hs +26/−0
- src/Graphics/GL/ARB/ImagingCompatibility.hs +133/−0
- src/Graphics/GL/ARB/ImagingCore.hs +37/−0
- src/Graphics/GL/ARB/IndirectParameters.hs +28/−0
- src/Graphics/GL/ARB/InstancedArrays.hs +26/−0
- src/Graphics/GL/ARB/InternalformatQuery.hs +26/−0
- src/Graphics/GL/ARB/InternalformatQuery2.hs +159/−0
- src/Graphics/GL/ARB/InvalidateSubdata.hs +27/−0
- src/Graphics/GL/ARB/MapBufferAlignment.hs +23/−0
- src/Graphics/GL/ARB/MapBufferRange.hs +32/−0
- src/Graphics/GL/ARB/MatrixPalette.hs +39/−0
- src/Graphics/GL/ARB/MultiBind.hs +27/−0
- src/Graphics/GL/ARB/MultiDrawIndirect.hs +23/−0
- src/Graphics/GL/ARB/Multisample.hs +34/−0
- src/Graphics/GL/ARB/Multitexture.hs +93/−0
- src/Graphics/GL/ARB/OcclusionQuery.hs +37/−0
- src/Graphics/GL/ARB/OcclusionQuery2.hs +23/−0
- src/Graphics/GL/ARB/ParallelShaderCompile.hs +27/−0
- src/Graphics/GL/ARB/PipelineStatisticsQuery.hs +33/−0
- src/Graphics/GL/ARB/PixelBufferObject.hs +26/−0
- src/Graphics/GL/ARB/PointParameters.hs +30/−0
- src/Graphics/GL/ARB/PointSprite.hs +24/−0
- src/Graphics/GL/ARB/PolygonOffsetClamp.hs +26/−0
- src/Graphics/GL/ARB/ProgramInterfaceQuery.hs +80/−0
- src/Graphics/GL/ARB/ProvokingVertex.hs +29/−0
- src/Graphics/GL/ARB/QueryBufferObject.hs +26/−0
- src/Graphics/GL/ARB/RobustnessCompatibility.hs +52/−0
- src/Graphics/GL/ARB/RobustnessCore.hs +40/−0
- src/Graphics/GL/ARB/SampleLocations.hs +35/−0
- src/Graphics/GL/ARB/SampleShading.hs +27/−0
- src/Graphics/GL/ARB/SamplerObjects.hs +39/−0
- src/Graphics/GL/ARB/SeamlessCubeMap.hs +23/−0
- src/Graphics/GL/ARB/SeamlessCubemapPerTexture.hs +23/−0
- src/Graphics/GL/ARB/SeparateShaderObjects.hs +94/−0
- src/Graphics/GL/ARB/ShaderAtomicCounters.hs +54/−0
- src/Graphics/GL/ARB/ShaderImageLoadStore.hs +90/−0
- src/Graphics/GL/ARB/ShaderObjects.hs +97/−0
- src/Graphics/GL/ARB/ShaderStorageBufferObject.hs +42/−0
- src/Graphics/GL/ARB/ShaderSubroutine.hs +43/−0
- src/Graphics/GL/ARB/ShadingLanguage100.hs +23/−0
- src/Graphics/GL/ARB/ShadingLanguageInclude.hs +33/−0
- src/Graphics/GL/ARB/Shadow.hs +25/−0
- src/Graphics/GL/ARB/ShadowAmbient.hs +23/−0
- src/Graphics/GL/ARB/SparseBuffer.hs +29/−0
- src/Graphics/GL/ARB/SparseTexture.hs +36/−0
- src/Graphics/GL/ARB/SpirvExtensions.hs +24/−0
- src/Graphics/GL/ARB/StencilTexturing.hs +23/−0
- src/Graphics/GL/ARB/Sync.hs +46/−0
- src/Graphics/GL/ARB/TessellationShader.hs +63/−0
- src/Graphics/GL/ARB/TextureBarrier.hs +22/−0
- src/Graphics/GL/ARB/TextureBorderClamp.hs +23/−0
- src/Graphics/GL/ARB/TextureBufferObject.hs +30/−0
- src/Graphics/GL/ARB/TextureBufferObjectRGB32.hs +25/−0
- src/Graphics/GL/ARB/TextureBufferRange.hs +28/−0
- src/Graphics/GL/ARB/TextureCompression.hs +42/−0
- src/Graphics/GL/ARB/TextureCompressionBPTC.hs +26/−0
- src/Graphics/GL/ARB/TextureCompressionRGTC.hs +26/−0
- src/Graphics/GL/ARB/TextureCubeMap.hs +34/−0
- src/Graphics/GL/ARB/TextureCubeMapArray.hs +29/−0
- src/Graphics/GL/ARB/TextureEnvCombine.hs +44/−0
- src/Graphics/GL/ARB/TextureEnvDot3.hs +24/−0
- src/Graphics/GL/ARB/TextureFilterAnisotropic.hs +24/−0
- src/Graphics/GL/ARB/TextureFilterMinmax.hs +24/−0
- src/Graphics/GL/ARB/TextureFloat.hs +42/−0
- src/Graphics/GL/ARB/TextureGather.hs +25/−0
- src/Graphics/GL/ARB/TextureMirrorClampToEdge.hs +23/−0
- src/Graphics/GL/ARB/TextureMirroredRepeat.hs +23/−0
- src/Graphics/GL/ARB/TextureMultisample.hs +49/−0
- src/Graphics/GL/ARB/TextureRG.hs +44/−0
- src/Graphics/GL/ARB/TextureRGB10A2UI.hs +23/−0
- src/Graphics/GL/ARB/TextureRectangle.hs +26/−0
- src/Graphics/GL/ARB/TextureStencil8.hs +24/−0
- src/Graphics/GL/ARB/TextureStorage.hs +28/−0
- src/Graphics/GL/ARB/TextureStorageMultisample.hs +23/−0
- src/Graphics/GL/ARB/TextureSwizzle.hs +27/−0
- src/Graphics/GL/ARB/TextureView.hs +30/−0
- src/Graphics/GL/ARB/TimerQuery.hs +29/−0
- src/Graphics/GL/ARB/TransformFeedback2.hs +35/−0
- src/Graphics/GL/ARB/TransformFeedback3.hs +30/−0
- src/Graphics/GL/ARB/TransformFeedbackInstanced.hs +23/−0
- src/Graphics/GL/ARB/TransformFeedbackOverflowQuery.hs +24/−0
- src/Graphics/GL/ARB/TransposeMatrix.hs +32/−0
- src/Graphics/GL/ARB/UniformBufferObject.hs +67/−0
- src/Graphics/GL/ARB/VertexArrayBGRA.hs +23/−0
- src/Graphics/GL/ARB/VertexArrayObject.hs +29/−0
- src/Graphics/GL/ARB/VertexAttrib64Bit.hs +47/−0
- src/Graphics/GL/ARB/VertexAttribBinding.hs +37/−0
- src/Graphics/GL/ARB/VertexBlend.hs +76/−0
- src/Graphics/GL/ARB/VertexBufferObject.hs +66/−0
- src/Graphics/GL/ARB/VertexProgram.hs +165/−0
- src/Graphics/GL/ARB/VertexShader.hs +96/−0
- src/Graphics/GL/ARB/VertexType10f11f11fRev.hs +23/−0
- src/Graphics/GL/ARB/VertexType2101010RevCompatibility.hs +64/−0
- src/Graphics/GL/ARB/VertexType2101010RevCore.hs +34/−0
- src/Graphics/GL/ARB/ViewportArray.hs +47/−0
- src/Graphics/GL/ARB/WindowPos.hs +37/−0
- src/Graphics/GL/ATI.hs +49/−0
- src/Graphics/GL/ATI/DrawBuffers.hs +42/−0
- src/Graphics/GL/ATI/ElementArray.hs +30/−0
- src/Graphics/GL/ATI/EnvmapBumpmap.hs +36/−0
- src/Graphics/GL/ATI/FragmentShader.hs +142/−0
- src/Graphics/GL/ATI/MapObjectBuffer.hs +23/−0
- src/Graphics/GL/ATI/Meminfo.hs +25/−0
- src/Graphics/GL/ATI/PNTriangles.hs +35/−0
- src/Graphics/GL/ATI/PixelFormatFloat.hs +24/−0
- src/Graphics/GL/ATI/SeparateStencil.hs +30/−0
- src/Graphics/GL/ATI/TextFragmentShader.hs +23/−0
- src/Graphics/GL/ATI/TextureEnvCombine3.hs +25/−0
- src/Graphics/GL/ATI/TextureFloat.hs +34/−0
- src/Graphics/GL/ATI/TextureMirrorOnce.hs +24/−0
- src/Graphics/GL/ATI/VertexArrayObject.hs +44/−0
- src/Graphics/GL/ATI/VertexAttribArrayObject.hs +24/−0
- src/Graphics/GL/ATI/VertexStreams.hs +79/−0
- src/Graphics/GL/Compatibility30.hs +1785/−0
- src/Graphics/GL/Compatibility31.hs +1858/−0
- src/Graphics/GL/Compatibility32.hs +1944/−0
- src/Graphics/GL/Compatibility33.hs +2018/−0
- src/Graphics/GL/Compatibility40.hs +2141/−0
- src/Graphics/GL/Compatibility41.hs +2264/−0
- src/Graphics/GL/Compatibility42.hs +2388/−0
- src/Graphics/GL/Compatibility43.hs +2693/−0
- src/Graphics/GL/Compatibility44.hs +2721/−0
- src/Graphics/GL/Compatibility45.hs +2865/−0
- src/Graphics/GL/Compatibility46.hs +2891/−0
- src/Graphics/GL/Core30.hs +1785/−0
- src/Graphics/GL/Core31.hs +1858/−0
- src/Graphics/GL/Core32.hs +1162/−0
- src/Graphics/GL/Core33.hs +1206/−0
- src/Graphics/GL/Core40.hs +1330/−0
- src/Graphics/GL/Core41.hs +1453/−0
- src/Graphics/GL/Core42.hs +1577/−0
- src/Graphics/GL/Core43.hs +1885/−0
- src/Graphics/GL/Core44.hs +1913/−0
- src/Graphics/GL/Core45.hs +2045/−0
- src/Graphics/GL/Core46.hs +2071/−0
- src/Graphics/GL/EXT.hs +225/−0
- src/Graphics/GL/EXT/ABGR.hs +23/−0
- src/Graphics/GL/EXT/BGRA.hs +24/−0
- src/Graphics/GL/EXT/BindableUniform.hs +33/−0
- src/Graphics/GL/EXT/BlendColor.hs +30/−0
- src/Graphics/GL/EXT/BlendEquationSeparate.hs +27/−0
- src/Graphics/GL/EXT/BlendFuncSeparate.hs +29/−0
- src/Graphics/GL/EXT/BlendMinmax.hs +29/−0
- src/Graphics/GL/EXT/BlendSubtract.hs +24/−0
- src/Graphics/GL/EXT/CMYKA.hs +26/−0
- src/Graphics/GL/EXT/ClipVolumeHint.hs +23/−0
- src/Graphics/GL/EXT/ColorSubtable.hs +23/−0
- src/Graphics/GL/EXT/CompiledVertexArray.hs +28/−0
- src/Graphics/GL/EXT/Convolution.hs +57/−0
- src/Graphics/GL/EXT/CoordinateFrame.hs +60/−0
- src/Graphics/GL/EXT/CopyTexture.hs +26/−0
- src/Graphics/GL/EXT/CullVertex.hs +29/−0
- src/Graphics/GL/EXT/DebugLabel.hs +34/−0
- src/Graphics/GL/EXT/DebugMarker.hs +24/−0
- src/Graphics/GL/EXT/DepthBoundsTest.hs +27/−0
- src/Graphics/GL/EXT/DirectStateAccess.hs +282/−0
- src/Graphics/GL/EXT/DrawBuffers2.hs +27/−0
- src/Graphics/GL/EXT/DrawInstanced.hs +23/−0
- src/Graphics/GL/EXT/DrawRangeElements.hs +27/−0
- src/Graphics/GL/EXT/EglImageStorage.hs +26/−0
- src/Graphics/GL/EXT/ExternalBuffer.hs +23/−0
- src/Graphics/GL/EXT/FogCoord.hs +37/−0
- src/Graphics/GL/EXT/FourTwoTwoPixels.hs +26/−0
- src/Graphics/GL/EXT/FramebufferBlit.hs +29/−0
- src/Graphics/GL/EXT/FramebufferMultisample.hs +28/−0
- src/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.hs +24/−0
- src/Graphics/GL/EXT/FramebufferObject.hs +92/−0
- src/Graphics/GL/EXT/FramebufferSRGB.hs +24/−0
- src/Graphics/GL/EXT/GPUProgramParameters.hs +23/−0
- src/Graphics/GL/EXT/GPUShader4.hs +63/−0
- src/Graphics/GL/EXT/GeometryShader4.hs +45/−0
- src/Graphics/GL/EXT/Histogram.hs +48/−0
- src/Graphics/GL/EXT/IndexArrayFormats.hs +30/−0
- src/Graphics/GL/EXT/IndexFunc.hs +28/−0
- src/Graphics/GL/EXT/IndexMaterial.hs +28/−0
- src/Graphics/GL/EXT/LightTexture.hs +37/−0
- src/Graphics/GL/EXT/MemoryObject.hs +54/−0
- src/Graphics/GL/EXT/MemoryObjectFd.hs +26/−0
- src/Graphics/GL/EXT/MemoryObjectWin32.hs +35/−0
- src/Graphics/GL/EXT/MultiDrawArrays.hs +23/−0
- src/Graphics/GL/EXT/Multisample.hs +43/−0
- src/Graphics/GL/EXT/PackedDepthStencil.hs +26/−0
- src/Graphics/GL/EXT/PackedFloat.hs +25/−0
- src/Graphics/GL/EXT/PackedPixels.hs +27/−0
- src/Graphics/GL/EXT/PalettedTexture.hs +35/−0
- src/Graphics/GL/EXT/PixelBufferObject.hs +26/−0
- src/Graphics/GL/EXT/PixelTransform.hs +39/−0
- src/Graphics/GL/EXT/PointParameters.hs +30/−0
- src/Graphics/GL/EXT/PolygonOffset.hs +28/−0
- src/Graphics/GL/EXT/PolygonOffsetClamp.hs +26/−0
- src/Graphics/GL/EXT/ProvokingVertex.hs +29/−0
- src/Graphics/GL/EXT/RasterMultisample.hs +31/−0
- src/Graphics/GL/EXT/RescaleNormal.hs +23/−0
- src/Graphics/GL/EXT/SecondaryColor.hs +48/−0
- src/Graphics/GL/EXT/Semaphore.hs +46/−0
- src/Graphics/GL/EXT/SemaphoreFd.hs +26/−0
- src/Graphics/GL/EXT/SemaphoreWin32.hs +33/−0
- src/Graphics/GL/EXT/SeparateShaderObjects.hs +28/−0
- src/Graphics/GL/EXT/SeparateSpecularColor.hs +25/−0
- src/Graphics/GL/EXT/ShaderFramebufferFetch.hs +23/−0
- src/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.hs +26/−0
- src/Graphics/GL/EXT/ShaderImageLoadStore.hs +81/−0
- src/Graphics/GL/EXT/SharedTexturePalette.hs +23/−0
- src/Graphics/GL/EXT/StencilClearTag.hs +27/−0
- src/Graphics/GL/EXT/StencilTwoSide.hs +27/−0
- src/Graphics/GL/EXT/StencilWrap.hs +24/−0
- src/Graphics/GL/EXT/Subtexture.hs +23/−0
- src/Graphics/GL/EXT/Texture.hs +65/−0
- src/Graphics/GL/EXT/Texture3D.hs +35/−0
- src/Graphics/GL/EXT/TextureArray.hs +34/−0
- src/Graphics/GL/EXT/TextureBufferObject.hs +30/−0
- src/Graphics/GL/EXT/TextureCompressionLATC.hs +26/−0
- src/Graphics/GL/EXT/TextureCompressionRGTC.hs +26/−0
- src/Graphics/GL/EXT/TextureCompressionS3TC.hs +26/−0
- src/Graphics/GL/EXT/TextureCubeMap.hs +34/−0
- src/Graphics/GL/EXT/TextureEnvCombine.hs +43/−0
- src/Graphics/GL/EXT/TextureEnvDot3.hs +24/−0
- src/Graphics/GL/EXT/TextureFilterAnisotropic.hs +24/−0
- src/Graphics/GL/EXT/TextureFilterMinmax.hs +24/−0
- src/Graphics/GL/EXT/TextureInteger.hs +77/−0
- src/Graphics/GL/EXT/TextureLODBias.hs +25/−0
- src/Graphics/GL/EXT/TextureMirrorClamp.hs +25/−0
- src/Graphics/GL/EXT/TextureObject.hs +35/−0
- src/Graphics/GL/EXT/TexturePerturbNormal.hs +27/−0
- src/Graphics/GL/EXT/TextureSNorm.hs +47/−0
- src/Graphics/GL/EXT/TextureSRGB.hs +38/−0
- src/Graphics/GL/EXT/TextureSRGBDecode.hs +25/−0
- src/Graphics/GL/EXT/TextureSRGBR8.hs +23/−0
- src/Graphics/GL/EXT/TextureSharedExponent.hs +25/−0
- src/Graphics/GL/EXT/TextureSwizzle.hs +27/−0
- src/Graphics/GL/EXT/TimerQuery.hs +27/−0
- src/Graphics/GL/EXT/TransformFeedback.hs +46/−0
- src/Graphics/GL/EXT/VertexArray.hs +65/−0
- src/Graphics/GL/EXT/VertexArrayBGRA.hs +23/−0
- src/Graphics/GL/EXT/VertexAttrib64Bit.hs +47/−0
- src/Graphics/GL/EXT/VertexShader.hs +176/−0
- src/Graphics/GL/EXT/VertexWeighting.hs +40/−0
- src/Graphics/GL/EXT/Win32KeyedMutex.hs +23/−0
- src/Graphics/GL/EXT/WindowRectangles.hs +31/−0
- src/Graphics/GL/EXT/X11SyncObject.hs +26/−0
- src/Graphics/GL/ExtensionPredicates.hs +5652/−0
- src/Graphics/GL/Foreign.hs +3800/−0
- src/Graphics/GL/Functions.hs +84/−0
- src/Graphics/GL/Functions/F01.hs +1558/−0
- src/Graphics/GL/Functions/F02.hs +1619/−0
- src/Graphics/GL/Functions/F03.hs +1618/−0
- src/Graphics/GL/Functions/F04.hs +1951/−0
- src/Graphics/GL/Functions/F05.hs +1560/−0
- src/Graphics/GL/Functions/F06.hs +1626/−0
- src/Graphics/GL/Functions/F07.hs +1468/−0
- src/Graphics/GL/Functions/F08.hs +1573/−0
- src/Graphics/GL/Functions/F09.hs +1591/−0
- src/Graphics/GL/Functions/F10.hs +1576/−0
- src/Graphics/GL/Functions/F11.hs +1620/−0
- src/Graphics/GL/Functions/F12.hs +1621/−0
- src/Graphics/GL/Functions/F13.hs +1606/−0
- src/Graphics/GL/Functions/F14.hs +1575/−0
- src/Graphics/GL/Functions/F15.hs +1457/−0
- src/Graphics/GL/Functions/F16.hs +1569/−0
- src/Graphics/GL/Functions/F17.hs +1601/−0
- src/Graphics/GL/Functions/F18.hs +1698/−0
- src/Graphics/GL/Functions/F19.hs +1621/−0
- src/Graphics/GL/Functions/F20.hs +1583/−0
- src/Graphics/GL/Functions/F21.hs +1691/−0
- src/Graphics/GL/Functions/F22.hs +1634/−0
- src/Graphics/GL/Functions/F23.hs +1595/−0
- src/Graphics/GL/Functions/F24.hs +1571/−0
- src/Graphics/GL/Functions/F25.hs +1543/−0
- src/Graphics/GL/Functions/F26.hs +1736/−0
- src/Graphics/GL/Functions/F27.hs +1736/−0
- src/Graphics/GL/Functions/F28.hs +1621/−0
- src/Graphics/GL/Functions/F29.hs +1541/−0
- src/Graphics/GL/Functions/F30.hs +1597/−0
- src/Graphics/GL/Functions/F31.hs +1582/−0
- src/Graphics/GL/Functions/F32.hs +1556/−0
- src/Graphics/GL/Functions/F33.hs +1091/−0
- src/Graphics/GL/GREMEDY.hs +21/−0
- src/Graphics/GL/GREMEDY/FrameTerminator.hs +22/−0
- src/Graphics/GL/GREMEDY/StringMarker.hs +22/−0
- src/Graphics/GL/GetProcAddress.hs +239/−0
- src/Graphics/GL/Groups.hs +4482/−0
- src/Graphics/GL/HP.hs +25/−0
- src/Graphics/GL/HP/ConvolutionBorderModes.hs +26/−0
- src/Graphics/GL/HP/ImageTransform.hs +45/−0
- src/Graphics/GL/HP/OcclusionTest.hs +24/−0
- src/Graphics/GL/HP/TextureLighting.hs +25/−0
- src/Graphics/GL/IBM.hs +29/−0
- src/Graphics/GL/IBM/CullVertex.hs +23/−0
- src/Graphics/GL/IBM/MultimodeDrawArrays.hs +23/−0
- src/Graphics/GL/IBM/RasterposClip.hs +23/−0
- src/Graphics/GL/IBM/StaticData.hs +27/−0
- src/Graphics/GL/IBM/TextureMirroredRepeat.hs +23/−0
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- src/Graphics/GL/INGR.hs +23/−0
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- src/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hs +0/−31
- src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hs +0/−26
- src/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hs +0/−26
- src/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hs +0/−21
- src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs +0/−31
- src/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hs +0/−45
- src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs +0/−23
- src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs +0/−24
- src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs +0/−41
- src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs +0/−40
- src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs +0/−23
- src/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hs +0/−23
- src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs +0/−70
- src/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hs +0/−31
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDxt1.hs +0/−23
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.hs +0/−37
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.hs +0/−36
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hs +0/−21
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hs +0/−42
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hs +0/−23
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs +0/−28
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs +0/−141
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureLodBias.hs +0/−24
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs +0/−32
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs +0/−42
- src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs +0/−40
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs +0/−44
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hs +0/−37
- src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs +0/−28
- src/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hs +0/−63
- src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs +0/−547
- src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs +0/−84
- src/Graphics/Rendering/OpenGL/Raw/Extensions.hs +0/−45
- src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs +0/−47
- src/Graphics/Rendering/OpenGL/Raw/NV.hs +0/−117
- src/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hs +0/−27
- src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs +0/−29
- src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs +0/−44
- src/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hs +0/−21
- src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs +0/−66
- src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs +0/−57
- src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs +0/−80
- src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs +0/−35
- src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs +0/−65
- src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs +0/−40
- src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs +0/−49
- src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs +0/−58
- src/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.hs +0/−91
- src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs +0/−127
- src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs +0/−29
- src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs +0/−25
- src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs +0/−70
- src/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hs +0/−22
- src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs +0/−65
- src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs +0/−685
- src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs +0/−44
- src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs +0/−28
- src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs +0/−67
- src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs +0/−45
- src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs +0/−266
- src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs +0/−51
- src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs +0/−33
- src/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hs +0/−22
- src/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVtc.hs +0/−25
- src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs +0/−41
- src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs +0/−24
- src/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hs +0/−24
- src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs +0/−316
- src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hs +0/−53
- src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs +0/−88
- src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs +0/−124
- src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs +0/−62
- src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs +0/−56
- src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs +0/−25
- src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs +0/−476
- src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hs +0/−22
- src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hs +0/−21
- src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hs +0/−45
- src/Graphics/Rendering/OpenGL/Raw/Types.hs +0/−90
+ CHANGELOG.md view
@@ -0,0 +1,146 @@+3.3.4.1+-------+* Updated OpenGL registry to fdaa98e456.+* Relaxed upper version bounds for `bytestring` and `transformers`.+* Fixed OpenBSD build.++3.3.4.0+-------+* Updated OpenGL registry to 9b214157e.++3.3.3.0+-------+* Updated OpenGL registry to 696ac2296.+* Relaxed version bound of `fixed` package.++3.3.2.0+-------+* Updated OpenGL registry to 39e37f838.++3.3.1.0+-------+* Updated OpenGL registry to accf5ad3c.++3.3.0.2+-------+* Updated OpenGL registry to b7aee529f.+* Relaxed version bound of `containers` package.++3.3.0.1+-------+* Updated OpenGL registry to fe1a89f35.+* Relaxed version bound of `half` package.++3.3.0.0+-------+* Updated OpenGL registry to 6565c242f.++3.2.7.0+-------+* Updated OpenGL registry to 681c365c0.+* Added OpenGL 4.6 support.++3.2.6.0+-------+* Updated OpenGL registry to 89bede35b.++3.2.5.0+-------+* Updated OpenGL registry to 97558118d.++3.2.4.0+-------+* Updated OpenGL registry to r33312.++3.2.3.0+-------+* Updated OpenGL registry to r33189.++3.2.2.0+-------+* Updated OpenGL registry to r33080.++3.2.1.0+-------+* Updated OpenGL registry to r33061.+* Split the `Graphics.GL.Functions` implementation into more manageable chunks.++3.2.0.0+-------+* Updated OpenGL registry to r32749.++3.1.0.1+-------+* Updated warning flag magic for GHC 8.0.+* Updated OpenGL registry to r32363.++3.1.0.0+-------+* Changed the type of `GL_FALSE` and `GL_TRUE` to `GLboolean`, leading to fewer+ `fromIntegral` calls in user code.+* Added deprecated functions `mkGLDEBUGPROC`, `mkGLDEBUGPROCAMD`,+ `mkGLDEBUGPROCARB`, `mkGLDEBUGPROCKHR` for `gl` compatibility.+* Updated OpenGL registry to r32348.++3.0.0.0+-------+* Make the `OpenGLRaw` package even more similar to the `gl` package:+ * Use pattern synonyms for OpenGL enums.+ * Changed module name prefix from `Graphics.Rendering.OpenGL.Raw` to `Graphics.GL`.+ * Use slightly different type synonyms for GL type (introducing `Fixed` on the way):+ * `CDouble` => `Double` (for `GLclampd`, `GLdouble`)+ * `CFloat` => `Float` (for `GLclampf`, `GLfloat`)+ * `CInt` => `Fixed` (for `GLclampx`, `GLfixed`)+ * `CInt` => `Int32` (for `GLint`, `GLsizei`)+ * `CSChar` => `Int8` (for `GLbyte`)+ * `CShort` => `Int16` (for `GLshort`)+ * `CUChar` => `Word8` (for `GLboolean`, `GLubyte`)+ * `CUInt` => `Word32` (for `GLbitfield`, `GLenum`, `GLhandleARB`, `GLuint`)+ * `CUShort` => `Word16` (for `GLushort`)++2.6.1.1+-------+* Relaxed upper version bound for `transformers`.++2.6.1.0+-------+* Updated OpenGL registry to r32258. Note that the major version was+ intentionally not bumped, because the signature change of+ `glClearNamedFramebufferfi` was a bug fix, see the corresponding+ [issue](https://www.khronos.org/bugzilla/show_bug.cgi?id=1394) on Khronos.++2.6.0.0+-------+* Use the `Half` type from the `half` package.+* Updated OpenGL registry to r32110.++2.5.5.0+-------+* Added retrieval of version info and extensions.+* Added extension predicates.+* Added documentation for vector equivalents and aliases.+* Consistently use UTF-8 as the encoding.++2.5.4.0+-------+* Added documentation for enumerant groups.++2.5.3.0+-------+* Updated OpenGL registry to r31903.+* Added `GL_EXT_multisampled_compatibility` tokens and functions (gles2 extension only).++2.5.2.1+-------+* Added CHANGELOG.md to distribution.++2.5.2.0+-------+* Updated OpenGL registry to r31811.+* Added `ARB_ES3_2_compatibility` extension.+* Added `ARB_gpu_shader_int64` extension.+* Added `ARB_parallel_shader_compile` extension.+* Added `ARB_sample_locations` extension.+* Added `ARB_texture_filter_minmax` extension.+* Added `INTEL_framebuffer_CMAA` extension.+* Added `NV_conservative_raster_dilate` extension.
LICENSE view
@@ -1,4 +1,4 @@-Copyright (c) 2009, Sven Panne+Copyright (c) 2009-2019, Sven Panne All rights reserved. Redistribution and use in source and binary forms, with or without
OpenGLRaw.cabal view
@@ -1,279 +1,749 @@-name: OpenGLRaw -version: 1.4.0.0 -license: BSD3 -license-file: LICENSE -maintainer: Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com> -bug-reports: https://github.com/haskell-opengl/OpenGLRaw/issues -homepage: http://www.haskell.org/haskellwiki/Opengl -category: Graphics -synopsis: A raw binding for the OpenGL graphics system -description: - OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and - lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, - intended as a basis for a nicer interface. OpenGLRaw offers access to all - necessary functions, tokens and types plus a general facility for loading - extension entries. The module hierarchy closely mirrors the naming structure - of the OpenGL extensions, making it easy to find the right module to import. - All API entries are loaded dynamically, so no special C header files are - needed for building this package. If an API entry is not found at runtime, a - userError is thrown. - . - OpenGL is the industry's most widely used and supported 2D and 3D graphics - application programming interface (API), incorporating a broad set of - rendering, texture mapping, special effects, and other powerful visualization - functions. For more information about OpenGL and its various extensions, - please see <http://www.opengl.org/> - and <http://www.opengl.org/registry/>. -build-type: Simple -cabal-version: >= 1.6 -extra-source-files: - README.md - include/HsOpenGLRaw.h - -flag UseNativeWindowsLibraries - description: - When compiling under Windows, use the native libraries instead of e.g. the - ones coming with Cygwin. - -flag UseGlXGetProcAddress - description: - Use glXGetProcAddress instead of dlsym on non-Windows/-Darwin platforms. - -library - exposed-modules: - Graphics.Rendering.OpenGL.Raw, - Graphics.Rendering.OpenGL.Raw.ARB, - Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat, - Graphics.Rendering.OpenGL.Raw.ARB.Compatibility, - Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, - Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer, - Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile, - Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat, - Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp, - Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture, - Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, - Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend, - Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex, - Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect, - Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced, - Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, - Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, - Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, - Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader, - Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject, - Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB, - Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, - Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, - Graphics.Rendering.OpenGL.Raw.ARB.GpuShader5, - Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel, - Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex, - Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays, - Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, - Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, - Graphics.Rendering.OpenGL.Raw.ARB.Multisample, - Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, - Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, - Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2, - Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject, - Graphics.Rendering.OpenGL.Raw.ARB.PointParameters, - Graphics.Rendering.OpenGL.Raw.ARB.PointSprite, - Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex, - Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject, - Graphics.Rendering.OpenGL.Raw.ARB.SampleShading, - Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap, - Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, - Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, - Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, - Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, - Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100, - Graphics.Rendering.OpenGL.Raw.ARB.Shadow, - Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient, - Graphics.Rendering.OpenGL.Raw.ARB.Sync, - Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, - Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp, - Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, - Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, - Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC, - Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, - Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, - Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd, - Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, - Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar, - Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3, - Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, - Graphics.Rendering.OpenGL.Raw.ARB.TextureGather, - Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat, - Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, - Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, - Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle, - Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery, - Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3, - Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, - Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, - Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject, - Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, - Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, - Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, - Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, - Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, - Graphics.Rendering.OpenGL.Raw.Core31, - Graphics.Rendering.OpenGL.Raw.Core31.Types, - Graphics.Rendering.OpenGL.Raw.Core32, - Graphics.Rendering.OpenGL.Raw.EXT, - Graphics.Rendering.OpenGL.Raw.EXT.Abgr, - Graphics.Rendering.OpenGL.Raw.EXT.Bgra, - Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform, - Graphics.Rendering.OpenGL.Raw.EXT.BlendColor, - Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate, - Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate, - Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax, - Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract, - Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint, - Graphics.Rendering.OpenGL.Raw.EXT.Cmyka, - Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable, - Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray, - Graphics.Rendering.OpenGL.Raw.EXT.Convolution, - Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, - Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture, - Graphics.Rendering.OpenGL.Raw.EXT.CullVertex, - Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest, - Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, - Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements, - Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, - Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels, - Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting, - Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, - Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, - Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB, - Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, - Graphics.Rendering.OpenGL.Raw.EXT.GpuProgramParameters, - Graphics.Rendering.OpenGL.Raw.EXT.Histogram, - Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, - Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc, - Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial, - Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, - Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays, - Graphics.Rendering.OpenGL.Raw.EXT.Multisample, - Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat, - Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels, - Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, - Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, - Graphics.Rendering.OpenGL.Raw.EXT.PointParameters, - Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset, - Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex, - Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal, - Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker, - Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, - Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor, - Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette, - Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag, - Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide, - Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap, - Graphics.Rendering.OpenGL.Raw.EXT.Subtexture, - Graphics.Rendering.OpenGL.Raw.EXT.Texture, - Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, - Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDxt1, - Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLatc, - Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc, - Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd, - Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, - Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3, - Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic, - Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, - Graphics.Rendering.OpenGL.Raw.EXT.TextureLodBias, - Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp, - Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, - Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal, - Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, - Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle, - Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery, - Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, - Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, - Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, - Graphics.Rendering.OpenGL.Raw.GetProcAddress, - Graphics.Rendering.OpenGL.Raw.NV, - Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender, - Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor, - Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat, - Graphics.Rendering.OpenGL.Raw.NV.DepthClamp, - Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, - Graphics.Rendering.OpenGL.Raw.NV.Fence, - Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, - Graphics.Rendering.OpenGL.Raw.NV.FogDistance, - Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage, - Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, - Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2, - Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, - Graphics.Rendering.OpenGL.Raw.NV.GpuProgram4, - Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, - Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent, - Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint, - Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, - Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil, - Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, - Graphics.Rendering.OpenGL.Raw.NV.PathRendering, - Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange, - Graphics.Rendering.OpenGL.Raw.NV.PointSprite, - Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, - Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart, - Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, - Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2, - Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss, - Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection, - Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVtc, - Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4, - Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal, - Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle, - Graphics.Rendering.OpenGL.Raw.NV.TextureShader, - Graphics.Rendering.OpenGL.Raw.NV.TextureShader2, - Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, - Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, - Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, - Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, - Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2, - Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, - Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option, - Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3, - Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, - Graphics.Rendering.OpenGL.Raw.Types - other-modules: - Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions, - Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens, - Graphics.Rendering.OpenGL.Raw.Core31.Functions, - Graphics.Rendering.OpenGL.Raw.Core31.Tokens, - Graphics.Rendering.OpenGL.Raw.Extensions - c-sources: - cbits/HsOpenGLRaw.c - hs-Source-Dirs: src - include-dirs: include - build-depends: base >= 3 && < 5 - ghc-options: -Wall -O2 - if impl(ghc) - -- these require 6.8, but that's pretty conservative these days - extensions: StandaloneDeriving, DeriveDataTypeable - build-depends: ghc-prim - if os(windows) && flag(UseNativeWindowsLibraries) - if arch(i386) - cpp-options: "-DCALLCONV=stdcall" - else - cpp-options: "-DCALLCONV=ccall" - cc-options: "-DUSE_WGLGETPROCADDRESS" - extra-libraries: opengl32 - else - cpp-options: "-DCALLCONV=ccall" - if !os(darwin) && !os(ios) && flag(UseGlXGetProcAddress) - cc-options: "-DUSE_GLXGETPROCADDRESS" - else - cc-options: "-DUSE_DLSYM" - if os(darwin) - cpp-options: "-DHANDLE_IS_POINTER" - frameworks: OpenGL - else - if os(ios) - frameworks: OpenGLES - else - extra-libraries: GL - -source-repository head - type: git - location: https://github.com/haskell-opengl/OpenGLRaw +name: OpenGLRaw+version: 3.3.4.1+synopsis: A raw binding for the OpenGL graphics system+description:+ OpenGLRaw is a raw Haskell binding for the OpenGL 4.6 graphics system and+ lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,+ intended as a basis for a nicer interface. OpenGLRaw offers access to all+ necessary functions, tokens and types plus a general facility for loading+ extension entries. The module hierarchy closely mirrors the naming structure+ of the OpenGL extensions, making it easy to find the right module to import.+ All API entries are loaded dynamically, so no special C header files are+ needed for building this package. If an API entry is not found at runtime, a+ userError is thrown.+ .+ OpenGL is the industry's most widely used and supported 2D and 3D graphics+ application programming interface (API), incorporating a broad set of+ rendering, texture mapping, special effects, and other powerful visualization+ functions. For more information about OpenGL and its various extensions,+ please see <http://www.opengl.org/>+ and <http://www.opengl.org/registry/>.+homepage: http://www.haskell.org/haskellwiki/Opengl+bug-reports: https://github.com/haskell-opengl/OpenGLRaw/issues+copyright: Copyright (C) 2009-2019 Sven Panne+license: BSD3+license-file: LICENSE+author: Sven Panne+maintainer: Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>+category: Graphics+build-type: Simple+tested-with:+ GHC == 8.0.2+ GHC == 8.2.2+ GHC == 8.4.4+ GHC == 8.6.5+ GHC == 8.8.4+ GHC == 8.10.7+ GHC == 9.0.1+ GHC == 9.2.1+cabal-version: >= 1.10+extra-source-files:+ CHANGELOG.md+ README.md+ RegistryProcessor/LICENSE+ RegistryProcessor/OpenGL-Registry/xml/gl.xml+ RegistryProcessor/OpenGL-Registry/xml/registry.rnc+ RegistryProcessor/RegistryProcessor.cabal+ RegistryProcessor/Setup.hs+ RegistryProcessor/src/DeclarationParser.hs+ RegistryProcessor/src/Main.hs+ RegistryProcessor/src/ManPages.hs+ RegistryProcessor/src/MangledRegistry.hs+ RegistryProcessor/src/Registry.hs++flag UseNativeWindowsLibraries+ description:+ When compiling under Windows, use the native libraries instead of e.g. the+ ones coming with Cygwin.++flag UseGlXGetProcAddress+ description:+ Use glXGetProcAddress instead of dlsym on non-Windows/-Darwin/-Android platforms.++flag UseGLES2+ description:+ Use OpenGL ES 2.x instead of OpenGL ES 3.x on Android.++flag OsAndroid+ description:+ Compile for Android. This flag goes away when cabal supports os(android).+ default:+ False++library+ exposed-modules:+ Graphics.GL+ Graphics.GL.AMD+ Graphics.GL.AMD.BlendMinmaxFactor+ Graphics.GL.AMD.DebugOutput+ Graphics.GL.AMD.DepthClampSeparate+ Graphics.GL.AMD.DrawBuffersBlend+ Graphics.GL.AMD.FramebufferMultisampleAdvanced+ Graphics.GL.AMD.FramebufferSamplePositions+ Graphics.GL.AMD.GPUShaderHalfFloat+ Graphics.GL.AMD.GPUShaderInt64+ Graphics.GL.AMD.InterleavedElements+ Graphics.GL.AMD.MultiDrawIndirect+ Graphics.GL.AMD.NameGenDelete+ Graphics.GL.AMD.OcclusionQueryEvent+ Graphics.GL.AMD.PerformanceMonitor+ Graphics.GL.AMD.PinnedMemory+ Graphics.GL.AMD.QueryBufferObject+ Graphics.GL.AMD.SamplePositions+ Graphics.GL.AMD.SeamlessCubemapPerTexture+ Graphics.GL.AMD.SparseTexture+ Graphics.GL.AMD.StencilOperationExtended+ Graphics.GL.AMD.TransformFeedback4+ Graphics.GL.AMD.VertexShaderTessellator+ Graphics.GL.APPLE+ Graphics.GL.APPLE.AuxDepthStencil+ Graphics.GL.APPLE.ClientStorage+ Graphics.GL.APPLE.ElementArray+ Graphics.GL.APPLE.Fence+ Graphics.GL.APPLE.FloatPixels+ Graphics.GL.APPLE.FlushBufferRange+ Graphics.GL.APPLE.ObjectPurgeable+ Graphics.GL.APPLE.RGB422+ Graphics.GL.APPLE.RowBytes+ Graphics.GL.APPLE.SpecularVector+ Graphics.GL.APPLE.TextureRange+ Graphics.GL.APPLE.TransformHint+ Graphics.GL.APPLE.VertexArrayObject+ Graphics.GL.APPLE.VertexArrayRange+ Graphics.GL.APPLE.VertexProgramEvaluators+ Graphics.GL.APPLE.YCbCr422+ Graphics.GL.ARB+ Graphics.GL.ARB.BaseInstance+ Graphics.GL.ARB.BindlessTexture+ Graphics.GL.ARB.BlendFuncExtended+ Graphics.GL.ARB.BufferStorage+ Graphics.GL.ARB.CLEvent+ Graphics.GL.ARB.ClearBufferObject+ Graphics.GL.ARB.ClearTexture+ Graphics.GL.ARB.ClipControl+ Graphics.GL.ARB.ColorBufferFloat+ Graphics.GL.ARB.CompressedTexturePixelStorage+ Graphics.GL.ARB.ComputeShader+ Graphics.GL.ARB.ComputeVariableGroupSize+ Graphics.GL.ARB.ConditionalRenderInverted+ Graphics.GL.ARB.CopyBuffer+ Graphics.GL.ARB.CopyImage+ Graphics.GL.ARB.CullDistance+ Graphics.GL.ARB.DebugOutput+ Graphics.GL.ARB.DepthBufferFloat+ Graphics.GL.ARB.DepthClamp+ Graphics.GL.ARB.DepthTexture+ Graphics.GL.ARB.DirectStateAccess+ Graphics.GL.ARB.DrawBuffers+ Graphics.GL.ARB.DrawBuffersBlend+ Graphics.GL.ARB.DrawElementsBaseVertex+ Graphics.GL.ARB.DrawIndirect+ Graphics.GL.ARB.DrawInstanced+ Graphics.GL.ARB.ES2Compatibility+ Graphics.GL.ARB.ES31Compatibility+ Graphics.GL.ARB.ES32Compatibility+ Graphics.GL.ARB.ES3Compatibility+ Graphics.GL.ARB.EnhancedLayouts+ Graphics.GL.ARB.ExplicitUniformLocation+ Graphics.GL.ARB.FragmentProgram+ Graphics.GL.ARB.FragmentShader+ Graphics.GL.ARB.FramebufferNoAttachments+ Graphics.GL.ARB.FramebufferObjectCompatibility+ Graphics.GL.ARB.FramebufferObjectCore+ Graphics.GL.ARB.FramebufferSRGB+ Graphics.GL.ARB.GPUShader5+ Graphics.GL.ARB.GPUShaderFP64+ Graphics.GL.ARB.GPUShaderInt64+ Graphics.GL.ARB.GeometryShader4+ Graphics.GL.ARB.GetProgramBinary+ Graphics.GL.ARB.GetTextureSubImage+ Graphics.GL.ARB.GlSpirv+ Graphics.GL.ARB.HalfFloatPixel+ Graphics.GL.ARB.HalfFloatVertex+ Graphics.GL.ARB.ImagingCompatibility+ Graphics.GL.ARB.ImagingCore+ Graphics.GL.ARB.IndirectParameters+ Graphics.GL.ARB.InstancedArrays+ Graphics.GL.ARB.InternalformatQuery+ Graphics.GL.ARB.InternalformatQuery2+ Graphics.GL.ARB.InvalidateSubdata+ Graphics.GL.ARB.MapBufferAlignment+ Graphics.GL.ARB.MapBufferRange+ Graphics.GL.ARB.MatrixPalette+ Graphics.GL.ARB.MultiBind+ Graphics.GL.ARB.MultiDrawIndirect+ Graphics.GL.ARB.Multisample+ Graphics.GL.ARB.Multitexture+ Graphics.GL.ARB.OcclusionQuery+ Graphics.GL.ARB.OcclusionQuery2+ Graphics.GL.ARB.ParallelShaderCompile+ Graphics.GL.ARB.PipelineStatisticsQuery+ Graphics.GL.ARB.PixelBufferObject+ Graphics.GL.ARB.PointParameters+ Graphics.GL.ARB.PointSprite+ Graphics.GL.ARB.PolygonOffsetClamp+ Graphics.GL.ARB.ProgramInterfaceQuery+ Graphics.GL.ARB.ProvokingVertex+ Graphics.GL.ARB.QueryBufferObject+ Graphics.GL.ARB.RobustnessCompatibility+ Graphics.GL.ARB.RobustnessCore+ Graphics.GL.ARB.SampleLocations+ Graphics.GL.ARB.SampleShading+ Graphics.GL.ARB.SamplerObjects+ Graphics.GL.ARB.SeamlessCubeMap+ Graphics.GL.ARB.SeamlessCubemapPerTexture+ Graphics.GL.ARB.SeparateShaderObjects+ Graphics.GL.ARB.ShaderAtomicCounters+ Graphics.GL.ARB.ShaderImageLoadStore+ Graphics.GL.ARB.ShaderObjects+ Graphics.GL.ARB.ShaderStorageBufferObject+ Graphics.GL.ARB.ShaderSubroutine+ Graphics.GL.ARB.ShadingLanguage100+ Graphics.GL.ARB.ShadingLanguageInclude+ Graphics.GL.ARB.Shadow+ Graphics.GL.ARB.ShadowAmbient+ Graphics.GL.ARB.SparseBuffer+ Graphics.GL.ARB.SparseTexture+ Graphics.GL.ARB.SpirvExtensions+ Graphics.GL.ARB.StencilTexturing+ Graphics.GL.ARB.Sync+ Graphics.GL.ARB.TessellationShader+ Graphics.GL.ARB.TextureBarrier+ Graphics.GL.ARB.TextureBorderClamp+ Graphics.GL.ARB.TextureBufferObject+ Graphics.GL.ARB.TextureBufferObjectRGB32+ Graphics.GL.ARB.TextureBufferRange+ Graphics.GL.ARB.TextureCompression+ Graphics.GL.ARB.TextureCompressionBPTC+ Graphics.GL.ARB.TextureCompressionRGTC+ Graphics.GL.ARB.TextureCubeMap+ Graphics.GL.ARB.TextureCubeMapArray+ Graphics.GL.ARB.TextureEnvCombine+ Graphics.GL.ARB.TextureEnvDot3+ Graphics.GL.ARB.TextureFilterAnisotropic+ Graphics.GL.ARB.TextureFilterMinmax+ Graphics.GL.ARB.TextureFloat+ Graphics.GL.ARB.TextureGather+ Graphics.GL.ARB.TextureMirrorClampToEdge+ Graphics.GL.ARB.TextureMirroredRepeat+ Graphics.GL.ARB.TextureMultisample+ Graphics.GL.ARB.TextureRG+ Graphics.GL.ARB.TextureRGB10A2UI+ Graphics.GL.ARB.TextureRectangle+ Graphics.GL.ARB.TextureStencil8+ Graphics.GL.ARB.TextureStorage+ Graphics.GL.ARB.TextureStorageMultisample+ Graphics.GL.ARB.TextureSwizzle+ Graphics.GL.ARB.TextureView+ Graphics.GL.ARB.TimerQuery+ Graphics.GL.ARB.TransformFeedback2+ Graphics.GL.ARB.TransformFeedback3+ Graphics.GL.ARB.TransformFeedbackInstanced+ Graphics.GL.ARB.TransformFeedbackOverflowQuery+ Graphics.GL.ARB.TransposeMatrix+ Graphics.GL.ARB.UniformBufferObject+ Graphics.GL.ARB.VertexArrayBGRA+ Graphics.GL.ARB.VertexArrayObject+ Graphics.GL.ARB.VertexAttrib64Bit+ Graphics.GL.ARB.VertexAttribBinding+ Graphics.GL.ARB.VertexBlend+ Graphics.GL.ARB.VertexBufferObject+ Graphics.GL.ARB.VertexProgram+ Graphics.GL.ARB.VertexShader+ Graphics.GL.ARB.VertexType10f11f11fRev+ Graphics.GL.ARB.VertexType2101010RevCompatibility+ Graphics.GL.ARB.VertexType2101010RevCore+ Graphics.GL.ARB.ViewportArray+ Graphics.GL.ARB.WindowPos+ Graphics.GL.ATI+ Graphics.GL.ATI.DrawBuffers+ Graphics.GL.ATI.ElementArray+ Graphics.GL.ATI.EnvmapBumpmap+ Graphics.GL.ATI.FragmentShader+ Graphics.GL.ATI.MapObjectBuffer+ Graphics.GL.ATI.Meminfo+ Graphics.GL.ATI.PNTriangles+ Graphics.GL.ATI.PixelFormatFloat+ Graphics.GL.ATI.SeparateStencil+ Graphics.GL.ATI.TextFragmentShader+ Graphics.GL.ATI.TextureEnvCombine3+ Graphics.GL.ATI.TextureFloat+ Graphics.GL.ATI.TextureMirrorOnce+ Graphics.GL.ATI.VertexArrayObject+ Graphics.GL.ATI.VertexAttribArrayObject+ Graphics.GL.ATI.VertexStreams+ Graphics.GL.Compatibility30+ Graphics.GL.Compatibility31+ Graphics.GL.Compatibility32+ Graphics.GL.Compatibility33+ Graphics.GL.Compatibility40+ Graphics.GL.Compatibility41+ Graphics.GL.Compatibility42+ Graphics.GL.Compatibility43+ Graphics.GL.Compatibility44+ Graphics.GL.Compatibility45+ Graphics.GL.Compatibility46+ Graphics.GL.Core30+ Graphics.GL.Core31+ Graphics.GL.Core32+ Graphics.GL.Core33+ Graphics.GL.Core40+ Graphics.GL.Core41+ Graphics.GL.Core42+ Graphics.GL.Core43+ Graphics.GL.Core44+ Graphics.GL.Core45+ Graphics.GL.Core46+ Graphics.GL.EXT+ Graphics.GL.EXT.ABGR+ Graphics.GL.EXT.BGRA+ Graphics.GL.EXT.BindableUniform+ Graphics.GL.EXT.BlendColor+ Graphics.GL.EXT.BlendEquationSeparate+ Graphics.GL.EXT.BlendFuncSeparate+ Graphics.GL.EXT.BlendMinmax+ Graphics.GL.EXT.BlendSubtract+ Graphics.GL.EXT.CMYKA+ Graphics.GL.EXT.ClipVolumeHint+ Graphics.GL.EXT.ColorSubtable+ Graphics.GL.EXT.CompiledVertexArray+ Graphics.GL.EXT.Convolution+ Graphics.GL.EXT.CoordinateFrame+ Graphics.GL.EXT.CopyTexture+ Graphics.GL.EXT.CullVertex+ Graphics.GL.EXT.DebugLabel+ Graphics.GL.EXT.DebugMarker+ Graphics.GL.EXT.DepthBoundsTest+ Graphics.GL.EXT.DirectStateAccess+ Graphics.GL.EXT.DrawBuffers2+ Graphics.GL.EXT.DrawInstanced+ Graphics.GL.EXT.DrawRangeElements+ Graphics.GL.EXT.EglImageStorage+ Graphics.GL.EXT.ExternalBuffer+ Graphics.GL.EXT.FogCoord+ Graphics.GL.EXT.FourTwoTwoPixels+ Graphics.GL.EXT.FramebufferBlit+ Graphics.GL.EXT.FramebufferMultisample+ Graphics.GL.EXT.FramebufferMultisampleBlitScaled+ Graphics.GL.EXT.FramebufferObject+ Graphics.GL.EXT.FramebufferSRGB+ Graphics.GL.EXT.GPUProgramParameters+ Graphics.GL.EXT.GPUShader4+ Graphics.GL.EXT.GeometryShader4+ Graphics.GL.EXT.Histogram+ Graphics.GL.EXT.IndexArrayFormats+ Graphics.GL.EXT.IndexFunc+ Graphics.GL.EXT.IndexMaterial+ Graphics.GL.EXT.LightTexture+ Graphics.GL.EXT.MemoryObject+ Graphics.GL.EXT.MemoryObjectFd+ Graphics.GL.EXT.MemoryObjectWin32+ Graphics.GL.EXT.MultiDrawArrays+ Graphics.GL.EXT.Multisample+ Graphics.GL.EXT.PackedDepthStencil+ Graphics.GL.EXT.PackedFloat+ Graphics.GL.EXT.PackedPixels+ Graphics.GL.EXT.PalettedTexture+ Graphics.GL.EXT.PixelBufferObject+ Graphics.GL.EXT.PixelTransform+ Graphics.GL.EXT.PointParameters+ Graphics.GL.EXT.PolygonOffset+ Graphics.GL.EXT.PolygonOffsetClamp+ Graphics.GL.EXT.ProvokingVertex+ Graphics.GL.EXT.RasterMultisample+ Graphics.GL.EXT.RescaleNormal+ Graphics.GL.EXT.SecondaryColor+ Graphics.GL.EXT.Semaphore+ Graphics.GL.EXT.SemaphoreFd+ Graphics.GL.EXT.SemaphoreWin32+ Graphics.GL.EXT.SeparateShaderObjects+ Graphics.GL.EXT.SeparateSpecularColor+ Graphics.GL.EXT.ShaderFramebufferFetch+ Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent+ Graphics.GL.EXT.ShaderImageLoadStore+ Graphics.GL.EXT.SharedTexturePalette+ Graphics.GL.EXT.StencilClearTag+ Graphics.GL.EXT.StencilTwoSide+ Graphics.GL.EXT.StencilWrap+ Graphics.GL.EXT.Subtexture+ Graphics.GL.EXT.Texture+ Graphics.GL.EXT.Texture3D+ Graphics.GL.EXT.TextureArray+ Graphics.GL.EXT.TextureBufferObject+ Graphics.GL.EXT.TextureCompressionLATC+ Graphics.GL.EXT.TextureCompressionRGTC+ Graphics.GL.EXT.TextureCompressionS3TC+ Graphics.GL.EXT.TextureCubeMap+ Graphics.GL.EXT.TextureEnvCombine+ Graphics.GL.EXT.TextureEnvDot3+ Graphics.GL.EXT.TextureFilterAnisotropic+ Graphics.GL.EXT.TextureFilterMinmax+ Graphics.GL.EXT.TextureInteger+ Graphics.GL.EXT.TextureLODBias+ Graphics.GL.EXT.TextureMirrorClamp+ Graphics.GL.EXT.TextureObject+ Graphics.GL.EXT.TexturePerturbNormal+ Graphics.GL.EXT.TextureSNorm+ Graphics.GL.EXT.TextureSRGB+ Graphics.GL.EXT.TextureSRGBDecode+ Graphics.GL.EXT.TextureSRGBR8+ Graphics.GL.EXT.TextureSharedExponent+ Graphics.GL.EXT.TextureSwizzle+ Graphics.GL.EXT.TimerQuery+ Graphics.GL.EXT.TransformFeedback+ Graphics.GL.EXT.VertexArray+ Graphics.GL.EXT.VertexArrayBGRA+ Graphics.GL.EXT.VertexAttrib64Bit+ Graphics.GL.EXT.VertexShader+ Graphics.GL.EXT.VertexWeighting+ Graphics.GL.EXT.Win32KeyedMutex+ Graphics.GL.EXT.WindowRectangles+ Graphics.GL.EXT.X11SyncObject+ Graphics.GL.Functions+ Graphics.GL.GREMEDY+ Graphics.GL.GREMEDY.FrameTerminator+ Graphics.GL.GREMEDY.StringMarker+ Graphics.GL.GetProcAddress+ Graphics.GL.Groups+ Graphics.GL.HP+ Graphics.GL.HP.ConvolutionBorderModes+ Graphics.GL.HP.ImageTransform+ Graphics.GL.HP.OcclusionTest+ Graphics.GL.HP.TextureLighting+ Graphics.GL.IBM+ Graphics.GL.IBM.CullVertex+ Graphics.GL.IBM.MultimodeDrawArrays+ Graphics.GL.IBM.RasterposClip+ Graphics.GL.IBM.StaticData+ Graphics.GL.IBM.TextureMirroredRepeat+ Graphics.GL.IBM.VertexArrayLists+ Graphics.GL.INGR+ Graphics.GL.INGR.BlendFuncSeparate+ Graphics.GL.INGR.ColorClamp+ Graphics.GL.INGR.InterlaceRead+ Graphics.GL.INTEL+ Graphics.GL.INTEL.BlackholeRender+ Graphics.GL.INTEL.ConservativeRasterization+ Graphics.GL.INTEL.FramebufferCmaa+ Graphics.GL.INTEL.MapTexture+ Graphics.GL.INTEL.ParallelArrays+ Graphics.GL.INTEL.PerformanceQuery+ Graphics.GL.KHR+ Graphics.GL.KHR.BlendEquationAdvanced+ Graphics.GL.KHR.BlendEquationAdvancedCoherent+ Graphics.GL.KHR.ContextFlushControl+ Graphics.GL.KHR.DebugCompatibility+ Graphics.GL.KHR.DebugCore+ Graphics.GL.KHR.NoError+ Graphics.GL.KHR.ParallelShaderCompile+ Graphics.GL.KHR.Robustness+ Graphics.GL.KHR.ShaderSubgroup+ Graphics.GL.KHR.TextureCompressionASTCHDR+ Graphics.GL.KHR.TextureCompressionASTCLDR+ Graphics.GL.MESA+ Graphics.GL.MESA.FramebufferFlipY+ Graphics.GL.MESA.PackInvert+ Graphics.GL.MESA.ProgramBinaryFormats+ Graphics.GL.MESA.ResizeBuffers+ Graphics.GL.MESA.TileRasterOrder+ Graphics.GL.MESA.WindowPos+ Graphics.GL.MESA.YCbCrTexture+ Graphics.GL.MESAX+ Graphics.GL.MESAX.TextureStack+ Graphics.GL.NV+ Graphics.GL.NV.AlphaToCoverageDitherControl+ Graphics.GL.NV.BindlessMultiDrawIndirect+ Graphics.GL.NV.BindlessMultiDrawIndirectCount+ Graphics.GL.NV.BindlessTexture+ Graphics.GL.NV.BlendEquationAdvanced+ Graphics.GL.NV.BlendEquationAdvancedCoherent+ Graphics.GL.NV.BlendMinmaxFactor+ Graphics.GL.NV.ClipSpaceWScaling+ Graphics.GL.NV.CommandList+ Graphics.GL.NV.ComputeProgram5+ Graphics.GL.NV.ConditionalRender+ Graphics.GL.NV.ConservativeRaster+ Graphics.GL.NV.ConservativeRasterDilate+ Graphics.GL.NV.ConservativeRasterPreSnap+ Graphics.GL.NV.ConservativeRasterPreSnapTriangles+ Graphics.GL.NV.CopyDepthToColor+ Graphics.GL.NV.CopyImage+ Graphics.GL.NV.DeepTexture3D+ Graphics.GL.NV.DepthBufferFloat+ Graphics.GL.NV.DepthClamp+ Graphics.GL.NV.DrawTexture+ Graphics.GL.NV.DrawVulkanImage+ Graphics.GL.NV.Evaluators+ Graphics.GL.NV.ExplicitMultisample+ Graphics.GL.NV.Fence+ Graphics.GL.NV.FillRectangle+ Graphics.GL.NV.FloatBuffer+ Graphics.GL.NV.FogDistance+ Graphics.GL.NV.FragmentCoverageToColor+ Graphics.GL.NV.FragmentProgram+ Graphics.GL.NV.FragmentProgram2+ Graphics.GL.NV.FramebufferMixedSamples+ Graphics.GL.NV.FramebufferMultisampleCoverage+ Graphics.GL.NV.GPUMulticast+ Graphics.GL.NV.GPUProgram4+ Graphics.GL.NV.GPUProgram5+ Graphics.GL.NV.GPUShader5+ Graphics.GL.NV.GeometryProgram4+ Graphics.GL.NV.HalfFloat+ Graphics.GL.NV.InternalformatSampleQuery+ Graphics.GL.NV.LightMaxExponent+ Graphics.GL.NV.MemoryAttachment+ Graphics.GL.NV.MeshShader+ Graphics.GL.NV.MultisampleCoverage+ Graphics.GL.NV.MultisampleFilterHint+ Graphics.GL.NV.OcclusionQuery+ Graphics.GL.NV.PackedDepthStencil+ Graphics.GL.NV.ParameterBufferObject+ Graphics.GL.NV.PathRenderingCompatibility+ Graphics.GL.NV.PathRenderingCore+ Graphics.GL.NV.PathRenderingSharedEdge+ Graphics.GL.NV.PixelDataRange+ Graphics.GL.NV.PointSprite+ Graphics.GL.NV.PresentVideo+ Graphics.GL.NV.PrimitiveRestart+ Graphics.GL.NV.QueryResource+ Graphics.GL.NV.QueryResourceTag+ Graphics.GL.NV.RegisterCombiners+ Graphics.GL.NV.RegisterCombiners2+ Graphics.GL.NV.RepresentativeFragmentTest+ Graphics.GL.NV.RobustnessVideoMemoryPurge+ Graphics.GL.NV.SampleLocations+ Graphics.GL.NV.ScissorExclusive+ Graphics.GL.NV.ShaderBufferLoad+ Graphics.GL.NV.ShaderBufferStore+ Graphics.GL.NV.ShaderSubgroupPartitioned+ Graphics.GL.NV.ShaderThreadGroup+ Graphics.GL.NV.ShadingRateImage+ Graphics.GL.NV.TessellationProgram5+ Graphics.GL.NV.TexgenEmboss+ Graphics.GL.NV.TexgenReflection+ Graphics.GL.NV.TextureBarrier+ Graphics.GL.NV.TextureEnvCombine4+ Graphics.GL.NV.TextureExpandNormal+ Graphics.GL.NV.TextureMultisample+ Graphics.GL.NV.TextureRectangle+ Graphics.GL.NV.TextureShader+ Graphics.GL.NV.TextureShader2+ Graphics.GL.NV.TextureShader3+ Graphics.GL.NV.TransformFeedback+ Graphics.GL.NV.TransformFeedback2+ Graphics.GL.NV.UniformBufferUnifiedMemory+ Graphics.GL.NV.VDPAUInterop+ Graphics.GL.NV.VDPAUInterop2+ Graphics.GL.NV.VertexArrayRange+ Graphics.GL.NV.VertexArrayRange2+ Graphics.GL.NV.VertexAttribInteger64Bit+ Graphics.GL.NV.VertexBufferUnifiedMemory+ Graphics.GL.NV.VertexProgram+ Graphics.GL.NV.VertexProgram2Option+ Graphics.GL.NV.VertexProgram3+ Graphics.GL.NV.VertexProgram4+ Graphics.GL.NV.VideoCapture+ Graphics.GL.NV.ViewportSwizzle+ Graphics.GL.NVX+ Graphics.GL.NVX.ConditionalRender+ Graphics.GL.NVX.GPUMemoryInfo+ Graphics.GL.NVX.GPUMulticast2+ Graphics.GL.NVX.LinkedGPUMulticast+ Graphics.GL.NVX.ProgressFence+ Graphics.GL.OES+ Graphics.GL.OES.ByteCoordinates+ Graphics.GL.OES.CompressedPalettedTexture+ Graphics.GL.OES.FixedPoint+ Graphics.GL.OES.QueryMatrix+ Graphics.GL.OES.ReadFormat+ Graphics.GL.OES.SinglePrecision+ Graphics.GL.OML+ Graphics.GL.OML.Interlace+ Graphics.GL.OML.Resample+ Graphics.GL.OML.Subsample+ Graphics.GL.OVR+ Graphics.GL.OVR.Multiview+ Graphics.GL.PGI+ Graphics.GL.PGI.MiscHints+ Graphics.GL.PGI.VertexHints+ Graphics.GL.REND+ Graphics.GL.REND.ScreenCoordinates+ Graphics.GL.S3+ Graphics.GL.S3.S3TC+ Graphics.GL.SGI+ Graphics.GL.SGI.ColorMatrix+ Graphics.GL.SGI.ColorTable+ Graphics.GL.SGI.TextureColorTable+ Graphics.GL.SGIS+ Graphics.GL.SGIS.DetailTexture+ Graphics.GL.SGIS.FogFunction+ Graphics.GL.SGIS.GenerateMipmap+ Graphics.GL.SGIS.Multisample+ Graphics.GL.SGIS.PixelTexture+ Graphics.GL.SGIS.PointLineTexgen+ Graphics.GL.SGIS.PointParameters+ Graphics.GL.SGIS.SharpenTexture+ Graphics.GL.SGIS.Texture4D+ Graphics.GL.SGIS.TextureBorderClamp+ Graphics.GL.SGIS.TextureColorMask+ Graphics.GL.SGIS.TextureEdgeClamp+ Graphics.GL.SGIS.TextureFilter4+ Graphics.GL.SGIS.TextureLOD+ Graphics.GL.SGIS.TextureSelect+ Graphics.GL.SGIX+ Graphics.GL.SGIX.Async+ Graphics.GL.SGIX.AsyncHistogram+ Graphics.GL.SGIX.AsyncPixel+ Graphics.GL.SGIX.BlendAlphaMinmax+ Graphics.GL.SGIX.CalligraphicFragment+ Graphics.GL.SGIX.Clipmap+ Graphics.GL.SGIX.ConvolutionAccuracy+ Graphics.GL.SGIX.DepthTexture+ Graphics.GL.SGIX.FlushRaster+ Graphics.GL.SGIX.FogOffset+ Graphics.GL.SGIX.FragmentLighting+ Graphics.GL.SGIX.Framezoom+ Graphics.GL.SGIX.IglooInterface+ Graphics.GL.SGIX.Instruments+ Graphics.GL.SGIX.Interlace+ Graphics.GL.SGIX.IrInstrument1+ Graphics.GL.SGIX.ListPriority+ Graphics.GL.SGIX.PixelTexture+ Graphics.GL.SGIX.PixelTiles+ Graphics.GL.SGIX.PolynomialFFD+ Graphics.GL.SGIX.ReferencePlane+ Graphics.GL.SGIX.Resample+ Graphics.GL.SGIX.ScalebiasHint+ Graphics.GL.SGIX.Shadow+ Graphics.GL.SGIX.ShadowAmbient+ Graphics.GL.SGIX.Sprite+ Graphics.GL.SGIX.Subsample+ Graphics.GL.SGIX.TagSampleBuffer+ Graphics.GL.SGIX.TextureAddEnv+ Graphics.GL.SGIX.TextureCoordinateClamp+ Graphics.GL.SGIX.TextureLODBias+ Graphics.GL.SGIX.TextureMultiBuffer+ Graphics.GL.SGIX.TextureScaleBias+ Graphics.GL.SGIX.VertexPreclip+ Graphics.GL.SGIX.YCrCb+ Graphics.GL.SGIX.YCrCbA+ Graphics.GL.SUN+ Graphics.GL.SUN.ConvolutionBorderModes+ Graphics.GL.SUN.GlobalAlpha+ Graphics.GL.SUN.MeshArray+ Graphics.GL.SUN.SliceAccum+ Graphics.GL.SUN.TriangleList+ Graphics.GL.SUN.Vertex+ Graphics.GL.SUNX+ Graphics.GL.SUNX.ConstantData+ Graphics.GL.ThreeDFX+ Graphics.GL.ThreeDFX.Multisample+ Graphics.GL.ThreeDFX.Tbuffer+ Graphics.GL.ThreeDFX.TextureCompressionFXT1+ Graphics.GL.Tokens+ Graphics.GL.Types+ Graphics.GL.Version10+ Graphics.GL.Version11+ Graphics.GL.Version12+ Graphics.GL.Version13+ Graphics.GL.Version14+ Graphics.GL.Version15+ Graphics.GL.Version20+ Graphics.GL.Version21+ Graphics.GL.WIN+ Graphics.GL.WIN.PhongShading+ Graphics.GL.WIN.SpecularFog+ other-modules:+ Graphics.GL.ExtensionPredicates+ Graphics.GL.Foreign+ Graphics.GL.Functions.F01+ Graphics.GL.Functions.F02+ Graphics.GL.Functions.F03+ Graphics.GL.Functions.F04+ Graphics.GL.Functions.F05+ Graphics.GL.Functions.F06+ Graphics.GL.Functions.F07+ Graphics.GL.Functions.F08+ Graphics.GL.Functions.F09+ Graphics.GL.Functions.F10+ Graphics.GL.Functions.F11+ Graphics.GL.Functions.F12+ Graphics.GL.Functions.F13+ Graphics.GL.Functions.F14+ Graphics.GL.Functions.F15+ Graphics.GL.Functions.F16+ Graphics.GL.Functions.F17+ Graphics.GL.Functions.F18+ Graphics.GL.Functions.F19+ Graphics.GL.Functions.F20+ Graphics.GL.Functions.F21+ Graphics.GL.Functions.F22+ Graphics.GL.Functions.F23+ Graphics.GL.Functions.F24+ Graphics.GL.Functions.F25+ Graphics.GL.Functions.F26+ Graphics.GL.Functions.F27+ Graphics.GL.Functions.F28+ Graphics.GL.Functions.F29+ Graphics.GL.Functions.F30+ Graphics.GL.Functions.F31+ Graphics.GL.Functions.F32+ Graphics.GL.Functions.F33+ c-sources:+ cbits/HsOpenGLRaw.c+ hs-source-dirs: src+ build-depends:+ base >= 4 && < 5,+ bytestring >= 0.9 && < 0.12,+ containers >= 0.3 && < 0.7,+ fixed >= 0.2 && < 0.4,+ half >= 0.2.2.1 && < 0.4,+ text >= 0.1 && < 1.3,+ transformers >= 0.2 && < 0.7+ default-language: Haskell2010+ ghc-options: -Wall+ if impl(ghc > 8)+ ghc-options: -Wcompat+ other-extensions:+ CPP+ PatternSynonyms+ ScopedTypeVariables+ if os(openbsd)+ -- OpenBSD keeps OpenGL libs under /usr/X11R6. Without the following line,+ -- we get an error like this:+ -- cabal: Missing dependency on a foreign library:+ -- * Missing (or bad) C library: GL+ pkgconfig-depends: gl+ if os(windows) && flag(UseNativeWindowsLibraries)+ if arch(i386)+ cpp-options: "-DCALLCONV=stdcall"+ else+ cpp-options: "-DCALLCONV=ccall"+ cc-options: "-DUSE_WGLGETPROCADDRESS"+ extra-libraries: opengl32+ else+ cpp-options: "-DCALLCONV=ccall"+ if os(darwin) || os(ios) || flag(OsAndroid) || !flag(UseGlXGetProcAddress)+ -- TODO: Figure out if/when eglGetProcAddress should be used.+ cc-options: "-DUSE_DLSYM"+ else+ cc-options: "-DUSE_GLXGETPROCADDRESS"+ if os(darwin)+ cpp-options: "-DHANDLE_IS_POINTER"+ frameworks: OpenGL+ else+ if os(ios)+ frameworks: OpenGLES+ else+ if flag(OsAndroid)+ if flag(UseGLES2)+ extra-libraries: GLESv2+ else+ extra-libraries: GLESv3+ else+ extra-libraries: GL++source-repository head+ type: git+ location: https://github.com/haskell-opengl/OpenGLRaw.git
README.md view
@@ -1,1 +1,4 @@-[](https://travis-ci.org/haskell-opengl/OpenGLRaw) +[](https://hackage.haskell.org/package/OpenGLRaw)+[](https://www.stackage.org/lts/package/OpenGLRaw)+[](https://www.stackage.org/nightly/package/OpenGLRaw)+[](https://github.com/haskell-opengl/OpenGLRaw/actions/workflows/haskell-ci.yml)
+ RegistryProcessor/LICENSE view
@@ -0,0 +1,30 @@+Copyright (c) 2015-2019, Sven Panne++All rights reserved.++Redistribution and use in source and binary forms, with or without+modification, are permitted provided that the following conditions are met:++ * Redistributions of source code must retain the above copyright+ notice, this list of conditions and the following disclaimer.++ * Redistributions in binary form must reproduce the above+ copyright notice, this list of conditions and the following+ disclaimer in the documentation and/or other materials provided+ with the distribution.++ * Neither the name of Sven Panne nor the names of other+ contributors may be used to endorse or promote products derived+ from this software without specific prior written permission.++THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ RegistryProcessor/OpenGL-Registry/xml/gl.xml view
file too large to diff
+ RegistryProcessor/OpenGL-Registry/xml/registry.rnc view
@@ -0,0 +1,281 @@+# Copyright (c) 2013-2018 The Khronos Group Inc.+#+# Licensed under the Apache License, Version 2.0 (the "License");+# you may not use this file except in compliance with the License.+# You may obtain a copy of the License at+#+# http://www.apache.org/licenses/LICENSE-2.0+#+# Unless required by applicable law or agreed to in writing, software+# distributed under the License is distributed on an "AS IS" BASIS,+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.+# See the License for the specific language governing permissions and+# limitations under the License.++# Relax NG schema for Khronos Registry XML+# See https://github.com/KhronosGroup/OpenGL-Registry+#+# Last modified 2013/06/14+# This definition is subject to change (mostly in the form of additions)++namespace xsd = "http://www.w3.org/2001/XMLSchema-datatypes"++# Toplevel is a <registry> tag.+# May be led by an optional <comment> tag containing e.g. copyrights.+start = element registry {+ (+ element comment { text } ? |+ Types * |+ Groups * |+ Enums * |+ Commands * |+ Feature * |+ Extensions *+ ) *+}++# <types> defines a group of types+Types = element types {+ Type *+}++# <type> defines a single type. It is usually a C typedef but+# may contain arbitrary C code.+# name - name of this type, if not present in the <name> tag+# api - matches a <feature> api attribute, if present+# requires - name of another type definition required by this one+# type - "group", if present, indicating a group of values in the+# corresponding <enums> definition.+# comment - unused+# <apientry /> - substitutes for an APIENTRY-style macro on output+# <name> - contains typename+Type = element type {+ attribute api { text } ? ,+ attribute requires { text } ? ,+ attribute name { TypeName } ? ,+ attribute type { text } ? ,+ Comment ? ,+ text ,+ element apientry { text } ? ,+ text ,+ element name { TypeName } ? ,+ text+}++# <groups> defines a group of enum groups+Groups = element groups {+ Group *+}++# <group> defines a single enum group. Enums may+# be in multiple groups.+# name - group name+# comment - unused+# <enum name=""> - members of the group++Group = element group {+ Name ,+ Comment ? ,+ element enum { Name } *+}++# <enums> defines a group of enumerants+# namespace - identifies a numeric namespace+# group - identifies a functional subset of the namespace - same as <group name="">+# start, end - beginning and end of a numeric range in the namespace+# vendor - owner of the numeric range+# type - "bitmask", if present+# comment - unused+Enums = element enums {+ attribute namespace { text } ? ,+ attribute group { text } ? ,+ attribute type { text } ? ,+ attribute start { Integer } ? ,+ attribute end { Integer } ? ,+ Vendor ? ,+ Comment ? ,+ (Enum | Unused) *+}+# <enum> defines a single enumerant+# value - integer (including hex) value of the enumerant+# api - matches a <feature> api attribute, if present+# type - "u" (unsigned), "ull" (uint64), or integer if not present+# name - enumerant name+# alias - another enumerant this is semantically identical to+# comment - unused+Enum = element enum {+ (+ attribute value { Integer } &+ attribute api { text } ? &+ attribute type { TypeSuffix } ? &+ attribute name { text } &+ attribute alias { text } ? &+ Comment ?+ )+}+# <unused> defines a range of enumerants not currently being used+# start, end - beginning and end of an unused numeric range+# vendor - unused+# comment - unused+Unused = element unused {+ attribute start { Integer } ,+ attribute end { Integer } ? ,+ Vendor ? ,+ Comment ?+}+# <commands> defines a group of commands+# namespace - identifies a function namespace+Commands = element commands {+ attribute namespace { text } ? ,+ Command *+}+# <command> defines a single command+# <proto> is the C function prototype, including the return type+# <param> are function parameters, in order+# <ptype> is a <type> name, if present+# <name> is the function / parameter name+# The textual contents of <proto> and <param> should be legal C+# for those parts of a function declaration.+# <alias> - denotes function aliasing+# name - name of aliased function+# <vecequiv> - denotes scalar / vector function equivalence+# name - name of corresponding vector form, e.g. (glColor3f -> glColor3fv)+# <glx> - information about GLX protocol+# type - "render", "single", or "vendor" for GLXRender, GLXSingle, GLXVendorPrivate{WithReply}+# opcode - numeric opcode of specified type for this function+# name - if present, protocol name (defaults to command name)+# comment - unused+Command = element command {+ Comment ? ,+ element proto {+ attribute group { text } ? ,+ text ,+ element ptype { TypeName } ? ,+ text ,+ element name { text } ,+ text+ } ,+ element param {+ attribute group { text } ? ,+ attribute len { text } ? ,+ text ,+ element ptype { TypeName } ? ,+ text ,+ element name { text } ,+ text+ } * ,+ (+ element alias {+ Name+ } ? &+ element vecequiv {+ Name+ } ? &+ element glx {+ attribute type { text } ,+ attribute opcode { xsd:integer } ,+ Name ? ,+ Comment ?+ } *+ )+}+# Each <feature> defines the interface of an API version (e.g. OpenGL 1.2)+# api - API tag (e.g. 'gl', 'gles2', etc. - used internally, not+# neccessarily an actual API name+# name - version name (C preprocessor name, e.g. GL_VERSION_4_2)+# number - version number, e.g. 4.2+# protect - additional #ifdef symbol to place around the feature+# <require> / <remove> contains features to require or remove in+# this version+# profile - only require/remove when generated profile matches+# comment - unused+Feature = element feature {+ attribute api { text } ,+ Name ,+ attribute number { xsd:float } ,+ attribute protect { text } ?,+ Comment ? ,+ (+ element require {+ ProfileName ? ,+ Comment ? ,+ InterfaceElement *+ } |+ element remove {+ ProfileName ? ,+ Comment ? ,+ InterfaceElement *+ }+ ) *+}+Extensions = element extensions {+ Extension *+}+# Defines the interface of an API <extension>. Like a <feature>+# tag, but with a slightly different api attribute.+# api - regexp pattern matching one or more API tags, indicating+# which APIs the extension is known to work with. The only+# syntax supported is <name>{|<name>}* and each name must+# exactly match an API being generated (implicit ^$ surrounding).+# In addition, <require> / <remove> tags also support an+# api attribute:+# api - only require/remove these features for the matching API.+# Not a regular expression.+Extension = element extension {+ Name ,+ attribute protect { text } ?,+ attribute supported { StringGroup } ? ,+ Comment ? ,+ (+ element require {+ attribute api { text } ? ,+ ProfileName ? ,+ Comment ? ,+ InterfaceElement *+ } |+ element remove {+ attribute api { text } ? ,+ ProfileName ? ,+ Comment ? ,+ InterfaceElement *+ }+ ) *+}+# Contents of a <require> / <remove> tag, defining a group+# of features to require or remove.+# <type> / <enum> / <command> all have attributes+# name - feature name which must match+InterfaceElement =+ element type {+ Name ,+ Comment ?+ } |+ element enum {+ Name ,+ Comment ?+ } |+ element command {+ Name ,+ Comment ?+ }++# Integers are allowed to be either decimal or C-hex (0x[0-9A-F]+), but+# XML Schema types don't seem to support hex notation, so we use this+# as a placeholder.+Integer = text++# TypeName is an argument/return value C type name+TypeName = text++# TypeSuffix is a C numeric type suffix, e.g. 'u' or 'ull'+TypeSuffix = text++# StringGroup is a regular expression with an implicit+# '^(' and ')$' bracketing it.+StringGroup = text++# Repeatedly used attributes+ProfileName = attribute profile { text }+Vendor = attribute vendor { text }+Comment = attribute comment { text }+Name = attribute name { text }
+ RegistryProcessor/RegistryProcessor.cabal view
@@ -0,0 +1,28 @@+name: RegistryProcessor+version: 0.1.0.1+synopsis: A processor for the OpenGL Registry+description: A tool for generating OpenGLRaw from the OpenGL Registry+license: BSD3+license-file: LICENSE+author: Sven Panne+maintainer: Sven Panne <svenpanne@gmail.com>+category: Graphics+build-type: Simple+extra-source-files:+ OpenGL-Registry/xml/gl.xml+ OpenGL-Registry/xml/registry.rnc+cabal-version: >=1.10++executable RegistryProcessor+ main-is: Main.hs+ other-modules: DeclarationParser ManPages MangledRegistry Registry+ build-depends:+ base >= 4 && < 5,+ containers >= 0.3 && < 0.7,+ hxt >= 9.3 && < 9.4,+ directory >= 1.0 && < 1.4,+ filepath >= 1.0 && < 1.5,+ pretty >= 1.1 && < 1.2+ hs-source-dirs: src+ default-language: Haskell2010+ ghc-options: -Wall
+ RegistryProcessor/Setup.hs view
@@ -0,0 +1,2 @@+import Distribution.Simple+main = defaultMain
+ RegistryProcessor/src/DeclarationParser.hs view
@@ -0,0 +1,91 @@+-- A very simple-minded parser for C declarations of the following syntax:+-- "const"? type-specifier ("*" "const"?)* identifier ("[" number "]")?+module DeclarationParser+ ( parse+ ) where++import Control.Monad+import Data.Char+import Text.ParserCombinators.ReadP++parse :: String -> Either String (String, Int)+parse s =+ case readP_to_S parseDeclaration s of+ [(x, "")] -> Right x+ _ -> Left $ "could not parse \"" ++ s ++ "\""++parseDeclaration :: ReadP (String, Int)+parseDeclaration = do+ optionalConst+ typeSpec <- parseTypeSpecifier+ pointers <- many' (token "*" >> optionalConst)+ _ <- parseIdentifier+ a <- parseArray+ skipSpaces+ return (typeSpec, length pointers + a)++optionalConst :: ReadP ()+optionalConst = option' () (void (token "const"))++parseTypeSpecifier :: ReadP String+parseTypeSpecifier =+ choice'+ [ token "void" >> return "()"+ , token "float" >> return "CFloat"+ , token "double" >> return "CDouble"+ , token "int32_t" >> return "Int32"+ , token "int64_t" >> return "Int64"+ , do c <- option' "CChar" (token "signed" >> return "CSChar")+ choice'+ [ token "char" >> return c+ , token "short" >> return "CShort"+ , token "int" >> return "CInt"+ , token "long" >>+ choice' [token "long" >> return "CLLong", return "CLong"]+ ]+ , do _ <- token "unsigned"+ choice'+ [ token "char" >> return "CUChar"+ , token "short" >> return "CUShort"+ , token "int" >> return "CUInt"+ , token "long" >>+ choice' [token "long" >> return "CULLong", return "CULong"]+ ]+ , token "struct" >> parseIdentifier >> return "()" -- Hmmm...+ , token "GLvoid" >> return "()" -- glGetPerfQueryDataINTEL still mentions this+ , parseIdentifier+ ]++parseIdentifier :: ReadP String+parseIdentifier = do+ skipSpaces+ x <- satisfy (\c -> isAlpha c || c == '_')+ xs <- munch (\c -> isAlphaNum c || c == '_')+ return (x : xs)++parseArray :: ReadP Int+parseArray =+ choice'+ [ do _ <- token "["+ skipSpaces+ _ <- munch1 isDigit+ _ <- token "]"+ return 1+ , return 0+ ]++token :: String -> ReadP String+token s = skipSpaces >> string s++-- deterministic versions+choice' :: [ReadP a] -> ReadP a+choice' = foldr (<++) pfail++option' :: a -> ReadP a -> ReadP a+option' x p = choice' [p, return x]++many' :: ReadP a -> ReadP [a]+many' = option' [] . many1'++many1' :: ReadP a -> ReadP [a]+many1' p = liftM2 (:) p (many' p)
+ RegistryProcessor/src/Main.hs view
@@ -0,0 +1,1012 @@+module Main+ ( main+ ) where++import qualified Control.Monad as CM+import qualified Data.Char as C+import qualified Data.List as L+import qualified Data.Map.Strict as M+import qualified Data.Maybe as DM+import qualified Data.Set as S+import ManPages+import MangledRegistry+import qualified System.Directory as D+import qualified System.Environment as E+import qualified System.FilePath as F+import qualified System.IO as SI+import qualified Text.PrettyPrint.HughesPJClass as P++main :: IO ()+main = do+ [a, registryPath] <- E.getArgs+ let api = API a+ res <- parseRegistry toEnumType `fmap` readFile registryPath+ case res of+ Left msg -> SI.hPutStrLn SI.stderr msg+ Right registry -> do+ printTokens api registry+ printGroups api registry+ let sigMap = signatureMap registry+ printForeign sigMap+ printFunctions api registry sigMap+ let extModules = extensionModules api registry+ CM.forM_ extModules printExtensionModule+ printReExports extModules+ printExtensionSupport extModules+ CM.forM_ (openGLVersions api) $ \v ->+ CM.forM_ (supportedProfiles api v) $ \p -> printFeature api v p registry+ printTopLevel api extModules++openGLVersions :: API -> [Version]+openGLVersions api =+ map read $+ case unAPI api of+ "gl" ->+ [ "1.0"+ , "1.1"+ , "1.2"+ , "1.3"+ , "1.4"+ , "1.5"+ , "2.0"+ , "2.1"+ , "3.0"+ , "3.1"+ , "3.2"+ , "3.3"+ , "4.0"+ , "4.1"+ , "4.2"+ , "4.3"+ , "4.4"+ , "4.5"+ , "4.6"+ ]+ "gles1" -> ["1.0"]+ "gles2" -> ["2.0", "3.0", "3.1", "3.2"]+ a -> error $ "unknown API " ++ a++latestVersion :: API -> Version+latestVersion = last . openGLVersions++supportedProfiles :: API -> Version -> [Maybe ProfileName]+supportedProfiles api v =+ case unAPI api of+ "gl"+ | major v < 3 -> [Nothing]+ | otherwise -> map (Just . ProfileName) ["core", "compatibility"]+ "gles1" -> map (Just . ProfileName) ["lite", "common"]+ "gles2" -> [Nothing]+ a -> error $ "unknown API " ++ a++latestProfiles :: API -> [Maybe ProfileName]+latestProfiles api = supportedProfiles api (latestVersion api)++profileToReExport :: API -> Maybe ProfileName+profileToReExport = last . latestProfiles++printFeature :: API -> Version -> Maybe ProfileName -> Registry -> IO ()+printFeature api version mbProfile registry =+ printExtension [featureName version mbProfile] Nothing $+ fixedReplay api version mbProfile registry++featureName :: Version -> Maybe ProfileName -> String+featureName version mbProfile =+ maybe "Version" (capitalize . unProfileName) mbProfile +++ show (major version) ++ show (minor version)++printTokens :: API -> Registry -> IO ()+printTokens api registry = do+ let cmnt =+ [ Comment "All enumeration tokens from the"+ , Comment "<http://www.opengl.org/registry/ OpenGL registry>."+ ]+ startModule+ ["Tokens"]+ (Just+ "{-# LANGUAGE CPP, PatternSynonyms, ScopedTypeVariables #-}\n#if __GLASGOW_HASKELL__ >= 800\n{-# OPTIONS_GHC -Wno-missing-pattern-synonym-signatures #-}\n#endif")+ cmnt $ \moduleName h -> do+ hRender h $ Module moduleName P.empty+ hRender h $ Import (moduleNameFor ["Types"]) P.empty+ SI.hPutStrLn h ""+ mapM_+ (SI.hPutStrLn h . unlines . convertEnum)+ [e | es <- M.elems (enums registry), e <- es, api `matches` enumAPI e]++printGroups :: API -> Registry -> IO ()+printGroups api registry = do+ let cmnt =+ [ Comment "All enumeration groups from the"+ , Comment "<http://www.opengl.org/registry/ OpenGL registry>."+ ]+ startModule ["Groups"] Nothing cmnt $ \moduleName h -> do+ hRender h $ Module moduleName (P.text "(\n -- $EnumerantGroups\n)")+ hRender h $ Comment "$EnumerantGroups"+ hRender h $+ Comment+ "Note that the actual set of valid values depend on the OpenGL version, the"+ hRender h $+ Comment+ "chosen profile and the supported extensions. Therefore, the groups mentioned"+ hRender h $+ Comment+ "here should only be considered a rough guideline, for details see the OpenGL"+ hRender h $ Comment "specification."+ CM.forM_ (M.assocs (groups registry)) $ \(gn, g) -> do+ let ugn = unGroupName gn+ es = getGroupEnums api registry g+ hRender h $ Comment ""+ hRender h $ Comment ("=== #" ++ ugn ++ "# " ++ ugn)+ hRender h $ Comment (groupHeader gn es)+ hRender h $ Comment ""+ -- TODO: Improve the alias computation below. It takes quadratic time and+ -- is very naive about what is the canonical name and what is an alias.+ CM.forM_ es $ \e -> do+ let same = L.sort [f | f <- es, enumValue e == enumValue f]+ CM.when (e == head same) $+ hRender h $+ Comment+ ("* " +++ linkToToken e +++ (case tail same of+ [] -> ""+ aliases ->+ " (" +++ al +++ ": " ++ L.intercalate ", " (map linkToToken aliases) ++ ")"+ where al+ | length aliases == 1 = "alias"+ | otherwise = "aliases"))++linkToToken :: Enum' -> String+linkToToken e =+ "'" +++ (case moduleNameFor ["Tokens"] of+ ModuleName mn -> mn) +++ "." ++ (unEnumName . enumName) e ++ "'"++-- There are several enums which are mentioned in groups, but commented out in+-- enums (12 GL_*_ICC_SGIX enumerants). These are implicitly filtered out below.+getGroupEnums :: API -> Registry -> Group -> [Enum']+getGroupEnums api registry g =+ [ e+ | name <- groupEnums g+ , Just es <- [M.lookup name (enums registry)]+ , e <- es+ , api `matches` enumAPI e+ ]++groupHeader :: GroupName -> [Enum'] -> String+groupHeader gn es =+ case sortUnique (map enumTypeWithFix es)+ -- There are 2 empty groups: DataType and FfdMaskSGIX.+ of+ [] -> "There are no values defined for this enumeration group."+ [t]+ | isMask t -> "A bitwise combination of several of the following values:"+ | otherwise -> "One of the following values:"+ tys ->+ error $+ "Contradicting enumerant types " +++ L.intercalate " and " (map unTypeName tys) +++ " in group " +++ unGroupName gn +++ ":\n" +++ unlines+ [ " " ++ unEnumName (enumName e) ++ " :: " ++ unTypeName (enumType e)+ | e <- es+ ]+ -- NV_path_rendering screws up typing: It uses GL_NONE as a bitfield, and this+ -- leads to a collision in the PathFontStyle group. :-/+ -- Furthermore, glClampColor uses GL_TRUE and GL_FALSE as a GLenum.+ where+ enumTypeWithFix e+ | gn == GroupName "PathFontStyle" && enumName e == EnumName "GL_NONE" =+ TypeName "GLbitfield"+ | gn == GroupName "ClampColorModeARB" && enumName e == EnumName "GL_TRUE" =+ TypeName "GLenum"+ | gn == GroupName "ClampColorModeARB" && enumName e == EnumName "GL_FALSE" =+ TypeName "GLenum"+ | otherwise = enumType e++-- Calulate a map from compact signature to short names.+signatureMap :: Registry -> M.Map String String+signatureMap registry =+ fst $ M.foldl' step (M.empty, 0 :: Integer) (commands registry)+ where+ step (m, n) command = memberAndInsert (n + 1) n (sig command) (dyn n) m+ sig = flip (showSignatureFromCommand registry) False+ dyn n = "dyn" ++ show n+ memberAndInsert notFound found key value theMap =+ (newMap, maybe notFound (const found) maybeValue)+ where+ (maybeValue, newMap) =+ M.insertLookupWithKey (\_ _ s -> s) key value theMap++printForeign :: M.Map String String -> IO ()+printForeign sigMap = do+ let cmnt = [Comment "All foreign imports."]+ startModule+ ["Foreign"]+ (Just "{-# LANGUAGE CPP #-}\n{-# OPTIONS_HADDOCK hide #-}")+ cmnt $ \moduleName h -> do+ hRender h $ Module moduleName P.empty+ hRender h $ Import (ModuleName "Foreign.C.Types") P.empty+ hRender h $+ Import (ModuleName "Foreign.Marshal.Error") (P.text "( throwIf )")+ hRender h $ Import (ModuleName "Foreign.Ptr") P.empty+ hRender h $+ Import (moduleNameFor ["GetProcAddress"]) (P.text "( getProcAddress )")+ hRender h $ Import (moduleNameFor ["Types"]) P.empty+ hRender h $ Import (ModuleName "Numeric.Fixed") P.empty+ hRender h $ Import (ModuleName "Numeric.Half") P.empty+ SI.hPutStrLn h ""+ SI.hPutStrLn h "getCommand :: String -> IO (FunPtr a)"+ SI.hPutStrLn h "getCommand cmd ="+ SI.hPutStrLn+ h+ " throwIfNullFunPtr (\"unknown OpenGL command \" ++ cmd) $ getProcAddress cmd"+ SI.hPutStrLn+ h+ " where throwIfNullFunPtr :: String -> IO (FunPtr a) -> IO (FunPtr a)"+ SI.hPutStrLn h " throwIfNullFunPtr = throwIf (== nullFunPtr) . const"+ SI.hPutStrLn h ""+ mapM_ (SI.hPutStrLn h . uncurry makeImportDynamic) (M.assocs sigMap)++chunksOf :: Int -> [a] -> [[a]]+chunksOf n = takeWhile (not . null) . L.unfoldr (Just . splitAt n)++justifyRight :: Int -> a -> [a] -> [a]+justifyRight n c xs =+ reverse . take (max n (length xs)) . (++ repeat c) . reverse $ xs++printFunctions :: API -> Registry -> M.Map String String -> IO ()+printFunctions api registry sigMap = do+ let cmnt =+ [ Comment "All raw functions from the"+ , Comment "<http://www.opengl.org/registry/ OpenGL registry>."+ ]+ cmds = chunksOf 100 . M.toAscList . commands $ registry+ mnames =+ [ ["Functions", "F" ++ justifyRight 2 '0' (show i)]+ | i <- [1 .. length cmds]+ ]+ startModule ["Functions"] Nothing cmnt $ \moduleName h -> do+ hRender h $+ Module+ moduleName+ (P.text+ ("(\n" +++ separate+ (\x ->+ "module " +++ (case moduleNameFor x of+ ModuleName mn -> mn))+ mnames +++ "\n)"))+ CM.forM_ mnames $ \mname -> hRender h $ Import (moduleNameFor mname) P.empty+ CM.zipWithM_ (printSubFunctions api registry sigMap) mnames cmds++printSubFunctions ::+ API+ -> Registry+ -> M.Map String String+ -> [String]+ -> [(CommandName, Command)]+ -> IO ()+printSubFunctions api registry sigMap mname cmds = do+ let cmnt =+ [ Comment "Raw functions from the"+ , Comment "<http://www.opengl.org/registry/ OpenGL registry>."+ ]+ startModule mname (Just "{-# OPTIONS_HADDOCK hide #-}") cmnt $ \moduleName h -> do+ hRender h $+ Module+ moduleName+ (P.text ("(\n" ++ separate unCommandName (map fst cmds) ++ "\n)"))+ hRender h $+ Import (ModuleName "Control.Monad.IO.Class") (P.text "( MonadIO(..) )")+ hRender h $ Import (ModuleName "Foreign.Ptr") P.empty+ hRender h $ Import (moduleNameFor ["Foreign"]) P.empty+ hRender h $ Import (moduleNameFor ["Types"]) P.empty+ hRender h $+ Import (ModuleName "System.IO.Unsafe") (P.text "( unsafePerformIO )")+ SI.hPutStrLn h ""+ mapM_ (SI.hPutStrLn h . showCommand api registry sigMap . snd) cmds++type ExtensionParts = ([TypeName], [Enum'], [Command])++type ExtensionModule = (ExtensionName, ExtensionName, ExtensionParts)++printExtensionModule :: ExtensionModule -> IO ()+printExtensionModule (extName, mangledExtName, extensionParts) =+ printExtension+ [extensionNameCategory mangledExtName, extensionNameName mangledExtName]+ (Just extName)+ extensionParts++extendWithProfile :: ExtensionName -> Maybe ProfileName -> ExtensionName+extendWithProfile extName =+ maybe+ extName+ (\p ->+ extName+ { extensionNameName =+ joinWords [extensionNameName extName, capitalize (unProfileName p)]+ })++mangleExtensionName :: ExtensionName -> ExtensionName+mangleExtensionName extName =+ extName+ { extensionNameCategory = fixCategory $ extensionNameCategory extName+ , extensionNameName =+ zip (splitWords (extensionNameName extName)) [0 :: Integer ..] >>=+ fixExtensionWord+ }+ where+ fixCategory c =+ case c of+ "3DFX" -> "ThreeDFX"+ _ -> c+ fixExtensionWord (w, pos) =+ case w of+ "422"+ | pos == 0 -> "FourTwoTwo"+ "64bit" -> "64Bit"+ "ES2" -> "ES2"+ "ES3" -> "ES3"+ "FXT1" -> "FXT1"+ "a2ui" -> "A2UI"+ "abgr" -> "ABGR"+ "astc" -> "ASTC"+ "bgra" -> "BGRA"+ "bptc" -> "BPTC"+ "cl" -> "CL"+ "cmyka" -> "CMYKA"+ "dxt1" -> "DXT1"+ "es" -> "ES"+ "ffd" -> "FFD"+ "fp64" -> "FP64"+ "gpu" -> "GPU"+ "hdr" -> "HDR"+ "latc" -> "LATC"+ "ldr" -> "LDR"+ "lod" -> "LOD"+ "pn" -> "PN"+ "rg" -> "RG"+ "rgb" -> "RGB"+ "rgb10" -> "RGB10"+ "rgb32" -> "RGB32"+ "rgtc" -> "RGTC"+ "s3tc" -> "S3TC"+ "sRGB" -> "SRGB"+ "snorm" -> "SNorm"+ "texture3D" -> "Texture3D"+ "texture4D" -> "Texture4D"+ "vdpau" -> "VDPAU"+ "ycbcr" -> "YCbCr"+ "ycrcb" -> "YCrCb"+ "ycrcba" -> "YCrCbA"+ _ -> capitalize w++extensionModules :: API -> Registry -> [ExtensionModule]+extensionModules api registry =+ [ (extName, mangledExtName, executeModifications api mbProfile registry mods)+ | (extName, mods) <- supportedExtensions api registry+ , mbProfile <-+ if isProfileDependent mods+ then suppProfs+ else [Nothing]+ , let mangledExtName =+ mangleExtensionName (extendWithProfile extName mbProfile)+ ]+ where+ suppProfs = latestProfiles api+ isProfileDependent mods =+ any (`S.member` allProfileNames) (mentionedProfileNames mods)+ mentionedProfileNames = DM.mapMaybe modificationProfile+ allProfileNames = S.fromList . DM.catMaybes $ suppProfs++-- We only consider non-empty supported extensions/modifications for the given API.+supportedExtensions :: API -> Registry -> [(ExtensionName, [Modification])]+supportedExtensions api registry =+ [ nameAndMods+ | ext <- extensions registry+ , api `supports` extensionSupported ext+ , nameAndMods@(_, _:_) <- [nameAndModifications ext]+ ]+ where+ nameAndModifications :: Extension -> (ExtensionName, [Modification])+ nameAndModifications e =+ ( extensionName e+ , [ conditionalModificationModification cm+ | cm <- extensionsRequireRemove e+ , api `matches` conditionalModificationAPI cm+ -- ARB_compatibility has an empty "require" element only+ , not .+ null .+ modificationInterfaceElements . conditionalModificationModification $+ cm+ ])++extensionHyperlink :: ExtensionName -> String+extensionHyperlink n =+ "<https://www.opengl.org/registry/specs/" +++ fixRegistryPath (extensionNameCategory n ++ "/" ++ extensionNameName n) +++ ".txt " ++ joinWords [extensionNameCategory n, extensionNameName n] ++ ">"+ where+ fixRegistryPath :: String -> String+ fixRegistryPath path =+ case path of+ "3DFX/multisample" -> "3DFX/3dfx_multisample"+ "EXT/debug_label" -> "EXT/EXT_debug_label"+ "EXT/debug_marker" -> "EXT/EXT_debug_marker"+ "EXT/multisample" -> "EXT/wgl_multisample"+ "EXT/texture_cube_map" -> "ARB/texture_cube_map"+ "INGR/blend_func_separate" -> "EXT/blend_func_separate"+ "KHR/blend_equation_advanced_coherent" -> "KHR/blend_equation_advanced"+ "KHR/texture_compression_astc_ldr" -> "KHR/texture_compression_astc_hdr"+ "NV/blend_equation_advanced_coherent" -> "NV/blend_equation_advanced"+ "NVX/conditional_render" -> "NVX/nvx_conditional_render"+ "OES/byte_coordinates" -> "OES/OES_byte_coordinates"+ "OES/compressed_paletted_texture" ->+ "OES/OES_compressed_paletted_texture"+ "OES/fixed_point" -> "OES/OES_fixed_point"+ "OES/query_matrix" -> "OES/OES_query_matrix"+ "OES/read_format" -> "OES/OES_read_format"+ "OES/single_precision" -> "OES/OES_single_precision"+ "SGIS/fog_function" -> "SGIS/fog_func"+ "SGIS/point_parameters" -> "EXT/point_parameters"+ "SGIX/fragment_lighting" -> "EXT/fragment_lighting"+ "SGIX/pixel_texture" -> "SGIX/sgix_pixel_texture"+ "SGIX/texture_add_env" -> "SGIX/texture_env_add"+ _ -> path++printReExports :: [ExtensionModule] -> IO ()+printReExports extModules = do+ let extMap =+ M.fromListWith+ (++)+ [ ( ( extensionNameCategory extName+ , extensionNameCategory mangledExtName)+ , [mangledExtName])+ | (extName, mangledExtName, _) <- extModules+ ]+ reExports =+ [ (cat, L.sort mangledExtNames)+ | (cat, mangledExtNames) <- M.toList extMap+ ]+ CM.forM_ reExports $ \((category, mangledCategory), mangledExtNames) -> do+ let cmnt =+ [ Comment+ ("A convenience module, combining all raw modules containing " +++ category ++ " extensions.")+ ]+ startModule [mangledCategory] Nothing cmnt $ \moduleName h -> do+ hRender h $+ Module+ moduleName+ (P.text+ ("(\n" +++ separate+ (\mangledExtName ->+ "module " +++ (case extensionNameFor mangledExtName of+ ModuleName mn -> mn))+ mangledExtNames +++ "\n)"))+ CM.forM_ mangledExtNames $ \mangledExtName ->+ hRender h $ Import (extensionNameFor mangledExtName) P.empty++printExtensionSupport :: [ExtensionModule] -> IO ()+printExtensionSupport extModules = do+ let cmnt = [Comment "Extension support predicates."]+ startModule ["ExtensionPredicates"] (Just "{-# OPTIONS_HADDOCK hide #-}") cmnt $ \moduleName h -> do+ hRender h $ Module moduleName P.empty+ hRender h $+ Import (ModuleName "Control.Monad.IO.Class") (P.text "( MonadIO(..) )")+ hRender h $ Import (ModuleName "Data.Set") (P.text "( member )")+ hRender h $+ Import+ (moduleNameFor ["GetProcAddress"])+ (P.text "( getExtensions, extensions )")+ let names = sortUnique [extName | (extName, _, _) <- extModules]+ CM.forM_ names $ \extName -> do+ let predNameMonad = extensionPredicateNameMonad extName+ predName = extensionPredicateName extName+ extString =+ joinWords+ [ extensionNameAPI extName+ , extensionNameCategory extName+ , extensionNameName extName+ ]+ SI.hPutStrLn h ""+ hRender h $+ Comment+ ("| Is the " ++ extensionHyperlink extName ++ " extension supported?")+ SI.hPutStrLn h $ predNameMonad ++ " :: MonadIO m => m Bool"+ SI.hPutStrLn h $+ predNameMonad +++ " = getExtensions >>= (return . member " ++ show extString ++ ")"+ SI.hPutStrLn h ""+ hRender h $+ Comment+ ("| Is the " ++ extensionHyperlink extName ++ " extension supported?")+ hRender h $+ Comment+ "Note that in the presence of multiple contexts with different capabilities,"+ hRender h $+ Comment+ ("this might be wrong. Use '" +++ predNameMonad ++ "' in those cases instead.")+ SI.hPutStrLn h $ predName ++ " :: Bool"+ SI.hPutStrLn h $+ predName ++ " = member " ++ show extString ++ " extensions"+ SI.hPutStrLn h $ "{-# NOINLINE " ++ predName ++ " #-}"++extensionNameFor :: ExtensionName -> ModuleName+extensionNameFor mangledExtName =+ moduleNameFor+ [extensionNameCategory mangledExtName, extensionNameName mangledExtName]++supports :: API -> Maybe [API] -> Bool+_ `supports` Nothing = True+a `supports` Just apis = a `elem` apis++capitalize :: String -> String+capitalize str = C.toUpper (head str) : map C.toLower (tail str)++separate :: (a -> String) -> [a] -> String+separate f = L.intercalate ",\n" . map ((" " ++) . f)++-- Note that we handle features just like extensions.+printExtension :: [String] -> Maybe ExtensionName -> ExtensionParts -> IO ()+printExtension moduleNameSuffix mbExtName (ts, es, cs) = do+ let pragma =+ if null es+ then Nothing+ else Just "{-# LANGUAGE PatternSynonyms #-}"+ startModule moduleNameSuffix pragma [] $ \moduleName h -> do+ let extStr =+ flip (maybe "") mbExtName $ \extName ->+ " -- * Extension Support\n" +++ separate+ id+ [ extensionPredicateNameMonad extName+ , extensionPredicateName extName+ ] +++ ",\n"+ typeStr+ | null ts = ""+ | otherwise =+ " -- * Types\n" +++ separate unTypeName ts +++ if null es && null cs+ then "\n"+ else ",\n"+ enumStr+ | null es = ""+ | otherwise =+ " -- * Enums\n" +++ separate (("pattern " ++) . unEnumName . enumName) es +++ if null cs+ then "\n"+ else ",\n"+ funcStr+ | null cs = ""+ | otherwise =+ " -- * Functions\n" +++ separate (unCommandName . commandName) cs ++ "\n"+ hRender h $+ Module+ moduleName+ (P.text ("(\n" ++ extStr ++ typeStr ++ enumStr ++ funcStr ++ ")"))+ CM.when (DM.isJust mbExtName) $+ hRender h $ Import (moduleNameFor ["ExtensionPredicates"]) P.empty+ CM.unless (null ts) $ hRender h $ Import (moduleNameFor ["Types"]) P.empty+ CM.unless (null es) $ hRender h $ Import (moduleNameFor ["Tokens"]) P.empty+ CM.unless (null cs) $+ hRender h $ Import (moduleNameFor ["Functions"]) P.empty++extensionPredicateName :: ExtensionName -> String+extensionPredicateName extName =+ joinWords+ [ map C.toLower (extensionNameAPI extName)+ , extensionNameCategory extName+ , extensionNameName extName+ ]++extensionPredicateNameMonad :: ExtensionName -> String+extensionPredicateNameMonad extName =+ map C.toLower (extensionNameAPI mangledExtName) +++ "Get" +++ extensionNameCategory mangledExtName ++ extensionNameName mangledExtName+ where+ mangledExtName = mangleExtensionName extName++printTopLevel :: API -> [ExtensionModule] -> IO ()+printTopLevel api extModules = do+ let mangledCategories =+ sortUnique+ [ extensionNameCategory mangledExtName+ | (_, mangledExtName, _) <- extModules+ ]+ profToReExport = profileToReExport api+ lastComp = featureName (latestVersion api) profToReExport+ moduleNames =+ [ moduleNameFor [c]+ | c <- [lastComp, "GetProcAddress"] ++ mangledCategories+ ]+ cmnt =+ [ Comment+ (unwords+ [ "A convenience module, combining the latest"+ , apiName api+ , maybe+ "version"+ (\p -> unProfileName p ++ " profile")+ profToReExport+ , "plus"+ ])+ , Comment "all extensions."+ ]+ startModule [] Nothing cmnt $ \moduleName h -> do+ hRender h $+ Module+ moduleName+ (P.text+ ("(\n" +++ separate (\(ModuleName m) -> "module " ++ m) moduleNames ++ "\n)"))+ CM.forM_ moduleNames $ \theModuleName ->+ hRender h $ Import theModuleName P.empty++apiName :: API -> String+apiName api =+ case unAPI api of+ "gl" -> "OpenGL"+ "gles1" -> "OpenGL ES 1.x"+ "gles2" -> "OpenGL ES"+ a -> error $ "unknown API " ++ a++sortUnique :: Ord a => [a] -> [a]+sortUnique = S.toList . S.fromList++startModule ::+ [String]+ -> Maybe String+ -> [Comment]+ -> (ModuleName -> SI.Handle -> IO ())+ -> IO ()+startModule moduleNameSuffix mbPragma comments action = do+ let path = modulePathFor moduleNameSuffix+ moduleName = moduleNameFor moduleNameSuffix+ D.createDirectoryIfMissing True $ F.takeDirectory path+ SI.withFile path SI.WriteMode $ \h -> do+ printModuleHeader h mbPragma moduleName comments+ action moduleName h++moduleNameFor :: [String] -> ModuleName+moduleNameFor = ModuleName . L.intercalate "." . moduleNameParts++modulePathFor :: [String] -> FilePath+modulePathFor moduleNameSuffix =+ F.joinPath (moduleNameParts moduleNameSuffix) `F.addExtension` "hs"++moduleNameParts :: [String] -> [String]+moduleNameParts = (["Graphics", "GL"] ++)++printModuleHeader ::+ SI.Handle -> Maybe String -> ModuleName -> [Comment] -> IO ()+printModuleHeader h mbPragma (ModuleName moduleName) comments = do+ maybe (return ()) (SI.hPutStrLn h) mbPragma+ hRender h $+ Comment+ "------------------------------------------------------------------------------"+ hRender h $ Comment "|"+ hRender h $ Comment ("Module : " ++ moduleName)+ hRender h $ Comment "Copyright : (c) Sven Panne 2019"+ hRender h $ Comment "License : BSD3"+ hRender h $ Comment ""+ hRender h $ Comment "Maintainer : Sven Panne <svenpanne@gmail.com>"+ hRender h $ Comment "Stability : stable"+ hRender h $ Comment "Portability : portable"+ hRender h $ Comment ""+ CM.unless (null comments) $ do+ mapM_ (hRender h) comments+ hRender h $ Comment ""+ hRender h $+ Comment+ "------------------------------------------------------------------------------"+ SI.hPutStrLn h ""++-- Annoyingly enough, the OpenGL registry doesn't contain any enums for+-- OpenGL 1.0, so let's just use the OpenGL 1.1 ones. Furthermore, features+-- don't explicitly list the types referenced by commands, so we add them.+fixedReplay :: API -> Version -> Maybe ProfileName -> Registry -> ExtensionParts+fixedReplay api version mbProfile registry+ | api == API "gl" && version == read "1.0" = (ts', es11, cs)+ | otherwise = (ts', es, cs)+ where+ (ts, es, cs) = replay api version mbProfile registry+ (_, es11, _) = replay api (read "1.1") mbProfile registry+ ts' =+ S.toList . addFuncsAndMakes . S.unions $+ S.fromList ts : map referencedTypes cs++-- For debug callbacks, we want to export the Haskell types and their creators, too.+addFuncsAndMakes :: S.Set TypeName -> S.Set TypeName+addFuncsAndMakes =+ flip+ (foldr addFuncAndMake)+ ["GLDEBUGPROC", "GLDEBUGPROCAMD", "GLDEBUGPROCARB", "GLDEBUGPROCKHR"]+ where+ addFuncAndMake t ts+ | TypeName t `S.member` ts =+ ts `S.union` S.fromList (map TypeName [t ++ "Func", "make" ++ t])+ | otherwise = ts++-- Here is the heart of the feature construction logic: Chronologically replay+-- the whole version history for the given API/version/profile triple.+replay :: API -> Version -> Maybe ProfileName -> Registry -> ExtensionParts+replay api version mbProfile registry =+ executeModifications api mbProfile registry modifications+ where+ modifications = history >>= flip lookup' (features registry)+ history =+ L.sort+ [key | key@(a, v) <- M.keys (features registry), a == api, v <= version]++executeModifications ::+ API -> Maybe ProfileName -> Registry -> [Modification] -> ExtensionParts+executeModifications api mbProfile registry modifications = (ts, es, cs)+ where+ ts = [n | TypeElement n <- lst]+ es =+ [ e+ | EnumElement n <- lst+ , e <- lookup' n (enums registry)+ , api `matches` enumAPI e+ ]+ cs = [lookup' n (commands registry) | CommandElement n <- lst]+ lst = S.toList $ interfaceElementsFor mbProfile modifications++interfaceElementsFor ::+ Maybe ProfileName -> [Modification] -> S.Set InterfaceElement+interfaceElementsFor mbProfile modifications =+ foldl (flip ($)) S.empty modificationsFor+ where+ modificationsFor =+ [ op (modificationKind m) ie+ | m <- modifications+ , maybe True (`matches` modificationProfile m) mbProfile+ , ie <- modificationInterfaceElements m+ ]+ op Require = S.insert+ op Remove = S.delete++lookup' :: (Ord k, Show k) => k -> M.Map k a -> a+lookup' k = M.findWithDefault (error ("unknown name " ++ show k)) k++matches :: Eq a => a -> Maybe a -> Bool+_ `matches` Nothing = True+s `matches` Just t = s == t++convertEnum :: Enum' -> [String]+convertEnum e =+ [ "pattern " +++ n ++ " = " ++ unEnumValue (enumValue e) ++ " :: " ++ unTypeName (enumType e)+ ]+ where+ n = unEnumName . enumName $ e++showCommand :: API -> Registry -> M.Map String String -> Command -> String+showCommand api registry sigMap c =+ showString+ (P.render+ (P.pPrint (Comment (take 77 (name ++ " " ++ repeat '-'))) P.$+$ P.text "" P.$+$+ P.text "")) .+ showString (P.render cmnt) .+ showString (name ++ "\n") .+ showString " :: MonadIO m\n" .+ showString (" => " ++ signature True) .+ showString+ (name +++ args ++ " = liftIO $ " ++ dyn_name ++ " " ++ ptr_name ++ args ++ "\n\n") .+ showString ("{-# NOINLINE " ++ ptr_name ++ " #-}\n") .+ showString (ptr_name ++ " :: FunPtr (" ++ compactSignature ++ ")\n") .+ showString+ (ptr_name ++ " = unsafePerformIO $ getCommand " ++ str_name ++ "\n") $+ ""+ where+ name = signatureElementName (resultType c)+ dyn_name = lookup' compactSignature sigMap+ ptr_name = "ptr_" ++ name+ str_name = show name+ compactSignature = signature False+ signature = showSignatureFromCommand registry c+ urls = M.findWithDefault [] (api, CommandName name) manPageURLs+ links = L.intercalate " or " (map renderURL urls)+ cmnt =+ case concat (man ++ ve ++ al) of+ "" -> P.empty+ cs -> P.pPrint (Comment ("|" ++ cs)) P.$+$ P.text ""+ man =+ case urls of+ [] -> []+ [_] -> [" Manual page for " ++ links ++ "."]+ _ -> [" Manual pages for " ++ links ++ "."]+ ve =+ [ " The vector equivalent of this command is '" ++ unCommandName v ++ "'."+ | Just v <- [vecEquiv c]+ ]+ al =+ [ " This command is an alias for '" ++ unCommandName a ++ "'."+ | Just a <- [alias c]+ ]+ renderURL (u, l) = "<" ++ u ++ " " ++ l ++ ">"+ args = [1 .. length (paramTypes c)] >>= \i -> " v" ++ show i++makeImportDynamic :: String -> String -> String+makeImportDynamic compactSignature dyn_name =+ "foreign import CALLCONV \"dynamic\" " +++ dyn_name +++ "\n" +++ " :: FunPtr (" +++ compactSignature ++ ")\n" ++ " -> " ++ compactSignature ++ "\n"++showSignatureFromCommand :: Registry -> Command -> Bool -> String+showSignatureFromCommand registry c withComment =+ L.intercalate+ ((if withComment+ then " "+ else "") +++ " -> ")+ ([showSignatureElement registry withComment False t | t <- paramTypes c] +++ [showSignatureElement registry withComment True (resultType c)])++showSignatureElement :: Registry -> Bool -> Bool -> SignatureElement -> String+showSignatureElement registry withComment isResult sigElem = el ++ cmnt+ where+ el+ | isResult = monad ++ " " ++ showsPrec 11 sigElem ""+ | otherwise = show sigElem+ monad+ | withComment = "m"+ | otherwise = "IO"+ cmnt+ | withComment =+ P.render (showComment registry name sigElem P.$+$ P.text "")+ | otherwise = ""+ name+ | isResult = ""+ | otherwise = signatureElementName sigElem++showComment :: Registry -> String -> SignatureElement -> P.Doc+showComment registry name sigElem+ | null name' && null info = P.text ""+ | otherwise = P.text " " P.<> P.pPrint (Comment ("^" ++ name' ++ info ++ "."))+ where+ name'+ | null name = ""+ | otherwise = " " ++ inlineCode name+ info+ | isInteresting = elms ++ " of type " ++ hurz+ | otherwise = ""+ -- Alas, there are tons of group names which are referenced, but never+ -- defined, so we have to leave them without a link.+ -- TODO: Do not use Show instance for SignatureElement.+ hurz =+ case belongsToGroup sigElem of+ Just gn+ | numPointer sigElem <= 1 && fgn `M.member` groups registry ->+ linkToGroup fgn+ where fgn = fixGroupName gn+ _ -> inlineCode (show (base sigElem))+ isInteresting =+ DM.isJust (arrayLength sigElem) || DM.isJust (belongsToGroup sigElem)+ elms+ | numPointer sigElem > 0 = " pointing to" ++ len ++ " " ++ elements+ | otherwise = ""+ elements+ | arrayLength sigElem == Just "1" = "element"+ | otherwise = "elements"+ len = maybe "" (\l -> " " ++ inlineCode l) (arrayLength sigElem)+ base = maybeDeref . maybeSetBaseType+ maybeDeref e+ | numPointer e > 0 = e {numPointer = numPointer e - 1}+ | otherwise = e+ maybeSetBaseType e =+ maybe e (\g -> e {baseType = TypeName (unGroupName g)}) (belongsToGroup e)++fixGroupName :: GroupName -> GroupName+fixGroupName g+ | g == GroupName "PixelInternalFormat" = GroupName "InternalFormat"+ | g == GroupName "SGIXFfdMask" = GroupName "FfdMaskSGIX"+ | otherwise = g++-- TODO: This is very fragile, but currently there is no clean way to specify+-- link texts when referencing anchors in Haddock.+linkToGroup :: GroupName -> String+linkToGroup g =+ "[" ++ n ++ "](" ++ htmlFilenameFor ["Groups"] ++ "#" ++ n ++ ")"+ where+ n = unGroupName g++htmlFilenameFor :: [String] -> String+htmlFilenameFor = (++ ".html") . L.intercalate "-" . moduleNameParts++inlineCode :: String -> String+inlineCode s = "@" ++ s ++ "@"++-- TODO: Use Either instead of error below?+toEnumType :: ToEnumType+toEnumType eNamespace eGroup eType suffix eName =+ TypeName $+ case (eNamespace, eGroup, eType, unTypeSuffix `fmap` suffix, eName)+ -- glx.xml+ of+ (Just "GLXStrings", _, _, _, _) -> "String"+ (Just ('G':'L':'X':_), _, _, _, _) -> "CInt"+ -- egl.xml+ -- TODO: EGLenum for EGL_OPENGL_API, EGL_OPENGL_ES_API, EGL_OPENVG_API, EGL_OPENVG_IMAGE?+ (Just ('E':'G':'L':_), _, Nothing, Just "ull", _) -> "EGLTime"+ (Just ('E':'G':'L':_), _, _, _, _) -> "EGLint"+ -- wgl.xml+ (Just "WGLLayerPlaneMask", _, _, _, _) -> "UINT"+ (Just "WGLColorBufferMask", _, _, _, _) -> "UINT"+ (Just "WGLContextFlagsMask", _, _, _, _) -> "INT"+ (Just "WGLContextProfileMask", _, _, _, _) -> "INT"+ (Just "WGLImageBufferMaskI3D", _, _, _, _) -> "UINT"+ (Just "WGLDXInteropMaskNV", _, _, _, _) -> "GLenum"+ (Just ('W':'G':'L':_), _, _, _, _) -> "CInt"+ -- gl.xml+ (Just "OcclusionQueryEventMaskAMD", _, _, _, _) -> "GLuint"+ (Just "GL", Just "SpecialNumbers", _, _, "GL_FALSE") -> "GLboolean"+ (Just "GL", Just "SpecialNumbers", _, _, "GL_TRUE") -> "GLboolean"+ (Just "GL", Just "PathRenderingTokenNV", _, _, _) -> "GLubyte"+ (Just "GL", _, Just "bitmask", _, _) -> "GLbitfield"+ (Just "GL", _, Nothing, Just "u", _) -> "GLuint"+ (Just "GL", _, Nothing, Just "ull", _) -> "GLuint64"+ (Just "GL", _, Nothing, Nothing, _) -> "GLenum"+ (_, _, _, _, _) -> error "can't determine enum type"++isMask :: TypeName -> Bool+isMask = (== TypeName "GLbitfield")++--------------------------------------------------------------------------------+data Module =+ Module ModuleName+ Exports++instance P.Pretty Module where+ pPrint (Module mn ex) =+ P.text "module" P.<+> P.pPrint mn P.<+> ex P.<+> P.text "where\n"++type Exports = P.Doc++data Import =+ Import ModuleName+ ImportSpecs++instance P.Pretty Import where+ pPrint (Import mn im) = P.text "import" P.<+> P.pPrint mn P.<+> im++type ImportSpecs = P.Doc++newtype ModuleName =+ ModuleName String++instance P.Pretty ModuleName where+ pPrint (ModuleName m) = P.text m++newtype Comment =+ Comment String++instance P.Pretty Comment where+ pPrint (Comment c)+ | null c = P.text "--"+ | all (== '-') c = P.pPrint (Comment "") P.<> P.text c+ | otherwise = P.pPrint (Comment "") P.<+> P.text c++hRender :: P.Pretty a => SI.Handle -> a -> IO ()+hRender h = SI.hPutStrLn h . P.render . P.pPrint
+ RegistryProcessor/src/ManPages.hs view
@@ -0,0 +1,1710 @@+-- Built via embarrassing grep/sed technology from the XML OpenGL SDK docs at+-- https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/docs/man[234].+module ManPages+ ( manPageURLs+ ) where++import qualified Data.Map as M+import MangledRegistry (API(..), CommandName(..))++type ManPageKey = (API, CommandName)++type URL = String++type Label = String++assocsGL2 :: [(ManPageKey, [(URL, Label)])]+assocsGL2 =+ entriesFor+ "gl"+ "OpenGL 2.x"+ "https://www.opengl.org/sdk/docs/man2/xhtml/"+ ".xml"+ [ ("glAccum", "glAccum")+ , ("glActiveTexture", "glActiveTexture")+ , ("glAlphaFunc", "glAlphaFunc")+ , ("glAreTexturesResident", "glAreTexturesResident")+ , ("glArrayElement", "glArrayElement")+ , ("glAttachShader", "glAttachShader")+ , ("glBeginQuery", "glBeginQuery")+ , ("glEndQuery", "glBeginQuery")+ , ("glBegin", "glBegin")+ , ("glEnd", "glBegin")+ , ("glBindAttribLocation", "glBindAttribLocation")+ , ("glBindBuffer", "glBindBuffer")+ , ("glBindTexture", "glBindTexture")+ , ("glBitmap", "glBitmap")+ , ("glBlendColor", "glBlendColor")+ , ("glBlendEquationSeparate", "glBlendEquationSeparate")+ , ("glBlendEquation", "glBlendEquation")+ , ("glBlendFuncSeparate", "glBlendFuncSeparate")+ , ("glBlendFunc", "glBlendFunc")+ , ("glBufferData", "glBufferData")+ , ("glBufferSubData", "glBufferSubData")+ , ("glCallLists", "glCallLists")+ , ("glCallList", "glCallList")+ , ("glClearAccum", "glClearAccum")+ , ("glClearColor", "glClearColor")+ , ("glClearDepth", "glClearDepth")+ , ("glClearIndex", "glClearIndex")+ , ("glClearStencil", "glClearStencil")+ , ("glClear", "glClear")+ , ("glClientActiveTexture", "glClientActiveTexture")+ , ("glClipPlane", "glClipPlane")+ , ("glColorMask", "glColorMask")+ , ("glColorMaterial", "glColorMaterial")+ , ("glColorPointer", "glColorPointer")+ , ("glColorSubTable", "glColorSubTable")+ , ("glColorTableParameterfv", "glColorTableParameter")+ , ("glColorTableParameteriv", "glColorTableParameter")+ , ("glColorTable", "glColorTable")+ , ("glColor3b", "glColor")+ , ("glColor3s", "glColor")+ , ("glColor3i", "glColor")+ , ("glColor3f", "glColor")+ , ("glColor3d", "glColor")+ , ("glColor3ub", "glColor")+ , ("glColor3us", "glColor")+ , ("glColor3ui", "glColor")+ , ("glColor4b", "glColor")+ , ("glColor4s", "glColor")+ , ("glColor4i", "glColor")+ , ("glColor4f", "glColor")+ , ("glColor4d", "glColor")+ , ("glColor4ub", "glColor")+ , ("glColor4us", "glColor")+ , ("glColor4ui", "glColor")+ , ("glColor3bv", "glColor")+ , ("glColor3sv", "glColor")+ , ("glColor3iv", "glColor")+ , ("glColor3fv", "glColor")+ , ("glColor3dv", "glColor")+ , ("glColor3ubv", "glColor")+ , ("glColor3usv", "glColor")+ , ("glColor3uiv", "glColor")+ , ("glColor4bv", "glColor")+ , ("glColor4sv", "glColor")+ , ("glColor4iv", "glColor")+ , ("glColor4fv", "glColor")+ , ("glColor4dv", "glColor")+ , ("glColor4ubv", "glColor")+ , ("glColor4usv", "glColor")+ , ("glColor4uiv", "glColor")+ , ("glCompileShader", "glCompileShader")+ , ("glCompressedTexImage1D", "glCompressedTexImage1D")+ , ("glCompressedTexImage2D", "glCompressedTexImage2D")+ , ("glCompressedTexImage3D", "glCompressedTexImage3D")+ , ("glCompressedTexSubImage1D", "glCompressedTexSubImage1D")+ , ("glCompressedTexSubImage2D", "glCompressedTexSubImage2D")+ , ("glCompressedTexSubImage3D", "glCompressedTexSubImage3D")+ , ("glConvolutionFilter1D", "glConvolutionFilter1D")+ , ("glConvolutionFilter2D", "glConvolutionFilter2D")+ , ("glConvolutionParameterf", "glConvolutionParameter")+ , ("glConvolutionParameteri", "glConvolutionParameter")+ , ("glConvolutionParameterfv", "glConvolutionParameter")+ , ("glConvolutionParameteriv", "glConvolutionParameter")+ , ("glCopyColorSubTable", "glCopyColorSubTable")+ , ("glCopyColorTable", "glCopyColorTable")+ , ("glCopyConvolutionFilter1D", "glCopyConvolutionFilter1D")+ , ("glCopyConvolutionFilter2D", "glCopyConvolutionFilter2D")+ , ("glCopyPixels", "glCopyPixels")+ , ("glCopyTexImage1D", "glCopyTexImage1D")+ , ("glCopyTexImage2D", "glCopyTexImage2D")+ , ("glCopyTexSubImage1D", "glCopyTexSubImage1D")+ , ("glCopyTexSubImage2D", "glCopyTexSubImage2D")+ , ("glCopyTexSubImage3D", "glCopyTexSubImage3D")+ , ("glCreateProgram", "glCreateProgram")+ , ("glCreateShader", "glCreateShader")+ , ("glCullFace", "glCullFace")+ , ("glDeleteBuffers", "glDeleteBuffers")+ , ("glDeleteLists", "glDeleteLists")+ , ("glDeleteProgram", "glDeleteProgram")+ , ("glDeleteQueries", "glDeleteQueries")+ , ("glDeleteShader", "glDeleteShader")+ , ("glDeleteTextures", "glDeleteTextures")+ , ("glDepthFunc", "glDepthFunc")+ , ("glDepthMask", "glDepthMask")+ , ("glDepthRange", "glDepthRange")+ , ("glDetachShader", "glDetachShader")+ , ("glDrawArrays", "glDrawArrays")+ , ("glDrawBuffers", "glDrawBuffers")+ , ("glDrawBuffer", "glDrawBuffer")+ , ("glDrawElements", "glDrawElements")+ , ("glDrawPixels", "glDrawPixels")+ , ("glDrawRangeElements", "glDrawRangeElements")+ , ("glEdgeFlagPointer", "glEdgeFlagPointer")+ , ("glEdgeFlag", "glEdgeFlag")+ , ("glEdgeFlagv", "glEdgeFlag")+ , ("glEnableClientState", "glEnableClientState")+ , ("glDisableClientState", "glEnableClientState")+ , ("glEnableVertexAttribArray", "glEnableVertexAttribArray")+ , ("glDisableVertexAttribArray", "glEnableVertexAttribArray")+ , ("glEnable", "glEnable")+ , ("glDisable", "glEnable")+ , ("glEvalCoord1f", "glEvalCoord")+ , ("glEvalCoord1d", "glEvalCoord")+ , ("glEvalCoord2f", "glEvalCoord")+ , ("glEvalCoord2d", "glEvalCoord")+ , ("glEvalCoord1fv", "glEvalCoord")+ , ("glEvalCoord1dv", "glEvalCoord")+ , ("glEvalCoord2fv", "glEvalCoord")+ , ("glEvalCoord2dv", "glEvalCoord")+ , ("glEvalMesh1", "glEvalMesh")+ , ("glEvalMesh2", "glEvalMesh")+ , ("glEvalPoint1", "glEvalPoint")+ , ("glEvalPoint2", "glEvalPoint")+ , ("glFeedbackBuffer", "glFeedbackBuffer")+ , ("glFinish", "glFinish")+ , ("glFlush", "glFlush")+ , ("glFogCoordPointer", "glFogCoordPointer")+ , ("glFogCoordd", "glFogCoord")+ , ("glFogCoordf", "glFogCoord")+ , ("glFogCoorddv", "glFogCoord")+ , ("glFogCoordfv", "glFogCoord")+ , ("glFogf", "glFog")+ , ("glFogi", "glFog")+ , ("glFogfv", "glFog")+ , ("glFogiv", "glFog")+ , ("glFrontFace", "glFrontFace")+ , ("glFrustum", "glFrustum")+ , ("glGenBuffers", "glGenBuffers")+ , ("glGenLists", "glGenLists")+ , ("glGenQueries", "glGenQueries")+ , ("glGenTextures", "glGenTextures")+ , ("glGetActiveAttrib", "glGetActiveAttrib")+ , ("glGetActiveUniform", "glGetActiveUniform")+ , ("glGetAttachedShaders", "glGetAttachedShaders")+ , ("glGetAttribLocation", "glGetAttribLocation")+ , ("glGetBufferParameteriv", "glGetBufferParameteriv")+ , ("glGetBufferPointerv", "glGetBufferPointerv")+ , ("glGetBufferSubData", "glGetBufferSubData")+ , ("glGetClipPlane", "glGetClipPlane")+ , ("glGetColorTableParameterfv", "glGetColorTableParameter")+ , ("glGetColorTableParameteriv", "glGetColorTableParameter")+ , ("glGetColorTable", "glGetColorTable")+ , ("glGetCompressedTexImage", "glGetCompressedTexImage")+ , ("glGetConvolutionFilter", "glGetConvolutionFilter")+ , ("glGetConvolutionParameterfv", "glGetConvolutionParameter")+ , ("glGetConvolutionParameteriv", "glGetConvolutionParameter")+ , ("glGetError", "glGetError")+ , ("glGetHistogramParameterfv", "glGetHistogramParameter")+ , ("glGetHistogramParameteriv", "glGetHistogramParameter")+ , ("glGetHistogram", "glGetHistogram")+ , ("glGetLightfv", "glGetLight")+ , ("glGetLightiv", "glGetLight")+ , ("glGetMapdv", "glGetMap")+ , ("glGetMapfv", "glGetMap")+ , ("glGetMapiv", "glGetMap")+ , ("glGetMaterialfv", "glGetMaterial")+ , ("glGetMaterialiv", "glGetMaterial")+ , ("glGetMinmaxParameterfv", "glGetMinmaxParameter")+ , ("glGetMinmaxParameteriv", "glGetMinmaxParameter")+ , ("glGetMinmax", "glGetMinmax")+ , ("glGetPixelMapfv", "glGetPixelMap")+ , ("glGetPixelMapuiv", "glGetPixelMap")+ , ("glGetPixelMapusv", "glGetPixelMap")+ , ("glGetPointerv", "glGetPointerv")+ , ("glGetPolygonStipple", "glGetPolygonStipple")+ , ("glGetProgramInfoLog", "glGetProgramInfoLog")+ , ("glGetProgramiv", "glGetProgram")+ , ("glGetQueryiv", "glGetQueryiv")+ , ("glGetQueryObjectiv", "glGetQueryObject")+ , ("glGetQueryObjectuiv", "glGetQueryObject")+ , ("glGetSeparableFilter", "glGetSeparableFilter")+ , ("glGetShaderInfoLog", "glGetShaderInfoLog")+ , ("glGetShaderSource", "glGetShaderSource")+ , ("glGetShaderiv", "glGetShader")+ , ("glGetString", "glGetString")+ , ("glGetTexEnvfv", "glGetTexEnv")+ , ("glGetTexEnviv", "glGetTexEnv")+ , ("glGetTexGendv", "glGetTexGen")+ , ("glGetTexGenfv", "glGetTexGen")+ , ("glGetTexGeniv", "glGetTexGen")+ , ("glGetTexImage", "glGetTexImage")+ , ("glGetTexLevelParameterfv", "glGetTexLevelParameter")+ , ("glGetTexLevelParameteriv", "glGetTexLevelParameter")+ , ("glGetTexParameterfv", "glGetTexParameter")+ , ("glGetTexParameteriv", "glGetTexParameter")+ , ("glGetUniformLocation", "glGetUniformLocation")+ , ("glGetUniformfv", "glGetUniform")+ , ("glGetUniformiv", "glGetUniform")+ , ("glGetVertexAttribPointerv", "glGetVertexAttribPointerv")+ , ("glGetVertexAttribdv", "glGetVertexAttrib")+ , ("glGetVertexAttribfv", "glGetVertexAttrib")+ , ("glGetVertexAttribiv", "glGetVertexAttrib")+ , ("glGetBooleanv", "glGet")+ , ("glGetDoublev", "glGet")+ , ("glGetFloatv", "glGet")+ , ("glGetIntegerv", "glGet")+ , ("glHint", "glHint")+ , ("glHistogram", "glHistogram")+ , ("glIndexMask", "glIndexMask")+ , ("glIndexPointer", "glIndexPointer")+ , ("glIndexs", "glIndex")+ , ("glIndexi", "glIndex")+ , ("glIndexf", "glIndex")+ , ("glIndexd", "glIndex")+ , ("glIndexub", "glIndex")+ , ("glIndexsv", "glIndex")+ , ("glIndexiv", "glIndex")+ , ("glIndexfv", "glIndex")+ , ("glIndexdv", "glIndex")+ , ("glIndexubv", "glIndex")+ , ("glInitNames", "glInitNames")+ , ("glInterleavedArrays", "glInterleavedArrays")+ , ("glIsBuffer", "glIsBuffer")+ , ("glIsEnabled", "glIsEnabled")+ , ("glIsList", "glIsList")+ , ("glIsProgram", "glIsProgram")+ , ("glIsQuery", "glIsQuery")+ , ("glIsShader", "glIsShader")+ , ("glIsTexture", "glIsTexture")+ , ("glLightModelf", "glLightModel")+ , ("glLightModeli", "glLightModel")+ , ("glLightModelfv", "glLightModel")+ , ("glLightModeliv", "glLightModel")+ , ("glLightf", "glLight")+ , ("glLighti", "glLight")+ , ("glLightfv", "glLight")+ , ("glLightiv", "glLight")+ , ("glLineStipple", "glLineStipple")+ , ("glLineWidth", "glLineWidth")+ , ("glLinkProgram", "glLinkProgram")+ , ("glListBase", "glListBase")+ , ("glLoadIdentity", "glLoadIdentity")+ , ("glLoadMatrixd", "glLoadMatrix")+ , ("glLoadMatrixf", "glLoadMatrix")+ , ("glLoadName", "glLoadName")+ , ("glLoadTransposeMatrixd", "glLoadTransposeMatrix")+ , ("glLoadTransposeMatrixf", "glLoadTransposeMatrix")+ , ("glLogicOp", "glLogicOp")+ , ("glMap1f", "glMap1")+ , ("glMap1d", "glMap1")+ , ("glMap2f", "glMap2")+ , ("glMap2d", "glMap2")+ , ("glMapBuffer", "glMapBuffer")+ , ("glUnmapBuffer", "glMapBuffer")+ , ("glMapGrid1d", "glMapGrid")+ , ("glMapGrid1f", "glMapGrid")+ , ("glMapGrid2d", "glMapGrid")+ , ("glMapGrid2f", "glMapGrid")+ , ("glMaterialf", "glMaterial")+ , ("glMateriali", "glMaterial")+ , ("glMaterialfv", "glMaterial")+ , ("glMaterialiv", "glMaterial")+ , ("glMatrixMode", "glMatrixMode")+ , ("glMinmax", "glMinmax")+ , ("glMultiDrawArrays", "glMultiDrawArrays")+ , ("glMultiDrawElements", "glMultiDrawElements")+ , ("glMultiTexCoord1s", "glMultiTexCoord")+ , ("glMultiTexCoord1i", "glMultiTexCoord")+ , ("glMultiTexCoord1f", "glMultiTexCoord")+ , ("glMultiTexCoord1d", "glMultiTexCoord")+ , ("glMultiTexCoord2s", "glMultiTexCoord")+ , ("glMultiTexCoord2i", "glMultiTexCoord")+ , ("glMultiTexCoord2f", "glMultiTexCoord")+ , ("glMultiTexCoord2d", "glMultiTexCoord")+ , ("glMultiTexCoord3s", "glMultiTexCoord")+ , ("glMultiTexCoord3i", "glMultiTexCoord")+ , ("glMultiTexCoord3f", "glMultiTexCoord")+ , ("glMultiTexCoord3d", "glMultiTexCoord")+ , ("glMultiTexCoord4s", "glMultiTexCoord")+ , ("glMultiTexCoord4i", "glMultiTexCoord")+ , ("glMultiTexCoord4f", "glMultiTexCoord")+ , ("glMultiTexCoord4d", "glMultiTexCoord")+ , ("glMultiTexCoord1sv", "glMultiTexCoord")+ , ("glMultiTexCoord1iv", "glMultiTexCoord")+ , ("glMultiTexCoord1fv", "glMultiTexCoord")+ , ("glMultiTexCoord1dv", "glMultiTexCoord")+ , ("glMultiTexCoord2sv", "glMultiTexCoord")+ , ("glMultiTexCoord2iv", "glMultiTexCoord")+ , ("glMultiTexCoord2fv", "glMultiTexCoord")+ , ("glMultiTexCoord2dv", "glMultiTexCoord")+ , ("glMultiTexCoord3sv", "glMultiTexCoord")+ , ("glMultiTexCoord3iv", "glMultiTexCoord")+ , ("glMultiTexCoord3fv", "glMultiTexCoord")+ , ("glMultiTexCoord3dv", "glMultiTexCoord")+ , ("glMultiTexCoord4sv", "glMultiTexCoord")+ , ("glMultiTexCoord4iv", "glMultiTexCoord")+ , ("glMultiTexCoord4fv", "glMultiTexCoord")+ , ("glMultiTexCoord4dv", "glMultiTexCoord")+ , ("glMultMatrixd", "glMultMatrix")+ , ("glMultMatrixf", "glMultMatrix")+ , ("glMultTransposeMatrixd", "glMultTransposeMatrix")+ , ("glMultTransposeMatrixf", "glMultTransposeMatrix")+ , ("glNewList", "glNewList")+ , ("glEndList", "glNewList")+ , ("glNormalPointer", "glNormalPointer")+ , ("glNormal3b", "glNormal")+ , ("glNormal3d", "glNormal")+ , ("glNormal3f", "glNormal")+ , ("glNormal3i", "glNormal")+ , ("glNormal3s", "glNormal")+ , ("glNormal3bv", "glNormal")+ , ("glNormal3dv", "glNormal")+ , ("glNormal3fv", "glNormal")+ , ("glNormal3iv", "glNormal")+ , ("glNormal3sv", "glNormal")+ , ("glOrtho", "glOrtho")+ , ("glPassThrough", "glPassThrough")+ , ("glPixelMapfv", "glPixelMap")+ , ("glPixelMapuiv", "glPixelMap")+ , ("glPixelMapusv", "glPixelMap")+ , ("glPixelStoref", "glPixelStore")+ , ("glPixelStorei", "glPixelStore")+ , ("glPixelTransferf", "glPixelTransfer")+ , ("glPixelTransferi", "glPixelTransfer")+ , ("glPixelZoom", "glPixelZoom")+ , ("glPointParameterf", "glPointParameter")+ , ("glPointParameteri", "glPointParameter")+ , ("glPointParameterfv", "glPointParameter")+ , ("glPointParameteriv", "glPointParameter")+ , ("glPointSize", "glPointSize")+ , ("glPolygonMode", "glPolygonMode")+ , ("glPolygonOffset", "glPolygonOffset")+ , ("glPolygonStipple", "glPolygonStipple")+ , ("glPrioritizeTextures", "glPrioritizeTextures")+ , ("glPushAttrib", "glPushAttrib")+ , ("glPopAttrib", "glPushAttrib")+ , ("glPushClientAttrib", "glPushClientAttrib")+ , ("glPopClientAttrib", "glPushClientAttrib")+ , ("glPushMatrix", "glPushMatrix")+ , ("glPopMatrix", "glPushMatrix")+ , ("glPushName", "glPushName")+ , ("glPopName", "glPushName")+ , ("glRasterPos2s", "glRasterPos")+ , ("glRasterPos2i", "glRasterPos")+ , ("glRasterPos2f", "glRasterPos")+ , ("glRasterPos2d", "glRasterPos")+ , ("glRasterPos3s", "glRasterPos")+ , ("glRasterPos3i", "glRasterPos")+ , ("glRasterPos3f", "glRasterPos")+ , ("glRasterPos3d", "glRasterPos")+ , ("glRasterPos4s", "glRasterPos")+ , ("glRasterPos4i", "glRasterPos")+ , ("glRasterPos4f", "glRasterPos")+ , ("glRasterPos4d", "glRasterPos")+ , ("glRasterPos2sv", "glRasterPos")+ , ("glRasterPos2iv", "glRasterPos")+ , ("glRasterPos2fv", "glRasterPos")+ , ("glRasterPos2dv", "glRasterPos")+ , ("glRasterPos3sv", "glRasterPos")+ , ("glRasterPos3iv", "glRasterPos")+ , ("glRasterPos3fv", "glRasterPos")+ , ("glRasterPos3dv", "glRasterPos")+ , ("glRasterPos4sv", "glRasterPos")+ , ("glRasterPos4iv", "glRasterPos")+ , ("glRasterPos4fv", "glRasterPos")+ , ("glRasterPos4dv", "glRasterPos")+ , ("glReadBuffer", "glReadBuffer")+ , ("glReadPixels", "glReadPixels")+ , ("glRectd", "glRect")+ , ("glRectf", "glRect")+ , ("glRecti", "glRect")+ , ("glRects", "glRect")+ , ("glRectdv", "glRect")+ , ("glRectfv", "glRect")+ , ("glRectiv", "glRect")+ , ("glRectsv", "glRect")+ , ("glRenderMode", "glRenderMode")+ , ("glResetHistogram", "glResetHistogram")+ , ("glResetMinmax", "glResetMinmax")+ , ("glRotated", "glRotate")+ , ("glRotatef", "glRotate")+ , ("glSampleCoverage", "glSampleCoverage")+ , ("glScaled", "glScale")+ , ("glScalef", "glScale")+ , ("glScissor", "glScissor")+ , ("glSecondaryColorPointer", "glSecondaryColorPointer")+ , ("glSecondaryColor3b", "glSecondaryColor")+ , ("glSecondaryColor3s", "glSecondaryColor")+ , ("glSecondaryColor3i", "glSecondaryColor")+ , ("glSecondaryColor3f", "glSecondaryColor")+ , ("glSecondaryColor3d", "glSecondaryColor")+ , ("glSecondaryColor3ub", "glSecondaryColor")+ , ("glSecondaryColor3us", "glSecondaryColor")+ , ("glSecondaryColor3ui", "glSecondaryColor")+ , ("glSecondaryColor3bv", "glSecondaryColor")+ , ("glSecondaryColor3sv", "glSecondaryColor")+ , ("glSecondaryColor3iv", "glSecondaryColor")+ , ("glSecondaryColor3fv", "glSecondaryColor")+ , ("glSecondaryColor3dv", "glSecondaryColor")+ , ("glSecondaryColor3ubv", "glSecondaryColor")+ , ("glSecondaryColor3usv", "glSecondaryColor")+ , ("glSecondaryColor3uiv", "glSecondaryColor")+ , ("glSelectBuffer", "glSelectBuffer")+ , ("glSeparableFilter2D", "glSeparableFilter2D")+ , ("glShadeModel", "glShadeModel")+ , ("glShaderSource", "glShaderSource")+ , ("glStencilFuncSeparate", "glStencilFuncSeparate")+ , ("glStencilFunc", "glStencilFunc")+ , ("glStencilMaskSeparate", "glStencilMaskSeparate")+ , ("glStencilMask", "glStencilMask")+ , ("glStencilOpSeparate", "glStencilOpSeparate")+ , ("glStencilOp", "glStencilOp")+ , ("glTexCoordPointer", "glTexCoordPointer")+ , ("glTexCoord1s", "glTexCoord")+ , ("glTexCoord1i", "glTexCoord")+ , ("glTexCoord1f", "glTexCoord")+ , ("glTexCoord1d", "glTexCoord")+ , ("glTexCoord2s", "glTexCoord")+ , ("glTexCoord2i", "glTexCoord")+ , ("glTexCoord2f", "glTexCoord")+ , ("glTexCoord2d", "glTexCoord")+ , ("glTexCoord3s", "glTexCoord")+ , ("glTexCoord3i", "glTexCoord")+ , ("glTexCoord3f", "glTexCoord")+ , ("glTexCoord3d", "glTexCoord")+ , ("glTexCoord4s", "glTexCoord")+ , ("glTexCoord4i", "glTexCoord")+ , ("glTexCoord4f", "glTexCoord")+ , ("glTexCoord4d", "glTexCoord")+ , ("glTexCoord1sv", "glTexCoord")+ , ("glTexCoord1iv", "glTexCoord")+ , ("glTexCoord1fv", "glTexCoord")+ , ("glTexCoord1dv", "glTexCoord")+ , ("glTexCoord2sv", "glTexCoord")+ , ("glTexCoord2iv", "glTexCoord")+ , ("glTexCoord2fv", "glTexCoord")+ , ("glTexCoord2dv", "glTexCoord")+ , ("glTexCoord3sv", "glTexCoord")+ , ("glTexCoord3iv", "glTexCoord")+ , ("glTexCoord3fv", "glTexCoord")+ , ("glTexCoord3dv", "glTexCoord")+ , ("glTexCoord4sv", "glTexCoord")+ , ("glTexCoord4iv", "glTexCoord")+ , ("glTexCoord4fv", "glTexCoord")+ , ("glTexCoord4dv", "glTexCoord")+ , ("glTexEnvf", "glTexEnv")+ , ("glTexEnvi", "glTexEnv")+ , ("glTexEnvfv", "glTexEnv")+ , ("glTexEnviv", "glTexEnv")+ , ("glTexGeni", "glTexGen")+ , ("glTexGenf", "glTexGen")+ , ("glTexGend", "glTexGen")+ , ("glTexGeniv", "glTexGen")+ , ("glTexGenfv", "glTexGen")+ , ("glTexGendv", "glTexGen")+ , ("glTexImage1D", "glTexImage1D")+ , ("glTexImage2D", "glTexImage2D")+ , ("glTexImage3D", "glTexImage3D")+ , ("glTexParameterf", "glTexParameter")+ , ("glTexParameteri", "glTexParameter")+ , ("glTexParameterfv", "glTexParameter")+ , ("glTexParameteriv", "glTexParameter")+ , ("glTexSubImage1D", "glTexSubImage1D")+ , ("glTexSubImage2D", "glTexSubImage2D")+ , ("glTexSubImage3D", "glTexSubImage3D")+ , ("glTranslated", "glTranslate")+ , ("glTranslatef", "glTranslate")+ , ("gluBeginCurve", "gluBeginCurve")+ , ("gluEndCurve", "gluBeginCurve")+ , ("gluBeginPolygon", "gluBeginPolygon")+ , ("gluEndPolygon", "gluBeginPolygon")+ , ("gluBeginSurface", "gluBeginSurface")+ , ("gluEndSurface", "gluBeginSurface")+ , ("gluBeginTrim", "gluBeginTrim")+ , ("gluEndTrim", "gluBeginTrim")+ , ("gluBuild1DMipmapLevels", "gluBuild1DMipmapLevels")+ , ("gluBuild1DMipmaps", "gluBuild1DMipmaps")+ , ("gluBuild2DMipmapLevels", "gluBuild2DMipmapLevels")+ , ("gluBuild2DMipmaps", "gluBuild2DMipmaps")+ , ("gluBuild3DMipmapLevels", "gluBuild3DMipmapLevels")+ , ("gluBuild3DMipmaps", "gluBuild3DMipmaps")+ , ("gluCheckExtension", "gluCheckExtension")+ , ("gluCylinder", "gluCylinder")+ , ("gluDeleteNurbsRenderer", "gluDeleteNurbsRenderer")+ , ("gluDeleteQuadric", "gluDeleteQuadric")+ , ("gluDeleteTess", "gluDeleteTess")+ , ("gluDisk", "gluDisk")+ , ("gluErrorString", "gluErrorString")+ , ("gluGetNurbsProperty", "gluGetNurbsProperty")+ , ("gluGetString", "gluGetString")+ , ("gluGetTessProperty", "gluGetTessProperty")+ , ("gluLoadSamplingMatrices", "gluLoadSamplingMatrices")+ , ("gluLookAt", "gluLookAt")+ , ("gluNewNurbsRenderer", "gluNewNurbsRenderer")+ , ("gluNewQuadric", "gluNewQuadric")+ , ("gluNewTess", "gluNewTess")+ , ("gluNextContour", "gluNextContour")+ , ("glUniform1f", "glUniform")+ , ("glUniform2f", "glUniform")+ , ("glUniform3f", "glUniform")+ , ("glUniform4f", "glUniform")+ , ("glUniform1i", "glUniform")+ , ("glUniform2i", "glUniform")+ , ("glUniform3i", "glUniform")+ , ("glUniform4i", "glUniform")+ , ("glUniform1fv", "glUniform")+ , ("glUniform2fv", "glUniform")+ , ("glUniform3fv", "glUniform")+ , ("glUniform4fv", "glUniform")+ , ("glUniform1iv", "glUniform")+ , ("glUniform2iv", "glUniform")+ , ("glUniform3iv", "glUniform")+ , ("glUniform4iv", "glUniform")+ , ("glUniformMatrix2fv", "glUniform")+ , ("glUniformMatrix3fv", "glUniform")+ , ("glUniformMatrix4fv", "glUniform")+ , ("glUniformMatrix2x3fv", "glUniform")+ , ("glUniformMatrix3x2fv", "glUniform")+ , ("glUniformMatrix2x4fv", "glUniform")+ , ("glUniformMatrix4x2fv", "glUniform")+ , ("glUniformMatrix3x4fv", "glUniform")+ , ("glUniformMatrix4x3fv", "glUniform")+ , ("gluNurbsCallbackDataEXT", "gluNurbsCallbackDataEXT")+ , ("gluNurbsCallbackData", "gluNurbsCallbackData")+ , ("gluNurbsCallback", "gluNurbsCallback")+ , ("gluNurbsCurve", "gluNurbsCurve")+ , ("gluNurbsProperty", "gluNurbsProperty")+ , ("gluNurbsSurface", "gluNurbsSurface")+ , ("gluOrtho2D", "gluOrtho2D")+ , ("gluPartialDisk", "gluPartialDisk")+ , ("gluPerspective", "gluPerspective")+ , ("gluPickMatrix", "gluPickMatrix")+ , ("gluProject", "gluProject")+ , ("gluPwlCurve", "gluPwlCurve")+ , ("gluQuadricCallback", "gluQuadricCallback")+ , ("gluQuadricDrawStyle", "gluQuadricDrawStyle")+ , ("gluQuadricNormals", "gluQuadricNormals")+ , ("gluQuadricOrientation", "gluQuadricOrientation")+ , ("gluQuadricTexture", "gluQuadricTexture")+ , ("gluScaleImage", "gluScaleImage")+ , ("glUseProgram", "glUseProgram")+ , ("gluSphere", "gluSphere")+ , ("gluTessBeginContour", "gluTessBeginContour")+ , ("gluTessEndContour", "gluTessBeginContour")+ , ("gluTessBeginPolygon", "gluTessBeginPolygon")+ , ("gluTessCallback", "gluTessCallback")+ , ("gluTessEndPolygon", "gluTessEndPolygon")+ , ("gluTessNormal", "gluTessNormal")+ , ("gluTessProperty", "gluTessProperty")+ , ("gluTessVertex", "gluTessVertex")+ , ("gluUnProject4", "gluUnProject4")+ , ("gluUnProject", "gluUnProject")+ , ("glValidateProgram", "glValidateProgram")+ , ("glVertexAttribPointer", "glVertexAttribPointer")+ , ("glVertexAttrib1f", "glVertexAttrib")+ , ("glVertexAttrib1s", "glVertexAttrib")+ , ("glVertexAttrib1d", "glVertexAttrib")+ , ("glVertexAttrib2f", "glVertexAttrib")+ , ("glVertexAttrib2s", "glVertexAttrib")+ , ("glVertexAttrib2d", "glVertexAttrib")+ , ("glVertexAttrib3f", "glVertexAttrib")+ , ("glVertexAttrib3s", "glVertexAttrib")+ , ("glVertexAttrib3d", "glVertexAttrib")+ , ("glVertexAttrib4f", "glVertexAttrib")+ , ("glVertexAttrib4s", "glVertexAttrib")+ , ("glVertexAttrib4d", "glVertexAttrib")+ , ("glVertexAttrib4Nub", "glVertexAttrib")+ , ("glVertexAttrib1fv", "glVertexAttrib")+ , ("glVertexAttrib1sv", "glVertexAttrib")+ , ("glVertexAttrib1dv", "glVertexAttrib")+ , ("glVertexAttrib2fv", "glVertexAttrib")+ , ("glVertexAttrib2sv", "glVertexAttrib")+ , ("glVertexAttrib2dv", "glVertexAttrib")+ , ("glVertexAttrib3fv", "glVertexAttrib")+ , ("glVertexAttrib3sv", "glVertexAttrib")+ , ("glVertexAttrib3dv", "glVertexAttrib")+ , ("glVertexAttrib4fv", "glVertexAttrib")+ , ("glVertexAttrib4sv", "glVertexAttrib")+ , ("glVertexAttrib4dv", "glVertexAttrib")+ , ("glVertexAttrib4iv", "glVertexAttrib")+ , ("glVertexAttrib4bv", "glVertexAttrib")+ , ("glVertexAttrib4ubv", "glVertexAttrib")+ , ("glVertexAttrib4usv", "glVertexAttrib")+ , ("glVertexAttrib4uiv", "glVertexAttrib")+ , ("glVertexAttrib4Nbv", "glVertexAttrib")+ , ("glVertexAttrib4Nsv", "glVertexAttrib")+ , ("glVertexAttrib4Niv", "glVertexAttrib")+ , ("glVertexAttrib4Nubv", "glVertexAttrib")+ , ("glVertexAttrib4Nusv", "glVertexAttrib")+ , ("glVertexAttrib4Nuiv", "glVertexAttrib")+ , ("glVertexPointer", "glVertexPointer")+ , ("glVertex2s", "glVertex")+ , ("glVertex2i", "glVertex")+ , ("glVertex2f", "glVertex")+ , ("glVertex2d", "glVertex")+ , ("glVertex3s", "glVertex")+ , ("glVertex3i", "glVertex")+ , ("glVertex3f", "glVertex")+ , ("glVertex3d", "glVertex")+ , ("glVertex4s", "glVertex")+ , ("glVertex4i", "glVertex")+ , ("glVertex4f", "glVertex")+ , ("glVertex4d", "glVertex")+ , ("glVertex2sv", "glVertex")+ , ("glVertex2iv", "glVertex")+ , ("glVertex2fv", "glVertex")+ , ("glVertex2dv", "glVertex")+ , ("glVertex3sv", "glVertex")+ , ("glVertex3iv", "glVertex")+ , ("glVertex3fv", "glVertex")+ , ("glVertex3dv", "glVertex")+ , ("glVertex4sv", "glVertex")+ , ("glVertex4iv", "glVertex")+ , ("glVertex4fv", "glVertex")+ , ("glVertex4dv", "glVertex")+ , ("glViewport", "glViewport")+ , ("glWindowPos2s", "glWindowPos")+ , ("glWindowPos2i", "glWindowPos")+ , ("glWindowPos2f", "glWindowPos")+ , ("glWindowPos2d", "glWindowPos")+ , ("glWindowPos3s", "glWindowPos")+ , ("glWindowPos3i", "glWindowPos")+ , ("glWindowPos3f", "glWindowPos")+ , ("glWindowPos3d", "glWindowPos")+ , ("glWindowPos2sv", "glWindowPos")+ , ("glWindowPos2iv", "glWindowPos")+ , ("glWindowPos2fv", "glWindowPos")+ , ("glWindowPos2dv", "glWindowPos")+ , ("glWindowPos3sv", "glWindowPos")+ , ("glWindowPos3iv", "glWindowPos")+ , ("glWindowPos3fv", "glWindowPos")+ , ("glWindowPos3dv", "glWindowPos")+ ]++assocsGLX1 :: [(ManPageKey, [(URL, Label)])]+assocsGLX1 =+ entriesFor+ "glx"+ "GLX 1.x"+ "https://www.opengl.org/sdk/docs/man2/xhtml/"+ ".xml"+ [ ("glXChooseFBConfig", "glXChooseFBConfig")+ , ("glXChooseVisual", "glXChooseVisual")+ , ("glXCopyContext", "glXCopyContext")+ , ("glXCreateContext", "glXCreateContext")+ , ("glXCreateGLXPixmap", "glXCreateGLXPixmap")+ , ("glXCreateNewContext", "glXCreateNewContext")+ , ("glXCreatePbuffer", "glXCreatePbuffer")+ , ("glXCreatePixmap", "glXCreatePixmap")+ , ("glXCreateWindow", "glXCreateWindow")+ , ("glXDestroyContext", "glXDestroyContext")+ , ("glXDestroyGLXPixmap", "glXDestroyGLXPixmap")+ , ("glXDestroyPbuffer", "glXDestroyPbuffer")+ , ("glXDestroyPixmap", "glXDestroyPixmap")+ , ("glXDestroyWindow", "glXDestroyWindow")+ , ("glXFreeContextEXT", "glXFreeContextEXT")+ , ("glXGetClientString", "glXGetClientString")+ , ("glXGetConfig", "glXGetConfig")+ , ("glXGetContextIDEXT", "glXGetContextIDEXT")+ , ("glXGetCurrentContext", "glXGetCurrentContext")+ , ("glXGetCurrentDisplay", "glXGetCurrentDisplay")+ , ("glXGetCurrentDrawable", "glXGetCurrentDrawable")+ , ("glXGetCurrentReadDrawable", "glXGetCurrentReadDrawable")+ , ("glXGetFBConfigAttrib", "glXGetFBConfigAttrib")+ , ("glXGetFBConfigs", "glXGetFBConfigs")+ , ("glXGetProcAddress", "glXGetProcAddress")+ , ("glXGetSelectedEvent", "glXGetSelectedEvent")+ , ("glXGetVisualFromFBConfig", "glXGetVisualFromFBConfig")+ , ("glXImportContextEXT", "glXImportContextEXT")+ , ("glXIsDirect", "glXIsDirect")+ , ("glXMakeContextCurrent", "glXMakeContextCurrent")+ , ("glXMakeCurrent", "glXMakeCurrent")+ , ("glXQueryContextInfoEXT", "glXQueryContextInfoEXT")+ , ("glXQueryContext", "glXQueryContext")+ , ("glXQueryDrawable", "glXQueryDrawable")+ , ("glXQueryExtensionsString", "glXQueryExtensionsString")+ , ("glXQueryExtension", "glXQueryExtension")+ , ("glXQueryServerString", "glXQueryServerString")+ , ("glXQueryVersion", "glXQueryVersion")+ , ("glXSelectEvent", "glXSelectEvent")+ , ("glXSwapBuffers", "glXSwapBuffers")+ , ("glXUseXFont", "glXUseXFont")+ , ("glXWaitGL", "glXWaitGL")+ , ("glXWaitX", "glXWaitX")+ ]++assocsGL3 :: [(ManPageKey, [(URL, Label)])]+assocsGL3 =+ entriesFor+ "gl"+ "OpenGL 3.x"+ "https://www.opengl.org/sdk/docs/man3/xhtml/"+ ".xml"+ [ ("glActiveTexture", "glActiveTexture")+ , ("glAttachShader", "glAttachShader")+ , ("glBeginConditionalRender", "glBeginConditionalRender")+ , ("glEndConditionalRender", "glBeginConditionalRender")+ , ("glBeginQuery", "glBeginQuery")+ , ("glEndQuery", "glBeginQuery")+ , ("glBeginTransformFeedback", "glBeginTransformFeedback")+ , ("glEndTransformFeedback", "glBeginTransformFeedback")+ , ("glBindAttribLocation", "glBindAttribLocation")+ , ("glBindBufferBase", "glBindBufferBase")+ , ("glBindBufferRange", "glBindBufferRange")+ , ("glBindBuffer", "glBindBuffer")+ , ("glBindFragDataLocationIndexed", "glBindFragDataLocationIndexed")+ , ("glBindFragDataLocation", "glBindFragDataLocation")+ , ("glBindFramebuffer", "glBindFramebuffer")+ , ("glBindRenderbuffer", "glBindRenderbuffer")+ , ("glBindSampler", "glBindSampler")+ , ("glBindTexture", "glBindTexture")+ , ("glBindVertexArray", "glBindVertexArray")+ , ("glBlendColor", "glBlendColor")+ , ("glBlendEquationSeparate", "glBlendEquationSeparate")+ , ("glBlendEquation", "glBlendEquation")+ , ("glBlendFuncSeparate", "glBlendFuncSeparate")+ , ("glBlendFunc", "glBlendFunc")+ , ("glBlitFramebuffer", "glBlitFramebuffer")+ , ("glBufferData", "glBufferData")+ , ("glBufferSubData", "glBufferSubData")+ , ("glCheckFramebufferStatus", "glCheckFramebufferStatus")+ , ("glClampColor", "glClampColor")+ , ("glClearBufferiv", "glClearBuffer")+ , ("glClearBufferuiv", "glClearBuffer")+ , ("glClearBufferfv", "glClearBuffer")+ , ("glClearBufferfi", "glClearBuffer")+ , ("glClearColor", "glClearColor")+ , ("glClearDepth", "glClearDepth")+ , ("glClearStencil", "glClearStencil")+ , ("glClear", "glClear")+ , ("glClientWaitSync", "glClientWaitSync")+ , ("glColorMask", "glColorMask")+ , ("glColorMaski", "glColorMask")+ , ("glCompileShader", "glCompileShader")+ , ("glCompressedTexImage1D", "glCompressedTexImage1D")+ , ("glCompressedTexImage2D", "glCompressedTexImage2D")+ , ("glCompressedTexImage3D", "glCompressedTexImage3D")+ , ("glCompressedTexSubImage1D", "glCompressedTexSubImage1D")+ , ("glCompressedTexSubImage2D", "glCompressedTexSubImage2D")+ , ("glCompressedTexSubImage3D", "glCompressedTexSubImage3D")+ , ("glCopyBufferSubData", "glCopyBufferSubData")+ , ("glCopyTexImage1D", "glCopyTexImage1D")+ , ("glCopyTexImage2D", "glCopyTexImage2D")+ , ("glCopyTexSubImage1D", "glCopyTexSubImage1D")+ , ("glCopyTexSubImage2D", "glCopyTexSubImage2D")+ , ("glCopyTexSubImage3D", "glCopyTexSubImage3D")+ , ("glCreateProgram", "glCreateProgram")+ , ("glCreateShader", "glCreateShader")+ , ("glCullFace", "glCullFace")+ , ("glDeleteBuffers", "glDeleteBuffers")+ , ("glDeleteFramebuffers", "glDeleteFramebuffers")+ , ("glDeleteProgram", "glDeleteProgram")+ , ("glDeleteQueries", "glDeleteQueries")+ , ("glDeleteRenderbuffers", "glDeleteRenderbuffers")+ , ("glDeleteSamplers", "glDeleteSamplers")+ , ("glDeleteShader", "glDeleteShader")+ , ("glDeleteSync", "glDeleteSync")+ , ("glDeleteTextures", "glDeleteTextures")+ , ("glDeleteVertexArrays", "glDeleteVertexArrays")+ , ("glDepthFunc", "glDepthFunc")+ , ("glDepthMask", "glDepthMask")+ , ("glDepthRange", "glDepthRange")+ , ("glDetachShader", "glDetachShader")+ , ("glDrawArraysInstanced", "glDrawArraysInstanced")+ , ("glDrawArrays", "glDrawArrays")+ , ("glDrawBuffers", "glDrawBuffers")+ , ("glDrawBuffer", "glDrawBuffer")+ , ("glDrawElementsBaseVertex", "glDrawElementsBaseVertex")+ , ("glDrawElementsInstancedBaseVertex", "glDrawElementsInstancedBaseVertex")+ , ("glDrawElementsInstanced", "glDrawElementsInstanced")+ , ("glDrawElements", "glDrawElements")+ , ("glDrawRangeElementsBaseVertex", "glDrawRangeElementsBaseVertex")+ , ("glDrawRangeElements", "glDrawRangeElements")+ , ("glEnableVertexAttribArray", "glEnableVertexAttribArray")+ , ("glDisableVertexAttribArray", "glEnableVertexAttribArray")+ , ("glEnable", "glEnable")+ , ("glDisable", "glEnable")+ , ("glEnablei", "glEnable")+ , ("glDisablei", "glEnable")+ , ("glFenceSync", "glFenceSync")+ , ("glFinish", "glFinish")+ , ("glFlushMappedBufferRange", "glFlushMappedBufferRange")+ , ("glFlush", "glFlush")+ , ("glFramebufferRenderbuffer", "glFramebufferRenderbuffer")+ , ("glFramebufferTextureLayer", "glFramebufferTextureLayer")+ , ("glFramebufferTexture", "glFramebufferTexture")+ , ("glFramebufferTexture1D", "glFramebufferTexture")+ , ("glFramebufferTexture2D", "glFramebufferTexture")+ , ("glFramebufferTexture3D", "glFramebufferTexture")+ , ("glFrontFace", "glFrontFace")+ , ("glGenBuffers", "glGenBuffers")+ , ("glGenerateMipmap", "glGenerateMipmap")+ , ("glGenFramebuffers", "glGenFramebuffers")+ , ("glGenQueries", "glGenQueries")+ , ("glGenRenderbuffers", "glGenRenderbuffers")+ , ("glGenSamplers", "glGenSamplers")+ , ("glGenTextures", "glGenTextures")+ , ("glGenVertexArrays", "glGenVertexArrays")+ , ("glGetActiveAttrib", "glGetActiveAttrib")+ , ("glGetActiveUniformBlockName", "glGetActiveUniformBlockName")+ , ("glGetActiveUniformBlockiv", "glGetActiveUniformBlock")+ , ("glGetActiveUniformName", "glGetActiveUniformName")+ , ("glGetActiveUniformsiv", "glGetActiveUniformsiv")+ , ("glGetActiveUniform", "glGetActiveUniform")+ , ("glGetAttachedShaders", "glGetAttachedShaders")+ , ("glGetAttribLocation", "glGetAttribLocation")+ , ("glGetBufferParameteriv", "glGetBufferParameter")+ , ("glGetBufferParameteri64v", "glGetBufferParameter")+ , ("glGetBufferPointerv", "glGetBufferPointerv")+ , ("glGetBufferSubData", "glGetBufferSubData")+ , ("glGetCompressedTexImage", "glGetCompressedTexImage")+ , ("glGetError", "glGetError")+ , ("glGetFragDataIndex", "glGetFragDataIndex")+ , ("glGetFragDataLocation", "glGetFragDataLocation")+ , ( "glGetFramebufferAttachmentParameteriv"+ , "glGetFramebufferAttachmentParameter")+ , ("glGetMultisamplefv", "glGetMultisample")+ , ("glGetProgramInfoLog", "glGetProgramInfoLog")+ , ("glGetProgramiv", "glGetProgram")+ , ("glGetQueryiv", "glGetQueryiv")+ , ("glGetQueryObjectiv", "glGetQueryObject")+ , ("glGetQueryObjectuiv", "glGetQueryObject")+ , ("glGetQueryObjecti64v", "glGetQueryObject")+ , ("glGetQueryObjectui64v", "glGetQueryObject")+ , ("glGetRenderbufferParameteriv", "glGetRenderbufferParameter")+ , ("glGetSamplerParameterfv", "glGetSamplerParameter")+ , ("glGetSamplerParameteriv", "glGetSamplerParameter")+ , ("glGetSamplerParameterIiv", "glGetSamplerParameter")+ , ("glGetSamplerParameterIuiv", "glGetSamplerParameter")+ , ("glGetShaderInfoLog", "glGetShaderInfoLog")+ , ("glGetShaderSource", "glGetShaderSource")+ , ("glGetShaderiv", "glGetShader")+ , ("glGetString", "glGetString")+ , ("glGetStringi", "glGetString")+ , ("glGetSynciv", "glGetSync")+ , ("glGetTexImage", "glGetTexImage")+ , ("glGetTexLevelParameterfv", "glGetTexLevelParameter")+ , ("glGetTexLevelParameteriv", "glGetTexLevelParameter")+ , ("glGetTexParameterfv", "glGetTexParameter")+ , ("glGetTexParameteriv", "glGetTexParameter")+ , ("glGetTexParameterIiv", "glGetTexParameter")+ , ("glGetTexParameterIuiv", "glGetTexParameter")+ , ("glGetTransformFeedbackVarying", "glGetTransformFeedbackVarying")+ , ("glGetUniformBlockIndex", "glGetUniformBlockIndex")+ , ("glGetUniformIndices", "glGetUniformIndices")+ , ("glGetUniformLocation", "glGetUniformLocation")+ , ("glGetUniformfv", "glGetUniform")+ , ("glGetUniformiv", "glGetUniform")+ , ("glGetUniformuiv", "glGetUniform")+ , ("glGetVertexAttribPointerv", "glGetVertexAttribPointerv")+ , ("glGetVertexAttribdv", "glGetVertexAttrib")+ , ("glGetVertexAttribfv", "glGetVertexAttrib")+ , ("glGetVertexAttribiv", "glGetVertexAttrib")+ , ("glGetVertexAttribIiv", "glGetVertexAttrib")+ , ("glGetVertexAttribIuiv", "glGetVertexAttrib")+ , ("glGetBooleanv", "glGet")+ , ("glGetDoublev", "glGet")+ , ("glGetFloatv", "glGet")+ , ("glGetIntegerv", "glGet")+ , ("glGetInteger64v", "glGet")+ , ("glGetBooleani_v", "glGet")+ , ("glGetIntegeri_v", "glGet")+ , ("glGetInteger64i_v", "glGet")+ , ("glHint", "glHint")+ , ("glIsBuffer", "glIsBuffer")+ , ("glIsEnabled", "glIsEnabled")+ , ("glIsEnabledi", "glIsEnabled")+ , ("glIsFramebuffer", "glIsFramebuffer")+ , ("glIsProgram", "glIsProgram")+ , ("glIsQuery", "glIsQuery")+ , ("glIsRenderbuffer", "glIsRenderbuffer")+ , ("glIsSampler", "glIsSampler")+ , ("glIsShader", "glIsShader")+ , ("glIsSync", "glIsSync")+ , ("glIsTexture", "glIsTexture")+ , ("glIsVertexArray", "glIsVertexArray")+ , ("glLineWidth", "glLineWidth")+ , ("glLinkProgram", "glLinkProgram")+ , ("glLogicOp", "glLogicOp")+ , ("glMapBufferRange", "glMapBufferRange")+ , ("glMapBuffer", "glMapBuffer")+ , ("glUnmapBuffer", "glMapBuffer")+ , ("glMultiDrawArrays", "glMultiDrawArrays")+ , ("glMultiDrawElementsBaseVertex", "glMultiDrawElementsBaseVertex")+ , ("glMultiDrawElements", "glMultiDrawElements")+ , ("glPixelStoref", "glPixelStore")+ , ("glPixelStorei", "glPixelStore")+ , ("glPointParameterf", "glPointParameter")+ , ("glPointParameteri", "glPointParameter")+ , ("glPointParameterfv", "glPointParameter")+ , ("glPointParameteriv", "glPointParameter")+ , ("glPointSize", "glPointSize")+ , ("glPolygonMode", "glPolygonMode")+ , ("glPolygonOffset", "glPolygonOffset")+ , ("glPrimitiveRestartIndex", "glPrimitiveRestartIndex")+ , ("glProvokingVertex", "glProvokingVertex")+ , ("glQueryCounter", "glQueryCounter")+ , ("glReadBuffer", "glReadBuffer")+ , ("glReadPixels", "glReadPixels")+ , ("glRenderbufferStorageMultisample", "glRenderbufferStorageMultisample")+ , ("glRenderbufferStorage", "glRenderbufferStorage")+ , ("glSampleCoverage", "glSampleCoverage")+ , ("glSampleMaski", "glSampleMaski")+ , ("glSamplerParameterf", "glSamplerParameter")+ , ("glSamplerParameteri", "glSamplerParameter")+ , ("glSamplerParameterfv", "glSamplerParameter")+ , ("glSamplerParameteriv", "glSamplerParameter")+ , ("glSamplerParameterIiv", "glSamplerParameter")+ , ("glSamplerParameterIuiv", "glSamplerParameter")+ , ("glScissor", "glScissor")+ , ("glShaderSource", "glShaderSource")+ , ("glStencilFuncSeparate", "glStencilFuncSeparate")+ , ("glStencilFunc", "glStencilFunc")+ , ("glStencilMaskSeparate", "glStencilMaskSeparate")+ , ("glStencilMask", "glStencilMask")+ , ("glStencilOpSeparate", "glStencilOpSeparate")+ , ("glStencilOp", "glStencilOp")+ , ("glTexBuffer", "glTexBuffer")+ , ("glTexImage1D", "glTexImage1D")+ , ("glTexImage2DMultisample", "glTexImage2DMultisample")+ , ("glTexImage2D", "glTexImage2D")+ , ("glTexImage3DMultisample", "glTexImage3DMultisample")+ , ("glTexImage3D", "glTexImage3D")+ , ("glTexParameterf", "glTexParameter")+ , ("glTexParameteri", "glTexParameter")+ , ("glTexParameterfv", "glTexParameter")+ , ("glTexParameteriv", "glTexParameter")+ , ("glTexParameterIiv", "glTexParameter")+ , ("glTexParameterIuiv", "glTexParameter")+ , ("glTexSubImage1D", "glTexSubImage1D")+ , ("glTexSubImage2D", "glTexSubImage2D")+ , ("glTexSubImage3D", "glTexSubImage3D")+ , ("glTransformFeedbackVaryings", "glTransformFeedbackVaryings")+ , ("glUniformBlockBinding", "glUniformBlockBinding")+ , ("glUniform1f", "glUniform")+ , ("glUniform2f", "glUniform")+ , ("glUniform3f", "glUniform")+ , ("glUniform4f", "glUniform")+ , ("glUniform1i", "glUniform")+ , ("glUniform2i", "glUniform")+ , ("glUniform3i", "glUniform")+ , ("glUniform4i", "glUniform")+ , ("glUniform1ui", "glUniform")+ , ("glUniform2ui", "glUniform")+ , ("glUniform3ui", "glUniform")+ , ("glUniform4ui", "glUniform")+ , ("glUniform1fv", "glUniform")+ , ("glUniform2fv", "glUniform")+ , ("glUniform3fv", "glUniform")+ , ("glUniform4fv", "glUniform")+ , ("glUniform1iv", "glUniform")+ , ("glUniform2iv", "glUniform")+ , ("glUniform3iv", "glUniform")+ , ("glUniform4iv", "glUniform")+ , ("glUniform1uiv", "glUniform")+ , ("glUniform2uiv", "glUniform")+ , ("glUniform3uiv", "glUniform")+ , ("glUniform4uiv", "glUniform")+ , ("glUniformMatrix2fv", "glUniform")+ , ("glUniformMatrix3fv", "glUniform")+ , ("glUniformMatrix4fv", "glUniform")+ , ("glUniformMatrix2x3fv", "glUniform")+ , ("glUniformMatrix3x2fv", "glUniform")+ , ("glUniformMatrix2x4fv", "glUniform")+ , ("glUniformMatrix4x2fv", "glUniform")+ , ("glUniformMatrix3x4fv", "glUniform")+ , ("glUniformMatrix4x3fv", "glUniform")+ , ("glUseProgram", "glUseProgram")+ , ("glValidateProgram", "glValidateProgram")+ , ("glVertexAttribDivisor", "glVertexAttribDivisor")+ , ("glVertexAttribPointer", "glVertexAttribPointer")+ , ("glVertexAttribIPointer", "glVertexAttribPointer")+ , ("glVertexAttrib1f", "glVertexAttrib")+ , ("glVertexAttrib1s", "glVertexAttrib")+ , ("glVertexAttrib1d", "glVertexAttrib")+ , ("glVertexAttribI1i", "glVertexAttrib")+ , ("glVertexAttribI1ui", "glVertexAttrib")+ , ("glVertexAttrib2f", "glVertexAttrib")+ , ("glVertexAttrib2s", "glVertexAttrib")+ , ("glVertexAttrib2d", "glVertexAttrib")+ , ("glVertexAttribI2i", "glVertexAttrib")+ , ("glVertexAttribI2ui", "glVertexAttrib")+ , ("glVertexAttrib3f", "glVertexAttrib")+ , ("glVertexAttrib3s", "glVertexAttrib")+ , ("glVertexAttrib3d", "glVertexAttrib")+ , ("glVertexAttribI3i", "glVertexAttrib")+ , ("glVertexAttribI3ui", "glVertexAttrib")+ , ("glVertexAttrib4f", "glVertexAttrib")+ , ("glVertexAttrib4s", "glVertexAttrib")+ , ("glVertexAttrib4d", "glVertexAttrib")+ , ("glVertexAttrib4Nub", "glVertexAttrib")+ , ("glVertexAttribI4i", "glVertexAttrib")+ , ("glVertexAttribI4ui", "glVertexAttrib")+ , ("glVertexAttrib1fv", "glVertexAttrib")+ , ("glVertexAttrib1sv", "glVertexAttrib")+ , ("glVertexAttrib1dv", "glVertexAttrib")+ , ("glVertexAttribI1iv", "glVertexAttrib")+ , ("glVertexAttribI1uiv", "glVertexAttrib")+ , ("glVertexAttrib2fv", "glVertexAttrib")+ , ("glVertexAttrib2sv", "glVertexAttrib")+ , ("glVertexAttrib2dv", "glVertexAttrib")+ , ("glVertexAttribI2iv", "glVertexAttrib")+ , ("glVertexAttribI2uiv", "glVertexAttrib")+ , ("glVertexAttrib3fv", "glVertexAttrib")+ , ("glVertexAttrib3sv", "glVertexAttrib")+ , ("glVertexAttrib3dv", "glVertexAttrib")+ , ("glVertexAttribI3iv", "glVertexAttrib")+ , ("glVertexAttribI3uiv", "glVertexAttrib")+ , ("glVertexAttrib4fv", "glVertexAttrib")+ , ("glVertexAttrib4sv", "glVertexAttrib")+ , ("glVertexAttrib4dv", "glVertexAttrib")+ , ("glVertexAttrib4iv", "glVertexAttrib")+ , ("glVertexAttrib4bv", "glVertexAttrib")+ , ("glVertexAttrib4ubv", "glVertexAttrib")+ , ("glVertexAttrib4usv", "glVertexAttrib")+ , ("glVertexAttrib4uiv", "glVertexAttrib")+ , ("glVertexAttrib4Nbv", "glVertexAttrib")+ , ("glVertexAttrib4Nsv", "glVertexAttrib")+ , ("glVertexAttrib4Niv", "glVertexAttrib")+ , ("glVertexAttrib4Nubv", "glVertexAttrib")+ , ("glVertexAttrib4Nusv", "glVertexAttrib")+ , ("glVertexAttrib4Nuiv", "glVertexAttrib")+ , ("glVertexAttribI4bv", "glVertexAttrib")+ , ("glVertexAttribI4ubv", "glVertexAttrib")+ , ("glVertexAttribI4sv", "glVertexAttrib")+ , ("glVertexAttribI4usv", "glVertexAttrib")+ , ("glVertexAttribI4iv", "glVertexAttrib")+ , ("glVertexAttribI4uiv", "glVertexAttrib")+ , ("glVertexAttribP1ui", "glVertexAttrib")+ , ("glVertexAttribP2ui", "glVertexAttrib")+ , ("glVertexAttribP3ui", "glVertexAttrib")+ , ("glVertexAttribP4ui", "glVertexAttrib")+ , ("glViewport", "glViewport")+ , ("glWaitSync", "glWaitSync")+ ]++assocsGL4 :: [(ManPageKey, [(URL, Label)])]+assocsGL4 =+ entriesFor+ "gl"+ "OpenGL 4.x"+ "https://www.opengl.org/sdk/docs/man4/html/"+ ".xhtml"+ [ ("glActiveShaderProgram", "glActiveShaderProgram")+ , ("glActiveTexture", "glActiveTexture")+ , ("glAttachShader", "glAttachShader")+ , ("glBeginConditionalRender", "glBeginConditionalRender")+ , ("glEndConditionalRender", "glBeginConditionalRender")+ , ("glBeginQueryIndexed", "glBeginQueryIndexed")+ , ("glEndQueryIndexed", "glBeginQueryIndexed")+ , ("glBeginQuery", "glBeginQuery")+ , ("glEndQuery", "glBeginQuery")+ , ("glBeginTransformFeedback", "glBeginTransformFeedback")+ , ("glEndTransformFeedback", "glBeginTransformFeedback")+ , ("glBindAttribLocation", "glBindAttribLocation")+ , ("glBindBufferBase", "glBindBufferBase")+ , ("glBindBufferRange", "glBindBufferRange")+ , ("glBindBuffersBase", "glBindBuffersBase")+ , ("glBindBuffersRange", "glBindBuffersRange")+ , ("glBindBuffer", "glBindBuffer")+ , ("glBindFragDataLocationIndexed", "glBindFragDataLocationIndexed")+ , ("glBindFragDataLocation", "glBindFragDataLocation")+ , ("glBindFramebuffer", "glBindFramebuffer")+ , ("glBindImageTextures", "glBindImageTextures")+ , ("glBindImageTexture", "glBindImageTexture")+ , ("glBindProgramPipeline", "glBindProgramPipeline")+ , ("glBindRenderbuffer", "glBindRenderbuffer")+ , ("glBindSamplers", "glBindSamplers")+ , ("glBindSampler", "glBindSampler")+ , ("glBindTextures", "glBindTextures")+ , ("glBindTextureUnit", "glBindTextureUnit")+ , ("glBindTexture", "glBindTexture")+ , ("glBindTransformFeedback", "glBindTransformFeedback")+ , ("glBindVertexArray", "glBindVertexArray")+ , ("glBindVertexBuffers", "glBindVertexBuffers")+ , ("glVertexArrayVertexBuffers", "glBindVertexBuffers")+ , ("glBindVertexBuffer", "glBindVertexBuffer")+ , ("glVertexArrayVertexBuffer", "glBindVertexBuffer")+ , ("glBlendColor", "glBlendColor")+ , ("glBlendEquationSeparate", "glBlendEquationSeparate")+ , ("glBlendEquationSeparatei", "glBlendEquationSeparate")+ , ("glBlendEquation", "glBlendEquation")+ , ("glBlendEquationi", "glBlendEquation")+ , ("glBlendFuncSeparate", "glBlendFuncSeparate")+ , ("glBlendFuncSeparatei", "glBlendFuncSeparate")+ , ("glBlendFunc", "glBlendFunc")+ , ("glBlendFunci", "glBlendFunc")+ , ("glBlitFramebuffer", "glBlitFramebuffer")+ , ("glBlitNamedFramebuffer", "glBlitFramebuffer")+ , ("glBufferData", "glBufferData")+ , ("glNamedBufferData", "glBufferData")+ , ("glBufferStorage", "glBufferStorage")+ , ("glNamedBufferStorage", "glBufferStorage")+ , ("glBufferSubData", "glBufferSubData")+ , ("glNamedBufferSubData", "glBufferSubData")+ , ("glCheckFramebufferStatus", "glCheckFramebufferStatus")+ , ("glCheckNamedFramebufferStatus", "glCheckFramebufferStatus")+ , ("glClampColor", "glClampColor")+ , ("glClearBufferData", "glClearBufferData")+ , ("glClearNamedBufferData", "glClearBufferData")+ , ("glClearBufferSubData", "glClearBufferSubData")+ , ("glClearNamedBufferSubData", "glClearBufferSubData")+ , ("glClearBufferiv", "glClearBuffer")+ , ("glClearBufferuiv", "glClearBuffer")+ , ("glClearBufferfv", "glClearBuffer")+ , ("glClearBufferfi", "glClearBuffer")+ , ("glClearNamedFramebufferiv", "glClearBuffer")+ , ("glClearNamedFramebufferuiv", "glClearBuffer")+ , ("glClearNamedFramebufferfv", "glClearBuffer")+ , ("glClearNamedFramebufferfi", "glClearBuffer")+ , ("glClearColor", "glClearColor")+ , ("glClearDepth", "glClearDepth")+ , ("glClearDepthf", "glClearDepth")+ , ("glClearStencil", "glClearStencil")+ , ("glClearTexImage", "glClearTexImage")+ , ("glClearTexSubImage", "glClearTexSubImage")+ , ("glClear", "glClear")+ , ("glClientWaitSync", "glClientWaitSync")+ , ("glClipControl", "glClipControl")+ , ("glColorMask", "glColorMask")+ , ("glColorMaski", "glColorMask")+ , ("glCompileShader", "glCompileShader")+ , ("glCompressedTexImage1D", "glCompressedTexImage1D")+ , ("glCompressedTexImage2D", "glCompressedTexImage2D")+ , ("glCompressedTexImage3D", "glCompressedTexImage3D")+ , ("glCompressedTexSubImage1D", "glCompressedTexSubImage1D")+ , ("glCompressedTextureSubImage1D", "glCompressedTexSubImage1D")+ , ("glCompressedTexSubImage2D", "glCompressedTexSubImage2D")+ , ("glCompressedTextureSubImage2D", "glCompressedTexSubImage2D")+ , ("glCompressedTexSubImage3D", "glCompressedTexSubImage3D")+ , ("glCompressedTextureSubImage3D", "glCompressedTexSubImage3D")+ , ("glCopyBufferSubData", "glCopyBufferSubData")+ , ("glCopyNamedBufferSubData", "glCopyBufferSubData")+ , ("glCopyImageSubData", "glCopyImageSubData")+ , ("glCopyTexImage1D", "glCopyTexImage1D")+ , ("glCopyTexImage2D", "glCopyTexImage2D")+ , ("glCopyTexSubImage1D", "glCopyTexSubImage1D")+ , ("glCopyTextureSubImage1D", "glCopyTexSubImage1D")+ , ("glCopyTexSubImage2D", "glCopyTexSubImage2D")+ , ("glCopyTextureSubImage2D", "glCopyTexSubImage2D")+ , ("glCopyTexSubImage3D", "glCopyTexSubImage3D")+ , ("glCopyTextureSubImage3D", "glCopyTexSubImage3D")+ , ("glCreateBuffers", "glCreateBuffers")+ , ("glCreateFramebuffers", "glCreateFramebuffers")+ , ("glCreateProgramPipelines", "glCreateProgramPipelines")+ , ("glCreateProgram", "glCreateProgram")+ , ("glCreateQueries", "glCreateQueries")+ , ("glCreateRenderbuffers", "glCreateRenderbuffers")+ , ("glCreateSamplers", "glCreateSamplers")+ , ("glCreateShaderProgramv", "glCreateShaderProgram")+ , ("glCreateShader", "glCreateShader")+ , ("glCreateTextures", "glCreateTextures")+ , ("glCreateTransformFeedbacks", "glCreateTransformFeedbacks")+ , ("glCreateVertexArrays", "glCreateVertexArrays")+ , ("glCullFace", "glCullFace")+ , ("glDebugMessageCallback", "glDebugMessageCallback")+ , ("glDebugMessageControl", "glDebugMessageControl")+ , ("glDebugMessageInsert", "glDebugMessageInsert")+ , ("glDeleteBuffers", "glDeleteBuffers")+ , ("glDeleteFramebuffers", "glDeleteFramebuffers")+ , ("glDeleteProgramPipelines", "glDeleteProgramPipelines")+ , ("glDeleteProgram", "glDeleteProgram")+ , ("glDeleteQueries", "glDeleteQueries")+ , ("glDeleteRenderbuffers", "glDeleteRenderbuffers")+ , ("glDeleteSamplers", "glDeleteSamplers")+ , ("glDeleteShader", "glDeleteShader")+ , ("glDeleteSync", "glDeleteSync")+ , ("glDeleteTextures", "glDeleteTextures")+ , ("glDeleteTransformFeedbacks", "glDeleteTransformFeedbacks")+ , ("glDeleteVertexArrays", "glDeleteVertexArrays")+ , ("glDepthFunc", "glDepthFunc")+ , ("glDepthMask", "glDepthMask")+ , ("glDepthRangeArrayv", "glDepthRangeArray")+ , ("glDepthRangeIndexed", "glDepthRangeIndexed")+ , ("glDepthRange", "glDepthRange")+ , ("glDepthRangef", "glDepthRange")+ , ("glDetachShader", "glDetachShader")+ , ("glDispatchComputeIndirect", "glDispatchComputeIndirect")+ , ("glDispatchCompute", "glDispatchCompute")+ , ("glDrawArraysIndirect", "glDrawArraysIndirect")+ , ("glDrawArraysInstancedBaseInstance", "glDrawArraysInstancedBaseInstance")+ , ("glDrawArraysInstanced", "glDrawArraysInstanced")+ , ("glDrawArrays", "glDrawArrays")+ , ("glDrawBuffers", "glDrawBuffers")+ , ("glNamedFramebufferDrawBuffers", "glDrawBuffers")+ , ("glDrawBuffer", "glDrawBuffer")+ , ("glNamedFramebufferDrawBuffer", "glDrawBuffer")+ , ("glDrawElementsBaseVertex", "glDrawElementsBaseVertex")+ , ("glDrawElementsIndirect", "glDrawElementsIndirect")+ , ( "glDrawElementsInstancedBaseInstance"+ , "glDrawElementsInstancedBaseInstance")+ , ( "glDrawElementsInstancedBaseVertexBaseInstance"+ , "glDrawElementsInstancedBaseVertexBaseInstance")+ , ("glDrawElementsInstancedBaseVertex", "glDrawElementsInstancedBaseVertex")+ , ("glDrawElementsInstanced", "glDrawElementsInstanced")+ , ("glDrawElements", "glDrawElements")+ , ("glDrawRangeElementsBaseVertex", "glDrawRangeElementsBaseVertex")+ , ("glDrawRangeElements", "glDrawRangeElements")+ , ("glDrawTransformFeedbackInstanced", "glDrawTransformFeedbackInstanced")+ , ( "glDrawTransformFeedbackStreamInstanced"+ , "glDrawTransformFeedbackStreamInstanced")+ , ("glDrawTransformFeedbackStream", "glDrawTransformFeedbackStream")+ , ("glDrawTransformFeedback", "glDrawTransformFeedback")+ , ("glEnableVertexAttribArray", "glEnableVertexAttribArray")+ , ("glDisableVertexAttribArray", "glEnableVertexAttribArray")+ , ("glEnableVertexArrayAttrib", "glEnableVertexAttribArray")+ , ("glDisableVertexArrayAttrib", "glEnableVertexAttribArray")+ , ("glEnable", "glEnable")+ , ("glDisable", "glEnable")+ , ("glEnablei", "glEnable")+ , ("glDisablei", "glEnable")+ , ("glFenceSync", "glFenceSync")+ , ("glFinish", "glFinish")+ , ("glFlushMappedBufferRange", "glFlushMappedBufferRange")+ , ("glFlushMappedNamedBufferRange", "glFlushMappedBufferRange")+ , ("glFlush", "glFlush")+ , ("glFramebufferParameteri", "glFramebufferParameteri")+ , ("glNamedFramebufferParameteri", "glFramebufferParameteri")+ , ("glFramebufferRenderbuffer", "glFramebufferRenderbuffer")+ , ("glNamedFramebufferRenderbuffer", "glFramebufferRenderbuffer")+ , ("glFramebufferTextureLayer", "glFramebufferTextureLayer")+ , ("glNamedFramebufferTextureLayer", "glFramebufferTextureLayer")+ , ("glFramebufferTexture", "glFramebufferTexture")+ , ("glFramebufferTexture1D", "glFramebufferTexture")+ , ("glFramebufferTexture2D", "glFramebufferTexture")+ , ("glFramebufferTexture3D", "glFramebufferTexture")+ , ("glNamedFramebufferTexture", "glFramebufferTexture")+ , ("glFrontFace", "glFrontFace")+ , ("glGenBuffers", "glGenBuffers")+ , ("glGenerateMipmap", "glGenerateMipmap")+ , ("glGenerateTextureMipmap", "glGenerateMipmap")+ , ("glGenFramebuffers", "glGenFramebuffers")+ , ("glGenProgramPipelines", "glGenProgramPipelines")+ , ("glGenQueries", "glGenQueries")+ , ("glGenRenderbuffers", "glGenRenderbuffers")+ , ("glGenSamplers", "glGenSamplers")+ , ("glGenTextures", "glGenTextures")+ , ("glGenTransformFeedbacks", "glGenTransformFeedbacks")+ , ("glGenVertexArrays", "glGenVertexArrays")+ , ("glGetActiveAtomicCounterBufferiv", "glGetActiveAtomicCounterBufferiv")+ , ("glGetActiveAttrib", "glGetActiveAttrib")+ , ("glGetActiveSubroutineName", "glGetActiveSubroutineName")+ , ("glGetActiveSubroutineUniformName", "glGetActiveSubroutineUniformName")+ , ("glGetActiveSubroutineUniformiv", "glGetActiveSubroutineUniform")+ , ("glGetActiveUniformBlockName", "glGetActiveUniformBlockName")+ , ("glGetActiveUniformBlockiv", "glGetActiveUniformBlock")+ , ("glGetActiveUniformName", "glGetActiveUniformName")+ , ("glGetActiveUniformsiv", "glGetActiveUniformsiv")+ , ("glGetActiveUniform", "glGetActiveUniform")+ , ("glGetAttachedShaders", "glGetAttachedShaders")+ , ("glGetAttribLocation", "glGetAttribLocation")+ , ("glGetBufferParameteriv", "glGetBufferParameter")+ , ("glGetBufferParameteri64v", "glGetBufferParameter")+ , ("glGetNamedBufferParameteriv", "glGetBufferParameter")+ , ("glGetNamedBufferParameteri64v", "glGetBufferParameter")+ , ("glGetBufferPointerv", "glGetBufferPointerv")+ , ("glGetNamedBufferPointerv", "glGetBufferPointerv")+ , ("glGetBufferSubData", "glGetBufferSubData")+ , ("glGetNamedBufferSubData", "glGetBufferSubData")+ , ("glGetCompressedTexImage", "glGetCompressedTexImage")+ , ("glGetnCompressedTexImage", "glGetCompressedTexImage")+ , ("glGetCompressedTextureImage", "glGetCompressedTexImage")+ , ("glGetCompressedTextureSubImage", "glGetCompressedTextureSubImage")+ , ("glGetDebugMessageLog", "glGetDebugMessageLog")+ , ("glGetError", "glGetError")+ , ("glGetFragDataIndex", "glGetFragDataIndex")+ , ("glGetFragDataLocation", "glGetFragDataLocation")+ , ( "glGetFramebufferAttachmentParameteriv"+ , "glGetFramebufferAttachmentParameter")+ , ( "glGetNamedFramebufferAttachmentParameteriv"+ , "glGetFramebufferAttachmentParameter")+ , ("glGetFramebufferParameteriv", "glGetFramebufferParameter")+ , ("glGetNamedFramebufferParameteriv", "glGetFramebufferParameter")+ , ("glGetGraphicsResetStatus", "glGetGraphicsResetStatus")+ , ("glGetInternalformativ", "glGetInternalformat")+ , ("glGetInternalformati64v", "glGetInternalformat")+ , ("glGetMultisamplefv", "glGetMultisample")+ , ("glGetObjectLabel", "glGetObjectLabel")+ , ("glGetObjectPtrLabel", "glGetObjectPtrLabel")+ , ("glGetPointerv", "glGetPointerv")+ , ("glGetProgramBinary", "glGetProgramBinary")+ , ("glGetProgramInfoLog", "glGetProgramInfoLog")+ , ("glGetProgramInterfaceiv", "glGetProgramInterface")+ , ("glGetProgramPipelineInfoLog", "glGetProgramPipelineInfoLog")+ , ("glGetProgramPipelineiv", "glGetProgramPipeline")+ , ("glGetProgramResourceIndex", "glGetProgramResourceIndex")+ , ("glGetProgramResourceLocationIndex", "glGetProgramResourceLocationIndex")+ , ("glGetProgramResourceLocation", "glGetProgramResourceLocation")+ , ("glGetProgramResourceName", "glGetProgramResourceName")+ , ("glGetProgramResourceiv", "glGetProgramResource")+ , ("glGetProgramStageiv", "glGetProgramStage")+ , ("glGetProgramiv", "glGetProgram")+ , ("glGetQueryIndexediv", "glGetQueryIndexed")+ , ("glGetQueryiv", "glGetQueryiv")+ , ("glGetQueryObjectiv", "glGetQueryObject")+ , ("glGetQueryObjectuiv", "glGetQueryObject")+ , ("glGetQueryObjecti64v", "glGetQueryObject")+ , ("glGetQueryObjectui64v", "glGetQueryObject")+ , ("glGetRenderbufferParameteriv", "glGetRenderbufferParameter")+ , ("glGetNamedRenderbufferParameteriv", "glGetRenderbufferParameter")+ , ("glGetSamplerParameterfv", "glGetSamplerParameter")+ , ("glGetSamplerParameteriv", "glGetSamplerParameter")+ , ("glGetSamplerParameterIiv", "glGetSamplerParameter")+ , ("glGetSamplerParameterIuiv", "glGetSamplerParameter")+ , ("glGetShaderInfoLog", "glGetShaderInfoLog")+ , ("glGetShaderPrecisionFormat", "glGetShaderPrecisionFormat")+ , ("glGetShaderSource", "glGetShaderSource")+ , ("glGetShaderiv", "glGetShader")+ , ("glGetString", "glGetString")+ , ("glGetStringi", "glGetString")+ , ("glGetSubroutineIndex", "glGetSubroutineIndex")+ , ("glGetSubroutineUniformLocation", "glGetSubroutineUniformLocation")+ , ("glGetSynciv", "glGetSync")+ , ("glGetTexImage", "glGetTexImage")+ , ("glGetnTexImage", "glGetTexImage")+ , ("glGetTextureImage", "glGetTexImage")+ , ("glGetTexLevelParameterfv", "glGetTexLevelParameter")+ , ("glGetTexLevelParameteriv", "glGetTexLevelParameter")+ , ("glGetTextureLevelParameterfv", "glGetTexLevelParameter")+ , ("glGetTextureLevelParameteriv", "glGetTexLevelParameter")+ , ("glGetTexParameterfv", "glGetTexParameter")+ , ("glGetTexParameteriv", "glGetTexParameter")+ , ("glGetTexParameterIiv", "glGetTexParameter")+ , ("glGetTexParameterIuiv", "glGetTexParameter")+ , ("glGetTextureParameterfv", "glGetTexParameter")+ , ("glGetTextureParameteriv", "glGetTexParameter")+ , ("glGetTextureParameterIiv", "glGetTexParameter")+ , ("glGetTextureParameterIuiv", "glGetTexParameter")+ , ("glGetTextureSubImage", "glGetTextureSubImage")+ , ("glGetTransformFeedbackVarying", "glGetTransformFeedbackVarying")+ , ("glGetTransformFeedbackiv", "glGetTransformFeedback")+ , ("glGetTransformFeedbacki_v", "glGetTransformFeedback")+ , ("glGetTransformFeedbacki64_v", "glGetTransformFeedback")+ , ("glGetUniformBlockIndex", "glGetUniformBlockIndex")+ , ("glGetUniformIndices", "glGetUniformIndices")+ , ("glGetUniformLocation", "glGetUniformLocation")+ , ("glGetUniformSubroutineuiv", "glGetUniformSubroutine")+ , ("glGetUniformfv", "glGetUniform")+ , ("glGetUniformiv", "glGetUniform")+ , ("glGetUniformuiv", "glGetUniform")+ , ("glGetUniformdv", "glGetUniform")+ , ("glGetnUniformfv", "glGetUniform")+ , ("glGetnUniformiv", "glGetUniform")+ , ("glGetnUniformuiv", "glGetUniform")+ , ("glGetnUniformdv", "glGetUniform")+ , ("glGetVertexArrayIndexed64iv", "glGetVertexArrayIndexed")+ , ("glGetVertexArrayIndexediv", "glGetVertexArrayIndexed")+ , ("glGetVertexArrayiv", "glGetVertexArrayiv")+ , ("glGetVertexAttribPointerv", "glGetVertexAttribPointerv")+ , ("glGetVertexAttribdv", "glGetVertexAttrib")+ , ("glGetVertexAttribfv", "glGetVertexAttrib")+ , ("glGetVertexAttribiv", "glGetVertexAttrib")+ , ("glGetVertexAttribIiv", "glGetVertexAttrib")+ , ("glGetVertexAttribIuiv", "glGetVertexAttrib")+ , ("glGetVertexAttribLdv", "glGetVertexAttrib")+ , ("glGetBooleanv", "glGet")+ , ("glGetDoublev", "glGet")+ , ("glGetFloatv", "glGet")+ , ("glGetIntegerv", "glGet")+ , ("glGetInteger64v", "glGet")+ , ("glGetBooleani_v", "glGet")+ , ("glGetIntegeri_v", "glGet")+ , ("glGetFloati_v", "glGet")+ , ("glGetDoublei_v", "glGet")+ , ("glGetInteger64i_v", "glGet")+ , ("glHint", "glHint")+ , ("glInvalidateBufferData", "glInvalidateBufferData")+ , ("glInvalidateBufferSubData", "glInvalidateBufferSubData")+ , ("glInvalidateFramebuffer", "glInvalidateFramebuffer")+ , ("glInvalidateNamedFramebufferData", "glInvalidateFramebuffer")+ , ("glInvalidateSubFramebuffer", "glInvalidateSubFramebuffer")+ , ("glInvalidateNamedFramebufferSubData", "glInvalidateSubFramebuffer")+ , ("glInvalidateTexImage", "glInvalidateTexImage")+ , ("glInvalidateTexSubImage", "glInvalidateTexSubImage")+ , ("glIsBuffer", "glIsBuffer")+ , ("glIsEnabled", "glIsEnabled")+ , ("glIsEnabledi", "glIsEnabled")+ , ("glIsFramebuffer", "glIsFramebuffer")+ , ("glIsProgramPipeline", "glIsProgramPipeline")+ , ("glIsProgram", "glIsProgram")+ , ("glIsQuery", "glIsQuery")+ , ("glIsRenderbuffer", "glIsRenderbuffer")+ , ("glIsSampler", "glIsSampler")+ , ("glIsShader", "glIsShader")+ , ("glIsSync", "glIsSync")+ , ("glIsTexture", "glIsTexture")+ , ("glIsTransformFeedback", "glIsTransformFeedback")+ , ("glIsVertexArray", "glIsVertexArray")+ , ("glLineWidth", "glLineWidth")+ , ("glLinkProgram", "glLinkProgram")+ , ("glLogicOp", "glLogicOp")+ , ("glMapBufferRange", "glMapBufferRange")+ , ("glMapNamedBufferRange", "glMapBufferRange")+ , ("glMapBuffer", "glMapBuffer")+ , ("glMapNamedBuffer", "glMapBuffer")+ , ("glMemoryBarrier", "glMemoryBarrier")+ , ("glMemoryBarrierByRegion", "glMemoryBarrier")+ , ("glMinSampleShading", "glMinSampleShading")+ , ("glMultiDrawArraysIndirect", "glMultiDrawArraysIndirect")+ , ("glMultiDrawArrays", "glMultiDrawArrays")+ , ("glMultiDrawElementsBaseVertex", "glMultiDrawElementsBaseVertex")+ , ("glMultiDrawElementsIndirect", "glMultiDrawElementsIndirect")+ , ("glMultiDrawElements", "glMultiDrawElements")+ , ("glObjectLabel", "glObjectLabel")+ , ("glObjectPtrLabel", "glObjectPtrLabel")+ , ("glPatchParameteri", "glPatchParameter")+ , ("glPatchParameterfv", "glPatchParameter")+ , ("glPauseTransformFeedback", "glPauseTransformFeedback")+ , ("glPixelStoref", "glPixelStore")+ , ("glPixelStorei", "glPixelStore")+ , ("glPointParameterf", "glPointParameter")+ , ("glPointParameteri", "glPointParameter")+ , ("glPointParameterfv", "glPointParameter")+ , ("glPointParameteriv", "glPointParameter")+ , ("glPointSize", "glPointSize")+ , ("glPolygonMode", "glPolygonMode")+ , ("glPolygonOffset", "glPolygonOffset")+ , ("glPopDebugGroup", "glPopDebugGroup")+ , ("glPrimitiveRestartIndex", "glPrimitiveRestartIndex")+ , ("glProgramBinary", "glProgramBinary")+ , ("glProgramParameteri", "glProgramParameter")+ , ("glProgramUniform1f", "glProgramUniform")+ , ("glProgramUniform2f", "glProgramUniform")+ , ("glProgramUniform3f", "glProgramUniform")+ , ("glProgramUniform4f", "glProgramUniform")+ , ("glProgramUniform1i", "glProgramUniform")+ , ("glProgramUniform2i", "glProgramUniform")+ , ("glProgramUniform3i", "glProgramUniform")+ , ("glProgramUniform4i", "glProgramUniform")+ , ("glProgramUniform1ui", "glProgramUniform")+ , ("glProgramUniform2ui", "glProgramUniform")+ , ("glProgramUniform3ui", "glProgramUniform")+ , ("glProgramUniform4ui", "glProgramUniform")+ , ("glProgramUniform1fv", "glProgramUniform")+ , ("glProgramUniform2fv", "glProgramUniform")+ , ("glProgramUniform3fv", "glProgramUniform")+ , ("glProgramUniform4fv", "glProgramUniform")+ , ("glProgramUniform1iv", "glProgramUniform")+ , ("glProgramUniform2iv", "glProgramUniform")+ , ("glProgramUniform3iv", "glProgramUniform")+ , ("glProgramUniform4iv", "glProgramUniform")+ , ("glProgramUniform1uiv", "glProgramUniform")+ , ("glProgramUniform2uiv", "glProgramUniform")+ , ("glProgramUniform3uiv", "glProgramUniform")+ , ("glProgramUniform4uiv", "glProgramUniform")+ , ("glProgramUniformMatrix2fv", "glProgramUniform")+ , ("glProgramUniformMatrix3fv", "glProgramUniform")+ , ("glProgramUniformMatrix4fv", "glProgramUniform")+ , ("glProgramUniformMatrix2x3fv", "glProgramUniform")+ , ("glProgramUniformMatrix3x2fv", "glProgramUniform")+ , ("glProgramUniformMatrix2x4fv", "glProgramUniform")+ , ("glProgramUniformMatrix4x2fv", "glProgramUniform")+ , ("glProgramUniformMatrix3x4fv", "glProgramUniform")+ , ("glProgramUniformMatrix4x3fv", "glProgramUniform")+ , ("glProvokingVertex", "glProvokingVertex")+ , ("glPushDebugGroup", "glPushDebugGroup")+ , ("glQueryCounter", "glQueryCounter")+ , ("glReadBuffer", "glReadBuffer")+ , ("glNamedFramebufferReadBuffer", "glReadBuffer")+ , ("glReadPixels", "glReadPixels")+ , ("glReadnPixels", "glReadPixels")+ , ("glReleaseShaderCompiler", "glReleaseShaderCompiler")+ , ("glRenderbufferStorageMultisample", "glRenderbufferStorageMultisample")+ , ( "glNamedRenderbufferStorageMultisample"+ , "glRenderbufferStorageMultisample")+ , ("glRenderbufferStorage", "glRenderbufferStorage")+ , ("glNamedRenderbufferStorage", "glRenderbufferStorage")+ , ("glResumeTransformFeedback", "glResumeTransformFeedback")+ , ("glSampleCoverage", "glSampleCoverage")+ , ("glSampleMaski", "glSampleMaski")+ , ("glSamplerParameterf", "glSamplerParameter")+ , ("glSamplerParameteri", "glSamplerParameter")+ , ("glSamplerParameterfv", "glSamplerParameter")+ , ("glSamplerParameteriv", "glSamplerParameter")+ , ("glSamplerParameterIiv", "glSamplerParameter")+ , ("glSamplerParameterIuiv", "glSamplerParameter")+ , ("glScissorArrayv", "glScissorArray")+ , ("glScissorIndexed", "glScissorIndexed")+ , ("glScissorIndexedv", "glScissorIndexed")+ , ("glScissor", "glScissor")+ , ("glShaderBinary", "glShaderBinary")+ , ("glShaderSource", "glShaderSource")+ , ("glShaderStorageBlockBinding", "glShaderStorageBlockBinding")+ , ("glStencilFuncSeparate", "glStencilFuncSeparate")+ , ("glStencilFunc", "glStencilFunc")+ , ("glStencilMaskSeparate", "glStencilMaskSeparate")+ , ("glStencilMask", "glStencilMask")+ , ("glStencilOpSeparate", "glStencilOpSeparate")+ , ("glStencilOp", "glStencilOp")+ , ("glTexBufferRange", "glTexBufferRange")+ , ("glTextureBufferRange", "glTexBufferRange")+ , ("glTexBuffer", "glTexBuffer")+ , ("glTextureBuffer", "glTexBuffer")+ , ("glTexImage1D", "glTexImage1D")+ , ("glTexImage2DMultisample", "glTexImage2DMultisample")+ , ("glTexImage2D", "glTexImage2D")+ , ("glTexImage3DMultisample", "glTexImage3DMultisample")+ , ("glTexImage3D", "glTexImage3D")+ , ("glTexParameterf", "glTexParameter")+ , ("glTexParameteri", "glTexParameter")+ , ("glTextureParameterf", "glTexParameter")+ , ("glTextureParameteri", "glTexParameter")+ , ("glTexParameterfv", "glTexParameter")+ , ("glTexParameteriv", "glTexParameter")+ , ("glTexParameterIiv", "glTexParameter")+ , ("glTexParameterIuiv", "glTexParameter")+ , ("glTextureParameterfv", "glTexParameter")+ , ("glTextureParameteriv", "glTexParameter")+ , ("glTextureParameterIiv", "glTexParameter")+ , ("glTextureParameterIuiv", "glTexParameter")+ , ("glTexStorage1D", "glTexStorage1D")+ , ("glTextureStorage1D", "glTexStorage1D")+ , ("glTexStorage2DMultisample", "glTexStorage2DMultisample")+ , ("glTextureStorage2DMultisample", "glTexStorage2DMultisample")+ , ("glTexStorage2D", "glTexStorage2D")+ , ("glTextureStorage2D", "glTexStorage2D")+ , ("glTexStorage3DMultisample", "glTexStorage3DMultisample")+ , ("glTextureStorage3DMultisample", "glTexStorage3DMultisample")+ , ("glTexStorage3D", "glTexStorage3D")+ , ("glTextureStorage3D", "glTexStorage3D")+ , ("glTexSubImage1D", "glTexSubImage1D")+ , ("glTextureSubImage1D", "glTexSubImage1D")+ , ("glTexSubImage2D", "glTexSubImage2D")+ , ("glTextureSubImage2D", "glTexSubImage2D")+ , ("glTexSubImage3D", "glTexSubImage3D")+ , ("glTextureSubImage3D", "glTexSubImage3D")+ , ("glTextureBarrier", "glTextureBarrier")+ , ("glTextureView", "glTextureView")+ , ("glTransformFeedbackBufferBase", "glTransformFeedbackBufferBase")+ , ("glTransformFeedbackBufferRange", "glTransformFeedbackBufferRange")+ , ("glTransformFeedbackVaryings", "glTransformFeedbackVaryings")+ , ("glUniformBlockBinding", "glUniformBlockBinding")+ , ("glUniformSubroutinesuiv", "glUniformSubroutines")+ , ("glUniform1f", "glUniform")+ , ("glUniform2f", "glUniform")+ , ("glUniform3f", "glUniform")+ , ("glUniform4f", "glUniform")+ , ("glUniform1i", "glUniform")+ , ("glUniform2i", "glUniform")+ , ("glUniform3i", "glUniform")+ , ("glUniform4i", "glUniform")+ , ("glUniform1ui", "glUniform")+ , ("glUniform2ui", "glUniform")+ , ("glUniform3ui", "glUniform")+ , ("glUniform4ui", "glUniform")+ , ("glUniform1fv", "glUniform")+ , ("glUniform2fv", "glUniform")+ , ("glUniform3fv", "glUniform")+ , ("glUniform4fv", "glUniform")+ , ("glUniform1iv", "glUniform")+ , ("glUniform2iv", "glUniform")+ , ("glUniform3iv", "glUniform")+ , ("glUniform4iv", "glUniform")+ , ("glUniform1uiv", "glUniform")+ , ("glUniform2uiv", "glUniform")+ , ("glUniform3uiv", "glUniform")+ , ("glUniform4uiv", "glUniform")+ , ("glUniformMatrix2fv", "glUniform")+ , ("glUniformMatrix3fv", "glUniform")+ , ("glUniformMatrix4fv", "glUniform")+ , ("glUniformMatrix2x3fv", "glUniform")+ , ("glUniformMatrix3x2fv", "glUniform")+ , ("glUniformMatrix2x4fv", "glUniform")+ , ("glUniformMatrix4x2fv", "glUniform")+ , ("glUniformMatrix3x4fv", "glUniform")+ , ("glUniformMatrix4x3fv", "glUniform")+ , ("glUnmapBuffer", "glUnmapBuffer")+ , ("glUnmapNamedBuffer", "glUnmapBuffer")+ , ("glUseProgramStages", "glUseProgramStages")+ , ("glUseProgram", "glUseProgram")+ , ("glValidateProgramPipeline", "glValidateProgramPipeline")+ , ("glValidateProgram", "glValidateProgram")+ , ("glVertexArrayElementBuffer", "glVertexArrayElementBuffer")+ , ("glVertexAttribBinding", "glVertexAttribBinding")+ , ("glVertexArrayAttribBinding", "glVertexAttribBinding")+ , ("glVertexAttribDivisor", "glVertexAttribDivisor")+ , ("glVertexAttribFormat", "glVertexAttribFormat")+ , ("glVertexAttribIFormat", "glVertexAttribFormat")+ , ("glVertexAttribLFormat", "glVertexAttribFormat")+ , ("glVertexArrayAttribFormat", "glVertexAttribFormat")+ , ("glVertexArrayAttribIFormat", "glVertexAttribFormat")+ , ("glVertexArrayAttribLFormat", "glVertexAttribFormat")+ , ("glVertexAttribPointer", "glVertexAttribPointer")+ , ("glVertexAttribIPointer", "glVertexAttribPointer")+ , ("glVertexAttribLPointer", "glVertexAttribPointer")+ , ("glVertexAttrib1f", "glVertexAttrib")+ , ("glVertexAttrib1s", "glVertexAttrib")+ , ("glVertexAttrib1d", "glVertexAttrib")+ , ("glVertexAttribI1i", "glVertexAttrib")+ , ("glVertexAttribI1ui", "glVertexAttrib")+ , ("glVertexAttrib2f", "glVertexAttrib")+ , ("glVertexAttrib2s", "glVertexAttrib")+ , ("glVertexAttrib2d", "glVertexAttrib")+ , ("glVertexAttribI2i", "glVertexAttrib")+ , ("glVertexAttribI2ui", "glVertexAttrib")+ , ("glVertexAttrib3f", "glVertexAttrib")+ , ("glVertexAttrib3s", "glVertexAttrib")+ , ("glVertexAttrib3d", "glVertexAttrib")+ , ("glVertexAttribI3i", "glVertexAttrib")+ , ("glVertexAttribI3ui", "glVertexAttrib")+ , ("glVertexAttrib4f", "glVertexAttrib")+ , ("glVertexAttrib4s", "glVertexAttrib")+ , ("glVertexAttrib4d", "glVertexAttrib")+ , ("glVertexAttrib4Nub", "glVertexAttrib")+ , ("glVertexAttribI4i", "glVertexAttrib")+ , ("glVertexAttribI4ui", "glVertexAttrib")+ , ("glVertexAttribL1d", "glVertexAttrib")+ , ("glVertexAttribL2d", "glVertexAttrib")+ , ("glVertexAttribL3d", "glVertexAttrib")+ , ("glVertexAttribL4d", "glVertexAttrib")+ , ("glVertexAttrib1fv", "glVertexAttrib")+ , ("glVertexAttrib1sv", "glVertexAttrib")+ , ("glVertexAttrib1dv", "glVertexAttrib")+ , ("glVertexAttribI1iv", "glVertexAttrib")+ , ("glVertexAttribI1uiv", "glVertexAttrib")+ , ("glVertexAttrib2fv", "glVertexAttrib")+ , ("glVertexAttrib2sv", "glVertexAttrib")+ , ("glVertexAttrib2dv", "glVertexAttrib")+ , ("glVertexAttribI2iv", "glVertexAttrib")+ , ("glVertexAttribI2uiv", "glVertexAttrib")+ , ("glVertexAttrib3fv", "glVertexAttrib")+ , ("glVertexAttrib3sv", "glVertexAttrib")+ , ("glVertexAttrib3dv", "glVertexAttrib")+ , ("glVertexAttribI3iv", "glVertexAttrib")+ , ("glVertexAttribI3uiv", "glVertexAttrib")+ , ("glVertexAttrib4fv", "glVertexAttrib")+ , ("glVertexAttrib4sv", "glVertexAttrib")+ , ("glVertexAttrib4dv", "glVertexAttrib")+ , ("glVertexAttrib4iv", "glVertexAttrib")+ , ("glVertexAttrib4bv", "glVertexAttrib")+ , ("glVertexAttrib4ubv", "glVertexAttrib")+ , ("glVertexAttrib4usv", "glVertexAttrib")+ , ("glVertexAttrib4uiv", "glVertexAttrib")+ , ("glVertexAttrib4Nbv", "glVertexAttrib")+ , ("glVertexAttrib4Nsv", "glVertexAttrib")+ , ("glVertexAttrib4Niv", "glVertexAttrib")+ , ("glVertexAttrib4Nubv", "glVertexAttrib")+ , ("glVertexAttrib4Nusv", "glVertexAttrib")+ , ("glVertexAttrib4Nuiv", "glVertexAttrib")+ , ("glVertexAttribI4bv", "glVertexAttrib")+ , ("glVertexAttribI4ubv", "glVertexAttrib")+ , ("glVertexAttribI4sv", "glVertexAttrib")+ , ("glVertexAttribI4usv", "glVertexAttrib")+ , ("glVertexAttribI4iv", "glVertexAttrib")+ , ("glVertexAttribI4uiv", "glVertexAttrib")+ , ("glVertexAttribL1dv", "glVertexAttrib")+ , ("glVertexAttribL2dv", "glVertexAttrib")+ , ("glVertexAttribL3dv", "glVertexAttrib")+ , ("glVertexAttribL4dv", "glVertexAttrib")+ , ("glVertexAttribP1ui", "glVertexAttrib")+ , ("glVertexAttribP2ui", "glVertexAttrib")+ , ("glVertexAttribP3ui", "glVertexAttrib")+ , ("glVertexAttribP4ui", "glVertexAttrib")+ , ("glVertexBindingDivisor", "glVertexBindingDivisor")+ , ("glVertexArrayBindingDivisor", "glVertexBindingDivisor")+ , ("glViewportArrayv", "glViewportArray")+ , ("glViewportIndexedf", "glViewportIndexed")+ , ("glViewportIndexedfv", "glViewportIndexed")+ , ("glViewport", "glViewport")+ , ("glWaitSync", "glWaitSync")+ ]++entriesFor ::+ String+ -> Label+ -> String+ -> String+ -> [(String, String)]+ -> [(ManPageKey, [(URL, Label)])]+entriesFor api label baseURL extension assocs =+ [ ((API api, CommandName n), [(baseURL ++ u ++ extension, label)])+ | (n, u) <- assocs+ ]++manPageURLs :: M.Map ManPageKey [(URL, Label)]+manPageURLs =+ M.fromListWith (++) . concat $+ reverse [assocsGL2, assocsGL3, assocsGL4, assocsGLX1]
+ RegistryProcessor/src/MangledRegistry.hs view
@@ -0,0 +1,374 @@+-- This module is a convenience layer upon the Registry module which knows+-- nothing about GL/GLX/EGL/WGL-specific things.+module MangledRegistry+ ( ToEnumType+ , parseRegistry+ , Registry(..)+ , Type(..)+ , Group(..)+ , Enum'(..)+ , R.TypeName(..)+ , R.TypeSuffix(..)+ , Command(..)+ , commandName+ , SignatureElement(..)+ , Modification(..)+ , R.ModificationKind(..)+ , R.ProfileName(..)+ , Extension(..)+ , ConditionalModification(..)+ , InterfaceElement(..)+ , GroupName(..)+ , EnumName(..)+ , EnumValue(..)+ , CommandName(..)+ , ExtensionName(..)+ , API(..)+ , Version(..)+ , splitWords+ , joinWords+ ) where++import qualified Data.List as L+import qualified Data.Map as M+import qualified Data.Maybe as DM+import qualified Data.Set as S+import qualified Numeric as N++import qualified DeclarationParser as D+import qualified Registry as R++type ToEnumType+ = Maybe String -> Maybe String -> Maybe String -> Maybe R.TypeSuffix -> String -> R.TypeName++parseRegistry :: ToEnumType -> String -> Either String Registry+parseRegistry toEnumType str = toRegistry toEnumType `fmap` R.parseRegistry str++data Registry = Registry+ { types :: M.Map R.TypeName Type+ , groups :: M.Map GroupName Group+ , enums :: M.Map EnumName [Enum']+ , commands :: M.Map CommandName Command+ , features :: M.Map (API, Version) [Modification]+ , extensions :: [Extension]+ } deriving (Eq, Ord, Show)++toRegistry :: ToEnumType -> R.Registry -> Registry+toRegistry toEnumType r =+ Registry+ { types =+ fromList'+ [(typeNameOf t, toType t) | R.TypesElement te <- rs, t <- R.unTypes te]+ , groups =+ fromList'+ [ (GroupName . R.unName . R.groupName $ g, toGroup g)+ | R.GroupsElement ge <- rs+ , g <- R.unGroups ge+ ]+ , enums =+ M.fromListWith+ (++)+ [ (enumName en, [en])+ | R.EnumsElement ee <- rs+ , Left e <- R.enumsEnumOrUnuseds ee+ , let en =+ toEnum'+ (toEnumType+ (R.enumsNamespace ee)+ (R.enumsGroup ee)+ (R.enumsType ee))+ e+ ]+ , commands =+ fromList'+ [ (CommandName . R.protoName . R.commandProto $ c, toCommand c)+ | R.CommandsElement ce <- rs+ , c <- R.commandsCommands ce+ ]+ , features =+ fromList'+ [ ( (API (R.featureAPI f), read (R.featureNumber f))+ , map toModification (R.featureModifications f))+ | R.FeatureElement f <- rs+ ]+ , extensions =+ [ toExtension x+ | R.ExtensionsElement ee <- R.unRegistry r+ , x <- R.unExtensions ee+ ]+ }+ where+ rs = R.unRegistry r++fromList' :: (Ord k, Show a) => [(k, a)] -> M.Map k a+fromList' =+ M.fromListWith (\n o -> error $ "clash for " ++ show n ++ " and " ++ show o)++typeNameOf :: R.Type -> R.TypeName+typeNameOf t =+ case (R.typeName1 t, R.typeName2 t) of+ (Nothing, Nothing) -> error ("missing type name in " ++ show t)+ (Just n1, Nothing) -> n1+ (Nothing, Just n2) -> n2+ (Just n1, Just n2)+ | n1 == n2 -> n1+ | otherwise -> error ("conflicting type name in " ++ show t)++data Type = Type+ { typeAPI :: Maybe API+ , typeRequires :: Maybe R.TypeName+ } deriving (Eq, Ord, Show)++toType :: R.Type -> Type+toType t =+ Type+ { typeAPI = API `fmap` R.typeAPI t+ , typeRequires = R.TypeName `fmap` R.typeRequires t+ }++newtype Group = Group+ { groupEnums :: [EnumName]+ } deriving (Eq, Ord, Show)++toGroup :: R.Group -> Group+toGroup g = Group {groupEnums = map (EnumName . R.unName) (R.groupEnums g)}++-- NOTE: Due to an oversight in the OpenGL ES spec, an enum can have different+-- values for different APIs (happens only for GL_ACTIVE_PROGRAM_EXT).+data Enum' = Enum+ { enumValue :: EnumValue+ , enumAPI :: Maybe API+ , enumType :: R.TypeName+ , enumName :: EnumName+ } deriving (Eq, Ord, Show)++toEnum' :: (Maybe R.TypeSuffix -> String -> R.TypeName) -> R.Enum' -> Enum'+toEnum' toTypeName e =+ Enum+ { enumValue = EnumValue (R.enumValue e)+ , enumAPI = API `fmap` R.enumAPI e+ , enumType = toTypeName (R.enumType e) (R.enumName e)+ , enumName = EnumName (R.enumName e)+ }++splitChar :: Char+splitChar = '_'++splitWords :: String -> [String]+splitWords = splitBy (== splitChar)++splitBy :: (a -> Bool) -> [a] -> [[a]]+splitBy _ [] = []+splitBy p xs =+ case break p xs of+ (ys, []) -> [ys]+ (ys, _:zs) -> ys : splitBy p zs++joinWords :: [String] -> String+joinWords = L.intercalate [splitChar]++data Command = Command+ { resultType :: SignatureElement+ , paramTypes :: [SignatureElement]+ , referencedTypes :: S.Set R.TypeName+ , vecEquiv :: Maybe CommandName+ , alias :: Maybe CommandName+ } deriving (Eq, Ord, Show)++toCommand :: R.Command -> Command+toCommand c =+ Command+ { resultType = resTy+ , paramTypes = paramTys+ , referencedTypes =+ S.fromList $+ -- Make sure that we don't reference pointers to structs, they are mapped to+ -- 'Ptr a' etc., anyway (glCreateSyncFromCLeventARB is an exmaple for this).+ filter (not . ("struct " `L.isPrefixOf`) . R.unTypeName) $+ DM.mapMaybe (R.protoPtype . R.paramProto) (pr : ps)+ , vecEquiv = (CommandName . R.unName) `fmap` R.commandVecEquiv c+ , alias = (CommandName . R.unName) `fmap` R.commandAlias c+ }+ where+ pr = R.Param {R.paramLen = Nothing, R.paramProto = R.commandProto c}+ ps = R.commandParams c+ varSupply = map (R.TypeName . showIntUsingDigits ['a' .. 'z']) [0 ..]+ (resTy:paramTys) = snd $ L.mapAccumL toSignatureElement varSupply (pr : ps)++showIntUsingDigits :: String -> Int -> String+showIntUsingDigits ds x = N.showIntAtBase (length ds) (ds !!) x ""++commandName :: Command -> CommandName+commandName = CommandName . signatureElementName . resultType++data SignatureElement = SignatureElement+ { arrayLength :: Maybe String+ , belongsToGroup :: Maybe GroupName+ , baseType :: R.TypeName+ , numPointer :: Int+ , signatureElementName :: String+ } deriving (Eq, Ord)++instance Show SignatureElement where+ showsPrec d ct+ | numPointer ct == 0 = showString (R.unTypeName (baseType ct))+ | otherwise =+ showParen (d > 10) $+ showString "Ptr " . showsPrec 11 (ct {numPointer = numPointer ct - 1})+ showList = flip . foldr $ \x -> shows x . showString " -> "++-- We want to get 'Ptr a' instead of 'Ptr ()', so we might have to rename.+toSignatureElement ::+ [R.TypeName] -> R.Param -> ([R.TypeName], SignatureElement)+toSignatureElement varSupply param =+ either+ error+ (\(b, n) ->+ renameIf+ (b == "()" && n > 0)+ varSupply+ SignatureElement+ { arrayLength = R.paramLen param+ , belongsToGroup = GroupName `fmap` R.protoGroup proto+ , numPointer = n+ , baseType = R.TypeName b+ , signatureElementName = R.protoName proto+ }) $+ D.parse $+ unwords $+ map+ ($ proto)+ [ R.protoText1+ , maybe "" R.unTypeName . R.protoPtype+ , R.protoText2+ , R.protoName+ , R.protoText3+ ]+ where+ proto = R.paramProto param++renameIf ::+ Bool+ -> [R.TypeName]+ -> SignatureElement+ -> ([R.TypeName], SignatureElement)+renameIf False varSupply ct = (varSupply, ct)+renameIf True varSupply ct = (tail varSupply, ct {baseType = head varSupply})++data Modification = Modification+ { modificationKind :: R.ModificationKind+ , modificationProfile :: Maybe R.ProfileName+ , modificationInterfaceElements :: [InterfaceElement]+ } deriving (Eq, Ord, Show)++toModification :: R.Modification -> Modification+toModification m =+ Modification+ { modificationKind = R.modificationModificationKind m+ , modificationProfile = R.modificationProfileName m+ , modificationInterfaceElements =+ map toInterfaceElement (R.modificationInterfaceElements m)+ }++data Extension = Extension+ { extensionName :: ExtensionName+ , extensionSupported :: Maybe [API]+ , extensionsRequireRemove :: [ConditionalModification]+ } deriving (Eq, Ord, Show)++toExtension :: R.Extension -> Extension+toExtension e =+ Extension+ { extensionName = toExtensionName $ R.extensionName e+ , extensionSupported = supp `fmap` R.extensionSupported e+ , extensionsRequireRemove =+ map toConditionalModification (R.extensionsRequireRemove e)+ }+ where+ supp = map API . splitBy (== '|') . R.unStringGroup++data ConditionalModification = ConditionalModification+ { conditionalModificationAPI :: Maybe API+ , conditionalModificationModification :: Modification+ } deriving (Eq, Ord, Show)++toConditionalModification ::+ R.ConditionalModification -> ConditionalModification+toConditionalModification c =+ ConditionalModification+ { conditionalModificationAPI = API `fmap` R.conditionalModificationAPI c+ , conditionalModificationModification =+ toModification (R.conditionalModificationModification c)+ }++data InterfaceElement+ = TypeElement R.TypeName+ | EnumElement EnumName+ | CommandElement CommandName+ deriving (Eq, Ord, Show)++toInterfaceElement :: R.InterfaceElement -> InterfaceElement+toInterfaceElement i =+ (case R.interfaceElementKind i of+ R.InterfaceElementType -> TypeElement . R.TypeName+ R.InterfaceElementEnum -> EnumElement . EnumName+ R.InterfaceElementCommand -> CommandElement . CommandName)+ (R.unName (R.interfaceElementName i))++newtype GroupName = GroupName+ { unGroupName :: String+ } deriving (Eq, Ord, Show)++newtype EnumName = EnumName+ { unEnumName :: String+ } deriving (Eq, Ord, Show)++-- Conceptually EnumValue should be an Integer, but the registry cheats a bit:+--+-- * xsd:decimal doesn't allow hex notation, which is used everywhere.+-- * egl.xml uses expression strings like "((EGLint)-1)".+-- * glx.xml uses ""GLX"", totally abusing it.+newtype EnumValue = EnumValue+ { unEnumValue :: String+ } deriving (Eq, Ord, Show)++newtype CommandName = CommandName+ { unCommandName :: String+ } deriving (Eq, Ord, Show)++-- See https://www.opengl.org/registry/doc/rules.html#spec_naming+data ExtensionName = ExtensionName+ { extensionNameAPI :: String+ , extensionNameCategory :: String+ , extensionNameName :: String+ } deriving (Eq, Ord, Show)++toExtensionName :: R.Name -> ExtensionName+toExtensionName name =+ ExtensionName+ { extensionNameAPI = a+ , extensionNameCategory = c+ , extensionNameName = joinWords rest+ }+ where+ (a:c:rest) = splitWords (R.unName name)++newtype API = API+ { unAPI :: String+ } deriving (Eq, Ord, Show)++data Version = Version+ { major :: Int+ , minor :: Int+ } deriving (Eq, Ord)++instance Show Version where+ showsPrec _ v = shows (major v) . showChar '.' . shows (minor v)++instance Read Version where+ readsPrec _ s =+ [ (Version ma mi, r3)+ | (ma, r1) <- N.readDec s+ , ('.':r2) <- [r1]+ , (mi, r3) <- N.readDec r2+ ]
+ RegistryProcessor/src/Registry.hs view
@@ -0,0 +1,541 @@+-- This module contains a 1:1 translation of registry.rnc with an (un-)parser.+-- No simplifications or GL/GLX/EGL/WGL-specific things are done here.+module Registry+ ( parseRegistry+ , unparseRegistry+ , Registry(..)+ , RegistryElement(..)+ , Types(..)+ , Type(..)+ , Groups(..)+ , Group(..)+ , Enums(..)+ , Enum'(..)+ , Unused(..)+ , Commands(..)+ , Command(..)+ , Proto(..)+ , Param(..)+ , GLX(..)+ , Feature(..)+ , Modification(..)+ , ModificationKind(..)+ , Extensions(..)+ , Extension(..)+ , ConditionalModification(..)+ , InterfaceElement(..)+ , InterfaceElementKind(..)+ , Integer'(..)+ , TypeName(..)+ , TypeSuffix(..)+ , StringGroup(..)+ , ProfileName(..)+ , Vendor(..)+ , Comment(..)+ , Name(..)+ ) where++import Data.Maybe (maybeToList)+import Text.XML.HXT.Core++parseRegistry :: String -> Either String Registry+parseRegistry =+ head .+ runLA+ (xreadDoc >>>+ neg isXmlPi >>>+ removeAllWhiteSpace >>>+ canonicalizeAllNodes >>> -- needed to e.g. process CDATA, remove XML comments, etc.+ arr (unpickleDoc' xpRegistry))++unparseRegistry :: Registry -> String+unparseRegistry =+ concat .+ (pickleDoc xpRegistry >>>+ runLA+ (writeDocumentToString+ [withIndent yes, withOutputEncoding utf8, withXmlPi yes]))++-- Note: We do this slightly different from the schema.+newtype Registry = Registry+ { unRegistry :: [RegistryElement]+ } deriving (Eq, Ord, Show)++xpRegistry :: PU Registry+xpRegistry =+ xpWrap (Registry, unRegistry) $ xpElem "registry" $ xpList xpRegistryElement++data RegistryElement+ = CommentElement { unCommentElement :: Comment }+ | TypesElement { unTypesElement :: Types }+ | GroupsElement { unGroupsElement :: Groups }+ | EnumsElement { unEnumsElement :: Enums }+ | CommandsElement { unCommandsElement :: Commands }+ | FeatureElement { unFeatureElement :: Feature }+ | ExtensionsElement { unExtensionsElement :: Extensions }+ deriving (Eq, Ord, Show)++xpRegistryElement :: PU RegistryElement+xpRegistryElement = xpAlt tag pus+ where+ tag (CommentElement _) = 0+ tag (TypesElement _) = 1+ tag (GroupsElement _) = 2+ tag (EnumsElement _) = 3+ tag (CommandsElement _) = 4+ tag (FeatureElement _) = 5+ tag (ExtensionsElement _) = 6+ pus =+ [ xpWrap (CommentElement, unCommentElement) $ xpElem "comment" xpComment+ , xpWrap (TypesElement, unTypesElement) xpTypes+ , xpWrap (GroupsElement, unGroupsElement) xpGroups+ , xpWrap (EnumsElement, unEnumsElement) xpEnums+ , xpWrap (CommandsElement, unCommandsElement) xpCommands+ , xpWrap (FeatureElement, unFeatureElement) xpFeature+ , xpWrap (ExtensionsElement, unExtensionsElement) xpExtensions+ ]++newtype Types = Types+ { unTypes :: [Type]+ } deriving (Eq, Ord, Show)++xpTypes :: PU Types+xpTypes = xpWrap (Types, unTypes) $ xpElem "types" $ xpList xpType++data Type = Type+ { typeAPI :: Maybe String+ , typeRequires :: Maybe String+ , typeName1 :: Maybe TypeName+ , typeType :: Maybe String+ , typeComment :: Maybe Comment+ , typeText1 :: String+ , typeAPIEntry :: Maybe String+ , typeText2 :: String+ , typeName2 :: Maybe TypeName+ , typeText3 :: String+ } deriving (Eq, Ord, Show)++xpType :: PU Type+xpType =+ xpWrap+ ( \(a, b, c, d, e, f, g, h, i, j) -> Type a b c d e f g h i j+ , \(Type a b c d e f g h i j) -> (a, b, c, d, e, f, g, h, i, j)) $+ xpElem "type" $+ xp10Tuple+ (xpAttrImplied "api" xpText)+ (xpAttrImplied "requires" xpText)+ (xpAttrImplied "name" xpTypeName)+ (xpAttrImplied "type" xpText)+ (xpOption xpCommentAttr)+ xpText0+ (xpOption $ xpElem "apientry" xpText0)+ xpText0+ (xpOption $ xpElem "name" xpTypeName)+ xpText0++newtype Groups = Groups+ { unGroups :: [Group]+ } deriving (Eq, Ord, Show)++xpGroups :: PU Groups+xpGroups = xpWrap (Groups, unGroups) $ xpElem "groups" $ xpList xpGroup++data Group = Group+ { groupName :: Name+ , groupComment :: Maybe Comment+ , groupEnums :: [Name]+ } deriving (Eq, Ord, Show)++xpGroup :: PU Group+xpGroup =+ xpWrap (\(a, b, c) -> Group a b c, \(Group a b c) -> (a, b, c)) $+ xpElem "group" $+ xpTriple xpName (xpOption xpCommentAttr) (xpList $ xpElem "enum" xpName)++data Enums = Enums+ { enumsNamespace :: Maybe String+ , enumsGroup :: Maybe String+ , enumsType :: Maybe String+ -- enumsStart is conceptually a 'Maybe Integer', but egl.xml cheats a bit and+ -- uses e.g. 'start="0x3060-0x306F"' as a shorthand for+ -- 'start="0x3060" end="0x306F"'.+ , enumsStart :: Maybe Integer'+ , enumsEnd :: Maybe Integer'+ , enumsVendor :: Maybe Vendor+ , enumsComment :: Maybe Comment+ , enumsEnumOrUnuseds :: [Either Enum' Unused]+ } deriving (Eq, Ord, Show)++xpEnums :: PU Enums+xpEnums =+ xpWrap+ ( \(a, b, c, d, e, f, g, h) -> Enums a b c d e f g h+ , \(Enums a b c d e f g h) -> (a, b, c, d, e, f, g, h)) $+ xpElem "enums" $+ xp8Tuple+ (xpAttrImplied "namespace" xpText)+ (xpAttrImplied "group" xpText)+ (xpAttrImplied "type" xpText)+ (xpAttrImplied "start" xpInteger)+ (xpAttrImplied "end" xpInteger)+ (xpOption xpVendor)+ (xpOption xpCommentAttr)+ (xpList $ xpEither xpEnum xpUnused)++xpEither :: PU a -> PU b -> PU (Either a b)+xpEither pl pr = xpAlt tag pus+ where+ tag (Left _) = 0+ tag (Right _) = 1+ pus = [xpWrap (Left, \(Left l) -> l) pl, xpWrap (Right, \(Right r) -> r) pr]++data Enum' = Enum+ { enumValue :: String+ , enumAPI :: Maybe String+ , enumType :: Maybe TypeSuffix+ , enumName :: String+ , enumAlias :: Maybe String+ , enumComment :: Maybe Comment+ } deriving (Eq, Ord, Show)++-- NOTE: The spec uses the interleave pattern, which is not needed: Attributes+-- are by definition unordered.+xpEnum :: PU Enum'+xpEnum =+ xpWrap+ ( \(a, b, c, d, e, f) -> Enum a b c d e f+ , \(Enum a b c d e f) -> (a, b, c, d, e, f)) $+ xpElem "enum" $+ xp6Tuple+ (xpAttr "value" xpText)+ (xpAttrImplied "api" xpText)+ (xpAttrImplied "type" xpTypeSuffix)+ (xpAttr "name" xpText)+ (xpAttrImplied "alias" xpText)+ (xpOption xpCommentAttr)++data Unused = Unused+ { unusedStart :: Integer'+ , unusedEnd :: Maybe Integer'+ , unusedVendor :: Maybe Vendor+ , unusedComment :: Maybe Comment+ } deriving (Eq, Ord, Show)++xpUnused :: PU Unused+xpUnused =+ xpWrap (\(a, b, c, d) -> Unused a b c d, \(Unused a b c d) -> (a, b, c, d)) $+ xpElem "unused" $+ xp4Tuple+ (xpAttr "start" xpInteger)+ (xpAttrImplied "end" xpInteger)+ (xpOption xpVendor)+ (xpOption xpCommentAttr)++data Commands = Commands+ { commandsNamespace :: Maybe String+ , commandsCommands :: [Command]+ } deriving (Eq, Ord, Show)++xpCommands :: PU Commands+xpCommands =+ xpWrap (uncurry Commands, \(Commands a b) -> (a, b)) $+ xpElem "commands" $+ xpPair (xpAttrImplied "namespace" xpText) (xpList xpCommand)++data Command = Command+ { commandComment :: Maybe Comment+ , commandProto :: Proto+ , commandParams :: [Param]+ , commandAlias :: Maybe Name+ , commandVecEquiv :: Maybe Name+ , commandGLXs :: [GLX]+ } deriving (Eq, Ord, Show)++xpCommand :: PU Command+xpCommand =+ xpWrap+ ( \(a, b, c, (d, e, f)) -> Command a b c d e f+ , \(Command a b c d e f) -> (a, b, c, (d, e, f))) $+ xpElem "command" $+ xp4Tuple (xpOption xpCommentAttr) xpProto (xpList xpParam) xpCommandTail++-- The spec uses the interleave pattern here, which is not supported in hxt.+-- As a workaround, we use a list of disjoint types.+xpCommandTail :: PU (Maybe Name, Maybe Name, [GLX])+xpCommandTail =+ xpWrapEither+ ( \xs -> do+ a <- check "alias" [x | AliasElement x <- xs]+ b <- check "vecequiv" [x | VecEquivElement x <- xs]+ let c = [x | GLXElement x <- xs]+ return (a, b, c)+ , \(a, b, c) ->+ map AliasElement (maybeToList a) +++ map VecEquivElement (maybeToList b) ++ map GLXElement c) $+ xpList $ xpAlt tag pus+ where+ tag (AliasElement _) = 0+ tag (VecEquivElement _) = 1+ tag (GLXElement _) = 2+ pus =+ [ xpWrap (AliasElement, unAliasElement) $ xpElem "alias" xpName+ , xpWrap (VecEquivElement, unVecEquivElement) $ xpElem "vecequiv" xpName+ , xpWrap (GLXElement, unGLXElement) xpGLX+ ]+ check n xs =+ case xs of+ [] -> Right Nothing+ [x] -> Right $ Just x+ _ -> Left $ "expected at most one '" ++ n ++ "' element"++data CommandTail+ = AliasElement { unAliasElement :: Name }+ | VecEquivElement { unVecEquivElement :: Name }+ | GLXElement { unGLXElement :: GLX }+ deriving (Eq, Ord, Show)++data Proto = Proto+ { protoGroup :: Maybe String+ , protoText1 :: String+ , protoPtype :: Maybe TypeName+ , protoText2 :: String+ , protoName :: String+ , protoText3 :: String+ } deriving (Eq, Ord, Show)++xpProto :: PU Proto+xpProto =+ xpWrap+ ( \(a, b, c, d, e, f) -> Proto a b c d e f+ , \(Proto a b c d e f) -> (a, b, c, d, e, f)) $+ xpElem "proto" $+ xp6Tuple+ (xpAttrImplied "group" xpText)+ xpText0+ (xpOption $ xpElem "ptype" xpTypeName)+ xpText0+ (xpElem "name" xpText)+ xpText0++data Param = Param+ { paramLen :: Maybe String+ , paramProto :: Proto+ } deriving (Eq, Ord, Show)++xpParam :: PU Param+xpParam =+ xpWrap+ ( \(b, a, c, d, e, f, g) -> Param a (Proto b c d e f g)+ , \(Param a (Proto b c d e f g)) -> (b, a, c, d, e, f, g)) $+ xpElem "param" $+ xp7Tuple+ (xpAttrImplied "group" xpText)+ (xpAttrImplied "len" xpText)+ xpText0+ (xpOption $ xpElem "ptype" xpTypeName)+ xpText0+ (xpElem "name" xpText)+ xpText0++data GLX = GLX+ { glxType :: String+ , glxOpcode :: Int+ , glxName :: Maybe Name+ , glxComment :: Maybe Comment+ } deriving (Eq, Ord, Show)++xpGLX :: PU GLX+xpGLX =+ xpWrap (\(a, b, c, d) -> GLX a b c d, \(GLX a b c d) -> (a, b, c, d)) $+ xpElem "glx" $+ xp4Tuple+ (xpAttr "type" xpText)+ (xpAttr "opcode" xpInt)+ (xpOption xpName)+ (xpOption xpCommentAttr)++data Feature = Feature+ { featureAPI :: String+ , featureName :: Name+ , featureNumber :: String -- actually xsd:decimal, but used as a string+ , featureProtect :: Maybe String+ , featureComment :: Maybe Comment+ , featureModifications :: [Modification]+ } deriving (Eq, Ord, Show)++xpFeature :: PU Feature+xpFeature =+ xpWrap+ ( \(a, b, c, d, e, f) -> Feature a b c d e f+ , \(Feature a b c d e f) -> (a, b, c, d, e, f)) $+ xpElem "feature" $+ xp6Tuple+ (xpAttr "api" xpText)+ xpName+ (xpAttr "number" xpText)+ (xpAttrImplied "protect" xpText)+ (xpOption xpCommentAttr)+ (xpList xpModification)++data Modification = Modification+ { modificationModificationKind :: ModificationKind+ , modificationProfileName :: Maybe ProfileName+ , modificationComment :: Maybe Comment+ , modificationInterfaceElements :: [InterfaceElement]+ } deriving (Eq, Ord, Show)++data ModificationKind+ = Require+ | Remove -- TODO: Better name+ deriving (Eq, Ord, Show, Enum)++xpModification :: PU Modification+xpModification = xpAlt (fromEnum . modificationModificationKind) pus+ where+ pus = [xpMod "require" Require, xpMod "remove" Remove]+ xpMod el kind =+ xpWrap+ ( \(a, b, c) -> Modification kind a b c+ , \(Modification _ a b c) -> (a, b, c)) $+ xpElem el $+ xpTriple+ (xpOption xpProfileName)+ (xpOption xpCommentAttr)+ (xpList xpInterfaceElement)++newtype Extensions = Extensions+ { unExtensions :: [Extension]+ } deriving (Eq, Ord, Show)++xpExtensions :: PU Extensions+xpExtensions =+ xpWrap (Extensions, unExtensions) $ xpElem "extensions" $ xpList xpExtension++data Extension = Extension+ { extensionName :: Name+ , extensionProtect :: Maybe String+ , extensionSupported :: Maybe StringGroup+ , extensionComment :: Maybe Comment+ , extensionsRequireRemove :: [ConditionalModification]+ } deriving (Eq, Ord, Show)++xpExtension :: PU Extension+xpExtension =+ xpWrap+ ( \(a, b, c, d, e) -> Extension a b c d e+ , \(Extension a b c d e) -> (a, b, c, d, e)) $+ xpElem "extension" $+ xp5Tuple+ xpName+ (xpAttrImplied "protect" xpText)+ (xpAttrImplied "supported" xpStringGroup)+ (xpOption xpCommentAttr)+ (xpList xpConditionalModification)++data ConditionalModification = ConditionalModification+ { conditionalModificationAPI :: Maybe String+ , conditionalModificationModification :: Modification+ } deriving (Eq, Ord, Show)++xpConditionalModification :: PU ConditionalModification+xpConditionalModification =+ xpAlt+ (fromEnum .+ modificationModificationKind . conditionalModificationModification)+ pus+ where+ pus = [xpMod "require" Require, xpMod "remove" Remove]+ xpMod el kind =+ xpWrap+ ( \(a, b, c, d) -> ConditionalModification a (Modification kind b c d)+ , \(ConditionalModification a (Modification _ b c d)) -> (a, b, c, d)) $+ xpElem el $+ xp4Tuple+ (xpAttrImplied "api" xpText)+ (xpOption xpProfileName)+ (xpOption xpCommentAttr)+ (xpList xpInterfaceElement)++data InterfaceElement = InterfaceElement+ { interfaceElementKind :: InterfaceElementKind+ , interfaceElementName :: Name+ , interfaceElementComment :: Maybe Comment+ } deriving (Eq, Ord, Show)++data InterfaceElementKind+ = InterfaceElementType+ | InterfaceElementEnum+ | InterfaceElementCommand+ deriving (Eq, Ord, Show, Enum)++xpInterfaceElement :: PU InterfaceElement+xpInterfaceElement = xpAlt (fromEnum . interfaceElementKind) pus+ where+ pus =+ [ xpIE InterfaceElementType "type"+ , xpIE InterfaceElementEnum "enum"+ , xpIE InterfaceElementCommand "command"+ ]+ xpIE ty el =+ xpWrap+ (uncurry (InterfaceElement ty), \(InterfaceElement _ a b) -> (a, b)) $+ xpElem el $ xpPair xpName (xpOption xpCommentAttr)++newtype Integer' = Integer+ { unInteger :: String+ } deriving (Eq, Ord, Show)++xpInteger :: PU Integer'+xpInteger = xpWrap (Integer, unInteger) xpText++newtype TypeName = TypeName+ { unTypeName :: String+ } deriving (Eq, Ord, Show)++xpTypeName :: PU TypeName+xpTypeName = xpWrap (TypeName, unTypeName) xpText++newtype TypeSuffix = TypeSuffix+ { unTypeSuffix :: String+ } deriving (Eq, Ord, Show)++xpTypeSuffix :: PU TypeSuffix+xpTypeSuffix = xpWrap (TypeSuffix, unTypeSuffix) xpText++newtype StringGroup = StringGroup+ { unStringGroup :: String+ } deriving (Eq, Ord, Show)++xpStringGroup :: PU StringGroup+xpStringGroup = xpWrap (StringGroup, unStringGroup) xpText++newtype ProfileName = ProfileName+ { unProfileName :: String+ } deriving (Eq, Ord, Show)++xpProfileName :: PU ProfileName+xpProfileName = xpAttr "profile" $ xpWrap (ProfileName, unProfileName) xpText++newtype Vendor = Vendor+ { unVendor :: String+ } deriving (Eq, Ord, Show)++xpVendor :: PU Vendor+xpVendor = xpAttr "vendor" $ xpWrap (Vendor, unVendor) xpText++newtype Comment = Comment+ { unComment :: String+ } deriving (Eq, Ord, Show)++xpComment :: PU Comment+xpComment = xpWrap (Comment, unComment) xpText++xpCommentAttr :: PU Comment+xpCommentAttr = xpAttr "comment" xpComment++newtype Name = Name+ { unName :: String+ } deriving (Eq, Ord, Show)++xpName :: PU Name+xpName = xpAttr "name" $ xpWrap (Name, unName) xpText
cbits/HsOpenGLRaw.c view
@@ -1,153 +1,153 @@-/* ----------------------------------------------------------------------------- - * - * Module : C support for Graphics.Rendering.OpenGL.Raw.GetProcAddress.hs - * Copyright : (c) Sven Panne 2013 - * License : BSD3 - * - * Maintainer : Sven Panne <svenpanne@gmail.com> - * Stability : stable - * Portability : portable - * - * -------------------------------------------------------------------------- */ - -#if defined(USE_WGLGETPROCADDRESS) - -#define WIN32_LEAN_AND_MEAN -#include <windows.h> - -static void* -getProcAddress(const char *name) -{ - static int firstTime = 1; - static HMODULE handle = NULL; - - if (firstTime) { - firstTime = 0; - handle = LoadLibrary(TEXT("opengl32")); - } - return handle ? GetProcAddress(handle, name) : NULL; -} - - -void* -hs_OpenGLRaw_getProcAddress(const char *name) -{ - void *apiEntry = wglGetProcAddress(name); - /* Sometimes core API entries are not returned via wglGetProcAddress, so - we fall back to GetProcAddress in these cases. */ - return (apiEntry == NULL) ? getProcAddress(name) : apiEntry; -} - -/* -------------------------------------------------------------------------- */ -#elif defined(USE_NSADDRESSOFSYMBOL) - -#include <mach-o/dyld.h> -#include <stdlib.h> -#include <string.h> - -void* -hs_OpenGLRaw_getProcAddress(const char *name) -{ - NSSymbol symbol; - - /* Prepend a '_' for the Unix C symbol mangling convention */ - char* symbolName = (char*)malloc(strlen(name) + 2); - if (!symbolName) { - return NULL; - } - symbolName[0] = '_'; - strcpy(symbolName + 1, name); - - if (!NSIsSymbolNameDefined(symbolName)) { - free(symbolName); - return NULL; - } - - symbol = NSLookupAndBindSymbol(symbolName); - free(symbolName); - if (!symbol) { - return NULL; - } - - return NSAddressOfSymbol(symbol); -} - -/* -------------------------------------------------------------------------- */ -#elif defined(USE_DLSYM) - -#include <stdlib.h> -#include <dlfcn.h> - -/* Do not depend on <GL/gl.h> */ -typedef unsigned char GLubyte; - -/* Do not depend on <GL/glx.h> */ -typedef void (*genericFunctionPointer)(void); -typedef genericFunctionPointer (*PFNGLXGETPROCADDRESSARB)(const GLubyte *); - -static const char* gpaNames[] = { - "glXGetProcAddress", "glXGetProcAddressARB", "glXGetProcAddressEXT", - "_glXGetProcAddress", "_glXGetProcAddressARB", "_glXGetProcAddressEXT" -}; - -void* -hs_OpenGLRaw_getProcAddress(const char *name) -{ - static int firstTime = 1; - static void *handle = NULL; - static void *gpa = NULL; - - if (firstTime) { - firstTime = 0; - - /* Get a handle for our executable. */ - handle = dlopen(NULL, RTLD_LAZY); - /* If fail this early, there's not much we can do about it. */ - if (!handle) { - return NULL; - } - - { - /* Let's see if our platform supports a glXGetProcAddress() variant. */ - int numNames = (int)(sizeof(gpaNames) / sizeof(gpaNames[0])); - int i; - for (i = 0; (!gpa) && (i < numNames); ++i) { - gpa = dlsym(handle, gpaNames[i]); - } - } - } - - if (gpa) { - /* Fine, we seem to have some kind of glXGetProcAddress(), so use it. */ - return ((PFNGLXGETPROCADDRESSARB)gpa)(name); - } else if (handle) { - /* Fallback to dlsym() if we have no glXGetProcAddress(), although we then - ignore the fact that OpenGL entry points could be context dependent. */ - return dlsym(handle, name); - } else { - return NULL; - } -} - -/* -------------------------------------------------------------------------- */ -#elif defined(USE_GLXGETPROCADDRESS) - -/* Do not depend on <GL/gl.h> */ -typedef unsigned char GLubyte; - -/* Do not depend on <GL/glx.h> */ -typedef void (*genericFunctionPointer)(void); -extern genericFunctionPointer glXGetProcAddressARB(const GLubyte *); - -void* -hs_OpenGLRaw_getProcAddress(const char *name) -{ - return glXGetProcAddressARB((const GLubyte*)name); -} - -/* -------------------------------------------------------------------------- */ -#else - -#error "Don't know how to retrieve OpenGL extension entries" - -#endif +/* -----------------------------------------------------------------------------+ *+ * Module : C support for Graphics.Rendering.OpenGL.Raw.GetProcAddress.hs+ * Copyright : (c) Sven Panne 2009-2019+ * License : BSD3+ *+ * Maintainer : Sven Panne <svenpanne@gmail.com>+ * Stability : stable+ * Portability : portable+ *+ * -------------------------------------------------------------------------- */++#if defined(USE_WGLGETPROCADDRESS)++#define WIN32_LEAN_AND_MEAN+#include <windows.h>++static void*+getProcAddress(const char *name)+{+ static int firstTime = 1;+ static HMODULE handle = NULL;++ if (firstTime) {+ firstTime = 0;+ handle = LoadLibrary(TEXT("opengl32"));+ }+ return handle ? GetProcAddress(handle, name) : NULL;+}+++void*+hs_OpenGLRaw_getProcAddress(const char *name)+{+ void *apiEntry = wglGetProcAddress(name);+ /* Sometimes core API entries are not returned via wglGetProcAddress, so+ we fall back to GetProcAddress in these cases. */+ return (apiEntry == NULL) ? getProcAddress(name) : apiEntry;+}++/* -------------------------------------------------------------------------- */+#elif defined(USE_NSADDRESSOFSYMBOL)++#include <mach-o/dyld.h>+#include <stdlib.h>+#include <string.h>++void*+hs_OpenGLRaw_getProcAddress(const char *name)+{+ NSSymbol symbol;++ /* Prepend a '_' for the Unix C symbol mangling convention */+ char* symbolName = (char*)malloc(strlen(name) + 2);+ if (!symbolName) {+ return NULL;+ }+ symbolName[0] = '_';+ strcpy(symbolName + 1, name);++ if (!NSIsSymbolNameDefined(symbolName)) {+ free(symbolName);+ return NULL;+ }++ symbol = NSLookupAndBindSymbol(symbolName);+ free(symbolName);+ if (!symbol) {+ return NULL;+ }++ return NSAddressOfSymbol(symbol);+}++/* -------------------------------------------------------------------------- */+#elif defined(USE_DLSYM)++#include <stdlib.h>+#include <dlfcn.h>++/* Do not depend on <GL/gl.h> */+typedef unsigned char GLubyte;++/* Do not depend on <GL/glx.h> */+typedef void (*genericFunctionPointer)(void);+typedef genericFunctionPointer (*PFNGLXGETPROCADDRESSARB)(const GLubyte *);++static const char* gpaNames[] = {+ "glXGetProcAddress", "glXGetProcAddressARB", "glXGetProcAddressEXT",+ "_glXGetProcAddress", "_glXGetProcAddressARB", "_glXGetProcAddressEXT"+};++void*+hs_OpenGLRaw_getProcAddress(const char *name)+{+ static int firstTime = 1;+ static void *handle = NULL;+ static void *gpa = NULL;++ if (firstTime) {+ firstTime = 0;++ /* Get a handle for our executable. */+ handle = dlopen(NULL, RTLD_LAZY);+ /* If fail this early, there's not much we can do about it. */+ if (!handle) {+ return NULL;+ }++ {+ /* Let's see if our platform supports a glXGetProcAddress() variant. */+ int numNames = (int)(sizeof(gpaNames) / sizeof(gpaNames[0]));+ int i;+ for (i = 0; (!gpa) && (i < numNames); ++i) {+ gpa = dlsym(handle, gpaNames[i]);+ }+ }+ }++ if (gpa) {+ /* Fine, we seem to have some kind of glXGetProcAddress(), so use it. */+ return ((PFNGLXGETPROCADDRESSARB)gpa)(name);+ } else if (handle) {+ /* Fallback to dlsym() if we have no glXGetProcAddress(), although we then+ ignore the fact that OpenGL entry points could be context dependent. */+ return dlsym(handle, name);+ } else {+ return NULL;+ }+}++/* -------------------------------------------------------------------------- */+#elif defined(USE_GLXGETPROCADDRESS)++/* Do not depend on <GL/gl.h> */+typedef unsigned char GLubyte;++/* Do not depend on <GL/glx.h> */+typedef void (*genericFunctionPointer)(void);+extern genericFunctionPointer glXGetProcAddressARB(const GLubyte *);++void*+hs_OpenGLRaw_getProcAddress(const char *name)+{+ return glXGetProcAddressARB((const GLubyte*)name);+}++/* -------------------------------------------------------------------------- */+#else++#error "Don't know how to retrieve OpenGL extension entries"++#endif
− include/HsOpenGLRaw.h
@@ -1,29 +0,0 @@-/* ----------------------------------------------------------------------------- - * - * Module : GL extension support for Graphics.Rendering.OpenGL.Raw - * Copyright : (c) Sven Panne 2013 - * License : BSD3 - * - * Maintainer : Sven Panne <svenpanne@gmail.com> - * Stability : stable - * Portability : portable - * - * This header should only define preprocessor macros! - * - * -------------------------------------------------------------------------- */ - -#ifndef HSOPENGLRAW_H -#define HSOPENGLRAW_H - -/* NOTE: The macro must immediately start with the foreign declaration, - otherwise the magic mangler (hack_foreign) in the Hugs build system - doesn't recognize it. */ -#define EXTENSION_ENTRY(_entry,_ty) \ -foreign import CALLCONV unsafe "dynamic" dyn_/**/_entry :: Graphics.Rendering.OpenGL.Raw.Extensions.Invoker (_ty) ; \ -_entry :: (_ty) ; \ -_entry = dyn_/**/_entry ptr_/**/_entry ; \ -ptr_/**/_entry :: FunPtr a ; \ -ptr_/**/_entry = unsafePerformIO (Graphics.Rendering.OpenGL.Raw.Extensions.getExtensionEntry extensionNameString "_entry") ; \ -{-# NOINLINE ptr_/**/_entry #-} - -#endif
+ src/Graphics/GL.hs view
@@ -0,0 +1,78 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining the latest OpenGL compatibility profile plus+-- all extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL (+ module Graphics.GL.Compatibility46,+ module Graphics.GL.GetProcAddress,+ module Graphics.GL.AMD,+ module Graphics.GL.APPLE,+ module Graphics.GL.ARB,+ module Graphics.GL.ATI,+ module Graphics.GL.EXT,+ module Graphics.GL.GREMEDY,+ module Graphics.GL.HP,+ module Graphics.GL.IBM,+ module Graphics.GL.INGR,+ module Graphics.GL.INTEL,+ module Graphics.GL.KHR,+ module Graphics.GL.MESA,+ module Graphics.GL.MESAX,+ module Graphics.GL.NV,+ module Graphics.GL.NVX,+ module Graphics.GL.OES,+ module Graphics.GL.OML,+ module Graphics.GL.OVR,+ module Graphics.GL.PGI,+ module Graphics.GL.REND,+ module Graphics.GL.S3,+ module Graphics.GL.SGI,+ module Graphics.GL.SGIS,+ module Graphics.GL.SGIX,+ module Graphics.GL.SUN,+ module Graphics.GL.SUNX,+ module Graphics.GL.ThreeDFX,+ module Graphics.GL.WIN+) where++import Graphics.GL.Compatibility46+import Graphics.GL.GetProcAddress+import Graphics.GL.AMD+import Graphics.GL.APPLE+import Graphics.GL.ARB+import Graphics.GL.ATI+import Graphics.GL.EXT+import Graphics.GL.GREMEDY+import Graphics.GL.HP+import Graphics.GL.IBM+import Graphics.GL.INGR+import Graphics.GL.INTEL+import Graphics.GL.KHR+import Graphics.GL.MESA+import Graphics.GL.MESAX+import Graphics.GL.NV+import Graphics.GL.NVX+import Graphics.GL.OES+import Graphics.GL.OML+import Graphics.GL.OVR+import Graphics.GL.PGI+import Graphics.GL.REND+import Graphics.GL.S3+import Graphics.GL.SGI+import Graphics.GL.SGIS+import Graphics.GL.SGIX+import Graphics.GL.SUN+import Graphics.GL.SUNX+import Graphics.GL.ThreeDFX+import Graphics.GL.WIN
+ src/Graphics/GL/AMD.hs view
@@ -0,0 +1,59 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing AMD extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD (+ module Graphics.GL.AMD.BlendMinmaxFactor,+ module Graphics.GL.AMD.DebugOutput,+ module Graphics.GL.AMD.DepthClampSeparate,+ module Graphics.GL.AMD.DrawBuffersBlend,+ module Graphics.GL.AMD.FramebufferMultisampleAdvanced,+ module Graphics.GL.AMD.FramebufferSamplePositions,+ module Graphics.GL.AMD.GPUShaderHalfFloat,+ module Graphics.GL.AMD.GPUShaderInt64,+ module Graphics.GL.AMD.InterleavedElements,+ module Graphics.GL.AMD.MultiDrawIndirect,+ module Graphics.GL.AMD.NameGenDelete,+ module Graphics.GL.AMD.OcclusionQueryEvent,+ module Graphics.GL.AMD.PerformanceMonitor,+ module Graphics.GL.AMD.PinnedMemory,+ module Graphics.GL.AMD.QueryBufferObject,+ module Graphics.GL.AMD.SamplePositions,+ module Graphics.GL.AMD.SeamlessCubemapPerTexture,+ module Graphics.GL.AMD.SparseTexture,+ module Graphics.GL.AMD.StencilOperationExtended,+ module Graphics.GL.AMD.TransformFeedback4,+ module Graphics.GL.AMD.VertexShaderTessellator+) where++import Graphics.GL.AMD.BlendMinmaxFactor+import Graphics.GL.AMD.DebugOutput+import Graphics.GL.AMD.DepthClampSeparate+import Graphics.GL.AMD.DrawBuffersBlend+import Graphics.GL.AMD.FramebufferMultisampleAdvanced+import Graphics.GL.AMD.FramebufferSamplePositions+import Graphics.GL.AMD.GPUShaderHalfFloat+import Graphics.GL.AMD.GPUShaderInt64+import Graphics.GL.AMD.InterleavedElements+import Graphics.GL.AMD.MultiDrawIndirect+import Graphics.GL.AMD.NameGenDelete+import Graphics.GL.AMD.OcclusionQueryEvent+import Graphics.GL.AMD.PerformanceMonitor+import Graphics.GL.AMD.PinnedMemory+import Graphics.GL.AMD.QueryBufferObject+import Graphics.GL.AMD.SamplePositions+import Graphics.GL.AMD.SeamlessCubemapPerTexture+import Graphics.GL.AMD.SparseTexture+import Graphics.GL.AMD.StencilOperationExtended+import Graphics.GL.AMD.TransformFeedback4+import Graphics.GL.AMD.VertexShaderTessellator
+ src/Graphics/GL/AMD/BlendMinmaxFactor.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.BlendMinmaxFactor+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.BlendMinmaxFactor (+ -- * Extension Support+ glGetAMDBlendMinmaxFactor,+ gl_AMD_blend_minmax_factor,+ -- * Enums+ pattern GL_FACTOR_MAX_AMD,+ pattern GL_FACTOR_MIN_AMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/AMD/DebugOutput.hs view
@@ -0,0 +1,42 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.DebugOutput+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.DebugOutput (+ -- * Extension Support+ glGetAMDDebugOutput,+ gl_AMD_debug_output,+ -- * Enums+ pattern GL_DEBUG_CATEGORY_API_ERROR_AMD,+ pattern GL_DEBUG_CATEGORY_APPLICATION_AMD,+ pattern GL_DEBUG_CATEGORY_DEPRECATION_AMD,+ pattern GL_DEBUG_CATEGORY_OTHER_AMD,+ pattern GL_DEBUG_CATEGORY_PERFORMANCE_AMD,+ pattern GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD,+ pattern GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD,+ pattern GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD,+ pattern GL_DEBUG_LOGGED_MESSAGES_AMD,+ pattern GL_DEBUG_SEVERITY_HIGH_AMD,+ pattern GL_DEBUG_SEVERITY_LOW_AMD,+ pattern GL_DEBUG_SEVERITY_MEDIUM_AMD,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES_AMD,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH_AMD,+ -- * Functions+ glDebugMessageCallbackAMD,+ glDebugMessageEnableAMD,+ glDebugMessageInsertAMD,+ glGetDebugMessageLogAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/DepthClampSeparate.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.DepthClampSeparate+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.DepthClampSeparate (+ -- * Extension Support+ glGetAMDDepthClampSeparate,+ gl_AMD_depth_clamp_separate,+ -- * Enums+ pattern GL_DEPTH_CLAMP_FAR_AMD,+ pattern GL_DEPTH_CLAMP_NEAR_AMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/AMD/DrawBuffersBlend.hs view
@@ -0,0 +1,25 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.DrawBuffersBlend+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.DrawBuffersBlend (+ -- * Extension Support+ glGetAMDDrawBuffersBlend,+ gl_AMD_draw_buffers_blend,+ -- * Functions+ glBlendEquationIndexedAMD,+ glBlendEquationSeparateIndexedAMD,+ glBlendFuncIndexedAMD,+ glBlendFuncSeparateIndexedAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/FramebufferMultisampleAdvanced.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.FramebufferMultisampleAdvanced+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.FramebufferMultisampleAdvanced (+ -- * Extension Support+ glGetAMDFramebufferMultisampleAdvanced,+ gl_AMD_framebuffer_multisample_advanced,+ -- * Enums+ pattern GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD,+ pattern GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD,+ pattern GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD,+ pattern GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD,+ pattern GL_RENDERBUFFER_STORAGE_SAMPLES_AMD,+ pattern GL_SUPPORTED_MULTISAMPLE_MODES_AMD,+ -- * Functions+ glNamedRenderbufferStorageMultisampleAdvancedAMD,+ glRenderbufferStorageMultisampleAdvancedAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/FramebufferSamplePositions.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.FramebufferSamplePositions+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.FramebufferSamplePositions (+ -- * Extension Support+ glGetAMDFramebufferSamplePositions,+ gl_AMD_framebuffer_sample_positions,+ -- * Enums+ pattern GL_ALL_PIXELS_AMD,+ pattern GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD,+ pattern GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD,+ pattern GL_SUBSAMPLE_DISTANCE_AMD,+ -- * Functions+ glFramebufferSamplePositionsfvAMD,+ glGetFramebufferParameterfvAMD,+ glGetNamedFramebufferParameterfvAMD,+ glNamedFramebufferSamplePositionsfvAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/GPUShaderHalfFloat.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.GPUShaderHalfFloat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.GPUShaderHalfFloat (+ -- * Extension Support+ glGetAMDGPUShaderHalfFloat,+ gl_AMD_gpu_shader_half_float,+ -- * Enums+ pattern GL_FLOAT16_MAT2_AMD,+ pattern GL_FLOAT16_MAT2x3_AMD,+ pattern GL_FLOAT16_MAT2x4_AMD,+ pattern GL_FLOAT16_MAT3_AMD,+ pattern GL_FLOAT16_MAT3x2_AMD,+ pattern GL_FLOAT16_MAT3x4_AMD,+ pattern GL_FLOAT16_MAT4_AMD,+ pattern GL_FLOAT16_MAT4x2_AMD,+ pattern GL_FLOAT16_MAT4x3_AMD,+ pattern GL_FLOAT16_NV,+ pattern GL_FLOAT16_VEC2_NV,+ pattern GL_FLOAT16_VEC3_NV,+ pattern GL_FLOAT16_VEC4_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/AMD/GPUShaderInt64.hs view
@@ -0,0 +1,86 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.GPUShaderInt64+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.GPUShaderInt64 (+ -- * Extension Support+ glGetAMDGPUShaderInt64,+ gl_AMD_gpu_shader_int64,+ -- * Enums+ pattern GL_FLOAT16_NV,+ pattern GL_FLOAT16_VEC2_NV,+ pattern GL_FLOAT16_VEC3_NV,+ pattern GL_FLOAT16_VEC4_NV,+ pattern GL_INT16_NV,+ pattern GL_INT16_VEC2_NV,+ pattern GL_INT16_VEC3_NV,+ pattern GL_INT16_VEC4_NV,+ pattern GL_INT64_NV,+ pattern GL_INT64_VEC2_NV,+ pattern GL_INT64_VEC3_NV,+ pattern GL_INT64_VEC4_NV,+ pattern GL_INT8_NV,+ pattern GL_INT8_VEC2_NV,+ pattern GL_INT8_VEC3_NV,+ pattern GL_INT8_VEC4_NV,+ pattern GL_UNSIGNED_INT16_NV,+ pattern GL_UNSIGNED_INT16_VEC2_NV,+ pattern GL_UNSIGNED_INT16_VEC3_NV,+ pattern GL_UNSIGNED_INT16_VEC4_NV,+ pattern GL_UNSIGNED_INT64_NV,+ pattern GL_UNSIGNED_INT64_VEC2_NV,+ pattern GL_UNSIGNED_INT64_VEC3_NV,+ pattern GL_UNSIGNED_INT64_VEC4_NV,+ pattern GL_UNSIGNED_INT8_NV,+ pattern GL_UNSIGNED_INT8_VEC2_NV,+ pattern GL_UNSIGNED_INT8_VEC3_NV,+ pattern GL_UNSIGNED_INT8_VEC4_NV,+ -- * Functions+ glGetUniformi64vNV,+ glGetUniformui64vNV,+ glProgramUniform1i64NV,+ glProgramUniform1i64vNV,+ glProgramUniform1ui64NV,+ glProgramUniform1ui64vNV,+ glProgramUniform2i64NV,+ glProgramUniform2i64vNV,+ glProgramUniform2ui64NV,+ glProgramUniform2ui64vNV,+ glProgramUniform3i64NV,+ glProgramUniform3i64vNV,+ glProgramUniform3ui64NV,+ glProgramUniform3ui64vNV,+ glProgramUniform4i64NV,+ glProgramUniform4i64vNV,+ glProgramUniform4ui64NV,+ glProgramUniform4ui64vNV,+ glUniform1i64NV,+ glUniform1i64vNV,+ glUniform1ui64NV,+ glUniform1ui64vNV,+ glUniform2i64NV,+ glUniform2i64vNV,+ glUniform2ui64NV,+ glUniform2ui64vNV,+ glUniform3i64NV,+ glUniform3i64vNV,+ glUniform3ui64NV,+ glUniform3ui64vNV,+ glUniform4i64NV,+ glUniform4i64vNV,+ glUniform4ui64NV,+ glUniform4ui64vNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/InterleavedElements.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.InterleavedElements+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.InterleavedElements (+ -- * Extension Support+ glGetAMDInterleavedElements,+ gl_AMD_interleaved_elements,+ -- * Enums+ pattern GL_ALPHA,+ pattern GL_BLUE,+ pattern GL_GREEN,+ pattern GL_RED,+ pattern GL_RG16UI,+ pattern GL_RG8UI,+ pattern GL_RGBA8UI,+ pattern GL_VERTEX_ELEMENT_SWIZZLE_AMD,+ pattern GL_VERTEX_ID_SWIZZLE_AMD,+ -- * Functions+ glVertexAttribParameteriAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/MultiDrawIndirect.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.MultiDrawIndirect+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.MultiDrawIndirect (+ -- * Extension Support+ glGetAMDMultiDrawIndirect,+ gl_AMD_multi_draw_indirect,+ -- * Functions+ glMultiDrawArraysIndirectAMD,+ glMultiDrawElementsIndirectAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/NameGenDelete.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.NameGenDelete+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.NameGenDelete (+ -- * Extension Support+ glGetAMDNameGenDelete,+ gl_AMD_name_gen_delete,+ -- * Enums+ pattern GL_DATA_BUFFER_AMD,+ pattern GL_PERFORMANCE_MONITOR_AMD,+ pattern GL_QUERY_OBJECT_AMD,+ pattern GL_SAMPLER_OBJECT_AMD,+ pattern GL_VERTEX_ARRAY_OBJECT_AMD,+ -- * Functions+ glDeleteNamesAMD,+ glGenNamesAMD,+ glIsNameAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/OcclusionQueryEvent.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.OcclusionQueryEvent+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.OcclusionQueryEvent (+ -- * Extension Support+ glGetAMDOcclusionQueryEvent,+ gl_AMD_occlusion_query_event,+ -- * Enums+ pattern GL_OCCLUSION_QUERY_EVENT_MASK_AMD,+ pattern GL_QUERY_ALL_EVENT_BITS_AMD,+ pattern GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD,+ pattern GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD,+ pattern GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD,+ pattern GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD,+ -- * Functions+ glQueryObjectParameteruiAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/PerformanceMonitor.hs view
@@ -0,0 +1,42 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.PerformanceMonitor+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.PerformanceMonitor (+ -- * Extension Support+ glGetAMDPerformanceMonitor,+ gl_AMD_performance_monitor,+ -- * Enums+ pattern GL_COUNTER_RANGE_AMD,+ pattern GL_COUNTER_TYPE_AMD,+ pattern GL_PERCENTAGE_AMD,+ pattern GL_PERFMON_RESULT_AMD,+ pattern GL_PERFMON_RESULT_AVAILABLE_AMD,+ pattern GL_PERFMON_RESULT_SIZE_AMD,+ pattern GL_UNSIGNED_INT64_AMD,+ -- * Functions+ glBeginPerfMonitorAMD,+ glDeletePerfMonitorsAMD,+ glEndPerfMonitorAMD,+ glGenPerfMonitorsAMD,+ glGetPerfMonitorCounterDataAMD,+ glGetPerfMonitorCounterInfoAMD,+ glGetPerfMonitorCounterStringAMD,+ glGetPerfMonitorCountersAMD,+ glGetPerfMonitorGroupStringAMD,+ glGetPerfMonitorGroupsAMD,+ glSelectPerfMonitorCountersAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/PinnedMemory.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.PinnedMemory+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.PinnedMemory (+ -- * Extension Support+ glGetAMDPinnedMemory,+ gl_AMD_pinned_memory,+ -- * Enums+ pattern GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/AMD/QueryBufferObject.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.QueryBufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.QueryBufferObject (+ -- * Extension Support+ glGetAMDQueryBufferObject,+ gl_AMD_query_buffer_object,+ -- * Enums+ pattern GL_QUERY_BUFFER_AMD,+ pattern GL_QUERY_BUFFER_BINDING_AMD,+ pattern GL_QUERY_RESULT_NO_WAIT_AMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/AMD/SamplePositions.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.SamplePositions+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.SamplePositions (+ -- * Extension Support+ glGetAMDSamplePositions,+ gl_AMD_sample_positions,+ -- * Enums+ pattern GL_SUBSAMPLE_DISTANCE_AMD,+ -- * Functions+ glSetMultisamplefvAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/SeamlessCubemapPerTexture.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.SeamlessCubemapPerTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.SeamlessCubemapPerTexture (+ -- * Extension Support+ glGetAMDSeamlessCubemapPerTexture,+ gl_AMD_seamless_cubemap_per_texture,+ -- * Enums+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/AMD/SparseTexture.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.SparseTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.SparseTexture (+ -- * Extension Support+ glGetAMDSparseTexture,+ gl_AMD_sparse_texture,+ -- * Enums+ pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD,+ pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_SPARSE_TEXTURE_SIZE_AMD,+ pattern GL_MIN_LOD_WARNING_AMD,+ pattern GL_MIN_SPARSE_LEVEL_AMD,+ pattern GL_TEXTURE_STORAGE_SPARSE_BIT_AMD,+ pattern GL_VIRTUAL_PAGE_SIZE_X_AMD,+ pattern GL_VIRTUAL_PAGE_SIZE_Y_AMD,+ pattern GL_VIRTUAL_PAGE_SIZE_Z_AMD,+ -- * Functions+ glTexStorageSparseAMD,+ glTextureStorageSparseAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/StencilOperationExtended.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.StencilOperationExtended+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.StencilOperationExtended (+ -- * Extension Support+ glGetAMDStencilOperationExtended,+ gl_AMD_stencil_operation_extended,+ -- * Enums+ pattern GL_REPLACE_VALUE_AMD,+ pattern GL_SET_AMD,+ pattern GL_STENCIL_BACK_OP_VALUE_AMD,+ pattern GL_STENCIL_OP_VALUE_AMD,+ -- * Functions+ glStencilOpValueAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/AMD/TransformFeedback4.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.TransformFeedback4+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.TransformFeedback4 (+ -- * Extension Support+ glGetAMDTransformFeedback4,+ gl_AMD_transform_feedback4,+ -- * Enums+ pattern GL_STREAM_RASTERIZATION_AMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/AMD/VertexShaderTessellator.hs view
@@ -0,0 +1,33 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.AMD.VertexShaderTessellator+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.AMD.VertexShaderTessellator (+ -- * Extension Support+ glGetAMDVertexShaderTessellator,+ gl_AMD_vertex_shader_tessellator,+ -- * Enums+ pattern GL_CONTINUOUS_AMD,+ pattern GL_DISCRETE_AMD,+ pattern GL_INT_SAMPLER_BUFFER_AMD,+ pattern GL_SAMPLER_BUFFER_AMD,+ pattern GL_TESSELLATION_FACTOR_AMD,+ pattern GL_TESSELLATION_MODE_AMD,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD,+ -- * Functions+ glTessellationFactorAMD,+ glTessellationModeAMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/APPLE.hs view
@@ -0,0 +1,49 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing APPLE extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE (+ module Graphics.GL.APPLE.AuxDepthStencil,+ module Graphics.GL.APPLE.ClientStorage,+ module Graphics.GL.APPLE.ElementArray,+ module Graphics.GL.APPLE.Fence,+ module Graphics.GL.APPLE.FloatPixels,+ module Graphics.GL.APPLE.FlushBufferRange,+ module Graphics.GL.APPLE.ObjectPurgeable,+ module Graphics.GL.APPLE.RGB422,+ module Graphics.GL.APPLE.RowBytes,+ module Graphics.GL.APPLE.SpecularVector,+ module Graphics.GL.APPLE.TextureRange,+ module Graphics.GL.APPLE.TransformHint,+ module Graphics.GL.APPLE.VertexArrayObject,+ module Graphics.GL.APPLE.VertexArrayRange,+ module Graphics.GL.APPLE.VertexProgramEvaluators,+ module Graphics.GL.APPLE.YCbCr422+) where++import Graphics.GL.APPLE.AuxDepthStencil+import Graphics.GL.APPLE.ClientStorage+import Graphics.GL.APPLE.ElementArray+import Graphics.GL.APPLE.Fence+import Graphics.GL.APPLE.FloatPixels+import Graphics.GL.APPLE.FlushBufferRange+import Graphics.GL.APPLE.ObjectPurgeable+import Graphics.GL.APPLE.RGB422+import Graphics.GL.APPLE.RowBytes+import Graphics.GL.APPLE.SpecularVector+import Graphics.GL.APPLE.TextureRange+import Graphics.GL.APPLE.TransformHint+import Graphics.GL.APPLE.VertexArrayObject+import Graphics.GL.APPLE.VertexArrayRange+import Graphics.GL.APPLE.VertexProgramEvaluators+import Graphics.GL.APPLE.YCbCr422
+ src/Graphics/GL/APPLE/AuxDepthStencil.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.AuxDepthStencil+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.AuxDepthStencil (+ -- * Extension Support+ glGetAPPLEAuxDepthStencil,+ gl_APPLE_aux_depth_stencil,+ -- * Enums+ pattern GL_AUX_DEPTH_STENCIL_APPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/APPLE/ClientStorage.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.ClientStorage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.ClientStorage (+ -- * Extension Support+ glGetAPPLEClientStorage,+ gl_APPLE_client_storage,+ -- * Enums+ pattern GL_UNPACK_CLIENT_STORAGE_APPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/APPLE/ElementArray.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.ElementArray+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.ElementArray (+ -- * Extension Support+ glGetAPPLEElementArray,+ gl_APPLE_element_array,+ -- * Enums+ pattern GL_ELEMENT_ARRAY_APPLE,+ pattern GL_ELEMENT_ARRAY_POINTER_APPLE,+ pattern GL_ELEMENT_ARRAY_TYPE_APPLE,+ -- * Functions+ glDrawElementArrayAPPLE,+ glDrawRangeElementArrayAPPLE,+ glElementPointerAPPLE,+ glMultiDrawElementArrayAPPLE,+ glMultiDrawRangeElementArrayAPPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/APPLE/Fence.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.Fence+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.Fence (+ -- * Extension Support+ glGetAPPLEFence,+ gl_APPLE_fence,+ -- * Enums+ pattern GL_DRAW_PIXELS_APPLE,+ pattern GL_FENCE_APPLE,+ -- * Functions+ glDeleteFencesAPPLE,+ glFinishFenceAPPLE,+ glFinishObjectAPPLE,+ glGenFencesAPPLE,+ glIsFenceAPPLE,+ glSetFenceAPPLE,+ glTestFenceAPPLE,+ glTestObjectAPPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/APPLE/FloatPixels.hs view
@@ -0,0 +1,36 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.FloatPixels+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.FloatPixels (+ -- * Extension Support+ glGetAPPLEFloatPixels,+ gl_APPLE_float_pixels,+ -- * Enums+ pattern GL_ALPHA_FLOAT16_APPLE,+ pattern GL_ALPHA_FLOAT32_APPLE,+ pattern GL_COLOR_FLOAT_APPLE,+ pattern GL_HALF_APPLE,+ pattern GL_INTENSITY_FLOAT16_APPLE,+ pattern GL_INTENSITY_FLOAT32_APPLE,+ pattern GL_LUMINANCE_ALPHA_FLOAT16_APPLE,+ pattern GL_LUMINANCE_ALPHA_FLOAT32_APPLE,+ pattern GL_LUMINANCE_FLOAT16_APPLE,+ pattern GL_LUMINANCE_FLOAT32_APPLE,+ pattern GL_RGBA_FLOAT16_APPLE,+ pattern GL_RGBA_FLOAT32_APPLE,+ pattern GL_RGB_FLOAT16_APPLE,+ pattern GL_RGB_FLOAT32_APPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/APPLE/FlushBufferRange.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.FlushBufferRange+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.FlushBufferRange (+ -- * Extension Support+ glGetAPPLEFlushBufferRange,+ gl_APPLE_flush_buffer_range,+ -- * Enums+ pattern GL_BUFFER_FLUSHING_UNMAP_APPLE,+ pattern GL_BUFFER_SERIALIZED_MODIFY_APPLE,+ -- * Functions+ glBufferParameteriAPPLE,+ glFlushMappedBufferRangeAPPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/APPLE/ObjectPurgeable.hs view
@@ -0,0 +1,33 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.ObjectPurgeable+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.ObjectPurgeable (+ -- * Extension Support+ glGetAPPLEObjectPurgeable,+ gl_APPLE_object_purgeable,+ -- * Enums+ pattern GL_BUFFER_OBJECT_APPLE,+ pattern GL_PURGEABLE_APPLE,+ pattern GL_RELEASED_APPLE,+ pattern GL_RETAINED_APPLE,+ pattern GL_UNDEFINED_APPLE,+ pattern GL_VOLATILE_APPLE,+ -- * Functions+ glGetObjectParameterivAPPLE,+ glObjectPurgeableAPPLE,+ glObjectUnpurgeableAPPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/APPLE/RGB422.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.RGB422+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.RGB422 (+ -- * Extension Support+ glGetAPPLERGB422,+ gl_APPLE_rgb_422,+ -- * Enums+ pattern GL_RGB_422_APPLE,+ pattern GL_RGB_RAW_422_APPLE,+ pattern GL_UNSIGNED_SHORT_8_8_APPLE,+ pattern GL_UNSIGNED_SHORT_8_8_REV_APPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/APPLE/RowBytes.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.RowBytes+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.RowBytes (+ -- * Extension Support+ glGetAPPLERowBytes,+ gl_APPLE_row_bytes,+ -- * Enums+ pattern GL_PACK_ROW_BYTES_APPLE,+ pattern GL_UNPACK_ROW_BYTES_APPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/APPLE/SpecularVector.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.SpecularVector+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.SpecularVector (+ -- * Extension Support+ glGetAPPLESpecularVector,+ gl_APPLE_specular_vector,+ -- * Enums+ pattern GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/APPLE/TextureRange.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.TextureRange+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.TextureRange (+ -- * Extension Support+ glGetAPPLETextureRange,+ gl_APPLE_texture_range,+ -- * Enums+ pattern GL_STORAGE_CACHED_APPLE,+ pattern GL_STORAGE_PRIVATE_APPLE,+ pattern GL_STORAGE_SHARED_APPLE,+ pattern GL_TEXTURE_RANGE_LENGTH_APPLE,+ pattern GL_TEXTURE_RANGE_POINTER_APPLE,+ pattern GL_TEXTURE_STORAGE_HINT_APPLE,+ -- * Functions+ glGetTexParameterPointervAPPLE,+ glTextureRangeAPPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/APPLE/TransformHint.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.TransformHint+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.TransformHint (+ -- * Extension Support+ glGetAPPLETransformHint,+ gl_APPLE_transform_hint,+ -- * Enums+ pattern GL_TRANSFORM_HINT_APPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/APPLE/VertexArrayObject.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.VertexArrayObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.VertexArrayObject (+ -- * Extension Support+ glGetAPPLEVertexArrayObject,+ gl_APPLE_vertex_array_object,+ -- * Enums+ pattern GL_VERTEX_ARRAY_BINDING_APPLE,+ -- * Functions+ glBindVertexArrayAPPLE,+ glDeleteVertexArraysAPPLE,+ glGenVertexArraysAPPLE,+ glIsVertexArrayAPPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/APPLE/VertexArrayRange.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.VertexArrayRange+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.VertexArrayRange (+ -- * Extension Support+ glGetAPPLEVertexArrayRange,+ gl_APPLE_vertex_array_range,+ -- * Enums+ pattern GL_STORAGE_CACHED_APPLE,+ pattern GL_STORAGE_CLIENT_APPLE,+ pattern GL_STORAGE_SHARED_APPLE,+ pattern GL_VERTEX_ARRAY_RANGE_APPLE,+ pattern GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE,+ pattern GL_VERTEX_ARRAY_RANGE_POINTER_APPLE,+ pattern GL_VERTEX_ARRAY_STORAGE_HINT_APPLE,+ -- * Functions+ glFlushVertexArrayRangeAPPLE,+ glVertexArrayParameteriAPPLE,+ glVertexArrayRangeAPPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/APPLE/VertexProgramEvaluators.hs view
@@ -0,0 +1,41 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.VertexProgramEvaluators+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.VertexProgramEvaluators (+ -- * Extension Support+ glGetAPPLEVertexProgramEvaluators,+ gl_APPLE_vertex_program_evaluators,+ -- * Enums+ pattern GL_VERTEX_ATTRIB_MAP1_APPLE,+ pattern GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE,+ pattern GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE,+ pattern GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE,+ pattern GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE,+ pattern GL_VERTEX_ATTRIB_MAP2_APPLE,+ pattern GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE,+ pattern GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE,+ pattern GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE,+ pattern GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE,+ -- * Functions+ glDisableVertexAttribAPPLE,+ glEnableVertexAttribAPPLE,+ glIsVertexAttribEnabledAPPLE,+ glMapVertexAttrib1dAPPLE,+ glMapVertexAttrib1fAPPLE,+ glMapVertexAttrib2dAPPLE,+ glMapVertexAttrib2fAPPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/APPLE/YCbCr422.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.APPLE.YCbCr422+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.APPLE.YCbCr422 (+ -- * Extension Support+ glGetAPPLEYCbCr422,+ gl_APPLE_ycbcr_422,+ -- * Enums+ pattern GL_UNSIGNED_SHORT_8_8_APPLE,+ pattern GL_UNSIGNED_SHORT_8_8_REV_APPLE,+ pattern GL_YCBCR_422_APPLE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB.hs view
@@ -0,0 +1,301 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing ARB extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB (+ module Graphics.GL.ARB.BaseInstance,+ module Graphics.GL.ARB.BindlessTexture,+ module Graphics.GL.ARB.BlendFuncExtended,+ module Graphics.GL.ARB.BufferStorage,+ module Graphics.GL.ARB.CLEvent,+ module Graphics.GL.ARB.ClearBufferObject,+ module Graphics.GL.ARB.ClearTexture,+ module Graphics.GL.ARB.ClipControl,+ module Graphics.GL.ARB.ColorBufferFloat,+ module Graphics.GL.ARB.CompressedTexturePixelStorage,+ module Graphics.GL.ARB.ComputeShader,+ module Graphics.GL.ARB.ComputeVariableGroupSize,+ module Graphics.GL.ARB.ConditionalRenderInverted,+ module Graphics.GL.ARB.CopyBuffer,+ module Graphics.GL.ARB.CopyImage,+ module Graphics.GL.ARB.CullDistance,+ module Graphics.GL.ARB.DebugOutput,+ module Graphics.GL.ARB.DepthBufferFloat,+ module Graphics.GL.ARB.DepthClamp,+ module Graphics.GL.ARB.DepthTexture,+ module Graphics.GL.ARB.DirectStateAccess,+ module Graphics.GL.ARB.DrawBuffers,+ module Graphics.GL.ARB.DrawBuffersBlend,+ module Graphics.GL.ARB.DrawElementsBaseVertex,+ module Graphics.GL.ARB.DrawIndirect,+ module Graphics.GL.ARB.DrawInstanced,+ module Graphics.GL.ARB.ES2Compatibility,+ module Graphics.GL.ARB.ES31Compatibility,+ module Graphics.GL.ARB.ES32Compatibility,+ module Graphics.GL.ARB.ES3Compatibility,+ module Graphics.GL.ARB.EnhancedLayouts,+ module Graphics.GL.ARB.ExplicitUniformLocation,+ module Graphics.GL.ARB.FragmentProgram,+ module Graphics.GL.ARB.FragmentShader,+ module Graphics.GL.ARB.FramebufferNoAttachments,+ module Graphics.GL.ARB.FramebufferObjectCompatibility,+ module Graphics.GL.ARB.FramebufferObjectCore,+ module Graphics.GL.ARB.FramebufferSRGB,+ module Graphics.GL.ARB.GPUShader5,+ module Graphics.GL.ARB.GPUShaderFP64,+ module Graphics.GL.ARB.GPUShaderInt64,+ module Graphics.GL.ARB.GeometryShader4,+ module Graphics.GL.ARB.GetProgramBinary,+ module Graphics.GL.ARB.GetTextureSubImage,+ module Graphics.GL.ARB.GlSpirv,+ module Graphics.GL.ARB.HalfFloatPixel,+ module Graphics.GL.ARB.HalfFloatVertex,+ module Graphics.GL.ARB.ImagingCompatibility,+ module Graphics.GL.ARB.ImagingCore,+ module Graphics.GL.ARB.IndirectParameters,+ module Graphics.GL.ARB.InstancedArrays,+ module Graphics.GL.ARB.InternalformatQuery,+ module Graphics.GL.ARB.InternalformatQuery2,+ module Graphics.GL.ARB.InvalidateSubdata,+ module Graphics.GL.ARB.MapBufferAlignment,+ module Graphics.GL.ARB.MapBufferRange,+ module Graphics.GL.ARB.MatrixPalette,+ module Graphics.GL.ARB.MultiBind,+ module Graphics.GL.ARB.MultiDrawIndirect,+ module Graphics.GL.ARB.Multisample,+ module Graphics.GL.ARB.Multitexture,+ module Graphics.GL.ARB.OcclusionQuery,+ module Graphics.GL.ARB.OcclusionQuery2,+ module Graphics.GL.ARB.ParallelShaderCompile,+ module Graphics.GL.ARB.PipelineStatisticsQuery,+ module Graphics.GL.ARB.PixelBufferObject,+ module Graphics.GL.ARB.PointParameters,+ module Graphics.GL.ARB.PointSprite,+ module Graphics.GL.ARB.PolygonOffsetClamp,+ module Graphics.GL.ARB.ProgramInterfaceQuery,+ module Graphics.GL.ARB.ProvokingVertex,+ module Graphics.GL.ARB.QueryBufferObject,+ module Graphics.GL.ARB.RobustnessCompatibility,+ module Graphics.GL.ARB.RobustnessCore,+ module Graphics.GL.ARB.SampleLocations,+ module Graphics.GL.ARB.SampleShading,+ module Graphics.GL.ARB.SamplerObjects,+ module Graphics.GL.ARB.SeamlessCubeMap,+ module Graphics.GL.ARB.SeamlessCubemapPerTexture,+ module Graphics.GL.ARB.SeparateShaderObjects,+ module Graphics.GL.ARB.ShaderAtomicCounters,+ module Graphics.GL.ARB.ShaderImageLoadStore,+ module Graphics.GL.ARB.ShaderObjects,+ module Graphics.GL.ARB.ShaderStorageBufferObject,+ module Graphics.GL.ARB.ShaderSubroutine,+ module Graphics.GL.ARB.ShadingLanguage100,+ module Graphics.GL.ARB.ShadingLanguageInclude,+ module Graphics.GL.ARB.Shadow,+ module Graphics.GL.ARB.ShadowAmbient,+ module Graphics.GL.ARB.SparseBuffer,+ module Graphics.GL.ARB.SparseTexture,+ module Graphics.GL.ARB.SpirvExtensions,+ module Graphics.GL.ARB.StencilTexturing,+ module Graphics.GL.ARB.Sync,+ module Graphics.GL.ARB.TessellationShader,+ module Graphics.GL.ARB.TextureBarrier,+ module Graphics.GL.ARB.TextureBorderClamp,+ module Graphics.GL.ARB.TextureBufferObject,+ module Graphics.GL.ARB.TextureBufferObjectRGB32,+ module Graphics.GL.ARB.TextureBufferRange,+ module Graphics.GL.ARB.TextureCompression,+ module Graphics.GL.ARB.TextureCompressionBPTC,+ module Graphics.GL.ARB.TextureCompressionRGTC,+ module Graphics.GL.ARB.TextureCubeMap,+ module Graphics.GL.ARB.TextureCubeMapArray,+ module Graphics.GL.ARB.TextureEnvCombine,+ module Graphics.GL.ARB.TextureEnvDot3,+ module Graphics.GL.ARB.TextureFilterAnisotropic,+ module Graphics.GL.ARB.TextureFilterMinmax,+ module Graphics.GL.ARB.TextureFloat,+ module Graphics.GL.ARB.TextureGather,+ module Graphics.GL.ARB.TextureMirrorClampToEdge,+ module Graphics.GL.ARB.TextureMirroredRepeat,+ module Graphics.GL.ARB.TextureMultisample,+ module Graphics.GL.ARB.TextureRG,+ module Graphics.GL.ARB.TextureRGB10A2UI,+ module Graphics.GL.ARB.TextureRectangle,+ module Graphics.GL.ARB.TextureStencil8,+ module Graphics.GL.ARB.TextureStorage,+ module Graphics.GL.ARB.TextureStorageMultisample,+ module Graphics.GL.ARB.TextureSwizzle,+ module Graphics.GL.ARB.TextureView,+ module Graphics.GL.ARB.TimerQuery,+ module Graphics.GL.ARB.TransformFeedback2,+ module Graphics.GL.ARB.TransformFeedback3,+ module Graphics.GL.ARB.TransformFeedbackInstanced,+ module Graphics.GL.ARB.TransformFeedbackOverflowQuery,+ module Graphics.GL.ARB.TransposeMatrix,+ module Graphics.GL.ARB.UniformBufferObject,+ module Graphics.GL.ARB.VertexArrayBGRA,+ module Graphics.GL.ARB.VertexArrayObject,+ module Graphics.GL.ARB.VertexAttrib64Bit,+ module Graphics.GL.ARB.VertexAttribBinding,+ module Graphics.GL.ARB.VertexBlend,+ module Graphics.GL.ARB.VertexBufferObject,+ module Graphics.GL.ARB.VertexProgram,+ module Graphics.GL.ARB.VertexShader,+ module Graphics.GL.ARB.VertexType10f11f11fRev,+ module Graphics.GL.ARB.VertexType2101010RevCompatibility,+ module Graphics.GL.ARB.VertexType2101010RevCore,+ module Graphics.GL.ARB.ViewportArray,+ module Graphics.GL.ARB.WindowPos+) where++import Graphics.GL.ARB.BaseInstance+import Graphics.GL.ARB.BindlessTexture+import Graphics.GL.ARB.BlendFuncExtended+import Graphics.GL.ARB.BufferStorage+import Graphics.GL.ARB.CLEvent+import Graphics.GL.ARB.ClearBufferObject+import Graphics.GL.ARB.ClearTexture+import Graphics.GL.ARB.ClipControl+import Graphics.GL.ARB.ColorBufferFloat+import Graphics.GL.ARB.CompressedTexturePixelStorage+import Graphics.GL.ARB.ComputeShader+import Graphics.GL.ARB.ComputeVariableGroupSize+import Graphics.GL.ARB.ConditionalRenderInverted+import Graphics.GL.ARB.CopyBuffer+import Graphics.GL.ARB.CopyImage+import Graphics.GL.ARB.CullDistance+import Graphics.GL.ARB.DebugOutput+import Graphics.GL.ARB.DepthBufferFloat+import Graphics.GL.ARB.DepthClamp+import Graphics.GL.ARB.DepthTexture+import Graphics.GL.ARB.DirectStateAccess+import Graphics.GL.ARB.DrawBuffers+import Graphics.GL.ARB.DrawBuffersBlend+import Graphics.GL.ARB.DrawElementsBaseVertex+import Graphics.GL.ARB.DrawIndirect+import Graphics.GL.ARB.DrawInstanced+import Graphics.GL.ARB.ES2Compatibility+import Graphics.GL.ARB.ES31Compatibility+import Graphics.GL.ARB.ES32Compatibility+import Graphics.GL.ARB.ES3Compatibility+import Graphics.GL.ARB.EnhancedLayouts+import Graphics.GL.ARB.ExplicitUniformLocation+import Graphics.GL.ARB.FragmentProgram+import Graphics.GL.ARB.FragmentShader+import Graphics.GL.ARB.FramebufferNoAttachments+import Graphics.GL.ARB.FramebufferObjectCompatibility+import Graphics.GL.ARB.FramebufferObjectCore+import Graphics.GL.ARB.FramebufferSRGB+import Graphics.GL.ARB.GPUShader5+import Graphics.GL.ARB.GPUShaderFP64+import Graphics.GL.ARB.GPUShaderInt64+import Graphics.GL.ARB.GeometryShader4+import Graphics.GL.ARB.GetProgramBinary+import Graphics.GL.ARB.GetTextureSubImage+import Graphics.GL.ARB.GlSpirv+import Graphics.GL.ARB.HalfFloatPixel+import Graphics.GL.ARB.HalfFloatVertex+import Graphics.GL.ARB.ImagingCompatibility+import Graphics.GL.ARB.ImagingCore+import Graphics.GL.ARB.IndirectParameters+import Graphics.GL.ARB.InstancedArrays+import Graphics.GL.ARB.InternalformatQuery+import Graphics.GL.ARB.InternalformatQuery2+import Graphics.GL.ARB.InvalidateSubdata+import Graphics.GL.ARB.MapBufferAlignment+import Graphics.GL.ARB.MapBufferRange+import Graphics.GL.ARB.MatrixPalette+import Graphics.GL.ARB.MultiBind+import Graphics.GL.ARB.MultiDrawIndirect+import Graphics.GL.ARB.Multisample+import Graphics.GL.ARB.Multitexture+import Graphics.GL.ARB.OcclusionQuery+import Graphics.GL.ARB.OcclusionQuery2+import Graphics.GL.ARB.ParallelShaderCompile+import Graphics.GL.ARB.PipelineStatisticsQuery+import Graphics.GL.ARB.PixelBufferObject+import Graphics.GL.ARB.PointParameters+import Graphics.GL.ARB.PointSprite+import Graphics.GL.ARB.PolygonOffsetClamp+import Graphics.GL.ARB.ProgramInterfaceQuery+import Graphics.GL.ARB.ProvokingVertex+import Graphics.GL.ARB.QueryBufferObject+import Graphics.GL.ARB.RobustnessCompatibility+import Graphics.GL.ARB.RobustnessCore+import Graphics.GL.ARB.SampleLocations+import Graphics.GL.ARB.SampleShading+import Graphics.GL.ARB.SamplerObjects+import Graphics.GL.ARB.SeamlessCubeMap+import Graphics.GL.ARB.SeamlessCubemapPerTexture+import Graphics.GL.ARB.SeparateShaderObjects+import Graphics.GL.ARB.ShaderAtomicCounters+import Graphics.GL.ARB.ShaderImageLoadStore+import Graphics.GL.ARB.ShaderObjects+import Graphics.GL.ARB.ShaderStorageBufferObject+import Graphics.GL.ARB.ShaderSubroutine+import Graphics.GL.ARB.ShadingLanguage100+import Graphics.GL.ARB.ShadingLanguageInclude+import Graphics.GL.ARB.Shadow+import Graphics.GL.ARB.ShadowAmbient+import Graphics.GL.ARB.SparseBuffer+import Graphics.GL.ARB.SparseTexture+import Graphics.GL.ARB.SpirvExtensions+import Graphics.GL.ARB.StencilTexturing+import Graphics.GL.ARB.Sync+import Graphics.GL.ARB.TessellationShader+import Graphics.GL.ARB.TextureBarrier+import Graphics.GL.ARB.TextureBorderClamp+import Graphics.GL.ARB.TextureBufferObject+import Graphics.GL.ARB.TextureBufferObjectRGB32+import Graphics.GL.ARB.TextureBufferRange+import Graphics.GL.ARB.TextureCompression+import Graphics.GL.ARB.TextureCompressionBPTC+import Graphics.GL.ARB.TextureCompressionRGTC+import Graphics.GL.ARB.TextureCubeMap+import Graphics.GL.ARB.TextureCubeMapArray+import Graphics.GL.ARB.TextureEnvCombine+import Graphics.GL.ARB.TextureEnvDot3+import Graphics.GL.ARB.TextureFilterAnisotropic+import Graphics.GL.ARB.TextureFilterMinmax+import Graphics.GL.ARB.TextureFloat+import Graphics.GL.ARB.TextureGather+import Graphics.GL.ARB.TextureMirrorClampToEdge+import Graphics.GL.ARB.TextureMirroredRepeat+import Graphics.GL.ARB.TextureMultisample+import Graphics.GL.ARB.TextureRG+import Graphics.GL.ARB.TextureRGB10A2UI+import Graphics.GL.ARB.TextureRectangle+import Graphics.GL.ARB.TextureStencil8+import Graphics.GL.ARB.TextureStorage+import Graphics.GL.ARB.TextureStorageMultisample+import Graphics.GL.ARB.TextureSwizzle+import Graphics.GL.ARB.TextureView+import Graphics.GL.ARB.TimerQuery+import Graphics.GL.ARB.TransformFeedback2+import Graphics.GL.ARB.TransformFeedback3+import Graphics.GL.ARB.TransformFeedbackInstanced+import Graphics.GL.ARB.TransformFeedbackOverflowQuery+import Graphics.GL.ARB.TransposeMatrix+import Graphics.GL.ARB.UniformBufferObject+import Graphics.GL.ARB.VertexArrayBGRA+import Graphics.GL.ARB.VertexArrayObject+import Graphics.GL.ARB.VertexAttrib64Bit+import Graphics.GL.ARB.VertexAttribBinding+import Graphics.GL.ARB.VertexBlend+import Graphics.GL.ARB.VertexBufferObject+import Graphics.GL.ARB.VertexProgram+import Graphics.GL.ARB.VertexShader+import Graphics.GL.ARB.VertexType10f11f11fRev+import Graphics.GL.ARB.VertexType2101010RevCompatibility+import Graphics.GL.ARB.VertexType2101010RevCore+import Graphics.GL.ARB.ViewportArray+import Graphics.GL.ARB.WindowPos
+ src/Graphics/GL/ARB/BaseInstance.hs view
@@ -0,0 +1,24 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.BaseInstance+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.BaseInstance (+ -- * Extension Support+ glGetARBBaseInstance,+ gl_ARB_base_instance,+ -- * Functions+ glDrawArraysInstancedBaseInstance,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseVertexBaseInstance+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/BindlessTexture.hs view
@@ -0,0 +1,41 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.BindlessTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.BindlessTexture (+ -- * Extension Support+ glGetARBBindlessTexture,+ gl_ARB_bindless_texture,+ -- * Enums+ pattern GL_UNSIGNED_INT64_ARB,+ -- * Functions+ glGetImageHandleARB,+ glGetTextureHandleARB,+ glGetTextureSamplerHandleARB,+ glGetVertexAttribLui64vARB,+ glIsImageHandleResidentARB,+ glIsTextureHandleResidentARB,+ glMakeImageHandleNonResidentARB,+ glMakeImageHandleResidentARB,+ glMakeTextureHandleNonResidentARB,+ glMakeTextureHandleResidentARB,+ glProgramUniformHandleui64ARB,+ glProgramUniformHandleui64vARB,+ glUniformHandleui64ARB,+ glUniformHandleui64vARB,+ glVertexAttribL1ui64ARB,+ glVertexAttribL1ui64vARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/BlendFuncExtended.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.BlendFuncExtended+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.BlendFuncExtended (+ -- * Extension Support+ glGetARBBlendFuncExtended,+ gl_ARB_blend_func_extended,+ -- * Enums+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ -- * Functions+ glBindFragDataLocationIndexed,+ glGetFragDataIndex+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/BufferStorage.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.BufferStorage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.BufferStorage (+ -- * Extension Support+ glGetARBBufferStorage,+ gl_ARB_buffer_storage,+ -- * Enums+ pattern GL_BUFFER_IMMUTABLE_STORAGE,+ pattern GL_BUFFER_STORAGE_FLAGS,+ pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT,+ pattern GL_CLIENT_STORAGE_BIT,+ pattern GL_DYNAMIC_STORAGE_BIT,+ pattern GL_MAP_COHERENT_BIT,+ pattern GL_MAP_PERSISTENT_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_WRITE_BIT,+ -- * Functions+ glBufferStorage+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/CLEvent.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.CLEvent+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.CLEvent (+ -- * Extension Support+ glGetARBCLEvent,+ gl_ARB_cl_event,+ -- * Enums+ pattern GL_SYNC_CL_EVENT_ARB,+ pattern GL_SYNC_CL_EVENT_COMPLETE_ARB,+ -- * Functions+ glCreateSyncFromCLeventARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ClearBufferObject.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ClearBufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ClearBufferObject (+ -- * Extension Support+ glGetARBClearBufferObject,+ gl_ARB_clear_buffer_object,+ -- * Functions+ glClearBufferData,+ glClearBufferSubData+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ClearTexture.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ClearTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ClearTexture (+ -- * Extension Support+ glGetARBClearTexture,+ gl_ARB_clear_texture,+ -- * Enums+ pattern GL_CLEAR_TEXTURE,+ -- * Functions+ glClearTexImage,+ glClearTexSubImage+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ClipControl.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ClipControl+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ClipControl (+ -- * Extension Support+ glGetARBClipControl,+ gl_ARB_clip_control,+ -- * Enums+ pattern GL_CLIP_DEPTH_MODE,+ pattern GL_CLIP_ORIGIN,+ pattern GL_LOWER_LEFT,+ pattern GL_NEGATIVE_ONE_TO_ONE,+ pattern GL_UPPER_LEFT,+ pattern GL_ZERO_TO_ONE,+ -- * Functions+ glClipControl+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ColorBufferFloat.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ColorBufferFloat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ColorBufferFloat (+ -- * Extension Support+ glGetARBColorBufferFloat,+ gl_ARB_color_buffer_float,+ -- * Enums+ pattern GL_CLAMP_FRAGMENT_COLOR_ARB,+ pattern GL_CLAMP_READ_COLOR_ARB,+ pattern GL_CLAMP_VERTEX_COLOR_ARB,+ pattern GL_FIXED_ONLY_ARB,+ pattern GL_RGBA_FLOAT_MODE_ARB,+ -- * Functions+ glClampColorARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/CompressedTexturePixelStorage.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.CompressedTexturePixelStorage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.CompressedTexturePixelStorage (+ -- * Extension Support+ glGetARBCompressedTexturePixelStorage,+ gl_ARB_compressed_texture_pixel_storage,+ -- * Enums+ pattern GL_PACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_PACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_PACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/ComputeShader.hs view
@@ -0,0 +1,44 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ComputeShader+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ComputeShader (+ -- * Extension Support+ glGetARBComputeShader,+ gl_ARB_compute_shader,+ -- * Enums+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_COMPUTE_SHADER,+ pattern GL_COMPUTE_SHADER_BIT,+ pattern GL_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_DISPATCH_INDIRECT_BUFFER,+ pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING,+ pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS,+ pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE,+ pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS,+ pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT,+ pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER,+ -- * Functions+ glDispatchCompute,+ glDispatchComputeIndirect+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ComputeVariableGroupSize.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ComputeVariableGroupSize+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ComputeVariableGroupSize (+ -- * Extension Support+ glGetARBComputeVariableGroupSize,+ gl_ARB_compute_variable_group_size,+ -- * Enums+ pattern GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB,+ pattern GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB,+ pattern GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB,+ pattern GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB,+ -- * Functions+ glDispatchComputeGroupSizeARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ConditionalRenderInverted.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ConditionalRenderInverted+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ConditionalRenderInverted (+ -- * Extension Support+ glGetARBConditionalRenderInverted,+ gl_ARB_conditional_render_inverted,+ -- * Enums+ pattern GL_QUERY_BY_REGION_NO_WAIT_INVERTED,+ pattern GL_QUERY_BY_REGION_WAIT_INVERTED,+ pattern GL_QUERY_NO_WAIT_INVERTED,+ pattern GL_QUERY_WAIT_INVERTED+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/CopyBuffer.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.CopyBuffer+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.CopyBuffer (+ -- * Extension Support+ glGetARBCopyBuffer,+ gl_ARB_copy_buffer,+ -- * Enums+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_WRITE_BUFFER,+ -- * Functions+ glCopyBufferSubData+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/CopyImage.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.CopyImage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.CopyImage (+ -- * Extension Support+ glGetARBCopyImage,+ gl_ARB_copy_image,+ -- * Functions+ glCopyImageSubData+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/CullDistance.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.CullDistance+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.CullDistance (+ -- * Extension Support+ glGetARBCullDistance,+ gl_ARB_cull_distance,+ -- * Enums+ pattern GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES,+ pattern GL_MAX_CULL_DISTANCES+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/DebugOutput.hs view
@@ -0,0 +1,50 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.DebugOutput+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.DebugOutput (+ -- * Extension Support+ glGetARBDebugOutput,+ gl_ARB_debug_output,+ -- * Enums+ pattern GL_DEBUG_CALLBACK_FUNCTION_ARB,+ pattern GL_DEBUG_CALLBACK_USER_PARAM_ARB,+ pattern GL_DEBUG_LOGGED_MESSAGES_ARB,+ pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB,+ pattern GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB,+ pattern GL_DEBUG_SEVERITY_HIGH_ARB,+ pattern GL_DEBUG_SEVERITY_LOW_ARB,+ pattern GL_DEBUG_SEVERITY_MEDIUM_ARB,+ pattern GL_DEBUG_SOURCE_API_ARB,+ pattern GL_DEBUG_SOURCE_APPLICATION_ARB,+ pattern GL_DEBUG_SOURCE_OTHER_ARB,+ pattern GL_DEBUG_SOURCE_SHADER_COMPILER_ARB,+ pattern GL_DEBUG_SOURCE_THIRD_PARTY_ARB,+ pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB,+ pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB,+ pattern GL_DEBUG_TYPE_ERROR_ARB,+ pattern GL_DEBUG_TYPE_OTHER_ARB,+ pattern GL_DEBUG_TYPE_PERFORMANCE_ARB,+ pattern GL_DEBUG_TYPE_PORTABILITY_ARB,+ pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES_ARB,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH_ARB,+ -- * Functions+ glDebugMessageCallbackARB,+ glDebugMessageControlARB,+ glDebugMessageInsertARB,+ glGetDebugMessageLogARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/DepthBufferFloat.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.DepthBufferFloat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.DepthBufferFloat (+ -- * Extension Support+ glGetARBDepthBufferFloat,+ gl_ARB_depth_buffer_float,+ -- * Enums+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/DepthClamp.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.DepthClamp+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.DepthClamp (+ -- * Extension Support+ glGetARBDepthClamp,+ gl_ARB_depth_clamp,+ -- * Enums+ pattern GL_DEPTH_CLAMP+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/DepthTexture.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.DepthTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.DepthTexture (+ -- * Extension Support+ glGetARBDepthTexture,+ gl_ARB_depth_texture,+ -- * Enums+ pattern GL_DEPTH_COMPONENT16_ARB,+ pattern GL_DEPTH_COMPONENT24_ARB,+ pattern GL_DEPTH_COMPONENT32_ARB,+ pattern GL_DEPTH_TEXTURE_MODE_ARB,+ pattern GL_TEXTURE_DEPTH_SIZE_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/DirectStateAccess.hs view
@@ -0,0 +1,134 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.DirectStateAccess+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.DirectStateAccess (+ -- * Extension Support+ glGetARBDirectStateAccess,+ gl_ARB_direct_state_access,+ -- * Enums+ pattern GL_QUERY_TARGET,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_TARGET,+ -- * Functions+ glBindTextureUnit,+ glBlitNamedFramebuffer,+ glCheckNamedFramebufferStatus,+ glClearNamedBufferData,+ glClearNamedBufferSubData,+ glClearNamedFramebufferfi,+ glClearNamedFramebufferfv,+ glClearNamedFramebufferiv,+ glClearNamedFramebufferuiv,+ glCompressedTextureSubImage1D,+ glCompressedTextureSubImage2D,+ glCompressedTextureSubImage3D,+ glCopyNamedBufferSubData,+ glCopyTextureSubImage1D,+ glCopyTextureSubImage2D,+ glCopyTextureSubImage3D,+ glCreateBuffers,+ glCreateFramebuffers,+ glCreateProgramPipelines,+ glCreateQueries,+ glCreateRenderbuffers,+ glCreateSamplers,+ glCreateTextures,+ glCreateTransformFeedbacks,+ glCreateVertexArrays,+ glDisableVertexArrayAttrib,+ glEnableVertexArrayAttrib,+ glFlushMappedNamedBufferRange,+ glGenerateTextureMipmap,+ glGetCompressedTextureImage,+ glGetNamedBufferParameteri64v,+ glGetNamedBufferParameteriv,+ glGetNamedBufferPointerv,+ glGetNamedBufferSubData,+ glGetNamedFramebufferAttachmentParameteriv,+ glGetNamedFramebufferParameteriv,+ glGetNamedRenderbufferParameteriv,+ glGetQueryBufferObjecti64v,+ glGetQueryBufferObjectiv,+ glGetQueryBufferObjectui64v,+ glGetQueryBufferObjectuiv,+ glGetTextureImage,+ glGetTextureLevelParameterfv,+ glGetTextureLevelParameteriv,+ glGetTextureParameterIiv,+ glGetTextureParameterIuiv,+ glGetTextureParameterfv,+ glGetTextureParameteriv,+ glGetTransformFeedbacki64_v,+ glGetTransformFeedbacki_v,+ glGetTransformFeedbackiv,+ glGetVertexArrayIndexed64iv,+ glGetVertexArrayIndexediv,+ glGetVertexArrayiv,+ glInvalidateNamedFramebufferData,+ glInvalidateNamedFramebufferSubData,+ glMapNamedBuffer,+ glMapNamedBufferRange,+ glNamedBufferData,+ glNamedBufferStorage,+ glNamedBufferSubData,+ glNamedFramebufferDrawBuffer,+ glNamedFramebufferDrawBuffers,+ glNamedFramebufferParameteri,+ glNamedFramebufferReadBuffer,+ glNamedFramebufferRenderbuffer,+ glNamedFramebufferTexture,+ glNamedFramebufferTextureLayer,+ glNamedRenderbufferStorage,+ glNamedRenderbufferStorageMultisample,+ glTextureBuffer,+ glTextureBufferRange,+ glTextureParameterIiv,+ glTextureParameterIuiv,+ glTextureParameterf,+ glTextureParameterfv,+ glTextureParameteri,+ glTextureParameteriv,+ glTextureStorage1D,+ glTextureStorage2D,+ glTextureStorage2DMultisample,+ glTextureStorage3D,+ glTextureStorage3DMultisample,+ glTextureSubImage1D,+ glTextureSubImage2D,+ glTextureSubImage3D,+ glTransformFeedbackBufferBase,+ glTransformFeedbackBufferRange,+ glUnmapNamedBuffer,+ glVertexArrayAttribBinding,+ glVertexArrayAttribFormat,+ glVertexArrayAttribIFormat,+ glVertexArrayAttribLFormat,+ glVertexArrayBindingDivisor,+ glVertexArrayElementBuffer,+ glVertexArrayVertexBuffer,+ glVertexArrayVertexBuffers+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/DrawBuffers.hs view
@@ -0,0 +1,42 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.DrawBuffers+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.DrawBuffers (+ -- * Extension Support+ glGetARBDrawBuffers,+ gl_ARB_draw_buffers,+ -- * Enums+ pattern GL_DRAW_BUFFER0_ARB,+ pattern GL_DRAW_BUFFER10_ARB,+ pattern GL_DRAW_BUFFER11_ARB,+ pattern GL_DRAW_BUFFER12_ARB,+ pattern GL_DRAW_BUFFER13_ARB,+ pattern GL_DRAW_BUFFER14_ARB,+ pattern GL_DRAW_BUFFER15_ARB,+ pattern GL_DRAW_BUFFER1_ARB,+ pattern GL_DRAW_BUFFER2_ARB,+ pattern GL_DRAW_BUFFER3_ARB,+ pattern GL_DRAW_BUFFER4_ARB,+ pattern GL_DRAW_BUFFER5_ARB,+ pattern GL_DRAW_BUFFER6_ARB,+ pattern GL_DRAW_BUFFER7_ARB,+ pattern GL_DRAW_BUFFER8_ARB,+ pattern GL_DRAW_BUFFER9_ARB,+ pattern GL_MAX_DRAW_BUFFERS_ARB,+ -- * Functions+ glDrawBuffersARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/DrawBuffersBlend.hs view
@@ -0,0 +1,25 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.DrawBuffersBlend+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.DrawBuffersBlend (+ -- * Extension Support+ glGetARBDrawBuffersBlend,+ gl_ARB_draw_buffers_blend,+ -- * Functions+ glBlendEquationSeparateiARB,+ glBlendEquationiARB,+ glBlendFuncSeparateiARB,+ glBlendFunciARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/DrawElementsBaseVertex.hs view
@@ -0,0 +1,25 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.DrawElementsBaseVertex+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.DrawElementsBaseVertex (+ -- * Extension Support+ glGetARBDrawElementsBaseVertex,+ gl_ARB_draw_elements_base_vertex,+ -- * Functions+ glDrawElementsBaseVertex,+ glDrawElementsInstancedBaseVertex,+ glDrawRangeElementsBaseVertex,+ glMultiDrawElementsBaseVertex+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/DrawIndirect.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.DrawIndirect+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.DrawIndirect (+ -- * Extension Support+ glGetARBDrawIndirect,+ gl_ARB_draw_indirect,+ -- * Enums+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ -- * Functions+ glDrawArraysIndirect,+ glDrawElementsIndirect+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/DrawInstanced.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.DrawInstanced+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.DrawInstanced (+ -- * Extension Support+ glGetARBDrawInstanced,+ gl_ARB_draw_instanced,+ -- * Functions+ glDrawArraysInstancedARB,+ glDrawElementsInstancedARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ES2Compatibility.hs view
@@ -0,0 +1,45 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ES2Compatibility+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ES2Compatibility (+ -- * Extension Support+ glGetARBES2Compatibility,+ gl_ARB_ES2_compatibility,+ -- * Enums+ pattern GL_FIXED,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_RGB565,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_COMPILER,+ -- * Functions+ glClearDepthf,+ glDepthRangef,+ glGetShaderPrecisionFormat,+ glReleaseShaderCompiler,+ glShaderBinary+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ES31Compatibility.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ES31Compatibility+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ES31Compatibility (+ -- * Extension Support+ glGetARBES31Compatibility,+ gl_ARB_ES3_1_compatibility,+ -- * Enums+ pattern GL_BACK,+ -- * Functions+ glMemoryBarrierByRegion+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ES32Compatibility.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ES32Compatibility+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ES32Compatibility (+ -- * Extension Support+ glGetARBES32Compatibility,+ gl_ARB_ES3_2_compatibility,+ -- * Enums+ pattern GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB,+ pattern GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB,+ pattern GL_PRIMITIVE_BOUNDING_BOX_ARB,+ -- * Functions+ glPrimitiveBoundingBoxARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ES3Compatibility.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ES3Compatibility+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ES3Compatibility (+ -- * Extension Support+ glGetARBES3Compatibility,+ gl_ARB_ES3_compatibility,+ -- * Enums+ pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE,+ pattern GL_COMPRESSED_R11_EAC,+ pattern GL_COMPRESSED_RG11_EAC,+ pattern GL_COMPRESSED_RGB8_ETC2,+ pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_RGBA8_ETC2_EAC,+ pattern GL_COMPRESSED_SIGNED_R11_EAC,+ pattern GL_COMPRESSED_SIGNED_RG11_EAC,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,+ pattern GL_COMPRESSED_SRGB8_ETC2,+ pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_MAX_ELEMENT_INDEX,+ pattern GL_PRIMITIVE_RESTART_FIXED_INDEX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/EnhancedLayouts.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.EnhancedLayouts+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.EnhancedLayouts (+ -- * Extension Support+ glGetARBEnhancedLayouts,+ gl_ARB_enhanced_layouts,+ -- * Enums+ pattern GL_LOCATION_COMPONENT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/ExplicitUniformLocation.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ExplicitUniformLocation+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ExplicitUniformLocation (+ -- * Extension Support+ glGetARBExplicitUniformLocation,+ gl_ARB_explicit_uniform_location,+ -- * Enums+ pattern GL_MAX_UNIFORM_LOCATIONS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/FragmentProgram.hs view
@@ -0,0 +1,121 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.FragmentProgram+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.FragmentProgram (+ -- * Extension Support+ glGetARBFragmentProgram,+ gl_ARB_fragment_program,+ -- * Enums+ pattern GL_CURRENT_MATRIX_ARB,+ pattern GL_CURRENT_MATRIX_STACK_DEPTH_ARB,+ pattern GL_FRAGMENT_PROGRAM_ARB,+ pattern GL_MATRIX0_ARB,+ pattern GL_MATRIX10_ARB,+ pattern GL_MATRIX11_ARB,+ pattern GL_MATRIX12_ARB,+ pattern GL_MATRIX13_ARB,+ pattern GL_MATRIX14_ARB,+ pattern GL_MATRIX15_ARB,+ pattern GL_MATRIX16_ARB,+ pattern GL_MATRIX17_ARB,+ pattern GL_MATRIX18_ARB,+ pattern GL_MATRIX19_ARB,+ pattern GL_MATRIX1_ARB,+ pattern GL_MATRIX20_ARB,+ pattern GL_MATRIX21_ARB,+ pattern GL_MATRIX22_ARB,+ pattern GL_MATRIX23_ARB,+ pattern GL_MATRIX24_ARB,+ pattern GL_MATRIX25_ARB,+ pattern GL_MATRIX26_ARB,+ pattern GL_MATRIX27_ARB,+ pattern GL_MATRIX28_ARB,+ pattern GL_MATRIX29_ARB,+ pattern GL_MATRIX2_ARB,+ pattern GL_MATRIX30_ARB,+ pattern GL_MATRIX31_ARB,+ pattern GL_MATRIX3_ARB,+ pattern GL_MATRIX4_ARB,+ pattern GL_MATRIX5_ARB,+ pattern GL_MATRIX6_ARB,+ pattern GL_MATRIX7_ARB,+ pattern GL_MATRIX8_ARB,+ pattern GL_MATRIX9_ARB,+ pattern GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB,+ pattern GL_MAX_PROGRAM_ATTRIBS_ARB,+ pattern GL_MAX_PROGRAM_ENV_PARAMETERS_ARB,+ pattern GL_MAX_PROGRAM_INSTRUCTIONS_ARB,+ pattern GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB,+ pattern GL_MAX_PROGRAM_MATRICES_ARB,+ pattern GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB,+ pattern GL_MAX_PROGRAM_PARAMETERS_ARB,+ pattern GL_MAX_PROGRAM_TEMPORARIES_ARB,+ pattern GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB,+ pattern GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB,+ pattern GL_MAX_TEXTURE_COORDS_ARB,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS_ARB,+ pattern GL_PROGRAM_ALU_INSTRUCTIONS_ARB,+ pattern GL_PROGRAM_ATTRIBS_ARB,+ pattern GL_PROGRAM_BINDING_ARB,+ pattern GL_PROGRAM_ERROR_POSITION_ARB,+ pattern GL_PROGRAM_ERROR_STRING_ARB,+ pattern GL_PROGRAM_FORMAT_ARB,+ pattern GL_PROGRAM_FORMAT_ASCII_ARB,+ pattern GL_PROGRAM_INSTRUCTIONS_ARB,+ pattern GL_PROGRAM_LENGTH_ARB,+ pattern GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB,+ pattern GL_PROGRAM_NATIVE_ATTRIBS_ARB,+ pattern GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB,+ pattern GL_PROGRAM_NATIVE_PARAMETERS_ARB,+ pattern GL_PROGRAM_NATIVE_TEMPORARIES_ARB,+ pattern GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB,+ pattern GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB,+ pattern GL_PROGRAM_PARAMETERS_ARB,+ pattern GL_PROGRAM_STRING_ARB,+ pattern GL_PROGRAM_TEMPORARIES_ARB,+ pattern GL_PROGRAM_TEX_INDIRECTIONS_ARB,+ pattern GL_PROGRAM_TEX_INSTRUCTIONS_ARB,+ pattern GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB,+ pattern GL_TRANSPOSE_CURRENT_MATRIX_ARB,+ -- * Functions+ glBindProgramARB,+ glDeleteProgramsARB,+ glGenProgramsARB,+ glGetProgramEnvParameterdvARB,+ glGetProgramEnvParameterfvARB,+ glGetProgramLocalParameterdvARB,+ glGetProgramLocalParameterfvARB,+ glGetProgramStringARB,+ glGetProgramivARB,+ glIsProgramARB,+ glProgramEnvParameter4dARB,+ glProgramEnvParameter4dvARB,+ glProgramEnvParameter4fARB,+ glProgramEnvParameter4fvARB,+ glProgramLocalParameter4dARB,+ glProgramLocalParameter4dvARB,+ glProgramLocalParameter4fARB,+ glProgramLocalParameter4fvARB,+ glProgramStringARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/FragmentShader.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.FragmentShader+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.FragmentShader (+ -- * Extension Support+ glGetARBFragmentShader,+ gl_ARB_fragment_shader,+ -- * Enums+ pattern GL_FRAGMENT_SHADER_ARB,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/FramebufferNoAttachments.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.FramebufferNoAttachments+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.FramebufferNoAttachments (+ -- * Extension Support+ glGetARBFramebufferNoAttachments,+ gl_ARB_framebuffer_no_attachments,+ -- * Enums+ pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS,+ pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT,+ pattern GL_FRAMEBUFFER_DEFAULT_LAYERS,+ pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES,+ pattern GL_FRAMEBUFFER_DEFAULT_WIDTH,+ pattern GL_MAX_FRAMEBUFFER_HEIGHT,+ pattern GL_MAX_FRAMEBUFFER_LAYERS,+ pattern GL_MAX_FRAMEBUFFER_SAMPLES,+ pattern GL_MAX_FRAMEBUFFER_WIDTH,+ -- * Functions+ glFramebufferParameteri,+ glGetFramebufferParameteriv+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/FramebufferObjectCompatibility.hs view
@@ -0,0 +1,117 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.FramebufferObjectCompatibility+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.FramebufferObjectCompatibility (+ -- * Extension Support+ glGetARBFramebufferObject,+ gl_ARB_framebuffer_object,+ -- * Enums+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_INDEX,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_NORMALIZED,+ -- * Functions+ glBindFramebuffer,+ glBindRenderbuffer,+ glBlitFramebuffer,+ glCheckFramebufferStatus,+ glDeleteFramebuffers,+ glDeleteRenderbuffers,+ glFramebufferRenderbuffer,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glGenFramebuffers,+ glGenRenderbuffers,+ glGenerateMipmap,+ glGetFramebufferAttachmentParameteriv,+ glGetRenderbufferParameteriv,+ glIsFramebuffer,+ glIsRenderbuffer,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/FramebufferObjectCore.hs view
@@ -0,0 +1,116 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.FramebufferObjectCore+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.FramebufferObjectCore (+ -- * Extension Support+ glGetARBFramebufferObject,+ gl_ARB_framebuffer_object,+ -- * Enums+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_NORMALIZED,+ -- * Functions+ glBindFramebuffer,+ glBindRenderbuffer,+ glBlitFramebuffer,+ glCheckFramebufferStatus,+ glDeleteFramebuffers,+ glDeleteRenderbuffers,+ glFramebufferRenderbuffer,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glGenFramebuffers,+ glGenRenderbuffers,+ glGenerateMipmap,+ glGetFramebufferAttachmentParameteriv,+ glGetRenderbufferParameteriv,+ glIsFramebuffer,+ glIsRenderbuffer,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/FramebufferSRGB.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.FramebufferSRGB+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.FramebufferSRGB (+ -- * Extension Support+ glGetARBFramebufferSRGB,+ gl_ARB_framebuffer_sRGB,+ -- * Enums+ pattern GL_FRAMEBUFFER_SRGB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/GPUShader5.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.GPUShader5+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.GPUShader5 (+ -- * Extension Support+ glGetARBGPUShader5,+ gl_ARB_gpu_shader5,+ -- * Enums+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/GPUShaderFP64.hs view
@@ -0,0 +1,55 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.GPUShaderFP64+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.GPUShaderFP64 (+ -- * Extension Support+ glGetARBGPUShaderFP64,+ gl_ARB_gpu_shader_fp64,+ -- * Enums+ pattern GL_DOUBLE,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ -- * Functions+ glGetUniformdv,+ glUniform1d,+ glUniform1dv,+ glUniform2d,+ glUniform2dv,+ glUniform3d,+ glUniform3dv,+ glUniform4d,+ glUniform4dv,+ glUniformMatrix2dv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x4dv,+ glUniformMatrix3dv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x4dv,+ glUniformMatrix4dv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x3dv+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/GPUShaderInt64.hs view
@@ -0,0 +1,68 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.GPUShaderInt64+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.GPUShaderInt64 (+ -- * Extension Support+ glGetARBGPUShaderInt64,+ gl_ARB_gpu_shader_int64,+ -- * Enums+ pattern GL_INT64_ARB,+ pattern GL_INT64_VEC2_ARB,+ pattern GL_INT64_VEC3_ARB,+ pattern GL_INT64_VEC4_ARB,+ pattern GL_UNSIGNED_INT64_ARB,+ pattern GL_UNSIGNED_INT64_VEC2_ARB,+ pattern GL_UNSIGNED_INT64_VEC3_ARB,+ pattern GL_UNSIGNED_INT64_VEC4_ARB,+ -- * Functions+ glGetUniformi64vARB,+ glGetUniformui64vARB,+ glGetnUniformi64vARB,+ glGetnUniformui64vARB,+ glProgramUniform1i64ARB,+ glProgramUniform1i64vARB,+ glProgramUniform1ui64ARB,+ glProgramUniform1ui64vARB,+ glProgramUniform2i64ARB,+ glProgramUniform2i64vARB,+ glProgramUniform2ui64ARB,+ glProgramUniform2ui64vARB,+ glProgramUniform3i64ARB,+ glProgramUniform3i64vARB,+ glProgramUniform3ui64ARB,+ glProgramUniform3ui64vARB,+ glProgramUniform4i64ARB,+ glProgramUniform4i64vARB,+ glProgramUniform4ui64ARB,+ glProgramUniform4ui64vARB,+ glUniform1i64ARB,+ glUniform1i64vARB,+ glUniform1ui64ARB,+ glUniform1ui64vARB,+ glUniform2i64ARB,+ glUniform2i64vARB,+ glUniform2ui64ARB,+ glUniform2ui64vARB,+ glUniform3i64ARB,+ glUniform3i64vARB,+ glUniform3ui64ARB,+ glUniform3ui64vARB,+ glUniform4i64ARB,+ glUniform4i64vARB,+ glUniform4ui64ARB,+ glUniform4ui64vARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/GeometryShader4.hs view
@@ -0,0 +1,48 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.GeometryShader4+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.GeometryShader4 (+ -- * Extension Support+ glGetARBGeometryShader4,+ gl_ARB_geometry_shader4,+ -- * Enums+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB,+ pattern GL_GEOMETRY_INPUT_TYPE_ARB,+ pattern GL_GEOMETRY_OUTPUT_TYPE_ARB,+ pattern GL_GEOMETRY_SHADER_ARB,+ pattern GL_GEOMETRY_VERTICES_OUT_ARB,+ pattern GL_LINES_ADJACENCY_ARB,+ pattern GL_LINE_STRIP_ADJACENCY_ARB,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB,+ pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VERTEX_VARYING_COMPONENTS_ARB,+ pattern GL_PROGRAM_POINT_SIZE_ARB,+ pattern GL_TRIANGLES_ADJACENCY_ARB,+ pattern GL_TRIANGLE_STRIP_ADJACENCY_ARB,+ -- * Functions+ glFramebufferTextureARB,+ glFramebufferTextureFaceARB,+ glFramebufferTextureLayerARB,+ glProgramParameteriARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/GetProgramBinary.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.GetProgramBinary+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.GetProgramBinary (+ -- * Extension Support+ glGetARBGetProgramBinary,+ gl_ARB_get_program_binary,+ -- * Enums+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ -- * Functions+ glGetProgramBinary,+ glProgramBinary,+ glProgramParameteri+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/GetTextureSubImage.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.GetTextureSubImage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.GetTextureSubImage (+ -- * Extension Support+ glGetARBGetTextureSubImage,+ gl_ARB_get_texture_sub_image,+ -- * Functions+ glGetCompressedTextureSubImage,+ glGetTextureSubImage+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/GlSpirv.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.GlSpirv+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.GlSpirv (+ -- * Extension Support+ glGetARBGlSpirv,+ gl_ARB_gl_spirv,+ -- * Enums+ pattern GL_SHADER_BINARY_FORMAT_SPIR_V_ARB,+ pattern GL_SPIR_V_BINARY_ARB,+ -- * Functions+ glSpecializeShaderARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/HalfFloatPixel.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.HalfFloatPixel+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.HalfFloatPixel (+ -- * Extension Support+ glGetARBHalfFloatPixel,+ gl_ARB_half_float_pixel,+ -- * Types+ GLhalfARB,+ -- * Enums+ pattern GL_HALF_FLOAT_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Types+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/HalfFloatVertex.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.HalfFloatVertex+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.HalfFloatVertex (+ -- * Extension Support+ glGetARBHalfFloatVertex,+ gl_ARB_half_float_vertex,+ -- * Types+ GLhalf,+ -- * Enums+ pattern GL_HALF_FLOAT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Types+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/ImagingCompatibility.hs view
@@ -0,0 +1,133 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ImagingCompatibility+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ImagingCompatibility (+ -- * Extension Support+ glGetARBImaging,+ gl_ARB_imaging,+ -- * Enums+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_EQUATION,+ pattern GL_COLOR_MATRIX,+ pattern GL_COLOR_MATRIX_STACK_DEPTH,+ pattern GL_COLOR_TABLE,+ pattern GL_COLOR_TABLE_ALPHA_SIZE,+ pattern GL_COLOR_TABLE_BIAS,+ pattern GL_COLOR_TABLE_BLUE_SIZE,+ pattern GL_COLOR_TABLE_FORMAT,+ pattern GL_COLOR_TABLE_GREEN_SIZE,+ pattern GL_COLOR_TABLE_INTENSITY_SIZE,+ pattern GL_COLOR_TABLE_LUMINANCE_SIZE,+ pattern GL_COLOR_TABLE_RED_SIZE,+ pattern GL_COLOR_TABLE_SCALE,+ pattern GL_COLOR_TABLE_WIDTH,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_BORDER,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONVOLUTION_1D,+ pattern GL_CONVOLUTION_2D,+ pattern GL_CONVOLUTION_BORDER_COLOR,+ pattern GL_CONVOLUTION_BORDER_MODE,+ pattern GL_CONVOLUTION_FILTER_BIAS,+ pattern GL_CONVOLUTION_FILTER_SCALE,+ pattern GL_CONVOLUTION_FORMAT,+ pattern GL_CONVOLUTION_HEIGHT,+ pattern GL_CONVOLUTION_WIDTH,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_HISTOGRAM,+ pattern GL_HISTOGRAM_ALPHA_SIZE,+ pattern GL_HISTOGRAM_BLUE_SIZE,+ pattern GL_HISTOGRAM_FORMAT,+ pattern GL_HISTOGRAM_GREEN_SIZE,+ pattern GL_HISTOGRAM_LUMINANCE_SIZE,+ pattern GL_HISTOGRAM_RED_SIZE,+ pattern GL_HISTOGRAM_SINK,+ pattern GL_HISTOGRAM_WIDTH,+ pattern GL_MAX,+ pattern GL_MAX_COLOR_MATRIX_STACK_DEPTH,+ pattern GL_MAX_CONVOLUTION_HEIGHT,+ pattern GL_MAX_CONVOLUTION_WIDTH,+ pattern GL_MIN,+ pattern GL_MINMAX,+ pattern GL_MINMAX_FORMAT,+ pattern GL_MINMAX_SINK,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_POST_COLOR_MATRIX_ALPHA_BIAS,+ pattern GL_POST_COLOR_MATRIX_ALPHA_SCALE,+ pattern GL_POST_COLOR_MATRIX_BLUE_BIAS,+ pattern GL_POST_COLOR_MATRIX_BLUE_SCALE,+ pattern GL_POST_COLOR_MATRIX_COLOR_TABLE,+ pattern GL_POST_COLOR_MATRIX_GREEN_BIAS,+ pattern GL_POST_COLOR_MATRIX_GREEN_SCALE,+ pattern GL_POST_COLOR_MATRIX_RED_BIAS,+ pattern GL_POST_COLOR_MATRIX_RED_SCALE,+ pattern GL_POST_CONVOLUTION_ALPHA_BIAS,+ pattern GL_POST_CONVOLUTION_ALPHA_SCALE,+ pattern GL_POST_CONVOLUTION_BLUE_BIAS,+ pattern GL_POST_CONVOLUTION_BLUE_SCALE,+ pattern GL_POST_CONVOLUTION_COLOR_TABLE,+ pattern GL_POST_CONVOLUTION_GREEN_BIAS,+ pattern GL_POST_CONVOLUTION_GREEN_SCALE,+ pattern GL_POST_CONVOLUTION_RED_BIAS,+ pattern GL_POST_CONVOLUTION_RED_SCALE,+ pattern GL_PROXY_COLOR_TABLE,+ pattern GL_PROXY_HISTOGRAM,+ pattern GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE,+ pattern GL_PROXY_POST_CONVOLUTION_COLOR_TABLE,+ pattern GL_REDUCE,+ pattern GL_REPLICATE_BORDER,+ pattern GL_SEPARABLE_2D,+ pattern GL_TABLE_TOO_LARGE,+ -- * Functions+ glBlendColor,+ glBlendEquation,+ glColorSubTable,+ glColorTable,+ glColorTableParameterfv,+ glColorTableParameteriv,+ glConvolutionFilter1D,+ glConvolutionFilter2D,+ glConvolutionParameterf,+ glConvolutionParameterfv,+ glConvolutionParameteri,+ glConvolutionParameteriv,+ glCopyColorSubTable,+ glCopyColorTable,+ glCopyConvolutionFilter1D,+ glCopyConvolutionFilter2D,+ glGetColorTable,+ glGetColorTableParameterfv,+ glGetColorTableParameteriv,+ glGetConvolutionFilter,+ glGetConvolutionParameterfv,+ glGetConvolutionParameteriv,+ glGetHistogram,+ glGetHistogramParameterfv,+ glGetHistogramParameteriv,+ glGetMinmax,+ glGetMinmaxParameterfv,+ glGetMinmaxParameteriv,+ glGetSeparableFilter,+ glHistogram,+ glMinmax,+ glResetHistogram,+ glResetMinmax,+ glSeparableFilter2D+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ImagingCore.hs view
@@ -0,0 +1,37 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ImagingCore+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ImagingCore (+ -- * Extension Support+ glGetARBImaging,+ gl_ARB_imaging,+ -- * Enums+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_EQUATION,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_COLOR,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_MAX,+ pattern GL_MIN,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ -- * Functions+ glBlendColor,+ glBlendEquation+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/IndirectParameters.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.IndirectParameters+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.IndirectParameters (+ -- * Extension Support+ glGetARBIndirectParameters,+ gl_ARB_indirect_parameters,+ -- * Enums+ pattern GL_PARAMETER_BUFFER_ARB,+ pattern GL_PARAMETER_BUFFER_BINDING_ARB,+ -- * Functions+ glMultiDrawArraysIndirectCountARB,+ glMultiDrawElementsIndirectCountARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/InstancedArrays.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.InstancedArrays+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.InstancedArrays (+ -- * Extension Support+ glGetARBInstancedArrays,+ gl_ARB_instanced_arrays,+ -- * Enums+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB,+ -- * Functions+ glVertexAttribDivisorARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/InternalformatQuery.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.InternalformatQuery+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.InternalformatQuery (+ -- * Extension Support+ glGetARBInternalformatQuery,+ gl_ARB_internalformat_query,+ -- * Enums+ pattern GL_NUM_SAMPLE_COUNTS,+ -- * Functions+ glGetInternalformativ+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/InternalformatQuery2.hs view
@@ -0,0 +1,159 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.InternalformatQuery2+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.InternalformatQuery2 (+ -- * Extension Support+ glGetARBInternalformatQuery2,+ gl_ARB_internalformat_query2,+ -- * Enums+ pattern GL_AUTO_GENERATE_MIPMAP,+ pattern GL_CAVEAT_SUPPORT,+ pattern GL_CLEAR_BUFFER,+ pattern GL_COLOR_COMPONENTS,+ pattern GL_COLOR_ENCODING,+ pattern GL_COLOR_RENDERABLE,+ pattern GL_COMPUTE_TEXTURE,+ pattern GL_DEPTH_COMPONENTS,+ pattern GL_DEPTH_RENDERABLE,+ pattern GL_FILTER,+ pattern GL_FRAGMENT_TEXTURE,+ pattern GL_FRAMEBUFFER_BLEND,+ pattern GL_FRAMEBUFFER_RENDERABLE,+ pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED,+ pattern GL_FULL_SUPPORT,+ pattern GL_GEOMETRY_TEXTURE,+ pattern GL_GET_TEXTURE_IMAGE_FORMAT,+ pattern GL_GET_TEXTURE_IMAGE_TYPE,+ pattern GL_IMAGE_CLASS_10_10_10_2,+ pattern GL_IMAGE_CLASS_11_11_10,+ pattern GL_IMAGE_CLASS_1_X_16,+ pattern GL_IMAGE_CLASS_1_X_32,+ pattern GL_IMAGE_CLASS_1_X_8,+ pattern GL_IMAGE_CLASS_2_X_16,+ pattern GL_IMAGE_CLASS_2_X_32,+ pattern GL_IMAGE_CLASS_2_X_8,+ pattern GL_IMAGE_CLASS_4_X_16,+ pattern GL_IMAGE_CLASS_4_X_32,+ pattern GL_IMAGE_CLASS_4_X_8,+ pattern GL_IMAGE_COMPATIBILITY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_IMAGE_PIXEL_FORMAT,+ pattern GL_IMAGE_PIXEL_TYPE,+ pattern GL_IMAGE_TEXEL_SIZE,+ pattern GL_INTERNALFORMAT_ALPHA_SIZE,+ pattern GL_INTERNALFORMAT_ALPHA_TYPE,+ pattern GL_INTERNALFORMAT_BLUE_SIZE,+ pattern GL_INTERNALFORMAT_BLUE_TYPE,+ pattern GL_INTERNALFORMAT_DEPTH_SIZE,+ pattern GL_INTERNALFORMAT_DEPTH_TYPE,+ pattern GL_INTERNALFORMAT_GREEN_SIZE,+ pattern GL_INTERNALFORMAT_GREEN_TYPE,+ pattern GL_INTERNALFORMAT_PREFERRED,+ pattern GL_INTERNALFORMAT_RED_SIZE,+ pattern GL_INTERNALFORMAT_RED_TYPE,+ pattern GL_INTERNALFORMAT_SHARED_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_TYPE,+ pattern GL_INTERNALFORMAT_SUPPORTED,+ pattern GL_MANUAL_GENERATE_MIPMAP,+ pattern GL_MAX_COMBINED_DIMENSIONS,+ pattern GL_MAX_DEPTH,+ pattern GL_MAX_HEIGHT,+ pattern GL_MAX_LAYERS,+ pattern GL_MAX_WIDTH,+ pattern GL_MIPMAP,+ pattern GL_NUM_SAMPLE_COUNTS,+ pattern GL_READ_PIXELS,+ pattern GL_READ_PIXELS_FORMAT,+ pattern GL_READ_PIXELS_TYPE,+ pattern GL_RENDERBUFFER,+ pattern GL_SAMPLES,+ pattern GL_SHADER_IMAGE_ATOMIC,+ pattern GL_SHADER_IMAGE_LOAD,+ pattern GL_SHADER_IMAGE_STORE,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE,+ pattern GL_SRGB_DECODE_ARB,+ pattern GL_SRGB_READ,+ pattern GL_SRGB_WRITE,+ pattern GL_STENCIL_COMPONENTS,+ pattern GL_STENCIL_RENDERABLE,+ pattern GL_TESS_CONTROL_TEXTURE,+ pattern GL_TESS_EVALUATION_TEXTURE,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_GATHER,+ pattern GL_TEXTURE_GATHER_SHADOW,+ pattern GL_TEXTURE_IMAGE_FORMAT,+ pattern GL_TEXTURE_IMAGE_TYPE,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_SHADOW,+ pattern GL_TEXTURE_VIEW,+ pattern GL_VERTEX_TEXTURE,+ pattern GL_VIEW_CLASS_128_BITS,+ pattern GL_VIEW_CLASS_16_BITS,+ pattern GL_VIEW_CLASS_24_BITS,+ pattern GL_VIEW_CLASS_32_BITS,+ pattern GL_VIEW_CLASS_48_BITS,+ pattern GL_VIEW_CLASS_64_BITS,+ pattern GL_VIEW_CLASS_8_BITS,+ pattern GL_VIEW_CLASS_96_BITS,+ pattern GL_VIEW_CLASS_ASTC_10x10_RGBA,+ pattern GL_VIEW_CLASS_ASTC_10x5_RGBA,+ pattern GL_VIEW_CLASS_ASTC_10x6_RGBA,+ pattern GL_VIEW_CLASS_ASTC_10x8_RGBA,+ pattern GL_VIEW_CLASS_ASTC_12x10_RGBA,+ pattern GL_VIEW_CLASS_ASTC_12x12_RGBA,+ pattern GL_VIEW_CLASS_ASTC_4x4_RGBA,+ pattern GL_VIEW_CLASS_ASTC_5x4_RGBA,+ pattern GL_VIEW_CLASS_ASTC_5x5_RGBA,+ pattern GL_VIEW_CLASS_ASTC_6x5_RGBA,+ pattern GL_VIEW_CLASS_ASTC_6x6_RGBA,+ pattern GL_VIEW_CLASS_ASTC_8x5_RGBA,+ pattern GL_VIEW_CLASS_ASTC_8x6_RGBA,+ pattern GL_VIEW_CLASS_ASTC_8x8_RGBA,+ pattern GL_VIEW_CLASS_BPTC_FLOAT,+ pattern GL_VIEW_CLASS_BPTC_UNORM,+ pattern GL_VIEW_CLASS_EAC_R11,+ pattern GL_VIEW_CLASS_EAC_RG11,+ pattern GL_VIEW_CLASS_ETC2_EAC_RGBA,+ pattern GL_VIEW_CLASS_ETC2_RGB,+ pattern GL_VIEW_CLASS_ETC2_RGBA,+ pattern GL_VIEW_CLASS_RGTC1_RED,+ pattern GL_VIEW_CLASS_RGTC2_RG,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGB,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA,+ pattern GL_VIEW_COMPATIBILITY_CLASS,+ -- * Functions+ glGetInternalformati64v+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/InvalidateSubdata.hs view
@@ -0,0 +1,27 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.InvalidateSubdata+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.InvalidateSubdata (+ -- * Extension Support+ glGetARBInvalidateSubdata,+ gl_ARB_invalidate_subdata,+ -- * Functions+ glInvalidateBufferData,+ glInvalidateBufferSubData,+ glInvalidateFramebuffer,+ glInvalidateSubFramebuffer,+ glInvalidateTexImage,+ glInvalidateTexSubImage+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/MapBufferAlignment.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.MapBufferAlignment+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.MapBufferAlignment (+ -- * Extension Support+ glGetARBMapBufferAlignment,+ gl_ARB_map_buffer_alignment,+ -- * Enums+ pattern GL_MIN_MAP_BUFFER_ALIGNMENT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/MapBufferRange.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.MapBufferRange+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.MapBufferRange (+ -- * Extension Support+ glGetARBMapBufferRange,+ gl_ARB_map_buffer_range,+ -- * Enums+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ -- * Functions+ glFlushMappedBufferRange,+ glMapBufferRange+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/MatrixPalette.hs view
@@ -0,0 +1,39 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.MatrixPalette+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.MatrixPalette (+ -- * Extension Support+ glGetARBMatrixPalette,+ gl_ARB_matrix_palette,+ -- * Enums+ pattern GL_CURRENT_MATRIX_INDEX_ARB,+ pattern GL_CURRENT_PALETTE_MATRIX_ARB,+ pattern GL_MATRIX_INDEX_ARRAY_ARB,+ pattern GL_MATRIX_INDEX_ARRAY_POINTER_ARB,+ pattern GL_MATRIX_INDEX_ARRAY_SIZE_ARB,+ pattern GL_MATRIX_INDEX_ARRAY_STRIDE_ARB,+ pattern GL_MATRIX_INDEX_ARRAY_TYPE_ARB,+ pattern GL_MATRIX_PALETTE_ARB,+ pattern GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB,+ pattern GL_MAX_PALETTE_MATRICES_ARB,+ -- * Functions+ glCurrentPaletteMatrixARB,+ glMatrixIndexPointerARB,+ glMatrixIndexubvARB,+ glMatrixIndexuivARB,+ glMatrixIndexusvARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/MultiBind.hs view
@@ -0,0 +1,27 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.MultiBind+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.MultiBind (+ -- * Extension Support+ glGetARBMultiBind,+ gl_ARB_multi_bind,+ -- * Functions+ glBindBuffersBase,+ glBindBuffersRange,+ glBindImageTextures,+ glBindSamplers,+ glBindTextures,+ glBindVertexBuffers+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/MultiDrawIndirect.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.MultiDrawIndirect+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.MultiDrawIndirect (+ -- * Extension Support+ glGetARBMultiDrawIndirect,+ gl_ARB_multi_draw_indirect,+ -- * Functions+ glMultiDrawArraysIndirect,+ glMultiDrawElementsIndirect+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/Multisample.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.Multisample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.Multisample (+ -- * Extension Support+ glGetARBMultisample,+ gl_ARB_multisample,+ -- * Enums+ pattern GL_MULTISAMPLE_ARB,+ pattern GL_MULTISAMPLE_BIT_ARB,+ pattern GL_SAMPLES_ARB,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE_ARB,+ pattern GL_SAMPLE_ALPHA_TO_ONE_ARB,+ pattern GL_SAMPLE_BUFFERS_ARB,+ pattern GL_SAMPLE_COVERAGE_ARB,+ pattern GL_SAMPLE_COVERAGE_INVERT_ARB,+ pattern GL_SAMPLE_COVERAGE_VALUE_ARB,+ -- * Functions+ glSampleCoverageARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/Multitexture.hs view
@@ -0,0 +1,93 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.Multitexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.Multitexture (+ -- * Extension Support+ glGetARBMultitexture,+ gl_ARB_multitexture,+ -- * Enums+ pattern GL_ACTIVE_TEXTURE_ARB,+ pattern GL_CLIENT_ACTIVE_TEXTURE_ARB,+ pattern GL_MAX_TEXTURE_UNITS_ARB,+ pattern GL_TEXTURE0_ARB,+ pattern GL_TEXTURE10_ARB,+ pattern GL_TEXTURE11_ARB,+ pattern GL_TEXTURE12_ARB,+ pattern GL_TEXTURE13_ARB,+ pattern GL_TEXTURE14_ARB,+ pattern GL_TEXTURE15_ARB,+ pattern GL_TEXTURE16_ARB,+ pattern GL_TEXTURE17_ARB,+ pattern GL_TEXTURE18_ARB,+ pattern GL_TEXTURE19_ARB,+ pattern GL_TEXTURE1_ARB,+ pattern GL_TEXTURE20_ARB,+ pattern GL_TEXTURE21_ARB,+ pattern GL_TEXTURE22_ARB,+ pattern GL_TEXTURE23_ARB,+ pattern GL_TEXTURE24_ARB,+ pattern GL_TEXTURE25_ARB,+ pattern GL_TEXTURE26_ARB,+ pattern GL_TEXTURE27_ARB,+ pattern GL_TEXTURE28_ARB,+ pattern GL_TEXTURE29_ARB,+ pattern GL_TEXTURE2_ARB,+ pattern GL_TEXTURE30_ARB,+ pattern GL_TEXTURE31_ARB,+ pattern GL_TEXTURE3_ARB,+ pattern GL_TEXTURE4_ARB,+ pattern GL_TEXTURE5_ARB,+ pattern GL_TEXTURE6_ARB,+ pattern GL_TEXTURE7_ARB,+ pattern GL_TEXTURE8_ARB,+ pattern GL_TEXTURE9_ARB,+ -- * Functions+ glActiveTextureARB,+ glClientActiveTextureARB,+ glMultiTexCoord1dARB,+ glMultiTexCoord1dvARB,+ glMultiTexCoord1fARB,+ glMultiTexCoord1fvARB,+ glMultiTexCoord1iARB,+ glMultiTexCoord1ivARB,+ glMultiTexCoord1sARB,+ glMultiTexCoord1svARB,+ glMultiTexCoord2dARB,+ glMultiTexCoord2dvARB,+ glMultiTexCoord2fARB,+ glMultiTexCoord2fvARB,+ glMultiTexCoord2iARB,+ glMultiTexCoord2ivARB,+ glMultiTexCoord2sARB,+ glMultiTexCoord2svARB,+ glMultiTexCoord3dARB,+ glMultiTexCoord3dvARB,+ glMultiTexCoord3fARB,+ glMultiTexCoord3fvARB,+ glMultiTexCoord3iARB,+ glMultiTexCoord3ivARB,+ glMultiTexCoord3sARB,+ glMultiTexCoord3svARB,+ glMultiTexCoord4dARB,+ glMultiTexCoord4dvARB,+ glMultiTexCoord4fARB,+ glMultiTexCoord4fvARB,+ glMultiTexCoord4iARB,+ glMultiTexCoord4ivARB,+ glMultiTexCoord4sARB,+ glMultiTexCoord4svARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/OcclusionQuery.hs view
@@ -0,0 +1,37 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.OcclusionQuery+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.OcclusionQuery (+ -- * Extension Support+ glGetARBOcclusionQuery,+ gl_ARB_occlusion_query,+ -- * Enums+ pattern GL_CURRENT_QUERY_ARB,+ pattern GL_QUERY_COUNTER_BITS_ARB,+ pattern GL_QUERY_RESULT_ARB,+ pattern GL_QUERY_RESULT_AVAILABLE_ARB,+ pattern GL_SAMPLES_PASSED_ARB,+ -- * Functions+ glBeginQueryARB,+ glDeleteQueriesARB,+ glEndQueryARB,+ glGenQueriesARB,+ glGetQueryObjectivARB,+ glGetQueryObjectuivARB,+ glGetQueryivARB,+ glIsQueryARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/OcclusionQuery2.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.OcclusionQuery2+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.OcclusionQuery2 (+ -- * Extension Support+ glGetARBOcclusionQuery2,+ gl_ARB_occlusion_query2,+ -- * Enums+ pattern GL_ANY_SAMPLES_PASSED+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/ParallelShaderCompile.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ParallelShaderCompile+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ParallelShaderCompile (+ -- * Extension Support+ glGetARBParallelShaderCompile,+ gl_ARB_parallel_shader_compile,+ -- * Enums+ pattern GL_COMPLETION_STATUS_ARB,+ pattern GL_MAX_SHADER_COMPILER_THREADS_ARB,+ -- * Functions+ glMaxShaderCompilerThreadsARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/PipelineStatisticsQuery.hs view
@@ -0,0 +1,33 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.PipelineStatisticsQuery+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.PipelineStatisticsQuery (+ -- * Extension Support+ glGetARBPipelineStatisticsQuery,+ gl_ARB_pipeline_statistics_query,+ -- * Enums+ pattern GL_CLIPPING_INPUT_PRIMITIVES_ARB,+ pattern GL_CLIPPING_OUTPUT_PRIMITIVES_ARB,+ pattern GL_COMPUTE_SHADER_INVOCATIONS_ARB,+ pattern GL_FRAGMENT_SHADER_INVOCATIONS_ARB,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB,+ pattern GL_PRIMITIVES_SUBMITTED_ARB,+ pattern GL_TESS_CONTROL_SHADER_PATCHES_ARB,+ pattern GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB,+ pattern GL_VERTEX_SHADER_INVOCATIONS_ARB,+ pattern GL_VERTICES_SUBMITTED_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/PixelBufferObject.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.PixelBufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.PixelBufferObject (+ -- * Extension Support+ glGetARBPixelBufferObject,+ gl_ARB_pixel_buffer_object,+ -- * Enums+ pattern GL_PIXEL_PACK_BUFFER_ARB,+ pattern GL_PIXEL_PACK_BUFFER_BINDING_ARB,+ pattern GL_PIXEL_UNPACK_BUFFER_ARB,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/PointParameters.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.PointParameters+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.PointParameters (+ -- * Extension Support+ glGetARBPointParameters,+ gl_ARB_point_parameters,+ -- * Enums+ pattern GL_POINT_DISTANCE_ATTENUATION_ARB,+ pattern GL_POINT_FADE_THRESHOLD_SIZE_ARB,+ pattern GL_POINT_SIZE_MAX_ARB,+ pattern GL_POINT_SIZE_MIN_ARB,+ -- * Functions+ glPointParameterfARB,+ glPointParameterfvARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/PointSprite.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.PointSprite+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.PointSprite (+ -- * Extension Support+ glGetARBPointSprite,+ gl_ARB_point_sprite,+ -- * Enums+ pattern GL_COORD_REPLACE_ARB,+ pattern GL_POINT_SPRITE_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/PolygonOffsetClamp.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.PolygonOffsetClamp+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.PolygonOffsetClamp (+ -- * Extension Support+ glGetARBPolygonOffsetClamp,+ gl_ARB_polygon_offset_clamp,+ -- * Enums+ pattern GL_POLYGON_OFFSET_CLAMP,+ -- * Functions+ glPolygonOffsetClamp+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ProgramInterfaceQuery.hs view
@@ -0,0 +1,80 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ProgramInterfaceQuery+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ProgramInterfaceQuery (+ -- * Extension Support+ glGetARBProgramInterfaceQuery,+ gl_ARB_program_interface_query,+ -- * Enums+ pattern GL_ACTIVE_RESOURCES,+ pattern GL_ACTIVE_VARIABLES,+ pattern GL_ARRAY_SIZE,+ pattern GL_ARRAY_STRIDE,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_BLOCK_INDEX,+ pattern GL_BUFFER_BINDING,+ pattern GL_BUFFER_DATA_SIZE,+ pattern GL_BUFFER_VARIABLE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPUTE_SUBROUTINE,+ pattern GL_COMPUTE_SUBROUTINE_UNIFORM,+ pattern GL_FRAGMENT_SUBROUTINE,+ pattern GL_FRAGMENT_SUBROUTINE_UNIFORM,+ pattern GL_GEOMETRY_SUBROUTINE,+ pattern GL_GEOMETRY_SUBROUTINE_UNIFORM,+ pattern GL_IS_PER_PATCH,+ pattern GL_IS_ROW_MAJOR,+ pattern GL_LOCATION,+ pattern GL_LOCATION_INDEX,+ pattern GL_MATRIX_STRIDE,+ pattern GL_MAX_NAME_LENGTH,+ pattern GL_MAX_NUM_ACTIVE_VARIABLES,+ pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NAME_LENGTH,+ pattern GL_NUM_ACTIVE_VARIABLES,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_OFFSET,+ pattern GL_PROGRAM_INPUT,+ pattern GL_PROGRAM_OUTPUT,+ pattern GL_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_SHADER_STORAGE_BLOCK,+ pattern GL_TESS_CONTROL_SUBROUTINE,+ pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM,+ pattern GL_TESS_EVALUATION_SUBROUTINE,+ pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM,+ pattern GL_TOP_LEVEL_ARRAY_SIZE,+ pattern GL_TOP_LEVEL_ARRAY_STRIDE,+ pattern GL_TRANSFORM_FEEDBACK_VARYING,+ pattern GL_TYPE,+ pattern GL_UNIFORM,+ pattern GL_UNIFORM_BLOCK,+ pattern GL_VERTEX_SUBROUTINE,+ pattern GL_VERTEX_SUBROUTINE_UNIFORM,+ -- * Functions+ glGetProgramInterfaceiv,+ glGetProgramResourceIndex,+ glGetProgramResourceLocation,+ glGetProgramResourceLocationIndex,+ glGetProgramResourceName,+ glGetProgramResourceiv+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ProvokingVertex.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ProvokingVertex+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ProvokingVertex (+ -- * Extension Support+ glGetARBProvokingVertex,+ gl_ARB_provoking_vertex,+ -- * Enums+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ -- * Functions+ glProvokingVertex+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/QueryBufferObject.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.QueryBufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.QueryBufferObject (+ -- * Extension Support+ glGetARBQueryBufferObject,+ gl_ARB_query_buffer_object,+ -- * Enums+ pattern GL_QUERY_BUFFER,+ pattern GL_QUERY_BUFFER_BARRIER_BIT,+ pattern GL_QUERY_BUFFER_BINDING,+ pattern GL_QUERY_RESULT_NO_WAIT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/RobustnessCompatibility.hs view
@@ -0,0 +1,52 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.RobustnessCompatibility+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.RobustnessCompatibility (+ -- * Extension Support+ glGetARBRobustness,+ gl_ARB_robustness,+ -- * Enums+ pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB,+ pattern GL_GUILTY_CONTEXT_RESET_ARB,+ pattern GL_INNOCENT_CONTEXT_RESET_ARB,+ pattern GL_LOSE_CONTEXT_ON_RESET_ARB,+ pattern GL_NO_ERROR,+ pattern GL_NO_RESET_NOTIFICATION_ARB,+ pattern GL_RESET_NOTIFICATION_STRATEGY_ARB,+ pattern GL_UNKNOWN_CONTEXT_RESET_ARB,+ -- * Functions+ glGetGraphicsResetStatusARB,+ glGetnColorTableARB,+ glGetnCompressedTexImageARB,+ glGetnConvolutionFilterARB,+ glGetnHistogramARB,+ glGetnMapdvARB,+ glGetnMapfvARB,+ glGetnMapivARB,+ glGetnMinmaxARB,+ glGetnPixelMapfvARB,+ glGetnPixelMapuivARB,+ glGetnPixelMapusvARB,+ glGetnPolygonStippleARB,+ glGetnSeparableFilterARB,+ glGetnTexImageARB,+ glGetnUniformdvARB,+ glGetnUniformfvARB,+ glGetnUniformivARB,+ glGetnUniformuivARB,+ glReadnPixelsARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/RobustnessCore.hs view
@@ -0,0 +1,40 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.RobustnessCore+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.RobustnessCore (+ -- * Extension Support+ glGetARBRobustness,+ gl_ARB_robustness,+ -- * Enums+ pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB,+ pattern GL_GUILTY_CONTEXT_RESET_ARB,+ pattern GL_INNOCENT_CONTEXT_RESET_ARB,+ pattern GL_LOSE_CONTEXT_ON_RESET_ARB,+ pattern GL_NO_ERROR,+ pattern GL_NO_RESET_NOTIFICATION_ARB,+ pattern GL_RESET_NOTIFICATION_STRATEGY_ARB,+ pattern GL_UNKNOWN_CONTEXT_RESET_ARB,+ -- * Functions+ glGetGraphicsResetStatusARB,+ glGetnCompressedTexImageARB,+ glGetnTexImageARB,+ glGetnUniformdvARB,+ glGetnUniformfvARB,+ glGetnUniformivARB,+ glGetnUniformuivARB,+ glReadnPixelsARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/SampleLocations.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.SampleLocations+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.SampleLocations (+ -- * Extension Support+ glGetARBSampleLocations,+ gl_ARB_sample_locations,+ -- * Enums+ pattern GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB,+ pattern GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB,+ pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB,+ pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB,+ pattern GL_SAMPLE_LOCATION_ARB,+ pattern GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB,+ pattern GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB,+ pattern GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB,+ -- * Functions+ glEvaluateDepthValuesARB,+ glFramebufferSampleLocationsfvARB,+ glNamedFramebufferSampleLocationsfvARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/SampleShading.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.SampleShading+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.SampleShading (+ -- * Extension Support+ glGetARBSampleShading,+ gl_ARB_sample_shading,+ -- * Enums+ pattern GL_MIN_SAMPLE_SHADING_VALUE_ARB,+ pattern GL_SAMPLE_SHADING_ARB,+ -- * Functions+ glMinSampleShadingARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/SamplerObjects.hs view
@@ -0,0 +1,39 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.SamplerObjects+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.SamplerObjects (+ -- * Extension Support+ glGetARBSamplerObjects,+ gl_ARB_sampler_objects,+ -- * Enums+ pattern GL_SAMPLER_BINDING,+ -- * Functions+ glBindSampler,+ glDeleteSamplers,+ glGenSamplers,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glIsSampler,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/SeamlessCubeMap.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.SeamlessCubeMap+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.SeamlessCubeMap (+ -- * Extension Support+ glGetARBSeamlessCubeMap,+ gl_ARB_seamless_cube_map,+ -- * Enums+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/SeamlessCubemapPerTexture.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.SeamlessCubemapPerTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.SeamlessCubemapPerTexture (+ -- * Extension Support+ glGetARBSeamlessCubemapPerTexture,+ gl_ARB_seamless_cubemap_per_texture,+ -- * Enums+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/SeparateShaderObjects.hs view
@@ -0,0 +1,94 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.SeparateShaderObjects+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.SeparateShaderObjects (+ -- * Extension Support+ glGetARBSeparateShaderObjects,+ gl_ARB_separate_shader_objects,+ -- * Enums+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_VERTEX_SHADER_BIT,+ -- * Functions+ glActiveShaderProgram,+ glBindProgramPipeline,+ glCreateShaderProgramv,+ glDeleteProgramPipelines,+ glGenProgramPipelines,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glIsProgramPipeline,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glUseProgramStages,+ glValidateProgramPipeline+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ShaderAtomicCounters.hs view
@@ -0,0 +1,54 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ShaderAtomicCounters+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ShaderAtomicCounters (+ -- * Extension Support+ glGetARBShaderAtomicCounters,+ gl_ARB_shader_atomic_counters,+ -- * Enums+ pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,+ pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_START,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,+ pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,+ -- * Functions+ glGetActiveAtomicCounterBufferiv+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ShaderImageLoadStore.hs view
@@ -0,0 +1,90 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ShaderImageLoadStore+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ShaderImageLoadStore (+ -- * Extension Support+ glGetARBShaderImageLoadStore,+ gl_ARB_shader_image_load_store,+ -- * Enums+ pattern GL_ALL_BARRIER_BITS,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT,+ pattern GL_COMMAND_BARRIER_BIT,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT,+ pattern GL_FRAMEBUFFER_BARRIER_BIT,+ pattern GL_IMAGE_1D,+ pattern GL_IMAGE_1D_ARRAY,+ pattern GL_IMAGE_2D,+ pattern GL_IMAGE_2D_ARRAY,+ pattern GL_IMAGE_2D_MULTISAMPLE,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_IMAGE_2D_RECT,+ pattern GL_IMAGE_3D,+ pattern GL_IMAGE_BINDING_ACCESS,+ pattern GL_IMAGE_BINDING_FORMAT,+ pattern GL_IMAGE_BINDING_LAYER,+ pattern GL_IMAGE_BINDING_LAYERED,+ pattern GL_IMAGE_BINDING_LEVEL,+ pattern GL_IMAGE_BINDING_NAME,+ pattern GL_IMAGE_BUFFER,+ pattern GL_IMAGE_CUBE,+ pattern GL_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_INT_IMAGE_1D,+ pattern GL_INT_IMAGE_1D_ARRAY,+ pattern GL_INT_IMAGE_2D,+ pattern GL_INT_IMAGE_2D_ARRAY,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_IMAGE_2D_RECT,+ pattern GL_INT_IMAGE_3D,+ pattern GL_INT_IMAGE_BUFFER,+ pattern GL_INT_IMAGE_CUBE,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_MAX_COMBINED_IMAGE_UNIFORMS,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS,+ pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS,+ pattern GL_MAX_IMAGE_SAMPLES,+ pattern GL_MAX_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,+ pattern GL_MAX_VERTEX_IMAGE_UNIFORMS,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT,+ pattern GL_UNIFORM_BARRIER_BIT,+ pattern GL_UNSIGNED_INT_IMAGE_1D,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT,+ pattern GL_UNSIGNED_INT_IMAGE_3D,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,+ -- * Functions+ glBindImageTexture,+ glMemoryBarrier+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ShaderObjects.hs view
@@ -0,0 +1,97 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ShaderObjects+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ShaderObjects (+ -- * Extension Support+ glGetARBShaderObjects,+ gl_ARB_shader_objects,+ -- * Enums+ pattern GL_BOOL_ARB,+ pattern GL_BOOL_VEC2_ARB,+ pattern GL_BOOL_VEC3_ARB,+ pattern GL_BOOL_VEC4_ARB,+ pattern GL_FLOAT_MAT2_ARB,+ pattern GL_FLOAT_MAT3_ARB,+ pattern GL_FLOAT_MAT4_ARB,+ pattern GL_FLOAT_VEC2_ARB,+ pattern GL_FLOAT_VEC3_ARB,+ pattern GL_FLOAT_VEC4_ARB,+ pattern GL_INT_VEC2_ARB,+ pattern GL_INT_VEC3_ARB,+ pattern GL_INT_VEC4_ARB,+ pattern GL_OBJECT_ACTIVE_UNIFORMS_ARB,+ pattern GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB,+ pattern GL_OBJECT_ATTACHED_OBJECTS_ARB,+ pattern GL_OBJECT_COMPILE_STATUS_ARB,+ pattern GL_OBJECT_DELETE_STATUS_ARB,+ pattern GL_OBJECT_INFO_LOG_LENGTH_ARB,+ pattern GL_OBJECT_LINK_STATUS_ARB,+ pattern GL_OBJECT_SHADER_SOURCE_LENGTH_ARB,+ pattern GL_OBJECT_SUBTYPE_ARB,+ pattern GL_OBJECT_TYPE_ARB,+ pattern GL_OBJECT_VALIDATE_STATUS_ARB,+ pattern GL_PROGRAM_OBJECT_ARB,+ pattern GL_SAMPLER_1D_ARB,+ pattern GL_SAMPLER_1D_SHADOW_ARB,+ pattern GL_SAMPLER_2D_ARB,+ pattern GL_SAMPLER_2D_RECT_ARB,+ pattern GL_SAMPLER_2D_RECT_SHADOW_ARB,+ pattern GL_SAMPLER_2D_SHADOW_ARB,+ pattern GL_SAMPLER_3D_ARB,+ pattern GL_SAMPLER_CUBE_ARB,+ pattern GL_SHADER_OBJECT_ARB,+ -- * Functions+ glAttachObjectARB,+ glCompileShaderARB,+ glCreateProgramObjectARB,+ glCreateShaderObjectARB,+ glDeleteObjectARB,+ glDetachObjectARB,+ glGetActiveUniformARB,+ glGetAttachedObjectsARB,+ glGetHandleARB,+ glGetInfoLogARB,+ glGetObjectParameterfvARB,+ glGetObjectParameterivARB,+ glGetShaderSourceARB,+ glGetUniformLocationARB,+ glGetUniformfvARB,+ glGetUniformivARB,+ glLinkProgramARB,+ glShaderSourceARB,+ glUniform1fARB,+ glUniform1fvARB,+ glUniform1iARB,+ glUniform1ivARB,+ glUniform2fARB,+ glUniform2fvARB,+ glUniform2iARB,+ glUniform2ivARB,+ glUniform3fARB,+ glUniform3fvARB,+ glUniform3iARB,+ glUniform3ivARB,+ glUniform4fARB,+ glUniform4fvARB,+ glUniform4iARB,+ glUniform4ivARB,+ glUniformMatrix2fvARB,+ glUniformMatrix3fvARB,+ glUniformMatrix4fvARB,+ glUseProgramObjectARB,+ glValidateProgramARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ShaderStorageBufferObject.hs view
@@ -0,0 +1,42 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ShaderStorageBufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ShaderStorageBufferObject (+ -- * Extension Support+ glGetARBShaderStorageBufferObject,+ gl_ARB_shader_storage_buffer_object,+ -- * Enums+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES,+ pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE,+ pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS,+ pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS,+ pattern GL_SHADER_STORAGE_BARRIER_BIT,+ pattern GL_SHADER_STORAGE_BUFFER,+ pattern GL_SHADER_STORAGE_BUFFER_BINDING,+ pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_SHADER_STORAGE_BUFFER_SIZE,+ pattern GL_SHADER_STORAGE_BUFFER_START,+ -- * Functions+ glShaderStorageBlockBinding+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ShaderSubroutine.hs view
@@ -0,0 +1,43 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ShaderSubroutine+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ShaderSubroutine (+ -- * Extension Support+ glGetARBShaderSubroutine,+ gl_ARB_shader_subroutine,+ -- * Enums+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_SIZE,+ -- * Functions+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetProgramStageiv,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetUniformSubroutineuiv,+ glUniformSubroutinesuiv+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ShadingLanguage100.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ShadingLanguage100+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ShadingLanguage100 (+ -- * Extension Support+ glGetARBShadingLanguage100,+ gl_ARB_shading_language_100,+ -- * Enums+ pattern GL_SHADING_LANGUAGE_VERSION_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/ShadingLanguageInclude.hs view
@@ -0,0 +1,33 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ShadingLanguageInclude+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ShadingLanguageInclude (+ -- * Extension Support+ glGetARBShadingLanguageInclude,+ gl_ARB_shading_language_include,+ -- * Enums+ pattern GL_NAMED_STRING_LENGTH_ARB,+ pattern GL_NAMED_STRING_TYPE_ARB,+ pattern GL_SHADER_INCLUDE_ARB,+ -- * Functions+ glCompileShaderIncludeARB,+ glDeleteNamedStringARB,+ glGetNamedStringARB,+ glGetNamedStringivARB,+ glIsNamedStringARB,+ glNamedStringARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/Shadow.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.Shadow+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.Shadow (+ -- * Extension Support+ glGetARBShadow,+ gl_ARB_shadow,+ -- * Enums+ pattern GL_COMPARE_R_TO_TEXTURE_ARB,+ pattern GL_TEXTURE_COMPARE_FUNC_ARB,+ pattern GL_TEXTURE_COMPARE_MODE_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/ShadowAmbient.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ShadowAmbient+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ShadowAmbient (+ -- * Extension Support+ glGetARBShadowAmbient,+ gl_ARB_shadow_ambient,+ -- * Enums+ pattern GL_TEXTURE_COMPARE_FAIL_VALUE_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/SparseBuffer.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.SparseBuffer+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.SparseBuffer (+ -- * Extension Support+ glGetARBSparseBuffer,+ gl_ARB_sparse_buffer,+ -- * Enums+ pattern GL_SPARSE_BUFFER_PAGE_SIZE_ARB,+ pattern GL_SPARSE_STORAGE_BIT_ARB,+ -- * Functions+ glBufferPageCommitmentARB,+ glNamedBufferPageCommitmentARB,+ glNamedBufferPageCommitmentEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/SparseTexture.hs view
@@ -0,0 +1,36 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.SparseTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.SparseTexture (+ -- * Extension Support+ glGetARBSparseTexture,+ gl_ARB_sparse_texture,+ -- * Enums+ pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB,+ pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB,+ pattern GL_MAX_SPARSE_TEXTURE_SIZE_ARB,+ pattern GL_NUM_SPARSE_LEVELS_ARB,+ pattern GL_NUM_VIRTUAL_PAGE_SIZES_ARB,+ pattern GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB,+ pattern GL_TEXTURE_SPARSE_ARB,+ pattern GL_VIRTUAL_PAGE_SIZE_INDEX_ARB,+ pattern GL_VIRTUAL_PAGE_SIZE_X_ARB,+ pattern GL_VIRTUAL_PAGE_SIZE_Y_ARB,+ pattern GL_VIRTUAL_PAGE_SIZE_Z_ARB,+ -- * Functions+ glTexPageCommitmentARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/SpirvExtensions.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.SpirvExtensions+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.SpirvExtensions (+ -- * Extension Support+ glGetARBSpirvExtensions,+ gl_ARB_spirv_extensions,+ -- * Enums+ pattern GL_NUM_SPIR_V_EXTENSIONS,+ pattern GL_SPIR_V_EXTENSIONS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/StencilTexturing.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.StencilTexturing+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.StencilTexturing (+ -- * Extension Support+ glGetARBStencilTexturing,+ gl_ARB_stencil_texturing,+ -- * Enums+ pattern GL_DEPTH_STENCIL_TEXTURE_MODE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/Sync.hs view
@@ -0,0 +1,46 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.Sync+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.Sync (+ -- * Extension Support+ glGetARBSync,+ gl_ARB_sync,+ -- * Enums+ pattern GL_ALREADY_SIGNALED,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_OBJECT_TYPE,+ pattern GL_SIGNALED,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_UNSIGNALED,+ pattern GL_WAIT_FAILED,+ -- * Functions+ glClientWaitSync,+ glDeleteSync,+ glFenceSync,+ glGetInteger64v,+ glGetSynciv,+ glIsSync,+ glWaitSync+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TessellationShader.hs view
@@ -0,0 +1,63 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TessellationShader+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TessellationShader (+ -- * Extension Support+ glGetARBTessellationShader,+ gl_ARB_tessellation_shader,+ -- * Enums+ pattern GL_CCW,+ pattern GL_CW,+ pattern GL_EQUAL,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_ISOLINES,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_QUADS,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TRIANGLES,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ -- * Functions+ glPatchParameterfv,+ glPatchParameteri+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TextureBarrier.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureBarrier+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureBarrier (+ -- * Extension Support+ glGetARBTextureBarrier,+ gl_ARB_texture_barrier,+ -- * Functions+ glTextureBarrier+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TextureBorderClamp.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureBorderClamp+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureBorderClamp (+ -- * Extension Support+ glGetARBTextureBorderClamp,+ gl_ARB_texture_border_clamp,+ -- * Enums+ pattern GL_CLAMP_TO_BORDER_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureBufferObject.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureBufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureBufferObject (+ -- * Extension Support+ glGetARBTextureBufferObject,+ gl_ARB_texture_buffer_object,+ -- * Enums+ pattern GL_MAX_TEXTURE_BUFFER_SIZE_ARB,+ pattern GL_TEXTURE_BINDING_BUFFER_ARB,+ pattern GL_TEXTURE_BUFFER_ARB,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB,+ pattern GL_TEXTURE_BUFFER_FORMAT_ARB,+ -- * Functions+ glTexBufferARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TextureBufferObjectRGB32.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureBufferObjectRGB32+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureBufferObjectRGB32 (+ -- * Extension Support+ glGetARBTextureBufferObjectRGB32,+ gl_ARB_texture_buffer_object_rgb32,+ -- * Enums+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureBufferRange.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureBufferRange+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureBufferRange (+ -- * Extension Support+ glGetARBTextureBufferRange,+ gl_ARB_texture_buffer_range,+ -- * Enums+ pattern GL_TEXTURE_BUFFER_OFFSET,+ pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_TEXTURE_BUFFER_SIZE,+ -- * Functions+ glTexBufferRange+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TextureCompression.hs view
@@ -0,0 +1,42 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureCompression+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureCompression (+ -- * Extension Support+ glGetARBTextureCompression,+ gl_ARB_texture_compression,+ -- * Enums+ pattern GL_COMPRESSED_ALPHA_ARB,+ pattern GL_COMPRESSED_INTENSITY_ARB,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA_ARB,+ pattern GL_COMPRESSED_LUMINANCE_ARB,+ pattern GL_COMPRESSED_RGBA_ARB,+ pattern GL_COMPRESSED_RGB_ARB,+ pattern GL_COMPRESSED_TEXTURE_FORMATS_ARB,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB,+ pattern GL_TEXTURE_COMPRESSED_ARB,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB,+ pattern GL_TEXTURE_COMPRESSION_HINT_ARB,+ -- * Functions+ glCompressedTexImage1DARB,+ glCompressedTexImage2DARB,+ glCompressedTexImage3DARB,+ glCompressedTexSubImage1DARB,+ glCompressedTexSubImage2DARB,+ glCompressedTexSubImage3DARB,+ glGetCompressedTexImageARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TextureCompressionBPTC.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureCompressionBPTC+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureCompressionBPTC (+ -- * Extension Support+ glGetARBTextureCompressionBPTC,+ gl_ARB_texture_compression_bptc,+ -- * Enums+ pattern GL_COMPRESSED_RGBA_BPTC_UNORM_ARB,+ pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB,+ pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB,+ pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureCompressionRGTC.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureCompressionRGTC+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureCompressionRGTC (+ -- * Extension Support+ glGetARBTextureCompressionRGTC,+ gl_ARB_texture_compression_rgtc,+ -- * Enums+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureCubeMap.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureCubeMap+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureCubeMap (+ -- * Extension Support+ glGetARBTextureCubeMap,+ gl_ARB_texture_cube_map,+ -- * Enums+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB,+ pattern GL_NORMAL_MAP_ARB,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARB,+ pattern GL_REFLECTION_MAP_ARB,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARB,+ pattern GL_TEXTURE_CUBE_MAP_ARB,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureCubeMapArray.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureCubeMapArray+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureCubeMapArray (+ -- * Extension Support+ glGetARBTextureCubeMapArray,+ gl_ARB_texture_cube_map_array,+ -- * Enums+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_ARB,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY_ARB,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureEnvCombine.hs view
@@ -0,0 +1,44 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureEnvCombine+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureEnvCombine (+ -- * Extension Support+ glGetARBTextureEnvCombine,+ gl_ARB_texture_env_combine,+ -- * Enums+ pattern GL_ADD_SIGNED_ARB,+ pattern GL_COMBINE_ALPHA_ARB,+ pattern GL_COMBINE_ARB,+ pattern GL_COMBINE_RGB_ARB,+ pattern GL_CONSTANT_ARB,+ pattern GL_INTERPOLATE_ARB,+ pattern GL_OPERAND0_ALPHA_ARB,+ pattern GL_OPERAND0_RGB_ARB,+ pattern GL_OPERAND1_ALPHA_ARB,+ pattern GL_OPERAND1_RGB_ARB,+ pattern GL_OPERAND2_ALPHA_ARB,+ pattern GL_OPERAND2_RGB_ARB,+ pattern GL_PREVIOUS_ARB,+ pattern GL_PRIMARY_COLOR_ARB,+ pattern GL_RGB_SCALE_ARB,+ pattern GL_SOURCE0_ALPHA_ARB,+ pattern GL_SOURCE0_RGB_ARB,+ pattern GL_SOURCE1_ALPHA_ARB,+ pattern GL_SOURCE1_RGB_ARB,+ pattern GL_SOURCE2_ALPHA_ARB,+ pattern GL_SOURCE2_RGB_ARB,+ pattern GL_SUBTRACT_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureEnvDot3.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureEnvDot3+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureEnvDot3 (+ -- * Extension Support+ glGetARBTextureEnvDot3,+ gl_ARB_texture_env_dot3,+ -- * Enums+ pattern GL_DOT3_RGBA_ARB,+ pattern GL_DOT3_RGB_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureFilterAnisotropic.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureFilterAnisotropic+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureFilterAnisotropic (+ -- * Extension Support+ glGetARBTextureFilterAnisotropic,+ gl_ARB_texture_filter_anisotropic,+ -- * Enums+ pattern GL_MAX_TEXTURE_MAX_ANISOTROPY,+ pattern GL_TEXTURE_MAX_ANISOTROPY+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureFilterMinmax.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureFilterMinmax+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureFilterMinmax (+ -- * Extension Support+ glGetARBTextureFilterMinmax,+ gl_ARB_texture_filter_minmax,+ -- * Enums+ pattern GL_TEXTURE_REDUCTION_MODE_ARB,+ pattern GL_WEIGHTED_AVERAGE_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureFloat.hs view
@@ -0,0 +1,42 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureFloat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureFloat (+ -- * Extension Support+ glGetARBTextureFloat,+ gl_ARB_texture_float,+ -- * Enums+ pattern GL_ALPHA16F_ARB,+ pattern GL_ALPHA32F_ARB,+ pattern GL_INTENSITY16F_ARB,+ pattern GL_INTENSITY32F_ARB,+ pattern GL_LUMINANCE16F_ARB,+ pattern GL_LUMINANCE32F_ARB,+ pattern GL_LUMINANCE_ALPHA16F_ARB,+ pattern GL_LUMINANCE_ALPHA32F_ARB,+ pattern GL_RGB16F_ARB,+ pattern GL_RGB32F_ARB,+ pattern GL_RGBA16F_ARB,+ pattern GL_RGBA32F_ARB,+ pattern GL_TEXTURE_ALPHA_TYPE_ARB,+ pattern GL_TEXTURE_BLUE_TYPE_ARB,+ pattern GL_TEXTURE_DEPTH_TYPE_ARB,+ pattern GL_TEXTURE_GREEN_TYPE_ARB,+ pattern GL_TEXTURE_INTENSITY_TYPE_ARB,+ pattern GL_TEXTURE_LUMINANCE_TYPE_ARB,+ pattern GL_TEXTURE_RED_TYPE_ARB,+ pattern GL_UNSIGNED_NORMALIZED_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureGather.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureGather+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureGather (+ -- * Extension Support+ glGetARBTextureGather,+ gl_ARB_texture_gather,+ -- * Enums+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureMirrorClampToEdge.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureMirrorClampToEdge+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureMirrorClampToEdge (+ -- * Extension Support+ glGetARBTextureMirrorClampToEdge,+ gl_ARB_texture_mirror_clamp_to_edge,+ -- * Enums+ pattern GL_MIRROR_CLAMP_TO_EDGE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureMirroredRepeat.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureMirroredRepeat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureMirroredRepeat (+ -- * Extension Support+ glGetARBTextureMirroredRepeat,+ gl_ARB_texture_mirrored_repeat,+ -- * Enums+ pattern GL_MIRRORED_REPEAT_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureMultisample.hs view
@@ -0,0 +1,49 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureMultisample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureMultisample (+ -- * Extension Support+ glGetARBTextureMultisample,+ gl_ARB_texture_multisample,+ -- * Enums+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ -- * Functions+ glGetMultisamplefv,+ glSampleMaski,+ glTexImage2DMultisample,+ glTexImage3DMultisample+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TextureRG.hs view
@@ -0,0 +1,44 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureRG+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureRG (+ -- * Extension Support+ glGetARBTextureRG,+ gl_ARB_texture_rg,+ -- * Enums+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG_INTEGER+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureRGB10A2UI.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureRGB10A2UI+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureRGB10A2UI (+ -- * Extension Support+ glGetARBTextureRGB10A2UI,+ gl_ARB_texture_rgb10_a2ui,+ -- * Enums+ pattern GL_RGB10_A2UI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureRectangle.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureRectangle+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureRectangle (+ -- * Extension Support+ glGetARBTextureRectangle,+ gl_ARB_texture_rectangle,+ -- * Enums+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB,+ pattern GL_PROXY_TEXTURE_RECTANGLE_ARB,+ pattern GL_TEXTURE_BINDING_RECTANGLE_ARB,+ pattern GL_TEXTURE_RECTANGLE_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureStencil8.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureStencil8+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureStencil8 (+ -- * Extension Support+ glGetARBTextureStencil8,+ gl_ARB_texture_stencil8,+ -- * Enums+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX8+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureStorage.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureStorage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureStorage (+ -- * Extension Support+ glGetARBTextureStorage,+ gl_ARB_texture_storage,+ -- * Enums+ pattern GL_TEXTURE_IMMUTABLE_FORMAT,+ -- * Functions+ glTexStorage1D,+ glTexStorage2D,+ glTexStorage3D+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TextureStorageMultisample.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureStorageMultisample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureStorageMultisample (+ -- * Extension Support+ glGetARBTextureStorageMultisample,+ gl_ARB_texture_storage_multisample,+ -- * Functions+ glTexStorage2DMultisample,+ glTexStorage3DMultisample+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TextureSwizzle.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureSwizzle+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureSwizzle (+ -- * Extension Support+ glGetARBTextureSwizzle,+ gl_ARB_texture_swizzle,+ -- * Enums+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TextureView.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TextureView+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TextureView (+ -- * Extension Support+ glGetARBTextureView,+ gl_ARB_texture_view,+ -- * Enums+ pattern GL_TEXTURE_IMMUTABLE_LEVELS,+ pattern GL_TEXTURE_VIEW_MIN_LAYER,+ pattern GL_TEXTURE_VIEW_MIN_LEVEL,+ pattern GL_TEXTURE_VIEW_NUM_LAYERS,+ pattern GL_TEXTURE_VIEW_NUM_LEVELS,+ -- * Functions+ glTextureView+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TimerQuery.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TimerQuery+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TimerQuery (+ -- * Extension Support+ glGetARBTimerQuery,+ gl_ARB_timer_query,+ -- * Enums+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ -- * Functions+ glGetQueryObjecti64v,+ glGetQueryObjectui64v,+ glQueryCounter+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TransformFeedback2.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TransformFeedback2+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TransformFeedback2 (+ -- * Extension Support+ glGetARBTransformFeedback2,+ gl_ARB_transform_feedback2,+ -- * Enums+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ -- * Functions+ glBindTransformFeedback,+ glDeleteTransformFeedbacks,+ glDrawTransformFeedback,+ glGenTransformFeedbacks,+ glIsTransformFeedback,+ glPauseTransformFeedback,+ glResumeTransformFeedback+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TransformFeedback3.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TransformFeedback3+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TransformFeedback3 (+ -- * Extension Support+ glGetARBTransformFeedback3,+ gl_ARB_transform_feedback3,+ -- * Enums+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_VERTEX_STREAMS,+ -- * Functions+ glBeginQueryIndexed,+ glDrawTransformFeedbackStream,+ glEndQueryIndexed,+ glGetQueryIndexediv+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TransformFeedbackInstanced.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TransformFeedbackInstanced+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TransformFeedbackInstanced (+ -- * Extension Support+ glGetARBTransformFeedbackInstanced,+ gl_ARB_transform_feedback_instanced,+ -- * Functions+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackStreamInstanced+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/TransformFeedbackOverflowQuery.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TransformFeedbackOverflowQuery+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TransformFeedbackOverflowQuery (+ -- * Extension Support+ glGetARBTransformFeedbackOverflowQuery,+ gl_ARB_transform_feedback_overflow_query,+ -- * Enums+ pattern GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB,+ pattern GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/TransposeMatrix.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.TransposeMatrix+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.TransposeMatrix (+ -- * Extension Support+ glGetARBTransposeMatrix,+ gl_ARB_transpose_matrix,+ -- * Enums+ pattern GL_TRANSPOSE_COLOR_MATRIX_ARB,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX_ARB,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX_ARB,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX_ARB,+ -- * Functions+ glLoadTransposeMatrixdARB,+ glLoadTransposeMatrixfARB,+ glMultTransposeMatrixdARB,+ glMultTransposeMatrixfARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/UniformBufferObject.hs view
@@ -0,0 +1,67 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.UniformBufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.UniformBufferObject (+ -- * Extension Support+ glGetARBUniformBufferObject,+ gl_ARB_uniform_buffer_object,+ -- * Enums+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_INVALID_INDEX,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ -- * Functions+ glBindBufferBase,+ glBindBufferRange,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetIntegeri_v,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glUniformBlockBinding+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/VertexArrayBGRA.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.VertexArrayBGRA+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.VertexArrayBGRA (+ -- * Extension Support+ glGetARBVertexArrayBGRA,+ gl_ARB_vertex_array_bgra,+ -- * Enums+ pattern GL_BGRA+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/VertexArrayObject.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.VertexArrayObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.VertexArrayObject (+ -- * Extension Support+ glGetARBVertexArrayObject,+ gl_ARB_vertex_array_object,+ -- * Enums+ pattern GL_VERTEX_ARRAY_BINDING,+ -- * Functions+ glBindVertexArray,+ glDeleteVertexArrays,+ glGenVertexArrays,+ glIsVertexArray+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/VertexAttrib64Bit.hs view
@@ -0,0 +1,47 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.VertexAttrib64Bit+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.VertexAttrib64Bit (+ -- * Extension Support+ glGetARBVertexAttrib64Bit,+ gl_ARB_vertex_attrib_64bit,+ -- * Enums+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_RGB32I,+ -- * Functions+ glGetVertexAttribLdv,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLPointer+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/VertexAttribBinding.hs view
@@ -0,0 +1,37 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.VertexAttribBinding+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.VertexAttribBinding (+ -- * Extension Support+ glGetARBVertexAttribBinding,+ gl_ARB_vertex_attrib_binding,+ -- * Enums+ pattern GL_MAX_VERTEX_ATTRIB_BINDINGS,+ pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_VERTEX_ATTRIB_BINDING,+ pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_VERTEX_BINDING_DIVISOR,+ pattern GL_VERTEX_BINDING_OFFSET,+ pattern GL_VERTEX_BINDING_STRIDE,+ -- * Functions+ glBindVertexBuffer,+ glVertexAttribBinding,+ glVertexAttribFormat,+ glVertexAttribIFormat,+ glVertexAttribLFormat,+ glVertexBindingDivisor+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/VertexBlend.hs view
@@ -0,0 +1,76 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.VertexBlend+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.VertexBlend (+ -- * Extension Support+ glGetARBVertexBlend,+ gl_ARB_vertex_blend,+ -- * Enums+ pattern GL_ACTIVE_VERTEX_UNITS_ARB,+ pattern GL_CURRENT_WEIGHT_ARB,+ pattern GL_MAX_VERTEX_UNITS_ARB,+ pattern GL_MODELVIEW0_ARB,+ pattern GL_MODELVIEW10_ARB,+ pattern GL_MODELVIEW11_ARB,+ pattern GL_MODELVIEW12_ARB,+ pattern GL_MODELVIEW13_ARB,+ pattern GL_MODELVIEW14_ARB,+ pattern GL_MODELVIEW15_ARB,+ pattern GL_MODELVIEW16_ARB,+ pattern GL_MODELVIEW17_ARB,+ pattern GL_MODELVIEW18_ARB,+ pattern GL_MODELVIEW19_ARB,+ pattern GL_MODELVIEW1_ARB,+ pattern GL_MODELVIEW20_ARB,+ pattern GL_MODELVIEW21_ARB,+ pattern GL_MODELVIEW22_ARB,+ pattern GL_MODELVIEW23_ARB,+ pattern GL_MODELVIEW24_ARB,+ pattern GL_MODELVIEW25_ARB,+ pattern GL_MODELVIEW26_ARB,+ pattern GL_MODELVIEW27_ARB,+ pattern GL_MODELVIEW28_ARB,+ pattern GL_MODELVIEW29_ARB,+ pattern GL_MODELVIEW2_ARB,+ pattern GL_MODELVIEW30_ARB,+ pattern GL_MODELVIEW31_ARB,+ pattern GL_MODELVIEW3_ARB,+ pattern GL_MODELVIEW4_ARB,+ pattern GL_MODELVIEW5_ARB,+ pattern GL_MODELVIEW6_ARB,+ pattern GL_MODELVIEW7_ARB,+ pattern GL_MODELVIEW8_ARB,+ pattern GL_MODELVIEW9_ARB,+ pattern GL_VERTEX_BLEND_ARB,+ pattern GL_WEIGHT_ARRAY_ARB,+ pattern GL_WEIGHT_ARRAY_POINTER_ARB,+ pattern GL_WEIGHT_ARRAY_SIZE_ARB,+ pattern GL_WEIGHT_ARRAY_STRIDE_ARB,+ pattern GL_WEIGHT_ARRAY_TYPE_ARB,+ pattern GL_WEIGHT_SUM_UNITY_ARB,+ -- * Functions+ glVertexBlendARB,+ glWeightPointerARB,+ glWeightbvARB,+ glWeightdvARB,+ glWeightfvARB,+ glWeightivARB,+ glWeightsvARB,+ glWeightubvARB,+ glWeightuivARB,+ glWeightusvARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/VertexBufferObject.hs view
@@ -0,0 +1,66 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.VertexBufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.VertexBufferObject (+ -- * Extension Support+ glGetARBVertexBufferObject,+ gl_ARB_vertex_buffer_object,+ -- * Enums+ pattern GL_ARRAY_BUFFER_ARB,+ pattern GL_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_BUFFER_ACCESS_ARB,+ pattern GL_BUFFER_MAPPED_ARB,+ pattern GL_BUFFER_MAP_POINTER_ARB,+ pattern GL_BUFFER_SIZE_ARB,+ pattern GL_BUFFER_USAGE_ARB,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_DYNAMIC_COPY_ARB,+ pattern GL_DYNAMIC_DRAW_ARB,+ pattern GL_DYNAMIC_READ_ARB,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_ELEMENT_ARRAY_BUFFER_ARB,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_READ_ONLY_ARB,+ pattern GL_READ_WRITE_ARB,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_STATIC_COPY_ARB,+ pattern GL_STATIC_DRAW_ARB,+ pattern GL_STATIC_READ_ARB,+ pattern GL_STREAM_COPY_ARB,+ pattern GL_STREAM_DRAW_ARB,+ pattern GL_STREAM_READ_ARB,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB,+ pattern GL_WRITE_ONLY_ARB,+ -- * Functions+ glBindBufferARB,+ glBufferDataARB,+ glBufferSubDataARB,+ glDeleteBuffersARB,+ glGenBuffersARB,+ glGetBufferParameterivARB,+ glGetBufferPointervARB,+ glGetBufferSubDataARB,+ glIsBufferARB,+ glMapBufferARB,+ glUnmapBufferARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/VertexProgram.hs view
@@ -0,0 +1,165 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.VertexProgram+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.VertexProgram (+ -- * Extension Support+ glGetARBVertexProgram,+ gl_ARB_vertex_program,+ -- * Enums+ pattern GL_COLOR_SUM_ARB,+ pattern GL_CURRENT_MATRIX_ARB,+ pattern GL_CURRENT_MATRIX_STACK_DEPTH_ARB,+ pattern GL_CURRENT_VERTEX_ATTRIB_ARB,+ pattern GL_MATRIX0_ARB,+ pattern GL_MATRIX10_ARB,+ pattern GL_MATRIX11_ARB,+ pattern GL_MATRIX12_ARB,+ pattern GL_MATRIX13_ARB,+ pattern GL_MATRIX14_ARB,+ pattern GL_MATRIX15_ARB,+ pattern GL_MATRIX16_ARB,+ pattern GL_MATRIX17_ARB,+ pattern GL_MATRIX18_ARB,+ pattern GL_MATRIX19_ARB,+ pattern GL_MATRIX1_ARB,+ pattern GL_MATRIX20_ARB,+ pattern GL_MATRIX21_ARB,+ pattern GL_MATRIX22_ARB,+ pattern GL_MATRIX23_ARB,+ pattern GL_MATRIX24_ARB,+ pattern GL_MATRIX25_ARB,+ pattern GL_MATRIX26_ARB,+ pattern GL_MATRIX27_ARB,+ pattern GL_MATRIX28_ARB,+ pattern GL_MATRIX29_ARB,+ pattern GL_MATRIX2_ARB,+ pattern GL_MATRIX30_ARB,+ pattern GL_MATRIX31_ARB,+ pattern GL_MATRIX3_ARB,+ pattern GL_MATRIX4_ARB,+ pattern GL_MATRIX5_ARB,+ pattern GL_MATRIX6_ARB,+ pattern GL_MATRIX7_ARB,+ pattern GL_MATRIX8_ARB,+ pattern GL_MATRIX9_ARB,+ pattern GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB,+ pattern GL_MAX_PROGRAM_ATTRIBS_ARB,+ pattern GL_MAX_PROGRAM_ENV_PARAMETERS_ARB,+ pattern GL_MAX_PROGRAM_INSTRUCTIONS_ARB,+ pattern GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB,+ pattern GL_MAX_PROGRAM_MATRICES_ARB,+ pattern GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB,+ pattern GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB,+ pattern GL_MAX_PROGRAM_PARAMETERS_ARB,+ pattern GL_MAX_PROGRAM_TEMPORARIES_ARB,+ pattern GL_MAX_VERTEX_ATTRIBS_ARB,+ pattern GL_PROGRAM_ADDRESS_REGISTERS_ARB,+ pattern GL_PROGRAM_ATTRIBS_ARB,+ pattern GL_PROGRAM_BINDING_ARB,+ pattern GL_PROGRAM_ERROR_POSITION_ARB,+ pattern GL_PROGRAM_ERROR_STRING_ARB,+ pattern GL_PROGRAM_FORMAT_ARB,+ pattern GL_PROGRAM_FORMAT_ASCII_ARB,+ pattern GL_PROGRAM_INSTRUCTIONS_ARB,+ pattern GL_PROGRAM_LENGTH_ARB,+ pattern GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB,+ pattern GL_PROGRAM_NATIVE_ATTRIBS_ARB,+ pattern GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB,+ pattern GL_PROGRAM_NATIVE_PARAMETERS_ARB,+ pattern GL_PROGRAM_NATIVE_TEMPORARIES_ARB,+ pattern GL_PROGRAM_PARAMETERS_ARB,+ pattern GL_PROGRAM_STRING_ARB,+ pattern GL_PROGRAM_TEMPORARIES_ARB,+ pattern GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB,+ pattern GL_TRANSPOSE_CURRENT_MATRIX_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB,+ pattern GL_VERTEX_PROGRAM_ARB,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE_ARB,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE_ARB,+ -- * Functions+ glBindProgramARB,+ glDeleteProgramsARB,+ glDisableVertexAttribArrayARB,+ glEnableVertexAttribArrayARB,+ glGenProgramsARB,+ glGetProgramEnvParameterdvARB,+ glGetProgramEnvParameterfvARB,+ glGetProgramLocalParameterdvARB,+ glGetProgramLocalParameterfvARB,+ glGetProgramStringARB,+ glGetProgramivARB,+ glGetVertexAttribPointervARB,+ glGetVertexAttribdvARB,+ glGetVertexAttribfvARB,+ glGetVertexAttribivARB,+ glIsProgramARB,+ glProgramEnvParameter4dARB,+ glProgramEnvParameter4dvARB,+ glProgramEnvParameter4fARB,+ glProgramEnvParameter4fvARB,+ glProgramLocalParameter4dARB,+ glProgramLocalParameter4dvARB,+ glProgramLocalParameter4fARB,+ glProgramLocalParameter4fvARB,+ glProgramStringARB,+ glVertexAttrib1dARB,+ glVertexAttrib1dvARB,+ glVertexAttrib1fARB,+ glVertexAttrib1fvARB,+ glVertexAttrib1sARB,+ glVertexAttrib1svARB,+ glVertexAttrib2dARB,+ glVertexAttrib2dvARB,+ glVertexAttrib2fARB,+ glVertexAttrib2fvARB,+ glVertexAttrib2sARB,+ glVertexAttrib2svARB,+ glVertexAttrib3dARB,+ glVertexAttrib3dvARB,+ glVertexAttrib3fARB,+ glVertexAttrib3fvARB,+ glVertexAttrib3sARB,+ glVertexAttrib3svARB,+ glVertexAttrib4NbvARB,+ glVertexAttrib4NivARB,+ glVertexAttrib4NsvARB,+ glVertexAttrib4NubARB,+ glVertexAttrib4NubvARB,+ glVertexAttrib4NuivARB,+ glVertexAttrib4NusvARB,+ glVertexAttrib4bvARB,+ glVertexAttrib4dARB,+ glVertexAttrib4dvARB,+ glVertexAttrib4fARB,+ glVertexAttrib4fvARB,+ glVertexAttrib4ivARB,+ glVertexAttrib4sARB,+ glVertexAttrib4svARB,+ glVertexAttrib4ubvARB,+ glVertexAttrib4uivARB,+ glVertexAttrib4usvARB,+ glVertexAttribPointerARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/VertexShader.hs view
@@ -0,0 +1,96 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.VertexShader+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.VertexShader (+ -- * Extension Support+ glGetARBVertexShader,+ gl_ARB_vertex_shader,+ -- * Enums+ pattern GL_CURRENT_VERTEX_ATTRIB_ARB,+ pattern GL_FLOAT,+ pattern GL_FLOAT_MAT2_ARB,+ pattern GL_FLOAT_MAT3_ARB,+ pattern GL_FLOAT_MAT4_ARB,+ pattern GL_FLOAT_VEC2_ARB,+ pattern GL_FLOAT_VEC3_ARB,+ pattern GL_FLOAT_VEC4_ARB,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB,+ pattern GL_MAX_TEXTURE_COORDS_ARB,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS_ARB,+ pattern GL_MAX_VARYING_FLOATS_ARB,+ pattern GL_MAX_VERTEX_ATTRIBS_ARB,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB,+ pattern GL_OBJECT_ACTIVE_ATTRIBUTES_ARB,+ pattern GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE_ARB,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE_ARB,+ pattern GL_VERTEX_SHADER_ARB,+ -- * Functions+ glBindAttribLocationARB,+ glDisableVertexAttribArrayARB,+ glEnableVertexAttribArrayARB,+ glGetActiveAttribARB,+ glGetAttribLocationARB,+ glGetVertexAttribPointervARB,+ glGetVertexAttribdvARB,+ glGetVertexAttribfvARB,+ glGetVertexAttribivARB,+ glVertexAttrib1dARB,+ glVertexAttrib1dvARB,+ glVertexAttrib1fARB,+ glVertexAttrib1fvARB,+ glVertexAttrib1sARB,+ glVertexAttrib1svARB,+ glVertexAttrib2dARB,+ glVertexAttrib2dvARB,+ glVertexAttrib2fARB,+ glVertexAttrib2fvARB,+ glVertexAttrib2sARB,+ glVertexAttrib2svARB,+ glVertexAttrib3dARB,+ glVertexAttrib3dvARB,+ glVertexAttrib3fARB,+ glVertexAttrib3fvARB,+ glVertexAttrib3sARB,+ glVertexAttrib3svARB,+ glVertexAttrib4NbvARB,+ glVertexAttrib4NivARB,+ glVertexAttrib4NsvARB,+ glVertexAttrib4NubARB,+ glVertexAttrib4NubvARB,+ glVertexAttrib4NuivARB,+ glVertexAttrib4NusvARB,+ glVertexAttrib4bvARB,+ glVertexAttrib4dARB,+ glVertexAttrib4dvARB,+ glVertexAttrib4fARB,+ glVertexAttrib4fvARB,+ glVertexAttrib4ivARB,+ glVertexAttrib4sARB,+ glVertexAttrib4svARB,+ glVertexAttrib4ubvARB,+ glVertexAttrib4uivARB,+ glVertexAttrib4usvARB,+ glVertexAttribPointerARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/VertexType10f11f11fRev.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.VertexType10f11f11fRev+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.VertexType10f11f11fRev (+ -- * Extension Support+ glGetARBVertexType10f11f11fRev,+ gl_ARB_vertex_type_10f_11f_11f_rev,+ -- * Enums+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ARB/VertexType2101010RevCompatibility.hs view
@@ -0,0 +1,64 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.VertexType2101010RevCompatibility+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.VertexType2101010RevCompatibility (+ -- * Extension Support+ glGetARBVertexType2101010Rev,+ gl_ARB_vertex_type_2_10_10_10_rev,+ -- * Enums+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ -- * Functions+ glColorP3ui,+ glColorP3uiv,+ glColorP4ui,+ glColorP4uiv,+ glMultiTexCoordP1ui,+ glMultiTexCoordP1uiv,+ glMultiTexCoordP2ui,+ glMultiTexCoordP2uiv,+ glMultiTexCoordP3ui,+ glMultiTexCoordP3uiv,+ glMultiTexCoordP4ui,+ glMultiTexCoordP4uiv,+ glNormalP3ui,+ glNormalP3uiv,+ glSecondaryColorP3ui,+ glSecondaryColorP3uiv,+ glTexCoordP1ui,+ glTexCoordP1uiv,+ glTexCoordP2ui,+ glTexCoordP2uiv,+ glTexCoordP3ui,+ glTexCoordP3uiv,+ glTexCoordP4ui,+ glTexCoordP4uiv,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexP2ui,+ glVertexP2uiv,+ glVertexP3ui,+ glVertexP3uiv,+ glVertexP4ui,+ glVertexP4uiv+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/VertexType2101010RevCore.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.VertexType2101010RevCore+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.VertexType2101010RevCore (+ -- * Extension Support+ glGetARBVertexType2101010Rev,+ gl_ARB_vertex_type_2_10_10_10_rev,+ -- * Enums+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ -- * Functions+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/ViewportArray.hs view
@@ -0,0 +1,47 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.ViewportArray+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.ViewportArray (+ -- * Extension Support+ glGetARBViewportArray,+ gl_ARB_viewport_array,+ -- * Enums+ pattern GL_DEPTH_RANGE,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ -- * Functions+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glGetDoublei_v,+ glGetFloati_v,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ARB/WindowPos.hs view
@@ -0,0 +1,37 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ARB.WindowPos+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ARB.WindowPos (+ -- * Extension Support+ glGetARBWindowPos,+ gl_ARB_window_pos,+ -- * Functions+ glWindowPos2dARB,+ glWindowPos2dvARB,+ glWindowPos2fARB,+ glWindowPos2fvARB,+ glWindowPos2iARB,+ glWindowPos2ivARB,+ glWindowPos2sARB,+ glWindowPos2svARB,+ glWindowPos3dARB,+ glWindowPos3dvARB,+ glWindowPos3fARB,+ glWindowPos3fvARB,+ glWindowPos3iARB,+ glWindowPos3ivARB,+ glWindowPos3sARB,+ glWindowPos3svARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ATI.hs view
@@ -0,0 +1,49 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing ATI extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI (+ module Graphics.GL.ATI.DrawBuffers,+ module Graphics.GL.ATI.ElementArray,+ module Graphics.GL.ATI.EnvmapBumpmap,+ module Graphics.GL.ATI.FragmentShader,+ module Graphics.GL.ATI.MapObjectBuffer,+ module Graphics.GL.ATI.Meminfo,+ module Graphics.GL.ATI.PNTriangles,+ module Graphics.GL.ATI.PixelFormatFloat,+ module Graphics.GL.ATI.SeparateStencil,+ module Graphics.GL.ATI.TextFragmentShader,+ module Graphics.GL.ATI.TextureEnvCombine3,+ module Graphics.GL.ATI.TextureFloat,+ module Graphics.GL.ATI.TextureMirrorOnce,+ module Graphics.GL.ATI.VertexArrayObject,+ module Graphics.GL.ATI.VertexAttribArrayObject,+ module Graphics.GL.ATI.VertexStreams+) where++import Graphics.GL.ATI.DrawBuffers+import Graphics.GL.ATI.ElementArray+import Graphics.GL.ATI.EnvmapBumpmap+import Graphics.GL.ATI.FragmentShader+import Graphics.GL.ATI.MapObjectBuffer+import Graphics.GL.ATI.Meminfo+import Graphics.GL.ATI.PNTriangles+import Graphics.GL.ATI.PixelFormatFloat+import Graphics.GL.ATI.SeparateStencil+import Graphics.GL.ATI.TextFragmentShader+import Graphics.GL.ATI.TextureEnvCombine3+import Graphics.GL.ATI.TextureFloat+import Graphics.GL.ATI.TextureMirrorOnce+import Graphics.GL.ATI.VertexArrayObject+import Graphics.GL.ATI.VertexAttribArrayObject+import Graphics.GL.ATI.VertexStreams
+ src/Graphics/GL/ATI/DrawBuffers.hs view
@@ -0,0 +1,42 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.DrawBuffers+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.DrawBuffers (+ -- * Extension Support+ glGetATIDrawBuffers,+ gl_ATI_draw_buffers,+ -- * Enums+ pattern GL_DRAW_BUFFER0_ATI,+ pattern GL_DRAW_BUFFER10_ATI,+ pattern GL_DRAW_BUFFER11_ATI,+ pattern GL_DRAW_BUFFER12_ATI,+ pattern GL_DRAW_BUFFER13_ATI,+ pattern GL_DRAW_BUFFER14_ATI,+ pattern GL_DRAW_BUFFER15_ATI,+ pattern GL_DRAW_BUFFER1_ATI,+ pattern GL_DRAW_BUFFER2_ATI,+ pattern GL_DRAW_BUFFER3_ATI,+ pattern GL_DRAW_BUFFER4_ATI,+ pattern GL_DRAW_BUFFER5_ATI,+ pattern GL_DRAW_BUFFER6_ATI,+ pattern GL_DRAW_BUFFER7_ATI,+ pattern GL_DRAW_BUFFER8_ATI,+ pattern GL_DRAW_BUFFER9_ATI,+ pattern GL_MAX_DRAW_BUFFERS_ATI,+ -- * Functions+ glDrawBuffersATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ATI/ElementArray.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.ElementArray+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.ElementArray (+ -- * Extension Support+ glGetATIElementArray,+ gl_ATI_element_array,+ -- * Enums+ pattern GL_ELEMENT_ARRAY_ATI,+ pattern GL_ELEMENT_ARRAY_POINTER_ATI,+ pattern GL_ELEMENT_ARRAY_TYPE_ATI,+ -- * Functions+ glDrawElementArrayATI,+ glDrawRangeElementArrayATI,+ glElementPointerATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ATI/EnvmapBumpmap.hs view
@@ -0,0 +1,36 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.EnvmapBumpmap+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.EnvmapBumpmap (+ -- * Extension Support+ glGetATIEnvmapBumpmap,+ gl_ATI_envmap_bumpmap,+ -- * Enums+ pattern GL_BUMP_ENVMAP_ATI,+ pattern GL_BUMP_NUM_TEX_UNITS_ATI,+ pattern GL_BUMP_ROT_MATRIX_ATI,+ pattern GL_BUMP_ROT_MATRIX_SIZE_ATI,+ pattern GL_BUMP_TARGET_ATI,+ pattern GL_BUMP_TEX_UNITS_ATI,+ pattern GL_DU8DV8_ATI,+ pattern GL_DUDV_ATI,+ -- * Functions+ glGetTexBumpParameterfvATI,+ glGetTexBumpParameterivATI,+ glTexBumpParameterfvATI,+ glTexBumpParameterivATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ATI/FragmentShader.hs view
@@ -0,0 +1,142 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.FragmentShader+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.FragmentShader (+ -- * Extension Support+ glGetATIFragmentShader,+ gl_ATI_fragment_shader,+ -- * Enums+ pattern GL_2X_BIT_ATI,+ pattern GL_4X_BIT_ATI,+ pattern GL_8X_BIT_ATI,+ pattern GL_ADD_ATI,+ pattern GL_BIAS_BIT_ATI,+ pattern GL_BLUE_BIT_ATI,+ pattern GL_CND0_ATI,+ pattern GL_CND_ATI,+ pattern GL_COLOR_ALPHA_PAIRING_ATI,+ pattern GL_COMP_BIT_ATI,+ pattern GL_CON_0_ATI,+ pattern GL_CON_10_ATI,+ pattern GL_CON_11_ATI,+ pattern GL_CON_12_ATI,+ pattern GL_CON_13_ATI,+ pattern GL_CON_14_ATI,+ pattern GL_CON_15_ATI,+ pattern GL_CON_16_ATI,+ pattern GL_CON_17_ATI,+ pattern GL_CON_18_ATI,+ pattern GL_CON_19_ATI,+ pattern GL_CON_1_ATI,+ pattern GL_CON_20_ATI,+ pattern GL_CON_21_ATI,+ pattern GL_CON_22_ATI,+ pattern GL_CON_23_ATI,+ pattern GL_CON_24_ATI,+ pattern GL_CON_25_ATI,+ pattern GL_CON_26_ATI,+ pattern GL_CON_27_ATI,+ pattern GL_CON_28_ATI,+ pattern GL_CON_29_ATI,+ pattern GL_CON_2_ATI,+ pattern GL_CON_30_ATI,+ pattern GL_CON_31_ATI,+ pattern GL_CON_3_ATI,+ pattern GL_CON_4_ATI,+ pattern GL_CON_5_ATI,+ pattern GL_CON_6_ATI,+ pattern GL_CON_7_ATI,+ pattern GL_CON_8_ATI,+ pattern GL_CON_9_ATI,+ pattern GL_DOT2_ADD_ATI,+ pattern GL_DOT3_ATI,+ pattern GL_DOT4_ATI,+ pattern GL_EIGHTH_BIT_ATI,+ pattern GL_FRAGMENT_SHADER_ATI,+ pattern GL_GREEN_BIT_ATI,+ pattern GL_HALF_BIT_ATI,+ pattern GL_LERP_ATI,+ pattern GL_MAD_ATI,+ pattern GL_MOV_ATI,+ pattern GL_MUL_ATI,+ pattern GL_NEGATE_BIT_ATI,+ pattern GL_NUM_FRAGMENT_CONSTANTS_ATI,+ pattern GL_NUM_FRAGMENT_REGISTERS_ATI,+ pattern GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI,+ pattern GL_NUM_INSTRUCTIONS_PER_PASS_ATI,+ pattern GL_NUM_INSTRUCTIONS_TOTAL_ATI,+ pattern GL_NUM_LOOPBACK_COMPONENTS_ATI,+ pattern GL_NUM_PASSES_ATI,+ pattern GL_QUARTER_BIT_ATI,+ pattern GL_RED_BIT_ATI,+ pattern GL_REG_0_ATI,+ pattern GL_REG_10_ATI,+ pattern GL_REG_11_ATI,+ pattern GL_REG_12_ATI,+ pattern GL_REG_13_ATI,+ pattern GL_REG_14_ATI,+ pattern GL_REG_15_ATI,+ pattern GL_REG_16_ATI,+ pattern GL_REG_17_ATI,+ pattern GL_REG_18_ATI,+ pattern GL_REG_19_ATI,+ pattern GL_REG_1_ATI,+ pattern GL_REG_20_ATI,+ pattern GL_REG_21_ATI,+ pattern GL_REG_22_ATI,+ pattern GL_REG_23_ATI,+ pattern GL_REG_24_ATI,+ pattern GL_REG_25_ATI,+ pattern GL_REG_26_ATI,+ pattern GL_REG_27_ATI,+ pattern GL_REG_28_ATI,+ pattern GL_REG_29_ATI,+ pattern GL_REG_2_ATI,+ pattern GL_REG_30_ATI,+ pattern GL_REG_31_ATI,+ pattern GL_REG_3_ATI,+ pattern GL_REG_4_ATI,+ pattern GL_REG_5_ATI,+ pattern GL_REG_6_ATI,+ pattern GL_REG_7_ATI,+ pattern GL_REG_8_ATI,+ pattern GL_REG_9_ATI,+ pattern GL_SATURATE_BIT_ATI,+ pattern GL_SECONDARY_INTERPOLATOR_ATI,+ pattern GL_SUB_ATI,+ pattern GL_SWIZZLE_STQ_ATI,+ pattern GL_SWIZZLE_STQ_DQ_ATI,+ pattern GL_SWIZZLE_STRQ_ATI,+ pattern GL_SWIZZLE_STRQ_DQ_ATI,+ pattern GL_SWIZZLE_STR_ATI,+ pattern GL_SWIZZLE_STR_DR_ATI,+ -- * Functions+ glAlphaFragmentOp1ATI,+ glAlphaFragmentOp2ATI,+ glAlphaFragmentOp3ATI,+ glBeginFragmentShaderATI,+ glBindFragmentShaderATI,+ glColorFragmentOp1ATI,+ glColorFragmentOp2ATI,+ glColorFragmentOp3ATI,+ glDeleteFragmentShaderATI,+ glEndFragmentShaderATI,+ glGenFragmentShadersATI,+ glPassTexCoordATI,+ glSampleMapATI,+ glSetFragmentShaderConstantATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ATI/MapObjectBuffer.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.MapObjectBuffer+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.MapObjectBuffer (+ -- * Extension Support+ glGetATIMapObjectBuffer,+ gl_ATI_map_object_buffer,+ -- * Functions+ glMapObjectBufferATI,+ glUnmapObjectBufferATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ATI/Meminfo.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.Meminfo+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.Meminfo (+ -- * Extension Support+ glGetATIMeminfo,+ gl_ATI_meminfo,+ -- * Enums+ pattern GL_RENDERBUFFER_FREE_MEMORY_ATI,+ pattern GL_TEXTURE_FREE_MEMORY_ATI,+ pattern GL_VBO_FREE_MEMORY_ATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ATI/PNTriangles.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.PNTriangles+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.PNTriangles (+ -- * Extension Support+ glGetATIPNTriangles,+ gl_ATI_pn_triangles,+ -- * Enums+ pattern GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI,+ pattern GL_PN_TRIANGLES_ATI,+ pattern GL_PN_TRIANGLES_NORMAL_MODE_ATI,+ pattern GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI,+ pattern GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI,+ pattern GL_PN_TRIANGLES_POINT_MODE_ATI,+ pattern GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI,+ pattern GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI,+ pattern GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI,+ -- * Functions+ glPNTrianglesfATI,+ glPNTrianglesiATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ATI/PixelFormatFloat.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.PixelFormatFloat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.PixelFormatFloat (+ -- * Extension Support+ glGetATIPixelFormatFloat,+ gl_ATI_pixel_format_float,+ -- * Enums+ pattern GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI,+ pattern GL_RGBA_FLOAT_MODE_ATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ATI/SeparateStencil.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.SeparateStencil+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.SeparateStencil (+ -- * Extension Support+ glGetATISeparateStencil,+ gl_ATI_separate_stencil,+ -- * Enums+ pattern GL_STENCIL_BACK_FAIL_ATI,+ pattern GL_STENCIL_BACK_FUNC_ATI,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI,+ -- * Functions+ glStencilFuncSeparateATI,+ glStencilOpSeparateATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ATI/TextFragmentShader.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.TextFragmentShader+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.TextFragmentShader (+ -- * Extension Support+ glGetATITextFragmentShader,+ gl_ATI_text_fragment_shader,+ -- * Enums+ pattern GL_TEXT_FRAGMENT_SHADER_ATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ATI/TextureEnvCombine3.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.TextureEnvCombine3+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.TextureEnvCombine3 (+ -- * Extension Support+ glGetATITextureEnvCombine3,+ gl_ATI_texture_env_combine3,+ -- * Enums+ pattern GL_MODULATE_ADD_ATI,+ pattern GL_MODULATE_SIGNED_ADD_ATI,+ pattern GL_MODULATE_SUBTRACT_ATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ATI/TextureFloat.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.TextureFloat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.TextureFloat (+ -- * Extension Support+ glGetATITextureFloat,+ gl_ATI_texture_float,+ -- * Enums+ pattern GL_ALPHA_FLOAT16_ATI,+ pattern GL_ALPHA_FLOAT32_ATI,+ pattern GL_INTENSITY_FLOAT16_ATI,+ pattern GL_INTENSITY_FLOAT32_ATI,+ pattern GL_LUMINANCE_ALPHA_FLOAT16_ATI,+ pattern GL_LUMINANCE_ALPHA_FLOAT32_ATI,+ pattern GL_LUMINANCE_FLOAT16_ATI,+ pattern GL_LUMINANCE_FLOAT32_ATI,+ pattern GL_RGBA_FLOAT16_ATI,+ pattern GL_RGBA_FLOAT32_ATI,+ pattern GL_RGB_FLOAT16_ATI,+ pattern GL_RGB_FLOAT32_ATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ATI/TextureMirrorOnce.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.TextureMirrorOnce+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.TextureMirrorOnce (+ -- * Extension Support+ glGetATITextureMirrorOnce,+ gl_ATI_texture_mirror_once,+ -- * Enums+ pattern GL_MIRROR_CLAMP_ATI,+ pattern GL_MIRROR_CLAMP_TO_EDGE_ATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ATI/VertexArrayObject.hs view
@@ -0,0 +1,44 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.VertexArrayObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.VertexArrayObject (+ -- * Extension Support+ glGetATIVertexArrayObject,+ gl_ATI_vertex_array_object,+ -- * Enums+ pattern GL_ARRAY_OBJECT_BUFFER_ATI,+ pattern GL_ARRAY_OBJECT_OFFSET_ATI,+ pattern GL_DISCARD_ATI,+ pattern GL_DYNAMIC_ATI,+ pattern GL_OBJECT_BUFFER_SIZE_ATI,+ pattern GL_OBJECT_BUFFER_USAGE_ATI,+ pattern GL_PRESERVE_ATI,+ pattern GL_STATIC_ATI,+ -- * Functions+ glArrayObjectATI,+ glFreeObjectBufferATI,+ glGetArrayObjectfvATI,+ glGetArrayObjectivATI,+ glGetObjectBufferfvATI,+ glGetObjectBufferivATI,+ glGetVariantArrayObjectfvATI,+ glGetVariantArrayObjectivATI,+ glIsObjectBufferATI,+ glNewObjectBufferATI,+ glUpdateObjectBufferATI,+ glVariantArrayObjectATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ATI/VertexAttribArrayObject.hs view
@@ -0,0 +1,24 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.VertexAttribArrayObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.VertexAttribArrayObject (+ -- * Extension Support+ glGetATIVertexAttribArrayObject,+ gl_ATI_vertex_attrib_array_object,+ -- * Functions+ glGetVertexAttribArrayObjectfvATI,+ glGetVertexAttribArrayObjectivATI,+ glVertexAttribArrayObjectATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ATI/VertexStreams.hs view
@@ -0,0 +1,79 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ATI.VertexStreams+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ATI.VertexStreams (+ -- * Extension Support+ glGetATIVertexStreams,+ gl_ATI_vertex_streams,+ -- * Enums+ pattern GL_MAX_VERTEX_STREAMS_ATI,+ pattern GL_VERTEX_SOURCE_ATI,+ pattern GL_VERTEX_STREAM0_ATI,+ pattern GL_VERTEX_STREAM1_ATI,+ pattern GL_VERTEX_STREAM2_ATI,+ pattern GL_VERTEX_STREAM3_ATI,+ pattern GL_VERTEX_STREAM4_ATI,+ pattern GL_VERTEX_STREAM5_ATI,+ pattern GL_VERTEX_STREAM6_ATI,+ pattern GL_VERTEX_STREAM7_ATI,+ -- * Functions+ glClientActiveVertexStreamATI,+ glNormalStream3bATI,+ glNormalStream3bvATI,+ glNormalStream3dATI,+ glNormalStream3dvATI,+ glNormalStream3fATI,+ glNormalStream3fvATI,+ glNormalStream3iATI,+ glNormalStream3ivATI,+ glNormalStream3sATI,+ glNormalStream3svATI,+ glVertexBlendEnvfATI,+ glVertexBlendEnviATI,+ glVertexStream1dATI,+ glVertexStream1dvATI,+ glVertexStream1fATI,+ glVertexStream1fvATI,+ glVertexStream1iATI,+ glVertexStream1ivATI,+ glVertexStream1sATI,+ glVertexStream1svATI,+ glVertexStream2dATI,+ glVertexStream2dvATI,+ glVertexStream2fATI,+ glVertexStream2fvATI,+ glVertexStream2iATI,+ glVertexStream2ivATI,+ glVertexStream2sATI,+ glVertexStream2svATI,+ glVertexStream3dATI,+ glVertexStream3dvATI,+ glVertexStream3fATI,+ glVertexStream3fvATI,+ glVertexStream3iATI,+ glVertexStream3ivATI,+ glVertexStream3sATI,+ glVertexStream3svATI,+ glVertexStream4dATI,+ glVertexStream4dvATI,+ glVertexStream4fATI,+ glVertexStream4fvATI,+ glVertexStream4iATI,+ glVertexStream4ivATI,+ glVertexStream4sATI,+ glVertexStream4svATI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Compatibility30.hs view
@@ -0,0 +1,1785 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Compatibility30+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Compatibility30 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_HALF_FLOAT,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERPOLATE,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFramebuffer,+ glBindRenderbuffer,+ glBindTexture,+ glBindVertexArray,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteShader,+ glDeleteTextures,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawPixels,+ glDrawRangeElements,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferRenderbuffer,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenQueries,+ glGenRenderbuffers,+ glGenTextures,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveUniform,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramInfoLog,+ glGetProgramiv,+ glGetQueryObjectiv,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformLocation,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsQuery,+ glIsRenderbuffer,+ glIsShader,+ glIsTexture,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrioritizeTextures,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glScaled,+ glScalef,+ glScissor,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage3D,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformMatrix2fv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4fv,+ glUniformMatrix3fv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4fv,+ glUniformMatrix4fv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3fv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribPointer,+ glVertexPointer,+ glViewport,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Compatibility31.hs view
@@ -0,0 +1,1858 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Compatibility31+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Compatibility31 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_HALF_FLOAT,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERPOLATE,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFramebuffer,+ glBindRenderbuffer,+ glBindTexture,+ glBindVertexArray,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteShader,+ glDeleteTextures,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysInstanced,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsInstanced,+ glDrawPixels,+ glDrawRangeElements,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferRenderbuffer,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenQueries,+ glGenRenderbuffers,+ glGenTextures,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramInfoLog,+ glGetProgramiv,+ glGetQueryObjectiv,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsQuery,+ glIsRenderbuffer,+ glIsShader,+ glIsTexture,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrimitiveRestartIndex,+ glPrioritizeTextures,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glScaled,+ glScalef,+ glScissor,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage3D,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2fv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4fv,+ glUniformMatrix3fv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4fv,+ glUniformMatrix4fv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3fv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribPointer,+ glVertexPointer,+ glViewport,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Compatibility32.hs view
@@ -0,0 +1,1944 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Compatibility32+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Compatibility32 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_HALF_FLOAT,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERPOLATE,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_OBJECT_TYPE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_WAIT_FAILED,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFramebuffer,+ glBindRenderbuffer,+ glBindTexture,+ glBindVertexArray,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClientWaitSync,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysInstanced,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseVertex,+ glDrawPixels,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenQueries,+ glGenRenderbuffers,+ glGenTextures,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetMultisamplefv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramInfoLog,+ glGetProgramiv,+ glGetQueryObjectiv,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSynciv,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsQuery,+ glIsRenderbuffer,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrimitiveRestartIndex,+ glPrioritizeTextures,+ glProvokingVertex,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glSampleMaski,+ glScaled,+ glScalef,+ glScissor,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2fv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4fv,+ glUniformMatrix3fv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4fv,+ glUniformMatrix4fv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3fv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribPointer,+ glVertexPointer,+ glViewport,+ glWaitSync,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Compatibility33.hs view
@@ -0,0 +1,2018 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Compatibility33+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Compatibility33 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_HALF_FLOAT,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERPOLATE,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_OBJECT_TYPE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_WAIT_FAILED,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindRenderbuffer,+ glBindSampler,+ glBindTexture,+ glBindVertexArray,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClientWaitSync,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorP3ui,+ glColorP3uiv,+ glColorP4ui,+ glColorP4uiv,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysInstanced,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseVertex,+ glDrawPixels,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetMultisamplefv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramInfoLog,+ glGetProgramiv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSynciv,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glMultiTexCoordP1ui,+ glMultiTexCoordP1uiv,+ glMultiTexCoordP2ui,+ glMultiTexCoordP2uiv,+ glMultiTexCoordP3ui,+ glMultiTexCoordP3uiv,+ glMultiTexCoordP4ui,+ glMultiTexCoordP4uiv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalP3ui,+ glNormalP3uiv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrimitiveRestartIndex,+ glPrioritizeTextures,+ glProvokingVertex,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glQueryCounter,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScaled,+ glScalef,+ glScissor,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorP3ui,+ glSecondaryColorP3uiv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordP1ui,+ glTexCoordP1uiv,+ glTexCoordP2ui,+ glTexCoordP2uiv,+ glTexCoordP3ui,+ glTexCoordP3uiv,+ glTexCoordP4ui,+ glTexCoordP4uiv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2fv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4fv,+ glUniformMatrix3fv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4fv,+ glUniformMatrix4fv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3fv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribDivisor,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexP2ui,+ glVertexP2uiv,+ glVertexP3ui,+ glVertexP3uiv,+ glVertexP4ui,+ glVertexP4uiv,+ glVertexPointer,+ glViewport,+ glWaitSync,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Compatibility40.hs view
@@ -0,0 +1,2141 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Compatibility40+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Compatibility40 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_HALF_FLOAT,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERPOLATE,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_OBJECT_TYPE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_WAIT_FAILED,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindRenderbuffer,+ glBindSampler,+ glBindTexture,+ glBindTransformFeedback,+ glBindVertexArray,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClientWaitSync,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorP3ui,+ glColorP3uiv,+ glColorP4ui,+ glColorP4uiv,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseVertex,+ glDrawPixels,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackStream,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetMultisamplefv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramInfoLog,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMinSampleShading,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glMultiTexCoordP1ui,+ glMultiTexCoordP1uiv,+ glMultiTexCoordP2ui,+ glMultiTexCoordP2uiv,+ glMultiTexCoordP3ui,+ glMultiTexCoordP3uiv,+ glMultiTexCoordP4ui,+ glMultiTexCoordP4uiv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalP3ui,+ glNormalP3uiv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrimitiveRestartIndex,+ glPrioritizeTextures,+ glProvokingVertex,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glQueryCounter,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScaled,+ glScalef,+ glScissor,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorP3ui,+ glSecondaryColorP3uiv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordP1ui,+ glTexCoordP1uiv,+ glTexCoordP2ui,+ glTexCoordP2uiv,+ glTexCoordP3ui,+ glTexCoordP3uiv,+ glTexCoordP4ui,+ glTexCoordP4uiv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribDivisor,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexP2ui,+ glVertexP2uiv,+ glVertexP3ui,+ glVertexP3uiv,+ glVertexP4ui,+ glVertexP4uiv,+ glVertexPointer,+ glViewport,+ glWaitSync,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Compatibility41.hs view
@@ -0,0 +1,2264 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Compatibility41+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Compatibility41 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_HINT_BIT,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERPOLATE,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_OBJECT_TYPE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_WAIT_FAILED,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveShaderProgram,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindTexture,+ glBindTransformFeedback,+ glBindVertexArray,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClientWaitSync,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorP3ui,+ glColorP3uiv,+ glColorP4ui,+ glColorP4uiv,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCreateShaderProgramv,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseVertex,+ glDrawPixels,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackStream,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetMultisamplefv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMinSampleShading,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glMultiTexCoordP1ui,+ glMultiTexCoordP1uiv,+ glMultiTexCoordP2ui,+ glMultiTexCoordP2uiv,+ glMultiTexCoordP3ui,+ glMultiTexCoordP3uiv,+ glMultiTexCoordP4ui,+ glMultiTexCoordP4uiv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalP3ui,+ glNormalP3uiv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrimitiveRestartIndex,+ glPrioritizeTextures,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glQueryCounter,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glReleaseShaderCompiler,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScaled,+ glScalef,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorP3ui,+ glSecondaryColorP3uiv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderBinary,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordP1ui,+ glTexCoordP1uiv,+ glTexCoordP2ui,+ glTexCoordP2uiv,+ glTexCoordP3ui,+ glTexCoordP3uiv,+ glTexCoordP4ui,+ glTexCoordP4uiv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribDivisor,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexP2ui,+ glVertexP2uiv,+ glVertexP3ui,+ glVertexP3uiv,+ glVertexP4ui,+ glVertexP4uiv,+ glVertexPointer,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Compatibility42.hs view
@@ -0,0 +1,2388 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Compatibility42+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Compatibility42 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALL_BARRIER_BITS,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,+ pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_START,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMMAND_BARRIER_BIT,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RGBA_BPTC_UNORM,+ pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT,+ pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_READ_BUFFER_BINDING,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_COPY_WRITE_BUFFER_BINDING,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BARRIER_BIT,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_HINT_BIT,+ pattern GL_IMAGE_1D,+ pattern GL_IMAGE_1D_ARRAY,+ pattern GL_IMAGE_2D,+ pattern GL_IMAGE_2D_ARRAY,+ pattern GL_IMAGE_2D_MULTISAMPLE,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_IMAGE_2D_RECT,+ pattern GL_IMAGE_3D,+ pattern GL_IMAGE_BINDING_ACCESS,+ pattern GL_IMAGE_BINDING_FORMAT,+ pattern GL_IMAGE_BINDING_LAYER,+ pattern GL_IMAGE_BINDING_LAYERED,+ pattern GL_IMAGE_BINDING_LEVEL,+ pattern GL_IMAGE_BINDING_NAME,+ pattern GL_IMAGE_BUFFER,+ pattern GL_IMAGE_CUBE,+ pattern GL_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERPOLATE,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_IMAGE_1D,+ pattern GL_INT_IMAGE_1D_ARRAY,+ pattern GL_INT_IMAGE_2D,+ pattern GL_INT_IMAGE_2D_ARRAY,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_IMAGE_2D_RECT,+ pattern GL_INT_IMAGE_3D,+ pattern GL_INT_IMAGE_BUFFER,+ pattern GL_INT_IMAGE_CUBE,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_IMAGE_UNIFORMS,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_IMAGE_SAMPLES,+ pattern GL_MAX_IMAGE_UNITS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_IMAGE_UNIFORMS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_MAP_BUFFER_ALIGNMENT,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SAMPLE_COUNTS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_OBJECT_TYPE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_PACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_PACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_IMMUTABLE_FORMAT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_UNIFORM_BARRIER_BIT,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,+ pattern GL_UNSIGNED_INT_IMAGE_1D,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT,+ pattern GL_UNSIGNED_INT_IMAGE_3D,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_WAIT_FAILED,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveShaderProgram,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindImageTexture,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindTexture,+ glBindTransformFeedback,+ glBindVertexArray,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClientWaitSync,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorP3ui,+ glColorP3uiv,+ glColorP4ui,+ glColorP4uiv,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCreateShaderProgramv,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawArraysInstancedBaseInstance,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseVertex,+ glDrawElementsInstancedBaseVertexBaseInstance,+ glDrawPixels,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackStream,+ glDrawTransformFeedbackStreamInstanced,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAtomicCounterBufferiv,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetInternalformativ,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetMultisamplefv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMemoryBarrier,+ glMinSampleShading,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glMultiTexCoordP1ui,+ glMultiTexCoordP1uiv,+ glMultiTexCoordP2ui,+ glMultiTexCoordP2uiv,+ glMultiTexCoordP3ui,+ glMultiTexCoordP3uiv,+ glMultiTexCoordP4ui,+ glMultiTexCoordP4uiv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalP3ui,+ glNormalP3uiv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrimitiveRestartIndex,+ glPrioritizeTextures,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glQueryCounter,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glReleaseShaderCompiler,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScaled,+ glScalef,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorP3ui,+ glSecondaryColorP3uiv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderBinary,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordP1ui,+ glTexCoordP1uiv,+ glTexCoordP2ui,+ glTexCoordP2uiv,+ glTexCoordP3ui,+ glTexCoordP3uiv,+ glTexCoordP4ui,+ glTexCoordP4uiv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexStorage1D,+ glTexStorage2D,+ glTexStorage3D,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribDivisor,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexP2ui,+ glVertexP2uiv,+ glVertexP3ui,+ glVertexP3uiv,+ glVertexP4ui,+ glVertexP4uiv,+ glVertexPointer,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Compatibility43.hs view
@@ -0,0 +1,2693 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Compatibility43+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Compatibility43 (+ -- * Types+ GLDEBUGPROC,+ GLDEBUGPROCFunc,+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ makeGLDEBUGPROC,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_RESOURCES,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_VARIABLES,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALL_BARRIER_BITS,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ARRAY_SIZE,+ pattern GL_ARRAY_STRIDE,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,+ pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_START,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_GENERATE_MIPMAP,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLOCK_INDEX,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_BINDING,+ pattern GL_BUFFER_DATA_SIZE,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT,+ pattern GL_BUFFER_USAGE,+ pattern GL_BUFFER_VARIABLE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CAVEAT_SUPPORT,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLEAR_BUFFER,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_COMPONENTS,+ pattern GL_COLOR_ENCODING,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_RENDERABLE,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMMAND_BARRIER_BIT,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_R11_EAC,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RG11_EAC,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGB8_ETC2,+ pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RGBA8_ETC2_EAC,+ pattern GL_COMPRESSED_RGBA_BPTC_UNORM,+ pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT,+ pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_R11_EAC,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG11_EAC,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,+ pattern GL_COMPRESSED_SRGB8_ETC2,+ pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_COMPUTE_SHADER,+ pattern GL_COMPUTE_SHADER_BIT,+ pattern GL_COMPUTE_SUBROUTINE,+ pattern GL_COMPUTE_SUBROUTINE_UNIFORM,+ pattern GL_COMPUTE_TEXTURE,+ pattern GL_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_DEBUG_BIT,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_READ_BUFFER_BINDING,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_COPY_WRITE_BUFFER_BINDING,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DEBUG_CALLBACK_FUNCTION,+ pattern GL_DEBUG_CALLBACK_USER_PARAM,+ pattern GL_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_DEBUG_LOGGED_MESSAGES,+ pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH,+ pattern GL_DEBUG_OUTPUT,+ pattern GL_DEBUG_OUTPUT_SYNCHRONOUS,+ pattern GL_DEBUG_SEVERITY_HIGH,+ pattern GL_DEBUG_SEVERITY_LOW,+ pattern GL_DEBUG_SEVERITY_MEDIUM,+ pattern GL_DEBUG_SEVERITY_NOTIFICATION,+ pattern GL_DEBUG_SOURCE_API,+ pattern GL_DEBUG_SOURCE_APPLICATION,+ pattern GL_DEBUG_SOURCE_OTHER,+ pattern GL_DEBUG_SOURCE_SHADER_COMPILER,+ pattern GL_DEBUG_SOURCE_THIRD_PARTY,+ pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM,+ pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,+ pattern GL_DEBUG_TYPE_ERROR,+ pattern GL_DEBUG_TYPE_MARKER,+ pattern GL_DEBUG_TYPE_OTHER,+ pattern GL_DEBUG_TYPE_PERFORMANCE,+ pattern GL_DEBUG_TYPE_POP_GROUP,+ pattern GL_DEBUG_TYPE_PORTABILITY,+ pattern GL_DEBUG_TYPE_PUSH_GROUP,+ pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_COMPONENTS,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_RENDERABLE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_STENCIL_TEXTURE_MODE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DISPATCH_INDIRECT_BUFFER,+ pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING,+ pattern GL_DISPLAY_LIST,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FILTER,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAGMENT_SUBROUTINE,+ pattern GL_FRAGMENT_SUBROUTINE_UNIFORM,+ pattern GL_FRAGMENT_TEXTURE,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BARRIER_BIT,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_BLEND,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS,+ pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT,+ pattern GL_FRAMEBUFFER_DEFAULT_LAYERS,+ pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES,+ pattern GL_FRAMEBUFFER_DEFAULT_WIDTH,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_RENDERABLE,+ pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FULL_SUPPORT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_SUBROUTINE,+ pattern GL_GEOMETRY_SUBROUTINE_UNIFORM,+ pattern GL_GEOMETRY_TEXTURE,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GET_TEXTURE_IMAGE_FORMAT,+ pattern GL_GET_TEXTURE_IMAGE_TYPE,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_HINT_BIT,+ pattern GL_IMAGE_1D,+ pattern GL_IMAGE_1D_ARRAY,+ pattern GL_IMAGE_2D,+ pattern GL_IMAGE_2D_ARRAY,+ pattern GL_IMAGE_2D_MULTISAMPLE,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_IMAGE_2D_RECT,+ pattern GL_IMAGE_3D,+ pattern GL_IMAGE_BINDING_ACCESS,+ pattern GL_IMAGE_BINDING_FORMAT,+ pattern GL_IMAGE_BINDING_LAYER,+ pattern GL_IMAGE_BINDING_LAYERED,+ pattern GL_IMAGE_BINDING_LEVEL,+ pattern GL_IMAGE_BINDING_NAME,+ pattern GL_IMAGE_BUFFER,+ pattern GL_IMAGE_CLASS_10_10_10_2,+ pattern GL_IMAGE_CLASS_11_11_10,+ pattern GL_IMAGE_CLASS_1_X_16,+ pattern GL_IMAGE_CLASS_1_X_32,+ pattern GL_IMAGE_CLASS_1_X_8,+ pattern GL_IMAGE_CLASS_2_X_16,+ pattern GL_IMAGE_CLASS_2_X_32,+ pattern GL_IMAGE_CLASS_2_X_8,+ pattern GL_IMAGE_CLASS_4_X_16,+ pattern GL_IMAGE_CLASS_4_X_32,+ pattern GL_IMAGE_CLASS_4_X_8,+ pattern GL_IMAGE_COMPATIBILITY_CLASS,+ pattern GL_IMAGE_CUBE,+ pattern GL_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_IMAGE_PIXEL_FORMAT,+ pattern GL_IMAGE_PIXEL_TYPE,+ pattern GL_IMAGE_TEXEL_SIZE,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERNALFORMAT_ALPHA_SIZE,+ pattern GL_INTERNALFORMAT_ALPHA_TYPE,+ pattern GL_INTERNALFORMAT_BLUE_SIZE,+ pattern GL_INTERNALFORMAT_BLUE_TYPE,+ pattern GL_INTERNALFORMAT_DEPTH_SIZE,+ pattern GL_INTERNALFORMAT_DEPTH_TYPE,+ pattern GL_INTERNALFORMAT_GREEN_SIZE,+ pattern GL_INTERNALFORMAT_GREEN_TYPE,+ pattern GL_INTERNALFORMAT_PREFERRED,+ pattern GL_INTERNALFORMAT_RED_SIZE,+ pattern GL_INTERNALFORMAT_RED_TYPE,+ pattern GL_INTERNALFORMAT_SHARED_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_TYPE,+ pattern GL_INTERNALFORMAT_SUPPORTED,+ pattern GL_INTERPOLATE,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_IMAGE_1D,+ pattern GL_INT_IMAGE_1D_ARRAY,+ pattern GL_INT_IMAGE_2D,+ pattern GL_INT_IMAGE_2D_ARRAY,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_IMAGE_2D_RECT,+ pattern GL_INT_IMAGE_3D,+ pattern GL_INT_IMAGE_BUFFER,+ pattern GL_INT_IMAGE_CUBE,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_IS_PER_PATCH,+ pattern GL_IS_ROW_MAJOR,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOCATION,+ pattern GL_LOCATION_INDEX,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MANUAL_GENERATE_MIPMAP,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MATRIX_STRIDE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_DIMENSIONS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_IMAGE_UNIFORMS,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES,+ pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS,+ pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE,+ pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS,+ pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT,+ pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH,+ pattern GL_MAX_DEPTH,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_ELEMENT_INDEX,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_FRAMEBUFFER_HEIGHT,+ pattern GL_MAX_FRAMEBUFFER_LAYERS,+ pattern GL_MAX_FRAMEBUFFER_SAMPLES,+ pattern GL_MAX_FRAMEBUFFER_WIDTH,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_HEIGHT,+ pattern GL_MAX_IMAGE_SAMPLES,+ pattern GL_MAX_IMAGE_UNITS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LABEL_LENGTH,+ pattern GL_MAX_LAYERS,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_LENGTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_NUM_ACTIVE_VARIABLES,+ pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE,+ pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_UNIFORM_LOCATIONS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_ATTRIB_BINDINGS,+ pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_MAX_VERTEX_IMAGE_UNIFORMS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MAX_WIDTH,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_MAP_BUFFER_ALIGNMENT,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIPMAP,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_LENGTH,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_ACTIVE_VARIABLES,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SAMPLE_COUNTS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_NUM_SHADING_LANGUAGE_VERSIONS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_OBJECT_TYPE,+ pattern GL_OFFSET,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_PACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_PACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_FIXED_INDEX,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_INPUT,+ pattern GL_PROGRAM_OUTPUT,+ pattern GL_PROGRAM_PIPELINE,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_PIXELS,+ pattern GL_READ_PIXELS_FORMAT,+ pattern GL_READ_PIXELS_TYPE,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT,+ pattern GL_SHADER_IMAGE_ATOMIC,+ pattern GL_SHADER_IMAGE_LOAD,+ pattern GL_SHADER_IMAGE_STORE,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_STORAGE_BARRIER_BIT,+ pattern GL_SHADER_STORAGE_BLOCK,+ pattern GL_SHADER_STORAGE_BUFFER,+ pattern GL_SHADER_STORAGE_BUFFER_BINDING,+ pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_SHADER_STORAGE_BUFFER_SIZE,+ pattern GL_SHADER_STORAGE_BUFFER_START,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_SRGB_READ,+ pattern GL_SRGB_WRITE,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_COMPONENTS,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_RENDERABLE,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_CONTROL_SUBROUTINE,+ pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM,+ pattern GL_TESS_CONTROL_TEXTURE,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SUBROUTINE,+ pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM,+ pattern GL_TESS_EVALUATION_TEXTURE,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_BUFFER_OFFSET,+ pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_TEXTURE_BUFFER_SIZE,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GATHER,+ pattern GL_TEXTURE_GATHER_SHADOW,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_IMAGE_FORMAT,+ pattern GL_TEXTURE_IMAGE_TYPE,+ pattern GL_TEXTURE_IMMUTABLE_FORMAT,+ pattern GL_TEXTURE_IMMUTABLE_LEVELS,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHADOW,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT,+ pattern GL_TEXTURE_VIEW,+ pattern GL_TEXTURE_VIEW_MIN_LAYER,+ pattern GL_TEXTURE_VIEW_MIN_LEVEL,+ pattern GL_TEXTURE_VIEW_NUM_LAYERS,+ pattern GL_TEXTURE_VIEW_NUM_LEVELS,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TOP_LEVEL_ARRAY_SIZE,+ pattern GL_TOP_LEVEL_ARRAY_STRIDE,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYING,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_TYPE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_UNIFORM_BARRIER_BIT,+ pattern GL_UNIFORM_BLOCK,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,+ pattern GL_UNSIGNED_INT_IMAGE_1D,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT,+ pattern GL_UNSIGNED_INT_IMAGE_3D,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_LONG,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_BINDING,+ pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_VERTEX_BINDING_BUFFER,+ pattern GL_VERTEX_BINDING_DIVISOR,+ pattern GL_VERTEX_BINDING_OFFSET,+ pattern GL_VERTEX_BINDING_STRIDE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VERTEX_SUBROUTINE,+ pattern GL_VERTEX_SUBROUTINE_UNIFORM,+ pattern GL_VERTEX_TEXTURE,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_VIEW_CLASS_128_BITS,+ pattern GL_VIEW_CLASS_16_BITS,+ pattern GL_VIEW_CLASS_24_BITS,+ pattern GL_VIEW_CLASS_32_BITS,+ pattern GL_VIEW_CLASS_48_BITS,+ pattern GL_VIEW_CLASS_64_BITS,+ pattern GL_VIEW_CLASS_8_BITS,+ pattern GL_VIEW_CLASS_96_BITS,+ pattern GL_VIEW_CLASS_BPTC_FLOAT,+ pattern GL_VIEW_CLASS_BPTC_UNORM,+ pattern GL_VIEW_CLASS_RGTC1_RED,+ pattern GL_VIEW_CLASS_RGTC2_RG,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGB,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA,+ pattern GL_VIEW_COMPATIBILITY_CLASS,+ pattern GL_WAIT_FAILED,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveShaderProgram,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindImageTexture,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindTexture,+ glBindTransformFeedback,+ glBindVertexArray,+ glBindVertexBuffer,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferData,+ glClearBufferSubData,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClientWaitSync,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorP3ui,+ glColorP3uiv,+ glColorP4ui,+ glColorP4uiv,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyImageSubData,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCreateShaderProgramv,+ glCullFace,+ glDebugMessageCallback,+ glDebugMessageControl,+ glDebugMessageInsert,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDisablei,+ glDispatchCompute,+ glDispatchComputeIndirect,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawArraysInstancedBaseInstance,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseVertex,+ glDrawElementsInstancedBaseVertexBaseInstance,+ glDrawPixels,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackStream,+ glDrawTransformFeedbackStreamInstanced,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferParameteri,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAtomicCounterBufferiv,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDebugMessageLog,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetFramebufferParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetInternalformati64v,+ glGetInternalformativ,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetMultisamplefv,+ glGetObjectLabel,+ glGetObjectPtrLabel,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramInterfaceiv,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramResourceIndex,+ glGetProgramResourceLocation,+ glGetProgramResourceLocationIndex,+ glGetProgramResourceName,+ glGetProgramResourceiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glInvalidateBufferData,+ glInvalidateBufferSubData,+ glInvalidateFramebuffer,+ glInvalidateSubFramebuffer,+ glInvalidateTexImage,+ glInvalidateTexSubImage,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMemoryBarrier,+ glMinSampleShading,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawArraysIndirect,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiDrawElementsIndirect,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glMultiTexCoordP1ui,+ glMultiTexCoordP1uiv,+ glMultiTexCoordP2ui,+ glMultiTexCoordP2uiv,+ glMultiTexCoordP3ui,+ glMultiTexCoordP3uiv,+ glMultiTexCoordP4ui,+ glMultiTexCoordP4uiv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalP3ui,+ glNormalP3uiv,+ glNormalPointer,+ glObjectLabel,+ glObjectPtrLabel,+ glOrtho,+ glPassThrough,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopDebugGroup,+ glPopMatrix,+ glPopName,+ glPrimitiveRestartIndex,+ glPrioritizeTextures,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glPushAttrib,+ glPushClientAttrib,+ glPushDebugGroup,+ glPushMatrix,+ glPushName,+ glQueryCounter,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glReleaseShaderCompiler,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScaled,+ glScalef,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorP3ui,+ glSecondaryColorP3uiv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderBinary,+ glShaderSource,+ glShaderStorageBlockBinding,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexBufferRange,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordP1ui,+ glTexCoordP1uiv,+ glTexCoordP2ui,+ glTexCoordP2uiv,+ glTexCoordP3ui,+ glTexCoordP3uiv,+ glTexCoordP4ui,+ glTexCoordP4uiv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexStorage1D,+ glTexStorage2D,+ glTexStorage2DMultisample,+ glTexStorage3D,+ glTexStorage3DMultisample,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTextureView,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribBinding,+ glVertexAttribDivisor,+ glVertexAttribFormat,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIFormat,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLFormat,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexBindingDivisor,+ glVertexP2ui,+ glVertexP2uiv,+ glVertexP3ui,+ glVertexP3uiv,+ glVertexP4ui,+ glVertexP4uiv,+ glVertexPointer,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Compatibility44.hs view
@@ -0,0 +1,2721 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Compatibility44+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Compatibility44 (+ -- * Types+ GLDEBUGPROC,+ GLDEBUGPROCFunc,+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ makeGLDEBUGPROC,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_RESOURCES,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_VARIABLES,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALL_BARRIER_BITS,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ARRAY_SIZE,+ pattern GL_ARRAY_STRIDE,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,+ pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_START,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_GENERATE_MIPMAP,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLOCK_INDEX,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_BINDING,+ pattern GL_BUFFER_DATA_SIZE,+ pattern GL_BUFFER_IMMUTABLE_STORAGE,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_STORAGE_FLAGS,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT,+ pattern GL_BUFFER_USAGE,+ pattern GL_BUFFER_VARIABLE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CAVEAT_SUPPORT,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLEAR_BUFFER,+ pattern GL_CLEAR_TEXTURE,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_STORAGE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_COMPONENTS,+ pattern GL_COLOR_ENCODING,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_RENDERABLE,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMMAND_BARRIER_BIT,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_R11_EAC,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RG11_EAC,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGB8_ETC2,+ pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RGBA8_ETC2_EAC,+ pattern GL_COMPRESSED_RGBA_BPTC_UNORM,+ pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT,+ pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_R11_EAC,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG11_EAC,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,+ pattern GL_COMPRESSED_SRGB8_ETC2,+ pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_COMPUTE_SHADER,+ pattern GL_COMPUTE_SHADER_BIT,+ pattern GL_COMPUTE_SUBROUTINE,+ pattern GL_COMPUTE_SUBROUTINE_UNIFORM,+ pattern GL_COMPUTE_TEXTURE,+ pattern GL_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_DEBUG_BIT,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_READ_BUFFER_BINDING,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_COPY_WRITE_BUFFER_BINDING,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DEBUG_CALLBACK_FUNCTION,+ pattern GL_DEBUG_CALLBACK_USER_PARAM,+ pattern GL_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_DEBUG_LOGGED_MESSAGES,+ pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH,+ pattern GL_DEBUG_OUTPUT,+ pattern GL_DEBUG_OUTPUT_SYNCHRONOUS,+ pattern GL_DEBUG_SEVERITY_HIGH,+ pattern GL_DEBUG_SEVERITY_LOW,+ pattern GL_DEBUG_SEVERITY_MEDIUM,+ pattern GL_DEBUG_SEVERITY_NOTIFICATION,+ pattern GL_DEBUG_SOURCE_API,+ pattern GL_DEBUG_SOURCE_APPLICATION,+ pattern GL_DEBUG_SOURCE_OTHER,+ pattern GL_DEBUG_SOURCE_SHADER_COMPILER,+ pattern GL_DEBUG_SOURCE_THIRD_PARTY,+ pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM,+ pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,+ pattern GL_DEBUG_TYPE_ERROR,+ pattern GL_DEBUG_TYPE_MARKER,+ pattern GL_DEBUG_TYPE_OTHER,+ pattern GL_DEBUG_TYPE_PERFORMANCE,+ pattern GL_DEBUG_TYPE_POP_GROUP,+ pattern GL_DEBUG_TYPE_PORTABILITY,+ pattern GL_DEBUG_TYPE_PUSH_GROUP,+ pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_COMPONENTS,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_RENDERABLE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_STENCIL_TEXTURE_MODE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DISPATCH_INDIRECT_BUFFER,+ pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING,+ pattern GL_DISPLAY_LIST,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_DYNAMIC_STORAGE_BIT,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FILTER,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAGMENT_SUBROUTINE,+ pattern GL_FRAGMENT_SUBROUTINE_UNIFORM,+ pattern GL_FRAGMENT_TEXTURE,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BARRIER_BIT,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_BLEND,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS,+ pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT,+ pattern GL_FRAMEBUFFER_DEFAULT_LAYERS,+ pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES,+ pattern GL_FRAMEBUFFER_DEFAULT_WIDTH,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_RENDERABLE,+ pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FULL_SUPPORT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_SUBROUTINE,+ pattern GL_GEOMETRY_SUBROUTINE_UNIFORM,+ pattern GL_GEOMETRY_TEXTURE,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GET_TEXTURE_IMAGE_FORMAT,+ pattern GL_GET_TEXTURE_IMAGE_TYPE,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_HINT_BIT,+ pattern GL_IMAGE_1D,+ pattern GL_IMAGE_1D_ARRAY,+ pattern GL_IMAGE_2D,+ pattern GL_IMAGE_2D_ARRAY,+ pattern GL_IMAGE_2D_MULTISAMPLE,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_IMAGE_2D_RECT,+ pattern GL_IMAGE_3D,+ pattern GL_IMAGE_BINDING_ACCESS,+ pattern GL_IMAGE_BINDING_FORMAT,+ pattern GL_IMAGE_BINDING_LAYER,+ pattern GL_IMAGE_BINDING_LAYERED,+ pattern GL_IMAGE_BINDING_LEVEL,+ pattern GL_IMAGE_BINDING_NAME,+ pattern GL_IMAGE_BUFFER,+ pattern GL_IMAGE_CLASS_10_10_10_2,+ pattern GL_IMAGE_CLASS_11_11_10,+ pattern GL_IMAGE_CLASS_1_X_16,+ pattern GL_IMAGE_CLASS_1_X_32,+ pattern GL_IMAGE_CLASS_1_X_8,+ pattern GL_IMAGE_CLASS_2_X_16,+ pattern GL_IMAGE_CLASS_2_X_32,+ pattern GL_IMAGE_CLASS_2_X_8,+ pattern GL_IMAGE_CLASS_4_X_16,+ pattern GL_IMAGE_CLASS_4_X_32,+ pattern GL_IMAGE_CLASS_4_X_8,+ pattern GL_IMAGE_COMPATIBILITY_CLASS,+ pattern GL_IMAGE_CUBE,+ pattern GL_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_IMAGE_PIXEL_FORMAT,+ pattern GL_IMAGE_PIXEL_TYPE,+ pattern GL_IMAGE_TEXEL_SIZE,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERNALFORMAT_ALPHA_SIZE,+ pattern GL_INTERNALFORMAT_ALPHA_TYPE,+ pattern GL_INTERNALFORMAT_BLUE_SIZE,+ pattern GL_INTERNALFORMAT_BLUE_TYPE,+ pattern GL_INTERNALFORMAT_DEPTH_SIZE,+ pattern GL_INTERNALFORMAT_DEPTH_TYPE,+ pattern GL_INTERNALFORMAT_GREEN_SIZE,+ pattern GL_INTERNALFORMAT_GREEN_TYPE,+ pattern GL_INTERNALFORMAT_PREFERRED,+ pattern GL_INTERNALFORMAT_RED_SIZE,+ pattern GL_INTERNALFORMAT_RED_TYPE,+ pattern GL_INTERNALFORMAT_SHARED_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_TYPE,+ pattern GL_INTERNALFORMAT_SUPPORTED,+ pattern GL_INTERPOLATE,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_IMAGE_1D,+ pattern GL_INT_IMAGE_1D_ARRAY,+ pattern GL_INT_IMAGE_2D,+ pattern GL_INT_IMAGE_2D_ARRAY,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_IMAGE_2D_RECT,+ pattern GL_INT_IMAGE_3D,+ pattern GL_INT_IMAGE_BUFFER,+ pattern GL_INT_IMAGE_CUBE,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_IS_PER_PATCH,+ pattern GL_IS_ROW_MAJOR,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOCATION,+ pattern GL_LOCATION_COMPONENT,+ pattern GL_LOCATION_INDEX,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MANUAL_GENERATE_MIPMAP,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COHERENT_BIT,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_PERSISTENT_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MATRIX_STRIDE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_DIMENSIONS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_IMAGE_UNIFORMS,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES,+ pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS,+ pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE,+ pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS,+ pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT,+ pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH,+ pattern GL_MAX_DEPTH,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_ELEMENT_INDEX,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_FRAMEBUFFER_HEIGHT,+ pattern GL_MAX_FRAMEBUFFER_LAYERS,+ pattern GL_MAX_FRAMEBUFFER_SAMPLES,+ pattern GL_MAX_FRAMEBUFFER_WIDTH,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_HEIGHT,+ pattern GL_MAX_IMAGE_SAMPLES,+ pattern GL_MAX_IMAGE_UNITS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LABEL_LENGTH,+ pattern GL_MAX_LAYERS,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_LENGTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_NUM_ACTIVE_VARIABLES,+ pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE,+ pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_UNIFORM_LOCATIONS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_ATTRIB_BINDINGS,+ pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_MAX_VERTEX_ATTRIB_STRIDE,+ pattern GL_MAX_VERTEX_IMAGE_UNIFORMS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MAX_WIDTH,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_MAP_BUFFER_ALIGNMENT,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIPMAP,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MIRROR_CLAMP_TO_EDGE,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_LENGTH,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_ACTIVE_VARIABLES,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SAMPLE_COUNTS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_NUM_SHADING_LANGUAGE_VERSIONS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_OBJECT_TYPE,+ pattern GL_OFFSET,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_PACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_PACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_FIXED_INDEX,+ pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_INPUT,+ pattern GL_PROGRAM_OUTPUT,+ pattern GL_PROGRAM_PIPELINE,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY,+ pattern GL_QUERY_BUFFER,+ pattern GL_QUERY_BUFFER_BARRIER_BIT,+ pattern GL_QUERY_BUFFER_BINDING,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_RESULT_NO_WAIT,+ pattern GL_QUERY_WAIT,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_PIXELS,+ pattern GL_READ_PIXELS_FORMAT,+ pattern GL_READ_PIXELS_TYPE,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT,+ pattern GL_SHADER_IMAGE_ATOMIC,+ pattern GL_SHADER_IMAGE_LOAD,+ pattern GL_SHADER_IMAGE_STORE,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_STORAGE_BARRIER_BIT,+ pattern GL_SHADER_STORAGE_BLOCK,+ pattern GL_SHADER_STORAGE_BUFFER,+ pattern GL_SHADER_STORAGE_BUFFER_BINDING,+ pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_SHADER_STORAGE_BUFFER_SIZE,+ pattern GL_SHADER_STORAGE_BUFFER_START,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_SRGB_READ,+ pattern GL_SRGB_WRITE,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_COMPONENTS,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_RENDERABLE,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_CONTROL_SUBROUTINE,+ pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM,+ pattern GL_TESS_CONTROL_TEXTURE,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SUBROUTINE,+ pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM,+ pattern GL_TESS_EVALUATION_TEXTURE,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_BINDING,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_BUFFER_OFFSET,+ pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_TEXTURE_BUFFER_SIZE,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GATHER,+ pattern GL_TEXTURE_GATHER_SHADOW,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_IMAGE_FORMAT,+ pattern GL_TEXTURE_IMAGE_TYPE,+ pattern GL_TEXTURE_IMMUTABLE_FORMAT,+ pattern GL_TEXTURE_IMMUTABLE_LEVELS,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHADOW,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT,+ pattern GL_TEXTURE_VIEW,+ pattern GL_TEXTURE_VIEW_MIN_LAYER,+ pattern GL_TEXTURE_VIEW_MIN_LEVEL,+ pattern GL_TEXTURE_VIEW_NUM_LAYERS,+ pattern GL_TEXTURE_VIEW_NUM_LEVELS,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TOP_LEVEL_ARRAY_SIZE,+ pattern GL_TOP_LEVEL_ARRAY_STRIDE,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE,+ pattern GL_TRANSFORM_FEEDBACK_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYING,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_TYPE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_UNIFORM_BARRIER_BIT,+ pattern GL_UNIFORM_BLOCK,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,+ pattern GL_UNSIGNED_INT_IMAGE_1D,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT,+ pattern GL_UNSIGNED_INT_IMAGE_3D,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_LONG,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_BINDING,+ pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_VERTEX_BINDING_BUFFER,+ pattern GL_VERTEX_BINDING_DIVISOR,+ pattern GL_VERTEX_BINDING_OFFSET,+ pattern GL_VERTEX_BINDING_STRIDE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VERTEX_SUBROUTINE,+ pattern GL_VERTEX_SUBROUTINE_UNIFORM,+ pattern GL_VERTEX_TEXTURE,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_VIEW_CLASS_128_BITS,+ pattern GL_VIEW_CLASS_16_BITS,+ pattern GL_VIEW_CLASS_24_BITS,+ pattern GL_VIEW_CLASS_32_BITS,+ pattern GL_VIEW_CLASS_48_BITS,+ pattern GL_VIEW_CLASS_64_BITS,+ pattern GL_VIEW_CLASS_8_BITS,+ pattern GL_VIEW_CLASS_96_BITS,+ pattern GL_VIEW_CLASS_BPTC_FLOAT,+ pattern GL_VIEW_CLASS_BPTC_UNORM,+ pattern GL_VIEW_CLASS_RGTC1_RED,+ pattern GL_VIEW_CLASS_RGTC2_RG,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGB,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA,+ pattern GL_VIEW_COMPATIBILITY_CLASS,+ pattern GL_WAIT_FAILED,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveShaderProgram,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindBuffersBase,+ glBindBuffersRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindImageTexture,+ glBindImageTextures,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindSamplers,+ glBindTexture,+ glBindTextures,+ glBindTransformFeedback,+ glBindVertexArray,+ glBindVertexBuffer,+ glBindVertexBuffers,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBufferData,+ glBufferStorage,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferData,+ glClearBufferSubData,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearIndex,+ glClearStencil,+ glClearTexImage,+ glClearTexSubImage,+ glClientActiveTexture,+ glClientWaitSync,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorP3ui,+ glColorP3uiv,+ glColorP4ui,+ glColorP4uiv,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyImageSubData,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCreateShaderProgramv,+ glCullFace,+ glDebugMessageCallback,+ glDebugMessageControl,+ glDebugMessageInsert,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDisablei,+ glDispatchCompute,+ glDispatchComputeIndirect,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawArraysInstancedBaseInstance,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseVertex,+ glDrawElementsInstancedBaseVertexBaseInstance,+ glDrawPixels,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackStream,+ glDrawTransformFeedbackStreamInstanced,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferParameteri,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAtomicCounterBufferiv,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDebugMessageLog,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetFramebufferParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetInternalformati64v,+ glGetInternalformativ,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetMultisamplefv,+ glGetObjectLabel,+ glGetObjectPtrLabel,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramInterfaceiv,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramResourceIndex,+ glGetProgramResourceLocation,+ glGetProgramResourceLocationIndex,+ glGetProgramResourceName,+ glGetProgramResourceiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glInvalidateBufferData,+ glInvalidateBufferSubData,+ glInvalidateFramebuffer,+ glInvalidateSubFramebuffer,+ glInvalidateTexImage,+ glInvalidateTexSubImage,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMemoryBarrier,+ glMinSampleShading,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawArraysIndirect,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiDrawElementsIndirect,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glMultiTexCoordP1ui,+ glMultiTexCoordP1uiv,+ glMultiTexCoordP2ui,+ glMultiTexCoordP2uiv,+ glMultiTexCoordP3ui,+ glMultiTexCoordP3uiv,+ glMultiTexCoordP4ui,+ glMultiTexCoordP4uiv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalP3ui,+ glNormalP3uiv,+ glNormalPointer,+ glObjectLabel,+ glObjectPtrLabel,+ glOrtho,+ glPassThrough,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopDebugGroup,+ glPopMatrix,+ glPopName,+ glPrimitiveRestartIndex,+ glPrioritizeTextures,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glPushAttrib,+ glPushClientAttrib,+ glPushDebugGroup,+ glPushMatrix,+ glPushName,+ glQueryCounter,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glReleaseShaderCompiler,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScaled,+ glScalef,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorP3ui,+ glSecondaryColorP3uiv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderBinary,+ glShaderSource,+ glShaderStorageBlockBinding,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexBufferRange,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordP1ui,+ glTexCoordP1uiv,+ glTexCoordP2ui,+ glTexCoordP2uiv,+ glTexCoordP3ui,+ glTexCoordP3uiv,+ glTexCoordP4ui,+ glTexCoordP4uiv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexStorage1D,+ glTexStorage2D,+ glTexStorage2DMultisample,+ glTexStorage3D,+ glTexStorage3DMultisample,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTextureView,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribBinding,+ glVertexAttribDivisor,+ glVertexAttribFormat,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIFormat,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLFormat,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexBindingDivisor,+ glVertexP2ui,+ glVertexP2uiv,+ glVertexP3ui,+ glVertexP3uiv,+ glVertexP4ui,+ glVertexP4uiv,+ glVertexPointer,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Compatibility45.hs view
@@ -0,0 +1,2865 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Compatibility45+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Compatibility45 (+ -- * Types+ GLDEBUGPROC,+ GLDEBUGPROCFunc,+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ makeGLDEBUGPROC,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_RESOURCES,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_VARIABLES,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALL_BARRIER_BITS,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ARRAY_SIZE,+ pattern GL_ARRAY_STRIDE,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,+ pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_START,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_GENERATE_MIPMAP,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLOCK_INDEX,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_BINDING,+ pattern GL_BUFFER_DATA_SIZE,+ pattern GL_BUFFER_IMMUTABLE_STORAGE,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_STORAGE_FLAGS,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT,+ pattern GL_BUFFER_USAGE,+ pattern GL_BUFFER_VARIABLE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CAVEAT_SUPPORT,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLEAR_BUFFER,+ pattern GL_CLEAR_TEXTURE,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_STORAGE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DEPTH_MODE,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_ORIGIN,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_COMPONENTS,+ pattern GL_COLOR_ENCODING,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_RENDERABLE,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMMAND_BARRIER_BIT,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_R11_EAC,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RG11_EAC,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGB8_ETC2,+ pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RGBA8_ETC2_EAC,+ pattern GL_COMPRESSED_RGBA_BPTC_UNORM,+ pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT,+ pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_R11_EAC,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG11_EAC,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,+ pattern GL_COMPRESSED_SRGB8_ETC2,+ pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_COMPUTE_SHADER,+ pattern GL_COMPUTE_SHADER_BIT,+ pattern GL_COMPUTE_SUBROUTINE,+ pattern GL_COMPUTE_SUBROUTINE_UNIFORM,+ pattern GL_COMPUTE_TEXTURE,+ pattern GL_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_DEBUG_BIT,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT,+ pattern GL_CONTEXT_LOST,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_CONTEXT_RELEASE_BEHAVIOR,+ pattern GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_READ_BUFFER_BINDING,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_COPY_WRITE_BUFFER_BINDING,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DEBUG_CALLBACK_FUNCTION,+ pattern GL_DEBUG_CALLBACK_USER_PARAM,+ pattern GL_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_DEBUG_LOGGED_MESSAGES,+ pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH,+ pattern GL_DEBUG_OUTPUT,+ pattern GL_DEBUG_OUTPUT_SYNCHRONOUS,+ pattern GL_DEBUG_SEVERITY_HIGH,+ pattern GL_DEBUG_SEVERITY_LOW,+ pattern GL_DEBUG_SEVERITY_MEDIUM,+ pattern GL_DEBUG_SEVERITY_NOTIFICATION,+ pattern GL_DEBUG_SOURCE_API,+ pattern GL_DEBUG_SOURCE_APPLICATION,+ pattern GL_DEBUG_SOURCE_OTHER,+ pattern GL_DEBUG_SOURCE_SHADER_COMPILER,+ pattern GL_DEBUG_SOURCE_THIRD_PARTY,+ pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM,+ pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,+ pattern GL_DEBUG_TYPE_ERROR,+ pattern GL_DEBUG_TYPE_MARKER,+ pattern GL_DEBUG_TYPE_OTHER,+ pattern GL_DEBUG_TYPE_PERFORMANCE,+ pattern GL_DEBUG_TYPE_POP_GROUP,+ pattern GL_DEBUG_TYPE_PORTABILITY,+ pattern GL_DEBUG_TYPE_PUSH_GROUP,+ pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_COMPONENTS,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_RENDERABLE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_STENCIL_TEXTURE_MODE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DISPATCH_INDIRECT_BUFFER,+ pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING,+ pattern GL_DISPLAY_LIST,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_DYNAMIC_STORAGE_BIT,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FILTER,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAGMENT_SUBROUTINE,+ pattern GL_FRAGMENT_SUBROUTINE_UNIFORM,+ pattern GL_FRAGMENT_TEXTURE,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BARRIER_BIT,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_BLEND,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS,+ pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT,+ pattern GL_FRAMEBUFFER_DEFAULT_LAYERS,+ pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES,+ pattern GL_FRAMEBUFFER_DEFAULT_WIDTH,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_RENDERABLE,+ pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FULL_SUPPORT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_SUBROUTINE,+ pattern GL_GEOMETRY_SUBROUTINE_UNIFORM,+ pattern GL_GEOMETRY_TEXTURE,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GET_TEXTURE_IMAGE_FORMAT,+ pattern GL_GET_TEXTURE_IMAGE_TYPE,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_GUILTY_CONTEXT_RESET,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_HINT_BIT,+ pattern GL_IMAGE_1D,+ pattern GL_IMAGE_1D_ARRAY,+ pattern GL_IMAGE_2D,+ pattern GL_IMAGE_2D_ARRAY,+ pattern GL_IMAGE_2D_MULTISAMPLE,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_IMAGE_2D_RECT,+ pattern GL_IMAGE_3D,+ pattern GL_IMAGE_BINDING_ACCESS,+ pattern GL_IMAGE_BINDING_FORMAT,+ pattern GL_IMAGE_BINDING_LAYER,+ pattern GL_IMAGE_BINDING_LAYERED,+ pattern GL_IMAGE_BINDING_LEVEL,+ pattern GL_IMAGE_BINDING_NAME,+ pattern GL_IMAGE_BUFFER,+ pattern GL_IMAGE_CLASS_10_10_10_2,+ pattern GL_IMAGE_CLASS_11_11_10,+ pattern GL_IMAGE_CLASS_1_X_16,+ pattern GL_IMAGE_CLASS_1_X_32,+ pattern GL_IMAGE_CLASS_1_X_8,+ pattern GL_IMAGE_CLASS_2_X_16,+ pattern GL_IMAGE_CLASS_2_X_32,+ pattern GL_IMAGE_CLASS_2_X_8,+ pattern GL_IMAGE_CLASS_4_X_16,+ pattern GL_IMAGE_CLASS_4_X_32,+ pattern GL_IMAGE_CLASS_4_X_8,+ pattern GL_IMAGE_COMPATIBILITY_CLASS,+ pattern GL_IMAGE_CUBE,+ pattern GL_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_IMAGE_PIXEL_FORMAT,+ pattern GL_IMAGE_PIXEL_TYPE,+ pattern GL_IMAGE_TEXEL_SIZE,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INNOCENT_CONTEXT_RESET,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERNALFORMAT_ALPHA_SIZE,+ pattern GL_INTERNALFORMAT_ALPHA_TYPE,+ pattern GL_INTERNALFORMAT_BLUE_SIZE,+ pattern GL_INTERNALFORMAT_BLUE_TYPE,+ pattern GL_INTERNALFORMAT_DEPTH_SIZE,+ pattern GL_INTERNALFORMAT_DEPTH_TYPE,+ pattern GL_INTERNALFORMAT_GREEN_SIZE,+ pattern GL_INTERNALFORMAT_GREEN_TYPE,+ pattern GL_INTERNALFORMAT_PREFERRED,+ pattern GL_INTERNALFORMAT_RED_SIZE,+ pattern GL_INTERNALFORMAT_RED_TYPE,+ pattern GL_INTERNALFORMAT_SHARED_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_TYPE,+ pattern GL_INTERNALFORMAT_SUPPORTED,+ pattern GL_INTERPOLATE,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_IMAGE_1D,+ pattern GL_INT_IMAGE_1D_ARRAY,+ pattern GL_INT_IMAGE_2D,+ pattern GL_INT_IMAGE_2D_ARRAY,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_IMAGE_2D_RECT,+ pattern GL_INT_IMAGE_3D,+ pattern GL_INT_IMAGE_BUFFER,+ pattern GL_INT_IMAGE_CUBE,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_IS_PER_PATCH,+ pattern GL_IS_ROW_MAJOR,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOCATION,+ pattern GL_LOCATION_COMPONENT,+ pattern GL_LOCATION_INDEX,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOSE_CONTEXT_ON_RESET,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MANUAL_GENERATE_MIPMAP,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COHERENT_BIT,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_PERSISTENT_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MATRIX_STRIDE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES,+ pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_DIMENSIONS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_IMAGE_UNIFORMS,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES,+ pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS,+ pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE,+ pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS,+ pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT,+ pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_CULL_DISTANCES,+ pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH,+ pattern GL_MAX_DEPTH,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_ELEMENT_INDEX,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_FRAMEBUFFER_HEIGHT,+ pattern GL_MAX_FRAMEBUFFER_LAYERS,+ pattern GL_MAX_FRAMEBUFFER_SAMPLES,+ pattern GL_MAX_FRAMEBUFFER_WIDTH,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_HEIGHT,+ pattern GL_MAX_IMAGE_SAMPLES,+ pattern GL_MAX_IMAGE_UNITS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LABEL_LENGTH,+ pattern GL_MAX_LAYERS,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_LENGTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_NUM_ACTIVE_VARIABLES,+ pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE,+ pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_UNIFORM_LOCATIONS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_ATTRIB_BINDINGS,+ pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_MAX_VERTEX_ATTRIB_STRIDE,+ pattern GL_MAX_VERTEX_IMAGE_UNIFORMS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MAX_WIDTH,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_MAP_BUFFER_ALIGNMENT,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIPMAP,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MIRROR_CLAMP_TO_EDGE,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_LENGTH,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEGATIVE_ONE_TO_ONE,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NO_RESET_NOTIFICATION,+ pattern GL_NUM_ACTIVE_VARIABLES,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SAMPLE_COUNTS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_NUM_SHADING_LANGUAGE_VERSIONS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_OBJECT_TYPE,+ pattern GL_OFFSET,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_PACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_PACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_FIXED_INDEX,+ pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_INPUT,+ pattern GL_PROGRAM_OUTPUT,+ pattern GL_PROGRAM_PIPELINE,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY,+ pattern GL_QUERY_BUFFER,+ pattern GL_QUERY_BUFFER_BARRIER_BIT,+ pattern GL_QUERY_BUFFER_BINDING,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_NO_WAIT_INVERTED,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT_INVERTED,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_NO_WAIT_INVERTED,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_RESULT_NO_WAIT,+ pattern GL_QUERY_TARGET,+ pattern GL_QUERY_WAIT,+ pattern GL_QUERY_WAIT_INVERTED,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_PIXELS,+ pattern GL_READ_PIXELS_FORMAT,+ pattern GL_READ_PIXELS_TYPE,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RESET_NOTIFICATION_STRATEGY,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT,+ pattern GL_SHADER_IMAGE_ATOMIC,+ pattern GL_SHADER_IMAGE_LOAD,+ pattern GL_SHADER_IMAGE_STORE,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_STORAGE_BARRIER_BIT,+ pattern GL_SHADER_STORAGE_BLOCK,+ pattern GL_SHADER_STORAGE_BUFFER,+ pattern GL_SHADER_STORAGE_BUFFER_BINDING,+ pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_SHADER_STORAGE_BUFFER_SIZE,+ pattern GL_SHADER_STORAGE_BUFFER_START,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_SRGB_READ,+ pattern GL_SRGB_WRITE,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_COMPONENTS,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_RENDERABLE,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_CONTROL_SUBROUTINE,+ pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM,+ pattern GL_TESS_CONTROL_TEXTURE,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SUBROUTINE,+ pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM,+ pattern GL_TESS_EVALUATION_TEXTURE,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_BINDING,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_BUFFER_OFFSET,+ pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_TEXTURE_BUFFER_SIZE,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GATHER,+ pattern GL_TEXTURE_GATHER_SHADOW,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_IMAGE_FORMAT,+ pattern GL_TEXTURE_IMAGE_TYPE,+ pattern GL_TEXTURE_IMMUTABLE_FORMAT,+ pattern GL_TEXTURE_IMMUTABLE_LEVELS,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHADOW,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_TARGET,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT,+ pattern GL_TEXTURE_VIEW,+ pattern GL_TEXTURE_VIEW_MIN_LAYER,+ pattern GL_TEXTURE_VIEW_MIN_LEVEL,+ pattern GL_TEXTURE_VIEW_NUM_LAYERS,+ pattern GL_TEXTURE_VIEW_NUM_LEVELS,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TOP_LEVEL_ARRAY_SIZE,+ pattern GL_TOP_LEVEL_ARRAY_STRIDE,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE,+ pattern GL_TRANSFORM_FEEDBACK_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYING,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_TYPE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_UNIFORM_BARRIER_BIT,+ pattern GL_UNIFORM_BLOCK,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNKNOWN_CONTEXT_RESET,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,+ pattern GL_UNSIGNED_INT_IMAGE_1D,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT,+ pattern GL_UNSIGNED_INT_IMAGE_3D,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_LONG,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_BINDING,+ pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_VERTEX_BINDING_BUFFER,+ pattern GL_VERTEX_BINDING_DIVISOR,+ pattern GL_VERTEX_BINDING_OFFSET,+ pattern GL_VERTEX_BINDING_STRIDE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VERTEX_SUBROUTINE,+ pattern GL_VERTEX_SUBROUTINE_UNIFORM,+ pattern GL_VERTEX_TEXTURE,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_VIEW_CLASS_128_BITS,+ pattern GL_VIEW_CLASS_16_BITS,+ pattern GL_VIEW_CLASS_24_BITS,+ pattern GL_VIEW_CLASS_32_BITS,+ pattern GL_VIEW_CLASS_48_BITS,+ pattern GL_VIEW_CLASS_64_BITS,+ pattern GL_VIEW_CLASS_8_BITS,+ pattern GL_VIEW_CLASS_96_BITS,+ pattern GL_VIEW_CLASS_BPTC_FLOAT,+ pattern GL_VIEW_CLASS_BPTC_UNORM,+ pattern GL_VIEW_CLASS_RGTC1_RED,+ pattern GL_VIEW_CLASS_RGTC2_RG,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGB,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA,+ pattern GL_VIEW_COMPATIBILITY_CLASS,+ pattern GL_WAIT_FAILED,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZERO_TO_ONE,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveShaderProgram,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindBuffersBase,+ glBindBuffersRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindImageTexture,+ glBindImageTextures,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindSamplers,+ glBindTexture,+ glBindTextureUnit,+ glBindTextures,+ glBindTransformFeedback,+ glBindVertexArray,+ glBindVertexBuffer,+ glBindVertexBuffers,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBlitNamedFramebuffer,+ glBufferData,+ glBufferStorage,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glCheckNamedFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferData,+ glClearBufferSubData,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearIndex,+ glClearNamedBufferData,+ glClearNamedBufferSubData,+ glClearNamedFramebufferfi,+ glClearNamedFramebufferfv,+ glClearNamedFramebufferiv,+ glClearNamedFramebufferuiv,+ glClearStencil,+ glClearTexImage,+ glClearTexSubImage,+ glClientActiveTexture,+ glClientWaitSync,+ glClipControl,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorP3ui,+ glColorP3uiv,+ glColorP4ui,+ glColorP4uiv,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCompressedTextureSubImage1D,+ glCompressedTextureSubImage2D,+ glCompressedTextureSubImage3D,+ glCopyBufferSubData,+ glCopyImageSubData,+ glCopyNamedBufferSubData,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCopyTextureSubImage1D,+ glCopyTextureSubImage2D,+ glCopyTextureSubImage3D,+ glCreateBuffers,+ glCreateFramebuffers,+ glCreateProgram,+ glCreateProgramPipelines,+ glCreateQueries,+ glCreateRenderbuffers,+ glCreateSamplers,+ glCreateShader,+ glCreateShaderProgramv,+ glCreateTextures,+ glCreateTransformFeedbacks,+ glCreateVertexArrays,+ glCullFace,+ glDebugMessageCallback,+ glDebugMessageControl,+ glDebugMessageInsert,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexArrayAttrib,+ glDisableVertexAttribArray,+ glDisablei,+ glDispatchCompute,+ glDispatchComputeIndirect,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawArraysInstancedBaseInstance,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseVertex,+ glDrawElementsInstancedBaseVertexBaseInstance,+ glDrawPixels,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackStream,+ glDrawTransformFeedbackStreamInstanced,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexArrayAttrib,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFlushMappedNamedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferParameteri,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGenerateTextureMipmap,+ glGetActiveAtomicCounterBufferiv,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetCompressedTextureImage,+ glGetCompressedTextureSubImage,+ glGetDebugMessageLog,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetFramebufferParameteriv,+ glGetGraphicsResetStatus,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetInternalformati64v,+ glGetInternalformativ,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetMultisamplefv,+ glGetNamedBufferParameteri64v,+ glGetNamedBufferParameteriv,+ glGetNamedBufferPointerv,+ glGetNamedBufferSubData,+ glGetNamedFramebufferAttachmentParameteriv,+ glGetNamedFramebufferParameteriv,+ glGetNamedRenderbufferParameteriv,+ glGetObjectLabel,+ glGetObjectPtrLabel,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramInterfaceiv,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramResourceIndex,+ glGetProgramResourceLocation,+ glGetProgramResourceLocationIndex,+ glGetProgramResourceName,+ glGetProgramResourceiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryBufferObjecti64v,+ glGetQueryBufferObjectiv,+ glGetQueryBufferObjectui64v,+ glGetQueryBufferObjectuiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTextureImage,+ glGetTextureLevelParameterfv,+ glGetTextureLevelParameteriv,+ glGetTextureParameterIiv,+ glGetTextureParameterIuiv,+ glGetTextureParameterfv,+ glGetTextureParameteriv,+ glGetTextureSubImage,+ glGetTransformFeedbackVarying,+ glGetTransformFeedbacki64_v,+ glGetTransformFeedbacki_v,+ glGetTransformFeedbackiv,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexArrayIndexed64iv,+ glGetVertexArrayIndexediv,+ glGetVertexArrayiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glGetnColorTable,+ glGetnCompressedTexImage,+ glGetnConvolutionFilter,+ glGetnHistogram,+ glGetnMapdv,+ glGetnMapfv,+ glGetnMapiv,+ glGetnMinmax,+ glGetnPixelMapfv,+ glGetnPixelMapuiv,+ glGetnPixelMapusv,+ glGetnPolygonStipple,+ glGetnSeparableFilter,+ glGetnTexImage,+ glGetnUniformdv,+ glGetnUniformfv,+ glGetnUniformiv,+ glGetnUniformuiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glInvalidateBufferData,+ glInvalidateBufferSubData,+ glInvalidateFramebuffer,+ glInvalidateNamedFramebufferData,+ glInvalidateNamedFramebufferSubData,+ glInvalidateSubFramebuffer,+ glInvalidateTexImage,+ glInvalidateTexSubImage,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMapNamedBuffer,+ glMapNamedBufferRange,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMemoryBarrier,+ glMemoryBarrierByRegion,+ glMinSampleShading,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawArraysIndirect,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiDrawElementsIndirect,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glMultiTexCoordP1ui,+ glMultiTexCoordP1uiv,+ glMultiTexCoordP2ui,+ glMultiTexCoordP2uiv,+ glMultiTexCoordP3ui,+ glMultiTexCoordP3uiv,+ glMultiTexCoordP4ui,+ glMultiTexCoordP4uiv,+ glNamedBufferData,+ glNamedBufferStorage,+ glNamedBufferSubData,+ glNamedFramebufferDrawBuffer,+ glNamedFramebufferDrawBuffers,+ glNamedFramebufferParameteri,+ glNamedFramebufferReadBuffer,+ glNamedFramebufferRenderbuffer,+ glNamedFramebufferTexture,+ glNamedFramebufferTextureLayer,+ glNamedRenderbufferStorage,+ glNamedRenderbufferStorageMultisample,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalP3ui,+ glNormalP3uiv,+ glNormalPointer,+ glObjectLabel,+ glObjectPtrLabel,+ glOrtho,+ glPassThrough,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopDebugGroup,+ glPopMatrix,+ glPopName,+ glPrimitiveRestartIndex,+ glPrioritizeTextures,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glPushAttrib,+ glPushClientAttrib,+ glPushDebugGroup,+ glPushMatrix,+ glPushName,+ glQueryCounter,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glReadnPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glReleaseShaderCompiler,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScaled,+ glScalef,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorP3ui,+ glSecondaryColorP3uiv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderBinary,+ glShaderSource,+ glShaderStorageBlockBinding,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexBufferRange,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordP1ui,+ glTexCoordP1uiv,+ glTexCoordP2ui,+ glTexCoordP2uiv,+ glTexCoordP3ui,+ glTexCoordP3uiv,+ glTexCoordP4ui,+ glTexCoordP4uiv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexStorage1D,+ glTexStorage2D,+ glTexStorage2DMultisample,+ glTexStorage3D,+ glTexStorage3DMultisample,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTextureBarrier,+ glTextureBuffer,+ glTextureBufferRange,+ glTextureParameterIiv,+ glTextureParameterIuiv,+ glTextureParameterf,+ glTextureParameterfv,+ glTextureParameteri,+ glTextureParameteriv,+ glTextureStorage1D,+ glTextureStorage2D,+ glTextureStorage2DMultisample,+ glTextureStorage3D,+ glTextureStorage3DMultisample,+ glTextureSubImage1D,+ glTextureSubImage2D,+ glTextureSubImage3D,+ glTextureView,+ glTransformFeedbackBufferBase,+ glTransformFeedbackBufferRange,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUnmapNamedBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexArrayAttribBinding,+ glVertexArrayAttribFormat,+ glVertexArrayAttribIFormat,+ glVertexArrayAttribLFormat,+ glVertexArrayBindingDivisor,+ glVertexArrayElementBuffer,+ glVertexArrayVertexBuffer,+ glVertexArrayVertexBuffers,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribBinding,+ glVertexAttribDivisor,+ glVertexAttribFormat,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIFormat,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLFormat,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexBindingDivisor,+ glVertexP2ui,+ glVertexP2uiv,+ glVertexP3ui,+ glVertexP3uiv,+ glVertexP4ui,+ glVertexP4uiv,+ glVertexPointer,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Compatibility46.hs view
@@ -0,0 +1,2891 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Compatibility46+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Compatibility46 (+ -- * Types+ GLDEBUGPROC,+ GLDEBUGPROCFunc,+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ makeGLDEBUGPROC,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_RESOURCES,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_VARIABLES,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALL_BARRIER_BITS,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ARRAY_SIZE,+ pattern GL_ARRAY_STRIDE,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,+ pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_START,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_GENERATE_MIPMAP,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLOCK_INDEX,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_BINDING,+ pattern GL_BUFFER_DATA_SIZE,+ pattern GL_BUFFER_IMMUTABLE_STORAGE,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_STORAGE_FLAGS,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT,+ pattern GL_BUFFER_USAGE,+ pattern GL_BUFFER_VARIABLE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CAVEAT_SUPPORT,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLEAR_BUFFER,+ pattern GL_CLEAR_TEXTURE,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_STORAGE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIPPING_INPUT_PRIMITIVES,+ pattern GL_CLIPPING_OUTPUT_PRIMITIVES,+ pattern GL_CLIP_DEPTH_MODE,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_ORIGIN,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_COMPONENTS,+ pattern GL_COLOR_ENCODING,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_RENDERABLE,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMMAND_BARRIER_BIT,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_R11_EAC,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RG11_EAC,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGB8_ETC2,+ pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RGBA8_ETC2_EAC,+ pattern GL_COMPRESSED_RGBA_BPTC_UNORM,+ pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT,+ pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_R11_EAC,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG11_EAC,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,+ pattern GL_COMPRESSED_SRGB8_ETC2,+ pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_COMPUTE_SHADER,+ pattern GL_COMPUTE_SHADER_BIT,+ pattern GL_COMPUTE_SHADER_INVOCATIONS,+ pattern GL_COMPUTE_SUBROUTINE,+ pattern GL_COMPUTE_SUBROUTINE_UNIFORM,+ pattern GL_COMPUTE_TEXTURE,+ pattern GL_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_DEBUG_BIT,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_FLAG_NO_ERROR_BIT,+ pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT,+ pattern GL_CONTEXT_LOST,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_CONTEXT_RELEASE_BEHAVIOR,+ pattern GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_READ_BUFFER_BINDING,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_COPY_WRITE_BUFFER_BINDING,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DEBUG_CALLBACK_FUNCTION,+ pattern GL_DEBUG_CALLBACK_USER_PARAM,+ pattern GL_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_DEBUG_LOGGED_MESSAGES,+ pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH,+ pattern GL_DEBUG_OUTPUT,+ pattern GL_DEBUG_OUTPUT_SYNCHRONOUS,+ pattern GL_DEBUG_SEVERITY_HIGH,+ pattern GL_DEBUG_SEVERITY_LOW,+ pattern GL_DEBUG_SEVERITY_MEDIUM,+ pattern GL_DEBUG_SEVERITY_NOTIFICATION,+ pattern GL_DEBUG_SOURCE_API,+ pattern GL_DEBUG_SOURCE_APPLICATION,+ pattern GL_DEBUG_SOURCE_OTHER,+ pattern GL_DEBUG_SOURCE_SHADER_COMPILER,+ pattern GL_DEBUG_SOURCE_THIRD_PARTY,+ pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM,+ pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,+ pattern GL_DEBUG_TYPE_ERROR,+ pattern GL_DEBUG_TYPE_MARKER,+ pattern GL_DEBUG_TYPE_OTHER,+ pattern GL_DEBUG_TYPE_PERFORMANCE,+ pattern GL_DEBUG_TYPE_POP_GROUP,+ pattern GL_DEBUG_TYPE_PORTABILITY,+ pattern GL_DEBUG_TYPE_PUSH_GROUP,+ pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_COMPONENTS,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_RENDERABLE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_STENCIL_TEXTURE_MODE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DISPATCH_INDIRECT_BUFFER,+ pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING,+ pattern GL_DISPLAY_LIST,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_DYNAMIC_STORAGE_BIT,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FILTER,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAGMENT_SHADER_INVOCATIONS,+ pattern GL_FRAGMENT_SUBROUTINE,+ pattern GL_FRAGMENT_SUBROUTINE_UNIFORM,+ pattern GL_FRAGMENT_TEXTURE,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BARRIER_BIT,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_BLEND,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS,+ pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT,+ pattern GL_FRAMEBUFFER_DEFAULT_LAYERS,+ pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES,+ pattern GL_FRAMEBUFFER_DEFAULT_WIDTH,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_RENDERABLE,+ pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FULL_SUPPORT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED,+ pattern GL_GEOMETRY_SUBROUTINE,+ pattern GL_GEOMETRY_SUBROUTINE_UNIFORM,+ pattern GL_GEOMETRY_TEXTURE,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GET_TEXTURE_IMAGE_FORMAT,+ pattern GL_GET_TEXTURE_IMAGE_TYPE,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_GUILTY_CONTEXT_RESET,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_HINT_BIT,+ pattern GL_IMAGE_1D,+ pattern GL_IMAGE_1D_ARRAY,+ pattern GL_IMAGE_2D,+ pattern GL_IMAGE_2D_ARRAY,+ pattern GL_IMAGE_2D_MULTISAMPLE,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_IMAGE_2D_RECT,+ pattern GL_IMAGE_3D,+ pattern GL_IMAGE_BINDING_ACCESS,+ pattern GL_IMAGE_BINDING_FORMAT,+ pattern GL_IMAGE_BINDING_LAYER,+ pattern GL_IMAGE_BINDING_LAYERED,+ pattern GL_IMAGE_BINDING_LEVEL,+ pattern GL_IMAGE_BINDING_NAME,+ pattern GL_IMAGE_BUFFER,+ pattern GL_IMAGE_CLASS_10_10_10_2,+ pattern GL_IMAGE_CLASS_11_11_10,+ pattern GL_IMAGE_CLASS_1_X_16,+ pattern GL_IMAGE_CLASS_1_X_32,+ pattern GL_IMAGE_CLASS_1_X_8,+ pattern GL_IMAGE_CLASS_2_X_16,+ pattern GL_IMAGE_CLASS_2_X_32,+ pattern GL_IMAGE_CLASS_2_X_8,+ pattern GL_IMAGE_CLASS_4_X_16,+ pattern GL_IMAGE_CLASS_4_X_32,+ pattern GL_IMAGE_CLASS_4_X_8,+ pattern GL_IMAGE_COMPATIBILITY_CLASS,+ pattern GL_IMAGE_CUBE,+ pattern GL_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_IMAGE_PIXEL_FORMAT,+ pattern GL_IMAGE_PIXEL_TYPE,+ pattern GL_IMAGE_TEXEL_SIZE,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INNOCENT_CONTEXT_RESET,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERNALFORMAT_ALPHA_SIZE,+ pattern GL_INTERNALFORMAT_ALPHA_TYPE,+ pattern GL_INTERNALFORMAT_BLUE_SIZE,+ pattern GL_INTERNALFORMAT_BLUE_TYPE,+ pattern GL_INTERNALFORMAT_DEPTH_SIZE,+ pattern GL_INTERNALFORMAT_DEPTH_TYPE,+ pattern GL_INTERNALFORMAT_GREEN_SIZE,+ pattern GL_INTERNALFORMAT_GREEN_TYPE,+ pattern GL_INTERNALFORMAT_PREFERRED,+ pattern GL_INTERNALFORMAT_RED_SIZE,+ pattern GL_INTERNALFORMAT_RED_TYPE,+ pattern GL_INTERNALFORMAT_SHARED_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_TYPE,+ pattern GL_INTERNALFORMAT_SUPPORTED,+ pattern GL_INTERPOLATE,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_IMAGE_1D,+ pattern GL_INT_IMAGE_1D_ARRAY,+ pattern GL_INT_IMAGE_2D,+ pattern GL_INT_IMAGE_2D_ARRAY,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_IMAGE_2D_RECT,+ pattern GL_INT_IMAGE_3D,+ pattern GL_INT_IMAGE_BUFFER,+ pattern GL_INT_IMAGE_CUBE,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_IS_PER_PATCH,+ pattern GL_IS_ROW_MAJOR,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOCATION,+ pattern GL_LOCATION_COMPONENT,+ pattern GL_LOCATION_INDEX,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOSE_CONTEXT_ON_RESET,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MANUAL_GENERATE_MIPMAP,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COHERENT_BIT,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_PERSISTENT_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MATRIX_STRIDE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES,+ pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_DIMENSIONS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_IMAGE_UNIFORMS,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES,+ pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS,+ pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE,+ pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS,+ pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT,+ pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_CULL_DISTANCES,+ pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH,+ pattern GL_MAX_DEPTH,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_ELEMENT_INDEX,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_FRAMEBUFFER_HEIGHT,+ pattern GL_MAX_FRAMEBUFFER_LAYERS,+ pattern GL_MAX_FRAMEBUFFER_SAMPLES,+ pattern GL_MAX_FRAMEBUFFER_WIDTH,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_HEIGHT,+ pattern GL_MAX_IMAGE_SAMPLES,+ pattern GL_MAX_IMAGE_UNITS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LABEL_LENGTH,+ pattern GL_MAX_LAYERS,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_LENGTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_NUM_ACTIVE_VARIABLES,+ pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE,+ pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_MAX_ANISOTROPY,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_UNIFORM_LOCATIONS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_ATTRIB_BINDINGS,+ pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_MAX_VERTEX_ATTRIB_STRIDE,+ pattern GL_MAX_VERTEX_IMAGE_UNIFORMS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MAX_WIDTH,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_MAP_BUFFER_ALIGNMENT,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIPMAP,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MIRROR_CLAMP_TO_EDGE,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_LENGTH,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEGATIVE_ONE_TO_ONE,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NO_RESET_NOTIFICATION,+ pattern GL_NUM_ACTIVE_VARIABLES,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SAMPLE_COUNTS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_NUM_SHADING_LANGUAGE_VERSIONS,+ pattern GL_NUM_SPIR_V_EXTENSIONS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_OBJECT_TYPE,+ pattern GL_OFFSET,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_PACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_PACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PARAMETER_BUFFER,+ pattern GL_PARAMETER_BUFFER_BINDING,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_CLAMP,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVES_SUBMITTED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_FIXED_INDEX,+ pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_INPUT,+ pattern GL_PROGRAM_OUTPUT,+ pattern GL_PROGRAM_PIPELINE,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY,+ pattern GL_QUERY_BUFFER,+ pattern GL_QUERY_BUFFER_BARRIER_BIT,+ pattern GL_QUERY_BUFFER_BINDING,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_NO_WAIT_INVERTED,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT_INVERTED,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_NO_WAIT_INVERTED,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_RESULT_NO_WAIT,+ pattern GL_QUERY_TARGET,+ pattern GL_QUERY_WAIT,+ pattern GL_QUERY_WAIT_INVERTED,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_PIXELS,+ pattern GL_READ_PIXELS_FORMAT,+ pattern GL_READ_PIXELS_TYPE,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RESET_NOTIFICATION_STRATEGY,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_BINARY_FORMAT_SPIR_V,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT,+ pattern GL_SHADER_IMAGE_ATOMIC,+ pattern GL_SHADER_IMAGE_LOAD,+ pattern GL_SHADER_IMAGE_STORE,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_STORAGE_BARRIER_BIT,+ pattern GL_SHADER_STORAGE_BLOCK,+ pattern GL_SHADER_STORAGE_BUFFER,+ pattern GL_SHADER_STORAGE_BUFFER_BINDING,+ pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_SHADER_STORAGE_BUFFER_SIZE,+ pattern GL_SHADER_STORAGE_BUFFER_START,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPIR_V_BINARY,+ pattern GL_SPIR_V_EXTENSIONS,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_SRGB_READ,+ pattern GL_SRGB_WRITE,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_COMPONENTS,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_RENDERABLE,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_CONTROL_SHADER_PATCHES,+ pattern GL_TESS_CONTROL_SUBROUTINE,+ pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM,+ pattern GL_TESS_CONTROL_TEXTURE,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SHADER_INVOCATIONS,+ pattern GL_TESS_EVALUATION_SUBROUTINE,+ pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM,+ pattern GL_TESS_EVALUATION_TEXTURE,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_BINDING,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_BUFFER_OFFSET,+ pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_TEXTURE_BUFFER_SIZE,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GATHER,+ pattern GL_TEXTURE_GATHER_SHADOW,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_IMAGE_FORMAT,+ pattern GL_TEXTURE_IMAGE_TYPE,+ pattern GL_TEXTURE_IMMUTABLE_FORMAT,+ pattern GL_TEXTURE_IMMUTABLE_LEVELS,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_ANISOTROPY,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHADOW,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_TARGET,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT,+ pattern GL_TEXTURE_VIEW,+ pattern GL_TEXTURE_VIEW_MIN_LAYER,+ pattern GL_TEXTURE_VIEW_MIN_LEVEL,+ pattern GL_TEXTURE_VIEW_NUM_LAYERS,+ pattern GL_TEXTURE_VIEW_NUM_LEVELS,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TOP_LEVEL_ARRAY_SIZE,+ pattern GL_TOP_LEVEL_ARRAY_STRIDE,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE,+ pattern GL_TRANSFORM_FEEDBACK_OVERFLOW,+ pattern GL_TRANSFORM_FEEDBACK_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW,+ pattern GL_TRANSFORM_FEEDBACK_VARYING,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_TYPE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_UNIFORM_BARRIER_BIT,+ pattern GL_UNIFORM_BLOCK,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNKNOWN_CONTEXT_RESET,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,+ pattern GL_UNSIGNED_INT_IMAGE_1D,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT,+ pattern GL_UNSIGNED_INT_IMAGE_3D,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_LONG,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_BINDING,+ pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_VERTEX_BINDING_BUFFER,+ pattern GL_VERTEX_BINDING_DIVISOR,+ pattern GL_VERTEX_BINDING_OFFSET,+ pattern GL_VERTEX_BINDING_STRIDE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VERTEX_SHADER_INVOCATIONS,+ pattern GL_VERTEX_SUBROUTINE,+ pattern GL_VERTEX_SUBROUTINE_UNIFORM,+ pattern GL_VERTEX_TEXTURE,+ pattern GL_VERTICES_SUBMITTED,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_VIEW_CLASS_128_BITS,+ pattern GL_VIEW_CLASS_16_BITS,+ pattern GL_VIEW_CLASS_24_BITS,+ pattern GL_VIEW_CLASS_32_BITS,+ pattern GL_VIEW_CLASS_48_BITS,+ pattern GL_VIEW_CLASS_64_BITS,+ pattern GL_VIEW_CLASS_8_BITS,+ pattern GL_VIEW_CLASS_96_BITS,+ pattern GL_VIEW_CLASS_BPTC_FLOAT,+ pattern GL_VIEW_CLASS_BPTC_UNORM,+ pattern GL_VIEW_CLASS_RGTC1_RED,+ pattern GL_VIEW_CLASS_RGTC2_RG,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGB,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA,+ pattern GL_VIEW_COMPATIBILITY_CLASS,+ pattern GL_WAIT_FAILED,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZERO_TO_ONE,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveShaderProgram,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindBuffersBase,+ glBindBuffersRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindImageTexture,+ glBindImageTextures,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindSamplers,+ glBindTexture,+ glBindTextureUnit,+ glBindTextures,+ glBindTransformFeedback,+ glBindVertexArray,+ glBindVertexBuffer,+ glBindVertexBuffers,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBlitNamedFramebuffer,+ glBufferData,+ glBufferStorage,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glCheckNamedFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferData,+ glClearBufferSubData,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearIndex,+ glClearNamedBufferData,+ glClearNamedBufferSubData,+ glClearNamedFramebufferfi,+ glClearNamedFramebufferfv,+ glClearNamedFramebufferiv,+ glClearNamedFramebufferuiv,+ glClearStencil,+ glClearTexImage,+ glClearTexSubImage,+ glClientActiveTexture,+ glClientWaitSync,+ glClipControl,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorP3ui,+ glColorP3uiv,+ glColorP4ui,+ glColorP4uiv,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCompressedTextureSubImage1D,+ glCompressedTextureSubImage2D,+ glCompressedTextureSubImage3D,+ glCopyBufferSubData,+ glCopyImageSubData,+ glCopyNamedBufferSubData,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCopyTextureSubImage1D,+ glCopyTextureSubImage2D,+ glCopyTextureSubImage3D,+ glCreateBuffers,+ glCreateFramebuffers,+ glCreateProgram,+ glCreateProgramPipelines,+ glCreateQueries,+ glCreateRenderbuffers,+ glCreateSamplers,+ glCreateShader,+ glCreateShaderProgramv,+ glCreateTextures,+ glCreateTransformFeedbacks,+ glCreateVertexArrays,+ glCullFace,+ glDebugMessageCallback,+ glDebugMessageControl,+ glDebugMessageInsert,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexArrayAttrib,+ glDisableVertexAttribArray,+ glDisablei,+ glDispatchCompute,+ glDispatchComputeIndirect,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawArraysInstancedBaseInstance,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseVertex,+ glDrawElementsInstancedBaseVertexBaseInstance,+ glDrawPixels,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackStream,+ glDrawTransformFeedbackStreamInstanced,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexArrayAttrib,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFlushMappedNamedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferParameteri,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGenerateTextureMipmap,+ glGetActiveAtomicCounterBufferiv,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetCompressedTextureImage,+ glGetCompressedTextureSubImage,+ glGetDebugMessageLog,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetFramebufferParameteriv,+ glGetGraphicsResetStatus,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetInternalformati64v,+ glGetInternalformativ,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetMultisamplefv,+ glGetNamedBufferParameteri64v,+ glGetNamedBufferParameteriv,+ glGetNamedBufferPointerv,+ glGetNamedBufferSubData,+ glGetNamedFramebufferAttachmentParameteriv,+ glGetNamedFramebufferParameteriv,+ glGetNamedRenderbufferParameteriv,+ glGetObjectLabel,+ glGetObjectPtrLabel,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramInterfaceiv,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramResourceIndex,+ glGetProgramResourceLocation,+ glGetProgramResourceLocationIndex,+ glGetProgramResourceName,+ glGetProgramResourceiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryBufferObjecti64v,+ glGetQueryBufferObjectiv,+ glGetQueryBufferObjectui64v,+ glGetQueryBufferObjectuiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTextureImage,+ glGetTextureLevelParameterfv,+ glGetTextureLevelParameteriv,+ glGetTextureParameterIiv,+ glGetTextureParameterIuiv,+ glGetTextureParameterfv,+ glGetTextureParameteriv,+ glGetTextureSubImage,+ glGetTransformFeedbackVarying,+ glGetTransformFeedbacki64_v,+ glGetTransformFeedbacki_v,+ glGetTransformFeedbackiv,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexArrayIndexed64iv,+ glGetVertexArrayIndexediv,+ glGetVertexArrayiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glGetnColorTable,+ glGetnCompressedTexImage,+ glGetnConvolutionFilter,+ glGetnHistogram,+ glGetnMapdv,+ glGetnMapfv,+ glGetnMapiv,+ glGetnMinmax,+ glGetnPixelMapfv,+ glGetnPixelMapuiv,+ glGetnPixelMapusv,+ glGetnPolygonStipple,+ glGetnSeparableFilter,+ glGetnTexImage,+ glGetnUniformdv,+ glGetnUniformfv,+ glGetnUniformiv,+ glGetnUniformuiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glInvalidateBufferData,+ glInvalidateBufferSubData,+ glInvalidateFramebuffer,+ glInvalidateNamedFramebufferData,+ glInvalidateNamedFramebufferSubData,+ glInvalidateSubFramebuffer,+ glInvalidateTexImage,+ glInvalidateTexSubImage,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMapNamedBuffer,+ glMapNamedBufferRange,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMemoryBarrier,+ glMemoryBarrierByRegion,+ glMinSampleShading,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawArraysIndirect,+ glMultiDrawArraysIndirectCount,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiDrawElementsIndirect,+ glMultiDrawElementsIndirectCount,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glMultiTexCoordP1ui,+ glMultiTexCoordP1uiv,+ glMultiTexCoordP2ui,+ glMultiTexCoordP2uiv,+ glMultiTexCoordP3ui,+ glMultiTexCoordP3uiv,+ glMultiTexCoordP4ui,+ glMultiTexCoordP4uiv,+ glNamedBufferData,+ glNamedBufferStorage,+ glNamedBufferSubData,+ glNamedFramebufferDrawBuffer,+ glNamedFramebufferDrawBuffers,+ glNamedFramebufferParameteri,+ glNamedFramebufferReadBuffer,+ glNamedFramebufferRenderbuffer,+ glNamedFramebufferTexture,+ glNamedFramebufferTextureLayer,+ glNamedRenderbufferStorage,+ glNamedRenderbufferStorageMultisample,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalP3ui,+ glNormalP3uiv,+ glNormalPointer,+ glObjectLabel,+ glObjectPtrLabel,+ glOrtho,+ glPassThrough,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonOffsetClamp,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopDebugGroup,+ glPopMatrix,+ glPopName,+ glPrimitiveRestartIndex,+ glPrioritizeTextures,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glPushAttrib,+ glPushClientAttrib,+ glPushDebugGroup,+ glPushMatrix,+ glPushName,+ glQueryCounter,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glReadnPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glReleaseShaderCompiler,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScaled,+ glScalef,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorP3ui,+ glSecondaryColorP3uiv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderBinary,+ glShaderSource,+ glShaderStorageBlockBinding,+ glSpecializeShader,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexBufferRange,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordP1ui,+ glTexCoordP1uiv,+ glTexCoordP2ui,+ glTexCoordP2uiv,+ glTexCoordP3ui,+ glTexCoordP3uiv,+ glTexCoordP4ui,+ glTexCoordP4uiv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexStorage1D,+ glTexStorage2D,+ glTexStorage2DMultisample,+ glTexStorage3D,+ glTexStorage3DMultisample,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTextureBarrier,+ glTextureBuffer,+ glTextureBufferRange,+ glTextureParameterIiv,+ glTextureParameterIuiv,+ glTextureParameterf,+ glTextureParameterfv,+ glTextureParameteri,+ glTextureParameteriv,+ glTextureStorage1D,+ glTextureStorage2D,+ glTextureStorage2DMultisample,+ glTextureStorage3D,+ glTextureStorage3DMultisample,+ glTextureSubImage1D,+ glTextureSubImage2D,+ glTextureSubImage3D,+ glTextureView,+ glTransformFeedbackBufferBase,+ glTransformFeedbackBufferRange,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUnmapNamedBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexArrayAttribBinding,+ glVertexArrayAttribFormat,+ glVertexArrayAttribIFormat,+ glVertexArrayAttribLFormat,+ glVertexArrayBindingDivisor,+ glVertexArrayElementBuffer,+ glVertexArrayVertexBuffer,+ glVertexArrayVertexBuffers,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribBinding,+ glVertexAttribDivisor,+ glVertexAttribFormat,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIFormat,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLFormat,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexBindingDivisor,+ glVertexP2ui,+ glVertexP2uiv,+ glVertexP3ui,+ glVertexP3uiv,+ glVertexP4ui,+ glVertexP4uiv,+ glVertexPointer,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Core30.hs view
@@ -0,0 +1,1785 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Core30+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Core30 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_HALF_FLOAT,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERPOLATE,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFramebuffer,+ glBindRenderbuffer,+ glBindTexture,+ glBindVertexArray,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteShader,+ glDeleteTextures,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawPixels,+ glDrawRangeElements,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferRenderbuffer,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenQueries,+ glGenRenderbuffers,+ glGenTextures,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveUniform,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramInfoLog,+ glGetProgramiv,+ glGetQueryObjectiv,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformLocation,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsQuery,+ glIsRenderbuffer,+ glIsShader,+ glIsTexture,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrioritizeTextures,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glScaled,+ glScalef,+ glScissor,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage3D,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformMatrix2fv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4fv,+ glUniformMatrix3fv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4fv,+ glUniformMatrix4fv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3fv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribPointer,+ glVertexPointer,+ glViewport,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Core31.hs view
@@ -0,0 +1,1858 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Core31+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Core31 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_INTEGER,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_INTEGER,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_FRAGMENT_COLOR,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLAMP_VERTEX_COLOR,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FIXED_ONLY,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_INTEGER,+ pattern GL_GREEN_SCALE,+ pattern GL_HALF_FLOAT,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERPOLATE,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_STENCIL,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_INTEGER,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_INTEGER,+ pattern GL_RGB_SCALE,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTENSITY_TYPE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_LUMINANCE_TYPE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFramebuffer,+ glBindRenderbuffer,+ glBindTexture,+ glBindVertexArray,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearAccum,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaski,+ glColorMaterial,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteShader,+ glDeleteTextures,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysInstanced,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsInstanced,+ glDrawPixels,+ glDrawRangeElements,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnablei,+ glEnd,+ glEndConditionalRender,+ glEndList,+ glEndQuery,+ glEndTransformFeedback,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFramebufferRenderbuffer,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenFramebuffers,+ glGenLists,+ glGenQueries,+ glGenRenderbuffers,+ glGenTextures,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramInfoLog,+ glGetProgramiv,+ glGetQueryObjectiv,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsList,+ glIsProgram,+ glIsQuery,+ glIsRenderbuffer,+ glIsShader,+ glIsTexture,+ glIsVertexArray,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapBufferRange,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrimitiveRestartIndex,+ glPrioritizeTextures,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glScaled,+ glScalef,+ glScissor,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage3D,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glTranslated,+ glTranslatef,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2fv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4fv,+ glUniformMatrix3fv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4fv,+ glUniformMatrix4fv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3fv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribPointer,+ glVertexPointer,+ glViewport,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Core32.hs view
@@ -0,0 +1,1162 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Core32+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Core32 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALPHA,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_INTEGER,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_CCW,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_COLOR,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DITHER,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EXTENSIONS,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FILL,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED_ONLY,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_INTEGER,+ pattern GL_HALF_FLOAT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MULTISAMPLE,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_OBJECT_TYPE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_INTEGER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGB_INTEGER,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_WAIT_FAILED,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ -- * Functions+ glActiveTexture,+ glAttachShader,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFramebuffer,+ glBindRenderbuffer,+ glBindTexture,+ glBindVertexArray,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearStencil,+ glClientWaitSync,+ glColorMask,+ glColorMaski,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysInstanced,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseVertex,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glEnable,+ glEnableVertexAttribArray,+ glEnablei,+ glEndConditionalRender,+ glEndQuery,+ glEndTransformFeedback,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glGenBuffers,+ glGenFramebuffers,+ glGenQueries,+ glGenRenderbuffers,+ glGenTextures,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetMultisamplefv,+ glGetProgramInfoLog,+ glGetProgramiv,+ glGetQueryObjectiv,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSynciv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsProgram,+ glIsQuery,+ glIsRenderbuffer,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsVertexArray,+ glLineWidth,+ glLinkProgram,+ glLogicOp,+ glMapBuffer,+ glMapBufferRange,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glPixelStoref,+ glPixelStorei,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPrimitiveRestartIndex,+ glProvokingVertex,+ glReadBuffer,+ glReadPixels,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glSampleCoverage,+ glSampleMaski,+ glScissor,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2fv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4fv,+ glUniformMatrix3fv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4fv,+ glUniformMatrix4fv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3fv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribPointer,+ glViewport,+ glWaitSync+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Core33.hs view
@@ -0,0 +1,1206 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Core33+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Core33 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALPHA,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_INTEGER,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_CCW,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_COLOR,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DITHER,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EXTENSIONS,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FILL,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED_ONLY,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_INTEGER,+ pattern GL_HALF_FLOAT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MULTISAMPLE,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_OBJECT_TYPE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_INTEGER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGB_INTEGER,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_WAIT_FAILED,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ -- * Functions+ glActiveTexture,+ glAttachShader,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindRenderbuffer,+ glBindSampler,+ glBindTexture,+ glBindVertexArray,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearStencil,+ glClientWaitSync,+ glColorMask,+ glColorMaski,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysInstanced,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseVertex,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glEnable,+ glEnableVertexAttribArray,+ glEnablei,+ glEndConditionalRender,+ glEndQuery,+ glEndTransformFeedback,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glGenBuffers,+ glGenFramebuffers,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetMultisamplefv,+ glGetProgramInfoLog,+ glGetProgramiv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSynciv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsProgram,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsVertexArray,+ glLineWidth,+ glLinkProgram,+ glLogicOp,+ glMapBuffer,+ glMapBufferRange,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glPixelStoref,+ glPixelStorei,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPrimitiveRestartIndex,+ glProvokingVertex,+ glQueryCounter,+ glReadBuffer,+ glReadPixels,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScissor,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2fv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4fv,+ glUniformMatrix3fv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4fv,+ glUniformMatrix4fv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3fv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribDivisor,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glViewport,+ glWaitSync+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Core40.hs view
@@ -0,0 +1,1330 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Core40+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Core40 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALPHA,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_INTEGER,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_CCW,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_COLOR,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DITHER,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EXTENSIONS,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FILL,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED_ONLY,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_INTEGER,+ pattern GL_HALF_FLOAT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MULTISAMPLE,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_OBJECT_TYPE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_INTEGER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGB_INTEGER,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_WAIT_FAILED,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ -- * Functions+ glActiveTexture,+ glAttachShader,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindRenderbuffer,+ glBindSampler,+ glBindTexture,+ glBindTransformFeedback,+ glBindVertexArray,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearStencil,+ glClientWaitSync,+ glColorMask,+ glColorMaski,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseVertex,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackStream,+ glEnable,+ glEnableVertexAttribArray,+ glEnablei,+ glEndConditionalRender,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glGenBuffers,+ glGenFramebuffers,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetMultisamplefv,+ glGetProgramInfoLog,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsProgram,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLineWidth,+ glLinkProgram,+ glLogicOp,+ glMapBuffer,+ glMapBufferRange,+ glMinSampleShading,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelStoref,+ glPixelStorei,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPrimitiveRestartIndex,+ glProvokingVertex,+ glQueryCounter,+ glReadBuffer,+ glReadPixels,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScissor,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribDivisor,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glViewport,+ glWaitSync+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Core41.hs view
@@ -0,0 +1,1453 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Core41+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Core41 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_INTEGER,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_CCW,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_COLOR,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DITHER,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EXTENSIONS,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FILL,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_INTEGER,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MULTISAMPLE,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_OBJECT_TYPE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_INTEGER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGB_INTEGER,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SET,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_WAIT_FAILED,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ -- * Functions+ glActiveShaderProgram,+ glActiveTexture,+ glAttachShader,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindTexture,+ glBindTransformFeedback,+ glBindVertexArray,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearStencil,+ glClientWaitSync,+ glColorMask,+ glColorMaski,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCreateShaderProgramv,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseVertex,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackStream,+ glEnable,+ glEnableVertexAttribArray,+ glEnablei,+ glEndConditionalRender,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glGenBuffers,+ glGenFramebuffers,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetCompressedTexImage,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetMultisamplefv,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLineWidth,+ glLinkProgram,+ glLogicOp,+ glMapBuffer,+ glMapBufferRange,+ glMinSampleShading,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelStoref,+ glPixelStorei,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPrimitiveRestartIndex,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glQueryCounter,+ glReadBuffer,+ glReadPixels,+ glReleaseShaderCompiler,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glShaderBinary,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribDivisor,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Core42.hs view
@@ -0,0 +1,1577 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Core42+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Core42 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALL_BARRIER_BITS,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,+ pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_START,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_INTEGER,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_CCW,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_COLOR,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMMAND_BARRIER_BIT,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RGBA_BPTC_UNORM,+ pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT,+ pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_READ_BUFFER_BINDING,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_COPY_WRITE_BUFFER_BINDING,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DITHER,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EXTENSIONS,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FILL,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BARRIER_BIT,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_INTEGER,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_IMAGE_1D,+ pattern GL_IMAGE_1D_ARRAY,+ pattern GL_IMAGE_2D,+ pattern GL_IMAGE_2D_ARRAY,+ pattern GL_IMAGE_2D_MULTISAMPLE,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_IMAGE_2D_RECT,+ pattern GL_IMAGE_3D,+ pattern GL_IMAGE_BINDING_ACCESS,+ pattern GL_IMAGE_BINDING_FORMAT,+ pattern GL_IMAGE_BINDING_LAYER,+ pattern GL_IMAGE_BINDING_LAYERED,+ pattern GL_IMAGE_BINDING_LEVEL,+ pattern GL_IMAGE_BINDING_NAME,+ pattern GL_IMAGE_BUFFER,+ pattern GL_IMAGE_CUBE,+ pattern GL_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_IMAGE_1D,+ pattern GL_INT_IMAGE_1D_ARRAY,+ pattern GL_INT_IMAGE_2D,+ pattern GL_INT_IMAGE_2D_ARRAY,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_IMAGE_2D_RECT,+ pattern GL_INT_IMAGE_3D,+ pattern GL_INT_IMAGE_BUFFER,+ pattern GL_INT_IMAGE_CUBE,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_MAJOR_VERSION,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_IMAGE_UNIFORMS,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_IMAGE_SAMPLES,+ pattern GL_MAX_IMAGE_UNITS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_IMAGE_UNIFORMS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_MAP_BUFFER_ALIGNMENT,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MULTISAMPLE,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SAMPLE_COUNTS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_OBJECT_TYPE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_PACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_PACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_INTEGER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGB_INTEGER,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SET,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_IMMUTABLE_FORMAT,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_UNIFORM_BARRIER_BIT,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,+ pattern GL_UNSIGNED_INT_IMAGE_1D,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT,+ pattern GL_UNSIGNED_INT_IMAGE_3D,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_WAIT_FAILED,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ -- * Functions+ glActiveShaderProgram,+ glActiveTexture,+ glAttachShader,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindImageTexture,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindTexture,+ glBindTransformFeedback,+ glBindVertexArray,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearStencil,+ glClientWaitSync,+ glColorMask,+ glColorMaski,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCreateShaderProgramv,+ glCullFace,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableVertexAttribArray,+ glDisablei,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawArraysInstancedBaseInstance,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseVertex,+ glDrawElementsInstancedBaseVertexBaseInstance,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackStream,+ glDrawTransformFeedbackStreamInstanced,+ glEnable,+ glEnableVertexAttribArray,+ glEnablei,+ glEndConditionalRender,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glGenBuffers,+ glGenFramebuffers,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAtomicCounterBufferiv,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetCompressedTexImage,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetInternalformativ,+ glGetMultisamplefv,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLineWidth,+ glLinkProgram,+ glLogicOp,+ glMapBuffer,+ glMapBufferRange,+ glMemoryBarrier,+ glMinSampleShading,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelStoref,+ glPixelStorei,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPrimitiveRestartIndex,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glQueryCounter,+ glReadBuffer,+ glReadPixels,+ glReleaseShaderCompiler,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glShaderBinary,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexStorage1D,+ glTexStorage2D,+ glTexStorage3D,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTransformFeedbackVaryings,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribDivisor,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Core43.hs view
@@ -0,0 +1,1885 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Core43+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Core43 (+ -- * Types+ GLDEBUGPROC,+ GLDEBUGPROCFunc,+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ makeGLDEBUGPROC,+ -- * Enums+ pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_RESOURCES,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_VARIABLES,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALL_BARRIER_BITS,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ARRAY_SIZE,+ pattern GL_ARRAY_STRIDE,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,+ pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_START,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_AUTO_GENERATE_MIPMAP,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLOCK_INDEX,+ pattern GL_BLUE,+ pattern GL_BLUE_INTEGER,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_BINDING,+ pattern GL_BUFFER_DATA_SIZE,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT,+ pattern GL_BUFFER_USAGE,+ pattern GL_BUFFER_VARIABLE,+ pattern GL_BYTE,+ pattern GL_CAVEAT_SUPPORT,+ pattern GL_CCW,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLEAR_BUFFER,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_COLOR,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_COMPONENTS,+ pattern GL_COLOR_ENCODING,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_RENDERABLE,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMMAND_BARRIER_BIT,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_R11_EAC,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RG11_EAC,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGB8_ETC2,+ pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RGBA8_ETC2_EAC,+ pattern GL_COMPRESSED_RGBA_BPTC_UNORM,+ pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT,+ pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_R11_EAC,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG11_EAC,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,+ pattern GL_COMPRESSED_SRGB8_ETC2,+ pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_COMPUTE_SHADER,+ pattern GL_COMPUTE_SHADER_BIT,+ pattern GL_COMPUTE_SUBROUTINE,+ pattern GL_COMPUTE_SUBROUTINE_UNIFORM,+ pattern GL_COMPUTE_TEXTURE,+ pattern GL_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_DEBUG_BIT,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_READ_BUFFER_BINDING,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_COPY_WRITE_BUFFER_BINDING,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DEBUG_CALLBACK_FUNCTION,+ pattern GL_DEBUG_CALLBACK_USER_PARAM,+ pattern GL_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_DEBUG_LOGGED_MESSAGES,+ pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH,+ pattern GL_DEBUG_OUTPUT,+ pattern GL_DEBUG_OUTPUT_SYNCHRONOUS,+ pattern GL_DEBUG_SEVERITY_HIGH,+ pattern GL_DEBUG_SEVERITY_LOW,+ pattern GL_DEBUG_SEVERITY_MEDIUM,+ pattern GL_DEBUG_SEVERITY_NOTIFICATION,+ pattern GL_DEBUG_SOURCE_API,+ pattern GL_DEBUG_SOURCE_APPLICATION,+ pattern GL_DEBUG_SOURCE_OTHER,+ pattern GL_DEBUG_SOURCE_SHADER_COMPILER,+ pattern GL_DEBUG_SOURCE_THIRD_PARTY,+ pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM,+ pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,+ pattern GL_DEBUG_TYPE_ERROR,+ pattern GL_DEBUG_TYPE_MARKER,+ pattern GL_DEBUG_TYPE_OTHER,+ pattern GL_DEBUG_TYPE_PERFORMANCE,+ pattern GL_DEBUG_TYPE_POP_GROUP,+ pattern GL_DEBUG_TYPE_PORTABILITY,+ pattern GL_DEBUG_TYPE_PUSH_GROUP,+ pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_COMPONENTS,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_RENDERABLE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_STENCIL_TEXTURE_MODE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DISPATCH_INDIRECT_BUFFER,+ pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING,+ pattern GL_DITHER,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EXTENSIONS,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FILL,+ pattern GL_FILTER,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAGMENT_SUBROUTINE,+ pattern GL_FRAGMENT_SUBROUTINE_UNIFORM,+ pattern GL_FRAGMENT_TEXTURE,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BARRIER_BIT,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_BLEND,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS,+ pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT,+ pattern GL_FRAMEBUFFER_DEFAULT_LAYERS,+ pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES,+ pattern GL_FRAMEBUFFER_DEFAULT_WIDTH,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_RENDERABLE,+ pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FULL_SUPPORT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_SUBROUTINE,+ pattern GL_GEOMETRY_SUBROUTINE_UNIFORM,+ pattern GL_GEOMETRY_TEXTURE,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GET_TEXTURE_IMAGE_FORMAT,+ pattern GL_GET_TEXTURE_IMAGE_TYPE,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_INTEGER,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_IMAGE_1D,+ pattern GL_IMAGE_1D_ARRAY,+ pattern GL_IMAGE_2D,+ pattern GL_IMAGE_2D_ARRAY,+ pattern GL_IMAGE_2D_MULTISAMPLE,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_IMAGE_2D_RECT,+ pattern GL_IMAGE_3D,+ pattern GL_IMAGE_BINDING_ACCESS,+ pattern GL_IMAGE_BINDING_FORMAT,+ pattern GL_IMAGE_BINDING_LAYER,+ pattern GL_IMAGE_BINDING_LAYERED,+ pattern GL_IMAGE_BINDING_LEVEL,+ pattern GL_IMAGE_BINDING_NAME,+ pattern GL_IMAGE_BUFFER,+ pattern GL_IMAGE_CLASS_10_10_10_2,+ pattern GL_IMAGE_CLASS_11_11_10,+ pattern GL_IMAGE_CLASS_1_X_16,+ pattern GL_IMAGE_CLASS_1_X_32,+ pattern GL_IMAGE_CLASS_1_X_8,+ pattern GL_IMAGE_CLASS_2_X_16,+ pattern GL_IMAGE_CLASS_2_X_32,+ pattern GL_IMAGE_CLASS_2_X_8,+ pattern GL_IMAGE_CLASS_4_X_16,+ pattern GL_IMAGE_CLASS_4_X_32,+ pattern GL_IMAGE_CLASS_4_X_8,+ pattern GL_IMAGE_COMPATIBILITY_CLASS,+ pattern GL_IMAGE_CUBE,+ pattern GL_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_IMAGE_PIXEL_FORMAT,+ pattern GL_IMAGE_PIXEL_TYPE,+ pattern GL_IMAGE_TEXEL_SIZE,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERNALFORMAT_ALPHA_SIZE,+ pattern GL_INTERNALFORMAT_ALPHA_TYPE,+ pattern GL_INTERNALFORMAT_BLUE_SIZE,+ pattern GL_INTERNALFORMAT_BLUE_TYPE,+ pattern GL_INTERNALFORMAT_DEPTH_SIZE,+ pattern GL_INTERNALFORMAT_DEPTH_TYPE,+ pattern GL_INTERNALFORMAT_GREEN_SIZE,+ pattern GL_INTERNALFORMAT_GREEN_TYPE,+ pattern GL_INTERNALFORMAT_PREFERRED,+ pattern GL_INTERNALFORMAT_RED_SIZE,+ pattern GL_INTERNALFORMAT_RED_TYPE,+ pattern GL_INTERNALFORMAT_SHARED_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_TYPE,+ pattern GL_INTERNALFORMAT_SUPPORTED,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_IMAGE_1D,+ pattern GL_INT_IMAGE_1D_ARRAY,+ pattern GL_INT_IMAGE_2D,+ pattern GL_INT_IMAGE_2D_ARRAY,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_IMAGE_2D_RECT,+ pattern GL_INT_IMAGE_3D,+ pattern GL_INT_IMAGE_BUFFER,+ pattern GL_INT_IMAGE_CUBE,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_IS_PER_PATCH,+ pattern GL_IS_ROW_MAJOR,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LOCATION,+ pattern GL_LOCATION_INDEX,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_MAJOR_VERSION,+ pattern GL_MANUAL_GENERATE_MIPMAP,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_STRIDE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_DIMENSIONS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_IMAGE_UNIFORMS,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES,+ pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS,+ pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE,+ pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS,+ pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT,+ pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH,+ pattern GL_MAX_DEPTH,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_ELEMENT_INDEX,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_FRAMEBUFFER_HEIGHT,+ pattern GL_MAX_FRAMEBUFFER_LAYERS,+ pattern GL_MAX_FRAMEBUFFER_SAMPLES,+ pattern GL_MAX_FRAMEBUFFER_WIDTH,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_HEIGHT,+ pattern GL_MAX_IMAGE_SAMPLES,+ pattern GL_MAX_IMAGE_UNITS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LABEL_LENGTH,+ pattern GL_MAX_LAYERS,+ pattern GL_MAX_NAME_LENGTH,+ pattern GL_MAX_NUM_ACTIVE_VARIABLES,+ pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE,+ pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_UNIFORM_LOCATIONS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_ATTRIB_BINDINGS,+ pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_MAX_VERTEX_IMAGE_UNIFORMS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MAX_WIDTH,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_MAP_BUFFER_ALIGNMENT,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIPMAP,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MULTISAMPLE,+ pattern GL_NAME_LENGTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_ACTIVE_VARIABLES,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SAMPLE_COUNTS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_NUM_SHADING_LANGUAGE_VERSIONS,+ pattern GL_OBJECT_TYPE,+ pattern GL_OFFSET,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_PACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_PACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_FIXED_INDEX,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_INPUT,+ pattern GL_PROGRAM_OUTPUT,+ pattern GL_PROGRAM_PIPELINE,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUERY,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_WAIT,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_PIXELS,+ pattern GL_READ_PIXELS_FORMAT,+ pattern GL_READ_PIXELS_TYPE,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_INTEGER,+ pattern GL_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGB_INTEGER,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_SAMPLER,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SET,+ pattern GL_SHADER,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT,+ pattern GL_SHADER_IMAGE_ATOMIC,+ pattern GL_SHADER_IMAGE_LOAD,+ pattern GL_SHADER_IMAGE_STORE,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_STORAGE_BARRIER_BIT,+ pattern GL_SHADER_STORAGE_BLOCK,+ pattern GL_SHADER_STORAGE_BUFFER,+ pattern GL_SHADER_STORAGE_BUFFER_BINDING,+ pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_SHADER_STORAGE_BUFFER_SIZE,+ pattern GL_SHADER_STORAGE_BUFFER_START,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_SRGB_READ,+ pattern GL_SRGB_WRITE,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_COMPONENTS,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_RENDERABLE,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_CONTROL_SUBROUTINE,+ pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM,+ pattern GL_TESS_CONTROL_TEXTURE,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SUBROUTINE,+ pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM,+ pattern GL_TESS_EVALUATION_TEXTURE,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_BUFFER_OFFSET,+ pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_TEXTURE_BUFFER_SIZE,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GATHER,+ pattern GL_TEXTURE_GATHER_SHADOW,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_IMAGE_FORMAT,+ pattern GL_TEXTURE_IMAGE_TYPE,+ pattern GL_TEXTURE_IMMUTABLE_FORMAT,+ pattern GL_TEXTURE_IMMUTABLE_LEVELS,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHADOW,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT,+ pattern GL_TEXTURE_VIEW,+ pattern GL_TEXTURE_VIEW_MIN_LAYER,+ pattern GL_TEXTURE_VIEW_MIN_LEVEL,+ pattern GL_TEXTURE_VIEW_NUM_LAYERS,+ pattern GL_TEXTURE_VIEW_NUM_LEVELS,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TOP_LEVEL_ARRAY_SIZE,+ pattern GL_TOP_LEVEL_ARRAY_STRIDE,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYING,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_TYPE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_UNIFORM_BARRIER_BIT,+ pattern GL_UNIFORM_BLOCK,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,+ pattern GL_UNSIGNED_INT_IMAGE_1D,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT,+ pattern GL_UNSIGNED_INT_IMAGE_3D,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_LONG,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_BINDING,+ pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_VERTEX_BINDING_BUFFER,+ pattern GL_VERTEX_BINDING_DIVISOR,+ pattern GL_VERTEX_BINDING_OFFSET,+ pattern GL_VERTEX_BINDING_STRIDE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VERTEX_SUBROUTINE,+ pattern GL_VERTEX_SUBROUTINE_UNIFORM,+ pattern GL_VERTEX_TEXTURE,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_VIEW_CLASS_128_BITS,+ pattern GL_VIEW_CLASS_16_BITS,+ pattern GL_VIEW_CLASS_24_BITS,+ pattern GL_VIEW_CLASS_32_BITS,+ pattern GL_VIEW_CLASS_48_BITS,+ pattern GL_VIEW_CLASS_64_BITS,+ pattern GL_VIEW_CLASS_8_BITS,+ pattern GL_VIEW_CLASS_96_BITS,+ pattern GL_VIEW_CLASS_BPTC_FLOAT,+ pattern GL_VIEW_CLASS_BPTC_UNORM,+ pattern GL_VIEW_CLASS_RGTC1_RED,+ pattern GL_VIEW_CLASS_RGTC2_RG,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGB,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA,+ pattern GL_VIEW_COMPATIBILITY_CLASS,+ pattern GL_WAIT_FAILED,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ -- * Functions+ glActiveShaderProgram,+ glActiveTexture,+ glAttachShader,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindImageTexture,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindTexture,+ glBindTransformFeedback,+ glBindVertexArray,+ glBindVertexBuffer,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBufferData,+ glBufferSubData,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearBufferData,+ glClearBufferSubData,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearStencil,+ glClientWaitSync,+ glColorMask,+ glColorMaski,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyImageSubData,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCreateShaderProgramv,+ glCullFace,+ glDebugMessageCallback,+ glDebugMessageControl,+ glDebugMessageInsert,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableVertexAttribArray,+ glDisablei,+ glDispatchCompute,+ glDispatchComputeIndirect,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawArraysInstancedBaseInstance,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseVertex,+ glDrawElementsInstancedBaseVertexBaseInstance,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackStream,+ glDrawTransformFeedbackStreamInstanced,+ glEnable,+ glEnableVertexAttribArray,+ glEnablei,+ glEndConditionalRender,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFramebufferParameteri,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glGenBuffers,+ glGenFramebuffers,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAtomicCounterBufferiv,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetCompressedTexImage,+ glGetDebugMessageLog,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetFramebufferParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetInternalformati64v,+ glGetInternalformativ,+ glGetMultisamplefv,+ glGetObjectLabel,+ glGetObjectPtrLabel,+ glGetPointerv,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramInterfaceiv,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramResourceIndex,+ glGetProgramResourceLocation,+ glGetProgramResourceLocationIndex,+ glGetProgramResourceName,+ glGetProgramResourceiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glInvalidateBufferData,+ glInvalidateBufferSubData,+ glInvalidateFramebuffer,+ glInvalidateSubFramebuffer,+ glInvalidateTexImage,+ glInvalidateTexSubImage,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLineWidth,+ glLinkProgram,+ glLogicOp,+ glMapBuffer,+ glMapBufferRange,+ glMemoryBarrier,+ glMinSampleShading,+ glMultiDrawArrays,+ glMultiDrawArraysIndirect,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiDrawElementsIndirect,+ glObjectLabel,+ glObjectPtrLabel,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelStoref,+ glPixelStorei,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPopDebugGroup,+ glPrimitiveRestartIndex,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glPushDebugGroup,+ glQueryCounter,+ glReadBuffer,+ glReadPixels,+ glReleaseShaderCompiler,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glShaderBinary,+ glShaderSource,+ glShaderStorageBlockBinding,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexBufferRange,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexStorage1D,+ glTexStorage2D,+ glTexStorage2DMultisample,+ glTexStorage3D,+ glTexStorage3DMultisample,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTextureView,+ glTransformFeedbackVaryings,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribBinding,+ glVertexAttribDivisor,+ glVertexAttribFormat,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIFormat,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLFormat,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexBindingDivisor,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Core44.hs view
@@ -0,0 +1,1913 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Core44+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Core44 (+ -- * Types+ GLDEBUGPROC,+ GLDEBUGPROCFunc,+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ makeGLDEBUGPROC,+ -- * Enums+ pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_RESOURCES,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_VARIABLES,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALL_BARRIER_BITS,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ARRAY_SIZE,+ pattern GL_ARRAY_STRIDE,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,+ pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_START,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_AUTO_GENERATE_MIPMAP,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLOCK_INDEX,+ pattern GL_BLUE,+ pattern GL_BLUE_INTEGER,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_BINDING,+ pattern GL_BUFFER_DATA_SIZE,+ pattern GL_BUFFER_IMMUTABLE_STORAGE,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_STORAGE_FLAGS,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT,+ pattern GL_BUFFER_USAGE,+ pattern GL_BUFFER_VARIABLE,+ pattern GL_BYTE,+ pattern GL_CAVEAT_SUPPORT,+ pattern GL_CCW,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLEAR_BUFFER,+ pattern GL_CLEAR_TEXTURE,+ pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT,+ pattern GL_CLIENT_STORAGE_BIT,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_COLOR,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_COMPONENTS,+ pattern GL_COLOR_ENCODING,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_RENDERABLE,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMMAND_BARRIER_BIT,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_R11_EAC,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RG11_EAC,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGB8_ETC2,+ pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RGBA8_ETC2_EAC,+ pattern GL_COMPRESSED_RGBA_BPTC_UNORM,+ pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT,+ pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_R11_EAC,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG11_EAC,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,+ pattern GL_COMPRESSED_SRGB8_ETC2,+ pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_COMPUTE_SHADER,+ pattern GL_COMPUTE_SHADER_BIT,+ pattern GL_COMPUTE_SUBROUTINE,+ pattern GL_COMPUTE_SUBROUTINE_UNIFORM,+ pattern GL_COMPUTE_TEXTURE,+ pattern GL_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_DEBUG_BIT,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_READ_BUFFER_BINDING,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_COPY_WRITE_BUFFER_BINDING,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DEBUG_CALLBACK_FUNCTION,+ pattern GL_DEBUG_CALLBACK_USER_PARAM,+ pattern GL_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_DEBUG_LOGGED_MESSAGES,+ pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH,+ pattern GL_DEBUG_OUTPUT,+ pattern GL_DEBUG_OUTPUT_SYNCHRONOUS,+ pattern GL_DEBUG_SEVERITY_HIGH,+ pattern GL_DEBUG_SEVERITY_LOW,+ pattern GL_DEBUG_SEVERITY_MEDIUM,+ pattern GL_DEBUG_SEVERITY_NOTIFICATION,+ pattern GL_DEBUG_SOURCE_API,+ pattern GL_DEBUG_SOURCE_APPLICATION,+ pattern GL_DEBUG_SOURCE_OTHER,+ pattern GL_DEBUG_SOURCE_SHADER_COMPILER,+ pattern GL_DEBUG_SOURCE_THIRD_PARTY,+ pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM,+ pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,+ pattern GL_DEBUG_TYPE_ERROR,+ pattern GL_DEBUG_TYPE_MARKER,+ pattern GL_DEBUG_TYPE_OTHER,+ pattern GL_DEBUG_TYPE_PERFORMANCE,+ pattern GL_DEBUG_TYPE_POP_GROUP,+ pattern GL_DEBUG_TYPE_PORTABILITY,+ pattern GL_DEBUG_TYPE_PUSH_GROUP,+ pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_COMPONENTS,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_RENDERABLE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_STENCIL_TEXTURE_MODE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DISPATCH_INDIRECT_BUFFER,+ pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING,+ pattern GL_DITHER,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_DYNAMIC_STORAGE_BIT,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EXTENSIONS,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FILL,+ pattern GL_FILTER,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAGMENT_SUBROUTINE,+ pattern GL_FRAGMENT_SUBROUTINE_UNIFORM,+ pattern GL_FRAGMENT_TEXTURE,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BARRIER_BIT,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_BLEND,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS,+ pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT,+ pattern GL_FRAMEBUFFER_DEFAULT_LAYERS,+ pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES,+ pattern GL_FRAMEBUFFER_DEFAULT_WIDTH,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_RENDERABLE,+ pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FULL_SUPPORT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_SUBROUTINE,+ pattern GL_GEOMETRY_SUBROUTINE_UNIFORM,+ pattern GL_GEOMETRY_TEXTURE,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GET_TEXTURE_IMAGE_FORMAT,+ pattern GL_GET_TEXTURE_IMAGE_TYPE,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_INTEGER,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_IMAGE_1D,+ pattern GL_IMAGE_1D_ARRAY,+ pattern GL_IMAGE_2D,+ pattern GL_IMAGE_2D_ARRAY,+ pattern GL_IMAGE_2D_MULTISAMPLE,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_IMAGE_2D_RECT,+ pattern GL_IMAGE_3D,+ pattern GL_IMAGE_BINDING_ACCESS,+ pattern GL_IMAGE_BINDING_FORMAT,+ pattern GL_IMAGE_BINDING_LAYER,+ pattern GL_IMAGE_BINDING_LAYERED,+ pattern GL_IMAGE_BINDING_LEVEL,+ pattern GL_IMAGE_BINDING_NAME,+ pattern GL_IMAGE_BUFFER,+ pattern GL_IMAGE_CLASS_10_10_10_2,+ pattern GL_IMAGE_CLASS_11_11_10,+ pattern GL_IMAGE_CLASS_1_X_16,+ pattern GL_IMAGE_CLASS_1_X_32,+ pattern GL_IMAGE_CLASS_1_X_8,+ pattern GL_IMAGE_CLASS_2_X_16,+ pattern GL_IMAGE_CLASS_2_X_32,+ pattern GL_IMAGE_CLASS_2_X_8,+ pattern GL_IMAGE_CLASS_4_X_16,+ pattern GL_IMAGE_CLASS_4_X_32,+ pattern GL_IMAGE_CLASS_4_X_8,+ pattern GL_IMAGE_COMPATIBILITY_CLASS,+ pattern GL_IMAGE_CUBE,+ pattern GL_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_IMAGE_PIXEL_FORMAT,+ pattern GL_IMAGE_PIXEL_TYPE,+ pattern GL_IMAGE_TEXEL_SIZE,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERNALFORMAT_ALPHA_SIZE,+ pattern GL_INTERNALFORMAT_ALPHA_TYPE,+ pattern GL_INTERNALFORMAT_BLUE_SIZE,+ pattern GL_INTERNALFORMAT_BLUE_TYPE,+ pattern GL_INTERNALFORMAT_DEPTH_SIZE,+ pattern GL_INTERNALFORMAT_DEPTH_TYPE,+ pattern GL_INTERNALFORMAT_GREEN_SIZE,+ pattern GL_INTERNALFORMAT_GREEN_TYPE,+ pattern GL_INTERNALFORMAT_PREFERRED,+ pattern GL_INTERNALFORMAT_RED_SIZE,+ pattern GL_INTERNALFORMAT_RED_TYPE,+ pattern GL_INTERNALFORMAT_SHARED_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_TYPE,+ pattern GL_INTERNALFORMAT_SUPPORTED,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_IMAGE_1D,+ pattern GL_INT_IMAGE_1D_ARRAY,+ pattern GL_INT_IMAGE_2D,+ pattern GL_INT_IMAGE_2D_ARRAY,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_IMAGE_2D_RECT,+ pattern GL_INT_IMAGE_3D,+ pattern GL_INT_IMAGE_BUFFER,+ pattern GL_INT_IMAGE_CUBE,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_IS_PER_PATCH,+ pattern GL_IS_ROW_MAJOR,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LOCATION,+ pattern GL_LOCATION_COMPONENT,+ pattern GL_LOCATION_INDEX,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_MAJOR_VERSION,+ pattern GL_MANUAL_GENERATE_MIPMAP,+ pattern GL_MAP_COHERENT_BIT,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_PERSISTENT_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_STRIDE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_DIMENSIONS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_IMAGE_UNIFORMS,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES,+ pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS,+ pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE,+ pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS,+ pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT,+ pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH,+ pattern GL_MAX_DEPTH,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_ELEMENT_INDEX,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_FRAMEBUFFER_HEIGHT,+ pattern GL_MAX_FRAMEBUFFER_LAYERS,+ pattern GL_MAX_FRAMEBUFFER_SAMPLES,+ pattern GL_MAX_FRAMEBUFFER_WIDTH,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_HEIGHT,+ pattern GL_MAX_IMAGE_SAMPLES,+ pattern GL_MAX_IMAGE_UNITS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LABEL_LENGTH,+ pattern GL_MAX_LAYERS,+ pattern GL_MAX_NAME_LENGTH,+ pattern GL_MAX_NUM_ACTIVE_VARIABLES,+ pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE,+ pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_UNIFORM_LOCATIONS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_ATTRIB_BINDINGS,+ pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_MAX_VERTEX_ATTRIB_STRIDE,+ pattern GL_MAX_VERTEX_IMAGE_UNIFORMS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MAX_WIDTH,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_MAP_BUFFER_ALIGNMENT,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIPMAP,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MIRROR_CLAMP_TO_EDGE,+ pattern GL_MULTISAMPLE,+ pattern GL_NAME_LENGTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_ACTIVE_VARIABLES,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SAMPLE_COUNTS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_NUM_SHADING_LANGUAGE_VERSIONS,+ pattern GL_OBJECT_TYPE,+ pattern GL_OFFSET,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_PACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_PACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_FIXED_INDEX,+ pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_INPUT,+ pattern GL_PROGRAM_OUTPUT,+ pattern GL_PROGRAM_PIPELINE,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUERY,+ pattern GL_QUERY_BUFFER,+ pattern GL_QUERY_BUFFER_BARRIER_BIT,+ pattern GL_QUERY_BUFFER_BINDING,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_RESULT_NO_WAIT,+ pattern GL_QUERY_WAIT,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_PIXELS,+ pattern GL_READ_PIXELS_FORMAT,+ pattern GL_READ_PIXELS_TYPE,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_INTEGER,+ pattern GL_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGB_INTEGER,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_SAMPLER,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SET,+ pattern GL_SHADER,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT,+ pattern GL_SHADER_IMAGE_ATOMIC,+ pattern GL_SHADER_IMAGE_LOAD,+ pattern GL_SHADER_IMAGE_STORE,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_STORAGE_BARRIER_BIT,+ pattern GL_SHADER_STORAGE_BLOCK,+ pattern GL_SHADER_STORAGE_BUFFER,+ pattern GL_SHADER_STORAGE_BUFFER_BINDING,+ pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_SHADER_STORAGE_BUFFER_SIZE,+ pattern GL_SHADER_STORAGE_BUFFER_START,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_SRGB_READ,+ pattern GL_SRGB_WRITE,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_COMPONENTS,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_RENDERABLE,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_CONTROL_SUBROUTINE,+ pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM,+ pattern GL_TESS_CONTROL_TEXTURE,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SUBROUTINE,+ pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM,+ pattern GL_TESS_EVALUATION_TEXTURE,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_BINDING,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_BUFFER_OFFSET,+ pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_TEXTURE_BUFFER_SIZE,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GATHER,+ pattern GL_TEXTURE_GATHER_SHADOW,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_IMAGE_FORMAT,+ pattern GL_TEXTURE_IMAGE_TYPE,+ pattern GL_TEXTURE_IMMUTABLE_FORMAT,+ pattern GL_TEXTURE_IMMUTABLE_LEVELS,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHADOW,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT,+ pattern GL_TEXTURE_VIEW,+ pattern GL_TEXTURE_VIEW_MIN_LAYER,+ pattern GL_TEXTURE_VIEW_MIN_LEVEL,+ pattern GL_TEXTURE_VIEW_NUM_LAYERS,+ pattern GL_TEXTURE_VIEW_NUM_LEVELS,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TOP_LEVEL_ARRAY_SIZE,+ pattern GL_TOP_LEVEL_ARRAY_STRIDE,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE,+ pattern GL_TRANSFORM_FEEDBACK_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYING,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_TYPE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_UNIFORM_BARRIER_BIT,+ pattern GL_UNIFORM_BLOCK,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,+ pattern GL_UNSIGNED_INT_IMAGE_1D,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT,+ pattern GL_UNSIGNED_INT_IMAGE_3D,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_LONG,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_BINDING,+ pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_VERTEX_BINDING_BUFFER,+ pattern GL_VERTEX_BINDING_DIVISOR,+ pattern GL_VERTEX_BINDING_OFFSET,+ pattern GL_VERTEX_BINDING_STRIDE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VERTEX_SUBROUTINE,+ pattern GL_VERTEX_SUBROUTINE_UNIFORM,+ pattern GL_VERTEX_TEXTURE,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_VIEW_CLASS_128_BITS,+ pattern GL_VIEW_CLASS_16_BITS,+ pattern GL_VIEW_CLASS_24_BITS,+ pattern GL_VIEW_CLASS_32_BITS,+ pattern GL_VIEW_CLASS_48_BITS,+ pattern GL_VIEW_CLASS_64_BITS,+ pattern GL_VIEW_CLASS_8_BITS,+ pattern GL_VIEW_CLASS_96_BITS,+ pattern GL_VIEW_CLASS_BPTC_FLOAT,+ pattern GL_VIEW_CLASS_BPTC_UNORM,+ pattern GL_VIEW_CLASS_RGTC1_RED,+ pattern GL_VIEW_CLASS_RGTC2_RG,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGB,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA,+ pattern GL_VIEW_COMPATIBILITY_CLASS,+ pattern GL_WAIT_FAILED,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ -- * Functions+ glActiveShaderProgram,+ glActiveTexture,+ glAttachShader,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindBuffersBase,+ glBindBuffersRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindImageTexture,+ glBindImageTextures,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindSamplers,+ glBindTexture,+ glBindTextures,+ glBindTransformFeedback,+ glBindVertexArray,+ glBindVertexBuffer,+ glBindVertexBuffers,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBufferData,+ glBufferStorage,+ glBufferSubData,+ glCheckFramebufferStatus,+ glClampColor,+ glClear,+ glClearBufferData,+ glClearBufferSubData,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearStencil,+ glClearTexImage,+ glClearTexSubImage,+ glClientWaitSync,+ glColorMask,+ glColorMaski,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyBufferSubData,+ glCopyImageSubData,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCreateShaderProgramv,+ glCullFace,+ glDebugMessageCallback,+ glDebugMessageControl,+ glDebugMessageInsert,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableVertexAttribArray,+ glDisablei,+ glDispatchCompute,+ glDispatchComputeIndirect,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawArraysInstancedBaseInstance,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseVertex,+ glDrawElementsInstancedBaseVertexBaseInstance,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackStream,+ glDrawTransformFeedbackStreamInstanced,+ glEnable,+ glEnableVertexAttribArray,+ glEnablei,+ glEndConditionalRender,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFramebufferParameteri,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glGenBuffers,+ glGenFramebuffers,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGetActiveAtomicCounterBufferiv,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetCompressedTexImage,+ glGetDebugMessageLog,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetFramebufferParameteriv,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetInternalformati64v,+ glGetInternalformativ,+ glGetMultisamplefv,+ glGetObjectLabel,+ glGetObjectPtrLabel,+ glGetPointerv,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramInterfaceiv,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramResourceIndex,+ glGetProgramResourceLocation,+ glGetProgramResourceLocationIndex,+ glGetProgramResourceName,+ glGetProgramResourceiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTransformFeedbackVarying,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glInvalidateBufferData,+ glInvalidateBufferSubData,+ glInvalidateFramebuffer,+ glInvalidateSubFramebuffer,+ glInvalidateTexImage,+ glInvalidateTexSubImage,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLineWidth,+ glLinkProgram,+ glLogicOp,+ glMapBuffer,+ glMapBufferRange,+ glMemoryBarrier,+ glMinSampleShading,+ glMultiDrawArrays,+ glMultiDrawArraysIndirect,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiDrawElementsIndirect,+ glObjectLabel,+ glObjectPtrLabel,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelStoref,+ glPixelStorei,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPopDebugGroup,+ glPrimitiveRestartIndex,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glPushDebugGroup,+ glQueryCounter,+ glReadBuffer,+ glReadPixels,+ glReleaseShaderCompiler,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glShaderBinary,+ glShaderSource,+ glShaderStorageBlockBinding,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexBufferRange,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexStorage1D,+ glTexStorage2D,+ glTexStorage2DMultisample,+ glTexStorage3D,+ glTexStorage3DMultisample,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTextureView,+ glTransformFeedbackVaryings,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribBinding,+ glVertexAttribDivisor,+ glVertexAttribFormat,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIFormat,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLFormat,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexBindingDivisor,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Core45.hs view
@@ -0,0 +1,2045 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Core45+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Core45 (+ -- * Types+ GLDEBUGPROC,+ GLDEBUGPROCFunc,+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ makeGLDEBUGPROC,+ -- * Enums+ pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_RESOURCES,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_VARIABLES,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALL_BARRIER_BITS,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ARRAY_SIZE,+ pattern GL_ARRAY_STRIDE,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,+ pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_START,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_AUTO_GENERATE_MIPMAP,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLOCK_INDEX,+ pattern GL_BLUE,+ pattern GL_BLUE_INTEGER,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_BINDING,+ pattern GL_BUFFER_DATA_SIZE,+ pattern GL_BUFFER_IMMUTABLE_STORAGE,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_STORAGE_FLAGS,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT,+ pattern GL_BUFFER_USAGE,+ pattern GL_BUFFER_VARIABLE,+ pattern GL_BYTE,+ pattern GL_CAVEAT_SUPPORT,+ pattern GL_CCW,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLEAR_BUFFER,+ pattern GL_CLEAR_TEXTURE,+ pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT,+ pattern GL_CLIENT_STORAGE_BIT,+ pattern GL_CLIP_DEPTH_MODE,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_ORIGIN,+ pattern GL_COLOR,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_COMPONENTS,+ pattern GL_COLOR_ENCODING,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_RENDERABLE,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMMAND_BARRIER_BIT,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_R11_EAC,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RG11_EAC,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGB8_ETC2,+ pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RGBA8_ETC2_EAC,+ pattern GL_COMPRESSED_RGBA_BPTC_UNORM,+ pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT,+ pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_R11_EAC,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG11_EAC,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,+ pattern GL_COMPRESSED_SRGB8_ETC2,+ pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_COMPUTE_SHADER,+ pattern GL_COMPUTE_SHADER_BIT,+ pattern GL_COMPUTE_SUBROUTINE,+ pattern GL_COMPUTE_SUBROUTINE_UNIFORM,+ pattern GL_COMPUTE_TEXTURE,+ pattern GL_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_DEBUG_BIT,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT,+ pattern GL_CONTEXT_LOST,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_CONTEXT_RELEASE_BEHAVIOR,+ pattern GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_READ_BUFFER_BINDING,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_COPY_WRITE_BUFFER_BINDING,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DEBUG_CALLBACK_FUNCTION,+ pattern GL_DEBUG_CALLBACK_USER_PARAM,+ pattern GL_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_DEBUG_LOGGED_MESSAGES,+ pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH,+ pattern GL_DEBUG_OUTPUT,+ pattern GL_DEBUG_OUTPUT_SYNCHRONOUS,+ pattern GL_DEBUG_SEVERITY_HIGH,+ pattern GL_DEBUG_SEVERITY_LOW,+ pattern GL_DEBUG_SEVERITY_MEDIUM,+ pattern GL_DEBUG_SEVERITY_NOTIFICATION,+ pattern GL_DEBUG_SOURCE_API,+ pattern GL_DEBUG_SOURCE_APPLICATION,+ pattern GL_DEBUG_SOURCE_OTHER,+ pattern GL_DEBUG_SOURCE_SHADER_COMPILER,+ pattern GL_DEBUG_SOURCE_THIRD_PARTY,+ pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM,+ pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,+ pattern GL_DEBUG_TYPE_ERROR,+ pattern GL_DEBUG_TYPE_MARKER,+ pattern GL_DEBUG_TYPE_OTHER,+ pattern GL_DEBUG_TYPE_PERFORMANCE,+ pattern GL_DEBUG_TYPE_POP_GROUP,+ pattern GL_DEBUG_TYPE_PORTABILITY,+ pattern GL_DEBUG_TYPE_PUSH_GROUP,+ pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_COMPONENTS,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_RENDERABLE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_STENCIL_TEXTURE_MODE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DISPATCH_INDIRECT_BUFFER,+ pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING,+ pattern GL_DITHER,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_DYNAMIC_STORAGE_BIT,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EXTENSIONS,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FILL,+ pattern GL_FILTER,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAGMENT_SUBROUTINE,+ pattern GL_FRAGMENT_SUBROUTINE_UNIFORM,+ pattern GL_FRAGMENT_TEXTURE,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BARRIER_BIT,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_BLEND,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS,+ pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT,+ pattern GL_FRAMEBUFFER_DEFAULT_LAYERS,+ pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES,+ pattern GL_FRAMEBUFFER_DEFAULT_WIDTH,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_RENDERABLE,+ pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FULL_SUPPORT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_SUBROUTINE,+ pattern GL_GEOMETRY_SUBROUTINE_UNIFORM,+ pattern GL_GEOMETRY_TEXTURE,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GET_TEXTURE_IMAGE_FORMAT,+ pattern GL_GET_TEXTURE_IMAGE_TYPE,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_INTEGER,+ pattern GL_GUILTY_CONTEXT_RESET,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_IMAGE_1D,+ pattern GL_IMAGE_1D_ARRAY,+ pattern GL_IMAGE_2D,+ pattern GL_IMAGE_2D_ARRAY,+ pattern GL_IMAGE_2D_MULTISAMPLE,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_IMAGE_2D_RECT,+ pattern GL_IMAGE_3D,+ pattern GL_IMAGE_BINDING_ACCESS,+ pattern GL_IMAGE_BINDING_FORMAT,+ pattern GL_IMAGE_BINDING_LAYER,+ pattern GL_IMAGE_BINDING_LAYERED,+ pattern GL_IMAGE_BINDING_LEVEL,+ pattern GL_IMAGE_BINDING_NAME,+ pattern GL_IMAGE_BUFFER,+ pattern GL_IMAGE_CLASS_10_10_10_2,+ pattern GL_IMAGE_CLASS_11_11_10,+ pattern GL_IMAGE_CLASS_1_X_16,+ pattern GL_IMAGE_CLASS_1_X_32,+ pattern GL_IMAGE_CLASS_1_X_8,+ pattern GL_IMAGE_CLASS_2_X_16,+ pattern GL_IMAGE_CLASS_2_X_32,+ pattern GL_IMAGE_CLASS_2_X_8,+ pattern GL_IMAGE_CLASS_4_X_16,+ pattern GL_IMAGE_CLASS_4_X_32,+ pattern GL_IMAGE_CLASS_4_X_8,+ pattern GL_IMAGE_COMPATIBILITY_CLASS,+ pattern GL_IMAGE_CUBE,+ pattern GL_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_IMAGE_PIXEL_FORMAT,+ pattern GL_IMAGE_PIXEL_TYPE,+ pattern GL_IMAGE_TEXEL_SIZE,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INNOCENT_CONTEXT_RESET,+ pattern GL_INT,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERNALFORMAT_ALPHA_SIZE,+ pattern GL_INTERNALFORMAT_ALPHA_TYPE,+ pattern GL_INTERNALFORMAT_BLUE_SIZE,+ pattern GL_INTERNALFORMAT_BLUE_TYPE,+ pattern GL_INTERNALFORMAT_DEPTH_SIZE,+ pattern GL_INTERNALFORMAT_DEPTH_TYPE,+ pattern GL_INTERNALFORMAT_GREEN_SIZE,+ pattern GL_INTERNALFORMAT_GREEN_TYPE,+ pattern GL_INTERNALFORMAT_PREFERRED,+ pattern GL_INTERNALFORMAT_RED_SIZE,+ pattern GL_INTERNALFORMAT_RED_TYPE,+ pattern GL_INTERNALFORMAT_SHARED_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_TYPE,+ pattern GL_INTERNALFORMAT_SUPPORTED,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_IMAGE_1D,+ pattern GL_INT_IMAGE_1D_ARRAY,+ pattern GL_INT_IMAGE_2D,+ pattern GL_INT_IMAGE_2D_ARRAY,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_IMAGE_2D_RECT,+ pattern GL_INT_IMAGE_3D,+ pattern GL_INT_IMAGE_BUFFER,+ pattern GL_INT_IMAGE_CUBE,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_IS_PER_PATCH,+ pattern GL_IS_ROW_MAJOR,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LOCATION,+ pattern GL_LOCATION_COMPONENT,+ pattern GL_LOCATION_INDEX,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOSE_CONTEXT_ON_RESET,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_MAJOR_VERSION,+ pattern GL_MANUAL_GENERATE_MIPMAP,+ pattern GL_MAP_COHERENT_BIT,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_PERSISTENT_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_STRIDE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES,+ pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_DIMENSIONS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_IMAGE_UNIFORMS,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES,+ pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS,+ pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE,+ pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS,+ pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT,+ pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_CULL_DISTANCES,+ pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH,+ pattern GL_MAX_DEPTH,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_ELEMENT_INDEX,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_FRAMEBUFFER_HEIGHT,+ pattern GL_MAX_FRAMEBUFFER_LAYERS,+ pattern GL_MAX_FRAMEBUFFER_SAMPLES,+ pattern GL_MAX_FRAMEBUFFER_WIDTH,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_HEIGHT,+ pattern GL_MAX_IMAGE_SAMPLES,+ pattern GL_MAX_IMAGE_UNITS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LABEL_LENGTH,+ pattern GL_MAX_LAYERS,+ pattern GL_MAX_NAME_LENGTH,+ pattern GL_MAX_NUM_ACTIVE_VARIABLES,+ pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE,+ pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_UNIFORM_LOCATIONS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_ATTRIB_BINDINGS,+ pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_MAX_VERTEX_ATTRIB_STRIDE,+ pattern GL_MAX_VERTEX_IMAGE_UNIFORMS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MAX_WIDTH,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_MAP_BUFFER_ALIGNMENT,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIPMAP,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MIRROR_CLAMP_TO_EDGE,+ pattern GL_MULTISAMPLE,+ pattern GL_NAME_LENGTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEGATIVE_ONE_TO_ONE,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NO_RESET_NOTIFICATION,+ pattern GL_NUM_ACTIVE_VARIABLES,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SAMPLE_COUNTS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_NUM_SHADING_LANGUAGE_VERSIONS,+ pattern GL_OBJECT_TYPE,+ pattern GL_OFFSET,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_PACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_PACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_FIXED_INDEX,+ pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_INPUT,+ pattern GL_PROGRAM_OUTPUT,+ pattern GL_PROGRAM_PIPELINE,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUERY,+ pattern GL_QUERY_BUFFER,+ pattern GL_QUERY_BUFFER_BARRIER_BIT,+ pattern GL_QUERY_BUFFER_BINDING,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_NO_WAIT_INVERTED,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT_INVERTED,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_NO_WAIT_INVERTED,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_RESULT_NO_WAIT,+ pattern GL_QUERY_TARGET,+ pattern GL_QUERY_WAIT,+ pattern GL_QUERY_WAIT_INVERTED,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_PIXELS,+ pattern GL_READ_PIXELS_FORMAT,+ pattern GL_READ_PIXELS_TYPE,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_INTEGER,+ pattern GL_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESET_NOTIFICATION_STRATEGY,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGB_INTEGER,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_SAMPLER,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SET,+ pattern GL_SHADER,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT,+ pattern GL_SHADER_IMAGE_ATOMIC,+ pattern GL_SHADER_IMAGE_LOAD,+ pattern GL_SHADER_IMAGE_STORE,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_STORAGE_BARRIER_BIT,+ pattern GL_SHADER_STORAGE_BLOCK,+ pattern GL_SHADER_STORAGE_BUFFER,+ pattern GL_SHADER_STORAGE_BUFFER_BINDING,+ pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_SHADER_STORAGE_BUFFER_SIZE,+ pattern GL_SHADER_STORAGE_BUFFER_START,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_SRGB_READ,+ pattern GL_SRGB_WRITE,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_COMPONENTS,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_RENDERABLE,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_CONTROL_SUBROUTINE,+ pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM,+ pattern GL_TESS_CONTROL_TEXTURE,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SUBROUTINE,+ pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM,+ pattern GL_TESS_EVALUATION_TEXTURE,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_BINDING,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_BUFFER_OFFSET,+ pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_TEXTURE_BUFFER_SIZE,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GATHER,+ pattern GL_TEXTURE_GATHER_SHADOW,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_IMAGE_FORMAT,+ pattern GL_TEXTURE_IMAGE_TYPE,+ pattern GL_TEXTURE_IMMUTABLE_FORMAT,+ pattern GL_TEXTURE_IMMUTABLE_LEVELS,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHADOW,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_TARGET,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT,+ pattern GL_TEXTURE_VIEW,+ pattern GL_TEXTURE_VIEW_MIN_LAYER,+ pattern GL_TEXTURE_VIEW_MIN_LEVEL,+ pattern GL_TEXTURE_VIEW_NUM_LAYERS,+ pattern GL_TEXTURE_VIEW_NUM_LEVELS,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TOP_LEVEL_ARRAY_SIZE,+ pattern GL_TOP_LEVEL_ARRAY_STRIDE,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE,+ pattern GL_TRANSFORM_FEEDBACK_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_VARYING,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_TYPE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_UNIFORM_BARRIER_BIT,+ pattern GL_UNIFORM_BLOCK,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNKNOWN_CONTEXT_RESET,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,+ pattern GL_UNSIGNED_INT_IMAGE_1D,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT,+ pattern GL_UNSIGNED_INT_IMAGE_3D,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_LONG,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_BINDING,+ pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_VERTEX_BINDING_BUFFER,+ pattern GL_VERTEX_BINDING_DIVISOR,+ pattern GL_VERTEX_BINDING_OFFSET,+ pattern GL_VERTEX_BINDING_STRIDE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VERTEX_SUBROUTINE,+ pattern GL_VERTEX_SUBROUTINE_UNIFORM,+ pattern GL_VERTEX_TEXTURE,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_VIEW_CLASS_128_BITS,+ pattern GL_VIEW_CLASS_16_BITS,+ pattern GL_VIEW_CLASS_24_BITS,+ pattern GL_VIEW_CLASS_32_BITS,+ pattern GL_VIEW_CLASS_48_BITS,+ pattern GL_VIEW_CLASS_64_BITS,+ pattern GL_VIEW_CLASS_8_BITS,+ pattern GL_VIEW_CLASS_96_BITS,+ pattern GL_VIEW_CLASS_BPTC_FLOAT,+ pattern GL_VIEW_CLASS_BPTC_UNORM,+ pattern GL_VIEW_CLASS_RGTC1_RED,+ pattern GL_VIEW_CLASS_RGTC2_RG,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGB,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA,+ pattern GL_VIEW_COMPATIBILITY_CLASS,+ pattern GL_WAIT_FAILED,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZERO_TO_ONE,+ -- * Functions+ glActiveShaderProgram,+ glActiveTexture,+ glAttachShader,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindBuffersBase,+ glBindBuffersRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindImageTexture,+ glBindImageTextures,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindSamplers,+ glBindTexture,+ glBindTextureUnit,+ glBindTextures,+ glBindTransformFeedback,+ glBindVertexArray,+ glBindVertexBuffer,+ glBindVertexBuffers,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBlitNamedFramebuffer,+ glBufferData,+ glBufferStorage,+ glBufferSubData,+ glCheckFramebufferStatus,+ glCheckNamedFramebufferStatus,+ glClampColor,+ glClear,+ glClearBufferData,+ glClearBufferSubData,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearNamedBufferData,+ glClearNamedBufferSubData,+ glClearNamedFramebufferfi,+ glClearNamedFramebufferfv,+ glClearNamedFramebufferiv,+ glClearNamedFramebufferuiv,+ glClearStencil,+ glClearTexImage,+ glClearTexSubImage,+ glClientWaitSync,+ glClipControl,+ glColorMask,+ glColorMaski,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCompressedTextureSubImage1D,+ glCompressedTextureSubImage2D,+ glCompressedTextureSubImage3D,+ glCopyBufferSubData,+ glCopyImageSubData,+ glCopyNamedBufferSubData,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCopyTextureSubImage1D,+ glCopyTextureSubImage2D,+ glCopyTextureSubImage3D,+ glCreateBuffers,+ glCreateFramebuffers,+ glCreateProgram,+ glCreateProgramPipelines,+ glCreateQueries,+ glCreateRenderbuffers,+ glCreateSamplers,+ glCreateShader,+ glCreateShaderProgramv,+ glCreateTextures,+ glCreateTransformFeedbacks,+ glCreateVertexArrays,+ glCullFace,+ glDebugMessageCallback,+ glDebugMessageControl,+ glDebugMessageInsert,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableVertexArrayAttrib,+ glDisableVertexAttribArray,+ glDisablei,+ glDispatchCompute,+ glDispatchComputeIndirect,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawArraysInstancedBaseInstance,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseVertex,+ glDrawElementsInstancedBaseVertexBaseInstance,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackStream,+ glDrawTransformFeedbackStreamInstanced,+ glEnable,+ glEnableVertexArrayAttrib,+ glEnableVertexAttribArray,+ glEnablei,+ glEndConditionalRender,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFlushMappedNamedBufferRange,+ glFramebufferParameteri,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glGenBuffers,+ glGenFramebuffers,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGenerateTextureMipmap,+ glGetActiveAtomicCounterBufferiv,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetCompressedTexImage,+ glGetCompressedTextureImage,+ glGetCompressedTextureSubImage,+ glGetDebugMessageLog,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetFramebufferParameteriv,+ glGetGraphicsResetStatus,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetInternalformati64v,+ glGetInternalformativ,+ glGetMultisamplefv,+ glGetNamedBufferParameteri64v,+ glGetNamedBufferParameteriv,+ glGetNamedBufferPointerv,+ glGetNamedBufferSubData,+ glGetNamedFramebufferAttachmentParameteriv,+ glGetNamedFramebufferParameteriv,+ glGetNamedRenderbufferParameteriv,+ glGetObjectLabel,+ glGetObjectPtrLabel,+ glGetPointerv,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramInterfaceiv,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramResourceIndex,+ glGetProgramResourceLocation,+ glGetProgramResourceLocationIndex,+ glGetProgramResourceName,+ glGetProgramResourceiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryBufferObjecti64v,+ glGetQueryBufferObjectiv,+ glGetQueryBufferObjectui64v,+ glGetQueryBufferObjectuiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTextureImage,+ glGetTextureLevelParameterfv,+ glGetTextureLevelParameteriv,+ glGetTextureParameterIiv,+ glGetTextureParameterIuiv,+ glGetTextureParameterfv,+ glGetTextureParameteriv,+ glGetTextureSubImage,+ glGetTransformFeedbackVarying,+ glGetTransformFeedbacki64_v,+ glGetTransformFeedbacki_v,+ glGetTransformFeedbackiv,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexArrayIndexed64iv,+ glGetVertexArrayIndexediv,+ glGetVertexArrayiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glGetnCompressedTexImage,+ glGetnTexImage,+ glGetnUniformdv,+ glGetnUniformfv,+ glGetnUniformiv,+ glGetnUniformuiv,+ glHint,+ glInvalidateBufferData,+ glInvalidateBufferSubData,+ glInvalidateFramebuffer,+ glInvalidateNamedFramebufferData,+ glInvalidateNamedFramebufferSubData,+ glInvalidateSubFramebuffer,+ glInvalidateTexImage,+ glInvalidateTexSubImage,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLineWidth,+ glLinkProgram,+ glLogicOp,+ glMapBuffer,+ glMapBufferRange,+ glMapNamedBuffer,+ glMapNamedBufferRange,+ glMemoryBarrier,+ glMemoryBarrierByRegion,+ glMinSampleShading,+ glMultiDrawArrays,+ glMultiDrawArraysIndirect,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiDrawElementsIndirect,+ glNamedBufferData,+ glNamedBufferStorage,+ glNamedBufferSubData,+ glNamedFramebufferDrawBuffer,+ glNamedFramebufferDrawBuffers,+ glNamedFramebufferParameteri,+ glNamedFramebufferReadBuffer,+ glNamedFramebufferRenderbuffer,+ glNamedFramebufferTexture,+ glNamedFramebufferTextureLayer,+ glNamedRenderbufferStorage,+ glNamedRenderbufferStorageMultisample,+ glObjectLabel,+ glObjectPtrLabel,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelStoref,+ glPixelStorei,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPopDebugGroup,+ glPrimitiveRestartIndex,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glPushDebugGroup,+ glQueryCounter,+ glReadBuffer,+ glReadPixels,+ glReadnPixels,+ glReleaseShaderCompiler,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glShaderBinary,+ glShaderSource,+ glShaderStorageBlockBinding,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexBufferRange,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexStorage1D,+ glTexStorage2D,+ glTexStorage2DMultisample,+ glTexStorage3D,+ glTexStorage3DMultisample,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTextureBarrier,+ glTextureBuffer,+ glTextureBufferRange,+ glTextureParameterIiv,+ glTextureParameterIuiv,+ glTextureParameterf,+ glTextureParameterfv,+ glTextureParameteri,+ glTextureParameteriv,+ glTextureStorage1D,+ glTextureStorage2D,+ glTextureStorage2DMultisample,+ glTextureStorage3D,+ glTextureStorage3DMultisample,+ glTextureSubImage1D,+ glTextureSubImage2D,+ glTextureSubImage3D,+ glTextureView,+ glTransformFeedbackBufferBase,+ glTransformFeedbackBufferRange,+ glTransformFeedbackVaryings,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUnmapNamedBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertexArrayAttribBinding,+ glVertexArrayAttribFormat,+ glVertexArrayAttribIFormat,+ glVertexArrayAttribLFormat,+ glVertexArrayBindingDivisor,+ glVertexArrayElementBuffer,+ glVertexArrayVertexBuffer,+ glVertexArrayVertexBuffers,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribBinding,+ glVertexAttribDivisor,+ glVertexAttribFormat,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIFormat,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLFormat,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexBindingDivisor,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Core46.hs view
@@ -0,0 +1,2071 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Core46+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Core46 (+ -- * Types+ GLDEBUGPROC,+ GLDEBUGPROCFunc,+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLhalf,+ GLint,+ GLint64,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLsync,+ GLubyte,+ GLuint,+ GLuint64,+ GLushort,+ GLvoid,+ makeGLDEBUGPROC,+ -- * Enums+ pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_PROGRAM,+ pattern GL_ACTIVE_RESOURCES,+ pattern GL_ACTIVE_SUBROUTINES,+ pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_BLOCKS,+ pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ACTIVE_VARIABLES,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALL_BARRIER_BITS,+ pattern GL_ALL_SHADER_BITS,+ pattern GL_ALPHA,+ pattern GL_ALREADY_SIGNALED,+ pattern GL_ALWAYS,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ANY_SAMPLES_PASSED,+ pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ARRAY_SIZE,+ pattern GL_ARRAY_STRIDE,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT,+ pattern GL_ATOMIC_COUNTER_BUFFER,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,+ pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,+ pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,+ pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_ATOMIC_COUNTER_BUFFER_START,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_AUTO_GENERATE_MIPMAP,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BGRA_INTEGER,+ pattern GL_BGR_INTEGER,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLOCK_INDEX,+ pattern GL_BLUE,+ pattern GL_BLUE_INTEGER,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_ACCESS_FLAGS,+ pattern GL_BUFFER_BINDING,+ pattern GL_BUFFER_DATA_SIZE,+ pattern GL_BUFFER_IMMUTABLE_STORAGE,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_LENGTH,+ pattern GL_BUFFER_MAP_OFFSET,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_STORAGE_FLAGS,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT,+ pattern GL_BUFFER_USAGE,+ pattern GL_BUFFER_VARIABLE,+ pattern GL_BYTE,+ pattern GL_CAVEAT_SUPPORT,+ pattern GL_CCW,+ pattern GL_CLAMP_READ_COLOR,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLEAR_BUFFER,+ pattern GL_CLEAR_TEXTURE,+ pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT,+ pattern GL_CLIENT_STORAGE_BIT,+ pattern GL_CLIPPING_INPUT_PRIMITIVES,+ pattern GL_CLIPPING_OUTPUT_PRIMITIVES,+ pattern GL_CLIP_DEPTH_MODE,+ pattern GL_CLIP_DISTANCE0,+ pattern GL_CLIP_DISTANCE1,+ pattern GL_CLIP_DISTANCE2,+ pattern GL_CLIP_DISTANCE3,+ pattern GL_CLIP_DISTANCE4,+ pattern GL_CLIP_DISTANCE5,+ pattern GL_CLIP_DISTANCE6,+ pattern GL_CLIP_DISTANCE7,+ pattern GL_CLIP_ORIGIN,+ pattern GL_COLOR,+ pattern GL_COLOR_ATTACHMENT0,+ pattern GL_COLOR_ATTACHMENT1,+ pattern GL_COLOR_ATTACHMENT10,+ pattern GL_COLOR_ATTACHMENT11,+ pattern GL_COLOR_ATTACHMENT12,+ pattern GL_COLOR_ATTACHMENT13,+ pattern GL_COLOR_ATTACHMENT14,+ pattern GL_COLOR_ATTACHMENT15,+ pattern GL_COLOR_ATTACHMENT16,+ pattern GL_COLOR_ATTACHMENT17,+ pattern GL_COLOR_ATTACHMENT18,+ pattern GL_COLOR_ATTACHMENT19,+ pattern GL_COLOR_ATTACHMENT2,+ pattern GL_COLOR_ATTACHMENT20,+ pattern GL_COLOR_ATTACHMENT21,+ pattern GL_COLOR_ATTACHMENT22,+ pattern GL_COLOR_ATTACHMENT23,+ pattern GL_COLOR_ATTACHMENT24,+ pattern GL_COLOR_ATTACHMENT25,+ pattern GL_COLOR_ATTACHMENT26,+ pattern GL_COLOR_ATTACHMENT27,+ pattern GL_COLOR_ATTACHMENT28,+ pattern GL_COLOR_ATTACHMENT29,+ pattern GL_COLOR_ATTACHMENT3,+ pattern GL_COLOR_ATTACHMENT30,+ pattern GL_COLOR_ATTACHMENT31,+ pattern GL_COLOR_ATTACHMENT4,+ pattern GL_COLOR_ATTACHMENT5,+ pattern GL_COLOR_ATTACHMENT6,+ pattern GL_COLOR_ATTACHMENT7,+ pattern GL_COLOR_ATTACHMENT8,+ pattern GL_COLOR_ATTACHMENT9,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_COMPONENTS,+ pattern GL_COLOR_ENCODING,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_RENDERABLE,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMMAND_BARRIER_BIT,+ pattern GL_COMPARE_REF_TO_TEXTURE,+ pattern GL_COMPATIBLE_SUBROUTINES,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_R11_EAC,+ pattern GL_COMPRESSED_RED,+ pattern GL_COMPRESSED_RED_RGTC1,+ pattern GL_COMPRESSED_RG,+ pattern GL_COMPRESSED_RG11_EAC,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGB8_ETC2,+ pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_RGBA8_ETC2_EAC,+ pattern GL_COMPRESSED_RGBA_BPTC_UNORM,+ pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT,+ pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT,+ pattern GL_COMPRESSED_RG_RGTC2,+ pattern GL_COMPRESSED_SIGNED_R11_EAC,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1,+ pattern GL_COMPRESSED_SIGNED_RG11_EAC,+ pattern GL_COMPRESSED_SIGNED_RG_RGTC2,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,+ pattern GL_COMPRESSED_SRGB8_ETC2,+ pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_COMPUTE_SHADER,+ pattern GL_COMPUTE_SHADER_BIT,+ pattern GL_COMPUTE_SHADER_INVOCATIONS,+ pattern GL_COMPUTE_SUBROUTINE,+ pattern GL_COMPUTE_SUBROUTINE_UNIFORM,+ pattern GL_COMPUTE_TEXTURE,+ pattern GL_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_CONDITION_SATISFIED,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_COLOR,+ pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT,+ pattern GL_CONTEXT_CORE_PROFILE_BIT,+ pattern GL_CONTEXT_FLAGS,+ pattern GL_CONTEXT_FLAG_DEBUG_BIT,+ pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT,+ pattern GL_CONTEXT_FLAG_NO_ERROR_BIT,+ pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT,+ pattern GL_CONTEXT_LOST,+ pattern GL_CONTEXT_PROFILE_MASK,+ pattern GL_CONTEXT_RELEASE_BEHAVIOR,+ pattern GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_READ_BUFFER,+ pattern GL_COPY_READ_BUFFER_BINDING,+ pattern GL_COPY_WRITE_BUFFER,+ pattern GL_COPY_WRITE_BUFFER_BINDING,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DEBUG_CALLBACK_FUNCTION,+ pattern GL_DEBUG_CALLBACK_USER_PARAM,+ pattern GL_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_DEBUG_LOGGED_MESSAGES,+ pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH,+ pattern GL_DEBUG_OUTPUT,+ pattern GL_DEBUG_OUTPUT_SYNCHRONOUS,+ pattern GL_DEBUG_SEVERITY_HIGH,+ pattern GL_DEBUG_SEVERITY_LOW,+ pattern GL_DEBUG_SEVERITY_MEDIUM,+ pattern GL_DEBUG_SEVERITY_NOTIFICATION,+ pattern GL_DEBUG_SOURCE_API,+ pattern GL_DEBUG_SOURCE_APPLICATION,+ pattern GL_DEBUG_SOURCE_OTHER,+ pattern GL_DEBUG_SOURCE_SHADER_COMPILER,+ pattern GL_DEBUG_SOURCE_THIRD_PARTY,+ pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM,+ pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,+ pattern GL_DEBUG_TYPE_ERROR,+ pattern GL_DEBUG_TYPE_MARKER,+ pattern GL_DEBUG_TYPE_OTHER,+ pattern GL_DEBUG_TYPE_PERFORMANCE,+ pattern GL_DEBUG_TYPE_POP_GROUP,+ pattern GL_DEBUG_TYPE_PORTABILITY,+ pattern GL_DEBUG_TYPE_PUSH_GROUP,+ pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH24_STENCIL8,+ pattern GL_DEPTH32F_STENCIL8,+ pattern GL_DEPTH_ATTACHMENT,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLAMP,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_COMPONENT32F,+ pattern GL_DEPTH_COMPONENTS,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_RENDERABLE,+ pattern GL_DEPTH_STENCIL,+ pattern GL_DEPTH_STENCIL_ATTACHMENT,+ pattern GL_DEPTH_STENCIL_TEXTURE_MODE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DISPATCH_INDIRECT_BUFFER,+ pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING,+ pattern GL_DITHER,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DOUBLE_MAT2,+ pattern GL_DOUBLE_MAT2x3,+ pattern GL_DOUBLE_MAT2x4,+ pattern GL_DOUBLE_MAT3,+ pattern GL_DOUBLE_MAT3x2,+ pattern GL_DOUBLE_MAT3x4,+ pattern GL_DOUBLE_MAT4,+ pattern GL_DOUBLE_MAT4x2,+ pattern GL_DOUBLE_MAT4x3,+ pattern GL_DOUBLE_VEC2,+ pattern GL_DOUBLE_VEC3,+ pattern GL_DOUBLE_VEC4,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_FRAMEBUFFER,+ pattern GL_DRAW_FRAMEBUFFER_BINDING,+ pattern GL_DRAW_INDIRECT_BUFFER,+ pattern GL_DRAW_INDIRECT_BUFFER_BINDING,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_DYNAMIC_STORAGE_BIT,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EXTENSIONS,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FILL,+ pattern GL_FILTER,+ pattern GL_FIRST_VERTEX_CONVENTION,+ pattern GL_FIXED,+ pattern GL_FIXED_ONLY,+ pattern GL_FLOAT,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FRACTIONAL_EVEN,+ pattern GL_FRACTIONAL_ODD,+ pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_BIT,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRAGMENT_SHADER_INVOCATIONS,+ pattern GL_FRAGMENT_SUBROUTINE,+ pattern GL_FRAGMENT_SUBROUTINE_UNIFORM,+ pattern GL_FRAGMENT_TEXTURE,+ pattern GL_FRAMEBUFFER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING,+ pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL,+ pattern GL_FRAMEBUFFER_BARRIER_BIT,+ pattern GL_FRAMEBUFFER_BINDING,+ pattern GL_FRAMEBUFFER_BLEND,+ pattern GL_FRAMEBUFFER_COMPLETE,+ pattern GL_FRAMEBUFFER_DEFAULT,+ pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS,+ pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT,+ pattern GL_FRAMEBUFFER_DEFAULT_LAYERS,+ pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES,+ pattern GL_FRAMEBUFFER_DEFAULT_WIDTH,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER,+ pattern GL_FRAMEBUFFER_RENDERABLE,+ pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED,+ pattern GL_FRAMEBUFFER_SRGB,+ pattern GL_FRAMEBUFFER_UNDEFINED,+ pattern GL_FRAMEBUFFER_UNSUPPORTED,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FULL_SUPPORT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GEOMETRY_INPUT_TYPE,+ pattern GL_GEOMETRY_OUTPUT_TYPE,+ pattern GL_GEOMETRY_SHADER,+ pattern GL_GEOMETRY_SHADER_BIT,+ pattern GL_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED,+ pattern GL_GEOMETRY_SUBROUTINE,+ pattern GL_GEOMETRY_SUBROUTINE_UNIFORM,+ pattern GL_GEOMETRY_TEXTURE,+ pattern GL_GEOMETRY_VERTICES_OUT,+ pattern GL_GEQUAL,+ pattern GL_GET_TEXTURE_IMAGE_FORMAT,+ pattern GL_GET_TEXTURE_IMAGE_TYPE,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_INTEGER,+ pattern GL_GUILTY_CONTEXT_RESET,+ pattern GL_HALF_FLOAT,+ pattern GL_HIGH_FLOAT,+ pattern GL_HIGH_INT,+ pattern GL_IMAGE_1D,+ pattern GL_IMAGE_1D_ARRAY,+ pattern GL_IMAGE_2D,+ pattern GL_IMAGE_2D_ARRAY,+ pattern GL_IMAGE_2D_MULTISAMPLE,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_IMAGE_2D_RECT,+ pattern GL_IMAGE_3D,+ pattern GL_IMAGE_BINDING_ACCESS,+ pattern GL_IMAGE_BINDING_FORMAT,+ pattern GL_IMAGE_BINDING_LAYER,+ pattern GL_IMAGE_BINDING_LAYERED,+ pattern GL_IMAGE_BINDING_LEVEL,+ pattern GL_IMAGE_BINDING_NAME,+ pattern GL_IMAGE_BUFFER,+ pattern GL_IMAGE_CLASS_10_10_10_2,+ pattern GL_IMAGE_CLASS_11_11_10,+ pattern GL_IMAGE_CLASS_1_X_16,+ pattern GL_IMAGE_CLASS_1_X_32,+ pattern GL_IMAGE_CLASS_1_X_8,+ pattern GL_IMAGE_CLASS_2_X_16,+ pattern GL_IMAGE_CLASS_2_X_32,+ pattern GL_IMAGE_CLASS_2_X_8,+ pattern GL_IMAGE_CLASS_4_X_16,+ pattern GL_IMAGE_CLASS_4_X_32,+ pattern GL_IMAGE_CLASS_4_X_8,+ pattern GL_IMAGE_COMPATIBILITY_CLASS,+ pattern GL_IMAGE_CUBE,+ pattern GL_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,+ pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE,+ pattern GL_IMAGE_PIXEL_FORMAT,+ pattern GL_IMAGE_PIXEL_TYPE,+ pattern GL_IMAGE_TEXEL_SIZE,+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INNOCENT_CONTEXT_RESET,+ pattern GL_INT,+ pattern GL_INTERLEAVED_ATTRIBS,+ pattern GL_INTERNALFORMAT_ALPHA_SIZE,+ pattern GL_INTERNALFORMAT_ALPHA_TYPE,+ pattern GL_INTERNALFORMAT_BLUE_SIZE,+ pattern GL_INTERNALFORMAT_BLUE_TYPE,+ pattern GL_INTERNALFORMAT_DEPTH_SIZE,+ pattern GL_INTERNALFORMAT_DEPTH_TYPE,+ pattern GL_INTERNALFORMAT_GREEN_SIZE,+ pattern GL_INTERNALFORMAT_GREEN_TYPE,+ pattern GL_INTERNALFORMAT_PREFERRED,+ pattern GL_INTERNALFORMAT_RED_SIZE,+ pattern GL_INTERNALFORMAT_RED_TYPE,+ pattern GL_INTERNALFORMAT_SHARED_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_SIZE,+ pattern GL_INTERNALFORMAT_STENCIL_TYPE,+ pattern GL_INTERNALFORMAT_SUPPORTED,+ pattern GL_INT_2_10_10_10_REV,+ pattern GL_INT_IMAGE_1D,+ pattern GL_INT_IMAGE_1D_ARRAY,+ pattern GL_INT_IMAGE_2D,+ pattern GL_INT_IMAGE_2D_ARRAY,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_IMAGE_2D_RECT,+ pattern GL_INT_IMAGE_3D,+ pattern GL_INT_IMAGE_BUFFER,+ pattern GL_INT_IMAGE_CUBE,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_INT_SAMPLER_1D,+ pattern GL_INT_SAMPLER_1D_ARRAY,+ pattern GL_INT_SAMPLER_2D,+ pattern GL_INT_SAMPLER_2D_ARRAY,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_INT_SAMPLER_2D_RECT,+ pattern GL_INT_SAMPLER_3D,+ pattern GL_INT_SAMPLER_BUFFER,+ pattern GL_INT_SAMPLER_CUBE,+ pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION,+ pattern GL_INVALID_INDEX,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_ISOLINES,+ pattern GL_IS_PER_PATCH,+ pattern GL_IS_ROW_MAJOR,+ pattern GL_KEEP,+ pattern GL_LAST_VERTEX_CONVENTION,+ pattern GL_LAYER_PROVOKING_VERTEX,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINES_ADJACENCY,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_STRIP_ADJACENCY,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LOCATION,+ pattern GL_LOCATION_COMPONENT,+ pattern GL_LOCATION_INDEX,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOSE_CONTEXT_ON_RESET,+ pattern GL_LOWER_LEFT,+ pattern GL_LOW_FLOAT,+ pattern GL_LOW_INT,+ pattern GL_MAJOR_VERSION,+ pattern GL_MANUAL_GENERATE_MIPMAP,+ pattern GL_MAP_COHERENT_BIT,+ pattern GL_MAP_FLUSH_EXPLICIT_BIT,+ pattern GL_MAP_INVALIDATE_BUFFER_BIT,+ pattern GL_MAP_INVALIDATE_RANGE_BIT,+ pattern GL_MAP_PERSISTENT_BIT,+ pattern GL_MAP_READ_BIT,+ pattern GL_MAP_UNSYNCHRONIZED_BIT,+ pattern GL_MAP_WRITE_BIT,+ pattern GL_MATRIX_STRIDE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,+ pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,+ pattern GL_MAX_CLIP_DISTANCES,+ pattern GL_MAX_COLOR_ATTACHMENTS,+ pattern GL_MAX_COLOR_TEXTURE_SAMPLES,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,+ pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES,+ pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_DIMENSIONS,+ pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_IMAGE_UNIFORMS,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS,+ pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES,+ pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMBINED_UNIFORM_BLOCKS,+ pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS,+ pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS,+ pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE,+ pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS,+ pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT,+ pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS,+ pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_CULL_DISTANCES,+ pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH,+ pattern GL_MAX_DEPTH,+ pattern GL_MAX_DEPTH_TEXTURE_SAMPLES,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_ELEMENT_INDEX,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,+ pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS,+ pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS,+ pattern GL_MAX_FRAMEBUFFER_HEIGHT,+ pattern GL_MAX_FRAMEBUFFER_LAYERS,+ pattern GL_MAX_FRAMEBUFFER_SAMPLES,+ pattern GL_MAX_FRAMEBUFFER_WIDTH,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,+ pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS,+ pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES,+ pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS,+ pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS,+ pattern GL_MAX_HEIGHT,+ pattern GL_MAX_IMAGE_SAMPLES,+ pattern GL_MAX_IMAGE_UNITS,+ pattern GL_MAX_INTEGER_SAMPLES,+ pattern GL_MAX_LABEL_LENGTH,+ pattern GL_MAX_LAYERS,+ pattern GL_MAX_NAME_LENGTH,+ pattern GL_MAX_NUM_ACTIVE_VARIABLES,+ pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_MAX_PATCH_VERTICES,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE,+ pattern GL_MAX_RENDERBUFFER_SIZE,+ pattern GL_MAX_SAMPLES,+ pattern GL_MAX_SAMPLE_MASK_WORDS,+ pattern GL_MAX_SERVER_WAIT_TIMEOUT,+ pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE,+ pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS,+ pattern GL_MAX_SUBROUTINES,+ pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,+ pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS,+ pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS,+ pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS,+ pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS,+ pattern GL_MAX_TESS_GEN_LEVEL,+ pattern GL_MAX_TESS_PATCH_COMPONENTS,+ pattern GL_MAX_TEXTURE_BUFFER_SIZE,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_MAX_ANISOTROPY,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,+ pattern GL_MAX_UNIFORM_BLOCK_SIZE,+ pattern GL_MAX_UNIFORM_BUFFER_BINDINGS,+ pattern GL_MAX_UNIFORM_LOCATIONS,+ pattern GL_MAX_VARYING_COMPONENTS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VARYING_VECTORS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,+ pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_ATTRIB_BINDINGS,+ pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_MAX_VERTEX_ATTRIB_STRIDE,+ pattern GL_MAX_VERTEX_IMAGE_UNIFORMS,+ pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS,+ pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS,+ pattern GL_MAX_VERTEX_STREAMS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_BLOCKS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VERTEX_UNIFORM_VECTORS,+ pattern GL_MAX_VIEWPORTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MAX_WIDTH,+ pattern GL_MEDIUM_FLOAT,+ pattern GL_MEDIUM_INT,+ pattern GL_MIN,+ pattern GL_MINOR_VERSION,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET,+ pattern GL_MIN_MAP_BUFFER_ALIGNMENT,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET,+ pattern GL_MIN_SAMPLE_SHADING_VALUE,+ pattern GL_MIPMAP,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MIRROR_CLAMP_TO_EDGE,+ pattern GL_MULTISAMPLE,+ pattern GL_NAME_LENGTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEGATIVE_ONE_TO_ONE,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NO_RESET_NOTIFICATION,+ pattern GL_NUM_ACTIVE_VARIABLES,+ pattern GL_NUM_COMPATIBLE_SUBROUTINES,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_NUM_EXTENSIONS,+ pattern GL_NUM_PROGRAM_BINARY_FORMATS,+ pattern GL_NUM_SAMPLE_COUNTS,+ pattern GL_NUM_SHADER_BINARY_FORMATS,+ pattern GL_NUM_SHADING_LANGUAGE_VERSIONS,+ pattern GL_NUM_SPIR_V_EXTENSIONS,+ pattern GL_OBJECT_TYPE,+ pattern GL_OFFSET,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC1_ALPHA,+ pattern GL_ONE_MINUS_SRC1_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_PACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_PACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PARAMETER_BUFFER,+ pattern GL_PARAMETER_BUFFER_BINDING,+ pattern GL_PATCHES,+ pattern GL_PATCH_DEFAULT_INNER_LEVEL,+ pattern GL_PATCH_DEFAULT_OUTER_LEVEL,+ pattern GL_PATCH_VERTICES,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_CLAMP,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_PRIMITIVES_GENERATED,+ pattern GL_PRIMITIVES_SUBMITTED,+ pattern GL_PRIMITIVE_RESTART,+ pattern GL_PRIMITIVE_RESTART_FIXED_INDEX,+ pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED,+ pattern GL_PRIMITIVE_RESTART_INDEX,+ pattern GL_PROGRAM,+ pattern GL_PROGRAM_BINARY_FORMATS,+ pattern GL_PROGRAM_BINARY_LENGTH,+ pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT,+ pattern GL_PROGRAM_INPUT,+ pattern GL_PROGRAM_OUTPUT,+ pattern GL_PROGRAM_PIPELINE,+ pattern GL_PROGRAM_PIPELINE_BINDING,+ pattern GL_PROGRAM_POINT_SIZE,+ pattern GL_PROGRAM_SEPARABLE,+ pattern GL_PROVOKING_VERTEX,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_1D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_2D_ARRAY,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE,+ pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_PROXY_TEXTURE_RECTANGLE,+ pattern GL_QUADS,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION,+ pattern GL_QUERY,+ pattern GL_QUERY_BUFFER,+ pattern GL_QUERY_BUFFER_BARRIER_BIT,+ pattern GL_QUERY_BUFFER_BINDING,+ pattern GL_QUERY_BY_REGION_NO_WAIT,+ pattern GL_QUERY_BY_REGION_NO_WAIT_INVERTED,+ pattern GL_QUERY_BY_REGION_WAIT,+ pattern GL_QUERY_BY_REGION_WAIT_INVERTED,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_NO_WAIT,+ pattern GL_QUERY_NO_WAIT_INVERTED,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_QUERY_RESULT_NO_WAIT,+ pattern GL_QUERY_TARGET,+ pattern GL_QUERY_WAIT,+ pattern GL_QUERY_WAIT_INVERTED,+ pattern GL_R11F_G11F_B10F,+ pattern GL_R16,+ pattern GL_R16F,+ pattern GL_R16I,+ pattern GL_R16UI,+ pattern GL_R16_SNORM,+ pattern GL_R32F,+ pattern GL_R32I,+ pattern GL_R32UI,+ pattern GL_R3_G3_B2,+ pattern GL_R8,+ pattern GL_R8I,+ pattern GL_R8UI,+ pattern GL_R8_SNORM,+ pattern GL_RASTERIZER_DISCARD,+ pattern GL_READ_BUFFER,+ pattern GL_READ_FRAMEBUFFER,+ pattern GL_READ_FRAMEBUFFER_BINDING,+ pattern GL_READ_ONLY,+ pattern GL_READ_PIXELS,+ pattern GL_READ_PIXELS_FORMAT,+ pattern GL_READ_PIXELS_TYPE,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_INTEGER,+ pattern GL_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_RENDERBUFFER,+ pattern GL_RENDERBUFFER_ALPHA_SIZE,+ pattern GL_RENDERBUFFER_BINDING,+ pattern GL_RENDERBUFFER_BLUE_SIZE,+ pattern GL_RENDERBUFFER_DEPTH_SIZE,+ pattern GL_RENDERBUFFER_GREEN_SIZE,+ pattern GL_RENDERBUFFER_HEIGHT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT,+ pattern GL_RENDERBUFFER_RED_SIZE,+ pattern GL_RENDERBUFFER_SAMPLES,+ pattern GL_RENDERBUFFER_STENCIL_SIZE,+ pattern GL_RENDERBUFFER_WIDTH,+ pattern GL_RENDERER,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESET_NOTIFICATION_STRATEGY,+ pattern GL_RG,+ pattern GL_RG16,+ pattern GL_RG16F,+ pattern GL_RG16I,+ pattern GL_RG16UI,+ pattern GL_RG16_SNORM,+ pattern GL_RG32F,+ pattern GL_RG32I,+ pattern GL_RG32UI,+ pattern GL_RG8,+ pattern GL_RG8I,+ pattern GL_RG8UI,+ pattern GL_RG8_SNORM,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB10_A2UI,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB16F,+ pattern GL_RGB16I,+ pattern GL_RGB16UI,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB32F,+ pattern GL_RGB32I,+ pattern GL_RGB32UI,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB565,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGB8I,+ pattern GL_RGB8UI,+ pattern GL_RGB8_SNORM,+ pattern GL_RGB9_E5,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA16F,+ pattern GL_RGBA16I,+ pattern GL_RGBA16UI,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA2,+ pattern GL_RGBA32F,+ pattern GL_RGBA32I,+ pattern GL_RGBA32UI,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA8I,+ pattern GL_RGBA8UI,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_INTEGER,+ pattern GL_RGB_INTEGER,+ pattern GL_RG_INTEGER,+ pattern GL_RIGHT,+ pattern GL_SAMPLER,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_ARRAY,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_ARRAY,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW,+ pattern GL_SAMPLER_2D_MULTISAMPLE,+ pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_SAMPLER_2D_RECT,+ pattern GL_SAMPLER_2D_RECT_SHADOW,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_BINDING,+ pattern GL_SAMPLER_BUFFER,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,+ pattern GL_SAMPLER_CUBE_SHADOW,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SAMPLE_MASK,+ pattern GL_SAMPLE_MASK_VALUE,+ pattern GL_SAMPLE_POSITION,+ pattern GL_SAMPLE_SHADING,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SEPARATE_ATTRIBS,+ pattern GL_SET,+ pattern GL_SHADER,+ pattern GL_SHADER_BINARY_FORMATS,+ pattern GL_SHADER_BINARY_FORMAT_SPIR_V,+ pattern GL_SHADER_COMPILER,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT,+ pattern GL_SHADER_IMAGE_ATOMIC,+ pattern GL_SHADER_IMAGE_LOAD,+ pattern GL_SHADER_IMAGE_STORE,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_STORAGE_BARRIER_BIT,+ pattern GL_SHADER_STORAGE_BLOCK,+ pattern GL_SHADER_STORAGE_BUFFER,+ pattern GL_SHADER_STORAGE_BUFFER_BINDING,+ pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_SHADER_STORAGE_BUFFER_SIZE,+ pattern GL_SHADER_STORAGE_BUFFER_START,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHORT,+ pattern GL_SIGNALED,+ pattern GL_SIGNED_NORMALIZED,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST,+ pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SPIR_V_BINARY,+ pattern GL_SPIR_V_EXTENSIONS,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_COLOR,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_SRGB_READ,+ pattern GL_SRGB_WRITE,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_ATTACHMENT,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_COMPONENTS,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_INDEX1,+ pattern GL_STENCIL_INDEX16,+ pattern GL_STENCIL_INDEX4,+ pattern GL_STENCIL_INDEX8,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_RENDERABLE,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SYNC_CONDITION,+ pattern GL_SYNC_FENCE,+ pattern GL_SYNC_FLAGS,+ pattern GL_SYNC_FLUSH_COMMANDS_BIT,+ pattern GL_SYNC_GPU_COMMANDS_COMPLETE,+ pattern GL_SYNC_STATUS,+ pattern GL_TESS_CONTROL_OUTPUT_VERTICES,+ pattern GL_TESS_CONTROL_SHADER,+ pattern GL_TESS_CONTROL_SHADER_BIT,+ pattern GL_TESS_CONTROL_SHADER_PATCHES,+ pattern GL_TESS_CONTROL_SUBROUTINE,+ pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM,+ pattern GL_TESS_CONTROL_TEXTURE,+ pattern GL_TESS_EVALUATION_SHADER,+ pattern GL_TESS_EVALUATION_SHADER_BIT,+ pattern GL_TESS_EVALUATION_SHADER_INVOCATIONS,+ pattern GL_TESS_EVALUATION_SUBROUTINE,+ pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM,+ pattern GL_TESS_EVALUATION_TEXTURE,+ pattern GL_TESS_GEN_MODE,+ pattern GL_TESS_GEN_POINT_MODE,+ pattern GL_TESS_GEN_SPACING,+ pattern GL_TESS_GEN_VERTEX_ORDER,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_1D_ARRAY,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_2D_ARRAY,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_ALPHA_TYPE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_1D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_2D_ARRAY,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE,+ pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_BUFFER,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_BINDING_RECTANGLE,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BLUE_TYPE,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_BUFFER,+ pattern GL_TEXTURE_BUFFER_BINDING,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING,+ pattern GL_TEXTURE_BUFFER_OFFSET,+ pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_TEXTURE_BUFFER_SIZE,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE,+ pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_ARRAY,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_SEAMLESS,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_DEPTH_TYPE,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT,+ pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS,+ pattern GL_TEXTURE_GATHER,+ pattern GL_TEXTURE_GATHER_SHADOW,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_GREEN_TYPE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_IMAGE_FORMAT,+ pattern GL_TEXTURE_IMAGE_TYPE,+ pattern GL_TEXTURE_IMMUTABLE_FORMAT,+ pattern GL_TEXTURE_IMMUTABLE_LEVELS,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MAX_ANISOTROPY,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_RECTANGLE,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RED_TYPE,+ pattern GL_TEXTURE_SAMPLES,+ pattern GL_TEXTURE_SHADOW,+ pattern GL_TEXTURE_SHARED_SIZE,+ pattern GL_TEXTURE_STENCIL_SIZE,+ pattern GL_TEXTURE_SWIZZLE_A,+ pattern GL_TEXTURE_SWIZZLE_B,+ pattern GL_TEXTURE_SWIZZLE_G,+ pattern GL_TEXTURE_SWIZZLE_R,+ pattern GL_TEXTURE_SWIZZLE_RGBA,+ pattern GL_TEXTURE_TARGET,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT,+ pattern GL_TEXTURE_VIEW,+ pattern GL_TEXTURE_VIEW_MIN_LAYER,+ pattern GL_TEXTURE_VIEW_MIN_LEVEL,+ pattern GL_TEXTURE_VIEW_NUM_LAYERS,+ pattern GL_TEXTURE_VIEW_NUM_LEVELS,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TIMEOUT_EXPIRED,+ pattern GL_TIMEOUT_IGNORED,+ pattern GL_TIMESTAMP,+ pattern GL_TIME_ELAPSED,+ pattern GL_TOP_LEVEL_ARRAY_SIZE,+ pattern GL_TOP_LEVEL_ARRAY_STRIDE,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_TRANSFORM_FEEDBACK_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT,+ pattern GL_TRANSFORM_FEEDBACK_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE,+ pattern GL_TRANSFORM_FEEDBACK_OVERFLOW,+ pattern GL_TRANSFORM_FEEDBACK_PAUSED,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,+ pattern GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW,+ pattern GL_TRANSFORM_FEEDBACK_VARYING,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLES_ADJACENCY,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRIANGLE_STRIP_ADJACENCY,+ pattern GL_TRUE,+ pattern GL_TYPE,+ pattern GL_UNDEFINED_VERTEX,+ pattern GL_UNIFORM,+ pattern GL_UNIFORM_ARRAY_STRIDE,+ pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,+ pattern GL_UNIFORM_BARRIER_BIT,+ pattern GL_UNIFORM_BLOCK,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS,+ pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES,+ pattern GL_UNIFORM_BLOCK_BINDING,+ pattern GL_UNIFORM_BLOCK_DATA_SIZE,+ pattern GL_UNIFORM_BLOCK_INDEX,+ pattern GL_UNIFORM_BLOCK_NAME_LENGTH,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER,+ pattern GL_UNIFORM_BUFFER,+ pattern GL_UNIFORM_BUFFER_BINDING,+ pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,+ pattern GL_UNIFORM_BUFFER_SIZE,+ pattern GL_UNIFORM_BUFFER_START,+ pattern GL_UNIFORM_IS_ROW_MAJOR,+ pattern GL_UNIFORM_MATRIX_STRIDE,+ pattern GL_UNIFORM_NAME_LENGTH,+ pattern GL_UNIFORM_OFFSET,+ pattern GL_UNIFORM_SIZE,+ pattern GL_UNIFORM_TYPE,+ pattern GL_UNKNOWN_CONTEXT_RESET,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH,+ pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT,+ pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE,+ pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNALED,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_24_8,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,+ pattern GL_UNSIGNED_INT_IMAGE_1D,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT,+ pattern GL_UNSIGNED_INT_IMAGE_3D,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_1D,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,+ pattern GL_UNSIGNED_INT_VEC2,+ pattern GL_UNSIGNED_INT_VEC3,+ pattern GL_UNSIGNED_INT_VEC4,+ pattern GL_UNSIGNED_NORMALIZED,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER,+ pattern GL_VERTEX_ATTRIB_ARRAY_LONG,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_BINDING,+ pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET,+ pattern GL_VERTEX_BINDING_BUFFER,+ pattern GL_VERTEX_BINDING_DIVISOR,+ pattern GL_VERTEX_BINDING_OFFSET,+ pattern GL_VERTEX_BINDING_STRIDE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VERTEX_SHADER_BIT,+ pattern GL_VERTEX_SHADER_INVOCATIONS,+ pattern GL_VERTEX_SUBROUTINE,+ pattern GL_VERTEX_SUBROUTINE_UNIFORM,+ pattern GL_VERTEX_TEXTURE,+ pattern GL_VERTICES_SUBMITTED,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BOUNDS_RANGE,+ pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX,+ pattern GL_VIEWPORT_SUBPIXEL_BITS,+ pattern GL_VIEW_CLASS_128_BITS,+ pattern GL_VIEW_CLASS_16_BITS,+ pattern GL_VIEW_CLASS_24_BITS,+ pattern GL_VIEW_CLASS_32_BITS,+ pattern GL_VIEW_CLASS_48_BITS,+ pattern GL_VIEW_CLASS_64_BITS,+ pattern GL_VIEW_CLASS_8_BITS,+ pattern GL_VIEW_CLASS_96_BITS,+ pattern GL_VIEW_CLASS_BPTC_FLOAT,+ pattern GL_VIEW_CLASS_BPTC_UNORM,+ pattern GL_VIEW_CLASS_RGTC1_RED,+ pattern GL_VIEW_CLASS_RGTC2_RG,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGB,+ pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA,+ pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA,+ pattern GL_VIEW_COMPATIBILITY_CLASS,+ pattern GL_WAIT_FAILED,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZERO_TO_ONE,+ -- * Functions+ glActiveShaderProgram,+ glActiveTexture,+ glAttachShader,+ glBeginConditionalRender,+ glBeginQuery,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBindAttribLocation,+ glBindBuffer,+ glBindBufferBase,+ glBindBufferRange,+ glBindBuffersBase,+ glBindBuffersRange,+ glBindFragDataLocation,+ glBindFragDataLocationIndexed,+ glBindFramebuffer,+ glBindImageTexture,+ glBindImageTextures,+ glBindProgramPipeline,+ glBindRenderbuffer,+ glBindSampler,+ glBindSamplers,+ glBindTexture,+ glBindTextureUnit,+ glBindTextures,+ glBindTransformFeedback,+ glBindVertexArray,+ glBindVertexBuffer,+ glBindVertexBuffers,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendEquationSeparatei,+ glBlendEquationi,+ glBlendFunc,+ glBlendFuncSeparate,+ glBlendFuncSeparatei,+ glBlendFunci,+ glBlitFramebuffer,+ glBlitNamedFramebuffer,+ glBufferData,+ glBufferStorage,+ glBufferSubData,+ glCheckFramebufferStatus,+ glCheckNamedFramebufferStatus,+ glClampColor,+ glClear,+ glClearBufferData,+ glClearBufferSubData,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearDepth,+ glClearDepthf,+ glClearNamedBufferData,+ glClearNamedBufferSubData,+ glClearNamedFramebufferfi,+ glClearNamedFramebufferfv,+ glClearNamedFramebufferiv,+ glClearNamedFramebufferuiv,+ glClearStencil,+ glClearTexImage,+ glClearTexSubImage,+ glClientWaitSync,+ glClipControl,+ glColorMask,+ glColorMaski,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCompressedTextureSubImage1D,+ glCompressedTextureSubImage2D,+ glCompressedTextureSubImage3D,+ glCopyBufferSubData,+ glCopyImageSubData,+ glCopyNamedBufferSubData,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCopyTextureSubImage1D,+ glCopyTextureSubImage2D,+ glCopyTextureSubImage3D,+ glCreateBuffers,+ glCreateFramebuffers,+ glCreateProgram,+ glCreateProgramPipelines,+ glCreateQueries,+ glCreateRenderbuffers,+ glCreateSamplers,+ glCreateShader,+ glCreateShaderProgramv,+ glCreateTextures,+ glCreateTransformFeedbacks,+ glCreateVertexArrays,+ glCullFace,+ glDebugMessageCallback,+ glDebugMessageControl,+ glDebugMessageInsert,+ glDeleteBuffers,+ glDeleteFramebuffers,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteQueries,+ glDeleteRenderbuffers,+ glDeleteSamplers,+ glDeleteShader,+ glDeleteSync,+ glDeleteTextures,+ glDeleteTransformFeedbacks,+ glDeleteVertexArrays,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangef,+ glDetachShader,+ glDisable,+ glDisableVertexArrayAttrib,+ glDisableVertexAttribArray,+ glDisablei,+ glDispatchCompute,+ glDispatchComputeIndirect,+ glDrawArrays,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawArraysInstancedBaseInstance,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseVertex,+ glDrawElementsInstancedBaseVertexBaseInstance,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawTransformFeedback,+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackStream,+ glDrawTransformFeedbackStreamInstanced,+ glEnable,+ glEnableVertexArrayAttrib,+ glEnableVertexAttribArray,+ glEnablei,+ glEndConditionalRender,+ glEndQuery,+ glEndQueryIndexed,+ glEndTransformFeedback,+ glFenceSync,+ glFinish,+ glFlush,+ glFlushMappedBufferRange,+ glFlushMappedNamedBufferRange,+ glFramebufferParameteri,+ glFramebufferRenderbuffer,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture2D,+ glFramebufferTexture3D,+ glFramebufferTextureLayer,+ glFrontFace,+ glGenBuffers,+ glGenFramebuffers,+ glGenProgramPipelines,+ glGenQueries,+ glGenRenderbuffers,+ glGenSamplers,+ glGenTextures,+ glGenTransformFeedbacks,+ glGenVertexArrays,+ glGenerateMipmap,+ glGenerateTextureMipmap,+ glGetActiveAtomicCounterBufferiv,+ glGetActiveAttrib,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetCompressedTexImage,+ glGetCompressedTextureImage,+ glGetCompressedTextureSubImage,+ glGetDebugMessageLog,+ glGetDoublei_v,+ glGetDoublev,+ glGetError,+ glGetFloati_v,+ glGetFloatv,+ glGetFragDataIndex,+ glGetFragDataLocation,+ glGetFramebufferAttachmentParameteriv,+ glGetFramebufferParameteriv,+ glGetGraphicsResetStatus,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetIntegeri_v,+ glGetIntegerv,+ glGetInternalformati64v,+ glGetInternalformativ,+ glGetMultisamplefv,+ glGetNamedBufferParameteri64v,+ glGetNamedBufferParameteriv,+ glGetNamedBufferPointerv,+ glGetNamedBufferSubData,+ glGetNamedFramebufferAttachmentParameteriv,+ glGetNamedFramebufferParameteriv,+ glGetNamedRenderbufferParameteriv,+ glGetObjectLabel,+ glGetObjectPtrLabel,+ glGetPointerv,+ glGetProgramBinary,+ glGetProgramInfoLog,+ glGetProgramInterfaceiv,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineiv,+ glGetProgramResourceIndex,+ glGetProgramResourceLocation,+ glGetProgramResourceLocationIndex,+ glGetProgramResourceName,+ glGetProgramResourceiv,+ glGetProgramStageiv,+ glGetProgramiv,+ glGetQueryBufferObjecti64v,+ glGetQueryBufferObjectiv,+ glGetQueryBufferObjectui64v,+ glGetQueryBufferObjectuiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjectiv,+ glGetQueryObjectui64v,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetRenderbufferParameteriv,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterIiv,+ glGetTexParameterIuiv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTextureImage,+ glGetTextureLevelParameterfv,+ glGetTextureLevelParameteriv,+ glGetTextureParameterIiv,+ glGetTextureParameterIuiv,+ glGetTextureParameterfv,+ glGetTextureParameteriv,+ glGetTextureSubImage,+ glGetTransformFeedbackVarying,+ glGetTransformFeedbacki64_v,+ glGetTransformFeedbacki_v,+ glGetTransformFeedbackiv,+ glGetUniformBlockIndex,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformiv,+ glGetUniformuiv,+ glGetVertexArrayIndexed64iv,+ glGetVertexArrayIndexediv,+ glGetVertexArrayiv,+ glGetVertexAttribIiv,+ glGetVertexAttribIuiv,+ glGetVertexAttribLdv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glGetnCompressedTexImage,+ glGetnTexImage,+ glGetnUniformdv,+ glGetnUniformfv,+ glGetnUniformiv,+ glGetnUniformuiv,+ glHint,+ glInvalidateBufferData,+ glInvalidateBufferSubData,+ glInvalidateFramebuffer,+ glInvalidateNamedFramebufferData,+ glInvalidateNamedFramebufferSubData,+ glInvalidateSubFramebuffer,+ glInvalidateTexImage,+ glInvalidateTexSubImage,+ glIsBuffer,+ glIsEnabled,+ glIsEnabledi,+ glIsFramebuffer,+ glIsProgram,+ glIsProgramPipeline,+ glIsQuery,+ glIsRenderbuffer,+ glIsSampler,+ glIsShader,+ glIsSync,+ glIsTexture,+ glIsTransformFeedback,+ glIsVertexArray,+ glLineWidth,+ glLinkProgram,+ glLogicOp,+ glMapBuffer,+ glMapBufferRange,+ glMapNamedBuffer,+ glMapNamedBufferRange,+ glMemoryBarrier,+ glMemoryBarrierByRegion,+ glMinSampleShading,+ glMultiDrawArrays,+ glMultiDrawArraysIndirect,+ glMultiDrawArraysIndirectCount,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiDrawElementsIndirect,+ glMultiDrawElementsIndirectCount,+ glNamedBufferData,+ glNamedBufferStorage,+ glNamedBufferSubData,+ glNamedFramebufferDrawBuffer,+ glNamedFramebufferDrawBuffers,+ glNamedFramebufferParameteri,+ glNamedFramebufferReadBuffer,+ glNamedFramebufferRenderbuffer,+ glNamedFramebufferTexture,+ glNamedFramebufferTextureLayer,+ glNamedRenderbufferStorage,+ glNamedRenderbufferStorageMultisample,+ glObjectLabel,+ glObjectPtrLabel,+ glPatchParameterfv,+ glPatchParameteri,+ glPauseTransformFeedback,+ glPixelStoref,+ glPixelStorei,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonOffsetClamp,+ glPopDebugGroup,+ glPrimitiveRestartIndex,+ glProgramBinary,+ glProgramParameteri,+ glProgramUniform1d,+ glProgramUniform1dv,+ glProgramUniform1f,+ glProgramUniform1fv,+ glProgramUniform1i,+ glProgramUniform1iv,+ glProgramUniform1ui,+ glProgramUniform1uiv,+ glProgramUniform2d,+ glProgramUniform2dv,+ glProgramUniform2f,+ glProgramUniform2fv,+ glProgramUniform2i,+ glProgramUniform2iv,+ glProgramUniform2ui,+ glProgramUniform2uiv,+ glProgramUniform3d,+ glProgramUniform3dv,+ glProgramUniform3f,+ glProgramUniform3fv,+ glProgramUniform3i,+ glProgramUniform3iv,+ glProgramUniform3ui,+ glProgramUniform3uiv,+ glProgramUniform4d,+ glProgramUniform4dv,+ glProgramUniform4f,+ glProgramUniform4fv,+ glProgramUniform4i,+ glProgramUniform4iv,+ glProgramUniform4ui,+ glProgramUniform4uiv,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3fv,+ glProvokingVertex,+ glPushDebugGroup,+ glQueryCounter,+ glReadBuffer,+ glReadPixels,+ glReadnPixels,+ glReleaseShaderCompiler,+ glRenderbufferStorage,+ glRenderbufferStorageMultisample,+ glResumeTransformFeedback,+ glSampleCoverage,+ glSampleMaski,+ glSamplerParameterIiv,+ glSamplerParameterIuiv,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScissor,+ glScissorArrayv,+ glScissorIndexed,+ glScissorIndexedv,+ glShaderBinary,+ glShaderSource,+ glShaderStorageBlockBinding,+ glSpecializeShader,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexBuffer,+ glTexBufferRange,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage3D,+ glTexImage3DMultisample,+ glTexParameterIiv,+ glTexParameterIuiv,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexStorage1D,+ glTexStorage2D,+ glTexStorage2DMultisample,+ glTexStorage3D,+ glTexStorage3DMultisample,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTextureBarrier,+ glTextureBuffer,+ glTextureBufferRange,+ glTextureParameterIiv,+ glTextureParameterIuiv,+ glTextureParameterf,+ glTextureParameterfv,+ glTextureParameteri,+ glTextureParameteriv,+ glTextureStorage1D,+ glTextureStorage2D,+ glTextureStorage2DMultisample,+ glTextureStorage3D,+ glTextureStorage3DMultisample,+ glTextureSubImage1D,+ glTextureSubImage2D,+ glTextureSubImage3D,+ glTextureView,+ glTransformFeedbackBufferBase,+ glTransformFeedbackBufferRange,+ glTransformFeedbackVaryings,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform1ui,+ glUniform1uiv,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform2ui,+ glUniform2uiv,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform3ui,+ glUniform3uiv,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniform4ui,+ glUniform4uiv,+ glUniformBlockBinding,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformSubroutinesuiv,+ glUnmapBuffer,+ glUnmapNamedBuffer,+ glUseProgram,+ glUseProgramStages,+ glValidateProgram,+ glValidateProgramPipeline,+ glVertexArrayAttribBinding,+ glVertexArrayAttribFormat,+ glVertexArrayAttribIFormat,+ glVertexArrayAttribLFormat,+ glVertexArrayBindingDivisor,+ glVertexArrayElementBuffer,+ glVertexArrayVertexBuffer,+ glVertexArrayVertexBuffers,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribBinding,+ glVertexAttribDivisor,+ glVertexAttribFormat,+ glVertexAttribI1i,+ glVertexAttribI1iv,+ glVertexAttribI1ui,+ glVertexAttribI1uiv,+ glVertexAttribI2i,+ glVertexAttribI2iv,+ glVertexAttribI2ui,+ glVertexAttribI2uiv,+ glVertexAttribI3i,+ glVertexAttribI3iv,+ glVertexAttribI3ui,+ glVertexAttribI3uiv,+ glVertexAttribI4bv,+ glVertexAttribI4i,+ glVertexAttribI4iv,+ glVertexAttribI4sv,+ glVertexAttribI4ubv,+ glVertexAttribI4ui,+ glVertexAttribI4uiv,+ glVertexAttribI4usv,+ glVertexAttribIFormat,+ glVertexAttribIPointer,+ glVertexAttribL1d,+ glVertexAttribL1dv,+ glVertexAttribL2d,+ glVertexAttribL2dv,+ glVertexAttribL3d,+ glVertexAttribL3dv,+ glVertexAttribL4d,+ glVertexAttribL4dv,+ glVertexAttribLFormat,+ glVertexAttribLPointer,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribPointer,+ glVertexBindingDivisor,+ glViewport,+ glViewportArrayv,+ glViewportIndexedf,+ glViewportIndexedfv,+ glWaitSync+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT.hs view
@@ -0,0 +1,225 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing EXT extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT (+ module Graphics.GL.EXT.ABGR,+ module Graphics.GL.EXT.BGRA,+ module Graphics.GL.EXT.BindableUniform,+ module Graphics.GL.EXT.BlendColor,+ module Graphics.GL.EXT.BlendEquationSeparate,+ module Graphics.GL.EXT.BlendFuncSeparate,+ module Graphics.GL.EXT.BlendMinmax,+ module Graphics.GL.EXT.BlendSubtract,+ module Graphics.GL.EXT.CMYKA,+ module Graphics.GL.EXT.ClipVolumeHint,+ module Graphics.GL.EXT.ColorSubtable,+ module Graphics.GL.EXT.CompiledVertexArray,+ module Graphics.GL.EXT.Convolution,+ module Graphics.GL.EXT.CoordinateFrame,+ module Graphics.GL.EXT.CopyTexture,+ module Graphics.GL.EXT.CullVertex,+ module Graphics.GL.EXT.DebugLabel,+ module Graphics.GL.EXT.DebugMarker,+ module Graphics.GL.EXT.DepthBoundsTest,+ module Graphics.GL.EXT.DirectStateAccess,+ module Graphics.GL.EXT.DrawBuffers2,+ module Graphics.GL.EXT.DrawInstanced,+ module Graphics.GL.EXT.DrawRangeElements,+ module Graphics.GL.EXT.EglImageStorage,+ module Graphics.GL.EXT.ExternalBuffer,+ module Graphics.GL.EXT.FogCoord,+ module Graphics.GL.EXT.FourTwoTwoPixels,+ module Graphics.GL.EXT.FramebufferBlit,+ module Graphics.GL.EXT.FramebufferMultisample,+ module Graphics.GL.EXT.FramebufferMultisampleBlitScaled,+ module Graphics.GL.EXT.FramebufferObject,+ module Graphics.GL.EXT.FramebufferSRGB,+ module Graphics.GL.EXT.GPUProgramParameters,+ module Graphics.GL.EXT.GPUShader4,+ module Graphics.GL.EXT.GeometryShader4,+ module Graphics.GL.EXT.Histogram,+ module Graphics.GL.EXT.IndexArrayFormats,+ module Graphics.GL.EXT.IndexFunc,+ module Graphics.GL.EXT.IndexMaterial,+ module Graphics.GL.EXT.LightTexture,+ module Graphics.GL.EXT.MemoryObject,+ module Graphics.GL.EXT.MemoryObjectFd,+ module Graphics.GL.EXT.MemoryObjectWin32,+ module Graphics.GL.EXT.MultiDrawArrays,+ module Graphics.GL.EXT.Multisample,+ module Graphics.GL.EXT.PackedDepthStencil,+ module Graphics.GL.EXT.PackedFloat,+ module Graphics.GL.EXT.PackedPixels,+ module Graphics.GL.EXT.PalettedTexture,+ module Graphics.GL.EXT.PixelBufferObject,+ module Graphics.GL.EXT.PixelTransform,+ module Graphics.GL.EXT.PointParameters,+ module Graphics.GL.EXT.PolygonOffset,+ module Graphics.GL.EXT.PolygonOffsetClamp,+ module Graphics.GL.EXT.ProvokingVertex,+ module Graphics.GL.EXT.RasterMultisample,+ module Graphics.GL.EXT.RescaleNormal,+ module Graphics.GL.EXT.SecondaryColor,+ module Graphics.GL.EXT.Semaphore,+ module Graphics.GL.EXT.SemaphoreFd,+ module Graphics.GL.EXT.SemaphoreWin32,+ module Graphics.GL.EXT.SeparateShaderObjects,+ module Graphics.GL.EXT.SeparateSpecularColor,+ module Graphics.GL.EXT.ShaderFramebufferFetch,+ module Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent,+ module Graphics.GL.EXT.ShaderImageLoadStore,+ module Graphics.GL.EXT.SharedTexturePalette,+ module Graphics.GL.EXT.StencilClearTag,+ module Graphics.GL.EXT.StencilTwoSide,+ module Graphics.GL.EXT.StencilWrap,+ module Graphics.GL.EXT.Subtexture,+ module Graphics.GL.EXT.Texture,+ module Graphics.GL.EXT.Texture3D,+ module Graphics.GL.EXT.TextureArray,+ module Graphics.GL.EXT.TextureBufferObject,+ module Graphics.GL.EXT.TextureCompressionLATC,+ module Graphics.GL.EXT.TextureCompressionRGTC,+ module Graphics.GL.EXT.TextureCompressionS3TC,+ module Graphics.GL.EXT.TextureCubeMap,+ module Graphics.GL.EXT.TextureEnvCombine,+ module Graphics.GL.EXT.TextureEnvDot3,+ module Graphics.GL.EXT.TextureFilterAnisotropic,+ module Graphics.GL.EXT.TextureFilterMinmax,+ module Graphics.GL.EXT.TextureInteger,+ module Graphics.GL.EXT.TextureLODBias,+ module Graphics.GL.EXT.TextureMirrorClamp,+ module Graphics.GL.EXT.TextureObject,+ module Graphics.GL.EXT.TexturePerturbNormal,+ module Graphics.GL.EXT.TextureSNorm,+ module Graphics.GL.EXT.TextureSRGB,+ module Graphics.GL.EXT.TextureSRGBDecode,+ module Graphics.GL.EXT.TextureSRGBR8,+ module Graphics.GL.EXT.TextureSharedExponent,+ module Graphics.GL.EXT.TextureSwizzle,+ module Graphics.GL.EXT.TimerQuery,+ module Graphics.GL.EXT.TransformFeedback,+ module Graphics.GL.EXT.VertexArray,+ module Graphics.GL.EXT.VertexArrayBGRA,+ module Graphics.GL.EXT.VertexAttrib64Bit,+ module Graphics.GL.EXT.VertexShader,+ module Graphics.GL.EXT.VertexWeighting,+ module Graphics.GL.EXT.Win32KeyedMutex,+ module Graphics.GL.EXT.WindowRectangles,+ module Graphics.GL.EXT.X11SyncObject+) where++import Graphics.GL.EXT.ABGR+import Graphics.GL.EXT.BGRA+import Graphics.GL.EXT.BindableUniform+import Graphics.GL.EXT.BlendColor+import Graphics.GL.EXT.BlendEquationSeparate+import Graphics.GL.EXT.BlendFuncSeparate+import Graphics.GL.EXT.BlendMinmax+import Graphics.GL.EXT.BlendSubtract+import Graphics.GL.EXT.CMYKA+import Graphics.GL.EXT.ClipVolumeHint+import Graphics.GL.EXT.ColorSubtable+import Graphics.GL.EXT.CompiledVertexArray+import Graphics.GL.EXT.Convolution+import Graphics.GL.EXT.CoordinateFrame+import Graphics.GL.EXT.CopyTexture+import Graphics.GL.EXT.CullVertex+import Graphics.GL.EXT.DebugLabel+import Graphics.GL.EXT.DebugMarker+import Graphics.GL.EXT.DepthBoundsTest+import Graphics.GL.EXT.DirectStateAccess+import Graphics.GL.EXT.DrawBuffers2+import Graphics.GL.EXT.DrawInstanced+import Graphics.GL.EXT.DrawRangeElements+import Graphics.GL.EXT.EglImageStorage+import Graphics.GL.EXT.ExternalBuffer+import Graphics.GL.EXT.FogCoord+import Graphics.GL.EXT.FourTwoTwoPixels+import Graphics.GL.EXT.FramebufferBlit+import Graphics.GL.EXT.FramebufferMultisample+import Graphics.GL.EXT.FramebufferMultisampleBlitScaled+import Graphics.GL.EXT.FramebufferObject+import Graphics.GL.EXT.FramebufferSRGB+import Graphics.GL.EXT.GPUProgramParameters+import Graphics.GL.EXT.GPUShader4+import Graphics.GL.EXT.GeometryShader4+import Graphics.GL.EXT.Histogram+import Graphics.GL.EXT.IndexArrayFormats+import Graphics.GL.EXT.IndexFunc+import Graphics.GL.EXT.IndexMaterial+import Graphics.GL.EXT.LightTexture+import Graphics.GL.EXT.MemoryObject+import Graphics.GL.EXT.MemoryObjectFd+import Graphics.GL.EXT.MemoryObjectWin32+import Graphics.GL.EXT.MultiDrawArrays+import Graphics.GL.EXT.Multisample+import Graphics.GL.EXT.PackedDepthStencil+import Graphics.GL.EXT.PackedFloat+import Graphics.GL.EXT.PackedPixels+import Graphics.GL.EXT.PalettedTexture+import Graphics.GL.EXT.PixelBufferObject+import Graphics.GL.EXT.PixelTransform+import Graphics.GL.EXT.PointParameters+import Graphics.GL.EXT.PolygonOffset+import Graphics.GL.EXT.PolygonOffsetClamp+import Graphics.GL.EXT.ProvokingVertex+import Graphics.GL.EXT.RasterMultisample+import Graphics.GL.EXT.RescaleNormal+import Graphics.GL.EXT.SecondaryColor+import Graphics.GL.EXT.Semaphore+import Graphics.GL.EXT.SemaphoreFd+import Graphics.GL.EXT.SemaphoreWin32+import Graphics.GL.EXT.SeparateShaderObjects+import Graphics.GL.EXT.SeparateSpecularColor+import Graphics.GL.EXT.ShaderFramebufferFetch+import Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent+import Graphics.GL.EXT.ShaderImageLoadStore+import Graphics.GL.EXT.SharedTexturePalette+import Graphics.GL.EXT.StencilClearTag+import Graphics.GL.EXT.StencilTwoSide+import Graphics.GL.EXT.StencilWrap+import Graphics.GL.EXT.Subtexture+import Graphics.GL.EXT.Texture+import Graphics.GL.EXT.Texture3D+import Graphics.GL.EXT.TextureArray+import Graphics.GL.EXT.TextureBufferObject+import Graphics.GL.EXT.TextureCompressionLATC+import Graphics.GL.EXT.TextureCompressionRGTC+import Graphics.GL.EXT.TextureCompressionS3TC+import Graphics.GL.EXT.TextureCubeMap+import Graphics.GL.EXT.TextureEnvCombine+import Graphics.GL.EXT.TextureEnvDot3+import Graphics.GL.EXT.TextureFilterAnisotropic+import Graphics.GL.EXT.TextureFilterMinmax+import Graphics.GL.EXT.TextureInteger+import Graphics.GL.EXT.TextureLODBias+import Graphics.GL.EXT.TextureMirrorClamp+import Graphics.GL.EXT.TextureObject+import Graphics.GL.EXT.TexturePerturbNormal+import Graphics.GL.EXT.TextureSNorm+import Graphics.GL.EXT.TextureSRGB+import Graphics.GL.EXT.TextureSRGBDecode+import Graphics.GL.EXT.TextureSRGBR8+import Graphics.GL.EXT.TextureSharedExponent+import Graphics.GL.EXT.TextureSwizzle+import Graphics.GL.EXT.TimerQuery+import Graphics.GL.EXT.TransformFeedback+import Graphics.GL.EXT.VertexArray+import Graphics.GL.EXT.VertexArrayBGRA+import Graphics.GL.EXT.VertexAttrib64Bit+import Graphics.GL.EXT.VertexShader+import Graphics.GL.EXT.VertexWeighting+import Graphics.GL.EXT.Win32KeyedMutex+import Graphics.GL.EXT.WindowRectangles+import Graphics.GL.EXT.X11SyncObject
+ src/Graphics/GL/EXT/ABGR.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.ABGR+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.ABGR (+ -- * Extension Support+ glGetEXTABGR,+ gl_EXT_abgr,+ -- * Enums+ pattern GL_ABGR_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/BGRA.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.BGRA+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.BGRA (+ -- * Extension Support+ glGetEXTBGRA,+ gl_EXT_bgra,+ -- * Enums+ pattern GL_BGRA_EXT,+ pattern GL_BGR_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/BindableUniform.hs view
@@ -0,0 +1,33 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.BindableUniform+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.BindableUniform (+ -- * Extension Support+ glGetEXTBindableUniform,+ gl_EXT_bindable_uniform,+ -- * Enums+ pattern GL_MAX_BINDABLE_UNIFORM_SIZE_EXT,+ pattern GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT,+ pattern GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT,+ pattern GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT,+ pattern GL_UNIFORM_BUFFER_BINDING_EXT,+ pattern GL_UNIFORM_BUFFER_EXT,+ -- * Functions+ glGetUniformBufferSizeEXT,+ glGetUniformOffsetEXT,+ glUniformBufferEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/BlendColor.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.BlendColor+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.BlendColor (+ -- * Extension Support+ glGetEXTBlendColor,+ gl_EXT_blend_color,+ -- * Enums+ pattern GL_BLEND_COLOR_EXT,+ pattern GL_CONSTANT_ALPHA_EXT,+ pattern GL_CONSTANT_COLOR_EXT,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA_EXT,+ pattern GL_ONE_MINUS_CONSTANT_COLOR_EXT,+ -- * Functions+ glBlendColorEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/BlendEquationSeparate.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.BlendEquationSeparate+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.BlendEquationSeparate (+ -- * Extension Support+ glGetEXTBlendEquationSeparate,+ gl_EXT_blend_equation_separate,+ -- * Enums+ pattern GL_BLEND_EQUATION_ALPHA_EXT,+ pattern GL_BLEND_EQUATION_RGB_EXT,+ -- * Functions+ glBlendEquationSeparateEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/BlendFuncSeparate.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.BlendFuncSeparate+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.BlendFuncSeparate (+ -- * Extension Support+ glGetEXTBlendFuncSeparate,+ gl_EXT_blend_func_separate,+ -- * Enums+ pattern GL_BLEND_DST_ALPHA_EXT,+ pattern GL_BLEND_DST_RGB_EXT,+ pattern GL_BLEND_SRC_ALPHA_EXT,+ pattern GL_BLEND_SRC_RGB_EXT,+ -- * Functions+ glBlendFuncSeparateEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/BlendMinmax.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.BlendMinmax+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.BlendMinmax (+ -- * Extension Support+ glGetEXTBlendMinmax,+ gl_EXT_blend_minmax,+ -- * Enums+ pattern GL_BLEND_EQUATION_EXT,+ pattern GL_FUNC_ADD_EXT,+ pattern GL_MAX_EXT,+ pattern GL_MIN_EXT,+ -- * Functions+ glBlendEquationEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/BlendSubtract.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.BlendSubtract+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.BlendSubtract (+ -- * Extension Support+ glGetEXTBlendSubtract,+ gl_EXT_blend_subtract,+ -- * Enums+ pattern GL_FUNC_REVERSE_SUBTRACT_EXT,+ pattern GL_FUNC_SUBTRACT_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/CMYKA.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.CMYKA+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.CMYKA (+ -- * Extension Support+ glGetEXTCMYKA,+ gl_EXT_cmyka,+ -- * Enums+ pattern GL_CMYKA_EXT,+ pattern GL_CMYK_EXT,+ pattern GL_PACK_CMYK_HINT_EXT,+ pattern GL_UNPACK_CMYK_HINT_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/ClipVolumeHint.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.ClipVolumeHint+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.ClipVolumeHint (+ -- * Extension Support+ glGetEXTClipVolumeHint,+ gl_EXT_clip_volume_hint,+ -- * Enums+ pattern GL_CLIP_VOLUME_CLIPPING_HINT_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/ColorSubtable.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.ColorSubtable+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.ColorSubtable (+ -- * Extension Support+ glGetEXTColorSubtable,+ gl_EXT_color_subtable,+ -- * Functions+ glColorSubTableEXT,+ glCopyColorSubTableEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/CompiledVertexArray.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.CompiledVertexArray+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.CompiledVertexArray (+ -- * Extension Support+ glGetEXTCompiledVertexArray,+ gl_EXT_compiled_vertex_array,+ -- * Enums+ pattern GL_ARRAY_ELEMENT_LOCK_COUNT_EXT,+ pattern GL_ARRAY_ELEMENT_LOCK_FIRST_EXT,+ -- * Functions+ glLockArraysEXT,+ glUnlockArraysEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/Convolution.hs view
@@ -0,0 +1,57 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.Convolution+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.Convolution (+ -- * Extension Support+ glGetEXTConvolution,+ gl_EXT_convolution,+ -- * Enums+ pattern GL_CONVOLUTION_1D_EXT,+ pattern GL_CONVOLUTION_2D_EXT,+ pattern GL_CONVOLUTION_BORDER_MODE_EXT,+ pattern GL_CONVOLUTION_FILTER_BIAS_EXT,+ pattern GL_CONVOLUTION_FILTER_SCALE_EXT,+ pattern GL_CONVOLUTION_FORMAT_EXT,+ pattern GL_CONVOLUTION_HEIGHT_EXT,+ pattern GL_CONVOLUTION_WIDTH_EXT,+ pattern GL_MAX_CONVOLUTION_HEIGHT_EXT,+ pattern GL_MAX_CONVOLUTION_WIDTH_EXT,+ pattern GL_POST_CONVOLUTION_ALPHA_BIAS_EXT,+ pattern GL_POST_CONVOLUTION_ALPHA_SCALE_EXT,+ pattern GL_POST_CONVOLUTION_BLUE_BIAS_EXT,+ pattern GL_POST_CONVOLUTION_BLUE_SCALE_EXT,+ pattern GL_POST_CONVOLUTION_GREEN_BIAS_EXT,+ pattern GL_POST_CONVOLUTION_GREEN_SCALE_EXT,+ pattern GL_POST_CONVOLUTION_RED_BIAS_EXT,+ pattern GL_POST_CONVOLUTION_RED_SCALE_EXT,+ pattern GL_REDUCE_EXT,+ pattern GL_SEPARABLE_2D_EXT,+ -- * Functions+ glConvolutionFilter1DEXT,+ glConvolutionFilter2DEXT,+ glConvolutionParameterfEXT,+ glConvolutionParameterfvEXT,+ glConvolutionParameteriEXT,+ glConvolutionParameterivEXT,+ glCopyConvolutionFilter1DEXT,+ glCopyConvolutionFilter2DEXT,+ glGetConvolutionFilterEXT,+ glGetConvolutionParameterfvEXT,+ glGetConvolutionParameterivEXT,+ glGetSeparableFilterEXT,+ glSeparableFilter2DEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/CoordinateFrame.hs view
@@ -0,0 +1,60 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.CoordinateFrame+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.CoordinateFrame (+ -- * Extension Support+ glGetEXTCoordinateFrame,+ gl_EXT_coordinate_frame,+ -- * Enums+ pattern GL_BINORMAL_ARRAY_EXT,+ pattern GL_BINORMAL_ARRAY_POINTER_EXT,+ pattern GL_BINORMAL_ARRAY_STRIDE_EXT,+ pattern GL_BINORMAL_ARRAY_TYPE_EXT,+ pattern GL_CURRENT_BINORMAL_EXT,+ pattern GL_CURRENT_TANGENT_EXT,+ pattern GL_MAP1_BINORMAL_EXT,+ pattern GL_MAP1_TANGENT_EXT,+ pattern GL_MAP2_BINORMAL_EXT,+ pattern GL_MAP2_TANGENT_EXT,+ pattern GL_TANGENT_ARRAY_EXT,+ pattern GL_TANGENT_ARRAY_POINTER_EXT,+ pattern GL_TANGENT_ARRAY_STRIDE_EXT,+ pattern GL_TANGENT_ARRAY_TYPE_EXT,+ -- * Functions+ glBinormal3bEXT,+ glBinormal3bvEXT,+ glBinormal3dEXT,+ glBinormal3dvEXT,+ glBinormal3fEXT,+ glBinormal3fvEXT,+ glBinormal3iEXT,+ glBinormal3ivEXT,+ glBinormal3sEXT,+ glBinormal3svEXT,+ glBinormalPointerEXT,+ glTangent3bEXT,+ glTangent3bvEXT,+ glTangent3dEXT,+ glTangent3dvEXT,+ glTangent3fEXT,+ glTangent3fvEXT,+ glTangent3iEXT,+ glTangent3ivEXT,+ glTangent3sEXT,+ glTangent3svEXT,+ glTangentPointerEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/CopyTexture.hs view
@@ -0,0 +1,26 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.CopyTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.CopyTexture (+ -- * Extension Support+ glGetEXTCopyTexture,+ gl_EXT_copy_texture,+ -- * Functions+ glCopyTexImage1DEXT,+ glCopyTexImage2DEXT,+ glCopyTexSubImage1DEXT,+ glCopyTexSubImage2DEXT,+ glCopyTexSubImage3DEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/CullVertex.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.CullVertex+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.CullVertex (+ -- * Extension Support+ glGetEXTCullVertex,+ gl_EXT_cull_vertex,+ -- * Enums+ pattern GL_CULL_VERTEX_EXT,+ pattern GL_CULL_VERTEX_EYE_POSITION_EXT,+ pattern GL_CULL_VERTEX_OBJECT_POSITION_EXT,+ -- * Functions+ glCullParameterdvEXT,+ glCullParameterfvEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/DebugLabel.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.DebugLabel+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.DebugLabel (+ -- * Extension Support+ glGetEXTDebugLabel,+ gl_EXT_debug_label,+ -- * Enums+ pattern GL_BUFFER_OBJECT_EXT,+ pattern GL_PROGRAM_OBJECT_EXT,+ pattern GL_PROGRAM_PIPELINE_OBJECT_EXT,+ pattern GL_QUERY_OBJECT_EXT,+ pattern GL_SAMPLER,+ pattern GL_SHADER_OBJECT_EXT,+ pattern GL_TRANSFORM_FEEDBACK,+ pattern GL_VERTEX_ARRAY_OBJECT_EXT,+ -- * Functions+ glGetObjectLabelEXT,+ glLabelObjectEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/DebugMarker.hs view
@@ -0,0 +1,24 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.DebugMarker+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.DebugMarker (+ -- * Extension Support+ glGetEXTDebugMarker,+ gl_EXT_debug_marker,+ -- * Functions+ glInsertEventMarkerEXT,+ glPopGroupMarkerEXT,+ glPushGroupMarkerEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/DepthBoundsTest.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.DepthBoundsTest+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.DepthBoundsTest (+ -- * Extension Support+ glGetEXTDepthBoundsTest,+ gl_EXT_depth_bounds_test,+ -- * Enums+ pattern GL_DEPTH_BOUNDS_EXT,+ pattern GL_DEPTH_BOUNDS_TEST_EXT,+ -- * Functions+ glDepthBoundsEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/DirectStateAccess.hs view
@@ -0,0 +1,282 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.DirectStateAccess+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.DirectStateAccess (+ -- * Extension Support+ glGetEXTDirectStateAccess,+ gl_EXT_direct_state_access,+ -- * Enums+ pattern GL_PROGRAM_MATRIX_EXT,+ pattern GL_PROGRAM_MATRIX_STACK_DEPTH_EXT,+ pattern GL_TRANSPOSE_PROGRAM_MATRIX_EXT,+ -- * Functions+ glBindMultiTextureEXT,+ glCheckNamedFramebufferStatusEXT,+ glClearNamedBufferDataEXT,+ glClearNamedBufferSubDataEXT,+ glClientAttribDefaultEXT,+ glCompressedMultiTexImage1DEXT,+ glCompressedMultiTexImage2DEXT,+ glCompressedMultiTexImage3DEXT,+ glCompressedMultiTexSubImage1DEXT,+ glCompressedMultiTexSubImage2DEXT,+ glCompressedMultiTexSubImage3DEXT,+ glCompressedTextureImage1DEXT,+ glCompressedTextureImage2DEXT,+ glCompressedTextureImage3DEXT,+ glCompressedTextureSubImage1DEXT,+ glCompressedTextureSubImage2DEXT,+ glCompressedTextureSubImage3DEXT,+ glCopyMultiTexImage1DEXT,+ glCopyMultiTexImage2DEXT,+ glCopyMultiTexSubImage1DEXT,+ glCopyMultiTexSubImage2DEXT,+ glCopyMultiTexSubImage3DEXT,+ glCopyTextureImage1DEXT,+ glCopyTextureImage2DEXT,+ glCopyTextureSubImage1DEXT,+ glCopyTextureSubImage2DEXT,+ glCopyTextureSubImage3DEXT,+ glDisableClientStateIndexedEXT,+ glDisableClientStateiEXT,+ glDisableIndexedEXT,+ glDisableVertexArrayAttribEXT,+ glDisableVertexArrayEXT,+ glEnableClientStateIndexedEXT,+ glEnableClientStateiEXT,+ glEnableIndexedEXT,+ glEnableVertexArrayAttribEXT,+ glEnableVertexArrayEXT,+ glFlushMappedNamedBufferRangeEXT,+ glFramebufferDrawBufferEXT,+ glFramebufferDrawBuffersEXT,+ glFramebufferReadBufferEXT,+ glGenerateMultiTexMipmapEXT,+ glGenerateTextureMipmapEXT,+ glGetBooleanIndexedvEXT,+ glGetCompressedMultiTexImageEXT,+ glGetCompressedTextureImageEXT,+ glGetDoubleIndexedvEXT,+ glGetDoublei_vEXT,+ glGetFloatIndexedvEXT,+ glGetFloati_vEXT,+ glGetFramebufferParameterivEXT,+ glGetIntegerIndexedvEXT,+ glGetMultiTexEnvfvEXT,+ glGetMultiTexEnvivEXT,+ glGetMultiTexGendvEXT,+ glGetMultiTexGenfvEXT,+ glGetMultiTexGenivEXT,+ glGetMultiTexImageEXT,+ glGetMultiTexLevelParameterfvEXT,+ glGetMultiTexLevelParameterivEXT,+ glGetMultiTexParameterIivEXT,+ glGetMultiTexParameterIuivEXT,+ glGetMultiTexParameterfvEXT,+ glGetMultiTexParameterivEXT,+ glGetNamedBufferParameterivEXT,+ glGetNamedBufferPointervEXT,+ glGetNamedBufferSubDataEXT,+ glGetNamedFramebufferAttachmentParameterivEXT,+ glGetNamedFramebufferParameterivEXT,+ glGetNamedProgramLocalParameterIivEXT,+ glGetNamedProgramLocalParameterIuivEXT,+ glGetNamedProgramLocalParameterdvEXT,+ glGetNamedProgramLocalParameterfvEXT,+ glGetNamedProgramStringEXT,+ glGetNamedProgramivEXT,+ glGetNamedRenderbufferParameterivEXT,+ glGetPointerIndexedvEXT,+ glGetPointeri_vEXT,+ glGetTextureImageEXT,+ glGetTextureLevelParameterfvEXT,+ glGetTextureLevelParameterivEXT,+ glGetTextureParameterIivEXT,+ glGetTextureParameterIuivEXT,+ glGetTextureParameterfvEXT,+ glGetTextureParameterivEXT,+ glGetVertexArrayIntegeri_vEXT,+ glGetVertexArrayIntegervEXT,+ glGetVertexArrayPointeri_vEXT,+ glGetVertexArrayPointervEXT,+ glIsEnabledIndexedEXT,+ glMapNamedBufferEXT,+ glMapNamedBufferRangeEXT,+ glMatrixFrustumEXT,+ glMatrixLoadIdentityEXT,+ glMatrixLoadTransposedEXT,+ glMatrixLoadTransposefEXT,+ glMatrixLoaddEXT,+ glMatrixLoadfEXT,+ glMatrixMultTransposedEXT,+ glMatrixMultTransposefEXT,+ glMatrixMultdEXT,+ glMatrixMultfEXT,+ glMatrixOrthoEXT,+ glMatrixPopEXT,+ glMatrixPushEXT,+ glMatrixRotatedEXT,+ glMatrixRotatefEXT,+ glMatrixScaledEXT,+ glMatrixScalefEXT,+ glMatrixTranslatedEXT,+ glMatrixTranslatefEXT,+ glMultiTexBufferEXT,+ glMultiTexCoordPointerEXT,+ glMultiTexEnvfEXT,+ glMultiTexEnvfvEXT,+ glMultiTexEnviEXT,+ glMultiTexEnvivEXT,+ glMultiTexGendEXT,+ glMultiTexGendvEXT,+ glMultiTexGenfEXT,+ glMultiTexGenfvEXT,+ glMultiTexGeniEXT,+ glMultiTexGenivEXT,+ glMultiTexImage1DEXT,+ glMultiTexImage2DEXT,+ glMultiTexImage3DEXT,+ glMultiTexParameterIivEXT,+ glMultiTexParameterIuivEXT,+ glMultiTexParameterfEXT,+ glMultiTexParameterfvEXT,+ glMultiTexParameteriEXT,+ glMultiTexParameterivEXT,+ glMultiTexRenderbufferEXT,+ glMultiTexSubImage1DEXT,+ glMultiTexSubImage2DEXT,+ glMultiTexSubImage3DEXT,+ glNamedBufferDataEXT,+ glNamedBufferStorageEXT,+ glNamedBufferSubDataEXT,+ glNamedCopyBufferSubDataEXT,+ glNamedFramebufferParameteriEXT,+ glNamedFramebufferRenderbufferEXT,+ glNamedFramebufferTexture1DEXT,+ glNamedFramebufferTexture2DEXT,+ glNamedFramebufferTexture3DEXT,+ glNamedFramebufferTextureEXT,+ glNamedFramebufferTextureFaceEXT,+ glNamedFramebufferTextureLayerEXT,+ glNamedProgramLocalParameter4dEXT,+ glNamedProgramLocalParameter4dvEXT,+ glNamedProgramLocalParameter4fEXT,+ glNamedProgramLocalParameter4fvEXT,+ glNamedProgramLocalParameterI4iEXT,+ glNamedProgramLocalParameterI4ivEXT,+ glNamedProgramLocalParameterI4uiEXT,+ glNamedProgramLocalParameterI4uivEXT,+ glNamedProgramLocalParameters4fvEXT,+ glNamedProgramLocalParametersI4ivEXT,+ glNamedProgramLocalParametersI4uivEXT,+ glNamedProgramStringEXT,+ glNamedRenderbufferStorageEXT,+ glNamedRenderbufferStorageMultisampleCoverageEXT,+ glNamedRenderbufferStorageMultisampleEXT,+ glProgramUniform1dEXT,+ glProgramUniform1dvEXT,+ glProgramUniform1fEXT,+ glProgramUniform1fvEXT,+ glProgramUniform1iEXT,+ glProgramUniform1ivEXT,+ glProgramUniform1uiEXT,+ glProgramUniform1uivEXT,+ glProgramUniform2dEXT,+ glProgramUniform2dvEXT,+ glProgramUniform2fEXT,+ glProgramUniform2fvEXT,+ glProgramUniform2iEXT,+ glProgramUniform2ivEXT,+ glProgramUniform2uiEXT,+ glProgramUniform2uivEXT,+ glProgramUniform3dEXT,+ glProgramUniform3dvEXT,+ glProgramUniform3fEXT,+ glProgramUniform3fvEXT,+ glProgramUniform3iEXT,+ glProgramUniform3ivEXT,+ glProgramUniform3uiEXT,+ glProgramUniform3uivEXT,+ glProgramUniform4dEXT,+ glProgramUniform4dvEXT,+ glProgramUniform4fEXT,+ glProgramUniform4fvEXT,+ glProgramUniform4iEXT,+ glProgramUniform4ivEXT,+ glProgramUniform4uiEXT,+ glProgramUniform4uivEXT,+ glProgramUniformMatrix2dvEXT,+ glProgramUniformMatrix2fvEXT,+ glProgramUniformMatrix2x3dvEXT,+ glProgramUniformMatrix2x3fvEXT,+ glProgramUniformMatrix2x4dvEXT,+ glProgramUniformMatrix2x4fvEXT,+ glProgramUniformMatrix3dvEXT,+ glProgramUniformMatrix3fvEXT,+ glProgramUniformMatrix3x2dvEXT,+ glProgramUniformMatrix3x2fvEXT,+ glProgramUniformMatrix3x4dvEXT,+ glProgramUniformMatrix3x4fvEXT,+ glProgramUniformMatrix4dvEXT,+ glProgramUniformMatrix4fvEXT,+ glProgramUniformMatrix4x2dvEXT,+ glProgramUniformMatrix4x2fvEXT,+ glProgramUniformMatrix4x3dvEXT,+ glProgramUniformMatrix4x3fvEXT,+ glPushClientAttribDefaultEXT,+ glTextureBufferEXT,+ glTextureBufferRangeEXT,+ glTextureImage1DEXT,+ glTextureImage2DEXT,+ glTextureImage3DEXT,+ glTexturePageCommitmentEXT,+ glTextureParameterIivEXT,+ glTextureParameterIuivEXT,+ glTextureParameterfEXT,+ glTextureParameterfvEXT,+ glTextureParameteriEXT,+ glTextureParameterivEXT,+ glTextureRenderbufferEXT,+ glTextureStorage1DEXT,+ glTextureStorage2DEXT,+ glTextureStorage2DMultisampleEXT,+ glTextureStorage3DEXT,+ glTextureStorage3DMultisampleEXT,+ glTextureSubImage1DEXT,+ glTextureSubImage2DEXT,+ glTextureSubImage3DEXT,+ glUnmapNamedBufferEXT,+ glVertexArrayBindVertexBufferEXT,+ glVertexArrayColorOffsetEXT,+ glVertexArrayEdgeFlagOffsetEXT,+ glVertexArrayFogCoordOffsetEXT,+ glVertexArrayIndexOffsetEXT,+ glVertexArrayMultiTexCoordOffsetEXT,+ glVertexArrayNormalOffsetEXT,+ glVertexArraySecondaryColorOffsetEXT,+ glVertexArrayTexCoordOffsetEXT,+ glVertexArrayVertexAttribBindingEXT,+ glVertexArrayVertexAttribDivisorEXT,+ glVertexArrayVertexAttribFormatEXT,+ glVertexArrayVertexAttribIFormatEXT,+ glVertexArrayVertexAttribIOffsetEXT,+ glVertexArrayVertexAttribLFormatEXT,+ glVertexArrayVertexAttribLOffsetEXT,+ glVertexArrayVertexAttribOffsetEXT,+ glVertexArrayVertexBindingDivisorEXT,+ glVertexArrayVertexOffsetEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/DrawBuffers2.hs view
@@ -0,0 +1,27 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.DrawBuffers2+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.DrawBuffers2 (+ -- * Extension Support+ glGetEXTDrawBuffers2,+ gl_EXT_draw_buffers2,+ -- * Functions+ glColorMaskIndexedEXT,+ glDisableIndexedEXT,+ glEnableIndexedEXT,+ glGetBooleanIndexedvEXT,+ glGetIntegerIndexedvEXT,+ glIsEnabledIndexedEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/DrawInstanced.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.DrawInstanced+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.DrawInstanced (+ -- * Extension Support+ glGetEXTDrawInstanced,+ gl_EXT_draw_instanced,+ -- * Functions+ glDrawArraysInstancedEXT,+ glDrawElementsInstancedEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/DrawRangeElements.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.DrawRangeElements+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.DrawRangeElements (+ -- * Extension Support+ glGetEXTDrawRangeElements,+ gl_EXT_draw_range_elements,+ -- * Enums+ pattern GL_MAX_ELEMENTS_INDICES_EXT,+ pattern GL_MAX_ELEMENTS_VERTICES_EXT,+ -- * Functions+ glDrawRangeElementsEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/EglImageStorage.hs view
@@ -0,0 +1,26 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.EglImageStorage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.EglImageStorage (+ -- * Extension Support+ glGetEXTEglImageStorage,+ gl_EXT_EGL_image_storage,+ -- * Types+ GLeglImageOES,+ -- * Functions+ glEGLImageTargetTexStorageEXT,+ glEGLImageTargetTextureStorageEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Types+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/ExternalBuffer.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.ExternalBuffer+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.ExternalBuffer (+ -- * Extension Support+ glGetEXTExternalBuffer,+ gl_EXT_external_buffer,+ -- * Functions+ glBufferStorageExternalEXT,+ glNamedBufferStorageExternalEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/FogCoord.hs view
@@ -0,0 +1,37 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.FogCoord+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.FogCoord (+ -- * Extension Support+ glGetEXTFogCoord,+ gl_EXT_fog_coord,+ -- * Enums+ pattern GL_CURRENT_FOG_COORDINATE_EXT,+ pattern GL_FOG_COORDINATE_ARRAY_EXT,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER_EXT,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE_EXT,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE_EXT,+ pattern GL_FOG_COORDINATE_EXT,+ pattern GL_FOG_COORDINATE_SOURCE_EXT,+ pattern GL_FRAGMENT_DEPTH_EXT,+ -- * Functions+ glFogCoordPointerEXT,+ glFogCoorddEXT,+ glFogCoorddvEXT,+ glFogCoordfEXT,+ glFogCoordfvEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/FourTwoTwoPixels.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.FourTwoTwoPixels+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.FourTwoTwoPixels (+ -- * Extension Support+ glGetEXTFourTwoTwoPixels,+ gl_EXT_422_pixels,+ -- * Enums+ pattern GL_422_AVERAGE_EXT,+ pattern GL_422_EXT,+ pattern GL_422_REV_AVERAGE_EXT,+ pattern GL_422_REV_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/FramebufferBlit.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.FramebufferBlit+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.FramebufferBlit (+ -- * Extension Support+ glGetEXTFramebufferBlit,+ gl_EXT_framebuffer_blit,+ -- * Enums+ pattern GL_DRAW_FRAMEBUFFER_BINDING_EXT,+ pattern GL_DRAW_FRAMEBUFFER_EXT,+ pattern GL_READ_FRAMEBUFFER_BINDING_EXT,+ pattern GL_READ_FRAMEBUFFER_EXT,+ -- * Functions+ glBlitFramebufferEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/FramebufferMultisample.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.FramebufferMultisample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.FramebufferMultisample (+ -- * Extension Support+ glGetEXTFramebufferMultisample,+ gl_EXT_framebuffer_multisample,+ -- * Enums+ pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT,+ pattern GL_MAX_SAMPLES_EXT,+ pattern GL_RENDERBUFFER_SAMPLES_EXT,+ -- * Functions+ glRenderbufferStorageMultisampleEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.FramebufferMultisampleBlitScaled+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.FramebufferMultisampleBlitScaled (+ -- * Extension Support+ glGetEXTFramebufferMultisampleBlitScaled,+ gl_EXT_framebuffer_multisample_blit_scaled,+ -- * Enums+ pattern GL_SCALED_RESOLVE_FASTEST_EXT,+ pattern GL_SCALED_RESOLVE_NICEST_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/FramebufferObject.hs view
@@ -0,0 +1,92 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.FramebufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.FramebufferObject (+ -- * Extension Support+ glGetEXTFramebufferObject,+ gl_EXT_framebuffer_object,+ -- * Enums+ pattern GL_COLOR_ATTACHMENT0_EXT,+ pattern GL_COLOR_ATTACHMENT10_EXT,+ pattern GL_COLOR_ATTACHMENT11_EXT,+ pattern GL_COLOR_ATTACHMENT12_EXT,+ pattern GL_COLOR_ATTACHMENT13_EXT,+ pattern GL_COLOR_ATTACHMENT14_EXT,+ pattern GL_COLOR_ATTACHMENT15_EXT,+ pattern GL_COLOR_ATTACHMENT1_EXT,+ pattern GL_COLOR_ATTACHMENT2_EXT,+ pattern GL_COLOR_ATTACHMENT3_EXT,+ pattern GL_COLOR_ATTACHMENT4_EXT,+ pattern GL_COLOR_ATTACHMENT5_EXT,+ pattern GL_COLOR_ATTACHMENT6_EXT,+ pattern GL_COLOR_ATTACHMENT7_EXT,+ pattern GL_COLOR_ATTACHMENT8_EXT,+ pattern GL_COLOR_ATTACHMENT9_EXT,+ pattern GL_DEPTH_ATTACHMENT_EXT,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT,+ pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT,+ pattern GL_FRAMEBUFFER_BINDING_EXT,+ pattern GL_FRAMEBUFFER_COMPLETE_EXT,+ pattern GL_FRAMEBUFFER_EXT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT,+ pattern GL_FRAMEBUFFER_UNSUPPORTED_EXT,+ pattern GL_INVALID_FRAMEBUFFER_OPERATION_EXT,+ pattern GL_MAX_COLOR_ATTACHMENTS_EXT,+ pattern GL_MAX_RENDERBUFFER_SIZE_EXT,+ pattern GL_RENDERBUFFER_ALPHA_SIZE_EXT,+ pattern GL_RENDERBUFFER_BINDING_EXT,+ pattern GL_RENDERBUFFER_BLUE_SIZE_EXT,+ pattern GL_RENDERBUFFER_DEPTH_SIZE_EXT,+ pattern GL_RENDERBUFFER_EXT,+ pattern GL_RENDERBUFFER_GREEN_SIZE_EXT,+ pattern GL_RENDERBUFFER_HEIGHT_EXT,+ pattern GL_RENDERBUFFER_INTERNAL_FORMAT_EXT,+ pattern GL_RENDERBUFFER_RED_SIZE_EXT,+ pattern GL_RENDERBUFFER_STENCIL_SIZE_EXT,+ pattern GL_RENDERBUFFER_WIDTH_EXT,+ pattern GL_STENCIL_ATTACHMENT_EXT,+ pattern GL_STENCIL_INDEX16_EXT,+ pattern GL_STENCIL_INDEX1_EXT,+ pattern GL_STENCIL_INDEX4_EXT,+ pattern GL_STENCIL_INDEX8_EXT,+ -- * Functions+ glBindFramebufferEXT,+ glBindRenderbufferEXT,+ glCheckFramebufferStatusEXT,+ glDeleteFramebuffersEXT,+ glDeleteRenderbuffersEXT,+ glFramebufferRenderbufferEXT,+ glFramebufferTexture1DEXT,+ glFramebufferTexture2DEXT,+ glFramebufferTexture3DEXT,+ glGenFramebuffersEXT,+ glGenRenderbuffersEXT,+ glGenerateMipmapEXT,+ glGetFramebufferAttachmentParameterivEXT,+ glGetRenderbufferParameterivEXT,+ glIsFramebufferEXT,+ glIsRenderbufferEXT,+ glRenderbufferStorageEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/FramebufferSRGB.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.FramebufferSRGB+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.FramebufferSRGB (+ -- * Extension Support+ glGetEXTFramebufferSRGB,+ gl_EXT_framebuffer_sRGB,+ -- * Enums+ pattern GL_FRAMEBUFFER_SRGB_CAPABLE_EXT,+ pattern GL_FRAMEBUFFER_SRGB_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/GPUProgramParameters.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.GPUProgramParameters+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.GPUProgramParameters (+ -- * Extension Support+ glGetEXTGPUProgramParameters,+ gl_EXT_gpu_program_parameters,+ -- * Functions+ glProgramEnvParameters4fvEXT,+ glProgramLocalParameters4fvEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/GPUShader4.hs view
@@ -0,0 +1,63 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.GPUShader4+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.GPUShader4 (+ -- * Extension Support+ glGetEXTGPUShader4,+ gl_EXT_gpu_shader4,+ -- * Enums+ pattern GL_INT_SAMPLER_1D_ARRAY_EXT,+ pattern GL_INT_SAMPLER_1D_EXT,+ pattern GL_INT_SAMPLER_2D_ARRAY_EXT,+ pattern GL_INT_SAMPLER_2D_EXT,+ pattern GL_INT_SAMPLER_2D_RECT_EXT,+ pattern GL_INT_SAMPLER_3D_EXT,+ pattern GL_INT_SAMPLER_BUFFER_EXT,+ pattern GL_INT_SAMPLER_CUBE_EXT,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET_EXT,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET_EXT,+ pattern GL_SAMPLER_1D_ARRAY_EXT,+ pattern GL_SAMPLER_1D_ARRAY_SHADOW_EXT,+ pattern GL_SAMPLER_2D_ARRAY_EXT,+ pattern GL_SAMPLER_2D_ARRAY_SHADOW_EXT,+ pattern GL_SAMPLER_BUFFER_EXT,+ pattern GL_SAMPLER_CUBE_SHADOW_EXT,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT,+ pattern GL_UNSIGNED_INT_SAMPLER_1D_EXT,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_EXT,+ pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT,+ pattern GL_UNSIGNED_INT_SAMPLER_3D_EXT,+ pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT,+ pattern GL_UNSIGNED_INT_SAMPLER_CUBE_EXT,+ pattern GL_UNSIGNED_INT_VEC2_EXT,+ pattern GL_UNSIGNED_INT_VEC3_EXT,+ pattern GL_UNSIGNED_INT_VEC4_EXT,+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT,+ -- * Functions+ glBindFragDataLocationEXT,+ glGetFragDataLocationEXT,+ glGetUniformuivEXT,+ glUniform1uiEXT,+ glUniform1uivEXT,+ glUniform2uiEXT,+ glUniform2uivEXT,+ glUniform3uiEXT,+ glUniform3uivEXT,+ glUniform4uiEXT,+ glUniform4uivEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/GeometryShader4.hs view
@@ -0,0 +1,45 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.GeometryShader4+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.GeometryShader4 (+ -- * Extension Support+ glGetEXTGeometryShader4,+ gl_EXT_geometry_shader4,+ -- * Enums+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT,+ pattern GL_GEOMETRY_INPUT_TYPE_EXT,+ pattern GL_GEOMETRY_OUTPUT_TYPE_EXT,+ pattern GL_GEOMETRY_SHADER_EXT,+ pattern GL_GEOMETRY_VERTICES_OUT_EXT,+ pattern GL_LINES_ADJACENCY_EXT,+ pattern GL_LINE_STRIP_ADJACENCY_EXT,+ pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT,+ pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT,+ pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT,+ pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT,+ pattern GL_MAX_VARYING_COMPONENTS_EXT,+ pattern GL_MAX_VERTEX_VARYING_COMPONENTS_EXT,+ pattern GL_PROGRAM_POINT_SIZE_EXT,+ pattern GL_TRIANGLES_ADJACENCY_EXT,+ pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT,+ -- * Functions+ glProgramParameteriEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/Histogram.hs view
@@ -0,0 +1,48 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.Histogram+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.Histogram (+ -- * Extension Support+ glGetEXTHistogram,+ gl_EXT_histogram,+ -- * Enums+ pattern GL_HISTOGRAM_ALPHA_SIZE_EXT,+ pattern GL_HISTOGRAM_BLUE_SIZE_EXT,+ pattern GL_HISTOGRAM_EXT,+ pattern GL_HISTOGRAM_FORMAT_EXT,+ pattern GL_HISTOGRAM_GREEN_SIZE_EXT,+ pattern GL_HISTOGRAM_LUMINANCE_SIZE_EXT,+ pattern GL_HISTOGRAM_RED_SIZE_EXT,+ pattern GL_HISTOGRAM_SINK_EXT,+ pattern GL_HISTOGRAM_WIDTH_EXT,+ pattern GL_MINMAX_EXT,+ pattern GL_MINMAX_FORMAT_EXT,+ pattern GL_MINMAX_SINK_EXT,+ pattern GL_PROXY_HISTOGRAM_EXT,+ pattern GL_TABLE_TOO_LARGE_EXT,+ -- * Functions+ glGetHistogramEXT,+ glGetHistogramParameterfvEXT,+ glGetHistogramParameterivEXT,+ glGetMinmaxEXT,+ glGetMinmaxParameterfvEXT,+ glGetMinmaxParameterivEXT,+ glHistogramEXT,+ glMinmaxEXT,+ glResetHistogramEXT,+ glResetMinmaxEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/IndexArrayFormats.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.IndexArrayFormats+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.IndexArrayFormats (+ -- * Extension Support+ glGetEXTIndexArrayFormats,+ gl_EXT_index_array_formats,+ -- * Enums+ pattern GL_IUI_N3F_V2F_EXT,+ pattern GL_IUI_N3F_V3F_EXT,+ pattern GL_IUI_V2F_EXT,+ pattern GL_IUI_V3F_EXT,+ pattern GL_T2F_IUI_N3F_V2F_EXT,+ pattern GL_T2F_IUI_N3F_V3F_EXT,+ pattern GL_T2F_IUI_V2F_EXT,+ pattern GL_T2F_IUI_V3F_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/IndexFunc.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.IndexFunc+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.IndexFunc (+ -- * Extension Support+ glGetEXTIndexFunc,+ gl_EXT_index_func,+ -- * Enums+ pattern GL_INDEX_TEST_EXT,+ pattern GL_INDEX_TEST_FUNC_EXT,+ pattern GL_INDEX_TEST_REF_EXT,+ -- * Functions+ glIndexFuncEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/IndexMaterial.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.IndexMaterial+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.IndexMaterial (+ -- * Extension Support+ glGetEXTIndexMaterial,+ gl_EXT_index_material,+ -- * Enums+ pattern GL_INDEX_MATERIAL_EXT,+ pattern GL_INDEX_MATERIAL_FACE_EXT,+ pattern GL_INDEX_MATERIAL_PARAMETER_EXT,+ -- * Functions+ glIndexMaterialEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/LightTexture.hs view
@@ -0,0 +1,37 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.LightTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.LightTexture (+ -- * Extension Support+ glGetEXTLightTexture,+ gl_EXT_light_texture,+ -- * Enums+ pattern GL_ATTENUATION_EXT,+ pattern GL_FRAGMENT_COLOR_EXT,+ pattern GL_FRAGMENT_DEPTH_EXT,+ pattern GL_FRAGMENT_MATERIAL_EXT,+ pattern GL_FRAGMENT_NORMAL_EXT,+ pattern GL_SHADOW_ATTENUATION_EXT,+ pattern GL_TEXTURE_APPLICATION_MODE_EXT,+ pattern GL_TEXTURE_LIGHT_EXT,+ pattern GL_TEXTURE_MATERIAL_FACE_EXT,+ pattern GL_TEXTURE_MATERIAL_PARAMETER_EXT,+ -- * Functions+ glApplyTextureEXT,+ glTextureLightEXT,+ glTextureMaterialEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/MemoryObject.hs view
@@ -0,0 +1,54 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.MemoryObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.MemoryObject (+ -- * Extension Support+ glGetEXTMemoryObject,+ gl_EXT_memory_object,+ -- * Enums+ pattern GL_DEDICATED_MEMORY_OBJECT_EXT,+ pattern GL_DEVICE_UUID_EXT,+ pattern GL_DRIVER_UUID_EXT,+ pattern GL_LINEAR_TILING_EXT,+ pattern GL_NUM_DEVICE_UUIDS_EXT,+ pattern GL_NUM_TILING_TYPES_EXT,+ pattern GL_OPTIMAL_TILING_EXT,+ pattern GL_PROTECTED_MEMORY_OBJECT_EXT,+ pattern GL_TEXTURE_TILING_EXT,+ pattern GL_TILING_TYPES_EXT,+ pattern GL_UUID_SIZE_EXT,+ -- * Functions+ glBufferStorageMemEXT,+ glCreateMemoryObjectsEXT,+ glDeleteMemoryObjectsEXT,+ glGetMemoryObjectParameterivEXT,+ glGetUnsignedBytei_vEXT,+ glGetUnsignedBytevEXT,+ glIsMemoryObjectEXT,+ glMemoryObjectParameterivEXT,+ glNamedBufferStorageMemEXT,+ glTexStorageMem1DEXT,+ glTexStorageMem2DEXT,+ glTexStorageMem2DMultisampleEXT,+ glTexStorageMem3DEXT,+ glTexStorageMem3DMultisampleEXT,+ glTextureStorageMem1DEXT,+ glTextureStorageMem2DEXT,+ glTextureStorageMem2DMultisampleEXT,+ glTextureStorageMem3DEXT,+ glTextureStorageMem3DMultisampleEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/MemoryObjectFd.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.MemoryObjectFd+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.MemoryObjectFd (+ -- * Extension Support+ glGetEXTMemoryObjectFd,+ gl_EXT_memory_object_fd,+ -- * Enums+ pattern GL_HANDLE_TYPE_OPAQUE_FD_EXT,+ -- * Functions+ glImportMemoryFdEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/MemoryObjectWin32.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.MemoryObjectWin32+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.MemoryObjectWin32 (+ -- * Extension Support+ glGetEXTMemoryObjectWin32,+ gl_EXT_memory_object_win32,+ -- * Enums+ pattern GL_DEVICE_LUID_EXT,+ pattern GL_DEVICE_NODE_MASK_EXT,+ pattern GL_HANDLE_TYPE_D3D11_IMAGE_EXT,+ pattern GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT,+ pattern GL_HANDLE_TYPE_D3D12_RESOURCE_EXT,+ pattern GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT,+ pattern GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,+ pattern GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT,+ pattern GL_LUID_SIZE_EXT,+ -- * Functions+ glImportMemoryWin32HandleEXT,+ glImportMemoryWin32NameEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/MultiDrawArrays.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.MultiDrawArrays+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.MultiDrawArrays (+ -- * Extension Support+ glGetEXTMultiDrawArrays,+ gl_EXT_multi_draw_arrays,+ -- * Functions+ glMultiDrawArraysEXT,+ glMultiDrawElementsEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/Multisample.hs view
@@ -0,0 +1,43 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.Multisample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.Multisample (+ -- * Extension Support+ glGetEXTMultisample,+ gl_EXT_multisample,+ -- * Enums+ pattern GL_1PASS_EXT,+ pattern GL_2PASS_0_EXT,+ pattern GL_2PASS_1_EXT,+ pattern GL_4PASS_0_EXT,+ pattern GL_4PASS_1_EXT,+ pattern GL_4PASS_2_EXT,+ pattern GL_4PASS_3_EXT,+ pattern GL_MULTISAMPLE_BIT_EXT,+ pattern GL_MULTISAMPLE_EXT,+ pattern GL_SAMPLES_EXT,+ pattern GL_SAMPLE_ALPHA_TO_MASK_EXT,+ pattern GL_SAMPLE_ALPHA_TO_ONE_EXT,+ pattern GL_SAMPLE_BUFFERS_EXT,+ pattern GL_SAMPLE_MASK_EXT,+ pattern GL_SAMPLE_MASK_INVERT_EXT,+ pattern GL_SAMPLE_MASK_VALUE_EXT,+ pattern GL_SAMPLE_PATTERN_EXT,+ -- * Functions+ glSampleMaskEXT,+ glSamplePatternEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/PackedDepthStencil.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.PackedDepthStencil+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.PackedDepthStencil (+ -- * Extension Support+ glGetEXTPackedDepthStencil,+ gl_EXT_packed_depth_stencil,+ -- * Enums+ pattern GL_DEPTH24_STENCIL8_EXT,+ pattern GL_DEPTH_STENCIL_EXT,+ pattern GL_TEXTURE_STENCIL_SIZE_EXT,+ pattern GL_UNSIGNED_INT_24_8_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/PackedFloat.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.PackedFloat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.PackedFloat (+ -- * Extension Support+ glGetEXTPackedFloat,+ gl_EXT_packed_float,+ -- * Enums+ pattern GL_R11F_G11F_B10F_EXT,+ pattern GL_RGBA_SIGNED_COMPONENTS_EXT,+ pattern GL_UNSIGNED_INT_10F_11F_11F_REV_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/PackedPixels.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.PackedPixels+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.PackedPixels (+ -- * Extension Support+ glGetEXTPackedPixels,+ gl_EXT_packed_pixels,+ -- * Enums+ pattern GL_UNSIGNED_BYTE_3_3_2_EXT,+ pattern GL_UNSIGNED_INT_10_10_10_2_EXT,+ pattern GL_UNSIGNED_INT_8_8_8_8_EXT,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_EXT,+ pattern GL_UNSIGNED_SHORT_5_5_5_1_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/PalettedTexture.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.PalettedTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.PalettedTexture (+ -- * Extension Support+ glGetEXTPalettedTexture,+ gl_EXT_paletted_texture,+ -- * Enums+ pattern GL_COLOR_INDEX12_EXT,+ pattern GL_COLOR_INDEX16_EXT,+ pattern GL_COLOR_INDEX1_EXT,+ pattern GL_COLOR_INDEX2_EXT,+ pattern GL_COLOR_INDEX4_EXT,+ pattern GL_COLOR_INDEX8_EXT,+ pattern GL_TEXTURE_INDEX_SIZE_EXT,+ -- * Functions+ glColorTableEXT,+ glGetColorTableEXT,+ glGetColorTableParameterfvEXT,+ glGetColorTableParameterivEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/PixelBufferObject.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.PixelBufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.PixelBufferObject (+ -- * Extension Support+ glGetEXTPixelBufferObject,+ gl_EXT_pixel_buffer_object,+ -- * Enums+ pattern GL_PIXEL_PACK_BUFFER_BINDING_EXT,+ pattern GL_PIXEL_PACK_BUFFER_EXT,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING_EXT,+ pattern GL_PIXEL_UNPACK_BUFFER_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/PixelTransform.hs view
@@ -0,0 +1,39 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.PixelTransform+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.PixelTransform (+ -- * Extension Support+ glGetEXTPixelTransform,+ gl_EXT_pixel_transform,+ -- * Enums+ pattern GL_AVERAGE_EXT,+ pattern GL_CUBIC_EXT,+ pattern GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT,+ pattern GL_PIXEL_CUBIC_WEIGHT_EXT,+ pattern GL_PIXEL_MAG_FILTER_EXT,+ pattern GL_PIXEL_MIN_FILTER_EXT,+ pattern GL_PIXEL_TRANSFORM_2D_EXT,+ pattern GL_PIXEL_TRANSFORM_2D_MATRIX_EXT,+ pattern GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT,+ -- * Functions+ glGetPixelTransformParameterfvEXT,+ glGetPixelTransformParameterivEXT,+ glPixelTransformParameterfEXT,+ glPixelTransformParameterfvEXT,+ glPixelTransformParameteriEXT,+ glPixelTransformParameterivEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/PointParameters.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.PointParameters+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.PointParameters (+ -- * Extension Support+ glGetEXTPointParameters,+ gl_EXT_point_parameters,+ -- * Enums+ pattern GL_DISTANCE_ATTENUATION_EXT,+ pattern GL_POINT_FADE_THRESHOLD_SIZE_EXT,+ pattern GL_POINT_SIZE_MAX_EXT,+ pattern GL_POINT_SIZE_MIN_EXT,+ -- * Functions+ glPointParameterfEXT,+ glPointParameterfvEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/PolygonOffset.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.PolygonOffset+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.PolygonOffset (+ -- * Extension Support+ glGetEXTPolygonOffset,+ gl_EXT_polygon_offset,+ -- * Enums+ pattern GL_POLYGON_OFFSET_BIAS_EXT,+ pattern GL_POLYGON_OFFSET_EXT,+ pattern GL_POLYGON_OFFSET_FACTOR_EXT,+ -- * Functions+ glPolygonOffsetEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/PolygonOffsetClamp.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.PolygonOffsetClamp+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.PolygonOffsetClamp (+ -- * Extension Support+ glGetEXTPolygonOffsetClamp,+ gl_EXT_polygon_offset_clamp,+ -- * Enums+ pattern GL_POLYGON_OFFSET_CLAMP_EXT,+ -- * Functions+ glPolygonOffsetClampEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/ProvokingVertex.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.ProvokingVertex+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.ProvokingVertex (+ -- * Extension Support+ glGetEXTProvokingVertex,+ gl_EXT_provoking_vertex,+ -- * Enums+ pattern GL_FIRST_VERTEX_CONVENTION_EXT,+ pattern GL_LAST_VERTEX_CONVENTION_EXT,+ pattern GL_PROVOKING_VERTEX_EXT,+ pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT,+ -- * Functions+ glProvokingVertexEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/RasterMultisample.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.RasterMultisample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.RasterMultisample (+ -- * Extension Support+ glGetEXTRasterMultisample,+ gl_EXT_raster_multisample,+ -- * Enums+ pattern GL_EFFECTIVE_RASTER_SAMPLES_EXT,+ pattern GL_MAX_RASTER_SAMPLES_EXT,+ pattern GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT,+ pattern GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT,+ pattern GL_RASTER_MULTISAMPLE_EXT,+ pattern GL_RASTER_SAMPLES_EXT,+ -- * Functions+ glRasterSamplesEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/RescaleNormal.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.RescaleNormal+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.RescaleNormal (+ -- * Extension Support+ glGetEXTRescaleNormal,+ gl_EXT_rescale_normal,+ -- * Enums+ pattern GL_RESCALE_NORMAL_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/SecondaryColor.hs view
@@ -0,0 +1,48 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.SecondaryColor+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.SecondaryColor (+ -- * Extension Support+ glGetEXTSecondaryColor,+ gl_EXT_secondary_color,+ -- * Enums+ pattern GL_COLOR_SUM_EXT,+ pattern GL_CURRENT_SECONDARY_COLOR_EXT,+ pattern GL_SECONDARY_COLOR_ARRAY_EXT,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER_EXT,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE_EXT,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE_EXT,+ -- * Functions+ glSecondaryColor3bEXT,+ glSecondaryColor3bvEXT,+ glSecondaryColor3dEXT,+ glSecondaryColor3dvEXT,+ glSecondaryColor3fEXT,+ glSecondaryColor3fvEXT,+ glSecondaryColor3iEXT,+ glSecondaryColor3ivEXT,+ glSecondaryColor3sEXT,+ glSecondaryColor3svEXT,+ glSecondaryColor3ubEXT,+ glSecondaryColor3ubvEXT,+ glSecondaryColor3uiEXT,+ glSecondaryColor3uivEXT,+ glSecondaryColor3usEXT,+ glSecondaryColor3usvEXT,+ glSecondaryColorPointerEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/Semaphore.hs view
@@ -0,0 +1,46 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.Semaphore+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.Semaphore (+ -- * Extension Support+ glGetEXTSemaphore,+ gl_EXT_semaphore,+ -- * Enums+ pattern GL_DEVICE_UUID_EXT,+ pattern GL_DRIVER_UUID_EXT,+ pattern GL_LAYOUT_COLOR_ATTACHMENT_EXT,+ pattern GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT,+ pattern GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT,+ pattern GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT,+ pattern GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT,+ pattern GL_LAYOUT_GENERAL_EXT,+ pattern GL_LAYOUT_SHADER_READ_ONLY_EXT,+ pattern GL_LAYOUT_TRANSFER_DST_EXT,+ pattern GL_LAYOUT_TRANSFER_SRC_EXT,+ pattern GL_NUM_DEVICE_UUIDS_EXT,+ pattern GL_UUID_SIZE_EXT,+ -- * Functions+ glDeleteSemaphoresEXT,+ glGenSemaphoresEXT,+ glGetSemaphoreParameterui64vEXT,+ glGetUnsignedBytei_vEXT,+ glGetUnsignedBytevEXT,+ glIsSemaphoreEXT,+ glSemaphoreParameterui64vEXT,+ glSignalSemaphoreEXT,+ glWaitSemaphoreEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/SemaphoreFd.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.SemaphoreFd+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.SemaphoreFd (+ -- * Extension Support+ glGetEXTSemaphoreFd,+ gl_EXT_semaphore_fd,+ -- * Enums+ pattern GL_HANDLE_TYPE_OPAQUE_FD_EXT,+ -- * Functions+ glImportSemaphoreFdEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/SemaphoreWin32.hs view
@@ -0,0 +1,33 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.SemaphoreWin32+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.SemaphoreWin32 (+ -- * Extension Support+ glGetEXTSemaphoreWin32,+ gl_EXT_semaphore_win32,+ -- * Enums+ pattern GL_D3D12_FENCE_VALUE_EXT,+ pattern GL_DEVICE_LUID_EXT,+ pattern GL_DEVICE_NODE_MASK_EXT,+ pattern GL_HANDLE_TYPE_D3D12_FENCE_EXT,+ pattern GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,+ pattern GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT,+ pattern GL_LUID_SIZE_EXT,+ -- * Functions+ glImportSemaphoreWin32HandleEXT,+ glImportSemaphoreWin32NameEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/SeparateShaderObjects.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.SeparateShaderObjects+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.SeparateShaderObjects (+ -- * Extension Support+ glGetEXTSeparateShaderObjects,+ gl_EXT_separate_shader_objects,+ -- * Enums+ pattern GL_ACTIVE_PROGRAM_EXT,+ -- * Functions+ glActiveProgramEXT,+ glCreateShaderProgramEXT,+ glUseShaderProgramEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/SeparateSpecularColor.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.SeparateSpecularColor+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.SeparateSpecularColor (+ -- * Extension Support+ glGetEXTSeparateSpecularColor,+ gl_EXT_separate_specular_color,+ -- * Enums+ pattern GL_LIGHT_MODEL_COLOR_CONTROL_EXT,+ pattern GL_SEPARATE_SPECULAR_COLOR_EXT,+ pattern GL_SINGLE_COLOR_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/ShaderFramebufferFetch.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.ShaderFramebufferFetch+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.ShaderFramebufferFetch (+ -- * Extension Support+ glGetEXTShaderFramebufferFetch,+ gl_EXT_shader_framebuffer_fetch,+ -- * Enums+ pattern GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent (+ -- * Extension Support+ glGetEXTShaderFramebufferFetchNonCoherent,+ gl_EXT_shader_framebuffer_fetch_non_coherent,+ -- * Enums+ pattern GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT,+ -- * Functions+ glFramebufferFetchBarrierEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/ShaderImageLoadStore.hs view
@@ -0,0 +1,81 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.ShaderImageLoadStore+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.ShaderImageLoadStore (+ -- * Extension Support+ glGetEXTShaderImageLoadStore,+ gl_EXT_shader_image_load_store,+ -- * Enums+ pattern GL_ALL_BARRIER_BITS_EXT,+ pattern GL_ATOMIC_COUNTER_BARRIER_BIT_EXT,+ pattern GL_BUFFER_UPDATE_BARRIER_BIT_EXT,+ pattern GL_COMMAND_BARRIER_BIT_EXT,+ pattern GL_ELEMENT_ARRAY_BARRIER_BIT_EXT,+ pattern GL_FRAMEBUFFER_BARRIER_BIT_EXT,+ pattern GL_IMAGE_1D_ARRAY_EXT,+ pattern GL_IMAGE_1D_EXT,+ pattern GL_IMAGE_2D_ARRAY_EXT,+ pattern GL_IMAGE_2D_EXT,+ pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT,+ pattern GL_IMAGE_2D_MULTISAMPLE_EXT,+ pattern GL_IMAGE_2D_RECT_EXT,+ pattern GL_IMAGE_3D_EXT,+ pattern GL_IMAGE_BINDING_ACCESS_EXT,+ pattern GL_IMAGE_BINDING_FORMAT_EXT,+ pattern GL_IMAGE_BINDING_LAYERED_EXT,+ pattern GL_IMAGE_BINDING_LAYER_EXT,+ pattern GL_IMAGE_BINDING_LEVEL_EXT,+ pattern GL_IMAGE_BINDING_NAME_EXT,+ pattern GL_IMAGE_BUFFER_EXT,+ pattern GL_IMAGE_CUBE_EXT,+ pattern GL_IMAGE_CUBE_MAP_ARRAY_EXT,+ pattern GL_INT_IMAGE_1D_ARRAY_EXT,+ pattern GL_INT_IMAGE_1D_EXT,+ pattern GL_INT_IMAGE_2D_ARRAY_EXT,+ pattern GL_INT_IMAGE_2D_EXT,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT,+ pattern GL_INT_IMAGE_2D_MULTISAMPLE_EXT,+ pattern GL_INT_IMAGE_2D_RECT_EXT,+ pattern GL_INT_IMAGE_3D_EXT,+ pattern GL_INT_IMAGE_BUFFER_EXT,+ pattern GL_INT_IMAGE_CUBE_EXT,+ pattern GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT,+ pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT,+ pattern GL_MAX_IMAGE_SAMPLES_EXT,+ pattern GL_MAX_IMAGE_UNITS_EXT,+ pattern GL_PIXEL_BUFFER_BARRIER_BIT_EXT,+ pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT,+ pattern GL_TEXTURE_FETCH_BARRIER_BIT_EXT,+ pattern GL_TEXTURE_UPDATE_BARRIER_BIT_EXT,+ pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT,+ pattern GL_UNIFORM_BARRIER_BIT_EXT,+ pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT,+ pattern GL_UNSIGNED_INT_IMAGE_1D_EXT,+ pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT,+ pattern GL_UNSIGNED_INT_IMAGE_2D_EXT,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT,+ pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT,+ pattern GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT,+ pattern GL_UNSIGNED_INT_IMAGE_3D_EXT,+ pattern GL_UNSIGNED_INT_IMAGE_BUFFER_EXT,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_EXT,+ pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT,+ pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT,+ -- * Functions+ glBindImageTextureEXT,+ glMemoryBarrierEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.SharedTexturePalette+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.SharedTexturePalette (+ -- * Extension Support+ glGetEXTSharedTexturePalette,+ gl_EXT_shared_texture_palette,+ -- * Enums+ pattern GL_SHARED_TEXTURE_PALETTE_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/StencilClearTag.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.StencilClearTag+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.StencilClearTag (+ -- * Extension Support+ glGetEXTStencilClearTag,+ gl_EXT_stencil_clear_tag,+ -- * Enums+ pattern GL_STENCIL_CLEAR_TAG_VALUE_EXT,+ pattern GL_STENCIL_TAG_BITS_EXT,+ -- * Functions+ glStencilClearTagEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/StencilTwoSide.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.StencilTwoSide+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.StencilTwoSide (+ -- * Extension Support+ glGetEXTStencilTwoSide,+ gl_EXT_stencil_two_side,+ -- * Enums+ pattern GL_ACTIVE_STENCIL_FACE_EXT,+ pattern GL_STENCIL_TEST_TWO_SIDE_EXT,+ -- * Functions+ glActiveStencilFaceEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/StencilWrap.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.StencilWrap+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.StencilWrap (+ -- * Extension Support+ glGetEXTStencilWrap,+ gl_EXT_stencil_wrap,+ -- * Enums+ pattern GL_DECR_WRAP_EXT,+ pattern GL_INCR_WRAP_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/Subtexture.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.Subtexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.Subtexture (+ -- * Extension Support+ glGetEXTSubtexture,+ gl_EXT_subtexture,+ -- * Functions+ glTexSubImage1DEXT,+ glTexSubImage2DEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/Texture.hs view
@@ -0,0 +1,65 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.Texture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.Texture (+ -- * Extension Support+ glGetEXTTexture,+ gl_EXT_texture,+ -- * Enums+ pattern GL_ALPHA12_EXT,+ pattern GL_ALPHA16_EXT,+ pattern GL_ALPHA4_EXT,+ pattern GL_ALPHA8_EXT,+ pattern GL_INTENSITY12_EXT,+ pattern GL_INTENSITY16_EXT,+ pattern GL_INTENSITY4_EXT,+ pattern GL_INTENSITY8_EXT,+ pattern GL_INTENSITY_EXT,+ pattern GL_LUMINANCE12_ALPHA12_EXT,+ pattern GL_LUMINANCE12_ALPHA4_EXT,+ pattern GL_LUMINANCE12_EXT,+ pattern GL_LUMINANCE16_ALPHA16_EXT,+ pattern GL_LUMINANCE16_EXT,+ pattern GL_LUMINANCE4_ALPHA4_EXT,+ pattern GL_LUMINANCE4_EXT,+ pattern GL_LUMINANCE6_ALPHA2_EXT,+ pattern GL_LUMINANCE8_ALPHA8_EXT,+ pattern GL_LUMINANCE8_EXT,+ pattern GL_PROXY_TEXTURE_1D_EXT,+ pattern GL_PROXY_TEXTURE_2D_EXT,+ pattern GL_REPLACE_EXT,+ pattern GL_RGB10_A2_EXT,+ pattern GL_RGB10_EXT,+ pattern GL_RGB12_EXT,+ pattern GL_RGB16_EXT,+ pattern GL_RGB2_EXT,+ pattern GL_RGB4_EXT,+ pattern GL_RGB5_A1_EXT,+ pattern GL_RGB5_EXT,+ pattern GL_RGB8_EXT,+ pattern GL_RGBA12_EXT,+ pattern GL_RGBA16_EXT,+ pattern GL_RGBA2_EXT,+ pattern GL_RGBA4_EXT,+ pattern GL_RGBA8_EXT,+ pattern GL_TEXTURE_ALPHA_SIZE_EXT,+ pattern GL_TEXTURE_BLUE_SIZE_EXT,+ pattern GL_TEXTURE_GREEN_SIZE_EXT,+ pattern GL_TEXTURE_INTENSITY_SIZE_EXT,+ pattern GL_TEXTURE_LUMINANCE_SIZE_EXT,+ pattern GL_TEXTURE_RED_SIZE_EXT,+ pattern GL_TEXTURE_TOO_LARGE_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/Texture3D.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.Texture3D+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.Texture3D (+ -- * Extension Support+ glGetEXTTexture3D,+ gl_EXT_texture3D,+ -- * Enums+ pattern GL_MAX_3D_TEXTURE_SIZE_EXT,+ pattern GL_PACK_IMAGE_HEIGHT_EXT,+ pattern GL_PACK_SKIP_IMAGES_EXT,+ pattern GL_PROXY_TEXTURE_3D_EXT,+ pattern GL_TEXTURE_3D_EXT,+ pattern GL_TEXTURE_DEPTH_EXT,+ pattern GL_TEXTURE_WRAP_R_EXT,+ pattern GL_UNPACK_IMAGE_HEIGHT_EXT,+ pattern GL_UNPACK_SKIP_IMAGES_EXT,+ -- * Functions+ glTexImage3DEXT,+ glTexSubImage3DEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/TextureArray.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureArray+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureArray (+ -- * Extension Support+ glGetEXTTextureArray,+ gl_EXT_texture_array,+ -- * Enums+ pattern GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT,+ pattern GL_MAX_ARRAY_TEXTURE_LAYERS_EXT,+ pattern GL_PROXY_TEXTURE_1D_ARRAY_EXT,+ pattern GL_PROXY_TEXTURE_2D_ARRAY_EXT,+ pattern GL_TEXTURE_1D_ARRAY_EXT,+ pattern GL_TEXTURE_2D_ARRAY_EXT,+ pattern GL_TEXTURE_BINDING_1D_ARRAY_EXT,+ pattern GL_TEXTURE_BINDING_2D_ARRAY_EXT,+ -- * Functions+ glFramebufferTextureLayerEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/TextureBufferObject.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureBufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureBufferObject (+ -- * Extension Support+ glGetEXTTextureBufferObject,+ gl_EXT_texture_buffer_object,+ -- * Enums+ pattern GL_MAX_TEXTURE_BUFFER_SIZE_EXT,+ pattern GL_TEXTURE_BINDING_BUFFER_EXT,+ pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT,+ pattern GL_TEXTURE_BUFFER_EXT,+ pattern GL_TEXTURE_BUFFER_FORMAT_EXT,+ -- * Functions+ glTexBufferEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/TextureCompressionLATC.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureCompressionLATC+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureCompressionLATC (+ -- * Extension Support+ glGetEXTTextureCompressionLATC,+ gl_EXT_texture_compression_latc,+ -- * Enums+ pattern GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT,+ pattern GL_COMPRESSED_LUMINANCE_LATC1_EXT,+ pattern GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT,+ pattern GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureCompressionRGTC.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureCompressionRGTC+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureCompressionRGTC (+ -- * Extension Support+ glGetEXTTextureCompressionRGTC,+ gl_EXT_texture_compression_rgtc,+ -- * Enums+ pattern GL_COMPRESSED_RED_GREEN_RGTC2_EXT,+ pattern GL_COMPRESSED_RED_RGTC1_EXT,+ pattern GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT,+ pattern GL_COMPRESSED_SIGNED_RED_RGTC1_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureCompressionS3TC.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureCompressionS3TC+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureCompressionS3TC (+ -- * Extension Support+ glGetEXTTextureCompressionS3TC,+ gl_EXT_texture_compression_s3tc,+ -- * Enums+ pattern GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,+ pattern GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,+ pattern GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,+ pattern GL_COMPRESSED_RGB_S3TC_DXT1_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureCubeMap.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureCubeMap+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureCubeMap (+ -- * Extension Support+ glGetEXTTextureCubeMap,+ gl_EXT_texture_cube_map,+ -- * Enums+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT,+ pattern GL_NORMAL_MAP_EXT,+ pattern GL_PROXY_TEXTURE_CUBE_MAP_EXT,+ pattern GL_REFLECTION_MAP_EXT,+ pattern GL_TEXTURE_BINDING_CUBE_MAP_EXT,+ pattern GL_TEXTURE_CUBE_MAP_EXT,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureEnvCombine.hs view
@@ -0,0 +1,43 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureEnvCombine+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureEnvCombine (+ -- * Extension Support+ glGetEXTTextureEnvCombine,+ gl_EXT_texture_env_combine,+ -- * Enums+ pattern GL_ADD_SIGNED_EXT,+ pattern GL_COMBINE_ALPHA_EXT,+ pattern GL_COMBINE_EXT,+ pattern GL_COMBINE_RGB_EXT,+ pattern GL_CONSTANT_EXT,+ pattern GL_INTERPOLATE_EXT,+ pattern GL_OPERAND0_ALPHA_EXT,+ pattern GL_OPERAND0_RGB_EXT,+ pattern GL_OPERAND1_ALPHA_EXT,+ pattern GL_OPERAND1_RGB_EXT,+ pattern GL_OPERAND2_ALPHA_EXT,+ pattern GL_OPERAND2_RGB_EXT,+ pattern GL_PREVIOUS_EXT,+ pattern GL_PRIMARY_COLOR_EXT,+ pattern GL_RGB_SCALE_EXT,+ pattern GL_SOURCE0_ALPHA_EXT,+ pattern GL_SOURCE0_RGB_EXT,+ pattern GL_SOURCE1_ALPHA_EXT,+ pattern GL_SOURCE1_RGB_EXT,+ pattern GL_SOURCE2_ALPHA_EXT,+ pattern GL_SOURCE2_RGB_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureEnvDot3.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureEnvDot3+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureEnvDot3 (+ -- * Extension Support+ glGetEXTTextureEnvDot3,+ gl_EXT_texture_env_dot3,+ -- * Enums+ pattern GL_DOT3_RGBA_EXT,+ pattern GL_DOT3_RGB_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureFilterAnisotropic.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureFilterAnisotropic+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureFilterAnisotropic (+ -- * Extension Support+ glGetEXTTextureFilterAnisotropic,+ gl_EXT_texture_filter_anisotropic,+ -- * Enums+ pattern GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,+ pattern GL_TEXTURE_MAX_ANISOTROPY_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureFilterMinmax.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureFilterMinmax+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureFilterMinmax (+ -- * Extension Support+ glGetEXTTextureFilterMinmax,+ gl_EXT_texture_filter_minmax,+ -- * Enums+ pattern GL_TEXTURE_REDUCTION_MODE_EXT,+ pattern GL_WEIGHTED_AVERAGE_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureInteger.hs view
@@ -0,0 +1,77 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureInteger+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureInteger (+ -- * Extension Support+ glGetEXTTextureInteger,+ gl_EXT_texture_integer,+ -- * Enums+ pattern GL_ALPHA16I_EXT,+ pattern GL_ALPHA16UI_EXT,+ pattern GL_ALPHA32I_EXT,+ pattern GL_ALPHA32UI_EXT,+ pattern GL_ALPHA8I_EXT,+ pattern GL_ALPHA8UI_EXT,+ pattern GL_ALPHA_INTEGER_EXT,+ pattern GL_BGRA_INTEGER_EXT,+ pattern GL_BGR_INTEGER_EXT,+ pattern GL_BLUE_INTEGER_EXT,+ pattern GL_GREEN_INTEGER_EXT,+ pattern GL_INTENSITY16I_EXT,+ pattern GL_INTENSITY16UI_EXT,+ pattern GL_INTENSITY32I_EXT,+ pattern GL_INTENSITY32UI_EXT,+ pattern GL_INTENSITY8I_EXT,+ pattern GL_INTENSITY8UI_EXT,+ pattern GL_LUMINANCE16I_EXT,+ pattern GL_LUMINANCE16UI_EXT,+ pattern GL_LUMINANCE32I_EXT,+ pattern GL_LUMINANCE32UI_EXT,+ pattern GL_LUMINANCE8I_EXT,+ pattern GL_LUMINANCE8UI_EXT,+ pattern GL_LUMINANCE_ALPHA16I_EXT,+ pattern GL_LUMINANCE_ALPHA16UI_EXT,+ pattern GL_LUMINANCE_ALPHA32I_EXT,+ pattern GL_LUMINANCE_ALPHA32UI_EXT,+ pattern GL_LUMINANCE_ALPHA8I_EXT,+ pattern GL_LUMINANCE_ALPHA8UI_EXT,+ pattern GL_LUMINANCE_ALPHA_INTEGER_EXT,+ pattern GL_LUMINANCE_INTEGER_EXT,+ pattern GL_RED_INTEGER_EXT,+ pattern GL_RGB16I_EXT,+ pattern GL_RGB16UI_EXT,+ pattern GL_RGB32I_EXT,+ pattern GL_RGB32UI_EXT,+ pattern GL_RGB8I_EXT,+ pattern GL_RGB8UI_EXT,+ pattern GL_RGBA16I_EXT,+ pattern GL_RGBA16UI_EXT,+ pattern GL_RGBA32I_EXT,+ pattern GL_RGBA32UI_EXT,+ pattern GL_RGBA8I_EXT,+ pattern GL_RGBA8UI_EXT,+ pattern GL_RGBA_INTEGER_EXT,+ pattern GL_RGBA_INTEGER_MODE_EXT,+ pattern GL_RGB_INTEGER_EXT,+ -- * Functions+ glClearColorIiEXT,+ glClearColorIuiEXT,+ glGetTexParameterIivEXT,+ glGetTexParameterIuivEXT,+ glTexParameterIivEXT,+ glTexParameterIuivEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/TextureLODBias.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureLODBias+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureLODBias (+ -- * Extension Support+ glGetEXTTextureLODBias,+ gl_EXT_texture_lod_bias,+ -- * Enums+ pattern GL_MAX_TEXTURE_LOD_BIAS_EXT,+ pattern GL_TEXTURE_FILTER_CONTROL_EXT,+ pattern GL_TEXTURE_LOD_BIAS_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureMirrorClamp.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureMirrorClamp+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureMirrorClamp (+ -- * Extension Support+ glGetEXTTextureMirrorClamp,+ gl_EXT_texture_mirror_clamp,+ -- * Enums+ pattern GL_MIRROR_CLAMP_EXT,+ pattern GL_MIRROR_CLAMP_TO_BORDER_EXT,+ pattern GL_MIRROR_CLAMP_TO_EDGE_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureObject.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureObject (+ -- * Extension Support+ glGetEXTTextureObject,+ gl_EXT_texture_object,+ -- * Enums+ pattern GL_TEXTURE_1D_BINDING_EXT,+ pattern GL_TEXTURE_2D_BINDING_EXT,+ pattern GL_TEXTURE_3D_BINDING_EXT,+ pattern GL_TEXTURE_PRIORITY_EXT,+ pattern GL_TEXTURE_RESIDENT_EXT,+ -- * Functions+ glAreTexturesResidentEXT,+ glBindTextureEXT,+ glDeleteTexturesEXT,+ glGenTexturesEXT,+ glIsTextureEXT,+ glPrioritizeTexturesEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/TexturePerturbNormal.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TexturePerturbNormal+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TexturePerturbNormal (+ -- * Extension Support+ glGetEXTTexturePerturbNormal,+ gl_EXT_texture_perturb_normal,+ -- * Enums+ pattern GL_PERTURB_EXT,+ pattern GL_TEXTURE_NORMAL_EXT,+ -- * Functions+ glTextureNormalEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/TextureSNorm.hs view
@@ -0,0 +1,47 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureSNorm+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureSNorm (+ -- * Extension Support+ glGetEXTTextureSNorm,+ gl_EXT_texture_snorm,+ -- * Enums+ pattern GL_ALPHA16_SNORM,+ pattern GL_ALPHA8_SNORM,+ pattern GL_ALPHA_SNORM,+ pattern GL_INTENSITY16_SNORM,+ pattern GL_INTENSITY8_SNORM,+ pattern GL_INTENSITY_SNORM,+ pattern GL_LUMINANCE16_ALPHA16_SNORM,+ pattern GL_LUMINANCE16_SNORM,+ pattern GL_LUMINANCE8_ALPHA8_SNORM,+ pattern GL_LUMINANCE8_SNORM,+ pattern GL_LUMINANCE_ALPHA_SNORM,+ pattern GL_LUMINANCE_SNORM,+ pattern GL_R16_SNORM,+ pattern GL_R8_SNORM,+ pattern GL_RED_SNORM,+ pattern GL_RG16_SNORM,+ pattern GL_RG8_SNORM,+ pattern GL_RGB16_SNORM,+ pattern GL_RGB8_SNORM,+ pattern GL_RGBA16_SNORM,+ pattern GL_RGBA8_SNORM,+ pattern GL_RGBA_SNORM,+ pattern GL_RGB_SNORM,+ pattern GL_RG_SNORM,+ pattern GL_SIGNED_NORMALIZED+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureSRGB.hs view
@@ -0,0 +1,38 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureSRGB+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureSRGB (+ -- * Extension Support+ glGetEXTTextureSRGB,+ gl_EXT_texture_sRGB,+ -- * Enums+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA_EXT,+ pattern GL_COMPRESSED_SLUMINANCE_EXT,+ pattern GL_COMPRESSED_SRGB_ALPHA_EXT,+ pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT,+ pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT,+ pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT,+ pattern GL_COMPRESSED_SRGB_EXT,+ pattern GL_COMPRESSED_SRGB_S3TC_DXT1_EXT,+ pattern GL_SLUMINANCE8_ALPHA8_EXT,+ pattern GL_SLUMINANCE8_EXT,+ pattern GL_SLUMINANCE_ALPHA_EXT,+ pattern GL_SLUMINANCE_EXT,+ pattern GL_SRGB8_ALPHA8_EXT,+ pattern GL_SRGB8_EXT,+ pattern GL_SRGB_ALPHA_EXT,+ pattern GL_SRGB_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureSRGBDecode.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureSRGBDecode+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureSRGBDecode (+ -- * Extension Support+ glGetEXTTextureSRGBDecode,+ gl_EXT_texture_sRGB_decode,+ -- * Enums+ pattern GL_DECODE_EXT,+ pattern GL_SKIP_DECODE_EXT,+ pattern GL_TEXTURE_SRGB_DECODE_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureSRGBR8.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureSRGBR8+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureSRGBR8 (+ -- * Extension Support+ glGetEXTTextureSRGBR8,+ gl_EXT_texture_sRGB_R8,+ -- * Enums+ pattern GL_SR8_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureSharedExponent+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureSharedExponent (+ -- * Extension Support+ glGetEXTTextureSharedExponent,+ gl_EXT_texture_shared_exponent,+ -- * Enums+ pattern GL_RGB9_E5_EXT,+ pattern GL_TEXTURE_SHARED_SIZE_EXT,+ pattern GL_UNSIGNED_INT_5_9_9_9_REV_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TextureSwizzle.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TextureSwizzle+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TextureSwizzle (+ -- * Extension Support+ glGetEXTTextureSwizzle,+ gl_EXT_texture_swizzle,+ -- * Enums+ pattern GL_TEXTURE_SWIZZLE_A_EXT,+ pattern GL_TEXTURE_SWIZZLE_B_EXT,+ pattern GL_TEXTURE_SWIZZLE_G_EXT,+ pattern GL_TEXTURE_SWIZZLE_RGBA_EXT,+ pattern GL_TEXTURE_SWIZZLE_R_EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/TimerQuery.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TimerQuery+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TimerQuery (+ -- * Extension Support+ glGetEXTTimerQuery,+ gl_EXT_timer_query,+ -- * Enums+ pattern GL_TIME_ELAPSED_EXT,+ -- * Functions+ glGetQueryObjecti64vEXT,+ glGetQueryObjectui64vEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/TransformFeedback.hs view
@@ -0,0 +1,46 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.TransformFeedback+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.TransformFeedback (+ -- * Extension Support+ glGetEXTTransformFeedback,+ gl_EXT_transform_feedback,+ -- * Enums+ pattern GL_INTERLEAVED_ATTRIBS_EXT,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT,+ pattern GL_PRIMITIVES_GENERATED_EXT,+ pattern GL_RASTERIZER_DISCARD_EXT,+ pattern GL_SEPARATE_ATTRIBS_EXT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_EXT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS_EXT,+ pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT,+ -- * Functions+ glBeginTransformFeedbackEXT,+ glBindBufferBaseEXT,+ glBindBufferOffsetEXT,+ glBindBufferRangeEXT,+ glEndTransformFeedbackEXT,+ glGetTransformFeedbackVaryingEXT,+ glTransformFeedbackVaryingsEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/VertexArray.hs view
@@ -0,0 +1,65 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.VertexArray+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.VertexArray (+ -- * Extension Support+ glGetEXTVertexArray,+ gl_EXT_vertex_array,+ -- * Enums+ pattern GL_COLOR_ARRAY_COUNT_EXT,+ pattern GL_COLOR_ARRAY_EXT,+ pattern GL_COLOR_ARRAY_POINTER_EXT,+ pattern GL_COLOR_ARRAY_SIZE_EXT,+ pattern GL_COLOR_ARRAY_STRIDE_EXT,+ pattern GL_COLOR_ARRAY_TYPE_EXT,+ pattern GL_EDGE_FLAG_ARRAY_COUNT_EXT,+ pattern GL_EDGE_FLAG_ARRAY_EXT,+ pattern GL_EDGE_FLAG_ARRAY_POINTER_EXT,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE_EXT,+ pattern GL_INDEX_ARRAY_COUNT_EXT,+ pattern GL_INDEX_ARRAY_EXT,+ pattern GL_INDEX_ARRAY_POINTER_EXT,+ pattern GL_INDEX_ARRAY_STRIDE_EXT,+ pattern GL_INDEX_ARRAY_TYPE_EXT,+ pattern GL_NORMAL_ARRAY_COUNT_EXT,+ pattern GL_NORMAL_ARRAY_EXT,+ pattern GL_NORMAL_ARRAY_POINTER_EXT,+ pattern GL_NORMAL_ARRAY_STRIDE_EXT,+ pattern GL_NORMAL_ARRAY_TYPE_EXT,+ pattern GL_TEXTURE_COORD_ARRAY_COUNT_EXT,+ pattern GL_TEXTURE_COORD_ARRAY_EXT,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER_EXT,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE_EXT,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE_EXT,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE_EXT,+ pattern GL_VERTEX_ARRAY_COUNT_EXT,+ pattern GL_VERTEX_ARRAY_EXT,+ pattern GL_VERTEX_ARRAY_POINTER_EXT,+ pattern GL_VERTEX_ARRAY_SIZE_EXT,+ pattern GL_VERTEX_ARRAY_STRIDE_EXT,+ pattern GL_VERTEX_ARRAY_TYPE_EXT,+ -- * Functions+ glArrayElementEXT,+ glColorPointerEXT,+ glDrawArraysEXT,+ glEdgeFlagPointerEXT,+ glGetPointervEXT,+ glIndexPointerEXT,+ glNormalPointerEXT,+ glTexCoordPointerEXT,+ glVertexPointerEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/VertexArrayBGRA.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.VertexArrayBGRA+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.VertexArrayBGRA (+ -- * Extension Support+ glGetEXTVertexArrayBGRA,+ gl_EXT_vertex_array_bgra,+ -- * Enums+ pattern GL_BGRA+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/EXT/VertexAttrib64Bit.hs view
@@ -0,0 +1,47 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.VertexAttrib64Bit+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.VertexAttrib64Bit (+ -- * Extension Support+ glGetEXTVertexAttrib64Bit,+ gl_EXT_vertex_attrib_64bit,+ -- * Enums+ pattern GL_DOUBLE,+ pattern GL_DOUBLE_MAT2_EXT,+ pattern GL_DOUBLE_MAT2x3_EXT,+ pattern GL_DOUBLE_MAT2x4_EXT,+ pattern GL_DOUBLE_MAT3_EXT,+ pattern GL_DOUBLE_MAT3x2_EXT,+ pattern GL_DOUBLE_MAT3x4_EXT,+ pattern GL_DOUBLE_MAT4_EXT,+ pattern GL_DOUBLE_MAT4x2_EXT,+ pattern GL_DOUBLE_MAT4x3_EXT,+ pattern GL_DOUBLE_VEC2_EXT,+ pattern GL_DOUBLE_VEC3_EXT,+ pattern GL_DOUBLE_VEC4_EXT,+ -- * Functions+ glGetVertexAttribLdvEXT,+ glVertexAttribL1dEXT,+ glVertexAttribL1dvEXT,+ glVertexAttribL2dEXT,+ glVertexAttribL2dvEXT,+ glVertexAttribL3dEXT,+ glVertexAttribL3dvEXT,+ glVertexAttribL4dEXT,+ glVertexAttribL4dvEXT,+ glVertexAttribLPointerEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/VertexShader.hs view
@@ -0,0 +1,176 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.VertexShader+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.VertexShader (+ -- * Extension Support+ glGetEXTVertexShader,+ gl_EXT_vertex_shader,+ -- * Enums+ pattern GL_CURRENT_VERTEX_EXT,+ pattern GL_FULL_RANGE_EXT,+ pattern GL_INVARIANT_DATATYPE_EXT,+ pattern GL_INVARIANT_EXT,+ pattern GL_INVARIANT_VALUE_EXT,+ pattern GL_LOCAL_CONSTANT_DATATYPE_EXT,+ pattern GL_LOCAL_CONSTANT_EXT,+ pattern GL_LOCAL_CONSTANT_VALUE_EXT,+ pattern GL_LOCAL_EXT,+ pattern GL_MATRIX_EXT,+ pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT,+ pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT,+ pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT,+ pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT,+ pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT,+ pattern GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT,+ pattern GL_MAX_VERTEX_SHADER_INVARIANTS_EXT,+ pattern GL_MAX_VERTEX_SHADER_LOCALS_EXT,+ pattern GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT,+ pattern GL_MAX_VERTEX_SHADER_VARIANTS_EXT,+ pattern GL_MVP_MATRIX_EXT,+ pattern GL_NEGATIVE_ONE_EXT,+ pattern GL_NEGATIVE_W_EXT,+ pattern GL_NEGATIVE_X_EXT,+ pattern GL_NEGATIVE_Y_EXT,+ pattern GL_NEGATIVE_Z_EXT,+ pattern GL_NORMALIZED_RANGE_EXT,+ pattern GL_ONE_EXT,+ pattern GL_OP_ADD_EXT,+ pattern GL_OP_CLAMP_EXT,+ pattern GL_OP_CROSS_PRODUCT_EXT,+ pattern GL_OP_DOT3_EXT,+ pattern GL_OP_DOT4_EXT,+ pattern GL_OP_EXP_BASE_2_EXT,+ pattern GL_OP_FLOOR_EXT,+ pattern GL_OP_FRAC_EXT,+ pattern GL_OP_INDEX_EXT,+ pattern GL_OP_LOG_BASE_2_EXT,+ pattern GL_OP_MADD_EXT,+ pattern GL_OP_MAX_EXT,+ pattern GL_OP_MIN_EXT,+ pattern GL_OP_MOV_EXT,+ pattern GL_OP_MULTIPLY_MATRIX_EXT,+ pattern GL_OP_MUL_EXT,+ pattern GL_OP_NEGATE_EXT,+ pattern GL_OP_POWER_EXT,+ pattern GL_OP_RECIP_EXT,+ pattern GL_OP_RECIP_SQRT_EXT,+ pattern GL_OP_ROUND_EXT,+ pattern GL_OP_SET_GE_EXT,+ pattern GL_OP_SET_LT_EXT,+ pattern GL_OP_SUB_EXT,+ pattern GL_OUTPUT_COLOR0_EXT,+ pattern GL_OUTPUT_COLOR1_EXT,+ pattern GL_OUTPUT_FOG_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD0_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD10_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD11_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD12_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD13_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD14_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD15_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD16_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD17_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD18_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD19_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD1_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD20_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD21_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD22_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD23_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD24_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD25_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD26_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD27_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD28_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD29_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD2_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD30_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD31_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD3_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD4_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD5_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD6_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD7_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD8_EXT,+ pattern GL_OUTPUT_TEXTURE_COORD9_EXT,+ pattern GL_OUTPUT_VERTEX_EXT,+ pattern GL_SCALAR_EXT,+ pattern GL_VARIANT_ARRAY_EXT,+ pattern GL_VARIANT_ARRAY_POINTER_EXT,+ pattern GL_VARIANT_ARRAY_STRIDE_EXT,+ pattern GL_VARIANT_ARRAY_TYPE_EXT,+ pattern GL_VARIANT_DATATYPE_EXT,+ pattern GL_VARIANT_EXT,+ pattern GL_VARIANT_VALUE_EXT,+ pattern GL_VECTOR_EXT,+ pattern GL_VERTEX_SHADER_BINDING_EXT,+ pattern GL_VERTEX_SHADER_EXT,+ pattern GL_VERTEX_SHADER_INSTRUCTIONS_EXT,+ pattern GL_VERTEX_SHADER_INVARIANTS_EXT,+ pattern GL_VERTEX_SHADER_LOCALS_EXT,+ pattern GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT,+ pattern GL_VERTEX_SHADER_OPTIMIZED_EXT,+ pattern GL_VERTEX_SHADER_VARIANTS_EXT,+ pattern GL_W_EXT,+ pattern GL_X_EXT,+ pattern GL_Y_EXT,+ pattern GL_ZERO_EXT,+ pattern GL_Z_EXT,+ -- * Functions+ glBeginVertexShaderEXT,+ glBindLightParameterEXT,+ glBindMaterialParameterEXT,+ glBindParameterEXT,+ glBindTexGenParameterEXT,+ glBindTextureUnitParameterEXT,+ glBindVertexShaderEXT,+ glDeleteVertexShaderEXT,+ glDisableVariantClientStateEXT,+ glEnableVariantClientStateEXT,+ glEndVertexShaderEXT,+ glExtractComponentEXT,+ glGenSymbolsEXT,+ glGenVertexShadersEXT,+ glGetInvariantBooleanvEXT,+ glGetInvariantFloatvEXT,+ glGetInvariantIntegervEXT,+ glGetLocalConstantBooleanvEXT,+ glGetLocalConstantFloatvEXT,+ glGetLocalConstantIntegervEXT,+ glGetVariantBooleanvEXT,+ glGetVariantFloatvEXT,+ glGetVariantIntegervEXT,+ glGetVariantPointervEXT,+ glInsertComponentEXT,+ glIsVariantEnabledEXT,+ glSetInvariantEXT,+ glSetLocalConstantEXT,+ glShaderOp1EXT,+ glShaderOp2EXT,+ glShaderOp3EXT,+ glSwizzleEXT,+ glVariantPointerEXT,+ glVariantbvEXT,+ glVariantdvEXT,+ glVariantfvEXT,+ glVariantivEXT,+ glVariantsvEXT,+ glVariantubvEXT,+ glVariantuivEXT,+ glVariantusvEXT,+ glWriteMaskEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/VertexWeighting.hs view
@@ -0,0 +1,40 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.VertexWeighting+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.VertexWeighting (+ -- * Extension Support+ glGetEXTVertexWeighting,+ gl_EXT_vertex_weighting,+ -- * Enums+ pattern GL_CURRENT_VERTEX_WEIGHT_EXT,+ pattern GL_MODELVIEW0_EXT,+ pattern GL_MODELVIEW0_MATRIX_EXT,+ pattern GL_MODELVIEW0_STACK_DEPTH_EXT,+ pattern GL_MODELVIEW1_EXT,+ pattern GL_MODELVIEW1_MATRIX_EXT,+ pattern GL_MODELVIEW1_STACK_DEPTH_EXT,+ pattern GL_VERTEX_WEIGHTING_EXT,+ pattern GL_VERTEX_WEIGHT_ARRAY_EXT,+ pattern GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT,+ pattern GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT,+ pattern GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT,+ pattern GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT,+ -- * Functions+ glVertexWeightPointerEXT,+ glVertexWeightfEXT,+ glVertexWeightfvEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/Win32KeyedMutex.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.Win32KeyedMutex+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.Win32KeyedMutex (+ -- * Extension Support+ glGetEXTWin32KeyedMutex,+ gl_EXT_win32_keyed_mutex,+ -- * Functions+ glAcquireKeyedMutexWin32EXT,+ glReleaseKeyedMutexWin32EXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/WindowRectangles.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.WindowRectangles+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.WindowRectangles (+ -- * Extension Support+ glGetEXTWindowRectangles,+ gl_EXT_window_rectangles,+ -- * Enums+ pattern GL_EXCLUSIVE_EXT,+ pattern GL_INCLUSIVE_EXT,+ pattern GL_MAX_WINDOW_RECTANGLES_EXT,+ pattern GL_NUM_WINDOW_RECTANGLES_EXT,+ pattern GL_WINDOW_RECTANGLE_EXT,+ pattern GL_WINDOW_RECTANGLE_MODE_EXT,+ -- * Functions+ glWindowRectanglesEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/EXT/X11SyncObject.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.EXT.X11SyncObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.EXT.X11SyncObject (+ -- * Extension Support+ glGetEXTX11SyncObject,+ gl_EXT_x11_sync_object,+ -- * Enums+ pattern GL_SYNC_X11_FENCE_EXT,+ -- * Functions+ glImportSyncEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ExtensionPredicates.hs view
@@ -0,0 +1,5652 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ExtensionPredicates+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Extension support predicates.+--+--------------------------------------------------------------------------------++module Graphics.GL.ExtensionPredicates where++import Control.Monad.IO.Class ( MonadIO(..) )+import Data.Set ( member )+import Graphics.GL.GetProcAddress ( getExtensions, extensions )++-- | Is the <https://www.opengl.org/registry/specs/3DFX/3dfx_multisample.txt 3DFX_multisample> extension supported?+glGetThreeDFXMultisample :: MonadIO m => m Bool+glGetThreeDFXMultisample = getExtensions >>= (return . member "GL_3DFX_multisample")++-- | Is the <https://www.opengl.org/registry/specs/3DFX/3dfx_multisample.txt 3DFX_multisample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetThreeDFXMultisample' in those cases instead.+gl_3DFX_multisample :: Bool+gl_3DFX_multisample = member "GL_3DFX_multisample" extensions+{-# NOINLINE gl_3DFX_multisample #-}++-- | Is the <https://www.opengl.org/registry/specs/3DFX/tbuffer.txt 3DFX_tbuffer> extension supported?+glGetThreeDFXTbuffer :: MonadIO m => m Bool+glGetThreeDFXTbuffer = getExtensions >>= (return . member "GL_3DFX_tbuffer")++-- | Is the <https://www.opengl.org/registry/specs/3DFX/tbuffer.txt 3DFX_tbuffer> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetThreeDFXTbuffer' in those cases instead.+gl_3DFX_tbuffer :: Bool+gl_3DFX_tbuffer = member "GL_3DFX_tbuffer" extensions+{-# NOINLINE gl_3DFX_tbuffer #-}++-- | Is the <https://www.opengl.org/registry/specs/3DFX/texture_compression_FXT1.txt 3DFX_texture_compression_FXT1> extension supported?+glGetThreeDFXTextureCompressionFXT1 :: MonadIO m => m Bool+glGetThreeDFXTextureCompressionFXT1 = getExtensions >>= (return . member "GL_3DFX_texture_compression_FXT1")++-- | Is the <https://www.opengl.org/registry/specs/3DFX/texture_compression_FXT1.txt 3DFX_texture_compression_FXT1> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetThreeDFXTextureCompressionFXT1' in those cases instead.+gl_3DFX_texture_compression_FXT1 :: Bool+gl_3DFX_texture_compression_FXT1 = member "GL_3DFX_texture_compression_FXT1" extensions+{-# NOINLINE gl_3DFX_texture_compression_FXT1 #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/blend_minmax_factor.txt AMD_blend_minmax_factor> extension supported?+glGetAMDBlendMinmaxFactor :: MonadIO m => m Bool+glGetAMDBlendMinmaxFactor = getExtensions >>= (return . member "GL_AMD_blend_minmax_factor")++-- | Is the <https://www.opengl.org/registry/specs/AMD/blend_minmax_factor.txt AMD_blend_minmax_factor> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDBlendMinmaxFactor' in those cases instead.+gl_AMD_blend_minmax_factor :: Bool+gl_AMD_blend_minmax_factor = member "GL_AMD_blend_minmax_factor" extensions+{-# NOINLINE gl_AMD_blend_minmax_factor #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/debug_output.txt AMD_debug_output> extension supported?+glGetAMDDebugOutput :: MonadIO m => m Bool+glGetAMDDebugOutput = getExtensions >>= (return . member "GL_AMD_debug_output")++-- | Is the <https://www.opengl.org/registry/specs/AMD/debug_output.txt AMD_debug_output> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDDebugOutput' in those cases instead.+gl_AMD_debug_output :: Bool+gl_AMD_debug_output = member "GL_AMD_debug_output" extensions+{-# NOINLINE gl_AMD_debug_output #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/depth_clamp_separate.txt AMD_depth_clamp_separate> extension supported?+glGetAMDDepthClampSeparate :: MonadIO m => m Bool+glGetAMDDepthClampSeparate = getExtensions >>= (return . member "GL_AMD_depth_clamp_separate")++-- | Is the <https://www.opengl.org/registry/specs/AMD/depth_clamp_separate.txt AMD_depth_clamp_separate> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDDepthClampSeparate' in those cases instead.+gl_AMD_depth_clamp_separate :: Bool+gl_AMD_depth_clamp_separate = member "GL_AMD_depth_clamp_separate" extensions+{-# NOINLINE gl_AMD_depth_clamp_separate #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt AMD_draw_buffers_blend> extension supported?+glGetAMDDrawBuffersBlend :: MonadIO m => m Bool+glGetAMDDrawBuffersBlend = getExtensions >>= (return . member "GL_AMD_draw_buffers_blend")++-- | Is the <https://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt AMD_draw_buffers_blend> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDDrawBuffersBlend' in those cases instead.+gl_AMD_draw_buffers_blend :: Bool+gl_AMD_draw_buffers_blend = member "GL_AMD_draw_buffers_blend" extensions+{-# NOINLINE gl_AMD_draw_buffers_blend #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/framebuffer_multisample_advanced.txt AMD_framebuffer_multisample_advanced> extension supported?+glGetAMDFramebufferMultisampleAdvanced :: MonadIO m => m Bool+glGetAMDFramebufferMultisampleAdvanced = getExtensions >>= (return . member "GL_AMD_framebuffer_multisample_advanced")++-- | Is the <https://www.opengl.org/registry/specs/AMD/framebuffer_multisample_advanced.txt AMD_framebuffer_multisample_advanced> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDFramebufferMultisampleAdvanced' in those cases instead.+gl_AMD_framebuffer_multisample_advanced :: Bool+gl_AMD_framebuffer_multisample_advanced = member "GL_AMD_framebuffer_multisample_advanced" extensions+{-# NOINLINE gl_AMD_framebuffer_multisample_advanced #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/framebuffer_sample_positions.txt AMD_framebuffer_sample_positions> extension supported?+glGetAMDFramebufferSamplePositions :: MonadIO m => m Bool+glGetAMDFramebufferSamplePositions = getExtensions >>= (return . member "GL_AMD_framebuffer_sample_positions")++-- | Is the <https://www.opengl.org/registry/specs/AMD/framebuffer_sample_positions.txt AMD_framebuffer_sample_positions> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDFramebufferSamplePositions' in those cases instead.+gl_AMD_framebuffer_sample_positions :: Bool+gl_AMD_framebuffer_sample_positions = member "GL_AMD_framebuffer_sample_positions" extensions+{-# NOINLINE gl_AMD_framebuffer_sample_positions #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/gpu_shader_half_float.txt AMD_gpu_shader_half_float> extension supported?+glGetAMDGPUShaderHalfFloat :: MonadIO m => m Bool+glGetAMDGPUShaderHalfFloat = getExtensions >>= (return . member "GL_AMD_gpu_shader_half_float")++-- | Is the <https://www.opengl.org/registry/specs/AMD/gpu_shader_half_float.txt AMD_gpu_shader_half_float> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDGPUShaderHalfFloat' in those cases instead.+gl_AMD_gpu_shader_half_float :: Bool+gl_AMD_gpu_shader_half_float = member "GL_AMD_gpu_shader_half_float" extensions+{-# NOINLINE gl_AMD_gpu_shader_half_float #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/gpu_shader_int64.txt AMD_gpu_shader_int64> extension supported?+glGetAMDGPUShaderInt64 :: MonadIO m => m Bool+glGetAMDGPUShaderInt64 = getExtensions >>= (return . member "GL_AMD_gpu_shader_int64")++-- | Is the <https://www.opengl.org/registry/specs/AMD/gpu_shader_int64.txt AMD_gpu_shader_int64> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDGPUShaderInt64' in those cases instead.+gl_AMD_gpu_shader_int64 :: Bool+gl_AMD_gpu_shader_int64 = member "GL_AMD_gpu_shader_int64" extensions+{-# NOINLINE gl_AMD_gpu_shader_int64 #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/interleaved_elements.txt AMD_interleaved_elements> extension supported?+glGetAMDInterleavedElements :: MonadIO m => m Bool+glGetAMDInterleavedElements = getExtensions >>= (return . member "GL_AMD_interleaved_elements")++-- | Is the <https://www.opengl.org/registry/specs/AMD/interleaved_elements.txt AMD_interleaved_elements> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDInterleavedElements' in those cases instead.+gl_AMD_interleaved_elements :: Bool+gl_AMD_interleaved_elements = member "GL_AMD_interleaved_elements" extensions+{-# NOINLINE gl_AMD_interleaved_elements #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/multi_draw_indirect.txt AMD_multi_draw_indirect> extension supported?+glGetAMDMultiDrawIndirect :: MonadIO m => m Bool+glGetAMDMultiDrawIndirect = getExtensions >>= (return . member "GL_AMD_multi_draw_indirect")++-- | Is the <https://www.opengl.org/registry/specs/AMD/multi_draw_indirect.txt AMD_multi_draw_indirect> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDMultiDrawIndirect' in those cases instead.+gl_AMD_multi_draw_indirect :: Bool+gl_AMD_multi_draw_indirect = member "GL_AMD_multi_draw_indirect" extensions+{-# NOINLINE gl_AMD_multi_draw_indirect #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/name_gen_delete.txt AMD_name_gen_delete> extension supported?+glGetAMDNameGenDelete :: MonadIO m => m Bool+glGetAMDNameGenDelete = getExtensions >>= (return . member "GL_AMD_name_gen_delete")++-- | Is the <https://www.opengl.org/registry/specs/AMD/name_gen_delete.txt AMD_name_gen_delete> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDNameGenDelete' in those cases instead.+gl_AMD_name_gen_delete :: Bool+gl_AMD_name_gen_delete = member "GL_AMD_name_gen_delete" extensions+{-# NOINLINE gl_AMD_name_gen_delete #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/occlusion_query_event.txt AMD_occlusion_query_event> extension supported?+glGetAMDOcclusionQueryEvent :: MonadIO m => m Bool+glGetAMDOcclusionQueryEvent = getExtensions >>= (return . member "GL_AMD_occlusion_query_event")++-- | Is the <https://www.opengl.org/registry/specs/AMD/occlusion_query_event.txt AMD_occlusion_query_event> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDOcclusionQueryEvent' in those cases instead.+gl_AMD_occlusion_query_event :: Bool+gl_AMD_occlusion_query_event = member "GL_AMD_occlusion_query_event" extensions+{-# NOINLINE gl_AMD_occlusion_query_event #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/performance_monitor.txt AMD_performance_monitor> extension supported?+glGetAMDPerformanceMonitor :: MonadIO m => m Bool+glGetAMDPerformanceMonitor = getExtensions >>= (return . member "GL_AMD_performance_monitor")++-- | Is the <https://www.opengl.org/registry/specs/AMD/performance_monitor.txt AMD_performance_monitor> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDPerformanceMonitor' in those cases instead.+gl_AMD_performance_monitor :: Bool+gl_AMD_performance_monitor = member "GL_AMD_performance_monitor" extensions+{-# NOINLINE gl_AMD_performance_monitor #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/pinned_memory.txt AMD_pinned_memory> extension supported?+glGetAMDPinnedMemory :: MonadIO m => m Bool+glGetAMDPinnedMemory = getExtensions >>= (return . member "GL_AMD_pinned_memory")++-- | Is the <https://www.opengl.org/registry/specs/AMD/pinned_memory.txt AMD_pinned_memory> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDPinnedMemory' in those cases instead.+gl_AMD_pinned_memory :: Bool+gl_AMD_pinned_memory = member "GL_AMD_pinned_memory" extensions+{-# NOINLINE gl_AMD_pinned_memory #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/query_buffer_object.txt AMD_query_buffer_object> extension supported?+glGetAMDQueryBufferObject :: MonadIO m => m Bool+glGetAMDQueryBufferObject = getExtensions >>= (return . member "GL_AMD_query_buffer_object")++-- | Is the <https://www.opengl.org/registry/specs/AMD/query_buffer_object.txt AMD_query_buffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDQueryBufferObject' in those cases instead.+gl_AMD_query_buffer_object :: Bool+gl_AMD_query_buffer_object = member "GL_AMD_query_buffer_object" extensions+{-# NOINLINE gl_AMD_query_buffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/sample_positions.txt AMD_sample_positions> extension supported?+glGetAMDSamplePositions :: MonadIO m => m Bool+glGetAMDSamplePositions = getExtensions >>= (return . member "GL_AMD_sample_positions")++-- | Is the <https://www.opengl.org/registry/specs/AMD/sample_positions.txt AMD_sample_positions> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDSamplePositions' in those cases instead.+gl_AMD_sample_positions :: Bool+gl_AMD_sample_positions = member "GL_AMD_sample_positions" extensions+{-# NOINLINE gl_AMD_sample_positions #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/seamless_cubemap_per_texture.txt AMD_seamless_cubemap_per_texture> extension supported?+glGetAMDSeamlessCubemapPerTexture :: MonadIO m => m Bool+glGetAMDSeamlessCubemapPerTexture = getExtensions >>= (return . member "GL_AMD_seamless_cubemap_per_texture")++-- | Is the <https://www.opengl.org/registry/specs/AMD/seamless_cubemap_per_texture.txt AMD_seamless_cubemap_per_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDSeamlessCubemapPerTexture' in those cases instead.+gl_AMD_seamless_cubemap_per_texture :: Bool+gl_AMD_seamless_cubemap_per_texture = member "GL_AMD_seamless_cubemap_per_texture" extensions+{-# NOINLINE gl_AMD_seamless_cubemap_per_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/sparse_texture.txt AMD_sparse_texture> extension supported?+glGetAMDSparseTexture :: MonadIO m => m Bool+glGetAMDSparseTexture = getExtensions >>= (return . member "GL_AMD_sparse_texture")++-- | Is the <https://www.opengl.org/registry/specs/AMD/sparse_texture.txt AMD_sparse_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDSparseTexture' in those cases instead.+gl_AMD_sparse_texture :: Bool+gl_AMD_sparse_texture = member "GL_AMD_sparse_texture" extensions+{-# NOINLINE gl_AMD_sparse_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/stencil_operation_extended.txt AMD_stencil_operation_extended> extension supported?+glGetAMDStencilOperationExtended :: MonadIO m => m Bool+glGetAMDStencilOperationExtended = getExtensions >>= (return . member "GL_AMD_stencil_operation_extended")++-- | Is the <https://www.opengl.org/registry/specs/AMD/stencil_operation_extended.txt AMD_stencil_operation_extended> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDStencilOperationExtended' in those cases instead.+gl_AMD_stencil_operation_extended :: Bool+gl_AMD_stencil_operation_extended = member "GL_AMD_stencil_operation_extended" extensions+{-# NOINLINE gl_AMD_stencil_operation_extended #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/transform_feedback4.txt AMD_transform_feedback4> extension supported?+glGetAMDTransformFeedback4 :: MonadIO m => m Bool+glGetAMDTransformFeedback4 = getExtensions >>= (return . member "GL_AMD_transform_feedback4")++-- | Is the <https://www.opengl.org/registry/specs/AMD/transform_feedback4.txt AMD_transform_feedback4> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDTransformFeedback4' in those cases instead.+gl_AMD_transform_feedback4 :: Bool+gl_AMD_transform_feedback4 = member "GL_AMD_transform_feedback4" extensions+{-# NOINLINE gl_AMD_transform_feedback4 #-}++-- | Is the <https://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt AMD_vertex_shader_tessellator> extension supported?+glGetAMDVertexShaderTessellator :: MonadIO m => m Bool+glGetAMDVertexShaderTessellator = getExtensions >>= (return . member "GL_AMD_vertex_shader_tessellator")++-- | Is the <https://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt AMD_vertex_shader_tessellator> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAMDVertexShaderTessellator' in those cases instead.+gl_AMD_vertex_shader_tessellator :: Bool+gl_AMD_vertex_shader_tessellator = member "GL_AMD_vertex_shader_tessellator" extensions+{-# NOINLINE gl_AMD_vertex_shader_tessellator #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/aux_depth_stencil.txt APPLE_aux_depth_stencil> extension supported?+glGetAPPLEAuxDepthStencil :: MonadIO m => m Bool+glGetAPPLEAuxDepthStencil = getExtensions >>= (return . member "GL_APPLE_aux_depth_stencil")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/aux_depth_stencil.txt APPLE_aux_depth_stencil> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLEAuxDepthStencil' in those cases instead.+gl_APPLE_aux_depth_stencil :: Bool+gl_APPLE_aux_depth_stencil = member "GL_APPLE_aux_depth_stencil" extensions+{-# NOINLINE gl_APPLE_aux_depth_stencil #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/client_storage.txt APPLE_client_storage> extension supported?+glGetAPPLEClientStorage :: MonadIO m => m Bool+glGetAPPLEClientStorage = getExtensions >>= (return . member "GL_APPLE_client_storage")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/client_storage.txt APPLE_client_storage> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLEClientStorage' in those cases instead.+gl_APPLE_client_storage :: Bool+gl_APPLE_client_storage = member "GL_APPLE_client_storage" extensions+{-# NOINLINE gl_APPLE_client_storage #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/element_array.txt APPLE_element_array> extension supported?+glGetAPPLEElementArray :: MonadIO m => m Bool+glGetAPPLEElementArray = getExtensions >>= (return . member "GL_APPLE_element_array")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/element_array.txt APPLE_element_array> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLEElementArray' in those cases instead.+gl_APPLE_element_array :: Bool+gl_APPLE_element_array = member "GL_APPLE_element_array" extensions+{-# NOINLINE gl_APPLE_element_array #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/fence.txt APPLE_fence> extension supported?+glGetAPPLEFence :: MonadIO m => m Bool+glGetAPPLEFence = getExtensions >>= (return . member "GL_APPLE_fence")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/fence.txt APPLE_fence> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLEFence' in those cases instead.+gl_APPLE_fence :: Bool+gl_APPLE_fence = member "GL_APPLE_fence" extensions+{-# NOINLINE gl_APPLE_fence #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/float_pixels.txt APPLE_float_pixels> extension supported?+glGetAPPLEFloatPixels :: MonadIO m => m Bool+glGetAPPLEFloatPixels = getExtensions >>= (return . member "GL_APPLE_float_pixels")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/float_pixels.txt APPLE_float_pixels> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLEFloatPixels' in those cases instead.+gl_APPLE_float_pixels :: Bool+gl_APPLE_float_pixels = member "GL_APPLE_float_pixels" extensions+{-# NOINLINE gl_APPLE_float_pixels #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/flush_buffer_range.txt APPLE_flush_buffer_range> extension supported?+glGetAPPLEFlushBufferRange :: MonadIO m => m Bool+glGetAPPLEFlushBufferRange = getExtensions >>= (return . member "GL_APPLE_flush_buffer_range")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/flush_buffer_range.txt APPLE_flush_buffer_range> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLEFlushBufferRange' in those cases instead.+gl_APPLE_flush_buffer_range :: Bool+gl_APPLE_flush_buffer_range = member "GL_APPLE_flush_buffer_range" extensions+{-# NOINLINE gl_APPLE_flush_buffer_range #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/object_purgeable.txt APPLE_object_purgeable> extension supported?+glGetAPPLEObjectPurgeable :: MonadIO m => m Bool+glGetAPPLEObjectPurgeable = getExtensions >>= (return . member "GL_APPLE_object_purgeable")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/object_purgeable.txt APPLE_object_purgeable> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLEObjectPurgeable' in those cases instead.+gl_APPLE_object_purgeable :: Bool+gl_APPLE_object_purgeable = member "GL_APPLE_object_purgeable" extensions+{-# NOINLINE gl_APPLE_object_purgeable #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/rgb_422.txt APPLE_rgb_422> extension supported?+glGetAPPLERGB422 :: MonadIO m => m Bool+glGetAPPLERGB422 = getExtensions >>= (return . member "GL_APPLE_rgb_422")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/rgb_422.txt APPLE_rgb_422> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLERGB422' in those cases instead.+gl_APPLE_rgb_422 :: Bool+gl_APPLE_rgb_422 = member "GL_APPLE_rgb_422" extensions+{-# NOINLINE gl_APPLE_rgb_422 #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/row_bytes.txt APPLE_row_bytes> extension supported?+glGetAPPLERowBytes :: MonadIO m => m Bool+glGetAPPLERowBytes = getExtensions >>= (return . member "GL_APPLE_row_bytes")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/row_bytes.txt APPLE_row_bytes> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLERowBytes' in those cases instead.+gl_APPLE_row_bytes :: Bool+gl_APPLE_row_bytes = member "GL_APPLE_row_bytes" extensions+{-# NOINLINE gl_APPLE_row_bytes #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/specular_vector.txt APPLE_specular_vector> extension supported?+glGetAPPLESpecularVector :: MonadIO m => m Bool+glGetAPPLESpecularVector = getExtensions >>= (return . member "GL_APPLE_specular_vector")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/specular_vector.txt APPLE_specular_vector> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLESpecularVector' in those cases instead.+gl_APPLE_specular_vector :: Bool+gl_APPLE_specular_vector = member "GL_APPLE_specular_vector" extensions+{-# NOINLINE gl_APPLE_specular_vector #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/texture_range.txt APPLE_texture_range> extension supported?+glGetAPPLETextureRange :: MonadIO m => m Bool+glGetAPPLETextureRange = getExtensions >>= (return . member "GL_APPLE_texture_range")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/texture_range.txt APPLE_texture_range> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLETextureRange' in those cases instead.+gl_APPLE_texture_range :: Bool+gl_APPLE_texture_range = member "GL_APPLE_texture_range" extensions+{-# NOINLINE gl_APPLE_texture_range #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/transform_hint.txt APPLE_transform_hint> extension supported?+glGetAPPLETransformHint :: MonadIO m => m Bool+glGetAPPLETransformHint = getExtensions >>= (return . member "GL_APPLE_transform_hint")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/transform_hint.txt APPLE_transform_hint> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLETransformHint' in those cases instead.+gl_APPLE_transform_hint :: Bool+gl_APPLE_transform_hint = member "GL_APPLE_transform_hint" extensions+{-# NOINLINE gl_APPLE_transform_hint #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt APPLE_vertex_array_object> extension supported?+glGetAPPLEVertexArrayObject :: MonadIO m => m Bool+glGetAPPLEVertexArrayObject = getExtensions >>= (return . member "GL_APPLE_vertex_array_object")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt APPLE_vertex_array_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLEVertexArrayObject' in those cases instead.+gl_APPLE_vertex_array_object :: Bool+gl_APPLE_vertex_array_object = member "GL_APPLE_vertex_array_object" extensions+{-# NOINLINE gl_APPLE_vertex_array_object #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/vertex_array_range.txt APPLE_vertex_array_range> extension supported?+glGetAPPLEVertexArrayRange :: MonadIO m => m Bool+glGetAPPLEVertexArrayRange = getExtensions >>= (return . member "GL_APPLE_vertex_array_range")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/vertex_array_range.txt APPLE_vertex_array_range> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLEVertexArrayRange' in those cases instead.+gl_APPLE_vertex_array_range :: Bool+gl_APPLE_vertex_array_range = member "GL_APPLE_vertex_array_range" extensions+{-# NOINLINE gl_APPLE_vertex_array_range #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt APPLE_vertex_program_evaluators> extension supported?+glGetAPPLEVertexProgramEvaluators :: MonadIO m => m Bool+glGetAPPLEVertexProgramEvaluators = getExtensions >>= (return . member "GL_APPLE_vertex_program_evaluators")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt APPLE_vertex_program_evaluators> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLEVertexProgramEvaluators' in those cases instead.+gl_APPLE_vertex_program_evaluators :: Bool+gl_APPLE_vertex_program_evaluators = member "GL_APPLE_vertex_program_evaluators" extensions+{-# NOINLINE gl_APPLE_vertex_program_evaluators #-}++-- | Is the <https://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt APPLE_ycbcr_422> extension supported?+glGetAPPLEYCbCr422 :: MonadIO m => m Bool+glGetAPPLEYCbCr422 = getExtensions >>= (return . member "GL_APPLE_ycbcr_422")++-- | Is the <https://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt APPLE_ycbcr_422> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetAPPLEYCbCr422' in those cases instead.+gl_APPLE_ycbcr_422 :: Bool+gl_APPLE_ycbcr_422 = member "GL_APPLE_ycbcr_422" extensions+{-# NOINLINE gl_APPLE_ycbcr_422 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt ARB_ES2_compatibility> extension supported?+glGetARBES2Compatibility :: MonadIO m => m Bool+glGetARBES2Compatibility = getExtensions >>= (return . member "GL_ARB_ES2_compatibility")++-- | Is the <https://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt ARB_ES2_compatibility> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBES2Compatibility' in those cases instead.+gl_ARB_ES2_compatibility :: Bool+gl_ARB_ES2_compatibility = member "GL_ARB_ES2_compatibility" extensions+{-# NOINLINE gl_ARB_ES2_compatibility #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/ES3_1_compatibility.txt ARB_ES3_1_compatibility> extension supported?+glGetARBES31Compatibility :: MonadIO m => m Bool+glGetARBES31Compatibility = getExtensions >>= (return . member "GL_ARB_ES3_1_compatibility")++-- | Is the <https://www.opengl.org/registry/specs/ARB/ES3_1_compatibility.txt ARB_ES3_1_compatibility> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBES31Compatibility' in those cases instead.+gl_ARB_ES3_1_compatibility :: Bool+gl_ARB_ES3_1_compatibility = member "GL_ARB_ES3_1_compatibility" extensions+{-# NOINLINE gl_ARB_ES3_1_compatibility #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/ES3_2_compatibility.txt ARB_ES3_2_compatibility> extension supported?+glGetARBES32Compatibility :: MonadIO m => m Bool+glGetARBES32Compatibility = getExtensions >>= (return . member "GL_ARB_ES3_2_compatibility")++-- | Is the <https://www.opengl.org/registry/specs/ARB/ES3_2_compatibility.txt ARB_ES3_2_compatibility> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBES32Compatibility' in those cases instead.+gl_ARB_ES3_2_compatibility :: Bool+gl_ARB_ES3_2_compatibility = member "GL_ARB_ES3_2_compatibility" extensions+{-# NOINLINE gl_ARB_ES3_2_compatibility #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt ARB_ES3_compatibility> extension supported?+glGetARBES3Compatibility :: MonadIO m => m Bool+glGetARBES3Compatibility = getExtensions >>= (return . member "GL_ARB_ES3_compatibility")++-- | Is the <https://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt ARB_ES3_compatibility> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBES3Compatibility' in those cases instead.+gl_ARB_ES3_compatibility :: Bool+gl_ARB_ES3_compatibility = member "GL_ARB_ES3_compatibility" extensions+{-# NOINLINE gl_ARB_ES3_compatibility #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/base_instance.txt ARB_base_instance> extension supported?+glGetARBBaseInstance :: MonadIO m => m Bool+glGetARBBaseInstance = getExtensions >>= (return . member "GL_ARB_base_instance")++-- | Is the <https://www.opengl.org/registry/specs/ARB/base_instance.txt ARB_base_instance> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBBaseInstance' in those cases instead.+gl_ARB_base_instance :: Bool+gl_ARB_base_instance = member "GL_ARB_base_instance" extensions+{-# NOINLINE gl_ARB_base_instance #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/bindless_texture.txt ARB_bindless_texture> extension supported?+glGetARBBindlessTexture :: MonadIO m => m Bool+glGetARBBindlessTexture = getExtensions >>= (return . member "GL_ARB_bindless_texture")++-- | Is the <https://www.opengl.org/registry/specs/ARB/bindless_texture.txt ARB_bindless_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBBindlessTexture' in those cases instead.+gl_ARB_bindless_texture :: Bool+gl_ARB_bindless_texture = member "GL_ARB_bindless_texture" extensions+{-# NOINLINE gl_ARB_bindless_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/blend_func_extended.txt ARB_blend_func_extended> extension supported?+glGetARBBlendFuncExtended :: MonadIO m => m Bool+glGetARBBlendFuncExtended = getExtensions >>= (return . member "GL_ARB_blend_func_extended")++-- | Is the <https://www.opengl.org/registry/specs/ARB/blend_func_extended.txt ARB_blend_func_extended> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBBlendFuncExtended' in those cases instead.+gl_ARB_blend_func_extended :: Bool+gl_ARB_blend_func_extended = member "GL_ARB_blend_func_extended" extensions+{-# NOINLINE gl_ARB_blend_func_extended #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/buffer_storage.txt ARB_buffer_storage> extension supported?+glGetARBBufferStorage :: MonadIO m => m Bool+glGetARBBufferStorage = getExtensions >>= (return . member "GL_ARB_buffer_storage")++-- | Is the <https://www.opengl.org/registry/specs/ARB/buffer_storage.txt ARB_buffer_storage> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBBufferStorage' in those cases instead.+gl_ARB_buffer_storage :: Bool+gl_ARB_buffer_storage = member "GL_ARB_buffer_storage" extensions+{-# NOINLINE gl_ARB_buffer_storage #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/cl_event.txt ARB_cl_event> extension supported?+glGetARBCLEvent :: MonadIO m => m Bool+glGetARBCLEvent = getExtensions >>= (return . member "GL_ARB_cl_event")++-- | Is the <https://www.opengl.org/registry/specs/ARB/cl_event.txt ARB_cl_event> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBCLEvent' in those cases instead.+gl_ARB_cl_event :: Bool+gl_ARB_cl_event = member "GL_ARB_cl_event" extensions+{-# NOINLINE gl_ARB_cl_event #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/clear_buffer_object.txt ARB_clear_buffer_object> extension supported?+glGetARBClearBufferObject :: MonadIO m => m Bool+glGetARBClearBufferObject = getExtensions >>= (return . member "GL_ARB_clear_buffer_object")++-- | Is the <https://www.opengl.org/registry/specs/ARB/clear_buffer_object.txt ARB_clear_buffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBClearBufferObject' in those cases instead.+gl_ARB_clear_buffer_object :: Bool+gl_ARB_clear_buffer_object = member "GL_ARB_clear_buffer_object" extensions+{-# NOINLINE gl_ARB_clear_buffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/clear_texture.txt ARB_clear_texture> extension supported?+glGetARBClearTexture :: MonadIO m => m Bool+glGetARBClearTexture = getExtensions >>= (return . member "GL_ARB_clear_texture")++-- | Is the <https://www.opengl.org/registry/specs/ARB/clear_texture.txt ARB_clear_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBClearTexture' in those cases instead.+gl_ARB_clear_texture :: Bool+gl_ARB_clear_texture = member "GL_ARB_clear_texture" extensions+{-# NOINLINE gl_ARB_clear_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/clip_control.txt ARB_clip_control> extension supported?+glGetARBClipControl :: MonadIO m => m Bool+glGetARBClipControl = getExtensions >>= (return . member "GL_ARB_clip_control")++-- | Is the <https://www.opengl.org/registry/specs/ARB/clip_control.txt ARB_clip_control> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBClipControl' in those cases instead.+gl_ARB_clip_control :: Bool+gl_ARB_clip_control = member "GL_ARB_clip_control" extensions+{-# NOINLINE gl_ARB_clip_control #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/color_buffer_float.txt ARB_color_buffer_float> extension supported?+glGetARBColorBufferFloat :: MonadIO m => m Bool+glGetARBColorBufferFloat = getExtensions >>= (return . member "GL_ARB_color_buffer_float")++-- | Is the <https://www.opengl.org/registry/specs/ARB/color_buffer_float.txt ARB_color_buffer_float> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBColorBufferFloat' in those cases instead.+gl_ARB_color_buffer_float :: Bool+gl_ARB_color_buffer_float = member "GL_ARB_color_buffer_float" extensions+{-# NOINLINE gl_ARB_color_buffer_float #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/compressed_texture_pixel_storage.txt ARB_compressed_texture_pixel_storage> extension supported?+glGetARBCompressedTexturePixelStorage :: MonadIO m => m Bool+glGetARBCompressedTexturePixelStorage = getExtensions >>= (return . member "GL_ARB_compressed_texture_pixel_storage")++-- | Is the <https://www.opengl.org/registry/specs/ARB/compressed_texture_pixel_storage.txt ARB_compressed_texture_pixel_storage> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBCompressedTexturePixelStorage' in those cases instead.+gl_ARB_compressed_texture_pixel_storage :: Bool+gl_ARB_compressed_texture_pixel_storage = member "GL_ARB_compressed_texture_pixel_storage" extensions+{-# NOINLINE gl_ARB_compressed_texture_pixel_storage #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/compute_shader.txt ARB_compute_shader> extension supported?+glGetARBComputeShader :: MonadIO m => m Bool+glGetARBComputeShader = getExtensions >>= (return . member "GL_ARB_compute_shader")++-- | Is the <https://www.opengl.org/registry/specs/ARB/compute_shader.txt ARB_compute_shader> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBComputeShader' in those cases instead.+gl_ARB_compute_shader :: Bool+gl_ARB_compute_shader = member "GL_ARB_compute_shader" extensions+{-# NOINLINE gl_ARB_compute_shader #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/compute_variable_group_size.txt ARB_compute_variable_group_size> extension supported?+glGetARBComputeVariableGroupSize :: MonadIO m => m Bool+glGetARBComputeVariableGroupSize = getExtensions >>= (return . member "GL_ARB_compute_variable_group_size")++-- | Is the <https://www.opengl.org/registry/specs/ARB/compute_variable_group_size.txt ARB_compute_variable_group_size> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBComputeVariableGroupSize' in those cases instead.+gl_ARB_compute_variable_group_size :: Bool+gl_ARB_compute_variable_group_size = member "GL_ARB_compute_variable_group_size" extensions+{-# NOINLINE gl_ARB_compute_variable_group_size #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/conditional_render_inverted.txt ARB_conditional_render_inverted> extension supported?+glGetARBConditionalRenderInverted :: MonadIO m => m Bool+glGetARBConditionalRenderInverted = getExtensions >>= (return . member "GL_ARB_conditional_render_inverted")++-- | Is the <https://www.opengl.org/registry/specs/ARB/conditional_render_inverted.txt ARB_conditional_render_inverted> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBConditionalRenderInverted' in those cases instead.+gl_ARB_conditional_render_inverted :: Bool+gl_ARB_conditional_render_inverted = member "GL_ARB_conditional_render_inverted" extensions+{-# NOINLINE gl_ARB_conditional_render_inverted #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/copy_buffer.txt ARB_copy_buffer> extension supported?+glGetARBCopyBuffer :: MonadIO m => m Bool+glGetARBCopyBuffer = getExtensions >>= (return . member "GL_ARB_copy_buffer")++-- | Is the <https://www.opengl.org/registry/specs/ARB/copy_buffer.txt ARB_copy_buffer> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBCopyBuffer' in those cases instead.+gl_ARB_copy_buffer :: Bool+gl_ARB_copy_buffer = member "GL_ARB_copy_buffer" extensions+{-# NOINLINE gl_ARB_copy_buffer #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/copy_image.txt ARB_copy_image> extension supported?+glGetARBCopyImage :: MonadIO m => m Bool+glGetARBCopyImage = getExtensions >>= (return . member "GL_ARB_copy_image")++-- | Is the <https://www.opengl.org/registry/specs/ARB/copy_image.txt ARB_copy_image> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBCopyImage' in those cases instead.+gl_ARB_copy_image :: Bool+gl_ARB_copy_image = member "GL_ARB_copy_image" extensions+{-# NOINLINE gl_ARB_copy_image #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/cull_distance.txt ARB_cull_distance> extension supported?+glGetARBCullDistance :: MonadIO m => m Bool+glGetARBCullDistance = getExtensions >>= (return . member "GL_ARB_cull_distance")++-- | Is the <https://www.opengl.org/registry/specs/ARB/cull_distance.txt ARB_cull_distance> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBCullDistance' in those cases instead.+gl_ARB_cull_distance :: Bool+gl_ARB_cull_distance = member "GL_ARB_cull_distance" extensions+{-# NOINLINE gl_ARB_cull_distance #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/debug_output.txt ARB_debug_output> extension supported?+glGetARBDebugOutput :: MonadIO m => m Bool+glGetARBDebugOutput = getExtensions >>= (return . member "GL_ARB_debug_output")++-- | Is the <https://www.opengl.org/registry/specs/ARB/debug_output.txt ARB_debug_output> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBDebugOutput' in those cases instead.+gl_ARB_debug_output :: Bool+gl_ARB_debug_output = member "GL_ARB_debug_output" extensions+{-# NOINLINE gl_ARB_debug_output #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/depth_buffer_float.txt ARB_depth_buffer_float> extension supported?+glGetARBDepthBufferFloat :: MonadIO m => m Bool+glGetARBDepthBufferFloat = getExtensions >>= (return . member "GL_ARB_depth_buffer_float")++-- | Is the <https://www.opengl.org/registry/specs/ARB/depth_buffer_float.txt ARB_depth_buffer_float> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBDepthBufferFloat' in those cases instead.+gl_ARB_depth_buffer_float :: Bool+gl_ARB_depth_buffer_float = member "GL_ARB_depth_buffer_float" extensions+{-# NOINLINE gl_ARB_depth_buffer_float #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/depth_clamp.txt ARB_depth_clamp> extension supported?+glGetARBDepthClamp :: MonadIO m => m Bool+glGetARBDepthClamp = getExtensions >>= (return . member "GL_ARB_depth_clamp")++-- | Is the <https://www.opengl.org/registry/specs/ARB/depth_clamp.txt ARB_depth_clamp> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBDepthClamp' in those cases instead.+gl_ARB_depth_clamp :: Bool+gl_ARB_depth_clamp = member "GL_ARB_depth_clamp" extensions+{-# NOINLINE gl_ARB_depth_clamp #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/depth_texture.txt ARB_depth_texture> extension supported?+glGetARBDepthTexture :: MonadIO m => m Bool+glGetARBDepthTexture = getExtensions >>= (return . member "GL_ARB_depth_texture")++-- | Is the <https://www.opengl.org/registry/specs/ARB/depth_texture.txt ARB_depth_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBDepthTexture' in those cases instead.+gl_ARB_depth_texture :: Bool+gl_ARB_depth_texture = member "GL_ARB_depth_texture" extensions+{-# NOINLINE gl_ARB_depth_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/direct_state_access.txt ARB_direct_state_access> extension supported?+glGetARBDirectStateAccess :: MonadIO m => m Bool+glGetARBDirectStateAccess = getExtensions >>= (return . member "GL_ARB_direct_state_access")++-- | Is the <https://www.opengl.org/registry/specs/ARB/direct_state_access.txt ARB_direct_state_access> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBDirectStateAccess' in those cases instead.+gl_ARB_direct_state_access :: Bool+gl_ARB_direct_state_access = member "GL_ARB_direct_state_access" extensions+{-# NOINLINE gl_ARB_direct_state_access #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/draw_buffers.txt ARB_draw_buffers> extension supported?+glGetARBDrawBuffers :: MonadIO m => m Bool+glGetARBDrawBuffers = getExtensions >>= (return . member "GL_ARB_draw_buffers")++-- | Is the <https://www.opengl.org/registry/specs/ARB/draw_buffers.txt ARB_draw_buffers> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBDrawBuffers' in those cases instead.+gl_ARB_draw_buffers :: Bool+gl_ARB_draw_buffers = member "GL_ARB_draw_buffers" extensions+{-# NOINLINE gl_ARB_draw_buffers #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt ARB_draw_buffers_blend> extension supported?+glGetARBDrawBuffersBlend :: MonadIO m => m Bool+glGetARBDrawBuffersBlend = getExtensions >>= (return . member "GL_ARB_draw_buffers_blend")++-- | Is the <https://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt ARB_draw_buffers_blend> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBDrawBuffersBlend' in those cases instead.+gl_ARB_draw_buffers_blend :: Bool+gl_ARB_draw_buffers_blend = member "GL_ARB_draw_buffers_blend" extensions+{-# NOINLINE gl_ARB_draw_buffers_blend #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt ARB_draw_elements_base_vertex> extension supported?+glGetARBDrawElementsBaseVertex :: MonadIO m => m Bool+glGetARBDrawElementsBaseVertex = getExtensions >>= (return . member "GL_ARB_draw_elements_base_vertex")++-- | Is the <https://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt ARB_draw_elements_base_vertex> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBDrawElementsBaseVertex' in those cases instead.+gl_ARB_draw_elements_base_vertex :: Bool+gl_ARB_draw_elements_base_vertex = member "GL_ARB_draw_elements_base_vertex" extensions+{-# NOINLINE gl_ARB_draw_elements_base_vertex #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/draw_indirect.txt ARB_draw_indirect> extension supported?+glGetARBDrawIndirect :: MonadIO m => m Bool+glGetARBDrawIndirect = getExtensions >>= (return . member "GL_ARB_draw_indirect")++-- | Is the <https://www.opengl.org/registry/specs/ARB/draw_indirect.txt ARB_draw_indirect> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBDrawIndirect' in those cases instead.+gl_ARB_draw_indirect :: Bool+gl_ARB_draw_indirect = member "GL_ARB_draw_indirect" extensions+{-# NOINLINE gl_ARB_draw_indirect #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/draw_instanced.txt ARB_draw_instanced> extension supported?+glGetARBDrawInstanced :: MonadIO m => m Bool+glGetARBDrawInstanced = getExtensions >>= (return . member "GL_ARB_draw_instanced")++-- | Is the <https://www.opengl.org/registry/specs/ARB/draw_instanced.txt ARB_draw_instanced> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBDrawInstanced' in those cases instead.+gl_ARB_draw_instanced :: Bool+gl_ARB_draw_instanced = member "GL_ARB_draw_instanced" extensions+{-# NOINLINE gl_ARB_draw_instanced #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/enhanced_layouts.txt ARB_enhanced_layouts> extension supported?+glGetARBEnhancedLayouts :: MonadIO m => m Bool+glGetARBEnhancedLayouts = getExtensions >>= (return . member "GL_ARB_enhanced_layouts")++-- | Is the <https://www.opengl.org/registry/specs/ARB/enhanced_layouts.txt ARB_enhanced_layouts> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBEnhancedLayouts' in those cases instead.+gl_ARB_enhanced_layouts :: Bool+gl_ARB_enhanced_layouts = member "GL_ARB_enhanced_layouts" extensions+{-# NOINLINE gl_ARB_enhanced_layouts #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/explicit_uniform_location.txt ARB_explicit_uniform_location> extension supported?+glGetARBExplicitUniformLocation :: MonadIO m => m Bool+glGetARBExplicitUniformLocation = getExtensions >>= (return . member "GL_ARB_explicit_uniform_location")++-- | Is the <https://www.opengl.org/registry/specs/ARB/explicit_uniform_location.txt ARB_explicit_uniform_location> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBExplicitUniformLocation' in those cases instead.+gl_ARB_explicit_uniform_location :: Bool+gl_ARB_explicit_uniform_location = member "GL_ARB_explicit_uniform_location" extensions+{-# NOINLINE gl_ARB_explicit_uniform_location #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/fragment_program.txt ARB_fragment_program> extension supported?+glGetARBFragmentProgram :: MonadIO m => m Bool+glGetARBFragmentProgram = getExtensions >>= (return . member "GL_ARB_fragment_program")++-- | Is the <https://www.opengl.org/registry/specs/ARB/fragment_program.txt ARB_fragment_program> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBFragmentProgram' in those cases instead.+gl_ARB_fragment_program :: Bool+gl_ARB_fragment_program = member "GL_ARB_fragment_program" extensions+{-# NOINLINE gl_ARB_fragment_program #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/fragment_shader.txt ARB_fragment_shader> extension supported?+glGetARBFragmentShader :: MonadIO m => m Bool+glGetARBFragmentShader = getExtensions >>= (return . member "GL_ARB_fragment_shader")++-- | Is the <https://www.opengl.org/registry/specs/ARB/fragment_shader.txt ARB_fragment_shader> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBFragmentShader' in those cases instead.+gl_ARB_fragment_shader :: Bool+gl_ARB_fragment_shader = member "GL_ARB_fragment_shader" extensions+{-# NOINLINE gl_ARB_fragment_shader #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/framebuffer_no_attachments.txt ARB_framebuffer_no_attachments> extension supported?+glGetARBFramebufferNoAttachments :: MonadIO m => m Bool+glGetARBFramebufferNoAttachments = getExtensions >>= (return . member "GL_ARB_framebuffer_no_attachments")++-- | Is the <https://www.opengl.org/registry/specs/ARB/framebuffer_no_attachments.txt ARB_framebuffer_no_attachments> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBFramebufferNoAttachments' in those cases instead.+gl_ARB_framebuffer_no_attachments :: Bool+gl_ARB_framebuffer_no_attachments = member "GL_ARB_framebuffer_no_attachments" extensions+{-# NOINLINE gl_ARB_framebuffer_no_attachments #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/framebuffer_object.txt ARB_framebuffer_object> extension supported?+glGetARBFramebufferObject :: MonadIO m => m Bool+glGetARBFramebufferObject = getExtensions >>= (return . member "GL_ARB_framebuffer_object")++-- | Is the <https://www.opengl.org/registry/specs/ARB/framebuffer_object.txt ARB_framebuffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBFramebufferObject' in those cases instead.+gl_ARB_framebuffer_object :: Bool+gl_ARB_framebuffer_object = member "GL_ARB_framebuffer_object" extensions+{-# NOINLINE gl_ARB_framebuffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt ARB_framebuffer_sRGB> extension supported?+glGetARBFramebufferSRGB :: MonadIO m => m Bool+glGetARBFramebufferSRGB = getExtensions >>= (return . member "GL_ARB_framebuffer_sRGB")++-- | Is the <https://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt ARB_framebuffer_sRGB> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBFramebufferSRGB' in those cases instead.+gl_ARB_framebuffer_sRGB :: Bool+gl_ARB_framebuffer_sRGB = member "GL_ARB_framebuffer_sRGB" extensions+{-# NOINLINE gl_ARB_framebuffer_sRGB #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/geometry_shader4.txt ARB_geometry_shader4> extension supported?+glGetARBGeometryShader4 :: MonadIO m => m Bool+glGetARBGeometryShader4 = getExtensions >>= (return . member "GL_ARB_geometry_shader4")++-- | Is the <https://www.opengl.org/registry/specs/ARB/geometry_shader4.txt ARB_geometry_shader4> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBGeometryShader4' in those cases instead.+gl_ARB_geometry_shader4 :: Bool+gl_ARB_geometry_shader4 = member "GL_ARB_geometry_shader4" extensions+{-# NOINLINE gl_ARB_geometry_shader4 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/get_program_binary.txt ARB_get_program_binary> extension supported?+glGetARBGetProgramBinary :: MonadIO m => m Bool+glGetARBGetProgramBinary = getExtensions >>= (return . member "GL_ARB_get_program_binary")++-- | Is the <https://www.opengl.org/registry/specs/ARB/get_program_binary.txt ARB_get_program_binary> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBGetProgramBinary' in those cases instead.+gl_ARB_get_program_binary :: Bool+gl_ARB_get_program_binary = member "GL_ARB_get_program_binary" extensions+{-# NOINLINE gl_ARB_get_program_binary #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/get_texture_sub_image.txt ARB_get_texture_sub_image> extension supported?+glGetARBGetTextureSubImage :: MonadIO m => m Bool+glGetARBGetTextureSubImage = getExtensions >>= (return . member "GL_ARB_get_texture_sub_image")++-- | Is the <https://www.opengl.org/registry/specs/ARB/get_texture_sub_image.txt ARB_get_texture_sub_image> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBGetTextureSubImage' in those cases instead.+gl_ARB_get_texture_sub_image :: Bool+gl_ARB_get_texture_sub_image = member "GL_ARB_get_texture_sub_image" extensions+{-# NOINLINE gl_ARB_get_texture_sub_image #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/gl_spirv.txt ARB_gl_spirv> extension supported?+glGetARBGlSpirv :: MonadIO m => m Bool+glGetARBGlSpirv = getExtensions >>= (return . member "GL_ARB_gl_spirv")++-- | Is the <https://www.opengl.org/registry/specs/ARB/gl_spirv.txt ARB_gl_spirv> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBGlSpirv' in those cases instead.+gl_ARB_gl_spirv :: Bool+gl_ARB_gl_spirv = member "GL_ARB_gl_spirv" extensions+{-# NOINLINE gl_ARB_gl_spirv #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/gpu_shader5.txt ARB_gpu_shader5> extension supported?+glGetARBGPUShader5 :: MonadIO m => m Bool+glGetARBGPUShader5 = getExtensions >>= (return . member "GL_ARB_gpu_shader5")++-- | Is the <https://www.opengl.org/registry/specs/ARB/gpu_shader5.txt ARB_gpu_shader5> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBGPUShader5' in those cases instead.+gl_ARB_gpu_shader5 :: Bool+gl_ARB_gpu_shader5 = member "GL_ARB_gpu_shader5" extensions+{-# NOINLINE gl_ARB_gpu_shader5 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt ARB_gpu_shader_fp64> extension supported?+glGetARBGPUShaderFP64 :: MonadIO m => m Bool+glGetARBGPUShaderFP64 = getExtensions >>= (return . member "GL_ARB_gpu_shader_fp64")++-- | Is the <https://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt ARB_gpu_shader_fp64> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBGPUShaderFP64' in those cases instead.+gl_ARB_gpu_shader_fp64 :: Bool+gl_ARB_gpu_shader_fp64 = member "GL_ARB_gpu_shader_fp64" extensions+{-# NOINLINE gl_ARB_gpu_shader_fp64 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/gpu_shader_int64.txt ARB_gpu_shader_int64> extension supported?+glGetARBGPUShaderInt64 :: MonadIO m => m Bool+glGetARBGPUShaderInt64 = getExtensions >>= (return . member "GL_ARB_gpu_shader_int64")++-- | Is the <https://www.opengl.org/registry/specs/ARB/gpu_shader_int64.txt ARB_gpu_shader_int64> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBGPUShaderInt64' in those cases instead.+gl_ARB_gpu_shader_int64 :: Bool+gl_ARB_gpu_shader_int64 = member "GL_ARB_gpu_shader_int64" extensions+{-# NOINLINE gl_ARB_gpu_shader_int64 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/half_float_pixel.txt ARB_half_float_pixel> extension supported?+glGetARBHalfFloatPixel :: MonadIO m => m Bool+glGetARBHalfFloatPixel = getExtensions >>= (return . member "GL_ARB_half_float_pixel")++-- | Is the <https://www.opengl.org/registry/specs/ARB/half_float_pixel.txt ARB_half_float_pixel> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBHalfFloatPixel' in those cases instead.+gl_ARB_half_float_pixel :: Bool+gl_ARB_half_float_pixel = member "GL_ARB_half_float_pixel" extensions+{-# NOINLINE gl_ARB_half_float_pixel #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/half_float_vertex.txt ARB_half_float_vertex> extension supported?+glGetARBHalfFloatVertex :: MonadIO m => m Bool+glGetARBHalfFloatVertex = getExtensions >>= (return . member "GL_ARB_half_float_vertex")++-- | Is the <https://www.opengl.org/registry/specs/ARB/half_float_vertex.txt ARB_half_float_vertex> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBHalfFloatVertex' in those cases instead.+gl_ARB_half_float_vertex :: Bool+gl_ARB_half_float_vertex = member "GL_ARB_half_float_vertex" extensions+{-# NOINLINE gl_ARB_half_float_vertex #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/imaging.txt ARB_imaging> extension supported?+glGetARBImaging :: MonadIO m => m Bool+glGetARBImaging = getExtensions >>= (return . member "GL_ARB_imaging")++-- | Is the <https://www.opengl.org/registry/specs/ARB/imaging.txt ARB_imaging> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBImaging' in those cases instead.+gl_ARB_imaging :: Bool+gl_ARB_imaging = member "GL_ARB_imaging" extensions+{-# NOINLINE gl_ARB_imaging #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/indirect_parameters.txt ARB_indirect_parameters> extension supported?+glGetARBIndirectParameters :: MonadIO m => m Bool+glGetARBIndirectParameters = getExtensions >>= (return . member "GL_ARB_indirect_parameters")++-- | Is the <https://www.opengl.org/registry/specs/ARB/indirect_parameters.txt ARB_indirect_parameters> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBIndirectParameters' in those cases instead.+gl_ARB_indirect_parameters :: Bool+gl_ARB_indirect_parameters = member "GL_ARB_indirect_parameters" extensions+{-# NOINLINE gl_ARB_indirect_parameters #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/instanced_arrays.txt ARB_instanced_arrays> extension supported?+glGetARBInstancedArrays :: MonadIO m => m Bool+glGetARBInstancedArrays = getExtensions >>= (return . member "GL_ARB_instanced_arrays")++-- | Is the <https://www.opengl.org/registry/specs/ARB/instanced_arrays.txt ARB_instanced_arrays> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBInstancedArrays' in those cases instead.+gl_ARB_instanced_arrays :: Bool+gl_ARB_instanced_arrays = member "GL_ARB_instanced_arrays" extensions+{-# NOINLINE gl_ARB_instanced_arrays #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/internalformat_query.txt ARB_internalformat_query> extension supported?+glGetARBInternalformatQuery :: MonadIO m => m Bool+glGetARBInternalformatQuery = getExtensions >>= (return . member "GL_ARB_internalformat_query")++-- | Is the <https://www.opengl.org/registry/specs/ARB/internalformat_query.txt ARB_internalformat_query> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBInternalformatQuery' in those cases instead.+gl_ARB_internalformat_query :: Bool+gl_ARB_internalformat_query = member "GL_ARB_internalformat_query" extensions+{-# NOINLINE gl_ARB_internalformat_query #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/internalformat_query2.txt ARB_internalformat_query2> extension supported?+glGetARBInternalformatQuery2 :: MonadIO m => m Bool+glGetARBInternalformatQuery2 = getExtensions >>= (return . member "GL_ARB_internalformat_query2")++-- | Is the <https://www.opengl.org/registry/specs/ARB/internalformat_query2.txt ARB_internalformat_query2> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBInternalformatQuery2' in those cases instead.+gl_ARB_internalformat_query2 :: Bool+gl_ARB_internalformat_query2 = member "GL_ARB_internalformat_query2" extensions+{-# NOINLINE gl_ARB_internalformat_query2 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/invalidate_subdata.txt ARB_invalidate_subdata> extension supported?+glGetARBInvalidateSubdata :: MonadIO m => m Bool+glGetARBInvalidateSubdata = getExtensions >>= (return . member "GL_ARB_invalidate_subdata")++-- | Is the <https://www.opengl.org/registry/specs/ARB/invalidate_subdata.txt ARB_invalidate_subdata> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBInvalidateSubdata' in those cases instead.+gl_ARB_invalidate_subdata :: Bool+gl_ARB_invalidate_subdata = member "GL_ARB_invalidate_subdata" extensions+{-# NOINLINE gl_ARB_invalidate_subdata #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/map_buffer_alignment.txt ARB_map_buffer_alignment> extension supported?+glGetARBMapBufferAlignment :: MonadIO m => m Bool+glGetARBMapBufferAlignment = getExtensions >>= (return . member "GL_ARB_map_buffer_alignment")++-- | Is the <https://www.opengl.org/registry/specs/ARB/map_buffer_alignment.txt ARB_map_buffer_alignment> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBMapBufferAlignment' in those cases instead.+gl_ARB_map_buffer_alignment :: Bool+gl_ARB_map_buffer_alignment = member "GL_ARB_map_buffer_alignment" extensions+{-# NOINLINE gl_ARB_map_buffer_alignment #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/map_buffer_range.txt ARB_map_buffer_range> extension supported?+glGetARBMapBufferRange :: MonadIO m => m Bool+glGetARBMapBufferRange = getExtensions >>= (return . member "GL_ARB_map_buffer_range")++-- | Is the <https://www.opengl.org/registry/specs/ARB/map_buffer_range.txt ARB_map_buffer_range> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBMapBufferRange' in those cases instead.+gl_ARB_map_buffer_range :: Bool+gl_ARB_map_buffer_range = member "GL_ARB_map_buffer_range" extensions+{-# NOINLINE gl_ARB_map_buffer_range #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/matrix_palette.txt ARB_matrix_palette> extension supported?+glGetARBMatrixPalette :: MonadIO m => m Bool+glGetARBMatrixPalette = getExtensions >>= (return . member "GL_ARB_matrix_palette")++-- | Is the <https://www.opengl.org/registry/specs/ARB/matrix_palette.txt ARB_matrix_palette> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBMatrixPalette' in those cases instead.+gl_ARB_matrix_palette :: Bool+gl_ARB_matrix_palette = member "GL_ARB_matrix_palette" extensions+{-# NOINLINE gl_ARB_matrix_palette #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/multi_bind.txt ARB_multi_bind> extension supported?+glGetARBMultiBind :: MonadIO m => m Bool+glGetARBMultiBind = getExtensions >>= (return . member "GL_ARB_multi_bind")++-- | Is the <https://www.opengl.org/registry/specs/ARB/multi_bind.txt ARB_multi_bind> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBMultiBind' in those cases instead.+gl_ARB_multi_bind :: Bool+gl_ARB_multi_bind = member "GL_ARB_multi_bind" extensions+{-# NOINLINE gl_ARB_multi_bind #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/multi_draw_indirect.txt ARB_multi_draw_indirect> extension supported?+glGetARBMultiDrawIndirect :: MonadIO m => m Bool+glGetARBMultiDrawIndirect = getExtensions >>= (return . member "GL_ARB_multi_draw_indirect")++-- | Is the <https://www.opengl.org/registry/specs/ARB/multi_draw_indirect.txt ARB_multi_draw_indirect> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBMultiDrawIndirect' in those cases instead.+gl_ARB_multi_draw_indirect :: Bool+gl_ARB_multi_draw_indirect = member "GL_ARB_multi_draw_indirect" extensions+{-# NOINLINE gl_ARB_multi_draw_indirect #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/multisample.txt ARB_multisample> extension supported?+glGetARBMultisample :: MonadIO m => m Bool+glGetARBMultisample = getExtensions >>= (return . member "GL_ARB_multisample")++-- | Is the <https://www.opengl.org/registry/specs/ARB/multisample.txt ARB_multisample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBMultisample' in those cases instead.+gl_ARB_multisample :: Bool+gl_ARB_multisample = member "GL_ARB_multisample" extensions+{-# NOINLINE gl_ARB_multisample #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/multitexture.txt ARB_multitexture> extension supported?+glGetARBMultitexture :: MonadIO m => m Bool+glGetARBMultitexture = getExtensions >>= (return . member "GL_ARB_multitexture")++-- | Is the <https://www.opengl.org/registry/specs/ARB/multitexture.txt ARB_multitexture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBMultitexture' in those cases instead.+gl_ARB_multitexture :: Bool+gl_ARB_multitexture = member "GL_ARB_multitexture" extensions+{-# NOINLINE gl_ARB_multitexture #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/occlusion_query.txt ARB_occlusion_query> extension supported?+glGetARBOcclusionQuery :: MonadIO m => m Bool+glGetARBOcclusionQuery = getExtensions >>= (return . member "GL_ARB_occlusion_query")++-- | Is the <https://www.opengl.org/registry/specs/ARB/occlusion_query.txt ARB_occlusion_query> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBOcclusionQuery' in those cases instead.+gl_ARB_occlusion_query :: Bool+gl_ARB_occlusion_query = member "GL_ARB_occlusion_query" extensions+{-# NOINLINE gl_ARB_occlusion_query #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/occlusion_query2.txt ARB_occlusion_query2> extension supported?+glGetARBOcclusionQuery2 :: MonadIO m => m Bool+glGetARBOcclusionQuery2 = getExtensions >>= (return . member "GL_ARB_occlusion_query2")++-- | Is the <https://www.opengl.org/registry/specs/ARB/occlusion_query2.txt ARB_occlusion_query2> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBOcclusionQuery2' in those cases instead.+gl_ARB_occlusion_query2 :: Bool+gl_ARB_occlusion_query2 = member "GL_ARB_occlusion_query2" extensions+{-# NOINLINE gl_ARB_occlusion_query2 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/parallel_shader_compile.txt ARB_parallel_shader_compile> extension supported?+glGetARBParallelShaderCompile :: MonadIO m => m Bool+glGetARBParallelShaderCompile = getExtensions >>= (return . member "GL_ARB_parallel_shader_compile")++-- | Is the <https://www.opengl.org/registry/specs/ARB/parallel_shader_compile.txt ARB_parallel_shader_compile> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBParallelShaderCompile' in those cases instead.+gl_ARB_parallel_shader_compile :: Bool+gl_ARB_parallel_shader_compile = member "GL_ARB_parallel_shader_compile" extensions+{-# NOINLINE gl_ARB_parallel_shader_compile #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/pipeline_statistics_query.txt ARB_pipeline_statistics_query> extension supported?+glGetARBPipelineStatisticsQuery :: MonadIO m => m Bool+glGetARBPipelineStatisticsQuery = getExtensions >>= (return . member "GL_ARB_pipeline_statistics_query")++-- | Is the <https://www.opengl.org/registry/specs/ARB/pipeline_statistics_query.txt ARB_pipeline_statistics_query> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBPipelineStatisticsQuery' in those cases instead.+gl_ARB_pipeline_statistics_query :: Bool+gl_ARB_pipeline_statistics_query = member "GL_ARB_pipeline_statistics_query" extensions+{-# NOINLINE gl_ARB_pipeline_statistics_query #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/pixel_buffer_object.txt ARB_pixel_buffer_object> extension supported?+glGetARBPixelBufferObject :: MonadIO m => m Bool+glGetARBPixelBufferObject = getExtensions >>= (return . member "GL_ARB_pixel_buffer_object")++-- | Is the <https://www.opengl.org/registry/specs/ARB/pixel_buffer_object.txt ARB_pixel_buffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBPixelBufferObject' in those cases instead.+gl_ARB_pixel_buffer_object :: Bool+gl_ARB_pixel_buffer_object = member "GL_ARB_pixel_buffer_object" extensions+{-# NOINLINE gl_ARB_pixel_buffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/point_parameters.txt ARB_point_parameters> extension supported?+glGetARBPointParameters :: MonadIO m => m Bool+glGetARBPointParameters = getExtensions >>= (return . member "GL_ARB_point_parameters")++-- | Is the <https://www.opengl.org/registry/specs/ARB/point_parameters.txt ARB_point_parameters> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBPointParameters' in those cases instead.+gl_ARB_point_parameters :: Bool+gl_ARB_point_parameters = member "GL_ARB_point_parameters" extensions+{-# NOINLINE gl_ARB_point_parameters #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/point_sprite.txt ARB_point_sprite> extension supported?+glGetARBPointSprite :: MonadIO m => m Bool+glGetARBPointSprite = getExtensions >>= (return . member "GL_ARB_point_sprite")++-- | Is the <https://www.opengl.org/registry/specs/ARB/point_sprite.txt ARB_point_sprite> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBPointSprite' in those cases instead.+gl_ARB_point_sprite :: Bool+gl_ARB_point_sprite = member "GL_ARB_point_sprite" extensions+{-# NOINLINE gl_ARB_point_sprite #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/polygon_offset_clamp.txt ARB_polygon_offset_clamp> extension supported?+glGetARBPolygonOffsetClamp :: MonadIO m => m Bool+glGetARBPolygonOffsetClamp = getExtensions >>= (return . member "GL_ARB_polygon_offset_clamp")++-- | Is the <https://www.opengl.org/registry/specs/ARB/polygon_offset_clamp.txt ARB_polygon_offset_clamp> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBPolygonOffsetClamp' in those cases instead.+gl_ARB_polygon_offset_clamp :: Bool+gl_ARB_polygon_offset_clamp = member "GL_ARB_polygon_offset_clamp" extensions+{-# NOINLINE gl_ARB_polygon_offset_clamp #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/program_interface_query.txt ARB_program_interface_query> extension supported?+glGetARBProgramInterfaceQuery :: MonadIO m => m Bool+glGetARBProgramInterfaceQuery = getExtensions >>= (return . member "GL_ARB_program_interface_query")++-- | Is the <https://www.opengl.org/registry/specs/ARB/program_interface_query.txt ARB_program_interface_query> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBProgramInterfaceQuery' in those cases instead.+gl_ARB_program_interface_query :: Bool+gl_ARB_program_interface_query = member "GL_ARB_program_interface_query" extensions+{-# NOINLINE gl_ARB_program_interface_query #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/provoking_vertex.txt ARB_provoking_vertex> extension supported?+glGetARBProvokingVertex :: MonadIO m => m Bool+glGetARBProvokingVertex = getExtensions >>= (return . member "GL_ARB_provoking_vertex")++-- | Is the <https://www.opengl.org/registry/specs/ARB/provoking_vertex.txt ARB_provoking_vertex> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBProvokingVertex' in those cases instead.+gl_ARB_provoking_vertex :: Bool+gl_ARB_provoking_vertex = member "GL_ARB_provoking_vertex" extensions+{-# NOINLINE gl_ARB_provoking_vertex #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/query_buffer_object.txt ARB_query_buffer_object> extension supported?+glGetARBQueryBufferObject :: MonadIO m => m Bool+glGetARBQueryBufferObject = getExtensions >>= (return . member "GL_ARB_query_buffer_object")++-- | Is the <https://www.opengl.org/registry/specs/ARB/query_buffer_object.txt ARB_query_buffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBQueryBufferObject' in those cases instead.+gl_ARB_query_buffer_object :: Bool+gl_ARB_query_buffer_object = member "GL_ARB_query_buffer_object" extensions+{-# NOINLINE gl_ARB_query_buffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/robustness.txt ARB_robustness> extension supported?+glGetARBRobustness :: MonadIO m => m Bool+glGetARBRobustness = getExtensions >>= (return . member "GL_ARB_robustness")++-- | Is the <https://www.opengl.org/registry/specs/ARB/robustness.txt ARB_robustness> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBRobustness' in those cases instead.+gl_ARB_robustness :: Bool+gl_ARB_robustness = member "GL_ARB_robustness" extensions+{-# NOINLINE gl_ARB_robustness #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/sample_locations.txt ARB_sample_locations> extension supported?+glGetARBSampleLocations :: MonadIO m => m Bool+glGetARBSampleLocations = getExtensions >>= (return . member "GL_ARB_sample_locations")++-- | Is the <https://www.opengl.org/registry/specs/ARB/sample_locations.txt ARB_sample_locations> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBSampleLocations' in those cases instead.+gl_ARB_sample_locations :: Bool+gl_ARB_sample_locations = member "GL_ARB_sample_locations" extensions+{-# NOINLINE gl_ARB_sample_locations #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/sample_shading.txt ARB_sample_shading> extension supported?+glGetARBSampleShading :: MonadIO m => m Bool+glGetARBSampleShading = getExtensions >>= (return . member "GL_ARB_sample_shading")++-- | Is the <https://www.opengl.org/registry/specs/ARB/sample_shading.txt ARB_sample_shading> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBSampleShading' in those cases instead.+gl_ARB_sample_shading :: Bool+gl_ARB_sample_shading = member "GL_ARB_sample_shading" extensions+{-# NOINLINE gl_ARB_sample_shading #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/sampler_objects.txt ARB_sampler_objects> extension supported?+glGetARBSamplerObjects :: MonadIO m => m Bool+glGetARBSamplerObjects = getExtensions >>= (return . member "GL_ARB_sampler_objects")++-- | Is the <https://www.opengl.org/registry/specs/ARB/sampler_objects.txt ARB_sampler_objects> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBSamplerObjects' in those cases instead.+gl_ARB_sampler_objects :: Bool+gl_ARB_sampler_objects = member "GL_ARB_sampler_objects" extensions+{-# NOINLINE gl_ARB_sampler_objects #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt ARB_seamless_cube_map> extension supported?+glGetARBSeamlessCubeMap :: MonadIO m => m Bool+glGetARBSeamlessCubeMap = getExtensions >>= (return . member "GL_ARB_seamless_cube_map")++-- | Is the <https://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt ARB_seamless_cube_map> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBSeamlessCubeMap' in those cases instead.+gl_ARB_seamless_cube_map :: Bool+gl_ARB_seamless_cube_map = member "GL_ARB_seamless_cube_map" extensions+{-# NOINLINE gl_ARB_seamless_cube_map #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/seamless_cubemap_per_texture.txt ARB_seamless_cubemap_per_texture> extension supported?+glGetARBSeamlessCubemapPerTexture :: MonadIO m => m Bool+glGetARBSeamlessCubemapPerTexture = getExtensions >>= (return . member "GL_ARB_seamless_cubemap_per_texture")++-- | Is the <https://www.opengl.org/registry/specs/ARB/seamless_cubemap_per_texture.txt ARB_seamless_cubemap_per_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBSeamlessCubemapPerTexture' in those cases instead.+gl_ARB_seamless_cubemap_per_texture :: Bool+gl_ARB_seamless_cubemap_per_texture = member "GL_ARB_seamless_cubemap_per_texture" extensions+{-# NOINLINE gl_ARB_seamless_cubemap_per_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt ARB_separate_shader_objects> extension supported?+glGetARBSeparateShaderObjects :: MonadIO m => m Bool+glGetARBSeparateShaderObjects = getExtensions >>= (return . member "GL_ARB_separate_shader_objects")++-- | Is the <https://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt ARB_separate_shader_objects> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBSeparateShaderObjects' in those cases instead.+gl_ARB_separate_shader_objects :: Bool+gl_ARB_separate_shader_objects = member "GL_ARB_separate_shader_objects" extensions+{-# NOINLINE gl_ARB_separate_shader_objects #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/shader_atomic_counters.txt ARB_shader_atomic_counters> extension supported?+glGetARBShaderAtomicCounters :: MonadIO m => m Bool+glGetARBShaderAtomicCounters = getExtensions >>= (return . member "GL_ARB_shader_atomic_counters")++-- | Is the <https://www.opengl.org/registry/specs/ARB/shader_atomic_counters.txt ARB_shader_atomic_counters> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBShaderAtomicCounters' in those cases instead.+gl_ARB_shader_atomic_counters :: Bool+gl_ARB_shader_atomic_counters = member "GL_ARB_shader_atomic_counters" extensions+{-# NOINLINE gl_ARB_shader_atomic_counters #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt ARB_shader_image_load_store> extension supported?+glGetARBShaderImageLoadStore :: MonadIO m => m Bool+glGetARBShaderImageLoadStore = getExtensions >>= (return . member "GL_ARB_shader_image_load_store")++-- | Is the <https://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt ARB_shader_image_load_store> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBShaderImageLoadStore' in those cases instead.+gl_ARB_shader_image_load_store :: Bool+gl_ARB_shader_image_load_store = member "GL_ARB_shader_image_load_store" extensions+{-# NOINLINE gl_ARB_shader_image_load_store #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/shader_objects.txt ARB_shader_objects> extension supported?+glGetARBShaderObjects :: MonadIO m => m Bool+glGetARBShaderObjects = getExtensions >>= (return . member "GL_ARB_shader_objects")++-- | Is the <https://www.opengl.org/registry/specs/ARB/shader_objects.txt ARB_shader_objects> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBShaderObjects' in those cases instead.+gl_ARB_shader_objects :: Bool+gl_ARB_shader_objects = member "GL_ARB_shader_objects" extensions+{-# NOINLINE gl_ARB_shader_objects #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/shader_storage_buffer_object.txt ARB_shader_storage_buffer_object> extension supported?+glGetARBShaderStorageBufferObject :: MonadIO m => m Bool+glGetARBShaderStorageBufferObject = getExtensions >>= (return . member "GL_ARB_shader_storage_buffer_object")++-- | Is the <https://www.opengl.org/registry/specs/ARB/shader_storage_buffer_object.txt ARB_shader_storage_buffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBShaderStorageBufferObject' in those cases instead.+gl_ARB_shader_storage_buffer_object :: Bool+gl_ARB_shader_storage_buffer_object = member "GL_ARB_shader_storage_buffer_object" extensions+{-# NOINLINE gl_ARB_shader_storage_buffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/shader_subroutine.txt ARB_shader_subroutine> extension supported?+glGetARBShaderSubroutine :: MonadIO m => m Bool+glGetARBShaderSubroutine = getExtensions >>= (return . member "GL_ARB_shader_subroutine")++-- | Is the <https://www.opengl.org/registry/specs/ARB/shader_subroutine.txt ARB_shader_subroutine> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBShaderSubroutine' in those cases instead.+gl_ARB_shader_subroutine :: Bool+gl_ARB_shader_subroutine = member "GL_ARB_shader_subroutine" extensions+{-# NOINLINE gl_ARB_shader_subroutine #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/shading_language_100.txt ARB_shading_language_100> extension supported?+glGetARBShadingLanguage100 :: MonadIO m => m Bool+glGetARBShadingLanguage100 = getExtensions >>= (return . member "GL_ARB_shading_language_100")++-- | Is the <https://www.opengl.org/registry/specs/ARB/shading_language_100.txt ARB_shading_language_100> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBShadingLanguage100' in those cases instead.+gl_ARB_shading_language_100 :: Bool+gl_ARB_shading_language_100 = member "GL_ARB_shading_language_100" extensions+{-# NOINLINE gl_ARB_shading_language_100 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/shading_language_include.txt ARB_shading_language_include> extension supported?+glGetARBShadingLanguageInclude :: MonadIO m => m Bool+glGetARBShadingLanguageInclude = getExtensions >>= (return . member "GL_ARB_shading_language_include")++-- | Is the <https://www.opengl.org/registry/specs/ARB/shading_language_include.txt ARB_shading_language_include> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBShadingLanguageInclude' in those cases instead.+gl_ARB_shading_language_include :: Bool+gl_ARB_shading_language_include = member "GL_ARB_shading_language_include" extensions+{-# NOINLINE gl_ARB_shading_language_include #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/shadow.txt ARB_shadow> extension supported?+glGetARBShadow :: MonadIO m => m Bool+glGetARBShadow = getExtensions >>= (return . member "GL_ARB_shadow")++-- | Is the <https://www.opengl.org/registry/specs/ARB/shadow.txt ARB_shadow> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBShadow' in those cases instead.+gl_ARB_shadow :: Bool+gl_ARB_shadow = member "GL_ARB_shadow" extensions+{-# NOINLINE gl_ARB_shadow #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/shadow_ambient.txt ARB_shadow_ambient> extension supported?+glGetARBShadowAmbient :: MonadIO m => m Bool+glGetARBShadowAmbient = getExtensions >>= (return . member "GL_ARB_shadow_ambient")++-- | Is the <https://www.opengl.org/registry/specs/ARB/shadow_ambient.txt ARB_shadow_ambient> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBShadowAmbient' in those cases instead.+gl_ARB_shadow_ambient :: Bool+gl_ARB_shadow_ambient = member "GL_ARB_shadow_ambient" extensions+{-# NOINLINE gl_ARB_shadow_ambient #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/sparse_buffer.txt ARB_sparse_buffer> extension supported?+glGetARBSparseBuffer :: MonadIO m => m Bool+glGetARBSparseBuffer = getExtensions >>= (return . member "GL_ARB_sparse_buffer")++-- | Is the <https://www.opengl.org/registry/specs/ARB/sparse_buffer.txt ARB_sparse_buffer> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBSparseBuffer' in those cases instead.+gl_ARB_sparse_buffer :: Bool+gl_ARB_sparse_buffer = member "GL_ARB_sparse_buffer" extensions+{-# NOINLINE gl_ARB_sparse_buffer #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/sparse_texture.txt ARB_sparse_texture> extension supported?+glGetARBSparseTexture :: MonadIO m => m Bool+glGetARBSparseTexture = getExtensions >>= (return . member "GL_ARB_sparse_texture")++-- | Is the <https://www.opengl.org/registry/specs/ARB/sparse_texture.txt ARB_sparse_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBSparseTexture' in those cases instead.+gl_ARB_sparse_texture :: Bool+gl_ARB_sparse_texture = member "GL_ARB_sparse_texture" extensions+{-# NOINLINE gl_ARB_sparse_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/spirv_extensions.txt ARB_spirv_extensions> extension supported?+glGetARBSpirvExtensions :: MonadIO m => m Bool+glGetARBSpirvExtensions = getExtensions >>= (return . member "GL_ARB_spirv_extensions")++-- | Is the <https://www.opengl.org/registry/specs/ARB/spirv_extensions.txt ARB_spirv_extensions> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBSpirvExtensions' in those cases instead.+gl_ARB_spirv_extensions :: Bool+gl_ARB_spirv_extensions = member "GL_ARB_spirv_extensions" extensions+{-# NOINLINE gl_ARB_spirv_extensions #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/stencil_texturing.txt ARB_stencil_texturing> extension supported?+glGetARBStencilTexturing :: MonadIO m => m Bool+glGetARBStencilTexturing = getExtensions >>= (return . member "GL_ARB_stencil_texturing")++-- | Is the <https://www.opengl.org/registry/specs/ARB/stencil_texturing.txt ARB_stencil_texturing> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBStencilTexturing' in those cases instead.+gl_ARB_stencil_texturing :: Bool+gl_ARB_stencil_texturing = member "GL_ARB_stencil_texturing" extensions+{-# NOINLINE gl_ARB_stencil_texturing #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/sync.txt ARB_sync> extension supported?+glGetARBSync :: MonadIO m => m Bool+glGetARBSync = getExtensions >>= (return . member "GL_ARB_sync")++-- | Is the <https://www.opengl.org/registry/specs/ARB/sync.txt ARB_sync> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBSync' in those cases instead.+gl_ARB_sync :: Bool+gl_ARB_sync = member "GL_ARB_sync" extensions+{-# NOINLINE gl_ARB_sync #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/tessellation_shader.txt ARB_tessellation_shader> extension supported?+glGetARBTessellationShader :: MonadIO m => m Bool+glGetARBTessellationShader = getExtensions >>= (return . member "GL_ARB_tessellation_shader")++-- | Is the <https://www.opengl.org/registry/specs/ARB/tessellation_shader.txt ARB_tessellation_shader> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTessellationShader' in those cases instead.+gl_ARB_tessellation_shader :: Bool+gl_ARB_tessellation_shader = member "GL_ARB_tessellation_shader" extensions+{-# NOINLINE gl_ARB_tessellation_shader #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_barrier.txt ARB_texture_barrier> extension supported?+glGetARBTextureBarrier :: MonadIO m => m Bool+glGetARBTextureBarrier = getExtensions >>= (return . member "GL_ARB_texture_barrier")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_barrier.txt ARB_texture_barrier> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureBarrier' in those cases instead.+gl_ARB_texture_barrier :: Bool+gl_ARB_texture_barrier = member "GL_ARB_texture_barrier" extensions+{-# NOINLINE gl_ARB_texture_barrier #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_border_clamp.txt ARB_texture_border_clamp> extension supported?+glGetARBTextureBorderClamp :: MonadIO m => m Bool+glGetARBTextureBorderClamp = getExtensions >>= (return . member "GL_ARB_texture_border_clamp")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_border_clamp.txt ARB_texture_border_clamp> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureBorderClamp' in those cases instead.+gl_ARB_texture_border_clamp :: Bool+gl_ARB_texture_border_clamp = member "GL_ARB_texture_border_clamp" extensions+{-# NOINLINE gl_ARB_texture_border_clamp #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt ARB_texture_buffer_object> extension supported?+glGetARBTextureBufferObject :: MonadIO m => m Bool+glGetARBTextureBufferObject = getExtensions >>= (return . member "GL_ARB_texture_buffer_object")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt ARB_texture_buffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureBufferObject' in those cases instead.+gl_ARB_texture_buffer_object :: Bool+gl_ARB_texture_buffer_object = member "GL_ARB_texture_buffer_object" extensions+{-# NOINLINE gl_ARB_texture_buffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_buffer_object_rgb32.txt ARB_texture_buffer_object_rgb32> extension supported?+glGetARBTextureBufferObjectRGB32 :: MonadIO m => m Bool+glGetARBTextureBufferObjectRGB32 = getExtensions >>= (return . member "GL_ARB_texture_buffer_object_rgb32")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_buffer_object_rgb32.txt ARB_texture_buffer_object_rgb32> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureBufferObjectRGB32' in those cases instead.+gl_ARB_texture_buffer_object_rgb32 :: Bool+gl_ARB_texture_buffer_object_rgb32 = member "GL_ARB_texture_buffer_object_rgb32" extensions+{-# NOINLINE gl_ARB_texture_buffer_object_rgb32 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_buffer_range.txt ARB_texture_buffer_range> extension supported?+glGetARBTextureBufferRange :: MonadIO m => m Bool+glGetARBTextureBufferRange = getExtensions >>= (return . member "GL_ARB_texture_buffer_range")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_buffer_range.txt ARB_texture_buffer_range> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureBufferRange' in those cases instead.+gl_ARB_texture_buffer_range :: Bool+gl_ARB_texture_buffer_range = member "GL_ARB_texture_buffer_range" extensions+{-# NOINLINE gl_ARB_texture_buffer_range #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_compression.txt ARB_texture_compression> extension supported?+glGetARBTextureCompression :: MonadIO m => m Bool+glGetARBTextureCompression = getExtensions >>= (return . member "GL_ARB_texture_compression")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_compression.txt ARB_texture_compression> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureCompression' in those cases instead.+gl_ARB_texture_compression :: Bool+gl_ARB_texture_compression = member "GL_ARB_texture_compression" extensions+{-# NOINLINE gl_ARB_texture_compression #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_compression_bptc.txt ARB_texture_compression_bptc> extension supported?+glGetARBTextureCompressionBPTC :: MonadIO m => m Bool+glGetARBTextureCompressionBPTC = getExtensions >>= (return . member "GL_ARB_texture_compression_bptc")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_compression_bptc.txt ARB_texture_compression_bptc> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureCompressionBPTC' in those cases instead.+gl_ARB_texture_compression_bptc :: Bool+gl_ARB_texture_compression_bptc = member "GL_ARB_texture_compression_bptc" extensions+{-# NOINLINE gl_ARB_texture_compression_bptc #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt ARB_texture_compression_rgtc> extension supported?+glGetARBTextureCompressionRGTC :: MonadIO m => m Bool+glGetARBTextureCompressionRGTC = getExtensions >>= (return . member "GL_ARB_texture_compression_rgtc")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt ARB_texture_compression_rgtc> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureCompressionRGTC' in those cases instead.+gl_ARB_texture_compression_rgtc :: Bool+gl_ARB_texture_compression_rgtc = member "GL_ARB_texture_compression_rgtc" extensions+{-# NOINLINE gl_ARB_texture_compression_rgtc #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_cube_map.txt ARB_texture_cube_map> extension supported?+glGetARBTextureCubeMap :: MonadIO m => m Bool+glGetARBTextureCubeMap = getExtensions >>= (return . member "GL_ARB_texture_cube_map")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_cube_map.txt ARB_texture_cube_map> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureCubeMap' in those cases instead.+gl_ARB_texture_cube_map :: Bool+gl_ARB_texture_cube_map = member "GL_ARB_texture_cube_map" extensions+{-# NOINLINE gl_ARB_texture_cube_map #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt ARB_texture_cube_map_array> extension supported?+glGetARBTextureCubeMapArray :: MonadIO m => m Bool+glGetARBTextureCubeMapArray = getExtensions >>= (return . member "GL_ARB_texture_cube_map_array")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt ARB_texture_cube_map_array> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureCubeMapArray' in those cases instead.+gl_ARB_texture_cube_map_array :: Bool+gl_ARB_texture_cube_map_array = member "GL_ARB_texture_cube_map_array" extensions+{-# NOINLINE gl_ARB_texture_cube_map_array #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_env_combine.txt ARB_texture_env_combine> extension supported?+glGetARBTextureEnvCombine :: MonadIO m => m Bool+glGetARBTextureEnvCombine = getExtensions >>= (return . member "GL_ARB_texture_env_combine")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_env_combine.txt ARB_texture_env_combine> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureEnvCombine' in those cases instead.+gl_ARB_texture_env_combine :: Bool+gl_ARB_texture_env_combine = member "GL_ARB_texture_env_combine" extensions+{-# NOINLINE gl_ARB_texture_env_combine #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_env_dot3.txt ARB_texture_env_dot3> extension supported?+glGetARBTextureEnvDot3 :: MonadIO m => m Bool+glGetARBTextureEnvDot3 = getExtensions >>= (return . member "GL_ARB_texture_env_dot3")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_env_dot3.txt ARB_texture_env_dot3> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureEnvDot3' in those cases instead.+gl_ARB_texture_env_dot3 :: Bool+gl_ARB_texture_env_dot3 = member "GL_ARB_texture_env_dot3" extensions+{-# NOINLINE gl_ARB_texture_env_dot3 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_filter_anisotropic.txt ARB_texture_filter_anisotropic> extension supported?+glGetARBTextureFilterAnisotropic :: MonadIO m => m Bool+glGetARBTextureFilterAnisotropic = getExtensions >>= (return . member "GL_ARB_texture_filter_anisotropic")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_filter_anisotropic.txt ARB_texture_filter_anisotropic> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureFilterAnisotropic' in those cases instead.+gl_ARB_texture_filter_anisotropic :: Bool+gl_ARB_texture_filter_anisotropic = member "GL_ARB_texture_filter_anisotropic" extensions+{-# NOINLINE gl_ARB_texture_filter_anisotropic #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_filter_minmax.txt ARB_texture_filter_minmax> extension supported?+glGetARBTextureFilterMinmax :: MonadIO m => m Bool+glGetARBTextureFilterMinmax = getExtensions >>= (return . member "GL_ARB_texture_filter_minmax")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_filter_minmax.txt ARB_texture_filter_minmax> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureFilterMinmax' in those cases instead.+gl_ARB_texture_filter_minmax :: Bool+gl_ARB_texture_filter_minmax = member "GL_ARB_texture_filter_minmax" extensions+{-# NOINLINE gl_ARB_texture_filter_minmax #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_float.txt ARB_texture_float> extension supported?+glGetARBTextureFloat :: MonadIO m => m Bool+glGetARBTextureFloat = getExtensions >>= (return . member "GL_ARB_texture_float")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_float.txt ARB_texture_float> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureFloat' in those cases instead.+gl_ARB_texture_float :: Bool+gl_ARB_texture_float = member "GL_ARB_texture_float" extensions+{-# NOINLINE gl_ARB_texture_float #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_gather.txt ARB_texture_gather> extension supported?+glGetARBTextureGather :: MonadIO m => m Bool+glGetARBTextureGather = getExtensions >>= (return . member "GL_ARB_texture_gather")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_gather.txt ARB_texture_gather> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureGather' in those cases instead.+gl_ARB_texture_gather :: Bool+gl_ARB_texture_gather = member "GL_ARB_texture_gather" extensions+{-# NOINLINE gl_ARB_texture_gather #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_mirror_clamp_to_edge.txt ARB_texture_mirror_clamp_to_edge> extension supported?+glGetARBTextureMirrorClampToEdge :: MonadIO m => m Bool+glGetARBTextureMirrorClampToEdge = getExtensions >>= (return . member "GL_ARB_texture_mirror_clamp_to_edge")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_mirror_clamp_to_edge.txt ARB_texture_mirror_clamp_to_edge> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureMirrorClampToEdge' in those cases instead.+gl_ARB_texture_mirror_clamp_to_edge :: Bool+gl_ARB_texture_mirror_clamp_to_edge = member "GL_ARB_texture_mirror_clamp_to_edge" extensions+{-# NOINLINE gl_ARB_texture_mirror_clamp_to_edge #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_mirrored_repeat.txt ARB_texture_mirrored_repeat> extension supported?+glGetARBTextureMirroredRepeat :: MonadIO m => m Bool+glGetARBTextureMirroredRepeat = getExtensions >>= (return . member "GL_ARB_texture_mirrored_repeat")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_mirrored_repeat.txt ARB_texture_mirrored_repeat> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureMirroredRepeat' in those cases instead.+gl_ARB_texture_mirrored_repeat :: Bool+gl_ARB_texture_mirrored_repeat = member "GL_ARB_texture_mirrored_repeat" extensions+{-# NOINLINE gl_ARB_texture_mirrored_repeat #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_multisample.txt ARB_texture_multisample> extension supported?+glGetARBTextureMultisample :: MonadIO m => m Bool+glGetARBTextureMultisample = getExtensions >>= (return . member "GL_ARB_texture_multisample")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_multisample.txt ARB_texture_multisample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureMultisample' in those cases instead.+gl_ARB_texture_multisample :: Bool+gl_ARB_texture_multisample = member "GL_ARB_texture_multisample" extensions+{-# NOINLINE gl_ARB_texture_multisample #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_rectangle.txt ARB_texture_rectangle> extension supported?+glGetARBTextureRectangle :: MonadIO m => m Bool+glGetARBTextureRectangle = getExtensions >>= (return . member "GL_ARB_texture_rectangle")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_rectangle.txt ARB_texture_rectangle> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureRectangle' in those cases instead.+gl_ARB_texture_rectangle :: Bool+gl_ARB_texture_rectangle = member "GL_ARB_texture_rectangle" extensions+{-# NOINLINE gl_ARB_texture_rectangle #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_rg.txt ARB_texture_rg> extension supported?+glGetARBTextureRG :: MonadIO m => m Bool+glGetARBTextureRG = getExtensions >>= (return . member "GL_ARB_texture_rg")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_rg.txt ARB_texture_rg> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureRG' in those cases instead.+gl_ARB_texture_rg :: Bool+gl_ARB_texture_rg = member "GL_ARB_texture_rg" extensions+{-# NOINLINE gl_ARB_texture_rg #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_rgb10_a2ui.txt ARB_texture_rgb10_a2ui> extension supported?+glGetARBTextureRGB10A2UI :: MonadIO m => m Bool+glGetARBTextureRGB10A2UI = getExtensions >>= (return . member "GL_ARB_texture_rgb10_a2ui")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_rgb10_a2ui.txt ARB_texture_rgb10_a2ui> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureRGB10A2UI' in those cases instead.+gl_ARB_texture_rgb10_a2ui :: Bool+gl_ARB_texture_rgb10_a2ui = member "GL_ARB_texture_rgb10_a2ui" extensions+{-# NOINLINE gl_ARB_texture_rgb10_a2ui #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_stencil8.txt ARB_texture_stencil8> extension supported?+glGetARBTextureStencil8 :: MonadIO m => m Bool+glGetARBTextureStencil8 = getExtensions >>= (return . member "GL_ARB_texture_stencil8")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_stencil8.txt ARB_texture_stencil8> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureStencil8' in those cases instead.+gl_ARB_texture_stencil8 :: Bool+gl_ARB_texture_stencil8 = member "GL_ARB_texture_stencil8" extensions+{-# NOINLINE gl_ARB_texture_stencil8 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_storage.txt ARB_texture_storage> extension supported?+glGetARBTextureStorage :: MonadIO m => m Bool+glGetARBTextureStorage = getExtensions >>= (return . member "GL_ARB_texture_storage")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_storage.txt ARB_texture_storage> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureStorage' in those cases instead.+gl_ARB_texture_storage :: Bool+gl_ARB_texture_storage = member "GL_ARB_texture_storage" extensions+{-# NOINLINE gl_ARB_texture_storage #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_storage_multisample.txt ARB_texture_storage_multisample> extension supported?+glGetARBTextureStorageMultisample :: MonadIO m => m Bool+glGetARBTextureStorageMultisample = getExtensions >>= (return . member "GL_ARB_texture_storage_multisample")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_storage_multisample.txt ARB_texture_storage_multisample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureStorageMultisample' in those cases instead.+gl_ARB_texture_storage_multisample :: Bool+gl_ARB_texture_storage_multisample = member "GL_ARB_texture_storage_multisample" extensions+{-# NOINLINE gl_ARB_texture_storage_multisample #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_swizzle.txt ARB_texture_swizzle> extension supported?+glGetARBTextureSwizzle :: MonadIO m => m Bool+glGetARBTextureSwizzle = getExtensions >>= (return . member "GL_ARB_texture_swizzle")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_swizzle.txt ARB_texture_swizzle> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureSwizzle' in those cases instead.+gl_ARB_texture_swizzle :: Bool+gl_ARB_texture_swizzle = member "GL_ARB_texture_swizzle" extensions+{-# NOINLINE gl_ARB_texture_swizzle #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_view.txt ARB_texture_view> extension supported?+glGetARBTextureView :: MonadIO m => m Bool+glGetARBTextureView = getExtensions >>= (return . member "GL_ARB_texture_view")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_view.txt ARB_texture_view> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTextureView' in those cases instead.+gl_ARB_texture_view :: Bool+gl_ARB_texture_view = member "GL_ARB_texture_view" extensions+{-# NOINLINE gl_ARB_texture_view #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/timer_query.txt ARB_timer_query> extension supported?+glGetARBTimerQuery :: MonadIO m => m Bool+glGetARBTimerQuery = getExtensions >>= (return . member "GL_ARB_timer_query")++-- | Is the <https://www.opengl.org/registry/specs/ARB/timer_query.txt ARB_timer_query> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTimerQuery' in those cases instead.+gl_ARB_timer_query :: Bool+gl_ARB_timer_query = member "GL_ARB_timer_query" extensions+{-# NOINLINE gl_ARB_timer_query #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/transform_feedback2.txt ARB_transform_feedback2> extension supported?+glGetARBTransformFeedback2 :: MonadIO m => m Bool+glGetARBTransformFeedback2 = getExtensions >>= (return . member "GL_ARB_transform_feedback2")++-- | Is the <https://www.opengl.org/registry/specs/ARB/transform_feedback2.txt ARB_transform_feedback2> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTransformFeedback2' in those cases instead.+gl_ARB_transform_feedback2 :: Bool+gl_ARB_transform_feedback2 = member "GL_ARB_transform_feedback2" extensions+{-# NOINLINE gl_ARB_transform_feedback2 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/transform_feedback3.txt ARB_transform_feedback3> extension supported?+glGetARBTransformFeedback3 :: MonadIO m => m Bool+glGetARBTransformFeedback3 = getExtensions >>= (return . member "GL_ARB_transform_feedback3")++-- | Is the <https://www.opengl.org/registry/specs/ARB/transform_feedback3.txt ARB_transform_feedback3> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTransformFeedback3' in those cases instead.+gl_ARB_transform_feedback3 :: Bool+gl_ARB_transform_feedback3 = member "GL_ARB_transform_feedback3" extensions+{-# NOINLINE gl_ARB_transform_feedback3 #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/transform_feedback_instanced.txt ARB_transform_feedback_instanced> extension supported?+glGetARBTransformFeedbackInstanced :: MonadIO m => m Bool+glGetARBTransformFeedbackInstanced = getExtensions >>= (return . member "GL_ARB_transform_feedback_instanced")++-- | Is the <https://www.opengl.org/registry/specs/ARB/transform_feedback_instanced.txt ARB_transform_feedback_instanced> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTransformFeedbackInstanced' in those cases instead.+gl_ARB_transform_feedback_instanced :: Bool+gl_ARB_transform_feedback_instanced = member "GL_ARB_transform_feedback_instanced" extensions+{-# NOINLINE gl_ARB_transform_feedback_instanced #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/transform_feedback_overflow_query.txt ARB_transform_feedback_overflow_query> extension supported?+glGetARBTransformFeedbackOverflowQuery :: MonadIO m => m Bool+glGetARBTransformFeedbackOverflowQuery = getExtensions >>= (return . member "GL_ARB_transform_feedback_overflow_query")++-- | Is the <https://www.opengl.org/registry/specs/ARB/transform_feedback_overflow_query.txt ARB_transform_feedback_overflow_query> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTransformFeedbackOverflowQuery' in those cases instead.+gl_ARB_transform_feedback_overflow_query :: Bool+gl_ARB_transform_feedback_overflow_query = member "GL_ARB_transform_feedback_overflow_query" extensions+{-# NOINLINE gl_ARB_transform_feedback_overflow_query #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/transpose_matrix.txt ARB_transpose_matrix> extension supported?+glGetARBTransposeMatrix :: MonadIO m => m Bool+glGetARBTransposeMatrix = getExtensions >>= (return . member "GL_ARB_transpose_matrix")++-- | Is the <https://www.opengl.org/registry/specs/ARB/transpose_matrix.txt ARB_transpose_matrix> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBTransposeMatrix' in those cases instead.+gl_ARB_transpose_matrix :: Bool+gl_ARB_transpose_matrix = member "GL_ARB_transpose_matrix" extensions+{-# NOINLINE gl_ARB_transpose_matrix #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt ARB_uniform_buffer_object> extension supported?+glGetARBUniformBufferObject :: MonadIO m => m Bool+glGetARBUniformBufferObject = getExtensions >>= (return . member "GL_ARB_uniform_buffer_object")++-- | Is the <https://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt ARB_uniform_buffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBUniformBufferObject' in those cases instead.+gl_ARB_uniform_buffer_object :: Bool+gl_ARB_uniform_buffer_object = member "GL_ARB_uniform_buffer_object" extensions+{-# NOINLINE gl_ARB_uniform_buffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt ARB_vertex_array_bgra> extension supported?+glGetARBVertexArrayBGRA :: MonadIO m => m Bool+glGetARBVertexArrayBGRA = getExtensions >>= (return . member "GL_ARB_vertex_array_bgra")++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt ARB_vertex_array_bgra> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBVertexArrayBGRA' in those cases instead.+gl_ARB_vertex_array_bgra :: Bool+gl_ARB_vertex_array_bgra = member "GL_ARB_vertex_array_bgra" extensions+{-# NOINLINE gl_ARB_vertex_array_bgra #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_array_object.txt ARB_vertex_array_object> extension supported?+glGetARBVertexArrayObject :: MonadIO m => m Bool+glGetARBVertexArrayObject = getExtensions >>= (return . member "GL_ARB_vertex_array_object")++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_array_object.txt ARB_vertex_array_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBVertexArrayObject' in those cases instead.+gl_ARB_vertex_array_object :: Bool+gl_ARB_vertex_array_object = member "GL_ARB_vertex_array_object" extensions+{-# NOINLINE gl_ARB_vertex_array_object #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt ARB_vertex_attrib_64bit> extension supported?+glGetARBVertexAttrib64Bit :: MonadIO m => m Bool+glGetARBVertexAttrib64Bit = getExtensions >>= (return . member "GL_ARB_vertex_attrib_64bit")++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt ARB_vertex_attrib_64bit> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBVertexAttrib64Bit' in those cases instead.+gl_ARB_vertex_attrib_64bit :: Bool+gl_ARB_vertex_attrib_64bit = member "GL_ARB_vertex_attrib_64bit" extensions+{-# NOINLINE gl_ARB_vertex_attrib_64bit #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_attrib_binding.txt ARB_vertex_attrib_binding> extension supported?+glGetARBVertexAttribBinding :: MonadIO m => m Bool+glGetARBVertexAttribBinding = getExtensions >>= (return . member "GL_ARB_vertex_attrib_binding")++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_attrib_binding.txt ARB_vertex_attrib_binding> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBVertexAttribBinding' in those cases instead.+gl_ARB_vertex_attrib_binding :: Bool+gl_ARB_vertex_attrib_binding = member "GL_ARB_vertex_attrib_binding" extensions+{-# NOINLINE gl_ARB_vertex_attrib_binding #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_blend.txt ARB_vertex_blend> extension supported?+glGetARBVertexBlend :: MonadIO m => m Bool+glGetARBVertexBlend = getExtensions >>= (return . member "GL_ARB_vertex_blend")++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_blend.txt ARB_vertex_blend> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBVertexBlend' in those cases instead.+gl_ARB_vertex_blend :: Bool+gl_ARB_vertex_blend = member "GL_ARB_vertex_blend" extensions+{-# NOINLINE gl_ARB_vertex_blend #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt ARB_vertex_buffer_object> extension supported?+glGetARBVertexBufferObject :: MonadIO m => m Bool+glGetARBVertexBufferObject = getExtensions >>= (return . member "GL_ARB_vertex_buffer_object")++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt ARB_vertex_buffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBVertexBufferObject' in those cases instead.+gl_ARB_vertex_buffer_object :: Bool+gl_ARB_vertex_buffer_object = member "GL_ARB_vertex_buffer_object" extensions+{-# NOINLINE gl_ARB_vertex_buffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_program.txt ARB_vertex_program> extension supported?+glGetARBVertexProgram :: MonadIO m => m Bool+glGetARBVertexProgram = getExtensions >>= (return . member "GL_ARB_vertex_program")++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_program.txt ARB_vertex_program> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBVertexProgram' in those cases instead.+gl_ARB_vertex_program :: Bool+gl_ARB_vertex_program = member "GL_ARB_vertex_program" extensions+{-# NOINLINE gl_ARB_vertex_program #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_shader.txt ARB_vertex_shader> extension supported?+glGetARBVertexShader :: MonadIO m => m Bool+glGetARBVertexShader = getExtensions >>= (return . member "GL_ARB_vertex_shader")++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_shader.txt ARB_vertex_shader> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBVertexShader' in those cases instead.+gl_ARB_vertex_shader :: Bool+gl_ARB_vertex_shader = member "GL_ARB_vertex_shader" extensions+{-# NOINLINE gl_ARB_vertex_shader #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_type_10f_11f_11f_rev.txt ARB_vertex_type_10f_11f_11f_rev> extension supported?+glGetARBVertexType10f11f11fRev :: MonadIO m => m Bool+glGetARBVertexType10f11f11fRev = getExtensions >>= (return . member "GL_ARB_vertex_type_10f_11f_11f_rev")++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_type_10f_11f_11f_rev.txt ARB_vertex_type_10f_11f_11f_rev> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBVertexType10f11f11fRev' in those cases instead.+gl_ARB_vertex_type_10f_11f_11f_rev :: Bool+gl_ARB_vertex_type_10f_11f_11f_rev = member "GL_ARB_vertex_type_10f_11f_11f_rev" extensions+{-# NOINLINE gl_ARB_vertex_type_10f_11f_11f_rev #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt ARB_vertex_type_2_10_10_10_rev> extension supported?+glGetARBVertexType2101010Rev :: MonadIO m => m Bool+glGetARBVertexType2101010Rev = getExtensions >>= (return . member "GL_ARB_vertex_type_2_10_10_10_rev")++-- | Is the <https://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt ARB_vertex_type_2_10_10_10_rev> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBVertexType2101010Rev' in those cases instead.+gl_ARB_vertex_type_2_10_10_10_rev :: Bool+gl_ARB_vertex_type_2_10_10_10_rev = member "GL_ARB_vertex_type_2_10_10_10_rev" extensions+{-# NOINLINE gl_ARB_vertex_type_2_10_10_10_rev #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/viewport_array.txt ARB_viewport_array> extension supported?+glGetARBViewportArray :: MonadIO m => m Bool+glGetARBViewportArray = getExtensions >>= (return . member "GL_ARB_viewport_array")++-- | Is the <https://www.opengl.org/registry/specs/ARB/viewport_array.txt ARB_viewport_array> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBViewportArray' in those cases instead.+gl_ARB_viewport_array :: Bool+gl_ARB_viewport_array = member "GL_ARB_viewport_array" extensions+{-# NOINLINE gl_ARB_viewport_array #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/window_pos.txt ARB_window_pos> extension supported?+glGetARBWindowPos :: MonadIO m => m Bool+glGetARBWindowPos = getExtensions >>= (return . member "GL_ARB_window_pos")++-- | Is the <https://www.opengl.org/registry/specs/ARB/window_pos.txt ARB_window_pos> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetARBWindowPos' in those cases instead.+gl_ARB_window_pos :: Bool+gl_ARB_window_pos = member "GL_ARB_window_pos" extensions+{-# NOINLINE gl_ARB_window_pos #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/draw_buffers.txt ATI_draw_buffers> extension supported?+glGetATIDrawBuffers :: MonadIO m => m Bool+glGetATIDrawBuffers = getExtensions >>= (return . member "GL_ATI_draw_buffers")++-- | Is the <https://www.opengl.org/registry/specs/ATI/draw_buffers.txt ATI_draw_buffers> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATIDrawBuffers' in those cases instead.+gl_ATI_draw_buffers :: Bool+gl_ATI_draw_buffers = member "GL_ATI_draw_buffers" extensions+{-# NOINLINE gl_ATI_draw_buffers #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/element_array.txt ATI_element_array> extension supported?+glGetATIElementArray :: MonadIO m => m Bool+glGetATIElementArray = getExtensions >>= (return . member "GL_ATI_element_array")++-- | Is the <https://www.opengl.org/registry/specs/ATI/element_array.txt ATI_element_array> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATIElementArray' in those cases instead.+gl_ATI_element_array :: Bool+gl_ATI_element_array = member "GL_ATI_element_array" extensions+{-# NOINLINE gl_ATI_element_array #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/envmap_bumpmap.txt ATI_envmap_bumpmap> extension supported?+glGetATIEnvmapBumpmap :: MonadIO m => m Bool+glGetATIEnvmapBumpmap = getExtensions >>= (return . member "GL_ATI_envmap_bumpmap")++-- | Is the <https://www.opengl.org/registry/specs/ATI/envmap_bumpmap.txt ATI_envmap_bumpmap> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATIEnvmapBumpmap' in those cases instead.+gl_ATI_envmap_bumpmap :: Bool+gl_ATI_envmap_bumpmap = member "GL_ATI_envmap_bumpmap" extensions+{-# NOINLINE gl_ATI_envmap_bumpmap #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/fragment_shader.txt ATI_fragment_shader> extension supported?+glGetATIFragmentShader :: MonadIO m => m Bool+glGetATIFragmentShader = getExtensions >>= (return . member "GL_ATI_fragment_shader")++-- | Is the <https://www.opengl.org/registry/specs/ATI/fragment_shader.txt ATI_fragment_shader> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATIFragmentShader' in those cases instead.+gl_ATI_fragment_shader :: Bool+gl_ATI_fragment_shader = member "GL_ATI_fragment_shader" extensions+{-# NOINLINE gl_ATI_fragment_shader #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/map_object_buffer.txt ATI_map_object_buffer> extension supported?+glGetATIMapObjectBuffer :: MonadIO m => m Bool+glGetATIMapObjectBuffer = getExtensions >>= (return . member "GL_ATI_map_object_buffer")++-- | Is the <https://www.opengl.org/registry/specs/ATI/map_object_buffer.txt ATI_map_object_buffer> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATIMapObjectBuffer' in those cases instead.+gl_ATI_map_object_buffer :: Bool+gl_ATI_map_object_buffer = member "GL_ATI_map_object_buffer" extensions+{-# NOINLINE gl_ATI_map_object_buffer #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/meminfo.txt ATI_meminfo> extension supported?+glGetATIMeminfo :: MonadIO m => m Bool+glGetATIMeminfo = getExtensions >>= (return . member "GL_ATI_meminfo")++-- | Is the <https://www.opengl.org/registry/specs/ATI/meminfo.txt ATI_meminfo> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATIMeminfo' in those cases instead.+gl_ATI_meminfo :: Bool+gl_ATI_meminfo = member "GL_ATI_meminfo" extensions+{-# NOINLINE gl_ATI_meminfo #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/pixel_format_float.txt ATI_pixel_format_float> extension supported?+glGetATIPixelFormatFloat :: MonadIO m => m Bool+glGetATIPixelFormatFloat = getExtensions >>= (return . member "GL_ATI_pixel_format_float")++-- | Is the <https://www.opengl.org/registry/specs/ATI/pixel_format_float.txt ATI_pixel_format_float> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATIPixelFormatFloat' in those cases instead.+gl_ATI_pixel_format_float :: Bool+gl_ATI_pixel_format_float = member "GL_ATI_pixel_format_float" extensions+{-# NOINLINE gl_ATI_pixel_format_float #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/pn_triangles.txt ATI_pn_triangles> extension supported?+glGetATIPNTriangles :: MonadIO m => m Bool+glGetATIPNTriangles = getExtensions >>= (return . member "GL_ATI_pn_triangles")++-- | Is the <https://www.opengl.org/registry/specs/ATI/pn_triangles.txt ATI_pn_triangles> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATIPNTriangles' in those cases instead.+gl_ATI_pn_triangles :: Bool+gl_ATI_pn_triangles = member "GL_ATI_pn_triangles" extensions+{-# NOINLINE gl_ATI_pn_triangles #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/separate_stencil.txt ATI_separate_stencil> extension supported?+glGetATISeparateStencil :: MonadIO m => m Bool+glGetATISeparateStencil = getExtensions >>= (return . member "GL_ATI_separate_stencil")++-- | Is the <https://www.opengl.org/registry/specs/ATI/separate_stencil.txt ATI_separate_stencil> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATISeparateStencil' in those cases instead.+gl_ATI_separate_stencil :: Bool+gl_ATI_separate_stencil = member "GL_ATI_separate_stencil" extensions+{-# NOINLINE gl_ATI_separate_stencil #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/text_fragment_shader.txt ATI_text_fragment_shader> extension supported?+glGetATITextFragmentShader :: MonadIO m => m Bool+glGetATITextFragmentShader = getExtensions >>= (return . member "GL_ATI_text_fragment_shader")++-- | Is the <https://www.opengl.org/registry/specs/ATI/text_fragment_shader.txt ATI_text_fragment_shader> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATITextFragmentShader' in those cases instead.+gl_ATI_text_fragment_shader :: Bool+gl_ATI_text_fragment_shader = member "GL_ATI_text_fragment_shader" extensions+{-# NOINLINE gl_ATI_text_fragment_shader #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/texture_env_combine3.txt ATI_texture_env_combine3> extension supported?+glGetATITextureEnvCombine3 :: MonadIO m => m Bool+glGetATITextureEnvCombine3 = getExtensions >>= (return . member "GL_ATI_texture_env_combine3")++-- | Is the <https://www.opengl.org/registry/specs/ATI/texture_env_combine3.txt ATI_texture_env_combine3> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATITextureEnvCombine3' in those cases instead.+gl_ATI_texture_env_combine3 :: Bool+gl_ATI_texture_env_combine3 = member "GL_ATI_texture_env_combine3" extensions+{-# NOINLINE gl_ATI_texture_env_combine3 #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/texture_float.txt ATI_texture_float> extension supported?+glGetATITextureFloat :: MonadIO m => m Bool+glGetATITextureFloat = getExtensions >>= (return . member "GL_ATI_texture_float")++-- | Is the <https://www.opengl.org/registry/specs/ATI/texture_float.txt ATI_texture_float> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATITextureFloat' in those cases instead.+gl_ATI_texture_float :: Bool+gl_ATI_texture_float = member "GL_ATI_texture_float" extensions+{-# NOINLINE gl_ATI_texture_float #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/texture_mirror_once.txt ATI_texture_mirror_once> extension supported?+glGetATITextureMirrorOnce :: MonadIO m => m Bool+glGetATITextureMirrorOnce = getExtensions >>= (return . member "GL_ATI_texture_mirror_once")++-- | Is the <https://www.opengl.org/registry/specs/ATI/texture_mirror_once.txt ATI_texture_mirror_once> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATITextureMirrorOnce' in those cases instead.+gl_ATI_texture_mirror_once :: Bool+gl_ATI_texture_mirror_once = member "GL_ATI_texture_mirror_once" extensions+{-# NOINLINE gl_ATI_texture_mirror_once #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/vertex_array_object.txt ATI_vertex_array_object> extension supported?+glGetATIVertexArrayObject :: MonadIO m => m Bool+glGetATIVertexArrayObject = getExtensions >>= (return . member "GL_ATI_vertex_array_object")++-- | Is the <https://www.opengl.org/registry/specs/ATI/vertex_array_object.txt ATI_vertex_array_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATIVertexArrayObject' in those cases instead.+gl_ATI_vertex_array_object :: Bool+gl_ATI_vertex_array_object = member "GL_ATI_vertex_array_object" extensions+{-# NOINLINE gl_ATI_vertex_array_object #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/vertex_attrib_array_object.txt ATI_vertex_attrib_array_object> extension supported?+glGetATIVertexAttribArrayObject :: MonadIO m => m Bool+glGetATIVertexAttribArrayObject = getExtensions >>= (return . member "GL_ATI_vertex_attrib_array_object")++-- | Is the <https://www.opengl.org/registry/specs/ATI/vertex_attrib_array_object.txt ATI_vertex_attrib_array_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATIVertexAttribArrayObject' in those cases instead.+gl_ATI_vertex_attrib_array_object :: Bool+gl_ATI_vertex_attrib_array_object = member "GL_ATI_vertex_attrib_array_object" extensions+{-# NOINLINE gl_ATI_vertex_attrib_array_object #-}++-- | Is the <https://www.opengl.org/registry/specs/ATI/vertex_streams.txt ATI_vertex_streams> extension supported?+glGetATIVertexStreams :: MonadIO m => m Bool+glGetATIVertexStreams = getExtensions >>= (return . member "GL_ATI_vertex_streams")++-- | Is the <https://www.opengl.org/registry/specs/ATI/vertex_streams.txt ATI_vertex_streams> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetATIVertexStreams' in those cases instead.+gl_ATI_vertex_streams :: Bool+gl_ATI_vertex_streams = member "GL_ATI_vertex_streams" extensions+{-# NOINLINE gl_ATI_vertex_streams #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/422_pixels.txt EXT_422_pixels> extension supported?+glGetEXTFourTwoTwoPixels :: MonadIO m => m Bool+glGetEXTFourTwoTwoPixels = getExtensions >>= (return . member "GL_EXT_422_pixels")++-- | Is the <https://www.opengl.org/registry/specs/EXT/422_pixels.txt EXT_422_pixels> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTFourTwoTwoPixels' in those cases instead.+gl_EXT_422_pixels :: Bool+gl_EXT_422_pixels = member "GL_EXT_422_pixels" extensions+{-# NOINLINE gl_EXT_422_pixels #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/EGL_image_storage.txt EXT_EGL_image_storage> extension supported?+glGetEXTEglImageStorage :: MonadIO m => m Bool+glGetEXTEglImageStorage = getExtensions >>= (return . member "GL_EXT_EGL_image_storage")++-- | Is the <https://www.opengl.org/registry/specs/EXT/EGL_image_storage.txt EXT_EGL_image_storage> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTEglImageStorage' in those cases instead.+gl_EXT_EGL_image_storage :: Bool+gl_EXT_EGL_image_storage = member "GL_EXT_EGL_image_storage" extensions+{-# NOINLINE gl_EXT_EGL_image_storage #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/abgr.txt EXT_abgr> extension supported?+glGetEXTABGR :: MonadIO m => m Bool+glGetEXTABGR = getExtensions >>= (return . member "GL_EXT_abgr")++-- | Is the <https://www.opengl.org/registry/specs/EXT/abgr.txt EXT_abgr> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTABGR' in those cases instead.+gl_EXT_abgr :: Bool+gl_EXT_abgr = member "GL_EXT_abgr" extensions+{-# NOINLINE gl_EXT_abgr #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/bgra.txt EXT_bgra> extension supported?+glGetEXTBGRA :: MonadIO m => m Bool+glGetEXTBGRA = getExtensions >>= (return . member "GL_EXT_bgra")++-- | Is the <https://www.opengl.org/registry/specs/EXT/bgra.txt EXT_bgra> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTBGRA' in those cases instead.+gl_EXT_bgra :: Bool+gl_EXT_bgra = member "GL_EXT_bgra" extensions+{-# NOINLINE gl_EXT_bgra #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/bindable_uniform.txt EXT_bindable_uniform> extension supported?+glGetEXTBindableUniform :: MonadIO m => m Bool+glGetEXTBindableUniform = getExtensions >>= (return . member "GL_EXT_bindable_uniform")++-- | Is the <https://www.opengl.org/registry/specs/EXT/bindable_uniform.txt EXT_bindable_uniform> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTBindableUniform' in those cases instead.+gl_EXT_bindable_uniform :: Bool+gl_EXT_bindable_uniform = member "GL_EXT_bindable_uniform" extensions+{-# NOINLINE gl_EXT_bindable_uniform #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_color.txt EXT_blend_color> extension supported?+glGetEXTBlendColor :: MonadIO m => m Bool+glGetEXTBlendColor = getExtensions >>= (return . member "GL_EXT_blend_color")++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_color.txt EXT_blend_color> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTBlendColor' in those cases instead.+gl_EXT_blend_color :: Bool+gl_EXT_blend_color = member "GL_EXT_blend_color" extensions+{-# NOINLINE gl_EXT_blend_color #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_equation_separate.txt EXT_blend_equation_separate> extension supported?+glGetEXTBlendEquationSeparate :: MonadIO m => m Bool+glGetEXTBlendEquationSeparate = getExtensions >>= (return . member "GL_EXT_blend_equation_separate")++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_equation_separate.txt EXT_blend_equation_separate> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTBlendEquationSeparate' in those cases instead.+gl_EXT_blend_equation_separate :: Bool+gl_EXT_blend_equation_separate = member "GL_EXT_blend_equation_separate" extensions+{-# NOINLINE gl_EXT_blend_equation_separate #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_func_separate.txt EXT_blend_func_separate> extension supported?+glGetEXTBlendFuncSeparate :: MonadIO m => m Bool+glGetEXTBlendFuncSeparate = getExtensions >>= (return . member "GL_EXT_blend_func_separate")++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_func_separate.txt EXT_blend_func_separate> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTBlendFuncSeparate' in those cases instead.+gl_EXT_blend_func_separate :: Bool+gl_EXT_blend_func_separate = member "GL_EXT_blend_func_separate" extensions+{-# NOINLINE gl_EXT_blend_func_separate #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_minmax.txt EXT_blend_minmax> extension supported?+glGetEXTBlendMinmax :: MonadIO m => m Bool+glGetEXTBlendMinmax = getExtensions >>= (return . member "GL_EXT_blend_minmax")++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_minmax.txt EXT_blend_minmax> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTBlendMinmax' in those cases instead.+gl_EXT_blend_minmax :: Bool+gl_EXT_blend_minmax = member "GL_EXT_blend_minmax" extensions+{-# NOINLINE gl_EXT_blend_minmax #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_subtract.txt EXT_blend_subtract> extension supported?+glGetEXTBlendSubtract :: MonadIO m => m Bool+glGetEXTBlendSubtract = getExtensions >>= (return . member "GL_EXT_blend_subtract")++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_subtract.txt EXT_blend_subtract> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTBlendSubtract' in those cases instead.+gl_EXT_blend_subtract :: Bool+gl_EXT_blend_subtract = member "GL_EXT_blend_subtract" extensions+{-# NOINLINE gl_EXT_blend_subtract #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/clip_volume_hint.txt EXT_clip_volume_hint> extension supported?+glGetEXTClipVolumeHint :: MonadIO m => m Bool+glGetEXTClipVolumeHint = getExtensions >>= (return . member "GL_EXT_clip_volume_hint")++-- | Is the <https://www.opengl.org/registry/specs/EXT/clip_volume_hint.txt EXT_clip_volume_hint> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTClipVolumeHint' in those cases instead.+gl_EXT_clip_volume_hint :: Bool+gl_EXT_clip_volume_hint = member "GL_EXT_clip_volume_hint" extensions+{-# NOINLINE gl_EXT_clip_volume_hint #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/cmyka.txt EXT_cmyka> extension supported?+glGetEXTCMYKA :: MonadIO m => m Bool+glGetEXTCMYKA = getExtensions >>= (return . member "GL_EXT_cmyka")++-- | Is the <https://www.opengl.org/registry/specs/EXT/cmyka.txt EXT_cmyka> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTCMYKA' in those cases instead.+gl_EXT_cmyka :: Bool+gl_EXT_cmyka = member "GL_EXT_cmyka" extensions+{-# NOINLINE gl_EXT_cmyka #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/color_subtable.txt EXT_color_subtable> extension supported?+glGetEXTColorSubtable :: MonadIO m => m Bool+glGetEXTColorSubtable = getExtensions >>= (return . member "GL_EXT_color_subtable")++-- | Is the <https://www.opengl.org/registry/specs/EXT/color_subtable.txt EXT_color_subtable> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTColorSubtable' in those cases instead.+gl_EXT_color_subtable :: Bool+gl_EXT_color_subtable = member "GL_EXT_color_subtable" extensions+{-# NOINLINE gl_EXT_color_subtable #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/compiled_vertex_array.txt EXT_compiled_vertex_array> extension supported?+glGetEXTCompiledVertexArray :: MonadIO m => m Bool+glGetEXTCompiledVertexArray = getExtensions >>= (return . member "GL_EXT_compiled_vertex_array")++-- | Is the <https://www.opengl.org/registry/specs/EXT/compiled_vertex_array.txt EXT_compiled_vertex_array> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTCompiledVertexArray' in those cases instead.+gl_EXT_compiled_vertex_array :: Bool+gl_EXT_compiled_vertex_array = member "GL_EXT_compiled_vertex_array" extensions+{-# NOINLINE gl_EXT_compiled_vertex_array #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/convolution.txt EXT_convolution> extension supported?+glGetEXTConvolution :: MonadIO m => m Bool+glGetEXTConvolution = getExtensions >>= (return . member "GL_EXT_convolution")++-- | Is the <https://www.opengl.org/registry/specs/EXT/convolution.txt EXT_convolution> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTConvolution' in those cases instead.+gl_EXT_convolution :: Bool+gl_EXT_convolution = member "GL_EXT_convolution" extensions+{-# NOINLINE gl_EXT_convolution #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/coordinate_frame.txt EXT_coordinate_frame> extension supported?+glGetEXTCoordinateFrame :: MonadIO m => m Bool+glGetEXTCoordinateFrame = getExtensions >>= (return . member "GL_EXT_coordinate_frame")++-- | Is the <https://www.opengl.org/registry/specs/EXT/coordinate_frame.txt EXT_coordinate_frame> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTCoordinateFrame' in those cases instead.+gl_EXT_coordinate_frame :: Bool+gl_EXT_coordinate_frame = member "GL_EXT_coordinate_frame" extensions+{-# NOINLINE gl_EXT_coordinate_frame #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/copy_texture.txt EXT_copy_texture> extension supported?+glGetEXTCopyTexture :: MonadIO m => m Bool+glGetEXTCopyTexture = getExtensions >>= (return . member "GL_EXT_copy_texture")++-- | Is the <https://www.opengl.org/registry/specs/EXT/copy_texture.txt EXT_copy_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTCopyTexture' in those cases instead.+gl_EXT_copy_texture :: Bool+gl_EXT_copy_texture = member "GL_EXT_copy_texture" extensions+{-# NOINLINE gl_EXT_copy_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/cull_vertex.txt EXT_cull_vertex> extension supported?+glGetEXTCullVertex :: MonadIO m => m Bool+glGetEXTCullVertex = getExtensions >>= (return . member "GL_EXT_cull_vertex")++-- | Is the <https://www.opengl.org/registry/specs/EXT/cull_vertex.txt EXT_cull_vertex> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTCullVertex' in those cases instead.+gl_EXT_cull_vertex :: Bool+gl_EXT_cull_vertex = member "GL_EXT_cull_vertex" extensions+{-# NOINLINE gl_EXT_cull_vertex #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/EXT_debug_label.txt EXT_debug_label> extension supported?+glGetEXTDebugLabel :: MonadIO m => m Bool+glGetEXTDebugLabel = getExtensions >>= (return . member "GL_EXT_debug_label")++-- | Is the <https://www.opengl.org/registry/specs/EXT/EXT_debug_label.txt EXT_debug_label> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTDebugLabel' in those cases instead.+gl_EXT_debug_label :: Bool+gl_EXT_debug_label = member "GL_EXT_debug_label" extensions+{-# NOINLINE gl_EXT_debug_label #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/EXT_debug_marker.txt EXT_debug_marker> extension supported?+glGetEXTDebugMarker :: MonadIO m => m Bool+glGetEXTDebugMarker = getExtensions >>= (return . member "GL_EXT_debug_marker")++-- | Is the <https://www.opengl.org/registry/specs/EXT/EXT_debug_marker.txt EXT_debug_marker> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTDebugMarker' in those cases instead.+gl_EXT_debug_marker :: Bool+gl_EXT_debug_marker = member "GL_EXT_debug_marker" extensions+{-# NOINLINE gl_EXT_debug_marker #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/depth_bounds_test.txt EXT_depth_bounds_test> extension supported?+glGetEXTDepthBoundsTest :: MonadIO m => m Bool+glGetEXTDepthBoundsTest = getExtensions >>= (return . member "GL_EXT_depth_bounds_test")++-- | Is the <https://www.opengl.org/registry/specs/EXT/depth_bounds_test.txt EXT_depth_bounds_test> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTDepthBoundsTest' in those cases instead.+gl_EXT_depth_bounds_test :: Bool+gl_EXT_depth_bounds_test = member "GL_EXT_depth_bounds_test" extensions+{-# NOINLINE gl_EXT_depth_bounds_test #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/direct_state_access.txt EXT_direct_state_access> extension supported?+glGetEXTDirectStateAccess :: MonadIO m => m Bool+glGetEXTDirectStateAccess = getExtensions >>= (return . member "GL_EXT_direct_state_access")++-- | Is the <https://www.opengl.org/registry/specs/EXT/direct_state_access.txt EXT_direct_state_access> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTDirectStateAccess' in those cases instead.+gl_EXT_direct_state_access :: Bool+gl_EXT_direct_state_access = member "GL_EXT_direct_state_access" extensions+{-# NOINLINE gl_EXT_direct_state_access #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/draw_buffers2.txt EXT_draw_buffers2> extension supported?+glGetEXTDrawBuffers2 :: MonadIO m => m Bool+glGetEXTDrawBuffers2 = getExtensions >>= (return . member "GL_EXT_draw_buffers2")++-- | Is the <https://www.opengl.org/registry/specs/EXT/draw_buffers2.txt EXT_draw_buffers2> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTDrawBuffers2' in those cases instead.+gl_EXT_draw_buffers2 :: Bool+gl_EXT_draw_buffers2 = member "GL_EXT_draw_buffers2" extensions+{-# NOINLINE gl_EXT_draw_buffers2 #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/draw_instanced.txt EXT_draw_instanced> extension supported?+glGetEXTDrawInstanced :: MonadIO m => m Bool+glGetEXTDrawInstanced = getExtensions >>= (return . member "GL_EXT_draw_instanced")++-- | Is the <https://www.opengl.org/registry/specs/EXT/draw_instanced.txt EXT_draw_instanced> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTDrawInstanced' in those cases instead.+gl_EXT_draw_instanced :: Bool+gl_EXT_draw_instanced = member "GL_EXT_draw_instanced" extensions+{-# NOINLINE gl_EXT_draw_instanced #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/draw_range_elements.txt EXT_draw_range_elements> extension supported?+glGetEXTDrawRangeElements :: MonadIO m => m Bool+glGetEXTDrawRangeElements = getExtensions >>= (return . member "GL_EXT_draw_range_elements")++-- | Is the <https://www.opengl.org/registry/specs/EXT/draw_range_elements.txt EXT_draw_range_elements> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTDrawRangeElements' in those cases instead.+gl_EXT_draw_range_elements :: Bool+gl_EXT_draw_range_elements = member "GL_EXT_draw_range_elements" extensions+{-# NOINLINE gl_EXT_draw_range_elements #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/external_buffer.txt EXT_external_buffer> extension supported?+glGetEXTExternalBuffer :: MonadIO m => m Bool+glGetEXTExternalBuffer = getExtensions >>= (return . member "GL_EXT_external_buffer")++-- | Is the <https://www.opengl.org/registry/specs/EXT/external_buffer.txt EXT_external_buffer> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTExternalBuffer' in those cases instead.+gl_EXT_external_buffer :: Bool+gl_EXT_external_buffer = member "GL_EXT_external_buffer" extensions+{-# NOINLINE gl_EXT_external_buffer #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/fog_coord.txt EXT_fog_coord> extension supported?+glGetEXTFogCoord :: MonadIO m => m Bool+glGetEXTFogCoord = getExtensions >>= (return . member "GL_EXT_fog_coord")++-- | Is the <https://www.opengl.org/registry/specs/EXT/fog_coord.txt EXT_fog_coord> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTFogCoord' in those cases instead.+gl_EXT_fog_coord :: Bool+gl_EXT_fog_coord = member "GL_EXT_fog_coord" extensions+{-# NOINLINE gl_EXT_fog_coord #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/framebuffer_blit.txt EXT_framebuffer_blit> extension supported?+glGetEXTFramebufferBlit :: MonadIO m => m Bool+glGetEXTFramebufferBlit = getExtensions >>= (return . member "GL_EXT_framebuffer_blit")++-- | Is the <https://www.opengl.org/registry/specs/EXT/framebuffer_blit.txt EXT_framebuffer_blit> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTFramebufferBlit' in those cases instead.+gl_EXT_framebuffer_blit :: Bool+gl_EXT_framebuffer_blit = member "GL_EXT_framebuffer_blit" extensions+{-# NOINLINE gl_EXT_framebuffer_blit #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/framebuffer_multisample.txt EXT_framebuffer_multisample> extension supported?+glGetEXTFramebufferMultisample :: MonadIO m => m Bool+glGetEXTFramebufferMultisample = getExtensions >>= (return . member "GL_EXT_framebuffer_multisample")++-- | Is the <https://www.opengl.org/registry/specs/EXT/framebuffer_multisample.txt EXT_framebuffer_multisample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTFramebufferMultisample' in those cases instead.+gl_EXT_framebuffer_multisample :: Bool+gl_EXT_framebuffer_multisample = member "GL_EXT_framebuffer_multisample" extensions+{-# NOINLINE gl_EXT_framebuffer_multisample #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/framebuffer_multisample_blit_scaled.txt EXT_framebuffer_multisample_blit_scaled> extension supported?+glGetEXTFramebufferMultisampleBlitScaled :: MonadIO m => m Bool+glGetEXTFramebufferMultisampleBlitScaled = getExtensions >>= (return . member "GL_EXT_framebuffer_multisample_blit_scaled")++-- | Is the <https://www.opengl.org/registry/specs/EXT/framebuffer_multisample_blit_scaled.txt EXT_framebuffer_multisample_blit_scaled> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTFramebufferMultisampleBlitScaled' in those cases instead.+gl_EXT_framebuffer_multisample_blit_scaled :: Bool+gl_EXT_framebuffer_multisample_blit_scaled = member "GL_EXT_framebuffer_multisample_blit_scaled" extensions+{-# NOINLINE gl_EXT_framebuffer_multisample_blit_scaled #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/framebuffer_object.txt EXT_framebuffer_object> extension supported?+glGetEXTFramebufferObject :: MonadIO m => m Bool+glGetEXTFramebufferObject = getExtensions >>= (return . member "GL_EXT_framebuffer_object")++-- | Is the <https://www.opengl.org/registry/specs/EXT/framebuffer_object.txt EXT_framebuffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTFramebufferObject' in those cases instead.+gl_EXT_framebuffer_object :: Bool+gl_EXT_framebuffer_object = member "GL_EXT_framebuffer_object" extensions+{-# NOINLINE gl_EXT_framebuffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/framebuffer_sRGB.txt EXT_framebuffer_sRGB> extension supported?+glGetEXTFramebufferSRGB :: MonadIO m => m Bool+glGetEXTFramebufferSRGB = getExtensions >>= (return . member "GL_EXT_framebuffer_sRGB")++-- | Is the <https://www.opengl.org/registry/specs/EXT/framebuffer_sRGB.txt EXT_framebuffer_sRGB> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTFramebufferSRGB' in those cases instead.+gl_EXT_framebuffer_sRGB :: Bool+gl_EXT_framebuffer_sRGB = member "GL_EXT_framebuffer_sRGB" extensions+{-# NOINLINE gl_EXT_framebuffer_sRGB #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/geometry_shader4.txt EXT_geometry_shader4> extension supported?+glGetEXTGeometryShader4 :: MonadIO m => m Bool+glGetEXTGeometryShader4 = getExtensions >>= (return . member "GL_EXT_geometry_shader4")++-- | Is the <https://www.opengl.org/registry/specs/EXT/geometry_shader4.txt EXT_geometry_shader4> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTGeometryShader4' in those cases instead.+gl_EXT_geometry_shader4 :: Bool+gl_EXT_geometry_shader4 = member "GL_EXT_geometry_shader4" extensions+{-# NOINLINE gl_EXT_geometry_shader4 #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/gpu_program_parameters.txt EXT_gpu_program_parameters> extension supported?+glGetEXTGPUProgramParameters :: MonadIO m => m Bool+glGetEXTGPUProgramParameters = getExtensions >>= (return . member "GL_EXT_gpu_program_parameters")++-- | Is the <https://www.opengl.org/registry/specs/EXT/gpu_program_parameters.txt EXT_gpu_program_parameters> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTGPUProgramParameters' in those cases instead.+gl_EXT_gpu_program_parameters :: Bool+gl_EXT_gpu_program_parameters = member "GL_EXT_gpu_program_parameters" extensions+{-# NOINLINE gl_EXT_gpu_program_parameters #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/gpu_shader4.txt EXT_gpu_shader4> extension supported?+glGetEXTGPUShader4 :: MonadIO m => m Bool+glGetEXTGPUShader4 = getExtensions >>= (return . member "GL_EXT_gpu_shader4")++-- | Is the <https://www.opengl.org/registry/specs/EXT/gpu_shader4.txt EXT_gpu_shader4> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTGPUShader4' in those cases instead.+gl_EXT_gpu_shader4 :: Bool+gl_EXT_gpu_shader4 = member "GL_EXT_gpu_shader4" extensions+{-# NOINLINE gl_EXT_gpu_shader4 #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/histogram.txt EXT_histogram> extension supported?+glGetEXTHistogram :: MonadIO m => m Bool+glGetEXTHistogram = getExtensions >>= (return . member "GL_EXT_histogram")++-- | Is the <https://www.opengl.org/registry/specs/EXT/histogram.txt EXT_histogram> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTHistogram' in those cases instead.+gl_EXT_histogram :: Bool+gl_EXT_histogram = member "GL_EXT_histogram" extensions+{-# NOINLINE gl_EXT_histogram #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/index_array_formats.txt EXT_index_array_formats> extension supported?+glGetEXTIndexArrayFormats :: MonadIO m => m Bool+glGetEXTIndexArrayFormats = getExtensions >>= (return . member "GL_EXT_index_array_formats")++-- | Is the <https://www.opengl.org/registry/specs/EXT/index_array_formats.txt EXT_index_array_formats> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTIndexArrayFormats' in those cases instead.+gl_EXT_index_array_formats :: Bool+gl_EXT_index_array_formats = member "GL_EXT_index_array_formats" extensions+{-# NOINLINE gl_EXT_index_array_formats #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/index_func.txt EXT_index_func> extension supported?+glGetEXTIndexFunc :: MonadIO m => m Bool+glGetEXTIndexFunc = getExtensions >>= (return . member "GL_EXT_index_func")++-- | Is the <https://www.opengl.org/registry/specs/EXT/index_func.txt EXT_index_func> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTIndexFunc' in those cases instead.+gl_EXT_index_func :: Bool+gl_EXT_index_func = member "GL_EXT_index_func" extensions+{-# NOINLINE gl_EXT_index_func #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/index_material.txt EXT_index_material> extension supported?+glGetEXTIndexMaterial :: MonadIO m => m Bool+glGetEXTIndexMaterial = getExtensions >>= (return . member "GL_EXT_index_material")++-- | Is the <https://www.opengl.org/registry/specs/EXT/index_material.txt EXT_index_material> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTIndexMaterial' in those cases instead.+gl_EXT_index_material :: Bool+gl_EXT_index_material = member "GL_EXT_index_material" extensions+{-# NOINLINE gl_EXT_index_material #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/light_texture.txt EXT_light_texture> extension supported?+glGetEXTLightTexture :: MonadIO m => m Bool+glGetEXTLightTexture = getExtensions >>= (return . member "GL_EXT_light_texture")++-- | Is the <https://www.opengl.org/registry/specs/EXT/light_texture.txt EXT_light_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTLightTexture' in those cases instead.+gl_EXT_light_texture :: Bool+gl_EXT_light_texture = member "GL_EXT_light_texture" extensions+{-# NOINLINE gl_EXT_light_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/memory_object.txt EXT_memory_object> extension supported?+glGetEXTMemoryObject :: MonadIO m => m Bool+glGetEXTMemoryObject = getExtensions >>= (return . member "GL_EXT_memory_object")++-- | Is the <https://www.opengl.org/registry/specs/EXT/memory_object.txt EXT_memory_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTMemoryObject' in those cases instead.+gl_EXT_memory_object :: Bool+gl_EXT_memory_object = member "GL_EXT_memory_object" extensions+{-# NOINLINE gl_EXT_memory_object #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/memory_object_fd.txt EXT_memory_object_fd> extension supported?+glGetEXTMemoryObjectFd :: MonadIO m => m Bool+glGetEXTMemoryObjectFd = getExtensions >>= (return . member "GL_EXT_memory_object_fd")++-- | Is the <https://www.opengl.org/registry/specs/EXT/memory_object_fd.txt EXT_memory_object_fd> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTMemoryObjectFd' in those cases instead.+gl_EXT_memory_object_fd :: Bool+gl_EXT_memory_object_fd = member "GL_EXT_memory_object_fd" extensions+{-# NOINLINE gl_EXT_memory_object_fd #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/memory_object_win32.txt EXT_memory_object_win32> extension supported?+glGetEXTMemoryObjectWin32 :: MonadIO m => m Bool+glGetEXTMemoryObjectWin32 = getExtensions >>= (return . member "GL_EXT_memory_object_win32")++-- | Is the <https://www.opengl.org/registry/specs/EXT/memory_object_win32.txt EXT_memory_object_win32> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTMemoryObjectWin32' in those cases instead.+gl_EXT_memory_object_win32 :: Bool+gl_EXT_memory_object_win32 = member "GL_EXT_memory_object_win32" extensions+{-# NOINLINE gl_EXT_memory_object_win32 #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/multi_draw_arrays.txt EXT_multi_draw_arrays> extension supported?+glGetEXTMultiDrawArrays :: MonadIO m => m Bool+glGetEXTMultiDrawArrays = getExtensions >>= (return . member "GL_EXT_multi_draw_arrays")++-- | Is the <https://www.opengl.org/registry/specs/EXT/multi_draw_arrays.txt EXT_multi_draw_arrays> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTMultiDrawArrays' in those cases instead.+gl_EXT_multi_draw_arrays :: Bool+gl_EXT_multi_draw_arrays = member "GL_EXT_multi_draw_arrays" extensions+{-# NOINLINE gl_EXT_multi_draw_arrays #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/wgl_multisample.txt EXT_multisample> extension supported?+glGetEXTMultisample :: MonadIO m => m Bool+glGetEXTMultisample = getExtensions >>= (return . member "GL_EXT_multisample")++-- | Is the <https://www.opengl.org/registry/specs/EXT/wgl_multisample.txt EXT_multisample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTMultisample' in those cases instead.+gl_EXT_multisample :: Bool+gl_EXT_multisample = member "GL_EXT_multisample" extensions+{-# NOINLINE gl_EXT_multisample #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/packed_depth_stencil.txt EXT_packed_depth_stencil> extension supported?+glGetEXTPackedDepthStencil :: MonadIO m => m Bool+glGetEXTPackedDepthStencil = getExtensions >>= (return . member "GL_EXT_packed_depth_stencil")++-- | Is the <https://www.opengl.org/registry/specs/EXT/packed_depth_stencil.txt EXT_packed_depth_stencil> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTPackedDepthStencil' in those cases instead.+gl_EXT_packed_depth_stencil :: Bool+gl_EXT_packed_depth_stencil = member "GL_EXT_packed_depth_stencil" extensions+{-# NOINLINE gl_EXT_packed_depth_stencil #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/packed_float.txt EXT_packed_float> extension supported?+glGetEXTPackedFloat :: MonadIO m => m Bool+glGetEXTPackedFloat = getExtensions >>= (return . member "GL_EXT_packed_float")++-- | Is the <https://www.opengl.org/registry/specs/EXT/packed_float.txt EXT_packed_float> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTPackedFloat' in those cases instead.+gl_EXT_packed_float :: Bool+gl_EXT_packed_float = member "GL_EXT_packed_float" extensions+{-# NOINLINE gl_EXT_packed_float #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/packed_pixels.txt EXT_packed_pixels> extension supported?+glGetEXTPackedPixels :: MonadIO m => m Bool+glGetEXTPackedPixels = getExtensions >>= (return . member "GL_EXT_packed_pixels")++-- | Is the <https://www.opengl.org/registry/specs/EXT/packed_pixels.txt EXT_packed_pixels> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTPackedPixels' in those cases instead.+gl_EXT_packed_pixels :: Bool+gl_EXT_packed_pixels = member "GL_EXT_packed_pixels" extensions+{-# NOINLINE gl_EXT_packed_pixels #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/paletted_texture.txt EXT_paletted_texture> extension supported?+glGetEXTPalettedTexture :: MonadIO m => m Bool+glGetEXTPalettedTexture = getExtensions >>= (return . member "GL_EXT_paletted_texture")++-- | Is the <https://www.opengl.org/registry/specs/EXT/paletted_texture.txt EXT_paletted_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTPalettedTexture' in those cases instead.+gl_EXT_paletted_texture :: Bool+gl_EXT_paletted_texture = member "GL_EXT_paletted_texture" extensions+{-# NOINLINE gl_EXT_paletted_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/pixel_buffer_object.txt EXT_pixel_buffer_object> extension supported?+glGetEXTPixelBufferObject :: MonadIO m => m Bool+glGetEXTPixelBufferObject = getExtensions >>= (return . member "GL_EXT_pixel_buffer_object")++-- | Is the <https://www.opengl.org/registry/specs/EXT/pixel_buffer_object.txt EXT_pixel_buffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTPixelBufferObject' in those cases instead.+gl_EXT_pixel_buffer_object :: Bool+gl_EXT_pixel_buffer_object = member "GL_EXT_pixel_buffer_object" extensions+{-# NOINLINE gl_EXT_pixel_buffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/pixel_transform.txt EXT_pixel_transform> extension supported?+glGetEXTPixelTransform :: MonadIO m => m Bool+glGetEXTPixelTransform = getExtensions >>= (return . member "GL_EXT_pixel_transform")++-- | Is the <https://www.opengl.org/registry/specs/EXT/pixel_transform.txt EXT_pixel_transform> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTPixelTransform' in those cases instead.+gl_EXT_pixel_transform :: Bool+gl_EXT_pixel_transform = member "GL_EXT_pixel_transform" extensions+{-# NOINLINE gl_EXT_pixel_transform #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/point_parameters.txt EXT_point_parameters> extension supported?+glGetEXTPointParameters :: MonadIO m => m Bool+glGetEXTPointParameters = getExtensions >>= (return . member "GL_EXT_point_parameters")++-- | Is the <https://www.opengl.org/registry/specs/EXT/point_parameters.txt EXT_point_parameters> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTPointParameters' in those cases instead.+gl_EXT_point_parameters :: Bool+gl_EXT_point_parameters = member "GL_EXT_point_parameters" extensions+{-# NOINLINE gl_EXT_point_parameters #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/polygon_offset.txt EXT_polygon_offset> extension supported?+glGetEXTPolygonOffset :: MonadIO m => m Bool+glGetEXTPolygonOffset = getExtensions >>= (return . member "GL_EXT_polygon_offset")++-- | Is the <https://www.opengl.org/registry/specs/EXT/polygon_offset.txt EXT_polygon_offset> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTPolygonOffset' in those cases instead.+gl_EXT_polygon_offset :: Bool+gl_EXT_polygon_offset = member "GL_EXT_polygon_offset" extensions+{-# NOINLINE gl_EXT_polygon_offset #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/polygon_offset_clamp.txt EXT_polygon_offset_clamp> extension supported?+glGetEXTPolygonOffsetClamp :: MonadIO m => m Bool+glGetEXTPolygonOffsetClamp = getExtensions >>= (return . member "GL_EXT_polygon_offset_clamp")++-- | Is the <https://www.opengl.org/registry/specs/EXT/polygon_offset_clamp.txt EXT_polygon_offset_clamp> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTPolygonOffsetClamp' in those cases instead.+gl_EXT_polygon_offset_clamp :: Bool+gl_EXT_polygon_offset_clamp = member "GL_EXT_polygon_offset_clamp" extensions+{-# NOINLINE gl_EXT_polygon_offset_clamp #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/provoking_vertex.txt EXT_provoking_vertex> extension supported?+glGetEXTProvokingVertex :: MonadIO m => m Bool+glGetEXTProvokingVertex = getExtensions >>= (return . member "GL_EXT_provoking_vertex")++-- | Is the <https://www.opengl.org/registry/specs/EXT/provoking_vertex.txt EXT_provoking_vertex> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTProvokingVertex' in those cases instead.+gl_EXT_provoking_vertex :: Bool+gl_EXT_provoking_vertex = member "GL_EXT_provoking_vertex" extensions+{-# NOINLINE gl_EXT_provoking_vertex #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/raster_multisample.txt EXT_raster_multisample> extension supported?+glGetEXTRasterMultisample :: MonadIO m => m Bool+glGetEXTRasterMultisample = getExtensions >>= (return . member "GL_EXT_raster_multisample")++-- | Is the <https://www.opengl.org/registry/specs/EXT/raster_multisample.txt EXT_raster_multisample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTRasterMultisample' in those cases instead.+gl_EXT_raster_multisample :: Bool+gl_EXT_raster_multisample = member "GL_EXT_raster_multisample" extensions+{-# NOINLINE gl_EXT_raster_multisample #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/rescale_normal.txt EXT_rescale_normal> extension supported?+glGetEXTRescaleNormal :: MonadIO m => m Bool+glGetEXTRescaleNormal = getExtensions >>= (return . member "GL_EXT_rescale_normal")++-- | Is the <https://www.opengl.org/registry/specs/EXT/rescale_normal.txt EXT_rescale_normal> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTRescaleNormal' in those cases instead.+gl_EXT_rescale_normal :: Bool+gl_EXT_rescale_normal = member "GL_EXT_rescale_normal" extensions+{-# NOINLINE gl_EXT_rescale_normal #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/secondary_color.txt EXT_secondary_color> extension supported?+glGetEXTSecondaryColor :: MonadIO m => m Bool+glGetEXTSecondaryColor = getExtensions >>= (return . member "GL_EXT_secondary_color")++-- | Is the <https://www.opengl.org/registry/specs/EXT/secondary_color.txt EXT_secondary_color> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTSecondaryColor' in those cases instead.+gl_EXT_secondary_color :: Bool+gl_EXT_secondary_color = member "GL_EXT_secondary_color" extensions+{-# NOINLINE gl_EXT_secondary_color #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/semaphore.txt EXT_semaphore> extension supported?+glGetEXTSemaphore :: MonadIO m => m Bool+glGetEXTSemaphore = getExtensions >>= (return . member "GL_EXT_semaphore")++-- | Is the <https://www.opengl.org/registry/specs/EXT/semaphore.txt EXT_semaphore> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTSemaphore' in those cases instead.+gl_EXT_semaphore :: Bool+gl_EXT_semaphore = member "GL_EXT_semaphore" extensions+{-# NOINLINE gl_EXT_semaphore #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/semaphore_fd.txt EXT_semaphore_fd> extension supported?+glGetEXTSemaphoreFd :: MonadIO m => m Bool+glGetEXTSemaphoreFd = getExtensions >>= (return . member "GL_EXT_semaphore_fd")++-- | Is the <https://www.opengl.org/registry/specs/EXT/semaphore_fd.txt EXT_semaphore_fd> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTSemaphoreFd' in those cases instead.+gl_EXT_semaphore_fd :: Bool+gl_EXT_semaphore_fd = member "GL_EXT_semaphore_fd" extensions+{-# NOINLINE gl_EXT_semaphore_fd #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/semaphore_win32.txt EXT_semaphore_win32> extension supported?+glGetEXTSemaphoreWin32 :: MonadIO m => m Bool+glGetEXTSemaphoreWin32 = getExtensions >>= (return . member "GL_EXT_semaphore_win32")++-- | Is the <https://www.opengl.org/registry/specs/EXT/semaphore_win32.txt EXT_semaphore_win32> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTSemaphoreWin32' in those cases instead.+gl_EXT_semaphore_win32 :: Bool+gl_EXT_semaphore_win32 = member "GL_EXT_semaphore_win32" extensions+{-# NOINLINE gl_EXT_semaphore_win32 #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt EXT_separate_shader_objects> extension supported?+glGetEXTSeparateShaderObjects :: MonadIO m => m Bool+glGetEXTSeparateShaderObjects = getExtensions >>= (return . member "GL_EXT_separate_shader_objects")++-- | Is the <https://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt EXT_separate_shader_objects> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTSeparateShaderObjects' in those cases instead.+gl_EXT_separate_shader_objects :: Bool+gl_EXT_separate_shader_objects = member "GL_EXT_separate_shader_objects" extensions+{-# NOINLINE gl_EXT_separate_shader_objects #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/separate_specular_color.txt EXT_separate_specular_color> extension supported?+glGetEXTSeparateSpecularColor :: MonadIO m => m Bool+glGetEXTSeparateSpecularColor = getExtensions >>= (return . member "GL_EXT_separate_specular_color")++-- | Is the <https://www.opengl.org/registry/specs/EXT/separate_specular_color.txt EXT_separate_specular_color> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTSeparateSpecularColor' in those cases instead.+gl_EXT_separate_specular_color :: Bool+gl_EXT_separate_specular_color = member "GL_EXT_separate_specular_color" extensions+{-# NOINLINE gl_EXT_separate_specular_color #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/shader_framebuffer_fetch.txt EXT_shader_framebuffer_fetch> extension supported?+glGetEXTShaderFramebufferFetch :: MonadIO m => m Bool+glGetEXTShaderFramebufferFetch = getExtensions >>= (return . member "GL_EXT_shader_framebuffer_fetch")++-- | Is the <https://www.opengl.org/registry/specs/EXT/shader_framebuffer_fetch.txt EXT_shader_framebuffer_fetch> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTShaderFramebufferFetch' in those cases instead.+gl_EXT_shader_framebuffer_fetch :: Bool+gl_EXT_shader_framebuffer_fetch = member "GL_EXT_shader_framebuffer_fetch" extensions+{-# NOINLINE gl_EXT_shader_framebuffer_fetch #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/shader_framebuffer_fetch_non_coherent.txt EXT_shader_framebuffer_fetch_non_coherent> extension supported?+glGetEXTShaderFramebufferFetchNonCoherent :: MonadIO m => m Bool+glGetEXTShaderFramebufferFetchNonCoherent = getExtensions >>= (return . member "GL_EXT_shader_framebuffer_fetch_non_coherent")++-- | Is the <https://www.opengl.org/registry/specs/EXT/shader_framebuffer_fetch_non_coherent.txt EXT_shader_framebuffer_fetch_non_coherent> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTShaderFramebufferFetchNonCoherent' in those cases instead.+gl_EXT_shader_framebuffer_fetch_non_coherent :: Bool+gl_EXT_shader_framebuffer_fetch_non_coherent = member "GL_EXT_shader_framebuffer_fetch_non_coherent" extensions+{-# NOINLINE gl_EXT_shader_framebuffer_fetch_non_coherent #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/shader_image_load_store.txt EXT_shader_image_load_store> extension supported?+glGetEXTShaderImageLoadStore :: MonadIO m => m Bool+glGetEXTShaderImageLoadStore = getExtensions >>= (return . member "GL_EXT_shader_image_load_store")++-- | Is the <https://www.opengl.org/registry/specs/EXT/shader_image_load_store.txt EXT_shader_image_load_store> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTShaderImageLoadStore' in those cases instead.+gl_EXT_shader_image_load_store :: Bool+gl_EXT_shader_image_load_store = member "GL_EXT_shader_image_load_store" extensions+{-# NOINLINE gl_EXT_shader_image_load_store #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/shared_texture_palette.txt EXT_shared_texture_palette> extension supported?+glGetEXTSharedTexturePalette :: MonadIO m => m Bool+glGetEXTSharedTexturePalette = getExtensions >>= (return . member "GL_EXT_shared_texture_palette")++-- | Is the <https://www.opengl.org/registry/specs/EXT/shared_texture_palette.txt EXT_shared_texture_palette> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTSharedTexturePalette' in those cases instead.+gl_EXT_shared_texture_palette :: Bool+gl_EXT_shared_texture_palette = member "GL_EXT_shared_texture_palette" extensions+{-# NOINLINE gl_EXT_shared_texture_palette #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/stencil_clear_tag.txt EXT_stencil_clear_tag> extension supported?+glGetEXTStencilClearTag :: MonadIO m => m Bool+glGetEXTStencilClearTag = getExtensions >>= (return . member "GL_EXT_stencil_clear_tag")++-- | Is the <https://www.opengl.org/registry/specs/EXT/stencil_clear_tag.txt EXT_stencil_clear_tag> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTStencilClearTag' in those cases instead.+gl_EXT_stencil_clear_tag :: Bool+gl_EXT_stencil_clear_tag = member "GL_EXT_stencil_clear_tag" extensions+{-# NOINLINE gl_EXT_stencil_clear_tag #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/stencil_two_side.txt EXT_stencil_two_side> extension supported?+glGetEXTStencilTwoSide :: MonadIO m => m Bool+glGetEXTStencilTwoSide = getExtensions >>= (return . member "GL_EXT_stencil_two_side")++-- | Is the <https://www.opengl.org/registry/specs/EXT/stencil_two_side.txt EXT_stencil_two_side> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTStencilTwoSide' in those cases instead.+gl_EXT_stencil_two_side :: Bool+gl_EXT_stencil_two_side = member "GL_EXT_stencil_two_side" extensions+{-# NOINLINE gl_EXT_stencil_two_side #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/stencil_wrap.txt EXT_stencil_wrap> extension supported?+glGetEXTStencilWrap :: MonadIO m => m Bool+glGetEXTStencilWrap = getExtensions >>= (return . member "GL_EXT_stencil_wrap")++-- | Is the <https://www.opengl.org/registry/specs/EXT/stencil_wrap.txt EXT_stencil_wrap> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTStencilWrap' in those cases instead.+gl_EXT_stencil_wrap :: Bool+gl_EXT_stencil_wrap = member "GL_EXT_stencil_wrap" extensions+{-# NOINLINE gl_EXT_stencil_wrap #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/subtexture.txt EXT_subtexture> extension supported?+glGetEXTSubtexture :: MonadIO m => m Bool+glGetEXTSubtexture = getExtensions >>= (return . member "GL_EXT_subtexture")++-- | Is the <https://www.opengl.org/registry/specs/EXT/subtexture.txt EXT_subtexture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTSubtexture' in those cases instead.+gl_EXT_subtexture :: Bool+gl_EXT_subtexture = member "GL_EXT_subtexture" extensions+{-# NOINLINE gl_EXT_subtexture #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture.txt EXT_texture> extension supported?+glGetEXTTexture :: MonadIO m => m Bool+glGetEXTTexture = getExtensions >>= (return . member "GL_EXT_texture")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture.txt EXT_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTexture' in those cases instead.+gl_EXT_texture :: Bool+gl_EXT_texture = member "GL_EXT_texture" extensions+{-# NOINLINE gl_EXT_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture3D.txt EXT_texture3D> extension supported?+glGetEXTTexture3D :: MonadIO m => m Bool+glGetEXTTexture3D = getExtensions >>= (return . member "GL_EXT_texture3D")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture3D.txt EXT_texture3D> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTexture3D' in those cases instead.+gl_EXT_texture3D :: Bool+gl_EXT_texture3D = member "GL_EXT_texture3D" extensions+{-# NOINLINE gl_EXT_texture3D #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_array.txt EXT_texture_array> extension supported?+glGetEXTTextureArray :: MonadIO m => m Bool+glGetEXTTextureArray = getExtensions >>= (return . member "GL_EXT_texture_array")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_array.txt EXT_texture_array> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureArray' in those cases instead.+gl_EXT_texture_array :: Bool+gl_EXT_texture_array = member "GL_EXT_texture_array" extensions+{-# NOINLINE gl_EXT_texture_array #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_buffer_object.txt EXT_texture_buffer_object> extension supported?+glGetEXTTextureBufferObject :: MonadIO m => m Bool+glGetEXTTextureBufferObject = getExtensions >>= (return . member "GL_EXT_texture_buffer_object")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_buffer_object.txt EXT_texture_buffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureBufferObject' in those cases instead.+gl_EXT_texture_buffer_object :: Bool+gl_EXT_texture_buffer_object = member "GL_EXT_texture_buffer_object" extensions+{-# NOINLINE gl_EXT_texture_buffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt EXT_texture_compression_latc> extension supported?+glGetEXTTextureCompressionLATC :: MonadIO m => m Bool+glGetEXTTextureCompressionLATC = getExtensions >>= (return . member "GL_EXT_texture_compression_latc")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt EXT_texture_compression_latc> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureCompressionLATC' in those cases instead.+gl_EXT_texture_compression_latc :: Bool+gl_EXT_texture_compression_latc = member "GL_EXT_texture_compression_latc" extensions+{-# NOINLINE gl_EXT_texture_compression_latc #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_compression_rgtc.txt EXT_texture_compression_rgtc> extension supported?+glGetEXTTextureCompressionRGTC :: MonadIO m => m Bool+glGetEXTTextureCompressionRGTC = getExtensions >>= (return . member "GL_EXT_texture_compression_rgtc")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_compression_rgtc.txt EXT_texture_compression_rgtc> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureCompressionRGTC' in those cases instead.+gl_EXT_texture_compression_rgtc :: Bool+gl_EXT_texture_compression_rgtc = member "GL_EXT_texture_compression_rgtc" extensions+{-# NOINLINE gl_EXT_texture_compression_rgtc #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt EXT_texture_compression_s3tc> extension supported?+glGetEXTTextureCompressionS3TC :: MonadIO m => m Bool+glGetEXTTextureCompressionS3TC = getExtensions >>= (return . member "GL_EXT_texture_compression_s3tc")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt EXT_texture_compression_s3tc> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureCompressionS3TC' in those cases instead.+gl_EXT_texture_compression_s3tc :: Bool+gl_EXT_texture_compression_s3tc = member "GL_EXT_texture_compression_s3tc" extensions+{-# NOINLINE gl_EXT_texture_compression_s3tc #-}++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_cube_map.txt EXT_texture_cube_map> extension supported?+glGetEXTTextureCubeMap :: MonadIO m => m Bool+glGetEXTTextureCubeMap = getExtensions >>= (return . member "GL_EXT_texture_cube_map")++-- | Is the <https://www.opengl.org/registry/specs/ARB/texture_cube_map.txt EXT_texture_cube_map> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureCubeMap' in those cases instead.+gl_EXT_texture_cube_map :: Bool+gl_EXT_texture_cube_map = member "GL_EXT_texture_cube_map" extensions+{-# NOINLINE gl_EXT_texture_cube_map #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_env_combine.txt EXT_texture_env_combine> extension supported?+glGetEXTTextureEnvCombine :: MonadIO m => m Bool+glGetEXTTextureEnvCombine = getExtensions >>= (return . member "GL_EXT_texture_env_combine")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_env_combine.txt EXT_texture_env_combine> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureEnvCombine' in those cases instead.+gl_EXT_texture_env_combine :: Bool+gl_EXT_texture_env_combine = member "GL_EXT_texture_env_combine" extensions+{-# NOINLINE gl_EXT_texture_env_combine #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt EXT_texture_env_dot3> extension supported?+glGetEXTTextureEnvDot3 :: MonadIO m => m Bool+glGetEXTTextureEnvDot3 = getExtensions >>= (return . member "GL_EXT_texture_env_dot3")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt EXT_texture_env_dot3> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureEnvDot3' in those cases instead.+gl_EXT_texture_env_dot3 :: Bool+gl_EXT_texture_env_dot3 = member "GL_EXT_texture_env_dot3" extensions+{-# NOINLINE gl_EXT_texture_env_dot3 #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt EXT_texture_filter_anisotropic> extension supported?+glGetEXTTextureFilterAnisotropic :: MonadIO m => m Bool+glGetEXTTextureFilterAnisotropic = getExtensions >>= (return . member "GL_EXT_texture_filter_anisotropic")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt EXT_texture_filter_anisotropic> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureFilterAnisotropic' in those cases instead.+gl_EXT_texture_filter_anisotropic :: Bool+gl_EXT_texture_filter_anisotropic = member "GL_EXT_texture_filter_anisotropic" extensions+{-# NOINLINE gl_EXT_texture_filter_anisotropic #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_filter_minmax.txt EXT_texture_filter_minmax> extension supported?+glGetEXTTextureFilterMinmax :: MonadIO m => m Bool+glGetEXTTextureFilterMinmax = getExtensions >>= (return . member "GL_EXT_texture_filter_minmax")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_filter_minmax.txt EXT_texture_filter_minmax> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureFilterMinmax' in those cases instead.+gl_EXT_texture_filter_minmax :: Bool+gl_EXT_texture_filter_minmax = member "GL_EXT_texture_filter_minmax" extensions+{-# NOINLINE gl_EXT_texture_filter_minmax #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_integer.txt EXT_texture_integer> extension supported?+glGetEXTTextureInteger :: MonadIO m => m Bool+glGetEXTTextureInteger = getExtensions >>= (return . member "GL_EXT_texture_integer")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_integer.txt EXT_texture_integer> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureInteger' in those cases instead.+gl_EXT_texture_integer :: Bool+gl_EXT_texture_integer = member "GL_EXT_texture_integer" extensions+{-# NOINLINE gl_EXT_texture_integer #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_lod_bias.txt EXT_texture_lod_bias> extension supported?+glGetEXTTextureLODBias :: MonadIO m => m Bool+glGetEXTTextureLODBias = getExtensions >>= (return . member "GL_EXT_texture_lod_bias")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_lod_bias.txt EXT_texture_lod_bias> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureLODBias' in those cases instead.+gl_EXT_texture_lod_bias :: Bool+gl_EXT_texture_lod_bias = member "GL_EXT_texture_lod_bias" extensions+{-# NOINLINE gl_EXT_texture_lod_bias #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_mirror_clamp.txt EXT_texture_mirror_clamp> extension supported?+glGetEXTTextureMirrorClamp :: MonadIO m => m Bool+glGetEXTTextureMirrorClamp = getExtensions >>= (return . member "GL_EXT_texture_mirror_clamp")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_mirror_clamp.txt EXT_texture_mirror_clamp> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureMirrorClamp' in those cases instead.+gl_EXT_texture_mirror_clamp :: Bool+gl_EXT_texture_mirror_clamp = member "GL_EXT_texture_mirror_clamp" extensions+{-# NOINLINE gl_EXT_texture_mirror_clamp #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_object.txt EXT_texture_object> extension supported?+glGetEXTTextureObject :: MonadIO m => m Bool+glGetEXTTextureObject = getExtensions >>= (return . member "GL_EXT_texture_object")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_object.txt EXT_texture_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureObject' in those cases instead.+gl_EXT_texture_object :: Bool+gl_EXT_texture_object = member "GL_EXT_texture_object" extensions+{-# NOINLINE gl_EXT_texture_object #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_perturb_normal.txt EXT_texture_perturb_normal> extension supported?+glGetEXTTexturePerturbNormal :: MonadIO m => m Bool+glGetEXTTexturePerturbNormal = getExtensions >>= (return . member "GL_EXT_texture_perturb_normal")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_perturb_normal.txt EXT_texture_perturb_normal> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTexturePerturbNormal' in those cases instead.+gl_EXT_texture_perturb_normal :: Bool+gl_EXT_texture_perturb_normal = member "GL_EXT_texture_perturb_normal" extensions+{-# NOINLINE gl_EXT_texture_perturb_normal #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_sRGB.txt EXT_texture_sRGB> extension supported?+glGetEXTTextureSRGB :: MonadIO m => m Bool+glGetEXTTextureSRGB = getExtensions >>= (return . member "GL_EXT_texture_sRGB")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_sRGB.txt EXT_texture_sRGB> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureSRGB' in those cases instead.+gl_EXT_texture_sRGB :: Bool+gl_EXT_texture_sRGB = member "GL_EXT_texture_sRGB" extensions+{-# NOINLINE gl_EXT_texture_sRGB #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_sRGB_R8.txt EXT_texture_sRGB_R8> extension supported?+glGetEXTTextureSRGBR8 :: MonadIO m => m Bool+glGetEXTTextureSRGBR8 = getExtensions >>= (return . member "GL_EXT_texture_sRGB_R8")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_sRGB_R8.txt EXT_texture_sRGB_R8> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureSRGBR8' in those cases instead.+gl_EXT_texture_sRGB_R8 :: Bool+gl_EXT_texture_sRGB_R8 = member "GL_EXT_texture_sRGB_R8" extensions+{-# NOINLINE gl_EXT_texture_sRGB_R8 #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt EXT_texture_sRGB_decode> extension supported?+glGetEXTTextureSRGBDecode :: MonadIO m => m Bool+glGetEXTTextureSRGBDecode = getExtensions >>= (return . member "GL_EXT_texture_sRGB_decode")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt EXT_texture_sRGB_decode> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureSRGBDecode' in those cases instead.+gl_EXT_texture_sRGB_decode :: Bool+gl_EXT_texture_sRGB_decode = member "GL_EXT_texture_sRGB_decode" extensions+{-# NOINLINE gl_EXT_texture_sRGB_decode #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_shared_exponent.txt EXT_texture_shared_exponent> extension supported?+glGetEXTTextureSharedExponent :: MonadIO m => m Bool+glGetEXTTextureSharedExponent = getExtensions >>= (return . member "GL_EXT_texture_shared_exponent")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_shared_exponent.txt EXT_texture_shared_exponent> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureSharedExponent' in those cases instead.+gl_EXT_texture_shared_exponent :: Bool+gl_EXT_texture_shared_exponent = member "GL_EXT_texture_shared_exponent" extensions+{-# NOINLINE gl_EXT_texture_shared_exponent #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_snorm.txt EXT_texture_snorm> extension supported?+glGetEXTTextureSNorm :: MonadIO m => m Bool+glGetEXTTextureSNorm = getExtensions >>= (return . member "GL_EXT_texture_snorm")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_snorm.txt EXT_texture_snorm> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureSNorm' in those cases instead.+gl_EXT_texture_snorm :: Bool+gl_EXT_texture_snorm = member "GL_EXT_texture_snorm" extensions+{-# NOINLINE gl_EXT_texture_snorm #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_swizzle.txt EXT_texture_swizzle> extension supported?+glGetEXTTextureSwizzle :: MonadIO m => m Bool+glGetEXTTextureSwizzle = getExtensions >>= (return . member "GL_EXT_texture_swizzle")++-- | Is the <https://www.opengl.org/registry/specs/EXT/texture_swizzle.txt EXT_texture_swizzle> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTextureSwizzle' in those cases instead.+gl_EXT_texture_swizzle :: Bool+gl_EXT_texture_swizzle = member "GL_EXT_texture_swizzle" extensions+{-# NOINLINE gl_EXT_texture_swizzle #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/timer_query.txt EXT_timer_query> extension supported?+glGetEXTTimerQuery :: MonadIO m => m Bool+glGetEXTTimerQuery = getExtensions >>= (return . member "GL_EXT_timer_query")++-- | Is the <https://www.opengl.org/registry/specs/EXT/timer_query.txt EXT_timer_query> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTimerQuery' in those cases instead.+gl_EXT_timer_query :: Bool+gl_EXT_timer_query = member "GL_EXT_timer_query" extensions+{-# NOINLINE gl_EXT_timer_query #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/transform_feedback.txt EXT_transform_feedback> extension supported?+glGetEXTTransformFeedback :: MonadIO m => m Bool+glGetEXTTransformFeedback = getExtensions >>= (return . member "GL_EXT_transform_feedback")++-- | Is the <https://www.opengl.org/registry/specs/EXT/transform_feedback.txt EXT_transform_feedback> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTTransformFeedback' in those cases instead.+gl_EXT_transform_feedback :: Bool+gl_EXT_transform_feedback = member "GL_EXT_transform_feedback" extensions+{-# NOINLINE gl_EXT_transform_feedback #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/vertex_array.txt EXT_vertex_array> extension supported?+glGetEXTVertexArray :: MonadIO m => m Bool+glGetEXTVertexArray = getExtensions >>= (return . member "GL_EXT_vertex_array")++-- | Is the <https://www.opengl.org/registry/specs/EXT/vertex_array.txt EXT_vertex_array> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTVertexArray' in those cases instead.+gl_EXT_vertex_array :: Bool+gl_EXT_vertex_array = member "GL_EXT_vertex_array" extensions+{-# NOINLINE gl_EXT_vertex_array #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/vertex_array_bgra.txt EXT_vertex_array_bgra> extension supported?+glGetEXTVertexArrayBGRA :: MonadIO m => m Bool+glGetEXTVertexArrayBGRA = getExtensions >>= (return . member "GL_EXT_vertex_array_bgra")++-- | Is the <https://www.opengl.org/registry/specs/EXT/vertex_array_bgra.txt EXT_vertex_array_bgra> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTVertexArrayBGRA' in those cases instead.+gl_EXT_vertex_array_bgra :: Bool+gl_EXT_vertex_array_bgra = member "GL_EXT_vertex_array_bgra" extensions+{-# NOINLINE gl_EXT_vertex_array_bgra #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt EXT_vertex_attrib_64bit> extension supported?+glGetEXTVertexAttrib64Bit :: MonadIO m => m Bool+glGetEXTVertexAttrib64Bit = getExtensions >>= (return . member "GL_EXT_vertex_attrib_64bit")++-- | Is the <https://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt EXT_vertex_attrib_64bit> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTVertexAttrib64Bit' in those cases instead.+gl_EXT_vertex_attrib_64bit :: Bool+gl_EXT_vertex_attrib_64bit = member "GL_EXT_vertex_attrib_64bit" extensions+{-# NOINLINE gl_EXT_vertex_attrib_64bit #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/vertex_shader.txt EXT_vertex_shader> extension supported?+glGetEXTVertexShader :: MonadIO m => m Bool+glGetEXTVertexShader = getExtensions >>= (return . member "GL_EXT_vertex_shader")++-- | Is the <https://www.opengl.org/registry/specs/EXT/vertex_shader.txt EXT_vertex_shader> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTVertexShader' in those cases instead.+gl_EXT_vertex_shader :: Bool+gl_EXT_vertex_shader = member "GL_EXT_vertex_shader" extensions+{-# NOINLINE gl_EXT_vertex_shader #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/vertex_weighting.txt EXT_vertex_weighting> extension supported?+glGetEXTVertexWeighting :: MonadIO m => m Bool+glGetEXTVertexWeighting = getExtensions >>= (return . member "GL_EXT_vertex_weighting")++-- | Is the <https://www.opengl.org/registry/specs/EXT/vertex_weighting.txt EXT_vertex_weighting> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTVertexWeighting' in those cases instead.+gl_EXT_vertex_weighting :: Bool+gl_EXT_vertex_weighting = member "GL_EXT_vertex_weighting" extensions+{-# NOINLINE gl_EXT_vertex_weighting #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/win32_keyed_mutex.txt EXT_win32_keyed_mutex> extension supported?+glGetEXTWin32KeyedMutex :: MonadIO m => m Bool+glGetEXTWin32KeyedMutex = getExtensions >>= (return . member "GL_EXT_win32_keyed_mutex")++-- | Is the <https://www.opengl.org/registry/specs/EXT/win32_keyed_mutex.txt EXT_win32_keyed_mutex> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTWin32KeyedMutex' in those cases instead.+gl_EXT_win32_keyed_mutex :: Bool+gl_EXT_win32_keyed_mutex = member "GL_EXT_win32_keyed_mutex" extensions+{-# NOINLINE gl_EXT_win32_keyed_mutex #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/window_rectangles.txt EXT_window_rectangles> extension supported?+glGetEXTWindowRectangles :: MonadIO m => m Bool+glGetEXTWindowRectangles = getExtensions >>= (return . member "GL_EXT_window_rectangles")++-- | Is the <https://www.opengl.org/registry/specs/EXT/window_rectangles.txt EXT_window_rectangles> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTWindowRectangles' in those cases instead.+gl_EXT_window_rectangles :: Bool+gl_EXT_window_rectangles = member "GL_EXT_window_rectangles" extensions+{-# NOINLINE gl_EXT_window_rectangles #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/x11_sync_object.txt EXT_x11_sync_object> extension supported?+glGetEXTX11SyncObject :: MonadIO m => m Bool+glGetEXTX11SyncObject = getExtensions >>= (return . member "GL_EXT_x11_sync_object")++-- | Is the <https://www.opengl.org/registry/specs/EXT/x11_sync_object.txt EXT_x11_sync_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetEXTX11SyncObject' in those cases instead.+gl_EXT_x11_sync_object :: Bool+gl_EXT_x11_sync_object = member "GL_EXT_x11_sync_object" extensions+{-# NOINLINE gl_EXT_x11_sync_object #-}++-- | Is the <https://www.opengl.org/registry/specs/GREMEDY/frame_terminator.txt GREMEDY_frame_terminator> extension supported?+glGetGREMEDYFrameTerminator :: MonadIO m => m Bool+glGetGREMEDYFrameTerminator = getExtensions >>= (return . member "GL_GREMEDY_frame_terminator")++-- | Is the <https://www.opengl.org/registry/specs/GREMEDY/frame_terminator.txt GREMEDY_frame_terminator> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetGREMEDYFrameTerminator' in those cases instead.+gl_GREMEDY_frame_terminator :: Bool+gl_GREMEDY_frame_terminator = member "GL_GREMEDY_frame_terminator" extensions+{-# NOINLINE gl_GREMEDY_frame_terminator #-}++-- | Is the <https://www.opengl.org/registry/specs/GREMEDY/string_marker.txt GREMEDY_string_marker> extension supported?+glGetGREMEDYStringMarker :: MonadIO m => m Bool+glGetGREMEDYStringMarker = getExtensions >>= (return . member "GL_GREMEDY_string_marker")++-- | Is the <https://www.opengl.org/registry/specs/GREMEDY/string_marker.txt GREMEDY_string_marker> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetGREMEDYStringMarker' in those cases instead.+gl_GREMEDY_string_marker :: Bool+gl_GREMEDY_string_marker = member "GL_GREMEDY_string_marker" extensions+{-# NOINLINE gl_GREMEDY_string_marker #-}++-- | Is the <https://www.opengl.org/registry/specs/HP/convolution_border_modes.txt HP_convolution_border_modes> extension supported?+glGetHPConvolutionBorderModes :: MonadIO m => m Bool+glGetHPConvolutionBorderModes = getExtensions >>= (return . member "GL_HP_convolution_border_modes")++-- | Is the <https://www.opengl.org/registry/specs/HP/convolution_border_modes.txt HP_convolution_border_modes> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetHPConvolutionBorderModes' in those cases instead.+gl_HP_convolution_border_modes :: Bool+gl_HP_convolution_border_modes = member "GL_HP_convolution_border_modes" extensions+{-# NOINLINE gl_HP_convolution_border_modes #-}++-- | Is the <https://www.opengl.org/registry/specs/HP/image_transform.txt HP_image_transform> extension supported?+glGetHPImageTransform :: MonadIO m => m Bool+glGetHPImageTransform = getExtensions >>= (return . member "GL_HP_image_transform")++-- | Is the <https://www.opengl.org/registry/specs/HP/image_transform.txt HP_image_transform> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetHPImageTransform' in those cases instead.+gl_HP_image_transform :: Bool+gl_HP_image_transform = member "GL_HP_image_transform" extensions+{-# NOINLINE gl_HP_image_transform #-}++-- | Is the <https://www.opengl.org/registry/specs/HP/occlusion_test.txt HP_occlusion_test> extension supported?+glGetHPOcclusionTest :: MonadIO m => m Bool+glGetHPOcclusionTest = getExtensions >>= (return . member "GL_HP_occlusion_test")++-- | Is the <https://www.opengl.org/registry/specs/HP/occlusion_test.txt HP_occlusion_test> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetHPOcclusionTest' in those cases instead.+gl_HP_occlusion_test :: Bool+gl_HP_occlusion_test = member "GL_HP_occlusion_test" extensions+{-# NOINLINE gl_HP_occlusion_test #-}++-- | Is the <https://www.opengl.org/registry/specs/HP/texture_lighting.txt HP_texture_lighting> extension supported?+glGetHPTextureLighting :: MonadIO m => m Bool+glGetHPTextureLighting = getExtensions >>= (return . member "GL_HP_texture_lighting")++-- | Is the <https://www.opengl.org/registry/specs/HP/texture_lighting.txt HP_texture_lighting> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetHPTextureLighting' in those cases instead.+gl_HP_texture_lighting :: Bool+gl_HP_texture_lighting = member "GL_HP_texture_lighting" extensions+{-# NOINLINE gl_HP_texture_lighting #-}++-- | Is the <https://www.opengl.org/registry/specs/IBM/cull_vertex.txt IBM_cull_vertex> extension supported?+glGetIBMCullVertex :: MonadIO m => m Bool+glGetIBMCullVertex = getExtensions >>= (return . member "GL_IBM_cull_vertex")++-- | Is the <https://www.opengl.org/registry/specs/IBM/cull_vertex.txt IBM_cull_vertex> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetIBMCullVertex' in those cases instead.+gl_IBM_cull_vertex :: Bool+gl_IBM_cull_vertex = member "GL_IBM_cull_vertex" extensions+{-# NOINLINE gl_IBM_cull_vertex #-}++-- | Is the <https://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt IBM_multimode_draw_arrays> extension supported?+glGetIBMMultimodeDrawArrays :: MonadIO m => m Bool+glGetIBMMultimodeDrawArrays = getExtensions >>= (return . member "GL_IBM_multimode_draw_arrays")++-- | Is the <https://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt IBM_multimode_draw_arrays> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetIBMMultimodeDrawArrays' in those cases instead.+gl_IBM_multimode_draw_arrays :: Bool+gl_IBM_multimode_draw_arrays = member "GL_IBM_multimode_draw_arrays" extensions+{-# NOINLINE gl_IBM_multimode_draw_arrays #-}++-- | Is the <https://www.opengl.org/registry/specs/IBM/rasterpos_clip.txt IBM_rasterpos_clip> extension supported?+glGetIBMRasterposClip :: MonadIO m => m Bool+glGetIBMRasterposClip = getExtensions >>= (return . member "GL_IBM_rasterpos_clip")++-- | Is the <https://www.opengl.org/registry/specs/IBM/rasterpos_clip.txt IBM_rasterpos_clip> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetIBMRasterposClip' in those cases instead.+gl_IBM_rasterpos_clip :: Bool+gl_IBM_rasterpos_clip = member "GL_IBM_rasterpos_clip" extensions+{-# NOINLINE gl_IBM_rasterpos_clip #-}++-- | Is the <https://www.opengl.org/registry/specs/IBM/static_data.txt IBM_static_data> extension supported?+glGetIBMStaticData :: MonadIO m => m Bool+glGetIBMStaticData = getExtensions >>= (return . member "GL_IBM_static_data")++-- | Is the <https://www.opengl.org/registry/specs/IBM/static_data.txt IBM_static_data> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetIBMStaticData' in those cases instead.+gl_IBM_static_data :: Bool+gl_IBM_static_data = member "GL_IBM_static_data" extensions+{-# NOINLINE gl_IBM_static_data #-}++-- | Is the <https://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt IBM_texture_mirrored_repeat> extension supported?+glGetIBMTextureMirroredRepeat :: MonadIO m => m Bool+glGetIBMTextureMirroredRepeat = getExtensions >>= (return . member "GL_IBM_texture_mirrored_repeat")++-- | Is the <https://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt IBM_texture_mirrored_repeat> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetIBMTextureMirroredRepeat' in those cases instead.+gl_IBM_texture_mirrored_repeat :: Bool+gl_IBM_texture_mirrored_repeat = member "GL_IBM_texture_mirrored_repeat" extensions+{-# NOINLINE gl_IBM_texture_mirrored_repeat #-}++-- | Is the <https://www.opengl.org/registry/specs/IBM/vertex_array_lists.txt IBM_vertex_array_lists> extension supported?+glGetIBMVertexArrayLists :: MonadIO m => m Bool+glGetIBMVertexArrayLists = getExtensions >>= (return . member "GL_IBM_vertex_array_lists")++-- | Is the <https://www.opengl.org/registry/specs/IBM/vertex_array_lists.txt IBM_vertex_array_lists> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetIBMVertexArrayLists' in those cases instead.+gl_IBM_vertex_array_lists :: Bool+gl_IBM_vertex_array_lists = member "GL_IBM_vertex_array_lists" extensions+{-# NOINLINE gl_IBM_vertex_array_lists #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_func_separate.txt INGR_blend_func_separate> extension supported?+glGetINGRBlendFuncSeparate :: MonadIO m => m Bool+glGetINGRBlendFuncSeparate = getExtensions >>= (return . member "GL_INGR_blend_func_separate")++-- | Is the <https://www.opengl.org/registry/specs/EXT/blend_func_separate.txt INGR_blend_func_separate> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetINGRBlendFuncSeparate' in those cases instead.+gl_INGR_blend_func_separate :: Bool+gl_INGR_blend_func_separate = member "GL_INGR_blend_func_separate" extensions+{-# NOINLINE gl_INGR_blend_func_separate #-}++-- | Is the <https://www.opengl.org/registry/specs/INGR/color_clamp.txt INGR_color_clamp> extension supported?+glGetINGRColorClamp :: MonadIO m => m Bool+glGetINGRColorClamp = getExtensions >>= (return . member "GL_INGR_color_clamp")++-- | Is the <https://www.opengl.org/registry/specs/INGR/color_clamp.txt INGR_color_clamp> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetINGRColorClamp' in those cases instead.+gl_INGR_color_clamp :: Bool+gl_INGR_color_clamp = member "GL_INGR_color_clamp" extensions+{-# NOINLINE gl_INGR_color_clamp #-}++-- | Is the <https://www.opengl.org/registry/specs/INGR/interlace_read.txt INGR_interlace_read> extension supported?+glGetINGRInterlaceRead :: MonadIO m => m Bool+glGetINGRInterlaceRead = getExtensions >>= (return . member "GL_INGR_interlace_read")++-- | Is the <https://www.opengl.org/registry/specs/INGR/interlace_read.txt INGR_interlace_read> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetINGRInterlaceRead' in those cases instead.+gl_INGR_interlace_read :: Bool+gl_INGR_interlace_read = member "GL_INGR_interlace_read" extensions+{-# NOINLINE gl_INGR_interlace_read #-}++-- | Is the <https://www.opengl.org/registry/specs/INTEL/blackhole_render.txt INTEL_blackhole_render> extension supported?+glGetINTELBlackholeRender :: MonadIO m => m Bool+glGetINTELBlackholeRender = getExtensions >>= (return . member "GL_INTEL_blackhole_render")++-- | Is the <https://www.opengl.org/registry/specs/INTEL/blackhole_render.txt INTEL_blackhole_render> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetINTELBlackholeRender' in those cases instead.+gl_INTEL_blackhole_render :: Bool+gl_INTEL_blackhole_render = member "GL_INTEL_blackhole_render" extensions+{-# NOINLINE gl_INTEL_blackhole_render #-}++-- | Is the <https://www.opengl.org/registry/specs/INTEL/conservative_rasterization.txt INTEL_conservative_rasterization> extension supported?+glGetINTELConservativeRasterization :: MonadIO m => m Bool+glGetINTELConservativeRasterization = getExtensions >>= (return . member "GL_INTEL_conservative_rasterization")++-- | Is the <https://www.opengl.org/registry/specs/INTEL/conservative_rasterization.txt INTEL_conservative_rasterization> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetINTELConservativeRasterization' in those cases instead.+gl_INTEL_conservative_rasterization :: Bool+gl_INTEL_conservative_rasterization = member "GL_INTEL_conservative_rasterization" extensions+{-# NOINLINE gl_INTEL_conservative_rasterization #-}++-- | Is the <https://www.opengl.org/registry/specs/INTEL/framebuffer_CMAA.txt INTEL_framebuffer_CMAA> extension supported?+glGetINTELFramebufferCmaa :: MonadIO m => m Bool+glGetINTELFramebufferCmaa = getExtensions >>= (return . member "GL_INTEL_framebuffer_CMAA")++-- | Is the <https://www.opengl.org/registry/specs/INTEL/framebuffer_CMAA.txt INTEL_framebuffer_CMAA> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetINTELFramebufferCmaa' in those cases instead.+gl_INTEL_framebuffer_CMAA :: Bool+gl_INTEL_framebuffer_CMAA = member "GL_INTEL_framebuffer_CMAA" extensions+{-# NOINLINE gl_INTEL_framebuffer_CMAA #-}++-- | Is the <https://www.opengl.org/registry/specs/INTEL/map_texture.txt INTEL_map_texture> extension supported?+glGetINTELMapTexture :: MonadIO m => m Bool+glGetINTELMapTexture = getExtensions >>= (return . member "GL_INTEL_map_texture")++-- | Is the <https://www.opengl.org/registry/specs/INTEL/map_texture.txt INTEL_map_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetINTELMapTexture' in those cases instead.+gl_INTEL_map_texture :: Bool+gl_INTEL_map_texture = member "GL_INTEL_map_texture" extensions+{-# NOINLINE gl_INTEL_map_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt INTEL_parallel_arrays> extension supported?+glGetINTELParallelArrays :: MonadIO m => m Bool+glGetINTELParallelArrays = getExtensions >>= (return . member "GL_INTEL_parallel_arrays")++-- | Is the <https://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt INTEL_parallel_arrays> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetINTELParallelArrays' in those cases instead.+gl_INTEL_parallel_arrays :: Bool+gl_INTEL_parallel_arrays = member "GL_INTEL_parallel_arrays" extensions+{-# NOINLINE gl_INTEL_parallel_arrays #-}++-- | Is the <https://www.opengl.org/registry/specs/INTEL/performance_query.txt INTEL_performance_query> extension supported?+glGetINTELPerformanceQuery :: MonadIO m => m Bool+glGetINTELPerformanceQuery = getExtensions >>= (return . member "GL_INTEL_performance_query")++-- | Is the <https://www.opengl.org/registry/specs/INTEL/performance_query.txt INTEL_performance_query> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetINTELPerformanceQuery' in those cases instead.+gl_INTEL_performance_query :: Bool+gl_INTEL_performance_query = member "GL_INTEL_performance_query" extensions+{-# NOINLINE gl_INTEL_performance_query #-}++-- | Is the <https://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt KHR_blend_equation_advanced> extension supported?+glGetKHRBlendEquationAdvanced :: MonadIO m => m Bool+glGetKHRBlendEquationAdvanced = getExtensions >>= (return . member "GL_KHR_blend_equation_advanced")++-- | Is the <https://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt KHR_blend_equation_advanced> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetKHRBlendEquationAdvanced' in those cases instead.+gl_KHR_blend_equation_advanced :: Bool+gl_KHR_blend_equation_advanced = member "GL_KHR_blend_equation_advanced" extensions+{-# NOINLINE gl_KHR_blend_equation_advanced #-}++-- | Is the <https://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt KHR_blend_equation_advanced_coherent> extension supported?+glGetKHRBlendEquationAdvancedCoherent :: MonadIO m => m Bool+glGetKHRBlendEquationAdvancedCoherent = getExtensions >>= (return . member "GL_KHR_blend_equation_advanced_coherent")++-- | Is the <https://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt KHR_blend_equation_advanced_coherent> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetKHRBlendEquationAdvancedCoherent' in those cases instead.+gl_KHR_blend_equation_advanced_coherent :: Bool+gl_KHR_blend_equation_advanced_coherent = member "GL_KHR_blend_equation_advanced_coherent" extensions+{-# NOINLINE gl_KHR_blend_equation_advanced_coherent #-}++-- | Is the <https://www.opengl.org/registry/specs/KHR/context_flush_control.txt KHR_context_flush_control> extension supported?+glGetKHRContextFlushControl :: MonadIO m => m Bool+glGetKHRContextFlushControl = getExtensions >>= (return . member "GL_KHR_context_flush_control")++-- | Is the <https://www.opengl.org/registry/specs/KHR/context_flush_control.txt KHR_context_flush_control> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetKHRContextFlushControl' in those cases instead.+gl_KHR_context_flush_control :: Bool+gl_KHR_context_flush_control = member "GL_KHR_context_flush_control" extensions+{-# NOINLINE gl_KHR_context_flush_control #-}++-- | Is the <https://www.opengl.org/registry/specs/KHR/debug.txt KHR_debug> extension supported?+glGetKHRDebug :: MonadIO m => m Bool+glGetKHRDebug = getExtensions >>= (return . member "GL_KHR_debug")++-- | Is the <https://www.opengl.org/registry/specs/KHR/debug.txt KHR_debug> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetKHRDebug' in those cases instead.+gl_KHR_debug :: Bool+gl_KHR_debug = member "GL_KHR_debug" extensions+{-# NOINLINE gl_KHR_debug #-}++-- | Is the <https://www.opengl.org/registry/specs/KHR/no_error.txt KHR_no_error> extension supported?+glGetKHRNoError :: MonadIO m => m Bool+glGetKHRNoError = getExtensions >>= (return . member "GL_KHR_no_error")++-- | Is the <https://www.opengl.org/registry/specs/KHR/no_error.txt KHR_no_error> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetKHRNoError' in those cases instead.+gl_KHR_no_error :: Bool+gl_KHR_no_error = member "GL_KHR_no_error" extensions+{-# NOINLINE gl_KHR_no_error #-}++-- | Is the <https://www.opengl.org/registry/specs/KHR/parallel_shader_compile.txt KHR_parallel_shader_compile> extension supported?+glGetKHRParallelShaderCompile :: MonadIO m => m Bool+glGetKHRParallelShaderCompile = getExtensions >>= (return . member "GL_KHR_parallel_shader_compile")++-- | Is the <https://www.opengl.org/registry/specs/KHR/parallel_shader_compile.txt KHR_parallel_shader_compile> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetKHRParallelShaderCompile' in those cases instead.+gl_KHR_parallel_shader_compile :: Bool+gl_KHR_parallel_shader_compile = member "GL_KHR_parallel_shader_compile" extensions+{-# NOINLINE gl_KHR_parallel_shader_compile #-}++-- | Is the <https://www.opengl.org/registry/specs/KHR/robustness.txt KHR_robustness> extension supported?+glGetKHRRobustness :: MonadIO m => m Bool+glGetKHRRobustness = getExtensions >>= (return . member "GL_KHR_robustness")++-- | Is the <https://www.opengl.org/registry/specs/KHR/robustness.txt KHR_robustness> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetKHRRobustness' in those cases instead.+gl_KHR_robustness :: Bool+gl_KHR_robustness = member "GL_KHR_robustness" extensions+{-# NOINLINE gl_KHR_robustness #-}++-- | Is the <https://www.opengl.org/registry/specs/KHR/shader_subgroup.txt KHR_shader_subgroup> extension supported?+glGetKHRShaderSubgroup :: MonadIO m => m Bool+glGetKHRShaderSubgroup = getExtensions >>= (return . member "GL_KHR_shader_subgroup")++-- | Is the <https://www.opengl.org/registry/specs/KHR/shader_subgroup.txt KHR_shader_subgroup> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetKHRShaderSubgroup' in those cases instead.+gl_KHR_shader_subgroup :: Bool+gl_KHR_shader_subgroup = member "GL_KHR_shader_subgroup" extensions+{-# NOINLINE gl_KHR_shader_subgroup #-}++-- | Is the <https://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt KHR_texture_compression_astc_hdr> extension supported?+glGetKHRTextureCompressionASTCHDR :: MonadIO m => m Bool+glGetKHRTextureCompressionASTCHDR = getExtensions >>= (return . member "GL_KHR_texture_compression_astc_hdr")++-- | Is the <https://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt KHR_texture_compression_astc_hdr> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetKHRTextureCompressionASTCHDR' in those cases instead.+gl_KHR_texture_compression_astc_hdr :: Bool+gl_KHR_texture_compression_astc_hdr = member "GL_KHR_texture_compression_astc_hdr" extensions+{-# NOINLINE gl_KHR_texture_compression_astc_hdr #-}++-- | Is the <https://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt KHR_texture_compression_astc_ldr> extension supported?+glGetKHRTextureCompressionASTCLDR :: MonadIO m => m Bool+glGetKHRTextureCompressionASTCLDR = getExtensions >>= (return . member "GL_KHR_texture_compression_astc_ldr")++-- | Is the <https://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt KHR_texture_compression_astc_ldr> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetKHRTextureCompressionASTCLDR' in those cases instead.+gl_KHR_texture_compression_astc_ldr :: Bool+gl_KHR_texture_compression_astc_ldr = member "GL_KHR_texture_compression_astc_ldr" extensions+{-# NOINLINE gl_KHR_texture_compression_astc_ldr #-}++-- | Is the <https://www.opengl.org/registry/specs/MESA/framebuffer_flip_y.txt MESA_framebuffer_flip_y> extension supported?+glGetMESAFramebufferFlipY :: MonadIO m => m Bool+glGetMESAFramebufferFlipY = getExtensions >>= (return . member "GL_MESA_framebuffer_flip_y")++-- | Is the <https://www.opengl.org/registry/specs/MESA/framebuffer_flip_y.txt MESA_framebuffer_flip_y> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetMESAFramebufferFlipY' in those cases instead.+gl_MESA_framebuffer_flip_y :: Bool+gl_MESA_framebuffer_flip_y = member "GL_MESA_framebuffer_flip_y" extensions+{-# NOINLINE gl_MESA_framebuffer_flip_y #-}++-- | Is the <https://www.opengl.org/registry/specs/MESA/pack_invert.txt MESA_pack_invert> extension supported?+glGetMESAPackInvert :: MonadIO m => m Bool+glGetMESAPackInvert = getExtensions >>= (return . member "GL_MESA_pack_invert")++-- | Is the <https://www.opengl.org/registry/specs/MESA/pack_invert.txt MESA_pack_invert> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetMESAPackInvert' in those cases instead.+gl_MESA_pack_invert :: Bool+gl_MESA_pack_invert = member "GL_MESA_pack_invert" extensions+{-# NOINLINE gl_MESA_pack_invert #-}++-- | Is the <https://www.opengl.org/registry/specs/MESA/program_binary_formats.txt MESA_program_binary_formats> extension supported?+glGetMESAProgramBinaryFormats :: MonadIO m => m Bool+glGetMESAProgramBinaryFormats = getExtensions >>= (return . member "GL_MESA_program_binary_formats")++-- | Is the <https://www.opengl.org/registry/specs/MESA/program_binary_formats.txt MESA_program_binary_formats> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetMESAProgramBinaryFormats' in those cases instead.+gl_MESA_program_binary_formats :: Bool+gl_MESA_program_binary_formats = member "GL_MESA_program_binary_formats" extensions+{-# NOINLINE gl_MESA_program_binary_formats #-}++-- | Is the <https://www.opengl.org/registry/specs/MESA/resize_buffers.txt MESA_resize_buffers> extension supported?+glGetMESAResizeBuffers :: MonadIO m => m Bool+glGetMESAResizeBuffers = getExtensions >>= (return . member "GL_MESA_resize_buffers")++-- | Is the <https://www.opengl.org/registry/specs/MESA/resize_buffers.txt MESA_resize_buffers> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetMESAResizeBuffers' in those cases instead.+gl_MESA_resize_buffers :: Bool+gl_MESA_resize_buffers = member "GL_MESA_resize_buffers" extensions+{-# NOINLINE gl_MESA_resize_buffers #-}++-- | Is the <https://www.opengl.org/registry/specs/MESA/tile_raster_order.txt MESA_tile_raster_order> extension supported?+glGetMESATileRasterOrder :: MonadIO m => m Bool+glGetMESATileRasterOrder = getExtensions >>= (return . member "GL_MESA_tile_raster_order")++-- | Is the <https://www.opengl.org/registry/specs/MESA/tile_raster_order.txt MESA_tile_raster_order> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetMESATileRasterOrder' in those cases instead.+gl_MESA_tile_raster_order :: Bool+gl_MESA_tile_raster_order = member "GL_MESA_tile_raster_order" extensions+{-# NOINLINE gl_MESA_tile_raster_order #-}++-- | Is the <https://www.opengl.org/registry/specs/MESA/window_pos.txt MESA_window_pos> extension supported?+glGetMESAWindowPos :: MonadIO m => m Bool+glGetMESAWindowPos = getExtensions >>= (return . member "GL_MESA_window_pos")++-- | Is the <https://www.opengl.org/registry/specs/MESA/window_pos.txt MESA_window_pos> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetMESAWindowPos' in those cases instead.+gl_MESA_window_pos :: Bool+gl_MESA_window_pos = member "GL_MESA_window_pos" extensions+{-# NOINLINE gl_MESA_window_pos #-}++-- | Is the <https://www.opengl.org/registry/specs/MESA/ycbcr_texture.txt MESA_ycbcr_texture> extension supported?+glGetMESAYCbCrTexture :: MonadIO m => m Bool+glGetMESAYCbCrTexture = getExtensions >>= (return . member "GL_MESA_ycbcr_texture")++-- | Is the <https://www.opengl.org/registry/specs/MESA/ycbcr_texture.txt MESA_ycbcr_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetMESAYCbCrTexture' in those cases instead.+gl_MESA_ycbcr_texture :: Bool+gl_MESA_ycbcr_texture = member "GL_MESA_ycbcr_texture" extensions+{-# NOINLINE gl_MESA_ycbcr_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/MESAX/texture_stack.txt MESAX_texture_stack> extension supported?+glGetMESAXTextureStack :: MonadIO m => m Bool+glGetMESAXTextureStack = getExtensions >>= (return . member "GL_MESAX_texture_stack")++-- | Is the <https://www.opengl.org/registry/specs/MESAX/texture_stack.txt MESAX_texture_stack> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetMESAXTextureStack' in those cases instead.+gl_MESAX_texture_stack :: Bool+gl_MESAX_texture_stack = member "GL_MESAX_texture_stack" extensions+{-# NOINLINE gl_MESAX_texture_stack #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/alpha_to_coverage_dither_control.txt NV_alpha_to_coverage_dither_control> extension supported?+glGetNVAlphaToCoverageDitherControl :: MonadIO m => m Bool+glGetNVAlphaToCoverageDitherControl = getExtensions >>= (return . member "GL_NV_alpha_to_coverage_dither_control")++-- | Is the <https://www.opengl.org/registry/specs/NV/alpha_to_coverage_dither_control.txt NV_alpha_to_coverage_dither_control> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVAlphaToCoverageDitherControl' in those cases instead.+gl_NV_alpha_to_coverage_dither_control :: Bool+gl_NV_alpha_to_coverage_dither_control = member "GL_NV_alpha_to_coverage_dither_control" extensions+{-# NOINLINE gl_NV_alpha_to_coverage_dither_control #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect.txt NV_bindless_multi_draw_indirect> extension supported?+glGetNVBindlessMultiDrawIndirect :: MonadIO m => m Bool+glGetNVBindlessMultiDrawIndirect = getExtensions >>= (return . member "GL_NV_bindless_multi_draw_indirect")++-- | Is the <https://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect.txt NV_bindless_multi_draw_indirect> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVBindlessMultiDrawIndirect' in those cases instead.+gl_NV_bindless_multi_draw_indirect :: Bool+gl_NV_bindless_multi_draw_indirect = member "GL_NV_bindless_multi_draw_indirect" extensions+{-# NOINLINE gl_NV_bindless_multi_draw_indirect #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect_count.txt NV_bindless_multi_draw_indirect_count> extension supported?+glGetNVBindlessMultiDrawIndirectCount :: MonadIO m => m Bool+glGetNVBindlessMultiDrawIndirectCount = getExtensions >>= (return . member "GL_NV_bindless_multi_draw_indirect_count")++-- | Is the <https://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect_count.txt NV_bindless_multi_draw_indirect_count> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVBindlessMultiDrawIndirectCount' in those cases instead.+gl_NV_bindless_multi_draw_indirect_count :: Bool+gl_NV_bindless_multi_draw_indirect_count = member "GL_NV_bindless_multi_draw_indirect_count" extensions+{-# NOINLINE gl_NV_bindless_multi_draw_indirect_count #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/bindless_texture.txt NV_bindless_texture> extension supported?+glGetNVBindlessTexture :: MonadIO m => m Bool+glGetNVBindlessTexture = getExtensions >>= (return . member "GL_NV_bindless_texture")++-- | Is the <https://www.opengl.org/registry/specs/NV/bindless_texture.txt NV_bindless_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVBindlessTexture' in those cases instead.+gl_NV_bindless_texture :: Bool+gl_NV_bindless_texture = member "GL_NV_bindless_texture" extensions+{-# NOINLINE gl_NV_bindless_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt NV_blend_equation_advanced> extension supported?+glGetNVBlendEquationAdvanced :: MonadIO m => m Bool+glGetNVBlendEquationAdvanced = getExtensions >>= (return . member "GL_NV_blend_equation_advanced")++-- | Is the <https://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt NV_blend_equation_advanced> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVBlendEquationAdvanced' in those cases instead.+gl_NV_blend_equation_advanced :: Bool+gl_NV_blend_equation_advanced = member "GL_NV_blend_equation_advanced" extensions+{-# NOINLINE gl_NV_blend_equation_advanced #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt NV_blend_equation_advanced_coherent> extension supported?+glGetNVBlendEquationAdvancedCoherent :: MonadIO m => m Bool+glGetNVBlendEquationAdvancedCoherent = getExtensions >>= (return . member "GL_NV_blend_equation_advanced_coherent")++-- | Is the <https://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt NV_blend_equation_advanced_coherent> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVBlendEquationAdvancedCoherent' in those cases instead.+gl_NV_blend_equation_advanced_coherent :: Bool+gl_NV_blend_equation_advanced_coherent = member "GL_NV_blend_equation_advanced_coherent" extensions+{-# NOINLINE gl_NV_blend_equation_advanced_coherent #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/blend_minmax_factor.txt NV_blend_minmax_factor> extension supported?+glGetNVBlendMinmaxFactor :: MonadIO m => m Bool+glGetNVBlendMinmaxFactor = getExtensions >>= (return . member "GL_NV_blend_minmax_factor")++-- | Is the <https://www.opengl.org/registry/specs/NV/blend_minmax_factor.txt NV_blend_minmax_factor> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVBlendMinmaxFactor' in those cases instead.+gl_NV_blend_minmax_factor :: Bool+gl_NV_blend_minmax_factor = member "GL_NV_blend_minmax_factor" extensions+{-# NOINLINE gl_NV_blend_minmax_factor #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/clip_space_w_scaling.txt NV_clip_space_w_scaling> extension supported?+glGetNVClipSpaceWScaling :: MonadIO m => m Bool+glGetNVClipSpaceWScaling = getExtensions >>= (return . member "GL_NV_clip_space_w_scaling")++-- | Is the <https://www.opengl.org/registry/specs/NV/clip_space_w_scaling.txt NV_clip_space_w_scaling> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVClipSpaceWScaling' in those cases instead.+gl_NV_clip_space_w_scaling :: Bool+gl_NV_clip_space_w_scaling = member "GL_NV_clip_space_w_scaling" extensions+{-# NOINLINE gl_NV_clip_space_w_scaling #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/command_list.txt NV_command_list> extension supported?+glGetNVCommandList :: MonadIO m => m Bool+glGetNVCommandList = getExtensions >>= (return . member "GL_NV_command_list")++-- | Is the <https://www.opengl.org/registry/specs/NV/command_list.txt NV_command_list> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVCommandList' in those cases instead.+gl_NV_command_list :: Bool+gl_NV_command_list = member "GL_NV_command_list" extensions+{-# NOINLINE gl_NV_command_list #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/compute_program5.txt NV_compute_program5> extension supported?+glGetNVComputeProgram5 :: MonadIO m => m Bool+glGetNVComputeProgram5 = getExtensions >>= (return . member "GL_NV_compute_program5")++-- | Is the <https://www.opengl.org/registry/specs/NV/compute_program5.txt NV_compute_program5> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVComputeProgram5' in those cases instead.+gl_NV_compute_program5 :: Bool+gl_NV_compute_program5 = member "GL_NV_compute_program5" extensions+{-# NOINLINE gl_NV_compute_program5 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/conditional_render.txt NV_conditional_render> extension supported?+glGetNVConditionalRender :: MonadIO m => m Bool+glGetNVConditionalRender = getExtensions >>= (return . member "GL_NV_conditional_render")++-- | Is the <https://www.opengl.org/registry/specs/NV/conditional_render.txt NV_conditional_render> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVConditionalRender' in those cases instead.+gl_NV_conditional_render :: Bool+gl_NV_conditional_render = member "GL_NV_conditional_render" extensions+{-# NOINLINE gl_NV_conditional_render #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/conservative_raster.txt NV_conservative_raster> extension supported?+glGetNVConservativeRaster :: MonadIO m => m Bool+glGetNVConservativeRaster = getExtensions >>= (return . member "GL_NV_conservative_raster")++-- | Is the <https://www.opengl.org/registry/specs/NV/conservative_raster.txt NV_conservative_raster> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVConservativeRaster' in those cases instead.+gl_NV_conservative_raster :: Bool+gl_NV_conservative_raster = member "GL_NV_conservative_raster" extensions+{-# NOINLINE gl_NV_conservative_raster #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/conservative_raster_dilate.txt NV_conservative_raster_dilate> extension supported?+glGetNVConservativeRasterDilate :: MonadIO m => m Bool+glGetNVConservativeRasterDilate = getExtensions >>= (return . member "GL_NV_conservative_raster_dilate")++-- | Is the <https://www.opengl.org/registry/specs/NV/conservative_raster_dilate.txt NV_conservative_raster_dilate> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVConservativeRasterDilate' in those cases instead.+gl_NV_conservative_raster_dilate :: Bool+gl_NV_conservative_raster_dilate = member "GL_NV_conservative_raster_dilate" extensions+{-# NOINLINE gl_NV_conservative_raster_dilate #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/conservative_raster_pre_snap.txt NV_conservative_raster_pre_snap> extension supported?+glGetNVConservativeRasterPreSnap :: MonadIO m => m Bool+glGetNVConservativeRasterPreSnap = getExtensions >>= (return . member "GL_NV_conservative_raster_pre_snap")++-- | Is the <https://www.opengl.org/registry/specs/NV/conservative_raster_pre_snap.txt NV_conservative_raster_pre_snap> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVConservativeRasterPreSnap' in those cases instead.+gl_NV_conservative_raster_pre_snap :: Bool+gl_NV_conservative_raster_pre_snap = member "GL_NV_conservative_raster_pre_snap" extensions+{-# NOINLINE gl_NV_conservative_raster_pre_snap #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/conservative_raster_pre_snap_triangles.txt NV_conservative_raster_pre_snap_triangles> extension supported?+glGetNVConservativeRasterPreSnapTriangles :: MonadIO m => m Bool+glGetNVConservativeRasterPreSnapTriangles = getExtensions >>= (return . member "GL_NV_conservative_raster_pre_snap_triangles")++-- | Is the <https://www.opengl.org/registry/specs/NV/conservative_raster_pre_snap_triangles.txt NV_conservative_raster_pre_snap_triangles> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVConservativeRasterPreSnapTriangles' in those cases instead.+gl_NV_conservative_raster_pre_snap_triangles :: Bool+gl_NV_conservative_raster_pre_snap_triangles = member "GL_NV_conservative_raster_pre_snap_triangles" extensions+{-# NOINLINE gl_NV_conservative_raster_pre_snap_triangles #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt NV_copy_depth_to_color> extension supported?+glGetNVCopyDepthToColor :: MonadIO m => m Bool+glGetNVCopyDepthToColor = getExtensions >>= (return . member "GL_NV_copy_depth_to_color")++-- | Is the <https://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt NV_copy_depth_to_color> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVCopyDepthToColor' in those cases instead.+gl_NV_copy_depth_to_color :: Bool+gl_NV_copy_depth_to_color = member "GL_NV_copy_depth_to_color" extensions+{-# NOINLINE gl_NV_copy_depth_to_color #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/copy_image.txt NV_copy_image> extension supported?+glGetNVCopyImage :: MonadIO m => m Bool+glGetNVCopyImage = getExtensions >>= (return . member "GL_NV_copy_image")++-- | Is the <https://www.opengl.org/registry/specs/NV/copy_image.txt NV_copy_image> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVCopyImage' in those cases instead.+gl_NV_copy_image :: Bool+gl_NV_copy_image = member "GL_NV_copy_image" extensions+{-# NOINLINE gl_NV_copy_image #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/deep_texture3D.txt NV_deep_texture3D> extension supported?+glGetNVDeepTexture3D :: MonadIO m => m Bool+glGetNVDeepTexture3D = getExtensions >>= (return . member "GL_NV_deep_texture3D")++-- | Is the <https://www.opengl.org/registry/specs/NV/deep_texture3D.txt NV_deep_texture3D> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVDeepTexture3D' in those cases instead.+gl_NV_deep_texture3D :: Bool+gl_NV_deep_texture3D = member "GL_NV_deep_texture3D" extensions+{-# NOINLINE gl_NV_deep_texture3D #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/depth_buffer_float.txt NV_depth_buffer_float> extension supported?+glGetNVDepthBufferFloat :: MonadIO m => m Bool+glGetNVDepthBufferFloat = getExtensions >>= (return . member "GL_NV_depth_buffer_float")++-- | Is the <https://www.opengl.org/registry/specs/NV/depth_buffer_float.txt NV_depth_buffer_float> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVDepthBufferFloat' in those cases instead.+gl_NV_depth_buffer_float :: Bool+gl_NV_depth_buffer_float = member "GL_NV_depth_buffer_float" extensions+{-# NOINLINE gl_NV_depth_buffer_float #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/depth_clamp.txt NV_depth_clamp> extension supported?+glGetNVDepthClamp :: MonadIO m => m Bool+glGetNVDepthClamp = getExtensions >>= (return . member "GL_NV_depth_clamp")++-- | Is the <https://www.opengl.org/registry/specs/NV/depth_clamp.txt NV_depth_clamp> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVDepthClamp' in those cases instead.+gl_NV_depth_clamp :: Bool+gl_NV_depth_clamp = member "GL_NV_depth_clamp" extensions+{-# NOINLINE gl_NV_depth_clamp #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/draw_texture.txt NV_draw_texture> extension supported?+glGetNVDrawTexture :: MonadIO m => m Bool+glGetNVDrawTexture = getExtensions >>= (return . member "GL_NV_draw_texture")++-- | Is the <https://www.opengl.org/registry/specs/NV/draw_texture.txt NV_draw_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVDrawTexture' in those cases instead.+gl_NV_draw_texture :: Bool+gl_NV_draw_texture = member "GL_NV_draw_texture" extensions+{-# NOINLINE gl_NV_draw_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/draw_vulkan_image.txt NV_draw_vulkan_image> extension supported?+glGetNVDrawVulkanImage :: MonadIO m => m Bool+glGetNVDrawVulkanImage = getExtensions >>= (return . member "GL_NV_draw_vulkan_image")++-- | Is the <https://www.opengl.org/registry/specs/NV/draw_vulkan_image.txt NV_draw_vulkan_image> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVDrawVulkanImage' in those cases instead.+gl_NV_draw_vulkan_image :: Bool+gl_NV_draw_vulkan_image = member "GL_NV_draw_vulkan_image" extensions+{-# NOINLINE gl_NV_draw_vulkan_image #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/evaluators.txt NV_evaluators> extension supported?+glGetNVEvaluators :: MonadIO m => m Bool+glGetNVEvaluators = getExtensions >>= (return . member "GL_NV_evaluators")++-- | Is the <https://www.opengl.org/registry/specs/NV/evaluators.txt NV_evaluators> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVEvaluators' in those cases instead.+gl_NV_evaluators :: Bool+gl_NV_evaluators = member "GL_NV_evaluators" extensions+{-# NOINLINE gl_NV_evaluators #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/explicit_multisample.txt NV_explicit_multisample> extension supported?+glGetNVExplicitMultisample :: MonadIO m => m Bool+glGetNVExplicitMultisample = getExtensions >>= (return . member "GL_NV_explicit_multisample")++-- | Is the <https://www.opengl.org/registry/specs/NV/explicit_multisample.txt NV_explicit_multisample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVExplicitMultisample' in those cases instead.+gl_NV_explicit_multisample :: Bool+gl_NV_explicit_multisample = member "GL_NV_explicit_multisample" extensions+{-# NOINLINE gl_NV_explicit_multisample #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/fence.txt NV_fence> extension supported?+glGetNVFence :: MonadIO m => m Bool+glGetNVFence = getExtensions >>= (return . member "GL_NV_fence")++-- | Is the <https://www.opengl.org/registry/specs/NV/fence.txt NV_fence> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVFence' in those cases instead.+gl_NV_fence :: Bool+gl_NV_fence = member "GL_NV_fence" extensions+{-# NOINLINE gl_NV_fence #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/fill_rectangle.txt NV_fill_rectangle> extension supported?+glGetNVFillRectangle :: MonadIO m => m Bool+glGetNVFillRectangle = getExtensions >>= (return . member "GL_NV_fill_rectangle")++-- | Is the <https://www.opengl.org/registry/specs/NV/fill_rectangle.txt NV_fill_rectangle> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVFillRectangle' in those cases instead.+gl_NV_fill_rectangle :: Bool+gl_NV_fill_rectangle = member "GL_NV_fill_rectangle" extensions+{-# NOINLINE gl_NV_fill_rectangle #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/float_buffer.txt NV_float_buffer> extension supported?+glGetNVFloatBuffer :: MonadIO m => m Bool+glGetNVFloatBuffer = getExtensions >>= (return . member "GL_NV_float_buffer")++-- | Is the <https://www.opengl.org/registry/specs/NV/float_buffer.txt NV_float_buffer> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVFloatBuffer' in those cases instead.+gl_NV_float_buffer :: Bool+gl_NV_float_buffer = member "GL_NV_float_buffer" extensions+{-# NOINLINE gl_NV_float_buffer #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/fog_distance.txt NV_fog_distance> extension supported?+glGetNVFogDistance :: MonadIO m => m Bool+glGetNVFogDistance = getExtensions >>= (return . member "GL_NV_fog_distance")++-- | Is the <https://www.opengl.org/registry/specs/NV/fog_distance.txt NV_fog_distance> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVFogDistance' in those cases instead.+gl_NV_fog_distance :: Bool+gl_NV_fog_distance = member "GL_NV_fog_distance" extensions+{-# NOINLINE gl_NV_fog_distance #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/fragment_coverage_to_color.txt NV_fragment_coverage_to_color> extension supported?+glGetNVFragmentCoverageToColor :: MonadIO m => m Bool+glGetNVFragmentCoverageToColor = getExtensions >>= (return . member "GL_NV_fragment_coverage_to_color")++-- | Is the <https://www.opengl.org/registry/specs/NV/fragment_coverage_to_color.txt NV_fragment_coverage_to_color> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVFragmentCoverageToColor' in those cases instead.+gl_NV_fragment_coverage_to_color :: Bool+gl_NV_fragment_coverage_to_color = member "GL_NV_fragment_coverage_to_color" extensions+{-# NOINLINE gl_NV_fragment_coverage_to_color #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/fragment_program.txt NV_fragment_program> extension supported?+glGetNVFragmentProgram :: MonadIO m => m Bool+glGetNVFragmentProgram = getExtensions >>= (return . member "GL_NV_fragment_program")++-- | Is the <https://www.opengl.org/registry/specs/NV/fragment_program.txt NV_fragment_program> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVFragmentProgram' in those cases instead.+gl_NV_fragment_program :: Bool+gl_NV_fragment_program = member "GL_NV_fragment_program" extensions+{-# NOINLINE gl_NV_fragment_program #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/fragment_program2.txt NV_fragment_program2> extension supported?+glGetNVFragmentProgram2 :: MonadIO m => m Bool+glGetNVFragmentProgram2 = getExtensions >>= (return . member "GL_NV_fragment_program2")++-- | Is the <https://www.opengl.org/registry/specs/NV/fragment_program2.txt NV_fragment_program2> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVFragmentProgram2' in those cases instead.+gl_NV_fragment_program2 :: Bool+gl_NV_fragment_program2 = member "GL_NV_fragment_program2" extensions+{-# NOINLINE gl_NV_fragment_program2 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/framebuffer_mixed_samples.txt NV_framebuffer_mixed_samples> extension supported?+glGetNVFramebufferMixedSamples :: MonadIO m => m Bool+glGetNVFramebufferMixedSamples = getExtensions >>= (return . member "GL_NV_framebuffer_mixed_samples")++-- | Is the <https://www.opengl.org/registry/specs/NV/framebuffer_mixed_samples.txt NV_framebuffer_mixed_samples> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVFramebufferMixedSamples' in those cases instead.+gl_NV_framebuffer_mixed_samples :: Bool+gl_NV_framebuffer_mixed_samples = member "GL_NV_framebuffer_mixed_samples" extensions+{-# NOINLINE gl_NV_framebuffer_mixed_samples #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/framebuffer_multisample_coverage.txt NV_framebuffer_multisample_coverage> extension supported?+glGetNVFramebufferMultisampleCoverage :: MonadIO m => m Bool+glGetNVFramebufferMultisampleCoverage = getExtensions >>= (return . member "GL_NV_framebuffer_multisample_coverage")++-- | Is the <https://www.opengl.org/registry/specs/NV/framebuffer_multisample_coverage.txt NV_framebuffer_multisample_coverage> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVFramebufferMultisampleCoverage' in those cases instead.+gl_NV_framebuffer_multisample_coverage :: Bool+gl_NV_framebuffer_multisample_coverage = member "GL_NV_framebuffer_multisample_coverage" extensions+{-# NOINLINE gl_NV_framebuffer_multisample_coverage #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/geometry_program4.txt NV_geometry_program4> extension supported?+glGetNVGeometryProgram4 :: MonadIO m => m Bool+glGetNVGeometryProgram4 = getExtensions >>= (return . member "GL_NV_geometry_program4")++-- | Is the <https://www.opengl.org/registry/specs/NV/geometry_program4.txt NV_geometry_program4> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVGeometryProgram4' in those cases instead.+gl_NV_geometry_program4 :: Bool+gl_NV_geometry_program4 = member "GL_NV_geometry_program4" extensions+{-# NOINLINE gl_NV_geometry_program4 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/gpu_multicast.txt NV_gpu_multicast> extension supported?+glGetNVGPUMulticast :: MonadIO m => m Bool+glGetNVGPUMulticast = getExtensions >>= (return . member "GL_NV_gpu_multicast")++-- | Is the <https://www.opengl.org/registry/specs/NV/gpu_multicast.txt NV_gpu_multicast> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVGPUMulticast' in those cases instead.+gl_NV_gpu_multicast :: Bool+gl_NV_gpu_multicast = member "GL_NV_gpu_multicast" extensions+{-# NOINLINE gl_NV_gpu_multicast #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/gpu_program4.txt NV_gpu_program4> extension supported?+glGetNVGPUProgram4 :: MonadIO m => m Bool+glGetNVGPUProgram4 = getExtensions >>= (return . member "GL_NV_gpu_program4")++-- | Is the <https://www.opengl.org/registry/specs/NV/gpu_program4.txt NV_gpu_program4> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVGPUProgram4' in those cases instead.+gl_NV_gpu_program4 :: Bool+gl_NV_gpu_program4 = member "GL_NV_gpu_program4" extensions+{-# NOINLINE gl_NV_gpu_program4 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/gpu_program5.txt NV_gpu_program5> extension supported?+glGetNVGPUProgram5 :: MonadIO m => m Bool+glGetNVGPUProgram5 = getExtensions >>= (return . member "GL_NV_gpu_program5")++-- | Is the <https://www.opengl.org/registry/specs/NV/gpu_program5.txt NV_gpu_program5> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVGPUProgram5' in those cases instead.+gl_NV_gpu_program5 :: Bool+gl_NV_gpu_program5 = member "GL_NV_gpu_program5" extensions+{-# NOINLINE gl_NV_gpu_program5 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/gpu_shader5.txt NV_gpu_shader5> extension supported?+glGetNVGPUShader5 :: MonadIO m => m Bool+glGetNVGPUShader5 = getExtensions >>= (return . member "GL_NV_gpu_shader5")++-- | Is the <https://www.opengl.org/registry/specs/NV/gpu_shader5.txt NV_gpu_shader5> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVGPUShader5' in those cases instead.+gl_NV_gpu_shader5 :: Bool+gl_NV_gpu_shader5 = member "GL_NV_gpu_shader5" extensions+{-# NOINLINE gl_NV_gpu_shader5 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/half_float.txt NV_half_float> extension supported?+glGetNVHalfFloat :: MonadIO m => m Bool+glGetNVHalfFloat = getExtensions >>= (return . member "GL_NV_half_float")++-- | Is the <https://www.opengl.org/registry/specs/NV/half_float.txt NV_half_float> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVHalfFloat' in those cases instead.+gl_NV_half_float :: Bool+gl_NV_half_float = member "GL_NV_half_float" extensions+{-# NOINLINE gl_NV_half_float #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/internalformat_sample_query.txt NV_internalformat_sample_query> extension supported?+glGetNVInternalformatSampleQuery :: MonadIO m => m Bool+glGetNVInternalformatSampleQuery = getExtensions >>= (return . member "GL_NV_internalformat_sample_query")++-- | Is the <https://www.opengl.org/registry/specs/NV/internalformat_sample_query.txt NV_internalformat_sample_query> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVInternalformatSampleQuery' in those cases instead.+gl_NV_internalformat_sample_query :: Bool+gl_NV_internalformat_sample_query = member "GL_NV_internalformat_sample_query" extensions+{-# NOINLINE gl_NV_internalformat_sample_query #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/light_max_exponent.txt NV_light_max_exponent> extension supported?+glGetNVLightMaxExponent :: MonadIO m => m Bool+glGetNVLightMaxExponent = getExtensions >>= (return . member "GL_NV_light_max_exponent")++-- | Is the <https://www.opengl.org/registry/specs/NV/light_max_exponent.txt NV_light_max_exponent> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVLightMaxExponent' in those cases instead.+gl_NV_light_max_exponent :: Bool+gl_NV_light_max_exponent = member "GL_NV_light_max_exponent" extensions+{-# NOINLINE gl_NV_light_max_exponent #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/memory_attachment.txt NV_memory_attachment> extension supported?+glGetNVMemoryAttachment :: MonadIO m => m Bool+glGetNVMemoryAttachment = getExtensions >>= (return . member "GL_NV_memory_attachment")++-- | Is the <https://www.opengl.org/registry/specs/NV/memory_attachment.txt NV_memory_attachment> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVMemoryAttachment' in those cases instead.+gl_NV_memory_attachment :: Bool+gl_NV_memory_attachment = member "GL_NV_memory_attachment" extensions+{-# NOINLINE gl_NV_memory_attachment #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/mesh_shader.txt NV_mesh_shader> extension supported?+glGetNVMeshShader :: MonadIO m => m Bool+glGetNVMeshShader = getExtensions >>= (return . member "GL_NV_mesh_shader")++-- | Is the <https://www.opengl.org/registry/specs/NV/mesh_shader.txt NV_mesh_shader> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVMeshShader' in those cases instead.+gl_NV_mesh_shader :: Bool+gl_NV_mesh_shader = member "GL_NV_mesh_shader" extensions+{-# NOINLINE gl_NV_mesh_shader #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/multisample_coverage.txt NV_multisample_coverage> extension supported?+glGetNVMultisampleCoverage :: MonadIO m => m Bool+glGetNVMultisampleCoverage = getExtensions >>= (return . member "GL_NV_multisample_coverage")++-- | Is the <https://www.opengl.org/registry/specs/NV/multisample_coverage.txt NV_multisample_coverage> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVMultisampleCoverage' in those cases instead.+gl_NV_multisample_coverage :: Bool+gl_NV_multisample_coverage = member "GL_NV_multisample_coverage" extensions+{-# NOINLINE gl_NV_multisample_coverage #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/multisample_filter_hint.txt NV_multisample_filter_hint> extension supported?+glGetNVMultisampleFilterHint :: MonadIO m => m Bool+glGetNVMultisampleFilterHint = getExtensions >>= (return . member "GL_NV_multisample_filter_hint")++-- | Is the <https://www.opengl.org/registry/specs/NV/multisample_filter_hint.txt NV_multisample_filter_hint> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVMultisampleFilterHint' in those cases instead.+gl_NV_multisample_filter_hint :: Bool+gl_NV_multisample_filter_hint = member "GL_NV_multisample_filter_hint" extensions+{-# NOINLINE gl_NV_multisample_filter_hint #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/occlusion_query.txt NV_occlusion_query> extension supported?+glGetNVOcclusionQuery :: MonadIO m => m Bool+glGetNVOcclusionQuery = getExtensions >>= (return . member "GL_NV_occlusion_query")++-- | Is the <https://www.opengl.org/registry/specs/NV/occlusion_query.txt NV_occlusion_query> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVOcclusionQuery' in those cases instead.+gl_NV_occlusion_query :: Bool+gl_NV_occlusion_query = member "GL_NV_occlusion_query" extensions+{-# NOINLINE gl_NV_occlusion_query #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/packed_depth_stencil.txt NV_packed_depth_stencil> extension supported?+glGetNVPackedDepthStencil :: MonadIO m => m Bool+glGetNVPackedDepthStencil = getExtensions >>= (return . member "GL_NV_packed_depth_stencil")++-- | Is the <https://www.opengl.org/registry/specs/NV/packed_depth_stencil.txt NV_packed_depth_stencil> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVPackedDepthStencil' in those cases instead.+gl_NV_packed_depth_stencil :: Bool+gl_NV_packed_depth_stencil = member "GL_NV_packed_depth_stencil" extensions+{-# NOINLINE gl_NV_packed_depth_stencil #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt NV_parameter_buffer_object> extension supported?+glGetNVParameterBufferObject :: MonadIO m => m Bool+glGetNVParameterBufferObject = getExtensions >>= (return . member "GL_NV_parameter_buffer_object")++-- | Is the <https://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt NV_parameter_buffer_object> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVParameterBufferObject' in those cases instead.+gl_NV_parameter_buffer_object :: Bool+gl_NV_parameter_buffer_object = member "GL_NV_parameter_buffer_object" extensions+{-# NOINLINE gl_NV_parameter_buffer_object #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/path_rendering.txt NV_path_rendering> extension supported?+glGetNVPathRendering :: MonadIO m => m Bool+glGetNVPathRendering = getExtensions >>= (return . member "GL_NV_path_rendering")++-- | Is the <https://www.opengl.org/registry/specs/NV/path_rendering.txt NV_path_rendering> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVPathRendering' in those cases instead.+gl_NV_path_rendering :: Bool+gl_NV_path_rendering = member "GL_NV_path_rendering" extensions+{-# NOINLINE gl_NV_path_rendering #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/path_rendering_shared_edge.txt NV_path_rendering_shared_edge> extension supported?+glGetNVPathRenderingSharedEdge :: MonadIO m => m Bool+glGetNVPathRenderingSharedEdge = getExtensions >>= (return . member "GL_NV_path_rendering_shared_edge")++-- | Is the <https://www.opengl.org/registry/specs/NV/path_rendering_shared_edge.txt NV_path_rendering_shared_edge> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVPathRenderingSharedEdge' in those cases instead.+gl_NV_path_rendering_shared_edge :: Bool+gl_NV_path_rendering_shared_edge = member "GL_NV_path_rendering_shared_edge" extensions+{-# NOINLINE gl_NV_path_rendering_shared_edge #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/pixel_data_range.txt NV_pixel_data_range> extension supported?+glGetNVPixelDataRange :: MonadIO m => m Bool+glGetNVPixelDataRange = getExtensions >>= (return . member "GL_NV_pixel_data_range")++-- | Is the <https://www.opengl.org/registry/specs/NV/pixel_data_range.txt NV_pixel_data_range> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVPixelDataRange' in those cases instead.+gl_NV_pixel_data_range :: Bool+gl_NV_pixel_data_range = member "GL_NV_pixel_data_range" extensions+{-# NOINLINE gl_NV_pixel_data_range #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/point_sprite.txt NV_point_sprite> extension supported?+glGetNVPointSprite :: MonadIO m => m Bool+glGetNVPointSprite = getExtensions >>= (return . member "GL_NV_point_sprite")++-- | Is the <https://www.opengl.org/registry/specs/NV/point_sprite.txt NV_point_sprite> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVPointSprite' in those cases instead.+gl_NV_point_sprite :: Bool+gl_NV_point_sprite = member "GL_NV_point_sprite" extensions+{-# NOINLINE gl_NV_point_sprite #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/present_video.txt NV_present_video> extension supported?+glGetNVPresentVideo :: MonadIO m => m Bool+glGetNVPresentVideo = getExtensions >>= (return . member "GL_NV_present_video")++-- | Is the <https://www.opengl.org/registry/specs/NV/present_video.txt NV_present_video> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVPresentVideo' in those cases instead.+gl_NV_present_video :: Bool+gl_NV_present_video = member "GL_NV_present_video" extensions+{-# NOINLINE gl_NV_present_video #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/primitive_restart.txt NV_primitive_restart> extension supported?+glGetNVPrimitiveRestart :: MonadIO m => m Bool+glGetNVPrimitiveRestart = getExtensions >>= (return . member "GL_NV_primitive_restart")++-- | Is the <https://www.opengl.org/registry/specs/NV/primitive_restart.txt NV_primitive_restart> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVPrimitiveRestart' in those cases instead.+gl_NV_primitive_restart :: Bool+gl_NV_primitive_restart = member "GL_NV_primitive_restart" extensions+{-# NOINLINE gl_NV_primitive_restart #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/query_resource.txt NV_query_resource> extension supported?+glGetNVQueryResource :: MonadIO m => m Bool+glGetNVQueryResource = getExtensions >>= (return . member "GL_NV_query_resource")++-- | Is the <https://www.opengl.org/registry/specs/NV/query_resource.txt NV_query_resource> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVQueryResource' in those cases instead.+gl_NV_query_resource :: Bool+gl_NV_query_resource = member "GL_NV_query_resource" extensions+{-# NOINLINE gl_NV_query_resource #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/query_resource_tag.txt NV_query_resource_tag> extension supported?+glGetNVQueryResourceTag :: MonadIO m => m Bool+glGetNVQueryResourceTag = getExtensions >>= (return . member "GL_NV_query_resource_tag")++-- | Is the <https://www.opengl.org/registry/specs/NV/query_resource_tag.txt NV_query_resource_tag> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVQueryResourceTag' in those cases instead.+gl_NV_query_resource_tag :: Bool+gl_NV_query_resource_tag = member "GL_NV_query_resource_tag" extensions+{-# NOINLINE gl_NV_query_resource_tag #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/register_combiners.txt NV_register_combiners> extension supported?+glGetNVRegisterCombiners :: MonadIO m => m Bool+glGetNVRegisterCombiners = getExtensions >>= (return . member "GL_NV_register_combiners")++-- | Is the <https://www.opengl.org/registry/specs/NV/register_combiners.txt NV_register_combiners> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVRegisterCombiners' in those cases instead.+gl_NV_register_combiners :: Bool+gl_NV_register_combiners = member "GL_NV_register_combiners" extensions+{-# NOINLINE gl_NV_register_combiners #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/register_combiners2.txt NV_register_combiners2> extension supported?+glGetNVRegisterCombiners2 :: MonadIO m => m Bool+glGetNVRegisterCombiners2 = getExtensions >>= (return . member "GL_NV_register_combiners2")++-- | Is the <https://www.opengl.org/registry/specs/NV/register_combiners2.txt NV_register_combiners2> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVRegisterCombiners2' in those cases instead.+gl_NV_register_combiners2 :: Bool+gl_NV_register_combiners2 = member "GL_NV_register_combiners2" extensions+{-# NOINLINE gl_NV_register_combiners2 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/representative_fragment_test.txt NV_representative_fragment_test> extension supported?+glGetNVRepresentativeFragmentTest :: MonadIO m => m Bool+glGetNVRepresentativeFragmentTest = getExtensions >>= (return . member "GL_NV_representative_fragment_test")++-- | Is the <https://www.opengl.org/registry/specs/NV/representative_fragment_test.txt NV_representative_fragment_test> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVRepresentativeFragmentTest' in those cases instead.+gl_NV_representative_fragment_test :: Bool+gl_NV_representative_fragment_test = member "GL_NV_representative_fragment_test" extensions+{-# NOINLINE gl_NV_representative_fragment_test #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/robustness_video_memory_purge.txt NV_robustness_video_memory_purge> extension supported?+glGetNVRobustnessVideoMemoryPurge :: MonadIO m => m Bool+glGetNVRobustnessVideoMemoryPurge = getExtensions >>= (return . member "GL_NV_robustness_video_memory_purge")++-- | Is the <https://www.opengl.org/registry/specs/NV/robustness_video_memory_purge.txt NV_robustness_video_memory_purge> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVRobustnessVideoMemoryPurge' in those cases instead.+gl_NV_robustness_video_memory_purge :: Bool+gl_NV_robustness_video_memory_purge = member "GL_NV_robustness_video_memory_purge" extensions+{-# NOINLINE gl_NV_robustness_video_memory_purge #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/sample_locations.txt NV_sample_locations> extension supported?+glGetNVSampleLocations :: MonadIO m => m Bool+glGetNVSampleLocations = getExtensions >>= (return . member "GL_NV_sample_locations")++-- | Is the <https://www.opengl.org/registry/specs/NV/sample_locations.txt NV_sample_locations> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVSampleLocations' in those cases instead.+gl_NV_sample_locations :: Bool+gl_NV_sample_locations = member "GL_NV_sample_locations" extensions+{-# NOINLINE gl_NV_sample_locations #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/scissor_exclusive.txt NV_scissor_exclusive> extension supported?+glGetNVScissorExclusive :: MonadIO m => m Bool+glGetNVScissorExclusive = getExtensions >>= (return . member "GL_NV_scissor_exclusive")++-- | Is the <https://www.opengl.org/registry/specs/NV/scissor_exclusive.txt NV_scissor_exclusive> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVScissorExclusive' in those cases instead.+gl_NV_scissor_exclusive :: Bool+gl_NV_scissor_exclusive = member "GL_NV_scissor_exclusive" extensions+{-# NOINLINE gl_NV_scissor_exclusive #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/shader_buffer_load.txt NV_shader_buffer_load> extension supported?+glGetNVShaderBufferLoad :: MonadIO m => m Bool+glGetNVShaderBufferLoad = getExtensions >>= (return . member "GL_NV_shader_buffer_load")++-- | Is the <https://www.opengl.org/registry/specs/NV/shader_buffer_load.txt NV_shader_buffer_load> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVShaderBufferLoad' in those cases instead.+gl_NV_shader_buffer_load :: Bool+gl_NV_shader_buffer_load = member "GL_NV_shader_buffer_load" extensions+{-# NOINLINE gl_NV_shader_buffer_load #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/shader_buffer_store.txt NV_shader_buffer_store> extension supported?+glGetNVShaderBufferStore :: MonadIO m => m Bool+glGetNVShaderBufferStore = getExtensions >>= (return . member "GL_NV_shader_buffer_store")++-- | Is the <https://www.opengl.org/registry/specs/NV/shader_buffer_store.txt NV_shader_buffer_store> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVShaderBufferStore' in those cases instead.+gl_NV_shader_buffer_store :: Bool+gl_NV_shader_buffer_store = member "GL_NV_shader_buffer_store" extensions+{-# NOINLINE gl_NV_shader_buffer_store #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/shader_subgroup_partitioned.txt NV_shader_subgroup_partitioned> extension supported?+glGetNVShaderSubgroupPartitioned :: MonadIO m => m Bool+glGetNVShaderSubgroupPartitioned = getExtensions >>= (return . member "GL_NV_shader_subgroup_partitioned")++-- | Is the <https://www.opengl.org/registry/specs/NV/shader_subgroup_partitioned.txt NV_shader_subgroup_partitioned> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVShaderSubgroupPartitioned' in those cases instead.+gl_NV_shader_subgroup_partitioned :: Bool+gl_NV_shader_subgroup_partitioned = member "GL_NV_shader_subgroup_partitioned" extensions+{-# NOINLINE gl_NV_shader_subgroup_partitioned #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/shader_thread_group.txt NV_shader_thread_group> extension supported?+glGetNVShaderThreadGroup :: MonadIO m => m Bool+glGetNVShaderThreadGroup = getExtensions >>= (return . member "GL_NV_shader_thread_group")++-- | Is the <https://www.opengl.org/registry/specs/NV/shader_thread_group.txt NV_shader_thread_group> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVShaderThreadGroup' in those cases instead.+gl_NV_shader_thread_group :: Bool+gl_NV_shader_thread_group = member "GL_NV_shader_thread_group" extensions+{-# NOINLINE gl_NV_shader_thread_group #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/shading_rate_image.txt NV_shading_rate_image> extension supported?+glGetNVShadingRateImage :: MonadIO m => m Bool+glGetNVShadingRateImage = getExtensions >>= (return . member "GL_NV_shading_rate_image")++-- | Is the <https://www.opengl.org/registry/specs/NV/shading_rate_image.txt NV_shading_rate_image> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVShadingRateImage' in those cases instead.+gl_NV_shading_rate_image :: Bool+gl_NV_shading_rate_image = member "GL_NV_shading_rate_image" extensions+{-# NOINLINE gl_NV_shading_rate_image #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/tessellation_program5.txt NV_tessellation_program5> extension supported?+glGetNVTessellationProgram5 :: MonadIO m => m Bool+glGetNVTessellationProgram5 = getExtensions >>= (return . member "GL_NV_tessellation_program5")++-- | Is the <https://www.opengl.org/registry/specs/NV/tessellation_program5.txt NV_tessellation_program5> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTessellationProgram5' in those cases instead.+gl_NV_tessellation_program5 :: Bool+gl_NV_tessellation_program5 = member "GL_NV_tessellation_program5" extensions+{-# NOINLINE gl_NV_tessellation_program5 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/texgen_emboss.txt NV_texgen_emboss> extension supported?+glGetNVTexgenEmboss :: MonadIO m => m Bool+glGetNVTexgenEmboss = getExtensions >>= (return . member "GL_NV_texgen_emboss")++-- | Is the <https://www.opengl.org/registry/specs/NV/texgen_emboss.txt NV_texgen_emboss> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTexgenEmboss' in those cases instead.+gl_NV_texgen_emboss :: Bool+gl_NV_texgen_emboss = member "GL_NV_texgen_emboss" extensions+{-# NOINLINE gl_NV_texgen_emboss #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/texgen_reflection.txt NV_texgen_reflection> extension supported?+glGetNVTexgenReflection :: MonadIO m => m Bool+glGetNVTexgenReflection = getExtensions >>= (return . member "GL_NV_texgen_reflection")++-- | Is the <https://www.opengl.org/registry/specs/NV/texgen_reflection.txt NV_texgen_reflection> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTexgenReflection' in those cases instead.+gl_NV_texgen_reflection :: Bool+gl_NV_texgen_reflection = member "GL_NV_texgen_reflection" extensions+{-# NOINLINE gl_NV_texgen_reflection #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_barrier.txt NV_texture_barrier> extension supported?+glGetNVTextureBarrier :: MonadIO m => m Bool+glGetNVTextureBarrier = getExtensions >>= (return . member "GL_NV_texture_barrier")++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_barrier.txt NV_texture_barrier> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTextureBarrier' in those cases instead.+gl_NV_texture_barrier :: Bool+gl_NV_texture_barrier = member "GL_NV_texture_barrier" extensions+{-# NOINLINE gl_NV_texture_barrier #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_env_combine4.txt NV_texture_env_combine4> extension supported?+glGetNVTextureEnvCombine4 :: MonadIO m => m Bool+glGetNVTextureEnvCombine4 = getExtensions >>= (return . member "GL_NV_texture_env_combine4")++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_env_combine4.txt NV_texture_env_combine4> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTextureEnvCombine4' in those cases instead.+gl_NV_texture_env_combine4 :: Bool+gl_NV_texture_env_combine4 = member "GL_NV_texture_env_combine4" extensions+{-# NOINLINE gl_NV_texture_env_combine4 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_expand_normal.txt NV_texture_expand_normal> extension supported?+glGetNVTextureExpandNormal :: MonadIO m => m Bool+glGetNVTextureExpandNormal = getExtensions >>= (return . member "GL_NV_texture_expand_normal")++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_expand_normal.txt NV_texture_expand_normal> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTextureExpandNormal' in those cases instead.+gl_NV_texture_expand_normal :: Bool+gl_NV_texture_expand_normal = member "GL_NV_texture_expand_normal" extensions+{-# NOINLINE gl_NV_texture_expand_normal #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_multisample.txt NV_texture_multisample> extension supported?+glGetNVTextureMultisample :: MonadIO m => m Bool+glGetNVTextureMultisample = getExtensions >>= (return . member "GL_NV_texture_multisample")++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_multisample.txt NV_texture_multisample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTextureMultisample' in those cases instead.+gl_NV_texture_multisample :: Bool+gl_NV_texture_multisample = member "GL_NV_texture_multisample" extensions+{-# NOINLINE gl_NV_texture_multisample #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_rectangle.txt NV_texture_rectangle> extension supported?+glGetNVTextureRectangle :: MonadIO m => m Bool+glGetNVTextureRectangle = getExtensions >>= (return . member "GL_NV_texture_rectangle")++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_rectangle.txt NV_texture_rectangle> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTextureRectangle' in those cases instead.+gl_NV_texture_rectangle :: Bool+gl_NV_texture_rectangle = member "GL_NV_texture_rectangle" extensions+{-# NOINLINE gl_NV_texture_rectangle #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_shader.txt NV_texture_shader> extension supported?+glGetNVTextureShader :: MonadIO m => m Bool+glGetNVTextureShader = getExtensions >>= (return . member "GL_NV_texture_shader")++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_shader.txt NV_texture_shader> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTextureShader' in those cases instead.+gl_NV_texture_shader :: Bool+gl_NV_texture_shader = member "GL_NV_texture_shader" extensions+{-# NOINLINE gl_NV_texture_shader #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_shader2.txt NV_texture_shader2> extension supported?+glGetNVTextureShader2 :: MonadIO m => m Bool+glGetNVTextureShader2 = getExtensions >>= (return . member "GL_NV_texture_shader2")++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_shader2.txt NV_texture_shader2> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTextureShader2' in those cases instead.+gl_NV_texture_shader2 :: Bool+gl_NV_texture_shader2 = member "GL_NV_texture_shader2" extensions+{-# NOINLINE gl_NV_texture_shader2 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_shader3.txt NV_texture_shader3> extension supported?+glGetNVTextureShader3 :: MonadIO m => m Bool+glGetNVTextureShader3 = getExtensions >>= (return . member "GL_NV_texture_shader3")++-- | Is the <https://www.opengl.org/registry/specs/NV/texture_shader3.txt NV_texture_shader3> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTextureShader3' in those cases instead.+gl_NV_texture_shader3 :: Bool+gl_NV_texture_shader3 = member "GL_NV_texture_shader3" extensions+{-# NOINLINE gl_NV_texture_shader3 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/transform_feedback.txt NV_transform_feedback> extension supported?+glGetNVTransformFeedback :: MonadIO m => m Bool+glGetNVTransformFeedback = getExtensions >>= (return . member "GL_NV_transform_feedback")++-- | Is the <https://www.opengl.org/registry/specs/NV/transform_feedback.txt NV_transform_feedback> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTransformFeedback' in those cases instead.+gl_NV_transform_feedback :: Bool+gl_NV_transform_feedback = member "GL_NV_transform_feedback" extensions+{-# NOINLINE gl_NV_transform_feedback #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/transform_feedback2.txt NV_transform_feedback2> extension supported?+glGetNVTransformFeedback2 :: MonadIO m => m Bool+glGetNVTransformFeedback2 = getExtensions >>= (return . member "GL_NV_transform_feedback2")++-- | Is the <https://www.opengl.org/registry/specs/NV/transform_feedback2.txt NV_transform_feedback2> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVTransformFeedback2' in those cases instead.+gl_NV_transform_feedback2 :: Bool+gl_NV_transform_feedback2 = member "GL_NV_transform_feedback2" extensions+{-# NOINLINE gl_NV_transform_feedback2 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/uniform_buffer_unified_memory.txt NV_uniform_buffer_unified_memory> extension supported?+glGetNVUniformBufferUnifiedMemory :: MonadIO m => m Bool+glGetNVUniformBufferUnifiedMemory = getExtensions >>= (return . member "GL_NV_uniform_buffer_unified_memory")++-- | Is the <https://www.opengl.org/registry/specs/NV/uniform_buffer_unified_memory.txt NV_uniform_buffer_unified_memory> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVUniformBufferUnifiedMemory' in those cases instead.+gl_NV_uniform_buffer_unified_memory :: Bool+gl_NV_uniform_buffer_unified_memory = member "GL_NV_uniform_buffer_unified_memory" extensions+{-# NOINLINE gl_NV_uniform_buffer_unified_memory #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/vdpau_interop.txt NV_vdpau_interop> extension supported?+glGetNVVDPAUInterop :: MonadIO m => m Bool+glGetNVVDPAUInterop = getExtensions >>= (return . member "GL_NV_vdpau_interop")++-- | Is the <https://www.opengl.org/registry/specs/NV/vdpau_interop.txt NV_vdpau_interop> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVVDPAUInterop' in those cases instead.+gl_NV_vdpau_interop :: Bool+gl_NV_vdpau_interop = member "GL_NV_vdpau_interop" extensions+{-# NOINLINE gl_NV_vdpau_interop #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/vdpau_interop2.txt NV_vdpau_interop2> extension supported?+glGetNVVDPAUInterop2 :: MonadIO m => m Bool+glGetNVVDPAUInterop2 = getExtensions >>= (return . member "GL_NV_vdpau_interop2")++-- | Is the <https://www.opengl.org/registry/specs/NV/vdpau_interop2.txt NV_vdpau_interop2> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVVDPAUInterop2' in those cases instead.+gl_NV_vdpau_interop2 :: Bool+gl_NV_vdpau_interop2 = member "GL_NV_vdpau_interop2" extensions+{-# NOINLINE gl_NV_vdpau_interop2 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_array_range.txt NV_vertex_array_range> extension supported?+glGetNVVertexArrayRange :: MonadIO m => m Bool+glGetNVVertexArrayRange = getExtensions >>= (return . member "GL_NV_vertex_array_range")++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_array_range.txt NV_vertex_array_range> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVVertexArrayRange' in those cases instead.+gl_NV_vertex_array_range :: Bool+gl_NV_vertex_array_range = member "GL_NV_vertex_array_range" extensions+{-# NOINLINE gl_NV_vertex_array_range #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_array_range2.txt NV_vertex_array_range2> extension supported?+glGetNVVertexArrayRange2 :: MonadIO m => m Bool+glGetNVVertexArrayRange2 = getExtensions >>= (return . member "GL_NV_vertex_array_range2")++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_array_range2.txt NV_vertex_array_range2> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVVertexArrayRange2' in those cases instead.+gl_NV_vertex_array_range2 :: Bool+gl_NV_vertex_array_range2 = member "GL_NV_vertex_array_range2" extensions+{-# NOINLINE gl_NV_vertex_array_range2 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt NV_vertex_attrib_integer_64bit> extension supported?+glGetNVVertexAttribInteger64Bit :: MonadIO m => m Bool+glGetNVVertexAttribInteger64Bit = getExtensions >>= (return . member "GL_NV_vertex_attrib_integer_64bit")++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt NV_vertex_attrib_integer_64bit> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVVertexAttribInteger64Bit' in those cases instead.+gl_NV_vertex_attrib_integer_64bit :: Bool+gl_NV_vertex_attrib_integer_64bit = member "GL_NV_vertex_attrib_integer_64bit" extensions+{-# NOINLINE gl_NV_vertex_attrib_integer_64bit #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt NV_vertex_buffer_unified_memory> extension supported?+glGetNVVertexBufferUnifiedMemory :: MonadIO m => m Bool+glGetNVVertexBufferUnifiedMemory = getExtensions >>= (return . member "GL_NV_vertex_buffer_unified_memory")++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt NV_vertex_buffer_unified_memory> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVVertexBufferUnifiedMemory' in those cases instead.+gl_NV_vertex_buffer_unified_memory :: Bool+gl_NV_vertex_buffer_unified_memory = member "GL_NV_vertex_buffer_unified_memory" extensions+{-# NOINLINE gl_NV_vertex_buffer_unified_memory #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_program.txt NV_vertex_program> extension supported?+glGetNVVertexProgram :: MonadIO m => m Bool+glGetNVVertexProgram = getExtensions >>= (return . member "GL_NV_vertex_program")++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_program.txt NV_vertex_program> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVVertexProgram' in those cases instead.+gl_NV_vertex_program :: Bool+gl_NV_vertex_program = member "GL_NV_vertex_program" extensions+{-# NOINLINE gl_NV_vertex_program #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_program2_option.txt NV_vertex_program2_option> extension supported?+glGetNVVertexProgram2Option :: MonadIO m => m Bool+glGetNVVertexProgram2Option = getExtensions >>= (return . member "GL_NV_vertex_program2_option")++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_program2_option.txt NV_vertex_program2_option> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVVertexProgram2Option' in those cases instead.+gl_NV_vertex_program2_option :: Bool+gl_NV_vertex_program2_option = member "GL_NV_vertex_program2_option" extensions+{-# NOINLINE gl_NV_vertex_program2_option #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_program3.txt NV_vertex_program3> extension supported?+glGetNVVertexProgram3 :: MonadIO m => m Bool+glGetNVVertexProgram3 = getExtensions >>= (return . member "GL_NV_vertex_program3")++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_program3.txt NV_vertex_program3> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVVertexProgram3' in those cases instead.+gl_NV_vertex_program3 :: Bool+gl_NV_vertex_program3 = member "GL_NV_vertex_program3" extensions+{-# NOINLINE gl_NV_vertex_program3 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_program4.txt NV_vertex_program4> extension supported?+glGetNVVertexProgram4 :: MonadIO m => m Bool+glGetNVVertexProgram4 = getExtensions >>= (return . member "GL_NV_vertex_program4")++-- | Is the <https://www.opengl.org/registry/specs/NV/vertex_program4.txt NV_vertex_program4> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVVertexProgram4' in those cases instead.+gl_NV_vertex_program4 :: Bool+gl_NV_vertex_program4 = member "GL_NV_vertex_program4" extensions+{-# NOINLINE gl_NV_vertex_program4 #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/video_capture.txt NV_video_capture> extension supported?+glGetNVVideoCapture :: MonadIO m => m Bool+glGetNVVideoCapture = getExtensions >>= (return . member "GL_NV_video_capture")++-- | Is the <https://www.opengl.org/registry/specs/NV/video_capture.txt NV_video_capture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVVideoCapture' in those cases instead.+gl_NV_video_capture :: Bool+gl_NV_video_capture = member "GL_NV_video_capture" extensions+{-# NOINLINE gl_NV_video_capture #-}++-- | Is the <https://www.opengl.org/registry/specs/NV/viewport_swizzle.txt NV_viewport_swizzle> extension supported?+glGetNVViewportSwizzle :: MonadIO m => m Bool+glGetNVViewportSwizzle = getExtensions >>= (return . member "GL_NV_viewport_swizzle")++-- | Is the <https://www.opengl.org/registry/specs/NV/viewport_swizzle.txt NV_viewport_swizzle> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVViewportSwizzle' in those cases instead.+gl_NV_viewport_swizzle :: Bool+gl_NV_viewport_swizzle = member "GL_NV_viewport_swizzle" extensions+{-# NOINLINE gl_NV_viewport_swizzle #-}++-- | Is the <https://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt NVX_conditional_render> extension supported?+glGetNVXConditionalRender :: MonadIO m => m Bool+glGetNVXConditionalRender = getExtensions >>= (return . member "GL_NVX_conditional_render")++-- | Is the <https://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt NVX_conditional_render> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVXConditionalRender' in those cases instead.+gl_NVX_conditional_render :: Bool+gl_NVX_conditional_render = member "GL_NVX_conditional_render" extensions+{-# NOINLINE gl_NVX_conditional_render #-}++-- | Is the <https://www.opengl.org/registry/specs/NVX/gpu_memory_info.txt NVX_gpu_memory_info> extension supported?+glGetNVXGPUMemoryInfo :: MonadIO m => m Bool+glGetNVXGPUMemoryInfo = getExtensions >>= (return . member "GL_NVX_gpu_memory_info")++-- | Is the <https://www.opengl.org/registry/specs/NVX/gpu_memory_info.txt NVX_gpu_memory_info> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVXGPUMemoryInfo' in those cases instead.+gl_NVX_gpu_memory_info :: Bool+gl_NVX_gpu_memory_info = member "GL_NVX_gpu_memory_info" extensions+{-# NOINLINE gl_NVX_gpu_memory_info #-}++-- | Is the <https://www.opengl.org/registry/specs/NVX/gpu_multicast2.txt NVX_gpu_multicast2> extension supported?+glGetNVXGPUMulticast2 :: MonadIO m => m Bool+glGetNVXGPUMulticast2 = getExtensions >>= (return . member "GL_NVX_gpu_multicast2")++-- | Is the <https://www.opengl.org/registry/specs/NVX/gpu_multicast2.txt NVX_gpu_multicast2> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVXGPUMulticast2' in those cases instead.+gl_NVX_gpu_multicast2 :: Bool+gl_NVX_gpu_multicast2 = member "GL_NVX_gpu_multicast2" extensions+{-# NOINLINE gl_NVX_gpu_multicast2 #-}++-- | Is the <https://www.opengl.org/registry/specs/NVX/linked_gpu_multicast.txt NVX_linked_gpu_multicast> extension supported?+glGetNVXLinkedGPUMulticast :: MonadIO m => m Bool+glGetNVXLinkedGPUMulticast = getExtensions >>= (return . member "GL_NVX_linked_gpu_multicast")++-- | Is the <https://www.opengl.org/registry/specs/NVX/linked_gpu_multicast.txt NVX_linked_gpu_multicast> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVXLinkedGPUMulticast' in those cases instead.+gl_NVX_linked_gpu_multicast :: Bool+gl_NVX_linked_gpu_multicast = member "GL_NVX_linked_gpu_multicast" extensions+{-# NOINLINE gl_NVX_linked_gpu_multicast #-}++-- | Is the <https://www.opengl.org/registry/specs/NVX/progress_fence.txt NVX_progress_fence> extension supported?+glGetNVXProgressFence :: MonadIO m => m Bool+glGetNVXProgressFence = getExtensions >>= (return . member "GL_NVX_progress_fence")++-- | Is the <https://www.opengl.org/registry/specs/NVX/progress_fence.txt NVX_progress_fence> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetNVXProgressFence' in those cases instead.+gl_NVX_progress_fence :: Bool+gl_NVX_progress_fence = member "GL_NVX_progress_fence" extensions+{-# NOINLINE gl_NVX_progress_fence #-}++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_byte_coordinates.txt OES_byte_coordinates> extension supported?+glGetOESByteCoordinates :: MonadIO m => m Bool+glGetOESByteCoordinates = getExtensions >>= (return . member "GL_OES_byte_coordinates")++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_byte_coordinates.txt OES_byte_coordinates> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetOESByteCoordinates' in those cases instead.+gl_OES_byte_coordinates :: Bool+gl_OES_byte_coordinates = member "GL_OES_byte_coordinates" extensions+{-# NOINLINE gl_OES_byte_coordinates #-}++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_compressed_paletted_texture.txt OES_compressed_paletted_texture> extension supported?+glGetOESCompressedPalettedTexture :: MonadIO m => m Bool+glGetOESCompressedPalettedTexture = getExtensions >>= (return . member "GL_OES_compressed_paletted_texture")++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_compressed_paletted_texture.txt OES_compressed_paletted_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetOESCompressedPalettedTexture' in those cases instead.+gl_OES_compressed_paletted_texture :: Bool+gl_OES_compressed_paletted_texture = member "GL_OES_compressed_paletted_texture" extensions+{-# NOINLINE gl_OES_compressed_paletted_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_fixed_point.txt OES_fixed_point> extension supported?+glGetOESFixedPoint :: MonadIO m => m Bool+glGetOESFixedPoint = getExtensions >>= (return . member "GL_OES_fixed_point")++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_fixed_point.txt OES_fixed_point> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetOESFixedPoint' in those cases instead.+gl_OES_fixed_point :: Bool+gl_OES_fixed_point = member "GL_OES_fixed_point" extensions+{-# NOINLINE gl_OES_fixed_point #-}++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_query_matrix.txt OES_query_matrix> extension supported?+glGetOESQueryMatrix :: MonadIO m => m Bool+glGetOESQueryMatrix = getExtensions >>= (return . member "GL_OES_query_matrix")++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_query_matrix.txt OES_query_matrix> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetOESQueryMatrix' in those cases instead.+gl_OES_query_matrix :: Bool+gl_OES_query_matrix = member "GL_OES_query_matrix" extensions+{-# NOINLINE gl_OES_query_matrix #-}++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_read_format.txt OES_read_format> extension supported?+glGetOESReadFormat :: MonadIO m => m Bool+glGetOESReadFormat = getExtensions >>= (return . member "GL_OES_read_format")++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_read_format.txt OES_read_format> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetOESReadFormat' in those cases instead.+gl_OES_read_format :: Bool+gl_OES_read_format = member "GL_OES_read_format" extensions+{-# NOINLINE gl_OES_read_format #-}++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_single_precision.txt OES_single_precision> extension supported?+glGetOESSinglePrecision :: MonadIO m => m Bool+glGetOESSinglePrecision = getExtensions >>= (return . member "GL_OES_single_precision")++-- | Is the <https://www.opengl.org/registry/specs/OES/OES_single_precision.txt OES_single_precision> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetOESSinglePrecision' in those cases instead.+gl_OES_single_precision :: Bool+gl_OES_single_precision = member "GL_OES_single_precision" extensions+{-# NOINLINE gl_OES_single_precision #-}++-- | Is the <https://www.opengl.org/registry/specs/OML/interlace.txt OML_interlace> extension supported?+glGetOMLInterlace :: MonadIO m => m Bool+glGetOMLInterlace = getExtensions >>= (return . member "GL_OML_interlace")++-- | Is the <https://www.opengl.org/registry/specs/OML/interlace.txt OML_interlace> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetOMLInterlace' in those cases instead.+gl_OML_interlace :: Bool+gl_OML_interlace = member "GL_OML_interlace" extensions+{-# NOINLINE gl_OML_interlace #-}++-- | Is the <https://www.opengl.org/registry/specs/OML/resample.txt OML_resample> extension supported?+glGetOMLResample :: MonadIO m => m Bool+glGetOMLResample = getExtensions >>= (return . member "GL_OML_resample")++-- | Is the <https://www.opengl.org/registry/specs/OML/resample.txt OML_resample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetOMLResample' in those cases instead.+gl_OML_resample :: Bool+gl_OML_resample = member "GL_OML_resample" extensions+{-# NOINLINE gl_OML_resample #-}++-- | Is the <https://www.opengl.org/registry/specs/OML/subsample.txt OML_subsample> extension supported?+glGetOMLSubsample :: MonadIO m => m Bool+glGetOMLSubsample = getExtensions >>= (return . member "GL_OML_subsample")++-- | Is the <https://www.opengl.org/registry/specs/OML/subsample.txt OML_subsample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetOMLSubsample' in those cases instead.+gl_OML_subsample :: Bool+gl_OML_subsample = member "GL_OML_subsample" extensions+{-# NOINLINE gl_OML_subsample #-}++-- | Is the <https://www.opengl.org/registry/specs/OVR/multiview.txt OVR_multiview> extension supported?+glGetOVRMultiview :: MonadIO m => m Bool+glGetOVRMultiview = getExtensions >>= (return . member "GL_OVR_multiview")++-- | Is the <https://www.opengl.org/registry/specs/OVR/multiview.txt OVR_multiview> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetOVRMultiview' in those cases instead.+gl_OVR_multiview :: Bool+gl_OVR_multiview = member "GL_OVR_multiview" extensions+{-# NOINLINE gl_OVR_multiview #-}++-- | Is the <https://www.opengl.org/registry/specs/PGI/misc_hints.txt PGI_misc_hints> extension supported?+glGetPGIMiscHints :: MonadIO m => m Bool+glGetPGIMiscHints = getExtensions >>= (return . member "GL_PGI_misc_hints")++-- | Is the <https://www.opengl.org/registry/specs/PGI/misc_hints.txt PGI_misc_hints> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetPGIMiscHints' in those cases instead.+gl_PGI_misc_hints :: Bool+gl_PGI_misc_hints = member "GL_PGI_misc_hints" extensions+{-# NOINLINE gl_PGI_misc_hints #-}++-- | Is the <https://www.opengl.org/registry/specs/PGI/vertex_hints.txt PGI_vertex_hints> extension supported?+glGetPGIVertexHints :: MonadIO m => m Bool+glGetPGIVertexHints = getExtensions >>= (return . member "GL_PGI_vertex_hints")++-- | Is the <https://www.opengl.org/registry/specs/PGI/vertex_hints.txt PGI_vertex_hints> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetPGIVertexHints' in those cases instead.+gl_PGI_vertex_hints :: Bool+gl_PGI_vertex_hints = member "GL_PGI_vertex_hints" extensions+{-# NOINLINE gl_PGI_vertex_hints #-}++-- | Is the <https://www.opengl.org/registry/specs/REND/screen_coordinates.txt REND_screen_coordinates> extension supported?+glGetRENDScreenCoordinates :: MonadIO m => m Bool+glGetRENDScreenCoordinates = getExtensions >>= (return . member "GL_REND_screen_coordinates")++-- | Is the <https://www.opengl.org/registry/specs/REND/screen_coordinates.txt REND_screen_coordinates> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetRENDScreenCoordinates' in those cases instead.+gl_REND_screen_coordinates :: Bool+gl_REND_screen_coordinates = member "GL_REND_screen_coordinates" extensions+{-# NOINLINE gl_REND_screen_coordinates #-}++-- | Is the <https://www.opengl.org/registry/specs/S3/s3tc.txt S3_s3tc> extension supported?+glGetS3S3TC :: MonadIO m => m Bool+glGetS3S3TC = getExtensions >>= (return . member "GL_S3_s3tc")++-- | Is the <https://www.opengl.org/registry/specs/S3/s3tc.txt S3_s3tc> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetS3S3TC' in those cases instead.+gl_S3_s3tc :: Bool+gl_S3_s3tc = member "GL_S3_s3tc" extensions+{-# NOINLINE gl_S3_s3tc #-}++-- | Is the <https://www.opengl.org/registry/specs/SGI/color_matrix.txt SGI_color_matrix> extension supported?+glGetSGIColorMatrix :: MonadIO m => m Bool+glGetSGIColorMatrix = getExtensions >>= (return . member "GL_SGI_color_matrix")++-- | Is the <https://www.opengl.org/registry/specs/SGI/color_matrix.txt SGI_color_matrix> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIColorMatrix' in those cases instead.+gl_SGI_color_matrix :: Bool+gl_SGI_color_matrix = member "GL_SGI_color_matrix" extensions+{-# NOINLINE gl_SGI_color_matrix #-}++-- | Is the <https://www.opengl.org/registry/specs/SGI/color_table.txt SGI_color_table> extension supported?+glGetSGIColorTable :: MonadIO m => m Bool+glGetSGIColorTable = getExtensions >>= (return . member "GL_SGI_color_table")++-- | Is the <https://www.opengl.org/registry/specs/SGI/color_table.txt SGI_color_table> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIColorTable' in those cases instead.+gl_SGI_color_table :: Bool+gl_SGI_color_table = member "GL_SGI_color_table" extensions+{-# NOINLINE gl_SGI_color_table #-}++-- | Is the <https://www.opengl.org/registry/specs/SGI/texture_color_table.txt SGI_texture_color_table> extension supported?+glGetSGITextureColorTable :: MonadIO m => m Bool+glGetSGITextureColorTable = getExtensions >>= (return . member "GL_SGI_texture_color_table")++-- | Is the <https://www.opengl.org/registry/specs/SGI/texture_color_table.txt SGI_texture_color_table> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGITextureColorTable' in those cases instead.+gl_SGI_texture_color_table :: Bool+gl_SGI_texture_color_table = member "GL_SGI_texture_color_table" extensions+{-# NOINLINE gl_SGI_texture_color_table #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/detail_texture.txt SGIS_detail_texture> extension supported?+glGetSGISDetailTexture :: MonadIO m => m Bool+glGetSGISDetailTexture = getExtensions >>= (return . member "GL_SGIS_detail_texture")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/detail_texture.txt SGIS_detail_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISDetailTexture' in those cases instead.+gl_SGIS_detail_texture :: Bool+gl_SGIS_detail_texture = member "GL_SGIS_detail_texture" extensions+{-# NOINLINE gl_SGIS_detail_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/fog_func.txt SGIS_fog_function> extension supported?+glGetSGISFogFunction :: MonadIO m => m Bool+glGetSGISFogFunction = getExtensions >>= (return . member "GL_SGIS_fog_function")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/fog_func.txt SGIS_fog_function> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISFogFunction' in those cases instead.+gl_SGIS_fog_function :: Bool+gl_SGIS_fog_function = member "GL_SGIS_fog_function" extensions+{-# NOINLINE gl_SGIS_fog_function #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/generate_mipmap.txt SGIS_generate_mipmap> extension supported?+glGetSGISGenerateMipmap :: MonadIO m => m Bool+glGetSGISGenerateMipmap = getExtensions >>= (return . member "GL_SGIS_generate_mipmap")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/generate_mipmap.txt SGIS_generate_mipmap> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISGenerateMipmap' in those cases instead.+gl_SGIS_generate_mipmap :: Bool+gl_SGIS_generate_mipmap = member "GL_SGIS_generate_mipmap" extensions+{-# NOINLINE gl_SGIS_generate_mipmap #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/multisample.txt SGIS_multisample> extension supported?+glGetSGISMultisample :: MonadIO m => m Bool+glGetSGISMultisample = getExtensions >>= (return . member "GL_SGIS_multisample")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/multisample.txt SGIS_multisample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISMultisample' in those cases instead.+gl_SGIS_multisample :: Bool+gl_SGIS_multisample = member "GL_SGIS_multisample" extensions+{-# NOINLINE gl_SGIS_multisample #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/pixel_texture.txt SGIS_pixel_texture> extension supported?+glGetSGISPixelTexture :: MonadIO m => m Bool+glGetSGISPixelTexture = getExtensions >>= (return . member "GL_SGIS_pixel_texture")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/pixel_texture.txt SGIS_pixel_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISPixelTexture' in those cases instead.+gl_SGIS_pixel_texture :: Bool+gl_SGIS_pixel_texture = member "GL_SGIS_pixel_texture" extensions+{-# NOINLINE gl_SGIS_pixel_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/point_line_texgen.txt SGIS_point_line_texgen> extension supported?+glGetSGISPointLineTexgen :: MonadIO m => m Bool+glGetSGISPointLineTexgen = getExtensions >>= (return . member "GL_SGIS_point_line_texgen")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/point_line_texgen.txt SGIS_point_line_texgen> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISPointLineTexgen' in those cases instead.+gl_SGIS_point_line_texgen :: Bool+gl_SGIS_point_line_texgen = member "GL_SGIS_point_line_texgen" extensions+{-# NOINLINE gl_SGIS_point_line_texgen #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/point_parameters.txt SGIS_point_parameters> extension supported?+glGetSGISPointParameters :: MonadIO m => m Bool+glGetSGISPointParameters = getExtensions >>= (return . member "GL_SGIS_point_parameters")++-- | Is the <https://www.opengl.org/registry/specs/EXT/point_parameters.txt SGIS_point_parameters> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISPointParameters' in those cases instead.+gl_SGIS_point_parameters :: Bool+gl_SGIS_point_parameters = member "GL_SGIS_point_parameters" extensions+{-# NOINLINE gl_SGIS_point_parameters #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt SGIS_sharpen_texture> extension supported?+glGetSGISSharpenTexture :: MonadIO m => m Bool+glGetSGISSharpenTexture = getExtensions >>= (return . member "GL_SGIS_sharpen_texture")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt SGIS_sharpen_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISSharpenTexture' in those cases instead.+gl_SGIS_sharpen_texture :: Bool+gl_SGIS_sharpen_texture = member "GL_SGIS_sharpen_texture" extensions+{-# NOINLINE gl_SGIS_sharpen_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture4D.txt SGIS_texture4D> extension supported?+glGetSGISTexture4D :: MonadIO m => m Bool+glGetSGISTexture4D = getExtensions >>= (return . member "GL_SGIS_texture4D")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture4D.txt SGIS_texture4D> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISTexture4D' in those cases instead.+gl_SGIS_texture4D :: Bool+gl_SGIS_texture4D = member "GL_SGIS_texture4D" extensions+{-# NOINLINE gl_SGIS_texture4D #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_border_clamp.txt SGIS_texture_border_clamp> extension supported?+glGetSGISTextureBorderClamp :: MonadIO m => m Bool+glGetSGISTextureBorderClamp = getExtensions >>= (return . member "GL_SGIS_texture_border_clamp")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_border_clamp.txt SGIS_texture_border_clamp> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISTextureBorderClamp' in those cases instead.+gl_SGIS_texture_border_clamp :: Bool+gl_SGIS_texture_border_clamp = member "GL_SGIS_texture_border_clamp" extensions+{-# NOINLINE gl_SGIS_texture_border_clamp #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_color_mask.txt SGIS_texture_color_mask> extension supported?+glGetSGISTextureColorMask :: MonadIO m => m Bool+glGetSGISTextureColorMask = getExtensions >>= (return . member "GL_SGIS_texture_color_mask")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_color_mask.txt SGIS_texture_color_mask> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISTextureColorMask' in those cases instead.+gl_SGIS_texture_color_mask :: Bool+gl_SGIS_texture_color_mask = member "GL_SGIS_texture_color_mask" extensions+{-# NOINLINE gl_SGIS_texture_color_mask #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_edge_clamp.txt SGIS_texture_edge_clamp> extension supported?+glGetSGISTextureEdgeClamp :: MonadIO m => m Bool+glGetSGISTextureEdgeClamp = getExtensions >>= (return . member "GL_SGIS_texture_edge_clamp")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_edge_clamp.txt SGIS_texture_edge_clamp> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISTextureEdgeClamp' in those cases instead.+gl_SGIS_texture_edge_clamp :: Bool+gl_SGIS_texture_edge_clamp = member "GL_SGIS_texture_edge_clamp" extensions+{-# NOINLINE gl_SGIS_texture_edge_clamp #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_filter4.txt SGIS_texture_filter4> extension supported?+glGetSGISTextureFilter4 :: MonadIO m => m Bool+glGetSGISTextureFilter4 = getExtensions >>= (return . member "GL_SGIS_texture_filter4")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_filter4.txt SGIS_texture_filter4> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISTextureFilter4' in those cases instead.+gl_SGIS_texture_filter4 :: Bool+gl_SGIS_texture_filter4 = member "GL_SGIS_texture_filter4" extensions+{-# NOINLINE gl_SGIS_texture_filter4 #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_lod.txt SGIS_texture_lod> extension supported?+glGetSGISTextureLOD :: MonadIO m => m Bool+glGetSGISTextureLOD = getExtensions >>= (return . member "GL_SGIS_texture_lod")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_lod.txt SGIS_texture_lod> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISTextureLOD' in those cases instead.+gl_SGIS_texture_lod :: Bool+gl_SGIS_texture_lod = member "GL_SGIS_texture_lod" extensions+{-# NOINLINE gl_SGIS_texture_lod #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_select.txt SGIS_texture_select> extension supported?+glGetSGISTextureSelect :: MonadIO m => m Bool+glGetSGISTextureSelect = getExtensions >>= (return . member "GL_SGIS_texture_select")++-- | Is the <https://www.opengl.org/registry/specs/SGIS/texture_select.txt SGIS_texture_select> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGISTextureSelect' in those cases instead.+gl_SGIS_texture_select :: Bool+gl_SGIS_texture_select = member "GL_SGIS_texture_select" extensions+{-# NOINLINE gl_SGIS_texture_select #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/async.txt SGIX_async> extension supported?+glGetSGIXAsync :: MonadIO m => m Bool+glGetSGIXAsync = getExtensions >>= (return . member "GL_SGIX_async")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/async.txt SGIX_async> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXAsync' in those cases instead.+gl_SGIX_async :: Bool+gl_SGIX_async = member "GL_SGIX_async" extensions+{-# NOINLINE gl_SGIX_async #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/async_histogram.txt SGIX_async_histogram> extension supported?+glGetSGIXAsyncHistogram :: MonadIO m => m Bool+glGetSGIXAsyncHistogram = getExtensions >>= (return . member "GL_SGIX_async_histogram")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/async_histogram.txt SGIX_async_histogram> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXAsyncHistogram' in those cases instead.+gl_SGIX_async_histogram :: Bool+gl_SGIX_async_histogram = member "GL_SGIX_async_histogram" extensions+{-# NOINLINE gl_SGIX_async_histogram #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/async_pixel.txt SGIX_async_pixel> extension supported?+glGetSGIXAsyncPixel :: MonadIO m => m Bool+glGetSGIXAsyncPixel = getExtensions >>= (return . member "GL_SGIX_async_pixel")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/async_pixel.txt SGIX_async_pixel> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXAsyncPixel' in those cases instead.+gl_SGIX_async_pixel :: Bool+gl_SGIX_async_pixel = member "GL_SGIX_async_pixel" extensions+{-# NOINLINE gl_SGIX_async_pixel #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/blend_alpha_minmax.txt SGIX_blend_alpha_minmax> extension supported?+glGetSGIXBlendAlphaMinmax :: MonadIO m => m Bool+glGetSGIXBlendAlphaMinmax = getExtensions >>= (return . member "GL_SGIX_blend_alpha_minmax")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/blend_alpha_minmax.txt SGIX_blend_alpha_minmax> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXBlendAlphaMinmax' in those cases instead.+gl_SGIX_blend_alpha_minmax :: Bool+gl_SGIX_blend_alpha_minmax = member "GL_SGIX_blend_alpha_minmax" extensions+{-# NOINLINE gl_SGIX_blend_alpha_minmax #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/calligraphic_fragment.txt SGIX_calligraphic_fragment> extension supported?+glGetSGIXCalligraphicFragment :: MonadIO m => m Bool+glGetSGIXCalligraphicFragment = getExtensions >>= (return . member "GL_SGIX_calligraphic_fragment")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/calligraphic_fragment.txt SGIX_calligraphic_fragment> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXCalligraphicFragment' in those cases instead.+gl_SGIX_calligraphic_fragment :: Bool+gl_SGIX_calligraphic_fragment = member "GL_SGIX_calligraphic_fragment" extensions+{-# NOINLINE gl_SGIX_calligraphic_fragment #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/clipmap.txt SGIX_clipmap> extension supported?+glGetSGIXClipmap :: MonadIO m => m Bool+glGetSGIXClipmap = getExtensions >>= (return . member "GL_SGIX_clipmap")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/clipmap.txt SGIX_clipmap> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXClipmap' in those cases instead.+gl_SGIX_clipmap :: Bool+gl_SGIX_clipmap = member "GL_SGIX_clipmap" extensions+{-# NOINLINE gl_SGIX_clipmap #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/convolution_accuracy.txt SGIX_convolution_accuracy> extension supported?+glGetSGIXConvolutionAccuracy :: MonadIO m => m Bool+glGetSGIXConvolutionAccuracy = getExtensions >>= (return . member "GL_SGIX_convolution_accuracy")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/convolution_accuracy.txt SGIX_convolution_accuracy> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXConvolutionAccuracy' in those cases instead.+gl_SGIX_convolution_accuracy :: Bool+gl_SGIX_convolution_accuracy = member "GL_SGIX_convolution_accuracy" extensions+{-# NOINLINE gl_SGIX_convolution_accuracy #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/depth_texture.txt SGIX_depth_texture> extension supported?+glGetSGIXDepthTexture :: MonadIO m => m Bool+glGetSGIXDepthTexture = getExtensions >>= (return . member "GL_SGIX_depth_texture")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/depth_texture.txt SGIX_depth_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXDepthTexture' in those cases instead.+gl_SGIX_depth_texture :: Bool+gl_SGIX_depth_texture = member "GL_SGIX_depth_texture" extensions+{-# NOINLINE gl_SGIX_depth_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/flush_raster.txt SGIX_flush_raster> extension supported?+glGetSGIXFlushRaster :: MonadIO m => m Bool+glGetSGIXFlushRaster = getExtensions >>= (return . member "GL_SGIX_flush_raster")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/flush_raster.txt SGIX_flush_raster> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXFlushRaster' in those cases instead.+gl_SGIX_flush_raster :: Bool+gl_SGIX_flush_raster = member "GL_SGIX_flush_raster" extensions+{-# NOINLINE gl_SGIX_flush_raster #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/fog_offset.txt SGIX_fog_offset> extension supported?+glGetSGIXFogOffset :: MonadIO m => m Bool+glGetSGIXFogOffset = getExtensions >>= (return . member "GL_SGIX_fog_offset")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/fog_offset.txt SGIX_fog_offset> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXFogOffset' in those cases instead.+gl_SGIX_fog_offset :: Bool+gl_SGIX_fog_offset = member "GL_SGIX_fog_offset" extensions+{-# NOINLINE gl_SGIX_fog_offset #-}++-- | Is the <https://www.opengl.org/registry/specs/EXT/fragment_lighting.txt SGIX_fragment_lighting> extension supported?+glGetSGIXFragmentLighting :: MonadIO m => m Bool+glGetSGIXFragmentLighting = getExtensions >>= (return . member "GL_SGIX_fragment_lighting")++-- | Is the <https://www.opengl.org/registry/specs/EXT/fragment_lighting.txt SGIX_fragment_lighting> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXFragmentLighting' in those cases instead.+gl_SGIX_fragment_lighting :: Bool+gl_SGIX_fragment_lighting = member "GL_SGIX_fragment_lighting" extensions+{-# NOINLINE gl_SGIX_fragment_lighting #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/framezoom.txt SGIX_framezoom> extension supported?+glGetSGIXFramezoom :: MonadIO m => m Bool+glGetSGIXFramezoom = getExtensions >>= (return . member "GL_SGIX_framezoom")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/framezoom.txt SGIX_framezoom> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXFramezoom' in those cases instead.+gl_SGIX_framezoom :: Bool+gl_SGIX_framezoom = member "GL_SGIX_framezoom" extensions+{-# NOINLINE gl_SGIX_framezoom #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/igloo_interface.txt SGIX_igloo_interface> extension supported?+glGetSGIXIglooInterface :: MonadIO m => m Bool+glGetSGIXIglooInterface = getExtensions >>= (return . member "GL_SGIX_igloo_interface")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/igloo_interface.txt SGIX_igloo_interface> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXIglooInterface' in those cases instead.+gl_SGIX_igloo_interface :: Bool+gl_SGIX_igloo_interface = member "GL_SGIX_igloo_interface" extensions+{-# NOINLINE gl_SGIX_igloo_interface #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/instruments.txt SGIX_instruments> extension supported?+glGetSGIXInstruments :: MonadIO m => m Bool+glGetSGIXInstruments = getExtensions >>= (return . member "GL_SGIX_instruments")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/instruments.txt SGIX_instruments> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXInstruments' in those cases instead.+gl_SGIX_instruments :: Bool+gl_SGIX_instruments = member "GL_SGIX_instruments" extensions+{-# NOINLINE gl_SGIX_instruments #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/interlace.txt SGIX_interlace> extension supported?+glGetSGIXInterlace :: MonadIO m => m Bool+glGetSGIXInterlace = getExtensions >>= (return . member "GL_SGIX_interlace")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/interlace.txt SGIX_interlace> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXInterlace' in those cases instead.+gl_SGIX_interlace :: Bool+gl_SGIX_interlace = member "GL_SGIX_interlace" extensions+{-# NOINLINE gl_SGIX_interlace #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/ir_instrument1.txt SGIX_ir_instrument1> extension supported?+glGetSGIXIrInstrument1 :: MonadIO m => m Bool+glGetSGIXIrInstrument1 = getExtensions >>= (return . member "GL_SGIX_ir_instrument1")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/ir_instrument1.txt SGIX_ir_instrument1> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXIrInstrument1' in those cases instead.+gl_SGIX_ir_instrument1 :: Bool+gl_SGIX_ir_instrument1 = member "GL_SGIX_ir_instrument1" extensions+{-# NOINLINE gl_SGIX_ir_instrument1 #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/list_priority.txt SGIX_list_priority> extension supported?+glGetSGIXListPriority :: MonadIO m => m Bool+glGetSGIXListPriority = getExtensions >>= (return . member "GL_SGIX_list_priority")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/list_priority.txt SGIX_list_priority> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXListPriority' in those cases instead.+gl_SGIX_list_priority :: Bool+gl_SGIX_list_priority = member "GL_SGIX_list_priority" extensions+{-# NOINLINE gl_SGIX_list_priority #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt SGIX_pixel_texture> extension supported?+glGetSGIXPixelTexture :: MonadIO m => m Bool+glGetSGIXPixelTexture = getExtensions >>= (return . member "GL_SGIX_pixel_texture")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt SGIX_pixel_texture> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXPixelTexture' in those cases instead.+gl_SGIX_pixel_texture :: Bool+gl_SGIX_pixel_texture = member "GL_SGIX_pixel_texture" extensions+{-# NOINLINE gl_SGIX_pixel_texture #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/pixel_tiles.txt SGIX_pixel_tiles> extension supported?+glGetSGIXPixelTiles :: MonadIO m => m Bool+glGetSGIXPixelTiles = getExtensions >>= (return . member "GL_SGIX_pixel_tiles")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/pixel_tiles.txt SGIX_pixel_tiles> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXPixelTiles' in those cases instead.+gl_SGIX_pixel_tiles :: Bool+gl_SGIX_pixel_tiles = member "GL_SGIX_pixel_tiles" extensions+{-# NOINLINE gl_SGIX_pixel_tiles #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/polynomial_ffd.txt SGIX_polynomial_ffd> extension supported?+glGetSGIXPolynomialFFD :: MonadIO m => m Bool+glGetSGIXPolynomialFFD = getExtensions >>= (return . member "GL_SGIX_polynomial_ffd")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/polynomial_ffd.txt SGIX_polynomial_ffd> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXPolynomialFFD' in those cases instead.+gl_SGIX_polynomial_ffd :: Bool+gl_SGIX_polynomial_ffd = member "GL_SGIX_polynomial_ffd" extensions+{-# NOINLINE gl_SGIX_polynomial_ffd #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/reference_plane.txt SGIX_reference_plane> extension supported?+glGetSGIXReferencePlane :: MonadIO m => m Bool+glGetSGIXReferencePlane = getExtensions >>= (return . member "GL_SGIX_reference_plane")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/reference_plane.txt SGIX_reference_plane> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXReferencePlane' in those cases instead.+gl_SGIX_reference_plane :: Bool+gl_SGIX_reference_plane = member "GL_SGIX_reference_plane" extensions+{-# NOINLINE gl_SGIX_reference_plane #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/resample.txt SGIX_resample> extension supported?+glGetSGIXResample :: MonadIO m => m Bool+glGetSGIXResample = getExtensions >>= (return . member "GL_SGIX_resample")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/resample.txt SGIX_resample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXResample' in those cases instead.+gl_SGIX_resample :: Bool+gl_SGIX_resample = member "GL_SGIX_resample" extensions+{-# NOINLINE gl_SGIX_resample #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/scalebias_hint.txt SGIX_scalebias_hint> extension supported?+glGetSGIXScalebiasHint :: MonadIO m => m Bool+glGetSGIXScalebiasHint = getExtensions >>= (return . member "GL_SGIX_scalebias_hint")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/scalebias_hint.txt SGIX_scalebias_hint> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXScalebiasHint' in those cases instead.+gl_SGIX_scalebias_hint :: Bool+gl_SGIX_scalebias_hint = member "GL_SGIX_scalebias_hint" extensions+{-# NOINLINE gl_SGIX_scalebias_hint #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/shadow.txt SGIX_shadow> extension supported?+glGetSGIXShadow :: MonadIO m => m Bool+glGetSGIXShadow = getExtensions >>= (return . member "GL_SGIX_shadow")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/shadow.txt SGIX_shadow> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXShadow' in those cases instead.+gl_SGIX_shadow :: Bool+gl_SGIX_shadow = member "GL_SGIX_shadow" extensions+{-# NOINLINE gl_SGIX_shadow #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/shadow_ambient.txt SGIX_shadow_ambient> extension supported?+glGetSGIXShadowAmbient :: MonadIO m => m Bool+glGetSGIXShadowAmbient = getExtensions >>= (return . member "GL_SGIX_shadow_ambient")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/shadow_ambient.txt SGIX_shadow_ambient> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXShadowAmbient' in those cases instead.+gl_SGIX_shadow_ambient :: Bool+gl_SGIX_shadow_ambient = member "GL_SGIX_shadow_ambient" extensions+{-# NOINLINE gl_SGIX_shadow_ambient #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/sprite.txt SGIX_sprite> extension supported?+glGetSGIXSprite :: MonadIO m => m Bool+glGetSGIXSprite = getExtensions >>= (return . member "GL_SGIX_sprite")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/sprite.txt SGIX_sprite> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXSprite' in those cases instead.+gl_SGIX_sprite :: Bool+gl_SGIX_sprite = member "GL_SGIX_sprite" extensions+{-# NOINLINE gl_SGIX_sprite #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/subsample.txt SGIX_subsample> extension supported?+glGetSGIXSubsample :: MonadIO m => m Bool+glGetSGIXSubsample = getExtensions >>= (return . member "GL_SGIX_subsample")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/subsample.txt SGIX_subsample> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXSubsample' in those cases instead.+gl_SGIX_subsample :: Bool+gl_SGIX_subsample = member "GL_SGIX_subsample" extensions+{-# NOINLINE gl_SGIX_subsample #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/tag_sample_buffer.txt SGIX_tag_sample_buffer> extension supported?+glGetSGIXTagSampleBuffer :: MonadIO m => m Bool+glGetSGIXTagSampleBuffer = getExtensions >>= (return . member "GL_SGIX_tag_sample_buffer")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/tag_sample_buffer.txt SGIX_tag_sample_buffer> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXTagSampleBuffer' in those cases instead.+gl_SGIX_tag_sample_buffer :: Bool+gl_SGIX_tag_sample_buffer = member "GL_SGIX_tag_sample_buffer" extensions+{-# NOINLINE gl_SGIX_tag_sample_buffer #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/texture_env_add.txt SGIX_texture_add_env> extension supported?+glGetSGIXTextureAddEnv :: MonadIO m => m Bool+glGetSGIXTextureAddEnv = getExtensions >>= (return . member "GL_SGIX_texture_add_env")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/texture_env_add.txt SGIX_texture_add_env> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXTextureAddEnv' in those cases instead.+gl_SGIX_texture_add_env :: Bool+gl_SGIX_texture_add_env = member "GL_SGIX_texture_add_env" extensions+{-# NOINLINE gl_SGIX_texture_add_env #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/texture_coordinate_clamp.txt SGIX_texture_coordinate_clamp> extension supported?+glGetSGIXTextureCoordinateClamp :: MonadIO m => m Bool+glGetSGIXTextureCoordinateClamp = getExtensions >>= (return . member "GL_SGIX_texture_coordinate_clamp")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/texture_coordinate_clamp.txt SGIX_texture_coordinate_clamp> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXTextureCoordinateClamp' in those cases instead.+gl_SGIX_texture_coordinate_clamp :: Bool+gl_SGIX_texture_coordinate_clamp = member "GL_SGIX_texture_coordinate_clamp" extensions+{-# NOINLINE gl_SGIX_texture_coordinate_clamp #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/texture_lod_bias.txt SGIX_texture_lod_bias> extension supported?+glGetSGIXTextureLODBias :: MonadIO m => m Bool+glGetSGIXTextureLODBias = getExtensions >>= (return . member "GL_SGIX_texture_lod_bias")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/texture_lod_bias.txt SGIX_texture_lod_bias> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXTextureLODBias' in those cases instead.+gl_SGIX_texture_lod_bias :: Bool+gl_SGIX_texture_lod_bias = member "GL_SGIX_texture_lod_bias" extensions+{-# NOINLINE gl_SGIX_texture_lod_bias #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/texture_multi_buffer.txt SGIX_texture_multi_buffer> extension supported?+glGetSGIXTextureMultiBuffer :: MonadIO m => m Bool+glGetSGIXTextureMultiBuffer = getExtensions >>= (return . member "GL_SGIX_texture_multi_buffer")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/texture_multi_buffer.txt SGIX_texture_multi_buffer> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXTextureMultiBuffer' in those cases instead.+gl_SGIX_texture_multi_buffer :: Bool+gl_SGIX_texture_multi_buffer = member "GL_SGIX_texture_multi_buffer" extensions+{-# NOINLINE gl_SGIX_texture_multi_buffer #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/texture_scale_bias.txt SGIX_texture_scale_bias> extension supported?+glGetSGIXTextureScaleBias :: MonadIO m => m Bool+glGetSGIXTextureScaleBias = getExtensions >>= (return . member "GL_SGIX_texture_scale_bias")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/texture_scale_bias.txt SGIX_texture_scale_bias> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXTextureScaleBias' in those cases instead.+gl_SGIX_texture_scale_bias :: Bool+gl_SGIX_texture_scale_bias = member "GL_SGIX_texture_scale_bias" extensions+{-# NOINLINE gl_SGIX_texture_scale_bias #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt SGIX_vertex_preclip> extension supported?+glGetSGIXVertexPreclip :: MonadIO m => m Bool+glGetSGIXVertexPreclip = getExtensions >>= (return . member "GL_SGIX_vertex_preclip")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt SGIX_vertex_preclip> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXVertexPreclip' in those cases instead.+gl_SGIX_vertex_preclip :: Bool+gl_SGIX_vertex_preclip = member "GL_SGIX_vertex_preclip" extensions+{-# NOINLINE gl_SGIX_vertex_preclip #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/ycrcb.txt SGIX_ycrcb> extension supported?+glGetSGIXYCrCb :: MonadIO m => m Bool+glGetSGIXYCrCb = getExtensions >>= (return . member "GL_SGIX_ycrcb")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/ycrcb.txt SGIX_ycrcb> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXYCrCb' in those cases instead.+gl_SGIX_ycrcb :: Bool+gl_SGIX_ycrcb = member "GL_SGIX_ycrcb" extensions+{-# NOINLINE gl_SGIX_ycrcb #-}++-- | Is the <https://www.opengl.org/registry/specs/SGIX/ycrcba.txt SGIX_ycrcba> extension supported?+glGetSGIXYCrCbA :: MonadIO m => m Bool+glGetSGIXYCrCbA = getExtensions >>= (return . member "GL_SGIX_ycrcba")++-- | Is the <https://www.opengl.org/registry/specs/SGIX/ycrcba.txt SGIX_ycrcba> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSGIXYCrCbA' in those cases instead.+gl_SGIX_ycrcba :: Bool+gl_SGIX_ycrcba = member "GL_SGIX_ycrcba" extensions+{-# NOINLINE gl_SGIX_ycrcba #-}++-- | Is the <https://www.opengl.org/registry/specs/SUN/convolution_border_modes.txt SUN_convolution_border_modes> extension supported?+glGetSUNConvolutionBorderModes :: MonadIO m => m Bool+glGetSUNConvolutionBorderModes = getExtensions >>= (return . member "GL_SUN_convolution_border_modes")++-- | Is the <https://www.opengl.org/registry/specs/SUN/convolution_border_modes.txt SUN_convolution_border_modes> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSUNConvolutionBorderModes' in those cases instead.+gl_SUN_convolution_border_modes :: Bool+gl_SUN_convolution_border_modes = member "GL_SUN_convolution_border_modes" extensions+{-# NOINLINE gl_SUN_convolution_border_modes #-}++-- | Is the <https://www.opengl.org/registry/specs/SUN/global_alpha.txt SUN_global_alpha> extension supported?+glGetSUNGlobalAlpha :: MonadIO m => m Bool+glGetSUNGlobalAlpha = getExtensions >>= (return . member "GL_SUN_global_alpha")++-- | Is the <https://www.opengl.org/registry/specs/SUN/global_alpha.txt SUN_global_alpha> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSUNGlobalAlpha' in those cases instead.+gl_SUN_global_alpha :: Bool+gl_SUN_global_alpha = member "GL_SUN_global_alpha" extensions+{-# NOINLINE gl_SUN_global_alpha #-}++-- | Is the <https://www.opengl.org/registry/specs/SUN/mesh_array.txt SUN_mesh_array> extension supported?+glGetSUNMeshArray :: MonadIO m => m Bool+glGetSUNMeshArray = getExtensions >>= (return . member "GL_SUN_mesh_array")++-- | Is the <https://www.opengl.org/registry/specs/SUN/mesh_array.txt SUN_mesh_array> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSUNMeshArray' in those cases instead.+gl_SUN_mesh_array :: Bool+gl_SUN_mesh_array = member "GL_SUN_mesh_array" extensions+{-# NOINLINE gl_SUN_mesh_array #-}++-- | Is the <https://www.opengl.org/registry/specs/SUN/slice_accum.txt SUN_slice_accum> extension supported?+glGetSUNSliceAccum :: MonadIO m => m Bool+glGetSUNSliceAccum = getExtensions >>= (return . member "GL_SUN_slice_accum")++-- | Is the <https://www.opengl.org/registry/specs/SUN/slice_accum.txt SUN_slice_accum> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSUNSliceAccum' in those cases instead.+gl_SUN_slice_accum :: Bool+gl_SUN_slice_accum = member "GL_SUN_slice_accum" extensions+{-# NOINLINE gl_SUN_slice_accum #-}++-- | Is the <https://www.opengl.org/registry/specs/SUN/triangle_list.txt SUN_triangle_list> extension supported?+glGetSUNTriangleList :: MonadIO m => m Bool+glGetSUNTriangleList = getExtensions >>= (return . member "GL_SUN_triangle_list")++-- | Is the <https://www.opengl.org/registry/specs/SUN/triangle_list.txt SUN_triangle_list> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSUNTriangleList' in those cases instead.+gl_SUN_triangle_list :: Bool+gl_SUN_triangle_list = member "GL_SUN_triangle_list" extensions+{-# NOINLINE gl_SUN_triangle_list #-}++-- | Is the <https://www.opengl.org/registry/specs/SUN/vertex.txt SUN_vertex> extension supported?+glGetSUNVertex :: MonadIO m => m Bool+glGetSUNVertex = getExtensions >>= (return . member "GL_SUN_vertex")++-- | Is the <https://www.opengl.org/registry/specs/SUN/vertex.txt SUN_vertex> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSUNVertex' in those cases instead.+gl_SUN_vertex :: Bool+gl_SUN_vertex = member "GL_SUN_vertex" extensions+{-# NOINLINE gl_SUN_vertex #-}++-- | Is the <https://www.opengl.org/registry/specs/SUNX/constant_data.txt SUNX_constant_data> extension supported?+glGetSUNXConstantData :: MonadIO m => m Bool+glGetSUNXConstantData = getExtensions >>= (return . member "GL_SUNX_constant_data")++-- | Is the <https://www.opengl.org/registry/specs/SUNX/constant_data.txt SUNX_constant_data> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetSUNXConstantData' in those cases instead.+gl_SUNX_constant_data :: Bool+gl_SUNX_constant_data = member "GL_SUNX_constant_data" extensions+{-# NOINLINE gl_SUNX_constant_data #-}++-- | Is the <https://www.opengl.org/registry/specs/WIN/phong_shading.txt WIN_phong_shading> extension supported?+glGetWINPhongShading :: MonadIO m => m Bool+glGetWINPhongShading = getExtensions >>= (return . member "GL_WIN_phong_shading")++-- | Is the <https://www.opengl.org/registry/specs/WIN/phong_shading.txt WIN_phong_shading> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetWINPhongShading' in those cases instead.+gl_WIN_phong_shading :: Bool+gl_WIN_phong_shading = member "GL_WIN_phong_shading" extensions+{-# NOINLINE gl_WIN_phong_shading #-}++-- | Is the <https://www.opengl.org/registry/specs/WIN/specular_fog.txt WIN_specular_fog> extension supported?+glGetWINSpecularFog :: MonadIO m => m Bool+glGetWINSpecularFog = getExtensions >>= (return . member "GL_WIN_specular_fog")++-- | Is the <https://www.opengl.org/registry/specs/WIN/specular_fog.txt WIN_specular_fog> extension supported?+-- Note that in the presence of multiple contexts with different capabilities,+-- this might be wrong. Use 'glGetWINSpecularFog' in those cases instead.+gl_WIN_specular_fog :: Bool+gl_WIN_specular_fog = member "GL_WIN_specular_fog" extensions+{-# NOINLINE gl_WIN_specular_fog #-}
+ src/Graphics/GL/Foreign.hs view
@@ -0,0 +1,3800 @@+{-# LANGUAGE CPP #-}+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Foreign+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- All foreign imports.+--+--------------------------------------------------------------------------------++module Graphics.GL.Foreign where++import Foreign.C.Types+import Foreign.Marshal.Error ( throwIf )+import Foreign.Ptr+import Graphics.GL.GetProcAddress ( getProcAddress )+import Graphics.GL.Types+import Numeric.Fixed+import Numeric.Half++getCommand :: String -> IO (FunPtr a)+getCommand cmd =+ throwIfNullFunPtr ("unknown OpenGL command " ++ cmd) $ getProcAddress cmd+ where throwIfNullFunPtr :: String -> IO (FunPtr a) -> IO (FunPtr a)+ throwIfNullFunPtr = throwIf (== nullFunPtr) . const++foreign import CALLCONV "dynamic" dyn209+ :: FunPtr (GLDEBUGPROC -> Ptr a -> IO ())+ -> GLDEBUGPROC -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn210+ :: FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ())+ -> GLDEBUGPROCAMD -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn211+ :: FunPtr (GLDEBUGPROCARB -> Ptr a -> IO ())+ -> GLDEBUGPROCARB -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn212+ :: FunPtr (GLDEBUGPROCKHR -> Ptr a -> IO ())+ -> GLDEBUGPROCKHR -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn397+ :: FunPtr (GLbitfield -> GLsizei -> GLenum -> Ptr a -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLbitfield -> GLsizei -> GLenum -> Ptr a -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn510+ :: FunPtr (GLbitfield -> GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())+ -> GLbitfield -> GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn396+ :: FunPtr (GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn75+ :: FunPtr (GLbitfield -> IO ())+ -> GLbitfield -> IO ()++foreign import CALLCONV "dynamic" dyn130+ :: FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())+ -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn198+ :: FunPtr (GLboolean -> IO ())+ -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn115+ :: FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())+ -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn39+ :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+ -> GLbyte -> GLbyte -> GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn765+ :: FunPtr (GLbyte -> GLbyte -> IO ())+ -> GLbyte -> GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn484+ :: FunPtr (GLbyte -> IO ())+ -> GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn224+ :: FunPtr (GLclampd -> GLclampd -> IO ())+ -> GLclampd -> GLclampd -> IO ()++foreign import CALLCONV "dynamic" dyn737+ :: FunPtr (GLclampf -> GLboolean -> IO ())+ -> GLclampf -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn231+ :: FunPtr (GLclampf -> GLclampf -> IO ())+ -> GLclampf -> GLclampf -> IO ()++foreign import CALLCONV "dynamic" dyn86+ :: FunPtr (GLclampf -> IO ())+ -> GLclampf -> IO ()++foreign import CALLCONV "dynamic" dyn736+ :: FunPtr (GLclampx -> GLboolean -> IO ())+ -> GLclampx -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn309+ :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn116+ :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn41+ :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn225+ :: FunPtr (GLdouble -> GLdouble -> IO ())+ -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn84+ :: FunPtr (GLdouble -> IO ())+ -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn287+ :: FunPtr (GLenum -> GLbitfield -> IO GLsync)+ -> GLenum -> GLbitfield -> IO GLsync++foreign import CALLCONV "dynamic" dyn470+ :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn351+ :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLboolean -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn585+ :: FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())+ -> GLenum -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn580+ :: FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> IO ())+ -> GLenum -> GLbyte -> GLbyte -> GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn574+ :: FunPtr (GLenum -> GLbyte -> GLbyte -> IO ())+ -> GLenum -> GLbyte -> GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn567+ :: FunPtr (GLenum -> GLbyte -> IO ())+ -> GLenum -> GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn10+ :: FunPtr (GLenum -> GLclampf -> IO ())+ -> GLenum -> GLclampf -> IO ()++foreign import CALLCONV "dynamic" dyn542+ :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn546+ :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn548+ :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn217+ :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+ -> GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn522+ :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+ -> GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn519+ :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+ -> GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn575+ :: FunPtr (GLenum -> GLdouble -> GLdouble -> IO ())+ -> GLenum -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn569+ :: FunPtr (GLenum -> GLdouble -> IO ())+ -> GLenum -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn267+ :: FunPtr (GLenum -> GLeglImageOES -> IO ())+ -> GLenum -> GLeglImageOES -> IO ()++foreign import CALLCONV "dynamic" dyn268+ :: FunPtr (GLenum -> GLeglImageOES -> Ptr GLint -> IO ())+ -> GLenum -> GLeglImageOES -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn550+ :: FunPtr (GLenum -> GLenum -> GLboolean -> IO ())+ -> GLenum -> GLenum -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn772+ :: FunPtr (GLenum -> GLenum -> GLdouble -> IO ())+ -> GLenum -> GLenum -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn592+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn142+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLboolean -> GLboolean -> GLboolean -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLboolean -> GLboolean -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn141+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn56+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn332+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn333+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn76+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn590+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn591+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn362+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn361+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn213+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn476+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> GLsizei -> Ptr b -> Ptr c -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> GLsizei -> Ptr b -> Ptr c -> IO ()++foreign import CALLCONV "dynamic" dyn468+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn301+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLint -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn303+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn302+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn300+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn296+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())+ -> GLenum -> GLenum -> GLenum -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn313+ :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO GLuint)+ -> GLenum -> GLenum -> GLenum -> GLuint -> IO GLuint++foreign import CALLCONV "dynamic" dyn757+ :: FunPtr (GLenum -> GLenum -> GLenum -> IO ())+ -> GLenum -> GLenum -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn34+ :: FunPtr (GLenum -> GLenum -> GLenum -> IO GLuint)+ -> GLenum -> GLenum -> GLenum -> IO GLuint++foreign import CALLCONV "dynamic" dyn370+ :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())+ -> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn334+ :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn335+ :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ -> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn374+ :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ())+ -> GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn331+ :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn420+ :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr a -> Ptr b -> Ptr c -> IO ())+ -> GLenum -> GLenum -> GLenum -> Ptr a -> Ptr b -> Ptr c -> IO ()++foreign import CALLCONV "dynamic" dyn169+ :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ -> GLenum -> GLenum -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn168+ :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ -> GLenum -> GLenum -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn371+ :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn176+ :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())+ -> GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn177+ :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())+ -> GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn146+ :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn147+ :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn148+ :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn372+ :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())+ -> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn373+ :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())+ -> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn180+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn179+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn598+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn151+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn178+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn597+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn150+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn596+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn149+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn593+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn594+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn595+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn174+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn173+ :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ())+ -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn756+ :: FunPtr (GLenum -> GLenum -> GLint -> GLuint -> IO ())+ -> GLenum -> GLenum -> GLint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn66+ :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ -> GLenum -> GLenum -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn647+ :: FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())+ -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn337+ :: FunPtr (GLenum -> GLenum -> GLint -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLint -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn171+ :: FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> IO ())+ -> GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn77+ :: FunPtr (GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn138+ :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn360+ :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLsizei -> Ptr GLint -> IO ())+ -> GLenum -> GLenum -> GLsizei -> GLenum -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn167+ :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn743+ :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> Ptr b -> IO ())+ -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> Ptr b -> IO ()++foreign import CALLCONV "dynamic" dyn790+ :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ())+ -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ()++foreign import CALLCONV "dynamic" dyn719+ :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn471+ :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())+ -> GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn472+ :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn473+ :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ())+ -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn214+ :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())+ -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn669+ :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn215+ :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ())+ -> GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn304+ :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ())+ -> GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn306+ :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn308+ :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLsizei -> IO ())+ -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn305+ :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn307+ :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> GLint -> GLsizei -> IO ())+ -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn299+ :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())+ -> GLenum -> GLenum -> GLuint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn764+ :: FunPtr (GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn216+ :: FunPtr (GLenum -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+ -> GLenum -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn349+ :: FunPtr (GLenum -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLenum -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn32+ :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+ -> GLenum -> GLenum -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn54+ :: FunPtr (GLenum -> GLenum -> IO ())+ -> GLenum -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn525+ :: FunPtr (GLenum -> GLenum -> IO (Ptr a))+ -> GLenum -> GLenum -> IO (Ptr a)++foreign import CALLCONV "dynamic" dyn31+ :: FunPtr (GLenum -> GLenum -> IO GLuint)+ -> GLenum -> GLenum -> IO GLuint++foreign import CALLCONV "dynamic" dyn330+ :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())+ -> GLenum -> GLenum -> Ptr (Ptr a) -> IO ()++foreign import CALLCONV "dynamic" dyn368+ :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())+ -> GLenum -> GLenum -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn170+ :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ -> GLenum -> GLenum -> Ptr GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn139+ :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn140+ :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ -> GLenum -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn421+ :: FunPtr (GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> IO ())+ -> GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn328+ :: FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())+ -> GLenum -> GLenum -> Ptr GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn432+ :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())+ -> GLenum -> GLenum -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn329+ :: FunPtr (GLenum -> GLenum -> Ptr GLuint64EXT -> IO ())+ -> GLenum -> GLenum -> Ptr GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn561+ :: FunPtr (GLenum -> GLenum -> Ptr a -> GLintptr -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLenum -> Ptr a -> GLintptr -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn560+ :: FunPtr (GLenum -> GLenum -> Ptr a -> GLsizei -> GLsizei -> GLint -> IO ())+ -> GLenum -> GLenum -> Ptr a -> GLsizei -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn559+ :: FunPtr (GLenum -> GLenum -> Ptr a -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ())+ -> GLenum -> GLenum -> Ptr a -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn558+ :: FunPtr (GLenum -> GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn250+ :: FunPtr (GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn588+ :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ -> GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn584+ :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLfixed -> IO ())+ -> GLenum -> GLfixed -> GLfixed -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn524+ :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ())+ -> GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn521+ :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ())+ -> GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn579+ :: FunPtr (GLenum -> GLfixed -> GLfixed -> IO ())+ -> GLenum -> GLfixed -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn1+ :: FunPtr (GLenum -> GLfixed -> IO ())+ -> GLenum -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn547+ :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn549+ :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn218+ :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+ -> GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn523+ :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+ -> GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn520+ :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+ -> GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn576+ :: FunPtr (GLenum -> GLfloat -> GLfloat -> IO ())+ -> GLenum -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn0+ :: FunPtr (GLenum -> GLfloat -> IO ())+ -> GLenum -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn586+ :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ -> GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn581+ :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ -> GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn577+ :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> IO ())+ -> GLenum -> GLhalfNV -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn570+ :: FunPtr (GLenum -> GLhalfNV -> IO ())+ -> GLenum -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn477+ :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn428+ :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn183+ :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())+ -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn184+ :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())+ -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn152+ :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn153+ :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn778+ :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn154+ :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn781+ :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn14+ :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ())+ -> GLenum -> GLint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn589+ :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn431+ :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfixed -> IO ())+ -> GLenum -> GLint -> GLenum -> Ptr GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn429+ :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())+ -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn430+ :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())+ -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn78+ :: FunPtr (GLenum -> GLint -> GLfloat -> GLint -> IO ())+ -> GLenum -> GLint -> GLfloat -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn187+ :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn793+ :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn186+ :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn782+ :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn283+ :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn157+ :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn185+ :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+ -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn276+ :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())+ -> GLenum -> GLint -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn792+ :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn156+ :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn582+ :: FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ())+ -> GLenum -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn791+ :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn155+ :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn773+ :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn774+ :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn777+ :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn275+ :: FunPtr (GLenum -> GLint -> GLint -> IO ())+ -> GLenum -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn240+ :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> IO ())+ -> GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn239+ :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn237+ :: FunPtr (GLenum -> GLint -> GLsizei -> IO ())+ -> GLenum -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn469+ :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLint -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn643+ :: FunPtr (GLenum -> GLint -> GLuint -> IO ())+ -> GLenum -> GLint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn708+ :: FunPtr (GLenum -> GLint -> GLuint -> Ptr GLint -> IO GLint)+ -> GLenum -> GLint -> GLuint -> Ptr GLint -> IO GLint++foreign import CALLCONV "dynamic" dyn58+ :: FunPtr (GLenum -> GLint -> IO ())+ -> GLenum -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn291+ :: FunPtr (GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())+ -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn631+ :: FunPtr (GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ())+ -> GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn407+ :: FunPtr (GLenum -> GLint -> Ptr GLfixed -> IO ())+ -> GLenum -> GLint -> Ptr GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn79+ :: FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())+ -> GLenum -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn80+ :: FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())+ -> GLenum -> GLint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn81+ :: FunPtr (GLenum -> GLint -> Ptr GLuint -> IO ())+ -> GLenum -> GLint -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn338+ :: FunPtr (GLenum -> GLint -> Ptr a -> IO ())+ -> GLenum -> GLint -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn493+ :: FunPtr (GLenum -> GLintptr -> GLbitfield -> IO GLsync)+ -> GLenum -> GLintptr -> GLbitfield -> IO GLsync++foreign import CALLCONV "dynamic" dyn526+ :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a))+ -> GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a)++foreign import CALLCONV "dynamic" dyn65+ :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> IO ())+ -> GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn68+ :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLeglClientBufferEXT -> GLbitfield -> IO ())+ -> GLenum -> GLintptr -> GLsizeiptr -> GLeglClientBufferEXT -> GLbitfield -> IO ()++foreign import CALLCONV "dynamic" dyn289+ :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> IO ())+ -> GLenum -> GLintptr -> GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn70+ :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())+ -> GLenum -> GLintptr -> GLsizeiptr -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn71+ :: FunPtr (GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr a -> IO ())+ -> GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn587+ :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ -> GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn583+ :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ())+ -> GLenum -> GLshort -> GLshort -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn578+ :: FunPtr (GLenum -> GLshort -> GLshort -> IO ())+ -> GLenum -> GLshort -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn572+ :: FunPtr (GLenum -> GLshort -> IO ())+ -> GLenum -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn488+ :: FunPtr (GLenum -> GLsizei -> GLenum -> GLboolean -> IO ())+ -> GLenum -> GLsizei -> GLenum -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn787+ :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())+ -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn775+ :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn789+ :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())+ -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn779+ :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn788+ :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())+ -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn784+ :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn786+ :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())+ -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn720+ :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn785+ :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLuint -> GLuint64 -> IO ())+ -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn783+ :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> IO ())+ -> GLenum -> GLsizei -> GLenum -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn249+ :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())+ -> GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn254+ :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> GLuint -> IO ())+ -> GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn253+ :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> IO ())+ -> GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn252+ :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLuint -> IO ())+ -> GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn251+ :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())+ -> GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn398+ :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> IO ())+ -> GLenum -> GLsizei -> GLenum -> Ptr a -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn248+ :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLsizei -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn172+ :: FunPtr (GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> IO ())+ -> GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn137+ :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn721+ :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn776+ :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn780+ :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn494+ :: FunPtr (GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn247+ :: FunPtr (GLenum -> GLsizei -> IO ())+ -> GLenum -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn207+ :: FunPtr (GLenum -> GLsizei -> Ptr (Ptr GLchar) -> IO GLuint)+ -> GLenum -> GLsizei -> Ptr (Ptr GLchar) -> IO GLuint++foreign import CALLCONV "dynamic" dyn722+ :: FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> IO ())+ -> GLenum -> GLsizei -> Ptr (Ptr a) -> IO ()++foreign import CALLCONV "dynamic" dyn498+ :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn234+ :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())+ -> GLenum -> GLsizei -> Ptr GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn233+ :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn941+ :: FunPtr (GLenum -> GLsizei -> Ptr GLint -> IO ())+ -> GLenum -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn204+ :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())+ -> GLenum -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn474+ :: FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())+ -> GLenum -> GLsizei -> Ptr GLushort -> IO ()++foreign import CALLCONV "dynamic" dyn49+ :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn69+ :: FunPtr (GLenum -> GLsizeiptr -> GLuint -> GLuint64 -> IO ())+ -> GLenum -> GLsizeiptr -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn67+ :: FunPtr (GLenum -> GLsizeiptr -> Ptr a -> GLbitfield -> IO ())+ -> GLenum -> GLsizeiptr -> Ptr a -> GLbitfield -> IO ()++foreign import CALLCONV "dynamic" dyn63+ :: FunPtr (GLenum -> GLsizeiptr -> Ptr a -> GLenum -> IO ())+ -> GLenum -> GLsizeiptr -> Ptr a -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn64+ :: FunPtr (GLenum -> GLsizeiptrARB -> Ptr a -> GLenum -> IO ())+ -> GLenum -> GLsizeiptrARB -> Ptr a -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn661+ :: FunPtr (GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn827+ :: FunPtr (GLenum -> GLuint -> GLenum -> GLenum -> IO ())+ -> GLenum -> GLuint -> GLenum -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn367+ :: FunPtr (GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLboolean -> Ptr a -> IO ())+ -> GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLboolean -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn527+ :: FunPtr (GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr a -> IO ())+ -> GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn707+ :: FunPtr (GLenum -> GLuint -> GLenum -> GLuint -> IO ())+ -> GLenum -> GLuint -> GLenum -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn634+ :: FunPtr (GLenum -> GLuint -> GLenum -> IO GLenum)+ -> GLenum -> GLuint -> GLenum -> IO GLenum++foreign import CALLCONV "dynamic" dyn412+ :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO ())+ -> GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn365+ :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+ -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn366+ :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())+ -> GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn662+ :: FunPtr (GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn663+ :: FunPtr (GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn265+ :: FunPtr (GLenum -> GLuint -> GLsizei -> IO ())+ -> GLenum -> GLuint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn511+ :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+ -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn667+ :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLdouble -> IO ())+ -> GLenum -> GLuint -> GLsizei -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn297+ :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn664+ :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ())+ -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn388+ :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn515+ :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ())+ -> GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn25+ :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+ -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn26+ :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> IO ())+ -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn256+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLint -> GLsizei -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn24+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn23+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLintptr -> IO ()++foreign import CALLCONV "dynamic" dyn259+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn258+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn257+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn660+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn658+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLint -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn659+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn129+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn9+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn128+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn8+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn127+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn7+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn746+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn745+ :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLenum -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn20+ :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())+ -> GLenum -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn298+ :: FunPtr (GLenum -> GLuint -> GLuint -> Ptr GLfloat -> IO ())+ -> GLenum -> GLuint -> GLuint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn423+ :: FunPtr (GLenum -> GLuint -> GLuint -> Ptr GLint -> IO ())+ -> GLenum -> GLuint -> GLuint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn564+ :: FunPtr (GLenum -> GLuint -> GLuint -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ())+ -> GLenum -> GLuint -> GLuint -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn62+ :: FunPtr (GLenum -> GLuint -> GLuint64 -> IO ())+ -> GLenum -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn61+ :: FunPtr (GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> IO ())+ -> GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn19+ :: FunPtr (GLenum -> GLuint -> IO ())+ -> GLenum -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn426+ :: FunPtr (GLenum -> GLuint -> IO (Ptr GLubyte))+ -> GLenum -> GLuint -> IO (Ptr GLubyte)++foreign import CALLCONV "dynamic" dyn502+ :: FunPtr (GLenum -> GLuint -> IO GLboolean)+ -> GLenum -> GLuint -> IO GLboolean++foreign import CALLCONV "dynamic" dyn336+ :: FunPtr (GLenum -> GLuint -> IO GLuint)+ -> GLenum -> GLuint -> IO GLuint++foreign import CALLCONV "dynamic" dyn408+ :: FunPtr (GLenum -> GLuint -> Ptr (Ptr a) -> IO ())+ -> GLenum -> GLuint -> Ptr (Ptr a) -> IO ()++foreign import CALLCONV "dynamic" dyn326+ :: FunPtr (GLenum -> GLuint -> Ptr GLboolean -> IO ())+ -> GLenum -> GLuint -> Ptr GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn344+ :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+ -> GLenum -> GLuint -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn278+ :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ -> GLenum -> GLuint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn357+ :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+ -> GLenum -> GLuint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn355+ :: FunPtr (GLenum -> GLuint -> Ptr GLint64 -> IO ())+ -> GLenum -> GLuint -> Ptr GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn244+ :: FunPtr (GLenum -> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ())+ -> GLenum -> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn459+ :: FunPtr (GLenum -> GLuint -> Ptr GLubyte -> IO ())+ -> GLenum -> GLuint -> Ptr GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn221+ :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+ -> GLenum -> GLuint -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn358+ :: FunPtr (GLenum -> GLuint -> Ptr GLuint64EXT -> IO ())+ -> GLenum -> GLuint -> Ptr GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn5+ :: FunPtr (GLenum -> IO ())+ -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn425+ :: FunPtr (GLenum -> IO (Ptr GLubyte))+ -> GLenum -> IO (Ptr GLubyte)++foreign import CALLCONV "dynamic" dyn501+ :: FunPtr (GLenum -> IO GLboolean)+ -> GLenum -> IO GLboolean++foreign import CALLCONV "dynamic" dyn73+ :: FunPtr (GLenum -> IO GLenum)+ -> GLenum -> IO GLenum++foreign import CALLCONV "dynamic" dyn205+ :: FunPtr (GLenum -> IO GLhandleARB)+ -> GLenum -> IO GLhandleARB++foreign import CALLCONV "dynamic" dyn718+ :: FunPtr (GLenum -> IO GLint)+ -> GLenum -> IO GLint++foreign import CALLCONV "dynamic" dyn33+ :: FunPtr (GLenum -> IO GLuint)+ -> GLenum -> IO GLuint++foreign import CALLCONV "dynamic" dyn424+ :: FunPtr (GLenum -> IO GLushort)+ -> GLenum -> IO GLushort++foreign import CALLCONV "dynamic" dyn279+ :: FunPtr (GLenum -> Ptr (Ptr a) -> IO ())+ -> GLenum -> Ptr (Ptr a) -> IO ()++foreign import CALLCONV "dynamic" dyn327+ :: FunPtr (GLenum -> Ptr GLboolean -> IO ())+ -> GLenum -> Ptr GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn568+ :: FunPtr (GLenum -> Ptr GLbyte -> IO ())+ -> GLenum -> Ptr GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn206+ :: FunPtr (GLenum -> Ptr GLchar -> IO GLuint)+ -> GLenum -> Ptr GLchar -> IO GLuint++foreign import CALLCONV "dynamic" dyn100+ :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ -> GLenum -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn102+ :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ -> GLenum -> Ptr GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn101+ :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn571+ :: FunPtr (GLenum -> Ptr GLhalfNV -> IO ())+ -> GLenum -> Ptr GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn143+ :: FunPtr (GLenum -> Ptr GLint -> IO ())+ -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn551+ :: FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ())+ -> GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn356+ :: FunPtr (GLenum -> Ptr GLint64 -> IO ())+ -> GLenum -> Ptr GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn573+ :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ -> GLenum -> Ptr GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn556+ :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> IO ())+ -> GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn557+ :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> Ptr GLint -> IO ())+ -> GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn460+ :: FunPtr (GLenum -> Ptr GLubyte -> IO ())+ -> GLenum -> Ptr GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn132+ :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ -> GLenum -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn243+ :: FunPtr (GLenum -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ())+ -> GLenum -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn359+ :: FunPtr (GLenum -> Ptr GLuint64EXT -> IO ())+ -> GLenum -> Ptr GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn406+ :: FunPtr (GLenum -> Ptr GLushort -> IO ())+ -> GLenum -> Ptr GLushort -> IO ()++foreign import CALLCONV "dynamic" dyn639+ :: FunPtr (GLenum -> Ptr a -> GLbitfield -> GLuint -> GLfloat -> Ptr GLuint -> IO GLenum)+ -> GLenum -> Ptr a -> GLbitfield -> GLuint -> GLfloat -> Ptr GLuint -> IO GLenum++foreign import CALLCONV "dynamic" dyn555+ :: FunPtr (GLenum -> Ptr a -> GLintptr -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> Ptr a -> GLintptr -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn554+ :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> GLint -> IO ())+ -> GLenum -> Ptr a -> GLsizei -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn553+ :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ())+ -> GLenum -> Ptr a -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn552+ :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ())+ -> GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn238+ :: FunPtr (GLenum -> Ptr a -> IO ())+ -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn310+ :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn264+ :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn53+ :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn113+ :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+ -> GLfixed -> GLfixed -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn232+ :: FunPtr (GLfixed -> GLfixed -> IO ())+ -> GLfixed -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn87+ :: FunPtr (GLfixed -> IO ())+ -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn735+ :: FunPtr (GLfloat -> GLboolean -> IO ())+ -> GLfloat -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn771+ :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn766+ :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn117+ :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn652+ :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn103+ :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn260+ :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn52+ :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn43+ :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn768+ :: FunPtr (GLfloat -> GLfloat -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLfloat -> GLfloat -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn230+ :: FunPtr (GLfloat -> GLfloat -> IO ())+ -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn85+ :: FunPtr (GLfloat -> IO ())+ -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn119+ :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn105+ :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn770+ :: FunPtr (GLhalfNV -> GLhalfNV -> IO ())+ -> GLhalfNV -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn292+ :: FunPtr (GLhalfNV -> IO ())+ -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn389+ :: FunPtr (GLhandleARB -> GLenum -> Ptr GLfloat -> IO ())+ -> GLhandleARB -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn390+ :: FunPtr (GLhandleARB -> GLenum -> Ptr GLint -> IO ())+ -> GLhandleARB -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn17+ :: FunPtr (GLhandleARB -> GLhandleARB -> IO ())+ -> GLhandleARB -> GLhandleARB -> IO ()++foreign import CALLCONV "dynamic" dyn451+ :: FunPtr (GLhandleARB -> GLint -> Ptr GLfloat -> IO ())+ -> GLhandleARB -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn455+ :: FunPtr (GLhandleARB -> GLint -> Ptr GLint -> IO ())+ -> GLhandleARB -> GLint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn747+ :: FunPtr (GLhandleARB -> GLsizei -> Ptr (Ptr GLcharARB) -> Ptr GLint -> IO ())+ -> GLhandleARB -> GLsizei -> Ptr (Ptr GLcharARB) -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn353+ :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> IO ())+ -> GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> IO ()++foreign import CALLCONV "dynamic" dyn322+ :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLhandleARB -> IO ())+ -> GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLhandleARB -> IO ()++foreign import CALLCONV "dynamic" dyn316+ :: FunPtr (GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> IO ())+ -> GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> IO ()++foreign import CALLCONV "dynamic" dyn22+ :: FunPtr (GLhandleARB -> GLuint -> Ptr GLcharARB -> IO ())+ -> GLhandleARB -> GLuint -> Ptr GLcharARB -> IO ()++foreign import CALLCONV "dynamic" dyn144+ :: FunPtr (GLhandleARB -> IO ())+ -> GLhandleARB -> IO ()++foreign import CALLCONV "dynamic" dyn325+ :: FunPtr (GLhandleARB -> Ptr GLcharARB -> IO GLint)+ -> GLhandleARB -> Ptr GLcharARB -> IO GLint++foreign import CALLCONV "dynamic" dyn860+ :: FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn853+ :: FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn531+ :: FunPtr (GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> IO ())+ -> GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn528+ :: FunPtr (GLint -> GLdouble -> GLdouble -> IO ())+ -> GLint -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn833+ :: FunPtr (GLint -> GLdouble -> IO ())+ -> GLint -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn135+ :: FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())+ -> GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn134+ :: FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ())+ -> GLint -> GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn126+ :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())+ -> GLint -> GLenum -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn133+ :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn136+ :: FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())+ -> GLint -> GLenum -> Ptr (Ptr a) -> IO ()++foreign import CALLCONV "dynamic" dyn533+ :: FunPtr (GLint -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ -> GLint -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn530+ :: FunPtr (GLint -> GLfixed -> GLfixed -> IO ())+ -> GLint -> GLfixed -> GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn861+ :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn854+ :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn532+ :: FunPtr (GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> IO ())+ -> GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn529+ :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ())+ -> GLint -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn835+ :: FunPtr (GLint -> GLfloat -> IO ())+ -> GLint -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn59+ :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())+ -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn261+ :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> IO ())+ -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn82+ :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+ -> GLint -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn45+ :: FunPtr (GLint -> GLint -> GLint -> IO ())+ -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn712+ :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn711+ :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn182+ :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> IO ())+ -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn738+ :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn277+ :: FunPtr (GLint -> GLint -> IO ())+ -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn862+ :: FunPtr (GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> IO ())+ -> GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn855+ :: FunPtr (GLint -> GLint64 -> GLint64 -> GLint64 -> IO ())+ -> GLint -> GLint64 -> GLint64 -> GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn848+ :: FunPtr (GLint -> GLint64 -> GLint64 -> IO ())+ -> GLint -> GLint64 -> GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn837+ :: FunPtr (GLint -> GLint64 -> IO ())+ -> GLint -> GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn863+ :: FunPtr (GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn856+ :: FunPtr (GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn849+ :: FunPtr (GLint -> GLint64EXT -> GLint64EXT -> IO ())+ -> GLint -> GLint64EXT -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn838+ :: FunPtr (GLint -> GLint64EXT -> IO ())+ -> GLint -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn867+ :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn868+ :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn516+ :: FunPtr (GLint -> GLsizei -> IO ())+ -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn834+ :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> IO ())+ -> GLint -> GLsizei -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn836+ :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLint -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn841+ :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+ -> GLint -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn839+ :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ())+ -> GLint -> GLsizei -> Ptr GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn840+ :: FunPtr (GLint -> GLsizei -> Ptr GLint64EXT -> IO ())+ -> GLint -> GLsizei -> Ptr GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn847+ :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+ -> GLint -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn845+ :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn846+ :: FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn864+ :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn857+ :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn850+ :: FunPtr (GLint -> GLuint -> GLuint -> IO ())+ -> GLint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn842+ :: FunPtr (GLint -> GLuint -> IO ())+ -> GLint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn865+ :: FunPtr (GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())+ -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn858+ :: FunPtr (GLint -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())+ -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn851+ :: FunPtr (GLint -> GLuint64 -> GLuint64 -> IO ())+ -> GLint -> GLuint64 -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn843+ :: FunPtr (GLint -> GLuint64 -> IO ())+ -> GLint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn866+ :: FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn859+ :: FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn852+ :: FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> IO ())+ -> GLint -> GLuint64EXT -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn844+ :: FunPtr (GLint -> GLuint64EXT -> IO ())+ -> GLint -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn512+ :: FunPtr (GLint -> GLushort -> IO ())+ -> GLint -> GLushort -> IO ()++foreign import CALLCONV "dynamic" dyn13+ :: FunPtr (GLint -> IO ())+ -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn273+ :: FunPtr (GLint -> Ptr (Ptr GLboolean) -> GLint -> IO ())+ -> GLint -> Ptr (Ptr GLboolean) -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn936+ :: FunPtr (GLint -> Ptr GLbyte -> IO ())+ -> GLint -> Ptr GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn387+ :: FunPtr (GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> IO ())+ -> GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn386+ :: FunPtr (GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> IO ())+ -> GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn220+ :: FunPtr (GLint -> Ptr GLchar -> IO ())+ -> GLint -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn504+ :: FunPtr (GLint -> Ptr GLchar -> IO GLboolean)+ -> GLint -> Ptr GLchar -> IO GLboolean++foreign import CALLCONV "dynamic" dyn937+ :: FunPtr (GLint -> Ptr GLdouble -> IO ())+ -> GLint -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn242+ :: FunPtr (GLint -> Ptr GLenum -> Ptr GLint -> IO ())+ -> GLint -> Ptr GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn938+ :: FunPtr (GLint -> Ptr GLfloat -> IO ())+ -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn939+ :: FunPtr (GLint -> Ptr GLint -> IO ())+ -> GLint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn940+ :: FunPtr (GLint -> Ptr GLshort -> IO ())+ -> GLint -> Ptr GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn543+ :: FunPtr (GLint -> Ptr GLubyte -> IO ())+ -> GLint -> Ptr GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn544+ :: FunPtr (GLint -> Ptr GLuint -> IO ())+ -> GLint -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn545+ :: FunPtr (GLint -> Ptr GLushort -> IO ())+ -> GLint -> Ptr GLushort -> IO ()++foreign import CALLCONV "dynamic" dyn562+ :: FunPtr (GLintptr -> GLintptr -> GLsizei -> GLsizei -> IO ())+ -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn563+ :: FunPtr (GLintptr -> GLsizei -> GLsizei -> IO ())+ -> GLintptr -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn236+ :: FunPtr (GLintptr -> IO ())+ -> GLintptr -> IO ()++foreign import CALLCONV "dynamic" dyn262+ :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ -> GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn120+ :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn47+ :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ -> GLshort -> GLshort -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn709+ :: FunPtr (GLshort -> GLshort -> IO ())+ -> GLshort -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn485+ :: FunPtr (GLshort -> IO ())+ -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn286+ :: FunPtr (GLsizei -> GLenum -> Ptr GLfixed -> IO ())+ -> GLsizei -> GLenum -> Ptr GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn285+ :: FunPtr (GLsizei -> GLenum -> Ptr GLfloat -> IO ())+ -> GLsizei -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn197+ :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ -> GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn759+ :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ -> GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn754+ :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+ -> GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn761+ :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ -> GLsizei -> GLenum -> Ptr a -> GLuint -> GLint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn758+ :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+ -> GLsizei -> GLenum -> Ptr a -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn72+ :: FunPtr (GLsizei -> GLenum -> Ptr a -> IO ())+ -> GLsizei -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn255+ :: FunPtr (GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn51+ :: FunPtr (GLsizei -> GLsizei -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> Ptr GLubyte -> IO ())+ -> GLsizei -> GLsizei -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> Ptr GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn50+ :: FunPtr (GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> IO ())+ -> GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn272+ :: FunPtr (GLsizei -> GLsizei -> Ptr GLboolean -> IO ())+ -> GLsizei -> GLsizei -> Ptr GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn95+ :: FunPtr (GLsizei -> GLsizei -> Ptr GLuint -> IO ())+ -> GLsizei -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn753+ :: FunPtr (GLsizei -> GLuint -> IO ())+ -> GLsizei -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn270+ :: FunPtr (GLsizei -> IO ())+ -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn311+ :: FunPtr (GLsizei -> IO GLuint)+ -> GLsizei -> IO GLuint++foreign import CALLCONV "dynamic" dyn495+ :: FunPtr (GLsizei -> Ptr GLchar -> IO ())+ -> GLsizei -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn241+ :: FunPtr (GLsizei -> Ptr GLenum -> IO ())+ -> GLsizei -> Ptr GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn199+ :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())+ -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn828+ :: FunPtr (GLsizei -> Ptr GLint -> GLenum -> IO ())+ -> GLsizei -> Ptr GLint -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn830+ :: FunPtr (GLsizei -> Ptr GLint -> GLsizei -> Ptr GLint -> GLenum -> IO ())+ -> GLsizei -> Ptr GLint -> GLsizei -> Ptr GLint -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn222+ :: FunPtr (GLsizei -> Ptr GLint -> IO ())+ -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn475+ :: FunPtr (GLsizei -> Ptr GLubyte -> IO ())+ -> GLsizei -> Ptr GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn744+ :: FunPtr (GLsizei -> Ptr GLuint -> GLenum -> Ptr a -> GLsizei -> IO ())+ -> GLsizei -> Ptr GLuint -> GLenum -> Ptr a -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn200+ :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn12+ :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean)+ -> GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean++foreign import CALLCONV "dynamic" dyn654+ :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLclampf -> IO ())+ -> GLsizei -> Ptr GLuint -> Ptr GLclampf -> IO ()++foreign import CALLCONV "dynamic" dyn655+ :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLfixed -> IO ())+ -> GLsizei -> Ptr GLuint -> Ptr GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn653+ :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ())+ -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn16+ :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLuint64 -> GLuint -> GLbitfield -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO GLuint)+ -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> GLuint -> GLbitfield -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO GLuint++foreign import CALLCONV "dynamic" dyn15+ :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLuint64 -> GLuint -> GLbitfield -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO GLuint)+ -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> GLuint -> GLbitfield -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO GLuint++foreign import CALLCONV "dynamic" dyn98+ :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO ())+ -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn874+ :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())+ -> GLsizei -> Ptr GLvdpauSurfaceNV -> IO ()++foreign import CALLCONV "dynamic" dyn632+ :: FunPtr (GLsizei -> Ptr a -> GLenum -> IO GLuint)+ -> GLsizei -> Ptr a -> GLenum -> IO GLuint++foreign import CALLCONV "dynamic" dyn271+ :: FunPtr (GLsizei -> Ptr a -> IO ())+ -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn934+ :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())+ -> GLsync -> GLbitfield -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn99+ :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO GLenum)+ -> GLsync -> GLbitfield -> GLuint64 -> IO GLenum++foreign import CALLCONV "dynamic" dyn427+ :: FunPtr (GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ())+ -> GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn223+ :: FunPtr (GLsync -> IO ())+ -> GLsync -> IO ()++foreign import CALLCONV "dynamic" dyn507+ :: FunPtr (GLsync -> IO GLboolean)+ -> GLsync -> IO GLboolean++foreign import CALLCONV "dynamic" dyn124+ :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn122+ :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ())+ -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn121+ :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())+ -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn107+ :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())+ -> GLubyte -> GLubyte -> GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn486+ :: FunPtr (GLubyte -> IO ())+ -> GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn509+ :: FunPtr (GLuint -> GLbitfield -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLbitfield -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn599+ :: FunPtr (GLuint -> GLbitfield -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ())+ -> GLuint -> GLbitfield -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn870+ :: FunPtr (GLuint -> GLbitfield -> GLuint -> IO ())+ -> GLuint -> GLbitfield -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn606+ :: FunPtr (GLuint -> GLbitfield -> IO ())+ -> GLuint -> GLbitfield -> IO ()++foreign import CALLCONV "dynamic" dyn131+ :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())+ -> GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn742+ :: FunPtr (GLuint -> GLboolean -> GLuint -> GLint -> Ptr GLuint -> IO ())+ -> GLuint -> GLboolean -> GLuint -> GLint -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn710+ :: FunPtr (GLuint -> GLboolean -> IO ())+ -> GLuint -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn906+ :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn902+ :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn228+ :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())+ -> GLuint -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn895+ :: FunPtr (GLuint -> GLdouble -> IO ())+ -> GLuint -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn269+ :: FunPtr (GLuint -> GLeglImageOES -> Ptr GLint -> IO ())+ -> GLuint -> GLeglImageOES -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn927+ :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> IO ())+ -> GLuint -> GLenum -> GLboolean -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn928+ :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ())+ -> GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn57+ :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn88+ :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn804+ :: FunPtr (GLuint -> GLenum -> GLenum -> GLfloat -> IO ())+ -> GLuint -> GLenum -> GLenum -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn805+ :: FunPtr (GLuint -> GLenum -> GLenum -> GLint -> IO ())+ -> GLuint -> GLenum -> GLenum -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn820+ :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ())+ -> GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ()++foreign import CALLCONV "dynamic" dyn627+ :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn617+ :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ -> GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn616+ :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+ -> GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn795+ :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ -> GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn613+ :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ())+ -> GLuint -> GLenum -> GLenum -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn55+ :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+ -> GLuint -> GLenum -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn440+ :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn379+ :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+ -> GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn439+ :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ())+ -> GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn385+ :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn514+ :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())+ -> GLuint -> GLenum -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn435+ :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn188+ :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())+ -> GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn189+ :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())+ -> GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn158+ :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn159+ :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn160+ :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn437+ :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())+ -> GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn282+ :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())+ -> GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn91+ :: FunPtr (GLuint -> GLenum -> GLint -> GLfloat -> GLint -> IO ())+ -> GLuint -> GLenum -> GLint -> GLfloat -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn196+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn194+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn825+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn166+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn192+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn175+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn824+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn164+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn822+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn162+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn796+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn797+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn800+ :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn369+ :: FunPtr (GLuint -> GLenum -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ -> GLuint -> GLenum -> GLint -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn491+ :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ -> GLuint -> GLenum -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn92+ :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLfloat -> IO ())+ -> GLuint -> GLenum -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn93+ :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLint -> IO ())+ -> GLuint -> GLenum -> GLint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn94+ :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLuint -> IO ())+ -> GLuint -> GLenum -> GLint -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn340+ :: FunPtr (GLuint -> GLenum -> GLint -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLint -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn89+ :: FunPtr (GLuint -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn810+ :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn814+ :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn812+ :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn808+ :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn807+ :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> IO ())+ -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn799+ :: FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn802+ :: FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn798+ :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn801+ :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn628+ :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLenum -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn879+ :: FunPtr (GLuint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn400+ :: FunPtr (GLuint -> GLenum -> GLsizei -> Ptr GLuint -> Ptr GLint -> IO ())+ -> GLuint -> GLenum -> GLsizei -> Ptr GLuint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn644+ :: FunPtr (GLuint -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn90+ :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn642+ :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> Ptr a -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum)+ -> GLuint -> GLenum -> GLsizeiptr -> Ptr a -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum++foreign import CALLCONV "dynamic" dyn620+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn826+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn760+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn318+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn621+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn618+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLenum -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLint -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn622+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn619+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn615+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn794+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn415+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLfloat -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn416+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn624+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn625+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn317+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn626+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn380+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn623+ :: FunPtr (GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn755+ :: FunPtr (GLuint -> GLenum -> GLuint -> IO ())+ -> GLuint -> GLenum -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn383+ :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ())+ -> GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn384+ :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ())+ -> GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn381+ :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ())+ -> GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn444+ :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint64 -> IO ())+ -> GLuint -> GLenum -> GLuint -> Ptr GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn382+ :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ())+ -> GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn880+ :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr a -> IO ())+ -> GLuint -> GLenum -> GLuint -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn18+ :: FunPtr (GLuint -> GLenum -> IO ())+ -> GLuint -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn534+ :: FunPtr (GLuint -> GLenum -> IO (Ptr a))+ -> GLuint -> GLenum -> IO (Ptr a)++foreign import CALLCONV "dynamic" dyn508+ :: FunPtr (GLuint -> GLenum -> IO GLboolean)+ -> GLuint -> GLenum -> IO GLboolean++foreign import CALLCONV "dynamic" dyn74+ :: FunPtr (GLuint -> GLenum -> IO GLenum)+ -> GLuint -> GLenum -> IO GLenum++foreign import CALLCONV "dynamic" dyn377+ :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())+ -> GLuint -> GLenum -> Ptr (Ptr a) -> IO ()++foreign import CALLCONV "dynamic" dyn363+ :: FunPtr (GLuint -> GLenum -> Ptr GLboolean -> IO ())+ -> GLuint -> GLenum -> Ptr GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn414+ :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLint)+ -> GLuint -> GLenum -> Ptr GLchar -> IO GLint++foreign import CALLCONV "dynamic" dyn413+ :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLuint)+ -> GLuint -> GLenum -> Ptr GLchar -> IO GLuint++foreign import CALLCONV "dynamic" dyn281+ :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> Ptr GLint -> IO ())+ -> GLuint -> GLenum -> Ptr GLchar -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn463+ :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())+ -> GLuint -> GLenum -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn364+ :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ -> GLuint -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn348+ :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ -> GLuint -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn375+ :: FunPtr (GLuint -> GLenum -> Ptr GLint64 -> IO ())+ -> GLuint -> GLenum -> Ptr GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn464+ :: FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ())+ -> GLuint -> GLenum -> Ptr GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn417+ :: FunPtr (GLuint -> GLenum -> Ptr GLubyte -> IO ())+ -> GLuint -> GLenum -> Ptr GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn392+ :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ -> GLuint -> GLenum -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn419+ :: FunPtr (GLuint -> GLenum -> Ptr GLuint64 -> IO ())+ -> GLuint -> GLenum -> Ptr GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn376+ :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())+ -> GLuint -> GLenum -> Ptr GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn641+ :: FunPtr (GLuint -> GLenum -> Ptr a -> GLbitfield -> GLsizei -> GLenum -> Ptr b -> GLenum -> GLuint -> GLfloat -> IO ())+ -> GLuint -> GLenum -> Ptr a -> GLbitfield -> GLsizei -> GLenum -> Ptr b -> GLenum -> GLuint -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn640+ :: FunPtr (GLuint -> GLenum -> Ptr a -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ())+ -> GLuint -> GLenum -> Ptr a -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn638+ :: FunPtr (GLuint -> GLenum -> Ptr a -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum)+ -> GLuint -> GLenum -> Ptr a -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum++foreign import CALLCONV "dynamic" dyn657+ :: FunPtr (GLuint -> GLenum -> Ptr a -> GLint -> IO ())+ -> GLuint -> GLenum -> Ptr a -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn656+ :: FunPtr (GLuint -> GLenum -> Ptr a -> GLsizei -> IO ())+ -> GLuint -> GLenum -> Ptr a -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn492+ :: FunPtr (GLuint -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn729+ :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn725+ :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn731+ :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn723+ :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn732+ :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn907+ :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn733+ :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn229+ :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn506+ :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean)+ -> GLuint -> GLfloat -> GLfloat -> IO GLboolean++foreign import CALLCONV "dynamic" dyn896+ :: FunPtr (GLuint -> GLfloat -> IO ())+ -> GLuint -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn908+ :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ -> GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn903+ :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ -> GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn900+ :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> IO ())+ -> GLuint -> GLhalfNV -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn897+ :: FunPtr (GLuint -> GLhalfNV -> IO ())+ -> GLuint -> GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn537+ :: FunPtr (GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> IO (Ptr a))+ -> GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> IO (Ptr a)++foreign import CALLCONV "dynamic" dyn352+ :: FunPtr (GLuint -> GLint -> GLboolean -> GLint -> GLenum -> IO GLuint64)+ -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> IO GLuint64++foreign import CALLCONV "dynamic" dyn696+ :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn688+ :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn680+ :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> IO ())+ -> GLuint -> GLint -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn670+ :: FunPtr (GLuint -> GLint -> GLdouble -> IO ())+ -> GLuint -> GLint -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn910+ :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn912+ :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> IO ())+ -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn929+ :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn911+ :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ())+ -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn434+ :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn96+ :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn668+ :: FunPtr (GLuint -> GLint -> GLenum -> GLint -> Ptr GLfloat -> IO ())+ -> GLuint -> GLint -> GLenum -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn915+ :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> IO ())+ -> GLuint -> GLint -> GLenum -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn916+ :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn914+ :: FunPtr (GLuint -> GLint -> GLenum -> GLuint -> IO ())+ -> GLuint -> GLint -> GLenum -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn436+ :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLfloat -> IO ())+ -> GLuint -> GLint -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn438+ :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLint -> IO ())+ -> GLuint -> GLint -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn697+ :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn689+ :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn681+ :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLint -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn671+ :: FunPtr (GLuint -> GLint -> GLfloat -> IO ())+ -> GLuint -> GLint -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn195+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn193+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn698+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn803+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn442+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn97+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn165+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn341+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn500+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn191+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn690+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn823+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn163+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn682+ :: FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())+ -> GLuint -> GLint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn821+ :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn161+ :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn740+ :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn672+ :: FunPtr (GLuint -> GLint -> GLint -> IO ())+ -> GLuint -> GLint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn699+ :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> IO ())+ -> GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn691+ :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> IO ())+ -> GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn683+ :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> IO ())+ -> GLuint -> GLint -> GLint64 -> GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn673+ :: FunPtr (GLuint -> GLint -> GLint64 -> IO ())+ -> GLuint -> GLint -> GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn700+ :: FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ -> GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn692+ :: FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ -> GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn684+ :: FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> IO ())+ -> GLuint -> GLint -> GLint64EXT -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn674+ :: FunPtr (GLuint -> GLint -> GLint64EXT -> IO ())+ -> GLuint -> GLint -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn704+ :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn705+ :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn478+ :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+ -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn479+ :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn481+ :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ -> GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn480+ :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ())+ -> GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn675+ :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64EXT -> IO ())+ -> GLuint -> GLint -> GLsizei -> Ptr GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn483+ :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn482+ :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ -> GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn679+ :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ -> GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn339+ :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr a -> IO ())+ -> GLuint -> GLint -> GLsizei -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn762+ :: FunPtr (GLuint -> GLint -> GLuint -> GLenum -> IO ())+ -> GLuint -> GLint -> GLuint -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn701+ :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn693+ :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn685+ :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn676+ :: FunPtr (GLuint -> GLint -> GLuint -> IO ())+ -> GLuint -> GLint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn702+ :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())+ -> GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn694+ :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())+ -> GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn686+ :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> IO ())+ -> GLuint -> GLint -> GLuint64 -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn677+ :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())+ -> GLuint -> GLint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn703+ :: FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ -> GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn695+ :: FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ -> GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn687+ :: FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> IO ())+ -> GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn678+ :: FunPtr (GLuint -> GLint -> GLuint64EXT -> IO ())+ -> GLuint -> GLint -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn499+ :: FunPtr (GLuint -> GLint -> IO ())+ -> GLuint -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn446+ :: FunPtr (GLuint -> GLint -> IO GLint)+ -> GLuint -> GLint -> IO GLint++foreign import CALLCONV "dynamic" dyn448+ :: FunPtr (GLuint -> GLint -> IO GLintptr)+ -> GLuint -> GLint -> IO GLintptr++foreign import CALLCONV "dynamic" dyn449+ :: FunPtr (GLuint -> GLint -> Ptr GLdouble -> IO ())+ -> GLuint -> GLint -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn450+ :: FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())+ -> GLuint -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn454+ :: FunPtr (GLuint -> GLint -> Ptr GLint -> IO ())+ -> GLuint -> GLint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn452+ :: FunPtr (GLuint -> GLint -> Ptr GLint64 -> IO ())+ -> GLuint -> GLint -> Ptr GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn453+ :: FunPtr (GLuint -> GLint -> Ptr GLint64EXT -> IO ())+ -> GLuint -> GLint -> Ptr GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn458+ :: FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())+ -> GLuint -> GLint -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn456+ :: FunPtr (GLuint -> GLint -> Ptr GLuint64 -> IO ())+ -> GLuint -> GLint -> Ptr GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn457+ :: FunPtr (GLuint -> GLint -> Ptr GLuint64EXT -> IO ())+ -> GLuint -> GLint -> Ptr GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn925+ :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ -> GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn923+ :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ -> GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn921+ :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> IO ())+ -> GLuint -> GLint64EXT -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn917+ :: FunPtr (GLuint -> GLint64EXT -> IO ())+ -> GLuint -> GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn535+ :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a))+ -> GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a)++foreign import CALLCONV "dynamic" dyn609+ :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> IO ())+ -> GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn611+ :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLeglClientBufferEXT -> GLbitfield -> IO ())+ -> GLuint -> GLintptr -> GLsizeiptr -> GLeglClientBufferEXT -> GLbitfield -> IO ()++foreign import CALLCONV "dynamic" dyn290+ :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> IO ())+ -> GLuint -> GLintptr -> GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn378+ :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())+ -> GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn909+ :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ -> GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn904+ :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ())+ -> GLuint -> GLshort -> GLshort -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn901+ :: FunPtr (GLuint -> GLshort -> GLshort -> IO ())+ -> GLuint -> GLshort -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn899+ :: FunPtr (GLuint -> GLshort -> IO ())+ -> GLuint -> GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn817+ :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())+ -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn809+ :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn819+ :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())+ -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn813+ :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn818+ :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())+ -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn811+ :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn816+ :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())+ -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn629+ :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn815+ :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLuint -> GLuint64 -> IO ())+ -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn806+ :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> IO ())+ -> GLuint -> GLsizei -> GLenum -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn637+ :: FunPtr (GLuint -> GLsizei -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLsizei -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn630+ :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn646+ :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn648+ :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO GLboolean)+ -> GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO GLboolean++foreign import CALLCONV "dynamic" dyn645+ :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn395+ :: FunPtr (GLuint -> GLsizei -> GLsizei -> IO GLfloat)+ -> GLuint -> GLsizei -> GLsizei -> IO GLfloat++foreign import CALLCONV "dynamic" dyn219+ :: FunPtr (GLuint -> GLsizei -> IO ())+ -> GLuint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn831+ :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> GLenum -> IO ())+ -> GLuint -> GLsizei -> Ptr (Ptr GLchar) -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn145+ :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLint -> IO ())+ -> GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn447+ :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLuint -> IO ())+ -> GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn227+ :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())+ -> GLuint -> GLsizei -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn497+ :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ -> GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn293+ :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ())+ -> GLuint -> GLsizei -> Ptr GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn342+ :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> IO GLuint)+ -> GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> IO GLuint++foreign import CALLCONV "dynamic" dyn343+ :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLuint -> Ptr GLuint -> Ptr GLsizei -> Ptr GLchar -> IO GLuint)+ -> GLuint -> GLsizei -> Ptr GLenum -> Ptr GLuint -> Ptr GLuint -> Ptr GLsizei -> Ptr GLchar -> IO GLuint++foreign import CALLCONV "dynamic" dyn226+ :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn930+ :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())+ -> GLuint -> GLsizei -> Ptr GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn832+ :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> GLenum -> IO ())+ -> GLuint -> GLsizei -> Ptr GLint -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn739+ :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> IO ())+ -> GLuint -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn931+ :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())+ -> GLuint -> GLsizei -> Ptr GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn345+ :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn409+ :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr a -> IO ())+ -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn323+ :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> IO ())+ -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn665+ :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ -> GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn666+ :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn636+ :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn932+ :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> IO ())+ -> GLuint -> GLsizei -> Ptr GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn410+ :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())+ -> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn411+ :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())+ -> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn320+ :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> IO ())+ -> GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn30+ :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())+ -> GLuint -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn935+ :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ())+ -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn36+ :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ())+ -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn750+ :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO ())+ -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn612+ :: FunPtr (GLuint -> GLsizeiptr -> GLuint -> GLuint64 -> IO ())+ -> GLuint -> GLsizeiptr -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn610+ :: FunPtr (GLuint -> GLsizeiptr -> Ptr a -> GLbitfield -> IO ())+ -> GLuint -> GLsizeiptr -> Ptr a -> GLbitfield -> IO ()++foreign import CALLCONV "dynamic" dyn608+ :: FunPtr (GLuint -> GLsizeiptr -> Ptr a -> GLenum -> IO ())+ -> GLuint -> GLsizeiptr -> Ptr a -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn727+ :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn905+ :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())+ -> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn540+ :: FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+ -> GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn538+ :: FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+ -> GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn763+ :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ -> GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn38+ :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> IO ())+ -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn891+ :: FunPtr (GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+ -> GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()++foreign import CALLCONV "dynamic" dyn418+ :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> IO ())+ -> GLuint -> GLuint -> GLenum -> GLintptr -> IO ()++foreign import CALLCONV "dynamic" dyn37+ :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptrARB -> IO ())+ -> GLuint -> GLuint -> GLenum -> GLintptrARB -> IO ()++foreign import CALLCONV "dynamic" dyn890+ :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ())+ -> GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ()++foreign import CALLCONV "dynamic" dyn635+ :: FunPtr (GLuint -> GLuint -> GLenum -> IO ())+ -> GLuint -> GLuint -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn462+ :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr (Ptr a) -> IO ())+ -> GLuint -> GLuint -> GLenum -> Ptr (Ptr a) -> IO ()++foreign import CALLCONV "dynamic" dyn465+ :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ())+ -> GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn466+ :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+ -> GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn314+ :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())+ -> GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn461+ :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint64 -> IO ())+ -> GLuint -> GLuint -> GLenum -> Ptr GLint64 -> IO ()++foreign import CALLCONV "dynamic" dyn602+ :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLuint -> IO ())+ -> GLuint -> GLuint -> GLenum -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn601+ :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLuint64 -> IO ())+ -> GLuint -> GLuint -> GLenum -> Ptr GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn401+ :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLuint -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn263+ :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn541+ :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+ -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn539+ :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+ -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn605+ :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLuint -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn505+ :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean)+ -> GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean++foreign import CALLCONV "dynamic" dyn28+ :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> IO ())+ -> GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn29+ :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> IO ())+ -> GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn885+ :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ())+ -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn888+ :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+ -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()++foreign import CALLCONV "dynamic" dyn886+ :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ())+ -> GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn60+ :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())+ -> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn190+ :: FunPtr (GLuint -> GLuint -> GLint -> GLsizei -> IO ())+ -> GLuint -> GLuint -> GLint -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn181+ :: FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ())+ -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn35+ :: FunPtr (GLuint -> GLuint -> GLintptr -> GLsizei -> IO ())+ -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn889+ :: FunPtr (GLuint -> GLuint -> GLsizei -> GLintptr -> IO ())+ -> GLuint -> GLuint -> GLsizei -> GLintptr -> IO ()++foreign import CALLCONV "dynamic" dyn748+ :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLenum -> IO ())+ -> GLuint -> GLuint -> GLsizei -> Ptr GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn604+ :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn603+ :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLint -> IO ())+ -> GLuint -> GLuint -> GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn319+ :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn315+ :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> IO ())+ -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn321+ :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ())+ -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn894+ :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ())+ -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn869+ :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr a -> GLenum -> IO ())+ -> GLuint -> GLuint -> GLsizei -> Ptr a -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn403+ :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr a -> Ptr GLuint -> IO ())+ -> GLuint -> GLuint -> GLsizei -> Ptr a -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn295+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn496+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn893+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> IO ()++foreign import CALLCONV "dynamic" dyn892+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()++foreign import CALLCONV "dynamic" dyn887+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ()++foreign import CALLCONV "dynamic" dyn829+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ()++foreign import CALLCONV "dynamic" dyn600+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn752+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLbitfield -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLuint -> GLbitfield -> IO ()++foreign import CALLCONV "dynamic" dyn235+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn913+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn83+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn294+ :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())+ -> GLuint -> GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn109+ :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn399+ :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint64 -> IO ())+ -> GLuint -> GLuint -> GLuint -> Ptr GLchar -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn27+ :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> IO ())+ -> GLuint -> GLuint -> GLuint -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn614+ :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())+ -> GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn607+ :: FunPtr (GLuint -> GLuint -> GLuint64 -> IO ())+ -> GLuint -> GLuint -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn4+ :: FunPtr (GLuint -> GLuint -> IO ())+ -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn441+ :: FunPtr (GLuint -> GLuint -> IO GLuint64)+ -> GLuint -> GLuint -> IO GLuint64++foreign import CALLCONV "dynamic" dyn513+ :: FunPtr (GLuint -> GLuint -> Ptr (Ptr a) -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())+ -> GLuint -> GLuint -> Ptr (Ptr a) -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn21+ :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ())+ -> GLuint -> GLuint -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn405+ :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> IO ())+ -> GLuint -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn422+ :: FunPtr (GLuint -> GLuint -> Ptr GLenum -> IO ())+ -> GLuint -> GLuint -> Ptr GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn443+ :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())+ -> GLuint -> GLuint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn749+ :: FunPtr (GLuint -> GLuint -> Ptr GLuint -> GLuint -> Ptr GLuint -> Ptr GLenum -> IO ())+ -> GLuint -> GLuint -> Ptr GLuint -> GLuint -> Ptr GLuint -> Ptr GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn489+ :: FunPtr (GLuint -> GLuint64 -> GLenum -> GLint -> IO ())+ -> GLuint -> GLuint64 -> GLenum -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn490+ :: FunPtr (GLuint -> GLuint64 -> GLenum -> Ptr a -> IO ())+ -> GLuint -> GLuint64 -> GLenum -> Ptr a -> IO ()++foreign import CALLCONV "dynamic" dyn2+ :: FunPtr (GLuint -> GLuint64 -> GLuint -> IO GLboolean)+ -> GLuint -> GLuint64 -> GLuint -> IO GLboolean++foreign import CALLCONV "dynamic" dyn717+ :: FunPtr (GLuint -> GLuint64 -> IO GLboolean)+ -> GLuint -> GLuint64 -> IO GLboolean++foreign import CALLCONV "dynamic" dyn650+ :: FunPtr (GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> IO ())+ -> GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn651+ :: FunPtr (GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLuint -> GLenum -> GLuint -> GLuint -> IO ())+ -> GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLuint -> GLenum -> GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn926+ :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ -> GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn924+ :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ -> GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn922+ :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> IO ())+ -> GLuint -> GLuint64EXT -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn919+ :: FunPtr (GLuint -> GLuint64EXT -> IO ())+ -> GLuint -> GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn3+ :: FunPtr (GLuint -> IO ())+ -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn536+ :: FunPtr (GLuint -> IO (Ptr a))+ -> GLuint -> IO (Ptr a)++foreign import CALLCONV "dynamic" dyn284+ :: FunPtr (GLuint -> IO GLboolean)+ -> GLuint -> IO GLboolean++foreign import CALLCONV "dynamic" dyn350+ :: FunPtr (GLuint -> IO GLsizei)+ -> GLuint -> IO GLsizei++foreign import CALLCONV "dynamic" dyn312+ :: FunPtr (GLuint -> IO GLuint)+ -> GLuint -> IO GLuint++foreign import CALLCONV "dynamic" dyn433+ :: FunPtr (GLuint -> IO GLuint64)+ -> GLuint -> IO GLuint64++foreign import CALLCONV "dynamic" dyn881+ :: FunPtr (GLuint -> Ptr GLbyte -> IO ())+ -> GLuint -> Ptr GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn751+ :: FunPtr (GLuint -> Ptr GLchar -> GLuint -> Ptr GLuint -> Ptr GLuint -> IO ())+ -> GLuint -> Ptr GLchar -> GLuint -> Ptr GLuint -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn6+ :: FunPtr (GLuint -> Ptr GLchar -> IO ())+ -> GLuint -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn324+ :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)+ -> GLuint -> Ptr GLchar -> IO GLint++foreign import CALLCONV "dynamic" dyn445+ :: FunPtr (GLuint -> Ptr GLchar -> IO GLuint)+ -> GLuint -> Ptr GLchar -> IO GLuint++foreign import CALLCONV "dynamic" dyn882+ :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ -> GLuint -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn394+ :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ -> GLuint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn898+ :: FunPtr (GLuint -> Ptr GLhalfNV -> IO ())+ -> GLuint -> Ptr GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn741+ :: FunPtr (GLuint -> Ptr GLint -> IO ())+ -> GLuint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn402+ :: FunPtr (GLuint -> Ptr GLint -> Ptr GLint -> GLsizei -> Ptr GLuint -> IO ())+ -> GLuint -> Ptr GLint -> Ptr GLint -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn918+ :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())+ -> GLuint -> Ptr GLint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn246+ :: FunPtr (GLuint -> Ptr GLintptr -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())+ -> GLuint -> Ptr GLintptr -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn883+ :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ -> GLuint -> Ptr GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn393+ :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+ -> GLuint -> Ptr GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn201+ :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ -> GLuint -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn933+ :: FunPtr (GLuint -> Ptr GLuint -> Ptr GLuint64EXT -> IO GLenum)+ -> GLuint -> Ptr GLuint -> Ptr GLuint64EXT -> IO GLenum++foreign import CALLCONV "dynamic" dyn920+ :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())+ -> GLuint -> Ptr GLuint64EXT -> IO ()++foreign import CALLCONV "dynamic" dyn884+ :: FunPtr (GLuint -> Ptr GLushort -> IO ())+ -> GLuint -> Ptr GLushort -> IO ()++foreign import CALLCONV "dynamic" dyn518+ :: FunPtr (GLuint64 -> GLenum -> IO ())+ -> GLuint64 -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn266+ :: FunPtr (GLuint64 -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ -> GLuint64 -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn517+ :: FunPtr (GLuint64 -> IO ())+ -> GLuint64 -> IO ()++foreign import CALLCONV "dynamic" dyn503+ :: FunPtr (GLuint64 -> IO GLboolean)+ -> GLuint64 -> IO GLboolean++foreign import CALLCONV "dynamic" dyn125+ :: FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ())+ -> GLushort -> GLushort -> GLushort -> GLushort -> IO ()++foreign import CALLCONV "dynamic" dyn111+ :: FunPtr (GLushort -> GLushort -> GLushort -> IO ())+ -> GLushort -> GLushort -> GLushort -> IO ()++foreign import CALLCONV "dynamic" dyn487+ :: FunPtr (GLushort -> IO ())+ -> GLushort -> IO ()++foreign import CALLCONV "dynamic" dyn871+ :: FunPtr (GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ())+ -> GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn877+ :: FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ())+ -> GLvdpauSurfaceNV -> GLenum -> IO ()++foreign import CALLCONV "dynamic" dyn878+ :: FunPtr (GLvdpauSurfaceNV -> IO ())+ -> GLvdpauSurfaceNV -> IO ()++foreign import CALLCONV "dynamic" dyn873+ :: FunPtr (GLvdpauSurfaceNV -> IO GLboolean)+ -> GLvdpauSurfaceNV -> IO GLboolean++foreign import CALLCONV "dynamic" dyn11+ :: FunPtr (IO ())+ -> IO ()++foreign import CALLCONV "dynamic" dyn347+ :: FunPtr (IO GLenum)+ -> IO GLenum++foreign import CALLCONV "dynamic" dyn203+ :: FunPtr (IO GLhandleARB)+ -> IO GLhandleARB++foreign import CALLCONV "dynamic" dyn354+ :: FunPtr (IO GLint)+ -> IO GLint++foreign import CALLCONV "dynamic" dyn202+ :: FunPtr (IO GLuint)+ -> IO GLuint++foreign import CALLCONV "dynamic" dyn274+ :: FunPtr (Ptr GLboolean -> IO ())+ -> Ptr GLboolean -> IO ()++foreign import CALLCONV "dynamic" dyn40+ :: FunPtr (Ptr GLbyte -> IO ())+ -> Ptr GLbyte -> IO ()++foreign import CALLCONV "dynamic" dyn467+ :: FunPtr (Ptr GLchar -> IO GLVULKANPROCNV)+ -> Ptr GLchar -> IO GLVULKANPROCNV++foreign import CALLCONV "dynamic" dyn404+ :: FunPtr (Ptr GLchar -> Ptr GLuint -> IO ())+ -> Ptr GLchar -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn42+ :: FunPtr (Ptr GLdouble -> IO ())+ -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn713+ :: FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ())+ -> Ptr GLdouble -> Ptr GLdouble -> IO ()++foreign import CALLCONV "dynamic" dyn565+ :: FunPtr (Ptr GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GLint -> IO ())+ -> Ptr GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn566+ :: FunPtr (Ptr GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> GLint -> IO ())+ -> Ptr GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> GLint -> IO ()++foreign import CALLCONV "dynamic" dyn114+ :: FunPtr (Ptr GLfixed -> IO ())+ -> Ptr GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn716+ :: FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ())+ -> Ptr GLfixed -> Ptr GLfixed -> IO ()++foreign import CALLCONV "dynamic" dyn706+ :: FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLbitfield)+ -> Ptr GLfixed -> Ptr GLint -> IO GLbitfield++foreign import CALLCONV "dynamic" dyn44+ :: FunPtr (Ptr GLfloat -> IO ())+ -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn104+ :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())+ -> Ptr GLfloat -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn118+ :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn767+ :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn769+ :: FunPtr (Ptr GLfloat -> Ptr GLubyte -> Ptr GLfloat -> IO ())+ -> Ptr GLfloat -> Ptr GLubyte -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn106+ :: FunPtr (Ptr GLhalfNV -> IO ())+ -> Ptr GLhalfNV -> IO ()++foreign import CALLCONV "dynamic" dyn346+ :: FunPtr (Ptr GLint -> GLsizei -> Ptr GLuint -> IO ())+ -> Ptr GLint -> GLsizei -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn46+ :: FunPtr (Ptr GLint -> IO ())+ -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn649+ :: FunPtr (Ptr GLint -> IO GLint)+ -> Ptr GLint -> IO GLint++foreign import CALLCONV "dynamic" dyn714+ :: FunPtr (Ptr GLint -> Ptr GLint -> IO ())+ -> Ptr GLint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn48+ :: FunPtr (Ptr GLshort -> IO ())+ -> Ptr GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn715+ :: FunPtr (Ptr GLshort -> Ptr GLshort -> IO ())+ -> Ptr GLshort -> Ptr GLshort -> IO ()++foreign import CALLCONV "dynamic" dyn108+ :: FunPtr (Ptr GLubyte -> IO ())+ -> Ptr GLubyte -> IO ()++foreign import CALLCONV "dynamic" dyn123+ :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())+ -> Ptr GLubyte -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn280+ :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+ -> Ptr GLuint -> GLint -> Ptr GLint -> IO ()++foreign import CALLCONV "dynamic" dyn110+ :: FunPtr (Ptr GLuint -> IO ())+ -> Ptr GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn288+ :: FunPtr (Ptr GLuint -> IO GLint)+ -> Ptr GLuint -> IO GLint++foreign import CALLCONV "dynamic" dyn734+ :: FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ())+ -> Ptr GLuint -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn724+ :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ -> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn726+ :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ -> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn730+ :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ -> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn728+ :: FunPtr (Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> IO ())+ -> Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> IO ()++foreign import CALLCONV "dynamic" dyn245+ :: FunPtr (Ptr GLuint64 -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())+ -> Ptr GLuint64 -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ()++foreign import CALLCONV "dynamic" dyn112+ :: FunPtr (Ptr GLushort -> IO ())+ -> Ptr GLushort -> IO ()++foreign import CALLCONV "dynamic" dyn876+ :: FunPtr (Ptr a -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO GLvdpauSurfaceNV)+ -> Ptr a -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO GLvdpauSurfaceNV++foreign import CALLCONV "dynamic" dyn875+ :: FunPtr (Ptr a -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV)+ -> Ptr a -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV++foreign import CALLCONV "dynamic" dyn633+ :: FunPtr (Ptr a -> GLsizei -> Ptr GLchar -> IO ())+ -> Ptr a -> GLsizei -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn391+ :: FunPtr (Ptr a -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ -> Ptr a -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()++foreign import CALLCONV "dynamic" dyn208+ :: FunPtr (Ptr a -> Ptr b -> GLbitfield -> IO GLsync)+ -> Ptr a -> Ptr b -> GLbitfield -> IO GLsync++foreign import CALLCONV "dynamic" dyn872+ :: FunPtr (Ptr a -> Ptr b -> IO ())+ -> Ptr a -> Ptr b -> IO ()+
+ src/Graphics/GL/Functions.hs view
@@ -0,0 +1,84 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- All raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions (+ module Graphics.GL.Functions.F01,+ module Graphics.GL.Functions.F02,+ module Graphics.GL.Functions.F03,+ module Graphics.GL.Functions.F04,+ module Graphics.GL.Functions.F05,+ module Graphics.GL.Functions.F06,+ module Graphics.GL.Functions.F07,+ module Graphics.GL.Functions.F08,+ module Graphics.GL.Functions.F09,+ module Graphics.GL.Functions.F10,+ module Graphics.GL.Functions.F11,+ module Graphics.GL.Functions.F12,+ module Graphics.GL.Functions.F13,+ module Graphics.GL.Functions.F14,+ module Graphics.GL.Functions.F15,+ module Graphics.GL.Functions.F16,+ module Graphics.GL.Functions.F17,+ module Graphics.GL.Functions.F18,+ module Graphics.GL.Functions.F19,+ module Graphics.GL.Functions.F20,+ module Graphics.GL.Functions.F21,+ module Graphics.GL.Functions.F22,+ module Graphics.GL.Functions.F23,+ module Graphics.GL.Functions.F24,+ module Graphics.GL.Functions.F25,+ module Graphics.GL.Functions.F26,+ module Graphics.GL.Functions.F27,+ module Graphics.GL.Functions.F28,+ module Graphics.GL.Functions.F29,+ module Graphics.GL.Functions.F30,+ module Graphics.GL.Functions.F31,+ module Graphics.GL.Functions.F32,+ module Graphics.GL.Functions.F33+) where++import Graphics.GL.Functions.F01+import Graphics.GL.Functions.F02+import Graphics.GL.Functions.F03+import Graphics.GL.Functions.F04+import Graphics.GL.Functions.F05+import Graphics.GL.Functions.F06+import Graphics.GL.Functions.F07+import Graphics.GL.Functions.F08+import Graphics.GL.Functions.F09+import Graphics.GL.Functions.F10+import Graphics.GL.Functions.F11+import Graphics.GL.Functions.F12+import Graphics.GL.Functions.F13+import Graphics.GL.Functions.F14+import Graphics.GL.Functions.F15+import Graphics.GL.Functions.F16+import Graphics.GL.Functions.F17+import Graphics.GL.Functions.F18+import Graphics.GL.Functions.F19+import Graphics.GL.Functions.F20+import Graphics.GL.Functions.F21+import Graphics.GL.Functions.F22+import Graphics.GL.Functions.F23+import Graphics.GL.Functions.F24+import Graphics.GL.Functions.F25+import Graphics.GL.Functions.F26+import Graphics.GL.Functions.F27+import Graphics.GL.Functions.F28+import Graphics.GL.Functions.F29+import Graphics.GL.Functions.F30+import Graphics.GL.Functions.F31+import Graphics.GL.Functions.F32+import Graphics.GL.Functions.F33
+ src/Graphics/GL/Functions/F01.hs view
@@ -0,0 +1,1558 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F01+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F01 (+ glAccum,+ glAccumxOES,+ glAcquireKeyedMutexWin32EXT,+ glActiveProgramEXT,+ glActiveShaderProgram,+ glActiveShaderProgramEXT,+ glActiveStencilFaceEXT,+ glActiveTexture,+ glActiveTextureARB,+ glActiveVaryingNV,+ glAlphaFragmentOp1ATI,+ glAlphaFragmentOp2ATI,+ glAlphaFragmentOp3ATI,+ glAlphaFunc,+ glAlphaFuncQCOM,+ glAlphaFuncx,+ glAlphaFuncxOES,+ glAlphaToCoverageDitherControlNV,+ glApplyFramebufferAttachmentCMAAINTEL,+ glApplyTextureEXT,+ glAreProgramsResidentNV,+ glAreTexturesResident,+ glAreTexturesResidentEXT,+ glArrayElement,+ glArrayElementEXT,+ glArrayObjectATI,+ glAsyncCopyBufferSubDataNVX,+ glAsyncCopyImageSubDataNVX,+ glAsyncMarkerSGIX,+ glAttachObjectARB,+ glAttachShader,+ glBegin,+ glBeginConditionalRender,+ glBeginConditionalRenderNV,+ glBeginConditionalRenderNVX,+ glBeginFragmentShaderATI,+ glBeginOcclusionQueryNV,+ glBeginPerfMonitorAMD,+ glBeginPerfQueryINTEL,+ glBeginQuery,+ glBeginQueryARB,+ glBeginQueryEXT,+ glBeginQueryIndexed,+ glBeginTransformFeedback,+ glBeginTransformFeedbackEXT,+ glBeginTransformFeedbackNV,+ glBeginVertexShaderEXT,+ glBeginVideoCaptureNV,+ glBindAttribLocation,+ glBindAttribLocationARB,+ glBindBuffer,+ glBindBufferARB,+ glBindBufferBase,+ glBindBufferBaseEXT,+ glBindBufferBaseNV,+ glBindBufferOffsetEXT,+ glBindBufferOffsetNV,+ glBindBufferRange,+ glBindBufferRangeEXT,+ glBindBufferRangeNV,+ glBindBuffersBase,+ glBindBuffersRange,+ glBindFragDataLocation,+ glBindFragDataLocationEXT,+ glBindFragDataLocationIndexed,+ glBindFragDataLocationIndexedEXT,+ glBindFragmentShaderATI,+ glBindFramebuffer,+ glBindFramebufferEXT,+ glBindFramebufferOES,+ glBindImageTexture,+ glBindImageTextureEXT,+ glBindImageTextures,+ glBindLightParameterEXT,+ glBindMaterialParameterEXT,+ glBindMultiTextureEXT,+ glBindParameterEXT,+ glBindProgramARB,+ glBindProgramNV,+ glBindProgramPipeline,+ glBindProgramPipelineEXT,+ glBindRenderbuffer,+ glBindRenderbufferEXT,+ glBindRenderbufferOES,+ glBindSampler,+ glBindSamplers,+ glBindShadingRateImageNV,+ glBindTexGenParameterEXT,+ glBindTexture,+ glBindTextureEXT,+ glBindTextureUnit,+ glBindTextureUnitParameterEXT,+ glBindTextures,+ glBindTransformFeedback,+ glBindTransformFeedbackNV,+ glBindVertexArray,+ glBindVertexArrayAPPLE,+ glBindVertexArrayOES,+ glBindVertexBuffer,+ glBindVertexBuffers+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glAccum ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glAccum.xml OpenGL 2.x>.+glAccum+ :: MonadIO m+ => GLenum -- ^ @op@ of type [AccumOp](Graphics-GL-Groups.html#AccumOp).+ -> GLfloat -- ^ @value@ of type @CoordF@.+ -> m ()+glAccum v1 v2 = liftIO $ dyn0 ptr_glAccum v1 v2++{-# NOINLINE ptr_glAccum #-}+ptr_glAccum :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glAccum = unsafePerformIO $ getCommand "glAccum"++-- glAccumxOES -----------------------------------------------------------------++glAccumxOES+ :: MonadIO m+ => GLenum -- ^ @op@.+ -> GLfixed -- ^ @value@.+ -> m ()+glAccumxOES v1 v2 = liftIO $ dyn1 ptr_glAccumxOES v1 v2++{-# NOINLINE ptr_glAccumxOES #-}+ptr_glAccumxOES :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glAccumxOES = unsafePerformIO $ getCommand "glAccumxOES"++-- glAcquireKeyedMutexWin32EXT -------------------------------------------------++glAcquireKeyedMutexWin32EXT+ :: MonadIO m+ => GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @key@.+ -> GLuint -- ^ @timeout@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glAcquireKeyedMutexWin32EXT v1 v2 v3 = liftIO $ dyn2 ptr_glAcquireKeyedMutexWin32EXT v1 v2 v3++{-# NOINLINE ptr_glAcquireKeyedMutexWin32EXT #-}+ptr_glAcquireKeyedMutexWin32EXT :: FunPtr (GLuint -> GLuint64 -> GLuint -> IO GLboolean)+ptr_glAcquireKeyedMutexWin32EXT = unsafePerformIO $ getCommand "glAcquireKeyedMutexWin32EXT"++-- glActiveProgramEXT ----------------------------------------------------------++glActiveProgramEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> m ()+glActiveProgramEXT v1 = liftIO $ dyn3 ptr_glActiveProgramEXT v1++{-# NOINLINE ptr_glActiveProgramEXT #-}+ptr_glActiveProgramEXT :: FunPtr (GLuint -> IO ())+ptr_glActiveProgramEXT = unsafePerformIO $ getCommand "glActiveProgramEXT"++-- glActiveShaderProgram -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glActiveShaderProgram.xhtml OpenGL 4.x>.+glActiveShaderProgram+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> GLuint -- ^ @program@.+ -> m ()+glActiveShaderProgram v1 v2 = liftIO $ dyn4 ptr_glActiveShaderProgram v1 v2++{-# NOINLINE ptr_glActiveShaderProgram #-}+ptr_glActiveShaderProgram :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glActiveShaderProgram = unsafePerformIO $ getCommand "glActiveShaderProgram"++-- glActiveShaderProgramEXT ----------------------------------------------------++glActiveShaderProgramEXT+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> GLuint -- ^ @program@.+ -> m ()+glActiveShaderProgramEXT v1 v2 = liftIO $ dyn4 ptr_glActiveShaderProgramEXT v1 v2++{-# NOINLINE ptr_glActiveShaderProgramEXT #-}+ptr_glActiveShaderProgramEXT :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glActiveShaderProgramEXT = unsafePerformIO $ getCommand "glActiveShaderProgramEXT"++-- glActiveStencilFaceEXT ------------------------------------------------------++glActiveStencilFaceEXT+ :: MonadIO m+ => GLenum -- ^ @face@ of type [StencilFaceDirection](Graphics-GL-Groups.html#StencilFaceDirection).+ -> m ()+glActiveStencilFaceEXT v1 = liftIO $ dyn5 ptr_glActiveStencilFaceEXT v1++{-# NOINLINE ptr_glActiveStencilFaceEXT #-}+ptr_glActiveStencilFaceEXT :: FunPtr (GLenum -> IO ())+ptr_glActiveStencilFaceEXT = unsafePerformIO $ getCommand "glActiveStencilFaceEXT"++-- glActiveTexture -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glActiveTexture.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glActiveTexture.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glActiveTexture.xhtml OpenGL 4.x>.+glActiveTexture+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> m ()+glActiveTexture v1 = liftIO $ dyn5 ptr_glActiveTexture v1++{-# NOINLINE ptr_glActiveTexture #-}+ptr_glActiveTexture :: FunPtr (GLenum -> IO ())+ptr_glActiveTexture = unsafePerformIO $ getCommand "glActiveTexture"++-- glActiveTextureARB ----------------------------------------------------------++-- | This command is an alias for 'glActiveTexture'.+glActiveTextureARB+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> m ()+glActiveTextureARB v1 = liftIO $ dyn5 ptr_glActiveTextureARB v1++{-# NOINLINE ptr_glActiveTextureARB #-}+ptr_glActiveTextureARB :: FunPtr (GLenum -> IO ())+ptr_glActiveTextureARB = unsafePerformIO $ getCommand "glActiveTextureARB"++-- glActiveVaryingNV -----------------------------------------------------------++glActiveVaryingNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m ()+glActiveVaryingNV v1 v2 = liftIO $ dyn6 ptr_glActiveVaryingNV v1 v2++{-# NOINLINE ptr_glActiveVaryingNV #-}+ptr_glActiveVaryingNV :: FunPtr (GLuint -> Ptr GLchar -> IO ())+ptr_glActiveVaryingNV = unsafePerformIO $ getCommand "glActiveVaryingNV"++-- glAlphaFragmentOp1ATI -------------------------------------------------------++glAlphaFragmentOp1ATI+ :: MonadIO m+ => GLenum -- ^ @op@ of type [FragmentOpATI](Graphics-GL-Groups.html#FragmentOpATI).+ -> GLuint -- ^ @dst@.+ -> GLuint -- ^ @dstMod@.+ -> GLuint -- ^ @arg1@.+ -> GLuint -- ^ @arg1Rep@.+ -> GLuint -- ^ @arg1Mod@.+ -> m ()+glAlphaFragmentOp1ATI v1 v2 v3 v4 v5 v6 = liftIO $ dyn7 ptr_glAlphaFragmentOp1ATI v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glAlphaFragmentOp1ATI #-}+ptr_glAlphaFragmentOp1ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glAlphaFragmentOp1ATI = unsafePerformIO $ getCommand "glAlphaFragmentOp1ATI"++-- glAlphaFragmentOp2ATI -------------------------------------------------------++glAlphaFragmentOp2ATI+ :: MonadIO m+ => GLenum -- ^ @op@ of type [FragmentOpATI](Graphics-GL-Groups.html#FragmentOpATI).+ -> GLuint -- ^ @dst@.+ -> GLuint -- ^ @dstMod@.+ -> GLuint -- ^ @arg1@.+ -> GLuint -- ^ @arg1Rep@.+ -> GLuint -- ^ @arg1Mod@.+ -> GLuint -- ^ @arg2@.+ -> GLuint -- ^ @arg2Rep@.+ -> GLuint -- ^ @arg2Mod@.+ -> m ()+glAlphaFragmentOp2ATI v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn8 ptr_glAlphaFragmentOp2ATI v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glAlphaFragmentOp2ATI #-}+ptr_glAlphaFragmentOp2ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glAlphaFragmentOp2ATI = unsafePerformIO $ getCommand "glAlphaFragmentOp2ATI"++-- glAlphaFragmentOp3ATI -------------------------------------------------------++glAlphaFragmentOp3ATI+ :: MonadIO m+ => GLenum -- ^ @op@ of type [FragmentOpATI](Graphics-GL-Groups.html#FragmentOpATI).+ -> GLuint -- ^ @dst@.+ -> GLuint -- ^ @dstMod@.+ -> GLuint -- ^ @arg1@.+ -> GLuint -- ^ @arg1Rep@.+ -> GLuint -- ^ @arg1Mod@.+ -> GLuint -- ^ @arg2@.+ -> GLuint -- ^ @arg2Rep@.+ -> GLuint -- ^ @arg2Mod@.+ -> GLuint -- ^ @arg3@.+ -> GLuint -- ^ @arg3Rep@.+ -> GLuint -- ^ @arg3Mod@.+ -> m ()+glAlphaFragmentOp3ATI v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO $ dyn9 ptr_glAlphaFragmentOp3ATI v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12++{-# NOINLINE ptr_glAlphaFragmentOp3ATI #-}+ptr_glAlphaFragmentOp3ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glAlphaFragmentOp3ATI = unsafePerformIO $ getCommand "glAlphaFragmentOp3ATI"++-- glAlphaFunc -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glAlphaFunc.xml OpenGL 2.x>.+glAlphaFunc+ :: MonadIO m+ => GLenum -- ^ @func@ of type [AlphaFunction](Graphics-GL-Groups.html#AlphaFunction).+ -> GLfloat -- ^ @ref@.+ -> m ()+glAlphaFunc v1 v2 = liftIO $ dyn0 ptr_glAlphaFunc v1 v2++{-# NOINLINE ptr_glAlphaFunc #-}+ptr_glAlphaFunc :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glAlphaFunc = unsafePerformIO $ getCommand "glAlphaFunc"++-- glAlphaFuncQCOM -------------------------------------------------------------++glAlphaFuncQCOM+ :: MonadIO m+ => GLenum -- ^ @func@.+ -> GLclampf -- ^ @ref@.+ -> m ()+glAlphaFuncQCOM v1 v2 = liftIO $ dyn10 ptr_glAlphaFuncQCOM v1 v2++{-# NOINLINE ptr_glAlphaFuncQCOM #-}+ptr_glAlphaFuncQCOM :: FunPtr (GLenum -> GLclampf -> IO ())+ptr_glAlphaFuncQCOM = unsafePerformIO $ getCommand "glAlphaFuncQCOM"++-- glAlphaFuncx ----------------------------------------------------------------++glAlphaFuncx+ :: MonadIO m+ => GLenum -- ^ @func@ of type [AlphaFunction](Graphics-GL-Groups.html#AlphaFunction).+ -> GLfixed -- ^ @ref@.+ -> m ()+glAlphaFuncx v1 v2 = liftIO $ dyn1 ptr_glAlphaFuncx v1 v2++{-# NOINLINE ptr_glAlphaFuncx #-}+ptr_glAlphaFuncx :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glAlphaFuncx = unsafePerformIO $ getCommand "glAlphaFuncx"++-- glAlphaFuncxOES -------------------------------------------------------------++glAlphaFuncxOES+ :: MonadIO m+ => GLenum -- ^ @func@ of type [AlphaFunction](Graphics-GL-Groups.html#AlphaFunction).+ -> GLfixed -- ^ @ref@ of type @ClampedFixed@.+ -> m ()+glAlphaFuncxOES v1 v2 = liftIO $ dyn1 ptr_glAlphaFuncxOES v1 v2++{-# NOINLINE ptr_glAlphaFuncxOES #-}+ptr_glAlphaFuncxOES :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glAlphaFuncxOES = unsafePerformIO $ getCommand "glAlphaFuncxOES"++-- glAlphaToCoverageDitherControlNV --------------------------------------------++glAlphaToCoverageDitherControlNV+ :: MonadIO m+ => GLenum -- ^ @mode@.+ -> m ()+glAlphaToCoverageDitherControlNV v1 = liftIO $ dyn5 ptr_glAlphaToCoverageDitherControlNV v1++{-# NOINLINE ptr_glAlphaToCoverageDitherControlNV #-}+ptr_glAlphaToCoverageDitherControlNV :: FunPtr (GLenum -> IO ())+ptr_glAlphaToCoverageDitherControlNV = unsafePerformIO $ getCommand "glAlphaToCoverageDitherControlNV"++-- glApplyFramebufferAttachmentCMAAINTEL ---------------------------------------++glApplyFramebufferAttachmentCMAAINTEL+ :: MonadIO m+ => m ()+glApplyFramebufferAttachmentCMAAINTEL = liftIO $ dyn11 ptr_glApplyFramebufferAttachmentCMAAINTEL++{-# NOINLINE ptr_glApplyFramebufferAttachmentCMAAINTEL #-}+ptr_glApplyFramebufferAttachmentCMAAINTEL :: FunPtr (IO ())+ptr_glApplyFramebufferAttachmentCMAAINTEL = unsafePerformIO $ getCommand "glApplyFramebufferAttachmentCMAAINTEL"++-- glApplyTextureEXT -----------------------------------------------------------++glApplyTextureEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [LightTextureModeEXT](Graphics-GL-Groups.html#LightTextureModeEXT).+ -> m ()+glApplyTextureEXT v1 = liftIO $ dyn5 ptr_glApplyTextureEXT v1++{-# NOINLINE ptr_glApplyTextureEXT #-}+ptr_glApplyTextureEXT :: FunPtr (GLenum -> IO ())+ptr_glApplyTextureEXT = unsafePerformIO $ getCommand "glApplyTextureEXT"++-- glAreProgramsResidentNV -----------------------------------------------------++glAreProgramsResidentNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @programs@ pointing to @n@ elements of type @GLuint@.+ -> Ptr GLboolean -- ^ @residences@ pointing to @n@ elements of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glAreProgramsResidentNV v1 v2 v3 = liftIO $ dyn12 ptr_glAreProgramsResidentNV v1 v2 v3++{-# NOINLINE ptr_glAreProgramsResidentNV #-}+ptr_glAreProgramsResidentNV :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean)+ptr_glAreProgramsResidentNV = unsafePerformIO $ getCommand "glAreProgramsResidentNV"++-- glAreTexturesResident -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glAreTexturesResident.xml OpenGL 2.x>.+glAreTexturesResident+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @textures@ pointing to @n@ elements of type @Texture@.+ -> Ptr GLboolean -- ^ @residences@ pointing to @n@ elements of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glAreTexturesResident v1 v2 v3 = liftIO $ dyn12 ptr_glAreTexturesResident v1 v2 v3++{-# NOINLINE ptr_glAreTexturesResident #-}+ptr_glAreTexturesResident :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean)+ptr_glAreTexturesResident = unsafePerformIO $ getCommand "glAreTexturesResident"++-- glAreTexturesResidentEXT ----------------------------------------------------++glAreTexturesResidentEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @textures@ pointing to @n@ elements of type @Texture@.+ -> Ptr GLboolean -- ^ @residences@ pointing to @n@ elements of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glAreTexturesResidentEXT v1 v2 v3 = liftIO $ dyn12 ptr_glAreTexturesResidentEXT v1 v2 v3++{-# NOINLINE ptr_glAreTexturesResidentEXT #-}+ptr_glAreTexturesResidentEXT :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean)+ptr_glAreTexturesResidentEXT = unsafePerformIO $ getCommand "glAreTexturesResidentEXT"++-- glArrayElement --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glArrayElement.xml OpenGL 2.x>.+glArrayElement+ :: MonadIO m+ => GLint -- ^ @i@.+ -> m ()+glArrayElement v1 = liftIO $ dyn13 ptr_glArrayElement v1++{-# NOINLINE ptr_glArrayElement #-}+ptr_glArrayElement :: FunPtr (GLint -> IO ())+ptr_glArrayElement = unsafePerformIO $ getCommand "glArrayElement"++-- glArrayElementEXT -----------------------------------------------------------++-- | This command is an alias for 'glArrayElement'.+glArrayElementEXT+ :: MonadIO m+ => GLint -- ^ @i@.+ -> m ()+glArrayElementEXT v1 = liftIO $ dyn13 ptr_glArrayElementEXT v1++{-# NOINLINE ptr_glArrayElementEXT #-}+ptr_glArrayElementEXT :: FunPtr (GLint -> IO ())+ptr_glArrayElementEXT = unsafePerformIO $ getCommand "glArrayElementEXT"++-- glArrayObjectATI ------------------------------------------------------------++glArrayObjectATI+ :: MonadIO m+ => GLenum -- ^ @array@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [ScalarType](Graphics-GL-Groups.html#ScalarType).+ -> GLsizei -- ^ @stride@.+ -> GLuint -- ^ @buffer@.+ -> GLuint -- ^ @offset@.+ -> m ()+glArrayObjectATI v1 v2 v3 v4 v5 v6 = liftIO $ dyn14 ptr_glArrayObjectATI v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glArrayObjectATI #-}+ptr_glArrayObjectATI :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ())+ptr_glArrayObjectATI = unsafePerformIO $ getCommand "glArrayObjectATI"++-- glAsyncCopyBufferSubDataNVX -------------------------------------------------++glAsyncCopyBufferSubDataNVX+ :: MonadIO m+ => GLsizei -- ^ @waitSemaphoreCount@.+ -> Ptr GLuint -- ^ @waitSemaphoreArray@ pointing to @waitSemaphoreCount@ elements of type @GLuint@.+ -> Ptr GLuint64 -- ^ @fenceValueArray@ pointing to @waitSemaphoreCount@ elements of type @GLuint64@.+ -> GLuint -- ^ @readGpu@.+ -> GLbitfield -- ^ @writeGpuMask@.+ -> GLuint -- ^ @readBuffer@.+ -> GLuint -- ^ @writeBuffer@.+ -> GLintptr -- ^ @readOffset@.+ -> GLintptr -- ^ @writeOffset@.+ -> GLsizeiptr -- ^ @size@.+ -> GLsizei -- ^ @signalSemaphoreCount@.+ -> Ptr GLuint -- ^ @signalSemaphoreArray@ pointing to @signalSemaphoreCount@ elements of type @GLuint@.+ -> Ptr GLuint64 -- ^ @signalValueArray@ pointing to @signalSemaphoreCount@ elements of type @GLuint64@.+ -> m GLuint+glAsyncCopyBufferSubDataNVX v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 = liftIO $ dyn15 ptr_glAsyncCopyBufferSubDataNVX v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13++{-# NOINLINE ptr_glAsyncCopyBufferSubDataNVX #-}+ptr_glAsyncCopyBufferSubDataNVX :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLuint64 -> GLuint -> GLbitfield -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO GLuint)+ptr_glAsyncCopyBufferSubDataNVX = unsafePerformIO $ getCommand "glAsyncCopyBufferSubDataNVX"++-- glAsyncCopyImageSubDataNVX --------------------------------------------------++glAsyncCopyImageSubDataNVX+ :: MonadIO m+ => GLsizei -- ^ @waitSemaphoreCount@.+ -> Ptr GLuint -- ^ @waitSemaphoreArray@ pointing to @waitSemaphoreCount@ elements of type @GLuint@.+ -> Ptr GLuint64 -- ^ @waitValueArray@ pointing to @waitSemaphoreCount@ elements of type @GLuint64@.+ -> GLuint -- ^ @srcGpu@.+ -> GLbitfield -- ^ @dstGpuMask@.+ -> GLuint -- ^ @srcName@.+ -> GLenum -- ^ @srcTarget@.+ -> GLint -- ^ @srcLevel@.+ -> GLint -- ^ @srcX@.+ -> GLint -- ^ @srcY@.+ -> GLint -- ^ @srcZ@.+ -> GLuint -- ^ @dstName@.+ -> GLenum -- ^ @dstTarget@.+ -> GLint -- ^ @dstLevel@.+ -> GLint -- ^ @dstX@.+ -> GLint -- ^ @dstY@.+ -> GLint -- ^ @dstZ@.+ -> GLsizei -- ^ @srcWidth@.+ -> GLsizei -- ^ @srcHeight@.+ -> GLsizei -- ^ @srcDepth@.+ -> GLsizei -- ^ @signalSemaphoreCount@.+ -> Ptr GLuint -- ^ @signalSemaphoreArray@ pointing to @signalSemaphoreCount@ elements of type @GLuint@.+ -> Ptr GLuint64 -- ^ @signalValueArray@ pointing to @signalSemaphoreCount@ elements of type @GLuint64@.+ -> m GLuint+glAsyncCopyImageSubDataNVX v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 v16 v17 v18 v19 v20 v21 v22 v23 = liftIO $ dyn16 ptr_glAsyncCopyImageSubDataNVX v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 v16 v17 v18 v19 v20 v21 v22 v23++{-# NOINLINE ptr_glAsyncCopyImageSubDataNVX #-}+ptr_glAsyncCopyImageSubDataNVX :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLuint64 -> GLuint -> GLbitfield -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO GLuint)+ptr_glAsyncCopyImageSubDataNVX = unsafePerformIO $ getCommand "glAsyncCopyImageSubDataNVX"++-- glAsyncMarkerSGIX -----------------------------------------------------------++glAsyncMarkerSGIX+ :: MonadIO m+ => GLuint -- ^ @marker@.+ -> m ()+glAsyncMarkerSGIX v1 = liftIO $ dyn3 ptr_glAsyncMarkerSGIX v1++{-# NOINLINE ptr_glAsyncMarkerSGIX #-}+ptr_glAsyncMarkerSGIX :: FunPtr (GLuint -> IO ())+ptr_glAsyncMarkerSGIX = unsafePerformIO $ getCommand "glAsyncMarkerSGIX"++-- glAttachObjectARB -----------------------------------------------------------++-- | This command is an alias for 'glAttachShader'.+glAttachObjectARB+ :: MonadIO m+ => GLhandleARB -- ^ @containerObj@ of type @handleARB@.+ -> GLhandleARB -- ^ @obj@ of type @handleARB@.+ -> m ()+glAttachObjectARB v1 v2 = liftIO $ dyn17 ptr_glAttachObjectARB v1 v2++{-# NOINLINE ptr_glAttachObjectARB #-}+ptr_glAttachObjectARB :: FunPtr (GLhandleARB -> GLhandleARB -> IO ())+ptr_glAttachObjectARB = unsafePerformIO $ getCommand "glAttachObjectARB"++-- glAttachShader --------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glAttachShader.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glAttachShader.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glAttachShader.xhtml OpenGL 4.x>.+glAttachShader+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @shader@.+ -> m ()+glAttachShader v1 v2 = liftIO $ dyn4 ptr_glAttachShader v1 v2++{-# NOINLINE ptr_glAttachShader #-}+ptr_glAttachShader :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glAttachShader = unsafePerformIO $ getCommand "glAttachShader"++-- glBegin ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml OpenGL 2.x>.+glBegin+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> m ()+glBegin v1 = liftIO $ dyn5 ptr_glBegin v1++{-# NOINLINE ptr_glBegin #-}+ptr_glBegin :: FunPtr (GLenum -> IO ())+ptr_glBegin = unsafePerformIO $ getCommand "glBegin"++-- glBeginConditionalRender ----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBeginConditionalRender.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBeginConditionalRender.xhtml OpenGL 4.x>.+glBeginConditionalRender+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @mode@ of type [ConditionalRenderMode](Graphics-GL-Groups.html#ConditionalRenderMode).+ -> m ()+glBeginConditionalRender v1 v2 = liftIO $ dyn18 ptr_glBeginConditionalRender v1 v2++{-# NOINLINE ptr_glBeginConditionalRender #-}+ptr_glBeginConditionalRender :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glBeginConditionalRender = unsafePerformIO $ getCommand "glBeginConditionalRender"++-- glBeginConditionalRenderNV --------------------------------------------------++-- | This command is an alias for 'glBeginConditionalRender'.+glBeginConditionalRenderNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @mode@ of type [ConditionalRenderMode](Graphics-GL-Groups.html#ConditionalRenderMode).+ -> m ()+glBeginConditionalRenderNV v1 v2 = liftIO $ dyn18 ptr_glBeginConditionalRenderNV v1 v2++{-# NOINLINE ptr_glBeginConditionalRenderNV #-}+ptr_glBeginConditionalRenderNV :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glBeginConditionalRenderNV = unsafePerformIO $ getCommand "glBeginConditionalRenderNV"++-- glBeginConditionalRenderNVX -------------------------------------------------++glBeginConditionalRenderNVX+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m ()+glBeginConditionalRenderNVX v1 = liftIO $ dyn3 ptr_glBeginConditionalRenderNVX v1++{-# NOINLINE ptr_glBeginConditionalRenderNVX #-}+ptr_glBeginConditionalRenderNVX :: FunPtr (GLuint -> IO ())+ptr_glBeginConditionalRenderNVX = unsafePerformIO $ getCommand "glBeginConditionalRenderNVX"++-- glBeginFragmentShaderATI ----------------------------------------------------++glBeginFragmentShaderATI+ :: MonadIO m+ => m ()+glBeginFragmentShaderATI = liftIO $ dyn11 ptr_glBeginFragmentShaderATI++{-# NOINLINE ptr_glBeginFragmentShaderATI #-}+ptr_glBeginFragmentShaderATI :: FunPtr (IO ())+ptr_glBeginFragmentShaderATI = unsafePerformIO $ getCommand "glBeginFragmentShaderATI"++-- glBeginOcclusionQueryNV -----------------------------------------------------++glBeginOcclusionQueryNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m ()+glBeginOcclusionQueryNV v1 = liftIO $ dyn3 ptr_glBeginOcclusionQueryNV v1++{-# NOINLINE ptr_glBeginOcclusionQueryNV #-}+ptr_glBeginOcclusionQueryNV :: FunPtr (GLuint -> IO ())+ptr_glBeginOcclusionQueryNV = unsafePerformIO $ getCommand "glBeginOcclusionQueryNV"++-- glBeginPerfMonitorAMD -------------------------------------------------------++glBeginPerfMonitorAMD+ :: MonadIO m+ => GLuint -- ^ @monitor@.+ -> m ()+glBeginPerfMonitorAMD v1 = liftIO $ dyn3 ptr_glBeginPerfMonitorAMD v1++{-# NOINLINE ptr_glBeginPerfMonitorAMD #-}+ptr_glBeginPerfMonitorAMD :: FunPtr (GLuint -> IO ())+ptr_glBeginPerfMonitorAMD = unsafePerformIO $ getCommand "glBeginPerfMonitorAMD"++-- glBeginPerfQueryINTEL -------------------------------------------------------++glBeginPerfQueryINTEL+ :: MonadIO m+ => GLuint -- ^ @queryHandle@.+ -> m ()+glBeginPerfQueryINTEL v1 = liftIO $ dyn3 ptr_glBeginPerfQueryINTEL v1++{-# NOINLINE ptr_glBeginPerfQueryINTEL #-}+ptr_glBeginPerfQueryINTEL :: FunPtr (GLuint -> IO ())+ptr_glBeginPerfQueryINTEL = unsafePerformIO $ getCommand "glBeginPerfQueryINTEL"++-- glBeginQuery ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBeginQuery.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBeginQuery.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBeginQuery.xhtml OpenGL 4.x>.+glBeginQuery+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> GLuint -- ^ @id@.+ -> m ()+glBeginQuery v1 v2 = liftIO $ dyn19 ptr_glBeginQuery v1 v2++{-# NOINLINE ptr_glBeginQuery #-}+ptr_glBeginQuery :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBeginQuery = unsafePerformIO $ getCommand "glBeginQuery"++-- glBeginQueryARB -------------------------------------------------------------++-- | This command is an alias for 'glBeginQuery'.+glBeginQueryARB+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @id@.+ -> m ()+glBeginQueryARB v1 v2 = liftIO $ dyn19 ptr_glBeginQueryARB v1 v2++{-# NOINLINE ptr_glBeginQueryARB #-}+ptr_glBeginQueryARB :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBeginQueryARB = unsafePerformIO $ getCommand "glBeginQueryARB"++-- glBeginQueryEXT -------------------------------------------------------------++glBeginQueryEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> GLuint -- ^ @id@.+ -> m ()+glBeginQueryEXT v1 v2 = liftIO $ dyn19 ptr_glBeginQueryEXT v1 v2++{-# NOINLINE ptr_glBeginQueryEXT #-}+ptr_glBeginQueryEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBeginQueryEXT = unsafePerformIO $ getCommand "glBeginQueryEXT"++-- glBeginQueryIndexed ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBeginQueryIndexed.xhtml OpenGL 4.x>.+glBeginQueryIndexed+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @id@.+ -> m ()+glBeginQueryIndexed v1 v2 v3 = liftIO $ dyn20 ptr_glBeginQueryIndexed v1 v2 v3++{-# NOINLINE ptr_glBeginQueryIndexed #-}+ptr_glBeginQueryIndexed :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())+ptr_glBeginQueryIndexed = unsafePerformIO $ getCommand "glBeginQueryIndexed"++-- glBeginTransformFeedback ----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBeginTransformFeedback.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBeginTransformFeedback.xhtml OpenGL 4.x>.+glBeginTransformFeedback+ :: MonadIO m+ => GLenum -- ^ @primitiveMode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> m ()+glBeginTransformFeedback v1 = liftIO $ dyn5 ptr_glBeginTransformFeedback v1++{-# NOINLINE ptr_glBeginTransformFeedback #-}+ptr_glBeginTransformFeedback :: FunPtr (GLenum -> IO ())+ptr_glBeginTransformFeedback = unsafePerformIO $ getCommand "glBeginTransformFeedback"++-- glBeginTransformFeedbackEXT -------------------------------------------------++-- | This command is an alias for 'glBeginTransformFeedback'.+glBeginTransformFeedbackEXT+ :: MonadIO m+ => GLenum -- ^ @primitiveMode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> m ()+glBeginTransformFeedbackEXT v1 = liftIO $ dyn5 ptr_glBeginTransformFeedbackEXT v1++{-# NOINLINE ptr_glBeginTransformFeedbackEXT #-}+ptr_glBeginTransformFeedbackEXT :: FunPtr (GLenum -> IO ())+ptr_glBeginTransformFeedbackEXT = unsafePerformIO $ getCommand "glBeginTransformFeedbackEXT"++-- glBeginTransformFeedbackNV --------------------------------------------------++-- | This command is an alias for 'glBeginTransformFeedback'.+glBeginTransformFeedbackNV+ :: MonadIO m+ => GLenum -- ^ @primitiveMode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> m ()+glBeginTransformFeedbackNV v1 = liftIO $ dyn5 ptr_glBeginTransformFeedbackNV v1++{-# NOINLINE ptr_glBeginTransformFeedbackNV #-}+ptr_glBeginTransformFeedbackNV :: FunPtr (GLenum -> IO ())+ptr_glBeginTransformFeedbackNV = unsafePerformIO $ getCommand "glBeginTransformFeedbackNV"++-- glBeginVertexShaderEXT ------------------------------------------------------++glBeginVertexShaderEXT+ :: MonadIO m+ => m ()+glBeginVertexShaderEXT = liftIO $ dyn11 ptr_glBeginVertexShaderEXT++{-# NOINLINE ptr_glBeginVertexShaderEXT #-}+ptr_glBeginVertexShaderEXT :: FunPtr (IO ())+ptr_glBeginVertexShaderEXT = unsafePerformIO $ getCommand "glBeginVertexShaderEXT"++-- glBeginVideoCaptureNV -------------------------------------------------------++glBeginVideoCaptureNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> m ()+glBeginVideoCaptureNV v1 = liftIO $ dyn3 ptr_glBeginVideoCaptureNV v1++{-# NOINLINE ptr_glBeginVideoCaptureNV #-}+ptr_glBeginVideoCaptureNV :: FunPtr (GLuint -> IO ())+ptr_glBeginVideoCaptureNV = unsafePerformIO $ getCommand "glBeginVideoCaptureNV"++-- glBindAttribLocation --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBindAttribLocation.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBindAttribLocation.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBindAttribLocation.xhtml OpenGL 4.x>.+glBindAttribLocation+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @index@.+ -> Ptr GLchar -- ^ @name@.+ -> m ()+glBindAttribLocation v1 v2 v3 = liftIO $ dyn21 ptr_glBindAttribLocation v1 v2 v3++{-# NOINLINE ptr_glBindAttribLocation #-}+ptr_glBindAttribLocation :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ())+ptr_glBindAttribLocation = unsafePerformIO $ getCommand "glBindAttribLocation"++-- glBindAttribLocationARB -----------------------------------------------------++-- | This command is an alias for 'glBindAttribLocation'.+glBindAttribLocationARB+ :: MonadIO m+ => GLhandleARB -- ^ @programObj@ of type @handleARB@.+ -> GLuint -- ^ @index@.+ -> Ptr GLcharARB -- ^ @name@.+ -> m ()+glBindAttribLocationARB v1 v2 v3 = liftIO $ dyn22 ptr_glBindAttribLocationARB v1 v2 v3++{-# NOINLINE ptr_glBindAttribLocationARB #-}+ptr_glBindAttribLocationARB :: FunPtr (GLhandleARB -> GLuint -> Ptr GLcharARB -> IO ())+ptr_glBindAttribLocationARB = unsafePerformIO $ getCommand "glBindAttribLocationARB"++-- glBindBuffer ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBindBuffer.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBindBuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBindBuffer.xhtml OpenGL 4.x>.+glBindBuffer+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @buffer@.+ -> m ()+glBindBuffer v1 v2 = liftIO $ dyn19 ptr_glBindBuffer v1 v2++{-# NOINLINE ptr_glBindBuffer #-}+ptr_glBindBuffer :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindBuffer = unsafePerformIO $ getCommand "glBindBuffer"++-- glBindBufferARB -------------------------------------------------------------++-- | This command is an alias for 'glBindBuffer'.+glBindBufferARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @buffer@.+ -> m ()+glBindBufferARB v1 v2 = liftIO $ dyn19 ptr_glBindBufferARB v1 v2++{-# NOINLINE ptr_glBindBufferARB #-}+ptr_glBindBufferARB :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindBufferARB = unsafePerformIO $ getCommand "glBindBufferARB"++-- glBindBufferBase ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBindBufferBase.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBindBufferBase.xhtml OpenGL 4.x>.+glBindBufferBase+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @buffer@.+ -> m ()+glBindBufferBase v1 v2 v3 = liftIO $ dyn20 ptr_glBindBufferBase v1 v2 v3++{-# NOINLINE ptr_glBindBufferBase #-}+ptr_glBindBufferBase :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())+ptr_glBindBufferBase = unsafePerformIO $ getCommand "glBindBufferBase"++-- glBindBufferBaseEXT ---------------------------------------------------------++-- | This command is an alias for 'glBindBufferBase'.+glBindBufferBaseEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @buffer@.+ -> m ()+glBindBufferBaseEXT v1 v2 v3 = liftIO $ dyn20 ptr_glBindBufferBaseEXT v1 v2 v3++{-# NOINLINE ptr_glBindBufferBaseEXT #-}+ptr_glBindBufferBaseEXT :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())+ptr_glBindBufferBaseEXT = unsafePerformIO $ getCommand "glBindBufferBaseEXT"++-- glBindBufferBaseNV ----------------------------------------------------------++-- | This command is an alias for 'glBindBufferBase'.+glBindBufferBaseNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @buffer@.+ -> m ()+glBindBufferBaseNV v1 v2 v3 = liftIO $ dyn20 ptr_glBindBufferBaseNV v1 v2 v3++{-# NOINLINE ptr_glBindBufferBaseNV #-}+ptr_glBindBufferBaseNV :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())+ptr_glBindBufferBaseNV = unsafePerformIO $ getCommand "glBindBufferBaseNV"++-- glBindBufferOffsetEXT -------------------------------------------------------++glBindBufferOffsetEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> m ()+glBindBufferOffsetEXT v1 v2 v3 v4 = liftIO $ dyn23 ptr_glBindBufferOffsetEXT v1 v2 v3 v4++{-# NOINLINE ptr_glBindBufferOffsetEXT #-}+ptr_glBindBufferOffsetEXT :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> IO ())+ptr_glBindBufferOffsetEXT = unsafePerformIO $ getCommand "glBindBufferOffsetEXT"++-- glBindBufferOffsetNV --------------------------------------------------------++-- | This command is an alias for 'glBindBufferOffsetEXT'.+glBindBufferOffsetNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> m ()+glBindBufferOffsetNV v1 v2 v3 v4 = liftIO $ dyn23 ptr_glBindBufferOffsetNV v1 v2 v3 v4++{-# NOINLINE ptr_glBindBufferOffsetNV #-}+ptr_glBindBufferOffsetNV :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> IO ())+ptr_glBindBufferOffsetNV = unsafePerformIO $ getCommand "glBindBufferOffsetNV"++-- glBindBufferRange -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBindBufferRange.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBindBufferRange.xhtml OpenGL 4.x>.+glBindBufferRange+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glBindBufferRange v1 v2 v3 v4 v5 = liftIO $ dyn24 ptr_glBindBufferRange v1 v2 v3 v4 v5++{-# NOINLINE ptr_glBindBufferRange #-}+ptr_glBindBufferRange :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glBindBufferRange = unsafePerformIO $ getCommand "glBindBufferRange"++-- glBindBufferRangeEXT --------------------------------------------------------++-- | This command is an alias for 'glBindBufferRange'.+glBindBufferRangeEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glBindBufferRangeEXT v1 v2 v3 v4 v5 = liftIO $ dyn24 ptr_glBindBufferRangeEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glBindBufferRangeEXT #-}+ptr_glBindBufferRangeEXT :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glBindBufferRangeEXT = unsafePerformIO $ getCommand "glBindBufferRangeEXT"++-- glBindBufferRangeNV ---------------------------------------------------------++-- | This command is an alias for 'glBindBufferRange'.+glBindBufferRangeNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glBindBufferRangeNV v1 v2 v3 v4 v5 = liftIO $ dyn24 ptr_glBindBufferRangeNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glBindBufferRangeNV #-}+ptr_glBindBufferRangeNV :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glBindBufferRangeNV = unsafePerformIO $ getCommand "glBindBufferRangeNV"++-- glBindBuffersBase -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindBuffersBase.xhtml OpenGL 4.x>.+glBindBuffersBase+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @buffers@ pointing to @count@ elements of type @GLuint@.+ -> m ()+glBindBuffersBase v1 v2 v3 v4 = liftIO $ dyn25 ptr_glBindBuffersBase v1 v2 v3 v4++{-# NOINLINE ptr_glBindBuffersBase #-}+ptr_glBindBuffersBase :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glBindBuffersBase = unsafePerformIO $ getCommand "glBindBuffersBase"++-- glBindBuffersRange ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindBuffersRange.xhtml OpenGL 4.x>.+glBindBuffersRange+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @buffers@ pointing to @count@ elements of type @GLuint@.+ -> Ptr GLintptr -- ^ @offsets@ pointing to @count@ elements of type @GLintptr@.+ -> Ptr GLsizeiptr -- ^ @sizes@ pointing to @count@ elements of type @GLsizeiptr@.+ -> m ()+glBindBuffersRange v1 v2 v3 v4 v5 v6 = liftIO $ dyn26 ptr_glBindBuffersRange v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glBindBuffersRange #-}+ptr_glBindBuffersRange :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> IO ())+ptr_glBindBuffersRange = unsafePerformIO $ getCommand "glBindBuffersRange"++-- glBindFragDataLocation ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBindFragDataLocation.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBindFragDataLocation.xhtml OpenGL 4.x>.+glBindFragDataLocation+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @color@.+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m ()+glBindFragDataLocation v1 v2 v3 = liftIO $ dyn21 ptr_glBindFragDataLocation v1 v2 v3++{-# NOINLINE ptr_glBindFragDataLocation #-}+ptr_glBindFragDataLocation :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ())+ptr_glBindFragDataLocation = unsafePerformIO $ getCommand "glBindFragDataLocation"++-- glBindFragDataLocationEXT ---------------------------------------------------++-- | This command is an alias for 'glBindFragDataLocation'.+glBindFragDataLocationEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @color@.+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m ()+glBindFragDataLocationEXT v1 v2 v3 = liftIO $ dyn21 ptr_glBindFragDataLocationEXT v1 v2 v3++{-# NOINLINE ptr_glBindFragDataLocationEXT #-}+ptr_glBindFragDataLocationEXT :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ())+ptr_glBindFragDataLocationEXT = unsafePerformIO $ getCommand "glBindFragDataLocationEXT"++-- glBindFragDataLocationIndexed -----------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBindFragDataLocationIndexed.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBindFragDataLocationIndexed.xhtml OpenGL 4.x>.+glBindFragDataLocationIndexed+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @colorNumber@.+ -> GLuint -- ^ @index@.+ -> Ptr GLchar -- ^ @name@.+ -> m ()+glBindFragDataLocationIndexed v1 v2 v3 v4 = liftIO $ dyn27 ptr_glBindFragDataLocationIndexed v1 v2 v3 v4++{-# NOINLINE ptr_glBindFragDataLocationIndexed #-}+ptr_glBindFragDataLocationIndexed :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> IO ())+ptr_glBindFragDataLocationIndexed = unsafePerformIO $ getCommand "glBindFragDataLocationIndexed"++-- glBindFragDataLocationIndexedEXT --------------------------------------------++-- | This command is an alias for 'glBindFragDataLocationIndexed'.+glBindFragDataLocationIndexedEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @colorNumber@.+ -> GLuint -- ^ @index@.+ -> Ptr GLchar -- ^ @name@.+ -> m ()+glBindFragDataLocationIndexedEXT v1 v2 v3 v4 = liftIO $ dyn27 ptr_glBindFragDataLocationIndexedEXT v1 v2 v3 v4++{-# NOINLINE ptr_glBindFragDataLocationIndexedEXT #-}+ptr_glBindFragDataLocationIndexedEXT :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> IO ())+ptr_glBindFragDataLocationIndexedEXT = unsafePerformIO $ getCommand "glBindFragDataLocationIndexedEXT"++-- glBindFragmentShaderATI -----------------------------------------------------++glBindFragmentShaderATI+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m ()+glBindFragmentShaderATI v1 = liftIO $ dyn3 ptr_glBindFragmentShaderATI v1++{-# NOINLINE ptr_glBindFragmentShaderATI #-}+ptr_glBindFragmentShaderATI :: FunPtr (GLuint -> IO ())+ptr_glBindFragmentShaderATI = unsafePerformIO $ getCommand "glBindFragmentShaderATI"++-- glBindFramebuffer -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBindFramebuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBindFramebuffer.xhtml OpenGL 4.x>.+glBindFramebuffer+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLuint -- ^ @framebuffer@.+ -> m ()+glBindFramebuffer v1 v2 = liftIO $ dyn19 ptr_glBindFramebuffer v1 v2++{-# NOINLINE ptr_glBindFramebuffer #-}+ptr_glBindFramebuffer :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindFramebuffer = unsafePerformIO $ getCommand "glBindFramebuffer"++-- glBindFramebufferEXT --------------------------------------------------------++glBindFramebufferEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLuint -- ^ @framebuffer@.+ -> m ()+glBindFramebufferEXT v1 v2 = liftIO $ dyn19 ptr_glBindFramebufferEXT v1 v2++{-# NOINLINE ptr_glBindFramebufferEXT #-}+ptr_glBindFramebufferEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindFramebufferEXT = unsafePerformIO $ getCommand "glBindFramebufferEXT"++-- glBindFramebufferOES --------------------------------------------------------++glBindFramebufferOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLuint -- ^ @framebuffer@.+ -> m ()+glBindFramebufferOES v1 v2 = liftIO $ dyn19 ptr_glBindFramebufferOES v1 v2++{-# NOINLINE ptr_glBindFramebufferOES #-}+ptr_glBindFramebufferOES :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindFramebufferOES = unsafePerformIO $ getCommand "glBindFramebufferOES"++-- glBindImageTexture ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindImageTexture.xhtml OpenGL 4.x>.+glBindImageTexture+ :: MonadIO m+ => GLuint -- ^ @unit@.+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLboolean -- ^ @layered@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLint -- ^ @layer@.+ -> GLenum -- ^ @access@ of type [BufferAccessARB](Graphics-GL-Groups.html#BufferAccessARB).+ -> GLenum -- ^ @format@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> m ()+glBindImageTexture v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn28 ptr_glBindImageTexture v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glBindImageTexture #-}+ptr_glBindImageTexture :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> IO ())+ptr_glBindImageTexture = unsafePerformIO $ getCommand "glBindImageTexture"++-- glBindImageTextureEXT -------------------------------------------------------++glBindImageTextureEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLboolean -- ^ @layered@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLint -- ^ @layer@.+ -> GLenum -- ^ @access@ of type [BufferAccessARB](Graphics-GL-Groups.html#BufferAccessARB).+ -> GLint -- ^ @format@.+ -> m ()+glBindImageTextureEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn29 ptr_glBindImageTextureEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glBindImageTextureEXT #-}+ptr_glBindImageTextureEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> IO ())+ptr_glBindImageTextureEXT = unsafePerformIO $ getCommand "glBindImageTextureEXT"++-- glBindImageTextures ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindImageTextures.xhtml OpenGL 4.x>.+glBindImageTextures+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @textures@ pointing to @count@ elements of type @GLuint@.+ -> m ()+glBindImageTextures v1 v2 v3 = liftIO $ dyn30 ptr_glBindImageTextures v1 v2 v3++{-# NOINLINE ptr_glBindImageTextures #-}+ptr_glBindImageTextures :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glBindImageTextures = unsafePerformIO $ getCommand "glBindImageTextures"++-- glBindLightParameterEXT -----------------------------------------------------++glBindLightParameterEXT+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @value@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> m GLuint+glBindLightParameterEXT v1 v2 = liftIO $ dyn31 ptr_glBindLightParameterEXT v1 v2++{-# NOINLINE ptr_glBindLightParameterEXT #-}+ptr_glBindLightParameterEXT :: FunPtr (GLenum -> GLenum -> IO GLuint)+ptr_glBindLightParameterEXT = unsafePerformIO $ getCommand "glBindLightParameterEXT"++-- glBindMaterialParameterEXT --------------------------------------------------++glBindMaterialParameterEXT+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @value@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> m GLuint+glBindMaterialParameterEXT v1 v2 = liftIO $ dyn31 ptr_glBindMaterialParameterEXT v1 v2++{-# NOINLINE ptr_glBindMaterialParameterEXT #-}+ptr_glBindMaterialParameterEXT :: FunPtr (GLenum -> GLenum -> IO GLuint)+ptr_glBindMaterialParameterEXT = unsafePerformIO $ getCommand "glBindMaterialParameterEXT"++-- glBindMultiTextureEXT -------------------------------------------------------++glBindMultiTextureEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> m ()+glBindMultiTextureEXT v1 v2 v3 = liftIO $ dyn32 ptr_glBindMultiTextureEXT v1 v2 v3++{-# NOINLINE ptr_glBindMultiTextureEXT #-}+ptr_glBindMultiTextureEXT :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+ptr_glBindMultiTextureEXT = unsafePerformIO $ getCommand "glBindMultiTextureEXT"++-- glBindParameterEXT ----------------------------------------------------------++glBindParameterEXT+ :: MonadIO m+ => GLenum -- ^ @value@ of type [VertexShaderParameterEXT](Graphics-GL-Groups.html#VertexShaderParameterEXT).+ -> m GLuint+glBindParameterEXT v1 = liftIO $ dyn33 ptr_glBindParameterEXT v1++{-# NOINLINE ptr_glBindParameterEXT #-}+ptr_glBindParameterEXT :: FunPtr (GLenum -> IO GLuint)+ptr_glBindParameterEXT = unsafePerformIO $ getCommand "glBindParameterEXT"++-- glBindProgramARB ------------------------------------------------------------++glBindProgramARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @program@.+ -> m ()+glBindProgramARB v1 v2 = liftIO $ dyn19 ptr_glBindProgramARB v1 v2++{-# NOINLINE ptr_glBindProgramARB #-}+ptr_glBindProgramARB :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindProgramARB = unsafePerformIO $ getCommand "glBindProgramARB"++-- glBindProgramNV -------------------------------------------------------------++-- | This command is an alias for 'glBindProgramARB'.+glBindProgramNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @id@.+ -> m ()+glBindProgramNV v1 v2 = liftIO $ dyn19 ptr_glBindProgramNV v1 v2++{-# NOINLINE ptr_glBindProgramNV #-}+ptr_glBindProgramNV :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindProgramNV = unsafePerformIO $ getCommand "glBindProgramNV"++-- glBindProgramPipeline -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindProgramPipeline.xhtml OpenGL 4.x>.+glBindProgramPipeline+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> m ()+glBindProgramPipeline v1 = liftIO $ dyn3 ptr_glBindProgramPipeline v1++{-# NOINLINE ptr_glBindProgramPipeline #-}+ptr_glBindProgramPipeline :: FunPtr (GLuint -> IO ())+ptr_glBindProgramPipeline = unsafePerformIO $ getCommand "glBindProgramPipeline"++-- glBindProgramPipelineEXT ----------------------------------------------------++glBindProgramPipelineEXT+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> m ()+glBindProgramPipelineEXT v1 = liftIO $ dyn3 ptr_glBindProgramPipelineEXT v1++{-# NOINLINE ptr_glBindProgramPipelineEXT #-}+ptr_glBindProgramPipelineEXT :: FunPtr (GLuint -> IO ())+ptr_glBindProgramPipelineEXT = unsafePerformIO $ getCommand "glBindProgramPipelineEXT"++-- glBindRenderbuffer ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBindRenderbuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBindRenderbuffer.xhtml OpenGL 4.x>.+glBindRenderbuffer+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLuint -- ^ @renderbuffer@.+ -> m ()+glBindRenderbuffer v1 v2 = liftIO $ dyn19 ptr_glBindRenderbuffer v1 v2++{-# NOINLINE ptr_glBindRenderbuffer #-}+ptr_glBindRenderbuffer :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindRenderbuffer = unsafePerformIO $ getCommand "glBindRenderbuffer"++-- glBindRenderbufferEXT -------------------------------------------------------++glBindRenderbufferEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLuint -- ^ @renderbuffer@.+ -> m ()+glBindRenderbufferEXT v1 v2 = liftIO $ dyn19 ptr_glBindRenderbufferEXT v1 v2++{-# NOINLINE ptr_glBindRenderbufferEXT #-}+ptr_glBindRenderbufferEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindRenderbufferEXT = unsafePerformIO $ getCommand "glBindRenderbufferEXT"++-- glBindRenderbufferOES -------------------------------------------------------++glBindRenderbufferOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLuint -- ^ @renderbuffer@.+ -> m ()+glBindRenderbufferOES v1 v2 = liftIO $ dyn19 ptr_glBindRenderbufferOES v1 v2++{-# NOINLINE ptr_glBindRenderbufferOES #-}+ptr_glBindRenderbufferOES :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindRenderbufferOES = unsafePerformIO $ getCommand "glBindRenderbufferOES"++-- glBindSampler ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBindSampler.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBindSampler.xhtml OpenGL 4.x>.+glBindSampler+ :: MonadIO m+ => GLuint -- ^ @unit@.+ -> GLuint -- ^ @sampler@.+ -> m ()+glBindSampler v1 v2 = liftIO $ dyn4 ptr_glBindSampler v1 v2++{-# NOINLINE ptr_glBindSampler #-}+ptr_glBindSampler :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glBindSampler = unsafePerformIO $ getCommand "glBindSampler"++-- glBindSamplers --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindSamplers.xhtml OpenGL 4.x>.+glBindSamplers+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @samplers@ pointing to @count@ elements of type @GLuint@.+ -> m ()+glBindSamplers v1 v2 v3 = liftIO $ dyn30 ptr_glBindSamplers v1 v2 v3++{-# NOINLINE ptr_glBindSamplers #-}+ptr_glBindSamplers :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glBindSamplers = unsafePerformIO $ getCommand "glBindSamplers"++-- glBindShadingRateImageNV ----------------------------------------------------++glBindShadingRateImageNV+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> m ()+glBindShadingRateImageNV v1 = liftIO $ dyn3 ptr_glBindShadingRateImageNV v1++{-# NOINLINE ptr_glBindShadingRateImageNV #-}+ptr_glBindShadingRateImageNV :: FunPtr (GLuint -> IO ())+ptr_glBindShadingRateImageNV = unsafePerformIO $ getCommand "glBindShadingRateImageNV"++-- glBindTexGenParameterEXT ----------------------------------------------------++glBindTexGenParameterEXT+ :: MonadIO m+ => GLenum -- ^ @unit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @value@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> m GLuint+glBindTexGenParameterEXT v1 v2 v3 = liftIO $ dyn34 ptr_glBindTexGenParameterEXT v1 v2 v3++{-# NOINLINE ptr_glBindTexGenParameterEXT #-}+ptr_glBindTexGenParameterEXT :: FunPtr (GLenum -> GLenum -> GLenum -> IO GLuint)+ptr_glBindTexGenParameterEXT = unsafePerformIO $ getCommand "glBindTexGenParameterEXT"++-- glBindTexture ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBindTexture.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBindTexture.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBindTexture.xhtml OpenGL 4.x>.+glBindTexture+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> m ()+glBindTexture v1 v2 = liftIO $ dyn19 ptr_glBindTexture v1 v2++{-# NOINLINE ptr_glBindTexture #-}+ptr_glBindTexture :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindTexture = unsafePerformIO $ getCommand "glBindTexture"++-- glBindTextureEXT ------------------------------------------------------------++-- | This command is an alias for 'glBindTexture'.+glBindTextureEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> m ()+glBindTextureEXT v1 v2 = liftIO $ dyn19 ptr_glBindTextureEXT v1 v2++{-# NOINLINE ptr_glBindTextureEXT #-}+ptr_glBindTextureEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindTextureEXT = unsafePerformIO $ getCommand "glBindTextureEXT"++-- glBindTextureUnit -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindTextureUnit.xhtml OpenGL 4.x>.+glBindTextureUnit+ :: MonadIO m+ => GLuint -- ^ @unit@.+ -> GLuint -- ^ @texture@.+ -> m ()+glBindTextureUnit v1 v2 = liftIO $ dyn4 ptr_glBindTextureUnit v1 v2++{-# NOINLINE ptr_glBindTextureUnit #-}+ptr_glBindTextureUnit :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glBindTextureUnit = unsafePerformIO $ getCommand "glBindTextureUnit"++-- glBindTextureUnitParameterEXT -----------------------------------------------++glBindTextureUnitParameterEXT+ :: MonadIO m+ => GLenum -- ^ @unit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @value@ of type [VertexShaderTextureUnitParameter](Graphics-GL-Groups.html#VertexShaderTextureUnitParameter).+ -> m GLuint+glBindTextureUnitParameterEXT v1 v2 = liftIO $ dyn31 ptr_glBindTextureUnitParameterEXT v1 v2++{-# NOINLINE ptr_glBindTextureUnitParameterEXT #-}+ptr_glBindTextureUnitParameterEXT :: FunPtr (GLenum -> GLenum -> IO GLuint)+ptr_glBindTextureUnitParameterEXT = unsafePerformIO $ getCommand "glBindTextureUnitParameterEXT"++-- glBindTextures --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindTextures.xhtml OpenGL 4.x>.+glBindTextures+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @textures@ pointing to @count@ elements of type @GLuint@.+ -> m ()+glBindTextures v1 v2 v3 = liftIO $ dyn30 ptr_glBindTextures v1 v2 v3++{-# NOINLINE ptr_glBindTextures #-}+ptr_glBindTextures :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glBindTextures = unsafePerformIO $ getCommand "glBindTextures"++-- glBindTransformFeedback -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindTransformFeedback.xhtml OpenGL 4.x>.+glBindTransformFeedback+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BindTransformFeedbackTarget](Graphics-GL-Groups.html#BindTransformFeedbackTarget).+ -> GLuint -- ^ @id@.+ -> m ()+glBindTransformFeedback v1 v2 = liftIO $ dyn19 ptr_glBindTransformFeedback v1 v2++{-# NOINLINE ptr_glBindTransformFeedback #-}+ptr_glBindTransformFeedback :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindTransformFeedback = unsafePerformIO $ getCommand "glBindTransformFeedback"++-- glBindTransformFeedbackNV ---------------------------------------------------++glBindTransformFeedbackNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @id@.+ -> m ()+glBindTransformFeedbackNV v1 v2 = liftIO $ dyn19 ptr_glBindTransformFeedbackNV v1 v2++{-# NOINLINE ptr_glBindTransformFeedbackNV #-}+ptr_glBindTransformFeedbackNV :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glBindTransformFeedbackNV = unsafePerformIO $ getCommand "glBindTransformFeedbackNV"++-- glBindVertexArray -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBindVertexArray.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBindVertexArray.xhtml OpenGL 4.x>.+glBindVertexArray+ :: MonadIO m+ => GLuint -- ^ @array@.+ -> m ()+glBindVertexArray v1 = liftIO $ dyn3 ptr_glBindVertexArray v1++{-# NOINLINE ptr_glBindVertexArray #-}+ptr_glBindVertexArray :: FunPtr (GLuint -> IO ())+ptr_glBindVertexArray = unsafePerformIO $ getCommand "glBindVertexArray"++-- glBindVertexArrayAPPLE ------------------------------------------------------++glBindVertexArrayAPPLE+ :: MonadIO m+ => GLuint -- ^ @array@.+ -> m ()+glBindVertexArrayAPPLE v1 = liftIO $ dyn3 ptr_glBindVertexArrayAPPLE v1++{-# NOINLINE ptr_glBindVertexArrayAPPLE #-}+ptr_glBindVertexArrayAPPLE :: FunPtr (GLuint -> IO ())+ptr_glBindVertexArrayAPPLE = unsafePerformIO $ getCommand "glBindVertexArrayAPPLE"++-- glBindVertexArrayOES --------------------------------------------------------++-- | This command is an alias for 'glBindVertexArray'.+glBindVertexArrayOES+ :: MonadIO m+ => GLuint -- ^ @array@.+ -> m ()+glBindVertexArrayOES v1 = liftIO $ dyn3 ptr_glBindVertexArrayOES v1++{-# NOINLINE ptr_glBindVertexArrayOES #-}+ptr_glBindVertexArrayOES :: FunPtr (GLuint -> IO ())+ptr_glBindVertexArrayOES = unsafePerformIO $ getCommand "glBindVertexArrayOES"++-- glBindVertexBuffer ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindVertexBuffer.xhtml OpenGL 4.x>.+glBindVertexBuffer+ :: MonadIO m+ => GLuint -- ^ @bindingindex@.+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glBindVertexBuffer v1 v2 v3 v4 = liftIO $ dyn35 ptr_glBindVertexBuffer v1 v2 v3 v4++{-# NOINLINE ptr_glBindVertexBuffer #-}+ptr_glBindVertexBuffer :: FunPtr (GLuint -> GLuint -> GLintptr -> GLsizei -> IO ())+ptr_glBindVertexBuffer = unsafePerformIO $ getCommand "glBindVertexBuffer"++-- glBindVertexBuffers ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindVertexBuffers.xhtml OpenGL 4.x>.+glBindVertexBuffers+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @buffers@ pointing to @count@ elements of type @GLuint@.+ -> Ptr GLintptr -- ^ @offsets@ pointing to @count@ elements of type @GLintptr@.+ -> Ptr GLsizei -- ^ @strides@ pointing to @count@ elements of type @GLsizei@.+ -> m ()+glBindVertexBuffers v1 v2 v3 v4 v5 = liftIO $ dyn36 ptr_glBindVertexBuffers v1 v2 v3 v4 v5++{-# NOINLINE ptr_glBindVertexBuffers #-}+ptr_glBindVertexBuffers :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ())+ptr_glBindVertexBuffers = unsafePerformIO $ getCommand "glBindVertexBuffers"+
+ src/Graphics/GL/Functions/F02.hs view
@@ -0,0 +1,1619 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F02+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F02 (+ glBindVertexShaderEXT,+ glBindVideoCaptureStreamBufferNV,+ glBindVideoCaptureStreamTextureNV,+ glBinormal3bEXT,+ glBinormal3bvEXT,+ glBinormal3dEXT,+ glBinormal3dvEXT,+ glBinormal3fEXT,+ glBinormal3fvEXT,+ glBinormal3iEXT,+ glBinormal3ivEXT,+ glBinormal3sEXT,+ glBinormal3svEXT,+ glBinormalPointerEXT,+ glBitmap,+ glBitmapxOES,+ glBlendBarrier,+ glBlendBarrierKHR,+ glBlendBarrierNV,+ glBlendColor,+ glBlendColorEXT,+ glBlendColorxOES,+ glBlendEquation,+ glBlendEquationEXT,+ glBlendEquationIndexedAMD,+ glBlendEquationOES,+ glBlendEquationSeparate,+ glBlendEquationSeparateEXT,+ glBlendEquationSeparateIndexedAMD,+ glBlendEquationSeparateOES,+ glBlendEquationSeparatei,+ glBlendEquationSeparateiARB,+ glBlendEquationSeparateiEXT,+ glBlendEquationSeparateiOES,+ glBlendEquationi,+ glBlendEquationiARB,+ glBlendEquationiEXT,+ glBlendEquationiOES,+ glBlendFunc,+ glBlendFuncIndexedAMD,+ glBlendFuncSeparate,+ glBlendFuncSeparateEXT,+ glBlendFuncSeparateINGR,+ glBlendFuncSeparateIndexedAMD,+ glBlendFuncSeparateOES,+ glBlendFuncSeparatei,+ glBlendFuncSeparateiARB,+ glBlendFuncSeparateiEXT,+ glBlendFuncSeparateiOES,+ glBlendFunci,+ glBlendFunciARB,+ glBlendFunciEXT,+ glBlendFunciOES,+ glBlendParameteriNV,+ glBlitFramebuffer,+ glBlitFramebufferANGLE,+ glBlitFramebufferEXT,+ glBlitFramebufferNV,+ glBlitNamedFramebuffer,+ glBufferAddressRangeNV,+ glBufferAttachMemoryNV,+ glBufferData,+ glBufferDataARB,+ glBufferPageCommitmentARB,+ glBufferParameteriAPPLE,+ glBufferStorage,+ glBufferStorageEXT,+ glBufferStorageExternalEXT,+ glBufferStorageMemEXT,+ glBufferSubData,+ glBufferSubDataARB,+ glCallCommandListNV,+ glCallList,+ glCallLists,+ glCheckFramebufferStatus,+ glCheckFramebufferStatusEXT,+ glCheckFramebufferStatusOES,+ glCheckNamedFramebufferStatus,+ glCheckNamedFramebufferStatusEXT,+ glClampColor,+ glClampColorARB,+ glClear,+ glClearAccum,+ glClearAccumxOES,+ glClearBufferData,+ glClearBufferSubData,+ glClearBufferfi,+ glClearBufferfv,+ glClearBufferiv,+ glClearBufferuiv,+ glClearColor,+ glClearColorIiEXT,+ glClearColorIuiEXT,+ glClearColorx,+ glClearColorxOES,+ glClearDepth,+ glClearDepthdNV,+ glClearDepthf,+ glClearDepthfOES,+ glClearDepthx+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glBindVertexShaderEXT -------------------------------------------------------++glBindVertexShaderEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m ()+glBindVertexShaderEXT v1 = liftIO $ dyn3 ptr_glBindVertexShaderEXT v1++{-# NOINLINE ptr_glBindVertexShaderEXT #-}+ptr_glBindVertexShaderEXT :: FunPtr (GLuint -> IO ())+ptr_glBindVertexShaderEXT = unsafePerformIO $ getCommand "glBindVertexShaderEXT"++-- glBindVideoCaptureStreamBufferNV --------------------------------------------++glBindVideoCaptureStreamBufferNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> GLuint -- ^ @stream@.+ -> GLenum -- ^ @frame_region@.+ -> GLintptrARB -- ^ @offset@ of type @BufferOffsetARB@.+ -> m ()+glBindVideoCaptureStreamBufferNV v1 v2 v3 v4 = liftIO $ dyn37 ptr_glBindVideoCaptureStreamBufferNV v1 v2 v3 v4++{-# NOINLINE ptr_glBindVideoCaptureStreamBufferNV #-}+ptr_glBindVideoCaptureStreamBufferNV :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptrARB -> IO ())+ptr_glBindVideoCaptureStreamBufferNV = unsafePerformIO $ getCommand "glBindVideoCaptureStreamBufferNV"++-- glBindVideoCaptureStreamTextureNV -------------------------------------------++glBindVideoCaptureStreamTextureNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> GLuint -- ^ @stream@.+ -> GLenum -- ^ @frame_region@.+ -> GLenum -- ^ @target@.+ -> GLuint -- ^ @texture@.+ -> m ()+glBindVideoCaptureStreamTextureNV v1 v2 v3 v4 v5 = liftIO $ dyn38 ptr_glBindVideoCaptureStreamTextureNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glBindVideoCaptureStreamTextureNV #-}+ptr_glBindVideoCaptureStreamTextureNV :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> IO ())+ptr_glBindVideoCaptureStreamTextureNV = unsafePerformIO $ getCommand "glBindVideoCaptureStreamTextureNV"++-- glBinormal3bEXT -------------------------------------------------------------++-- | The vector equivalent of this command is 'glBinormal3bvEXT'.+glBinormal3bEXT+ :: MonadIO m+ => GLbyte -- ^ @bx@.+ -> GLbyte -- ^ @by@.+ -> GLbyte -- ^ @bz@.+ -> m ()+glBinormal3bEXT v1 v2 v3 = liftIO $ dyn39 ptr_glBinormal3bEXT v1 v2 v3++{-# NOINLINE ptr_glBinormal3bEXT #-}+ptr_glBinormal3bEXT :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glBinormal3bEXT = unsafePerformIO $ getCommand "glBinormal3bEXT"++-- glBinormal3bvEXT ------------------------------------------------------------++glBinormal3bvEXT+ :: MonadIO m+ => Ptr GLbyte -- ^ @v@ pointing to @3@ elements of type @GLbyte@.+ -> m ()+glBinormal3bvEXT v1 = liftIO $ dyn40 ptr_glBinormal3bvEXT v1++{-# NOINLINE ptr_glBinormal3bvEXT #-}+ptr_glBinormal3bvEXT :: FunPtr (Ptr GLbyte -> IO ())+ptr_glBinormal3bvEXT = unsafePerformIO $ getCommand "glBinormal3bvEXT"++-- glBinormal3dEXT -------------------------------------------------------------++-- | The vector equivalent of this command is 'glBinormal3dvEXT'.+glBinormal3dEXT+ :: MonadIO m+ => GLdouble -- ^ @bx@ of type @CoordD@.+ -> GLdouble -- ^ @by@ of type @CoordD@.+ -> GLdouble -- ^ @bz@ of type @CoordD@.+ -> m ()+glBinormal3dEXT v1 v2 v3 = liftIO $ dyn41 ptr_glBinormal3dEXT v1 v2 v3++{-# NOINLINE ptr_glBinormal3dEXT #-}+ptr_glBinormal3dEXT :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glBinormal3dEXT = unsafePerformIO $ getCommand "glBinormal3dEXT"++-- glBinormal3dvEXT ------------------------------------------------------------++glBinormal3dvEXT+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.+ -> m ()+glBinormal3dvEXT v1 = liftIO $ dyn42 ptr_glBinormal3dvEXT v1++{-# NOINLINE ptr_glBinormal3dvEXT #-}+ptr_glBinormal3dvEXT :: FunPtr (Ptr GLdouble -> IO ())+ptr_glBinormal3dvEXT = unsafePerformIO $ getCommand "glBinormal3dvEXT"++-- glBinormal3fEXT -------------------------------------------------------------++-- | The vector equivalent of this command is 'glBinormal3fvEXT'.+glBinormal3fEXT+ :: MonadIO m+ => GLfloat -- ^ @bx@ of type @CoordF@.+ -> GLfloat -- ^ @by@ of type @CoordF@.+ -> GLfloat -- ^ @bz@ of type @CoordF@.+ -> m ()+glBinormal3fEXT v1 v2 v3 = liftIO $ dyn43 ptr_glBinormal3fEXT v1 v2 v3++{-# NOINLINE ptr_glBinormal3fEXT #-}+ptr_glBinormal3fEXT :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glBinormal3fEXT = unsafePerformIO $ getCommand "glBinormal3fEXT"++-- glBinormal3fvEXT ------------------------------------------------------------++glBinormal3fvEXT+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.+ -> m ()+glBinormal3fvEXT v1 = liftIO $ dyn44 ptr_glBinormal3fvEXT v1++{-# NOINLINE ptr_glBinormal3fvEXT #-}+ptr_glBinormal3fvEXT :: FunPtr (Ptr GLfloat -> IO ())+ptr_glBinormal3fvEXT = unsafePerformIO $ getCommand "glBinormal3fvEXT"++-- glBinormal3iEXT -------------------------------------------------------------++-- | The vector equivalent of this command is 'glBinormal3ivEXT'.+glBinormal3iEXT+ :: MonadIO m+ => GLint -- ^ @bx@.+ -> GLint -- ^ @by@.+ -> GLint -- ^ @bz@.+ -> m ()+glBinormal3iEXT v1 v2 v3 = liftIO $ dyn45 ptr_glBinormal3iEXT v1 v2 v3++{-# NOINLINE ptr_glBinormal3iEXT #-}+ptr_glBinormal3iEXT :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glBinormal3iEXT = unsafePerformIO $ getCommand "glBinormal3iEXT"++-- glBinormal3ivEXT ------------------------------------------------------------++glBinormal3ivEXT+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @GLint@.+ -> m ()+glBinormal3ivEXT v1 = liftIO $ dyn46 ptr_glBinormal3ivEXT v1++{-# NOINLINE ptr_glBinormal3ivEXT #-}+ptr_glBinormal3ivEXT :: FunPtr (Ptr GLint -> IO ())+ptr_glBinormal3ivEXT = unsafePerformIO $ getCommand "glBinormal3ivEXT"++-- glBinormal3sEXT -------------------------------------------------------------++-- | The vector equivalent of this command is 'glBinormal3svEXT'.+glBinormal3sEXT+ :: MonadIO m+ => GLshort -- ^ @bx@.+ -> GLshort -- ^ @by@.+ -> GLshort -- ^ @bz@.+ -> m ()+glBinormal3sEXT v1 v2 v3 = liftIO $ dyn47 ptr_glBinormal3sEXT v1 v2 v3++{-# NOINLINE ptr_glBinormal3sEXT #-}+ptr_glBinormal3sEXT :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glBinormal3sEXT = unsafePerformIO $ getCommand "glBinormal3sEXT"++-- glBinormal3svEXT ------------------------------------------------------------++glBinormal3svEXT+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @GLshort@.+ -> m ()+glBinormal3svEXT v1 = liftIO $ dyn48 ptr_glBinormal3svEXT v1++{-# NOINLINE ptr_glBinormal3svEXT #-}+ptr_glBinormal3svEXT :: FunPtr (Ptr GLshort -> IO ())+ptr_glBinormal3svEXT = unsafePerformIO $ getCommand "glBinormal3svEXT"++-- glBinormalPointerEXT --------------------------------------------------------++glBinormalPointerEXT+ :: MonadIO m+ => GLenum -- ^ @type@ of type [BinormalPointerTypeEXT](Graphics-GL-Groups.html#BinormalPointerTypeEXT).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @a@.+ -> m ()+glBinormalPointerEXT v1 v2 v3 = liftIO $ dyn49 ptr_glBinormalPointerEXT v1 v2 v3++{-# NOINLINE ptr_glBinormalPointerEXT #-}+ptr_glBinormalPointerEXT :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glBinormalPointerEXT = unsafePerformIO $ getCommand "glBinormalPointerEXT"++-- glBitmap --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glBitmap.xml OpenGL 2.x>.+glBitmap+ :: MonadIO m+ => GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLfloat -- ^ @xorig@ of type @CoordF@.+ -> GLfloat -- ^ @yorig@ of type @CoordF@.+ -> GLfloat -- ^ @xmove@ of type @CoordF@.+ -> GLfloat -- ^ @ymove@ of type @CoordF@.+ -> Ptr GLubyte -- ^ @bitmap@ pointing to @COMPSIZE(width,height)@ elements of type @GLubyte@.+ -> m ()+glBitmap v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn50 ptr_glBitmap v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glBitmap #-}+ptr_glBitmap :: FunPtr (GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> IO ())+ptr_glBitmap = unsafePerformIO $ getCommand "glBitmap"++-- glBitmapxOES ----------------------------------------------------------------++glBitmapxOES+ :: MonadIO m+ => GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLfixed -- ^ @xorig@.+ -> GLfixed -- ^ @yorig@.+ -> GLfixed -- ^ @xmove@.+ -> GLfixed -- ^ @ymove@.+ -> Ptr GLubyte -- ^ @bitmap@ pointing to @COMPSIZE(width,height)@ elements of type @GLubyte@.+ -> m ()+glBitmapxOES v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn51 ptr_glBitmapxOES v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glBitmapxOES #-}+ptr_glBitmapxOES :: FunPtr (GLsizei -> GLsizei -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> Ptr GLubyte -> IO ())+ptr_glBitmapxOES = unsafePerformIO $ getCommand "glBitmapxOES"++-- glBlendBarrier --------------------------------------------------------------++glBlendBarrier+ :: MonadIO m+ => m ()+glBlendBarrier = liftIO $ dyn11 ptr_glBlendBarrier++{-# NOINLINE ptr_glBlendBarrier #-}+ptr_glBlendBarrier :: FunPtr (IO ())+ptr_glBlendBarrier = unsafePerformIO $ getCommand "glBlendBarrier"++-- glBlendBarrierKHR -----------------------------------------------------------++-- | This command is an alias for 'glBlendBarrier'.+glBlendBarrierKHR+ :: MonadIO m+ => m ()+glBlendBarrierKHR = liftIO $ dyn11 ptr_glBlendBarrierKHR++{-# NOINLINE ptr_glBlendBarrierKHR #-}+ptr_glBlendBarrierKHR :: FunPtr (IO ())+ptr_glBlendBarrierKHR = unsafePerformIO $ getCommand "glBlendBarrierKHR"++-- glBlendBarrierNV ------------------------------------------------------------++-- | This command is an alias for 'glBlendBarrier'.+glBlendBarrierNV+ :: MonadIO m+ => m ()+glBlendBarrierNV = liftIO $ dyn11 ptr_glBlendBarrierNV++{-# NOINLINE ptr_glBlendBarrierNV #-}+ptr_glBlendBarrierNV :: FunPtr (IO ())+ptr_glBlendBarrierNV = unsafePerformIO $ getCommand "glBlendBarrierNV"++-- glBlendColor ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBlendColor.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBlendColor.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBlendColor.xhtml OpenGL 4.x>.+glBlendColor+ :: MonadIO m+ => GLfloat -- ^ @red@ of type @ColorF@.+ -> GLfloat -- ^ @green@ of type @ColorF@.+ -> GLfloat -- ^ @blue@ of type @ColorF@.+ -> GLfloat -- ^ @alpha@ of type @ColorF@.+ -> m ()+glBlendColor v1 v2 v3 v4 = liftIO $ dyn52 ptr_glBlendColor v1 v2 v3 v4++{-# NOINLINE ptr_glBlendColor #-}+ptr_glBlendColor :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glBlendColor = unsafePerformIO $ getCommand "glBlendColor"++-- glBlendColorEXT -------------------------------------------------------------++-- | This command is an alias for 'glBlendColor'.+glBlendColorEXT+ :: MonadIO m+ => GLfloat -- ^ @red@ of type @ColorF@.+ -> GLfloat -- ^ @green@ of type @ColorF@.+ -> GLfloat -- ^ @blue@ of type @ColorF@.+ -> GLfloat -- ^ @alpha@ of type @ColorF@.+ -> m ()+glBlendColorEXT v1 v2 v3 v4 = liftIO $ dyn52 ptr_glBlendColorEXT v1 v2 v3 v4++{-# NOINLINE ptr_glBlendColorEXT #-}+ptr_glBlendColorEXT :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glBlendColorEXT = unsafePerformIO $ getCommand "glBlendColorEXT"++-- glBlendColorxOES ------------------------------------------------------------++glBlendColorxOES+ :: MonadIO m+ => GLfixed -- ^ @red@ of type @ClampedFixed@.+ -> GLfixed -- ^ @green@ of type @ClampedFixed@.+ -> GLfixed -- ^ @blue@ of type @ClampedFixed@.+ -> GLfixed -- ^ @alpha@ of type @ClampedFixed@.+ -> m ()+glBlendColorxOES v1 v2 v3 v4 = liftIO $ dyn53 ptr_glBlendColorxOES v1 v2 v3 v4++{-# NOINLINE ptr_glBlendColorxOES #-}+ptr_glBlendColorxOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glBlendColorxOES = unsafePerformIO $ getCommand "glBlendColorxOES"++-- glBlendEquation -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBlendEquation.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBlendEquation.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBlendEquation.xhtml OpenGL 4.x>.+glBlendEquation+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquation v1 = liftIO $ dyn5 ptr_glBlendEquation v1++{-# NOINLINE ptr_glBlendEquation #-}+ptr_glBlendEquation :: FunPtr (GLenum -> IO ())+ptr_glBlendEquation = unsafePerformIO $ getCommand "glBlendEquation"++-- glBlendEquationEXT ----------------------------------------------------------++-- | This command is an alias for 'glBlendEquation'.+glBlendEquationEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationEXT v1 = liftIO $ dyn5 ptr_glBlendEquationEXT v1++{-# NOINLINE ptr_glBlendEquationEXT #-}+ptr_glBlendEquationEXT :: FunPtr (GLenum -> IO ())+ptr_glBlendEquationEXT = unsafePerformIO $ getCommand "glBlendEquationEXT"++-- glBlendEquationIndexedAMD ---------------------------------------------------++-- | This command is an alias for 'glBlendEquationi'.+glBlendEquationIndexedAMD+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @mode@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationIndexedAMD v1 v2 = liftIO $ dyn18 ptr_glBlendEquationIndexedAMD v1 v2++{-# NOINLINE ptr_glBlendEquationIndexedAMD #-}+ptr_glBlendEquationIndexedAMD :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glBlendEquationIndexedAMD = unsafePerformIO $ getCommand "glBlendEquationIndexedAMD"++-- glBlendEquationOES ----------------------------------------------------------++glBlendEquationOES+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationOES v1 = liftIO $ dyn5 ptr_glBlendEquationOES v1++{-# NOINLINE ptr_glBlendEquationOES #-}+ptr_glBlendEquationOES :: FunPtr (GLenum -> IO ())+ptr_glBlendEquationOES = unsafePerformIO $ getCommand "glBlendEquationOES"++-- glBlendEquationSeparate -----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBlendEquationSeparate.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBlendEquationSeparate.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBlendEquationSeparate.xhtml OpenGL 4.x>.+glBlendEquationSeparate+ :: MonadIO m+ => GLenum -- ^ @modeRGB@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> GLenum -- ^ @modeAlpha@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationSeparate v1 v2 = liftIO $ dyn54 ptr_glBlendEquationSeparate v1 v2++{-# NOINLINE ptr_glBlendEquationSeparate #-}+ptr_glBlendEquationSeparate :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glBlendEquationSeparate = unsafePerformIO $ getCommand "glBlendEquationSeparate"++-- glBlendEquationSeparateEXT --------------------------------------------------++-- | This command is an alias for 'glBlendEquationSeparate'.+glBlendEquationSeparateEXT+ :: MonadIO m+ => GLenum -- ^ @modeRGB@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> GLenum -- ^ @modeAlpha@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationSeparateEXT v1 v2 = liftIO $ dyn54 ptr_glBlendEquationSeparateEXT v1 v2++{-# NOINLINE ptr_glBlendEquationSeparateEXT #-}+ptr_glBlendEquationSeparateEXT :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glBlendEquationSeparateEXT = unsafePerformIO $ getCommand "glBlendEquationSeparateEXT"++-- glBlendEquationSeparateIndexedAMD -------------------------------------------++-- | This command is an alias for 'glBlendEquationSeparatei'.+glBlendEquationSeparateIndexedAMD+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @modeRGB@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> GLenum -- ^ @modeAlpha@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationSeparateIndexedAMD v1 v2 v3 = liftIO $ dyn55 ptr_glBlendEquationSeparateIndexedAMD v1 v2 v3++{-# NOINLINE ptr_glBlendEquationSeparateIndexedAMD #-}+ptr_glBlendEquationSeparateIndexedAMD :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+ptr_glBlendEquationSeparateIndexedAMD = unsafePerformIO $ getCommand "glBlendEquationSeparateIndexedAMD"++-- glBlendEquationSeparateOES --------------------------------------------------++glBlendEquationSeparateOES+ :: MonadIO m+ => GLenum -- ^ @modeRGB@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> GLenum -- ^ @modeAlpha@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationSeparateOES v1 v2 = liftIO $ dyn54 ptr_glBlendEquationSeparateOES v1 v2++{-# NOINLINE ptr_glBlendEquationSeparateOES #-}+ptr_glBlendEquationSeparateOES :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glBlendEquationSeparateOES = unsafePerformIO $ getCommand "glBlendEquationSeparateOES"++-- glBlendEquationSeparatei ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBlendEquationSeparate.xhtml OpenGL 4.x>.+glBlendEquationSeparatei+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @modeRGB@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> GLenum -- ^ @modeAlpha@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationSeparatei v1 v2 v3 = liftIO $ dyn55 ptr_glBlendEquationSeparatei v1 v2 v3++{-# NOINLINE ptr_glBlendEquationSeparatei #-}+ptr_glBlendEquationSeparatei :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+ptr_glBlendEquationSeparatei = unsafePerformIO $ getCommand "glBlendEquationSeparatei"++-- glBlendEquationSeparateiARB -------------------------------------------------++-- | This command is an alias for 'glBlendEquationSeparatei'.+glBlendEquationSeparateiARB+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @modeRGB@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> GLenum -- ^ @modeAlpha@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationSeparateiARB v1 v2 v3 = liftIO $ dyn55 ptr_glBlendEquationSeparateiARB v1 v2 v3++{-# NOINLINE ptr_glBlendEquationSeparateiARB #-}+ptr_glBlendEquationSeparateiARB :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+ptr_glBlendEquationSeparateiARB = unsafePerformIO $ getCommand "glBlendEquationSeparateiARB"++-- glBlendEquationSeparateiEXT -------------------------------------------------++-- | This command is an alias for 'glBlendEquationSeparatei'.+glBlendEquationSeparateiEXT+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @modeRGB@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> GLenum -- ^ @modeAlpha@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationSeparateiEXT v1 v2 v3 = liftIO $ dyn55 ptr_glBlendEquationSeparateiEXT v1 v2 v3++{-# NOINLINE ptr_glBlendEquationSeparateiEXT #-}+ptr_glBlendEquationSeparateiEXT :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+ptr_glBlendEquationSeparateiEXT = unsafePerformIO $ getCommand "glBlendEquationSeparateiEXT"++-- glBlendEquationSeparateiOES -------------------------------------------------++-- | This command is an alias for 'glBlendEquationSeparatei'.+glBlendEquationSeparateiOES+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @modeRGB@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> GLenum -- ^ @modeAlpha@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationSeparateiOES v1 v2 v3 = liftIO $ dyn55 ptr_glBlendEquationSeparateiOES v1 v2 v3++{-# NOINLINE ptr_glBlendEquationSeparateiOES #-}+ptr_glBlendEquationSeparateiOES :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+ptr_glBlendEquationSeparateiOES = unsafePerformIO $ getCommand "glBlendEquationSeparateiOES"++-- glBlendEquationi ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBlendEquation.xhtml OpenGL 4.x>.+glBlendEquationi+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @mode@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationi v1 v2 = liftIO $ dyn18 ptr_glBlendEquationi v1 v2++{-# NOINLINE ptr_glBlendEquationi #-}+ptr_glBlendEquationi :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glBlendEquationi = unsafePerformIO $ getCommand "glBlendEquationi"++-- glBlendEquationiARB ---------------------------------------------------------++-- | This command is an alias for 'glBlendEquationi'.+glBlendEquationiARB+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @mode@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationiARB v1 v2 = liftIO $ dyn18 ptr_glBlendEquationiARB v1 v2++{-# NOINLINE ptr_glBlendEquationiARB #-}+ptr_glBlendEquationiARB :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glBlendEquationiARB = unsafePerformIO $ getCommand "glBlendEquationiARB"++-- glBlendEquationiEXT ---------------------------------------------------------++-- | This command is an alias for 'glBlendEquationi'.+glBlendEquationiEXT+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @mode@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationiEXT v1 v2 = liftIO $ dyn18 ptr_glBlendEquationiEXT v1 v2++{-# NOINLINE ptr_glBlendEquationiEXT #-}+ptr_glBlendEquationiEXT :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glBlendEquationiEXT = unsafePerformIO $ getCommand "glBlendEquationiEXT"++-- glBlendEquationiOES ---------------------------------------------------------++-- | This command is an alias for 'glBlendEquationi'.+glBlendEquationiOES+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @mode@ of type [BlendEquationModeEXT](Graphics-GL-Groups.html#BlendEquationModeEXT).+ -> m ()+glBlendEquationiOES v1 v2 = liftIO $ dyn18 ptr_glBlendEquationiOES v1 v2++{-# NOINLINE ptr_glBlendEquationiOES #-}+ptr_glBlendEquationiOES :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glBlendEquationiOES = unsafePerformIO $ getCommand "glBlendEquationiOES"++-- glBlendFunc -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBlendFunc.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBlendFunc.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBlendFunc.xhtml OpenGL 4.x>.+glBlendFunc+ :: MonadIO m+ => GLenum -- ^ @sfactor@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dfactor@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFunc v1 v2 = liftIO $ dyn54 ptr_glBlendFunc v1 v2++{-# NOINLINE ptr_glBlendFunc #-}+ptr_glBlendFunc :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glBlendFunc = unsafePerformIO $ getCommand "glBlendFunc"++-- glBlendFuncIndexedAMD -------------------------------------------------------++-- | This command is an alias for 'glBlendFunci'.+glBlendFuncIndexedAMD+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @src@.+ -> GLenum -- ^ @dst@.+ -> m ()+glBlendFuncIndexedAMD v1 v2 v3 = liftIO $ dyn55 ptr_glBlendFuncIndexedAMD v1 v2 v3++{-# NOINLINE ptr_glBlendFuncIndexedAMD #-}+ptr_glBlendFuncIndexedAMD :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+ptr_glBlendFuncIndexedAMD = unsafePerformIO $ getCommand "glBlendFuncIndexedAMD"++-- glBlendFuncSeparate ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBlendFuncSeparate.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBlendFuncSeparate.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBlendFuncSeparate.xhtml OpenGL 4.x>.+glBlendFuncSeparate+ :: MonadIO m+ => GLenum -- ^ @sfactorRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dfactorRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @sfactorAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dfactorAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFuncSeparate v1 v2 v3 v4 = liftIO $ dyn56 ptr_glBlendFuncSeparate v1 v2 v3 v4++{-# NOINLINE ptr_glBlendFuncSeparate #-}+ptr_glBlendFuncSeparate :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glBlendFuncSeparate = unsafePerformIO $ getCommand "glBlendFuncSeparate"++-- glBlendFuncSeparateEXT ------------------------------------------------------++-- | This command is an alias for 'glBlendFuncSeparate'.+glBlendFuncSeparateEXT+ :: MonadIO m+ => GLenum -- ^ @sfactorRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dfactorRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @sfactorAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dfactorAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFuncSeparateEXT v1 v2 v3 v4 = liftIO $ dyn56 ptr_glBlendFuncSeparateEXT v1 v2 v3 v4++{-# NOINLINE ptr_glBlendFuncSeparateEXT #-}+ptr_glBlendFuncSeparateEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glBlendFuncSeparateEXT = unsafePerformIO $ getCommand "glBlendFuncSeparateEXT"++-- glBlendFuncSeparateINGR -----------------------------------------------------++-- | This command is an alias for 'glBlendFuncSeparate'.+glBlendFuncSeparateINGR+ :: MonadIO m+ => GLenum -- ^ @sfactorRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dfactorRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @sfactorAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dfactorAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFuncSeparateINGR v1 v2 v3 v4 = liftIO $ dyn56 ptr_glBlendFuncSeparateINGR v1 v2 v3 v4++{-# NOINLINE ptr_glBlendFuncSeparateINGR #-}+ptr_glBlendFuncSeparateINGR :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glBlendFuncSeparateINGR = unsafePerformIO $ getCommand "glBlendFuncSeparateINGR"++-- glBlendFuncSeparateIndexedAMD -----------------------------------------------++-- | This command is an alias for 'glBlendFuncSeparatei'.+glBlendFuncSeparateIndexedAMD+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @srcRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @srcAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFuncSeparateIndexedAMD v1 v2 v3 v4 v5 = liftIO $ dyn57 ptr_glBlendFuncSeparateIndexedAMD v1 v2 v3 v4 v5++{-# NOINLINE ptr_glBlendFuncSeparateIndexedAMD #-}+ptr_glBlendFuncSeparateIndexedAMD :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glBlendFuncSeparateIndexedAMD = unsafePerformIO $ getCommand "glBlendFuncSeparateIndexedAMD"++-- glBlendFuncSeparateOES ------------------------------------------------------++glBlendFuncSeparateOES+ :: MonadIO m+ => GLenum -- ^ @srcRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @srcAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFuncSeparateOES v1 v2 v3 v4 = liftIO $ dyn56 ptr_glBlendFuncSeparateOES v1 v2 v3 v4++{-# NOINLINE ptr_glBlendFuncSeparateOES #-}+ptr_glBlendFuncSeparateOES :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glBlendFuncSeparateOES = unsafePerformIO $ getCommand "glBlendFuncSeparateOES"++-- glBlendFuncSeparatei --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBlendFuncSeparate.xhtml OpenGL 4.x>.+glBlendFuncSeparatei+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @srcRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @srcAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFuncSeparatei v1 v2 v3 v4 v5 = liftIO $ dyn57 ptr_glBlendFuncSeparatei v1 v2 v3 v4 v5++{-# NOINLINE ptr_glBlendFuncSeparatei #-}+ptr_glBlendFuncSeparatei :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glBlendFuncSeparatei = unsafePerformIO $ getCommand "glBlendFuncSeparatei"++-- glBlendFuncSeparateiARB -----------------------------------------------------++-- | This command is an alias for 'glBlendFuncSeparatei'.+glBlendFuncSeparateiARB+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @srcRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @srcAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFuncSeparateiARB v1 v2 v3 v4 v5 = liftIO $ dyn57 ptr_glBlendFuncSeparateiARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glBlendFuncSeparateiARB #-}+ptr_glBlendFuncSeparateiARB :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glBlendFuncSeparateiARB = unsafePerformIO $ getCommand "glBlendFuncSeparateiARB"++-- glBlendFuncSeparateiEXT -----------------------------------------------------++-- | This command is an alias for 'glBlendFuncSeparatei'.+glBlendFuncSeparateiEXT+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @srcRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @srcAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFuncSeparateiEXT v1 v2 v3 v4 v5 = liftIO $ dyn57 ptr_glBlendFuncSeparateiEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glBlendFuncSeparateiEXT #-}+ptr_glBlendFuncSeparateiEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glBlendFuncSeparateiEXT = unsafePerformIO $ getCommand "glBlendFuncSeparateiEXT"++-- glBlendFuncSeparateiOES -----------------------------------------------------++-- | This command is an alias for 'glBlendFuncSeparatei'.+glBlendFuncSeparateiOES+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @srcRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstRGB@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @srcAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dstAlpha@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFuncSeparateiOES v1 v2 v3 v4 v5 = liftIO $ dyn57 ptr_glBlendFuncSeparateiOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glBlendFuncSeparateiOES #-}+ptr_glBlendFuncSeparateiOES :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glBlendFuncSeparateiOES = unsafePerformIO $ getCommand "glBlendFuncSeparateiOES"++-- glBlendFunci ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBlendFunc.xhtml OpenGL 4.x>.+glBlendFunci+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @src@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dst@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFunci v1 v2 v3 = liftIO $ dyn55 ptr_glBlendFunci v1 v2 v3++{-# NOINLINE ptr_glBlendFunci #-}+ptr_glBlendFunci :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+ptr_glBlendFunci = unsafePerformIO $ getCommand "glBlendFunci"++-- glBlendFunciARB -------------------------------------------------------------++-- | This command is an alias for 'glBlendFunci'.+glBlendFunciARB+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @src@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dst@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFunciARB v1 v2 v3 = liftIO $ dyn55 ptr_glBlendFunciARB v1 v2 v3++{-# NOINLINE ptr_glBlendFunciARB #-}+ptr_glBlendFunciARB :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+ptr_glBlendFunciARB = unsafePerformIO $ getCommand "glBlendFunciARB"++-- glBlendFunciEXT -------------------------------------------------------------++-- | This command is an alias for 'glBlendFunci'.+glBlendFunciEXT+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @src@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dst@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFunciEXT v1 v2 v3 = liftIO $ dyn55 ptr_glBlendFunciEXT v1 v2 v3++{-# NOINLINE ptr_glBlendFunciEXT #-}+ptr_glBlendFunciEXT :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+ptr_glBlendFunciEXT = unsafePerformIO $ getCommand "glBlendFunciEXT"++-- glBlendFunciOES -------------------------------------------------------------++-- | This command is an alias for 'glBlendFunci'.+glBlendFunciOES+ :: MonadIO m+ => GLuint -- ^ @buf@.+ -> GLenum -- ^ @src@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> GLenum -- ^ @dst@ of type [BlendingFactor](Graphics-GL-Groups.html#BlendingFactor).+ -> m ()+glBlendFunciOES v1 v2 v3 = liftIO $ dyn55 ptr_glBlendFunciOES v1 v2 v3++{-# NOINLINE ptr_glBlendFunciOES #-}+ptr_glBlendFunciOES :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+ptr_glBlendFunciOES = unsafePerformIO $ getCommand "glBlendFunciOES"++-- glBlendParameteriNV ---------------------------------------------------------++glBlendParameteriNV+ :: MonadIO m+ => GLenum -- ^ @pname@.+ -> GLint -- ^ @value@.+ -> m ()+glBlendParameteriNV v1 v2 = liftIO $ dyn58 ptr_glBlendParameteriNV v1 v2++{-# NOINLINE ptr_glBlendParameteriNV #-}+ptr_glBlendParameteriNV :: FunPtr (GLenum -> GLint -> IO ())+ptr_glBlendParameteriNV = unsafePerformIO $ getCommand "glBlendParameteriNV"++-- glBlitFramebuffer -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBlitFramebuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBlitFramebuffer.xhtml OpenGL 4.x>.+glBlitFramebuffer+ :: MonadIO m+ => GLint -- ^ @srcX0@.+ -> GLint -- ^ @srcY0@.+ -> GLint -- ^ @srcX1@.+ -> GLint -- ^ @srcY1@.+ -> GLint -- ^ @dstX0@.+ -> GLint -- ^ @dstY0@.+ -> GLint -- ^ @dstX1@.+ -> GLint -- ^ @dstY1@.+ -> GLbitfield -- ^ @mask@ of type [ClearBufferMask](Graphics-GL-Groups.html#ClearBufferMask).+ -> GLenum -- ^ @filter@ of type [BlitFramebufferFilter](Graphics-GL-Groups.html#BlitFramebufferFilter).+ -> m ()+glBlitFramebuffer v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn59 ptr_glBlitFramebuffer v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glBlitFramebuffer #-}+ptr_glBlitFramebuffer :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())+ptr_glBlitFramebuffer = unsafePerformIO $ getCommand "glBlitFramebuffer"++-- glBlitFramebufferANGLE ------------------------------------------------------++glBlitFramebufferANGLE+ :: MonadIO m+ => GLint -- ^ @srcX0@.+ -> GLint -- ^ @srcY0@.+ -> GLint -- ^ @srcX1@.+ -> GLint -- ^ @srcY1@.+ -> GLint -- ^ @dstX0@.+ -> GLint -- ^ @dstY0@.+ -> GLint -- ^ @dstX1@.+ -> GLint -- ^ @dstY1@.+ -> GLbitfield -- ^ @mask@ of type [ClearBufferMask](Graphics-GL-Groups.html#ClearBufferMask).+ -> GLenum -- ^ @filter@ of type [BlitFramebufferFilter](Graphics-GL-Groups.html#BlitFramebufferFilter).+ -> m ()+glBlitFramebufferANGLE v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn59 ptr_glBlitFramebufferANGLE v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glBlitFramebufferANGLE #-}+ptr_glBlitFramebufferANGLE :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())+ptr_glBlitFramebufferANGLE = unsafePerformIO $ getCommand "glBlitFramebufferANGLE"++-- glBlitFramebufferEXT --------------------------------------------------------++-- | This command is an alias for 'glBlitFramebuffer'.+glBlitFramebufferEXT+ :: MonadIO m+ => GLint -- ^ @srcX0@.+ -> GLint -- ^ @srcY0@.+ -> GLint -- ^ @srcX1@.+ -> GLint -- ^ @srcY1@.+ -> GLint -- ^ @dstX0@.+ -> GLint -- ^ @dstY0@.+ -> GLint -- ^ @dstX1@.+ -> GLint -- ^ @dstY1@.+ -> GLbitfield -- ^ @mask@ of type [ClearBufferMask](Graphics-GL-Groups.html#ClearBufferMask).+ -> GLenum -- ^ @filter@ of type [BlitFramebufferFilter](Graphics-GL-Groups.html#BlitFramebufferFilter).+ -> m ()+glBlitFramebufferEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn59 ptr_glBlitFramebufferEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glBlitFramebufferEXT #-}+ptr_glBlitFramebufferEXT :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())+ptr_glBlitFramebufferEXT = unsafePerformIO $ getCommand "glBlitFramebufferEXT"++-- glBlitFramebufferNV ---------------------------------------------------------++-- | This command is an alias for 'glBlitFramebuffer'.+glBlitFramebufferNV+ :: MonadIO m+ => GLint -- ^ @srcX0@.+ -> GLint -- ^ @srcY0@.+ -> GLint -- ^ @srcX1@.+ -> GLint -- ^ @srcY1@.+ -> GLint -- ^ @dstX0@.+ -> GLint -- ^ @dstY0@.+ -> GLint -- ^ @dstX1@.+ -> GLint -- ^ @dstY1@.+ -> GLbitfield -- ^ @mask@ of type [ClearBufferMask](Graphics-GL-Groups.html#ClearBufferMask).+ -> GLenum -- ^ @filter@ of type [BlitFramebufferFilter](Graphics-GL-Groups.html#BlitFramebufferFilter).+ -> m ()+glBlitFramebufferNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn59 ptr_glBlitFramebufferNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glBlitFramebufferNV #-}+ptr_glBlitFramebufferNV :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())+ptr_glBlitFramebufferNV = unsafePerformIO $ getCommand "glBlitFramebufferNV"++-- glBlitNamedFramebuffer ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBlitFramebuffer.xhtml OpenGL 4.x>.+glBlitNamedFramebuffer+ :: MonadIO m+ => GLuint -- ^ @readFramebuffer@.+ -> GLuint -- ^ @drawFramebuffer@.+ -> GLint -- ^ @srcX0@.+ -> GLint -- ^ @srcY0@.+ -> GLint -- ^ @srcX1@.+ -> GLint -- ^ @srcY1@.+ -> GLint -- ^ @dstX0@.+ -> GLint -- ^ @dstY0@.+ -> GLint -- ^ @dstX1@.+ -> GLint -- ^ @dstY1@.+ -> GLbitfield -- ^ @mask@ of type [ClearBufferMask](Graphics-GL-Groups.html#ClearBufferMask).+ -> GLenum -- ^ @filter@ of type [BlitFramebufferFilter](Graphics-GL-Groups.html#BlitFramebufferFilter).+ -> m ()+glBlitNamedFramebuffer v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO $ dyn60 ptr_glBlitNamedFramebuffer v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12++{-# NOINLINE ptr_glBlitNamedFramebuffer #-}+ptr_glBlitNamedFramebuffer :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())+ptr_glBlitNamedFramebuffer = unsafePerformIO $ getCommand "glBlitNamedFramebuffer"++-- glBufferAddressRangeNV ------------------------------------------------------++glBufferAddressRangeNV+ :: MonadIO m+ => GLenum -- ^ @pname@.+ -> GLuint -- ^ @index@.+ -> GLuint64EXT -- ^ @address@.+ -> GLsizeiptr -- ^ @length@ of type @BufferSize@.+ -> m ()+glBufferAddressRangeNV v1 v2 v3 v4 = liftIO $ dyn61 ptr_glBufferAddressRangeNV v1 v2 v3 v4++{-# NOINLINE ptr_glBufferAddressRangeNV #-}+ptr_glBufferAddressRangeNV :: FunPtr (GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> IO ())+ptr_glBufferAddressRangeNV = unsafePerformIO $ getCommand "glBufferAddressRangeNV"++-- glBufferAttachMemoryNV ------------------------------------------------------++glBufferAttachMemoryNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glBufferAttachMemoryNV v1 v2 v3 = liftIO $ dyn62 ptr_glBufferAttachMemoryNV v1 v2 v3++{-# NOINLINE ptr_glBufferAttachMemoryNV #-}+ptr_glBufferAttachMemoryNV :: FunPtr (GLenum -> GLuint -> GLuint64 -> IO ())+ptr_glBufferAttachMemoryNV = unsafePerformIO $ getCommand "glBufferAttachMemoryNV"++-- glBufferData ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBufferData.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBufferData.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBufferData.xhtml OpenGL 4.x>.+glBufferData+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> Ptr a -- ^ @data@ pointing to @size@ elements of type @a@.+ -> GLenum -- ^ @usage@ of type [BufferUsageARB](Graphics-GL-Groups.html#BufferUsageARB).+ -> m ()+glBufferData v1 v2 v3 v4 = liftIO $ dyn63 ptr_glBufferData v1 v2 v3 v4++{-# NOINLINE ptr_glBufferData #-}+ptr_glBufferData :: FunPtr (GLenum -> GLsizeiptr -> Ptr a -> GLenum -> IO ())+ptr_glBufferData = unsafePerformIO $ getCommand "glBufferData"++-- glBufferDataARB -------------------------------------------------------------++-- | This command is an alias for 'glBufferData'.+glBufferDataARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLsizeiptrARB -- ^ @size@ of type @BufferSizeARB@.+ -> Ptr a -- ^ @data@ pointing to @size@ elements of type @a@.+ -> GLenum -- ^ @usage@ of type [BufferUsageARB](Graphics-GL-Groups.html#BufferUsageARB).+ -> m ()+glBufferDataARB v1 v2 v3 v4 = liftIO $ dyn64 ptr_glBufferDataARB v1 v2 v3 v4++{-# NOINLINE ptr_glBufferDataARB #-}+ptr_glBufferDataARB :: FunPtr (GLenum -> GLsizeiptrARB -> Ptr a -> GLenum -> IO ())+ptr_glBufferDataARB = unsafePerformIO $ getCommand "glBufferDataARB"++-- glBufferPageCommitmentARB ---------------------------------------------------++glBufferPageCommitmentARB+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@.+ -> GLboolean -- ^ @commit@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glBufferPageCommitmentARB v1 v2 v3 v4 = liftIO $ dyn65 ptr_glBufferPageCommitmentARB v1 v2 v3 v4++{-# NOINLINE ptr_glBufferPageCommitmentARB #-}+ptr_glBufferPageCommitmentARB :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> IO ())+ptr_glBufferPageCommitmentARB = unsafePerformIO $ getCommand "glBufferPageCommitmentARB"++-- glBufferParameteriAPPLE -----------------------------------------------------++glBufferParameteriAPPLE+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLenum -- ^ @pname@.+ -> GLint -- ^ @param@.+ -> m ()+glBufferParameteriAPPLE v1 v2 v3 = liftIO $ dyn66 ptr_glBufferParameteriAPPLE v1 v2 v3++{-# NOINLINE ptr_glBufferParameteriAPPLE #-}+ptr_glBufferParameteriAPPLE :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glBufferParameteriAPPLE = unsafePerformIO $ getCommand "glBufferParameteriAPPLE"++-- glBufferStorage -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBufferStorage.xhtml OpenGL 4.x>.+glBufferStorage+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferStorageTarget](Graphics-GL-Groups.html#BufferStorageTarget).+ -> GLsizeiptr -- ^ @size@.+ -> Ptr a -- ^ @data@ pointing to @size@ elements of type @a@.+ -> GLbitfield -- ^ @flags@ of type [BufferStorageMask](Graphics-GL-Groups.html#BufferStorageMask).+ -> m ()+glBufferStorage v1 v2 v3 v4 = liftIO $ dyn67 ptr_glBufferStorage v1 v2 v3 v4++{-# NOINLINE ptr_glBufferStorage #-}+ptr_glBufferStorage :: FunPtr (GLenum -> GLsizeiptr -> Ptr a -> GLbitfield -> IO ())+ptr_glBufferStorage = unsafePerformIO $ getCommand "glBufferStorage"++-- glBufferStorageEXT ----------------------------------------------------------++-- | This command is an alias for 'glBufferStorage'.+glBufferStorageEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferStorageTarget](Graphics-GL-Groups.html#BufferStorageTarget).+ -> GLsizeiptr -- ^ @size@.+ -> Ptr a -- ^ @data@ pointing to @size@ elements of type @a@.+ -> GLbitfield -- ^ @flags@ of type [BufferStorageMask](Graphics-GL-Groups.html#BufferStorageMask).+ -> m ()+glBufferStorageEXT v1 v2 v3 v4 = liftIO $ dyn67 ptr_glBufferStorageEXT v1 v2 v3 v4++{-# NOINLINE ptr_glBufferStorageEXT #-}+ptr_glBufferStorageEXT :: FunPtr (GLenum -> GLsizeiptr -> Ptr a -> GLbitfield -> IO ())+ptr_glBufferStorageEXT = unsafePerformIO $ getCommand "glBufferStorageEXT"++-- glBufferStorageExternalEXT --------------------------------------------------++glBufferStorageExternalEXT+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@.+ -> GLeglClientBufferEXT -- ^ @clientBuffer@.+ -> GLbitfield -- ^ @flags@ of type [BufferStorageMask](Graphics-GL-Groups.html#BufferStorageMask).+ -> m ()+glBufferStorageExternalEXT v1 v2 v3 v4 v5 = liftIO $ dyn68 ptr_glBufferStorageExternalEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glBufferStorageExternalEXT #-}+ptr_glBufferStorageExternalEXT :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLeglClientBufferEXT -> GLbitfield -> IO ())+ptr_glBufferStorageExternalEXT = unsafePerformIO $ getCommand "glBufferStorageExternalEXT"++-- glBufferStorageMemEXT -------------------------------------------------------++glBufferStorageMemEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glBufferStorageMemEXT v1 v2 v3 v4 = liftIO $ dyn69 ptr_glBufferStorageMemEXT v1 v2 v3 v4++{-# NOINLINE ptr_glBufferStorageMemEXT #-}+ptr_glBufferStorageMemEXT :: FunPtr (GLenum -> GLsizeiptr -> GLuint -> GLuint64 -> IO ())+ptr_glBufferStorageMemEXT = unsafePerformIO $ getCommand "glBufferStorageMemEXT"++-- glBufferSubData -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBufferSubData.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBufferSubData.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBufferSubData.xhtml OpenGL 4.x>.+glBufferSubData+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> Ptr a -- ^ @data@ pointing to @size@ elements of type @a@.+ -> m ()+glBufferSubData v1 v2 v3 v4 = liftIO $ dyn70 ptr_glBufferSubData v1 v2 v3 v4++{-# NOINLINE ptr_glBufferSubData #-}+ptr_glBufferSubData :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())+ptr_glBufferSubData = unsafePerformIO $ getCommand "glBufferSubData"++-- glBufferSubDataARB ----------------------------------------------------------++-- | This command is an alias for 'glBufferSubData'.+glBufferSubDataARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLintptrARB -- ^ @offset@ of type @BufferOffsetARB@.+ -> GLsizeiptrARB -- ^ @size@ of type @BufferSizeARB@.+ -> Ptr a -- ^ @data@ pointing to @size@ elements of type @a@.+ -> m ()+glBufferSubDataARB v1 v2 v3 v4 = liftIO $ dyn71 ptr_glBufferSubDataARB v1 v2 v3 v4++{-# NOINLINE ptr_glBufferSubDataARB #-}+ptr_glBufferSubDataARB :: FunPtr (GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr a -> IO ())+ptr_glBufferSubDataARB = unsafePerformIO $ getCommand "glBufferSubDataARB"++-- glCallCommandListNV ---------------------------------------------------------++glCallCommandListNV+ :: MonadIO m+ => GLuint -- ^ @list@.+ -> m ()+glCallCommandListNV v1 = liftIO $ dyn3 ptr_glCallCommandListNV v1++{-# NOINLINE ptr_glCallCommandListNV #-}+ptr_glCallCommandListNV :: FunPtr (GLuint -> IO ())+ptr_glCallCommandListNV = unsafePerformIO $ getCommand "glCallCommandListNV"++-- glCallList ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glCallList.xml OpenGL 2.x>.+glCallList+ :: MonadIO m+ => GLuint -- ^ @list@ of type @List@.+ -> m ()+glCallList v1 = liftIO $ dyn3 ptr_glCallList v1++{-# NOINLINE ptr_glCallList #-}+ptr_glCallList :: FunPtr (GLuint -> IO ())+ptr_glCallList = unsafePerformIO $ getCommand "glCallList"++-- glCallLists -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glCallLists.xml OpenGL 2.x>.+glCallLists+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> GLenum -- ^ @type@ of type [ListNameType](Graphics-GL-Groups.html#ListNameType).+ -> Ptr a -- ^ @lists@ pointing to @COMPSIZE(n,type)@ elements of type @a@.+ -> m ()+glCallLists v1 v2 v3 = liftIO $ dyn72 ptr_glCallLists v1 v2 v3++{-# NOINLINE ptr_glCallLists #-}+ptr_glCallLists :: FunPtr (GLsizei -> GLenum -> Ptr a -> IO ())+ptr_glCallLists = unsafePerformIO $ getCommand "glCallLists"++-- glCheckFramebufferStatus ----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glCheckFramebufferStatus.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCheckFramebufferStatus.xhtml OpenGL 4.x>.+glCheckFramebufferStatus+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> m GLenum -- ^ of type [FramebufferStatus](Graphics-GL-Groups.html#FramebufferStatus).+glCheckFramebufferStatus v1 = liftIO $ dyn73 ptr_glCheckFramebufferStatus v1++{-# NOINLINE ptr_glCheckFramebufferStatus #-}+ptr_glCheckFramebufferStatus :: FunPtr (GLenum -> IO GLenum)+ptr_glCheckFramebufferStatus = unsafePerformIO $ getCommand "glCheckFramebufferStatus"++-- glCheckFramebufferStatusEXT -------------------------------------------------++-- | This command is an alias for 'glCheckFramebufferStatus'.+glCheckFramebufferStatusEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> m GLenum -- ^ of type [FramebufferStatus](Graphics-GL-Groups.html#FramebufferStatus).+glCheckFramebufferStatusEXT v1 = liftIO $ dyn73 ptr_glCheckFramebufferStatusEXT v1++{-# NOINLINE ptr_glCheckFramebufferStatusEXT #-}+ptr_glCheckFramebufferStatusEXT :: FunPtr (GLenum -> IO GLenum)+ptr_glCheckFramebufferStatusEXT = unsafePerformIO $ getCommand "glCheckFramebufferStatusEXT"++-- glCheckFramebufferStatusOES -------------------------------------------------++glCheckFramebufferStatusOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> m GLenum -- ^ of type [FramebufferStatus](Graphics-GL-Groups.html#FramebufferStatus).+glCheckFramebufferStatusOES v1 = liftIO $ dyn73 ptr_glCheckFramebufferStatusOES v1++{-# NOINLINE ptr_glCheckFramebufferStatusOES #-}+ptr_glCheckFramebufferStatusOES :: FunPtr (GLenum -> IO GLenum)+ptr_glCheckFramebufferStatusOES = unsafePerformIO $ getCommand "glCheckFramebufferStatusOES"++-- glCheckNamedFramebufferStatus -----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCheckFramebufferStatus.xhtml OpenGL 4.x>.+glCheckNamedFramebufferStatus+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> m GLenum -- ^ of type [FramebufferStatus](Graphics-GL-Groups.html#FramebufferStatus).+glCheckNamedFramebufferStatus v1 v2 = liftIO $ dyn74 ptr_glCheckNamedFramebufferStatus v1 v2++{-# NOINLINE ptr_glCheckNamedFramebufferStatus #-}+ptr_glCheckNamedFramebufferStatus :: FunPtr (GLuint -> GLenum -> IO GLenum)+ptr_glCheckNamedFramebufferStatus = unsafePerformIO $ getCommand "glCheckNamedFramebufferStatus"++-- glCheckNamedFramebufferStatusEXT --------------------------------------------++glCheckNamedFramebufferStatusEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> m GLenum -- ^ of type [FramebufferStatus](Graphics-GL-Groups.html#FramebufferStatus).+glCheckNamedFramebufferStatusEXT v1 v2 = liftIO $ dyn74 ptr_glCheckNamedFramebufferStatusEXT v1 v2++{-# NOINLINE ptr_glCheckNamedFramebufferStatusEXT #-}+ptr_glCheckNamedFramebufferStatusEXT :: FunPtr (GLuint -> GLenum -> IO GLenum)+ptr_glCheckNamedFramebufferStatusEXT = unsafePerformIO $ getCommand "glCheckNamedFramebufferStatusEXT"++-- glClampColor ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glClampColor.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glClampColor.xhtml OpenGL 4.x>.+glClampColor+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ClampColorTargetARB](Graphics-GL-Groups.html#ClampColorTargetARB).+ -> GLenum -- ^ @clamp@ of type [ClampColorModeARB](Graphics-GL-Groups.html#ClampColorModeARB).+ -> m ()+glClampColor v1 v2 = liftIO $ dyn54 ptr_glClampColor v1 v2++{-# NOINLINE ptr_glClampColor #-}+ptr_glClampColor :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glClampColor = unsafePerformIO $ getCommand "glClampColor"++-- glClampColorARB -------------------------------------------------------------++-- | This command is an alias for 'glClampColor'.+glClampColorARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ClampColorTargetARB](Graphics-GL-Groups.html#ClampColorTargetARB).+ -> GLenum -- ^ @clamp@ of type [ClampColorModeARB](Graphics-GL-Groups.html#ClampColorModeARB).+ -> m ()+glClampColorARB v1 v2 = liftIO $ dyn54 ptr_glClampColorARB v1 v2++{-# NOINLINE ptr_glClampColorARB #-}+ptr_glClampColorARB :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glClampColorARB = unsafePerformIO $ getCommand "glClampColorARB"++-- glClear ---------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glClear.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glClear.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glClear.xhtml OpenGL 4.x>.+glClear+ :: MonadIO m+ => GLbitfield -- ^ @mask@ of type [ClearBufferMask](Graphics-GL-Groups.html#ClearBufferMask).+ -> m ()+glClear v1 = liftIO $ dyn75 ptr_glClear v1++{-# NOINLINE ptr_glClear #-}+ptr_glClear :: FunPtr (GLbitfield -> IO ())+ptr_glClear = unsafePerformIO $ getCommand "glClear"++-- glClearAccum ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glClearAccum.xml OpenGL 2.x>.+glClearAccum+ :: MonadIO m+ => GLfloat -- ^ @red@.+ -> GLfloat -- ^ @green@.+ -> GLfloat -- ^ @blue@.+ -> GLfloat -- ^ @alpha@.+ -> m ()+glClearAccum v1 v2 v3 v4 = liftIO $ dyn52 ptr_glClearAccum v1 v2 v3 v4++{-# NOINLINE ptr_glClearAccum #-}+ptr_glClearAccum :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glClearAccum = unsafePerformIO $ getCommand "glClearAccum"++-- glClearAccumxOES ------------------------------------------------------------++glClearAccumxOES+ :: MonadIO m+ => GLfixed -- ^ @red@ of type @ClampedFixed@.+ -> GLfixed -- ^ @green@ of type @ClampedFixed@.+ -> GLfixed -- ^ @blue@ of type @ClampedFixed@.+ -> GLfixed -- ^ @alpha@ of type @ClampedFixed@.+ -> m ()+glClearAccumxOES v1 v2 v3 v4 = liftIO $ dyn53 ptr_glClearAccumxOES v1 v2 v3 v4++{-# NOINLINE ptr_glClearAccumxOES #-}+ptr_glClearAccumxOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glClearAccumxOES = unsafePerformIO $ getCommand "glClearAccumxOES"++-- glClearBufferData -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClearBufferData.xhtml OpenGL 4.x>.+glClearBufferData+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferStorageTarget](Graphics-GL-Groups.html#BufferStorageTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(format,type)@ elements of type @a@.+ -> m ()+glClearBufferData v1 v2 v3 v4 v5 = liftIO $ dyn76 ptr_glClearBufferData v1 v2 v3 v4 v5++{-# NOINLINE ptr_glClearBufferData #-}+ptr_glClearBufferData :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glClearBufferData = unsafePerformIO $ getCommand "glClearBufferData"++-- glClearBufferSubData --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClearBufferSubData.xhtml OpenGL 4.x>.+glClearBufferSubData+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(format,type)@ elements of type @a@.+ -> m ()+glClearBufferSubData v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn77 ptr_glClearBufferSubData v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glClearBufferSubData #-}+ptr_glClearBufferSubData :: FunPtr (GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glClearBufferSubData = unsafePerformIO $ getCommand "glClearBufferSubData"++-- glClearBufferfi -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glClearBuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glClearBuffer.xhtml OpenGL 4.x>.+glClearBufferfi+ :: MonadIO m+ => GLenum -- ^ @buffer@ of type [Buffer](Graphics-GL-Groups.html#Buffer).+ -> GLint -- ^ @drawbuffer@ of type @DrawBufferName@.+ -> GLfloat -- ^ @depth@.+ -> GLint -- ^ @stencil@.+ -> m ()+glClearBufferfi v1 v2 v3 v4 = liftIO $ dyn78 ptr_glClearBufferfi v1 v2 v3 v4++{-# NOINLINE ptr_glClearBufferfi #-}+ptr_glClearBufferfi :: FunPtr (GLenum -> GLint -> GLfloat -> GLint -> IO ())+ptr_glClearBufferfi = unsafePerformIO $ getCommand "glClearBufferfi"++-- glClearBufferfv -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glClearBuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glClearBuffer.xhtml OpenGL 4.x>.+glClearBufferfv+ :: MonadIO m+ => GLenum -- ^ @buffer@ of type [Buffer](Graphics-GL-Groups.html#Buffer).+ -> GLint -- ^ @drawbuffer@ of type @DrawBufferName@.+ -> Ptr GLfloat -- ^ @value@ pointing to @COMPSIZE(buffer)@ elements of type @GLfloat@.+ -> m ()+glClearBufferfv v1 v2 v3 = liftIO $ dyn79 ptr_glClearBufferfv v1 v2 v3++{-# NOINLINE ptr_glClearBufferfv #-}+ptr_glClearBufferfv :: FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ())+ptr_glClearBufferfv = unsafePerformIO $ getCommand "glClearBufferfv"++-- glClearBufferiv -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glClearBuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glClearBuffer.xhtml OpenGL 4.x>.+glClearBufferiv+ :: MonadIO m+ => GLenum -- ^ @buffer@ of type [Buffer](Graphics-GL-Groups.html#Buffer).+ -> GLint -- ^ @drawbuffer@ of type @DrawBufferName@.+ -> Ptr GLint -- ^ @value@ pointing to @COMPSIZE(buffer)@ elements of type @GLint@.+ -> m ()+glClearBufferiv v1 v2 v3 = liftIO $ dyn80 ptr_glClearBufferiv v1 v2 v3++{-# NOINLINE ptr_glClearBufferiv #-}+ptr_glClearBufferiv :: FunPtr (GLenum -> GLint -> Ptr GLint -> IO ())+ptr_glClearBufferiv = unsafePerformIO $ getCommand "glClearBufferiv"++-- glClearBufferuiv ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glClearBuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glClearBuffer.xhtml OpenGL 4.x>.+glClearBufferuiv+ :: MonadIO m+ => GLenum -- ^ @buffer@ of type [Buffer](Graphics-GL-Groups.html#Buffer).+ -> GLint -- ^ @drawbuffer@ of type @DrawBufferName@.+ -> Ptr GLuint -- ^ @value@ pointing to @COMPSIZE(buffer)@ elements of type @GLuint@.+ -> m ()+glClearBufferuiv v1 v2 v3 = liftIO $ dyn81 ptr_glClearBufferuiv v1 v2 v3++{-# NOINLINE ptr_glClearBufferuiv #-}+ptr_glClearBufferuiv :: FunPtr (GLenum -> GLint -> Ptr GLuint -> IO ())+ptr_glClearBufferuiv = unsafePerformIO $ getCommand "glClearBufferuiv"++-- glClearColor ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glClearColor.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glClearColor.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glClearColor.xhtml OpenGL 4.x>.+glClearColor+ :: MonadIO m+ => GLfloat -- ^ @red@ of type @ColorF@.+ -> GLfloat -- ^ @green@ of type @ColorF@.+ -> GLfloat -- ^ @blue@ of type @ColorF@.+ -> GLfloat -- ^ @alpha@ of type @ColorF@.+ -> m ()+glClearColor v1 v2 v3 v4 = liftIO $ dyn52 ptr_glClearColor v1 v2 v3 v4++{-# NOINLINE ptr_glClearColor #-}+ptr_glClearColor :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glClearColor = unsafePerformIO $ getCommand "glClearColor"++-- glClearColorIiEXT -----------------------------------------------------------++glClearColorIiEXT+ :: MonadIO m+ => GLint -- ^ @red@.+ -> GLint -- ^ @green@.+ -> GLint -- ^ @blue@.+ -> GLint -- ^ @alpha@.+ -> m ()+glClearColorIiEXT v1 v2 v3 v4 = liftIO $ dyn82 ptr_glClearColorIiEXT v1 v2 v3 v4++{-# NOINLINE ptr_glClearColorIiEXT #-}+ptr_glClearColorIiEXT :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glClearColorIiEXT = unsafePerformIO $ getCommand "glClearColorIiEXT"++-- glClearColorIuiEXT ----------------------------------------------------------++glClearColorIuiEXT+ :: MonadIO m+ => GLuint -- ^ @red@.+ -> GLuint -- ^ @green@.+ -> GLuint -- ^ @blue@.+ -> GLuint -- ^ @alpha@.+ -> m ()+glClearColorIuiEXT v1 v2 v3 v4 = liftIO $ dyn83 ptr_glClearColorIuiEXT v1 v2 v3 v4++{-# NOINLINE ptr_glClearColorIuiEXT #-}+ptr_glClearColorIuiEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glClearColorIuiEXT = unsafePerformIO $ getCommand "glClearColorIuiEXT"++-- glClearColorx ---------------------------------------------------------------++glClearColorx+ :: MonadIO m+ => GLfixed -- ^ @red@.+ -> GLfixed -- ^ @green@.+ -> GLfixed -- ^ @blue@.+ -> GLfixed -- ^ @alpha@.+ -> m ()+glClearColorx v1 v2 v3 v4 = liftIO $ dyn53 ptr_glClearColorx v1 v2 v3 v4++{-# NOINLINE ptr_glClearColorx #-}+ptr_glClearColorx :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glClearColorx = unsafePerformIO $ getCommand "glClearColorx"++-- glClearColorxOES ------------------------------------------------------------++glClearColorxOES+ :: MonadIO m+ => GLfixed -- ^ @red@ of type @ClampedFixed@.+ -> GLfixed -- ^ @green@ of type @ClampedFixed@.+ -> GLfixed -- ^ @blue@ of type @ClampedFixed@.+ -> GLfixed -- ^ @alpha@ of type @ClampedFixed@.+ -> m ()+glClearColorxOES v1 v2 v3 v4 = liftIO $ dyn53 ptr_glClearColorxOES v1 v2 v3 v4++{-# NOINLINE ptr_glClearColorxOES #-}+ptr_glClearColorxOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glClearColorxOES = unsafePerformIO $ getCommand "glClearColorxOES"++-- glClearDepth ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glClearDepth.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glClearDepth.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glClearDepth.xhtml OpenGL 4.x>.+glClearDepth+ :: MonadIO m+ => GLdouble -- ^ @depth@.+ -> m ()+glClearDepth v1 = liftIO $ dyn84 ptr_glClearDepth v1++{-# NOINLINE ptr_glClearDepth #-}+ptr_glClearDepth :: FunPtr (GLdouble -> IO ())+ptr_glClearDepth = unsafePerformIO $ getCommand "glClearDepth"++-- glClearDepthdNV -------------------------------------------------------------++glClearDepthdNV+ :: MonadIO m+ => GLdouble -- ^ @depth@.+ -> m ()+glClearDepthdNV v1 = liftIO $ dyn84 ptr_glClearDepthdNV v1++{-# NOINLINE ptr_glClearDepthdNV #-}+ptr_glClearDepthdNV :: FunPtr (GLdouble -> IO ())+ptr_glClearDepthdNV = unsafePerformIO $ getCommand "glClearDepthdNV"++-- glClearDepthf ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClearDepth.xhtml OpenGL 4.x>.+glClearDepthf+ :: MonadIO m+ => GLfloat -- ^ @d@.+ -> m ()+glClearDepthf v1 = liftIO $ dyn85 ptr_glClearDepthf v1++{-# NOINLINE ptr_glClearDepthf #-}+ptr_glClearDepthf :: FunPtr (GLfloat -> IO ())+ptr_glClearDepthf = unsafePerformIO $ getCommand "glClearDepthf"++-- glClearDepthfOES ------------------------------------------------------------++-- | This command is an alias for 'glClearDepthf'.+glClearDepthfOES+ :: MonadIO m+ => GLclampf -- ^ @depth@ of type @ClampedFloat32@.+ -> m ()+glClearDepthfOES v1 = liftIO $ dyn86 ptr_glClearDepthfOES v1++{-# NOINLINE ptr_glClearDepthfOES #-}+ptr_glClearDepthfOES :: FunPtr (GLclampf -> IO ())+ptr_glClearDepthfOES = unsafePerformIO $ getCommand "glClearDepthfOES"++-- glClearDepthx ---------------------------------------------------------------++glClearDepthx+ :: MonadIO m+ => GLfixed -- ^ @depth@.+ -> m ()+glClearDepthx v1 = liftIO $ dyn87 ptr_glClearDepthx v1++{-# NOINLINE ptr_glClearDepthx #-}+ptr_glClearDepthx :: FunPtr (GLfixed -> IO ())+ptr_glClearDepthx = unsafePerformIO $ getCommand "glClearDepthx"+
+ src/Graphics/GL/Functions/F03.hs view
@@ -0,0 +1,1618 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F03+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F03 (+ glClearDepthxOES,+ glClearIndex,+ glClearNamedBufferData,+ glClearNamedBufferDataEXT,+ glClearNamedBufferSubData,+ glClearNamedBufferSubDataEXT,+ glClearNamedFramebufferfi,+ glClearNamedFramebufferfv,+ glClearNamedFramebufferiv,+ glClearNamedFramebufferuiv,+ glClearPixelLocalStorageuiEXT,+ glClearStencil,+ glClearTexImage,+ glClearTexImageEXT,+ glClearTexSubImage,+ glClearTexSubImageEXT,+ glClientActiveTexture,+ glClientActiveTextureARB,+ glClientActiveVertexStreamATI,+ glClientAttribDefaultEXT,+ glClientWaitSemaphoreui64NVX,+ glClientWaitSync,+ glClientWaitSyncAPPLE,+ glClipControl,+ glClipControlEXT,+ glClipPlane,+ glClipPlanef,+ glClipPlanefIMG,+ glClipPlanefOES,+ glClipPlanex,+ glClipPlanexIMG,+ glClipPlanexOES,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fVertex3fSUN,+ glColor3fVertex3fvSUN,+ glColor3fv,+ glColor3hNV,+ glColor3hvNV,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor3xOES,+ glColor3xvOES,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fNormal3fVertex3fSUN,+ glColor4fNormal3fVertex3fvSUN,+ glColor4fv,+ glColor4hNV,+ glColor4hvNV,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubVertex2fSUN,+ glColor4ubVertex2fvSUN,+ glColor4ubVertex3fSUN,+ glColor4ubVertex3fvSUN,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColor4x,+ glColor4xOES,+ glColor4xvOES,+ glColorFormatNV,+ glColorFragmentOp1ATI,+ glColorFragmentOp2ATI,+ glColorFragmentOp3ATI,+ glColorMask,+ glColorMaskIndexedEXT,+ glColorMaski,+ glColorMaskiEXT,+ glColorMaskiOES,+ glColorMaterial,+ glColorP3ui,+ glColorP3uiv,+ glColorP4ui,+ glColorP4uiv,+ glColorPointer,+ glColorPointerEXT,+ glColorPointerListIBM,+ glColorPointervINTEL,+ glColorSubTable+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glClearDepthxOES ------------------------------------------------------------++glClearDepthxOES+ :: MonadIO m+ => GLfixed -- ^ @depth@ of type @ClampedFixed@.+ -> m ()+glClearDepthxOES v1 = liftIO $ dyn87 ptr_glClearDepthxOES v1++{-# NOINLINE ptr_glClearDepthxOES #-}+ptr_glClearDepthxOES :: FunPtr (GLfixed -> IO ())+ptr_glClearDepthxOES = unsafePerformIO $ getCommand "glClearDepthxOES"++-- glClearIndex ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glClearIndex.xml OpenGL 2.x>.+glClearIndex+ :: MonadIO m+ => GLfloat -- ^ @c@ of type @MaskedColorIndexValueF@.+ -> m ()+glClearIndex v1 = liftIO $ dyn85 ptr_glClearIndex v1++{-# NOINLINE ptr_glClearIndex #-}+ptr_glClearIndex :: FunPtr (GLfloat -> IO ())+ptr_glClearIndex = unsafePerformIO $ getCommand "glClearIndex"++-- glClearNamedBufferData ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClearBufferData.xhtml OpenGL 4.x>.+glClearNamedBufferData+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@.+ -> m ()+glClearNamedBufferData v1 v2 v3 v4 v5 = liftIO $ dyn88 ptr_glClearNamedBufferData v1 v2 v3 v4 v5++{-# NOINLINE ptr_glClearNamedBufferData #-}+ptr_glClearNamedBufferData :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glClearNamedBufferData = unsafePerformIO $ getCommand "glClearNamedBufferData"++-- glClearNamedBufferDataEXT ---------------------------------------------------++glClearNamedBufferDataEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(format,type)@ elements of type @a@.+ -> m ()+glClearNamedBufferDataEXT v1 v2 v3 v4 v5 = liftIO $ dyn88 ptr_glClearNamedBufferDataEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glClearNamedBufferDataEXT #-}+ptr_glClearNamedBufferDataEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glClearNamedBufferDataEXT = unsafePerformIO $ getCommand "glClearNamedBufferDataEXT"++-- glClearNamedBufferSubData ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClearBufferSubData.xhtml OpenGL 4.x>.+glClearNamedBufferSubData+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@.+ -> m ()+glClearNamedBufferSubData v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn89 ptr_glClearNamedBufferSubData v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glClearNamedBufferSubData #-}+ptr_glClearNamedBufferSubData :: FunPtr (GLuint -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glClearNamedBufferSubData = unsafePerformIO $ getCommand "glClearNamedBufferSubData"++-- glClearNamedBufferSubDataEXT ------------------------------------------------++glClearNamedBufferSubDataEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @internalformat@.+ -> GLsizeiptr -- ^ @offset@ of type @BufferSize@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(format,type)@ elements of type @a@.+ -> m ()+glClearNamedBufferSubDataEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn90 ptr_glClearNamedBufferSubDataEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glClearNamedBufferSubDataEXT #-}+ptr_glClearNamedBufferSubDataEXT :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glClearNamedBufferSubDataEXT = unsafePerformIO $ getCommand "glClearNamedBufferSubDataEXT"++-- glClearNamedFramebufferfi ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClearBuffer.xhtml OpenGL 4.x>.+glClearNamedFramebufferfi+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @buffer@ of type [Buffer](Graphics-GL-Groups.html#Buffer).+ -> GLint -- ^ @drawbuffer@.+ -> GLfloat -- ^ @depth@.+ -> GLint -- ^ @stencil@.+ -> m ()+glClearNamedFramebufferfi v1 v2 v3 v4 v5 = liftIO $ dyn91 ptr_glClearNamedFramebufferfi v1 v2 v3 v4 v5++{-# NOINLINE ptr_glClearNamedFramebufferfi #-}+ptr_glClearNamedFramebufferfi :: FunPtr (GLuint -> GLenum -> GLint -> GLfloat -> GLint -> IO ())+ptr_glClearNamedFramebufferfi = unsafePerformIO $ getCommand "glClearNamedFramebufferfi"++-- glClearNamedFramebufferfv ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClearBuffer.xhtml OpenGL 4.x>.+glClearNamedFramebufferfv+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @buffer@ of type [Buffer](Graphics-GL-Groups.html#Buffer).+ -> GLint -- ^ @drawbuffer@.+ -> Ptr GLfloat -- ^ @value@.+ -> m ()+glClearNamedFramebufferfv v1 v2 v3 v4 = liftIO $ dyn92 ptr_glClearNamedFramebufferfv v1 v2 v3 v4++{-# NOINLINE ptr_glClearNamedFramebufferfv #-}+ptr_glClearNamedFramebufferfv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLfloat -> IO ())+ptr_glClearNamedFramebufferfv = unsafePerformIO $ getCommand "glClearNamedFramebufferfv"++-- glClearNamedFramebufferiv ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClearBuffer.xhtml OpenGL 4.x>.+glClearNamedFramebufferiv+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @buffer@ of type [Buffer](Graphics-GL-Groups.html#Buffer).+ -> GLint -- ^ @drawbuffer@.+ -> Ptr GLint -- ^ @value@.+ -> m ()+glClearNamedFramebufferiv v1 v2 v3 v4 = liftIO $ dyn93 ptr_glClearNamedFramebufferiv v1 v2 v3 v4++{-# NOINLINE ptr_glClearNamedFramebufferiv #-}+ptr_glClearNamedFramebufferiv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLint -> IO ())+ptr_glClearNamedFramebufferiv = unsafePerformIO $ getCommand "glClearNamedFramebufferiv"++-- glClearNamedFramebufferuiv --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClearBuffer.xhtml OpenGL 4.x>.+glClearNamedFramebufferuiv+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @buffer@ of type [Buffer](Graphics-GL-Groups.html#Buffer).+ -> GLint -- ^ @drawbuffer@.+ -> Ptr GLuint -- ^ @value@.+ -> m ()+glClearNamedFramebufferuiv v1 v2 v3 v4 = liftIO $ dyn94 ptr_glClearNamedFramebufferuiv v1 v2 v3 v4++{-# NOINLINE ptr_glClearNamedFramebufferuiv #-}+ptr_glClearNamedFramebufferuiv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLuint -> IO ())+ptr_glClearNamedFramebufferuiv = unsafePerformIO $ getCommand "glClearNamedFramebufferuiv"++-- glClearPixelLocalStorageuiEXT -----------------------------------------------++glClearPixelLocalStorageuiEXT+ :: MonadIO m+ => GLsizei -- ^ @offset@.+ -> GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @values@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glClearPixelLocalStorageuiEXT v1 v2 v3 = liftIO $ dyn95 ptr_glClearPixelLocalStorageuiEXT v1 v2 v3++{-# NOINLINE ptr_glClearPixelLocalStorageuiEXT #-}+ptr_glClearPixelLocalStorageuiEXT :: FunPtr (GLsizei -> GLsizei -> Ptr GLuint -> IO ())+ptr_glClearPixelLocalStorageuiEXT = unsafePerformIO $ getCommand "glClearPixelLocalStorageuiEXT"++-- glClearStencil --------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glClearStencil.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glClearStencil.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glClearStencil.xhtml OpenGL 4.x>.+glClearStencil+ :: MonadIO m+ => GLint -- ^ @s@ of type @StencilValue@.+ -> m ()+glClearStencil v1 = liftIO $ dyn13 ptr_glClearStencil v1++{-# NOINLINE ptr_glClearStencil #-}+ptr_glClearStencil :: FunPtr (GLint -> IO ())+ptr_glClearStencil = unsafePerformIO $ getCommand "glClearStencil"++-- glClearTexImage -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClearTexImage.xhtml OpenGL 4.x>.+glClearTexImage+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(format,type)@ elements of type @a@.+ -> m ()+glClearTexImage v1 v2 v3 v4 v5 = liftIO $ dyn96 ptr_glClearTexImage v1 v2 v3 v4 v5++{-# NOINLINE ptr_glClearTexImage #-}+ptr_glClearTexImage :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glClearTexImage = unsafePerformIO $ getCommand "glClearTexImage"++-- glClearTexImageEXT ----------------------------------------------------------++-- | This command is an alias for 'glClearTexImage'.+glClearTexImageEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(format,type)@ elements of type @a@.+ -> m ()+glClearTexImageEXT v1 v2 v3 v4 v5 = liftIO $ dyn96 ptr_glClearTexImageEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glClearTexImageEXT #-}+ptr_glClearTexImageEXT :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glClearTexImageEXT = unsafePerformIO $ getCommand "glClearTexImageEXT"++-- glClearTexSubImage ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClearTexSubImage.xhtml OpenGL 4.x>.+glClearTexSubImage+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(format,type)@ elements of type @a@.+ -> m ()+glClearTexSubImage v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn97 ptr_glClearTexSubImage v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glClearTexSubImage #-}+ptr_glClearTexSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glClearTexSubImage = unsafePerformIO $ getCommand "glClearTexSubImage"++-- glClearTexSubImageEXT -------------------------------------------------------++-- | This command is an alias for 'glClearTexSubImage'.+glClearTexSubImageEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(format,type)@ elements of type @a@.+ -> m ()+glClearTexSubImageEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn97 ptr_glClearTexSubImageEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glClearTexSubImageEXT #-}+ptr_glClearTexSubImageEXT :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glClearTexSubImageEXT = unsafePerformIO $ getCommand "glClearTexSubImageEXT"++-- glClientActiveTexture -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glClientActiveTexture.xml OpenGL 2.x>.+glClientActiveTexture+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> m ()+glClientActiveTexture v1 = liftIO $ dyn5 ptr_glClientActiveTexture v1++{-# NOINLINE ptr_glClientActiveTexture #-}+ptr_glClientActiveTexture :: FunPtr (GLenum -> IO ())+ptr_glClientActiveTexture = unsafePerformIO $ getCommand "glClientActiveTexture"++-- glClientActiveTextureARB ----------------------------------------------------++-- | This command is an alias for 'glClientActiveTexture'.+glClientActiveTextureARB+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> m ()+glClientActiveTextureARB v1 = liftIO $ dyn5 ptr_glClientActiveTextureARB v1++{-# NOINLINE ptr_glClientActiveTextureARB #-}+ptr_glClientActiveTextureARB :: FunPtr (GLenum -> IO ())+ptr_glClientActiveTextureARB = unsafePerformIO $ getCommand "glClientActiveTextureARB"++-- glClientActiveVertexStreamATI -----------------------------------------------++glClientActiveVertexStreamATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> m ()+glClientActiveVertexStreamATI v1 = liftIO $ dyn5 ptr_glClientActiveVertexStreamATI v1++{-# NOINLINE ptr_glClientActiveVertexStreamATI #-}+ptr_glClientActiveVertexStreamATI :: FunPtr (GLenum -> IO ())+ptr_glClientActiveVertexStreamATI = unsafePerformIO $ getCommand "glClientActiveVertexStreamATI"++-- glClientAttribDefaultEXT ----------------------------------------------------++glClientAttribDefaultEXT+ :: MonadIO m+ => GLbitfield -- ^ @mask@ of type [ClientAttribMask](Graphics-GL-Groups.html#ClientAttribMask).+ -> m ()+glClientAttribDefaultEXT v1 = liftIO $ dyn75 ptr_glClientAttribDefaultEXT v1++{-# NOINLINE ptr_glClientAttribDefaultEXT #-}+ptr_glClientAttribDefaultEXT :: FunPtr (GLbitfield -> IO ())+ptr_glClientAttribDefaultEXT = unsafePerformIO $ getCommand "glClientAttribDefaultEXT"++-- glClientWaitSemaphoreui64NVX ------------------------------------------------++glClientWaitSemaphoreui64NVX+ :: MonadIO m+ => GLsizei -- ^ @fenceObjectCount@.+ -> Ptr GLuint -- ^ @semaphoreArray@ pointing to @fenceObjectCount@ elements of type @GLuint@.+ -> Ptr GLuint64 -- ^ @fenceValueArray@ pointing to @fenceObjectCount@ elements of type @GLuint64@.+ -> m ()+glClientWaitSemaphoreui64NVX v1 v2 v3 = liftIO $ dyn98 ptr_glClientWaitSemaphoreui64NVX v1 v2 v3++{-# NOINLINE ptr_glClientWaitSemaphoreui64NVX #-}+ptr_glClientWaitSemaphoreui64NVX :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO ())+ptr_glClientWaitSemaphoreui64NVX = unsafePerformIO $ getCommand "glClientWaitSemaphoreui64NVX"++-- glClientWaitSync ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glClientWaitSync.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glClientWaitSync.xhtml OpenGL 4.x>.+glClientWaitSync+ :: MonadIO m+ => GLsync -- ^ @sync@ of type @sync@.+ -> GLbitfield -- ^ @flags@ of type [SyncObjectMask](Graphics-GL-Groups.html#SyncObjectMask).+ -> GLuint64 -- ^ @timeout@.+ -> m GLenum -- ^ of type [SyncStatus](Graphics-GL-Groups.html#SyncStatus).+glClientWaitSync v1 v2 v3 = liftIO $ dyn99 ptr_glClientWaitSync v1 v2 v3++{-# NOINLINE ptr_glClientWaitSync #-}+ptr_glClientWaitSync :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO GLenum)+ptr_glClientWaitSync = unsafePerformIO $ getCommand "glClientWaitSync"++-- glClientWaitSyncAPPLE -------------------------------------------------------++-- | This command is an alias for 'glClientWaitSync'.+glClientWaitSyncAPPLE+ :: MonadIO m+ => GLsync -- ^ @sync@.+ -> GLbitfield -- ^ @flags@ of type [SyncObjectMask](Graphics-GL-Groups.html#SyncObjectMask).+ -> GLuint64 -- ^ @timeout@.+ -> m GLenum -- ^ of type [SyncStatus](Graphics-GL-Groups.html#SyncStatus).+glClientWaitSyncAPPLE v1 v2 v3 = liftIO $ dyn99 ptr_glClientWaitSyncAPPLE v1 v2 v3++{-# NOINLINE ptr_glClientWaitSyncAPPLE #-}+ptr_glClientWaitSyncAPPLE :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO GLenum)+ptr_glClientWaitSyncAPPLE = unsafePerformIO $ getCommand "glClientWaitSyncAPPLE"++-- glClipControl ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glClipControl.xhtml OpenGL 4.x>.+glClipControl+ :: MonadIO m+ => GLenum -- ^ @origin@ of type [ClipControlOrigin](Graphics-GL-Groups.html#ClipControlOrigin).+ -> GLenum -- ^ @depth@ of type [ClipControlDepth](Graphics-GL-Groups.html#ClipControlDepth).+ -> m ()+glClipControl v1 v2 = liftIO $ dyn54 ptr_glClipControl v1 v2++{-# NOINLINE ptr_glClipControl #-}+ptr_glClipControl :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glClipControl = unsafePerformIO $ getCommand "glClipControl"++-- glClipControlEXT ------------------------------------------------------------++-- | This command is an alias for 'glClipControl'.+glClipControlEXT+ :: MonadIO m+ => GLenum -- ^ @origin@.+ -> GLenum -- ^ @depth@.+ -> m ()+glClipControlEXT v1 v2 = liftIO $ dyn54 ptr_glClipControlEXT v1 v2++{-# NOINLINE ptr_glClipControlEXT #-}+ptr_glClipControlEXT :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glClipControlEXT = unsafePerformIO $ getCommand "glClipControlEXT"++-- glClipPlane -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glClipPlane.xml OpenGL 2.x>.+glClipPlane+ :: MonadIO m+ => GLenum -- ^ @plane@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLdouble -- ^ @equation@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glClipPlane v1 v2 = liftIO $ dyn100 ptr_glClipPlane v1 v2++{-# NOINLINE ptr_glClipPlane #-}+ptr_glClipPlane :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glClipPlane = unsafePerformIO $ getCommand "glClipPlane"++-- glClipPlanef ----------------------------------------------------------------++glClipPlanef+ :: MonadIO m+ => GLenum -- ^ @p@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLfloat -- ^ @eqn@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glClipPlanef v1 v2 = liftIO $ dyn101 ptr_glClipPlanef v1 v2++{-# NOINLINE ptr_glClipPlanef #-}+ptr_glClipPlanef :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glClipPlanef = unsafePerformIO $ getCommand "glClipPlanef"++-- glClipPlanefIMG -------------------------------------------------------------++glClipPlanefIMG+ :: MonadIO m+ => GLenum -- ^ @p@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLfloat -- ^ @eqn@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glClipPlanefIMG v1 v2 = liftIO $ dyn101 ptr_glClipPlanefIMG v1 v2++{-# NOINLINE ptr_glClipPlanefIMG #-}+ptr_glClipPlanefIMG :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glClipPlanefIMG = unsafePerformIO $ getCommand "glClipPlanefIMG"++-- glClipPlanefOES -------------------------------------------------------------++glClipPlanefOES+ :: MonadIO m+ => GLenum -- ^ @plane@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLfloat -- ^ @equation@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glClipPlanefOES v1 v2 = liftIO $ dyn101 ptr_glClipPlanefOES v1 v2++{-# NOINLINE ptr_glClipPlanefOES #-}+ptr_glClipPlanefOES :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glClipPlanefOES = unsafePerformIO $ getCommand "glClipPlanefOES"++-- glClipPlanex ----------------------------------------------------------------++glClipPlanex+ :: MonadIO m+ => GLenum -- ^ @plane@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLfixed -- ^ @equation@ pointing to @4@ elements of type @GLfixed@.+ -> m ()+glClipPlanex v1 v2 = liftIO $ dyn102 ptr_glClipPlanex v1 v2++{-# NOINLINE ptr_glClipPlanex #-}+ptr_glClipPlanex :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glClipPlanex = unsafePerformIO $ getCommand "glClipPlanex"++-- glClipPlanexIMG -------------------------------------------------------------++glClipPlanexIMG+ :: MonadIO m+ => GLenum -- ^ @p@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLfixed -- ^ @eqn@ pointing to @4@ elements of type @GLfixed@.+ -> m ()+glClipPlanexIMG v1 v2 = liftIO $ dyn102 ptr_glClipPlanexIMG v1 v2++{-# NOINLINE ptr_glClipPlanexIMG #-}+ptr_glClipPlanexIMG :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glClipPlanexIMG = unsafePerformIO $ getCommand "glClipPlanexIMG"++-- glClipPlanexOES -------------------------------------------------------------++glClipPlanexOES+ :: MonadIO m+ => GLenum -- ^ @plane@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLfixed -- ^ @equation@ pointing to @4@ elements of type @GLfixed@.+ -> m ()+glClipPlanexOES v1 v2 = liftIO $ dyn102 ptr_glClipPlanexOES v1 v2++{-# NOINLINE ptr_glClipPlanexOES #-}+ptr_glClipPlanexOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glClipPlanexOES = unsafePerformIO $ getCommand "glClipPlanexOES"++-- glColor3b -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor3bv'.+glColor3b+ :: MonadIO m+ => GLbyte -- ^ @red@ of type @ColorB@.+ -> GLbyte -- ^ @green@ of type @ColorB@.+ -> GLbyte -- ^ @blue@ of type @ColorB@.+ -> m ()+glColor3b v1 v2 v3 = liftIO $ dyn39 ptr_glColor3b v1 v2 v3++{-# NOINLINE ptr_glColor3b #-}+ptr_glColor3b :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glColor3b = unsafePerformIO $ getCommand "glColor3b"++-- glColor3bv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor3bv+ :: MonadIO m+ => Ptr GLbyte -- ^ @v@ pointing to @3@ elements of type @ColorB@.+ -> m ()+glColor3bv v1 = liftIO $ dyn40 ptr_glColor3bv v1++{-# NOINLINE ptr_glColor3bv #-}+ptr_glColor3bv :: FunPtr (Ptr GLbyte -> IO ())+ptr_glColor3bv = unsafePerformIO $ getCommand "glColor3bv"++-- glColor3d -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor3dv'.+glColor3d+ :: MonadIO m+ => GLdouble -- ^ @red@ of type @ColorD@.+ -> GLdouble -- ^ @green@ of type @ColorD@.+ -> GLdouble -- ^ @blue@ of type @ColorD@.+ -> m ()+glColor3d v1 v2 v3 = liftIO $ dyn41 ptr_glColor3d v1 v2 v3++{-# NOINLINE ptr_glColor3d #-}+ptr_glColor3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glColor3d = unsafePerformIO $ getCommand "glColor3d"++-- glColor3dv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor3dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @ColorD@.+ -> m ()+glColor3dv v1 = liftIO $ dyn42 ptr_glColor3dv v1++{-# NOINLINE ptr_glColor3dv #-}+ptr_glColor3dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glColor3dv = unsafePerformIO $ getCommand "glColor3dv"++-- glColor3f -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor3fv'.+glColor3f+ :: MonadIO m+ => GLfloat -- ^ @red@ of type @ColorF@.+ -> GLfloat -- ^ @green@ of type @ColorF@.+ -> GLfloat -- ^ @blue@ of type @ColorF@.+ -> m ()+glColor3f v1 v2 v3 = liftIO $ dyn43 ptr_glColor3f v1 v2 v3++{-# NOINLINE ptr_glColor3f #-}+ptr_glColor3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glColor3f = unsafePerformIO $ getCommand "glColor3f"++-- glColor3fVertex3fSUN --------------------------------------------------------++glColor3fVertex3fSUN+ :: MonadIO m+ => GLfloat -- ^ @r@.+ -> GLfloat -- ^ @g@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glColor3fVertex3fSUN v1 v2 v3 v4 v5 v6 = liftIO $ dyn103 ptr_glColor3fVertex3fSUN v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glColor3fVertex3fSUN #-}+ptr_glColor3fVertex3fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glColor3fVertex3fSUN = unsafePerformIO $ getCommand "glColor3fVertex3fSUN"++-- glColor3fVertex3fvSUN -------------------------------------------------------++glColor3fVertex3fvSUN+ :: MonadIO m+ => Ptr GLfloat -- ^ @c@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glColor3fVertex3fvSUN v1 v2 = liftIO $ dyn104 ptr_glColor3fVertex3fvSUN v1 v2++{-# NOINLINE ptr_glColor3fVertex3fvSUN #-}+ptr_glColor3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glColor3fVertex3fvSUN = unsafePerformIO $ getCommand "glColor3fVertex3fvSUN"++-- glColor3fv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor3fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @ColorF@.+ -> m ()+glColor3fv v1 = liftIO $ dyn44 ptr_glColor3fv v1++{-# NOINLINE ptr_glColor3fv #-}+ptr_glColor3fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glColor3fv = unsafePerformIO $ getCommand "glColor3fv"++-- glColor3hNV -----------------------------------------------------------------++-- | The vector equivalent of this command is 'glColor3hvNV'.+glColor3hNV+ :: MonadIO m+ => GLhalfNV -- ^ @red@ of type @Half16NV@.+ -> GLhalfNV -- ^ @green@ of type @Half16NV@.+ -> GLhalfNV -- ^ @blue@ of type @Half16NV@.+ -> m ()+glColor3hNV v1 v2 v3 = liftIO $ dyn105 ptr_glColor3hNV v1 v2 v3++{-# NOINLINE ptr_glColor3hNV #-}+ptr_glColor3hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glColor3hNV = unsafePerformIO $ getCommand "glColor3hNV"++-- glColor3hvNV ----------------------------------------------------------------++glColor3hvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @v@ pointing to @3@ elements of type @Half16NV@.+ -> m ()+glColor3hvNV v1 = liftIO $ dyn106 ptr_glColor3hvNV v1++{-# NOINLINE ptr_glColor3hvNV #-}+ptr_glColor3hvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glColor3hvNV = unsafePerformIO $ getCommand "glColor3hvNV"++-- glColor3i -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor3iv'.+glColor3i+ :: MonadIO m+ => GLint -- ^ @red@ of type @ColorI@.+ -> GLint -- ^ @green@ of type @ColorI@.+ -> GLint -- ^ @blue@ of type @ColorI@.+ -> m ()+glColor3i v1 v2 v3 = liftIO $ dyn45 ptr_glColor3i v1 v2 v3++{-# NOINLINE ptr_glColor3i #-}+ptr_glColor3i :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glColor3i = unsafePerformIO $ getCommand "glColor3i"++-- glColor3iv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor3iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @ColorI@.+ -> m ()+glColor3iv v1 = liftIO $ dyn46 ptr_glColor3iv v1++{-# NOINLINE ptr_glColor3iv #-}+ptr_glColor3iv :: FunPtr (Ptr GLint -> IO ())+ptr_glColor3iv = unsafePerformIO $ getCommand "glColor3iv"++-- glColor3s -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor3sv'.+glColor3s+ :: MonadIO m+ => GLshort -- ^ @red@ of type @ColorS@.+ -> GLshort -- ^ @green@ of type @ColorS@.+ -> GLshort -- ^ @blue@ of type @ColorS@.+ -> m ()+glColor3s v1 v2 v3 = liftIO $ dyn47 ptr_glColor3s v1 v2 v3++{-# NOINLINE ptr_glColor3s #-}+ptr_glColor3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glColor3s = unsafePerformIO $ getCommand "glColor3s"++-- glColor3sv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor3sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @ColorS@.+ -> m ()+glColor3sv v1 = liftIO $ dyn48 ptr_glColor3sv v1++{-# NOINLINE ptr_glColor3sv #-}+ptr_glColor3sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glColor3sv = unsafePerformIO $ getCommand "glColor3sv"++-- glColor3ub ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor3ubv'.+glColor3ub+ :: MonadIO m+ => GLubyte -- ^ @red@ of type @ColorUB@.+ -> GLubyte -- ^ @green@ of type @ColorUB@.+ -> GLubyte -- ^ @blue@ of type @ColorUB@.+ -> m ()+glColor3ub v1 v2 v3 = liftIO $ dyn107 ptr_glColor3ub v1 v2 v3++{-# NOINLINE ptr_glColor3ub #-}+ptr_glColor3ub :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())+ptr_glColor3ub = unsafePerformIO $ getCommand "glColor3ub"++-- glColor3ubv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor3ubv+ :: MonadIO m+ => Ptr GLubyte -- ^ @v@ pointing to @3@ elements of type @ColorUB@.+ -> m ()+glColor3ubv v1 = liftIO $ dyn108 ptr_glColor3ubv v1++{-# NOINLINE ptr_glColor3ubv #-}+ptr_glColor3ubv :: FunPtr (Ptr GLubyte -> IO ())+ptr_glColor3ubv = unsafePerformIO $ getCommand "glColor3ubv"++-- glColor3ui ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor3uiv'.+glColor3ui+ :: MonadIO m+ => GLuint -- ^ @red@ of type @ColorUI@.+ -> GLuint -- ^ @green@ of type @ColorUI@.+ -> GLuint -- ^ @blue@ of type @ColorUI@.+ -> m ()+glColor3ui v1 v2 v3 = liftIO $ dyn109 ptr_glColor3ui v1 v2 v3++{-# NOINLINE ptr_glColor3ui #-}+ptr_glColor3ui :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glColor3ui = unsafePerformIO $ getCommand "glColor3ui"++-- glColor3uiv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor3uiv+ :: MonadIO m+ => Ptr GLuint -- ^ @v@ pointing to @3@ elements of type @ColorUI@.+ -> m ()+glColor3uiv v1 = liftIO $ dyn110 ptr_glColor3uiv v1++{-# NOINLINE ptr_glColor3uiv #-}+ptr_glColor3uiv :: FunPtr (Ptr GLuint -> IO ())+ptr_glColor3uiv = unsafePerformIO $ getCommand "glColor3uiv"++-- glColor3us ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor3usv'.+glColor3us+ :: MonadIO m+ => GLushort -- ^ @red@ of type @ColorUS@.+ -> GLushort -- ^ @green@ of type @ColorUS@.+ -> GLushort -- ^ @blue@ of type @ColorUS@.+ -> m ()+glColor3us v1 v2 v3 = liftIO $ dyn111 ptr_glColor3us v1 v2 v3++{-# NOINLINE ptr_glColor3us #-}+ptr_glColor3us :: FunPtr (GLushort -> GLushort -> GLushort -> IO ())+ptr_glColor3us = unsafePerformIO $ getCommand "glColor3us"++-- glColor3usv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor3usv+ :: MonadIO m+ => Ptr GLushort -- ^ @v@ pointing to @3@ elements of type @ColorUS@.+ -> m ()+glColor3usv v1 = liftIO $ dyn112 ptr_glColor3usv v1++{-# NOINLINE ptr_glColor3usv #-}+ptr_glColor3usv :: FunPtr (Ptr GLushort -> IO ())+ptr_glColor3usv = unsafePerformIO $ getCommand "glColor3usv"++-- glColor3xOES ----------------------------------------------------------------++glColor3xOES+ :: MonadIO m+ => GLfixed -- ^ @red@.+ -> GLfixed -- ^ @green@.+ -> GLfixed -- ^ @blue@.+ -> m ()+glColor3xOES v1 v2 v3 = liftIO $ dyn113 ptr_glColor3xOES v1 v2 v3++{-# NOINLINE ptr_glColor3xOES #-}+ptr_glColor3xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glColor3xOES = unsafePerformIO $ getCommand "glColor3xOES"++-- glColor3xvOES ---------------------------------------------------------------++glColor3xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @components@ pointing to @3@ elements of type @GLfixed@.+ -> m ()+glColor3xvOES v1 = liftIO $ dyn114 ptr_glColor3xvOES v1++{-# NOINLINE ptr_glColor3xvOES #-}+ptr_glColor3xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glColor3xvOES = unsafePerformIO $ getCommand "glColor3xvOES"++-- glColor4b -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor4bv'.+glColor4b+ :: MonadIO m+ => GLbyte -- ^ @red@ of type @ColorB@.+ -> GLbyte -- ^ @green@ of type @ColorB@.+ -> GLbyte -- ^ @blue@ of type @ColorB@.+ -> GLbyte -- ^ @alpha@ of type @ColorB@.+ -> m ()+glColor4b v1 v2 v3 v4 = liftIO $ dyn115 ptr_glColor4b v1 v2 v3 v4++{-# NOINLINE ptr_glColor4b #-}+ptr_glColor4b :: FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glColor4b = unsafePerformIO $ getCommand "glColor4b"++-- glColor4bv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor4bv+ :: MonadIO m+ => Ptr GLbyte -- ^ @v@ pointing to @4@ elements of type @ColorB@.+ -> m ()+glColor4bv v1 = liftIO $ dyn40 ptr_glColor4bv v1++{-# NOINLINE ptr_glColor4bv #-}+ptr_glColor4bv :: FunPtr (Ptr GLbyte -> IO ())+ptr_glColor4bv = unsafePerformIO $ getCommand "glColor4bv"++-- glColor4d -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor4dv'.+glColor4d+ :: MonadIO m+ => GLdouble -- ^ @red@ of type @ColorD@.+ -> GLdouble -- ^ @green@ of type @ColorD@.+ -> GLdouble -- ^ @blue@ of type @ColorD@.+ -> GLdouble -- ^ @alpha@ of type @ColorD@.+ -> m ()+glColor4d v1 v2 v3 v4 = liftIO $ dyn116 ptr_glColor4d v1 v2 v3 v4++{-# NOINLINE ptr_glColor4d #-}+ptr_glColor4d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glColor4d = unsafePerformIO $ getCommand "glColor4d"++-- glColor4dv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor4dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @ColorD@.+ -> m ()+glColor4dv v1 = liftIO $ dyn42 ptr_glColor4dv v1++{-# NOINLINE ptr_glColor4dv #-}+ptr_glColor4dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glColor4dv = unsafePerformIO $ getCommand "glColor4dv"++-- glColor4f -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor4fv'.+glColor4f+ :: MonadIO m+ => GLfloat -- ^ @red@ of type @ColorF@.+ -> GLfloat -- ^ @green@ of type @ColorF@.+ -> GLfloat -- ^ @blue@ of type @ColorF@.+ -> GLfloat -- ^ @alpha@ of type @ColorF@.+ -> m ()+glColor4f v1 v2 v3 v4 = liftIO $ dyn52 ptr_glColor4f v1 v2 v3 v4++{-# NOINLINE ptr_glColor4f #-}+ptr_glColor4f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glColor4f = unsafePerformIO $ getCommand "glColor4f"++-- glColor4fNormal3fVertex3fSUN ------------------------------------------------++glColor4fNormal3fVertex3fSUN+ :: MonadIO m+ => GLfloat -- ^ @r@.+ -> GLfloat -- ^ @g@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @a@.+ -> GLfloat -- ^ @nx@.+ -> GLfloat -- ^ @ny@.+ -> GLfloat -- ^ @nz@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glColor4fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn117 ptr_glColor4fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glColor4fNormal3fVertex3fSUN #-}+ptr_glColor4fNormal3fVertex3fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glColor4fNormal3fVertex3fSUN = unsafePerformIO $ getCommand "glColor4fNormal3fVertex3fSUN"++-- glColor4fNormal3fVertex3fvSUN -----------------------------------------------++glColor4fNormal3fVertex3fvSUN+ :: MonadIO m+ => Ptr GLfloat -- ^ @c@ pointing to @4@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glColor4fNormal3fVertex3fvSUN v1 v2 v3 = liftIO $ dyn118 ptr_glColor4fNormal3fVertex3fvSUN v1 v2 v3++{-# NOINLINE ptr_glColor4fNormal3fVertex3fvSUN #-}+ptr_glColor4fNormal3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glColor4fNormal3fVertex3fvSUN = unsafePerformIO $ getCommand "glColor4fNormal3fVertex3fvSUN"++-- glColor4fv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor4fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @ColorF@.+ -> m ()+glColor4fv v1 = liftIO $ dyn44 ptr_glColor4fv v1++{-# NOINLINE ptr_glColor4fv #-}+ptr_glColor4fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glColor4fv = unsafePerformIO $ getCommand "glColor4fv"++-- glColor4hNV -----------------------------------------------------------------++-- | The vector equivalent of this command is 'glColor4hvNV'.+glColor4hNV+ :: MonadIO m+ => GLhalfNV -- ^ @red@ of type @Half16NV@.+ -> GLhalfNV -- ^ @green@ of type @Half16NV@.+ -> GLhalfNV -- ^ @blue@ of type @Half16NV@.+ -> GLhalfNV -- ^ @alpha@ of type @Half16NV@.+ -> m ()+glColor4hNV v1 v2 v3 v4 = liftIO $ dyn119 ptr_glColor4hNV v1 v2 v3 v4++{-# NOINLINE ptr_glColor4hNV #-}+ptr_glColor4hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glColor4hNV = unsafePerformIO $ getCommand "glColor4hNV"++-- glColor4hvNV ----------------------------------------------------------------++glColor4hvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @v@ pointing to @4@ elements of type @Half16NV@.+ -> m ()+glColor4hvNV v1 = liftIO $ dyn106 ptr_glColor4hvNV v1++{-# NOINLINE ptr_glColor4hvNV #-}+ptr_glColor4hvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glColor4hvNV = unsafePerformIO $ getCommand "glColor4hvNV"++-- glColor4i -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor4iv'.+glColor4i+ :: MonadIO m+ => GLint -- ^ @red@ of type @ColorI@.+ -> GLint -- ^ @green@ of type @ColorI@.+ -> GLint -- ^ @blue@ of type @ColorI@.+ -> GLint -- ^ @alpha@ of type @ColorI@.+ -> m ()+glColor4i v1 v2 v3 v4 = liftIO $ dyn82 ptr_glColor4i v1 v2 v3 v4++{-# NOINLINE ptr_glColor4i #-}+ptr_glColor4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glColor4i = unsafePerformIO $ getCommand "glColor4i"++-- glColor4iv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor4iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @4@ elements of type @ColorI@.+ -> m ()+glColor4iv v1 = liftIO $ dyn46 ptr_glColor4iv v1++{-# NOINLINE ptr_glColor4iv #-}+ptr_glColor4iv :: FunPtr (Ptr GLint -> IO ())+ptr_glColor4iv = unsafePerformIO $ getCommand "glColor4iv"++-- glColor4s -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor4sv'.+glColor4s+ :: MonadIO m+ => GLshort -- ^ @red@ of type @ColorS@.+ -> GLshort -- ^ @green@ of type @ColorS@.+ -> GLshort -- ^ @blue@ of type @ColorS@.+ -> GLshort -- ^ @alpha@ of type @ColorS@.+ -> m ()+glColor4s v1 v2 v3 v4 = liftIO $ dyn120 ptr_glColor4s v1 v2 v3 v4++{-# NOINLINE ptr_glColor4s #-}+ptr_glColor4s :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glColor4s = unsafePerformIO $ getCommand "glColor4s"++-- glColor4sv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor4sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @ColorS@.+ -> m ()+glColor4sv v1 = liftIO $ dyn48 ptr_glColor4sv v1++{-# NOINLINE ptr_glColor4sv #-}+ptr_glColor4sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glColor4sv = unsafePerformIO $ getCommand "glColor4sv"++-- glColor4ub ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor4ubv'.+glColor4ub+ :: MonadIO m+ => GLubyte -- ^ @red@ of type @ColorUB@.+ -> GLubyte -- ^ @green@ of type @ColorUB@.+ -> GLubyte -- ^ @blue@ of type @ColorUB@.+ -> GLubyte -- ^ @alpha@ of type @ColorUB@.+ -> m ()+glColor4ub v1 v2 v3 v4 = liftIO $ dyn121 ptr_glColor4ub v1 v2 v3 v4++{-# NOINLINE ptr_glColor4ub #-}+ptr_glColor4ub :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())+ptr_glColor4ub = unsafePerformIO $ getCommand "glColor4ub"++-- glColor4ubVertex2fSUN -------------------------------------------------------++glColor4ubVertex2fSUN+ :: MonadIO m+ => GLubyte -- ^ @r@.+ -> GLubyte -- ^ @g@.+ -> GLubyte -- ^ @b@.+ -> GLubyte -- ^ @a@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> m ()+glColor4ubVertex2fSUN v1 v2 v3 v4 v5 v6 = liftIO $ dyn122 ptr_glColor4ubVertex2fSUN v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glColor4ubVertex2fSUN #-}+ptr_glColor4ubVertex2fSUN :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ())+ptr_glColor4ubVertex2fSUN = unsafePerformIO $ getCommand "glColor4ubVertex2fSUN"++-- glColor4ubVertex2fvSUN ------------------------------------------------------++glColor4ubVertex2fvSUN+ :: MonadIO m+ => Ptr GLubyte -- ^ @c@ pointing to @4@ elements of type @GLubyte@.+ -> Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @GLfloat@.+ -> m ()+glColor4ubVertex2fvSUN v1 v2 = liftIO $ dyn123 ptr_glColor4ubVertex2fvSUN v1 v2++{-# NOINLINE ptr_glColor4ubVertex2fvSUN #-}+ptr_glColor4ubVertex2fvSUN :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())+ptr_glColor4ubVertex2fvSUN = unsafePerformIO $ getCommand "glColor4ubVertex2fvSUN"++-- glColor4ubVertex3fSUN -------------------------------------------------------++glColor4ubVertex3fSUN+ :: MonadIO m+ => GLubyte -- ^ @r@.+ -> GLubyte -- ^ @g@.+ -> GLubyte -- ^ @b@.+ -> GLubyte -- ^ @a@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glColor4ubVertex3fSUN v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn124 ptr_glColor4ubVertex3fSUN v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glColor4ubVertex3fSUN #-}+ptr_glColor4ubVertex3fSUN :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glColor4ubVertex3fSUN = unsafePerformIO $ getCommand "glColor4ubVertex3fSUN"++-- glColor4ubVertex3fvSUN ------------------------------------------------------++glColor4ubVertex3fvSUN+ :: MonadIO m+ => Ptr GLubyte -- ^ @c@ pointing to @4@ elements of type @GLubyte@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glColor4ubVertex3fvSUN v1 v2 = liftIO $ dyn123 ptr_glColor4ubVertex3fvSUN v1 v2++{-# NOINLINE ptr_glColor4ubVertex3fvSUN #-}+ptr_glColor4ubVertex3fvSUN :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())+ptr_glColor4ubVertex3fvSUN = unsafePerformIO $ getCommand "glColor4ubVertex3fvSUN"++-- glColor4ubv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor4ubv+ :: MonadIO m+ => Ptr GLubyte -- ^ @v@ pointing to @4@ elements of type @ColorUB@.+ -> m ()+glColor4ubv v1 = liftIO $ dyn108 ptr_glColor4ubv v1++{-# NOINLINE ptr_glColor4ubv #-}+ptr_glColor4ubv :: FunPtr (Ptr GLubyte -> IO ())+ptr_glColor4ubv = unsafePerformIO $ getCommand "glColor4ubv"++-- glColor4ui ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor4uiv'.+glColor4ui+ :: MonadIO m+ => GLuint -- ^ @red@ of type @ColorUI@.+ -> GLuint -- ^ @green@ of type @ColorUI@.+ -> GLuint -- ^ @blue@ of type @ColorUI@.+ -> GLuint -- ^ @alpha@ of type @ColorUI@.+ -> m ()+glColor4ui v1 v2 v3 v4 = liftIO $ dyn83 ptr_glColor4ui v1 v2 v3 v4++{-# NOINLINE ptr_glColor4ui #-}+ptr_glColor4ui :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glColor4ui = unsafePerformIO $ getCommand "glColor4ui"++-- glColor4uiv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor4uiv+ :: MonadIO m+ => Ptr GLuint -- ^ @v@ pointing to @4@ elements of type @ColorUI@.+ -> m ()+glColor4uiv v1 = liftIO $ dyn110 ptr_glColor4uiv v1++{-# NOINLINE ptr_glColor4uiv #-}+ptr_glColor4uiv :: FunPtr (Ptr GLuint -> IO ())+ptr_glColor4uiv = unsafePerformIO $ getCommand "glColor4uiv"++-- glColor4us ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glColor4usv'.+glColor4us+ :: MonadIO m+ => GLushort -- ^ @red@ of type @ColorUS@.+ -> GLushort -- ^ @green@ of type @ColorUS@.+ -> GLushort -- ^ @blue@ of type @ColorUS@.+ -> GLushort -- ^ @alpha@ of type @ColorUS@.+ -> m ()+glColor4us v1 v2 v3 v4 = liftIO $ dyn125 ptr_glColor4us v1 v2 v3 v4++{-# NOINLINE ptr_glColor4us #-}+ptr_glColor4us :: FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ())+ptr_glColor4us = unsafePerformIO $ getCommand "glColor4us"++-- glColor4usv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColor.xml OpenGL 2.x>.+glColor4usv+ :: MonadIO m+ => Ptr GLushort -- ^ @v@ pointing to @4@ elements of type @ColorUS@.+ -> m ()+glColor4usv v1 = liftIO $ dyn112 ptr_glColor4usv v1++{-# NOINLINE ptr_glColor4usv #-}+ptr_glColor4usv :: FunPtr (Ptr GLushort -> IO ())+ptr_glColor4usv = unsafePerformIO $ getCommand "glColor4usv"++-- glColor4x -------------------------------------------------------------------++glColor4x+ :: MonadIO m+ => GLfixed -- ^ @red@.+ -> GLfixed -- ^ @green@.+ -> GLfixed -- ^ @blue@.+ -> GLfixed -- ^ @alpha@.+ -> m ()+glColor4x v1 v2 v3 v4 = liftIO $ dyn53 ptr_glColor4x v1 v2 v3 v4++{-# NOINLINE ptr_glColor4x #-}+ptr_glColor4x :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glColor4x = unsafePerformIO $ getCommand "glColor4x"++-- glColor4xOES ----------------------------------------------------------------++glColor4xOES+ :: MonadIO m+ => GLfixed -- ^ @red@.+ -> GLfixed -- ^ @green@.+ -> GLfixed -- ^ @blue@.+ -> GLfixed -- ^ @alpha@.+ -> m ()+glColor4xOES v1 v2 v3 v4 = liftIO $ dyn53 ptr_glColor4xOES v1 v2 v3 v4++{-# NOINLINE ptr_glColor4xOES #-}+ptr_glColor4xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glColor4xOES = unsafePerformIO $ getCommand "glColor4xOES"++-- glColor4xvOES ---------------------------------------------------------------++glColor4xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @components@ pointing to @4@ elements of type @GLfixed@.+ -> m ()+glColor4xvOES v1 = liftIO $ dyn114 ptr_glColor4xvOES v1++{-# NOINLINE ptr_glColor4xvOES #-}+ptr_glColor4xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glColor4xvOES = unsafePerformIO $ getCommand "glColor4xvOES"++-- glColorFormatNV -------------------------------------------------------------++glColorFormatNV+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glColorFormatNV v1 v2 v3 = liftIO $ dyn126 ptr_glColorFormatNV v1 v2 v3++{-# NOINLINE ptr_glColorFormatNV #-}+ptr_glColorFormatNV :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())+ptr_glColorFormatNV = unsafePerformIO $ getCommand "glColorFormatNV"++-- glColorFragmentOp1ATI -------------------------------------------------------++glColorFragmentOp1ATI+ :: MonadIO m+ => GLenum -- ^ @op@ of type [FragmentOpATI](Graphics-GL-Groups.html#FragmentOpATI).+ -> GLuint -- ^ @dst@.+ -> GLuint -- ^ @dstMask@.+ -> GLuint -- ^ @dstMod@.+ -> GLuint -- ^ @arg1@.+ -> GLuint -- ^ @arg1Rep@.+ -> GLuint -- ^ @arg1Mod@.+ -> m ()+glColorFragmentOp1ATI v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn127 ptr_glColorFragmentOp1ATI v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glColorFragmentOp1ATI #-}+ptr_glColorFragmentOp1ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glColorFragmentOp1ATI = unsafePerformIO $ getCommand "glColorFragmentOp1ATI"++-- glColorFragmentOp2ATI -------------------------------------------------------++glColorFragmentOp2ATI+ :: MonadIO m+ => GLenum -- ^ @op@ of type [FragmentOpATI](Graphics-GL-Groups.html#FragmentOpATI).+ -> GLuint -- ^ @dst@.+ -> GLuint -- ^ @dstMask@.+ -> GLuint -- ^ @dstMod@.+ -> GLuint -- ^ @arg1@.+ -> GLuint -- ^ @arg1Rep@.+ -> GLuint -- ^ @arg1Mod@.+ -> GLuint -- ^ @arg2@.+ -> GLuint -- ^ @arg2Rep@.+ -> GLuint -- ^ @arg2Mod@.+ -> m ()+glColorFragmentOp2ATI v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn128 ptr_glColorFragmentOp2ATI v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glColorFragmentOp2ATI #-}+ptr_glColorFragmentOp2ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glColorFragmentOp2ATI = unsafePerformIO $ getCommand "glColorFragmentOp2ATI"++-- glColorFragmentOp3ATI -------------------------------------------------------++glColorFragmentOp3ATI+ :: MonadIO m+ => GLenum -- ^ @op@ of type [FragmentOpATI](Graphics-GL-Groups.html#FragmentOpATI).+ -> GLuint -- ^ @dst@.+ -> GLuint -- ^ @dstMask@.+ -> GLuint -- ^ @dstMod@.+ -> GLuint -- ^ @arg1@.+ -> GLuint -- ^ @arg1Rep@.+ -> GLuint -- ^ @arg1Mod@.+ -> GLuint -- ^ @arg2@.+ -> GLuint -- ^ @arg2Rep@.+ -> GLuint -- ^ @arg2Mod@.+ -> GLuint -- ^ @arg3@.+ -> GLuint -- ^ @arg3Rep@.+ -> GLuint -- ^ @arg3Mod@.+ -> m ()+glColorFragmentOp3ATI v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 = liftIO $ dyn129 ptr_glColorFragmentOp3ATI v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13++{-# NOINLINE ptr_glColorFragmentOp3ATI #-}+ptr_glColorFragmentOp3ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glColorFragmentOp3ATI = unsafePerformIO $ getCommand "glColorFragmentOp3ATI"++-- glColorMask -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glColorMask.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glColorMask.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glColorMask.xhtml OpenGL 4.x>.+glColorMask+ :: MonadIO m+ => GLboolean -- ^ @red@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @green@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @blue@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @alpha@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glColorMask v1 v2 v3 v4 = liftIO $ dyn130 ptr_glColorMask v1 v2 v3 v4++{-# NOINLINE ptr_glColorMask #-}+ptr_glColorMask :: FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())+ptr_glColorMask = unsafePerformIO $ getCommand "glColorMask"++-- glColorMaskIndexedEXT -------------------------------------------------------++-- | This command is an alias for 'glColorMaski'.+glColorMaskIndexedEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLboolean -- ^ @r@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @g@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @b@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @a@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glColorMaskIndexedEXT v1 v2 v3 v4 v5 = liftIO $ dyn131 ptr_glColorMaskIndexedEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glColorMaskIndexedEXT #-}+ptr_glColorMaskIndexedEXT :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())+ptr_glColorMaskIndexedEXT = unsafePerformIO $ getCommand "glColorMaskIndexedEXT"++-- glColorMaski ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glColorMask.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glColorMask.xhtml OpenGL 4.x>.+glColorMaski+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLboolean -- ^ @r@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @g@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @b@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @a@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glColorMaski v1 v2 v3 v4 v5 = liftIO $ dyn131 ptr_glColorMaski v1 v2 v3 v4 v5++{-# NOINLINE ptr_glColorMaski #-}+ptr_glColorMaski :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())+ptr_glColorMaski = unsafePerformIO $ getCommand "glColorMaski"++-- glColorMaskiEXT -------------------------------------------------------------++-- | This command is an alias for 'glColorMaski'.+glColorMaskiEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLboolean -- ^ @r@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @g@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @b@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @a@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glColorMaskiEXT v1 v2 v3 v4 v5 = liftIO $ dyn131 ptr_glColorMaskiEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glColorMaskiEXT #-}+ptr_glColorMaskiEXT :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())+ptr_glColorMaskiEXT = unsafePerformIO $ getCommand "glColorMaskiEXT"++-- glColorMaskiOES -------------------------------------------------------------++-- | This command is an alias for 'glColorMaski'.+glColorMaskiOES+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLboolean -- ^ @r@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @g@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @b@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @a@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glColorMaskiOES v1 v2 v3 v4 v5 = liftIO $ dyn131 ptr_glColorMaskiOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glColorMaskiOES #-}+ptr_glColorMaskiOES :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())+ptr_glColorMaskiOES = unsafePerformIO $ getCommand "glColorMaskiOES"++-- glColorMaterial -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColorMaterial.xml OpenGL 2.x>.+glColorMaterial+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @mode@ of type [ColorMaterialParameter](Graphics-GL-Groups.html#ColorMaterialParameter).+ -> m ()+glColorMaterial v1 v2 = liftIO $ dyn54 ptr_glColorMaterial v1 v2++{-# NOINLINE ptr_glColorMaterial #-}+ptr_glColorMaterial :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glColorMaterial = unsafePerformIO $ getCommand "glColorMaterial"++-- glColorP3ui -----------------------------------------------------------------++glColorP3ui+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> GLuint -- ^ @color@.+ -> m ()+glColorP3ui v1 v2 = liftIO $ dyn19 ptr_glColorP3ui v1 v2++{-# NOINLINE ptr_glColorP3ui #-}+ptr_glColorP3ui :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glColorP3ui = unsafePerformIO $ getCommand "glColorP3ui"++-- glColorP3uiv ----------------------------------------------------------------++glColorP3uiv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> Ptr GLuint -- ^ @color@ pointing to @1@ element of type @GLuint@.+ -> m ()+glColorP3uiv v1 v2 = liftIO $ dyn132 ptr_glColorP3uiv v1 v2++{-# NOINLINE ptr_glColorP3uiv #-}+ptr_glColorP3uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glColorP3uiv = unsafePerformIO $ getCommand "glColorP3uiv"++-- glColorP4ui -----------------------------------------------------------------++glColorP4ui+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> GLuint -- ^ @color@.+ -> m ()+glColorP4ui v1 v2 = liftIO $ dyn19 ptr_glColorP4ui v1 v2++{-# NOINLINE ptr_glColorP4ui #-}+ptr_glColorP4ui :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glColorP4ui = unsafePerformIO $ getCommand "glColorP4ui"++-- glColorP4uiv ----------------------------------------------------------------++glColorP4uiv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> Ptr GLuint -- ^ @color@ pointing to @1@ element of type @GLuint@.+ -> m ()+glColorP4uiv v1 v2 = liftIO $ dyn132 ptr_glColorP4uiv v1 v2++{-# NOINLINE ptr_glColorP4uiv #-}+ptr_glColorP4uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glColorP4uiv = unsafePerformIO $ getCommand "glColorP4uiv"++-- glColorPointer --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColorPointer.xml OpenGL 2.x>.+glColorPointer+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glColorPointer v1 v2 v3 v4 = liftIO $ dyn133 ptr_glColorPointer v1 v2 v3 v4++{-# NOINLINE ptr_glColorPointer #-}+ptr_glColorPointer :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glColorPointer = unsafePerformIO $ getCommand "glColorPointer"++-- glColorPointerEXT -----------------------------------------------------------++glColorPointerEXT+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLsizei -- ^ @count@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride,count)@ elements of type @a@.+ -> m ()+glColorPointerEXT v1 v2 v3 v4 v5 = liftIO $ dyn134 ptr_glColorPointerEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glColorPointerEXT #-}+ptr_glColorPointerEXT :: FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ())+ptr_glColorPointerEXT = unsafePerformIO $ getCommand "glColorPointerEXT"++-- glColorPointerListIBM -------------------------------------------------------++glColorPointerListIBM+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> GLint -- ^ @stride@.+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @Ptr a@.+ -> GLint -- ^ @ptrstride@.+ -> m ()+glColorPointerListIBM v1 v2 v3 v4 v5 = liftIO $ dyn135 ptr_glColorPointerListIBM v1 v2 v3 v4 v5++{-# NOINLINE ptr_glColorPointerListIBM #-}+ptr_glColorPointerListIBM :: FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())+ptr_glColorPointerListIBM = unsafePerformIO $ getCommand "glColorPointerListIBM"++-- glColorPointervINTEL --------------------------------------------------------++glColorPointervINTEL+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @4@ elements of type @Ptr a@.+ -> m ()+glColorPointervINTEL v1 v2 v3 = liftIO $ dyn136 ptr_glColorPointervINTEL v1 v2 v3++{-# NOINLINE ptr_glColorPointervINTEL #-}+ptr_glColorPointervINTEL :: FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glColorPointervINTEL = unsafePerformIO $ getCommand "glColorPointervINTEL"++-- glColorSubTable -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColorSubTable.xml OpenGL 2.x>.+glColorSubTable+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLsizei -- ^ @start@.+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(format,type,count)@ elements of type @a@.+ -> m ()+glColorSubTable v1 v2 v3 v4 v5 v6 = liftIO $ dyn137 ptr_glColorSubTable v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glColorSubTable #-}+ptr_glColorSubTable :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glColorSubTable = unsafePerformIO $ getCommand "glColorSubTable"+
+ src/Graphics/GL/Functions/F04.hs view
@@ -0,0 +1,1951 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F04+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F04 (+ glColorSubTableEXT,+ glColorTable,+ glColorTableEXT,+ glColorTableParameterfv,+ glColorTableParameterfvSGI,+ glColorTableParameteriv,+ glColorTableParameterivSGI,+ glColorTableSGI,+ glCombinerInputNV,+ glCombinerOutputNV,+ glCombinerParameterfNV,+ glCombinerParameterfvNV,+ glCombinerParameteriNV,+ glCombinerParameterivNV,+ glCombinerStageParameterfvNV,+ glCommandListSegmentsNV,+ glCompileCommandListNV,+ glCompileShader,+ glCompileShaderARB,+ glCompileShaderIncludeARB,+ glCompressedMultiTexImage1DEXT,+ glCompressedMultiTexImage2DEXT,+ glCompressedMultiTexImage3DEXT,+ glCompressedMultiTexSubImage1DEXT,+ glCompressedMultiTexSubImage2DEXT,+ glCompressedMultiTexSubImage3DEXT,+ glCompressedTexImage1D,+ glCompressedTexImage1DARB,+ glCompressedTexImage2D,+ glCompressedTexImage2DARB,+ glCompressedTexImage3D,+ glCompressedTexImage3DARB,+ glCompressedTexImage3DOES,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage1DARB,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage2DARB,+ glCompressedTexSubImage3D,+ glCompressedTexSubImage3DARB,+ glCompressedTexSubImage3DOES,+ glCompressedTextureImage1DEXT,+ glCompressedTextureImage2DEXT,+ glCompressedTextureImage3DEXT,+ glCompressedTextureSubImage1D,+ glCompressedTextureSubImage1DEXT,+ glCompressedTextureSubImage2D,+ glCompressedTextureSubImage2DEXT,+ glCompressedTextureSubImage3D,+ glCompressedTextureSubImage3DEXT,+ glConservativeRasterParameterfNV,+ glConservativeRasterParameteriNV,+ glConvolutionFilter1D,+ glConvolutionFilter1DEXT,+ glConvolutionFilter2D,+ glConvolutionFilter2DEXT,+ glConvolutionParameterf,+ glConvolutionParameterfEXT,+ glConvolutionParameterfv,+ glConvolutionParameterfvEXT,+ glConvolutionParameteri,+ glConvolutionParameteriEXT,+ glConvolutionParameteriv,+ glConvolutionParameterivEXT,+ glConvolutionParameterxOES,+ glConvolutionParameterxvOES,+ glCopyBufferSubData,+ glCopyBufferSubDataNV,+ glCopyColorSubTable,+ glCopyColorSubTableEXT,+ glCopyColorTable,+ glCopyColorTableSGI,+ glCopyConvolutionFilter1D,+ glCopyConvolutionFilter1DEXT,+ glCopyConvolutionFilter2D,+ glCopyConvolutionFilter2DEXT,+ glCopyImageSubData,+ glCopyImageSubDataEXT,+ glCopyImageSubDataNV,+ glCopyImageSubDataOES,+ glCopyMultiTexImage1DEXT,+ glCopyMultiTexImage2DEXT,+ glCopyMultiTexSubImage1DEXT,+ glCopyMultiTexSubImage2DEXT,+ glCopyMultiTexSubImage3DEXT,+ glCopyNamedBufferSubData,+ glCopyPathNV,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage1DEXT,+ glCopyTexImage2D,+ glCopyTexImage2DEXT,+ glCopyTexSubImage1D,+ glCopyTexSubImage1DEXT,+ glCopyTexSubImage2D,+ glCopyTexSubImage2DEXT,+ glCopyTexSubImage3D,+ glCopyTexSubImage3DEXT,+ glCopyTexSubImage3DOES,+ glCopyTextureImage1DEXT,+ glCopyTextureImage2DEXT+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glColorSubTableEXT ----------------------------------------------------------++-- | This command is an alias for 'glColorSubTable'.+glColorSubTableEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLsizei -- ^ @start@.+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(format,type,count)@ elements of type @a@.+ -> m ()+glColorSubTableEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn137 ptr_glColorSubTableEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glColorSubTableEXT #-}+ptr_glColorSubTableEXT :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glColorSubTableEXT = unsafePerformIO $ getCommand "glColorSubTableEXT"++-- glColorTable ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColorTable.xml OpenGL 2.x>.+glColorTable+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @table@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glColorTable v1 v2 v3 v4 v5 v6 = liftIO $ dyn138 ptr_glColorTable v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glColorTable #-}+ptr_glColorTable :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glColorTable = unsafePerformIO $ getCommand "glColorTable"++-- glColorTableEXT -------------------------------------------------------------++-- | This command is an alias for 'glColorTable'.+glColorTableEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @internalFormat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @table@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glColorTableEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn138 ptr_glColorTableEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glColorTableEXT #-}+ptr_glColorTableEXT :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glColorTableEXT = unsafePerformIO $ getCommand "glColorTableEXT"++-- glColorTableParameterfv -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColorTableParameter.xml OpenGL 2.x>.+glColorTableParameterfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @pname@ of type [ColorTableParameterPNameSGI](Graphics-GL-Groups.html#ColorTableParameterPNameSGI).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glColorTableParameterfv v1 v2 v3 = liftIO $ dyn139 ptr_glColorTableParameterfv v1 v2 v3++{-# NOINLINE ptr_glColorTableParameterfv #-}+ptr_glColorTableParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glColorTableParameterfv = unsafePerformIO $ getCommand "glColorTableParameterfv"++-- glColorTableParameterfvSGI --------------------------------------------------++-- | This command is an alias for 'glColorTableParameterfv'.+glColorTableParameterfvSGI+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTargetSGI](Graphics-GL-Groups.html#ColorTableTargetSGI).+ -> GLenum -- ^ @pname@ of type [ColorTableParameterPNameSGI](Graphics-GL-Groups.html#ColorTableParameterPNameSGI).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glColorTableParameterfvSGI v1 v2 v3 = liftIO $ dyn139 ptr_glColorTableParameterfvSGI v1 v2 v3++{-# NOINLINE ptr_glColorTableParameterfvSGI #-}+ptr_glColorTableParameterfvSGI :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glColorTableParameterfvSGI = unsafePerformIO $ getCommand "glColorTableParameterfvSGI"++-- glColorTableParameteriv -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glColorTableParameter.xml OpenGL 2.x>.+glColorTableParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @pname@ of type [ColorTableParameterPNameSGI](Graphics-GL-Groups.html#ColorTableParameterPNameSGI).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glColorTableParameteriv v1 v2 v3 = liftIO $ dyn140 ptr_glColorTableParameteriv v1 v2 v3++{-# NOINLINE ptr_glColorTableParameteriv #-}+ptr_glColorTableParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glColorTableParameteriv = unsafePerformIO $ getCommand "glColorTableParameteriv"++-- glColorTableParameterivSGI --------------------------------------------------++-- | This command is an alias for 'glColorTableParameteriv'.+glColorTableParameterivSGI+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTargetSGI](Graphics-GL-Groups.html#ColorTableTargetSGI).+ -> GLenum -- ^ @pname@ of type [ColorTableParameterPNameSGI](Graphics-GL-Groups.html#ColorTableParameterPNameSGI).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glColorTableParameterivSGI v1 v2 v3 = liftIO $ dyn140 ptr_glColorTableParameterivSGI v1 v2 v3++{-# NOINLINE ptr_glColorTableParameterivSGI #-}+ptr_glColorTableParameterivSGI :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glColorTableParameterivSGI = unsafePerformIO $ getCommand "glColorTableParameterivSGI"++-- glColorTableSGI -------------------------------------------------------------++-- | This command is an alias for 'glColorTable'.+glColorTableSGI+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTargetSGI](Graphics-GL-Groups.html#ColorTableTargetSGI).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @table@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glColorTableSGI v1 v2 v3 v4 v5 v6 = liftIO $ dyn138 ptr_glColorTableSGI v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glColorTableSGI #-}+ptr_glColorTableSGI :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glColorTableSGI = unsafePerformIO $ getCommand "glColorTableSGI"++-- glCombinerInputNV -----------------------------------------------------------++glCombinerInputNV+ :: MonadIO m+ => GLenum -- ^ @stage@ of type [CombinerStageNV](Graphics-GL-Groups.html#CombinerStageNV).+ -> GLenum -- ^ @portion@ of type [CombinerPortionNV](Graphics-GL-Groups.html#CombinerPortionNV).+ -> GLenum -- ^ @variable@ of type [CombinerVariableNV](Graphics-GL-Groups.html#CombinerVariableNV).+ -> GLenum -- ^ @input@ of type [CombinerRegisterNV](Graphics-GL-Groups.html#CombinerRegisterNV).+ -> GLenum -- ^ @mapping@ of type [CombinerMappingNV](Graphics-GL-Groups.html#CombinerMappingNV).+ -> GLenum -- ^ @componentUsage@ of type [CombinerComponentUsageNV](Graphics-GL-Groups.html#CombinerComponentUsageNV).+ -> m ()+glCombinerInputNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn141 ptr_glCombinerInputNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glCombinerInputNV #-}+ptr_glCombinerInputNV :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glCombinerInputNV = unsafePerformIO $ getCommand "glCombinerInputNV"++-- glCombinerOutputNV ----------------------------------------------------------++glCombinerOutputNV+ :: MonadIO m+ => GLenum -- ^ @stage@ of type [CombinerStageNV](Graphics-GL-Groups.html#CombinerStageNV).+ -> GLenum -- ^ @portion@ of type [CombinerPortionNV](Graphics-GL-Groups.html#CombinerPortionNV).+ -> GLenum -- ^ @abOutput@ of type [CombinerRegisterNV](Graphics-GL-Groups.html#CombinerRegisterNV).+ -> GLenum -- ^ @cdOutput@ of type [CombinerRegisterNV](Graphics-GL-Groups.html#CombinerRegisterNV).+ -> GLenum -- ^ @sumOutput@ of type [CombinerRegisterNV](Graphics-GL-Groups.html#CombinerRegisterNV).+ -> GLenum -- ^ @scale@ of type [CombinerScaleNV](Graphics-GL-Groups.html#CombinerScaleNV).+ -> GLenum -- ^ @bias@ of type [CombinerBiasNV](Graphics-GL-Groups.html#CombinerBiasNV).+ -> GLboolean -- ^ @abDotProduct@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @cdDotProduct@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @muxSum@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glCombinerOutputNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn142 ptr_glCombinerOutputNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glCombinerOutputNV #-}+ptr_glCombinerOutputNV :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLboolean -> GLboolean -> GLboolean -> IO ())+ptr_glCombinerOutputNV = unsafePerformIO $ getCommand "glCombinerOutputNV"++-- glCombinerParameterfNV ------------------------------------------------------++glCombinerParameterfNV+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> GLfloat -- ^ @param@.+ -> m ()+glCombinerParameterfNV v1 v2 = liftIO $ dyn0 ptr_glCombinerParameterfNV v1 v2++{-# NOINLINE ptr_glCombinerParameterfNV #-}+ptr_glCombinerParameterfNV :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glCombinerParameterfNV = unsafePerformIO $ getCommand "glCombinerParameterfNV"++-- glCombinerParameterfvNV -----------------------------------------------------++glCombinerParameterfvNV+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glCombinerParameterfvNV v1 v2 = liftIO $ dyn101 ptr_glCombinerParameterfvNV v1 v2++{-# NOINLINE ptr_glCombinerParameterfvNV #-}+ptr_glCombinerParameterfvNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glCombinerParameterfvNV = unsafePerformIO $ getCommand "glCombinerParameterfvNV"++-- glCombinerParameteriNV ------------------------------------------------------++glCombinerParameteriNV+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> GLint -- ^ @param@.+ -> m ()+glCombinerParameteriNV v1 v2 = liftIO $ dyn58 ptr_glCombinerParameteriNV v1 v2++{-# NOINLINE ptr_glCombinerParameteriNV #-}+ptr_glCombinerParameteriNV :: FunPtr (GLenum -> GLint -> IO ())+ptr_glCombinerParameteriNV = unsafePerformIO $ getCommand "glCombinerParameteriNV"++-- glCombinerParameterivNV -----------------------------------------------------++glCombinerParameterivNV+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glCombinerParameterivNV v1 v2 = liftIO $ dyn143 ptr_glCombinerParameterivNV v1 v2++{-# NOINLINE ptr_glCombinerParameterivNV #-}+ptr_glCombinerParameterivNV :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glCombinerParameterivNV = unsafePerformIO $ getCommand "glCombinerParameterivNV"++-- glCombinerStageParameterfvNV ------------------------------------------------++glCombinerStageParameterfvNV+ :: MonadIO m+ => GLenum -- ^ @stage@ of type [CombinerStageNV](Graphics-GL-Groups.html#CombinerStageNV).+ -> GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glCombinerStageParameterfvNV v1 v2 v3 = liftIO $ dyn139 ptr_glCombinerStageParameterfvNV v1 v2 v3++{-# NOINLINE ptr_glCombinerStageParameterfvNV #-}+ptr_glCombinerStageParameterfvNV :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glCombinerStageParameterfvNV = unsafePerformIO $ getCommand "glCombinerStageParameterfvNV"++-- glCommandListSegmentsNV -----------------------------------------------------++glCommandListSegmentsNV+ :: MonadIO m+ => GLuint -- ^ @list@.+ -> GLuint -- ^ @segments@.+ -> m ()+glCommandListSegmentsNV v1 v2 = liftIO $ dyn4 ptr_glCommandListSegmentsNV v1 v2++{-# NOINLINE ptr_glCommandListSegmentsNV #-}+ptr_glCommandListSegmentsNV :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glCommandListSegmentsNV = unsafePerformIO $ getCommand "glCommandListSegmentsNV"++-- glCompileCommandListNV ------------------------------------------------------++glCompileCommandListNV+ :: MonadIO m+ => GLuint -- ^ @list@.+ -> m ()+glCompileCommandListNV v1 = liftIO $ dyn3 ptr_glCompileCommandListNV v1++{-# NOINLINE ptr_glCompileCommandListNV #-}+ptr_glCompileCommandListNV :: FunPtr (GLuint -> IO ())+ptr_glCompileCommandListNV = unsafePerformIO $ getCommand "glCompileCommandListNV"++-- glCompileShader -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCompileShader.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCompileShader.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCompileShader.xhtml OpenGL 4.x>.+glCompileShader+ :: MonadIO m+ => GLuint -- ^ @shader@.+ -> m ()+glCompileShader v1 = liftIO $ dyn3 ptr_glCompileShader v1++{-# NOINLINE ptr_glCompileShader #-}+ptr_glCompileShader :: FunPtr (GLuint -> IO ())+ptr_glCompileShader = unsafePerformIO $ getCommand "glCompileShader"++-- glCompileShaderARB ----------------------------------------------------------++-- | This command is an alias for 'glCompileShader'.+glCompileShaderARB+ :: MonadIO m+ => GLhandleARB -- ^ @shaderObj@ of type @handleARB@.+ -> m ()+glCompileShaderARB v1 = liftIO $ dyn144 ptr_glCompileShaderARB v1++{-# NOINLINE ptr_glCompileShaderARB #-}+ptr_glCompileShaderARB :: FunPtr (GLhandleARB -> IO ())+ptr_glCompileShaderARB = unsafePerformIO $ getCommand "glCompileShaderARB"++-- glCompileShaderIncludeARB ---------------------------------------------------++glCompileShaderIncludeARB+ :: MonadIO m+ => GLuint -- ^ @shader@.+ -> GLsizei -- ^ @count@.+ -> Ptr (Ptr GLchar) -- ^ @path@ pointing to @count@ elements of type @Ptr GLchar@.+ -> Ptr GLint -- ^ @length@ pointing to @count@ elements of type @GLint@.+ -> m ()+glCompileShaderIncludeARB v1 v2 v3 v4 = liftIO $ dyn145 ptr_glCompileShaderIncludeARB v1 v2 v3 v4++{-# NOINLINE ptr_glCompileShaderIncludeARB #-}+ptr_glCompileShaderIncludeARB :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLint -> IO ())+ptr_glCompileShaderIncludeARB = unsafePerformIO $ getCommand "glCompileShaderIncludeARB"++-- glCompressedMultiTexImage1DEXT ----------------------------------------------++glCompressedMultiTexImage1DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedMultiTexImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn146 ptr_glCompressedMultiTexImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCompressedMultiTexImage1DEXT #-}+ptr_glCompressedMultiTexImage1DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedMultiTexImage1DEXT = unsafePerformIO $ getCommand "glCompressedMultiTexImage1DEXT"++-- glCompressedMultiTexImage2DEXT ----------------------------------------------++glCompressedMultiTexImage2DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedMultiTexImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn147 ptr_glCompressedMultiTexImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCompressedMultiTexImage2DEXT #-}+ptr_glCompressedMultiTexImage2DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedMultiTexImage2DEXT = unsafePerformIO $ getCommand "glCompressedMultiTexImage2DEXT"++-- glCompressedMultiTexImage3DEXT ----------------------------------------------++glCompressedMultiTexImage3DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedMultiTexImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn148 ptr_glCompressedMultiTexImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glCompressedMultiTexImage3DEXT #-}+ptr_glCompressedMultiTexImage3DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedMultiTexImage3DEXT = unsafePerformIO $ getCommand "glCompressedMultiTexImage3DEXT"++-- glCompressedMultiTexSubImage1DEXT -------------------------------------------++glCompressedMultiTexSubImage1DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedMultiTexSubImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn149 ptr_glCompressedMultiTexSubImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCompressedMultiTexSubImage1DEXT #-}+ptr_glCompressedMultiTexSubImage1DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedMultiTexSubImage1DEXT = unsafePerformIO $ getCommand "glCompressedMultiTexSubImage1DEXT"++-- glCompressedMultiTexSubImage2DEXT -------------------------------------------++glCompressedMultiTexSubImage2DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedMultiTexSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn150 ptr_glCompressedMultiTexSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glCompressedMultiTexSubImage2DEXT #-}+ptr_glCompressedMultiTexSubImage2DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedMultiTexSubImage2DEXT = unsafePerformIO $ getCommand "glCompressedMultiTexSubImage2DEXT"++-- glCompressedMultiTexSubImage3DEXT -------------------------------------------++glCompressedMultiTexSubImage3DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedMultiTexSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO $ dyn151 ptr_glCompressedMultiTexSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12++{-# NOINLINE ptr_glCompressedMultiTexSubImage3DEXT #-}+ptr_glCompressedMultiTexSubImage3DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedMultiTexSubImage3DEXT = unsafePerformIO $ getCommand "glCompressedMultiTexSubImage3DEXT"++-- glCompressedTexImage1D ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCompressedTexImage1D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCompressedTexImage1D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCompressedTexImage1D.xhtml OpenGL 4.x>.+glCompressedTexImage1D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexImage1D v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn152 ptr_glCompressedTexImage1D v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glCompressedTexImage1D #-}+ptr_glCompressedTexImage1D :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexImage1D = unsafePerformIO $ getCommand "glCompressedTexImage1D"++-- glCompressedTexImage1DARB ---------------------------------------------------++-- | This command is an alias for 'glCompressedTexImage1D'.+glCompressedTexImage1DARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexImage1DARB v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn152 ptr_glCompressedTexImage1DARB v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glCompressedTexImage1DARB #-}+ptr_glCompressedTexImage1DARB :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexImage1DARB = unsafePerformIO $ getCommand "glCompressedTexImage1DARB"++-- glCompressedTexImage2D ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCompressedTexImage2D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCompressedTexImage2D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCompressedTexImage2D.xhtml OpenGL 4.x>.+glCompressedTexImage2D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexImage2D v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn153 ptr_glCompressedTexImage2D v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCompressedTexImage2D #-}+ptr_glCompressedTexImage2D :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexImage2D = unsafePerformIO $ getCommand "glCompressedTexImage2D"++-- glCompressedTexImage2DARB ---------------------------------------------------++-- | This command is an alias for 'glCompressedTexImage2D'.+glCompressedTexImage2DARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexImage2DARB v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn153 ptr_glCompressedTexImage2DARB v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCompressedTexImage2DARB #-}+ptr_glCompressedTexImage2DARB :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexImage2DARB = unsafePerformIO $ getCommand "glCompressedTexImage2DARB"++-- glCompressedTexImage3D ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCompressedTexImage3D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCompressedTexImage3D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCompressedTexImage3D.xhtml OpenGL 4.x>.+glCompressedTexImage3D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn154 ptr_glCompressedTexImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCompressedTexImage3D #-}+ptr_glCompressedTexImage3D :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexImage3D = unsafePerformIO $ getCommand "glCompressedTexImage3D"++-- glCompressedTexImage3DARB ---------------------------------------------------++-- | This command is an alias for 'glCompressedTexImage3D'.+glCompressedTexImage3DARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexImage3DARB v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn154 ptr_glCompressedTexImage3DARB v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCompressedTexImage3DARB #-}+ptr_glCompressedTexImage3DARB :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexImage3DARB = unsafePerformIO $ getCommand "glCompressedTexImage3DARB"++-- glCompressedTexImage3DOES ---------------------------------------------------++glCompressedTexImage3DOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLint -- ^ @border@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedTexImage3DOES v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn154 ptr_glCompressedTexImage3DOES v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCompressedTexImage3DOES #-}+ptr_glCompressedTexImage3DOES :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexImage3DOES = unsafePerformIO $ getCommand "glCompressedTexImage3DOES"++-- glCompressedTexSubImage1D ---------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCompressedTexSubImage1D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCompressedTexSubImage1D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCompressedTexSubImage1D.xhtml OpenGL 4.x>.+glCompressedTexSubImage1D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexSubImage1D v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn155 ptr_glCompressedTexSubImage1D v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glCompressedTexSubImage1D #-}+ptr_glCompressedTexSubImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexSubImage1D = unsafePerformIO $ getCommand "glCompressedTexSubImage1D"++-- glCompressedTexSubImage1DARB ------------------------------------------------++-- | This command is an alias for 'glCompressedTexSubImage1D'.+glCompressedTexSubImage1DARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexSubImage1DARB v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn155 ptr_glCompressedTexSubImage1DARB v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glCompressedTexSubImage1DARB #-}+ptr_glCompressedTexSubImage1DARB :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexSubImage1DARB = unsafePerformIO $ getCommand "glCompressedTexSubImage1DARB"++-- glCompressedTexSubImage2D ---------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCompressedTexSubImage2D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCompressedTexSubImage2D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCompressedTexSubImage2D.xhtml OpenGL 4.x>.+glCompressedTexSubImage2D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexSubImage2D v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn156 ptr_glCompressedTexSubImage2D v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCompressedTexSubImage2D #-}+ptr_glCompressedTexSubImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexSubImage2D = unsafePerformIO $ getCommand "glCompressedTexSubImage2D"++-- glCompressedTexSubImage2DARB ------------------------------------------------++-- | This command is an alias for 'glCompressedTexSubImage2D'.+glCompressedTexSubImage2DARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexSubImage2DARB v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn156 ptr_glCompressedTexSubImage2DARB v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCompressedTexSubImage2DARB #-}+ptr_glCompressedTexSubImage2DARB :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexSubImage2DARB = unsafePerformIO $ getCommand "glCompressedTexSubImage2DARB"++-- glCompressedTexSubImage3D ---------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCompressedTexSubImage3D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCompressedTexSubImage3D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCompressedTexSubImage3D.xhtml OpenGL 4.x>.+glCompressedTexSubImage3D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn157 ptr_glCompressedTexSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glCompressedTexSubImage3D #-}+ptr_glCompressedTexSubImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexSubImage3D = unsafePerformIO $ getCommand "glCompressedTexSubImage3D"++-- glCompressedTexSubImage3DARB ------------------------------------------------++-- | This command is an alias for 'glCompressedTexSubImage3D'.+glCompressedTexSubImage3DARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @CompressedTextureARB@.+ -> m ()+glCompressedTexSubImage3DARB v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn157 ptr_glCompressedTexSubImage3DARB v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glCompressedTexSubImage3DARB #-}+ptr_glCompressedTexSubImage3DARB :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexSubImage3DARB = unsafePerformIO $ getCommand "glCompressedTexSubImage3DARB"++-- glCompressedTexSubImage3DOES ------------------------------------------------++glCompressedTexSubImage3DOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedTexSubImage3DOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn157 ptr_glCompressedTexSubImage3DOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glCompressedTexSubImage3DOES #-}+ptr_glCompressedTexSubImage3DOES :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTexSubImage3DOES = unsafePerformIO $ getCommand "glCompressedTexSubImage3DOES"++-- glCompressedTextureImage1DEXT -----------------------------------------------++glCompressedTextureImage1DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedTextureImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn158 ptr_glCompressedTextureImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCompressedTextureImage1DEXT #-}+ptr_glCompressedTextureImage1DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTextureImage1DEXT = unsafePerformIO $ getCommand "glCompressedTextureImage1DEXT"++-- glCompressedTextureImage2DEXT -----------------------------------------------++glCompressedTextureImage2DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedTextureImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn159 ptr_glCompressedTextureImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCompressedTextureImage2DEXT #-}+ptr_glCompressedTextureImage2DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTextureImage2DEXT = unsafePerformIO $ getCommand "glCompressedTextureImage2DEXT"++-- glCompressedTextureImage3DEXT -----------------------------------------------++glCompressedTextureImage3DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedTextureImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn160 ptr_glCompressedTextureImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glCompressedTextureImage3DEXT #-}+ptr_glCompressedTextureImage3DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTextureImage3DEXT = unsafePerformIO $ getCommand "glCompressedTextureImage3DEXT"++-- glCompressedTextureSubImage1D -----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCompressedTexSubImage1D.xhtml OpenGL 4.x>.+glCompressedTextureSubImage1D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@.+ -> m ()+glCompressedTextureSubImage1D v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn161 ptr_glCompressedTextureSubImage1D v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glCompressedTextureSubImage1D #-}+ptr_glCompressedTextureSubImage1D :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTextureSubImage1D = unsafePerformIO $ getCommand "glCompressedTextureSubImage1D"++-- glCompressedTextureSubImage1DEXT --------------------------------------------++glCompressedTextureSubImage1DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedTextureSubImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn162 ptr_glCompressedTextureSubImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCompressedTextureSubImage1DEXT #-}+ptr_glCompressedTextureSubImage1DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTextureSubImage1DEXT = unsafePerformIO $ getCommand "glCompressedTextureSubImage1DEXT"++-- glCompressedTextureSubImage2D -----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCompressedTexSubImage2D.xhtml OpenGL 4.x>.+glCompressedTextureSubImage2D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@.+ -> m ()+glCompressedTextureSubImage2D v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn163 ptr_glCompressedTextureSubImage2D v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCompressedTextureSubImage2D #-}+ptr_glCompressedTextureSubImage2D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTextureSubImage2D = unsafePerformIO $ getCommand "glCompressedTextureSubImage2D"++-- glCompressedTextureSubImage2DEXT --------------------------------------------++glCompressedTextureSubImage2DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedTextureSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn164 ptr_glCompressedTextureSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glCompressedTextureSubImage2DEXT #-}+ptr_glCompressedTextureSubImage2DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTextureSubImage2DEXT = unsafePerformIO $ getCommand "glCompressedTextureSubImage2DEXT"++-- glCompressedTextureSubImage3D -----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCompressedTexSubImage3D.xhtml OpenGL 4.x>.+glCompressedTextureSubImage3D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @data@.+ -> m ()+glCompressedTextureSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn165 ptr_glCompressedTextureSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glCompressedTextureSubImage3D #-}+ptr_glCompressedTextureSubImage3D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTextureSubImage3D = unsafePerformIO $ getCommand "glCompressedTextureSubImage3D"++-- glCompressedTextureSubImage3DEXT --------------------------------------------++glCompressedTextureSubImage3DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLsizei -- ^ @imageSize@.+ -> Ptr a -- ^ @bits@ pointing to @imageSize@ elements of type @a@.+ -> m ()+glCompressedTextureSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO $ dyn166 ptr_glCompressedTextureSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12++{-# NOINLINE ptr_glCompressedTextureSubImage3DEXT #-}+ptr_glCompressedTextureSubImage3DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glCompressedTextureSubImage3DEXT = unsafePerformIO $ getCommand "glCompressedTextureSubImage3DEXT"++-- glConservativeRasterParameterfNV --------------------------------------------++glConservativeRasterParameterfNV+ :: MonadIO m+ => GLenum -- ^ @pname@.+ -> GLfloat -- ^ @value@.+ -> m ()+glConservativeRasterParameterfNV v1 v2 = liftIO $ dyn0 ptr_glConservativeRasterParameterfNV v1 v2++{-# NOINLINE ptr_glConservativeRasterParameterfNV #-}+ptr_glConservativeRasterParameterfNV :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glConservativeRasterParameterfNV = unsafePerformIO $ getCommand "glConservativeRasterParameterfNV"++-- glConservativeRasterParameteriNV --------------------------------------------++glConservativeRasterParameteriNV+ :: MonadIO m+ => GLenum -- ^ @pname@.+ -> GLint -- ^ @param@.+ -> m ()+glConservativeRasterParameteriNV v1 v2 = liftIO $ dyn58 ptr_glConservativeRasterParameteriNV v1 v2++{-# NOINLINE ptr_glConservativeRasterParameteriNV #-}+ptr_glConservativeRasterParameteriNV :: FunPtr (GLenum -> GLint -> IO ())+ptr_glConservativeRasterParameteriNV = unsafePerformIO $ getCommand "glConservativeRasterParameteriNV"++-- glConvolutionFilter1D -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glConvolutionFilter1D.xml OpenGL 2.x>.+glConvolutionFilter1D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @image@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glConvolutionFilter1D v1 v2 v3 v4 v5 v6 = liftIO $ dyn138 ptr_glConvolutionFilter1D v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glConvolutionFilter1D #-}+ptr_glConvolutionFilter1D :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glConvolutionFilter1D = unsafePerformIO $ getCommand "glConvolutionFilter1D"++-- glConvolutionFilter1DEXT ----------------------------------------------------++-- | This command is an alias for 'glConvolutionFilter1D'.+glConvolutionFilter1DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @image@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glConvolutionFilter1DEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn138 ptr_glConvolutionFilter1DEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glConvolutionFilter1DEXT #-}+ptr_glConvolutionFilter1DEXT :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glConvolutionFilter1DEXT = unsafePerformIO $ getCommand "glConvolutionFilter1DEXT"++-- glConvolutionFilter2D -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glConvolutionFilter2D.xml OpenGL 2.x>.+glConvolutionFilter2D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @image@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.+ -> m ()+glConvolutionFilter2D v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn167 ptr_glConvolutionFilter2D v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glConvolutionFilter2D #-}+ptr_glConvolutionFilter2D :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glConvolutionFilter2D = unsafePerformIO $ getCommand "glConvolutionFilter2D"++-- glConvolutionFilter2DEXT ----------------------------------------------------++-- | This command is an alias for 'glConvolutionFilter2D'.+glConvolutionFilter2DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @image@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.+ -> m ()+glConvolutionFilter2DEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn167 ptr_glConvolutionFilter2DEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glConvolutionFilter2DEXT #-}+ptr_glConvolutionFilter2DEXT :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glConvolutionFilter2DEXT = unsafePerformIO $ getCommand "glConvolutionFilter2DEXT"++-- glConvolutionParameterf -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glConvolutionParameter.xml OpenGL 2.x>.+glConvolutionParameterf+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> GLfloat -- ^ @params@ of type @CheckedFloat32@.+ -> m ()+glConvolutionParameterf v1 v2 v3 = liftIO $ dyn168 ptr_glConvolutionParameterf v1 v2 v3++{-# NOINLINE ptr_glConvolutionParameterf #-}+ptr_glConvolutionParameterf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glConvolutionParameterf = unsafePerformIO $ getCommand "glConvolutionParameterf"++-- glConvolutionParameterfEXT --------------------------------------------------++-- | This command is an alias for 'glConvolutionParameterf'.+glConvolutionParameterfEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> GLfloat -- ^ @params@ of type @CheckedFloat32@.+ -> m ()+glConvolutionParameterfEXT v1 v2 v3 = liftIO $ dyn168 ptr_glConvolutionParameterfEXT v1 v2 v3++{-# NOINLINE ptr_glConvolutionParameterfEXT #-}+ptr_glConvolutionParameterfEXT :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glConvolutionParameterfEXT = unsafePerformIO $ getCommand "glConvolutionParameterfEXT"++-- glConvolutionParameterfv ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glConvolutionParameter.xml OpenGL 2.x>.+glConvolutionParameterfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glConvolutionParameterfv v1 v2 v3 = liftIO $ dyn139 ptr_glConvolutionParameterfv v1 v2 v3++{-# NOINLINE ptr_glConvolutionParameterfv #-}+ptr_glConvolutionParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glConvolutionParameterfv = unsafePerformIO $ getCommand "glConvolutionParameterfv"++-- glConvolutionParameterfvEXT -------------------------------------------------++-- | This command is an alias for 'glConvolutionParameterfv'.+glConvolutionParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glConvolutionParameterfvEXT v1 v2 v3 = liftIO $ dyn139 ptr_glConvolutionParameterfvEXT v1 v2 v3++{-# NOINLINE ptr_glConvolutionParameterfvEXT #-}+ptr_glConvolutionParameterfvEXT :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glConvolutionParameterfvEXT = unsafePerformIO $ getCommand "glConvolutionParameterfvEXT"++-- glConvolutionParameteri -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glConvolutionParameter.xml OpenGL 2.x>.+glConvolutionParameteri+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> GLint -- ^ @params@ of type @CheckedInt32@.+ -> m ()+glConvolutionParameteri v1 v2 v3 = liftIO $ dyn66 ptr_glConvolutionParameteri v1 v2 v3++{-# NOINLINE ptr_glConvolutionParameteri #-}+ptr_glConvolutionParameteri :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glConvolutionParameteri = unsafePerformIO $ getCommand "glConvolutionParameteri"++-- glConvolutionParameteriEXT --------------------------------------------------++-- | This command is an alias for 'glConvolutionParameteri'.+glConvolutionParameteriEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> GLint -- ^ @params@ of type @CheckedInt32@.+ -> m ()+glConvolutionParameteriEXT v1 v2 v3 = liftIO $ dyn66 ptr_glConvolutionParameteriEXT v1 v2 v3++{-# NOINLINE ptr_glConvolutionParameteriEXT #-}+ptr_glConvolutionParameteriEXT :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glConvolutionParameteriEXT = unsafePerformIO $ getCommand "glConvolutionParameteriEXT"++-- glConvolutionParameteriv ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glConvolutionParameter.xml OpenGL 2.x>.+glConvolutionParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glConvolutionParameteriv v1 v2 v3 = liftIO $ dyn140 ptr_glConvolutionParameteriv v1 v2 v3++{-# NOINLINE ptr_glConvolutionParameteriv #-}+ptr_glConvolutionParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glConvolutionParameteriv = unsafePerformIO $ getCommand "glConvolutionParameteriv"++-- glConvolutionParameterivEXT -------------------------------------------------++-- | This command is an alias for 'glConvolutionParameteriv'.+glConvolutionParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glConvolutionParameterivEXT v1 v2 v3 = liftIO $ dyn140 ptr_glConvolutionParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glConvolutionParameterivEXT #-}+ptr_glConvolutionParameterivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glConvolutionParameterivEXT = unsafePerformIO $ getCommand "glConvolutionParameterivEXT"++-- glConvolutionParameterxOES --------------------------------------------------++glConvolutionParameterxOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> GLfixed -- ^ @param@.+ -> m ()+glConvolutionParameterxOES v1 v2 v3 = liftIO $ dyn169 ptr_glConvolutionParameterxOES v1 v2 v3++{-# NOINLINE ptr_glConvolutionParameterxOES #-}+ptr_glConvolutionParameterxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ptr_glConvolutionParameterxOES = unsafePerformIO $ getCommand "glConvolutionParameterxOES"++-- glConvolutionParameterxvOES -------------------------------------------------++glConvolutionParameterxvOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glConvolutionParameterxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glConvolutionParameterxvOES v1 v2 v3++{-# NOINLINE ptr_glConvolutionParameterxvOES #-}+ptr_glConvolutionParameterxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glConvolutionParameterxvOES = unsafePerformIO $ getCommand "glConvolutionParameterxvOES"++-- glCopyBufferSubData ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glCopyBufferSubData.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCopyBufferSubData.xhtml OpenGL 4.x>.+glCopyBufferSubData+ :: MonadIO m+ => GLenum -- ^ @readTarget@ of type [CopyBufferSubDataTarget](Graphics-GL-Groups.html#CopyBufferSubDataTarget).+ -> GLenum -- ^ @writeTarget@ of type [CopyBufferSubDataTarget](Graphics-GL-Groups.html#CopyBufferSubDataTarget).+ -> GLintptr -- ^ @readOffset@ of type @BufferOffset@.+ -> GLintptr -- ^ @writeOffset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glCopyBufferSubData v1 v2 v3 v4 v5 = liftIO $ dyn171 ptr_glCopyBufferSubData v1 v2 v3 v4 v5++{-# NOINLINE ptr_glCopyBufferSubData #-}+ptr_glCopyBufferSubData :: FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> IO ())+ptr_glCopyBufferSubData = unsafePerformIO $ getCommand "glCopyBufferSubData"++-- glCopyBufferSubDataNV -------------------------------------------------------++-- | This command is an alias for 'glCopyBufferSubData'.+glCopyBufferSubDataNV+ :: MonadIO m+ => GLenum -- ^ @readTarget@ of type [CopyBufferSubDataTarget](Graphics-GL-Groups.html#CopyBufferSubDataTarget).+ -> GLenum -- ^ @writeTarget@ of type [CopyBufferSubDataTarget](Graphics-GL-Groups.html#CopyBufferSubDataTarget).+ -> GLintptr -- ^ @readOffset@ of type @BufferOffset@.+ -> GLintptr -- ^ @writeOffset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glCopyBufferSubDataNV v1 v2 v3 v4 v5 = liftIO $ dyn171 ptr_glCopyBufferSubDataNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glCopyBufferSubDataNV #-}+ptr_glCopyBufferSubDataNV :: FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> IO ())+ptr_glCopyBufferSubDataNV = unsafePerformIO $ getCommand "glCopyBufferSubDataNV"++-- glCopyColorSubTable ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyColorSubTable.xml OpenGL 2.x>.+glCopyColorSubTable+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLsizei -- ^ @start@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> m ()+glCopyColorSubTable v1 v2 v3 v4 v5 = liftIO $ dyn172 ptr_glCopyColorSubTable v1 v2 v3 v4 v5++{-# NOINLINE ptr_glCopyColorSubTable #-}+ptr_glCopyColorSubTable :: FunPtr (GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> IO ())+ptr_glCopyColorSubTable = unsafePerformIO $ getCommand "glCopyColorSubTable"++-- glCopyColorSubTableEXT ------------------------------------------------------++-- | This command is an alias for 'glCopyColorSubTable'.+glCopyColorSubTableEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLsizei -- ^ @start@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> m ()+glCopyColorSubTableEXT v1 v2 v3 v4 v5 = liftIO $ dyn172 ptr_glCopyColorSubTableEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glCopyColorSubTableEXT #-}+ptr_glCopyColorSubTableEXT :: FunPtr (GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> IO ())+ptr_glCopyColorSubTableEXT = unsafePerformIO $ getCommand "glCopyColorSubTableEXT"++-- glCopyColorTable ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyColorTable.xml OpenGL 2.x>.+glCopyColorTable+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> m ()+glCopyColorTable v1 v2 v3 v4 v5 = liftIO $ dyn173 ptr_glCopyColorTable v1 v2 v3 v4 v5++{-# NOINLINE ptr_glCopyColorTable #-}+ptr_glCopyColorTable :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ())+ptr_glCopyColorTable = unsafePerformIO $ getCommand "glCopyColorTable"++-- glCopyColorTableSGI ---------------------------------------------------------++-- | This command is an alias for 'glCopyColorTable'.+glCopyColorTableSGI+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTargetSGI](Graphics-GL-Groups.html#ColorTableTargetSGI).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> m ()+glCopyColorTableSGI v1 v2 v3 v4 v5 = liftIO $ dyn173 ptr_glCopyColorTableSGI v1 v2 v3 v4 v5++{-# NOINLINE ptr_glCopyColorTableSGI #-}+ptr_glCopyColorTableSGI :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ())+ptr_glCopyColorTableSGI = unsafePerformIO $ getCommand "glCopyColorTableSGI"++-- glCopyConvolutionFilter1D ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyConvolutionFilter1D.xml OpenGL 2.x>.+glCopyConvolutionFilter1D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> m ()+glCopyConvolutionFilter1D v1 v2 v3 v4 v5 = liftIO $ dyn173 ptr_glCopyConvolutionFilter1D v1 v2 v3 v4 v5++{-# NOINLINE ptr_glCopyConvolutionFilter1D #-}+ptr_glCopyConvolutionFilter1D :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ())+ptr_glCopyConvolutionFilter1D = unsafePerformIO $ getCommand "glCopyConvolutionFilter1D"++-- glCopyConvolutionFilter1DEXT ------------------------------------------------++-- | This command is an alias for 'glCopyConvolutionFilter1D'.+glCopyConvolutionFilter1DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> m ()+glCopyConvolutionFilter1DEXT v1 v2 v3 v4 v5 = liftIO $ dyn173 ptr_glCopyConvolutionFilter1DEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glCopyConvolutionFilter1DEXT #-}+ptr_glCopyConvolutionFilter1DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ())+ptr_glCopyConvolutionFilter1DEXT = unsafePerformIO $ getCommand "glCopyConvolutionFilter1DEXT"++-- glCopyConvolutionFilter2D ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyConvolutionFilter2D.xml OpenGL 2.x>.+glCopyConvolutionFilter2D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyConvolutionFilter2D v1 v2 v3 v4 v5 v6 = liftIO $ dyn174 ptr_glCopyConvolutionFilter2D v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glCopyConvolutionFilter2D #-}+ptr_glCopyConvolutionFilter2D :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyConvolutionFilter2D = unsafePerformIO $ getCommand "glCopyConvolutionFilter2D"++-- glCopyConvolutionFilter2DEXT ------------------------------------------------++-- | This command is an alias for 'glCopyConvolutionFilter2D'.+glCopyConvolutionFilter2DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyConvolutionFilter2DEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn174 ptr_glCopyConvolutionFilter2DEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glCopyConvolutionFilter2DEXT #-}+ptr_glCopyConvolutionFilter2DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyConvolutionFilter2DEXT = unsafePerformIO $ getCommand "glCopyConvolutionFilter2DEXT"++-- glCopyImageSubData ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCopyImageSubData.xhtml OpenGL 4.x>.+glCopyImageSubData+ :: MonadIO m+ => GLuint -- ^ @srcName@.+ -> GLenum -- ^ @srcTarget@ of type [CopyImageSubDataTarget](Graphics-GL-Groups.html#CopyImageSubDataTarget).+ -> GLint -- ^ @srcLevel@.+ -> GLint -- ^ @srcX@.+ -> GLint -- ^ @srcY@.+ -> GLint -- ^ @srcZ@.+ -> GLuint -- ^ @dstName@.+ -> GLenum -- ^ @dstTarget@ of type [CopyImageSubDataTarget](Graphics-GL-Groups.html#CopyImageSubDataTarget).+ -> GLint -- ^ @dstLevel@.+ -> GLint -- ^ @dstX@.+ -> GLint -- ^ @dstY@.+ -> GLint -- ^ @dstZ@.+ -> GLsizei -- ^ @srcWidth@.+ -> GLsizei -- ^ @srcHeight@.+ -> GLsizei -- ^ @srcDepth@.+ -> m ()+glCopyImageSubData v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 = liftIO $ dyn175 ptr_glCopyImageSubData v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15++{-# NOINLINE ptr_glCopyImageSubData #-}+ptr_glCopyImageSubData :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+ptr_glCopyImageSubData = unsafePerformIO $ getCommand "glCopyImageSubData"++-- glCopyImageSubDataEXT -------------------------------------------------------++-- | This command is an alias for 'glCopyImageSubData'.+glCopyImageSubDataEXT+ :: MonadIO m+ => GLuint -- ^ @srcName@.+ -> GLenum -- ^ @srcTarget@ of type [CopyBufferSubDataTarget](Graphics-GL-Groups.html#CopyBufferSubDataTarget).+ -> GLint -- ^ @srcLevel@.+ -> GLint -- ^ @srcX@.+ -> GLint -- ^ @srcY@.+ -> GLint -- ^ @srcZ@.+ -> GLuint -- ^ @dstName@.+ -> GLenum -- ^ @dstTarget@ of type [CopyBufferSubDataTarget](Graphics-GL-Groups.html#CopyBufferSubDataTarget).+ -> GLint -- ^ @dstLevel@.+ -> GLint -- ^ @dstX@.+ -> GLint -- ^ @dstY@.+ -> GLint -- ^ @dstZ@.+ -> GLsizei -- ^ @srcWidth@.+ -> GLsizei -- ^ @srcHeight@.+ -> GLsizei -- ^ @srcDepth@.+ -> m ()+glCopyImageSubDataEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 = liftIO $ dyn175 ptr_glCopyImageSubDataEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15++{-# NOINLINE ptr_glCopyImageSubDataEXT #-}+ptr_glCopyImageSubDataEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+ptr_glCopyImageSubDataEXT = unsafePerformIO $ getCommand "glCopyImageSubDataEXT"++-- glCopyImageSubDataNV --------------------------------------------------------++glCopyImageSubDataNV+ :: MonadIO m+ => GLuint -- ^ @srcName@.+ -> GLenum -- ^ @srcTarget@ of type [CopyBufferSubDataTarget](Graphics-GL-Groups.html#CopyBufferSubDataTarget).+ -> GLint -- ^ @srcLevel@.+ -> GLint -- ^ @srcX@.+ -> GLint -- ^ @srcY@.+ -> GLint -- ^ @srcZ@.+ -> GLuint -- ^ @dstName@.+ -> GLenum -- ^ @dstTarget@ of type [CopyBufferSubDataTarget](Graphics-GL-Groups.html#CopyBufferSubDataTarget).+ -> GLint -- ^ @dstLevel@.+ -> GLint -- ^ @dstX@.+ -> GLint -- ^ @dstY@.+ -> GLint -- ^ @dstZ@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> m ()+glCopyImageSubDataNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 = liftIO $ dyn175 ptr_glCopyImageSubDataNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15++{-# NOINLINE ptr_glCopyImageSubDataNV #-}+ptr_glCopyImageSubDataNV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+ptr_glCopyImageSubDataNV = unsafePerformIO $ getCommand "glCopyImageSubDataNV"++-- glCopyImageSubDataOES -------------------------------------------------------++-- | This command is an alias for 'glCopyImageSubData'.+glCopyImageSubDataOES+ :: MonadIO m+ => GLuint -- ^ @srcName@.+ -> GLenum -- ^ @srcTarget@ of type [CopyBufferSubDataTarget](Graphics-GL-Groups.html#CopyBufferSubDataTarget).+ -> GLint -- ^ @srcLevel@.+ -> GLint -- ^ @srcX@.+ -> GLint -- ^ @srcY@.+ -> GLint -- ^ @srcZ@.+ -> GLuint -- ^ @dstName@.+ -> GLenum -- ^ @dstTarget@ of type [CopyBufferSubDataTarget](Graphics-GL-Groups.html#CopyBufferSubDataTarget).+ -> GLint -- ^ @dstLevel@.+ -> GLint -- ^ @dstX@.+ -> GLint -- ^ @dstY@.+ -> GLint -- ^ @dstZ@.+ -> GLsizei -- ^ @srcWidth@.+ -> GLsizei -- ^ @srcHeight@.+ -> GLsizei -- ^ @srcDepth@.+ -> m ()+glCopyImageSubDataOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 = liftIO $ dyn175 ptr_glCopyImageSubDataOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15++{-# NOINLINE ptr_glCopyImageSubDataOES #-}+ptr_glCopyImageSubDataOES :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+ptr_glCopyImageSubDataOES = unsafePerformIO $ getCommand "glCopyImageSubDataOES"++-- glCopyMultiTexImage1DEXT ----------------------------------------------------++glCopyMultiTexImage1DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> m ()+glCopyMultiTexImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn176 ptr_glCopyMultiTexImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCopyMultiTexImage1DEXT #-}+ptr_glCopyMultiTexImage1DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())+ptr_glCopyMultiTexImage1DEXT = unsafePerformIO $ getCommand "glCopyMultiTexImage1DEXT"++-- glCopyMultiTexImage2DEXT ----------------------------------------------------++glCopyMultiTexImage2DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> m ()+glCopyMultiTexImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn177 ptr_glCopyMultiTexImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCopyMultiTexImage2DEXT #-}+ptr_glCopyMultiTexImage2DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())+ptr_glCopyMultiTexImage2DEXT = unsafePerformIO $ getCommand "glCopyMultiTexImage2DEXT"++-- glCopyMultiTexSubImage1DEXT -------------------------------------------------++glCopyMultiTexSubImage1DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> m ()+glCopyMultiTexSubImage1DEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn178 ptr_glCopyMultiTexSubImage1DEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glCopyMultiTexSubImage1DEXT #-}+ptr_glCopyMultiTexSubImage1DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+ptr_glCopyMultiTexSubImage1DEXT = unsafePerformIO $ getCommand "glCopyMultiTexSubImage1DEXT"++-- glCopyMultiTexSubImage2DEXT -------------------------------------------------++glCopyMultiTexSubImage2DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyMultiTexSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn179 ptr_glCopyMultiTexSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCopyMultiTexSubImage2DEXT #-}+ptr_glCopyMultiTexSubImage2DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyMultiTexSubImage2DEXT = unsafePerformIO $ getCommand "glCopyMultiTexSubImage2DEXT"++-- glCopyMultiTexSubImage3DEXT -------------------------------------------------++glCopyMultiTexSubImage3DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyMultiTexSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn180 ptr_glCopyMultiTexSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glCopyMultiTexSubImage3DEXT #-}+ptr_glCopyMultiTexSubImage3DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyMultiTexSubImage3DEXT = unsafePerformIO $ getCommand "glCopyMultiTexSubImage3DEXT"++-- glCopyNamedBufferSubData ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCopyBufferSubData.xhtml OpenGL 4.x>.+glCopyNamedBufferSubData+ :: MonadIO m+ => GLuint -- ^ @readBuffer@.+ -> GLuint -- ^ @writeBuffer@.+ -> GLintptr -- ^ @readOffset@.+ -> GLintptr -- ^ @writeOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glCopyNamedBufferSubData v1 v2 v3 v4 v5 = liftIO $ dyn181 ptr_glCopyNamedBufferSubData v1 v2 v3 v4 v5++{-# NOINLINE ptr_glCopyNamedBufferSubData #-}+ptr_glCopyNamedBufferSubData :: FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ())+ptr_glCopyNamedBufferSubData = unsafePerformIO $ getCommand "glCopyNamedBufferSubData"++-- glCopyPathNV ----------------------------------------------------------------++glCopyPathNV+ :: MonadIO m+ => GLuint -- ^ @resultPath@ of type @Path@.+ -> GLuint -- ^ @srcPath@ of type @Path@.+ -> m ()+glCopyPathNV v1 v2 = liftIO $ dyn4 ptr_glCopyPathNV v1 v2++{-# NOINLINE ptr_glCopyPathNV #-}+ptr_glCopyPathNV :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glCopyPathNV = unsafePerformIO $ getCommand "glCopyPathNV"++-- glCopyPixels ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyPixels.xml OpenGL 2.x>.+glCopyPixels+ :: MonadIO m+ => GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @type@ of type [PixelCopyType](Graphics-GL-Groups.html#PixelCopyType).+ -> m ()+glCopyPixels v1 v2 v3 v4 v5 = liftIO $ dyn182 ptr_glCopyPixels v1 v2 v3 v4 v5++{-# NOINLINE ptr_glCopyPixels #-}+ptr_glCopyPixels :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> IO ())+ptr_glCopyPixels = unsafePerformIO $ getCommand "glCopyPixels"++-- glCopyTexImage1D ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyTexImage1D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCopyTexImage1D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCopyTexImage1D.xhtml OpenGL 4.x>.+glCopyTexImage1D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> m ()+glCopyTexImage1D v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn183 ptr_glCopyTexImage1D v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glCopyTexImage1D #-}+ptr_glCopyTexImage1D :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())+ptr_glCopyTexImage1D = unsafePerformIO $ getCommand "glCopyTexImage1D"++-- glCopyTexImage1DEXT ---------------------------------------------------------++-- | This command is an alias for 'glCopyTexImage1D'.+glCopyTexImage1DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> m ()+glCopyTexImage1DEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn183 ptr_glCopyTexImage1DEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glCopyTexImage1DEXT #-}+ptr_glCopyTexImage1DEXT :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())+ptr_glCopyTexImage1DEXT = unsafePerformIO $ getCommand "glCopyTexImage1DEXT"++-- glCopyTexImage2D ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyTexImage2D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCopyTexImage2D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCopyTexImage2D.xhtml OpenGL 4.x>.+glCopyTexImage2D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> m ()+glCopyTexImage2D v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn184 ptr_glCopyTexImage2D v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCopyTexImage2D #-}+ptr_glCopyTexImage2D :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())+ptr_glCopyTexImage2D = unsafePerformIO $ getCommand "glCopyTexImage2D"++-- glCopyTexImage2DEXT ---------------------------------------------------------++-- | This command is an alias for 'glCopyTexImage2D'.+glCopyTexImage2DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> m ()+glCopyTexImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn184 ptr_glCopyTexImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCopyTexImage2DEXT #-}+ptr_glCopyTexImage2DEXT :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())+ptr_glCopyTexImage2DEXT = unsafePerformIO $ getCommand "glCopyTexImage2DEXT"++-- glCopyTexSubImage1D ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyTexSubImage1D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCopyTexSubImage1D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCopyTexSubImage1D.xhtml OpenGL 4.x>.+glCopyTexSubImage1D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> m ()+glCopyTexSubImage1D v1 v2 v3 v4 v5 v6 = liftIO $ dyn185 ptr_glCopyTexSubImage1D v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glCopyTexSubImage1D #-}+ptr_glCopyTexSubImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+ptr_glCopyTexSubImage1D = unsafePerformIO $ getCommand "glCopyTexSubImage1D"++-- glCopyTexSubImage1DEXT ------------------------------------------------------++-- | This command is an alias for 'glCopyTexSubImage1D'.+glCopyTexSubImage1DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> m ()+glCopyTexSubImage1DEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn185 ptr_glCopyTexSubImage1DEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glCopyTexSubImage1DEXT #-}+ptr_glCopyTexSubImage1DEXT :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+ptr_glCopyTexSubImage1DEXT = unsafePerformIO $ getCommand "glCopyTexSubImage1DEXT"++-- glCopyTexSubImage2D ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyTexSubImage2D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCopyTexSubImage2D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCopyTexSubImage2D.xhtml OpenGL 4.x>.+glCopyTexSubImage2D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyTexSubImage2D v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn186 ptr_glCopyTexSubImage2D v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCopyTexSubImage2D #-}+ptr_glCopyTexSubImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyTexSubImage2D = unsafePerformIO $ getCommand "glCopyTexSubImage2D"++-- glCopyTexSubImage2DEXT ------------------------------------------------------++-- | This command is an alias for 'glCopyTexSubImage2D'.+glCopyTexSubImage2DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyTexSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn186 ptr_glCopyTexSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCopyTexSubImage2DEXT #-}+ptr_glCopyTexSubImage2DEXT :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyTexSubImage2DEXT = unsafePerformIO $ getCommand "glCopyTexSubImage2DEXT"++-- glCopyTexSubImage3D ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCopyTexSubImage3D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCopyTexSubImage3D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCopyTexSubImage3D.xhtml OpenGL 4.x>.+glCopyTexSubImage3D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyTexSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn187 ptr_glCopyTexSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCopyTexSubImage3D #-}+ptr_glCopyTexSubImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyTexSubImage3D = unsafePerformIO $ getCommand "glCopyTexSubImage3D"++-- glCopyTexSubImage3DEXT ------------------------------------------------------++-- | This command is an alias for 'glCopyTexSubImage3D'.+glCopyTexSubImage3DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyTexSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn187 ptr_glCopyTexSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCopyTexSubImage3DEXT #-}+ptr_glCopyTexSubImage3DEXT :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyTexSubImage3DEXT = unsafePerformIO $ getCommand "glCopyTexSubImage3DEXT"++-- glCopyTexSubImage3DOES ------------------------------------------------------++glCopyTexSubImage3DOES+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyTexSubImage3DOES v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn187 ptr_glCopyTexSubImage3DOES v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCopyTexSubImage3DOES #-}+ptr_glCopyTexSubImage3DOES :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyTexSubImage3DOES = unsafePerformIO $ getCommand "glCopyTexSubImage3DOES"++-- glCopyTextureImage1DEXT -----------------------------------------------------++glCopyTextureImage1DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> m ()+glCopyTextureImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn188 ptr_glCopyTextureImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCopyTextureImage1DEXT #-}+ptr_glCopyTextureImage1DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())+ptr_glCopyTextureImage1DEXT = unsafePerformIO $ getCommand "glCopyTextureImage1DEXT"++-- glCopyTextureImage2DEXT -----------------------------------------------------++glCopyTextureImage2DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> m ()+glCopyTextureImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn189 ptr_glCopyTextureImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCopyTextureImage2DEXT #-}+ptr_glCopyTextureImage2DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())+ptr_glCopyTextureImage2DEXT = unsafePerformIO $ getCommand "glCopyTextureImage2DEXT"+
+ src/Graphics/GL/Functions/F05.hs view
@@ -0,0 +1,1560 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F05+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F05 (+ glCopyTextureLevelsAPPLE,+ glCopyTextureSubImage1D,+ glCopyTextureSubImage1DEXT,+ glCopyTextureSubImage2D,+ glCopyTextureSubImage2DEXT,+ glCopyTextureSubImage3D,+ glCopyTextureSubImage3DEXT,+ glCoverFillPathInstancedNV,+ glCoverFillPathNV,+ glCoverStrokePathInstancedNV,+ glCoverStrokePathNV,+ glCoverageMaskNV,+ glCoverageModulationNV,+ glCoverageModulationTableNV,+ glCoverageOperationNV,+ glCreateBuffers,+ glCreateCommandListsNV,+ glCreateFramebuffers,+ glCreateMemoryObjectsEXT,+ glCreatePerfQueryINTEL,+ glCreateProgram,+ glCreateProgramObjectARB,+ glCreateProgramPipelines,+ glCreateProgressFenceNVX,+ glCreateQueries,+ glCreateRenderbuffers,+ glCreateSamplers,+ glCreateShader,+ glCreateShaderObjectARB,+ glCreateShaderProgramEXT,+ glCreateShaderProgramv,+ glCreateShaderProgramvEXT,+ glCreateStatesNV,+ glCreateSyncFromCLeventARB,+ glCreateTextures,+ glCreateTransformFeedbacks,+ glCreateVertexArrays,+ glCullFace,+ glCullParameterdvEXT,+ glCullParameterfvEXT,+ glCurrentPaletteMatrixARB,+ glCurrentPaletteMatrixOES,+ glDebugMessageCallback,+ glDebugMessageCallbackAMD,+ glDebugMessageCallbackARB,+ glDebugMessageCallbackKHR,+ glDebugMessageControl,+ glDebugMessageControlARB,+ glDebugMessageControlKHR,+ glDebugMessageEnableAMD,+ glDebugMessageInsert,+ glDebugMessageInsertAMD,+ glDebugMessageInsertARB,+ glDebugMessageInsertKHR,+ glDeformSGIX,+ glDeformationMap3dSGIX,+ glDeformationMap3fSGIX,+ glDeleteAsyncMarkersSGIX,+ glDeleteBuffers,+ glDeleteBuffersARB,+ glDeleteCommandListsNV,+ glDeleteFencesAPPLE,+ glDeleteFencesNV,+ glDeleteFragmentShaderATI,+ glDeleteFramebuffers,+ glDeleteFramebuffersEXT,+ glDeleteFramebuffersOES,+ glDeleteLists,+ glDeleteMemoryObjectsEXT,+ glDeleteNamedStringARB,+ glDeleteNamesAMD,+ glDeleteObjectARB,+ glDeleteOcclusionQueriesNV,+ glDeletePathsNV,+ glDeletePerfMonitorsAMD,+ glDeletePerfQueryINTEL,+ glDeleteProgram,+ glDeleteProgramPipelines,+ glDeleteProgramPipelinesEXT,+ glDeleteProgramsARB,+ glDeleteProgramsNV,+ glDeleteQueries,+ glDeleteQueriesARB,+ glDeleteQueriesEXT,+ glDeleteQueryResourceTagNV,+ glDeleteRenderbuffers,+ glDeleteRenderbuffersEXT,+ glDeleteRenderbuffersOES,+ glDeleteSamplers,+ glDeleteSemaphoresEXT,+ glDeleteShader,+ glDeleteStatesNV,+ glDeleteSync,+ glDeleteSyncAPPLE,+ glDeleteTextures,+ glDeleteTexturesEXT,+ glDeleteTransformFeedbacks,+ glDeleteTransformFeedbacksNV,+ glDeleteVertexArrays,+ glDeleteVertexArraysAPPLE+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glCopyTextureLevelsAPPLE ----------------------------------------------------++glCopyTextureLevelsAPPLE+ :: MonadIO m+ => GLuint -- ^ @destinationTexture@.+ -> GLuint -- ^ @sourceTexture@.+ -> GLint -- ^ @sourceBaseLevel@.+ -> GLsizei -- ^ @sourceLevelCount@.+ -> m ()+glCopyTextureLevelsAPPLE v1 v2 v3 v4 = liftIO $ dyn190 ptr_glCopyTextureLevelsAPPLE v1 v2 v3 v4++{-# NOINLINE ptr_glCopyTextureLevelsAPPLE #-}+ptr_glCopyTextureLevelsAPPLE :: FunPtr (GLuint -> GLuint -> GLint -> GLsizei -> IO ())+ptr_glCopyTextureLevelsAPPLE = unsafePerformIO $ getCommand "glCopyTextureLevelsAPPLE"++-- glCopyTextureSubImage1D -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCopyTexSubImage1D.xhtml OpenGL 4.x>.+glCopyTextureSubImage1D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLsizei -- ^ @width@.+ -> m ()+glCopyTextureSubImage1D v1 v2 v3 v4 v5 v6 = liftIO $ dyn191 ptr_glCopyTextureSubImage1D v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glCopyTextureSubImage1D #-}+ptr_glCopyTextureSubImage1D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+ptr_glCopyTextureSubImage1D = unsafePerformIO $ getCommand "glCopyTextureSubImage1D"++-- glCopyTextureSubImage1DEXT --------------------------------------------------++glCopyTextureSubImage1DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> m ()+glCopyTextureSubImage1DEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn192 ptr_glCopyTextureSubImage1DEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glCopyTextureSubImage1DEXT #-}+ptr_glCopyTextureSubImage1DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+ptr_glCopyTextureSubImage1DEXT = unsafePerformIO $ getCommand "glCopyTextureSubImage1DEXT"++-- glCopyTextureSubImage2D -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCopyTexSubImage2D.xhtml OpenGL 4.x>.+glCopyTextureSubImage2D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyTextureSubImage2D v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn193 ptr_glCopyTextureSubImage2D v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glCopyTextureSubImage2D #-}+ptr_glCopyTextureSubImage2D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyTextureSubImage2D = unsafePerformIO $ getCommand "glCopyTextureSubImage2D"++-- glCopyTextureSubImage2DEXT --------------------------------------------------++glCopyTextureSubImage2DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyTextureSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn194 ptr_glCopyTextureSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCopyTextureSubImage2DEXT #-}+ptr_glCopyTextureSubImage2DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyTextureSubImage2DEXT = unsafePerformIO $ getCommand "glCopyTextureSubImage2DEXT"++-- glCopyTextureSubImage3D -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCopyTexSubImage3D.xhtml OpenGL 4.x>.+glCopyTextureSubImage3D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyTextureSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn195 ptr_glCopyTextureSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glCopyTextureSubImage3D #-}+ptr_glCopyTextureSubImage3D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyTextureSubImage3D = unsafePerformIO $ getCommand "glCopyTextureSubImage3D"++-- glCopyTextureSubImage3DEXT --------------------------------------------------++glCopyTextureSubImage3DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glCopyTextureSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn196 ptr_glCopyTextureSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glCopyTextureSubImage3DEXT #-}+ptr_glCopyTextureSubImage3DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glCopyTextureSubImage3DEXT = unsafePerformIO $ getCommand "glCopyTextureSubImage3DEXT"++-- glCoverFillPathInstancedNV --------------------------------------------------++glCoverFillPathInstancedNV+ :: MonadIO m+ => GLsizei -- ^ @numPaths@.+ -> GLenum -- ^ @pathNameType@ of type [PathElementType](Graphics-GL-Groups.html#PathElementType).+ -> Ptr a -- ^ @paths@ pointing to @COMPSIZE(numPaths,pathNameType,paths)@ elements of type @PathElement@.+ -> GLuint -- ^ @pathBase@ of type @Path@.+ -> GLenum -- ^ @coverMode@ of type [PathCoverMode](Graphics-GL-Groups.html#PathCoverMode).+ -> GLenum -- ^ @transformType@ of type [PathTransformType](Graphics-GL-Groups.html#PathTransformType).+ -> Ptr GLfloat -- ^ @transformValues@ pointing to @COMPSIZE(numPaths,transformType)@ elements of type @GLfloat@.+ -> m ()+glCoverFillPathInstancedNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn197 ptr_glCoverFillPathInstancedNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glCoverFillPathInstancedNV #-}+ptr_glCoverFillPathInstancedNV :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glCoverFillPathInstancedNV = unsafePerformIO $ getCommand "glCoverFillPathInstancedNV"++-- glCoverFillPathNV -----------------------------------------------------------++glCoverFillPathNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLenum -- ^ @coverMode@ of type [PathCoverMode](Graphics-GL-Groups.html#PathCoverMode).+ -> m ()+glCoverFillPathNV v1 v2 = liftIO $ dyn18 ptr_glCoverFillPathNV v1 v2++{-# NOINLINE ptr_glCoverFillPathNV #-}+ptr_glCoverFillPathNV :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glCoverFillPathNV = unsafePerformIO $ getCommand "glCoverFillPathNV"++-- glCoverStrokePathInstancedNV ------------------------------------------------++glCoverStrokePathInstancedNV+ :: MonadIO m+ => GLsizei -- ^ @numPaths@.+ -> GLenum -- ^ @pathNameType@ of type [PathElementType](Graphics-GL-Groups.html#PathElementType).+ -> Ptr a -- ^ @paths@ pointing to @COMPSIZE(numPaths,pathNameType,paths)@ elements of type @PathElement@.+ -> GLuint -- ^ @pathBase@ of type @Path@.+ -> GLenum -- ^ @coverMode@ of type [PathCoverMode](Graphics-GL-Groups.html#PathCoverMode).+ -> GLenum -- ^ @transformType@ of type [PathTransformType](Graphics-GL-Groups.html#PathTransformType).+ -> Ptr GLfloat -- ^ @transformValues@ pointing to @COMPSIZE(numPaths,transformType)@ elements of type @GLfloat@.+ -> m ()+glCoverStrokePathInstancedNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn197 ptr_glCoverStrokePathInstancedNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glCoverStrokePathInstancedNV #-}+ptr_glCoverStrokePathInstancedNV :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glCoverStrokePathInstancedNV = unsafePerformIO $ getCommand "glCoverStrokePathInstancedNV"++-- glCoverStrokePathNV ---------------------------------------------------------++glCoverStrokePathNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLenum -- ^ @coverMode@ of type [PathCoverMode](Graphics-GL-Groups.html#PathCoverMode).+ -> m ()+glCoverStrokePathNV v1 v2 = liftIO $ dyn18 ptr_glCoverStrokePathNV v1 v2++{-# NOINLINE ptr_glCoverStrokePathNV #-}+ptr_glCoverStrokePathNV :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glCoverStrokePathNV = unsafePerformIO $ getCommand "glCoverStrokePathNV"++-- glCoverageMaskNV ------------------------------------------------------------++glCoverageMaskNV+ :: MonadIO m+ => GLboolean -- ^ @mask@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glCoverageMaskNV v1 = liftIO $ dyn198 ptr_glCoverageMaskNV v1++{-# NOINLINE ptr_glCoverageMaskNV #-}+ptr_glCoverageMaskNV :: FunPtr (GLboolean -> IO ())+ptr_glCoverageMaskNV = unsafePerformIO $ getCommand "glCoverageMaskNV"++-- glCoverageModulationNV ------------------------------------------------------++glCoverageModulationNV+ :: MonadIO m+ => GLenum -- ^ @components@.+ -> m ()+glCoverageModulationNV v1 = liftIO $ dyn5 ptr_glCoverageModulationNV v1++{-# NOINLINE ptr_glCoverageModulationNV #-}+ptr_glCoverageModulationNV :: FunPtr (GLenum -> IO ())+ptr_glCoverageModulationNV = unsafePerformIO $ getCommand "glCoverageModulationNV"++-- glCoverageModulationTableNV -------------------------------------------------++glCoverageModulationTableNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLfloat -- ^ @v@ pointing to @n@ elements of type @GLfloat@.+ -> m ()+glCoverageModulationTableNV v1 v2 = liftIO $ dyn199 ptr_glCoverageModulationTableNV v1 v2++{-# NOINLINE ptr_glCoverageModulationTableNV #-}+ptr_glCoverageModulationTableNV :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())+ptr_glCoverageModulationTableNV = unsafePerformIO $ getCommand "glCoverageModulationTableNV"++-- glCoverageOperationNV -------------------------------------------------------++glCoverageOperationNV+ :: MonadIO m+ => GLenum -- ^ @operation@.+ -> m ()+glCoverageOperationNV v1 = liftIO $ dyn5 ptr_glCoverageOperationNV v1++{-# NOINLINE ptr_glCoverageOperationNV #-}+ptr_glCoverageOperationNV :: FunPtr (GLenum -> IO ())+ptr_glCoverageOperationNV = unsafePerformIO $ getCommand "glCoverageOperationNV"++-- glCreateBuffers -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCreateBuffers.xhtml OpenGL 4.x>.+glCreateBuffers+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @buffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glCreateBuffers v1 v2 = liftIO $ dyn200 ptr_glCreateBuffers v1 v2++{-# NOINLINE ptr_glCreateBuffers #-}+ptr_glCreateBuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateBuffers = unsafePerformIO $ getCommand "glCreateBuffers"++-- glCreateCommandListsNV ------------------------------------------------------++glCreateCommandListsNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @lists@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glCreateCommandListsNV v1 v2 = liftIO $ dyn200 ptr_glCreateCommandListsNV v1 v2++{-# NOINLINE ptr_glCreateCommandListsNV #-}+ptr_glCreateCommandListsNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateCommandListsNV = unsafePerformIO $ getCommand "glCreateCommandListsNV"++-- glCreateFramebuffers --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCreateFramebuffers.xhtml OpenGL 4.x>.+glCreateFramebuffers+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @framebuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glCreateFramebuffers v1 v2 = liftIO $ dyn200 ptr_glCreateFramebuffers v1 v2++{-# NOINLINE ptr_glCreateFramebuffers #-}+ptr_glCreateFramebuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateFramebuffers = unsafePerformIO $ getCommand "glCreateFramebuffers"++-- glCreateMemoryObjectsEXT ----------------------------------------------------++glCreateMemoryObjectsEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @memoryObjects@.+ -> m ()+glCreateMemoryObjectsEXT v1 v2 = liftIO $ dyn200 ptr_glCreateMemoryObjectsEXT v1 v2++{-# NOINLINE ptr_glCreateMemoryObjectsEXT #-}+ptr_glCreateMemoryObjectsEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateMemoryObjectsEXT = unsafePerformIO $ getCommand "glCreateMemoryObjectsEXT"++-- glCreatePerfQueryINTEL ------------------------------------------------------++glCreatePerfQueryINTEL+ :: MonadIO m+ => GLuint -- ^ @queryId@.+ -> Ptr GLuint -- ^ @queryHandle@.+ -> m ()+glCreatePerfQueryINTEL v1 v2 = liftIO $ dyn201 ptr_glCreatePerfQueryINTEL v1 v2++{-# NOINLINE ptr_glCreatePerfQueryINTEL #-}+ptr_glCreatePerfQueryINTEL :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glCreatePerfQueryINTEL = unsafePerformIO $ getCommand "glCreatePerfQueryINTEL"++-- glCreateProgram -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCreateProgram.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCreateProgram.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCreateProgram.xhtml OpenGL 4.x>.+glCreateProgram+ :: MonadIO m+ => m GLuint+glCreateProgram = liftIO $ dyn202 ptr_glCreateProgram++{-# NOINLINE ptr_glCreateProgram #-}+ptr_glCreateProgram :: FunPtr (IO GLuint)+ptr_glCreateProgram = unsafePerformIO $ getCommand "glCreateProgram"++-- glCreateProgramObjectARB ----------------------------------------------------++-- | This command is an alias for 'glCreateProgram'.+glCreateProgramObjectARB+ :: MonadIO m+ => m GLhandleARB -- ^ of type @handleARB@.+glCreateProgramObjectARB = liftIO $ dyn203 ptr_glCreateProgramObjectARB++{-# NOINLINE ptr_glCreateProgramObjectARB #-}+ptr_glCreateProgramObjectARB :: FunPtr (IO GLhandleARB)+ptr_glCreateProgramObjectARB = unsafePerformIO $ getCommand "glCreateProgramObjectARB"++-- glCreateProgramPipelines ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCreateProgramPipelines.xhtml OpenGL 4.x>.+glCreateProgramPipelines+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @pipelines@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glCreateProgramPipelines v1 v2 = liftIO $ dyn200 ptr_glCreateProgramPipelines v1 v2++{-# NOINLINE ptr_glCreateProgramPipelines #-}+ptr_glCreateProgramPipelines :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateProgramPipelines = unsafePerformIO $ getCommand "glCreateProgramPipelines"++-- glCreateProgressFenceNVX ----------------------------------------------------++glCreateProgressFenceNVX+ :: MonadIO m+ => m GLuint+glCreateProgressFenceNVX = liftIO $ dyn202 ptr_glCreateProgressFenceNVX++{-# NOINLINE ptr_glCreateProgressFenceNVX #-}+ptr_glCreateProgressFenceNVX :: FunPtr (IO GLuint)+ptr_glCreateProgressFenceNVX = unsafePerformIO $ getCommand "glCreateProgressFenceNVX"++-- glCreateQueries -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCreateQueries.xhtml OpenGL 4.x>.+glCreateQueries+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glCreateQueries v1 v2 v3 = liftIO $ dyn204 ptr_glCreateQueries v1 v2 v3++{-# NOINLINE ptr_glCreateQueries #-}+ptr_glCreateQueries :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateQueries = unsafePerformIO $ getCommand "glCreateQueries"++-- glCreateRenderbuffers -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCreateRenderbuffers.xhtml OpenGL 4.x>.+glCreateRenderbuffers+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @renderbuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glCreateRenderbuffers v1 v2 = liftIO $ dyn200 ptr_glCreateRenderbuffers v1 v2++{-# NOINLINE ptr_glCreateRenderbuffers #-}+ptr_glCreateRenderbuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateRenderbuffers = unsafePerformIO $ getCommand "glCreateRenderbuffers"++-- glCreateSamplers ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCreateSamplers.xhtml OpenGL 4.x>.+glCreateSamplers+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @samplers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glCreateSamplers v1 v2 = liftIO $ dyn200 ptr_glCreateSamplers v1 v2++{-# NOINLINE ptr_glCreateSamplers #-}+ptr_glCreateSamplers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateSamplers = unsafePerformIO $ getCommand "glCreateSamplers"++-- glCreateShader --------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCreateShader.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCreateShader.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCreateShader.xhtml OpenGL 4.x>.+glCreateShader+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> m GLuint+glCreateShader v1 = liftIO $ dyn33 ptr_glCreateShader v1++{-# NOINLINE ptr_glCreateShader #-}+ptr_glCreateShader :: FunPtr (GLenum -> IO GLuint)+ptr_glCreateShader = unsafePerformIO $ getCommand "glCreateShader"++-- glCreateShaderObjectARB -----------------------------------------------------++-- | This command is an alias for 'glCreateShader'.+glCreateShaderObjectARB+ :: MonadIO m+ => GLenum -- ^ @shaderType@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> m GLhandleARB -- ^ of type @handleARB@.+glCreateShaderObjectARB v1 = liftIO $ dyn205 ptr_glCreateShaderObjectARB v1++{-# NOINLINE ptr_glCreateShaderObjectARB #-}+ptr_glCreateShaderObjectARB :: FunPtr (GLenum -> IO GLhandleARB)+ptr_glCreateShaderObjectARB = unsafePerformIO $ getCommand "glCreateShaderObjectARB"++-- glCreateShaderProgramEXT ----------------------------------------------------++glCreateShaderProgramEXT+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> Ptr GLchar -- ^ @string@.+ -> m GLuint+glCreateShaderProgramEXT v1 v2 = liftIO $ dyn206 ptr_glCreateShaderProgramEXT v1 v2++{-# NOINLINE ptr_glCreateShaderProgramEXT #-}+ptr_glCreateShaderProgramEXT :: FunPtr (GLenum -> Ptr GLchar -> IO GLuint)+ptr_glCreateShaderProgramEXT = unsafePerformIO $ getCommand "glCreateShaderProgramEXT"++-- glCreateShaderProgramv ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCreateShaderProgram.xhtml OpenGL 4.x>.+glCreateShaderProgramv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> GLsizei -- ^ @count@.+ -> Ptr (Ptr GLchar) -- ^ @strings@ pointing to @count@ elements of type @Ptr GLchar@.+ -> m GLuint+glCreateShaderProgramv v1 v2 v3 = liftIO $ dyn207 ptr_glCreateShaderProgramv v1 v2 v3++{-# NOINLINE ptr_glCreateShaderProgramv #-}+ptr_glCreateShaderProgramv :: FunPtr (GLenum -> GLsizei -> Ptr (Ptr GLchar) -> IO GLuint)+ptr_glCreateShaderProgramv = unsafePerformIO $ getCommand "glCreateShaderProgramv"++-- glCreateShaderProgramvEXT ---------------------------------------------------++glCreateShaderProgramvEXT+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> GLsizei -- ^ @count@.+ -> Ptr (Ptr GLchar) -- ^ @strings@ pointing to @count@ elements of type @Ptr GLchar@.+ -> m GLuint+glCreateShaderProgramvEXT v1 v2 v3 = liftIO $ dyn207 ptr_glCreateShaderProgramvEXT v1 v2 v3++{-# NOINLINE ptr_glCreateShaderProgramvEXT #-}+ptr_glCreateShaderProgramvEXT :: FunPtr (GLenum -> GLsizei -> Ptr (Ptr GLchar) -> IO GLuint)+ptr_glCreateShaderProgramvEXT = unsafePerformIO $ getCommand "glCreateShaderProgramvEXT"++-- glCreateStatesNV ------------------------------------------------------------++glCreateStatesNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @states@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glCreateStatesNV v1 v2 = liftIO $ dyn200 ptr_glCreateStatesNV v1 v2++{-# NOINLINE ptr_glCreateStatesNV #-}+ptr_glCreateStatesNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateStatesNV = unsafePerformIO $ getCommand "glCreateStatesNV"++-- glCreateSyncFromCLeventARB --------------------------------------------------++glCreateSyncFromCLeventARB+ :: MonadIO m+ => Ptr a -- ^ @context@ pointing to elements of type @cl_context@.+ -> Ptr b -- ^ @event@ pointing to elements of type @cl_event@.+ -> GLbitfield -- ^ @flags@.+ -> m GLsync -- ^ of type @sync@.+glCreateSyncFromCLeventARB v1 v2 v3 = liftIO $ dyn208 ptr_glCreateSyncFromCLeventARB v1 v2 v3++{-# NOINLINE ptr_glCreateSyncFromCLeventARB #-}+ptr_glCreateSyncFromCLeventARB :: FunPtr (Ptr a -> Ptr b -> GLbitfield -> IO GLsync)+ptr_glCreateSyncFromCLeventARB = unsafePerformIO $ getCommand "glCreateSyncFromCLeventARB"++-- glCreateTextures ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCreateTextures.xhtml OpenGL 4.x>.+glCreateTextures+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @textures@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glCreateTextures v1 v2 v3 = liftIO $ dyn204 ptr_glCreateTextures v1 v2 v3++{-# NOINLINE ptr_glCreateTextures #-}+ptr_glCreateTextures :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateTextures = unsafePerformIO $ getCommand "glCreateTextures"++-- glCreateTransformFeedbacks --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCreateTransformFeedbacks.xhtml OpenGL 4.x>.+glCreateTransformFeedbacks+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glCreateTransformFeedbacks v1 v2 = liftIO $ dyn200 ptr_glCreateTransformFeedbacks v1 v2++{-# NOINLINE ptr_glCreateTransformFeedbacks #-}+ptr_glCreateTransformFeedbacks :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateTransformFeedbacks = unsafePerformIO $ getCommand "glCreateTransformFeedbacks"++-- glCreateVertexArrays --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glCreateVertexArrays.xhtml OpenGL 4.x>.+glCreateVertexArrays+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @arrays@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glCreateVertexArrays v1 v2 = liftIO $ dyn200 ptr_glCreateVertexArrays v1 v2++{-# NOINLINE ptr_glCreateVertexArrays #-}+ptr_glCreateVertexArrays :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glCreateVertexArrays = unsafePerformIO $ getCommand "glCreateVertexArrays"++-- glCullFace ------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glCullFace.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glCullFace.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glCullFace.xhtml OpenGL 4.x>.+glCullFace+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [CullFaceMode](Graphics-GL-Groups.html#CullFaceMode).+ -> m ()+glCullFace v1 = liftIO $ dyn5 ptr_glCullFace v1++{-# NOINLINE ptr_glCullFace #-}+ptr_glCullFace :: FunPtr (GLenum -> IO ())+ptr_glCullFace = unsafePerformIO $ getCommand "glCullFace"++-- glCullParameterdvEXT --------------------------------------------------------++glCullParameterdvEXT+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [CullParameterEXT](Graphics-GL-Groups.html#CullParameterEXT).+ -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glCullParameterdvEXT v1 v2 = liftIO $ dyn100 ptr_glCullParameterdvEXT v1 v2++{-# NOINLINE ptr_glCullParameterdvEXT #-}+ptr_glCullParameterdvEXT :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glCullParameterdvEXT = unsafePerformIO $ getCommand "glCullParameterdvEXT"++-- glCullParameterfvEXT --------------------------------------------------------++glCullParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [CullParameterEXT](Graphics-GL-Groups.html#CullParameterEXT).+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glCullParameterfvEXT v1 v2 = liftIO $ dyn101 ptr_glCullParameterfvEXT v1 v2++{-# NOINLINE ptr_glCullParameterfvEXT #-}+ptr_glCullParameterfvEXT :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glCullParameterfvEXT = unsafePerformIO $ getCommand "glCullParameterfvEXT"++-- glCurrentPaletteMatrixARB ---------------------------------------------------++glCurrentPaletteMatrixARB+ :: MonadIO m+ => GLint -- ^ @index@.+ -> m ()+glCurrentPaletteMatrixARB v1 = liftIO $ dyn13 ptr_glCurrentPaletteMatrixARB v1++{-# NOINLINE ptr_glCurrentPaletteMatrixARB #-}+ptr_glCurrentPaletteMatrixARB :: FunPtr (GLint -> IO ())+ptr_glCurrentPaletteMatrixARB = unsafePerformIO $ getCommand "glCurrentPaletteMatrixARB"++-- glCurrentPaletteMatrixOES ---------------------------------------------------++glCurrentPaletteMatrixOES+ :: MonadIO m+ => GLuint -- ^ @matrixpaletteindex@.+ -> m ()+glCurrentPaletteMatrixOES v1 = liftIO $ dyn3 ptr_glCurrentPaletteMatrixOES v1++{-# NOINLINE ptr_glCurrentPaletteMatrixOES #-}+ptr_glCurrentPaletteMatrixOES :: FunPtr (GLuint -> IO ())+ptr_glCurrentPaletteMatrixOES = unsafePerformIO $ getCommand "glCurrentPaletteMatrixOES"++-- glDebugMessageCallback ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDebugMessageCallback.xhtml OpenGL 4.x>.+glDebugMessageCallback+ :: MonadIO m+ => GLDEBUGPROC -- ^ @callback@.+ -> Ptr a -- ^ @userParam@.+ -> m ()+glDebugMessageCallback v1 v2 = liftIO $ dyn209 ptr_glDebugMessageCallback v1 v2++{-# NOINLINE ptr_glDebugMessageCallback #-}+ptr_glDebugMessageCallback :: FunPtr (GLDEBUGPROC -> Ptr a -> IO ())+ptr_glDebugMessageCallback = unsafePerformIO $ getCommand "glDebugMessageCallback"++-- glDebugMessageCallbackAMD ---------------------------------------------------++glDebugMessageCallbackAMD+ :: MonadIO m+ => GLDEBUGPROCAMD -- ^ @callback@.+ -> Ptr a -- ^ @userParam@.+ -> m ()+glDebugMessageCallbackAMD v1 v2 = liftIO $ dyn210 ptr_glDebugMessageCallbackAMD v1 v2++{-# NOINLINE ptr_glDebugMessageCallbackAMD #-}+ptr_glDebugMessageCallbackAMD :: FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ())+ptr_glDebugMessageCallbackAMD = unsafePerformIO $ getCommand "glDebugMessageCallbackAMD"++-- glDebugMessageCallbackARB ---------------------------------------------------++-- | This command is an alias for 'glDebugMessageCallback'.+glDebugMessageCallbackARB+ :: MonadIO m+ => GLDEBUGPROCARB -- ^ @callback@.+ -> Ptr a -- ^ @userParam@ pointing to @COMPSIZE(callback)@ elements of type @a@.+ -> m ()+glDebugMessageCallbackARB v1 v2 = liftIO $ dyn211 ptr_glDebugMessageCallbackARB v1 v2++{-# NOINLINE ptr_glDebugMessageCallbackARB #-}+ptr_glDebugMessageCallbackARB :: FunPtr (GLDEBUGPROCARB -> Ptr a -> IO ())+ptr_glDebugMessageCallbackARB = unsafePerformIO $ getCommand "glDebugMessageCallbackARB"++-- glDebugMessageCallbackKHR ---------------------------------------------------++-- | This command is an alias for 'glDebugMessageCallback'.+glDebugMessageCallbackKHR+ :: MonadIO m+ => GLDEBUGPROCKHR -- ^ @callback@.+ -> Ptr a -- ^ @userParam@.+ -> m ()+glDebugMessageCallbackKHR v1 v2 = liftIO $ dyn212 ptr_glDebugMessageCallbackKHR v1 v2++{-# NOINLINE ptr_glDebugMessageCallbackKHR #-}+ptr_glDebugMessageCallbackKHR :: FunPtr (GLDEBUGPROCKHR -> Ptr a -> IO ())+ptr_glDebugMessageCallbackKHR = unsafePerformIO $ getCommand "glDebugMessageCallbackKHR"++-- glDebugMessageControl -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDebugMessageControl.xhtml OpenGL 4.x>.+glDebugMessageControl+ :: MonadIO m+ => GLenum -- ^ @source@ of type [DebugSource](Graphics-GL-Groups.html#DebugSource).+ -> GLenum -- ^ @type@ of type [DebugType](Graphics-GL-Groups.html#DebugType).+ -> GLenum -- ^ @severity@ of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @ids@ pointing to @count@ elements of type @GLuint@.+ -> GLboolean -- ^ @enabled@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glDebugMessageControl v1 v2 v3 v4 v5 v6 = liftIO $ dyn213 ptr_glDebugMessageControl v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDebugMessageControl #-}+ptr_glDebugMessageControl :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())+ptr_glDebugMessageControl = unsafePerformIO $ getCommand "glDebugMessageControl"++-- glDebugMessageControlARB ----------------------------------------------------++-- | This command is an alias for 'glDebugMessageControl'.+glDebugMessageControlARB+ :: MonadIO m+ => GLenum -- ^ @source@ of type [DebugSource](Graphics-GL-Groups.html#DebugSource).+ -> GLenum -- ^ @type@ of type [DebugType](Graphics-GL-Groups.html#DebugType).+ -> GLenum -- ^ @severity@ of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @ids@ pointing to @count@ elements of type @GLuint@.+ -> GLboolean -- ^ @enabled@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glDebugMessageControlARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn213 ptr_glDebugMessageControlARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDebugMessageControlARB #-}+ptr_glDebugMessageControlARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())+ptr_glDebugMessageControlARB = unsafePerformIO $ getCommand "glDebugMessageControlARB"++-- glDebugMessageControlKHR ----------------------------------------------------++-- | This command is an alias for 'glDebugMessageControl'.+glDebugMessageControlKHR+ :: MonadIO m+ => GLenum -- ^ @source@ of type [DebugSource](Graphics-GL-Groups.html#DebugSource).+ -> GLenum -- ^ @type@ of type [DebugType](Graphics-GL-Groups.html#DebugType).+ -> GLenum -- ^ @severity@ of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @ids@.+ -> GLboolean -- ^ @enabled@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glDebugMessageControlKHR v1 v2 v3 v4 v5 v6 = liftIO $ dyn213 ptr_glDebugMessageControlKHR v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDebugMessageControlKHR #-}+ptr_glDebugMessageControlKHR :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())+ptr_glDebugMessageControlKHR = unsafePerformIO $ getCommand "glDebugMessageControlKHR"++-- glDebugMessageEnableAMD -----------------------------------------------------++glDebugMessageEnableAMD+ :: MonadIO m+ => GLenum -- ^ @category@.+ -> GLenum -- ^ @severity@ of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @ids@ pointing to @count@ elements of type @GLuint@.+ -> GLboolean -- ^ @enabled@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glDebugMessageEnableAMD v1 v2 v3 v4 v5 = liftIO $ dyn214 ptr_glDebugMessageEnableAMD v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDebugMessageEnableAMD #-}+ptr_glDebugMessageEnableAMD :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())+ptr_glDebugMessageEnableAMD = unsafePerformIO $ getCommand "glDebugMessageEnableAMD"++-- glDebugMessageInsert --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDebugMessageInsert.xhtml OpenGL 4.x>.+glDebugMessageInsert+ :: MonadIO m+ => GLenum -- ^ @source@ of type [DebugSource](Graphics-GL-Groups.html#DebugSource).+ -> GLenum -- ^ @type@ of type [DebugType](Graphics-GL-Groups.html#DebugType).+ -> GLuint -- ^ @id@.+ -> GLenum -- ^ @severity@ of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @buf@ pointing to @COMPSIZE(buf,length)@ elements of type @GLchar@.+ -> m ()+glDebugMessageInsert v1 v2 v3 v4 v5 v6 = liftIO $ dyn215 ptr_glDebugMessageInsert v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDebugMessageInsert #-}+ptr_glDebugMessageInsert :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ())+ptr_glDebugMessageInsert = unsafePerformIO $ getCommand "glDebugMessageInsert"++-- glDebugMessageInsertAMD -----------------------------------------------------++glDebugMessageInsertAMD+ :: MonadIO m+ => GLenum -- ^ @category@.+ -> GLenum -- ^ @severity@ of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> GLuint -- ^ @id@.+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @buf@ pointing to @length@ elements of type @GLchar@.+ -> m ()+glDebugMessageInsertAMD v1 v2 v3 v4 v5 = liftIO $ dyn216 ptr_glDebugMessageInsertAMD v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDebugMessageInsertAMD #-}+ptr_glDebugMessageInsertAMD :: FunPtr (GLenum -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+ptr_glDebugMessageInsertAMD = unsafePerformIO $ getCommand "glDebugMessageInsertAMD"++-- glDebugMessageInsertARB -----------------------------------------------------++-- | This command is an alias for 'glDebugMessageInsert'.+glDebugMessageInsertARB+ :: MonadIO m+ => GLenum -- ^ @source@ of type [DebugSource](Graphics-GL-Groups.html#DebugSource).+ -> GLenum -- ^ @type@ of type [DebugType](Graphics-GL-Groups.html#DebugType).+ -> GLuint -- ^ @id@.+ -> GLenum -- ^ @severity@ of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @buf@ pointing to @length@ elements of type @GLchar@.+ -> m ()+glDebugMessageInsertARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn215 ptr_glDebugMessageInsertARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDebugMessageInsertARB #-}+ptr_glDebugMessageInsertARB :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ())+ptr_glDebugMessageInsertARB = unsafePerformIO $ getCommand "glDebugMessageInsertARB"++-- glDebugMessageInsertKHR -----------------------------------------------------++-- | This command is an alias for 'glDebugMessageInsert'.+glDebugMessageInsertKHR+ :: MonadIO m+ => GLenum -- ^ @source@ of type [DebugSource](Graphics-GL-Groups.html#DebugSource).+ -> GLenum -- ^ @type@ of type [DebugType](Graphics-GL-Groups.html#DebugType).+ -> GLuint -- ^ @id@.+ -> GLenum -- ^ @severity@ of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @buf@.+ -> m ()+glDebugMessageInsertKHR v1 v2 v3 v4 v5 v6 = liftIO $ dyn215 ptr_glDebugMessageInsertKHR v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDebugMessageInsertKHR #-}+ptr_glDebugMessageInsertKHR :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ())+ptr_glDebugMessageInsertKHR = unsafePerformIO $ getCommand "glDebugMessageInsertKHR"++-- glDeformSGIX ----------------------------------------------------------------++glDeformSGIX+ :: MonadIO m+ => GLbitfield -- ^ @mask@ of type [FfdMaskSGIX](Graphics-GL-Groups.html#FfdMaskSGIX).+ -> m ()+glDeformSGIX v1 = liftIO $ dyn75 ptr_glDeformSGIX v1++{-# NOINLINE ptr_glDeformSGIX #-}+ptr_glDeformSGIX :: FunPtr (GLbitfield -> IO ())+ptr_glDeformSGIX = unsafePerformIO $ getCommand "glDeformSGIX"++-- glDeformationMap3dSGIX ------------------------------------------------------++glDeformationMap3dSGIX+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FfdTargetSGIX](Graphics-GL-Groups.html#FfdTargetSGIX).+ -> GLdouble -- ^ @u1@ of type @CoordD@.+ -> GLdouble -- ^ @u2@ of type @CoordD@.+ -> GLint -- ^ @ustride@.+ -> GLint -- ^ @uorder@ of type @CheckedInt32@.+ -> GLdouble -- ^ @v1@ of type @CoordD@.+ -> GLdouble -- ^ @v2@ of type @CoordD@.+ -> GLint -- ^ @vstride@.+ -> GLint -- ^ @vorder@ of type @CheckedInt32@.+ -> GLdouble -- ^ @w1@ of type @CoordD@.+ -> GLdouble -- ^ @w2@ of type @CoordD@.+ -> GLint -- ^ @wstride@.+ -> GLint -- ^ @worder@ of type @CheckedInt32@.+ -> Ptr GLdouble -- ^ @points@ pointing to @COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)@ elements of type @CoordD@.+ -> m ()+glDeformationMap3dSGIX v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 = liftIO $ dyn217 ptr_glDeformationMap3dSGIX v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14++{-# NOINLINE ptr_glDeformationMap3dSGIX #-}+ptr_glDeformationMap3dSGIX :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+ptr_glDeformationMap3dSGIX = unsafePerformIO $ getCommand "glDeformationMap3dSGIX"++-- glDeformationMap3fSGIX ------------------------------------------------------++glDeformationMap3fSGIX+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FfdTargetSGIX](Graphics-GL-Groups.html#FfdTargetSGIX).+ -> GLfloat -- ^ @u1@ of type @CoordF@.+ -> GLfloat -- ^ @u2@ of type @CoordF@.+ -> GLint -- ^ @ustride@.+ -> GLint -- ^ @uorder@ of type @CheckedInt32@.+ -> GLfloat -- ^ @v1@ of type @CoordF@.+ -> GLfloat -- ^ @v2@ of type @CoordF@.+ -> GLint -- ^ @vstride@.+ -> GLint -- ^ @vorder@ of type @CheckedInt32@.+ -> GLfloat -- ^ @w1@ of type @CoordF@.+ -> GLfloat -- ^ @w2@ of type @CoordF@.+ -> GLint -- ^ @wstride@.+ -> GLint -- ^ @worder@ of type @CheckedInt32@.+ -> Ptr GLfloat -- ^ @points@ pointing to @COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)@ elements of type @CoordF@.+ -> m ()+glDeformationMap3fSGIX v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 = liftIO $ dyn218 ptr_glDeformationMap3fSGIX v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14++{-# NOINLINE ptr_glDeformationMap3fSGIX #-}+ptr_glDeformationMap3fSGIX :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+ptr_glDeformationMap3fSGIX = unsafePerformIO $ getCommand "glDeformationMap3fSGIX"++-- glDeleteAsyncMarkersSGIX ----------------------------------------------------++glDeleteAsyncMarkersSGIX+ :: MonadIO m+ => GLuint -- ^ @marker@.+ -> GLsizei -- ^ @range@.+ -> m ()+glDeleteAsyncMarkersSGIX v1 v2 = liftIO $ dyn219 ptr_glDeleteAsyncMarkersSGIX v1 v2++{-# NOINLINE ptr_glDeleteAsyncMarkersSGIX #-}+ptr_glDeleteAsyncMarkersSGIX :: FunPtr (GLuint -> GLsizei -> IO ())+ptr_glDeleteAsyncMarkersSGIX = unsafePerformIO $ getCommand "glDeleteAsyncMarkersSGIX"++-- glDeleteBuffers -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteBuffers.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDeleteBuffers.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDeleteBuffers.xhtml OpenGL 4.x>.+glDeleteBuffers+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @buffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteBuffers v1 v2 = liftIO $ dyn200 ptr_glDeleteBuffers v1 v2++{-# NOINLINE ptr_glDeleteBuffers #-}+ptr_glDeleteBuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteBuffers = unsafePerformIO $ getCommand "glDeleteBuffers"++-- glDeleteBuffersARB ----------------------------------------------------------++-- | This command is an alias for 'glDeleteBuffers'.+glDeleteBuffersARB+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @buffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteBuffersARB v1 v2 = liftIO $ dyn200 ptr_glDeleteBuffersARB v1 v2++{-# NOINLINE ptr_glDeleteBuffersARB #-}+ptr_glDeleteBuffersARB :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteBuffersARB = unsafePerformIO $ getCommand "glDeleteBuffersARB"++-- glDeleteCommandListsNV ------------------------------------------------------++glDeleteCommandListsNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @lists@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteCommandListsNV v1 v2 = liftIO $ dyn200 ptr_glDeleteCommandListsNV v1 v2++{-# NOINLINE ptr_glDeleteCommandListsNV #-}+ptr_glDeleteCommandListsNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteCommandListsNV = unsafePerformIO $ getCommand "glDeleteCommandListsNV"++-- glDeleteFencesAPPLE ---------------------------------------------------------++glDeleteFencesAPPLE+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @fences@ pointing to @n@ elements of type @FenceNV@.+ -> m ()+glDeleteFencesAPPLE v1 v2 = liftIO $ dyn200 ptr_glDeleteFencesAPPLE v1 v2++{-# NOINLINE ptr_glDeleteFencesAPPLE #-}+ptr_glDeleteFencesAPPLE :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteFencesAPPLE = unsafePerformIO $ getCommand "glDeleteFencesAPPLE"++-- glDeleteFencesNV ------------------------------------------------------------++glDeleteFencesNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @fences@ pointing to @n@ elements of type @FenceNV@.+ -> m ()+glDeleteFencesNV v1 v2 = liftIO $ dyn200 ptr_glDeleteFencesNV v1 v2++{-# NOINLINE ptr_glDeleteFencesNV #-}+ptr_glDeleteFencesNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteFencesNV = unsafePerformIO $ getCommand "glDeleteFencesNV"++-- glDeleteFragmentShaderATI ---------------------------------------------------++glDeleteFragmentShaderATI+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m ()+glDeleteFragmentShaderATI v1 = liftIO $ dyn3 ptr_glDeleteFragmentShaderATI v1++{-# NOINLINE ptr_glDeleteFragmentShaderATI #-}+ptr_glDeleteFragmentShaderATI :: FunPtr (GLuint -> IO ())+ptr_glDeleteFragmentShaderATI = unsafePerformIO $ getCommand "glDeleteFragmentShaderATI"++-- glDeleteFramebuffers --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glDeleteFramebuffers.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDeleteFramebuffers.xhtml OpenGL 4.x>.+glDeleteFramebuffers+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @framebuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteFramebuffers v1 v2 = liftIO $ dyn200 ptr_glDeleteFramebuffers v1 v2++{-# NOINLINE ptr_glDeleteFramebuffers #-}+ptr_glDeleteFramebuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteFramebuffers = unsafePerformIO $ getCommand "glDeleteFramebuffers"++-- glDeleteFramebuffersEXT -----------------------------------------------------++-- | This command is an alias for 'glDeleteFramebuffers'.+glDeleteFramebuffersEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @framebuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteFramebuffersEXT v1 v2 = liftIO $ dyn200 ptr_glDeleteFramebuffersEXT v1 v2++{-# NOINLINE ptr_glDeleteFramebuffersEXT #-}+ptr_glDeleteFramebuffersEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteFramebuffersEXT = unsafePerformIO $ getCommand "glDeleteFramebuffersEXT"++-- glDeleteFramebuffersOES -----------------------------------------------------++glDeleteFramebuffersOES+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @framebuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteFramebuffersOES v1 v2 = liftIO $ dyn200 ptr_glDeleteFramebuffersOES v1 v2++{-# NOINLINE ptr_glDeleteFramebuffersOES #-}+ptr_glDeleteFramebuffersOES :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteFramebuffersOES = unsafePerformIO $ getCommand "glDeleteFramebuffersOES"++-- glDeleteLists ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteLists.xml OpenGL 2.x>.+glDeleteLists+ :: MonadIO m+ => GLuint -- ^ @list@ of type @List@.+ -> GLsizei -- ^ @range@.+ -> m ()+glDeleteLists v1 v2 = liftIO $ dyn219 ptr_glDeleteLists v1 v2++{-# NOINLINE ptr_glDeleteLists #-}+ptr_glDeleteLists :: FunPtr (GLuint -> GLsizei -> IO ())+ptr_glDeleteLists = unsafePerformIO $ getCommand "glDeleteLists"++-- glDeleteMemoryObjectsEXT ----------------------------------------------------++glDeleteMemoryObjectsEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @memoryObjects@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteMemoryObjectsEXT v1 v2 = liftIO $ dyn200 ptr_glDeleteMemoryObjectsEXT v1 v2++{-# NOINLINE ptr_glDeleteMemoryObjectsEXT #-}+ptr_glDeleteMemoryObjectsEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteMemoryObjectsEXT = unsafePerformIO $ getCommand "glDeleteMemoryObjectsEXT"++-- glDeleteNamedStringARB ------------------------------------------------------++glDeleteNamedStringARB+ :: MonadIO m+ => GLint -- ^ @namelen@.+ -> Ptr GLchar -- ^ @name@ pointing to @namelen@ elements of type @GLchar@.+ -> m ()+glDeleteNamedStringARB v1 v2 = liftIO $ dyn220 ptr_glDeleteNamedStringARB v1 v2++{-# NOINLINE ptr_glDeleteNamedStringARB #-}+ptr_glDeleteNamedStringARB :: FunPtr (GLint -> Ptr GLchar -> IO ())+ptr_glDeleteNamedStringARB = unsafePerformIO $ getCommand "glDeleteNamedStringARB"++-- glDeleteNamesAMD ------------------------------------------------------------++glDeleteNamesAMD+ :: MonadIO m+ => GLenum -- ^ @identifier@.+ -> GLuint -- ^ @num@.+ -> Ptr GLuint -- ^ @names@ pointing to @num@ elements of type @GLuint@.+ -> m ()+glDeleteNamesAMD v1 v2 v3 = liftIO $ dyn221 ptr_glDeleteNamesAMD v1 v2 v3++{-# NOINLINE ptr_glDeleteNamesAMD #-}+ptr_glDeleteNamesAMD :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+ptr_glDeleteNamesAMD = unsafePerformIO $ getCommand "glDeleteNamesAMD"++-- glDeleteObjectARB -----------------------------------------------------------++glDeleteObjectARB+ :: MonadIO m+ => GLhandleARB -- ^ @obj@ of type @handleARB@.+ -> m ()+glDeleteObjectARB v1 = liftIO $ dyn144 ptr_glDeleteObjectARB v1++{-# NOINLINE ptr_glDeleteObjectARB #-}+ptr_glDeleteObjectARB :: FunPtr (GLhandleARB -> IO ())+ptr_glDeleteObjectARB = unsafePerformIO $ getCommand "glDeleteObjectARB"++-- glDeleteOcclusionQueriesNV --------------------------------------------------++glDeleteOcclusionQueriesNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteOcclusionQueriesNV v1 v2 = liftIO $ dyn200 ptr_glDeleteOcclusionQueriesNV v1 v2++{-# NOINLINE ptr_glDeleteOcclusionQueriesNV #-}+ptr_glDeleteOcclusionQueriesNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteOcclusionQueriesNV = unsafePerformIO $ getCommand "glDeleteOcclusionQueriesNV"++-- glDeletePathsNV -------------------------------------------------------------++glDeletePathsNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLsizei -- ^ @range@.+ -> m ()+glDeletePathsNV v1 v2 = liftIO $ dyn219 ptr_glDeletePathsNV v1 v2++{-# NOINLINE ptr_glDeletePathsNV #-}+ptr_glDeletePathsNV :: FunPtr (GLuint -> GLsizei -> IO ())+ptr_glDeletePathsNV = unsafePerformIO $ getCommand "glDeletePathsNV"++-- glDeletePerfMonitorsAMD -----------------------------------------------------++glDeletePerfMonitorsAMD+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @monitors@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeletePerfMonitorsAMD v1 v2 = liftIO $ dyn200 ptr_glDeletePerfMonitorsAMD v1 v2++{-# NOINLINE ptr_glDeletePerfMonitorsAMD #-}+ptr_glDeletePerfMonitorsAMD :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeletePerfMonitorsAMD = unsafePerformIO $ getCommand "glDeletePerfMonitorsAMD"++-- glDeletePerfQueryINTEL ------------------------------------------------------++glDeletePerfQueryINTEL+ :: MonadIO m+ => GLuint -- ^ @queryHandle@.+ -> m ()+glDeletePerfQueryINTEL v1 = liftIO $ dyn3 ptr_glDeletePerfQueryINTEL v1++{-# NOINLINE ptr_glDeletePerfQueryINTEL #-}+ptr_glDeletePerfQueryINTEL :: FunPtr (GLuint -> IO ())+ptr_glDeletePerfQueryINTEL = unsafePerformIO $ getCommand "glDeletePerfQueryINTEL"++-- glDeleteProgram -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteProgram.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDeleteProgram.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDeleteProgram.xhtml OpenGL 4.x>.+glDeleteProgram+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> m ()+glDeleteProgram v1 = liftIO $ dyn3 ptr_glDeleteProgram v1++{-# NOINLINE ptr_glDeleteProgram #-}+ptr_glDeleteProgram :: FunPtr (GLuint -> IO ())+ptr_glDeleteProgram = unsafePerformIO $ getCommand "glDeleteProgram"++-- glDeleteProgramPipelines ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDeleteProgramPipelines.xhtml OpenGL 4.x>.+glDeleteProgramPipelines+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @pipelines@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteProgramPipelines v1 v2 = liftIO $ dyn200 ptr_glDeleteProgramPipelines v1 v2++{-# NOINLINE ptr_glDeleteProgramPipelines #-}+ptr_glDeleteProgramPipelines :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteProgramPipelines = unsafePerformIO $ getCommand "glDeleteProgramPipelines"++-- glDeleteProgramPipelinesEXT -------------------------------------------------++glDeleteProgramPipelinesEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @pipelines@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteProgramPipelinesEXT v1 v2 = liftIO $ dyn200 ptr_glDeleteProgramPipelinesEXT v1 v2++{-# NOINLINE ptr_glDeleteProgramPipelinesEXT #-}+ptr_glDeleteProgramPipelinesEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteProgramPipelinesEXT = unsafePerformIO $ getCommand "glDeleteProgramPipelinesEXT"++-- glDeleteProgramsARB ---------------------------------------------------------++glDeleteProgramsARB+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @programs@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteProgramsARB v1 v2 = liftIO $ dyn200 ptr_glDeleteProgramsARB v1 v2++{-# NOINLINE ptr_glDeleteProgramsARB #-}+ptr_glDeleteProgramsARB :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteProgramsARB = unsafePerformIO $ getCommand "glDeleteProgramsARB"++-- glDeleteProgramsNV ----------------------------------------------------------++-- | This command is an alias for 'glDeleteProgramsARB'.+glDeleteProgramsNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @programs@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteProgramsNV v1 v2 = liftIO $ dyn200 ptr_glDeleteProgramsNV v1 v2++{-# NOINLINE ptr_glDeleteProgramsNV #-}+ptr_glDeleteProgramsNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteProgramsNV = unsafePerformIO $ getCommand "glDeleteProgramsNV"++-- glDeleteQueries -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteQueries.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDeleteQueries.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDeleteQueries.xhtml OpenGL 4.x>.+glDeleteQueries+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteQueries v1 v2 = liftIO $ dyn200 ptr_glDeleteQueries v1 v2++{-# NOINLINE ptr_glDeleteQueries #-}+ptr_glDeleteQueries :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteQueries = unsafePerformIO $ getCommand "glDeleteQueries"++-- glDeleteQueriesARB ----------------------------------------------------------++-- | This command is an alias for 'glDeleteQueries'.+glDeleteQueriesARB+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteQueriesARB v1 v2 = liftIO $ dyn200 ptr_glDeleteQueriesARB v1 v2++{-# NOINLINE ptr_glDeleteQueriesARB #-}+ptr_glDeleteQueriesARB :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteQueriesARB = unsafePerformIO $ getCommand "glDeleteQueriesARB"++-- glDeleteQueriesEXT ----------------------------------------------------------++glDeleteQueriesEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteQueriesEXT v1 v2 = liftIO $ dyn200 ptr_glDeleteQueriesEXT v1 v2++{-# NOINLINE ptr_glDeleteQueriesEXT #-}+ptr_glDeleteQueriesEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteQueriesEXT = unsafePerformIO $ getCommand "glDeleteQueriesEXT"++-- glDeleteQueryResourceTagNV --------------------------------------------------++glDeleteQueryResourceTagNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLint -- ^ @tagIds@ pointing to @n@ elements of type @GLint@.+ -> m ()+glDeleteQueryResourceTagNV v1 v2 = liftIO $ dyn222 ptr_glDeleteQueryResourceTagNV v1 v2++{-# NOINLINE ptr_glDeleteQueryResourceTagNV #-}+ptr_glDeleteQueryResourceTagNV :: FunPtr (GLsizei -> Ptr GLint -> IO ())+ptr_glDeleteQueryResourceTagNV = unsafePerformIO $ getCommand "glDeleteQueryResourceTagNV"++-- glDeleteRenderbuffers -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glDeleteRenderbuffers.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDeleteRenderbuffers.xhtml OpenGL 4.x>.+glDeleteRenderbuffers+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @renderbuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteRenderbuffers v1 v2 = liftIO $ dyn200 ptr_glDeleteRenderbuffers v1 v2++{-# NOINLINE ptr_glDeleteRenderbuffers #-}+ptr_glDeleteRenderbuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteRenderbuffers = unsafePerformIO $ getCommand "glDeleteRenderbuffers"++-- glDeleteRenderbuffersEXT ----------------------------------------------------++-- | This command is an alias for 'glDeleteRenderbuffers'.+glDeleteRenderbuffersEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @renderbuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteRenderbuffersEXT v1 v2 = liftIO $ dyn200 ptr_glDeleteRenderbuffersEXT v1 v2++{-# NOINLINE ptr_glDeleteRenderbuffersEXT #-}+ptr_glDeleteRenderbuffersEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteRenderbuffersEXT = unsafePerformIO $ getCommand "glDeleteRenderbuffersEXT"++-- glDeleteRenderbuffersOES ----------------------------------------------------++glDeleteRenderbuffersOES+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @renderbuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteRenderbuffersOES v1 v2 = liftIO $ dyn200 ptr_glDeleteRenderbuffersOES v1 v2++{-# NOINLINE ptr_glDeleteRenderbuffersOES #-}+ptr_glDeleteRenderbuffersOES :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteRenderbuffersOES = unsafePerformIO $ getCommand "glDeleteRenderbuffersOES"++-- glDeleteSamplers ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glDeleteSamplers.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDeleteSamplers.xhtml OpenGL 4.x>.+glDeleteSamplers+ :: MonadIO m+ => GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @samplers@ pointing to @count@ elements of type @GLuint@.+ -> m ()+glDeleteSamplers v1 v2 = liftIO $ dyn200 ptr_glDeleteSamplers v1 v2++{-# NOINLINE ptr_glDeleteSamplers #-}+ptr_glDeleteSamplers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteSamplers = unsafePerformIO $ getCommand "glDeleteSamplers"++-- glDeleteSemaphoresEXT -------------------------------------------------------++glDeleteSemaphoresEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @semaphores@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteSemaphoresEXT v1 v2 = liftIO $ dyn200 ptr_glDeleteSemaphoresEXT v1 v2++{-# NOINLINE ptr_glDeleteSemaphoresEXT #-}+ptr_glDeleteSemaphoresEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteSemaphoresEXT = unsafePerformIO $ getCommand "glDeleteSemaphoresEXT"++-- glDeleteShader --------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteShader.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDeleteShader.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDeleteShader.xhtml OpenGL 4.x>.+glDeleteShader+ :: MonadIO m+ => GLuint -- ^ @shader@.+ -> m ()+glDeleteShader v1 = liftIO $ dyn3 ptr_glDeleteShader v1++{-# NOINLINE ptr_glDeleteShader #-}+ptr_glDeleteShader :: FunPtr (GLuint -> IO ())+ptr_glDeleteShader = unsafePerformIO $ getCommand "glDeleteShader"++-- glDeleteStatesNV ------------------------------------------------------------++glDeleteStatesNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @states@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteStatesNV v1 v2 = liftIO $ dyn200 ptr_glDeleteStatesNV v1 v2++{-# NOINLINE ptr_glDeleteStatesNV #-}+ptr_glDeleteStatesNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteStatesNV = unsafePerformIO $ getCommand "glDeleteStatesNV"++-- glDeleteSync ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glDeleteSync.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDeleteSync.xhtml OpenGL 4.x>.+glDeleteSync+ :: MonadIO m+ => GLsync -- ^ @sync@ of type @sync@.+ -> m ()+glDeleteSync v1 = liftIO $ dyn223 ptr_glDeleteSync v1++{-# NOINLINE ptr_glDeleteSync #-}+ptr_glDeleteSync :: FunPtr (GLsync -> IO ())+ptr_glDeleteSync = unsafePerformIO $ getCommand "glDeleteSync"++-- glDeleteSyncAPPLE -----------------------------------------------------------++-- | This command is an alias for 'glDeleteSync'.+glDeleteSyncAPPLE+ :: MonadIO m+ => GLsync -- ^ @sync@.+ -> m ()+glDeleteSyncAPPLE v1 = liftIO $ dyn223 ptr_glDeleteSyncAPPLE v1++{-# NOINLINE ptr_glDeleteSyncAPPLE #-}+ptr_glDeleteSyncAPPLE :: FunPtr (GLsync -> IO ())+ptr_glDeleteSyncAPPLE = unsafePerformIO $ getCommand "glDeleteSyncAPPLE"++-- glDeleteTextures ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDeleteTextures.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDeleteTextures.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDeleteTextures.xhtml OpenGL 4.x>.+glDeleteTextures+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @textures@ pointing to @n@ elements of type @Texture@.+ -> m ()+glDeleteTextures v1 v2 = liftIO $ dyn200 ptr_glDeleteTextures v1 v2++{-# NOINLINE ptr_glDeleteTextures #-}+ptr_glDeleteTextures :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteTextures = unsafePerformIO $ getCommand "glDeleteTextures"++-- glDeleteTexturesEXT ---------------------------------------------------------++glDeleteTexturesEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @textures@ pointing to @n@ elements of type @Texture@.+ -> m ()+glDeleteTexturesEXT v1 v2 = liftIO $ dyn200 ptr_glDeleteTexturesEXT v1 v2++{-# NOINLINE ptr_glDeleteTexturesEXT #-}+ptr_glDeleteTexturesEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteTexturesEXT = unsafePerformIO $ getCommand "glDeleteTexturesEXT"++-- glDeleteTransformFeedbacks --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDeleteTransformFeedbacks.xhtml OpenGL 4.x>.+glDeleteTransformFeedbacks+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteTransformFeedbacks v1 v2 = liftIO $ dyn200 ptr_glDeleteTransformFeedbacks v1 v2++{-# NOINLINE ptr_glDeleteTransformFeedbacks #-}+ptr_glDeleteTransformFeedbacks :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteTransformFeedbacks = unsafePerformIO $ getCommand "glDeleteTransformFeedbacks"++-- glDeleteTransformFeedbacksNV ------------------------------------------------++-- | This command is an alias for 'glDeleteTransformFeedbacks'.+glDeleteTransformFeedbacksNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteTransformFeedbacksNV v1 v2 = liftIO $ dyn200 ptr_glDeleteTransformFeedbacksNV v1 v2++{-# NOINLINE ptr_glDeleteTransformFeedbacksNV #-}+ptr_glDeleteTransformFeedbacksNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteTransformFeedbacksNV = unsafePerformIO $ getCommand "glDeleteTransformFeedbacksNV"++-- glDeleteVertexArrays --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glDeleteVertexArrays.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDeleteVertexArrays.xhtml OpenGL 4.x>.+glDeleteVertexArrays+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @arrays@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteVertexArrays v1 v2 = liftIO $ dyn200 ptr_glDeleteVertexArrays v1 v2++{-# NOINLINE ptr_glDeleteVertexArrays #-}+ptr_glDeleteVertexArrays :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteVertexArrays = unsafePerformIO $ getCommand "glDeleteVertexArrays"++-- glDeleteVertexArraysAPPLE ---------------------------------------------------++-- | This command is an alias for 'glDeleteVertexArrays'.+glDeleteVertexArraysAPPLE+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @arrays@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteVertexArraysAPPLE v1 v2 = liftIO $ dyn200 ptr_glDeleteVertexArraysAPPLE v1 v2++{-# NOINLINE ptr_glDeleteVertexArraysAPPLE #-}+ptr_glDeleteVertexArraysAPPLE :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteVertexArraysAPPLE = unsafePerformIO $ getCommand "glDeleteVertexArraysAPPLE"+
+ src/Graphics/GL/Functions/F06.hs view
@@ -0,0 +1,1626 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F06+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F06 (+ glDeleteVertexArraysOES,+ glDeleteVertexShaderEXT,+ glDepthBoundsEXT,+ glDepthBoundsdNV,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDepthRangeArrayfvNV,+ glDepthRangeArrayfvOES,+ glDepthRangeArrayv,+ glDepthRangeIndexed,+ glDepthRangeIndexedfNV,+ glDepthRangeIndexedfOES,+ glDepthRangedNV,+ glDepthRangef,+ glDepthRangefOES,+ glDepthRangex,+ glDepthRangexOES,+ glDetachObjectARB,+ glDetachShader,+ glDetailTexFuncSGIS,+ glDisable,+ glDisableClientState,+ glDisableClientStateIndexedEXT,+ glDisableClientStateiEXT,+ glDisableDriverControlQCOM,+ glDisableIndexedEXT,+ glDisableVariantClientStateEXT,+ glDisableVertexArrayAttrib,+ glDisableVertexArrayAttribEXT,+ glDisableVertexArrayEXT,+ glDisableVertexAttribAPPLE,+ glDisableVertexAttribArray,+ glDisableVertexAttribArrayARB,+ glDisablei,+ glDisableiEXT,+ glDisableiNV,+ glDisableiOES,+ glDiscardFramebufferEXT,+ glDispatchCompute,+ glDispatchComputeGroupSizeARB,+ glDispatchComputeIndirect,+ glDrawArrays,+ glDrawArraysEXT,+ glDrawArraysIndirect,+ glDrawArraysInstanced,+ glDrawArraysInstancedANGLE,+ glDrawArraysInstancedARB,+ glDrawArraysInstancedBaseInstance,+ glDrawArraysInstancedBaseInstanceEXT,+ glDrawArraysInstancedEXT,+ glDrawArraysInstancedNV,+ glDrawBuffer,+ glDrawBuffers,+ glDrawBuffersARB,+ glDrawBuffersATI,+ glDrawBuffersEXT,+ glDrawBuffersIndexedEXT,+ glDrawBuffersNV,+ glDrawCommandsAddressNV,+ glDrawCommandsNV,+ glDrawCommandsStatesAddressNV,+ glDrawCommandsStatesNV,+ glDrawElementArrayAPPLE,+ glDrawElementArrayATI,+ glDrawElements,+ glDrawElementsBaseVertex,+ glDrawElementsBaseVertexEXT,+ glDrawElementsBaseVertexOES,+ glDrawElementsIndirect,+ glDrawElementsInstanced,+ glDrawElementsInstancedANGLE,+ glDrawElementsInstancedARB,+ glDrawElementsInstancedBaseInstance,+ glDrawElementsInstancedBaseInstanceEXT,+ glDrawElementsInstancedBaseVertex,+ glDrawElementsInstancedBaseVertexBaseInstance,+ glDrawElementsInstancedBaseVertexBaseInstanceEXT,+ glDrawElementsInstancedBaseVertexEXT,+ glDrawElementsInstancedBaseVertexOES,+ glDrawElementsInstancedEXT,+ glDrawElementsInstancedNV,+ glDrawMeshArraysSUN,+ glDrawMeshTasksIndirectNV,+ glDrawMeshTasksNV,+ glDrawPixels,+ glDrawRangeElementArrayAPPLE,+ glDrawRangeElementArrayATI,+ glDrawRangeElements,+ glDrawRangeElementsBaseVertex,+ glDrawRangeElementsBaseVertexEXT,+ glDrawRangeElementsBaseVertexOES,+ glDrawRangeElementsEXT,+ glDrawTexfOES,+ glDrawTexfvOES,+ glDrawTexiOES,+ glDrawTexivOES,+ glDrawTexsOES,+ glDrawTexsvOES,+ glDrawTextureNV+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glDeleteVertexArraysOES -----------------------------------------------------++-- | This command is an alias for 'glDeleteVertexArrays'.+glDeleteVertexArraysOES+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @arrays@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glDeleteVertexArraysOES v1 v2 = liftIO $ dyn200 ptr_glDeleteVertexArraysOES v1 v2++{-# NOINLINE ptr_glDeleteVertexArraysOES #-}+ptr_glDeleteVertexArraysOES :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glDeleteVertexArraysOES = unsafePerformIO $ getCommand "glDeleteVertexArraysOES"++-- glDeleteVertexShaderEXT -----------------------------------------------------++glDeleteVertexShaderEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m ()+glDeleteVertexShaderEXT v1 = liftIO $ dyn3 ptr_glDeleteVertexShaderEXT v1++{-# NOINLINE ptr_glDeleteVertexShaderEXT #-}+ptr_glDeleteVertexShaderEXT :: FunPtr (GLuint -> IO ())+ptr_glDeleteVertexShaderEXT = unsafePerformIO $ getCommand "glDeleteVertexShaderEXT"++-- glDepthBoundsEXT ------------------------------------------------------------++glDepthBoundsEXT+ :: MonadIO m+ => GLclampd -- ^ @zmin@ of type @ClampedFloat64@.+ -> GLclampd -- ^ @zmax@ of type @ClampedFloat64@.+ -> m ()+glDepthBoundsEXT v1 v2 = liftIO $ dyn224 ptr_glDepthBoundsEXT v1 v2++{-# NOINLINE ptr_glDepthBoundsEXT #-}+ptr_glDepthBoundsEXT :: FunPtr (GLclampd -> GLclampd -> IO ())+ptr_glDepthBoundsEXT = unsafePerformIO $ getCommand "glDepthBoundsEXT"++-- glDepthBoundsdNV ------------------------------------------------------------++glDepthBoundsdNV+ :: MonadIO m+ => GLdouble -- ^ @zmin@.+ -> GLdouble -- ^ @zmax@.+ -> m ()+glDepthBoundsdNV v1 v2 = liftIO $ dyn225 ptr_glDepthBoundsdNV v1 v2++{-# NOINLINE ptr_glDepthBoundsdNV #-}+ptr_glDepthBoundsdNV :: FunPtr (GLdouble -> GLdouble -> IO ())+ptr_glDepthBoundsdNV = unsafePerformIO $ getCommand "glDepthBoundsdNV"++-- glDepthFunc -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthFunc.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDepthFunc.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDepthFunc.xhtml OpenGL 4.x>.+glDepthFunc+ :: MonadIO m+ => GLenum -- ^ @func@ of type [DepthFunction](Graphics-GL-Groups.html#DepthFunction).+ -> m ()+glDepthFunc v1 = liftIO $ dyn5 ptr_glDepthFunc v1++{-# NOINLINE ptr_glDepthFunc #-}+ptr_glDepthFunc :: FunPtr (GLenum -> IO ())+ptr_glDepthFunc = unsafePerformIO $ getCommand "glDepthFunc"++-- glDepthMask -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthMask.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDepthMask.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDepthMask.xhtml OpenGL 4.x>.+glDepthMask+ :: MonadIO m+ => GLboolean -- ^ @flag@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glDepthMask v1 = liftIO $ dyn198 ptr_glDepthMask v1++{-# NOINLINE ptr_glDepthMask #-}+ptr_glDepthMask :: FunPtr (GLboolean -> IO ())+ptr_glDepthMask = unsafePerformIO $ getCommand "glDepthMask"++-- glDepthRange ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDepthRange.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDepthRange.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDepthRange.xhtml OpenGL 4.x>.+glDepthRange+ :: MonadIO m+ => GLdouble -- ^ @n@.+ -> GLdouble -- ^ @f@.+ -> m ()+glDepthRange v1 v2 = liftIO $ dyn225 ptr_glDepthRange v1 v2++{-# NOINLINE ptr_glDepthRange #-}+ptr_glDepthRange :: FunPtr (GLdouble -> GLdouble -> IO ())+ptr_glDepthRange = unsafePerformIO $ getCommand "glDepthRange"++-- glDepthRangeArrayfvNV -------------------------------------------------------++glDepthRangeArrayfvNV+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@.+ -> m ()+glDepthRangeArrayfvNV v1 v2 v3 = liftIO $ dyn226 ptr_glDepthRangeArrayfvNV v1 v2 v3++{-# NOINLINE ptr_glDepthRangeArrayfvNV #-}+ptr_glDepthRangeArrayfvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glDepthRangeArrayfvNV = unsafePerformIO $ getCommand "glDepthRangeArrayfvNV"++-- glDepthRangeArrayfvOES ------------------------------------------------------++glDepthRangeArrayfvOES+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@.+ -> m ()+glDepthRangeArrayfvOES v1 v2 v3 = liftIO $ dyn226 ptr_glDepthRangeArrayfvOES v1 v2 v3++{-# NOINLINE ptr_glDepthRangeArrayfvOES #-}+ptr_glDepthRangeArrayfvOES :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glDepthRangeArrayfvOES = unsafePerformIO $ getCommand "glDepthRangeArrayfvOES"++-- glDepthRangeArrayv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDepthRangeArray.xhtml OpenGL 4.x>.+glDepthRangeArrayv+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @v@ pointing to @COMPSIZE(count)@ elements of type @GLdouble@.+ -> m ()+glDepthRangeArrayv v1 v2 v3 = liftIO $ dyn227 ptr_glDepthRangeArrayv v1 v2 v3++{-# NOINLINE ptr_glDepthRangeArrayv #-}+ptr_glDepthRangeArrayv :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glDepthRangeArrayv = unsafePerformIO $ getCommand "glDepthRangeArrayv"++-- glDepthRangeIndexed ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDepthRangeIndexed.xhtml OpenGL 4.x>.+glDepthRangeIndexed+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @n@.+ -> GLdouble -- ^ @f@.+ -> m ()+glDepthRangeIndexed v1 v2 v3 = liftIO $ dyn228 ptr_glDepthRangeIndexed v1 v2 v3++{-# NOINLINE ptr_glDepthRangeIndexed #-}+ptr_glDepthRangeIndexed :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())+ptr_glDepthRangeIndexed = unsafePerformIO $ getCommand "glDepthRangeIndexed"++-- glDepthRangeIndexedfNV ------------------------------------------------------++glDepthRangeIndexedfNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @n@.+ -> GLfloat -- ^ @f@.+ -> m ()+glDepthRangeIndexedfNV v1 v2 v3 = liftIO $ dyn229 ptr_glDepthRangeIndexedfNV v1 v2 v3++{-# NOINLINE ptr_glDepthRangeIndexedfNV #-}+ptr_glDepthRangeIndexedfNV :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())+ptr_glDepthRangeIndexedfNV = unsafePerformIO $ getCommand "glDepthRangeIndexedfNV"++-- glDepthRangeIndexedfOES -----------------------------------------------------++glDepthRangeIndexedfOES+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @n@.+ -> GLfloat -- ^ @f@.+ -> m ()+glDepthRangeIndexedfOES v1 v2 v3 = liftIO $ dyn229 ptr_glDepthRangeIndexedfOES v1 v2 v3++{-# NOINLINE ptr_glDepthRangeIndexedfOES #-}+ptr_glDepthRangeIndexedfOES :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())+ptr_glDepthRangeIndexedfOES = unsafePerformIO $ getCommand "glDepthRangeIndexedfOES"++-- glDepthRangedNV -------------------------------------------------------------++glDepthRangedNV+ :: MonadIO m+ => GLdouble -- ^ @zNear@.+ -> GLdouble -- ^ @zFar@.+ -> m ()+glDepthRangedNV v1 v2 = liftIO $ dyn225 ptr_glDepthRangedNV v1 v2++{-# NOINLINE ptr_glDepthRangedNV #-}+ptr_glDepthRangedNV :: FunPtr (GLdouble -> GLdouble -> IO ())+ptr_glDepthRangedNV = unsafePerformIO $ getCommand "glDepthRangedNV"++-- glDepthRangef ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDepthRange.xhtml OpenGL 4.x>.+glDepthRangef+ :: MonadIO m+ => GLfloat -- ^ @n@.+ -> GLfloat -- ^ @f@.+ -> m ()+glDepthRangef v1 v2 = liftIO $ dyn230 ptr_glDepthRangef v1 v2++{-# NOINLINE ptr_glDepthRangef #-}+ptr_glDepthRangef :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glDepthRangef = unsafePerformIO $ getCommand "glDepthRangef"++-- glDepthRangefOES ------------------------------------------------------------++-- | This command is an alias for 'glDepthRangef'.+glDepthRangefOES+ :: MonadIO m+ => GLclampf -- ^ @n@ of type @ClampedFloat32@.+ -> GLclampf -- ^ @f@ of type @ClampedFloat32@.+ -> m ()+glDepthRangefOES v1 v2 = liftIO $ dyn231 ptr_glDepthRangefOES v1 v2++{-# NOINLINE ptr_glDepthRangefOES #-}+ptr_glDepthRangefOES :: FunPtr (GLclampf -> GLclampf -> IO ())+ptr_glDepthRangefOES = unsafePerformIO $ getCommand "glDepthRangefOES"++-- glDepthRangex ---------------------------------------------------------------++glDepthRangex+ :: MonadIO m+ => GLfixed -- ^ @n@.+ -> GLfixed -- ^ @f@.+ -> m ()+glDepthRangex v1 v2 = liftIO $ dyn232 ptr_glDepthRangex v1 v2++{-# NOINLINE ptr_glDepthRangex #-}+ptr_glDepthRangex :: FunPtr (GLfixed -> GLfixed -> IO ())+ptr_glDepthRangex = unsafePerformIO $ getCommand "glDepthRangex"++-- glDepthRangexOES ------------------------------------------------------------++glDepthRangexOES+ :: MonadIO m+ => GLfixed -- ^ @n@ of type @ClampedFixed@.+ -> GLfixed -- ^ @f@ of type @ClampedFixed@.+ -> m ()+glDepthRangexOES v1 v2 = liftIO $ dyn232 ptr_glDepthRangexOES v1 v2++{-# NOINLINE ptr_glDepthRangexOES #-}+ptr_glDepthRangexOES :: FunPtr (GLfixed -> GLfixed -> IO ())+ptr_glDepthRangexOES = unsafePerformIO $ getCommand "glDepthRangexOES"++-- glDetachObjectARB -----------------------------------------------------------++-- | This command is an alias for 'glDetachShader'.+glDetachObjectARB+ :: MonadIO m+ => GLhandleARB -- ^ @containerObj@ of type @handleARB@.+ -> GLhandleARB -- ^ @attachedObj@ of type @handleARB@.+ -> m ()+glDetachObjectARB v1 v2 = liftIO $ dyn17 ptr_glDetachObjectARB v1 v2++{-# NOINLINE ptr_glDetachObjectARB #-}+ptr_glDetachObjectARB :: FunPtr (GLhandleARB -> GLhandleARB -> IO ())+ptr_glDetachObjectARB = unsafePerformIO $ getCommand "glDetachObjectARB"++-- glDetachShader --------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDetachShader.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDetachShader.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDetachShader.xhtml OpenGL 4.x>.+glDetachShader+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @shader@.+ -> m ()+glDetachShader v1 v2 = liftIO $ dyn4 ptr_glDetachShader v1 v2++{-# NOINLINE ptr_glDetachShader #-}+ptr_glDetachShader :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glDetachShader = unsafePerformIO $ getCommand "glDetachShader"++-- glDetailTexFuncSGIS ---------------------------------------------------------++glDetailTexFuncSGIS+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @n@.+ -> Ptr GLfloat -- ^ @points@ pointing to @n*2@ elements of type @GLfloat@.+ -> m ()+glDetailTexFuncSGIS v1 v2 v3 = liftIO $ dyn233 ptr_glDetailTexFuncSGIS v1 v2 v3++{-# NOINLINE ptr_glDetailTexFuncSGIS #-}+ptr_glDetailTexFuncSGIS :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glDetailTexFuncSGIS = unsafePerformIO $ getCommand "glDetailTexFuncSGIS"++-- glDisable -------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glEnable.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glEnable.xhtml OpenGL 4.x>.+glDisable+ :: MonadIO m+ => GLenum -- ^ @cap@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> m ()+glDisable v1 = liftIO $ dyn5 ptr_glDisable v1++{-# NOINLINE ptr_glDisable #-}+ptr_glDisable :: FunPtr (GLenum -> IO ())+ptr_glDisable = unsafePerformIO $ getCommand "glDisable"++-- glDisableClientState --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEnableClientState.xml OpenGL 2.x>.+glDisableClientState+ :: MonadIO m+ => GLenum -- ^ @array@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> m ()+glDisableClientState v1 = liftIO $ dyn5 ptr_glDisableClientState v1++{-# NOINLINE ptr_glDisableClientState #-}+ptr_glDisableClientState :: FunPtr (GLenum -> IO ())+ptr_glDisableClientState = unsafePerformIO $ getCommand "glDisableClientState"++-- glDisableClientStateIndexedEXT ----------------------------------------------++glDisableClientStateIndexedEXT+ :: MonadIO m+ => GLenum -- ^ @array@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glDisableClientStateIndexedEXT v1 v2 = liftIO $ dyn19 ptr_glDisableClientStateIndexedEXT v1 v2++{-# NOINLINE ptr_glDisableClientStateIndexedEXT #-}+ptr_glDisableClientStateIndexedEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glDisableClientStateIndexedEXT = unsafePerformIO $ getCommand "glDisableClientStateIndexedEXT"++-- glDisableClientStateiEXT ----------------------------------------------------++glDisableClientStateiEXT+ :: MonadIO m+ => GLenum -- ^ @array@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glDisableClientStateiEXT v1 v2 = liftIO $ dyn19 ptr_glDisableClientStateiEXT v1 v2++{-# NOINLINE ptr_glDisableClientStateiEXT #-}+ptr_glDisableClientStateiEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glDisableClientStateiEXT = unsafePerformIO $ getCommand "glDisableClientStateiEXT"++-- glDisableDriverControlQCOM --------------------------------------------------++glDisableDriverControlQCOM+ :: MonadIO m+ => GLuint -- ^ @driverControl@.+ -> m ()+glDisableDriverControlQCOM v1 = liftIO $ dyn3 ptr_glDisableDriverControlQCOM v1++{-# NOINLINE ptr_glDisableDriverControlQCOM #-}+ptr_glDisableDriverControlQCOM :: FunPtr (GLuint -> IO ())+ptr_glDisableDriverControlQCOM = unsafePerformIO $ getCommand "glDisableDriverControlQCOM"++-- glDisableIndexedEXT ---------------------------------------------------------++-- | This command is an alias for 'glDisablei'.+glDisableIndexedEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glDisableIndexedEXT v1 v2 = liftIO $ dyn19 ptr_glDisableIndexedEXT v1 v2++{-# NOINLINE ptr_glDisableIndexedEXT #-}+ptr_glDisableIndexedEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glDisableIndexedEXT = unsafePerformIO $ getCommand "glDisableIndexedEXT"++-- glDisableVariantClientStateEXT ----------------------------------------------++glDisableVariantClientStateEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m ()+glDisableVariantClientStateEXT v1 = liftIO $ dyn3 ptr_glDisableVariantClientStateEXT v1++{-# NOINLINE ptr_glDisableVariantClientStateEXT #-}+ptr_glDisableVariantClientStateEXT :: FunPtr (GLuint -> IO ())+ptr_glDisableVariantClientStateEXT = unsafePerformIO $ getCommand "glDisableVariantClientStateEXT"++-- glDisableVertexArrayAttrib --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glEnableVertexAttribArray.xhtml OpenGL 4.x>.+glDisableVertexArrayAttrib+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @index@.+ -> m ()+glDisableVertexArrayAttrib v1 v2 = liftIO $ dyn4 ptr_glDisableVertexArrayAttrib v1 v2++{-# NOINLINE ptr_glDisableVertexArrayAttrib #-}+ptr_glDisableVertexArrayAttrib :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glDisableVertexArrayAttrib = unsafePerformIO $ getCommand "glDisableVertexArrayAttrib"++-- glDisableVertexArrayAttribEXT -----------------------------------------------++glDisableVertexArrayAttribEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @index@.+ -> m ()+glDisableVertexArrayAttribEXT v1 v2 = liftIO $ dyn4 ptr_glDisableVertexArrayAttribEXT v1 v2++{-# NOINLINE ptr_glDisableVertexArrayAttribEXT #-}+ptr_glDisableVertexArrayAttribEXT :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glDisableVertexArrayAttribEXT = unsafePerformIO $ getCommand "glDisableVertexArrayAttribEXT"++-- glDisableVertexArrayEXT -----------------------------------------------------++glDisableVertexArrayEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLenum -- ^ @array@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> m ()+glDisableVertexArrayEXT v1 v2 = liftIO $ dyn18 ptr_glDisableVertexArrayEXT v1 v2++{-# NOINLINE ptr_glDisableVertexArrayEXT #-}+ptr_glDisableVertexArrayEXT :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glDisableVertexArrayEXT = unsafePerformIO $ getCommand "glDisableVertexArrayEXT"++-- glDisableVertexAttribAPPLE --------------------------------------------------++glDisableVertexAttribAPPLE+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@.+ -> m ()+glDisableVertexAttribAPPLE v1 v2 = liftIO $ dyn18 ptr_glDisableVertexAttribAPPLE v1 v2++{-# NOINLINE ptr_glDisableVertexAttribAPPLE #-}+ptr_glDisableVertexAttribAPPLE :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glDisableVertexAttribAPPLE = unsafePerformIO $ getCommand "glDisableVertexAttribAPPLE"++-- glDisableVertexAttribArray --------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glEnableVertexAttribArray.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glEnableVertexAttribArray.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glEnableVertexAttribArray.xhtml OpenGL 4.x>.+glDisableVertexAttribArray+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> m ()+glDisableVertexAttribArray v1 = liftIO $ dyn3 ptr_glDisableVertexAttribArray v1++{-# NOINLINE ptr_glDisableVertexAttribArray #-}+ptr_glDisableVertexAttribArray :: FunPtr (GLuint -> IO ())+ptr_glDisableVertexAttribArray = unsafePerformIO $ getCommand "glDisableVertexAttribArray"++-- glDisableVertexAttribArrayARB -----------------------------------------------++-- | This command is an alias for 'glDisableVertexAttribArray'.+glDisableVertexAttribArrayARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> m ()+glDisableVertexAttribArrayARB v1 = liftIO $ dyn3 ptr_glDisableVertexAttribArrayARB v1++{-# NOINLINE ptr_glDisableVertexAttribArrayARB #-}+ptr_glDisableVertexAttribArrayARB :: FunPtr (GLuint -> IO ())+ptr_glDisableVertexAttribArrayARB = unsafePerformIO $ getCommand "glDisableVertexAttribArrayARB"++-- glDisablei ------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glEnable.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glEnable.xhtml OpenGL 4.x>.+glDisablei+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glDisablei v1 v2 = liftIO $ dyn19 ptr_glDisablei v1 v2++{-# NOINLINE ptr_glDisablei #-}+ptr_glDisablei :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glDisablei = unsafePerformIO $ getCommand "glDisablei"++-- glDisableiEXT ---------------------------------------------------------------++-- | This command is an alias for 'glDisablei'.+glDisableiEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glDisableiEXT v1 v2 = liftIO $ dyn19 ptr_glDisableiEXT v1 v2++{-# NOINLINE ptr_glDisableiEXT #-}+ptr_glDisableiEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glDisableiEXT = unsafePerformIO $ getCommand "glDisableiEXT"++-- glDisableiNV ----------------------------------------------------------------++-- | This command is an alias for 'glDisablei'.+glDisableiNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glDisableiNV v1 v2 = liftIO $ dyn19 ptr_glDisableiNV v1 v2++{-# NOINLINE ptr_glDisableiNV #-}+ptr_glDisableiNV :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glDisableiNV = unsafePerformIO $ getCommand "glDisableiNV"++-- glDisableiOES ---------------------------------------------------------------++-- | This command is an alias for 'glDisablei'.+glDisableiOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glDisableiOES v1 v2 = liftIO $ dyn19 ptr_glDisableiOES v1 v2++{-# NOINLINE ptr_glDisableiOES #-}+ptr_glDisableiOES :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glDisableiOES = unsafePerformIO $ getCommand "glDisableiOES"++-- glDiscardFramebufferEXT -----------------------------------------------------++glDiscardFramebufferEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLsizei -- ^ @numAttachments@.+ -> Ptr GLenum -- ^ @attachments@ pointing to @numAttachments@ elements of type [InvalidateFramebufferAttachment](Graphics-GL-Groups.html#InvalidateFramebufferAttachment).+ -> m ()+glDiscardFramebufferEXT v1 v2 v3 = liftIO $ dyn234 ptr_glDiscardFramebufferEXT v1 v2 v3++{-# NOINLINE ptr_glDiscardFramebufferEXT #-}+ptr_glDiscardFramebufferEXT :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())+ptr_glDiscardFramebufferEXT = unsafePerformIO $ getCommand "glDiscardFramebufferEXT"++-- glDispatchCompute -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDispatchCompute.xhtml OpenGL 4.x>.+glDispatchCompute+ :: MonadIO m+ => GLuint -- ^ @num_groups_x@.+ -> GLuint -- ^ @num_groups_y@.+ -> GLuint -- ^ @num_groups_z@.+ -> m ()+glDispatchCompute v1 v2 v3 = liftIO $ dyn109 ptr_glDispatchCompute v1 v2 v3++{-# NOINLINE ptr_glDispatchCompute #-}+ptr_glDispatchCompute :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glDispatchCompute = unsafePerformIO $ getCommand "glDispatchCompute"++-- glDispatchComputeGroupSizeARB -----------------------------------------------++glDispatchComputeGroupSizeARB+ :: MonadIO m+ => GLuint -- ^ @num_groups_x@.+ -> GLuint -- ^ @num_groups_y@.+ -> GLuint -- ^ @num_groups_z@.+ -> GLuint -- ^ @group_size_x@.+ -> GLuint -- ^ @group_size_y@.+ -> GLuint -- ^ @group_size_z@.+ -> m ()+glDispatchComputeGroupSizeARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn235 ptr_glDispatchComputeGroupSizeARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDispatchComputeGroupSizeARB #-}+ptr_glDispatchComputeGroupSizeARB :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glDispatchComputeGroupSizeARB = unsafePerformIO $ getCommand "glDispatchComputeGroupSizeARB"++-- glDispatchComputeIndirect ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDispatchComputeIndirect.xhtml OpenGL 4.x>.+glDispatchComputeIndirect+ :: MonadIO m+ => GLintptr -- ^ @indirect@ of type @BufferOffset@.+ -> m ()+glDispatchComputeIndirect v1 = liftIO $ dyn236 ptr_glDispatchComputeIndirect v1++{-# NOINLINE ptr_glDispatchComputeIndirect #-}+ptr_glDispatchComputeIndirect :: FunPtr (GLintptr -> IO ())+ptr_glDispatchComputeIndirect = unsafePerformIO $ getCommand "glDispatchComputeIndirect"++-- glDrawArrays ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDrawArrays.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDrawArrays.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDrawArrays.xhtml OpenGL 4.x>.+glDrawArrays+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> m ()+glDrawArrays v1 v2 v3 = liftIO $ dyn237 ptr_glDrawArrays v1 v2 v3++{-# NOINLINE ptr_glDrawArrays #-}+ptr_glDrawArrays :: FunPtr (GLenum -> GLint -> GLsizei -> IO ())+ptr_glDrawArrays = unsafePerformIO $ getCommand "glDrawArrays"++-- glDrawArraysEXT -------------------------------------------------------------++-- | This command is an alias for 'glDrawArrays'.+glDrawArraysEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> m ()+glDrawArraysEXT v1 v2 v3 = liftIO $ dyn237 ptr_glDrawArraysEXT v1 v2 v3++{-# NOINLINE ptr_glDrawArraysEXT #-}+ptr_glDrawArraysEXT :: FunPtr (GLenum -> GLint -> GLsizei -> IO ())+ptr_glDrawArraysEXT = unsafePerformIO $ getCommand "glDrawArraysEXT"++-- glDrawArraysIndirect --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDrawArraysIndirect.xhtml OpenGL 4.x>.+glDrawArraysIndirect+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indirect@.+ -> m ()+glDrawArraysIndirect v1 v2 = liftIO $ dyn238 ptr_glDrawArraysIndirect v1 v2++{-# NOINLINE ptr_glDrawArraysIndirect #-}+ptr_glDrawArraysIndirect :: FunPtr (GLenum -> Ptr a -> IO ())+ptr_glDrawArraysIndirect = unsafePerformIO $ getCommand "glDrawArraysIndirect"++-- glDrawArraysInstanced -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glDrawArraysInstanced.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDrawArraysInstanced.xhtml OpenGL 4.x>.+glDrawArraysInstanced+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> GLsizei -- ^ @instancecount@.+ -> m ()+glDrawArraysInstanced v1 v2 v3 v4 = liftIO $ dyn239 ptr_glDrawArraysInstanced v1 v2 v3 v4++{-# NOINLINE ptr_glDrawArraysInstanced #-}+ptr_glDrawArraysInstanced :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glDrawArraysInstanced = unsafePerformIO $ getCommand "glDrawArraysInstanced"++-- glDrawArraysInstancedANGLE --------------------------------------------------++-- | This command is an alias for 'glDrawArraysInstanced'.+glDrawArraysInstancedANGLE+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glDrawArraysInstancedANGLE v1 v2 v3 v4 = liftIO $ dyn239 ptr_glDrawArraysInstancedANGLE v1 v2 v3 v4++{-# NOINLINE ptr_glDrawArraysInstancedANGLE #-}+ptr_glDrawArraysInstancedANGLE :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glDrawArraysInstancedANGLE = unsafePerformIO $ getCommand "glDrawArraysInstancedANGLE"++-- glDrawArraysInstancedARB ----------------------------------------------------++-- | This command is an alias for 'glDrawArraysInstanced'.+glDrawArraysInstancedARB+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glDrawArraysInstancedARB v1 v2 v3 v4 = liftIO $ dyn239 ptr_glDrawArraysInstancedARB v1 v2 v3 v4++{-# NOINLINE ptr_glDrawArraysInstancedARB #-}+ptr_glDrawArraysInstancedARB :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glDrawArraysInstancedARB = unsafePerformIO $ getCommand "glDrawArraysInstancedARB"++-- glDrawArraysInstancedBaseInstance -------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDrawArraysInstancedBaseInstance.xhtml OpenGL 4.x>.+glDrawArraysInstancedBaseInstance+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> GLsizei -- ^ @instancecount@.+ -> GLuint -- ^ @baseinstance@.+ -> m ()+glDrawArraysInstancedBaseInstance v1 v2 v3 v4 v5 = liftIO $ dyn240 ptr_glDrawArraysInstancedBaseInstance v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawArraysInstancedBaseInstance #-}+ptr_glDrawArraysInstancedBaseInstance :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> IO ())+ptr_glDrawArraysInstancedBaseInstance = unsafePerformIO $ getCommand "glDrawArraysInstancedBaseInstance"++-- glDrawArraysInstancedBaseInstanceEXT ----------------------------------------++-- | This command is an alias for 'glDrawArraysInstancedBaseInstance'.+glDrawArraysInstancedBaseInstanceEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> GLsizei -- ^ @instancecount@.+ -> GLuint -- ^ @baseinstance@.+ -> m ()+glDrawArraysInstancedBaseInstanceEXT v1 v2 v3 v4 v5 = liftIO $ dyn240 ptr_glDrawArraysInstancedBaseInstanceEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawArraysInstancedBaseInstanceEXT #-}+ptr_glDrawArraysInstancedBaseInstanceEXT :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> IO ())+ptr_glDrawArraysInstancedBaseInstanceEXT = unsafePerformIO $ getCommand "glDrawArraysInstancedBaseInstanceEXT"++-- glDrawArraysInstancedEXT ----------------------------------------------------++-- | This command is an alias for 'glDrawArraysInstanced'.+glDrawArraysInstancedEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLint -- ^ @start@.+ -> GLsizei -- ^ @count@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glDrawArraysInstancedEXT v1 v2 v3 v4 = liftIO $ dyn239 ptr_glDrawArraysInstancedEXT v1 v2 v3 v4++{-# NOINLINE ptr_glDrawArraysInstancedEXT #-}+ptr_glDrawArraysInstancedEXT :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glDrawArraysInstancedEXT = unsafePerformIO $ getCommand "glDrawArraysInstancedEXT"++-- glDrawArraysInstancedNV -----------------------------------------------------++-- | This command is an alias for 'glDrawArraysInstanced'.+glDrawArraysInstancedNV+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glDrawArraysInstancedNV v1 v2 v3 v4 = liftIO $ dyn239 ptr_glDrawArraysInstancedNV v1 v2 v3 v4++{-# NOINLINE ptr_glDrawArraysInstancedNV #-}+ptr_glDrawArraysInstancedNV :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glDrawArraysInstancedNV = unsafePerformIO $ getCommand "glDrawArraysInstancedNV"++-- glDrawBuffer ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDrawBuffer.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDrawBuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDrawBuffer.xhtml OpenGL 4.x>.+glDrawBuffer+ :: MonadIO m+ => GLenum -- ^ @buf@ of type [DrawBufferMode](Graphics-GL-Groups.html#DrawBufferMode).+ -> m ()+glDrawBuffer v1 = liftIO $ dyn5 ptr_glDrawBuffer v1++{-# NOINLINE ptr_glDrawBuffer #-}+ptr_glDrawBuffer :: FunPtr (GLenum -> IO ())+ptr_glDrawBuffer = unsafePerformIO $ getCommand "glDrawBuffer"++-- glDrawBuffers ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDrawBuffers.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDrawBuffers.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDrawBuffers.xhtml OpenGL 4.x>.+glDrawBuffers+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLenum -- ^ @bufs@ pointing to @n@ elements of type [DrawBufferMode](Graphics-GL-Groups.html#DrawBufferMode).+ -> m ()+glDrawBuffers v1 v2 = liftIO $ dyn241 ptr_glDrawBuffers v1 v2++{-# NOINLINE ptr_glDrawBuffers #-}+ptr_glDrawBuffers :: FunPtr (GLsizei -> Ptr GLenum -> IO ())+ptr_glDrawBuffers = unsafePerformIO $ getCommand "glDrawBuffers"++-- glDrawBuffersARB ------------------------------------------------------------++-- | This command is an alias for 'glDrawBuffers'.+glDrawBuffersARB+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLenum -- ^ @bufs@ pointing to @n@ elements of type [DrawBufferMode](Graphics-GL-Groups.html#DrawBufferMode).+ -> m ()+glDrawBuffersARB v1 v2 = liftIO $ dyn241 ptr_glDrawBuffersARB v1 v2++{-# NOINLINE ptr_glDrawBuffersARB #-}+ptr_glDrawBuffersARB :: FunPtr (GLsizei -> Ptr GLenum -> IO ())+ptr_glDrawBuffersARB = unsafePerformIO $ getCommand "glDrawBuffersARB"++-- glDrawBuffersATI ------------------------------------------------------------++-- | This command is an alias for 'glDrawBuffers'.+glDrawBuffersATI+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLenum -- ^ @bufs@ pointing to @n@ elements of type [DrawBufferMode](Graphics-GL-Groups.html#DrawBufferMode).+ -> m ()+glDrawBuffersATI v1 v2 = liftIO $ dyn241 ptr_glDrawBuffersATI v1 v2++{-# NOINLINE ptr_glDrawBuffersATI #-}+ptr_glDrawBuffersATI :: FunPtr (GLsizei -> Ptr GLenum -> IO ())+ptr_glDrawBuffersATI = unsafePerformIO $ getCommand "glDrawBuffersATI"++-- glDrawBuffersEXT ------------------------------------------------------------++-- | This command is an alias for 'glDrawBuffers'.+glDrawBuffersEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLenum -- ^ @bufs@ pointing to @n@ elements of type @GLenum@.+ -> m ()+glDrawBuffersEXT v1 v2 = liftIO $ dyn241 ptr_glDrawBuffersEXT v1 v2++{-# NOINLINE ptr_glDrawBuffersEXT #-}+ptr_glDrawBuffersEXT :: FunPtr (GLsizei -> Ptr GLenum -> IO ())+ptr_glDrawBuffersEXT = unsafePerformIO $ getCommand "glDrawBuffersEXT"++-- glDrawBuffersIndexedEXT -----------------------------------------------------++glDrawBuffersIndexedEXT+ :: MonadIO m+ => GLint -- ^ @n@.+ -> Ptr GLenum -- ^ @location@ pointing to @n@ elements of type @GLenum@.+ -> Ptr GLint -- ^ @indices@ pointing to @n@ elements of type @GLint@.+ -> m ()+glDrawBuffersIndexedEXT v1 v2 v3 = liftIO $ dyn242 ptr_glDrawBuffersIndexedEXT v1 v2 v3++{-# NOINLINE ptr_glDrawBuffersIndexedEXT #-}+ptr_glDrawBuffersIndexedEXT :: FunPtr (GLint -> Ptr GLenum -> Ptr GLint -> IO ())+ptr_glDrawBuffersIndexedEXT = unsafePerformIO $ getCommand "glDrawBuffersIndexedEXT"++-- glDrawBuffersNV -------------------------------------------------------------++glDrawBuffersNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLenum -- ^ @bufs@ pointing to @n@ elements of type @GLenum@.+ -> m ()+glDrawBuffersNV v1 v2 = liftIO $ dyn241 ptr_glDrawBuffersNV v1 v2++{-# NOINLINE ptr_glDrawBuffersNV #-}+ptr_glDrawBuffersNV :: FunPtr (GLsizei -> Ptr GLenum -> IO ())+ptr_glDrawBuffersNV = unsafePerformIO $ getCommand "glDrawBuffersNV"++-- glDrawCommandsAddressNV -----------------------------------------------------++glDrawCommandsAddressNV+ :: MonadIO m+ => GLenum -- ^ @primitiveMode@.+ -> Ptr GLuint64 -- ^ @indirects@.+ -> Ptr GLsizei -- ^ @sizes@.+ -> GLuint -- ^ @count@.+ -> m ()+glDrawCommandsAddressNV v1 v2 v3 v4 = liftIO $ dyn243 ptr_glDrawCommandsAddressNV v1 v2 v3 v4++{-# NOINLINE ptr_glDrawCommandsAddressNV #-}+ptr_glDrawCommandsAddressNV :: FunPtr (GLenum -> Ptr GLuint64 -> Ptr GLsizei -> GLuint -> IO ())+ptr_glDrawCommandsAddressNV = unsafePerformIO $ getCommand "glDrawCommandsAddressNV"++-- glDrawCommandsNV ------------------------------------------------------------++glDrawCommandsNV+ :: MonadIO m+ => GLenum -- ^ @primitiveMode@.+ -> GLuint -- ^ @buffer@.+ -> Ptr GLintptr -- ^ @indirects@.+ -> Ptr GLsizei -- ^ @sizes@.+ -> GLuint -- ^ @count@.+ -> m ()+glDrawCommandsNV v1 v2 v3 v4 v5 = liftIO $ dyn244 ptr_glDrawCommandsNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawCommandsNV #-}+ptr_glDrawCommandsNV :: FunPtr (GLenum -> GLuint -> Ptr GLintptr -> Ptr GLsizei -> GLuint -> IO ())+ptr_glDrawCommandsNV = unsafePerformIO $ getCommand "glDrawCommandsNV"++-- glDrawCommandsStatesAddressNV -----------------------------------------------++glDrawCommandsStatesAddressNV+ :: MonadIO m+ => Ptr GLuint64 -- ^ @indirects@.+ -> Ptr GLsizei -- ^ @sizes@.+ -> Ptr GLuint -- ^ @states@.+ -> Ptr GLuint -- ^ @fbos@.+ -> GLuint -- ^ @count@.+ -> m ()+glDrawCommandsStatesAddressNV v1 v2 v3 v4 v5 = liftIO $ dyn245 ptr_glDrawCommandsStatesAddressNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawCommandsStatesAddressNV #-}+ptr_glDrawCommandsStatesAddressNV :: FunPtr (Ptr GLuint64 -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())+ptr_glDrawCommandsStatesAddressNV = unsafePerformIO $ getCommand "glDrawCommandsStatesAddressNV"++-- glDrawCommandsStatesNV ------------------------------------------------------++glDrawCommandsStatesNV+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> Ptr GLintptr -- ^ @indirects@.+ -> Ptr GLsizei -- ^ @sizes@.+ -> Ptr GLuint -- ^ @states@.+ -> Ptr GLuint -- ^ @fbos@.+ -> GLuint -- ^ @count@.+ -> m ()+glDrawCommandsStatesNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn246 ptr_glDrawCommandsStatesNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDrawCommandsStatesNV #-}+ptr_glDrawCommandsStatesNV :: FunPtr (GLuint -> Ptr GLintptr -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())+ptr_glDrawCommandsStatesNV = unsafePerformIO $ getCommand "glDrawCommandsStatesNV"++-- glDrawElementArrayAPPLE -----------------------------------------------------++glDrawElementArrayAPPLE+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> m ()+glDrawElementArrayAPPLE v1 v2 v3 = liftIO $ dyn237 ptr_glDrawElementArrayAPPLE v1 v2 v3++{-# NOINLINE ptr_glDrawElementArrayAPPLE #-}+ptr_glDrawElementArrayAPPLE :: FunPtr (GLenum -> GLint -> GLsizei -> IO ())+ptr_glDrawElementArrayAPPLE = unsafePerformIO $ getCommand "glDrawElementArrayAPPLE"++-- glDrawElementArrayATI -------------------------------------------------------++glDrawElementArrayATI+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> m ()+glDrawElementArrayATI v1 v2 = liftIO $ dyn247 ptr_glDrawElementArrayATI v1 v2++{-# NOINLINE ptr_glDrawElementArrayATI #-}+ptr_glDrawElementArrayATI :: FunPtr (GLenum -> GLsizei -> IO ())+ptr_glDrawElementArrayATI = unsafePerformIO $ getCommand "glDrawElementArrayATI"++-- glDrawElements --------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDrawElements.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDrawElements.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDrawElements.xhtml OpenGL 4.x>.+glDrawElements+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> m ()+glDrawElements v1 v2 v3 v4 = liftIO $ dyn248 ptr_glDrawElements v1 v2 v3 v4++{-# NOINLINE ptr_glDrawElements #-}+ptr_glDrawElements :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> IO ())+ptr_glDrawElements = unsafePerformIO $ getCommand "glDrawElements"++-- glDrawElementsBaseVertex ----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glDrawElementsBaseVertex.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDrawElementsBaseVertex.xhtml OpenGL 4.x>.+glDrawElementsBaseVertex+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLint -- ^ @basevertex@.+ -> m ()+glDrawElementsBaseVertex v1 v2 v3 v4 v5 = liftIO $ dyn249 ptr_glDrawElementsBaseVertex v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawElementsBaseVertex #-}+ptr_glDrawElementsBaseVertex :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())+ptr_glDrawElementsBaseVertex = unsafePerformIO $ getCommand "glDrawElementsBaseVertex"++-- glDrawElementsBaseVertexEXT -------------------------------------------------++-- | This command is an alias for 'glDrawElementsBaseVertex'.+glDrawElementsBaseVertexEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLint -- ^ @basevertex@.+ -> m ()+glDrawElementsBaseVertexEXT v1 v2 v3 v4 v5 = liftIO $ dyn249 ptr_glDrawElementsBaseVertexEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawElementsBaseVertexEXT #-}+ptr_glDrawElementsBaseVertexEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())+ptr_glDrawElementsBaseVertexEXT = unsafePerformIO $ getCommand "glDrawElementsBaseVertexEXT"++-- glDrawElementsBaseVertexOES -------------------------------------------------++-- | This command is an alias for 'glDrawElementsBaseVertex'.+glDrawElementsBaseVertexOES+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLint -- ^ @basevertex@.+ -> m ()+glDrawElementsBaseVertexOES v1 v2 v3 v4 v5 = liftIO $ dyn249 ptr_glDrawElementsBaseVertexOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawElementsBaseVertexOES #-}+ptr_glDrawElementsBaseVertexOES :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())+ptr_glDrawElementsBaseVertexOES = unsafePerformIO $ getCommand "glDrawElementsBaseVertexOES"++-- glDrawElementsIndirect ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDrawElementsIndirect.xhtml OpenGL 4.x>.+glDrawElementsIndirect+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indirect@.+ -> m ()+glDrawElementsIndirect v1 v2 v3 = liftIO $ dyn250 ptr_glDrawElementsIndirect v1 v2 v3++{-# NOINLINE ptr_glDrawElementsIndirect #-}+ptr_glDrawElementsIndirect :: FunPtr (GLenum -> GLenum -> Ptr a -> IO ())+ptr_glDrawElementsIndirect = unsafePerformIO $ getCommand "glDrawElementsIndirect"++-- glDrawElementsInstanced -----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glDrawElementsInstanced.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDrawElementsInstanced.xhtml OpenGL 4.x>.+glDrawElementsInstanced+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLsizei -- ^ @instancecount@.+ -> m ()+glDrawElementsInstanced v1 v2 v3 v4 v5 = liftIO $ dyn251 ptr_glDrawElementsInstanced v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawElementsInstanced #-}+ptr_glDrawElementsInstanced :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())+ptr_glDrawElementsInstanced = unsafePerformIO $ getCommand "glDrawElementsInstanced"++-- glDrawElementsInstancedANGLE ------------------------------------------------++-- | This command is an alias for 'glDrawElementsInstanced'.+glDrawElementsInstancedANGLE+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glDrawElementsInstancedANGLE v1 v2 v3 v4 v5 = liftIO $ dyn251 ptr_glDrawElementsInstancedANGLE v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawElementsInstancedANGLE #-}+ptr_glDrawElementsInstancedANGLE :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())+ptr_glDrawElementsInstancedANGLE = unsafePerformIO $ getCommand "glDrawElementsInstancedANGLE"++-- glDrawElementsInstancedARB --------------------------------------------------++-- | This command is an alias for 'glDrawElementsInstanced'.+glDrawElementsInstancedARB+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glDrawElementsInstancedARB v1 v2 v3 v4 v5 = liftIO $ dyn251 ptr_glDrawElementsInstancedARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawElementsInstancedARB #-}+ptr_glDrawElementsInstancedARB :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())+ptr_glDrawElementsInstancedARB = unsafePerformIO $ getCommand "glDrawElementsInstancedARB"++-- glDrawElementsInstancedBaseInstance -----------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDrawElementsInstancedBaseInstance.xhtml OpenGL 4.x>.+glDrawElementsInstancedBaseInstance+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indices@ pointing to @count@ elements of type @a@.+ -> GLsizei -- ^ @instancecount@.+ -> GLuint -- ^ @baseinstance@.+ -> m ()+glDrawElementsInstancedBaseInstance v1 v2 v3 v4 v5 v6 = liftIO $ dyn252 ptr_glDrawElementsInstancedBaseInstance v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDrawElementsInstancedBaseInstance #-}+ptr_glDrawElementsInstancedBaseInstance :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLuint -> IO ())+ptr_glDrawElementsInstancedBaseInstance = unsafePerformIO $ getCommand "glDrawElementsInstancedBaseInstance"++-- glDrawElementsInstancedBaseInstanceEXT --------------------------------------++-- | This command is an alias for 'glDrawElementsInstancedBaseInstance'.+glDrawElementsInstancedBaseInstanceEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indices@ pointing to @count@ elements of type @a@.+ -> GLsizei -- ^ @instancecount@.+ -> GLuint -- ^ @baseinstance@.+ -> m ()+glDrawElementsInstancedBaseInstanceEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn252 ptr_glDrawElementsInstancedBaseInstanceEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDrawElementsInstancedBaseInstanceEXT #-}+ptr_glDrawElementsInstancedBaseInstanceEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLuint -> IO ())+ptr_glDrawElementsInstancedBaseInstanceEXT = unsafePerformIO $ getCommand "glDrawElementsInstancedBaseInstanceEXT"++-- glDrawElementsInstancedBaseVertex -------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glDrawElementsInstancedBaseVertex.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDrawElementsInstancedBaseVertex.xhtml OpenGL 4.x>.+glDrawElementsInstancedBaseVertex+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLsizei -- ^ @instancecount@.+ -> GLint -- ^ @basevertex@.+ -> m ()+glDrawElementsInstancedBaseVertex v1 v2 v3 v4 v5 v6 = liftIO $ dyn253 ptr_glDrawElementsInstancedBaseVertex v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDrawElementsInstancedBaseVertex #-}+ptr_glDrawElementsInstancedBaseVertex :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> IO ())+ptr_glDrawElementsInstancedBaseVertex = unsafePerformIO $ getCommand "glDrawElementsInstancedBaseVertex"++-- glDrawElementsInstancedBaseVertexBaseInstance -------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDrawElementsInstancedBaseVertexBaseInstance.xhtml OpenGL 4.x>.+glDrawElementsInstancedBaseVertexBaseInstance+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @count@ elements of type @a@.+ -> GLsizei -- ^ @instancecount@.+ -> GLint -- ^ @basevertex@.+ -> GLuint -- ^ @baseinstance@.+ -> m ()+glDrawElementsInstancedBaseVertexBaseInstance v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn254 ptr_glDrawElementsInstancedBaseVertexBaseInstance v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glDrawElementsInstancedBaseVertexBaseInstance #-}+ptr_glDrawElementsInstancedBaseVertexBaseInstance :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> GLuint -> IO ())+ptr_glDrawElementsInstancedBaseVertexBaseInstance = unsafePerformIO $ getCommand "glDrawElementsInstancedBaseVertexBaseInstance"++-- glDrawElementsInstancedBaseVertexBaseInstanceEXT ----------------------------++-- | This command is an alias for 'glDrawElementsInstancedBaseVertexBaseInstance'.+glDrawElementsInstancedBaseVertexBaseInstanceEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @count@ elements of type @a@.+ -> GLsizei -- ^ @instancecount@.+ -> GLint -- ^ @basevertex@.+ -> GLuint -- ^ @baseinstance@.+ -> m ()+glDrawElementsInstancedBaseVertexBaseInstanceEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn254 ptr_glDrawElementsInstancedBaseVertexBaseInstanceEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glDrawElementsInstancedBaseVertexBaseInstanceEXT #-}+ptr_glDrawElementsInstancedBaseVertexBaseInstanceEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> GLuint -> IO ())+ptr_glDrawElementsInstancedBaseVertexBaseInstanceEXT = unsafePerformIO $ getCommand "glDrawElementsInstancedBaseVertexBaseInstanceEXT"++-- glDrawElementsInstancedBaseVertexEXT ----------------------------------------++-- | This command is an alias for 'glDrawElementsInstancedBaseVertex'.+glDrawElementsInstancedBaseVertexEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLsizei -- ^ @instancecount@.+ -> GLint -- ^ @basevertex@.+ -> m ()+glDrawElementsInstancedBaseVertexEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn253 ptr_glDrawElementsInstancedBaseVertexEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDrawElementsInstancedBaseVertexEXT #-}+ptr_glDrawElementsInstancedBaseVertexEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> IO ())+ptr_glDrawElementsInstancedBaseVertexEXT = unsafePerformIO $ getCommand "glDrawElementsInstancedBaseVertexEXT"++-- glDrawElementsInstancedBaseVertexOES ----------------------------------------++-- | This command is an alias for 'glDrawElementsInstancedBaseVertex'.+glDrawElementsInstancedBaseVertexOES+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLsizei -- ^ @instancecount@.+ -> GLint -- ^ @basevertex@.+ -> m ()+glDrawElementsInstancedBaseVertexOES v1 v2 v3 v4 v5 v6 = liftIO $ dyn253 ptr_glDrawElementsInstancedBaseVertexOES v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDrawElementsInstancedBaseVertexOES #-}+ptr_glDrawElementsInstancedBaseVertexOES :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> IO ())+ptr_glDrawElementsInstancedBaseVertexOES = unsafePerformIO $ getCommand "glDrawElementsInstancedBaseVertexOES"++-- glDrawElementsInstancedEXT --------------------------------------------------++-- | This command is an alias for 'glDrawElementsInstanced'.+glDrawElementsInstancedEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glDrawElementsInstancedEXT v1 v2 v3 v4 v5 = liftIO $ dyn251 ptr_glDrawElementsInstancedEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawElementsInstancedEXT #-}+ptr_glDrawElementsInstancedEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())+ptr_glDrawElementsInstancedEXT = unsafePerformIO $ getCommand "glDrawElementsInstancedEXT"++-- glDrawElementsInstancedNV ---------------------------------------------------++-- | This command is an alias for 'glDrawElementsInstanced'.+glDrawElementsInstancedNV+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glDrawElementsInstancedNV v1 v2 v3 v4 v5 = liftIO $ dyn251 ptr_glDrawElementsInstancedNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawElementsInstancedNV #-}+ptr_glDrawElementsInstancedNV :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())+ptr_glDrawElementsInstancedNV = unsafePerformIO $ getCommand "glDrawElementsInstancedNV"++-- glDrawMeshArraysSUN ---------------------------------------------------------++glDrawMeshArraysSUN+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> GLsizei -- ^ @width@.+ -> m ()+glDrawMeshArraysSUN v1 v2 v3 v4 = liftIO $ dyn239 ptr_glDrawMeshArraysSUN v1 v2 v3 v4++{-# NOINLINE ptr_glDrawMeshArraysSUN #-}+ptr_glDrawMeshArraysSUN :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glDrawMeshArraysSUN = unsafePerformIO $ getCommand "glDrawMeshArraysSUN"++-- glDrawMeshTasksIndirectNV ---------------------------------------------------++glDrawMeshTasksIndirectNV+ :: MonadIO m+ => GLintptr -- ^ @indirect@.+ -> m ()+glDrawMeshTasksIndirectNV v1 = liftIO $ dyn236 ptr_glDrawMeshTasksIndirectNV v1++{-# NOINLINE ptr_glDrawMeshTasksIndirectNV #-}+ptr_glDrawMeshTasksIndirectNV :: FunPtr (GLintptr -> IO ())+ptr_glDrawMeshTasksIndirectNV = unsafePerformIO $ getCommand "glDrawMeshTasksIndirectNV"++-- glDrawMeshTasksNV -----------------------------------------------------------++glDrawMeshTasksNV+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLuint -- ^ @count@.+ -> m ()+glDrawMeshTasksNV v1 v2 = liftIO $ dyn4 ptr_glDrawMeshTasksNV v1 v2++{-# NOINLINE ptr_glDrawMeshTasksNV #-}+ptr_glDrawMeshTasksNV :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glDrawMeshTasksNV = unsafePerformIO $ getCommand "glDrawMeshTasksNV"++-- glDrawPixels ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glDrawPixels.xml OpenGL 2.x>.+glDrawPixels+ :: MonadIO m+ => GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.+ -> m ()+glDrawPixels v1 v2 v3 v4 v5 = liftIO $ dyn255 ptr_glDrawPixels v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawPixels #-}+ptr_glDrawPixels :: FunPtr (GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glDrawPixels = unsafePerformIO $ getCommand "glDrawPixels"++-- glDrawRangeElementArrayAPPLE ------------------------------------------------++glDrawRangeElementArrayAPPLE+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @start@.+ -> GLuint -- ^ @end@.+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> m ()+glDrawRangeElementArrayAPPLE v1 v2 v3 v4 v5 = liftIO $ dyn256 ptr_glDrawRangeElementArrayAPPLE v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawRangeElementArrayAPPLE #-}+ptr_glDrawRangeElementArrayAPPLE :: FunPtr (GLenum -> GLuint -> GLuint -> GLint -> GLsizei -> IO ())+ptr_glDrawRangeElementArrayAPPLE = unsafePerformIO $ getCommand "glDrawRangeElementArrayAPPLE"++-- glDrawRangeElementArrayATI --------------------------------------------------++glDrawRangeElementArrayATI+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @start@.+ -> GLuint -- ^ @end@.+ -> GLsizei -- ^ @count@.+ -> m ()+glDrawRangeElementArrayATI v1 v2 v3 v4 = liftIO $ dyn257 ptr_glDrawRangeElementArrayATI v1 v2 v3 v4++{-# NOINLINE ptr_glDrawRangeElementArrayATI #-}+ptr_glDrawRangeElementArrayATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> IO ())+ptr_glDrawRangeElementArrayATI = unsafePerformIO $ getCommand "glDrawRangeElementArrayATI"++-- glDrawRangeElements ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glDrawRangeElements.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glDrawRangeElements.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDrawRangeElements.xhtml OpenGL 4.x>.+glDrawRangeElements+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @start@.+ -> GLuint -- ^ @end@.+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> m ()+glDrawRangeElements v1 v2 v3 v4 v5 v6 = liftIO $ dyn258 ptr_glDrawRangeElements v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDrawRangeElements #-}+ptr_glDrawRangeElements :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> IO ())+ptr_glDrawRangeElements = unsafePerformIO $ getCommand "glDrawRangeElements"++-- glDrawRangeElementsBaseVertex -----------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glDrawRangeElementsBaseVertex.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glDrawRangeElementsBaseVertex.xhtml OpenGL 4.x>.+glDrawRangeElementsBaseVertex+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @start@.+ -> GLuint -- ^ @end@.+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLint -- ^ @basevertex@.+ -> m ()+glDrawRangeElementsBaseVertex v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn259 ptr_glDrawRangeElementsBaseVertex v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glDrawRangeElementsBaseVertex #-}+ptr_glDrawRangeElementsBaseVertex :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())+ptr_glDrawRangeElementsBaseVertex = unsafePerformIO $ getCommand "glDrawRangeElementsBaseVertex"++-- glDrawRangeElementsBaseVertexEXT --------------------------------------------++-- | This command is an alias for 'glDrawRangeElementsBaseVertex'.+glDrawRangeElementsBaseVertexEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @start@.+ -> GLuint -- ^ @end@.+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLint -- ^ @basevertex@.+ -> m ()+glDrawRangeElementsBaseVertexEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn259 ptr_glDrawRangeElementsBaseVertexEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glDrawRangeElementsBaseVertexEXT #-}+ptr_glDrawRangeElementsBaseVertexEXT :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())+ptr_glDrawRangeElementsBaseVertexEXT = unsafePerformIO $ getCommand "glDrawRangeElementsBaseVertexEXT"++-- glDrawRangeElementsBaseVertexOES --------------------------------------------++-- | This command is an alias for 'glDrawRangeElementsBaseVertex'.+glDrawRangeElementsBaseVertexOES+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @start@.+ -> GLuint -- ^ @end@.+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> GLint -- ^ @basevertex@.+ -> m ()+glDrawRangeElementsBaseVertexOES v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn259 ptr_glDrawRangeElementsBaseVertexOES v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glDrawRangeElementsBaseVertexOES #-}+ptr_glDrawRangeElementsBaseVertexOES :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ())+ptr_glDrawRangeElementsBaseVertexOES = unsafePerformIO $ getCommand "glDrawRangeElementsBaseVertexOES"++-- glDrawRangeElementsEXT ------------------------------------------------------++-- | This command is an alias for 'glDrawRangeElements'.+glDrawRangeElementsEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @start@.+ -> GLuint -- ^ @end@.+ -> GLsizei -- ^ @count@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indices@ pointing to @COMPSIZE(count,type)@ elements of type @a@.+ -> m ()+glDrawRangeElementsEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn258 ptr_glDrawRangeElementsEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glDrawRangeElementsEXT #-}+ptr_glDrawRangeElementsEXT :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> IO ())+ptr_glDrawRangeElementsEXT = unsafePerformIO $ getCommand "glDrawRangeElementsEXT"++-- glDrawTexfOES ---------------------------------------------------------------++-- | The vector equivalent of this command is 'glDrawTexfvOES'.+glDrawTexfOES+ :: MonadIO m+ => GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @width@.+ -> GLfloat -- ^ @height@.+ -> m ()+glDrawTexfOES v1 v2 v3 v4 v5 = liftIO $ dyn260 ptr_glDrawTexfOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawTexfOES #-}+ptr_glDrawTexfOES :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glDrawTexfOES = unsafePerformIO $ getCommand "glDrawTexfOES"++-- glDrawTexfvOES --------------------------------------------------------------++glDrawTexfvOES+ :: MonadIO m+ => Ptr GLfloat -- ^ @coords@ pointing to @5@ elements of type @GLfloat@.+ -> m ()+glDrawTexfvOES v1 = liftIO $ dyn44 ptr_glDrawTexfvOES v1++{-# NOINLINE ptr_glDrawTexfvOES #-}+ptr_glDrawTexfvOES :: FunPtr (Ptr GLfloat -> IO ())+ptr_glDrawTexfvOES = unsafePerformIO $ getCommand "glDrawTexfvOES"++-- glDrawTexiOES ---------------------------------------------------------------++-- | The vector equivalent of this command is 'glDrawTexivOES'.+glDrawTexiOES+ :: MonadIO m+ => GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLint -- ^ @z@.+ -> GLint -- ^ @width@.+ -> GLint -- ^ @height@.+ -> m ()+glDrawTexiOES v1 v2 v3 v4 v5 = liftIO $ dyn261 ptr_glDrawTexiOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawTexiOES #-}+ptr_glDrawTexiOES :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glDrawTexiOES = unsafePerformIO $ getCommand "glDrawTexiOES"++-- glDrawTexivOES --------------------------------------------------------------++glDrawTexivOES+ :: MonadIO m+ => Ptr GLint -- ^ @coords@ pointing to @5@ elements of type @GLint@.+ -> m ()+glDrawTexivOES v1 = liftIO $ dyn46 ptr_glDrawTexivOES v1++{-# NOINLINE ptr_glDrawTexivOES #-}+ptr_glDrawTexivOES :: FunPtr (Ptr GLint -> IO ())+ptr_glDrawTexivOES = unsafePerformIO $ getCommand "glDrawTexivOES"++-- glDrawTexsOES ---------------------------------------------------------------++-- | The vector equivalent of this command is 'glDrawTexsvOES'.+glDrawTexsOES+ :: MonadIO m+ => GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> GLshort -- ^ @z@.+ -> GLshort -- ^ @width@.+ -> GLshort -- ^ @height@.+ -> m ()+glDrawTexsOES v1 v2 v3 v4 v5 = liftIO $ dyn262 ptr_glDrawTexsOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawTexsOES #-}+ptr_glDrawTexsOES :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glDrawTexsOES = unsafePerformIO $ getCommand "glDrawTexsOES"++-- glDrawTexsvOES --------------------------------------------------------------++glDrawTexsvOES+ :: MonadIO m+ => Ptr GLshort -- ^ @coords@ pointing to @5@ elements of type @GLshort@.+ -> m ()+glDrawTexsvOES v1 = liftIO $ dyn48 ptr_glDrawTexsvOES v1++{-# NOINLINE ptr_glDrawTexsvOES #-}+ptr_glDrawTexsvOES :: FunPtr (Ptr GLshort -> IO ())+ptr_glDrawTexsvOES = unsafePerformIO $ getCommand "glDrawTexsvOES"++-- glDrawTextureNV -------------------------------------------------------------++glDrawTextureNV+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLuint -- ^ @sampler@.+ -> GLfloat -- ^ @x0@.+ -> GLfloat -- ^ @y0@.+ -> GLfloat -- ^ @x1@.+ -> GLfloat -- ^ @y1@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @s0@.+ -> GLfloat -- ^ @t0@.+ -> GLfloat -- ^ @s1@.+ -> GLfloat -- ^ @t1@.+ -> m ()+glDrawTextureNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn263 ptr_glDrawTextureNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glDrawTextureNV #-}+ptr_glDrawTextureNV :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glDrawTextureNV = unsafePerformIO $ getCommand "glDrawTextureNV"+
+ src/Graphics/GL/Functions/F07.hs view
@@ -0,0 +1,1468 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F07+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F07 (+ glDrawTexxOES,+ glDrawTexxvOES,+ glDrawTransformFeedback,+ glDrawTransformFeedbackEXT,+ glDrawTransformFeedbackInstanced,+ glDrawTransformFeedbackInstancedEXT,+ glDrawTransformFeedbackNV,+ glDrawTransformFeedbackStream,+ glDrawTransformFeedbackStreamInstanced,+ glDrawVkImageNV,+ glEGLImageTargetRenderbufferStorageOES,+ glEGLImageTargetTexStorageEXT,+ glEGLImageTargetTexture2DOES,+ glEGLImageTargetTextureStorageEXT,+ glEdgeFlag,+ glEdgeFlagFormatNV,+ glEdgeFlagPointer,+ glEdgeFlagPointerEXT,+ glEdgeFlagPointerListIBM,+ glEdgeFlagv,+ glElementPointerAPPLE,+ glElementPointerATI,+ glEnable,+ glEnableClientState,+ glEnableClientStateIndexedEXT,+ glEnableClientStateiEXT,+ glEnableDriverControlQCOM,+ glEnableIndexedEXT,+ glEnableVariantClientStateEXT,+ glEnableVertexArrayAttrib,+ glEnableVertexArrayAttribEXT,+ glEnableVertexArrayEXT,+ glEnableVertexAttribAPPLE,+ glEnableVertexAttribArray,+ glEnableVertexAttribArrayARB,+ glEnablei,+ glEnableiEXT,+ glEnableiNV,+ glEnableiOES,+ glEnd,+ glEndConditionalRender,+ glEndConditionalRenderNV,+ glEndConditionalRenderNVX,+ glEndFragmentShaderATI,+ glEndList,+ glEndOcclusionQueryNV,+ glEndPerfMonitorAMD,+ glEndPerfQueryINTEL,+ glEndQuery,+ glEndQueryARB,+ glEndQueryEXT,+ glEndQueryIndexed,+ glEndTilingQCOM,+ glEndTransformFeedback,+ glEndTransformFeedbackEXT,+ glEndTransformFeedbackNV,+ glEndVertexShaderEXT,+ glEndVideoCaptureNV,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord1xOES,+ glEvalCoord1xvOES,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalCoord2xOES,+ glEvalCoord2xvOES,+ glEvalMapsNV,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glEvaluateDepthValuesARB,+ glExecuteProgramNV,+ glExtGetBufferPointervQCOM,+ glExtGetBuffersQCOM,+ glExtGetFramebuffersQCOM,+ glExtGetProgramBinarySourceQCOM,+ glExtGetProgramsQCOM,+ glExtGetRenderbuffersQCOM,+ glExtGetShadersQCOM,+ glExtGetTexLevelParameterivQCOM,+ glExtGetTexSubImageQCOM,+ glExtGetTexturesQCOM,+ glExtIsProgramBinaryQCOM,+ glExtTexObjectStateOverrideiQCOM,+ glExtractComponentEXT,+ glFeedbackBuffer,+ glFeedbackBufferxOES,+ glFenceSync,+ glFenceSyncAPPLE,+ glFinalCombinerInputNV,+ glFinish,+ glFinishAsyncSGIX,+ glFinishFenceAPPLE,+ glFinishFenceNV,+ glFinishObjectAPPLE+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glDrawTexxOES ---------------------------------------------------------------++-- | The vector equivalent of this command is 'glDrawTexxvOES'.+glDrawTexxOES+ :: MonadIO m+ => GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> GLfixed -- ^ @z@.+ -> GLfixed -- ^ @width@.+ -> GLfixed -- ^ @height@.+ -> m ()+glDrawTexxOES v1 v2 v3 v4 v5 = liftIO $ dyn264 ptr_glDrawTexxOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glDrawTexxOES #-}+ptr_glDrawTexxOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glDrawTexxOES = unsafePerformIO $ getCommand "glDrawTexxOES"++-- glDrawTexxvOES --------------------------------------------------------------++glDrawTexxvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @5@ elements of type @GLfixed@.+ -> m ()+glDrawTexxvOES v1 = liftIO $ dyn114 ptr_glDrawTexxvOES v1++{-# NOINLINE ptr_glDrawTexxvOES #-}+ptr_glDrawTexxvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glDrawTexxvOES = unsafePerformIO $ getCommand "glDrawTexxvOES"++-- glDrawTransformFeedback -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDrawTransformFeedback.xhtml OpenGL 4.x>.+glDrawTransformFeedback+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @id@.+ -> m ()+glDrawTransformFeedback v1 v2 = liftIO $ dyn19 ptr_glDrawTransformFeedback v1 v2++{-# NOINLINE ptr_glDrawTransformFeedback #-}+ptr_glDrawTransformFeedback :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glDrawTransformFeedback = unsafePerformIO $ getCommand "glDrawTransformFeedback"++-- glDrawTransformFeedbackEXT --------------------------------------------------++-- | This command is an alias for 'glDrawTransformFeedback'.+glDrawTransformFeedbackEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @id@.+ -> m ()+glDrawTransformFeedbackEXT v1 v2 = liftIO $ dyn19 ptr_glDrawTransformFeedbackEXT v1 v2++{-# NOINLINE ptr_glDrawTransformFeedbackEXT #-}+ptr_glDrawTransformFeedbackEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glDrawTransformFeedbackEXT = unsafePerformIO $ getCommand "glDrawTransformFeedbackEXT"++-- glDrawTransformFeedbackInstanced --------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDrawTransformFeedbackInstanced.xhtml OpenGL 4.x>.+glDrawTransformFeedbackInstanced+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @id@.+ -> GLsizei -- ^ @instancecount@.+ -> m ()+glDrawTransformFeedbackInstanced v1 v2 v3 = liftIO $ dyn265 ptr_glDrawTransformFeedbackInstanced v1 v2 v3++{-# NOINLINE ptr_glDrawTransformFeedbackInstanced #-}+ptr_glDrawTransformFeedbackInstanced :: FunPtr (GLenum -> GLuint -> GLsizei -> IO ())+ptr_glDrawTransformFeedbackInstanced = unsafePerformIO $ getCommand "glDrawTransformFeedbackInstanced"++-- glDrawTransformFeedbackInstancedEXT -----------------------------------------++-- | This command is an alias for 'glDrawTransformFeedbackInstanced'.+glDrawTransformFeedbackInstancedEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @id@.+ -> GLsizei -- ^ @instancecount@.+ -> m ()+glDrawTransformFeedbackInstancedEXT v1 v2 v3 = liftIO $ dyn265 ptr_glDrawTransformFeedbackInstancedEXT v1 v2 v3++{-# NOINLINE ptr_glDrawTransformFeedbackInstancedEXT #-}+ptr_glDrawTransformFeedbackInstancedEXT :: FunPtr (GLenum -> GLuint -> GLsizei -> IO ())+ptr_glDrawTransformFeedbackInstancedEXT = unsafePerformIO $ getCommand "glDrawTransformFeedbackInstancedEXT"++-- glDrawTransformFeedbackNV ---------------------------------------------------++-- | This command is an alias for 'glDrawTransformFeedback'.+glDrawTransformFeedbackNV+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @id@.+ -> m ()+glDrawTransformFeedbackNV v1 v2 = liftIO $ dyn19 ptr_glDrawTransformFeedbackNV v1 v2++{-# NOINLINE ptr_glDrawTransformFeedbackNV #-}+ptr_glDrawTransformFeedbackNV :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glDrawTransformFeedbackNV = unsafePerformIO $ getCommand "glDrawTransformFeedbackNV"++-- glDrawTransformFeedbackStream -----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDrawTransformFeedbackStream.xhtml OpenGL 4.x>.+glDrawTransformFeedbackStream+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @id@.+ -> GLuint -- ^ @stream@.+ -> m ()+glDrawTransformFeedbackStream v1 v2 v3 = liftIO $ dyn20 ptr_glDrawTransformFeedbackStream v1 v2 v3++{-# NOINLINE ptr_glDrawTransformFeedbackStream #-}+ptr_glDrawTransformFeedbackStream :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())+ptr_glDrawTransformFeedbackStream = unsafePerformIO $ getCommand "glDrawTransformFeedbackStream"++-- glDrawTransformFeedbackStreamInstanced --------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDrawTransformFeedbackStreamInstanced.xhtml OpenGL 4.x>.+glDrawTransformFeedbackStreamInstanced+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @id@.+ -> GLuint -- ^ @stream@.+ -> GLsizei -- ^ @instancecount@.+ -> m ()+glDrawTransformFeedbackStreamInstanced v1 v2 v3 v4 = liftIO $ dyn257 ptr_glDrawTransformFeedbackStreamInstanced v1 v2 v3 v4++{-# NOINLINE ptr_glDrawTransformFeedbackStreamInstanced #-}+ptr_glDrawTransformFeedbackStreamInstanced :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> IO ())+ptr_glDrawTransformFeedbackStreamInstanced = unsafePerformIO $ getCommand "glDrawTransformFeedbackStreamInstanced"++-- glDrawVkImageNV -------------------------------------------------------------++glDrawVkImageNV+ :: MonadIO m+ => GLuint64 -- ^ @vkImage@.+ -> GLuint -- ^ @sampler@.+ -> GLfloat -- ^ @x0@.+ -> GLfloat -- ^ @y0@.+ -> GLfloat -- ^ @x1@.+ -> GLfloat -- ^ @y1@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @s0@.+ -> GLfloat -- ^ @t0@.+ -> GLfloat -- ^ @s1@.+ -> GLfloat -- ^ @t1@.+ -> m ()+glDrawVkImageNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn266 ptr_glDrawVkImageNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glDrawVkImageNV #-}+ptr_glDrawVkImageNV :: FunPtr (GLuint64 -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glDrawVkImageNV = unsafePerformIO $ getCommand "glDrawVkImageNV"++-- glEGLImageTargetRenderbufferStorageOES --------------------------------------++glEGLImageTargetRenderbufferStorageOES+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLeglImageOES -- ^ @image@.+ -> m ()+glEGLImageTargetRenderbufferStorageOES v1 v2 = liftIO $ dyn267 ptr_glEGLImageTargetRenderbufferStorageOES v1 v2++{-# NOINLINE ptr_glEGLImageTargetRenderbufferStorageOES #-}+ptr_glEGLImageTargetRenderbufferStorageOES :: FunPtr (GLenum -> GLeglImageOES -> IO ())+ptr_glEGLImageTargetRenderbufferStorageOES = unsafePerformIO $ getCommand "glEGLImageTargetRenderbufferStorageOES"++-- glEGLImageTargetTexStorageEXT -----------------------------------------------++glEGLImageTargetTexStorageEXT+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLeglImageOES -- ^ @image@.+ -> Ptr GLint -- ^ @attrib_list@.+ -> m ()+glEGLImageTargetTexStorageEXT v1 v2 v3 = liftIO $ dyn268 ptr_glEGLImageTargetTexStorageEXT v1 v2 v3++{-# NOINLINE ptr_glEGLImageTargetTexStorageEXT #-}+ptr_glEGLImageTargetTexStorageEXT :: FunPtr (GLenum -> GLeglImageOES -> Ptr GLint -> IO ())+ptr_glEGLImageTargetTexStorageEXT = unsafePerformIO $ getCommand "glEGLImageTargetTexStorageEXT"++-- glEGLImageTargetTexture2DOES ------------------------------------------------++glEGLImageTargetTexture2DOES+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLeglImageOES -- ^ @image@.+ -> m ()+glEGLImageTargetTexture2DOES v1 v2 = liftIO $ dyn267 ptr_glEGLImageTargetTexture2DOES v1 v2++{-# NOINLINE ptr_glEGLImageTargetTexture2DOES #-}+ptr_glEGLImageTargetTexture2DOES :: FunPtr (GLenum -> GLeglImageOES -> IO ())+ptr_glEGLImageTargetTexture2DOES = unsafePerformIO $ getCommand "glEGLImageTargetTexture2DOES"++-- glEGLImageTargetTextureStorageEXT -------------------------------------------++glEGLImageTargetTextureStorageEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLeglImageOES -- ^ @image@.+ -> Ptr GLint -- ^ @attrib_list@.+ -> m ()+glEGLImageTargetTextureStorageEXT v1 v2 v3 = liftIO $ dyn269 ptr_glEGLImageTargetTextureStorageEXT v1 v2 v3++{-# NOINLINE ptr_glEGLImageTargetTextureStorageEXT #-}+ptr_glEGLImageTargetTextureStorageEXT :: FunPtr (GLuint -> GLeglImageOES -> Ptr GLint -> IO ())+ptr_glEGLImageTargetTextureStorageEXT = unsafePerformIO $ getCommand "glEGLImageTargetTextureStorageEXT"++-- glEdgeFlag ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEdgeFlag.xml OpenGL 2.x>. The vector equivalent of this command is 'glEdgeFlagv'.+glEdgeFlag+ :: MonadIO m+ => GLboolean -- ^ @flag@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glEdgeFlag v1 = liftIO $ dyn198 ptr_glEdgeFlag v1++{-# NOINLINE ptr_glEdgeFlag #-}+ptr_glEdgeFlag :: FunPtr (GLboolean -> IO ())+ptr_glEdgeFlag = unsafePerformIO $ getCommand "glEdgeFlag"++-- glEdgeFlagFormatNV ----------------------------------------------------------++glEdgeFlagFormatNV+ :: MonadIO m+ => GLsizei -- ^ @stride@.+ -> m ()+glEdgeFlagFormatNV v1 = liftIO $ dyn270 ptr_glEdgeFlagFormatNV v1++{-# NOINLINE ptr_glEdgeFlagFormatNV #-}+ptr_glEdgeFlagFormatNV :: FunPtr (GLsizei -> IO ())+ptr_glEdgeFlagFormatNV = unsafePerformIO $ getCommand "glEdgeFlagFormatNV"++-- glEdgeFlagPointer -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEdgeFlagPointer.xml OpenGL 2.x>.+glEdgeFlagPointer+ :: MonadIO m+ => GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(stride)@ elements of type @a@.+ -> m ()+glEdgeFlagPointer v1 v2 = liftIO $ dyn271 ptr_glEdgeFlagPointer v1 v2++{-# NOINLINE ptr_glEdgeFlagPointer #-}+ptr_glEdgeFlagPointer :: FunPtr (GLsizei -> Ptr a -> IO ())+ptr_glEdgeFlagPointer = unsafePerformIO $ getCommand "glEdgeFlagPointer"++-- glEdgeFlagPointerEXT --------------------------------------------------------++glEdgeFlagPointerEXT+ :: MonadIO m+ => GLsizei -- ^ @stride@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLboolean -- ^ @pointer@ pointing to @COMPSIZE(stride,count)@ elements of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glEdgeFlagPointerEXT v1 v2 v3 = liftIO $ dyn272 ptr_glEdgeFlagPointerEXT v1 v2 v3++{-# NOINLINE ptr_glEdgeFlagPointerEXT #-}+ptr_glEdgeFlagPointerEXT :: FunPtr (GLsizei -> GLsizei -> Ptr GLboolean -> IO ())+ptr_glEdgeFlagPointerEXT = unsafePerformIO $ getCommand "glEdgeFlagPointerEXT"++-- glEdgeFlagPointerListIBM ----------------------------------------------------++glEdgeFlagPointerListIBM+ :: MonadIO m+ => GLint -- ^ @stride@.+ -> Ptr (Ptr GLboolean) -- ^ @pointer@ pointing to @COMPSIZE(stride)@ elements of type @Ptr BooleanPointer@.+ -> GLint -- ^ @ptrstride@.+ -> m ()+glEdgeFlagPointerListIBM v1 v2 v3 = liftIO $ dyn273 ptr_glEdgeFlagPointerListIBM v1 v2 v3++{-# NOINLINE ptr_glEdgeFlagPointerListIBM #-}+ptr_glEdgeFlagPointerListIBM :: FunPtr (GLint -> Ptr (Ptr GLboolean) -> GLint -> IO ())+ptr_glEdgeFlagPointerListIBM = unsafePerformIO $ getCommand "glEdgeFlagPointerListIBM"++-- glEdgeFlagv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEdgeFlag.xml OpenGL 2.x>.+glEdgeFlagv+ :: MonadIO m+ => Ptr GLboolean -- ^ @flag@ pointing to @1@ element of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glEdgeFlagv v1 = liftIO $ dyn274 ptr_glEdgeFlagv v1++{-# NOINLINE ptr_glEdgeFlagv #-}+ptr_glEdgeFlagv :: FunPtr (Ptr GLboolean -> IO ())+ptr_glEdgeFlagv = unsafePerformIO $ getCommand "glEdgeFlagv"++-- glElementPointerAPPLE -------------------------------------------------------++glElementPointerAPPLE+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ElementPointerTypeATI](Graphics-GL-Groups.html#ElementPointerTypeATI).+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type)@ elements of type @a@.+ -> m ()+glElementPointerAPPLE v1 v2 = liftIO $ dyn238 ptr_glElementPointerAPPLE v1 v2++{-# NOINLINE ptr_glElementPointerAPPLE #-}+ptr_glElementPointerAPPLE :: FunPtr (GLenum -> Ptr a -> IO ())+ptr_glElementPointerAPPLE = unsafePerformIO $ getCommand "glElementPointerAPPLE"++-- glElementPointerATI ---------------------------------------------------------++glElementPointerATI+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ElementPointerTypeATI](Graphics-GL-Groups.html#ElementPointerTypeATI).+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type)@ elements of type @a@.+ -> m ()+glElementPointerATI v1 v2 = liftIO $ dyn238 ptr_glElementPointerATI v1 v2++{-# NOINLINE ptr_glElementPointerATI #-}+ptr_glElementPointerATI :: FunPtr (GLenum -> Ptr a -> IO ())+ptr_glElementPointerATI = unsafePerformIO $ getCommand "glElementPointerATI"++-- glEnable --------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glEnable.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glEnable.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glEnable.xhtml OpenGL 4.x>.+glEnable+ :: MonadIO m+ => GLenum -- ^ @cap@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> m ()+glEnable v1 = liftIO $ dyn5 ptr_glEnable v1++{-# NOINLINE ptr_glEnable #-}+ptr_glEnable :: FunPtr (GLenum -> IO ())+ptr_glEnable = unsafePerformIO $ getCommand "glEnable"++-- glEnableClientState ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEnableClientState.xml OpenGL 2.x>.+glEnableClientState+ :: MonadIO m+ => GLenum -- ^ @array@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> m ()+glEnableClientState v1 = liftIO $ dyn5 ptr_glEnableClientState v1++{-# NOINLINE ptr_glEnableClientState #-}+ptr_glEnableClientState :: FunPtr (GLenum -> IO ())+ptr_glEnableClientState = unsafePerformIO $ getCommand "glEnableClientState"++-- glEnableClientStateIndexedEXT -----------------------------------------------++glEnableClientStateIndexedEXT+ :: MonadIO m+ => GLenum -- ^ @array@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glEnableClientStateIndexedEXT v1 v2 = liftIO $ dyn19 ptr_glEnableClientStateIndexedEXT v1 v2++{-# NOINLINE ptr_glEnableClientStateIndexedEXT #-}+ptr_glEnableClientStateIndexedEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glEnableClientStateIndexedEXT = unsafePerformIO $ getCommand "glEnableClientStateIndexedEXT"++-- glEnableClientStateiEXT -----------------------------------------------------++glEnableClientStateiEXT+ :: MonadIO m+ => GLenum -- ^ @array@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glEnableClientStateiEXT v1 v2 = liftIO $ dyn19 ptr_glEnableClientStateiEXT v1 v2++{-# NOINLINE ptr_glEnableClientStateiEXT #-}+ptr_glEnableClientStateiEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glEnableClientStateiEXT = unsafePerformIO $ getCommand "glEnableClientStateiEXT"++-- glEnableDriverControlQCOM ---------------------------------------------------++glEnableDriverControlQCOM+ :: MonadIO m+ => GLuint -- ^ @driverControl@.+ -> m ()+glEnableDriverControlQCOM v1 = liftIO $ dyn3 ptr_glEnableDriverControlQCOM v1++{-# NOINLINE ptr_glEnableDriverControlQCOM #-}+ptr_glEnableDriverControlQCOM :: FunPtr (GLuint -> IO ())+ptr_glEnableDriverControlQCOM = unsafePerformIO $ getCommand "glEnableDriverControlQCOM"++-- glEnableIndexedEXT ----------------------------------------------------------++-- | This command is an alias for 'glEnablei'.+glEnableIndexedEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glEnableIndexedEXT v1 v2 = liftIO $ dyn19 ptr_glEnableIndexedEXT v1 v2++{-# NOINLINE ptr_glEnableIndexedEXT #-}+ptr_glEnableIndexedEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glEnableIndexedEXT = unsafePerformIO $ getCommand "glEnableIndexedEXT"++-- glEnableVariantClientStateEXT -----------------------------------------------++glEnableVariantClientStateEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m ()+glEnableVariantClientStateEXT v1 = liftIO $ dyn3 ptr_glEnableVariantClientStateEXT v1++{-# NOINLINE ptr_glEnableVariantClientStateEXT #-}+ptr_glEnableVariantClientStateEXT :: FunPtr (GLuint -> IO ())+ptr_glEnableVariantClientStateEXT = unsafePerformIO $ getCommand "glEnableVariantClientStateEXT"++-- glEnableVertexArrayAttrib ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glEnableVertexAttribArray.xhtml OpenGL 4.x>.+glEnableVertexArrayAttrib+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @index@.+ -> m ()+glEnableVertexArrayAttrib v1 v2 = liftIO $ dyn4 ptr_glEnableVertexArrayAttrib v1 v2++{-# NOINLINE ptr_glEnableVertexArrayAttrib #-}+ptr_glEnableVertexArrayAttrib :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glEnableVertexArrayAttrib = unsafePerformIO $ getCommand "glEnableVertexArrayAttrib"++-- glEnableVertexArrayAttribEXT ------------------------------------------------++glEnableVertexArrayAttribEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @index@.+ -> m ()+glEnableVertexArrayAttribEXT v1 v2 = liftIO $ dyn4 ptr_glEnableVertexArrayAttribEXT v1 v2++{-# NOINLINE ptr_glEnableVertexArrayAttribEXT #-}+ptr_glEnableVertexArrayAttribEXT :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glEnableVertexArrayAttribEXT = unsafePerformIO $ getCommand "glEnableVertexArrayAttribEXT"++-- glEnableVertexArrayEXT ------------------------------------------------------++glEnableVertexArrayEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLenum -- ^ @array@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> m ()+glEnableVertexArrayEXT v1 v2 = liftIO $ dyn18 ptr_glEnableVertexArrayEXT v1 v2++{-# NOINLINE ptr_glEnableVertexArrayEXT #-}+ptr_glEnableVertexArrayEXT :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glEnableVertexArrayEXT = unsafePerformIO $ getCommand "glEnableVertexArrayEXT"++-- glEnableVertexAttribAPPLE ---------------------------------------------------++glEnableVertexAttribAPPLE+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@.+ -> m ()+glEnableVertexAttribAPPLE v1 v2 = liftIO $ dyn18 ptr_glEnableVertexAttribAPPLE v1 v2++{-# NOINLINE ptr_glEnableVertexAttribAPPLE #-}+ptr_glEnableVertexAttribAPPLE :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glEnableVertexAttribAPPLE = unsafePerformIO $ getCommand "glEnableVertexAttribAPPLE"++-- glEnableVertexAttribArray ---------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glEnableVertexAttribArray.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glEnableVertexAttribArray.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glEnableVertexAttribArray.xhtml OpenGL 4.x>.+glEnableVertexAttribArray+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> m ()+glEnableVertexAttribArray v1 = liftIO $ dyn3 ptr_glEnableVertexAttribArray v1++{-# NOINLINE ptr_glEnableVertexAttribArray #-}+ptr_glEnableVertexAttribArray :: FunPtr (GLuint -> IO ())+ptr_glEnableVertexAttribArray = unsafePerformIO $ getCommand "glEnableVertexAttribArray"++-- glEnableVertexAttribArrayARB ------------------------------------------------++-- | This command is an alias for 'glEnableVertexAttribArray'.+glEnableVertexAttribArrayARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> m ()+glEnableVertexAttribArrayARB v1 = liftIO $ dyn3 ptr_glEnableVertexAttribArrayARB v1++{-# NOINLINE ptr_glEnableVertexAttribArrayARB #-}+ptr_glEnableVertexAttribArrayARB :: FunPtr (GLuint -> IO ())+ptr_glEnableVertexAttribArrayARB = unsafePerformIO $ getCommand "glEnableVertexAttribArrayARB"++-- glEnablei -------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glEnable.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glEnable.xhtml OpenGL 4.x>.+glEnablei+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glEnablei v1 v2 = liftIO $ dyn19 ptr_glEnablei v1 v2++{-# NOINLINE ptr_glEnablei #-}+ptr_glEnablei :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glEnablei = unsafePerformIO $ getCommand "glEnablei"++-- glEnableiEXT ----------------------------------------------------------------++-- | This command is an alias for 'glEnablei'.+glEnableiEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glEnableiEXT v1 v2 = liftIO $ dyn19 ptr_glEnableiEXT v1 v2++{-# NOINLINE ptr_glEnableiEXT #-}+ptr_glEnableiEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glEnableiEXT = unsafePerformIO $ getCommand "glEnableiEXT"++-- glEnableiNV -----------------------------------------------------------------++-- | This command is an alias for 'glEnablei'.+glEnableiNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glEnableiNV v1 v2 = liftIO $ dyn19 ptr_glEnableiNV v1 v2++{-# NOINLINE ptr_glEnableiNV #-}+ptr_glEnableiNV :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glEnableiNV = unsafePerformIO $ getCommand "glEnableiNV"++-- glEnableiOES ----------------------------------------------------------------++-- | This command is an alias for 'glEnablei'.+glEnableiOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m ()+glEnableiOES v1 v2 = liftIO $ dyn19 ptr_glEnableiOES v1 v2++{-# NOINLINE ptr_glEnableiOES #-}+ptr_glEnableiOES :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glEnableiOES = unsafePerformIO $ getCommand "glEnableiOES"++-- glEnd -----------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glBegin.xml OpenGL 2.x>.+glEnd+ :: MonadIO m+ => m ()+glEnd = liftIO $ dyn11 ptr_glEnd++{-# NOINLINE ptr_glEnd #-}+ptr_glEnd :: FunPtr (IO ())+ptr_glEnd = unsafePerformIO $ getCommand "glEnd"++-- glEndConditionalRender ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBeginConditionalRender.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBeginConditionalRender.xhtml OpenGL 4.x>.+glEndConditionalRender+ :: MonadIO m+ => m ()+glEndConditionalRender = liftIO $ dyn11 ptr_glEndConditionalRender++{-# NOINLINE ptr_glEndConditionalRender #-}+ptr_glEndConditionalRender :: FunPtr (IO ())+ptr_glEndConditionalRender = unsafePerformIO $ getCommand "glEndConditionalRender"++-- glEndConditionalRenderNV ----------------------------------------------------++-- | This command is an alias for 'glEndConditionalRender'.+glEndConditionalRenderNV+ :: MonadIO m+ => m ()+glEndConditionalRenderNV = liftIO $ dyn11 ptr_glEndConditionalRenderNV++{-# NOINLINE ptr_glEndConditionalRenderNV #-}+ptr_glEndConditionalRenderNV :: FunPtr (IO ())+ptr_glEndConditionalRenderNV = unsafePerformIO $ getCommand "glEndConditionalRenderNV"++-- glEndConditionalRenderNVX ---------------------------------------------------++-- | This command is an alias for 'glEndConditionalRender'.+glEndConditionalRenderNVX+ :: MonadIO m+ => m ()+glEndConditionalRenderNVX = liftIO $ dyn11 ptr_glEndConditionalRenderNVX++{-# NOINLINE ptr_glEndConditionalRenderNVX #-}+ptr_glEndConditionalRenderNVX :: FunPtr (IO ())+ptr_glEndConditionalRenderNVX = unsafePerformIO $ getCommand "glEndConditionalRenderNVX"++-- glEndFragmentShaderATI ------------------------------------------------------++glEndFragmentShaderATI+ :: MonadIO m+ => m ()+glEndFragmentShaderATI = liftIO $ dyn11 ptr_glEndFragmentShaderATI++{-# NOINLINE ptr_glEndFragmentShaderATI #-}+ptr_glEndFragmentShaderATI :: FunPtr (IO ())+ptr_glEndFragmentShaderATI = unsafePerformIO $ getCommand "glEndFragmentShaderATI"++-- glEndList -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNewList.xml OpenGL 2.x>.+glEndList+ :: MonadIO m+ => m ()+glEndList = liftIO $ dyn11 ptr_glEndList++{-# NOINLINE ptr_glEndList #-}+ptr_glEndList :: FunPtr (IO ())+ptr_glEndList = unsafePerformIO $ getCommand "glEndList"++-- glEndOcclusionQueryNV -------------------------------------------------------++glEndOcclusionQueryNV+ :: MonadIO m+ => m ()+glEndOcclusionQueryNV = liftIO $ dyn11 ptr_glEndOcclusionQueryNV++{-# NOINLINE ptr_glEndOcclusionQueryNV #-}+ptr_glEndOcclusionQueryNV :: FunPtr (IO ())+ptr_glEndOcclusionQueryNV = unsafePerformIO $ getCommand "glEndOcclusionQueryNV"++-- glEndPerfMonitorAMD ---------------------------------------------------------++glEndPerfMonitorAMD+ :: MonadIO m+ => GLuint -- ^ @monitor@.+ -> m ()+glEndPerfMonitorAMD v1 = liftIO $ dyn3 ptr_glEndPerfMonitorAMD v1++{-# NOINLINE ptr_glEndPerfMonitorAMD #-}+ptr_glEndPerfMonitorAMD :: FunPtr (GLuint -> IO ())+ptr_glEndPerfMonitorAMD = unsafePerformIO $ getCommand "glEndPerfMonitorAMD"++-- glEndPerfQueryINTEL ---------------------------------------------------------++glEndPerfQueryINTEL+ :: MonadIO m+ => GLuint -- ^ @queryHandle@.+ -> m ()+glEndPerfQueryINTEL v1 = liftIO $ dyn3 ptr_glEndPerfQueryINTEL v1++{-# NOINLINE ptr_glEndPerfQueryINTEL #-}+ptr_glEndPerfQueryINTEL :: FunPtr (GLuint -> IO ())+ptr_glEndPerfQueryINTEL = unsafePerformIO $ getCommand "glEndPerfQueryINTEL"++-- glEndQuery ------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glBeginQuery.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glBeginQuery.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBeginQuery.xhtml OpenGL 4.x>.+glEndQuery+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> m ()+glEndQuery v1 = liftIO $ dyn5 ptr_glEndQuery v1++{-# NOINLINE ptr_glEndQuery #-}+ptr_glEndQuery :: FunPtr (GLenum -> IO ())+ptr_glEndQuery = unsafePerformIO $ getCommand "glEndQuery"++-- glEndQueryARB ---------------------------------------------------------------++-- | This command is an alias for 'glEndQuery'.+glEndQueryARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> m ()+glEndQueryARB v1 = liftIO $ dyn5 ptr_glEndQueryARB v1++{-# NOINLINE ptr_glEndQueryARB #-}+ptr_glEndQueryARB :: FunPtr (GLenum -> IO ())+ptr_glEndQueryARB = unsafePerformIO $ getCommand "glEndQueryARB"++-- glEndQueryEXT ---------------------------------------------------------------++glEndQueryEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> m ()+glEndQueryEXT v1 = liftIO $ dyn5 ptr_glEndQueryEXT v1++{-# NOINLINE ptr_glEndQueryEXT #-}+ptr_glEndQueryEXT :: FunPtr (GLenum -> IO ())+ptr_glEndQueryEXT = unsafePerformIO $ getCommand "glEndQueryEXT"++-- glEndQueryIndexed -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBeginQueryIndexed.xhtml OpenGL 4.x>.+glEndQueryIndexed+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> GLuint -- ^ @index@.+ -> m ()+glEndQueryIndexed v1 v2 = liftIO $ dyn19 ptr_glEndQueryIndexed v1 v2++{-# NOINLINE ptr_glEndQueryIndexed #-}+ptr_glEndQueryIndexed :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glEndQueryIndexed = unsafePerformIO $ getCommand "glEndQueryIndexed"++-- glEndTilingQCOM -------------------------------------------------------------++glEndTilingQCOM+ :: MonadIO m+ => GLbitfield -- ^ @preserveMask@ of type [BufferBitQCOM](Graphics-GL-Groups.html#BufferBitQCOM).+ -> m ()+glEndTilingQCOM v1 = liftIO $ dyn75 ptr_glEndTilingQCOM v1++{-# NOINLINE ptr_glEndTilingQCOM #-}+ptr_glEndTilingQCOM :: FunPtr (GLbitfield -> IO ())+ptr_glEndTilingQCOM = unsafePerformIO $ getCommand "glEndTilingQCOM"++-- glEndTransformFeedback ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glBeginTransformFeedback.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glBeginTransformFeedback.xhtml OpenGL 4.x>.+glEndTransformFeedback+ :: MonadIO m+ => m ()+glEndTransformFeedback = liftIO $ dyn11 ptr_glEndTransformFeedback++{-# NOINLINE ptr_glEndTransformFeedback #-}+ptr_glEndTransformFeedback :: FunPtr (IO ())+ptr_glEndTransformFeedback = unsafePerformIO $ getCommand "glEndTransformFeedback"++-- glEndTransformFeedbackEXT ---------------------------------------------------++-- | This command is an alias for 'glEndTransformFeedback'.+glEndTransformFeedbackEXT+ :: MonadIO m+ => m ()+glEndTransformFeedbackEXT = liftIO $ dyn11 ptr_glEndTransformFeedbackEXT++{-# NOINLINE ptr_glEndTransformFeedbackEXT #-}+ptr_glEndTransformFeedbackEXT :: FunPtr (IO ())+ptr_glEndTransformFeedbackEXT = unsafePerformIO $ getCommand "glEndTransformFeedbackEXT"++-- glEndTransformFeedbackNV ----------------------------------------------------++-- | This command is an alias for 'glEndTransformFeedback'.+glEndTransformFeedbackNV+ :: MonadIO m+ => m ()+glEndTransformFeedbackNV = liftIO $ dyn11 ptr_glEndTransformFeedbackNV++{-# NOINLINE ptr_glEndTransformFeedbackNV #-}+ptr_glEndTransformFeedbackNV :: FunPtr (IO ())+ptr_glEndTransformFeedbackNV = unsafePerformIO $ getCommand "glEndTransformFeedbackNV"++-- glEndVertexShaderEXT --------------------------------------------------------++glEndVertexShaderEXT+ :: MonadIO m+ => m ()+glEndVertexShaderEXT = liftIO $ dyn11 ptr_glEndVertexShaderEXT++{-# NOINLINE ptr_glEndVertexShaderEXT #-}+ptr_glEndVertexShaderEXT :: FunPtr (IO ())+ptr_glEndVertexShaderEXT = unsafePerformIO $ getCommand "glEndVertexShaderEXT"++-- glEndVideoCaptureNV ---------------------------------------------------------++glEndVideoCaptureNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> m ()+glEndVideoCaptureNV v1 = liftIO $ dyn3 ptr_glEndVideoCaptureNV v1++{-# NOINLINE ptr_glEndVideoCaptureNV #-}+ptr_glEndVideoCaptureNV :: FunPtr (GLuint -> IO ())+ptr_glEndVideoCaptureNV = unsafePerformIO $ getCommand "glEndVideoCaptureNV"++-- glEvalCoord1d ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glEvalCoord1dv'.+glEvalCoord1d+ :: MonadIO m+ => GLdouble -- ^ @u@ of type @CoordD@.+ -> m ()+glEvalCoord1d v1 = liftIO $ dyn84 ptr_glEvalCoord1d v1++{-# NOINLINE ptr_glEvalCoord1d #-}+ptr_glEvalCoord1d :: FunPtr (GLdouble -> IO ())+ptr_glEvalCoord1d = unsafePerformIO $ getCommand "glEvalCoord1d"++-- glEvalCoord1dv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x>.+glEvalCoord1dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @u@ pointing to @1@ element of type @CoordD@.+ -> m ()+glEvalCoord1dv v1 = liftIO $ dyn42 ptr_glEvalCoord1dv v1++{-# NOINLINE ptr_glEvalCoord1dv #-}+ptr_glEvalCoord1dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glEvalCoord1dv = unsafePerformIO $ getCommand "glEvalCoord1dv"++-- glEvalCoord1f ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glEvalCoord1fv'.+glEvalCoord1f+ :: MonadIO m+ => GLfloat -- ^ @u@ of type @CoordF@.+ -> m ()+glEvalCoord1f v1 = liftIO $ dyn85 ptr_glEvalCoord1f v1++{-# NOINLINE ptr_glEvalCoord1f #-}+ptr_glEvalCoord1f :: FunPtr (GLfloat -> IO ())+ptr_glEvalCoord1f = unsafePerformIO $ getCommand "glEvalCoord1f"++-- glEvalCoord1fv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x>.+glEvalCoord1fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @u@ pointing to @1@ element of type @CoordF@.+ -> m ()+glEvalCoord1fv v1 = liftIO $ dyn44 ptr_glEvalCoord1fv v1++{-# NOINLINE ptr_glEvalCoord1fv #-}+ptr_glEvalCoord1fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glEvalCoord1fv = unsafePerformIO $ getCommand "glEvalCoord1fv"++-- glEvalCoord1xOES ------------------------------------------------------------++glEvalCoord1xOES+ :: MonadIO m+ => GLfixed -- ^ @u@.+ -> m ()+glEvalCoord1xOES v1 = liftIO $ dyn87 ptr_glEvalCoord1xOES v1++{-# NOINLINE ptr_glEvalCoord1xOES #-}+ptr_glEvalCoord1xOES :: FunPtr (GLfixed -> IO ())+ptr_glEvalCoord1xOES = unsafePerformIO $ getCommand "glEvalCoord1xOES"++-- glEvalCoord1xvOES -----------------------------------------------------------++glEvalCoord1xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @1@ element of type @GLfixed@.+ -> m ()+glEvalCoord1xvOES v1 = liftIO $ dyn114 ptr_glEvalCoord1xvOES v1++{-# NOINLINE ptr_glEvalCoord1xvOES #-}+ptr_glEvalCoord1xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glEvalCoord1xvOES = unsafePerformIO $ getCommand "glEvalCoord1xvOES"++-- glEvalCoord2d ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glEvalCoord2dv'.+glEvalCoord2d+ :: MonadIO m+ => GLdouble -- ^ @u@ of type @CoordD@.+ -> GLdouble -- ^ @v@ of type @CoordD@.+ -> m ()+glEvalCoord2d v1 v2 = liftIO $ dyn225 ptr_glEvalCoord2d v1 v2++{-# NOINLINE ptr_glEvalCoord2d #-}+ptr_glEvalCoord2d :: FunPtr (GLdouble -> GLdouble -> IO ())+ptr_glEvalCoord2d = unsafePerformIO $ getCommand "glEvalCoord2d"++-- glEvalCoord2dv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x>.+glEvalCoord2dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @u@ pointing to @2@ elements of type @CoordD@.+ -> m ()+glEvalCoord2dv v1 = liftIO $ dyn42 ptr_glEvalCoord2dv v1++{-# NOINLINE ptr_glEvalCoord2dv #-}+ptr_glEvalCoord2dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glEvalCoord2dv = unsafePerformIO $ getCommand "glEvalCoord2dv"++-- glEvalCoord2f ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glEvalCoord2fv'.+glEvalCoord2f+ :: MonadIO m+ => GLfloat -- ^ @u@ of type @CoordF@.+ -> GLfloat -- ^ @v@ of type @CoordF@.+ -> m ()+glEvalCoord2f v1 v2 = liftIO $ dyn230 ptr_glEvalCoord2f v1 v2++{-# NOINLINE ptr_glEvalCoord2f #-}+ptr_glEvalCoord2f :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glEvalCoord2f = unsafePerformIO $ getCommand "glEvalCoord2f"++-- glEvalCoord2fv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x>.+glEvalCoord2fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @u@ pointing to @2@ elements of type @CoordF@.+ -> m ()+glEvalCoord2fv v1 = liftIO $ dyn44 ptr_glEvalCoord2fv v1++{-# NOINLINE ptr_glEvalCoord2fv #-}+ptr_glEvalCoord2fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glEvalCoord2fv = unsafePerformIO $ getCommand "glEvalCoord2fv"++-- glEvalCoord2xOES ------------------------------------------------------------++glEvalCoord2xOES+ :: MonadIO m+ => GLfixed -- ^ @u@.+ -> GLfixed -- ^ @v@.+ -> m ()+glEvalCoord2xOES v1 v2 = liftIO $ dyn232 ptr_glEvalCoord2xOES v1 v2++{-# NOINLINE ptr_glEvalCoord2xOES #-}+ptr_glEvalCoord2xOES :: FunPtr (GLfixed -> GLfixed -> IO ())+ptr_glEvalCoord2xOES = unsafePerformIO $ getCommand "glEvalCoord2xOES"++-- glEvalCoord2xvOES -----------------------------------------------------------++glEvalCoord2xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @2@ elements of type @GLfixed@.+ -> m ()+glEvalCoord2xvOES v1 = liftIO $ dyn114 ptr_glEvalCoord2xvOES v1++{-# NOINLINE ptr_glEvalCoord2xvOES #-}+ptr_glEvalCoord2xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glEvalCoord2xvOES = unsafePerformIO $ getCommand "glEvalCoord2xvOES"++-- glEvalMapsNV ----------------------------------------------------------------++glEvalMapsNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EvalTargetNV](Graphics-GL-Groups.html#EvalTargetNV).+ -> GLenum -- ^ @mode@ of type [EvalMapsModeNV](Graphics-GL-Groups.html#EvalMapsModeNV).+ -> m ()+glEvalMapsNV v1 v2 = liftIO $ dyn54 ptr_glEvalMapsNV v1 v2++{-# NOINLINE ptr_glEvalMapsNV #-}+ptr_glEvalMapsNV :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glEvalMapsNV = unsafePerformIO $ getCommand "glEvalMapsNV"++-- glEvalMesh1 -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalMesh.xml OpenGL 2.x>.+glEvalMesh1+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MeshMode1](Graphics-GL-Groups.html#MeshMode1).+ -> GLint -- ^ @i1@ of type @CheckedInt32@.+ -> GLint -- ^ @i2@ of type @CheckedInt32@.+ -> m ()+glEvalMesh1 v1 v2 v3 = liftIO $ dyn275 ptr_glEvalMesh1 v1 v2 v3++{-# NOINLINE ptr_glEvalMesh1 #-}+ptr_glEvalMesh1 :: FunPtr (GLenum -> GLint -> GLint -> IO ())+ptr_glEvalMesh1 = unsafePerformIO $ getCommand "glEvalMesh1"++-- glEvalMesh2 -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalMesh.xml OpenGL 2.x>.+glEvalMesh2+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MeshMode2](Graphics-GL-Groups.html#MeshMode2).+ -> GLint -- ^ @i1@ of type @CheckedInt32@.+ -> GLint -- ^ @i2@ of type @CheckedInt32@.+ -> GLint -- ^ @j1@ of type @CheckedInt32@.+ -> GLint -- ^ @j2@ of type @CheckedInt32@.+ -> m ()+glEvalMesh2 v1 v2 v3 v4 v5 = liftIO $ dyn276 ptr_glEvalMesh2 v1 v2 v3 v4 v5++{-# NOINLINE ptr_glEvalMesh2 #-}+ptr_glEvalMesh2 :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glEvalMesh2 = unsafePerformIO $ getCommand "glEvalMesh2"++-- glEvalPoint1 ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalPoint.xml OpenGL 2.x>.+glEvalPoint1+ :: MonadIO m+ => GLint -- ^ @i@.+ -> m ()+glEvalPoint1 v1 = liftIO $ dyn13 ptr_glEvalPoint1 v1++{-# NOINLINE ptr_glEvalPoint1 #-}+ptr_glEvalPoint1 :: FunPtr (GLint -> IO ())+ptr_glEvalPoint1 = unsafePerformIO $ getCommand "glEvalPoint1"++-- glEvalPoint2 ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalPoint.xml OpenGL 2.x>.+glEvalPoint2+ :: MonadIO m+ => GLint -- ^ @i@ of type @CheckedInt32@.+ -> GLint -- ^ @j@ of type @CheckedInt32@.+ -> m ()+glEvalPoint2 v1 v2 = liftIO $ dyn277 ptr_glEvalPoint2 v1 v2++{-# NOINLINE ptr_glEvalPoint2 #-}+ptr_glEvalPoint2 :: FunPtr (GLint -> GLint -> IO ())+ptr_glEvalPoint2 = unsafePerformIO $ getCommand "glEvalPoint2"++-- glEvaluateDepthValuesARB ----------------------------------------------------++glEvaluateDepthValuesARB+ :: MonadIO m+ => m ()+glEvaluateDepthValuesARB = liftIO $ dyn11 ptr_glEvaluateDepthValuesARB++{-# NOINLINE ptr_glEvaluateDepthValuesARB #-}+ptr_glEvaluateDepthValuesARB :: FunPtr (IO ())+ptr_glEvaluateDepthValuesARB = unsafePerformIO $ getCommand "glEvaluateDepthValuesARB"++-- glExecuteProgramNV ----------------------------------------------------------++glExecuteProgramNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @id@.+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glExecuteProgramNV v1 v2 v3 = liftIO $ dyn278 ptr_glExecuteProgramNV v1 v2 v3++{-# NOINLINE ptr_glExecuteProgramNV #-}+ptr_glExecuteProgramNV :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glExecuteProgramNV = unsafePerformIO $ getCommand "glExecuteProgramNV"++-- glExtGetBufferPointervQCOM --------------------------------------------------++glExtGetBufferPointervQCOM+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> Ptr (Ptr a) -- ^ @params@.+ -> m ()+glExtGetBufferPointervQCOM v1 v2 = liftIO $ dyn279 ptr_glExtGetBufferPointervQCOM v1 v2++{-# NOINLINE ptr_glExtGetBufferPointervQCOM #-}+ptr_glExtGetBufferPointervQCOM :: FunPtr (GLenum -> Ptr (Ptr a) -> IO ())+ptr_glExtGetBufferPointervQCOM = unsafePerformIO $ getCommand "glExtGetBufferPointervQCOM"++-- glExtGetBuffersQCOM ---------------------------------------------------------++glExtGetBuffersQCOM+ :: MonadIO m+ => Ptr GLuint -- ^ @buffers@ pointing to @maxBuffers@ elements of type @GLuint@.+ -> GLint -- ^ @maxBuffers@.+ -> Ptr GLint -- ^ @numBuffers@ pointing to @1@ element of type @GLint@.+ -> m ()+glExtGetBuffersQCOM v1 v2 v3 = liftIO $ dyn280 ptr_glExtGetBuffersQCOM v1 v2 v3++{-# NOINLINE ptr_glExtGetBuffersQCOM #-}+ptr_glExtGetBuffersQCOM :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+ptr_glExtGetBuffersQCOM = unsafePerformIO $ getCommand "glExtGetBuffersQCOM"++-- glExtGetFramebuffersQCOM ----------------------------------------------------++glExtGetFramebuffersQCOM+ :: MonadIO m+ => Ptr GLuint -- ^ @framebuffers@ pointing to @maxFramebuffers@ elements of type @GLuint@.+ -> GLint -- ^ @maxFramebuffers@.+ -> Ptr GLint -- ^ @numFramebuffers@ pointing to @1@ element of type @GLint@.+ -> m ()+glExtGetFramebuffersQCOM v1 v2 v3 = liftIO $ dyn280 ptr_glExtGetFramebuffersQCOM v1 v2 v3++{-# NOINLINE ptr_glExtGetFramebuffersQCOM #-}+ptr_glExtGetFramebuffersQCOM :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+ptr_glExtGetFramebuffersQCOM = unsafePerformIO $ getCommand "glExtGetFramebuffersQCOM"++-- glExtGetProgramBinarySourceQCOM ---------------------------------------------++glExtGetProgramBinarySourceQCOM+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> Ptr GLchar -- ^ @source@.+ -> Ptr GLint -- ^ @length@.+ -> m ()+glExtGetProgramBinarySourceQCOM v1 v2 v3 v4 = liftIO $ dyn281 ptr_glExtGetProgramBinarySourceQCOM v1 v2 v3 v4++{-# NOINLINE ptr_glExtGetProgramBinarySourceQCOM #-}+ptr_glExtGetProgramBinarySourceQCOM :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> Ptr GLint -> IO ())+ptr_glExtGetProgramBinarySourceQCOM = unsafePerformIO $ getCommand "glExtGetProgramBinarySourceQCOM"++-- glExtGetProgramsQCOM --------------------------------------------------------++glExtGetProgramsQCOM+ :: MonadIO m+ => Ptr GLuint -- ^ @programs@ pointing to @maxPrograms@ elements of type @GLuint@.+ -> GLint -- ^ @maxPrograms@.+ -> Ptr GLint -- ^ @numPrograms@ pointing to @1@ element of type @GLint@.+ -> m ()+glExtGetProgramsQCOM v1 v2 v3 = liftIO $ dyn280 ptr_glExtGetProgramsQCOM v1 v2 v3++{-# NOINLINE ptr_glExtGetProgramsQCOM #-}+ptr_glExtGetProgramsQCOM :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+ptr_glExtGetProgramsQCOM = unsafePerformIO $ getCommand "glExtGetProgramsQCOM"++-- glExtGetRenderbuffersQCOM ---------------------------------------------------++glExtGetRenderbuffersQCOM+ :: MonadIO m+ => Ptr GLuint -- ^ @renderbuffers@ pointing to @maxRenderbuffers@ elements of type @GLuint@.+ -> GLint -- ^ @maxRenderbuffers@.+ -> Ptr GLint -- ^ @numRenderbuffers@ pointing to @1@ element of type @GLint@.+ -> m ()+glExtGetRenderbuffersQCOM v1 v2 v3 = liftIO $ dyn280 ptr_glExtGetRenderbuffersQCOM v1 v2 v3++{-# NOINLINE ptr_glExtGetRenderbuffersQCOM #-}+ptr_glExtGetRenderbuffersQCOM :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+ptr_glExtGetRenderbuffersQCOM = unsafePerformIO $ getCommand "glExtGetRenderbuffersQCOM"++-- glExtGetShadersQCOM ---------------------------------------------------------++glExtGetShadersQCOM+ :: MonadIO m+ => Ptr GLuint -- ^ @shaders@ pointing to @maxShaders@ elements of type @GLuint@.+ -> GLint -- ^ @maxShaders@.+ -> Ptr GLint -- ^ @numShaders@ pointing to @1@ element of type @GLint@.+ -> m ()+glExtGetShadersQCOM v1 v2 v3 = liftIO $ dyn280 ptr_glExtGetShadersQCOM v1 v2 v3++{-# NOINLINE ptr_glExtGetShadersQCOM #-}+ptr_glExtGetShadersQCOM :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+ptr_glExtGetShadersQCOM = unsafePerformIO $ getCommand "glExtGetShadersQCOM"++-- glExtGetTexLevelParameterivQCOM ---------------------------------------------++glExtGetTexLevelParameterivQCOM+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @face@.+ -> GLint -- ^ @level@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint -- ^ @params@.+ -> m ()+glExtGetTexLevelParameterivQCOM v1 v2 v3 v4 v5 = liftIO $ dyn282 ptr_glExtGetTexLevelParameterivQCOM v1 v2 v3 v4 v5++{-# NOINLINE ptr_glExtGetTexLevelParameterivQCOM #-}+ptr_glExtGetTexLevelParameterivQCOM :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())+ptr_glExtGetTexLevelParameterivQCOM = unsafePerformIO $ getCommand "glExtGetTexLevelParameterivQCOM"++-- glExtGetTexSubImageQCOM -----------------------------------------------------++glExtGetTexSubImageQCOM+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @texels@.+ -> m ()+glExtGetTexSubImageQCOM v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn283 ptr_glExtGetTexSubImageQCOM v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glExtGetTexSubImageQCOM #-}+ptr_glExtGetTexSubImageQCOM :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glExtGetTexSubImageQCOM = unsafePerformIO $ getCommand "glExtGetTexSubImageQCOM"++-- glExtGetTexturesQCOM --------------------------------------------------------++glExtGetTexturesQCOM+ :: MonadIO m+ => Ptr GLuint -- ^ @textures@.+ -> GLint -- ^ @maxTextures@.+ -> Ptr GLint -- ^ @numTextures@.+ -> m ()+glExtGetTexturesQCOM v1 v2 v3 = liftIO $ dyn280 ptr_glExtGetTexturesQCOM v1 v2 v3++{-# NOINLINE ptr_glExtGetTexturesQCOM #-}+ptr_glExtGetTexturesQCOM :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+ptr_glExtGetTexturesQCOM = unsafePerformIO $ getCommand "glExtGetTexturesQCOM"++-- glExtIsProgramBinaryQCOM ----------------------------------------------------++glExtIsProgramBinaryQCOM+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glExtIsProgramBinaryQCOM v1 = liftIO $ dyn284 ptr_glExtIsProgramBinaryQCOM v1++{-# NOINLINE ptr_glExtIsProgramBinaryQCOM #-}+ptr_glExtIsProgramBinaryQCOM :: FunPtr (GLuint -> IO GLboolean)+ptr_glExtIsProgramBinaryQCOM = unsafePerformIO $ getCommand "glExtIsProgramBinaryQCOM"++-- glExtTexObjectStateOverrideiQCOM --------------------------------------------++glExtTexObjectStateOverrideiQCOM+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLenum -- ^ @pname@.+ -> GLint -- ^ @param@.+ -> m ()+glExtTexObjectStateOverrideiQCOM v1 v2 v3 = liftIO $ dyn66 ptr_glExtTexObjectStateOverrideiQCOM v1 v2 v3++{-# NOINLINE ptr_glExtTexObjectStateOverrideiQCOM #-}+ptr_glExtTexObjectStateOverrideiQCOM :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glExtTexObjectStateOverrideiQCOM = unsafePerformIO $ getCommand "glExtTexObjectStateOverrideiQCOM"++-- glExtractComponentEXT -------------------------------------------------------++glExtractComponentEXT+ :: MonadIO m+ => GLuint -- ^ @res@.+ -> GLuint -- ^ @src@.+ -> GLuint -- ^ @num@.+ -> m ()+glExtractComponentEXT v1 v2 v3 = liftIO $ dyn109 ptr_glExtractComponentEXT v1 v2 v3++{-# NOINLINE ptr_glExtractComponentEXT #-}+ptr_glExtractComponentEXT :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glExtractComponentEXT = unsafePerformIO $ getCommand "glExtractComponentEXT"++-- glFeedbackBuffer ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFeedbackBuffer.xml OpenGL 2.x>.+glFeedbackBuffer+ :: MonadIO m+ => GLsizei -- ^ @size@.+ -> GLenum -- ^ @type@ of type [FeedbackType](Graphics-GL-Groups.html#FeedbackType).+ -> Ptr GLfloat -- ^ @buffer@ pointing to @size@ elements of type @FeedbackElement@.+ -> m ()+glFeedbackBuffer v1 v2 v3 = liftIO $ dyn285 ptr_glFeedbackBuffer v1 v2 v3++{-# NOINLINE ptr_glFeedbackBuffer #-}+ptr_glFeedbackBuffer :: FunPtr (GLsizei -> GLenum -> Ptr GLfloat -> IO ())+ptr_glFeedbackBuffer = unsafePerformIO $ getCommand "glFeedbackBuffer"++-- glFeedbackBufferxOES --------------------------------------------------------++glFeedbackBufferxOES+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> GLenum -- ^ @type@.+ -> Ptr GLfixed -- ^ @buffer@ pointing to @n@ elements of type @GLfixed@.+ -> m ()+glFeedbackBufferxOES v1 v2 v3 = liftIO $ dyn286 ptr_glFeedbackBufferxOES v1 v2 v3++{-# NOINLINE ptr_glFeedbackBufferxOES #-}+ptr_glFeedbackBufferxOES :: FunPtr (GLsizei -> GLenum -> Ptr GLfixed -> IO ())+ptr_glFeedbackBufferxOES = unsafePerformIO $ getCommand "glFeedbackBufferxOES"++-- glFenceSync -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glFenceSync.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glFenceSync.xhtml OpenGL 4.x>.+glFenceSync+ :: MonadIO m+ => GLenum -- ^ @condition@ of type [SyncCondition](Graphics-GL-Groups.html#SyncCondition).+ -> GLbitfield -- ^ @flags@.+ -> m GLsync -- ^ of type @sync@.+glFenceSync v1 v2 = liftIO $ dyn287 ptr_glFenceSync v1 v2++{-# NOINLINE ptr_glFenceSync #-}+ptr_glFenceSync :: FunPtr (GLenum -> GLbitfield -> IO GLsync)+ptr_glFenceSync = unsafePerformIO $ getCommand "glFenceSync"++-- glFenceSyncAPPLE ------------------------------------------------------------++-- | This command is an alias for 'glFenceSync'.+glFenceSyncAPPLE+ :: MonadIO m+ => GLenum -- ^ @condition@ of type [SyncCondition](Graphics-GL-Groups.html#SyncCondition).+ -> GLbitfield -- ^ @flags@.+ -> m GLsync+glFenceSyncAPPLE v1 v2 = liftIO $ dyn287 ptr_glFenceSyncAPPLE v1 v2++{-# NOINLINE ptr_glFenceSyncAPPLE #-}+ptr_glFenceSyncAPPLE :: FunPtr (GLenum -> GLbitfield -> IO GLsync)+ptr_glFenceSyncAPPLE = unsafePerformIO $ getCommand "glFenceSyncAPPLE"++-- glFinalCombinerInputNV ------------------------------------------------------++glFinalCombinerInputNV+ :: MonadIO m+ => GLenum -- ^ @variable@ of type [CombinerVariableNV](Graphics-GL-Groups.html#CombinerVariableNV).+ -> GLenum -- ^ @input@ of type [CombinerRegisterNV](Graphics-GL-Groups.html#CombinerRegisterNV).+ -> GLenum -- ^ @mapping@ of type [CombinerMappingNV](Graphics-GL-Groups.html#CombinerMappingNV).+ -> GLenum -- ^ @componentUsage@ of type [CombinerComponentUsageNV](Graphics-GL-Groups.html#CombinerComponentUsageNV).+ -> m ()+glFinalCombinerInputNV v1 v2 v3 v4 = liftIO $ dyn56 ptr_glFinalCombinerInputNV v1 v2 v3 v4++{-# NOINLINE ptr_glFinalCombinerInputNV #-}+ptr_glFinalCombinerInputNV :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glFinalCombinerInputNV = unsafePerformIO $ getCommand "glFinalCombinerInputNV"++-- glFinish --------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glFinish.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glFinish.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glFinish.xhtml OpenGL 4.x>.+glFinish+ :: MonadIO m+ => m ()+glFinish = liftIO $ dyn11 ptr_glFinish++{-# NOINLINE ptr_glFinish #-}+ptr_glFinish :: FunPtr (IO ())+ptr_glFinish = unsafePerformIO $ getCommand "glFinish"++-- glFinishAsyncSGIX -----------------------------------------------------------++glFinishAsyncSGIX+ :: MonadIO m+ => Ptr GLuint -- ^ @markerp@ pointing to @1@ element of type @GLuint@.+ -> m GLint+glFinishAsyncSGIX v1 = liftIO $ dyn288 ptr_glFinishAsyncSGIX v1++{-# NOINLINE ptr_glFinishAsyncSGIX #-}+ptr_glFinishAsyncSGIX :: FunPtr (Ptr GLuint -> IO GLint)+ptr_glFinishAsyncSGIX = unsafePerformIO $ getCommand "glFinishAsyncSGIX"++-- glFinishFenceAPPLE ----------------------------------------------------------++glFinishFenceAPPLE+ :: MonadIO m+ => GLuint -- ^ @fence@ of type @FenceNV@.+ -> m ()+glFinishFenceAPPLE v1 = liftIO $ dyn3 ptr_glFinishFenceAPPLE v1++{-# NOINLINE ptr_glFinishFenceAPPLE #-}+ptr_glFinishFenceAPPLE :: FunPtr (GLuint -> IO ())+ptr_glFinishFenceAPPLE = unsafePerformIO $ getCommand "glFinishFenceAPPLE"++-- glFinishFenceNV -------------------------------------------------------------++glFinishFenceNV+ :: MonadIO m+ => GLuint -- ^ @fence@ of type @FenceNV@.+ -> m ()+glFinishFenceNV v1 = liftIO $ dyn3 ptr_glFinishFenceNV v1++{-# NOINLINE ptr_glFinishFenceNV #-}+ptr_glFinishFenceNV :: FunPtr (GLuint -> IO ())+ptr_glFinishFenceNV = unsafePerformIO $ getCommand "glFinishFenceNV"++-- glFinishObjectAPPLE ---------------------------------------------------------++glFinishObjectAPPLE+ :: MonadIO m+ => GLenum -- ^ @object@ of type [ObjectTypeAPPLE](Graphics-GL-Groups.html#ObjectTypeAPPLE).+ -> GLint -- ^ @name@.+ -> m ()+glFinishObjectAPPLE v1 v2 = liftIO $ dyn58 ptr_glFinishObjectAPPLE v1 v2++{-# NOINLINE ptr_glFinishObjectAPPLE #-}+ptr_glFinishObjectAPPLE :: FunPtr (GLenum -> GLint -> IO ())+ptr_glFinishObjectAPPLE = unsafePerformIO $ getCommand "glFinishObjectAPPLE"+
+ src/Graphics/GL/Functions/F08.hs view
@@ -0,0 +1,1573 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F08+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F08 (+ glFinishTextureSUNX,+ glFlush,+ glFlushMappedBufferRange,+ glFlushMappedBufferRangeAPPLE,+ glFlushMappedBufferRangeEXT,+ glFlushMappedNamedBufferRange,+ glFlushMappedNamedBufferRangeEXT,+ glFlushPixelDataRangeNV,+ glFlushRasterSGIX,+ glFlushStaticDataIBM,+ glFlushVertexArrayRangeAPPLE,+ glFlushVertexArrayRangeNV,+ glFogCoordFormatNV,+ glFogCoordPointer,+ glFogCoordPointerEXT,+ glFogCoordPointerListIBM,+ glFogCoordd,+ glFogCoorddEXT,+ glFogCoorddv,+ glFogCoorddvEXT,+ glFogCoordf,+ glFogCoordfEXT,+ glFogCoordfv,+ glFogCoordfvEXT,+ glFogCoordhNV,+ glFogCoordhvNV,+ glFogFuncSGIS,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFogx,+ glFogxOES,+ glFogxv,+ glFogxvOES,+ glFragmentColorMaterialSGIX,+ glFragmentCoverageColorNV,+ glFragmentLightModelfSGIX,+ glFragmentLightModelfvSGIX,+ glFragmentLightModeliSGIX,+ glFragmentLightModelivSGIX,+ glFragmentLightfSGIX,+ glFragmentLightfvSGIX,+ glFragmentLightiSGIX,+ glFragmentLightivSGIX,+ glFragmentMaterialfSGIX,+ glFragmentMaterialfvSGIX,+ glFragmentMaterialiSGIX,+ glFragmentMaterialivSGIX,+ glFrameTerminatorGREMEDY,+ glFrameZoomSGIX,+ glFramebufferDrawBufferEXT,+ glFramebufferDrawBuffersEXT,+ glFramebufferFetchBarrierEXT,+ glFramebufferFetchBarrierQCOM,+ glFramebufferFoveationConfigQCOM,+ glFramebufferFoveationParametersQCOM,+ glFramebufferParameteri,+ glFramebufferParameteriMESA,+ glFramebufferPixelLocalStorageSizeEXT,+ glFramebufferReadBufferEXT,+ glFramebufferRenderbuffer,+ glFramebufferRenderbufferEXT,+ glFramebufferRenderbufferOES,+ glFramebufferSampleLocationsfvARB,+ glFramebufferSampleLocationsfvNV,+ glFramebufferSamplePositionsfvAMD,+ glFramebufferTexture,+ glFramebufferTexture1D,+ glFramebufferTexture1DEXT,+ glFramebufferTexture2D,+ glFramebufferTexture2DDownsampleIMG,+ glFramebufferTexture2DEXT,+ glFramebufferTexture2DMultisampleEXT,+ glFramebufferTexture2DMultisampleIMG,+ glFramebufferTexture2DOES,+ glFramebufferTexture3D,+ glFramebufferTexture3DEXT,+ glFramebufferTexture3DOES,+ glFramebufferTextureARB,+ glFramebufferTextureEXT,+ glFramebufferTextureFaceARB,+ glFramebufferTextureFaceEXT,+ glFramebufferTextureLayer,+ glFramebufferTextureLayerARB,+ glFramebufferTextureLayerDownsampleIMG,+ glFramebufferTextureLayerEXT,+ glFramebufferTextureMultisampleMultiviewOVR,+ glFramebufferTextureMultiviewOVR,+ glFramebufferTextureOES,+ glFreeObjectBufferATI,+ glFrontFace,+ glFrustum,+ glFrustumf,+ glFrustumfOES,+ glFrustumx,+ glFrustumxOES,+ glGenAsyncMarkersSGIX,+ glGenBuffers,+ glGenBuffersARB+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glFinishTextureSUNX ---------------------------------------------------------++glFinishTextureSUNX+ :: MonadIO m+ => m ()+glFinishTextureSUNX = liftIO $ dyn11 ptr_glFinishTextureSUNX++{-# NOINLINE ptr_glFinishTextureSUNX #-}+ptr_glFinishTextureSUNX :: FunPtr (IO ())+ptr_glFinishTextureSUNX = unsafePerformIO $ getCommand "glFinishTextureSUNX"++-- glFlush ---------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glFlush.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glFlush.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glFlush.xhtml OpenGL 4.x>.+glFlush+ :: MonadIO m+ => m ()+glFlush = liftIO $ dyn11 ptr_glFlush++{-# NOINLINE ptr_glFlush #-}+ptr_glFlush :: FunPtr (IO ())+ptr_glFlush = unsafePerformIO $ getCommand "glFlush"++-- glFlushMappedBufferRange ----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glFlushMappedBufferRange.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glFlushMappedBufferRange.xhtml OpenGL 4.x>.+glFlushMappedBufferRange+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @length@ of type @BufferSize@.+ -> m ()+glFlushMappedBufferRange v1 v2 v3 = liftIO $ dyn289 ptr_glFlushMappedBufferRange v1 v2 v3++{-# NOINLINE ptr_glFlushMappedBufferRange #-}+ptr_glFlushMappedBufferRange :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> IO ())+ptr_glFlushMappedBufferRange = unsafePerformIO $ getCommand "glFlushMappedBufferRange"++-- glFlushMappedBufferRangeAPPLE -----------------------------------------------++-- | This command is an alias for 'glFlushMappedBufferRange'.+glFlushMappedBufferRangeAPPLE+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glFlushMappedBufferRangeAPPLE v1 v2 v3 = liftIO $ dyn289 ptr_glFlushMappedBufferRangeAPPLE v1 v2 v3++{-# NOINLINE ptr_glFlushMappedBufferRangeAPPLE #-}+ptr_glFlushMappedBufferRangeAPPLE :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> IO ())+ptr_glFlushMappedBufferRangeAPPLE = unsafePerformIO $ getCommand "glFlushMappedBufferRangeAPPLE"++-- glFlushMappedBufferRangeEXT -------------------------------------------------++-- | This command is an alias for 'glFlushMappedBufferRange'.+glFlushMappedBufferRangeEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @length@.+ -> m ()+glFlushMappedBufferRangeEXT v1 v2 v3 = liftIO $ dyn289 ptr_glFlushMappedBufferRangeEXT v1 v2 v3++{-# NOINLINE ptr_glFlushMappedBufferRangeEXT #-}+ptr_glFlushMappedBufferRangeEXT :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> IO ())+ptr_glFlushMappedBufferRangeEXT = unsafePerformIO $ getCommand "glFlushMappedBufferRangeEXT"++-- glFlushMappedNamedBufferRange -----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glFlushMappedBufferRange.xhtml OpenGL 4.x>.+glFlushMappedNamedBufferRange+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @length@ of type @BufferSize@.+ -> m ()+glFlushMappedNamedBufferRange v1 v2 v3 = liftIO $ dyn290 ptr_glFlushMappedNamedBufferRange v1 v2 v3++{-# NOINLINE ptr_glFlushMappedNamedBufferRange #-}+ptr_glFlushMappedNamedBufferRange :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glFlushMappedNamedBufferRange = unsafePerformIO $ getCommand "glFlushMappedNamedBufferRange"++-- glFlushMappedNamedBufferRangeEXT --------------------------------------------++glFlushMappedNamedBufferRangeEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @length@.+ -> m ()+glFlushMappedNamedBufferRangeEXT v1 v2 v3 = liftIO $ dyn290 ptr_glFlushMappedNamedBufferRangeEXT v1 v2 v3++{-# NOINLINE ptr_glFlushMappedNamedBufferRangeEXT #-}+ptr_glFlushMappedNamedBufferRangeEXT :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glFlushMappedNamedBufferRangeEXT = unsafePerformIO $ getCommand "glFlushMappedNamedBufferRangeEXT"++-- glFlushPixelDataRangeNV -----------------------------------------------------++glFlushPixelDataRangeNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [PixelDataRangeTargetNV](Graphics-GL-Groups.html#PixelDataRangeTargetNV).+ -> m ()+glFlushPixelDataRangeNV v1 = liftIO $ dyn5 ptr_glFlushPixelDataRangeNV v1++{-# NOINLINE ptr_glFlushPixelDataRangeNV #-}+ptr_glFlushPixelDataRangeNV :: FunPtr (GLenum -> IO ())+ptr_glFlushPixelDataRangeNV = unsafePerformIO $ getCommand "glFlushPixelDataRangeNV"++-- glFlushRasterSGIX -----------------------------------------------------------++glFlushRasterSGIX+ :: MonadIO m+ => m ()+glFlushRasterSGIX = liftIO $ dyn11 ptr_glFlushRasterSGIX++{-# NOINLINE ptr_glFlushRasterSGIX #-}+ptr_glFlushRasterSGIX :: FunPtr (IO ())+ptr_glFlushRasterSGIX = unsafePerformIO $ getCommand "glFlushRasterSGIX"++-- glFlushStaticDataIBM --------------------------------------------------------++glFlushStaticDataIBM+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> m ()+glFlushStaticDataIBM v1 = liftIO $ dyn5 ptr_glFlushStaticDataIBM v1++{-# NOINLINE ptr_glFlushStaticDataIBM #-}+ptr_glFlushStaticDataIBM :: FunPtr (GLenum -> IO ())+ptr_glFlushStaticDataIBM = unsafePerformIO $ getCommand "glFlushStaticDataIBM"++-- glFlushVertexArrayRangeAPPLE ------------------------------------------------++glFlushVertexArrayRangeAPPLE+ :: MonadIO m+ => GLsizei -- ^ @length@.+ -> Ptr a -- ^ @pointer@ pointing to @length@ elements of type @a@.+ -> m ()+glFlushVertexArrayRangeAPPLE v1 v2 = liftIO $ dyn271 ptr_glFlushVertexArrayRangeAPPLE v1 v2++{-# NOINLINE ptr_glFlushVertexArrayRangeAPPLE #-}+ptr_glFlushVertexArrayRangeAPPLE :: FunPtr (GLsizei -> Ptr a -> IO ())+ptr_glFlushVertexArrayRangeAPPLE = unsafePerformIO $ getCommand "glFlushVertexArrayRangeAPPLE"++-- glFlushVertexArrayRangeNV ---------------------------------------------------++glFlushVertexArrayRangeNV+ :: MonadIO m+ => m ()+glFlushVertexArrayRangeNV = liftIO $ dyn11 ptr_glFlushVertexArrayRangeNV++{-# NOINLINE ptr_glFlushVertexArrayRangeNV #-}+ptr_glFlushVertexArrayRangeNV :: FunPtr (IO ())+ptr_glFlushVertexArrayRangeNV = unsafePerformIO $ getCommand "glFlushVertexArrayRangeNV"++-- glFogCoordFormatNV ----------------------------------------------------------++glFogCoordFormatNV+ :: MonadIO m+ => GLenum -- ^ @type@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glFogCoordFormatNV v1 v2 = liftIO $ dyn247 ptr_glFogCoordFormatNV v1 v2++{-# NOINLINE ptr_glFogCoordFormatNV #-}+ptr_glFogCoordFormatNV :: FunPtr (GLenum -> GLsizei -> IO ())+ptr_glFogCoordFormatNV = unsafePerformIO $ getCommand "glFogCoordFormatNV"++-- glFogCoordPointer -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFogCoordPointer.xml OpenGL 2.x>.+glFogCoordPointer+ :: MonadIO m+ => GLenum -- ^ @type@ of type [FogPointerTypeEXT](Graphics-GL-Groups.html#FogPointerTypeEXT).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @a@.+ -> m ()+glFogCoordPointer v1 v2 v3 = liftIO $ dyn49 ptr_glFogCoordPointer v1 v2 v3++{-# NOINLINE ptr_glFogCoordPointer #-}+ptr_glFogCoordPointer :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glFogCoordPointer = unsafePerformIO $ getCommand "glFogCoordPointer"++-- glFogCoordPointerEXT --------------------------------------------------------++-- | This command is an alias for 'glFogCoordPointer'.+glFogCoordPointerEXT+ :: MonadIO m+ => GLenum -- ^ @type@ of type [FogPointerTypeEXT](Graphics-GL-Groups.html#FogPointerTypeEXT).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @a@.+ -> m ()+glFogCoordPointerEXT v1 v2 v3 = liftIO $ dyn49 ptr_glFogCoordPointerEXT v1 v2 v3++{-# NOINLINE ptr_glFogCoordPointerEXT #-}+ptr_glFogCoordPointerEXT :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glFogCoordPointerEXT = unsafePerformIO $ getCommand "glFogCoordPointerEXT"++-- glFogCoordPointerListIBM ----------------------------------------------------++glFogCoordPointerListIBM+ :: MonadIO m+ => GLenum -- ^ @type@ of type [FogPointerTypeIBM](Graphics-GL-Groups.html#FogPointerTypeIBM).+ -> GLint -- ^ @stride@.+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @Ptr a@.+ -> GLint -- ^ @ptrstride@.+ -> m ()+glFogCoordPointerListIBM v1 v2 v3 v4 = liftIO $ dyn291 ptr_glFogCoordPointerListIBM v1 v2 v3 v4++{-# NOINLINE ptr_glFogCoordPointerListIBM #-}+ptr_glFogCoordPointerListIBM :: FunPtr (GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())+ptr_glFogCoordPointerListIBM = unsafePerformIO $ getCommand "glFogCoordPointerListIBM"++-- glFogCoordd -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFogCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glFogCoorddv'.+glFogCoordd+ :: MonadIO m+ => GLdouble -- ^ @coord@ of type @CoordD@.+ -> m ()+glFogCoordd v1 = liftIO $ dyn84 ptr_glFogCoordd v1++{-# NOINLINE ptr_glFogCoordd #-}+ptr_glFogCoordd :: FunPtr (GLdouble -> IO ())+ptr_glFogCoordd = unsafePerformIO $ getCommand "glFogCoordd"++-- glFogCoorddEXT --------------------------------------------------------------++-- | The vector equivalent of this command is 'glFogCoorddvEXT'. This command is an alias for 'glFogCoordd'.+glFogCoorddEXT+ :: MonadIO m+ => GLdouble -- ^ @coord@ of type @CoordD@.+ -> m ()+glFogCoorddEXT v1 = liftIO $ dyn84 ptr_glFogCoorddEXT v1++{-# NOINLINE ptr_glFogCoorddEXT #-}+ptr_glFogCoorddEXT :: FunPtr (GLdouble -> IO ())+ptr_glFogCoorddEXT = unsafePerformIO $ getCommand "glFogCoorddEXT"++-- glFogCoorddv ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFogCoord.xml OpenGL 2.x>.+glFogCoorddv+ :: MonadIO m+ => Ptr GLdouble -- ^ @coord@ pointing to @1@ element of type @CoordD@.+ -> m ()+glFogCoorddv v1 = liftIO $ dyn42 ptr_glFogCoorddv v1++{-# NOINLINE ptr_glFogCoorddv #-}+ptr_glFogCoorddv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glFogCoorddv = unsafePerformIO $ getCommand "glFogCoorddv"++-- glFogCoorddvEXT -------------------------------------------------------------++-- | This command is an alias for 'glFogCoorddv'.+glFogCoorddvEXT+ :: MonadIO m+ => Ptr GLdouble -- ^ @coord@ pointing to @1@ element of type @CoordD@.+ -> m ()+glFogCoorddvEXT v1 = liftIO $ dyn42 ptr_glFogCoorddvEXT v1++{-# NOINLINE ptr_glFogCoorddvEXT #-}+ptr_glFogCoorddvEXT :: FunPtr (Ptr GLdouble -> IO ())+ptr_glFogCoorddvEXT = unsafePerformIO $ getCommand "glFogCoorddvEXT"++-- glFogCoordf -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFogCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glFogCoordfv'.+glFogCoordf+ :: MonadIO m+ => GLfloat -- ^ @coord@ of type @CoordF@.+ -> m ()+glFogCoordf v1 = liftIO $ dyn85 ptr_glFogCoordf v1++{-# NOINLINE ptr_glFogCoordf #-}+ptr_glFogCoordf :: FunPtr (GLfloat -> IO ())+ptr_glFogCoordf = unsafePerformIO $ getCommand "glFogCoordf"++-- glFogCoordfEXT --------------------------------------------------------------++-- | The vector equivalent of this command is 'glFogCoordfvEXT'. This command is an alias for 'glFogCoordf'.+glFogCoordfEXT+ :: MonadIO m+ => GLfloat -- ^ @coord@ of type @CoordF@.+ -> m ()+glFogCoordfEXT v1 = liftIO $ dyn85 ptr_glFogCoordfEXT v1++{-# NOINLINE ptr_glFogCoordfEXT #-}+ptr_glFogCoordfEXT :: FunPtr (GLfloat -> IO ())+ptr_glFogCoordfEXT = unsafePerformIO $ getCommand "glFogCoordfEXT"++-- glFogCoordfv ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFogCoord.xml OpenGL 2.x>.+glFogCoordfv+ :: MonadIO m+ => Ptr GLfloat -- ^ @coord@ pointing to @1@ element of type @CoordF@.+ -> m ()+glFogCoordfv v1 = liftIO $ dyn44 ptr_glFogCoordfv v1++{-# NOINLINE ptr_glFogCoordfv #-}+ptr_glFogCoordfv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glFogCoordfv = unsafePerformIO $ getCommand "glFogCoordfv"++-- glFogCoordfvEXT -------------------------------------------------------------++-- | This command is an alias for 'glFogCoordfv'.+glFogCoordfvEXT+ :: MonadIO m+ => Ptr GLfloat -- ^ @coord@ pointing to @1@ element of type @CoordF@.+ -> m ()+glFogCoordfvEXT v1 = liftIO $ dyn44 ptr_glFogCoordfvEXT v1++{-# NOINLINE ptr_glFogCoordfvEXT #-}+ptr_glFogCoordfvEXT :: FunPtr (Ptr GLfloat -> IO ())+ptr_glFogCoordfvEXT = unsafePerformIO $ getCommand "glFogCoordfvEXT"++-- glFogCoordhNV ---------------------------------------------------------------++-- | The vector equivalent of this command is 'glFogCoordhvNV'.+glFogCoordhNV+ :: MonadIO m+ => GLhalfNV -- ^ @fog@ of type @Half16NV@.+ -> m ()+glFogCoordhNV v1 = liftIO $ dyn292 ptr_glFogCoordhNV v1++{-# NOINLINE ptr_glFogCoordhNV #-}+ptr_glFogCoordhNV :: FunPtr (GLhalfNV -> IO ())+ptr_glFogCoordhNV = unsafePerformIO $ getCommand "glFogCoordhNV"++-- glFogCoordhvNV --------------------------------------------------------------++glFogCoordhvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @fog@ pointing to @1@ element of type @Half16NV@.+ -> m ()+glFogCoordhvNV v1 = liftIO $ dyn106 ptr_glFogCoordhvNV v1++{-# NOINLINE ptr_glFogCoordhvNV #-}+ptr_glFogCoordhvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glFogCoordhvNV = unsafePerformIO $ getCommand "glFogCoordhvNV"++-- glFogFuncSGIS ---------------------------------------------------------------++glFogFuncSGIS+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLfloat -- ^ @points@ pointing to @n*2@ elements of type @GLfloat@.+ -> m ()+glFogFuncSGIS v1 v2 = liftIO $ dyn199 ptr_glFogFuncSGIS v1 v2++{-# NOINLINE ptr_glFogFuncSGIS #-}+ptr_glFogFuncSGIS :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())+ptr_glFogFuncSGIS = unsafePerformIO $ getCommand "glFogFuncSGIS"++-- glFogf ----------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFog.xml OpenGL 2.x>.+glFogf+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FogParameter](Graphics-GL-Groups.html#FogParameter).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glFogf v1 v2 = liftIO $ dyn0 ptr_glFogf v1 v2++{-# NOINLINE ptr_glFogf #-}+ptr_glFogf :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glFogf = unsafePerformIO $ getCommand "glFogf"++-- glFogfv ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFog.xml OpenGL 2.x>.+glFogfv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FogParameter](Graphics-GL-Groups.html#FogParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glFogfv v1 v2 = liftIO $ dyn101 ptr_glFogfv v1 v2++{-# NOINLINE ptr_glFogfv #-}+ptr_glFogfv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glFogfv = unsafePerformIO $ getCommand "glFogfv"++-- glFogi ----------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFog.xml OpenGL 2.x>.+glFogi+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FogParameter](Graphics-GL-Groups.html#FogParameter).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glFogi v1 v2 = liftIO $ dyn58 ptr_glFogi v1 v2++{-# NOINLINE ptr_glFogi #-}+ptr_glFogi :: FunPtr (GLenum -> GLint -> IO ())+ptr_glFogi = unsafePerformIO $ getCommand "glFogi"++-- glFogiv ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFog.xml OpenGL 2.x>.+glFogiv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FogParameter](Graphics-GL-Groups.html#FogParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glFogiv v1 v2 = liftIO $ dyn143 ptr_glFogiv v1 v2++{-# NOINLINE ptr_glFogiv #-}+ptr_glFogiv :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glFogiv = unsafePerformIO $ getCommand "glFogiv"++-- glFogx ----------------------------------------------------------------------++glFogx+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FogPName](Graphics-GL-Groups.html#FogPName).+ -> GLfixed -- ^ @param@.+ -> m ()+glFogx v1 v2 = liftIO $ dyn1 ptr_glFogx v1 v2++{-# NOINLINE ptr_glFogx #-}+ptr_glFogx :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glFogx = unsafePerformIO $ getCommand "glFogx"++-- glFogxOES -------------------------------------------------------------------++glFogxOES+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FogPName](Graphics-GL-Groups.html#FogPName).+ -> GLfixed -- ^ @param@.+ -> m ()+glFogxOES v1 v2 = liftIO $ dyn1 ptr_glFogxOES v1 v2++{-# NOINLINE ptr_glFogxOES #-}+ptr_glFogxOES :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glFogxOES = unsafePerformIO $ getCommand "glFogxOES"++-- glFogxv ---------------------------------------------------------------------++glFogxv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FogPName](Graphics-GL-Groups.html#FogPName).+ -> Ptr GLfixed -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glFogxv v1 v2 = liftIO $ dyn102 ptr_glFogxv v1 v2++{-# NOINLINE ptr_glFogxv #-}+ptr_glFogxv :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glFogxv = unsafePerformIO $ getCommand "glFogxv"++-- glFogxvOES ------------------------------------------------------------------++glFogxvOES+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FogPName](Graphics-GL-Groups.html#FogPName).+ -> Ptr GLfixed -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glFogxvOES v1 v2 = liftIO $ dyn102 ptr_glFogxvOES v1 v2++{-# NOINLINE ptr_glFogxvOES #-}+ptr_glFogxvOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glFogxvOES = unsafePerformIO $ getCommand "glFogxvOES"++-- glFragmentColorMaterialSGIX -------------------------------------------------++glFragmentColorMaterialSGIX+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @mode@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> m ()+glFragmentColorMaterialSGIX v1 v2 = liftIO $ dyn54 ptr_glFragmentColorMaterialSGIX v1 v2++{-# NOINLINE ptr_glFragmentColorMaterialSGIX #-}+ptr_glFragmentColorMaterialSGIX :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glFragmentColorMaterialSGIX = unsafePerformIO $ getCommand "glFragmentColorMaterialSGIX"++-- glFragmentCoverageColorNV ---------------------------------------------------++glFragmentCoverageColorNV+ :: MonadIO m+ => GLuint -- ^ @color@.+ -> m ()+glFragmentCoverageColorNV v1 = liftIO $ dyn3 ptr_glFragmentCoverageColorNV v1++{-# NOINLINE ptr_glFragmentCoverageColorNV #-}+ptr_glFragmentCoverageColorNV :: FunPtr (GLuint -> IO ())+ptr_glFragmentCoverageColorNV = unsafePerformIO $ getCommand "glFragmentCoverageColorNV"++-- glFragmentLightModelfSGIX ---------------------------------------------------++glFragmentLightModelfSGIX+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FragmentLightModelParameterSGIX](Graphics-GL-Groups.html#FragmentLightModelParameterSGIX).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glFragmentLightModelfSGIX v1 v2 = liftIO $ dyn0 ptr_glFragmentLightModelfSGIX v1 v2++{-# NOINLINE ptr_glFragmentLightModelfSGIX #-}+ptr_glFragmentLightModelfSGIX :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glFragmentLightModelfSGIX = unsafePerformIO $ getCommand "glFragmentLightModelfSGIX"++-- glFragmentLightModelfvSGIX --------------------------------------------------++glFragmentLightModelfvSGIX+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FragmentLightModelParameterSGIX](Graphics-GL-Groups.html#FragmentLightModelParameterSGIX).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glFragmentLightModelfvSGIX v1 v2 = liftIO $ dyn101 ptr_glFragmentLightModelfvSGIX v1 v2++{-# NOINLINE ptr_glFragmentLightModelfvSGIX #-}+ptr_glFragmentLightModelfvSGIX :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glFragmentLightModelfvSGIX = unsafePerformIO $ getCommand "glFragmentLightModelfvSGIX"++-- glFragmentLightModeliSGIX ---------------------------------------------------++glFragmentLightModeliSGIX+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FragmentLightModelParameterSGIX](Graphics-GL-Groups.html#FragmentLightModelParameterSGIX).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glFragmentLightModeliSGIX v1 v2 = liftIO $ dyn58 ptr_glFragmentLightModeliSGIX v1 v2++{-# NOINLINE ptr_glFragmentLightModeliSGIX #-}+ptr_glFragmentLightModeliSGIX :: FunPtr (GLenum -> GLint -> IO ())+ptr_glFragmentLightModeliSGIX = unsafePerformIO $ getCommand "glFragmentLightModeliSGIX"++-- glFragmentLightModelivSGIX --------------------------------------------------++glFragmentLightModelivSGIX+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [FragmentLightModelParameterSGIX](Graphics-GL-Groups.html#FragmentLightModelParameterSGIX).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glFragmentLightModelivSGIX v1 v2 = liftIO $ dyn143 ptr_glFragmentLightModelivSGIX v1 v2++{-# NOINLINE ptr_glFragmentLightModelivSGIX #-}+ptr_glFragmentLightModelivSGIX :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glFragmentLightModelivSGIX = unsafePerformIO $ getCommand "glFragmentLightModelivSGIX"++-- glFragmentLightfSGIX --------------------------------------------------------++glFragmentLightfSGIX+ :: MonadIO m+ => GLenum -- ^ @light@ of type [FragmentLightNameSGIX](Graphics-GL-Groups.html#FragmentLightNameSGIX).+ -> GLenum -- ^ @pname@ of type [FragmentLightParameterSGIX](Graphics-GL-Groups.html#FragmentLightParameterSGIX).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glFragmentLightfSGIX v1 v2 v3 = liftIO $ dyn168 ptr_glFragmentLightfSGIX v1 v2 v3++{-# NOINLINE ptr_glFragmentLightfSGIX #-}+ptr_glFragmentLightfSGIX :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glFragmentLightfSGIX = unsafePerformIO $ getCommand "glFragmentLightfSGIX"++-- glFragmentLightfvSGIX -------------------------------------------------------++glFragmentLightfvSGIX+ :: MonadIO m+ => GLenum -- ^ @light@ of type [FragmentLightNameSGIX](Graphics-GL-Groups.html#FragmentLightNameSGIX).+ -> GLenum -- ^ @pname@ of type [FragmentLightParameterSGIX](Graphics-GL-Groups.html#FragmentLightParameterSGIX).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glFragmentLightfvSGIX v1 v2 v3 = liftIO $ dyn139 ptr_glFragmentLightfvSGIX v1 v2 v3++{-# NOINLINE ptr_glFragmentLightfvSGIX #-}+ptr_glFragmentLightfvSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glFragmentLightfvSGIX = unsafePerformIO $ getCommand "glFragmentLightfvSGIX"++-- glFragmentLightiSGIX --------------------------------------------------------++glFragmentLightiSGIX+ :: MonadIO m+ => GLenum -- ^ @light@ of type [FragmentLightNameSGIX](Graphics-GL-Groups.html#FragmentLightNameSGIX).+ -> GLenum -- ^ @pname@ of type [FragmentLightParameterSGIX](Graphics-GL-Groups.html#FragmentLightParameterSGIX).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glFragmentLightiSGIX v1 v2 v3 = liftIO $ dyn66 ptr_glFragmentLightiSGIX v1 v2 v3++{-# NOINLINE ptr_glFragmentLightiSGIX #-}+ptr_glFragmentLightiSGIX :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glFragmentLightiSGIX = unsafePerformIO $ getCommand "glFragmentLightiSGIX"++-- glFragmentLightivSGIX -------------------------------------------------------++glFragmentLightivSGIX+ :: MonadIO m+ => GLenum -- ^ @light@ of type [FragmentLightNameSGIX](Graphics-GL-Groups.html#FragmentLightNameSGIX).+ -> GLenum -- ^ @pname@ of type [FragmentLightParameterSGIX](Graphics-GL-Groups.html#FragmentLightParameterSGIX).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glFragmentLightivSGIX v1 v2 v3 = liftIO $ dyn140 ptr_glFragmentLightivSGIX v1 v2 v3++{-# NOINLINE ptr_glFragmentLightivSGIX #-}+ptr_glFragmentLightivSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glFragmentLightivSGIX = unsafePerformIO $ getCommand "glFragmentLightivSGIX"++-- glFragmentMaterialfSGIX -----------------------------------------------------++glFragmentMaterialfSGIX+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glFragmentMaterialfSGIX v1 v2 v3 = liftIO $ dyn168 ptr_glFragmentMaterialfSGIX v1 v2 v3++{-# NOINLINE ptr_glFragmentMaterialfSGIX #-}+ptr_glFragmentMaterialfSGIX :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glFragmentMaterialfSGIX = unsafePerformIO $ getCommand "glFragmentMaterialfSGIX"++-- glFragmentMaterialfvSGIX ----------------------------------------------------++glFragmentMaterialfvSGIX+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glFragmentMaterialfvSGIX v1 v2 v3 = liftIO $ dyn139 ptr_glFragmentMaterialfvSGIX v1 v2 v3++{-# NOINLINE ptr_glFragmentMaterialfvSGIX #-}+ptr_glFragmentMaterialfvSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glFragmentMaterialfvSGIX = unsafePerformIO $ getCommand "glFragmentMaterialfvSGIX"++-- glFragmentMaterialiSGIX -----------------------------------------------------++glFragmentMaterialiSGIX+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glFragmentMaterialiSGIX v1 v2 v3 = liftIO $ dyn66 ptr_glFragmentMaterialiSGIX v1 v2 v3++{-# NOINLINE ptr_glFragmentMaterialiSGIX #-}+ptr_glFragmentMaterialiSGIX :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glFragmentMaterialiSGIX = unsafePerformIO $ getCommand "glFragmentMaterialiSGIX"++-- glFragmentMaterialivSGIX ----------------------------------------------------++glFragmentMaterialivSGIX+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glFragmentMaterialivSGIX v1 v2 v3 = liftIO $ dyn140 ptr_glFragmentMaterialivSGIX v1 v2 v3++{-# NOINLINE ptr_glFragmentMaterialivSGIX #-}+ptr_glFragmentMaterialivSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glFragmentMaterialivSGIX = unsafePerformIO $ getCommand "glFragmentMaterialivSGIX"++-- glFrameTerminatorGREMEDY ----------------------------------------------------++glFrameTerminatorGREMEDY+ :: MonadIO m+ => m ()+glFrameTerminatorGREMEDY = liftIO $ dyn11 ptr_glFrameTerminatorGREMEDY++{-# NOINLINE ptr_glFrameTerminatorGREMEDY #-}+ptr_glFrameTerminatorGREMEDY :: FunPtr (IO ())+ptr_glFrameTerminatorGREMEDY = unsafePerformIO $ getCommand "glFrameTerminatorGREMEDY"++-- glFrameZoomSGIX -------------------------------------------------------------++glFrameZoomSGIX+ :: MonadIO m+ => GLint -- ^ @factor@ of type @CheckedInt32@.+ -> m ()+glFrameZoomSGIX v1 = liftIO $ dyn13 ptr_glFrameZoomSGIX v1++{-# NOINLINE ptr_glFrameZoomSGIX #-}+ptr_glFrameZoomSGIX :: FunPtr (GLint -> IO ())+ptr_glFrameZoomSGIX = unsafePerformIO $ getCommand "glFrameZoomSGIX"++-- glFramebufferDrawBufferEXT --------------------------------------------------++glFramebufferDrawBufferEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @mode@ of type [DrawBufferMode](Graphics-GL-Groups.html#DrawBufferMode).+ -> m ()+glFramebufferDrawBufferEXT v1 v2 = liftIO $ dyn18 ptr_glFramebufferDrawBufferEXT v1 v2++{-# NOINLINE ptr_glFramebufferDrawBufferEXT #-}+ptr_glFramebufferDrawBufferEXT :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glFramebufferDrawBufferEXT = unsafePerformIO $ getCommand "glFramebufferDrawBufferEXT"++-- glFramebufferDrawBuffersEXT -------------------------------------------------++glFramebufferDrawBuffersEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLsizei -- ^ @n@.+ -> Ptr GLenum -- ^ @bufs@ pointing to @n@ elements of type [DrawBufferMode](Graphics-GL-Groups.html#DrawBufferMode).+ -> m ()+glFramebufferDrawBuffersEXT v1 v2 v3 = liftIO $ dyn293 ptr_glFramebufferDrawBuffersEXT v1 v2 v3++{-# NOINLINE ptr_glFramebufferDrawBuffersEXT #-}+ptr_glFramebufferDrawBuffersEXT :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ())+ptr_glFramebufferDrawBuffersEXT = unsafePerformIO $ getCommand "glFramebufferDrawBuffersEXT"++-- glFramebufferFetchBarrierEXT ------------------------------------------------++glFramebufferFetchBarrierEXT+ :: MonadIO m+ => m ()+glFramebufferFetchBarrierEXT = liftIO $ dyn11 ptr_glFramebufferFetchBarrierEXT++{-# NOINLINE ptr_glFramebufferFetchBarrierEXT #-}+ptr_glFramebufferFetchBarrierEXT :: FunPtr (IO ())+ptr_glFramebufferFetchBarrierEXT = unsafePerformIO $ getCommand "glFramebufferFetchBarrierEXT"++-- glFramebufferFetchBarrierQCOM -----------------------------------------------++glFramebufferFetchBarrierQCOM+ :: MonadIO m+ => m ()+glFramebufferFetchBarrierQCOM = liftIO $ dyn11 ptr_glFramebufferFetchBarrierQCOM++{-# NOINLINE ptr_glFramebufferFetchBarrierQCOM #-}+ptr_glFramebufferFetchBarrierQCOM :: FunPtr (IO ())+ptr_glFramebufferFetchBarrierQCOM = unsafePerformIO $ getCommand "glFramebufferFetchBarrierQCOM"++-- glFramebufferFoveationConfigQCOM --------------------------------------------++glFramebufferFoveationConfigQCOM+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLuint -- ^ @numLayers@.+ -> GLuint -- ^ @focalPointsPerLayer@.+ -> GLuint -- ^ @requestedFeatures@.+ -> Ptr GLuint -- ^ @providedFeatures@ pointing to @1@ element of type @GLuint@.+ -> m ()+glFramebufferFoveationConfigQCOM v1 v2 v3 v4 v5 = liftIO $ dyn294 ptr_glFramebufferFoveationConfigQCOM v1 v2 v3 v4 v5++{-# NOINLINE ptr_glFramebufferFoveationConfigQCOM #-}+ptr_glFramebufferFoveationConfigQCOM :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())+ptr_glFramebufferFoveationConfigQCOM = unsafePerformIO $ getCommand "glFramebufferFoveationConfigQCOM"++-- glFramebufferFoveationParametersQCOM ----------------------------------------++glFramebufferFoveationParametersQCOM+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLuint -- ^ @layer@.+ -> GLuint -- ^ @focalPoint@.+ -> GLfloat -- ^ @focalX@ of type @CheckedFloat32@.+ -> GLfloat -- ^ @focalY@ of type @CheckedFloat32@.+ -> GLfloat -- ^ @gainX@ of type @CheckedFloat32@.+ -> GLfloat -- ^ @gainY@ of type @CheckedFloat32@.+ -> GLfloat -- ^ @foveaArea@ of type @CheckedFloat32@.+ -> m ()+glFramebufferFoveationParametersQCOM v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn295 ptr_glFramebufferFoveationParametersQCOM v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glFramebufferFoveationParametersQCOM #-}+ptr_glFramebufferFoveationParametersQCOM :: FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glFramebufferFoveationParametersQCOM = unsafePerformIO $ getCommand "glFramebufferFoveationParametersQCOM"++-- glFramebufferParameteri -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glFramebufferParameteri.xhtml OpenGL 4.x>.+glFramebufferParameteri+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @pname@ of type [FramebufferParameterName](Graphics-GL-Groups.html#FramebufferParameterName).+ -> GLint -- ^ @param@.+ -> m ()+glFramebufferParameteri v1 v2 v3 = liftIO $ dyn66 ptr_glFramebufferParameteri v1 v2 v3++{-# NOINLINE ptr_glFramebufferParameteri #-}+ptr_glFramebufferParameteri :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glFramebufferParameteri = unsafePerformIO $ getCommand "glFramebufferParameteri"++-- glFramebufferParameteriMESA -------------------------------------------------++glFramebufferParameteriMESA+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @pname@ of type [FramebufferParameterName](Graphics-GL-Groups.html#FramebufferParameterName).+ -> GLint -- ^ @param@.+ -> m ()+glFramebufferParameteriMESA v1 v2 v3 = liftIO $ dyn66 ptr_glFramebufferParameteriMESA v1 v2 v3++{-# NOINLINE ptr_glFramebufferParameteriMESA #-}+ptr_glFramebufferParameteriMESA :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glFramebufferParameteriMESA = unsafePerformIO $ getCommand "glFramebufferParameteriMESA"++-- glFramebufferPixelLocalStorageSizeEXT ---------------------------------------++glFramebufferPixelLocalStorageSizeEXT+ :: MonadIO m+ => GLuint -- ^ @target@.+ -> GLsizei -- ^ @size@.+ -> m ()+glFramebufferPixelLocalStorageSizeEXT v1 v2 = liftIO $ dyn219 ptr_glFramebufferPixelLocalStorageSizeEXT v1 v2++{-# NOINLINE ptr_glFramebufferPixelLocalStorageSizeEXT #-}+ptr_glFramebufferPixelLocalStorageSizeEXT :: FunPtr (GLuint -> GLsizei -> IO ())+ptr_glFramebufferPixelLocalStorageSizeEXT = unsafePerformIO $ getCommand "glFramebufferPixelLocalStorageSizeEXT"++-- glFramebufferReadBufferEXT --------------------------------------------------++glFramebufferReadBufferEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @mode@ of type [ReadBufferMode](Graphics-GL-Groups.html#ReadBufferMode).+ -> m ()+glFramebufferReadBufferEXT v1 v2 = liftIO $ dyn18 ptr_glFramebufferReadBufferEXT v1 v2++{-# NOINLINE ptr_glFramebufferReadBufferEXT #-}+ptr_glFramebufferReadBufferEXT :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glFramebufferReadBufferEXT = unsafePerformIO $ getCommand "glFramebufferReadBufferEXT"++-- glFramebufferRenderbuffer ---------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferRenderbuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glFramebufferRenderbuffer.xhtml OpenGL 4.x>.+glFramebufferRenderbuffer+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @renderbuffertarget@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLuint -- ^ @renderbuffer@.+ -> m ()+glFramebufferRenderbuffer v1 v2 v3 v4 = liftIO $ dyn296 ptr_glFramebufferRenderbuffer v1 v2 v3 v4++{-# NOINLINE ptr_glFramebufferRenderbuffer #-}+ptr_glFramebufferRenderbuffer :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())+ptr_glFramebufferRenderbuffer = unsafePerformIO $ getCommand "glFramebufferRenderbuffer"++-- glFramebufferRenderbufferEXT ------------------------------------------------++-- | This command is an alias for 'glFramebufferRenderbuffer'.+glFramebufferRenderbufferEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @renderbuffertarget@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLuint -- ^ @renderbuffer@.+ -> m ()+glFramebufferRenderbufferEXT v1 v2 v3 v4 = liftIO $ dyn296 ptr_glFramebufferRenderbufferEXT v1 v2 v3 v4++{-# NOINLINE ptr_glFramebufferRenderbufferEXT #-}+ptr_glFramebufferRenderbufferEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())+ptr_glFramebufferRenderbufferEXT = unsafePerformIO $ getCommand "glFramebufferRenderbufferEXT"++-- glFramebufferRenderbufferOES ------------------------------------------------++glFramebufferRenderbufferOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @renderbuffertarget@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLuint -- ^ @renderbuffer@.+ -> m ()+glFramebufferRenderbufferOES v1 v2 v3 v4 = liftIO $ dyn296 ptr_glFramebufferRenderbufferOES v1 v2 v3 v4++{-# NOINLINE ptr_glFramebufferRenderbufferOES #-}+ptr_glFramebufferRenderbufferOES :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())+ptr_glFramebufferRenderbufferOES = unsafePerformIO $ getCommand "glFramebufferRenderbufferOES"++-- glFramebufferSampleLocationsfvARB -------------------------------------------++glFramebufferSampleLocationsfvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLuint -- ^ @start@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@.+ -> m ()+glFramebufferSampleLocationsfvARB v1 v2 v3 v4 = liftIO $ dyn297 ptr_glFramebufferSampleLocationsfvARB v1 v2 v3 v4++{-# NOINLINE ptr_glFramebufferSampleLocationsfvARB #-}+ptr_glFramebufferSampleLocationsfvARB :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glFramebufferSampleLocationsfvARB = unsafePerformIO $ getCommand "glFramebufferSampleLocationsfvARB"++-- glFramebufferSampleLocationsfvNV --------------------------------------------++glFramebufferSampleLocationsfvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLuint -- ^ @start@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@.+ -> m ()+glFramebufferSampleLocationsfvNV v1 v2 v3 v4 = liftIO $ dyn297 ptr_glFramebufferSampleLocationsfvNV v1 v2 v3 v4++{-# NOINLINE ptr_glFramebufferSampleLocationsfvNV #-}+ptr_glFramebufferSampleLocationsfvNV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glFramebufferSampleLocationsfvNV = unsafePerformIO $ getCommand "glFramebufferSampleLocationsfvNV"++-- glFramebufferSamplePositionsfvAMD -------------------------------------------++glFramebufferSamplePositionsfvAMD+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLuint -- ^ @numsamples@.+ -> GLuint -- ^ @pixelindex@.+ -> Ptr GLfloat -- ^ @values@.+ -> m ()+glFramebufferSamplePositionsfvAMD v1 v2 v3 v4 = liftIO $ dyn298 ptr_glFramebufferSamplePositionsfvAMD v1 v2 v3 v4++{-# NOINLINE ptr_glFramebufferSamplePositionsfvAMD #-}+ptr_glFramebufferSamplePositionsfvAMD :: FunPtr (GLenum -> GLuint -> GLuint -> Ptr GLfloat -> IO ())+ptr_glFramebufferSamplePositionsfvAMD = unsafePerformIO $ getCommand "glFramebufferSamplePositionsfvAMD"++-- glFramebufferTexture --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferTexture.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glFramebufferTexture.xhtml OpenGL 4.x>.+glFramebufferTexture+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> m ()+glFramebufferTexture v1 v2 v3 v4 = liftIO $ dyn299 ptr_glFramebufferTexture v1 v2 v3 v4++{-# NOINLINE ptr_glFramebufferTexture #-}+ptr_glFramebufferTexture :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())+ptr_glFramebufferTexture = unsafePerformIO $ getCommand "glFramebufferTexture"++-- glFramebufferTexture1D ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferTexture.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glFramebufferTexture.xhtml OpenGL 4.x>.+glFramebufferTexture1D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> m ()+glFramebufferTexture1D v1 v2 v3 v4 v5 = liftIO $ dyn300 ptr_glFramebufferTexture1D v1 v2 v3 v4 v5++{-# NOINLINE ptr_glFramebufferTexture1D #-}+ptr_glFramebufferTexture1D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+ptr_glFramebufferTexture1D = unsafePerformIO $ getCommand "glFramebufferTexture1D"++-- glFramebufferTexture1DEXT ---------------------------------------------------++-- | This command is an alias for 'glFramebufferTexture1D'.+glFramebufferTexture1DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> m ()+glFramebufferTexture1DEXT v1 v2 v3 v4 v5 = liftIO $ dyn300 ptr_glFramebufferTexture1DEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glFramebufferTexture1DEXT #-}+ptr_glFramebufferTexture1DEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+ptr_glFramebufferTexture1DEXT = unsafePerformIO $ getCommand "glFramebufferTexture1DEXT"++-- glFramebufferTexture2D ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferTexture.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glFramebufferTexture.xhtml OpenGL 4.x>.+glFramebufferTexture2D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> m ()+glFramebufferTexture2D v1 v2 v3 v4 v5 = liftIO $ dyn300 ptr_glFramebufferTexture2D v1 v2 v3 v4 v5++{-# NOINLINE ptr_glFramebufferTexture2D #-}+ptr_glFramebufferTexture2D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+ptr_glFramebufferTexture2D = unsafePerformIO $ getCommand "glFramebufferTexture2D"++-- glFramebufferTexture2DDownsampleIMG -----------------------------------------++glFramebufferTexture2DDownsampleIMG+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xscale@.+ -> GLint -- ^ @yscale@.+ -> m ()+glFramebufferTexture2DDownsampleIMG v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn301 ptr_glFramebufferTexture2DDownsampleIMG v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glFramebufferTexture2DDownsampleIMG #-}+ptr_glFramebufferTexture2DDownsampleIMG :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLint -> IO ())+ptr_glFramebufferTexture2DDownsampleIMG = unsafePerformIO $ getCommand "glFramebufferTexture2DDownsampleIMG"++-- glFramebufferTexture2DEXT ---------------------------------------------------++-- | This command is an alias for 'glFramebufferTexture2D'.+glFramebufferTexture2DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> m ()+glFramebufferTexture2DEXT v1 v2 v3 v4 v5 = liftIO $ dyn300 ptr_glFramebufferTexture2DEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glFramebufferTexture2DEXT #-}+ptr_glFramebufferTexture2DEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+ptr_glFramebufferTexture2DEXT = unsafePerformIO $ getCommand "glFramebufferTexture2DEXT"++-- glFramebufferTexture2DMultisampleEXT ----------------------------------------++glFramebufferTexture2DMultisampleEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLsizei -- ^ @samples@.+ -> m ()+glFramebufferTexture2DMultisampleEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn302 ptr_glFramebufferTexture2DMultisampleEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glFramebufferTexture2DMultisampleEXT #-}+ptr_glFramebufferTexture2DMultisampleEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ())+ptr_glFramebufferTexture2DMultisampleEXT = unsafePerformIO $ getCommand "glFramebufferTexture2DMultisampleEXT"++-- glFramebufferTexture2DMultisampleIMG ----------------------------------------++glFramebufferTexture2DMultisampleIMG+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLsizei -- ^ @samples@.+ -> m ()+glFramebufferTexture2DMultisampleIMG v1 v2 v3 v4 v5 v6 = liftIO $ dyn302 ptr_glFramebufferTexture2DMultisampleIMG v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glFramebufferTexture2DMultisampleIMG #-}+ptr_glFramebufferTexture2DMultisampleIMG :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ())+ptr_glFramebufferTexture2DMultisampleIMG = unsafePerformIO $ getCommand "glFramebufferTexture2DMultisampleIMG"++-- glFramebufferTexture2DOES ---------------------------------------------------++glFramebufferTexture2DOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> m ()+glFramebufferTexture2DOES v1 v2 v3 v4 v5 = liftIO $ dyn300 ptr_glFramebufferTexture2DOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glFramebufferTexture2DOES #-}+ptr_glFramebufferTexture2DOES :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+ptr_glFramebufferTexture2DOES = unsafePerformIO $ getCommand "glFramebufferTexture2DOES"++-- glFramebufferTexture3D ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferTexture.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glFramebufferTexture.xhtml OpenGL 4.x>.+glFramebufferTexture3D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @zoffset@.+ -> m ()+glFramebufferTexture3D v1 v2 v3 v4 v5 v6 = liftIO $ dyn303 ptr_glFramebufferTexture3D v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glFramebufferTexture3D #-}+ptr_glFramebufferTexture3D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ptr_glFramebufferTexture3D = unsafePerformIO $ getCommand "glFramebufferTexture3D"++-- glFramebufferTexture3DEXT ---------------------------------------------------++-- | This command is an alias for 'glFramebufferTexture3D'.+glFramebufferTexture3DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @zoffset@.+ -> m ()+glFramebufferTexture3DEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn303 ptr_glFramebufferTexture3DEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glFramebufferTexture3DEXT #-}+ptr_glFramebufferTexture3DEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ptr_glFramebufferTexture3DEXT = unsafePerformIO $ getCommand "glFramebufferTexture3DEXT"++-- glFramebufferTexture3DOES ---------------------------------------------------++glFramebufferTexture3DOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @zoffset@.+ -> m ()+glFramebufferTexture3DOES v1 v2 v3 v4 v5 v6 = liftIO $ dyn303 ptr_glFramebufferTexture3DOES v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glFramebufferTexture3DOES #-}+ptr_glFramebufferTexture3DOES :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ptr_glFramebufferTexture3DOES = unsafePerformIO $ getCommand "glFramebufferTexture3DOES"++-- glFramebufferTextureARB -----------------------------------------------------++-- | This command is an alias for 'glFramebufferTexture'.+glFramebufferTextureARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> m ()+glFramebufferTextureARB v1 v2 v3 v4 = liftIO $ dyn299 ptr_glFramebufferTextureARB v1 v2 v3 v4++{-# NOINLINE ptr_glFramebufferTextureARB #-}+ptr_glFramebufferTextureARB :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())+ptr_glFramebufferTextureARB = unsafePerformIO $ getCommand "glFramebufferTextureARB"++-- glFramebufferTextureEXT -----------------------------------------------------++-- | This command is an alias for 'glFramebufferTexture'.+glFramebufferTextureEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> m ()+glFramebufferTextureEXT v1 v2 v3 v4 = liftIO $ dyn299 ptr_glFramebufferTextureEXT v1 v2 v3 v4++{-# NOINLINE ptr_glFramebufferTextureEXT #-}+ptr_glFramebufferTextureEXT :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())+ptr_glFramebufferTextureEXT = unsafePerformIO $ getCommand "glFramebufferTextureEXT"++-- glFramebufferTextureFaceARB -------------------------------------------------++glFramebufferTextureFaceARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @face@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> m ()+glFramebufferTextureFaceARB v1 v2 v3 v4 v5 = liftIO $ dyn304 ptr_glFramebufferTextureFaceARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glFramebufferTextureFaceARB #-}+ptr_glFramebufferTextureFaceARB :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ())+ptr_glFramebufferTextureFaceARB = unsafePerformIO $ getCommand "glFramebufferTextureFaceARB"++-- glFramebufferTextureFaceEXT -------------------------------------------------++-- | This command is an alias for 'glFramebufferTextureFaceARB'.+glFramebufferTextureFaceEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @face@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> m ()+glFramebufferTextureFaceEXT v1 v2 v3 v4 v5 = liftIO $ dyn304 ptr_glFramebufferTextureFaceEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glFramebufferTextureFaceEXT #-}+ptr_glFramebufferTextureFaceEXT :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ())+ptr_glFramebufferTextureFaceEXT = unsafePerformIO $ getCommand "glFramebufferTextureFaceEXT"++-- glFramebufferTextureLayer ---------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glFramebufferTextureLayer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glFramebufferTextureLayer.xhtml OpenGL 4.x>.+glFramebufferTextureLayer+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @layer@ of type @CheckedInt32@.+ -> m ()+glFramebufferTextureLayer v1 v2 v3 v4 v5 = liftIO $ dyn305 ptr_glFramebufferTextureLayer v1 v2 v3 v4 v5++{-# NOINLINE ptr_glFramebufferTextureLayer #-}+ptr_glFramebufferTextureLayer :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ptr_glFramebufferTextureLayer = unsafePerformIO $ getCommand "glFramebufferTextureLayer"++-- glFramebufferTextureLayerARB ------------------------------------------------++-- | This command is an alias for 'glFramebufferTextureLayer'.+glFramebufferTextureLayerARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @layer@ of type @CheckedInt32@.+ -> m ()+glFramebufferTextureLayerARB v1 v2 v3 v4 v5 = liftIO $ dyn305 ptr_glFramebufferTextureLayerARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glFramebufferTextureLayerARB #-}+ptr_glFramebufferTextureLayerARB :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ptr_glFramebufferTextureLayerARB = unsafePerformIO $ getCommand "glFramebufferTextureLayerARB"++-- glFramebufferTextureLayerDownsampleIMG --------------------------------------++glFramebufferTextureLayerDownsampleIMG+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @layer@ of type @CheckedInt32@.+ -> GLint -- ^ @xscale@.+ -> GLint -- ^ @yscale@.+ -> m ()+glFramebufferTextureLayerDownsampleIMG v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn306 ptr_glFramebufferTextureLayerDownsampleIMG v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glFramebufferTextureLayerDownsampleIMG #-}+ptr_glFramebufferTextureLayerDownsampleIMG :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glFramebufferTextureLayerDownsampleIMG = unsafePerformIO $ getCommand "glFramebufferTextureLayerDownsampleIMG"++-- glFramebufferTextureLayerEXT ------------------------------------------------++-- | This command is an alias for 'glFramebufferTextureLayer'.+glFramebufferTextureLayerEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @layer@ of type @CheckedInt32@.+ -> m ()+glFramebufferTextureLayerEXT v1 v2 v3 v4 v5 = liftIO $ dyn305 ptr_glFramebufferTextureLayerEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glFramebufferTextureLayerEXT #-}+ptr_glFramebufferTextureLayerEXT :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ptr_glFramebufferTextureLayerEXT = unsafePerformIO $ getCommand "glFramebufferTextureLayerEXT"++-- glFramebufferTextureMultisampleMultiviewOVR ---------------------------------++glFramebufferTextureMultisampleMultiviewOVR+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLsizei -- ^ @samples@.+ -> GLint -- ^ @baseViewIndex@.+ -> GLsizei -- ^ @numViews@.+ -> m ()+glFramebufferTextureMultisampleMultiviewOVR v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn307 ptr_glFramebufferTextureMultisampleMultiviewOVR v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glFramebufferTextureMultisampleMultiviewOVR #-}+ptr_glFramebufferTextureMultisampleMultiviewOVR :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> GLint -> GLsizei -> IO ())+ptr_glFramebufferTextureMultisampleMultiviewOVR = unsafePerformIO $ getCommand "glFramebufferTextureMultisampleMultiviewOVR"++-- glFramebufferTextureMultiviewOVR --------------------------------------------++glFramebufferTextureMultiviewOVR+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @baseViewIndex@.+ -> GLsizei -- ^ @numViews@.+ -> m ()+glFramebufferTextureMultiviewOVR v1 v2 v3 v4 v5 v6 = liftIO $ dyn308 ptr_glFramebufferTextureMultiviewOVR v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glFramebufferTextureMultiviewOVR #-}+ptr_glFramebufferTextureMultiviewOVR :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLsizei -> IO ())+ptr_glFramebufferTextureMultiviewOVR = unsafePerformIO $ getCommand "glFramebufferTextureMultiviewOVR"++-- glFramebufferTextureOES -----------------------------------------------------++-- | This command is an alias for 'glFramebufferTexture'.+glFramebufferTextureOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> m ()+glFramebufferTextureOES v1 v2 v3 v4 = liftIO $ dyn299 ptr_glFramebufferTextureOES v1 v2 v3 v4++{-# NOINLINE ptr_glFramebufferTextureOES #-}+ptr_glFramebufferTextureOES :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())+ptr_glFramebufferTextureOES = unsafePerformIO $ getCommand "glFramebufferTextureOES"++-- glFreeObjectBufferATI -------------------------------------------------------++glFreeObjectBufferATI+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> m ()+glFreeObjectBufferATI v1 = liftIO $ dyn3 ptr_glFreeObjectBufferATI v1++{-# NOINLINE ptr_glFreeObjectBufferATI #-}+ptr_glFreeObjectBufferATI :: FunPtr (GLuint -> IO ())+ptr_glFreeObjectBufferATI = unsafePerformIO $ getCommand "glFreeObjectBufferATI"++-- glFrontFace -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glFrontFace.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glFrontFace.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glFrontFace.xhtml OpenGL 4.x>.+glFrontFace+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [FrontFaceDirection](Graphics-GL-Groups.html#FrontFaceDirection).+ -> m ()+glFrontFace v1 = liftIO $ dyn5 ptr_glFrontFace v1++{-# NOINLINE ptr_glFrontFace #-}+ptr_glFrontFace :: FunPtr (GLenum -> IO ())+ptr_glFrontFace = unsafePerformIO $ getCommand "glFrontFace"++-- glFrustum -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFrustum.xml OpenGL 2.x>.+glFrustum+ :: MonadIO m+ => GLdouble -- ^ @left@.+ -> GLdouble -- ^ @right@.+ -> GLdouble -- ^ @bottom@.+ -> GLdouble -- ^ @top@.+ -> GLdouble -- ^ @zNear@.+ -> GLdouble -- ^ @zFar@.+ -> m ()+glFrustum v1 v2 v3 v4 v5 v6 = liftIO $ dyn309 ptr_glFrustum v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glFrustum #-}+ptr_glFrustum :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glFrustum = unsafePerformIO $ getCommand "glFrustum"++-- glFrustumf ------------------------------------------------------------------++glFrustumf+ :: MonadIO m+ => GLfloat -- ^ @l@.+ -> GLfloat -- ^ @r@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @n@.+ -> GLfloat -- ^ @f@.+ -> m ()+glFrustumf v1 v2 v3 v4 v5 v6 = liftIO $ dyn103 ptr_glFrustumf v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glFrustumf #-}+ptr_glFrustumf :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glFrustumf = unsafePerformIO $ getCommand "glFrustumf"++-- glFrustumfOES ---------------------------------------------------------------++glFrustumfOES+ :: MonadIO m+ => GLfloat -- ^ @l@.+ -> GLfloat -- ^ @r@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @n@.+ -> GLfloat -- ^ @f@.+ -> m ()+glFrustumfOES v1 v2 v3 v4 v5 v6 = liftIO $ dyn103 ptr_glFrustumfOES v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glFrustumfOES #-}+ptr_glFrustumfOES :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glFrustumfOES = unsafePerformIO $ getCommand "glFrustumfOES"++-- glFrustumx ------------------------------------------------------------------++glFrustumx+ :: MonadIO m+ => GLfixed -- ^ @l@.+ -> GLfixed -- ^ @r@.+ -> GLfixed -- ^ @b@.+ -> GLfixed -- ^ @t@.+ -> GLfixed -- ^ @n@.+ -> GLfixed -- ^ @f@.+ -> m ()+glFrustumx v1 v2 v3 v4 v5 v6 = liftIO $ dyn310 ptr_glFrustumx v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glFrustumx #-}+ptr_glFrustumx :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glFrustumx = unsafePerformIO $ getCommand "glFrustumx"++-- glFrustumxOES ---------------------------------------------------------------++glFrustumxOES+ :: MonadIO m+ => GLfixed -- ^ @l@.+ -> GLfixed -- ^ @r@.+ -> GLfixed -- ^ @b@.+ -> GLfixed -- ^ @t@.+ -> GLfixed -- ^ @n@.+ -> GLfixed -- ^ @f@.+ -> m ()+glFrustumxOES v1 v2 v3 v4 v5 v6 = liftIO $ dyn310 ptr_glFrustumxOES v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glFrustumxOES #-}+ptr_glFrustumxOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glFrustumxOES = unsafePerformIO $ getCommand "glFrustumxOES"++-- glGenAsyncMarkersSGIX -------------------------------------------------------++glGenAsyncMarkersSGIX+ :: MonadIO m+ => GLsizei -- ^ @range@.+ -> m GLuint+glGenAsyncMarkersSGIX v1 = liftIO $ dyn311 ptr_glGenAsyncMarkersSGIX v1++{-# NOINLINE ptr_glGenAsyncMarkersSGIX #-}+ptr_glGenAsyncMarkersSGIX :: FunPtr (GLsizei -> IO GLuint)+ptr_glGenAsyncMarkersSGIX = unsafePerformIO $ getCommand "glGenAsyncMarkersSGIX"++-- glGenBuffers ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGenBuffers.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGenBuffers.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGenBuffers.xhtml OpenGL 4.x>.+glGenBuffers+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @buffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenBuffers v1 v2 = liftIO $ dyn200 ptr_glGenBuffers v1 v2++{-# NOINLINE ptr_glGenBuffers #-}+ptr_glGenBuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenBuffers = unsafePerformIO $ getCommand "glGenBuffers"++-- glGenBuffersARB -------------------------------------------------------------++-- | This command is an alias for 'glGenBuffers'.+glGenBuffersARB+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @buffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenBuffersARB v1 v2 = liftIO $ dyn200 ptr_glGenBuffersARB v1 v2++{-# NOINLINE ptr_glGenBuffersARB #-}+ptr_glGenBuffersARB :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenBuffersARB = unsafePerformIO $ getCommand "glGenBuffersARB"+
+ src/Graphics/GL/Functions/F09.hs view
@@ -0,0 +1,1591 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F09+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F09 (+ glGenFencesAPPLE,+ glGenFencesNV,+ glGenFragmentShadersATI,+ glGenFramebuffers,+ glGenFramebuffersEXT,+ glGenFramebuffersOES,+ glGenLists,+ glGenNamesAMD,+ glGenOcclusionQueriesNV,+ glGenPathsNV,+ glGenPerfMonitorsAMD,+ glGenProgramPipelines,+ glGenProgramPipelinesEXT,+ glGenProgramsARB,+ glGenProgramsNV,+ glGenQueries,+ glGenQueriesARB,+ glGenQueriesEXT,+ glGenQueryResourceTagNV,+ glGenRenderbuffers,+ glGenRenderbuffersEXT,+ glGenRenderbuffersOES,+ glGenSamplers,+ glGenSemaphoresEXT,+ glGenSymbolsEXT,+ glGenTextures,+ glGenTexturesEXT,+ glGenTransformFeedbacks,+ glGenTransformFeedbacksNV,+ glGenVertexArrays,+ glGenVertexArraysAPPLE,+ glGenVertexArraysOES,+ glGenVertexShadersEXT,+ glGenerateMipmap,+ glGenerateMipmapEXT,+ glGenerateMipmapOES,+ glGenerateMultiTexMipmapEXT,+ glGenerateTextureMipmap,+ glGenerateTextureMipmapEXT,+ glGetActiveAtomicCounterBufferiv,+ glGetActiveAttrib,+ glGetActiveAttribARB,+ glGetActiveSubroutineName,+ glGetActiveSubroutineUniformName,+ glGetActiveSubroutineUniformiv,+ glGetActiveUniform,+ glGetActiveUniformARB,+ glGetActiveUniformBlockName,+ glGetActiveUniformBlockiv,+ glGetActiveUniformName,+ glGetActiveUniformsiv,+ glGetActiveVaryingNV,+ glGetArrayObjectfvATI,+ glGetArrayObjectivATI,+ glGetAttachedObjectsARB,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetAttribLocationARB,+ glGetBooleanIndexedvEXT,+ glGetBooleani_v,+ glGetBooleanv,+ glGetBufferParameteri64v,+ glGetBufferParameteriv,+ glGetBufferParameterivARB,+ glGetBufferParameterui64vNV,+ glGetBufferPointerv,+ glGetBufferPointervARB,+ glGetBufferPointervOES,+ glGetBufferSubData,+ glGetBufferSubDataARB,+ glGetClipPlane,+ glGetClipPlanef,+ glGetClipPlanefOES,+ glGetClipPlanex,+ glGetClipPlanexOES,+ glGetColorTable,+ glGetColorTableEXT,+ glGetColorTableParameterfv,+ glGetColorTableParameterfvEXT,+ glGetColorTableParameterfvSGI,+ glGetColorTableParameteriv,+ glGetColorTableParameterivEXT,+ glGetColorTableParameterivSGI,+ glGetColorTableSGI,+ glGetCombinerInputParameterfvNV,+ glGetCombinerInputParameterivNV,+ glGetCombinerOutputParameterfvNV,+ glGetCombinerOutputParameterivNV,+ glGetCombinerStageParameterfvNV,+ glGetCommandHeaderNV,+ glGetCompressedMultiTexImageEXT,+ glGetCompressedTexImage,+ glGetCompressedTexImageARB,+ glGetCompressedTextureImage,+ glGetCompressedTextureImageEXT,+ glGetCompressedTextureSubImage,+ glGetConvolutionFilter,+ glGetConvolutionFilterEXT,+ glGetConvolutionParameterfv,+ glGetConvolutionParameterfvEXT+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glGenFencesAPPLE ------------------------------------------------------------++glGenFencesAPPLE+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @fences@ pointing to @n@ elements of type @FenceNV@.+ -> m ()+glGenFencesAPPLE v1 v2 = liftIO $ dyn200 ptr_glGenFencesAPPLE v1 v2++{-# NOINLINE ptr_glGenFencesAPPLE #-}+ptr_glGenFencesAPPLE :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenFencesAPPLE = unsafePerformIO $ getCommand "glGenFencesAPPLE"++-- glGenFencesNV ---------------------------------------------------------------++glGenFencesNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @fences@ pointing to @n@ elements of type @FenceNV@.+ -> m ()+glGenFencesNV v1 v2 = liftIO $ dyn200 ptr_glGenFencesNV v1 v2++{-# NOINLINE ptr_glGenFencesNV #-}+ptr_glGenFencesNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenFencesNV = unsafePerformIO $ getCommand "glGenFencesNV"++-- glGenFragmentShadersATI -----------------------------------------------------++glGenFragmentShadersATI+ :: MonadIO m+ => GLuint -- ^ @range@.+ -> m GLuint+glGenFragmentShadersATI v1 = liftIO $ dyn312 ptr_glGenFragmentShadersATI v1++{-# NOINLINE ptr_glGenFragmentShadersATI #-}+ptr_glGenFragmentShadersATI :: FunPtr (GLuint -> IO GLuint)+ptr_glGenFragmentShadersATI = unsafePerformIO $ getCommand "glGenFragmentShadersATI"++-- glGenFramebuffers -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGenFramebuffers.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGenFramebuffers.xhtml OpenGL 4.x>.+glGenFramebuffers+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @framebuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenFramebuffers v1 v2 = liftIO $ dyn200 ptr_glGenFramebuffers v1 v2++{-# NOINLINE ptr_glGenFramebuffers #-}+ptr_glGenFramebuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenFramebuffers = unsafePerformIO $ getCommand "glGenFramebuffers"++-- glGenFramebuffersEXT --------------------------------------------------------++-- | This command is an alias for 'glGenFramebuffers'.+glGenFramebuffersEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @framebuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenFramebuffersEXT v1 v2 = liftIO $ dyn200 ptr_glGenFramebuffersEXT v1 v2++{-# NOINLINE ptr_glGenFramebuffersEXT #-}+ptr_glGenFramebuffersEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenFramebuffersEXT = unsafePerformIO $ getCommand "glGenFramebuffersEXT"++-- glGenFramebuffersOES --------------------------------------------------------++glGenFramebuffersOES+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @framebuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenFramebuffersOES v1 v2 = liftIO $ dyn200 ptr_glGenFramebuffersOES v1 v2++{-# NOINLINE ptr_glGenFramebuffersOES #-}+ptr_glGenFramebuffersOES :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenFramebuffersOES = unsafePerformIO $ getCommand "glGenFramebuffersOES"++-- glGenLists ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGenLists.xml OpenGL 2.x>.+glGenLists+ :: MonadIO m+ => GLsizei -- ^ @range@.+ -> m GLuint -- ^ of type @List@.+glGenLists v1 = liftIO $ dyn311 ptr_glGenLists v1++{-# NOINLINE ptr_glGenLists #-}+ptr_glGenLists :: FunPtr (GLsizei -> IO GLuint)+ptr_glGenLists = unsafePerformIO $ getCommand "glGenLists"++-- glGenNamesAMD ---------------------------------------------------------------++glGenNamesAMD+ :: MonadIO m+ => GLenum -- ^ @identifier@.+ -> GLuint -- ^ @num@.+ -> Ptr GLuint -- ^ @names@ pointing to @num@ elements of type @GLuint@.+ -> m ()+glGenNamesAMD v1 v2 v3 = liftIO $ dyn221 ptr_glGenNamesAMD v1 v2 v3++{-# NOINLINE ptr_glGenNamesAMD #-}+ptr_glGenNamesAMD :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+ptr_glGenNamesAMD = unsafePerformIO $ getCommand "glGenNamesAMD"++-- glGenOcclusionQueriesNV -----------------------------------------------------++glGenOcclusionQueriesNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenOcclusionQueriesNV v1 v2 = liftIO $ dyn200 ptr_glGenOcclusionQueriesNV v1 v2++{-# NOINLINE ptr_glGenOcclusionQueriesNV #-}+ptr_glGenOcclusionQueriesNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenOcclusionQueriesNV = unsafePerformIO $ getCommand "glGenOcclusionQueriesNV"++-- glGenPathsNV ----------------------------------------------------------------++glGenPathsNV+ :: MonadIO m+ => GLsizei -- ^ @range@.+ -> m GLuint -- ^ of type @Path@.+glGenPathsNV v1 = liftIO $ dyn311 ptr_glGenPathsNV v1++{-# NOINLINE ptr_glGenPathsNV #-}+ptr_glGenPathsNV :: FunPtr (GLsizei -> IO GLuint)+ptr_glGenPathsNV = unsafePerformIO $ getCommand "glGenPathsNV"++-- glGenPerfMonitorsAMD --------------------------------------------------------++glGenPerfMonitorsAMD+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @monitors@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenPerfMonitorsAMD v1 v2 = liftIO $ dyn200 ptr_glGenPerfMonitorsAMD v1 v2++{-# NOINLINE ptr_glGenPerfMonitorsAMD #-}+ptr_glGenPerfMonitorsAMD :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenPerfMonitorsAMD = unsafePerformIO $ getCommand "glGenPerfMonitorsAMD"++-- glGenProgramPipelines -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGenProgramPipelines.xhtml OpenGL 4.x>.+glGenProgramPipelines+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @pipelines@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenProgramPipelines v1 v2 = liftIO $ dyn200 ptr_glGenProgramPipelines v1 v2++{-# NOINLINE ptr_glGenProgramPipelines #-}+ptr_glGenProgramPipelines :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenProgramPipelines = unsafePerformIO $ getCommand "glGenProgramPipelines"++-- glGenProgramPipelinesEXT ----------------------------------------------------++glGenProgramPipelinesEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @pipelines@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenProgramPipelinesEXT v1 v2 = liftIO $ dyn200 ptr_glGenProgramPipelinesEXT v1 v2++{-# NOINLINE ptr_glGenProgramPipelinesEXT #-}+ptr_glGenProgramPipelinesEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenProgramPipelinesEXT = unsafePerformIO $ getCommand "glGenProgramPipelinesEXT"++-- glGenProgramsARB ------------------------------------------------------------++glGenProgramsARB+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @programs@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenProgramsARB v1 v2 = liftIO $ dyn200 ptr_glGenProgramsARB v1 v2++{-# NOINLINE ptr_glGenProgramsARB #-}+ptr_glGenProgramsARB :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenProgramsARB = unsafePerformIO $ getCommand "glGenProgramsARB"++-- glGenProgramsNV -------------------------------------------------------------++-- | This command is an alias for 'glGenProgramsARB'.+glGenProgramsNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @programs@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenProgramsNV v1 v2 = liftIO $ dyn200 ptr_glGenProgramsNV v1 v2++{-# NOINLINE ptr_glGenProgramsNV #-}+ptr_glGenProgramsNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenProgramsNV = unsafePerformIO $ getCommand "glGenProgramsNV"++-- glGenQueries ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGenQueries.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGenQueries.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGenQueries.xhtml OpenGL 4.x>.+glGenQueries+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenQueries v1 v2 = liftIO $ dyn200 ptr_glGenQueries v1 v2++{-# NOINLINE ptr_glGenQueries #-}+ptr_glGenQueries :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenQueries = unsafePerformIO $ getCommand "glGenQueries"++-- glGenQueriesARB -------------------------------------------------------------++-- | This command is an alias for 'glGenQueries'.+glGenQueriesARB+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenQueriesARB v1 v2 = liftIO $ dyn200 ptr_glGenQueriesARB v1 v2++{-# NOINLINE ptr_glGenQueriesARB #-}+ptr_glGenQueriesARB :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenQueriesARB = unsafePerformIO $ getCommand "glGenQueriesARB"++-- glGenQueriesEXT -------------------------------------------------------------++glGenQueriesEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenQueriesEXT v1 v2 = liftIO $ dyn200 ptr_glGenQueriesEXT v1 v2++{-# NOINLINE ptr_glGenQueriesEXT #-}+ptr_glGenQueriesEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenQueriesEXT = unsafePerformIO $ getCommand "glGenQueriesEXT"++-- glGenQueryResourceTagNV -----------------------------------------------------++glGenQueryResourceTagNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLint -- ^ @tagIds@ pointing to @n@ elements of type @GLint@.+ -> m ()+glGenQueryResourceTagNV v1 v2 = liftIO $ dyn222 ptr_glGenQueryResourceTagNV v1 v2++{-# NOINLINE ptr_glGenQueryResourceTagNV #-}+ptr_glGenQueryResourceTagNV :: FunPtr (GLsizei -> Ptr GLint -> IO ())+ptr_glGenQueryResourceTagNV = unsafePerformIO $ getCommand "glGenQueryResourceTagNV"++-- glGenRenderbuffers ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGenRenderbuffers.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGenRenderbuffers.xhtml OpenGL 4.x>.+glGenRenderbuffers+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @renderbuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenRenderbuffers v1 v2 = liftIO $ dyn200 ptr_glGenRenderbuffers v1 v2++{-# NOINLINE ptr_glGenRenderbuffers #-}+ptr_glGenRenderbuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenRenderbuffers = unsafePerformIO $ getCommand "glGenRenderbuffers"++-- glGenRenderbuffersEXT -------------------------------------------------------++-- | This command is an alias for 'glGenRenderbuffers'.+glGenRenderbuffersEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @renderbuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenRenderbuffersEXT v1 v2 = liftIO $ dyn200 ptr_glGenRenderbuffersEXT v1 v2++{-# NOINLINE ptr_glGenRenderbuffersEXT #-}+ptr_glGenRenderbuffersEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenRenderbuffersEXT = unsafePerformIO $ getCommand "glGenRenderbuffersEXT"++-- glGenRenderbuffersOES -------------------------------------------------------++glGenRenderbuffersOES+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @renderbuffers@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenRenderbuffersOES v1 v2 = liftIO $ dyn200 ptr_glGenRenderbuffersOES v1 v2++{-# NOINLINE ptr_glGenRenderbuffersOES #-}+ptr_glGenRenderbuffersOES :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenRenderbuffersOES = unsafePerformIO $ getCommand "glGenRenderbuffersOES"++-- glGenSamplers ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGenSamplers.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGenSamplers.xhtml OpenGL 4.x>.+glGenSamplers+ :: MonadIO m+ => GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @samplers@ pointing to @count@ elements of type @GLuint@.+ -> m ()+glGenSamplers v1 v2 = liftIO $ dyn200 ptr_glGenSamplers v1 v2++{-# NOINLINE ptr_glGenSamplers #-}+ptr_glGenSamplers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenSamplers = unsafePerformIO $ getCommand "glGenSamplers"++-- glGenSemaphoresEXT ----------------------------------------------------------++glGenSemaphoresEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @semaphores@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenSemaphoresEXT v1 v2 = liftIO $ dyn200 ptr_glGenSemaphoresEXT v1 v2++{-# NOINLINE ptr_glGenSemaphoresEXT #-}+ptr_glGenSemaphoresEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenSemaphoresEXT = unsafePerformIO $ getCommand "glGenSemaphoresEXT"++-- glGenSymbolsEXT -------------------------------------------------------------++glGenSymbolsEXT+ :: MonadIO m+ => GLenum -- ^ @datatype@ of type [DataTypeEXT](Graphics-GL-Groups.html#DataTypeEXT).+ -> GLenum -- ^ @storagetype@ of type [VertexShaderStorageTypeEXT](Graphics-GL-Groups.html#VertexShaderStorageTypeEXT).+ -> GLenum -- ^ @range@ of type [ParameterRangeEXT](Graphics-GL-Groups.html#ParameterRangeEXT).+ -> GLuint -- ^ @components@.+ -> m GLuint+glGenSymbolsEXT v1 v2 v3 v4 = liftIO $ dyn313 ptr_glGenSymbolsEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGenSymbolsEXT #-}+ptr_glGenSymbolsEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO GLuint)+ptr_glGenSymbolsEXT = unsafePerformIO $ getCommand "glGenSymbolsEXT"++-- glGenTextures ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGenTextures.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGenTextures.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGenTextures.xhtml OpenGL 4.x>.+glGenTextures+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @textures@ pointing to @n@ elements of type @Texture@.+ -> m ()+glGenTextures v1 v2 = liftIO $ dyn200 ptr_glGenTextures v1 v2++{-# NOINLINE ptr_glGenTextures #-}+ptr_glGenTextures :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenTextures = unsafePerformIO $ getCommand "glGenTextures"++-- glGenTexturesEXT ------------------------------------------------------------++glGenTexturesEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @textures@ pointing to @n@ elements of type @Texture@.+ -> m ()+glGenTexturesEXT v1 v2 = liftIO $ dyn200 ptr_glGenTexturesEXT v1 v2++{-# NOINLINE ptr_glGenTexturesEXT #-}+ptr_glGenTexturesEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenTexturesEXT = unsafePerformIO $ getCommand "glGenTexturesEXT"++-- glGenTransformFeedbacks -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGenTransformFeedbacks.xhtml OpenGL 4.x>.+glGenTransformFeedbacks+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenTransformFeedbacks v1 v2 = liftIO $ dyn200 ptr_glGenTransformFeedbacks v1 v2++{-# NOINLINE ptr_glGenTransformFeedbacks #-}+ptr_glGenTransformFeedbacks :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenTransformFeedbacks = unsafePerformIO $ getCommand "glGenTransformFeedbacks"++-- glGenTransformFeedbacksNV ---------------------------------------------------++-- | This command is an alias for 'glGenTransformFeedbacks'.+glGenTransformFeedbacksNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @ids@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenTransformFeedbacksNV v1 v2 = liftIO $ dyn200 ptr_glGenTransformFeedbacksNV v1 v2++{-# NOINLINE ptr_glGenTransformFeedbacksNV #-}+ptr_glGenTransformFeedbacksNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenTransformFeedbacksNV = unsafePerformIO $ getCommand "glGenTransformFeedbacksNV"++-- glGenVertexArrays -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGenVertexArrays.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGenVertexArrays.xhtml OpenGL 4.x>.+glGenVertexArrays+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @arrays@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenVertexArrays v1 v2 = liftIO $ dyn200 ptr_glGenVertexArrays v1 v2++{-# NOINLINE ptr_glGenVertexArrays #-}+ptr_glGenVertexArrays :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenVertexArrays = unsafePerformIO $ getCommand "glGenVertexArrays"++-- glGenVertexArraysAPPLE ------------------------------------------------------++-- | This command is an alias for 'glGenVertexArrays'.+glGenVertexArraysAPPLE+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @arrays@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenVertexArraysAPPLE v1 v2 = liftIO $ dyn200 ptr_glGenVertexArraysAPPLE v1 v2++{-# NOINLINE ptr_glGenVertexArraysAPPLE #-}+ptr_glGenVertexArraysAPPLE :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenVertexArraysAPPLE = unsafePerformIO $ getCommand "glGenVertexArraysAPPLE"++-- glGenVertexArraysOES --------------------------------------------------------++-- | This command is an alias for 'glGenVertexArrays'.+glGenVertexArraysOES+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @arrays@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glGenVertexArraysOES v1 v2 = liftIO $ dyn200 ptr_glGenVertexArraysOES v1 v2++{-# NOINLINE ptr_glGenVertexArraysOES #-}+ptr_glGenVertexArraysOES :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glGenVertexArraysOES = unsafePerformIO $ getCommand "glGenVertexArraysOES"++-- glGenVertexShadersEXT -------------------------------------------------------++glGenVertexShadersEXT+ :: MonadIO m+ => GLuint -- ^ @range@.+ -> m GLuint+glGenVertexShadersEXT v1 = liftIO $ dyn312 ptr_glGenVertexShadersEXT v1++{-# NOINLINE ptr_glGenVertexShadersEXT #-}+ptr_glGenVertexShadersEXT :: FunPtr (GLuint -> IO GLuint)+ptr_glGenVertexShadersEXT = unsafePerformIO $ getCommand "glGenVertexShadersEXT"++-- glGenerateMipmap ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGenerateMipmap.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGenerateMipmap.xhtml OpenGL 4.x>.+glGenerateMipmap+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> m ()+glGenerateMipmap v1 = liftIO $ dyn5 ptr_glGenerateMipmap v1++{-# NOINLINE ptr_glGenerateMipmap #-}+ptr_glGenerateMipmap :: FunPtr (GLenum -> IO ())+ptr_glGenerateMipmap = unsafePerformIO $ getCommand "glGenerateMipmap"++-- glGenerateMipmapEXT ---------------------------------------------------------++-- | This command is an alias for 'glGenerateMipmap'.+glGenerateMipmapEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> m ()+glGenerateMipmapEXT v1 = liftIO $ dyn5 ptr_glGenerateMipmapEXT v1++{-# NOINLINE ptr_glGenerateMipmapEXT #-}+ptr_glGenerateMipmapEXT :: FunPtr (GLenum -> IO ())+ptr_glGenerateMipmapEXT = unsafePerformIO $ getCommand "glGenerateMipmapEXT"++-- glGenerateMipmapOES ---------------------------------------------------------++glGenerateMipmapOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> m ()+glGenerateMipmapOES v1 = liftIO $ dyn5 ptr_glGenerateMipmapOES v1++{-# NOINLINE ptr_glGenerateMipmapOES #-}+ptr_glGenerateMipmapOES :: FunPtr (GLenum -> IO ())+ptr_glGenerateMipmapOES = unsafePerformIO $ getCommand "glGenerateMipmapOES"++-- glGenerateMultiTexMipmapEXT -------------------------------------------------++glGenerateMultiTexMipmapEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> m ()+glGenerateMultiTexMipmapEXT v1 v2 = liftIO $ dyn54 ptr_glGenerateMultiTexMipmapEXT v1 v2++{-# NOINLINE ptr_glGenerateMultiTexMipmapEXT #-}+ptr_glGenerateMultiTexMipmapEXT :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glGenerateMultiTexMipmapEXT = unsafePerformIO $ getCommand "glGenerateMultiTexMipmapEXT"++-- glGenerateTextureMipmap -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGenerateMipmap.xhtml OpenGL 4.x>.+glGenerateTextureMipmap+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> m ()+glGenerateTextureMipmap v1 = liftIO $ dyn3 ptr_glGenerateTextureMipmap v1++{-# NOINLINE ptr_glGenerateTextureMipmap #-}+ptr_glGenerateTextureMipmap :: FunPtr (GLuint -> IO ())+ptr_glGenerateTextureMipmap = unsafePerformIO $ getCommand "glGenerateTextureMipmap"++-- glGenerateTextureMipmapEXT --------------------------------------------------++glGenerateTextureMipmapEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> m ()+glGenerateTextureMipmapEXT v1 v2 = liftIO $ dyn18 ptr_glGenerateTextureMipmapEXT v1 v2++{-# NOINLINE ptr_glGenerateTextureMipmapEXT #-}+ptr_glGenerateTextureMipmapEXT :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glGenerateTextureMipmapEXT = unsafePerformIO $ getCommand "glGenerateTextureMipmapEXT"++-- glGetActiveAtomicCounterBufferiv --------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetActiveAtomicCounterBufferiv.xhtml OpenGL 4.x>.+glGetActiveAtomicCounterBufferiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @bufferIndex@.+ -> GLenum -- ^ @pname@ of type [AtomicCounterBufferPName](Graphics-GL-Groups.html#AtomicCounterBufferPName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetActiveAtomicCounterBufferiv v1 v2 v3 v4 = liftIO $ dyn314 ptr_glGetActiveAtomicCounterBufferiv v1 v2 v3 v4++{-# NOINLINE ptr_glGetActiveAtomicCounterBufferiv #-}+ptr_glGetActiveAtomicCounterBufferiv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetActiveAtomicCounterBufferiv = unsafePerformIO $ getCommand "glGetActiveAtomicCounterBufferiv"++-- glGetActiveAttrib -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetActiveAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetActiveAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetActiveAttrib.xhtml OpenGL 4.x>.+glGetActiveAttrib+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type [AttributeType](Graphics-GL-Groups.html#AttributeType).+ -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetActiveAttrib v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn315 ptr_glGetActiveAttrib v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glGetActiveAttrib #-}+ptr_glGetActiveAttrib :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> IO ())+ptr_glGetActiveAttrib = unsafePerformIO $ getCommand "glGetActiveAttrib"++-- glGetActiveAttribARB --------------------------------------------------------++-- | This command is an alias for 'glGetActiveAttrib'.+glGetActiveAttribARB+ :: MonadIO m+ => GLhandleARB -- ^ @programObj@ of type @handleARB@.+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @maxLength@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type [AttributeType](Graphics-GL-Groups.html#AttributeType).+ -> Ptr GLcharARB -- ^ @name@ pointing to @maxLength@ elements of type @GLcharARB@.+ -> m ()+glGetActiveAttribARB v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn316 ptr_glGetActiveAttribARB v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glGetActiveAttribARB #-}+ptr_glGetActiveAttribARB :: FunPtr (GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> IO ())+ptr_glGetActiveAttribARB = unsafePerformIO $ getCommand "glGetActiveAttribARB"++-- glGetActiveSubroutineName ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetActiveSubroutineName.xhtml OpenGL 4.x>.+glGetActiveSubroutineName+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetActiveSubroutineName v1 v2 v3 v4 v5 v6 = liftIO $ dyn317 ptr_glGetActiveSubroutineName v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetActiveSubroutineName #-}+ptr_glGetActiveSubroutineName :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetActiveSubroutineName = unsafePerformIO $ getCommand "glGetActiveSubroutineName"++-- glGetActiveSubroutineUniformName --------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetActiveSubroutineUniformName.xhtml OpenGL 4.x>.+glGetActiveSubroutineUniformName+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetActiveSubroutineUniformName v1 v2 v3 v4 v5 v6 = liftIO $ dyn317 ptr_glGetActiveSubroutineUniformName v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetActiveSubroutineUniformName #-}+ptr_glGetActiveSubroutineUniformName :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetActiveSubroutineUniformName = unsafePerformIO $ getCommand "glGetActiveSubroutineUniformName"++-- glGetActiveSubroutineUniformiv ----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetActiveSubroutineUniform.xhtml OpenGL 4.x>.+glGetActiveSubroutineUniformiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [SubroutineParameterName](Graphics-GL-Groups.html#SubroutineParameterName).+ -> Ptr GLint -- ^ @values@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetActiveSubroutineUniformiv v1 v2 v3 v4 v5 = liftIO $ dyn318 ptr_glGetActiveSubroutineUniformiv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetActiveSubroutineUniformiv #-}+ptr_glGetActiveSubroutineUniformiv :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetActiveSubroutineUniformiv = unsafePerformIO $ getCommand "glGetActiveSubroutineUniformiv"++-- glGetActiveUniform ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetActiveUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetActiveUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetActiveUniform.xhtml OpenGL 4.x>.+glGetActiveUniform+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type [UniformType](Graphics-GL-Groups.html#UniformType).+ -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetActiveUniform v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn315 ptr_glGetActiveUniform v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glGetActiveUniform #-}+ptr_glGetActiveUniform :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> IO ())+ptr_glGetActiveUniform = unsafePerformIO $ getCommand "glGetActiveUniform"++-- glGetActiveUniformARB -------------------------------------------------------++-- | This command is an alias for 'glGetActiveUniform'.+glGetActiveUniformARB+ :: MonadIO m+ => GLhandleARB -- ^ @programObj@ of type @handleARB@.+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @maxLength@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type [UniformType](Graphics-GL-Groups.html#UniformType).+ -> Ptr GLcharARB -- ^ @name@ pointing to @maxLength@ elements of type @GLcharARB@.+ -> m ()+glGetActiveUniformARB v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn316 ptr_glGetActiveUniformARB v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glGetActiveUniformARB #-}+ptr_glGetActiveUniformARB :: FunPtr (GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> IO ())+ptr_glGetActiveUniformARB = unsafePerformIO $ getCommand "glGetActiveUniformARB"++-- glGetActiveUniformBlockName -------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetActiveUniformBlockName.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetActiveUniformBlockName.xhtml OpenGL 4.x>.+glGetActiveUniformBlockName+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @uniformBlockIndex@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @uniformBlockName@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetActiveUniformBlockName v1 v2 v3 v4 v5 = liftIO $ dyn319 ptr_glGetActiveUniformBlockName v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetActiveUniformBlockName #-}+ptr_glGetActiveUniformBlockName :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetActiveUniformBlockName = unsafePerformIO $ getCommand "glGetActiveUniformBlockName"++-- glGetActiveUniformBlockiv ---------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetActiveUniformBlock.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetActiveUniformBlock.xhtml OpenGL 4.x>.+glGetActiveUniformBlockiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @uniformBlockIndex@.+ -> GLenum -- ^ @pname@ of type [UniformBlockPName](Graphics-GL-Groups.html#UniformBlockPName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(program,uniformBlockIndex,pname)@ elements of type @GLint@.+ -> m ()+glGetActiveUniformBlockiv v1 v2 v3 v4 = liftIO $ dyn314 ptr_glGetActiveUniformBlockiv v1 v2 v3 v4++{-# NOINLINE ptr_glGetActiveUniformBlockiv #-}+ptr_glGetActiveUniformBlockiv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetActiveUniformBlockiv = unsafePerformIO $ getCommand "glGetActiveUniformBlockiv"++-- glGetActiveUniformName ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetActiveUniformName.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetActiveUniformName.xhtml OpenGL 4.x>.+glGetActiveUniformName+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @uniformIndex@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @uniformName@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetActiveUniformName v1 v2 v3 v4 v5 = liftIO $ dyn319 ptr_glGetActiveUniformName v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetActiveUniformName #-}+ptr_glGetActiveUniformName :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetActiveUniformName = unsafePerformIO $ getCommand "glGetActiveUniformName"++-- glGetActiveUniformsiv -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetActiveUniformsiv.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetActiveUniformsiv.xhtml OpenGL 4.x>.+glGetActiveUniformsiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLsizei -- ^ @uniformCount@.+ -> Ptr GLuint -- ^ @uniformIndices@ pointing to @uniformCount@ elements of type @GLuint@.+ -> GLenum -- ^ @pname@ of type [UniformPName](Graphics-GL-Groups.html#UniformPName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(uniformCount,pname)@ elements of type @GLint@.+ -> m ()+glGetActiveUniformsiv v1 v2 v3 v4 v5 = liftIO $ dyn320 ptr_glGetActiveUniformsiv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetActiveUniformsiv #-}+ptr_glGetActiveUniformsiv :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetActiveUniformsiv = unsafePerformIO $ getCommand "glGetActiveUniformsiv"++-- glGetActiveVaryingNV --------------------------------------------------------++glGetActiveVaryingNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLsizei -- ^ @size@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@.+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(program,index,bufSize)@ elements of type @GLchar@.+ -> m ()+glGetActiveVaryingNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn321 ptr_glGetActiveVaryingNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glGetActiveVaryingNV #-}+ptr_glGetActiveVaryingNV :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ())+ptr_glGetActiveVaryingNV = unsafePerformIO $ getCommand "glGetActiveVaryingNV"++-- glGetArrayObjectfvATI -------------------------------------------------------++glGetArrayObjectfvATI+ :: MonadIO m+ => GLenum -- ^ @array@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).+ -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.+ -> m ()+glGetArrayObjectfvATI v1 v2 v3 = liftIO $ dyn139 ptr_glGetArrayObjectfvATI v1 v2 v3++{-# NOINLINE ptr_glGetArrayObjectfvATI #-}+ptr_glGetArrayObjectfvATI :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetArrayObjectfvATI = unsafePerformIO $ getCommand "glGetArrayObjectfvATI"++-- glGetArrayObjectivATI -------------------------------------------------------++glGetArrayObjectivATI+ :: MonadIO m+ => GLenum -- ^ @array@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetArrayObjectivATI v1 v2 v3 = liftIO $ dyn140 ptr_glGetArrayObjectivATI v1 v2 v3++{-# NOINLINE ptr_glGetArrayObjectivATI #-}+ptr_glGetArrayObjectivATI :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetArrayObjectivATI = unsafePerformIO $ getCommand "glGetArrayObjectivATI"++-- glGetAttachedObjectsARB -----------------------------------------------------++glGetAttachedObjectsARB+ :: MonadIO m+ => GLhandleARB -- ^ @containerObj@ of type @handleARB@.+ -> GLsizei -- ^ @maxCount@.+ -> Ptr GLsizei -- ^ @count@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLhandleARB -- ^ @obj@ pointing to @maxCount@ elements of type @handleARB@.+ -> m ()+glGetAttachedObjectsARB v1 v2 v3 v4 = liftIO $ dyn322 ptr_glGetAttachedObjectsARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetAttachedObjectsARB #-}+ptr_glGetAttachedObjectsARB :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLhandleARB -> IO ())+ptr_glGetAttachedObjectsARB = unsafePerformIO $ getCommand "glGetAttachedObjectsARB"++-- glGetAttachedShaders --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetAttachedShaders.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetAttachedShaders.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetAttachedShaders.xhtml OpenGL 4.x>.+glGetAttachedShaders+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLsizei -- ^ @maxCount@.+ -> Ptr GLsizei -- ^ @count@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLuint -- ^ @shaders@ pointing to @maxCount@ elements of type @GLuint@.+ -> m ()+glGetAttachedShaders v1 v2 v3 v4 = liftIO $ dyn323 ptr_glGetAttachedShaders v1 v2 v3 v4++{-# NOINLINE ptr_glGetAttachedShaders #-}+ptr_glGetAttachedShaders :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> IO ())+ptr_glGetAttachedShaders = unsafePerformIO $ getCommand "glGetAttachedShaders"++-- glGetAttribLocation ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetAttribLocation.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetAttribLocation.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetAttribLocation.xhtml OpenGL 4.x>.+glGetAttribLocation+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> Ptr GLchar -- ^ @name@.+ -> m GLint+glGetAttribLocation v1 v2 = liftIO $ dyn324 ptr_glGetAttribLocation v1 v2++{-# NOINLINE ptr_glGetAttribLocation #-}+ptr_glGetAttribLocation :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)+ptr_glGetAttribLocation = unsafePerformIO $ getCommand "glGetAttribLocation"++-- glGetAttribLocationARB ------------------------------------------------------++-- | This command is an alias for 'glGetAttribLocation'.+glGetAttribLocationARB+ :: MonadIO m+ => GLhandleARB -- ^ @programObj@ of type @handleARB@.+ -> Ptr GLcharARB -- ^ @name@.+ -> m GLint+glGetAttribLocationARB v1 v2 = liftIO $ dyn325 ptr_glGetAttribLocationARB v1 v2++{-# NOINLINE ptr_glGetAttribLocationARB #-}+ptr_glGetAttribLocationARB :: FunPtr (GLhandleARB -> Ptr GLcharARB -> IO GLint)+ptr_glGetAttribLocationARB = unsafePerformIO $ getCommand "glGetAttribLocationARB"++-- glGetBooleanIndexedvEXT -----------------------------------------------------++-- | This command is an alias for 'glGetBooleani_v'.+glGetBooleanIndexedvEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @index@.+ -> Ptr GLboolean -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glGetBooleanIndexedvEXT v1 v2 v3 = liftIO $ dyn326 ptr_glGetBooleanIndexedvEXT v1 v2 v3++{-# NOINLINE ptr_glGetBooleanIndexedvEXT #-}+ptr_glGetBooleanIndexedvEXT :: FunPtr (GLenum -> GLuint -> Ptr GLboolean -> IO ())+ptr_glGetBooleanIndexedvEXT = unsafePerformIO $ getCommand "glGetBooleanIndexedvEXT"++-- glGetBooleani_v -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGet.xhtml OpenGL 4.x>.+glGetBooleani_v+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLuint -- ^ @index@.+ -> Ptr GLboolean -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glGetBooleani_v v1 v2 v3 = liftIO $ dyn326 ptr_glGetBooleani_v v1 v2 v3++{-# NOINLINE ptr_glGetBooleani_v #-}+ptr_glGetBooleani_v :: FunPtr (GLenum -> GLuint -> Ptr GLboolean -> IO ())+ptr_glGetBooleani_v = unsafePerformIO $ getCommand "glGetBooleani_v"++-- glGetBooleanv ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGet.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGet.xhtml OpenGL 4.x>.+glGetBooleanv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPName](Graphics-GL-Groups.html#GetPName).+ -> Ptr GLboolean -- ^ @data@ pointing to @COMPSIZE(pname)@ elements of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glGetBooleanv v1 v2 = liftIO $ dyn327 ptr_glGetBooleanv v1 v2++{-# NOINLINE ptr_glGetBooleanv #-}+ptr_glGetBooleanv :: FunPtr (GLenum -> Ptr GLboolean -> IO ())+ptr_glGetBooleanv = unsafePerformIO $ getCommand "glGetBooleanv"++-- glGetBufferParameteri64v ----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetBufferParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetBufferParameter.xhtml OpenGL 4.x>.+glGetBufferParameteri64v+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLenum -- ^ @pname@ of type [BufferPNameARB](Graphics-GL-Groups.html#BufferPNameARB).+ -> Ptr GLint64 -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint64@.+ -> m ()+glGetBufferParameteri64v v1 v2 v3 = liftIO $ dyn328 ptr_glGetBufferParameteri64v v1 v2 v3++{-# NOINLINE ptr_glGetBufferParameteri64v #-}+ptr_glGetBufferParameteri64v :: FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ())+ptr_glGetBufferParameteri64v = unsafePerformIO $ getCommand "glGetBufferParameteri64v"++-- glGetBufferParameteriv ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetBufferParameteriv.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetBufferParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetBufferParameter.xhtml OpenGL 4.x>.+glGetBufferParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLenum -- ^ @pname@ of type [BufferPNameARB](Graphics-GL-Groups.html#BufferPNameARB).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetBufferParameteriv v1 v2 v3 = liftIO $ dyn140 ptr_glGetBufferParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetBufferParameteriv #-}+ptr_glGetBufferParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetBufferParameteriv = unsafePerformIO $ getCommand "glGetBufferParameteriv"++-- glGetBufferParameterivARB ---------------------------------------------------++-- | This command is an alias for 'glGetBufferParameteriv'.+glGetBufferParameterivARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLenum -- ^ @pname@ of type [BufferPNameARB](Graphics-GL-Groups.html#BufferPNameARB).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetBufferParameterivARB v1 v2 v3 = liftIO $ dyn140 ptr_glGetBufferParameterivARB v1 v2 v3++{-# NOINLINE ptr_glGetBufferParameterivARB #-}+ptr_glGetBufferParameterivARB :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetBufferParameterivARB = unsafePerformIO $ getCommand "glGetBufferParameterivARB"++-- glGetBufferParameterui64vNV -------------------------------------------------++glGetBufferParameterui64vNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLenum -- ^ @pname@.+ -> Ptr GLuint64EXT -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint64EXT@.+ -> m ()+glGetBufferParameterui64vNV v1 v2 v3 = liftIO $ dyn329 ptr_glGetBufferParameterui64vNV v1 v2 v3++{-# NOINLINE ptr_glGetBufferParameterui64vNV #-}+ptr_glGetBufferParameterui64vNV :: FunPtr (GLenum -> GLenum -> Ptr GLuint64EXT -> IO ())+ptr_glGetBufferParameterui64vNV = unsafePerformIO $ getCommand "glGetBufferParameterui64vNV"++-- glGetBufferPointerv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetBufferPointerv.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetBufferPointerv.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetBufferPointerv.xhtml OpenGL 4.x>.+glGetBufferPointerv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLenum -- ^ @pname@ of type [BufferPointerNameARB](Graphics-GL-Groups.html#BufferPointerNameARB).+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetBufferPointerv v1 v2 v3 = liftIO $ dyn330 ptr_glGetBufferPointerv v1 v2 v3++{-# NOINLINE ptr_glGetBufferPointerv #-}+ptr_glGetBufferPointerv :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetBufferPointerv = unsafePerformIO $ getCommand "glGetBufferPointerv"++-- glGetBufferPointervARB ------------------------------------------------------++-- | This command is an alias for 'glGetBufferPointerv'.+glGetBufferPointervARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLenum -- ^ @pname@ of type [BufferPointerNameARB](Graphics-GL-Groups.html#BufferPointerNameARB).+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetBufferPointervARB v1 v2 v3 = liftIO $ dyn330 ptr_glGetBufferPointervARB v1 v2 v3++{-# NOINLINE ptr_glGetBufferPointervARB #-}+ptr_glGetBufferPointervARB :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetBufferPointervARB = unsafePerformIO $ getCommand "glGetBufferPointervARB"++-- glGetBufferPointervOES ------------------------------------------------------++-- | This command is an alias for 'glGetBufferPointerv'.+glGetBufferPointervOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLenum -- ^ @pname@ of type [BufferPointerNameARB](Graphics-GL-Groups.html#BufferPointerNameARB).+ -> Ptr (Ptr a) -- ^ @params@.+ -> m ()+glGetBufferPointervOES v1 v2 v3 = liftIO $ dyn330 ptr_glGetBufferPointervOES v1 v2 v3++{-# NOINLINE ptr_glGetBufferPointervOES #-}+ptr_glGetBufferPointervOES :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetBufferPointervOES = unsafePerformIO $ getCommand "glGetBufferPointervOES"++-- glGetBufferSubData ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetBufferSubData.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetBufferSubData.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetBufferSubData.xhtml OpenGL 4.x>.+glGetBufferSubData+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> Ptr a -- ^ @data@ pointing to @size@ elements of type @a@.+ -> m ()+glGetBufferSubData v1 v2 v3 v4 = liftIO $ dyn70 ptr_glGetBufferSubData v1 v2 v3 v4++{-# NOINLINE ptr_glGetBufferSubData #-}+ptr_glGetBufferSubData :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())+ptr_glGetBufferSubData = unsafePerformIO $ getCommand "glGetBufferSubData"++-- glGetBufferSubDataARB -------------------------------------------------------++-- | This command is an alias for 'glGetBufferSubData'.+glGetBufferSubDataARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLintptrARB -- ^ @offset@ of type @BufferOffsetARB@.+ -> GLsizeiptrARB -- ^ @size@ of type @BufferSizeARB@.+ -> Ptr a -- ^ @data@ pointing to @size@ elements of type @a@.+ -> m ()+glGetBufferSubDataARB v1 v2 v3 v4 = liftIO $ dyn71 ptr_glGetBufferSubDataARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetBufferSubDataARB #-}+ptr_glGetBufferSubDataARB :: FunPtr (GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr a -> IO ())+ptr_glGetBufferSubDataARB = unsafePerformIO $ getCommand "glGetBufferSubDataARB"++-- glGetClipPlane --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetClipPlane.xml OpenGL 2.x>.+glGetClipPlane+ :: MonadIO m+ => GLenum -- ^ @plane@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLdouble -- ^ @equation@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glGetClipPlane v1 v2 = liftIO $ dyn100 ptr_glGetClipPlane v1 v2++{-# NOINLINE ptr_glGetClipPlane #-}+ptr_glGetClipPlane :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glGetClipPlane = unsafePerformIO $ getCommand "glGetClipPlane"++-- glGetClipPlanef -------------------------------------------------------------++glGetClipPlanef+ :: MonadIO m+ => GLenum -- ^ @plane@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLfloat -- ^ @equation@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glGetClipPlanef v1 v2 = liftIO $ dyn101 ptr_glGetClipPlanef v1 v2++{-# NOINLINE ptr_glGetClipPlanef #-}+ptr_glGetClipPlanef :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glGetClipPlanef = unsafePerformIO $ getCommand "glGetClipPlanef"++-- glGetClipPlanefOES ----------------------------------------------------------++glGetClipPlanefOES+ :: MonadIO m+ => GLenum -- ^ @plane@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLfloat -- ^ @equation@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glGetClipPlanefOES v1 v2 = liftIO $ dyn101 ptr_glGetClipPlanefOES v1 v2++{-# NOINLINE ptr_glGetClipPlanefOES #-}+ptr_glGetClipPlanefOES :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glGetClipPlanefOES = unsafePerformIO $ getCommand "glGetClipPlanefOES"++-- glGetClipPlanex -------------------------------------------------------------++glGetClipPlanex+ :: MonadIO m+ => GLenum -- ^ @plane@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLfixed -- ^ @equation@ pointing to @4@ elements of type @GLfixed@.+ -> m ()+glGetClipPlanex v1 v2 = liftIO $ dyn102 ptr_glGetClipPlanex v1 v2++{-# NOINLINE ptr_glGetClipPlanex #-}+ptr_glGetClipPlanex :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glGetClipPlanex = unsafePerformIO $ getCommand "glGetClipPlanex"++-- glGetClipPlanexOES ----------------------------------------------------------++glGetClipPlanexOES+ :: MonadIO m+ => GLenum -- ^ @plane@ of type [ClipPlaneName](Graphics-GL-Groups.html#ClipPlaneName).+ -> Ptr GLfixed -- ^ @equation@ pointing to @4@ elements of type @GLfixed@.+ -> m ()+glGetClipPlanexOES v1 v2 = liftIO $ dyn102 ptr_glGetClipPlanexOES v1 v2++{-# NOINLINE ptr_glGetClipPlanexOES #-}+ptr_glGetClipPlanexOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glGetClipPlanexOES = unsafePerformIO $ getCommand "glGetClipPlanexOES"++-- glGetColorTable -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetColorTable.xml OpenGL 2.x>.+glGetColorTable+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @table@ pointing to @COMPSIZE(target,format,type)@ elements of type @a@.+ -> m ()+glGetColorTable v1 v2 v3 v4 = liftIO $ dyn331 ptr_glGetColorTable v1 v2 v3 v4++{-# NOINLINE ptr_glGetColorTable #-}+ptr_glGetColorTable :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetColorTable = unsafePerformIO $ getCommand "glGetColorTable"++-- glGetColorTableEXT ----------------------------------------------------------++-- | This command is an alias for 'glGetColorTable'.+glGetColorTableEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(target,format,type)@ elements of type @a@.+ -> m ()+glGetColorTableEXT v1 v2 v3 v4 = liftIO $ dyn331 ptr_glGetColorTableEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetColorTableEXT #-}+ptr_glGetColorTableEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetColorTableEXT = unsafePerformIO $ getCommand "glGetColorTableEXT"++-- glGetColorTableParameterfv --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetColorTableParameter.xml OpenGL 2.x>.+glGetColorTableParameterfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @pname@ of type [GetColorTableParameterPNameSGI](Graphics-GL-Groups.html#GetColorTableParameterPNameSGI).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetColorTableParameterfv v1 v2 v3 = liftIO $ dyn139 ptr_glGetColorTableParameterfv v1 v2 v3++{-# NOINLINE ptr_glGetColorTableParameterfv #-}+ptr_glGetColorTableParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetColorTableParameterfv = unsafePerformIO $ getCommand "glGetColorTableParameterfv"++-- glGetColorTableParameterfvEXT -----------------------------------------------++-- | This command is an alias for 'glGetColorTableParameterfv'.+glGetColorTableParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @pname@ of type [GetColorTableParameterPNameSGI](Graphics-GL-Groups.html#GetColorTableParameterPNameSGI).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetColorTableParameterfvEXT v1 v2 v3 = liftIO $ dyn139 ptr_glGetColorTableParameterfvEXT v1 v2 v3++{-# NOINLINE ptr_glGetColorTableParameterfvEXT #-}+ptr_glGetColorTableParameterfvEXT :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetColorTableParameterfvEXT = unsafePerformIO $ getCommand "glGetColorTableParameterfvEXT"++-- glGetColorTableParameterfvSGI -----------------------------------------------++glGetColorTableParameterfvSGI+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTargetSGI](Graphics-GL-Groups.html#ColorTableTargetSGI).+ -> GLenum -- ^ @pname@ of type [GetColorTableParameterPNameSGI](Graphics-GL-Groups.html#GetColorTableParameterPNameSGI).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetColorTableParameterfvSGI v1 v2 v3 = liftIO $ dyn139 ptr_glGetColorTableParameterfvSGI v1 v2 v3++{-# NOINLINE ptr_glGetColorTableParameterfvSGI #-}+ptr_glGetColorTableParameterfvSGI :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetColorTableParameterfvSGI = unsafePerformIO $ getCommand "glGetColorTableParameterfvSGI"++-- glGetColorTableParameteriv --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetColorTableParameter.xml OpenGL 2.x>.+glGetColorTableParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @pname@ of type [GetColorTableParameterPNameSGI](Graphics-GL-Groups.html#GetColorTableParameterPNameSGI).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetColorTableParameteriv v1 v2 v3 = liftIO $ dyn140 ptr_glGetColorTableParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetColorTableParameteriv #-}+ptr_glGetColorTableParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetColorTableParameteriv = unsafePerformIO $ getCommand "glGetColorTableParameteriv"++-- glGetColorTableParameterivEXT -----------------------------------------------++-- | This command is an alias for 'glGetColorTableParameteriv'.+glGetColorTableParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @pname@ of type [GetColorTableParameterPNameSGI](Graphics-GL-Groups.html#GetColorTableParameterPNameSGI).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetColorTableParameterivEXT v1 v2 v3 = liftIO $ dyn140 ptr_glGetColorTableParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glGetColorTableParameterivEXT #-}+ptr_glGetColorTableParameterivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetColorTableParameterivEXT = unsafePerformIO $ getCommand "glGetColorTableParameterivEXT"++-- glGetColorTableParameterivSGI -----------------------------------------------++glGetColorTableParameterivSGI+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTargetSGI](Graphics-GL-Groups.html#ColorTableTargetSGI).+ -> GLenum -- ^ @pname@ of type [GetColorTableParameterPNameSGI](Graphics-GL-Groups.html#GetColorTableParameterPNameSGI).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetColorTableParameterivSGI v1 v2 v3 = liftIO $ dyn140 ptr_glGetColorTableParameterivSGI v1 v2 v3++{-# NOINLINE ptr_glGetColorTableParameterivSGI #-}+ptr_glGetColorTableParameterivSGI :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetColorTableParameterivSGI = unsafePerformIO $ getCommand "glGetColorTableParameterivSGI"++-- glGetColorTableSGI ----------------------------------------------------------++glGetColorTableSGI+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTargetSGI](Graphics-GL-Groups.html#ColorTableTargetSGI).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @table@ pointing to @COMPSIZE(target,format,type)@ elements of type @a@.+ -> m ()+glGetColorTableSGI v1 v2 v3 v4 = liftIO $ dyn331 ptr_glGetColorTableSGI v1 v2 v3 v4++{-# NOINLINE ptr_glGetColorTableSGI #-}+ptr_glGetColorTableSGI :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetColorTableSGI = unsafePerformIO $ getCommand "glGetColorTableSGI"++-- glGetCombinerInputParameterfvNV ---------------------------------------------++glGetCombinerInputParameterfvNV+ :: MonadIO m+ => GLenum -- ^ @stage@ of type [CombinerStageNV](Graphics-GL-Groups.html#CombinerStageNV).+ -> GLenum -- ^ @portion@ of type [CombinerPortionNV](Graphics-GL-Groups.html#CombinerPortionNV).+ -> GLenum -- ^ @variable@ of type [CombinerVariableNV](Graphics-GL-Groups.html#CombinerVariableNV).+ -> GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetCombinerInputParameterfvNV v1 v2 v3 v4 v5 = liftIO $ dyn332 ptr_glGetCombinerInputParameterfvNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetCombinerInputParameterfvNV #-}+ptr_glGetCombinerInputParameterfvNV :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetCombinerInputParameterfvNV = unsafePerformIO $ getCommand "glGetCombinerInputParameterfvNV"++-- glGetCombinerInputParameterivNV ---------------------------------------------++glGetCombinerInputParameterivNV+ :: MonadIO m+ => GLenum -- ^ @stage@ of type [CombinerStageNV](Graphics-GL-Groups.html#CombinerStageNV).+ -> GLenum -- ^ @portion@ of type [CombinerPortionNV](Graphics-GL-Groups.html#CombinerPortionNV).+ -> GLenum -- ^ @variable@ of type [CombinerVariableNV](Graphics-GL-Groups.html#CombinerVariableNV).+ -> GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetCombinerInputParameterivNV v1 v2 v3 v4 v5 = liftIO $ dyn333 ptr_glGetCombinerInputParameterivNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetCombinerInputParameterivNV #-}+ptr_glGetCombinerInputParameterivNV :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetCombinerInputParameterivNV = unsafePerformIO $ getCommand "glGetCombinerInputParameterivNV"++-- glGetCombinerOutputParameterfvNV --------------------------------------------++glGetCombinerOutputParameterfvNV+ :: MonadIO m+ => GLenum -- ^ @stage@ of type [CombinerStageNV](Graphics-GL-Groups.html#CombinerStageNV).+ -> GLenum -- ^ @portion@ of type [CombinerPortionNV](Graphics-GL-Groups.html#CombinerPortionNV).+ -> GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetCombinerOutputParameterfvNV v1 v2 v3 v4 = liftIO $ dyn334 ptr_glGetCombinerOutputParameterfvNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetCombinerOutputParameterfvNV #-}+ptr_glGetCombinerOutputParameterfvNV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetCombinerOutputParameterfvNV = unsafePerformIO $ getCommand "glGetCombinerOutputParameterfvNV"++-- glGetCombinerOutputParameterivNV --------------------------------------------++glGetCombinerOutputParameterivNV+ :: MonadIO m+ => GLenum -- ^ @stage@ of type [CombinerStageNV](Graphics-GL-Groups.html#CombinerStageNV).+ -> GLenum -- ^ @portion@ of type [CombinerPortionNV](Graphics-GL-Groups.html#CombinerPortionNV).+ -> GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetCombinerOutputParameterivNV v1 v2 v3 v4 = liftIO $ dyn335 ptr_glGetCombinerOutputParameterivNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetCombinerOutputParameterivNV #-}+ptr_glGetCombinerOutputParameterivNV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetCombinerOutputParameterivNV = unsafePerformIO $ getCommand "glGetCombinerOutputParameterivNV"++-- glGetCombinerStageParameterfvNV ---------------------------------------------++glGetCombinerStageParameterfvNV+ :: MonadIO m+ => GLenum -- ^ @stage@ of type [CombinerStageNV](Graphics-GL-Groups.html#CombinerStageNV).+ -> GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetCombinerStageParameterfvNV v1 v2 v3 = liftIO $ dyn139 ptr_glGetCombinerStageParameterfvNV v1 v2 v3++{-# NOINLINE ptr_glGetCombinerStageParameterfvNV #-}+ptr_glGetCombinerStageParameterfvNV :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetCombinerStageParameterfvNV = unsafePerformIO $ getCommand "glGetCombinerStageParameterfvNV"++-- glGetCommandHeaderNV --------------------------------------------------------++glGetCommandHeaderNV+ :: MonadIO m+ => GLenum -- ^ @tokenID@.+ -> GLuint -- ^ @size@.+ -> m GLuint+glGetCommandHeaderNV v1 v2 = liftIO $ dyn336 ptr_glGetCommandHeaderNV v1 v2++{-# NOINLINE ptr_glGetCommandHeaderNV #-}+ptr_glGetCommandHeaderNV :: FunPtr (GLenum -> GLuint -> IO GLuint)+ptr_glGetCommandHeaderNV = unsafePerformIO $ getCommand "glGetCommandHeaderNV"++-- glGetCompressedMultiTexImageEXT ---------------------------------------------++glGetCompressedMultiTexImageEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @lod@ of type @CheckedInt32@.+ -> Ptr a -- ^ @img@ pointing to @COMPSIZE(target,lod)@ elements of type @a@.+ -> m ()+glGetCompressedMultiTexImageEXT v1 v2 v3 v4 = liftIO $ dyn337 ptr_glGetCompressedMultiTexImageEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetCompressedMultiTexImageEXT #-}+ptr_glGetCompressedMultiTexImageEXT :: FunPtr (GLenum -> GLenum -> GLint -> Ptr a -> IO ())+ptr_glGetCompressedMultiTexImageEXT = unsafePerformIO $ getCommand "glGetCompressedMultiTexImageEXT"++-- glGetCompressedTexImage -----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetCompressedTexImage.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetCompressedTexImage.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetCompressedTexImage.xhtml OpenGL 4.x>.+glGetCompressedTexImage+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> Ptr a -- ^ @img@ pointing to @COMPSIZE(target,level)@ elements of type @CompressedTextureARB@.+ -> m ()+glGetCompressedTexImage v1 v2 v3 = liftIO $ dyn338 ptr_glGetCompressedTexImage v1 v2 v3++{-# NOINLINE ptr_glGetCompressedTexImage #-}+ptr_glGetCompressedTexImage :: FunPtr (GLenum -> GLint -> Ptr a -> IO ())+ptr_glGetCompressedTexImage = unsafePerformIO $ getCommand "glGetCompressedTexImage"++-- glGetCompressedTexImageARB --------------------------------------------------++-- | This command is an alias for 'glGetCompressedTexImage'.+glGetCompressedTexImageARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> Ptr a -- ^ @img@ pointing to @COMPSIZE(target,level)@ elements of type @CompressedTextureARB@.+ -> m ()+glGetCompressedTexImageARB v1 v2 v3 = liftIO $ dyn338 ptr_glGetCompressedTexImageARB v1 v2 v3++{-# NOINLINE ptr_glGetCompressedTexImageARB #-}+ptr_glGetCompressedTexImageARB :: FunPtr (GLenum -> GLint -> Ptr a -> IO ())+ptr_glGetCompressedTexImageARB = unsafePerformIO $ getCommand "glGetCompressedTexImageARB"++-- glGetCompressedTextureImage -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetCompressedTexImage.xhtml OpenGL 4.x>.+glGetCompressedTextureImage+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @pixels@.+ -> m ()+glGetCompressedTextureImage v1 v2 v3 v4 = liftIO $ dyn339 ptr_glGetCompressedTextureImage v1 v2 v3 v4++{-# NOINLINE ptr_glGetCompressedTextureImage #-}+ptr_glGetCompressedTextureImage :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glGetCompressedTextureImage = unsafePerformIO $ getCommand "glGetCompressedTextureImage"++-- glGetCompressedTextureImageEXT ----------------------------------------------++glGetCompressedTextureImageEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @lod@ of type @CheckedInt32@.+ -> Ptr a -- ^ @img@ pointing to @COMPSIZE(target,lod)@ elements of type @a@.+ -> m ()+glGetCompressedTextureImageEXT v1 v2 v3 v4 = liftIO $ dyn340 ptr_glGetCompressedTextureImageEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetCompressedTextureImageEXT #-}+ptr_glGetCompressedTextureImageEXT :: FunPtr (GLuint -> GLenum -> GLint -> Ptr a -> IO ())+ptr_glGetCompressedTextureImageEXT = unsafePerformIO $ getCommand "glGetCompressedTextureImageEXT"++-- glGetCompressedTextureSubImage ----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetCompressedTextureSubImage.xhtml OpenGL 4.x>.+glGetCompressedTextureSubImage+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @pixels@.+ -> m ()+glGetCompressedTextureSubImage v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn341 ptr_glGetCompressedTextureSubImage v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glGetCompressedTextureSubImage #-}+ptr_glGetCompressedTextureSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr a -> IO ())+ptr_glGetCompressedTextureSubImage = unsafePerformIO $ getCommand "glGetCompressedTextureSubImage"++-- glGetConvolutionFilter ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetConvolutionFilter.xml OpenGL 2.x>.+glGetConvolutionFilter+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @image@ pointing to @COMPSIZE(target,format,type)@ elements of type @a@.+ -> m ()+glGetConvolutionFilter v1 v2 v3 v4 = liftIO $ dyn331 ptr_glGetConvolutionFilter v1 v2 v3 v4++{-# NOINLINE ptr_glGetConvolutionFilter #-}+ptr_glGetConvolutionFilter :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetConvolutionFilter = unsafePerformIO $ getCommand "glGetConvolutionFilter"++-- glGetConvolutionFilterEXT ---------------------------------------------------++glGetConvolutionFilterEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @image@ pointing to @COMPSIZE(target,format,type)@ elements of type @a@.+ -> m ()+glGetConvolutionFilterEXT v1 v2 v3 v4 = liftIO $ dyn331 ptr_glGetConvolutionFilterEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetConvolutionFilterEXT #-}+ptr_glGetConvolutionFilterEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetConvolutionFilterEXT = unsafePerformIO $ getCommand "glGetConvolutionFilterEXT"++-- glGetConvolutionParameterfv -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetConvolutionParameter.xml OpenGL 2.x>.+glGetConvolutionParameterfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetConvolutionParameterfv v1 v2 v3 = liftIO $ dyn139 ptr_glGetConvolutionParameterfv v1 v2 v3++{-# NOINLINE ptr_glGetConvolutionParameterfv #-}+ptr_glGetConvolutionParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetConvolutionParameterfv = unsafePerformIO $ getCommand "glGetConvolutionParameterfv"++-- glGetConvolutionParameterfvEXT ----------------------------------------------++glGetConvolutionParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetConvolutionParameterfvEXT v1 v2 v3 = liftIO $ dyn139 ptr_glGetConvolutionParameterfvEXT v1 v2 v3++{-# NOINLINE ptr_glGetConvolutionParameterfvEXT #-}+ptr_glGetConvolutionParameterfvEXT :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetConvolutionParameterfvEXT = unsafePerformIO $ getCommand "glGetConvolutionParameterfvEXT"+
+ src/Graphics/GL/Functions/F10.hs view
@@ -0,0 +1,1576 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F10+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F10 (+ glGetConvolutionParameteriv,+ glGetConvolutionParameterivEXT,+ glGetConvolutionParameterxvOES,+ glGetCoverageModulationTableNV,+ glGetDebugMessageLog,+ glGetDebugMessageLogAMD,+ glGetDebugMessageLogARB,+ glGetDebugMessageLogKHR,+ glGetDetailTexFuncSGIS,+ glGetDoubleIndexedvEXT,+ glGetDoublei_v,+ glGetDoublei_vEXT,+ glGetDoublev,+ glGetDriverControlStringQCOM,+ glGetDriverControlsQCOM,+ glGetError,+ glGetFenceivNV,+ glGetFinalCombinerInputParameterfvNV,+ glGetFinalCombinerInputParameterivNV,+ glGetFirstPerfQueryIdINTEL,+ glGetFixedv,+ glGetFixedvOES,+ glGetFloatIndexedvEXT,+ glGetFloati_v,+ glGetFloati_vEXT,+ glGetFloati_vNV,+ glGetFloati_vOES,+ glGetFloatv,+ glGetFogFuncSGIS,+ glGetFragDataIndex,+ glGetFragDataIndexEXT,+ glGetFragDataLocation,+ glGetFragDataLocationEXT,+ glGetFragmentLightfvSGIX,+ glGetFragmentLightivSGIX,+ glGetFragmentMaterialfvSGIX,+ glGetFragmentMaterialivSGIX,+ glGetFramebufferAttachmentParameteriv,+ glGetFramebufferAttachmentParameterivEXT,+ glGetFramebufferAttachmentParameterivOES,+ glGetFramebufferParameterfvAMD,+ glGetFramebufferParameteriv,+ glGetFramebufferParameterivEXT,+ glGetFramebufferParameterivMESA,+ glGetFramebufferPixelLocalStorageSizeEXT,+ glGetGraphicsResetStatus,+ glGetGraphicsResetStatusARB,+ glGetGraphicsResetStatusEXT,+ glGetGraphicsResetStatusKHR,+ glGetHandleARB,+ glGetHistogram,+ glGetHistogramEXT,+ glGetHistogramParameterfv,+ glGetHistogramParameterfvEXT,+ glGetHistogramParameteriv,+ glGetHistogramParameterivEXT,+ glGetHistogramParameterxvOES,+ glGetImageHandleARB,+ glGetImageHandleNV,+ glGetImageTransformParameterfvHP,+ glGetImageTransformParameterivHP,+ glGetInfoLogARB,+ glGetInstrumentsSGIX,+ glGetInteger64i_v,+ glGetInteger64v,+ glGetInteger64vAPPLE,+ glGetInteger64vEXT,+ glGetIntegerIndexedvEXT,+ glGetIntegeri_v,+ glGetIntegeri_vEXT,+ glGetIntegerui64i_vNV,+ glGetIntegerui64vNV,+ glGetIntegerv,+ glGetInternalformatSampleivNV,+ glGetInternalformati64v,+ glGetInternalformativ,+ glGetInvariantBooleanvEXT,+ glGetInvariantFloatvEXT,+ glGetInvariantIntegervEXT,+ glGetLightfv,+ glGetLightiv,+ glGetLightxOES,+ glGetLightxv,+ glGetLightxvOES,+ glGetListParameterfvSGIX,+ glGetListParameterivSGIX,+ glGetLocalConstantBooleanvEXT,+ glGetLocalConstantFloatvEXT,+ glGetLocalConstantIntegervEXT,+ glGetMapAttribParameterfvNV,+ glGetMapAttribParameterivNV,+ glGetMapControlPointsNV,+ glGetMapParameterfvNV,+ glGetMapParameterivNV,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMapxvOES,+ glGetMaterialfv,+ glGetMaterialiv+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glGetConvolutionParameteriv -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetConvolutionParameter.xml OpenGL 2.x>.+glGetConvolutionParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetConvolutionParameteriv v1 v2 v3 = liftIO $ dyn140 ptr_glGetConvolutionParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetConvolutionParameteriv #-}+ptr_glGetConvolutionParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetConvolutionParameteriv = unsafePerformIO $ getCommand "glGetConvolutionParameteriv"++-- glGetConvolutionParameterivEXT ----------------------------------------------++glGetConvolutionParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTargetEXT](Graphics-GL-Groups.html#ConvolutionTargetEXT).+ -> GLenum -- ^ @pname@ of type [ConvolutionParameterEXT](Graphics-GL-Groups.html#ConvolutionParameterEXT).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetConvolutionParameterivEXT v1 v2 v3 = liftIO $ dyn140 ptr_glGetConvolutionParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glGetConvolutionParameterivEXT #-}+ptr_glGetConvolutionParameterivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetConvolutionParameterivEXT = unsafePerformIO $ getCommand "glGetConvolutionParameterivEXT"++-- glGetConvolutionParameterxvOES ----------------------------------------------++glGetConvolutionParameterxvOES+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetConvolutionParameterxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glGetConvolutionParameterxvOES v1 v2 v3++{-# NOINLINE ptr_glGetConvolutionParameterxvOES #-}+ptr_glGetConvolutionParameterxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetConvolutionParameterxvOES = unsafePerformIO $ getCommand "glGetConvolutionParameterxvOES"++-- glGetCoverageModulationTableNV ----------------------------------------------++glGetCoverageModulationTableNV+ :: MonadIO m+ => GLsizei -- ^ @bufSize@.+ -> Ptr GLfloat -- ^ @v@.+ -> m ()+glGetCoverageModulationTableNV v1 v2 = liftIO $ dyn199 ptr_glGetCoverageModulationTableNV v1 v2++{-# NOINLINE ptr_glGetCoverageModulationTableNV #-}+ptr_glGetCoverageModulationTableNV :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetCoverageModulationTableNV = unsafePerformIO $ getCommand "glGetCoverageModulationTableNV"++-- glGetDebugMessageLog --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetDebugMessageLog.xhtml OpenGL 4.x>.+glGetDebugMessageLog+ :: MonadIO m+ => GLuint -- ^ @count@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLenum -- ^ @sources@ pointing to @count@ elements of type [DebugSource](Graphics-GL-Groups.html#DebugSource).+ -> Ptr GLenum -- ^ @types@ pointing to @count@ elements of type [DebugType](Graphics-GL-Groups.html#DebugType).+ -> Ptr GLuint -- ^ @ids@ pointing to @count@ elements of type @GLuint@.+ -> Ptr GLenum -- ^ @severities@ pointing to @count@ elements of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> Ptr GLsizei -- ^ @lengths@ pointing to @count@ elements of type @GLsizei@.+ -> Ptr GLchar -- ^ @messageLog@ pointing to @bufSize@ elements of type @GLchar@.+ -> m GLuint+glGetDebugMessageLog v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn342 ptr_glGetDebugMessageLog v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glGetDebugMessageLog #-}+ptr_glGetDebugMessageLog :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> IO GLuint)+ptr_glGetDebugMessageLog = unsafePerformIO $ getCommand "glGetDebugMessageLog"++-- glGetDebugMessageLogAMD -----------------------------------------------------++glGetDebugMessageLogAMD+ :: MonadIO m+ => GLuint -- ^ @count@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLenum -- ^ @categories@ pointing to @count@ elements of type @GLenum@.+ -> Ptr GLuint -- ^ @severities@ pointing to @count@ elements of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> Ptr GLuint -- ^ @ids@ pointing to @count@ elements of type @GLuint@.+ -> Ptr GLsizei -- ^ @lengths@ pointing to @count@ elements of type @GLsizei@.+ -> Ptr GLchar -- ^ @message@ pointing to @bufSize@ elements of type @GLchar@.+ -> m GLuint+glGetDebugMessageLogAMD v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn343 ptr_glGetDebugMessageLogAMD v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glGetDebugMessageLogAMD #-}+ptr_glGetDebugMessageLogAMD :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLuint -> Ptr GLuint -> Ptr GLsizei -> Ptr GLchar -> IO GLuint)+ptr_glGetDebugMessageLogAMD = unsafePerformIO $ getCommand "glGetDebugMessageLogAMD"++-- glGetDebugMessageLogARB -----------------------------------------------------++-- | This command is an alias for 'glGetDebugMessageLog'.+glGetDebugMessageLogARB+ :: MonadIO m+ => GLuint -- ^ @count@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLenum -- ^ @sources@ pointing to @count@ elements of type [DebugSource](Graphics-GL-Groups.html#DebugSource).+ -> Ptr GLenum -- ^ @types@ pointing to @count@ elements of type [DebugType](Graphics-GL-Groups.html#DebugType).+ -> Ptr GLuint -- ^ @ids@ pointing to @count@ elements of type @GLuint@.+ -> Ptr GLenum -- ^ @severities@ pointing to @count@ elements of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> Ptr GLsizei -- ^ @lengths@ pointing to @count@ elements of type @GLsizei@.+ -> Ptr GLchar -- ^ @messageLog@ pointing to @bufSize@ elements of type @GLchar@.+ -> m GLuint+glGetDebugMessageLogARB v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn342 ptr_glGetDebugMessageLogARB v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glGetDebugMessageLogARB #-}+ptr_glGetDebugMessageLogARB :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> IO GLuint)+ptr_glGetDebugMessageLogARB = unsafePerformIO $ getCommand "glGetDebugMessageLogARB"++-- glGetDebugMessageLogKHR -----------------------------------------------------++-- | This command is an alias for 'glGetDebugMessageLog'.+glGetDebugMessageLogKHR+ :: MonadIO m+ => GLuint -- ^ @count@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLenum -- ^ @sources@ pointing to @count@ elements of type [DebugSource](Graphics-GL-Groups.html#DebugSource).+ -> Ptr GLenum -- ^ @types@ pointing to @count@ elements of type [DebugType](Graphics-GL-Groups.html#DebugType).+ -> Ptr GLuint -- ^ @ids@ pointing to @count@ elements of type @GLuint@.+ -> Ptr GLenum -- ^ @severities@ pointing to @count@ elements of type [DebugSeverity](Graphics-GL-Groups.html#DebugSeverity).+ -> Ptr GLsizei -- ^ @lengths@ pointing to @count@ elements of type @GLsizei@.+ -> Ptr GLchar -- ^ @messageLog@ pointing to @bufSize@ elements of type @GLchar@.+ -> m GLuint+glGetDebugMessageLogKHR v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn342 ptr_glGetDebugMessageLogKHR v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glGetDebugMessageLogKHR #-}+ptr_glGetDebugMessageLogKHR :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> IO GLuint)+ptr_glGetDebugMessageLogKHR = unsafePerformIO $ getCommand "glGetDebugMessageLogKHR"++-- glGetDetailTexFuncSGIS ------------------------------------------------------++glGetDetailTexFuncSGIS+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> Ptr GLfloat -- ^ @points@ pointing to @COMPSIZE(target)@ elements of type @GLfloat@.+ -> m ()+glGetDetailTexFuncSGIS v1 v2 = liftIO $ dyn101 ptr_glGetDetailTexFuncSGIS v1 v2++{-# NOINLINE ptr_glGetDetailTexFuncSGIS #-}+ptr_glGetDetailTexFuncSGIS :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glGetDetailTexFuncSGIS = unsafePerformIO $ getCommand "glGetDetailTexFuncSGIS"++-- glGetDoubleIndexedvEXT ------------------------------------------------------++-- | This command is an alias for 'glGetDoublei_v'.+glGetDoubleIndexedvEXT+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type @GLdouble@.+ -> m ()+glGetDoubleIndexedvEXT v1 v2 v3 = liftIO $ dyn344 ptr_glGetDoubleIndexedvEXT v1 v2 v3++{-# NOINLINE ptr_glGetDoubleIndexedvEXT #-}+ptr_glGetDoubleIndexedvEXT :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+ptr_glGetDoubleIndexedvEXT = unsafePerformIO $ getCommand "glGetDoubleIndexedvEXT"++-- glGetDoublei_v --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGet.xhtml OpenGL 4.x>.+glGetDoublei_v+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type @GLdouble@.+ -> m ()+glGetDoublei_v v1 v2 v3 = liftIO $ dyn344 ptr_glGetDoublei_v v1 v2 v3++{-# NOINLINE ptr_glGetDoublei_v #-}+ptr_glGetDoublei_v :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+ptr_glGetDoublei_v = unsafePerformIO $ getCommand "glGetDoublei_v"++-- glGetDoublei_vEXT -----------------------------------------------------------++-- | This command is an alias for 'glGetDoublei_v'.+glGetDoublei_vEXT+ :: MonadIO m+ => GLenum -- ^ @pname@.+ -> GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.+ -> m ()+glGetDoublei_vEXT v1 v2 v3 = liftIO $ dyn344 ptr_glGetDoublei_vEXT v1 v2 v3++{-# NOINLINE ptr_glGetDoublei_vEXT #-}+ptr_glGetDoublei_vEXT :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+ptr_glGetDoublei_vEXT = unsafePerformIO $ getCommand "glGetDoublei_vEXT"++-- glGetDoublev ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGet.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGet.xhtml OpenGL 4.x>.+glGetDoublev+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPName](Graphics-GL-Groups.html#GetPName).+ -> Ptr GLdouble -- ^ @data@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.+ -> m ()+glGetDoublev v1 v2 = liftIO $ dyn100 ptr_glGetDoublev v1 v2++{-# NOINLINE ptr_glGetDoublev #-}+ptr_glGetDoublev :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glGetDoublev = unsafePerformIO $ getCommand "glGetDoublev"++-- glGetDriverControlStringQCOM ------------------------------------------------++glGetDriverControlStringQCOM+ :: MonadIO m+ => GLuint -- ^ @driverControl@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @driverControlString@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetDriverControlStringQCOM v1 v2 v3 v4 = liftIO $ dyn345 ptr_glGetDriverControlStringQCOM v1 v2 v3 v4++{-# NOINLINE ptr_glGetDriverControlStringQCOM #-}+ptr_glGetDriverControlStringQCOM :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetDriverControlStringQCOM = unsafePerformIO $ getCommand "glGetDriverControlStringQCOM"++-- glGetDriverControlsQCOM -----------------------------------------------------++glGetDriverControlsQCOM+ :: MonadIO m+ => Ptr GLint -- ^ @num@.+ -> GLsizei -- ^ @size@.+ -> Ptr GLuint -- ^ @driverControls@ pointing to @size@ elements of type @GLuint@.+ -> m ()+glGetDriverControlsQCOM v1 v2 v3 = liftIO $ dyn346 ptr_glGetDriverControlsQCOM v1 v2 v3++{-# NOINLINE ptr_glGetDriverControlsQCOM #-}+ptr_glGetDriverControlsQCOM :: FunPtr (Ptr GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glGetDriverControlsQCOM = unsafePerformIO $ getCommand "glGetDriverControlsQCOM"++-- glGetError ------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetError.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetError.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetError.xhtml OpenGL 4.x>.+glGetError+ :: MonadIO m+ => m GLenum -- ^ of type [ErrorCode](Graphics-GL-Groups.html#ErrorCode).+glGetError = liftIO $ dyn347 ptr_glGetError++{-# NOINLINE ptr_glGetError #-}+ptr_glGetError :: FunPtr (IO GLenum)+ptr_glGetError = unsafePerformIO $ getCommand "glGetError"++-- glGetFenceivNV --------------------------------------------------------------++glGetFenceivNV+ :: MonadIO m+ => GLuint -- ^ @fence@ of type @FenceNV@.+ -> GLenum -- ^ @pname@ of type [FenceParameterNameNV](Graphics-GL-Groups.html#FenceParameterNameNV).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetFenceivNV v1 v2 v3 = liftIO $ dyn348 ptr_glGetFenceivNV v1 v2 v3++{-# NOINLINE ptr_glGetFenceivNV #-}+ptr_glGetFenceivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetFenceivNV = unsafePerformIO $ getCommand "glGetFenceivNV"++-- glGetFinalCombinerInputParameterfvNV ----------------------------------------++glGetFinalCombinerInputParameterfvNV+ :: MonadIO m+ => GLenum -- ^ @variable@ of type [CombinerVariableNV](Graphics-GL-Groups.html#CombinerVariableNV).+ -> GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetFinalCombinerInputParameterfvNV v1 v2 v3 = liftIO $ dyn139 ptr_glGetFinalCombinerInputParameterfvNV v1 v2 v3++{-# NOINLINE ptr_glGetFinalCombinerInputParameterfvNV #-}+ptr_glGetFinalCombinerInputParameterfvNV :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetFinalCombinerInputParameterfvNV = unsafePerformIO $ getCommand "glGetFinalCombinerInputParameterfvNV"++-- glGetFinalCombinerInputParameterivNV ----------------------------------------++glGetFinalCombinerInputParameterivNV+ :: MonadIO m+ => GLenum -- ^ @variable@ of type [CombinerVariableNV](Graphics-GL-Groups.html#CombinerVariableNV).+ -> GLenum -- ^ @pname@ of type [CombinerParameterNV](Graphics-GL-Groups.html#CombinerParameterNV).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetFinalCombinerInputParameterivNV v1 v2 v3 = liftIO $ dyn140 ptr_glGetFinalCombinerInputParameterivNV v1 v2 v3++{-# NOINLINE ptr_glGetFinalCombinerInputParameterivNV #-}+ptr_glGetFinalCombinerInputParameterivNV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetFinalCombinerInputParameterivNV = unsafePerformIO $ getCommand "glGetFinalCombinerInputParameterivNV"++-- glGetFirstPerfQueryIdINTEL --------------------------------------------------++glGetFirstPerfQueryIdINTEL+ :: MonadIO m+ => Ptr GLuint -- ^ @queryId@.+ -> m ()+glGetFirstPerfQueryIdINTEL v1 = liftIO $ dyn110 ptr_glGetFirstPerfQueryIdINTEL v1++{-# NOINLINE ptr_glGetFirstPerfQueryIdINTEL #-}+ptr_glGetFirstPerfQueryIdINTEL :: FunPtr (Ptr GLuint -> IO ())+ptr_glGetFirstPerfQueryIdINTEL = unsafePerformIO $ getCommand "glGetFirstPerfQueryIdINTEL"++-- glGetFixedv -----------------------------------------------------------------++glGetFixedv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPName](Graphics-GL-Groups.html#GetPName).+ -> Ptr GLfixed -- ^ @params@.+ -> m ()+glGetFixedv v1 v2 = liftIO $ dyn102 ptr_glGetFixedv v1 v2++{-# NOINLINE ptr_glGetFixedv #-}+ptr_glGetFixedv :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glGetFixedv = unsafePerformIO $ getCommand "glGetFixedv"++-- glGetFixedvOES --------------------------------------------------------------++glGetFixedvOES+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPName](Graphics-GL-Groups.html#GetPName).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetFixedvOES v1 v2 = liftIO $ dyn102 ptr_glGetFixedvOES v1 v2++{-# NOINLINE ptr_glGetFixedvOES #-}+ptr_glGetFixedvOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glGetFixedvOES = unsafePerformIO $ getCommand "glGetFixedvOES"++-- glGetFloatIndexedvEXT -------------------------------------------------------++-- | This command is an alias for 'glGetFloati_v'.+glGetFloatIndexedvEXT+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type @GLfloat@.+ -> m ()+glGetFloatIndexedvEXT v1 v2 v3 = liftIO $ dyn278 ptr_glGetFloatIndexedvEXT v1 v2 v3++{-# NOINLINE ptr_glGetFloatIndexedvEXT #-}+ptr_glGetFloatIndexedvEXT :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glGetFloatIndexedvEXT = unsafePerformIO $ getCommand "glGetFloatIndexedvEXT"++-- glGetFloati_v ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGet.xhtml OpenGL 4.x>.+glGetFloati_v+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type @GLfloat@.+ -> m ()+glGetFloati_v v1 v2 v3 = liftIO $ dyn278 ptr_glGetFloati_v v1 v2 v3++{-# NOINLINE ptr_glGetFloati_v #-}+ptr_glGetFloati_v :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glGetFloati_v = unsafePerformIO $ getCommand "glGetFloati_v"++-- glGetFloati_vEXT ------------------------------------------------------------++-- | This command is an alias for 'glGetFloati_v'.+glGetFloati_vEXT+ :: MonadIO m+ => GLenum -- ^ @pname@.+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetFloati_vEXT v1 v2 v3 = liftIO $ dyn278 ptr_glGetFloati_vEXT v1 v2 v3++{-# NOINLINE ptr_glGetFloati_vEXT #-}+ptr_glGetFloati_vEXT :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glGetFloati_vEXT = unsafePerformIO $ getCommand "glGetFloati_vEXT"++-- glGetFloati_vNV -------------------------------------------------------------++-- | This command is an alias for 'glGetFloati_v'.+glGetFloati_vNV+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type @GLfloat@.+ -> m ()+glGetFloati_vNV v1 v2 v3 = liftIO $ dyn278 ptr_glGetFloati_vNV v1 v2 v3++{-# NOINLINE ptr_glGetFloati_vNV #-}+ptr_glGetFloati_vNV :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glGetFloati_vNV = unsafePerformIO $ getCommand "glGetFloati_vNV"++-- glGetFloati_vOES ------------------------------------------------------------++-- | This command is an alias for 'glGetFloati_v'.+glGetFloati_vOES+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type @GLfloat@.+ -> m ()+glGetFloati_vOES v1 v2 v3 = liftIO $ dyn278 ptr_glGetFloati_vOES v1 v2 v3++{-# NOINLINE ptr_glGetFloati_vOES #-}+ptr_glGetFloati_vOES :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glGetFloati_vOES = unsafePerformIO $ getCommand "glGetFloati_vOES"++-- glGetFloatv -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGet.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGet.xhtml OpenGL 4.x>.+glGetFloatv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPName](Graphics-GL-Groups.html#GetPName).+ -> Ptr GLfloat -- ^ @data@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetFloatv v1 v2 = liftIO $ dyn101 ptr_glGetFloatv v1 v2++{-# NOINLINE ptr_glGetFloatv #-}+ptr_glGetFloatv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glGetFloatv = unsafePerformIO $ getCommand "glGetFloatv"++-- glGetFogFuncSGIS ------------------------------------------------------------++glGetFogFuncSGIS+ :: MonadIO m+ => Ptr GLfloat -- ^ @points@ pointing to @COMPSIZE()@ elements of type @GLfloat@.+ -> m ()+glGetFogFuncSGIS v1 = liftIO $ dyn44 ptr_glGetFogFuncSGIS v1++{-# NOINLINE ptr_glGetFogFuncSGIS #-}+ptr_glGetFogFuncSGIS :: FunPtr (Ptr GLfloat -> IO ())+ptr_glGetFogFuncSGIS = unsafePerformIO $ getCommand "glGetFogFuncSGIS"++-- glGetFragDataIndex ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetFragDataIndex.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetFragDataIndex.xhtml OpenGL 4.x>.+glGetFragDataIndex+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> Ptr GLchar -- ^ @name@.+ -> m GLint+glGetFragDataIndex v1 v2 = liftIO $ dyn324 ptr_glGetFragDataIndex v1 v2++{-# NOINLINE ptr_glGetFragDataIndex #-}+ptr_glGetFragDataIndex :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)+ptr_glGetFragDataIndex = unsafePerformIO $ getCommand "glGetFragDataIndex"++-- glGetFragDataIndexEXT -------------------------------------------------------++-- | This command is an alias for 'glGetFragDataIndex'.+glGetFragDataIndexEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> Ptr GLchar -- ^ @name@.+ -> m GLint+glGetFragDataIndexEXT v1 v2 = liftIO $ dyn324 ptr_glGetFragDataIndexEXT v1 v2++{-# NOINLINE ptr_glGetFragDataIndexEXT #-}+ptr_glGetFragDataIndexEXT :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)+ptr_glGetFragDataIndexEXT = unsafePerformIO $ getCommand "glGetFragDataIndexEXT"++-- glGetFragDataLocation -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetFragDataLocation.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetFragDataLocation.xhtml OpenGL 4.x>.+glGetFragDataLocation+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m GLint+glGetFragDataLocation v1 v2 = liftIO $ dyn324 ptr_glGetFragDataLocation v1 v2++{-# NOINLINE ptr_glGetFragDataLocation #-}+ptr_glGetFragDataLocation :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)+ptr_glGetFragDataLocation = unsafePerformIO $ getCommand "glGetFragDataLocation"++-- glGetFragDataLocationEXT ----------------------------------------------------++-- | This command is an alias for 'glGetFragDataLocation'.+glGetFragDataLocationEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m GLint+glGetFragDataLocationEXT v1 v2 = liftIO $ dyn324 ptr_glGetFragDataLocationEXT v1 v2++{-# NOINLINE ptr_glGetFragDataLocationEXT #-}+ptr_glGetFragDataLocationEXT :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)+ptr_glGetFragDataLocationEXT = unsafePerformIO $ getCommand "glGetFragDataLocationEXT"++-- glGetFragmentLightfvSGIX ----------------------------------------------------++glGetFragmentLightfvSGIX+ :: MonadIO m+ => GLenum -- ^ @light@ of type [FragmentLightNameSGIX](Graphics-GL-Groups.html#FragmentLightNameSGIX).+ -> GLenum -- ^ @pname@ of type [FragmentLightParameterSGIX](Graphics-GL-Groups.html#FragmentLightParameterSGIX).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetFragmentLightfvSGIX v1 v2 v3 = liftIO $ dyn139 ptr_glGetFragmentLightfvSGIX v1 v2 v3++{-# NOINLINE ptr_glGetFragmentLightfvSGIX #-}+ptr_glGetFragmentLightfvSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetFragmentLightfvSGIX = unsafePerformIO $ getCommand "glGetFragmentLightfvSGIX"++-- glGetFragmentLightivSGIX ----------------------------------------------------++glGetFragmentLightivSGIX+ :: MonadIO m+ => GLenum -- ^ @light@ of type [FragmentLightNameSGIX](Graphics-GL-Groups.html#FragmentLightNameSGIX).+ -> GLenum -- ^ @pname@ of type [FragmentLightParameterSGIX](Graphics-GL-Groups.html#FragmentLightParameterSGIX).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetFragmentLightivSGIX v1 v2 v3 = liftIO $ dyn140 ptr_glGetFragmentLightivSGIX v1 v2 v3++{-# NOINLINE ptr_glGetFragmentLightivSGIX #-}+ptr_glGetFragmentLightivSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetFragmentLightivSGIX = unsafePerformIO $ getCommand "glGetFragmentLightivSGIX"++-- glGetFragmentMaterialfvSGIX -------------------------------------------------++glGetFragmentMaterialfvSGIX+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetFragmentMaterialfvSGIX v1 v2 v3 = liftIO $ dyn139 ptr_glGetFragmentMaterialfvSGIX v1 v2 v3++{-# NOINLINE ptr_glGetFragmentMaterialfvSGIX #-}+ptr_glGetFragmentMaterialfvSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetFragmentMaterialfvSGIX = unsafePerformIO $ getCommand "glGetFragmentMaterialfvSGIX"++-- glGetFragmentMaterialivSGIX -------------------------------------------------++glGetFragmentMaterialivSGIX+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetFragmentMaterialivSGIX v1 v2 v3 = liftIO $ dyn140 ptr_glGetFragmentMaterialivSGIX v1 v2 v3++{-# NOINLINE ptr_glGetFragmentMaterialivSGIX #-}+ptr_glGetFragmentMaterialivSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetFragmentMaterialivSGIX = unsafePerformIO $ getCommand "glGetFragmentMaterialivSGIX"++-- glGetFramebufferAttachmentParameteriv ---------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetFramebufferAttachmentParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetFramebufferAttachmentParameter.xhtml OpenGL 4.x>.+glGetFramebufferAttachmentParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @pname@ of type [FramebufferAttachmentParameterName](Graphics-GL-Groups.html#FramebufferAttachmentParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetFramebufferAttachmentParameteriv v1 v2 v3 v4 = liftIO $ dyn335 ptr_glGetFramebufferAttachmentParameteriv v1 v2 v3 v4++{-# NOINLINE ptr_glGetFramebufferAttachmentParameteriv #-}+ptr_glGetFramebufferAttachmentParameteriv :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetFramebufferAttachmentParameteriv = unsafePerformIO $ getCommand "glGetFramebufferAttachmentParameteriv"++-- glGetFramebufferAttachmentParameterivEXT ------------------------------------++-- | This command is an alias for 'glGetFramebufferAttachmentParameteriv'.+glGetFramebufferAttachmentParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @pname@ of type [FramebufferAttachmentParameterName](Graphics-GL-Groups.html#FramebufferAttachmentParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetFramebufferAttachmentParameterivEXT v1 v2 v3 v4 = liftIO $ dyn335 ptr_glGetFramebufferAttachmentParameterivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetFramebufferAttachmentParameterivEXT #-}+ptr_glGetFramebufferAttachmentParameterivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetFramebufferAttachmentParameterivEXT = unsafePerformIO $ getCommand "glGetFramebufferAttachmentParameterivEXT"++-- glGetFramebufferAttachmentParameterivOES ------------------------------------++glGetFramebufferAttachmentParameterivOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @pname@ of type [FramebufferAttachmentParameterName](Graphics-GL-Groups.html#FramebufferAttachmentParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetFramebufferAttachmentParameterivOES v1 v2 v3 v4 = liftIO $ dyn335 ptr_glGetFramebufferAttachmentParameterivOES v1 v2 v3 v4++{-# NOINLINE ptr_glGetFramebufferAttachmentParameterivOES #-}+ptr_glGetFramebufferAttachmentParameterivOES :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetFramebufferAttachmentParameterivOES = unsafePerformIO $ getCommand "glGetFramebufferAttachmentParameterivOES"++-- glGetFramebufferParameterfvAMD ----------------------------------------------++glGetFramebufferParameterfvAMD+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @pname@ of type [FramebufferAttachmentParameterName](Graphics-GL-Groups.html#FramebufferAttachmentParameterName).+ -> GLuint -- ^ @numsamples@.+ -> GLuint -- ^ @pixelindex@.+ -> GLsizei -- ^ @size@.+ -> Ptr GLfloat -- ^ @values@.+ -> m ()+glGetFramebufferParameterfvAMD v1 v2 v3 v4 v5 v6 = liftIO $ dyn349 ptr_glGetFramebufferParameterfvAMD v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetFramebufferParameterfvAMD #-}+ptr_glGetFramebufferParameterfvAMD :: FunPtr (GLenum -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetFramebufferParameterfvAMD = unsafePerformIO $ getCommand "glGetFramebufferParameterfvAMD"++-- glGetFramebufferParameteriv -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetFramebufferParameter.xhtml OpenGL 4.x>.+glGetFramebufferParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @pname@ of type [FramebufferAttachmentParameterName](Graphics-GL-Groups.html#FramebufferAttachmentParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetFramebufferParameteriv v1 v2 v3 = liftIO $ dyn140 ptr_glGetFramebufferParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetFramebufferParameteriv #-}+ptr_glGetFramebufferParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetFramebufferParameteriv = unsafePerformIO $ getCommand "glGetFramebufferParameteriv"++-- glGetFramebufferParameterivEXT ----------------------------------------------++glGetFramebufferParameterivEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @pname@ of type [GetFramebufferParameter](Graphics-GL-Groups.html#GetFramebufferParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetFramebufferParameterivEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetFramebufferParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glGetFramebufferParameterivEXT #-}+ptr_glGetFramebufferParameterivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetFramebufferParameterivEXT = unsafePerformIO $ getCommand "glGetFramebufferParameterivEXT"++-- glGetFramebufferParameterivMESA ---------------------------------------------++glGetFramebufferParameterivMESA+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLenum -- ^ @pname@ of type [FramebufferAttachmentParameterName](Graphics-GL-Groups.html#FramebufferAttachmentParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetFramebufferParameterivMESA v1 v2 v3 = liftIO $ dyn140 ptr_glGetFramebufferParameterivMESA v1 v2 v3++{-# NOINLINE ptr_glGetFramebufferParameterivMESA #-}+ptr_glGetFramebufferParameterivMESA :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetFramebufferParameterivMESA = unsafePerformIO $ getCommand "glGetFramebufferParameterivMESA"++-- glGetFramebufferPixelLocalStorageSizeEXT ------------------------------------++glGetFramebufferPixelLocalStorageSizeEXT+ :: MonadIO m+ => GLuint -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> m GLsizei+glGetFramebufferPixelLocalStorageSizeEXT v1 = liftIO $ dyn350 ptr_glGetFramebufferPixelLocalStorageSizeEXT v1++{-# NOINLINE ptr_glGetFramebufferPixelLocalStorageSizeEXT #-}+ptr_glGetFramebufferPixelLocalStorageSizeEXT :: FunPtr (GLuint -> IO GLsizei)+ptr_glGetFramebufferPixelLocalStorageSizeEXT = unsafePerformIO $ getCommand "glGetFramebufferPixelLocalStorageSizeEXT"++-- glGetGraphicsResetStatus ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetGraphicsResetStatus.xhtml OpenGL 4.x>.+glGetGraphicsResetStatus+ :: MonadIO m+ => m GLenum -- ^ of type [GraphicsResetStatus](Graphics-GL-Groups.html#GraphicsResetStatus).+glGetGraphicsResetStatus = liftIO $ dyn347 ptr_glGetGraphicsResetStatus++{-# NOINLINE ptr_glGetGraphicsResetStatus #-}+ptr_glGetGraphicsResetStatus :: FunPtr (IO GLenum)+ptr_glGetGraphicsResetStatus = unsafePerformIO $ getCommand "glGetGraphicsResetStatus"++-- glGetGraphicsResetStatusARB -------------------------------------------------++glGetGraphicsResetStatusARB+ :: MonadIO m+ => m GLenum -- ^ of type [GraphicsResetStatus](Graphics-GL-Groups.html#GraphicsResetStatus).+glGetGraphicsResetStatusARB = liftIO $ dyn347 ptr_glGetGraphicsResetStatusARB++{-# NOINLINE ptr_glGetGraphicsResetStatusARB #-}+ptr_glGetGraphicsResetStatusARB :: FunPtr (IO GLenum)+ptr_glGetGraphicsResetStatusARB = unsafePerformIO $ getCommand "glGetGraphicsResetStatusARB"++-- glGetGraphicsResetStatusEXT -------------------------------------------------++-- | This command is an alias for 'glGetGraphicsResetStatus'.+glGetGraphicsResetStatusEXT+ :: MonadIO m+ => m GLenum -- ^ of type [GraphicsResetStatus](Graphics-GL-Groups.html#GraphicsResetStatus).+glGetGraphicsResetStatusEXT = liftIO $ dyn347 ptr_glGetGraphicsResetStatusEXT++{-# NOINLINE ptr_glGetGraphicsResetStatusEXT #-}+ptr_glGetGraphicsResetStatusEXT :: FunPtr (IO GLenum)+ptr_glGetGraphicsResetStatusEXT = unsafePerformIO $ getCommand "glGetGraphicsResetStatusEXT"++-- glGetGraphicsResetStatusKHR -------------------------------------------------++-- | This command is an alias for 'glGetGraphicsResetStatus'.+glGetGraphicsResetStatusKHR+ :: MonadIO m+ => m GLenum -- ^ of type [GraphicsResetStatus](Graphics-GL-Groups.html#GraphicsResetStatus).+glGetGraphicsResetStatusKHR = liftIO $ dyn347 ptr_glGetGraphicsResetStatusKHR++{-# NOINLINE ptr_glGetGraphicsResetStatusKHR #-}+ptr_glGetGraphicsResetStatusKHR :: FunPtr (IO GLenum)+ptr_glGetGraphicsResetStatusKHR = unsafePerformIO $ getCommand "glGetGraphicsResetStatusKHR"++-- glGetHandleARB --------------------------------------------------------------++glGetHandleARB+ :: MonadIO m+ => GLenum -- ^ @pname@.+ -> m GLhandleARB -- ^ of type @handleARB@.+glGetHandleARB v1 = liftIO $ dyn205 ptr_glGetHandleARB v1++{-# NOINLINE ptr_glGetHandleARB #-}+ptr_glGetHandleARB :: FunPtr (GLenum -> IO GLhandleARB)+ptr_glGetHandleARB = unsafePerformIO $ getCommand "glGetHandleARB"++-- glGetHistogram --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetHistogram.xml OpenGL 2.x>.+glGetHistogram+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> GLboolean -- ^ @reset@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @values@ pointing to @COMPSIZE(target,format,type)@ elements of type @a@.+ -> m ()+glGetHistogram v1 v2 v3 v4 v5 = liftIO $ dyn351 ptr_glGetHistogram v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetHistogram #-}+ptr_glGetHistogram :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetHistogram = unsafePerformIO $ getCommand "glGetHistogram"++-- glGetHistogramEXT -----------------------------------------------------------++glGetHistogramEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> GLboolean -- ^ @reset@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @values@ pointing to @COMPSIZE(target,format,type)@ elements of type @a@.+ -> m ()+glGetHistogramEXT v1 v2 v3 v4 v5 = liftIO $ dyn351 ptr_glGetHistogramEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetHistogramEXT #-}+ptr_glGetHistogramEXT :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetHistogramEXT = unsafePerformIO $ getCommand "glGetHistogramEXT"++-- glGetHistogramParameterfv ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetHistogramParameter.xml OpenGL 2.x>.+glGetHistogramParameterfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> GLenum -- ^ @pname@ of type [GetHistogramParameterPNameEXT](Graphics-GL-Groups.html#GetHistogramParameterPNameEXT).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetHistogramParameterfv v1 v2 v3 = liftIO $ dyn139 ptr_glGetHistogramParameterfv v1 v2 v3++{-# NOINLINE ptr_glGetHistogramParameterfv #-}+ptr_glGetHistogramParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetHistogramParameterfv = unsafePerformIO $ getCommand "glGetHistogramParameterfv"++-- glGetHistogramParameterfvEXT ------------------------------------------------++glGetHistogramParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> GLenum -- ^ @pname@ of type [GetHistogramParameterPNameEXT](Graphics-GL-Groups.html#GetHistogramParameterPNameEXT).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetHistogramParameterfvEXT v1 v2 v3 = liftIO $ dyn139 ptr_glGetHistogramParameterfvEXT v1 v2 v3++{-# NOINLINE ptr_glGetHistogramParameterfvEXT #-}+ptr_glGetHistogramParameterfvEXT :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetHistogramParameterfvEXT = unsafePerformIO $ getCommand "glGetHistogramParameterfvEXT"++-- glGetHistogramParameteriv ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetHistogramParameter.xml OpenGL 2.x>.+glGetHistogramParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> GLenum -- ^ @pname@ of type [GetHistogramParameterPNameEXT](Graphics-GL-Groups.html#GetHistogramParameterPNameEXT).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetHistogramParameteriv v1 v2 v3 = liftIO $ dyn140 ptr_glGetHistogramParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetHistogramParameteriv #-}+ptr_glGetHistogramParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetHistogramParameteriv = unsafePerformIO $ getCommand "glGetHistogramParameteriv"++-- glGetHistogramParameterivEXT ------------------------------------------------++glGetHistogramParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> GLenum -- ^ @pname@ of type [GetHistogramParameterPNameEXT](Graphics-GL-Groups.html#GetHistogramParameterPNameEXT).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetHistogramParameterivEXT v1 v2 v3 = liftIO $ dyn140 ptr_glGetHistogramParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glGetHistogramParameterivEXT #-}+ptr_glGetHistogramParameterivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetHistogramParameterivEXT = unsafePerformIO $ getCommand "glGetHistogramParameterivEXT"++-- glGetHistogramParameterxvOES ------------------------------------------------++glGetHistogramParameterxvOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> GLenum -- ^ @pname@ of type [GetHistogramParameterPNameEXT](Graphics-GL-Groups.html#GetHistogramParameterPNameEXT).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetHistogramParameterxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glGetHistogramParameterxvOES v1 v2 v3++{-# NOINLINE ptr_glGetHistogramParameterxvOES #-}+ptr_glGetHistogramParameterxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetHistogramParameterxvOES = unsafePerformIO $ getCommand "glGetHistogramParameterxvOES"++-- glGetImageHandleARB ---------------------------------------------------------++glGetImageHandleARB+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLboolean -- ^ @layered@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLint -- ^ @layer@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> m GLuint64+glGetImageHandleARB v1 v2 v3 v4 v5 = liftIO $ dyn352 ptr_glGetImageHandleARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetImageHandleARB #-}+ptr_glGetImageHandleARB :: FunPtr (GLuint -> GLint -> GLboolean -> GLint -> GLenum -> IO GLuint64)+ptr_glGetImageHandleARB = unsafePerformIO $ getCommand "glGetImageHandleARB"++-- glGetImageHandleNV ----------------------------------------------------------++glGetImageHandleNV+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLboolean -- ^ @layered@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLint -- ^ @layer@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> m GLuint64+glGetImageHandleNV v1 v2 v3 v4 v5 = liftIO $ dyn352 ptr_glGetImageHandleNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetImageHandleNV #-}+ptr_glGetImageHandleNV :: FunPtr (GLuint -> GLint -> GLboolean -> GLint -> GLenum -> IO GLuint64)+ptr_glGetImageHandleNV = unsafePerformIO $ getCommand "glGetImageHandleNV"++-- glGetImageTransformParameterfvHP --------------------------------------------++glGetImageTransformParameterfvHP+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ImageTransformTargetHP](Graphics-GL-Groups.html#ImageTransformTargetHP).+ -> GLenum -- ^ @pname@ of type [ImageTransformPNameHP](Graphics-GL-Groups.html#ImageTransformPNameHP).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetImageTransformParameterfvHP v1 v2 v3 = liftIO $ dyn139 ptr_glGetImageTransformParameterfvHP v1 v2 v3++{-# NOINLINE ptr_glGetImageTransformParameterfvHP #-}+ptr_glGetImageTransformParameterfvHP :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetImageTransformParameterfvHP = unsafePerformIO $ getCommand "glGetImageTransformParameterfvHP"++-- glGetImageTransformParameterivHP --------------------------------------------++glGetImageTransformParameterivHP+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ImageTransformTargetHP](Graphics-GL-Groups.html#ImageTransformTargetHP).+ -> GLenum -- ^ @pname@ of type [ImageTransformPNameHP](Graphics-GL-Groups.html#ImageTransformPNameHP).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetImageTransformParameterivHP v1 v2 v3 = liftIO $ dyn140 ptr_glGetImageTransformParameterivHP v1 v2 v3++{-# NOINLINE ptr_glGetImageTransformParameterivHP #-}+ptr_glGetImageTransformParameterivHP :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetImageTransformParameterivHP = unsafePerformIO $ getCommand "glGetImageTransformParameterivHP"++-- glGetInfoLogARB -------------------------------------------------------------++glGetInfoLogARB+ :: MonadIO m+ => GLhandleARB -- ^ @obj@ of type @handleARB@.+ -> GLsizei -- ^ @maxLength@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLcharARB -- ^ @infoLog@ pointing to @maxLength@ elements of type @GLcharARB@.+ -> m ()+glGetInfoLogARB v1 v2 v3 v4 = liftIO $ dyn353 ptr_glGetInfoLogARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetInfoLogARB #-}+ptr_glGetInfoLogARB :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> IO ())+ptr_glGetInfoLogARB = unsafePerformIO $ getCommand "glGetInfoLogARB"++-- glGetInstrumentsSGIX --------------------------------------------------------++glGetInstrumentsSGIX+ :: MonadIO m+ => m GLint+glGetInstrumentsSGIX = liftIO $ dyn354 ptr_glGetInstrumentsSGIX++{-# NOINLINE ptr_glGetInstrumentsSGIX #-}+ptr_glGetInstrumentsSGIX :: FunPtr (IO GLint)+ptr_glGetInstrumentsSGIX = unsafePerformIO $ getCommand "glGetInstrumentsSGIX"++-- glGetInteger64i_v -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGet.xhtml OpenGL 4.x>.+glGetInteger64i_v+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLint64 -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type @GLint64@.+ -> m ()+glGetInteger64i_v v1 v2 v3 = liftIO $ dyn355 ptr_glGetInteger64i_v v1 v2 v3++{-# NOINLINE ptr_glGetInteger64i_v #-}+ptr_glGetInteger64i_v :: FunPtr (GLenum -> GLuint -> Ptr GLint64 -> IO ())+ptr_glGetInteger64i_v = unsafePerformIO $ getCommand "glGetInteger64i_v"++-- glGetInteger64v -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGet.xhtml OpenGL 4.x>.+glGetInteger64v+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPName](Graphics-GL-Groups.html#GetPName).+ -> Ptr GLint64 -- ^ @data@ pointing to @COMPSIZE(pname)@ elements of type @GLint64@.+ -> m ()+glGetInteger64v v1 v2 = liftIO $ dyn356 ptr_glGetInteger64v v1 v2++{-# NOINLINE ptr_glGetInteger64v #-}+ptr_glGetInteger64v :: FunPtr (GLenum -> Ptr GLint64 -> IO ())+ptr_glGetInteger64v = unsafePerformIO $ getCommand "glGetInteger64v"++-- glGetInteger64vAPPLE --------------------------------------------------------++-- | This command is an alias for 'glGetInteger64v'.+glGetInteger64vAPPLE+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPName](Graphics-GL-Groups.html#GetPName).+ -> Ptr GLint64 -- ^ @params@.+ -> m ()+glGetInteger64vAPPLE v1 v2 = liftIO $ dyn356 ptr_glGetInteger64vAPPLE v1 v2++{-# NOINLINE ptr_glGetInteger64vAPPLE #-}+ptr_glGetInteger64vAPPLE :: FunPtr (GLenum -> Ptr GLint64 -> IO ())+ptr_glGetInteger64vAPPLE = unsafePerformIO $ getCommand "glGetInteger64vAPPLE"++-- glGetInteger64vEXT ----------------------------------------------------------++-- | This command is an alias for 'glGetInteger64v'.+glGetInteger64vEXT+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPName](Graphics-GL-Groups.html#GetPName).+ -> Ptr GLint64 -- ^ @data@ pointing to @COMPSIZE(pname)@ elements of type @GLint64@.+ -> m ()+glGetInteger64vEXT v1 v2 = liftIO $ dyn356 ptr_glGetInteger64vEXT v1 v2++{-# NOINLINE ptr_glGetInteger64vEXT #-}+ptr_glGetInteger64vEXT :: FunPtr (GLenum -> Ptr GLint64 -> IO ())+ptr_glGetInteger64vEXT = unsafePerformIO $ getCommand "glGetInteger64vEXT"++-- glGetIntegerIndexedvEXT -----------------------------------------------------++-- | This command is an alias for 'glGetIntegeri_v'.+glGetIntegerIndexedvEXT+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type @GLint@.+ -> m ()+glGetIntegerIndexedvEXT v1 v2 v3 = liftIO $ dyn357 ptr_glGetIntegerIndexedvEXT v1 v2 v3++{-# NOINLINE ptr_glGetIntegerIndexedvEXT #-}+ptr_glGetIntegerIndexedvEXT :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+ptr_glGetIntegerIndexedvEXT = unsafePerformIO $ getCommand "glGetIntegerIndexedvEXT"++-- glGetIntegeri_v -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGet.xhtml OpenGL 4.x>.+glGetIntegeri_v+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type @GLint@.+ -> m ()+glGetIntegeri_v v1 v2 v3 = liftIO $ dyn357 ptr_glGetIntegeri_v v1 v2 v3++{-# NOINLINE ptr_glGetIntegeri_v #-}+ptr_glGetIntegeri_v :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+ptr_glGetIntegeri_v = unsafePerformIO $ getCommand "glGetIntegeri_v"++-- glGetIntegeri_vEXT ----------------------------------------------------------++glGetIntegeri_vEXT+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @data@.+ -> m ()+glGetIntegeri_vEXT v1 v2 v3 = liftIO $ dyn357 ptr_glGetIntegeri_vEXT v1 v2 v3++{-# NOINLINE ptr_glGetIntegeri_vEXT #-}+ptr_glGetIntegeri_vEXT :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+ptr_glGetIntegeri_vEXT = unsafePerformIO $ getCommand "glGetIntegeri_vEXT"++-- glGetIntegerui64i_vNV -------------------------------------------------------++glGetIntegerui64i_vNV+ :: MonadIO m+ => GLenum -- ^ @value@.+ -> GLuint -- ^ @index@.+ -> Ptr GLuint64EXT -- ^ @result@ pointing to @COMPSIZE(value)@ elements of type @GLuint64EXT@.+ -> m ()+glGetIntegerui64i_vNV v1 v2 v3 = liftIO $ dyn358 ptr_glGetIntegerui64i_vNV v1 v2 v3++{-# NOINLINE ptr_glGetIntegerui64i_vNV #-}+ptr_glGetIntegerui64i_vNV :: FunPtr (GLenum -> GLuint -> Ptr GLuint64EXT -> IO ())+ptr_glGetIntegerui64i_vNV = unsafePerformIO $ getCommand "glGetIntegerui64i_vNV"++-- glGetIntegerui64vNV ---------------------------------------------------------++glGetIntegerui64vNV+ :: MonadIO m+ => GLenum -- ^ @value@.+ -> Ptr GLuint64EXT -- ^ @result@ pointing to @COMPSIZE(value)@ elements of type @GLuint64EXT@.+ -> m ()+glGetIntegerui64vNV v1 v2 = liftIO $ dyn359 ptr_glGetIntegerui64vNV v1 v2++{-# NOINLINE ptr_glGetIntegerui64vNV #-}+ptr_glGetIntegerui64vNV :: FunPtr (GLenum -> Ptr GLuint64EXT -> IO ())+ptr_glGetIntegerui64vNV = unsafePerformIO $ getCommand "glGetIntegerui64vNV"++-- glGetIntegerv ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGet.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGet.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGet.xhtml OpenGL 4.x>.+glGetIntegerv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPName](Graphics-GL-Groups.html#GetPName).+ -> Ptr GLint -- ^ @data@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetIntegerv v1 v2 = liftIO $ dyn143 ptr_glGetIntegerv v1 v2++{-# NOINLINE ptr_glGetIntegerv #-}+ptr_glGetIntegerv :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glGetIntegerv = unsafePerformIO $ getCommand "glGetIntegerv"++-- glGetInternalformatSampleivNV -----------------------------------------------++glGetInternalformatSampleivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @pname@ of type [InternalFormatPName](Graphics-GL-Groups.html#InternalFormatPName).+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @params@ pointing to @count@ elements of type @GLint@.+ -> m ()+glGetInternalformatSampleivNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn360 ptr_glGetInternalformatSampleivNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetInternalformatSampleivNV #-}+ptr_glGetInternalformatSampleivNV :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLsizei -> Ptr GLint -> IO ())+ptr_glGetInternalformatSampleivNV = unsafePerformIO $ getCommand "glGetInternalformatSampleivNV"++-- glGetInternalformati64v -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetInternalformat.xhtml OpenGL 4.x>.+glGetInternalformati64v+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLenum -- ^ @pname@ of type [InternalFormatPName](Graphics-GL-Groups.html#InternalFormatPName).+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64 -- ^ @params@ pointing to @count@ elements of type @GLint64@.+ -> m ()+glGetInternalformati64v v1 v2 v3 v4 v5 = liftIO $ dyn361 ptr_glGetInternalformati64v v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetInternalformati64v #-}+ptr_glGetInternalformati64v :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> IO ())+ptr_glGetInternalformati64v = unsafePerformIO $ getCommand "glGetInternalformati64v"++-- glGetInternalformativ -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetInternalformat.xhtml OpenGL 4.x>.+glGetInternalformativ+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLenum -- ^ @pname@ of type [InternalFormatPName](Graphics-GL-Groups.html#InternalFormatPName).+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @params@ pointing to @count@ elements of type @GLint@.+ -> m ()+glGetInternalformativ v1 v2 v3 v4 v5 = liftIO $ dyn362 ptr_glGetInternalformativ v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetInternalformativ #-}+ptr_glGetInternalformativ :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ())+ptr_glGetInternalformativ = unsafePerformIO $ getCommand "glGetInternalformativ"++-- glGetInvariantBooleanvEXT ---------------------------------------------------++glGetInvariantBooleanvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).+ -> Ptr GLboolean -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glGetInvariantBooleanvEXT v1 v2 v3 = liftIO $ dyn363 ptr_glGetInvariantBooleanvEXT v1 v2 v3++{-# NOINLINE ptr_glGetInvariantBooleanvEXT #-}+ptr_glGetInvariantBooleanvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLboolean -> IO ())+ptr_glGetInvariantBooleanvEXT = unsafePerformIO $ getCommand "glGetInvariantBooleanvEXT"++-- glGetInvariantFloatvEXT -----------------------------------------------------++glGetInvariantFloatvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).+ -> Ptr GLfloat -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type @GLfloat@.+ -> m ()+glGetInvariantFloatvEXT v1 v2 v3 = liftIO $ dyn364 ptr_glGetInvariantFloatvEXT v1 v2 v3++{-# NOINLINE ptr_glGetInvariantFloatvEXT #-}+ptr_glGetInvariantFloatvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetInvariantFloatvEXT = unsafePerformIO $ getCommand "glGetInvariantFloatvEXT"++-- glGetInvariantIntegervEXT ---------------------------------------------------++glGetInvariantIntegervEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).+ -> Ptr GLint -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type @GLint@.+ -> m ()+glGetInvariantIntegervEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetInvariantIntegervEXT v1 v2 v3++{-# NOINLINE ptr_glGetInvariantIntegervEXT #-}+ptr_glGetInvariantIntegervEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetInvariantIntegervEXT = unsafePerformIO $ getCommand "glGetInvariantIntegervEXT"++-- glGetLightfv ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetLight.xml OpenGL 2.x>.+glGetLightfv+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetLightfv v1 v2 v3 = liftIO $ dyn139 ptr_glGetLightfv v1 v2 v3++{-# NOINLINE ptr_glGetLightfv #-}+ptr_glGetLightfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetLightfv = unsafePerformIO $ getCommand "glGetLightfv"++-- glGetLightiv ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetLight.xml OpenGL 2.x>.+glGetLightiv+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetLightiv v1 v2 v3 = liftIO $ dyn140 ptr_glGetLightiv v1 v2 v3++{-# NOINLINE ptr_glGetLightiv #-}+ptr_glGetLightiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetLightiv = unsafePerformIO $ getCommand "glGetLightiv"++-- glGetLightxOES --------------------------------------------------------------++glGetLightxOES+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetLightxOES v1 v2 v3 = liftIO $ dyn170 ptr_glGetLightxOES v1 v2 v3++{-# NOINLINE ptr_glGetLightxOES #-}+ptr_glGetLightxOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetLightxOES = unsafePerformIO $ getCommand "glGetLightxOES"++-- glGetLightxv ----------------------------------------------------------------++glGetLightxv+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetLightxv v1 v2 v3 = liftIO $ dyn170 ptr_glGetLightxv v1 v2 v3++{-# NOINLINE ptr_glGetLightxv #-}+ptr_glGetLightxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetLightxv = unsafePerformIO $ getCommand "glGetLightxv"++-- glGetLightxvOES -------------------------------------------------------------++glGetLightxvOES+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetLightxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glGetLightxvOES v1 v2 v3++{-# NOINLINE ptr_glGetLightxvOES #-}+ptr_glGetLightxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetLightxvOES = unsafePerformIO $ getCommand "glGetLightxvOES"++-- glGetListParameterfvSGIX ----------------------------------------------------++glGetListParameterfvSGIX+ :: MonadIO m+ => GLuint -- ^ @list@ of type @List@.+ -> GLenum -- ^ @pname@ of type [ListParameterName](Graphics-GL-Groups.html#ListParameterName).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glGetListParameterfvSGIX v1 v2 v3 = liftIO $ dyn364 ptr_glGetListParameterfvSGIX v1 v2 v3++{-# NOINLINE ptr_glGetListParameterfvSGIX #-}+ptr_glGetListParameterfvSGIX :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetListParameterfvSGIX = unsafePerformIO $ getCommand "glGetListParameterfvSGIX"++-- glGetListParameterivSGIX ----------------------------------------------------++glGetListParameterivSGIX+ :: MonadIO m+ => GLuint -- ^ @list@ of type @List@.+ -> GLenum -- ^ @pname@ of type [ListParameterName](Graphics-GL-Groups.html#ListParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glGetListParameterivSGIX v1 v2 v3 = liftIO $ dyn348 ptr_glGetListParameterivSGIX v1 v2 v3++{-# NOINLINE ptr_glGetListParameterivSGIX #-}+ptr_glGetListParameterivSGIX :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetListParameterivSGIX = unsafePerformIO $ getCommand "glGetListParameterivSGIX"++-- glGetLocalConstantBooleanvEXT -----------------------------------------------++glGetLocalConstantBooleanvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).+ -> Ptr GLboolean -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glGetLocalConstantBooleanvEXT v1 v2 v3 = liftIO $ dyn363 ptr_glGetLocalConstantBooleanvEXT v1 v2 v3++{-# NOINLINE ptr_glGetLocalConstantBooleanvEXT #-}+ptr_glGetLocalConstantBooleanvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLboolean -> IO ())+ptr_glGetLocalConstantBooleanvEXT = unsafePerformIO $ getCommand "glGetLocalConstantBooleanvEXT"++-- glGetLocalConstantFloatvEXT -------------------------------------------------++glGetLocalConstantFloatvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).+ -> Ptr GLfloat -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type @GLfloat@.+ -> m ()+glGetLocalConstantFloatvEXT v1 v2 v3 = liftIO $ dyn364 ptr_glGetLocalConstantFloatvEXT v1 v2 v3++{-# NOINLINE ptr_glGetLocalConstantFloatvEXT #-}+ptr_glGetLocalConstantFloatvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetLocalConstantFloatvEXT = unsafePerformIO $ getCommand "glGetLocalConstantFloatvEXT"++-- glGetLocalConstantIntegervEXT -----------------------------------------------++glGetLocalConstantIntegervEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).+ -> Ptr GLint -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type @GLint@.+ -> m ()+glGetLocalConstantIntegervEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetLocalConstantIntegervEXT v1 v2 v3++{-# NOINLINE ptr_glGetLocalConstantIntegervEXT #-}+ptr_glGetLocalConstantIntegervEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetLocalConstantIntegervEXT = unsafePerformIO $ getCommand "glGetLocalConstantIntegervEXT"++-- glGetMapAttribParameterfvNV -------------------------------------------------++glGetMapAttribParameterfvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EvalTargetNV](Graphics-GL-Groups.html#EvalTargetNV).+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [MapAttribParameterNV](Graphics-GL-Groups.html#MapAttribParameterNV).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetMapAttribParameterfvNV v1 v2 v3 v4 = liftIO $ dyn365 ptr_glGetMapAttribParameterfvNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetMapAttribParameterfvNV #-}+ptr_glGetMapAttribParameterfvNV :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetMapAttribParameterfvNV = unsafePerformIO $ getCommand "glGetMapAttribParameterfvNV"++-- glGetMapAttribParameterivNV -------------------------------------------------++glGetMapAttribParameterivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EvalTargetNV](Graphics-GL-Groups.html#EvalTargetNV).+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [MapAttribParameterNV](Graphics-GL-Groups.html#MapAttribParameterNV).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetMapAttribParameterivNV v1 v2 v3 v4 = liftIO $ dyn366 ptr_glGetMapAttribParameterivNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetMapAttribParameterivNV #-}+ptr_glGetMapAttribParameterivNV :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMapAttribParameterivNV = unsafePerformIO $ getCommand "glGetMapAttribParameterivNV"++-- glGetMapControlPointsNV -----------------------------------------------------++glGetMapControlPointsNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EvalTargetNV](Graphics-GL-Groups.html#EvalTargetNV).+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @type@ of type [MapTypeNV](Graphics-GL-Groups.html#MapTypeNV).+ -> GLsizei -- ^ @ustride@.+ -> GLsizei -- ^ @vstride@.+ -> GLboolean -- ^ @packed@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr a -- ^ @points@ pointing to @COMPSIZE(target)@ elements of type @a@.+ -> m ()+glGetMapControlPointsNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn367 ptr_glGetMapControlPointsNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glGetMapControlPointsNV #-}+ptr_glGetMapControlPointsNV :: FunPtr (GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLboolean -> Ptr a -> IO ())+ptr_glGetMapControlPointsNV = unsafePerformIO $ getCommand "glGetMapControlPointsNV"++-- glGetMapParameterfvNV -------------------------------------------------------++glGetMapParameterfvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EvalTargetNV](Graphics-GL-Groups.html#EvalTargetNV).+ -> GLenum -- ^ @pname@ of type [MapParameterNV](Graphics-GL-Groups.html#MapParameterNV).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(target,pname)@ elements of type @GLfloat@.+ -> m ()+glGetMapParameterfvNV v1 v2 v3 = liftIO $ dyn139 ptr_glGetMapParameterfvNV v1 v2 v3++{-# NOINLINE ptr_glGetMapParameterfvNV #-}+ptr_glGetMapParameterfvNV :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetMapParameterfvNV = unsafePerformIO $ getCommand "glGetMapParameterfvNV"++-- glGetMapParameterivNV -------------------------------------------------------++glGetMapParameterivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EvalTargetNV](Graphics-GL-Groups.html#EvalTargetNV).+ -> GLenum -- ^ @pname@ of type [MapParameterNV](Graphics-GL-Groups.html#MapParameterNV).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(target,pname)@ elements of type @GLint@.+ -> m ()+glGetMapParameterivNV v1 v2 v3 = liftIO $ dyn140 ptr_glGetMapParameterivNV v1 v2 v3++{-# NOINLINE ptr_glGetMapParameterivNV #-}+ptr_glGetMapParameterivNV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMapParameterivNV = unsafePerformIO $ getCommand "glGetMapParameterivNV"++-- glGetMapdv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMap.xml OpenGL 2.x>.+glGetMapdv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLenum -- ^ @query@ of type [GetMapQuery](Graphics-GL-Groups.html#GetMapQuery).+ -> Ptr GLdouble -- ^ @v@ pointing to @COMPSIZE(target,query)@ elements of type @GLdouble@.+ -> m ()+glGetMapdv v1 v2 v3 = liftIO $ dyn368 ptr_glGetMapdv v1 v2 v3++{-# NOINLINE ptr_glGetMapdv #-}+ptr_glGetMapdv :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())+ptr_glGetMapdv = unsafePerformIO $ getCommand "glGetMapdv"++-- glGetMapfv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMap.xml OpenGL 2.x>.+glGetMapfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLenum -- ^ @query@ of type [GetMapQuery](Graphics-GL-Groups.html#GetMapQuery).+ -> Ptr GLfloat -- ^ @v@ pointing to @COMPSIZE(target,query)@ elements of type @GLfloat@.+ -> m ()+glGetMapfv v1 v2 v3 = liftIO $ dyn139 ptr_glGetMapfv v1 v2 v3++{-# NOINLINE ptr_glGetMapfv #-}+ptr_glGetMapfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetMapfv = unsafePerformIO $ getCommand "glGetMapfv"++-- glGetMapiv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMap.xml OpenGL 2.x>.+glGetMapiv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLenum -- ^ @query@ of type [GetMapQuery](Graphics-GL-Groups.html#GetMapQuery).+ -> Ptr GLint -- ^ @v@ pointing to @COMPSIZE(target,query)@ elements of type @GLint@.+ -> m ()+glGetMapiv v1 v2 v3 = liftIO $ dyn140 ptr_glGetMapiv v1 v2 v3++{-# NOINLINE ptr_glGetMapiv #-}+ptr_glGetMapiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMapiv = unsafePerformIO $ getCommand "glGetMapiv"++-- glGetMapxvOES ---------------------------------------------------------------++glGetMapxvOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLenum -- ^ @query@ of type [GetMapQuery](Graphics-GL-Groups.html#GetMapQuery).+ -> Ptr GLfixed -- ^ @v@ pointing to @COMPSIZE(query)@ elements of type @GLfixed@.+ -> m ()+glGetMapxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glGetMapxvOES v1 v2 v3++{-# NOINLINE ptr_glGetMapxvOES #-}+ptr_glGetMapxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetMapxvOES = unsafePerformIO $ getCommand "glGetMapxvOES"++-- glGetMaterialfv -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMaterial.xml OpenGL 2.x>.+glGetMaterialfv+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetMaterialfv v1 v2 v3 = liftIO $ dyn139 ptr_glGetMaterialfv v1 v2 v3++{-# NOINLINE ptr_glGetMaterialfv #-}+ptr_glGetMaterialfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetMaterialfv = unsafePerformIO $ getCommand "glGetMaterialfv"++-- glGetMaterialiv -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMaterial.xml OpenGL 2.x>.+glGetMaterialiv+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetMaterialiv v1 v2 v3 = liftIO $ dyn140 ptr_glGetMaterialiv v1 v2 v3++{-# NOINLINE ptr_glGetMaterialiv #-}+ptr_glGetMaterialiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMaterialiv = unsafePerformIO $ getCommand "glGetMaterialiv"+
+ src/Graphics/GL/Functions/F11.hs view
@@ -0,0 +1,1620 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F11+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F11 (+ glGetMaterialxOES,+ glGetMaterialxv,+ glGetMaterialxvOES,+ glGetMemoryObjectDetachedResourcesuivNV,+ glGetMemoryObjectParameterivEXT,+ glGetMinmax,+ glGetMinmaxEXT,+ glGetMinmaxParameterfv,+ glGetMinmaxParameterfvEXT,+ glGetMinmaxParameteriv,+ glGetMinmaxParameterivEXT,+ glGetMultiTexEnvfvEXT,+ glGetMultiTexEnvivEXT,+ glGetMultiTexGendvEXT,+ glGetMultiTexGenfvEXT,+ glGetMultiTexGenivEXT,+ glGetMultiTexImageEXT,+ glGetMultiTexLevelParameterfvEXT,+ glGetMultiTexLevelParameterivEXT,+ glGetMultiTexParameterIivEXT,+ glGetMultiTexParameterIuivEXT,+ glGetMultiTexParameterfvEXT,+ glGetMultiTexParameterivEXT,+ glGetMultisamplefv,+ glGetMultisamplefvNV,+ glGetNamedBufferParameteri64v,+ glGetNamedBufferParameteriv,+ glGetNamedBufferParameterivEXT,+ glGetNamedBufferParameterui64vNV,+ glGetNamedBufferPointerv,+ glGetNamedBufferPointervEXT,+ glGetNamedBufferSubData,+ glGetNamedBufferSubDataEXT,+ glGetNamedFramebufferAttachmentParameteriv,+ glGetNamedFramebufferAttachmentParameterivEXT,+ glGetNamedFramebufferParameterfvAMD,+ glGetNamedFramebufferParameteriv,+ glGetNamedFramebufferParameterivEXT,+ glGetNamedProgramLocalParameterIivEXT,+ glGetNamedProgramLocalParameterIuivEXT,+ glGetNamedProgramLocalParameterdvEXT,+ glGetNamedProgramLocalParameterfvEXT,+ glGetNamedProgramStringEXT,+ glGetNamedProgramivEXT,+ glGetNamedRenderbufferParameteriv,+ glGetNamedRenderbufferParameterivEXT,+ glGetNamedStringARB,+ glGetNamedStringivARB,+ glGetNextPerfQueryIdINTEL,+ glGetObjectBufferfvATI,+ glGetObjectBufferivATI,+ glGetObjectLabel,+ glGetObjectLabelEXT,+ glGetObjectLabelKHR,+ glGetObjectParameterfvARB,+ glGetObjectParameterivAPPLE,+ glGetObjectParameterivARB,+ glGetObjectPtrLabel,+ glGetObjectPtrLabelKHR,+ glGetOcclusionQueryivNV,+ glGetOcclusionQueryuivNV,+ glGetPathColorGenfvNV,+ glGetPathColorGenivNV,+ glGetPathCommandsNV,+ glGetPathCoordsNV,+ glGetPathDashArrayNV,+ glGetPathLengthNV,+ glGetPathMetricRangeNV,+ glGetPathMetricsNV,+ glGetPathParameterfvNV,+ glGetPathParameterivNV,+ glGetPathSpacingNV,+ glGetPathTexGenfvNV,+ glGetPathTexGenivNV,+ glGetPerfCounterInfoINTEL,+ glGetPerfMonitorCounterDataAMD,+ glGetPerfMonitorCounterInfoAMD,+ glGetPerfMonitorCounterStringAMD,+ glGetPerfMonitorCountersAMD,+ glGetPerfMonitorGroupStringAMD,+ glGetPerfMonitorGroupsAMD,+ glGetPerfQueryDataINTEL,+ glGetPerfQueryIdByNameINTEL,+ glGetPerfQueryInfoINTEL,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPixelMapxv,+ glGetPixelTexGenParameterfvSGIS,+ glGetPixelTexGenParameterivSGIS,+ glGetPixelTransformParameterfvEXT,+ glGetPixelTransformParameterivEXT,+ glGetPointerIndexedvEXT,+ glGetPointeri_vEXT,+ glGetPointerv,+ glGetPointervEXT,+ glGetPointervKHR,+ glGetPolygonStipple,+ glGetProgramBinary,+ glGetProgramBinaryOES+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glGetMaterialxOES -----------------------------------------------------------++glGetMaterialxOES+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glGetMaterialxOES v1 v2 v3 = liftIO $ dyn169 ptr_glGetMaterialxOES v1 v2 v3++{-# NOINLINE ptr_glGetMaterialxOES #-}+ptr_glGetMaterialxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ptr_glGetMaterialxOES = unsafePerformIO $ getCommand "glGetMaterialxOES"++-- glGetMaterialxv -------------------------------------------------------------++glGetMaterialxv+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetMaterialxv v1 v2 v3 = liftIO $ dyn170 ptr_glGetMaterialxv v1 v2 v3++{-# NOINLINE ptr_glGetMaterialxv #-}+ptr_glGetMaterialxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetMaterialxv = unsafePerformIO $ getCommand "glGetMaterialxv"++-- glGetMaterialxvOES ----------------------------------------------------------++glGetMaterialxvOES+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetMaterialxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glGetMaterialxvOES v1 v2 v3++{-# NOINLINE ptr_glGetMaterialxvOES #-}+ptr_glGetMaterialxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetMaterialxvOES = unsafePerformIO $ getCommand "glGetMaterialxvOES"++-- glGetMemoryObjectDetachedResourcesuivNV -------------------------------------++glGetMemoryObjectDetachedResourcesuivNV+ :: MonadIO m+ => GLuint -- ^ @memory@.+ -> GLenum -- ^ @pname@.+ -> GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @params@.+ -> m ()+glGetMemoryObjectDetachedResourcesuivNV v1 v2 v3 v4 v5 = liftIO $ dyn369 ptr_glGetMemoryObjectDetachedResourcesuivNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetMemoryObjectDetachedResourcesuivNV #-}+ptr_glGetMemoryObjectDetachedResourcesuivNV :: FunPtr (GLuint -> GLenum -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glGetMemoryObjectDetachedResourcesuivNV = unsafePerformIO $ getCommand "glGetMemoryObjectDetachedResourcesuivNV"++-- glGetMemoryObjectParameterivEXT ---------------------------------------------++glGetMemoryObjectParameterivEXT+ :: MonadIO m+ => GLuint -- ^ @memoryObject@.+ -> GLenum -- ^ @pname@ of type [MemoryObjectParameterName](Graphics-GL-Groups.html#MemoryObjectParameterName).+ -> Ptr GLint -- ^ @params@.+ -> m ()+glGetMemoryObjectParameterivEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetMemoryObjectParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glGetMemoryObjectParameterivEXT #-}+ptr_glGetMemoryObjectParameterivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMemoryObjectParameterivEXT = unsafePerformIO $ getCommand "glGetMemoryObjectParameterivEXT"++-- glGetMinmax -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMinmax.xml OpenGL 2.x>.+glGetMinmax+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> GLboolean -- ^ @reset@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @values@ pointing to @COMPSIZE(target,format,type)@ elements of type @a@.+ -> m ()+glGetMinmax v1 v2 v3 v4 v5 = liftIO $ dyn351 ptr_glGetMinmax v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetMinmax #-}+ptr_glGetMinmax :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetMinmax = unsafePerformIO $ getCommand "glGetMinmax"++-- glGetMinmaxEXT --------------------------------------------------------------++glGetMinmaxEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> GLboolean -- ^ @reset@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @values@ pointing to @COMPSIZE(target,format,type)@ elements of type @a@.+ -> m ()+glGetMinmaxEXT v1 v2 v3 v4 v5 = liftIO $ dyn351 ptr_glGetMinmaxEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetMinmaxEXT #-}+ptr_glGetMinmaxEXT :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetMinmaxEXT = unsafePerformIO $ getCommand "glGetMinmaxEXT"++-- glGetMinmaxParameterfv ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMinmaxParameter.xml OpenGL 2.x>.+glGetMinmaxParameterfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> GLenum -- ^ @pname@ of type [GetMinmaxParameterPNameEXT](Graphics-GL-Groups.html#GetMinmaxParameterPNameEXT).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetMinmaxParameterfv v1 v2 v3 = liftIO $ dyn139 ptr_glGetMinmaxParameterfv v1 v2 v3++{-# NOINLINE ptr_glGetMinmaxParameterfv #-}+ptr_glGetMinmaxParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetMinmaxParameterfv = unsafePerformIO $ getCommand "glGetMinmaxParameterfv"++-- glGetMinmaxParameterfvEXT ---------------------------------------------------++glGetMinmaxParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> GLenum -- ^ @pname@ of type [GetMinmaxParameterPNameEXT](Graphics-GL-Groups.html#GetMinmaxParameterPNameEXT).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetMinmaxParameterfvEXT v1 v2 v3 = liftIO $ dyn139 ptr_glGetMinmaxParameterfvEXT v1 v2 v3++{-# NOINLINE ptr_glGetMinmaxParameterfvEXT #-}+ptr_glGetMinmaxParameterfvEXT :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetMinmaxParameterfvEXT = unsafePerformIO $ getCommand "glGetMinmaxParameterfvEXT"++-- glGetMinmaxParameteriv ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetMinmaxParameter.xml OpenGL 2.x>.+glGetMinmaxParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> GLenum -- ^ @pname@ of type [GetMinmaxParameterPNameEXT](Graphics-GL-Groups.html#GetMinmaxParameterPNameEXT).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetMinmaxParameteriv v1 v2 v3 = liftIO $ dyn140 ptr_glGetMinmaxParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetMinmaxParameteriv #-}+ptr_glGetMinmaxParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMinmaxParameteriv = unsafePerformIO $ getCommand "glGetMinmaxParameteriv"++-- glGetMinmaxParameterivEXT ---------------------------------------------------++glGetMinmaxParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> GLenum -- ^ @pname@ of type [GetMinmaxParameterPNameEXT](Graphics-GL-Groups.html#GetMinmaxParameterPNameEXT).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetMinmaxParameterivEXT v1 v2 v3 = liftIO $ dyn140 ptr_glGetMinmaxParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glGetMinmaxParameterivEXT #-}+ptr_glGetMinmaxParameterivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMinmaxParameterivEXT = unsafePerformIO $ getCommand "glGetMinmaxParameterivEXT"++-- glGetMultiTexEnvfvEXT -------------------------------------------------------++glGetMultiTexEnvfvEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetMultiTexEnvfvEXT v1 v2 v3 v4 = liftIO $ dyn334 ptr_glGetMultiTexEnvfvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetMultiTexEnvfvEXT #-}+ptr_glGetMultiTexEnvfvEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetMultiTexEnvfvEXT = unsafePerformIO $ getCommand "glGetMultiTexEnvfvEXT"++-- glGetMultiTexEnvivEXT -------------------------------------------------------++glGetMultiTexEnvivEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetMultiTexEnvivEXT v1 v2 v3 v4 = liftIO $ dyn335 ptr_glGetMultiTexEnvivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetMultiTexEnvivEXT #-}+ptr_glGetMultiTexEnvivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMultiTexEnvivEXT = unsafePerformIO $ getCommand "glGetMultiTexEnvivEXT"++-- glGetMultiTexGendvEXT -------------------------------------------------------++glGetMultiTexGendvEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.+ -> m ()+glGetMultiTexGendvEXT v1 v2 v3 v4 = liftIO $ dyn370 ptr_glGetMultiTexGendvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetMultiTexGendvEXT #-}+ptr_glGetMultiTexGendvEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())+ptr_glGetMultiTexGendvEXT = unsafePerformIO $ getCommand "glGetMultiTexGendvEXT"++-- glGetMultiTexGenfvEXT -------------------------------------------------------++glGetMultiTexGenfvEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetMultiTexGenfvEXT v1 v2 v3 v4 = liftIO $ dyn334 ptr_glGetMultiTexGenfvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetMultiTexGenfvEXT #-}+ptr_glGetMultiTexGenfvEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetMultiTexGenfvEXT = unsafePerformIO $ getCommand "glGetMultiTexGenfvEXT"++-- glGetMultiTexGenivEXT -------------------------------------------------------++glGetMultiTexGenivEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetMultiTexGenivEXT v1 v2 v3 v4 = liftIO $ dyn335 ptr_glGetMultiTexGenivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetMultiTexGenivEXT #-}+ptr_glGetMultiTexGenivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMultiTexGenivEXT = unsafePerformIO $ getCommand "glGetMultiTexGenivEXT"++-- glGetMultiTexImageEXT -------------------------------------------------------++glGetMultiTexImageEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(target,level,format,type)@ elements of type @a@.+ -> m ()+glGetMultiTexImageEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn371 ptr_glGetMultiTexImageEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetMultiTexImageEXT #-}+ptr_glGetMultiTexImageEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetMultiTexImageEXT = unsafePerformIO $ getCommand "glGetMultiTexImageEXT"++-- glGetMultiTexLevelParameterfvEXT --------------------------------------------++glGetMultiTexLevelParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetMultiTexLevelParameterfvEXT v1 v2 v3 v4 v5 = liftIO $ dyn372 ptr_glGetMultiTexLevelParameterfvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetMultiTexLevelParameterfvEXT #-}+ptr_glGetMultiTexLevelParameterfvEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetMultiTexLevelParameterfvEXT = unsafePerformIO $ getCommand "glGetMultiTexLevelParameterfvEXT"++-- glGetMultiTexLevelParameterivEXT --------------------------------------------++glGetMultiTexLevelParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetMultiTexLevelParameterivEXT v1 v2 v3 v4 v5 = liftIO $ dyn373 ptr_glGetMultiTexLevelParameterivEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetMultiTexLevelParameterivEXT #-}+ptr_glGetMultiTexLevelParameterivEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMultiTexLevelParameterivEXT = unsafePerformIO $ getCommand "glGetMultiTexLevelParameterivEXT"++-- glGetMultiTexParameterIivEXT ------------------------------------------------++glGetMultiTexParameterIivEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetMultiTexParameterIivEXT v1 v2 v3 v4 = liftIO $ dyn335 ptr_glGetMultiTexParameterIivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetMultiTexParameterIivEXT #-}+ptr_glGetMultiTexParameterIivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMultiTexParameterIivEXT = unsafePerformIO $ getCommand "glGetMultiTexParameterIivEXT"++-- glGetMultiTexParameterIuivEXT -----------------------------------------------++glGetMultiTexParameterIuivEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetMultiTexParameterIuivEXT v1 v2 v3 v4 = liftIO $ dyn374 ptr_glGetMultiTexParameterIuivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetMultiTexParameterIuivEXT #-}+ptr_glGetMultiTexParameterIuivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetMultiTexParameterIuivEXT = unsafePerformIO $ getCommand "glGetMultiTexParameterIuivEXT"++-- glGetMultiTexParameterfvEXT -------------------------------------------------++glGetMultiTexParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetMultiTexParameterfvEXT v1 v2 v3 v4 = liftIO $ dyn334 ptr_glGetMultiTexParameterfvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetMultiTexParameterfvEXT #-}+ptr_glGetMultiTexParameterfvEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetMultiTexParameterfvEXT = unsafePerformIO $ getCommand "glGetMultiTexParameterfvEXT"++-- glGetMultiTexParameterivEXT -------------------------------------------------++glGetMultiTexParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetMultiTexParameterivEXT v1 v2 v3 v4 = liftIO $ dyn335 ptr_glGetMultiTexParameterivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetMultiTexParameterivEXT #-}+ptr_glGetMultiTexParameterivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetMultiTexParameterivEXT = unsafePerformIO $ getCommand "glGetMultiTexParameterivEXT"++-- glGetMultisamplefv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetMultisample.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetMultisample.xhtml OpenGL 4.x>.+glGetMultisamplefv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetMultisamplePNameNV](Graphics-GL-Groups.html#GetMultisamplePNameNV).+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @val@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetMultisamplefv v1 v2 v3 = liftIO $ dyn278 ptr_glGetMultisamplefv v1 v2 v3++{-# NOINLINE ptr_glGetMultisamplefv #-}+ptr_glGetMultisamplefv :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glGetMultisamplefv = unsafePerformIO $ getCommand "glGetMultisamplefv"++-- glGetMultisamplefvNV --------------------------------------------------------++-- | This command is an alias for 'glGetMultisamplefv'.+glGetMultisamplefvNV+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetMultisamplePNameNV](Graphics-GL-Groups.html#GetMultisamplePNameNV).+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @val@ pointing to @2@ elements of type @GLfloat@.+ -> m ()+glGetMultisamplefvNV v1 v2 v3 = liftIO $ dyn278 ptr_glGetMultisamplefvNV v1 v2 v3++{-# NOINLINE ptr_glGetMultisamplefvNV #-}+ptr_glGetMultisamplefvNV :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glGetMultisamplefvNV = unsafePerformIO $ getCommand "glGetMultisamplefvNV"++-- glGetNamedBufferParameteri64v -----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetBufferParameter.xhtml OpenGL 4.x>.+glGetNamedBufferParameteri64v+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [VertexBufferObjectParameter](Graphics-GL-Groups.html#VertexBufferObjectParameter).+ -> Ptr GLint64 -- ^ @params@.+ -> m ()+glGetNamedBufferParameteri64v v1 v2 v3 = liftIO $ dyn375 ptr_glGetNamedBufferParameteri64v v1 v2 v3++{-# NOINLINE ptr_glGetNamedBufferParameteri64v #-}+ptr_glGetNamedBufferParameteri64v :: FunPtr (GLuint -> GLenum -> Ptr GLint64 -> IO ())+ptr_glGetNamedBufferParameteri64v = unsafePerformIO $ getCommand "glGetNamedBufferParameteri64v"++-- glGetNamedBufferParameteriv -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetBufferParameter.xhtml OpenGL 4.x>.+glGetNamedBufferParameteriv+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [VertexBufferObjectParameter](Graphics-GL-Groups.html#VertexBufferObjectParameter).+ -> Ptr GLint -- ^ @params@.+ -> m ()+glGetNamedBufferParameteriv v1 v2 v3 = liftIO $ dyn348 ptr_glGetNamedBufferParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetNamedBufferParameteriv #-}+ptr_glGetNamedBufferParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetNamedBufferParameteriv = unsafePerformIO $ getCommand "glGetNamedBufferParameteriv"++-- glGetNamedBufferParameterivEXT ----------------------------------------------++glGetNamedBufferParameterivEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [VertexBufferObjectParameter](Graphics-GL-Groups.html#VertexBufferObjectParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetNamedBufferParameterivEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetNamedBufferParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glGetNamedBufferParameterivEXT #-}+ptr_glGetNamedBufferParameterivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetNamedBufferParameterivEXT = unsafePerformIO $ getCommand "glGetNamedBufferParameterivEXT"++-- glGetNamedBufferParameterui64vNV --------------------------------------------++glGetNamedBufferParameterui64vNV+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [VertexBufferObjectParameter](Graphics-GL-Groups.html#VertexBufferObjectParameter).+ -> Ptr GLuint64EXT -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint64EXT@.+ -> m ()+glGetNamedBufferParameterui64vNV v1 v2 v3 = liftIO $ dyn376 ptr_glGetNamedBufferParameterui64vNV v1 v2 v3++{-# NOINLINE ptr_glGetNamedBufferParameterui64vNV #-}+ptr_glGetNamedBufferParameterui64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())+ptr_glGetNamedBufferParameterui64vNV = unsafePerformIO $ getCommand "glGetNamedBufferParameterui64vNV"++-- glGetNamedBufferPointerv ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetBufferPointerv.xhtml OpenGL 4.x>.+glGetNamedBufferPointerv+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [VertexBufferObjectParameter](Graphics-GL-Groups.html#VertexBufferObjectParameter).+ -> Ptr (Ptr a) -- ^ @params@.+ -> m ()+glGetNamedBufferPointerv v1 v2 v3 = liftIO $ dyn377 ptr_glGetNamedBufferPointerv v1 v2 v3++{-# NOINLINE ptr_glGetNamedBufferPointerv #-}+ptr_glGetNamedBufferPointerv :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetNamedBufferPointerv = unsafePerformIO $ getCommand "glGetNamedBufferPointerv"++-- glGetNamedBufferPointervEXT -------------------------------------------------++glGetNamedBufferPointervEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [VertexBufferObjectParameter](Graphics-GL-Groups.html#VertexBufferObjectParameter).+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetNamedBufferPointervEXT v1 v2 v3 = liftIO $ dyn377 ptr_glGetNamedBufferPointervEXT v1 v2 v3++{-# NOINLINE ptr_glGetNamedBufferPointervEXT #-}+ptr_glGetNamedBufferPointervEXT :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetNamedBufferPointervEXT = unsafePerformIO $ getCommand "glGetNamedBufferPointervEXT"++-- glGetNamedBufferSubData -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetBufferSubData.xhtml OpenGL 4.x>.+glGetNamedBufferSubData+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> Ptr a -- ^ @data@.+ -> m ()+glGetNamedBufferSubData v1 v2 v3 v4 = liftIO $ dyn378 ptr_glGetNamedBufferSubData v1 v2 v3 v4++{-# NOINLINE ptr_glGetNamedBufferSubData #-}+ptr_glGetNamedBufferSubData :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())+ptr_glGetNamedBufferSubData = unsafePerformIO $ getCommand "glGetNamedBufferSubData"++-- glGetNamedBufferSubDataEXT --------------------------------------------------++glGetNamedBufferSubDataEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@.+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(size)@ elements of type @a@.+ -> m ()+glGetNamedBufferSubDataEXT v1 v2 v3 v4 = liftIO $ dyn378 ptr_glGetNamedBufferSubDataEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetNamedBufferSubDataEXT #-}+ptr_glGetNamedBufferSubDataEXT :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())+ptr_glGetNamedBufferSubDataEXT = unsafePerformIO $ getCommand "glGetNamedBufferSubDataEXT"++-- glGetNamedFramebufferAttachmentParameteriv ----------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetFramebufferAttachmentParameter.xhtml OpenGL 4.x>.+glGetNamedFramebufferAttachmentParameteriv+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @pname@ of type [FramebufferAttachmentParameterName](Graphics-GL-Groups.html#FramebufferAttachmentParameterName).+ -> Ptr GLint -- ^ @params@.+ -> m ()+glGetNamedFramebufferAttachmentParameteriv v1 v2 v3 v4 = liftIO $ dyn379 ptr_glGetNamedFramebufferAttachmentParameteriv v1 v2 v3 v4++{-# NOINLINE ptr_glGetNamedFramebufferAttachmentParameteriv #-}+ptr_glGetNamedFramebufferAttachmentParameteriv :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetNamedFramebufferAttachmentParameteriv = unsafePerformIO $ getCommand "glGetNamedFramebufferAttachmentParameteriv"++-- glGetNamedFramebufferAttachmentParameterivEXT -------------------------------++glGetNamedFramebufferAttachmentParameterivEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @pname@ of type [FramebufferAttachmentParameterName](Graphics-GL-Groups.html#FramebufferAttachmentParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetNamedFramebufferAttachmentParameterivEXT v1 v2 v3 v4 = liftIO $ dyn379 ptr_glGetNamedFramebufferAttachmentParameterivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetNamedFramebufferAttachmentParameterivEXT #-}+ptr_glGetNamedFramebufferAttachmentParameterivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetNamedFramebufferAttachmentParameterivEXT = unsafePerformIO $ getCommand "glGetNamedFramebufferAttachmentParameterivEXT"++-- glGetNamedFramebufferParameterfvAMD -----------------------------------------++glGetNamedFramebufferParameterfvAMD+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @pname@.+ -> GLuint -- ^ @numsamples@.+ -> GLuint -- ^ @pixelindex@.+ -> GLsizei -- ^ @size@.+ -> Ptr GLfloat -- ^ @values@.+ -> m ()+glGetNamedFramebufferParameterfvAMD v1 v2 v3 v4 v5 v6 = liftIO $ dyn380 ptr_glGetNamedFramebufferParameterfvAMD v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetNamedFramebufferParameterfvAMD #-}+ptr_glGetNamedFramebufferParameterfvAMD :: FunPtr (GLuint -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetNamedFramebufferParameterfvAMD = unsafePerformIO $ getCommand "glGetNamedFramebufferParameterfvAMD"++-- glGetNamedFramebufferParameteriv --------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetFramebufferParameter.xhtml OpenGL 4.x>.+glGetNamedFramebufferParameteriv+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @pname@ of type [GetFramebufferParameter](Graphics-GL-Groups.html#GetFramebufferParameter).+ -> Ptr GLint -- ^ @param@.+ -> m ()+glGetNamedFramebufferParameteriv v1 v2 v3 = liftIO $ dyn348 ptr_glGetNamedFramebufferParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetNamedFramebufferParameteriv #-}+ptr_glGetNamedFramebufferParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetNamedFramebufferParameteriv = unsafePerformIO $ getCommand "glGetNamedFramebufferParameteriv"++-- glGetNamedFramebufferParameterivEXT -----------------------------------------++glGetNamedFramebufferParameterivEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @pname@ of type [GetFramebufferParameter](Graphics-GL-Groups.html#GetFramebufferParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetNamedFramebufferParameterivEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetNamedFramebufferParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glGetNamedFramebufferParameterivEXT #-}+ptr_glGetNamedFramebufferParameterivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetNamedFramebufferParameterivEXT = unsafePerformIO $ getCommand "glGetNamedFramebufferParameterivEXT"++-- glGetNamedProgramLocalParameterIivEXT ---------------------------------------++glGetNamedProgramLocalParameterIivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @params@ pointing to @4@ elements of type @GLint@.+ -> m ()+glGetNamedProgramLocalParameterIivEXT v1 v2 v3 v4 = liftIO $ dyn381 ptr_glGetNamedProgramLocalParameterIivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetNamedProgramLocalParameterIivEXT #-}+ptr_glGetNamedProgramLocalParameterIivEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ())+ptr_glGetNamedProgramLocalParameterIivEXT = unsafePerformIO $ getCommand "glGetNamedProgramLocalParameterIivEXT"++-- glGetNamedProgramLocalParameterIuivEXT --------------------------------------++glGetNamedProgramLocalParameterIuivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @params@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glGetNamedProgramLocalParameterIuivEXT v1 v2 v3 v4 = liftIO $ dyn382 ptr_glGetNamedProgramLocalParameterIuivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetNamedProgramLocalParameterIuivEXT #-}+ptr_glGetNamedProgramLocalParameterIuivEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ())+ptr_glGetNamedProgramLocalParameterIuivEXT = unsafePerformIO $ getCommand "glGetNamedProgramLocalParameterIuivEXT"++-- glGetNamedProgramLocalParameterdvEXT ----------------------------------------++glGetNamedProgramLocalParameterdvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glGetNamedProgramLocalParameterdvEXT v1 v2 v3 v4 = liftIO $ dyn383 ptr_glGetNamedProgramLocalParameterdvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetNamedProgramLocalParameterdvEXT #-}+ptr_glGetNamedProgramLocalParameterdvEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ())+ptr_glGetNamedProgramLocalParameterdvEXT = unsafePerformIO $ getCommand "glGetNamedProgramLocalParameterdvEXT"++-- glGetNamedProgramLocalParameterfvEXT ----------------------------------------++glGetNamedProgramLocalParameterfvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glGetNamedProgramLocalParameterfvEXT v1 v2 v3 v4 = liftIO $ dyn384 ptr_glGetNamedProgramLocalParameterfvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetNamedProgramLocalParameterfvEXT #-}+ptr_glGetNamedProgramLocalParameterfvEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glGetNamedProgramLocalParameterfvEXT = unsafePerformIO $ getCommand "glGetNamedProgramLocalParameterfvEXT"++-- glGetNamedProgramStringEXT --------------------------------------------------++glGetNamedProgramStringEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLenum -- ^ @pname@ of type [ProgramStringProperty](Graphics-GL-Groups.html#ProgramStringProperty).+ -> Ptr a -- ^ @string@ pointing to @COMPSIZE(program,pname)@ elements of type @a@.+ -> m ()+glGetNamedProgramStringEXT v1 v2 v3 v4 = liftIO $ dyn385 ptr_glGetNamedProgramStringEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetNamedProgramStringEXT #-}+ptr_glGetNamedProgramStringEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetNamedProgramStringEXT = unsafePerformIO $ getCommand "glGetNamedProgramStringEXT"++-- glGetNamedProgramivEXT ------------------------------------------------------++glGetNamedProgramivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLenum -- ^ @pname@ of type [ProgramPropertyARB](Graphics-GL-Groups.html#ProgramPropertyARB).+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetNamedProgramivEXT v1 v2 v3 v4 = liftIO $ dyn379 ptr_glGetNamedProgramivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetNamedProgramivEXT #-}+ptr_glGetNamedProgramivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetNamedProgramivEXT = unsafePerformIO $ getCommand "glGetNamedProgramivEXT"++-- glGetNamedRenderbufferParameteriv -------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetRenderbufferParameter.xhtml OpenGL 4.x>.+glGetNamedRenderbufferParameteriv+ :: MonadIO m+ => GLuint -- ^ @renderbuffer@.+ -> GLenum -- ^ @pname@ of type [RenderbufferParameterName](Graphics-GL-Groups.html#RenderbufferParameterName).+ -> Ptr GLint -- ^ @params@.+ -> m ()+glGetNamedRenderbufferParameteriv v1 v2 v3 = liftIO $ dyn348 ptr_glGetNamedRenderbufferParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetNamedRenderbufferParameteriv #-}+ptr_glGetNamedRenderbufferParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetNamedRenderbufferParameteriv = unsafePerformIO $ getCommand "glGetNamedRenderbufferParameteriv"++-- glGetNamedRenderbufferParameterivEXT ----------------------------------------++glGetNamedRenderbufferParameterivEXT+ :: MonadIO m+ => GLuint -- ^ @renderbuffer@ of type @Renderbuffer@.+ -> GLenum -- ^ @pname@ of type [RenderbufferParameterName](Graphics-GL-Groups.html#RenderbufferParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetNamedRenderbufferParameterivEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetNamedRenderbufferParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glGetNamedRenderbufferParameterivEXT #-}+ptr_glGetNamedRenderbufferParameterivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetNamedRenderbufferParameterivEXT = unsafePerformIO $ getCommand "glGetNamedRenderbufferParameterivEXT"++-- glGetNamedStringARB ---------------------------------------------------------++glGetNamedStringARB+ :: MonadIO m+ => GLint -- ^ @namelen@.+ -> Ptr GLchar -- ^ @name@ pointing to @namelen@ elements of type @GLchar@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLint -- ^ @stringlen@ pointing to @1@ element of type @GLint@.+ -> Ptr GLchar -- ^ @string@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetNamedStringARB v1 v2 v3 v4 v5 = liftIO $ dyn386 ptr_glGetNamedStringARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetNamedStringARB #-}+ptr_glGetNamedStringARB :: FunPtr (GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> IO ())+ptr_glGetNamedStringARB = unsafePerformIO $ getCommand "glGetNamedStringARB"++-- glGetNamedStringivARB -------------------------------------------------------++glGetNamedStringivARB+ :: MonadIO m+ => GLint -- ^ @namelen@.+ -> Ptr GLchar -- ^ @name@ pointing to @namelen@ elements of type @GLchar@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetNamedStringivARB v1 v2 v3 v4 = liftIO $ dyn387 ptr_glGetNamedStringivARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetNamedStringivARB #-}+ptr_glGetNamedStringivARB :: FunPtr (GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> IO ())+ptr_glGetNamedStringivARB = unsafePerformIO $ getCommand "glGetNamedStringivARB"++-- glGetNextPerfQueryIdINTEL ---------------------------------------------------++glGetNextPerfQueryIdINTEL+ :: MonadIO m+ => GLuint -- ^ @queryId@.+ -> Ptr GLuint -- ^ @nextQueryId@.+ -> m ()+glGetNextPerfQueryIdINTEL v1 v2 = liftIO $ dyn201 ptr_glGetNextPerfQueryIdINTEL v1 v2++{-# NOINLINE ptr_glGetNextPerfQueryIdINTEL #-}+ptr_glGetNextPerfQueryIdINTEL :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glGetNextPerfQueryIdINTEL = unsafePerformIO $ getCommand "glGetNextPerfQueryIdINTEL"++-- glGetObjectBufferfvATI ------------------------------------------------------++glGetObjectBufferfvATI+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).+ -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.+ -> m ()+glGetObjectBufferfvATI v1 v2 v3 = liftIO $ dyn364 ptr_glGetObjectBufferfvATI v1 v2 v3++{-# NOINLINE ptr_glGetObjectBufferfvATI #-}+ptr_glGetObjectBufferfvATI :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetObjectBufferfvATI = unsafePerformIO $ getCommand "glGetObjectBufferfvATI"++-- glGetObjectBufferivATI ------------------------------------------------------++glGetObjectBufferivATI+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetObjectBufferivATI v1 v2 v3 = liftIO $ dyn348 ptr_glGetObjectBufferivATI v1 v2 v3++{-# NOINLINE ptr_glGetObjectBufferivATI #-}+ptr_glGetObjectBufferivATI :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetObjectBufferivATI = unsafePerformIO $ getCommand "glGetObjectBufferivATI"++-- glGetObjectLabel ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetObjectLabel.xhtml OpenGL 4.x>.+glGetObjectLabel+ :: MonadIO m+ => GLenum -- ^ @identifier@ of type [ObjectIdentifier](Graphics-GL-Groups.html#ObjectIdentifier).+ -> GLuint -- ^ @name@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetObjectLabel v1 v2 v3 v4 v5 = liftIO $ dyn388 ptr_glGetObjectLabel v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetObjectLabel #-}+ptr_glGetObjectLabel :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetObjectLabel = unsafePerformIO $ getCommand "glGetObjectLabel"++-- glGetObjectLabelEXT ---------------------------------------------------------++glGetObjectLabelEXT+ :: MonadIO m+ => GLenum -- ^ @type@.+ -> GLuint -- ^ @object@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetObjectLabelEXT v1 v2 v3 v4 v5 = liftIO $ dyn388 ptr_glGetObjectLabelEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetObjectLabelEXT #-}+ptr_glGetObjectLabelEXT :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetObjectLabelEXT = unsafePerformIO $ getCommand "glGetObjectLabelEXT"++-- glGetObjectLabelKHR ---------------------------------------------------------++-- | This command is an alias for 'glGetObjectLabel'.+glGetObjectLabelKHR+ :: MonadIO m+ => GLenum -- ^ @identifier@.+ -> GLuint -- ^ @name@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetObjectLabelKHR v1 v2 v3 v4 v5 = liftIO $ dyn388 ptr_glGetObjectLabelKHR v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetObjectLabelKHR #-}+ptr_glGetObjectLabelKHR :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetObjectLabelKHR = unsafePerformIO $ getCommand "glGetObjectLabelKHR"++-- glGetObjectParameterfvARB ---------------------------------------------------++glGetObjectParameterfvARB+ :: MonadIO m+ => GLhandleARB -- ^ @obj@ of type @handleARB@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetObjectParameterfvARB v1 v2 v3 = liftIO $ dyn389 ptr_glGetObjectParameterfvARB v1 v2 v3++{-# NOINLINE ptr_glGetObjectParameterfvARB #-}+ptr_glGetObjectParameterfvARB :: FunPtr (GLhandleARB -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetObjectParameterfvARB = unsafePerformIO $ getCommand "glGetObjectParameterfvARB"++-- glGetObjectParameterivAPPLE -------------------------------------------------++glGetObjectParameterivAPPLE+ :: MonadIO m+ => GLenum -- ^ @objectType@.+ -> GLuint -- ^ @name@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetObjectParameterivAPPLE v1 v2 v3 v4 = liftIO $ dyn366 ptr_glGetObjectParameterivAPPLE v1 v2 v3 v4++{-# NOINLINE ptr_glGetObjectParameterivAPPLE #-}+ptr_glGetObjectParameterivAPPLE :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetObjectParameterivAPPLE = unsafePerformIO $ getCommand "glGetObjectParameterivAPPLE"++-- glGetObjectParameterivARB ---------------------------------------------------++glGetObjectParameterivARB+ :: MonadIO m+ => GLhandleARB -- ^ @obj@ of type @handleARB@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetObjectParameterivARB v1 v2 v3 = liftIO $ dyn390 ptr_glGetObjectParameterivARB v1 v2 v3++{-# NOINLINE ptr_glGetObjectParameterivARB #-}+ptr_glGetObjectParameterivARB :: FunPtr (GLhandleARB -> GLenum -> Ptr GLint -> IO ())+ptr_glGetObjectParameterivARB = unsafePerformIO $ getCommand "glGetObjectParameterivARB"++-- glGetObjectPtrLabel ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetObjectPtrLabel.xhtml OpenGL 4.x>.+glGetObjectPtrLabel+ :: MonadIO m+ => Ptr a -- ^ @ptr@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetObjectPtrLabel v1 v2 v3 v4 = liftIO $ dyn391 ptr_glGetObjectPtrLabel v1 v2 v3 v4++{-# NOINLINE ptr_glGetObjectPtrLabel #-}+ptr_glGetObjectPtrLabel :: FunPtr (Ptr a -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetObjectPtrLabel = unsafePerformIO $ getCommand "glGetObjectPtrLabel"++-- glGetObjectPtrLabelKHR ------------------------------------------------------++-- | This command is an alias for 'glGetObjectPtrLabel'.+glGetObjectPtrLabelKHR+ :: MonadIO m+ => Ptr a -- ^ @ptr@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetObjectPtrLabelKHR v1 v2 v3 v4 = liftIO $ dyn391 ptr_glGetObjectPtrLabelKHR v1 v2 v3 v4++{-# NOINLINE ptr_glGetObjectPtrLabelKHR #-}+ptr_glGetObjectPtrLabelKHR :: FunPtr (Ptr a -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetObjectPtrLabelKHR = unsafePerformIO $ getCommand "glGetObjectPtrLabelKHR"++-- glGetOcclusionQueryivNV -----------------------------------------------------++glGetOcclusionQueryivNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [OcclusionQueryParameterNameNV](Graphics-GL-Groups.html#OcclusionQueryParameterNameNV).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetOcclusionQueryivNV v1 v2 v3 = liftIO $ dyn348 ptr_glGetOcclusionQueryivNV v1 v2 v3++{-# NOINLINE ptr_glGetOcclusionQueryivNV #-}+ptr_glGetOcclusionQueryivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetOcclusionQueryivNV = unsafePerformIO $ getCommand "glGetOcclusionQueryivNV"++-- glGetOcclusionQueryuivNV ----------------------------------------------------++glGetOcclusionQueryuivNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [OcclusionQueryParameterNameNV](Graphics-GL-Groups.html#OcclusionQueryParameterNameNV).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetOcclusionQueryuivNV v1 v2 v3 = liftIO $ dyn392 ptr_glGetOcclusionQueryuivNV v1 v2 v3++{-# NOINLINE ptr_glGetOcclusionQueryuivNV #-}+ptr_glGetOcclusionQueryuivNV :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetOcclusionQueryuivNV = unsafePerformIO $ getCommand "glGetOcclusionQueryuivNV"++-- glGetPathColorGenfvNV -------------------------------------------------------++glGetPathColorGenfvNV+ :: MonadIO m+ => GLenum -- ^ @color@ of type [PathColor](Graphics-GL-Groups.html#PathColor).+ -> GLenum -- ^ @pname@ of type [PathGenMode](Graphics-GL-Groups.html#PathGenMode).+ -> Ptr GLfloat -- ^ @value@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetPathColorGenfvNV v1 v2 v3 = liftIO $ dyn139 ptr_glGetPathColorGenfvNV v1 v2 v3++{-# NOINLINE ptr_glGetPathColorGenfvNV #-}+ptr_glGetPathColorGenfvNV :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetPathColorGenfvNV = unsafePerformIO $ getCommand "glGetPathColorGenfvNV"++-- glGetPathColorGenivNV -------------------------------------------------------++glGetPathColorGenivNV+ :: MonadIO m+ => GLenum -- ^ @color@ of type [PathColor](Graphics-GL-Groups.html#PathColor).+ -> GLenum -- ^ @pname@ of type [PathGenMode](Graphics-GL-Groups.html#PathGenMode).+ -> Ptr GLint -- ^ @value@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetPathColorGenivNV v1 v2 v3 = liftIO $ dyn140 ptr_glGetPathColorGenivNV v1 v2 v3++{-# NOINLINE ptr_glGetPathColorGenivNV #-}+ptr_glGetPathColorGenivNV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetPathColorGenivNV = unsafePerformIO $ getCommand "glGetPathColorGenivNV"++-- glGetPathCommandsNV ---------------------------------------------------------++glGetPathCommandsNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> Ptr GLubyte -- ^ @commands@ pointing to @COMPSIZE(path)@ elements of type @PathCommand@.+ -> m ()+glGetPathCommandsNV v1 v2 = liftIO $ dyn393 ptr_glGetPathCommandsNV v1 v2++{-# NOINLINE ptr_glGetPathCommandsNV #-}+ptr_glGetPathCommandsNV :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+ptr_glGetPathCommandsNV = unsafePerformIO $ getCommand "glGetPathCommandsNV"++-- glGetPathCoordsNV -----------------------------------------------------------++glGetPathCoordsNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> Ptr GLfloat -- ^ @coords@ pointing to @COMPSIZE(path)@ elements of type @GLfloat@.+ -> m ()+glGetPathCoordsNV v1 v2 = liftIO $ dyn394 ptr_glGetPathCoordsNV v1 v2++{-# NOINLINE ptr_glGetPathCoordsNV #-}+ptr_glGetPathCoordsNV :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glGetPathCoordsNV = unsafePerformIO $ getCommand "glGetPathCoordsNV"++-- glGetPathDashArrayNV --------------------------------------------------------++glGetPathDashArrayNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> Ptr GLfloat -- ^ @dashArray@ pointing to @COMPSIZE(path)@ elements of type @GLfloat@.+ -> m ()+glGetPathDashArrayNV v1 v2 = liftIO $ dyn394 ptr_glGetPathDashArrayNV v1 v2++{-# NOINLINE ptr_glGetPathDashArrayNV #-}+ptr_glGetPathDashArrayNV :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glGetPathDashArrayNV = unsafePerformIO $ getCommand "glGetPathDashArrayNV"++-- glGetPathLengthNV -----------------------------------------------------------++glGetPathLengthNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLsizei -- ^ @startSegment@.+ -> GLsizei -- ^ @numSegments@.+ -> m GLfloat+glGetPathLengthNV v1 v2 v3 = liftIO $ dyn395 ptr_glGetPathLengthNV v1 v2 v3++{-# NOINLINE ptr_glGetPathLengthNV #-}+ptr_glGetPathLengthNV :: FunPtr (GLuint -> GLsizei -> GLsizei -> IO GLfloat)+ptr_glGetPathLengthNV = unsafePerformIO $ getCommand "glGetPathLengthNV"++-- glGetPathMetricRangeNV ------------------------------------------------------++glGetPathMetricRangeNV+ :: MonadIO m+ => GLbitfield -- ^ @metricQueryMask@ of type [PathMetricMask](Graphics-GL-Groups.html#PathMetricMask).+ -> GLuint -- ^ @firstPathName@ of type @Path@.+ -> GLsizei -- ^ @numPaths@.+ -> GLsizei -- ^ @stride@.+ -> Ptr GLfloat -- ^ @metrics@ pointing to @COMPSIZE(metricQueryMask,numPaths,stride)@ elements of type @GLfloat@.+ -> m ()+glGetPathMetricRangeNV v1 v2 v3 v4 v5 = liftIO $ dyn396 ptr_glGetPathMetricRangeNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetPathMetricRangeNV #-}+ptr_glGetPathMetricRangeNV :: FunPtr (GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetPathMetricRangeNV = unsafePerformIO $ getCommand "glGetPathMetricRangeNV"++-- glGetPathMetricsNV ----------------------------------------------------------++glGetPathMetricsNV+ :: MonadIO m+ => GLbitfield -- ^ @metricQueryMask@ of type [PathMetricMask](Graphics-GL-Groups.html#PathMetricMask).+ -> GLsizei -- ^ @numPaths@.+ -> GLenum -- ^ @pathNameType@ of type [PathElementType](Graphics-GL-Groups.html#PathElementType).+ -> Ptr a -- ^ @paths@ pointing to @COMPSIZE(numPaths,pathNameType,paths)@ elements of type @PathElement@.+ -> GLuint -- ^ @pathBase@ of type @Path@.+ -> GLsizei -- ^ @stride@.+ -> Ptr GLfloat -- ^ @metrics@ pointing to @COMPSIZE(metricQueryMask,numPaths,stride)@ elements of type @GLfloat@.+ -> m ()+glGetPathMetricsNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn397 ptr_glGetPathMetricsNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glGetPathMetricsNV #-}+ptr_glGetPathMetricsNV :: FunPtr (GLbitfield -> GLsizei -> GLenum -> Ptr a -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetPathMetricsNV = unsafePerformIO $ getCommand "glGetPathMetricsNV"++-- glGetPathParameterfvNV ------------------------------------------------------++glGetPathParameterfvNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLenum -- ^ @pname@ of type [PathParameter](Graphics-GL-Groups.html#PathParameter).+ -> Ptr GLfloat -- ^ @value@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glGetPathParameterfvNV v1 v2 v3 = liftIO $ dyn364 ptr_glGetPathParameterfvNV v1 v2 v3++{-# NOINLINE ptr_glGetPathParameterfvNV #-}+ptr_glGetPathParameterfvNV :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetPathParameterfvNV = unsafePerformIO $ getCommand "glGetPathParameterfvNV"++-- glGetPathParameterivNV ------------------------------------------------------++glGetPathParameterivNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLenum -- ^ @pname@ of type [PathParameter](Graphics-GL-Groups.html#PathParameter).+ -> Ptr GLint -- ^ @value@ pointing to @4@ elements of type @GLint@.+ -> m ()+glGetPathParameterivNV v1 v2 v3 = liftIO $ dyn348 ptr_glGetPathParameterivNV v1 v2 v3++{-# NOINLINE ptr_glGetPathParameterivNV #-}+ptr_glGetPathParameterivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetPathParameterivNV = unsafePerformIO $ getCommand "glGetPathParameterivNV"++-- glGetPathSpacingNV ----------------------------------------------------------++glGetPathSpacingNV+ :: MonadIO m+ => GLenum -- ^ @pathListMode@ of type [PathListMode](Graphics-GL-Groups.html#PathListMode).+ -> GLsizei -- ^ @numPaths@.+ -> GLenum -- ^ @pathNameType@ of type [PathElementType](Graphics-GL-Groups.html#PathElementType).+ -> Ptr a -- ^ @paths@ pointing to @COMPSIZE(numPaths,pathNameType,paths)@ elements of type @PathElement@.+ -> GLuint -- ^ @pathBase@ of type @Path@.+ -> GLfloat -- ^ @advanceScale@.+ -> GLfloat -- ^ @kerningScale@.+ -> GLenum -- ^ @transformType@ of type [PathTransformType](Graphics-GL-Groups.html#PathTransformType).+ -> Ptr GLfloat -- ^ @returnedSpacing@ pointing to @COMPSIZE(pathListMode,numPaths)@ elements of type @GLfloat@.+ -> m ()+glGetPathSpacingNV v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn398 ptr_glGetPathSpacingNV v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glGetPathSpacingNV #-}+ptr_glGetPathSpacingNV :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr a -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetPathSpacingNV = unsafePerformIO $ getCommand "glGetPathSpacingNV"++-- glGetPathTexGenfvNV ---------------------------------------------------------++glGetPathTexGenfvNV+ :: MonadIO m+ => GLenum -- ^ @texCoordSet@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @pname@ of type [PathGenMode](Graphics-GL-Groups.html#PathGenMode).+ -> Ptr GLfloat -- ^ @value@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetPathTexGenfvNV v1 v2 v3 = liftIO $ dyn139 ptr_glGetPathTexGenfvNV v1 v2 v3++{-# NOINLINE ptr_glGetPathTexGenfvNV #-}+ptr_glGetPathTexGenfvNV :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetPathTexGenfvNV = unsafePerformIO $ getCommand "glGetPathTexGenfvNV"++-- glGetPathTexGenivNV ---------------------------------------------------------++glGetPathTexGenivNV+ :: MonadIO m+ => GLenum -- ^ @texCoordSet@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @pname@ of type [PathGenMode](Graphics-GL-Groups.html#PathGenMode).+ -> Ptr GLint -- ^ @value@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetPathTexGenivNV v1 v2 v3 = liftIO $ dyn140 ptr_glGetPathTexGenivNV v1 v2 v3++{-# NOINLINE ptr_glGetPathTexGenivNV #-}+ptr_glGetPathTexGenivNV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetPathTexGenivNV = unsafePerformIO $ getCommand "glGetPathTexGenivNV"++-- glGetPerfCounterInfoINTEL ---------------------------------------------------++glGetPerfCounterInfoINTEL+ :: MonadIO m+ => GLuint -- ^ @queryId@.+ -> GLuint -- ^ @counterId@.+ -> GLuint -- ^ @counterNameLength@.+ -> Ptr GLchar -- ^ @counterName@.+ -> GLuint -- ^ @counterDescLength@.+ -> Ptr GLchar -- ^ @counterDesc@.+ -> Ptr GLuint -- ^ @counterOffset@.+ -> Ptr GLuint -- ^ @counterDataSize@.+ -> Ptr GLuint -- ^ @counterTypeEnum@.+ -> Ptr GLuint -- ^ @counterDataTypeEnum@.+ -> Ptr GLuint64 -- ^ @rawCounterMaxValue@.+ -> m ()+glGetPerfCounterInfoINTEL v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn399 ptr_glGetPerfCounterInfoINTEL v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glGetPerfCounterInfoINTEL #-}+ptr_glGetPerfCounterInfoINTEL :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint64 -> IO ())+ptr_glGetPerfCounterInfoINTEL = unsafePerformIO $ getCommand "glGetPerfCounterInfoINTEL"++-- glGetPerfMonitorCounterDataAMD ----------------------------------------------++glGetPerfMonitorCounterDataAMD+ :: MonadIO m+ => GLuint -- ^ @monitor@.+ -> GLenum -- ^ @pname@.+ -> GLsizei -- ^ @dataSize@.+ -> Ptr GLuint -- ^ @data@ pointing to @dataSize@ elements of type @GLuint@.+ -> Ptr GLint -- ^ @bytesWritten@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetPerfMonitorCounterDataAMD v1 v2 v3 v4 v5 = liftIO $ dyn400 ptr_glGetPerfMonitorCounterDataAMD v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetPerfMonitorCounterDataAMD #-}+ptr_glGetPerfMonitorCounterDataAMD :: FunPtr (GLuint -> GLenum -> GLsizei -> Ptr GLuint -> Ptr GLint -> IO ())+ptr_glGetPerfMonitorCounterDataAMD = unsafePerformIO $ getCommand "glGetPerfMonitorCounterDataAMD"++-- glGetPerfMonitorCounterInfoAMD ----------------------------------------------++glGetPerfMonitorCounterInfoAMD+ :: MonadIO m+ => GLuint -- ^ @group@.+ -> GLuint -- ^ @counter@.+ -> GLenum -- ^ @pname@.+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(pname)@ elements of type @a@.+ -> m ()+glGetPerfMonitorCounterInfoAMD v1 v2 v3 v4 = liftIO $ dyn401 ptr_glGetPerfMonitorCounterInfoAMD v1 v2 v3 v4++{-# NOINLINE ptr_glGetPerfMonitorCounterInfoAMD #-}+ptr_glGetPerfMonitorCounterInfoAMD :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr a -> IO ())+ptr_glGetPerfMonitorCounterInfoAMD = unsafePerformIO $ getCommand "glGetPerfMonitorCounterInfoAMD"++-- glGetPerfMonitorCounterStringAMD --------------------------------------------++glGetPerfMonitorCounterStringAMD+ :: MonadIO m+ => GLuint -- ^ @group@.+ -> GLuint -- ^ @counter@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @counterString@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetPerfMonitorCounterStringAMD v1 v2 v3 v4 v5 = liftIO $ dyn319 ptr_glGetPerfMonitorCounterStringAMD v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetPerfMonitorCounterStringAMD #-}+ptr_glGetPerfMonitorCounterStringAMD :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetPerfMonitorCounterStringAMD = unsafePerformIO $ getCommand "glGetPerfMonitorCounterStringAMD"++-- glGetPerfMonitorCountersAMD -------------------------------------------------++glGetPerfMonitorCountersAMD+ :: MonadIO m+ => GLuint -- ^ @group@.+ -> Ptr GLint -- ^ @numCounters@ pointing to @1@ element of type @GLint@.+ -> Ptr GLint -- ^ @maxActiveCounters@ pointing to @1@ element of type @GLint@.+ -> GLsizei -- ^ @counterSize@.+ -> Ptr GLuint -- ^ @counters@ pointing to @counterSize@ elements of type @GLuint@.+ -> m ()+glGetPerfMonitorCountersAMD v1 v2 v3 v4 v5 = liftIO $ dyn402 ptr_glGetPerfMonitorCountersAMD v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetPerfMonitorCountersAMD #-}+ptr_glGetPerfMonitorCountersAMD :: FunPtr (GLuint -> Ptr GLint -> Ptr GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glGetPerfMonitorCountersAMD = unsafePerformIO $ getCommand "glGetPerfMonitorCountersAMD"++-- glGetPerfMonitorGroupStringAMD ----------------------------------------------++glGetPerfMonitorGroupStringAMD+ :: MonadIO m+ => GLuint -- ^ @group@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @groupString@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetPerfMonitorGroupStringAMD v1 v2 v3 v4 = liftIO $ dyn345 ptr_glGetPerfMonitorGroupStringAMD v1 v2 v3 v4++{-# NOINLINE ptr_glGetPerfMonitorGroupStringAMD #-}+ptr_glGetPerfMonitorGroupStringAMD :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetPerfMonitorGroupStringAMD = unsafePerformIO $ getCommand "glGetPerfMonitorGroupStringAMD"++-- glGetPerfMonitorGroupsAMD ---------------------------------------------------++glGetPerfMonitorGroupsAMD+ :: MonadIO m+ => Ptr GLint -- ^ @numGroups@ pointing to @1@ element of type @GLint@.+ -> GLsizei -- ^ @groupsSize@.+ -> Ptr GLuint -- ^ @groups@ pointing to @groupsSize@ elements of type @GLuint@.+ -> m ()+glGetPerfMonitorGroupsAMD v1 v2 v3 = liftIO $ dyn346 ptr_glGetPerfMonitorGroupsAMD v1 v2 v3++{-# NOINLINE ptr_glGetPerfMonitorGroupsAMD #-}+ptr_glGetPerfMonitorGroupsAMD :: FunPtr (Ptr GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glGetPerfMonitorGroupsAMD = unsafePerformIO $ getCommand "glGetPerfMonitorGroupsAMD"++-- glGetPerfQueryDataINTEL -----------------------------------------------------++glGetPerfQueryDataINTEL+ :: MonadIO m+ => GLuint -- ^ @queryHandle@.+ -> GLuint -- ^ @flags@.+ -> GLsizei -- ^ @dataSize@.+ -> Ptr a -- ^ @data@.+ -> Ptr GLuint -- ^ @bytesWritten@.+ -> m ()+glGetPerfQueryDataINTEL v1 v2 v3 v4 v5 = liftIO $ dyn403 ptr_glGetPerfQueryDataINTEL v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetPerfQueryDataINTEL #-}+ptr_glGetPerfQueryDataINTEL :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr a -> Ptr GLuint -> IO ())+ptr_glGetPerfQueryDataINTEL = unsafePerformIO $ getCommand "glGetPerfQueryDataINTEL"++-- glGetPerfQueryIdByNameINTEL -------------------------------------------------++glGetPerfQueryIdByNameINTEL+ :: MonadIO m+ => Ptr GLchar -- ^ @queryName@.+ -> Ptr GLuint -- ^ @queryId@.+ -> m ()+glGetPerfQueryIdByNameINTEL v1 v2 = liftIO $ dyn404 ptr_glGetPerfQueryIdByNameINTEL v1 v2++{-# NOINLINE ptr_glGetPerfQueryIdByNameINTEL #-}+ptr_glGetPerfQueryIdByNameINTEL :: FunPtr (Ptr GLchar -> Ptr GLuint -> IO ())+ptr_glGetPerfQueryIdByNameINTEL = unsafePerformIO $ getCommand "glGetPerfQueryIdByNameINTEL"++-- glGetPerfQueryInfoINTEL -----------------------------------------------------++glGetPerfQueryInfoINTEL+ :: MonadIO m+ => GLuint -- ^ @queryId@.+ -> GLuint -- ^ @queryNameLength@.+ -> Ptr GLchar -- ^ @queryName@.+ -> Ptr GLuint -- ^ @dataSize@.+ -> Ptr GLuint -- ^ @noCounters@.+ -> Ptr GLuint -- ^ @noInstances@.+ -> Ptr GLuint -- ^ @capsMask@.+ -> m ()+glGetPerfQueryInfoINTEL v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn405 ptr_glGetPerfQueryInfoINTEL v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glGetPerfQueryInfoINTEL #-}+ptr_glGetPerfQueryInfoINTEL :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> IO ())+ptr_glGetPerfQueryInfoINTEL = unsafePerformIO $ getCommand "glGetPerfQueryInfoINTEL"++-- glGetPixelMapfv -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetPixelMap.xml OpenGL 2.x>.+glGetPixelMapfv+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> Ptr GLfloat -- ^ @values@ pointing to @COMPSIZE(map)@ elements of type @GLfloat@.+ -> m ()+glGetPixelMapfv v1 v2 = liftIO $ dyn101 ptr_glGetPixelMapfv v1 v2++{-# NOINLINE ptr_glGetPixelMapfv #-}+ptr_glGetPixelMapfv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glGetPixelMapfv = unsafePerformIO $ getCommand "glGetPixelMapfv"++-- glGetPixelMapuiv ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetPixelMap.xml OpenGL 2.x>.+glGetPixelMapuiv+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> Ptr GLuint -- ^ @values@ pointing to @COMPSIZE(map)@ elements of type @GLuint@.+ -> m ()+glGetPixelMapuiv v1 v2 = liftIO $ dyn132 ptr_glGetPixelMapuiv v1 v2++{-# NOINLINE ptr_glGetPixelMapuiv #-}+ptr_glGetPixelMapuiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glGetPixelMapuiv = unsafePerformIO $ getCommand "glGetPixelMapuiv"++-- glGetPixelMapusv ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetPixelMap.xml OpenGL 2.x>.+glGetPixelMapusv+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> Ptr GLushort -- ^ @values@ pointing to @COMPSIZE(map)@ elements of type @GLushort@.+ -> m ()+glGetPixelMapusv v1 v2 = liftIO $ dyn406 ptr_glGetPixelMapusv v1 v2++{-# NOINLINE ptr_glGetPixelMapusv #-}+ptr_glGetPixelMapusv :: FunPtr (GLenum -> Ptr GLushort -> IO ())+ptr_glGetPixelMapusv = unsafePerformIO $ getCommand "glGetPixelMapusv"++-- glGetPixelMapxv -------------------------------------------------------------++glGetPixelMapxv+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> GLint -- ^ @size@.+ -> Ptr GLfixed -- ^ @values@ pointing to @size@ elements of type @GLfixed@.+ -> m ()+glGetPixelMapxv v1 v2 v3 = liftIO $ dyn407 ptr_glGetPixelMapxv v1 v2 v3++{-# NOINLINE ptr_glGetPixelMapxv #-}+ptr_glGetPixelMapxv :: FunPtr (GLenum -> GLint -> Ptr GLfixed -> IO ())+ptr_glGetPixelMapxv = unsafePerformIO $ getCommand "glGetPixelMapxv"++-- glGetPixelTexGenParameterfvSGIS ---------------------------------------------++glGetPixelTexGenParameterfvSGIS+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelTexGenParameterNameSGIS](Graphics-GL-Groups.html#PixelTexGenParameterNameSGIS).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glGetPixelTexGenParameterfvSGIS v1 v2 = liftIO $ dyn101 ptr_glGetPixelTexGenParameterfvSGIS v1 v2++{-# NOINLINE ptr_glGetPixelTexGenParameterfvSGIS #-}+ptr_glGetPixelTexGenParameterfvSGIS :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glGetPixelTexGenParameterfvSGIS = unsafePerformIO $ getCommand "glGetPixelTexGenParameterfvSGIS"++-- glGetPixelTexGenParameterivSGIS ---------------------------------------------++glGetPixelTexGenParameterivSGIS+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelTexGenParameterNameSGIS](Graphics-GL-Groups.html#PixelTexGenParameterNameSGIS).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glGetPixelTexGenParameterivSGIS v1 v2 = liftIO $ dyn143 ptr_glGetPixelTexGenParameterivSGIS v1 v2++{-# NOINLINE ptr_glGetPixelTexGenParameterivSGIS #-}+ptr_glGetPixelTexGenParameterivSGIS :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glGetPixelTexGenParameterivSGIS = unsafePerformIO $ getCommand "glGetPixelTexGenParameterivSGIS"++-- glGetPixelTransformParameterfvEXT -------------------------------------------++glGetPixelTransformParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetPixelTransformParameterfvEXT v1 v2 v3 = liftIO $ dyn139 ptr_glGetPixelTransformParameterfvEXT v1 v2 v3++{-# NOINLINE ptr_glGetPixelTransformParameterfvEXT #-}+ptr_glGetPixelTransformParameterfvEXT :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetPixelTransformParameterfvEXT = unsafePerformIO $ getCommand "glGetPixelTransformParameterfvEXT"++-- glGetPixelTransformParameterivEXT -------------------------------------------++glGetPixelTransformParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetPixelTransformParameterivEXT v1 v2 v3 = liftIO $ dyn140 ptr_glGetPixelTransformParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glGetPixelTransformParameterivEXT #-}+ptr_glGetPixelTransformParameterivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetPixelTransformParameterivEXT = unsafePerformIO $ getCommand "glGetPixelTransformParameterivEXT"++-- glGetPointerIndexedvEXT -----------------------------------------------------++glGetPointerIndexedvEXT+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr (Ptr a) -- ^ @data@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetPointerIndexedvEXT v1 v2 v3 = liftIO $ dyn408 ptr_glGetPointerIndexedvEXT v1 v2 v3++{-# NOINLINE ptr_glGetPointerIndexedvEXT #-}+ptr_glGetPointerIndexedvEXT :: FunPtr (GLenum -> GLuint -> Ptr (Ptr a) -> IO ())+ptr_glGetPointerIndexedvEXT = unsafePerformIO $ getCommand "glGetPointerIndexedvEXT"++-- glGetPointeri_vEXT ----------------------------------------------------------++glGetPointeri_vEXT+ :: MonadIO m+ => GLenum -- ^ @pname@.+ -> GLuint -- ^ @index@.+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetPointeri_vEXT v1 v2 v3 = liftIO $ dyn408 ptr_glGetPointeri_vEXT v1 v2 v3++{-# NOINLINE ptr_glGetPointeri_vEXT #-}+ptr_glGetPointeri_vEXT :: FunPtr (GLenum -> GLuint -> Ptr (Ptr a) -> IO ())+ptr_glGetPointeri_vEXT = unsafePerformIO $ getCommand "glGetPointeri_vEXT"++-- glGetPointerv ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetPointerv.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetPointerv.xhtml OpenGL 4.x>.+glGetPointerv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPointervPName](Graphics-GL-Groups.html#GetPointervPName).+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetPointerv v1 v2 = liftIO $ dyn279 ptr_glGetPointerv v1 v2++{-# NOINLINE ptr_glGetPointerv #-}+ptr_glGetPointerv :: FunPtr (GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetPointerv = unsafePerformIO $ getCommand "glGetPointerv"++-- glGetPointervEXT ------------------------------------------------------------++-- | This command is an alias for 'glGetPointerv'.+glGetPointervEXT+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPointervPName](Graphics-GL-Groups.html#GetPointervPName).+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetPointervEXT v1 v2 = liftIO $ dyn279 ptr_glGetPointervEXT v1 v2++{-# NOINLINE ptr_glGetPointervEXT #-}+ptr_glGetPointervEXT :: FunPtr (GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetPointervEXT = unsafePerformIO $ getCommand "glGetPointervEXT"++-- glGetPointervKHR ------------------------------------------------------------++-- | This command is an alias for 'glGetPointerv'.+glGetPointervKHR+ :: MonadIO m+ => GLenum -- ^ @pname@.+ -> Ptr (Ptr a) -- ^ @params@.+ -> m ()+glGetPointervKHR v1 v2 = liftIO $ dyn279 ptr_glGetPointervKHR v1 v2++{-# NOINLINE ptr_glGetPointervKHR #-}+ptr_glGetPointervKHR :: FunPtr (GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetPointervKHR = unsafePerformIO $ getCommand "glGetPointervKHR"++-- glGetPolygonStipple ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetPolygonStipple.xml OpenGL 2.x>.+glGetPolygonStipple+ :: MonadIO m+ => Ptr GLubyte -- ^ @mask@ pointing to @COMPSIZE()@ elements of type @GLubyte@.+ -> m ()+glGetPolygonStipple v1 = liftIO $ dyn108 ptr_glGetPolygonStipple v1++{-# NOINLINE ptr_glGetPolygonStipple #-}+ptr_glGetPolygonStipple :: FunPtr (Ptr GLubyte -> IO ())+ptr_glGetPolygonStipple = unsafePerformIO $ getCommand "glGetPolygonStipple"++-- glGetProgramBinary ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetProgramBinary.xhtml OpenGL 4.x>.+glGetProgramBinary+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLenum -- ^ @binaryFormat@ pointing to @1@ element of type @GLenum@.+ -> Ptr a -- ^ @binary@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glGetProgramBinary v1 v2 v3 v4 v5 = liftIO $ dyn409 ptr_glGetProgramBinary v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetProgramBinary #-}+ptr_glGetProgramBinary :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr a -> IO ())+ptr_glGetProgramBinary = unsafePerformIO $ getCommand "glGetProgramBinary"++-- glGetProgramBinaryOES -------------------------------------------------------++-- | This command is an alias for 'glGetProgramBinary'.+glGetProgramBinaryOES+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLenum -- ^ @binaryFormat@ pointing to @1@ element of type @GLenum@.+ -> Ptr a -- ^ @binary@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glGetProgramBinaryOES v1 v2 v3 v4 v5 = liftIO $ dyn409 ptr_glGetProgramBinaryOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetProgramBinaryOES #-}+ptr_glGetProgramBinaryOES :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr a -> IO ())+ptr_glGetProgramBinaryOES = unsafePerformIO $ getCommand "glGetProgramBinaryOES"+
+ src/Graphics/GL/Functions/F12.hs view
@@ -0,0 +1,1621 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F12+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F12 (+ glGetProgramEnvParameterIivNV,+ glGetProgramEnvParameterIuivNV,+ glGetProgramEnvParameterdvARB,+ glGetProgramEnvParameterfvARB,+ glGetProgramInfoLog,+ glGetProgramInterfaceiv,+ glGetProgramLocalParameterIivNV,+ glGetProgramLocalParameterIuivNV,+ glGetProgramLocalParameterdvARB,+ glGetProgramLocalParameterfvARB,+ glGetProgramNamedParameterdvNV,+ glGetProgramNamedParameterfvNV,+ glGetProgramParameterdvNV,+ glGetProgramParameterfvNV,+ glGetProgramPipelineInfoLog,+ glGetProgramPipelineInfoLogEXT,+ glGetProgramPipelineiv,+ glGetProgramPipelineivEXT,+ glGetProgramResourceIndex,+ glGetProgramResourceLocation,+ glGetProgramResourceLocationIndex,+ glGetProgramResourceLocationIndexEXT,+ glGetProgramResourceName,+ glGetProgramResourcefvNV,+ glGetProgramResourceiv,+ glGetProgramStageiv,+ glGetProgramStringARB,+ glGetProgramStringNV,+ glGetProgramSubroutineParameteruivNV,+ glGetProgramiv,+ glGetProgramivARB,+ glGetProgramivNV,+ glGetQueryBufferObjecti64v,+ glGetQueryBufferObjectiv,+ glGetQueryBufferObjectui64v,+ glGetQueryBufferObjectuiv,+ glGetQueryIndexediv,+ glGetQueryObjecti64v,+ glGetQueryObjecti64vEXT,+ glGetQueryObjectiv,+ glGetQueryObjectivARB,+ glGetQueryObjectivEXT,+ glGetQueryObjectui64v,+ glGetQueryObjectui64vEXT,+ glGetQueryObjectuiv,+ glGetQueryObjectuivARB,+ glGetQueryObjectuivEXT,+ glGetQueryiv,+ glGetQueryivARB,+ glGetQueryivEXT,+ glGetRenderbufferParameteriv,+ glGetRenderbufferParameterivEXT,+ glGetRenderbufferParameterivOES,+ glGetSamplerParameterIiv,+ glGetSamplerParameterIivEXT,+ glGetSamplerParameterIivOES,+ glGetSamplerParameterIuiv,+ glGetSamplerParameterIuivEXT,+ glGetSamplerParameterIuivOES,+ glGetSamplerParameterfv,+ glGetSamplerParameteriv,+ glGetSemaphoreParameterui64vEXT,+ glGetSeparableFilter,+ glGetSeparableFilterEXT,+ glGetShaderInfoLog,+ glGetShaderPrecisionFormat,+ glGetShaderSource,+ glGetShaderSourceARB,+ glGetShaderiv,+ glGetShadingRateImagePaletteNV,+ glGetShadingRateSampleLocationivNV,+ glGetSharpenTexFuncSGIS,+ glGetStageIndexNV,+ glGetString,+ glGetStringi,+ glGetSubroutineIndex,+ glGetSubroutineUniformLocation,+ glGetSynciv,+ glGetSyncivAPPLE,+ glGetTexBumpParameterfvATI,+ glGetTexBumpParameterivATI,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexEnvxv,+ glGetTexEnvxvOES,+ glGetTexFilterFuncSGIS,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGenfvOES,+ glGetTexGeniv,+ glGetTexGenivOES,+ glGetTexGenxvOES,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexLevelParameterxvOES,+ glGetTexParameterIiv,+ glGetTexParameterIivEXT,+ glGetTexParameterIivOES,+ glGetTexParameterIuiv+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glGetProgramEnvParameterIivNV -----------------------------------------------++glGetProgramEnvParameterIivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @params@ pointing to @4@ elements of type @GLint@.+ -> m ()+glGetProgramEnvParameterIivNV v1 v2 v3 = liftIO $ dyn357 ptr_glGetProgramEnvParameterIivNV v1 v2 v3++{-# NOINLINE ptr_glGetProgramEnvParameterIivNV #-}+ptr_glGetProgramEnvParameterIivNV :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+ptr_glGetProgramEnvParameterIivNV = unsafePerformIO $ getCommand "glGetProgramEnvParameterIivNV"++-- glGetProgramEnvParameterIuivNV ----------------------------------------------++glGetProgramEnvParameterIuivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @params@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glGetProgramEnvParameterIuivNV v1 v2 v3 = liftIO $ dyn221 ptr_glGetProgramEnvParameterIuivNV v1 v2 v3++{-# NOINLINE ptr_glGetProgramEnvParameterIuivNV #-}+ptr_glGetProgramEnvParameterIuivNV :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+ptr_glGetProgramEnvParameterIuivNV = unsafePerformIO $ getCommand "glGetProgramEnvParameterIuivNV"++-- glGetProgramEnvParameterdvARB -----------------------------------------------++glGetProgramEnvParameterdvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glGetProgramEnvParameterdvARB v1 v2 v3 = liftIO $ dyn344 ptr_glGetProgramEnvParameterdvARB v1 v2 v3++{-# NOINLINE ptr_glGetProgramEnvParameterdvARB #-}+ptr_glGetProgramEnvParameterdvARB :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+ptr_glGetProgramEnvParameterdvARB = unsafePerformIO $ getCommand "glGetProgramEnvParameterdvARB"++-- glGetProgramEnvParameterfvARB -----------------------------------------------++glGetProgramEnvParameterfvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glGetProgramEnvParameterfvARB v1 v2 v3 = liftIO $ dyn278 ptr_glGetProgramEnvParameterfvARB v1 v2 v3++{-# NOINLINE ptr_glGetProgramEnvParameterfvARB #-}+ptr_glGetProgramEnvParameterfvARB :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glGetProgramEnvParameterfvARB = unsafePerformIO $ getCommand "glGetProgramEnvParameterfvARB"++-- glGetProgramInfoLog ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetProgramInfoLog.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetProgramInfoLog.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetProgramInfoLog.xhtml OpenGL 4.x>.+glGetProgramInfoLog+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetProgramInfoLog v1 v2 v3 v4 = liftIO $ dyn345 ptr_glGetProgramInfoLog v1 v2 v3 v4++{-# NOINLINE ptr_glGetProgramInfoLog #-}+ptr_glGetProgramInfoLog :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetProgramInfoLog = unsafePerformIO $ getCommand "glGetProgramInfoLog"++-- glGetProgramInterfaceiv -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetProgramInterface.xhtml OpenGL 4.x>.+glGetProgramInterfaceiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @programInterface@ of type [ProgramInterface](Graphics-GL-Groups.html#ProgramInterface).+ -> GLenum -- ^ @pname@ of type [ProgramInterfacePName](Graphics-GL-Groups.html#ProgramInterfacePName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetProgramInterfaceiv v1 v2 v3 v4 = liftIO $ dyn379 ptr_glGetProgramInterfaceiv v1 v2 v3 v4++{-# NOINLINE ptr_glGetProgramInterfaceiv #-}+ptr_glGetProgramInterfaceiv :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetProgramInterfaceiv = unsafePerformIO $ getCommand "glGetProgramInterfaceiv"++-- glGetProgramLocalParameterIivNV ---------------------------------------------++glGetProgramLocalParameterIivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @params@ pointing to @4@ elements of type @GLint@.+ -> m ()+glGetProgramLocalParameterIivNV v1 v2 v3 = liftIO $ dyn357 ptr_glGetProgramLocalParameterIivNV v1 v2 v3++{-# NOINLINE ptr_glGetProgramLocalParameterIivNV #-}+ptr_glGetProgramLocalParameterIivNV :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+ptr_glGetProgramLocalParameterIivNV = unsafePerformIO $ getCommand "glGetProgramLocalParameterIivNV"++-- glGetProgramLocalParameterIuivNV --------------------------------------------++glGetProgramLocalParameterIuivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @params@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glGetProgramLocalParameterIuivNV v1 v2 v3 = liftIO $ dyn221 ptr_glGetProgramLocalParameterIuivNV v1 v2 v3++{-# NOINLINE ptr_glGetProgramLocalParameterIuivNV #-}+ptr_glGetProgramLocalParameterIuivNV :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+ptr_glGetProgramLocalParameterIuivNV = unsafePerformIO $ getCommand "glGetProgramLocalParameterIuivNV"++-- glGetProgramLocalParameterdvARB ---------------------------------------------++glGetProgramLocalParameterdvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glGetProgramLocalParameterdvARB v1 v2 v3 = liftIO $ dyn344 ptr_glGetProgramLocalParameterdvARB v1 v2 v3++{-# NOINLINE ptr_glGetProgramLocalParameterdvARB #-}+ptr_glGetProgramLocalParameterdvARB :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+ptr_glGetProgramLocalParameterdvARB = unsafePerformIO $ getCommand "glGetProgramLocalParameterdvARB"++-- glGetProgramLocalParameterfvARB ---------------------------------------------++glGetProgramLocalParameterfvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glGetProgramLocalParameterfvARB v1 v2 v3 = liftIO $ dyn278 ptr_glGetProgramLocalParameterfvARB v1 v2 v3++{-# NOINLINE ptr_glGetProgramLocalParameterfvARB #-}+ptr_glGetProgramLocalParameterfvARB :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glGetProgramLocalParameterfvARB = unsafePerformIO $ getCommand "glGetProgramLocalParameterfvARB"++-- glGetProgramNamedParameterdvNV ----------------------------------------------++glGetProgramNamedParameterdvNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLsizei -- ^ @len@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.+ -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glGetProgramNamedParameterdvNV v1 v2 v3 v4 = liftIO $ dyn410 ptr_glGetProgramNamedParameterdvNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetProgramNamedParameterdvNV #-}+ptr_glGetProgramNamedParameterdvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())+ptr_glGetProgramNamedParameterdvNV = unsafePerformIO $ getCommand "glGetProgramNamedParameterdvNV"++-- glGetProgramNamedParameterfvNV ----------------------------------------------++glGetProgramNamedParameterfvNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLsizei -- ^ @len@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glGetProgramNamedParameterfvNV v1 v2 v3 v4 = liftIO $ dyn411 ptr_glGetProgramNamedParameterfvNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetProgramNamedParameterfvNV #-}+ptr_glGetProgramNamedParameterfvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())+ptr_glGetProgramNamedParameterfvNV = unsafePerformIO $ getCommand "glGetProgramNamedParameterfvNV"++-- glGetProgramParameterdvNV ---------------------------------------------------++glGetProgramParameterdvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glGetProgramParameterdvNV v1 v2 v3 v4 = liftIO $ dyn412 ptr_glGetProgramParameterdvNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetProgramParameterdvNV #-}+ptr_glGetProgramParameterdvNV :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO ())+ptr_glGetProgramParameterdvNV = unsafePerformIO $ getCommand "glGetProgramParameterdvNV"++-- glGetProgramParameterfvNV ---------------------------------------------------++glGetProgramParameterfvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glGetProgramParameterfvNV v1 v2 v3 v4 = liftIO $ dyn365 ptr_glGetProgramParameterfvNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetProgramParameterfvNV #-}+ptr_glGetProgramParameterfvNV :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetProgramParameterfvNV = unsafePerformIO $ getCommand "glGetProgramParameterfvNV"++-- glGetProgramPipelineInfoLog -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetProgramPipelineInfoLog.xhtml OpenGL 4.x>.+glGetProgramPipelineInfoLog+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetProgramPipelineInfoLog v1 v2 v3 v4 = liftIO $ dyn345 ptr_glGetProgramPipelineInfoLog v1 v2 v3 v4++{-# NOINLINE ptr_glGetProgramPipelineInfoLog #-}+ptr_glGetProgramPipelineInfoLog :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetProgramPipelineInfoLog = unsafePerformIO $ getCommand "glGetProgramPipelineInfoLog"++-- glGetProgramPipelineInfoLogEXT ----------------------------------------------++glGetProgramPipelineInfoLogEXT+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetProgramPipelineInfoLogEXT v1 v2 v3 v4 = liftIO $ dyn345 ptr_glGetProgramPipelineInfoLogEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetProgramPipelineInfoLogEXT #-}+ptr_glGetProgramPipelineInfoLogEXT :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetProgramPipelineInfoLogEXT = unsafePerformIO $ getCommand "glGetProgramPipelineInfoLogEXT"++-- glGetProgramPipelineiv ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetProgramPipeline.xhtml OpenGL 4.x>.+glGetProgramPipelineiv+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> GLenum -- ^ @pname@ of type [PipelineParameterName](Graphics-GL-Groups.html#PipelineParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetProgramPipelineiv v1 v2 v3 = liftIO $ dyn348 ptr_glGetProgramPipelineiv v1 v2 v3++{-# NOINLINE ptr_glGetProgramPipelineiv #-}+ptr_glGetProgramPipelineiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetProgramPipelineiv = unsafePerformIO $ getCommand "glGetProgramPipelineiv"++-- glGetProgramPipelineivEXT ---------------------------------------------------++glGetProgramPipelineivEXT+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> GLenum -- ^ @pname@ of type [PipelineParameterName](Graphics-GL-Groups.html#PipelineParameterName).+ -> Ptr GLint -- ^ @params@.+ -> m ()+glGetProgramPipelineivEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetProgramPipelineivEXT v1 v2 v3++{-# NOINLINE ptr_glGetProgramPipelineivEXT #-}+ptr_glGetProgramPipelineivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetProgramPipelineivEXT = unsafePerformIO $ getCommand "glGetProgramPipelineivEXT"++-- glGetProgramResourceIndex ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetProgramResourceIndex.xhtml OpenGL 4.x>.+glGetProgramResourceIndex+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @programInterface@ of type [ProgramInterface](Graphics-GL-Groups.html#ProgramInterface).+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m GLuint+glGetProgramResourceIndex v1 v2 v3 = liftIO $ dyn413 ptr_glGetProgramResourceIndex v1 v2 v3++{-# NOINLINE ptr_glGetProgramResourceIndex #-}+ptr_glGetProgramResourceIndex :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLuint)+ptr_glGetProgramResourceIndex = unsafePerformIO $ getCommand "glGetProgramResourceIndex"++-- glGetProgramResourceLocation ------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetProgramResourceLocation.xhtml OpenGL 4.x>.+glGetProgramResourceLocation+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @programInterface@ of type [ProgramInterface](Graphics-GL-Groups.html#ProgramInterface).+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m GLint+glGetProgramResourceLocation v1 v2 v3 = liftIO $ dyn414 ptr_glGetProgramResourceLocation v1 v2 v3++{-# NOINLINE ptr_glGetProgramResourceLocation #-}+ptr_glGetProgramResourceLocation :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLint)+ptr_glGetProgramResourceLocation = unsafePerformIO $ getCommand "glGetProgramResourceLocation"++-- glGetProgramResourceLocationIndex -------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetProgramResourceLocationIndex.xhtml OpenGL 4.x>.+glGetProgramResourceLocationIndex+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @programInterface@ of type [ProgramInterface](Graphics-GL-Groups.html#ProgramInterface).+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m GLint+glGetProgramResourceLocationIndex v1 v2 v3 = liftIO $ dyn414 ptr_glGetProgramResourceLocationIndex v1 v2 v3++{-# NOINLINE ptr_glGetProgramResourceLocationIndex #-}+ptr_glGetProgramResourceLocationIndex :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLint)+ptr_glGetProgramResourceLocationIndex = unsafePerformIO $ getCommand "glGetProgramResourceLocationIndex"++-- glGetProgramResourceLocationIndexEXT ----------------------------------------++glGetProgramResourceLocationIndexEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @programInterface@ of type [ProgramInterface](Graphics-GL-Groups.html#ProgramInterface).+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m GLint+glGetProgramResourceLocationIndexEXT v1 v2 v3 = liftIO $ dyn414 ptr_glGetProgramResourceLocationIndexEXT v1 v2 v3++{-# NOINLINE ptr_glGetProgramResourceLocationIndexEXT #-}+ptr_glGetProgramResourceLocationIndexEXT :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLint)+ptr_glGetProgramResourceLocationIndexEXT = unsafePerformIO $ getCommand "glGetProgramResourceLocationIndexEXT"++-- glGetProgramResourceName ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetProgramResourceName.xhtml OpenGL 4.x>.+glGetProgramResourceName+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @programInterface@ of type [ProgramInterface](Graphics-GL-Groups.html#ProgramInterface).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetProgramResourceName v1 v2 v3 v4 v5 v6 = liftIO $ dyn317 ptr_glGetProgramResourceName v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetProgramResourceName #-}+ptr_glGetProgramResourceName :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetProgramResourceName = unsafePerformIO $ getCommand "glGetProgramResourceName"++-- glGetProgramResourcefvNV ----------------------------------------------------++glGetProgramResourcefvNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @programInterface@ of type [ProgramInterface](Graphics-GL-Groups.html#ProgramInterface).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @propCount@.+ -> Ptr GLenum -- ^ @props@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLfloat -- ^ @params@ pointing to @count@ elements of type @GLfloat@.+ -> m ()+glGetProgramResourcefvNV v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn415 ptr_glGetProgramResourcefvNV v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glGetProgramResourcefvNV #-}+ptr_glGetProgramResourcefvNV :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetProgramResourcefvNV = unsafePerformIO $ getCommand "glGetProgramResourcefvNV"++-- glGetProgramResourceiv ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetProgramResource.xhtml OpenGL 4.x>.+glGetProgramResourceiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @programInterface@ of type [ProgramInterface](Graphics-GL-Groups.html#ProgramInterface).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @propCount@.+ -> Ptr GLenum -- ^ @props@ pointing to @propCount@ elements of type [ProgramResourceProperty](Graphics-GL-Groups.html#ProgramResourceProperty).+ -> GLsizei -- ^ @count@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLint -- ^ @params@ pointing to @count@ elements of type @GLint@.+ -> m ()+glGetProgramResourceiv v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn416 ptr_glGetProgramResourceiv v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glGetProgramResourceiv #-}+ptr_glGetProgramResourceiv :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ())+ptr_glGetProgramResourceiv = unsafePerformIO $ getCommand "glGetProgramResourceiv"++-- glGetProgramStageiv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetProgramStage.xhtml OpenGL 4.x>.+glGetProgramStageiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> GLenum -- ^ @pname@ of type [ProgramStagePName](Graphics-GL-Groups.html#ProgramStagePName).+ -> Ptr GLint -- ^ @values@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetProgramStageiv v1 v2 v3 v4 = liftIO $ dyn379 ptr_glGetProgramStageiv v1 v2 v3 v4++{-# NOINLINE ptr_glGetProgramStageiv #-}+ptr_glGetProgramStageiv :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetProgramStageiv = unsafePerformIO $ getCommand "glGetProgramStageiv"++-- glGetProgramStringARB -------------------------------------------------------++glGetProgramStringARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLenum -- ^ @pname@ of type [ProgramStringProperty](Graphics-GL-Groups.html#ProgramStringProperty).+ -> Ptr a -- ^ @string@ pointing to @COMPSIZE(target,pname)@ elements of type @a@.+ -> m ()+glGetProgramStringARB v1 v2 v3 = liftIO $ dyn250 ptr_glGetProgramStringARB v1 v2 v3++{-# NOINLINE ptr_glGetProgramStringARB #-}+ptr_glGetProgramStringARB :: FunPtr (GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetProgramStringARB = unsafePerformIO $ getCommand "glGetProgramStringARB"++-- glGetProgramStringNV --------------------------------------------------------++glGetProgramStringNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> Ptr GLubyte -- ^ @program@ pointing to @COMPSIZE(id,pname)@ elements of type @ProgramCharacterNV@.+ -> m ()+glGetProgramStringNV v1 v2 v3 = liftIO $ dyn417 ptr_glGetProgramStringNV v1 v2 v3++{-# NOINLINE ptr_glGetProgramStringNV #-}+ptr_glGetProgramStringNV :: FunPtr (GLuint -> GLenum -> Ptr GLubyte -> IO ())+ptr_glGetProgramStringNV = unsafePerformIO $ getCommand "glGetProgramStringNV"++-- glGetProgramSubroutineParameteruivNV ----------------------------------------++glGetProgramSubroutineParameteruivNV+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @param@ pointing to @COMPSIZE(target)@ elements of type @GLuint@.+ -> m ()+glGetProgramSubroutineParameteruivNV v1 v2 v3 = liftIO $ dyn221 ptr_glGetProgramSubroutineParameteruivNV v1 v2 v3++{-# NOINLINE ptr_glGetProgramSubroutineParameteruivNV #-}+ptr_glGetProgramSubroutineParameteruivNV :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+ptr_glGetProgramSubroutineParameteruivNV = unsafePerformIO $ getCommand "glGetProgramSubroutineParameteruivNV"++-- glGetProgramiv --------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetProgram.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetProgram.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetProgram.xhtml OpenGL 4.x>.+glGetProgramiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @pname@ of type [ProgramPropertyARB](Graphics-GL-Groups.html#ProgramPropertyARB).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetProgramiv v1 v2 v3 = liftIO $ dyn348 ptr_glGetProgramiv v1 v2 v3++{-# NOINLINE ptr_glGetProgramiv #-}+ptr_glGetProgramiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetProgramiv = unsafePerformIO $ getCommand "glGetProgramiv"++-- glGetProgramivARB -----------------------------------------------------------++glGetProgramivARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLenum -- ^ @pname@ of type [ProgramPropertyARB](Graphics-GL-Groups.html#ProgramPropertyARB).+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetProgramivARB v1 v2 v3 = liftIO $ dyn140 ptr_glGetProgramivARB v1 v2 v3++{-# NOINLINE ptr_glGetProgramivARB #-}+ptr_glGetProgramivARB :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetProgramivARB = unsafePerformIO $ getCommand "glGetProgramivARB"++-- glGetProgramivNV ------------------------------------------------------------++glGetProgramivNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> Ptr GLint -- ^ @params@ pointing to @4@ elements of type @GLint@.+ -> m ()+glGetProgramivNV v1 v2 v3 = liftIO $ dyn348 ptr_glGetProgramivNV v1 v2 v3++{-# NOINLINE ptr_glGetProgramivNV #-}+ptr_glGetProgramivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetProgramivNV = unsafePerformIO $ getCommand "glGetProgramivNV"++-- glGetQueryBufferObjecti64v --------------------------------------------------++glGetQueryBufferObjecti64v+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> GLintptr -- ^ @offset@.+ -> m ()+glGetQueryBufferObjecti64v v1 v2 v3 v4 = liftIO $ dyn418 ptr_glGetQueryBufferObjecti64v v1 v2 v3 v4++{-# NOINLINE ptr_glGetQueryBufferObjecti64v #-}+ptr_glGetQueryBufferObjecti64v :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> IO ())+ptr_glGetQueryBufferObjecti64v = unsafePerformIO $ getCommand "glGetQueryBufferObjecti64v"++-- glGetQueryBufferObjectiv ----------------------------------------------------++glGetQueryBufferObjectiv+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> GLintptr -- ^ @offset@.+ -> m ()+glGetQueryBufferObjectiv v1 v2 v3 v4 = liftIO $ dyn418 ptr_glGetQueryBufferObjectiv v1 v2 v3 v4++{-# NOINLINE ptr_glGetQueryBufferObjectiv #-}+ptr_glGetQueryBufferObjectiv :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> IO ())+ptr_glGetQueryBufferObjectiv = unsafePerformIO $ getCommand "glGetQueryBufferObjectiv"++-- glGetQueryBufferObjectui64v -------------------------------------------------++glGetQueryBufferObjectui64v+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> GLintptr -- ^ @offset@.+ -> m ()+glGetQueryBufferObjectui64v v1 v2 v3 v4 = liftIO $ dyn418 ptr_glGetQueryBufferObjectui64v v1 v2 v3 v4++{-# NOINLINE ptr_glGetQueryBufferObjectui64v #-}+ptr_glGetQueryBufferObjectui64v :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> IO ())+ptr_glGetQueryBufferObjectui64v = unsafePerformIO $ getCommand "glGetQueryBufferObjectui64v"++-- glGetQueryBufferObjectuiv ---------------------------------------------------++glGetQueryBufferObjectuiv+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLuint -- ^ @buffer@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> GLintptr -- ^ @offset@.+ -> m ()+glGetQueryBufferObjectuiv v1 v2 v3 v4 = liftIO $ dyn418 ptr_glGetQueryBufferObjectuiv v1 v2 v3 v4++{-# NOINLINE ptr_glGetQueryBufferObjectuiv #-}+ptr_glGetQueryBufferObjectuiv :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> IO ())+ptr_glGetQueryBufferObjectuiv = unsafePerformIO $ getCommand "glGetQueryBufferObjectuiv"++-- glGetQueryIndexediv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetQueryIndexed.xhtml OpenGL 4.x>.+glGetQueryIndexediv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [QueryParameterName](Graphics-GL-Groups.html#QueryParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetQueryIndexediv v1 v2 v3 v4 = liftIO $ dyn366 ptr_glGetQueryIndexediv v1 v2 v3 v4++{-# NOINLINE ptr_glGetQueryIndexediv #-}+ptr_glGetQueryIndexediv :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetQueryIndexediv = unsafePerformIO $ getCommand "glGetQueryIndexediv"++-- glGetQueryObjecti64v --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetQueryObject.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetQueryObject.xhtml OpenGL 4.x>.+glGetQueryObjecti64v+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> Ptr GLint64 -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint64@.+ -> m ()+glGetQueryObjecti64v v1 v2 v3 = liftIO $ dyn375 ptr_glGetQueryObjecti64v v1 v2 v3++{-# NOINLINE ptr_glGetQueryObjecti64v #-}+ptr_glGetQueryObjecti64v :: FunPtr (GLuint -> GLenum -> Ptr GLint64 -> IO ())+ptr_glGetQueryObjecti64v = unsafePerformIO $ getCommand "glGetQueryObjecti64v"++-- glGetQueryObjecti64vEXT -----------------------------------------------------++-- | This command is an alias for 'glGetQueryObjecti64v'.+glGetQueryObjecti64vEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> Ptr GLint64 -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint64@.+ -> m ()+glGetQueryObjecti64vEXT v1 v2 v3 = liftIO $ dyn375 ptr_glGetQueryObjecti64vEXT v1 v2 v3++{-# NOINLINE ptr_glGetQueryObjecti64vEXT #-}+ptr_glGetQueryObjecti64vEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint64 -> IO ())+ptr_glGetQueryObjecti64vEXT = unsafePerformIO $ getCommand "glGetQueryObjecti64vEXT"++-- glGetQueryObjectiv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetQueryObject.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetQueryObject.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetQueryObject.xhtml OpenGL 4.x>.+glGetQueryObjectiv+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetQueryObjectiv v1 v2 v3 = liftIO $ dyn348 ptr_glGetQueryObjectiv v1 v2 v3++{-# NOINLINE ptr_glGetQueryObjectiv #-}+ptr_glGetQueryObjectiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetQueryObjectiv = unsafePerformIO $ getCommand "glGetQueryObjectiv"++-- glGetQueryObjectivARB -------------------------------------------------------++-- | This command is an alias for 'glGetQueryObjectiv'.+glGetQueryObjectivARB+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetQueryObjectivARB v1 v2 v3 = liftIO $ dyn348 ptr_glGetQueryObjectivARB v1 v2 v3++{-# NOINLINE ptr_glGetQueryObjectivARB #-}+ptr_glGetQueryObjectivARB :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetQueryObjectivARB = unsafePerformIO $ getCommand "glGetQueryObjectivARB"++-- glGetQueryObjectivEXT -------------------------------------------------------++-- | This command is an alias for 'glGetQueryObjectiv'.+glGetQueryObjectivEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetQueryObjectivEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetQueryObjectivEXT v1 v2 v3++{-# NOINLINE ptr_glGetQueryObjectivEXT #-}+ptr_glGetQueryObjectivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetQueryObjectivEXT = unsafePerformIO $ getCommand "glGetQueryObjectivEXT"++-- glGetQueryObjectui64v -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetQueryObject.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetQueryObject.xhtml OpenGL 4.x>.+glGetQueryObjectui64v+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> Ptr GLuint64 -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint64@.+ -> m ()+glGetQueryObjectui64v v1 v2 v3 = liftIO $ dyn419 ptr_glGetQueryObjectui64v v1 v2 v3++{-# NOINLINE ptr_glGetQueryObjectui64v #-}+ptr_glGetQueryObjectui64v :: FunPtr (GLuint -> GLenum -> Ptr GLuint64 -> IO ())+ptr_glGetQueryObjectui64v = unsafePerformIO $ getCommand "glGetQueryObjectui64v"++-- glGetQueryObjectui64vEXT ----------------------------------------------------++-- | This command is an alias for 'glGetQueryObjectui64v'.+glGetQueryObjectui64vEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> Ptr GLuint64 -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint64@.+ -> m ()+glGetQueryObjectui64vEXT v1 v2 v3 = liftIO $ dyn419 ptr_glGetQueryObjectui64vEXT v1 v2 v3++{-# NOINLINE ptr_glGetQueryObjectui64vEXT #-}+ptr_glGetQueryObjectui64vEXT :: FunPtr (GLuint -> GLenum -> Ptr GLuint64 -> IO ())+ptr_glGetQueryObjectui64vEXT = unsafePerformIO $ getCommand "glGetQueryObjectui64vEXT"++-- glGetQueryObjectuiv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetQueryObject.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetQueryObject.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetQueryObject.xhtml OpenGL 4.x>.+glGetQueryObjectuiv+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetQueryObjectuiv v1 v2 v3 = liftIO $ dyn392 ptr_glGetQueryObjectuiv v1 v2 v3++{-# NOINLINE ptr_glGetQueryObjectuiv #-}+ptr_glGetQueryObjectuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetQueryObjectuiv = unsafePerformIO $ getCommand "glGetQueryObjectuiv"++-- glGetQueryObjectuivARB ------------------------------------------------------++-- | This command is an alias for 'glGetQueryObjectuiv'.+glGetQueryObjectuivARB+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetQueryObjectuivARB v1 v2 v3 = liftIO $ dyn392 ptr_glGetQueryObjectuivARB v1 v2 v3++{-# NOINLINE ptr_glGetQueryObjectuivARB #-}+ptr_glGetQueryObjectuivARB :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetQueryObjectuivARB = unsafePerformIO $ getCommand "glGetQueryObjectuivARB"++-- glGetQueryObjectuivEXT ------------------------------------------------------++glGetQueryObjectuivEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [QueryObjectParameterName](Graphics-GL-Groups.html#QueryObjectParameterName).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetQueryObjectuivEXT v1 v2 v3 = liftIO $ dyn392 ptr_glGetQueryObjectuivEXT v1 v2 v3++{-# NOINLINE ptr_glGetQueryObjectuivEXT #-}+ptr_glGetQueryObjectuivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetQueryObjectuivEXT = unsafePerformIO $ getCommand "glGetQueryObjectuivEXT"++-- glGetQueryiv ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetQueryiv.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetQueryiv.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetQueryiv.xhtml OpenGL 4.x>.+glGetQueryiv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> GLenum -- ^ @pname@ of type [QueryParameterName](Graphics-GL-Groups.html#QueryParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetQueryiv v1 v2 v3 = liftIO $ dyn140 ptr_glGetQueryiv v1 v2 v3++{-# NOINLINE ptr_glGetQueryiv #-}+ptr_glGetQueryiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetQueryiv = unsafePerformIO $ getCommand "glGetQueryiv"++-- glGetQueryivARB -------------------------------------------------------------++-- | This command is an alias for 'glGetQueryiv'.+glGetQueryivARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> GLenum -- ^ @pname@ of type [QueryParameterName](Graphics-GL-Groups.html#QueryParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetQueryivARB v1 v2 v3 = liftIO $ dyn140 ptr_glGetQueryivARB v1 v2 v3++{-# NOINLINE ptr_glGetQueryivARB #-}+ptr_glGetQueryivARB :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetQueryivARB = unsafePerformIO $ getCommand "glGetQueryivARB"++-- glGetQueryivEXT -------------------------------------------------------------++glGetQueryivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> GLenum -- ^ @pname@ of type [QueryParameterName](Graphics-GL-Groups.html#QueryParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetQueryivEXT v1 v2 v3 = liftIO $ dyn140 ptr_glGetQueryivEXT v1 v2 v3++{-# NOINLINE ptr_glGetQueryivEXT #-}+ptr_glGetQueryivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetQueryivEXT = unsafePerformIO $ getCommand "glGetQueryivEXT"++-- glGetRenderbufferParameteriv ------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetRenderbufferParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetRenderbufferParameter.xhtml OpenGL 4.x>.+glGetRenderbufferParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLenum -- ^ @pname@ of type [RenderbufferParameterName](Graphics-GL-Groups.html#RenderbufferParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetRenderbufferParameteriv v1 v2 v3 = liftIO $ dyn140 ptr_glGetRenderbufferParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetRenderbufferParameteriv #-}+ptr_glGetRenderbufferParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetRenderbufferParameteriv = unsafePerformIO $ getCommand "glGetRenderbufferParameteriv"++-- glGetRenderbufferParameterivEXT ---------------------------------------------++-- | This command is an alias for 'glGetRenderbufferParameteriv'.+glGetRenderbufferParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLenum -- ^ @pname@ of type [RenderbufferParameterName](Graphics-GL-Groups.html#RenderbufferParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetRenderbufferParameterivEXT v1 v2 v3 = liftIO $ dyn140 ptr_glGetRenderbufferParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glGetRenderbufferParameterivEXT #-}+ptr_glGetRenderbufferParameterivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetRenderbufferParameterivEXT = unsafePerformIO $ getCommand "glGetRenderbufferParameterivEXT"++-- glGetRenderbufferParameterivOES ---------------------------------------------++glGetRenderbufferParameterivOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLenum -- ^ @pname@ of type [RenderbufferParameterName](Graphics-GL-Groups.html#RenderbufferParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetRenderbufferParameterivOES v1 v2 v3 = liftIO $ dyn140 ptr_glGetRenderbufferParameterivOES v1 v2 v3++{-# NOINLINE ptr_glGetRenderbufferParameterivOES #-}+ptr_glGetRenderbufferParameterivOES :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetRenderbufferParameterivOES = unsafePerformIO $ getCommand "glGetRenderbufferParameterivOES"++-- glGetSamplerParameterIiv ----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetSamplerParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetSamplerParameter.xhtml OpenGL 4.x>.+glGetSamplerParameterIiv+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetSamplerParameterIiv v1 v2 v3 = liftIO $ dyn348 ptr_glGetSamplerParameterIiv v1 v2 v3++{-# NOINLINE ptr_glGetSamplerParameterIiv #-}+ptr_glGetSamplerParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetSamplerParameterIiv = unsafePerformIO $ getCommand "glGetSamplerParameterIiv"++-- glGetSamplerParameterIivEXT -------------------------------------------------++-- | This command is an alias for 'glGetSamplerParameterIiv'.+glGetSamplerParameterIivEXT+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetSamplerParameterIivEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetSamplerParameterIivEXT v1 v2 v3++{-# NOINLINE ptr_glGetSamplerParameterIivEXT #-}+ptr_glGetSamplerParameterIivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetSamplerParameterIivEXT = unsafePerformIO $ getCommand "glGetSamplerParameterIivEXT"++-- glGetSamplerParameterIivOES -------------------------------------------------++-- | This command is an alias for 'glGetSamplerParameterIiv'.+glGetSamplerParameterIivOES+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetSamplerParameterIivOES v1 v2 v3 = liftIO $ dyn348 ptr_glGetSamplerParameterIivOES v1 v2 v3++{-# NOINLINE ptr_glGetSamplerParameterIivOES #-}+ptr_glGetSamplerParameterIivOES :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetSamplerParameterIivOES = unsafePerformIO $ getCommand "glGetSamplerParameterIivOES"++-- glGetSamplerParameterIuiv ---------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetSamplerParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetSamplerParameter.xhtml OpenGL 4.x>.+glGetSamplerParameterIuiv+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetSamplerParameterIuiv v1 v2 v3 = liftIO $ dyn392 ptr_glGetSamplerParameterIuiv v1 v2 v3++{-# NOINLINE ptr_glGetSamplerParameterIuiv #-}+ptr_glGetSamplerParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetSamplerParameterIuiv = unsafePerformIO $ getCommand "glGetSamplerParameterIuiv"++-- glGetSamplerParameterIuivEXT ------------------------------------------------++-- | This command is an alias for 'glGetSamplerParameterIuiv'.+glGetSamplerParameterIuivEXT+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetSamplerParameterIuivEXT v1 v2 v3 = liftIO $ dyn392 ptr_glGetSamplerParameterIuivEXT v1 v2 v3++{-# NOINLINE ptr_glGetSamplerParameterIuivEXT #-}+ptr_glGetSamplerParameterIuivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetSamplerParameterIuivEXT = unsafePerformIO $ getCommand "glGetSamplerParameterIuivEXT"++-- glGetSamplerParameterIuivOES ------------------------------------------------++-- | This command is an alias for 'glGetSamplerParameterIuiv'.+glGetSamplerParameterIuivOES+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetSamplerParameterIuivOES v1 v2 v3 = liftIO $ dyn392 ptr_glGetSamplerParameterIuivOES v1 v2 v3++{-# NOINLINE ptr_glGetSamplerParameterIuivOES #-}+ptr_glGetSamplerParameterIuivOES :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetSamplerParameterIuivOES = unsafePerformIO $ getCommand "glGetSamplerParameterIuivOES"++-- glGetSamplerParameterfv -----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetSamplerParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetSamplerParameter.xhtml OpenGL 4.x>.+glGetSamplerParameterfv+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterF](Graphics-GL-Groups.html#SamplerParameterF).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetSamplerParameterfv v1 v2 v3 = liftIO $ dyn364 ptr_glGetSamplerParameterfv v1 v2 v3++{-# NOINLINE ptr_glGetSamplerParameterfv #-}+ptr_glGetSamplerParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetSamplerParameterfv = unsafePerformIO $ getCommand "glGetSamplerParameterfv"++-- glGetSamplerParameteriv -----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetSamplerParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetSamplerParameter.xhtml OpenGL 4.x>.+glGetSamplerParameteriv+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetSamplerParameteriv v1 v2 v3 = liftIO $ dyn348 ptr_glGetSamplerParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetSamplerParameteriv #-}+ptr_glGetSamplerParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetSamplerParameteriv = unsafePerformIO $ getCommand "glGetSamplerParameteriv"++-- glGetSemaphoreParameterui64vEXT ---------------------------------------------++glGetSemaphoreParameterui64vEXT+ :: MonadIO m+ => GLuint -- ^ @semaphore@.+ -> GLenum -- ^ @pname@ of type [SemaphoreParameterName](Graphics-GL-Groups.html#SemaphoreParameterName).+ -> Ptr GLuint64 -- ^ @params@.+ -> m ()+glGetSemaphoreParameterui64vEXT v1 v2 v3 = liftIO $ dyn419 ptr_glGetSemaphoreParameterui64vEXT v1 v2 v3++{-# NOINLINE ptr_glGetSemaphoreParameterui64vEXT #-}+ptr_glGetSemaphoreParameterui64vEXT :: FunPtr (GLuint -> GLenum -> Ptr GLuint64 -> IO ())+ptr_glGetSemaphoreParameterui64vEXT = unsafePerformIO $ getCommand "glGetSemaphoreParameterui64vEXT"++-- glGetSeparableFilter --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetSeparableFilter.xml OpenGL 2.x>.+glGetSeparableFilter+ :: MonadIO m+ => GLenum -- ^ @target@ of type [SeparableTargetEXT](Graphics-GL-Groups.html#SeparableTargetEXT).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @row@ pointing to @COMPSIZE(target,format,type)@ elements of type @a@.+ -> Ptr b -- ^ @column@ pointing to @COMPSIZE(target,format,type)@ elements of type @b@.+ -> Ptr c -- ^ @span@ pointing to @COMPSIZE(target,format,type)@ elements of type @c@.+ -> m ()+glGetSeparableFilter v1 v2 v3 v4 v5 v6 = liftIO $ dyn420 ptr_glGetSeparableFilter v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetSeparableFilter #-}+ptr_glGetSeparableFilter :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr a -> Ptr b -> Ptr c -> IO ())+ptr_glGetSeparableFilter = unsafePerformIO $ getCommand "glGetSeparableFilter"++-- glGetSeparableFilterEXT -----------------------------------------------------++glGetSeparableFilterEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [SeparableTargetEXT](Graphics-GL-Groups.html#SeparableTargetEXT).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @row@ pointing to @COMPSIZE(target,format,type)@ elements of type @a@.+ -> Ptr b -- ^ @column@ pointing to @COMPSIZE(target,format,type)@ elements of type @b@.+ -> Ptr c -- ^ @span@ pointing to @COMPSIZE(target,format,type)@ elements of type @c@.+ -> m ()+glGetSeparableFilterEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn420 ptr_glGetSeparableFilterEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetSeparableFilterEXT #-}+ptr_glGetSeparableFilterEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr a -> Ptr b -> Ptr c -> IO ())+ptr_glGetSeparableFilterEXT = unsafePerformIO $ getCommand "glGetSeparableFilterEXT"++-- glGetShaderInfoLog ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetShaderInfoLog.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetShaderInfoLog.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetShaderInfoLog.xhtml OpenGL 4.x>.+glGetShaderInfoLog+ :: MonadIO m+ => GLuint -- ^ @shader@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetShaderInfoLog v1 v2 v3 v4 = liftIO $ dyn345 ptr_glGetShaderInfoLog v1 v2 v3 v4++{-# NOINLINE ptr_glGetShaderInfoLog #-}+ptr_glGetShaderInfoLog :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetShaderInfoLog = unsafePerformIO $ getCommand "glGetShaderInfoLog"++-- glGetShaderPrecisionFormat --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetShaderPrecisionFormat.xhtml OpenGL 4.x>.+glGetShaderPrecisionFormat+ :: MonadIO m+ => GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> GLenum -- ^ @precisiontype@ of type [PrecisionType](Graphics-GL-Groups.html#PrecisionType).+ -> Ptr GLint -- ^ @range@ pointing to @2@ elements of type @GLint@.+ -> Ptr GLint -- ^ @precision@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetShaderPrecisionFormat v1 v2 v3 v4 = liftIO $ dyn421 ptr_glGetShaderPrecisionFormat v1 v2 v3 v4++{-# NOINLINE ptr_glGetShaderPrecisionFormat #-}+ptr_glGetShaderPrecisionFormat :: FunPtr (GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> IO ())+ptr_glGetShaderPrecisionFormat = unsafePerformIO $ getCommand "glGetShaderPrecisionFormat"++-- glGetShaderSource -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetShaderSource.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetShaderSource.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetShaderSource.xhtml OpenGL 4.x>.+glGetShaderSource+ :: MonadIO m+ => GLuint -- ^ @shader@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @source@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetShaderSource v1 v2 v3 v4 = liftIO $ dyn345 ptr_glGetShaderSource v1 v2 v3 v4++{-# NOINLINE ptr_glGetShaderSource #-}+ptr_glGetShaderSource :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetShaderSource = unsafePerformIO $ getCommand "glGetShaderSource"++-- glGetShaderSourceARB --------------------------------------------------------++-- | This command is an alias for 'glGetShaderSource'.+glGetShaderSourceARB+ :: MonadIO m+ => GLhandleARB -- ^ @obj@ of type @handleARB@.+ -> GLsizei -- ^ @maxLength@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLcharARB -- ^ @source@ pointing to @maxLength@ elements of type @GLcharARB@.+ -> m ()+glGetShaderSourceARB v1 v2 v3 v4 = liftIO $ dyn353 ptr_glGetShaderSourceARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetShaderSourceARB #-}+ptr_glGetShaderSourceARB :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> IO ())+ptr_glGetShaderSourceARB = unsafePerformIO $ getCommand "glGetShaderSourceARB"++-- glGetShaderiv ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetShader.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetShader.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetShader.xhtml OpenGL 4.x>.+glGetShaderiv+ :: MonadIO m+ => GLuint -- ^ @shader@.+ -> GLenum -- ^ @pname@ of type [ShaderParameterName](Graphics-GL-Groups.html#ShaderParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetShaderiv v1 v2 v3 = liftIO $ dyn348 ptr_glGetShaderiv v1 v2 v3++{-# NOINLINE ptr_glGetShaderiv #-}+ptr_glGetShaderiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetShaderiv = unsafePerformIO $ getCommand "glGetShaderiv"++-- glGetShadingRateImagePaletteNV ----------------------------------------------++glGetShadingRateImagePaletteNV+ :: MonadIO m+ => GLuint -- ^ @viewport@.+ -> GLuint -- ^ @entry@.+ -> Ptr GLenum -- ^ @rate@ pointing to @1@ element of type @GLenum@.+ -> m ()+glGetShadingRateImagePaletteNV v1 v2 v3 = liftIO $ dyn422 ptr_glGetShadingRateImagePaletteNV v1 v2 v3++{-# NOINLINE ptr_glGetShadingRateImagePaletteNV #-}+ptr_glGetShadingRateImagePaletteNV :: FunPtr (GLuint -> GLuint -> Ptr GLenum -> IO ())+ptr_glGetShadingRateImagePaletteNV = unsafePerformIO $ getCommand "glGetShadingRateImagePaletteNV"++-- glGetShadingRateSampleLocationivNV ------------------------------------------++glGetShadingRateSampleLocationivNV+ :: MonadIO m+ => GLenum -- ^ @rate@.+ -> GLuint -- ^ @samples@.+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @location@ pointing to @3@ elements of type @GLint@.+ -> m ()+glGetShadingRateSampleLocationivNV v1 v2 v3 v4 = liftIO $ dyn423 ptr_glGetShadingRateSampleLocationivNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetShadingRateSampleLocationivNV #-}+ptr_glGetShadingRateSampleLocationivNV :: FunPtr (GLenum -> GLuint -> GLuint -> Ptr GLint -> IO ())+ptr_glGetShadingRateSampleLocationivNV = unsafePerformIO $ getCommand "glGetShadingRateSampleLocationivNV"++-- glGetSharpenTexFuncSGIS -----------------------------------------------------++glGetSharpenTexFuncSGIS+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> Ptr GLfloat -- ^ @points@ pointing to @COMPSIZE(target)@ elements of type @GLfloat@.+ -> m ()+glGetSharpenTexFuncSGIS v1 v2 = liftIO $ dyn101 ptr_glGetSharpenTexFuncSGIS v1 v2++{-# NOINLINE ptr_glGetSharpenTexFuncSGIS #-}+ptr_glGetSharpenTexFuncSGIS :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glGetSharpenTexFuncSGIS = unsafePerformIO $ getCommand "glGetSharpenTexFuncSGIS"++-- glGetStageIndexNV -----------------------------------------------------------++glGetStageIndexNV+ :: MonadIO m+ => GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> m GLushort+glGetStageIndexNV v1 = liftIO $ dyn424 ptr_glGetStageIndexNV v1++{-# NOINLINE ptr_glGetStageIndexNV #-}+ptr_glGetStageIndexNV :: FunPtr (GLenum -> IO GLushort)+ptr_glGetStageIndexNV = unsafePerformIO $ getCommand "glGetStageIndexNV"++-- glGetString -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetString.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetString.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetString.xhtml OpenGL 4.x>.+glGetString+ :: MonadIO m+ => GLenum -- ^ @name@ of type [StringName](Graphics-GL-Groups.html#StringName).+ -> m (Ptr GLubyte) -- ^ pointing to elements of type @String@.+glGetString v1 = liftIO $ dyn425 ptr_glGetString v1++{-# NOINLINE ptr_glGetString #-}+ptr_glGetString :: FunPtr (GLenum -> IO (Ptr GLubyte))+ptr_glGetString = unsafePerformIO $ getCommand "glGetString"++-- glGetStringi ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetString.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetString.xhtml OpenGL 4.x>.+glGetStringi+ :: MonadIO m+ => GLenum -- ^ @name@ of type [StringName](Graphics-GL-Groups.html#StringName).+ -> GLuint -- ^ @index@.+ -> m (Ptr GLubyte) -- ^ pointing to elements of type @String@.+glGetStringi v1 v2 = liftIO $ dyn426 ptr_glGetStringi v1 v2++{-# NOINLINE ptr_glGetStringi #-}+ptr_glGetStringi :: FunPtr (GLenum -> GLuint -> IO (Ptr GLubyte))+ptr_glGetStringi = unsafePerformIO $ getCommand "glGetStringi"++-- glGetSubroutineIndex --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetSubroutineIndex.xhtml OpenGL 4.x>.+glGetSubroutineIndex+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> Ptr GLchar -- ^ @name@.+ -> m GLuint+glGetSubroutineIndex v1 v2 v3 = liftIO $ dyn413 ptr_glGetSubroutineIndex v1 v2 v3++{-# NOINLINE ptr_glGetSubroutineIndex #-}+ptr_glGetSubroutineIndex :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLuint)+ptr_glGetSubroutineIndex = unsafePerformIO $ getCommand "glGetSubroutineIndex"++-- glGetSubroutineUniformLocation ----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetSubroutineUniformLocation.xhtml OpenGL 4.x>.+glGetSubroutineUniformLocation+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> Ptr GLchar -- ^ @name@.+ -> m GLint+glGetSubroutineUniformLocation v1 v2 v3 = liftIO $ dyn414 ptr_glGetSubroutineUniformLocation v1 v2 v3++{-# NOINLINE ptr_glGetSubroutineUniformLocation #-}+ptr_glGetSubroutineUniformLocation :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLint)+ptr_glGetSubroutineUniformLocation = unsafePerformIO $ getCommand "glGetSubroutineUniformLocation"++-- glGetSynciv -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetSync.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetSync.xhtml OpenGL 4.x>.+glGetSynciv+ :: MonadIO m+ => GLsync -- ^ @sync@ of type @sync@.+ -> GLenum -- ^ @pname@ of type [SyncParameterName](Graphics-GL-Groups.html#SyncParameterName).+ -> GLsizei -- ^ @count@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLint -- ^ @values@ pointing to @count@ elements of type @GLint@.+ -> m ()+glGetSynciv v1 v2 v3 v4 v5 = liftIO $ dyn427 ptr_glGetSynciv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetSynciv #-}+ptr_glGetSynciv :: FunPtr (GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ())+ptr_glGetSynciv = unsafePerformIO $ getCommand "glGetSynciv"++-- glGetSyncivAPPLE ------------------------------------------------------------++-- | This command is an alias for 'glGetSynciv'.+glGetSyncivAPPLE+ :: MonadIO m+ => GLsync -- ^ @sync@.+ -> GLenum -- ^ @pname@ of type [SyncParameterName](Graphics-GL-Groups.html#SyncParameterName).+ -> GLsizei -- ^ @count@.+ -> Ptr GLsizei -- ^ @length@.+ -> Ptr GLint -- ^ @values@ pointing to @count@ elements of type @GLint@.+ -> m ()+glGetSyncivAPPLE v1 v2 v3 v4 v5 = liftIO $ dyn427 ptr_glGetSyncivAPPLE v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetSyncivAPPLE #-}+ptr_glGetSyncivAPPLE :: FunPtr (GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ())+ptr_glGetSyncivAPPLE = unsafePerformIO $ getCommand "glGetSyncivAPPLE"++-- glGetTexBumpParameterfvATI --------------------------------------------------++glGetTexBumpParameterfvATI+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetTexBumpParameterATI](Graphics-GL-Groups.html#GetTexBumpParameterATI).+ -> Ptr GLfloat -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetTexBumpParameterfvATI v1 v2 = liftIO $ dyn101 ptr_glGetTexBumpParameterfvATI v1 v2++{-# NOINLINE ptr_glGetTexBumpParameterfvATI #-}+ptr_glGetTexBumpParameterfvATI :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glGetTexBumpParameterfvATI = unsafePerformIO $ getCommand "glGetTexBumpParameterfvATI"++-- glGetTexBumpParameterivATI --------------------------------------------------++glGetTexBumpParameterivATI+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetTexBumpParameterATI](Graphics-GL-Groups.html#GetTexBumpParameterATI).+ -> Ptr GLint -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTexBumpParameterivATI v1 v2 = liftIO $ dyn143 ptr_glGetTexBumpParameterivATI v1 v2++{-# NOINLINE ptr_glGetTexBumpParameterivATI #-}+ptr_glGetTexBumpParameterivATI :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glGetTexBumpParameterivATI = unsafePerformIO $ getCommand "glGetTexBumpParameterivATI"++-- glGetTexEnvfv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexEnv.xml OpenGL 2.x>.+glGetTexEnvfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetTexEnvfv v1 v2 v3 = liftIO $ dyn139 ptr_glGetTexEnvfv v1 v2 v3++{-# NOINLINE ptr_glGetTexEnvfv #-}+ptr_glGetTexEnvfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetTexEnvfv = unsafePerformIO $ getCommand "glGetTexEnvfv"++-- glGetTexEnviv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexEnv.xml OpenGL 2.x>.+glGetTexEnviv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTexEnviv v1 v2 v3 = liftIO $ dyn140 ptr_glGetTexEnviv v1 v2 v3++{-# NOINLINE ptr_glGetTexEnviv #-}+ptr_glGetTexEnviv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTexEnviv = unsafePerformIO $ getCommand "glGetTexEnviv"++-- glGetTexEnvxv ---------------------------------------------------------------++glGetTexEnvxv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetTexEnvxv v1 v2 v3 = liftIO $ dyn170 ptr_glGetTexEnvxv v1 v2 v3++{-# NOINLINE ptr_glGetTexEnvxv #-}+ptr_glGetTexEnvxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetTexEnvxv = unsafePerformIO $ getCommand "glGetTexEnvxv"++-- glGetTexEnvxvOES ------------------------------------------------------------++glGetTexEnvxvOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetTexEnvxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glGetTexEnvxvOES v1 v2 v3++{-# NOINLINE ptr_glGetTexEnvxvOES #-}+ptr_glGetTexEnvxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetTexEnvxvOES = unsafePerformIO $ getCommand "glGetTexEnvxvOES"++-- glGetTexFilterFuncSGIS ------------------------------------------------------++glGetTexFilterFuncSGIS+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @filter@ of type [TextureFilterSGIS](Graphics-GL-Groups.html#TextureFilterSGIS).+ -> Ptr GLfloat -- ^ @weights@ pointing to @COMPSIZE(target,filter)@ elements of type @GLfloat@.+ -> m ()+glGetTexFilterFuncSGIS v1 v2 v3 = liftIO $ dyn139 ptr_glGetTexFilterFuncSGIS v1 v2 v3++{-# NOINLINE ptr_glGetTexFilterFuncSGIS #-}+ptr_glGetTexFilterFuncSGIS :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetTexFilterFuncSGIS = unsafePerformIO $ getCommand "glGetTexFilterFuncSGIS"++-- glGetTexGendv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexGen.xml OpenGL 2.x>.+glGetTexGendv+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.+ -> m ()+glGetTexGendv v1 v2 v3 = liftIO $ dyn368 ptr_glGetTexGendv v1 v2 v3++{-# NOINLINE ptr_glGetTexGendv #-}+ptr_glGetTexGendv :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())+ptr_glGetTexGendv = unsafePerformIO $ getCommand "glGetTexGendv"++-- glGetTexGenfv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexGen.xml OpenGL 2.x>.+glGetTexGenfv+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetTexGenfv v1 v2 v3 = liftIO $ dyn139 ptr_glGetTexGenfv v1 v2 v3++{-# NOINLINE ptr_glGetTexGenfv #-}+ptr_glGetTexGenfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetTexGenfv = unsafePerformIO $ getCommand "glGetTexGenfv"++-- glGetTexGenfvOES ------------------------------------------------------------++glGetTexGenfvOES+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetTexGenfvOES v1 v2 v3 = liftIO $ dyn139 ptr_glGetTexGenfvOES v1 v2 v3++{-# NOINLINE ptr_glGetTexGenfvOES #-}+ptr_glGetTexGenfvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetTexGenfvOES = unsafePerformIO $ getCommand "glGetTexGenfvOES"++-- glGetTexGeniv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexGen.xml OpenGL 2.x>.+glGetTexGeniv+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTexGeniv v1 v2 v3 = liftIO $ dyn140 ptr_glGetTexGeniv v1 v2 v3++{-# NOINLINE ptr_glGetTexGeniv #-}+ptr_glGetTexGeniv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTexGeniv = unsafePerformIO $ getCommand "glGetTexGeniv"++-- glGetTexGenivOES ------------------------------------------------------------++glGetTexGenivOES+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTexGenivOES v1 v2 v3 = liftIO $ dyn140 ptr_glGetTexGenivOES v1 v2 v3++{-# NOINLINE ptr_glGetTexGenivOES #-}+ptr_glGetTexGenivOES :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTexGenivOES = unsafePerformIO $ getCommand "glGetTexGenivOES"++-- glGetTexGenxvOES ------------------------------------------------------------++glGetTexGenxvOES+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetTexGenxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glGetTexGenxvOES v1 v2 v3++{-# NOINLINE ptr_glGetTexGenxvOES #-}+ptr_glGetTexGenxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetTexGenxvOES = unsafePerformIO $ getCommand "glGetTexGenxvOES"++-- glGetTexImage ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexImage.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetTexImage.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetTexImage.xhtml OpenGL 4.x>.+glGetTexImage+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(target,level,format,type)@ elements of type @a@.+ -> m ()+glGetTexImage v1 v2 v3 v4 v5 = liftIO $ dyn428 ptr_glGetTexImage v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetTexImage #-}+ptr_glGetTexImage :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetTexImage = unsafePerformIO $ getCommand "glGetTexImage"++-- glGetTexLevelParameterfv ----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexLevelParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetTexLevelParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetTexLevelParameter.xhtml OpenGL 4.x>.+glGetTexLevelParameterfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetTexLevelParameterfv v1 v2 v3 v4 = liftIO $ dyn429 ptr_glGetTexLevelParameterfv v1 v2 v3 v4++{-# NOINLINE ptr_glGetTexLevelParameterfv #-}+ptr_glGetTexLevelParameterfv :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetTexLevelParameterfv = unsafePerformIO $ getCommand "glGetTexLevelParameterfv"++-- glGetTexLevelParameteriv ----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexLevelParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetTexLevelParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetTexLevelParameter.xhtml OpenGL 4.x>.+glGetTexLevelParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTexLevelParameteriv v1 v2 v3 v4 = liftIO $ dyn430 ptr_glGetTexLevelParameteriv v1 v2 v3 v4++{-# NOINLINE ptr_glGetTexLevelParameteriv #-}+ptr_glGetTexLevelParameteriv :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTexLevelParameteriv = unsafePerformIO $ getCommand "glGetTexLevelParameteriv"++-- glGetTexLevelParameterxvOES -------------------------------------------------++glGetTexLevelParameterxvOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetTexLevelParameterxvOES v1 v2 v3 v4 = liftIO $ dyn431 ptr_glGetTexLevelParameterxvOES v1 v2 v3 v4++{-# NOINLINE ptr_glGetTexLevelParameterxvOES #-}+ptr_glGetTexLevelParameterxvOES :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetTexLevelParameterxvOES = unsafePerformIO $ getCommand "glGetTexLevelParameterxvOES"++-- glGetTexParameterIiv --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.+glGetTexParameterIiv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTexParameterIiv v1 v2 v3 = liftIO $ dyn140 ptr_glGetTexParameterIiv v1 v2 v3++{-# NOINLINE ptr_glGetTexParameterIiv #-}+ptr_glGetTexParameterIiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTexParameterIiv = unsafePerformIO $ getCommand "glGetTexParameterIiv"++-- glGetTexParameterIivEXT -----------------------------------------------------++-- | This command is an alias for 'glGetTexParameterIiv'.+glGetTexParameterIivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTexParameterIivEXT v1 v2 v3 = liftIO $ dyn140 ptr_glGetTexParameterIivEXT v1 v2 v3++{-# NOINLINE ptr_glGetTexParameterIivEXT #-}+ptr_glGetTexParameterIivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTexParameterIivEXT = unsafePerformIO $ getCommand "glGetTexParameterIivEXT"++-- glGetTexParameterIivOES -----------------------------------------------------++-- | This command is an alias for 'glGetTexParameterIiv'.+glGetTexParameterIivOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTexParameterIivOES v1 v2 v3 = liftIO $ dyn140 ptr_glGetTexParameterIivOES v1 v2 v3++{-# NOINLINE ptr_glGetTexParameterIivOES #-}+ptr_glGetTexParameterIivOES :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTexParameterIivOES = unsafePerformIO $ getCommand "glGetTexParameterIivOES"++-- glGetTexParameterIuiv -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.+glGetTexParameterIuiv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetTexParameterIuiv v1 v2 v3 = liftIO $ dyn432 ptr_glGetTexParameterIuiv v1 v2 v3++{-# NOINLINE ptr_glGetTexParameterIuiv #-}+ptr_glGetTexParameterIuiv :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetTexParameterIuiv = unsafePerformIO $ getCommand "glGetTexParameterIuiv"+
+ src/Graphics/GL/Functions/F13.hs view
@@ -0,0 +1,1606 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F13+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F13 (+ glGetTexParameterIuivEXT,+ glGetTexParameterIuivOES,+ glGetTexParameterPointervAPPLE,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetTexParameterxv,+ glGetTexParameterxvOES,+ glGetTextureHandleARB,+ glGetTextureHandleIMG,+ glGetTextureHandleNV,+ glGetTextureImage,+ glGetTextureImageEXT,+ glGetTextureLevelParameterfv,+ glGetTextureLevelParameterfvEXT,+ glGetTextureLevelParameteriv,+ glGetTextureLevelParameterivEXT,+ glGetTextureParameterIiv,+ glGetTextureParameterIivEXT,+ glGetTextureParameterIuiv,+ glGetTextureParameterIuivEXT,+ glGetTextureParameterfv,+ glGetTextureParameterfvEXT,+ glGetTextureParameteriv,+ glGetTextureParameterivEXT,+ glGetTextureSamplerHandleARB,+ glGetTextureSamplerHandleIMG,+ glGetTextureSamplerHandleNV,+ glGetTextureSubImage,+ glGetTrackMatrixivNV,+ glGetTransformFeedbackVarying,+ glGetTransformFeedbackVaryingEXT,+ glGetTransformFeedbackVaryingNV,+ glGetTransformFeedbacki64_v,+ glGetTransformFeedbacki_v,+ glGetTransformFeedbackiv,+ glGetTranslatedShaderSourceANGLE,+ glGetUniformBlockIndex,+ glGetUniformBufferSizeEXT,+ glGetUniformIndices,+ glGetUniformLocation,+ glGetUniformLocationARB,+ glGetUniformOffsetEXT,+ glGetUniformSubroutineuiv,+ glGetUniformdv,+ glGetUniformfv,+ glGetUniformfvARB,+ glGetUniformi64vARB,+ glGetUniformi64vNV,+ glGetUniformiv,+ glGetUniformivARB,+ glGetUniformui64vARB,+ glGetUniformui64vNV,+ glGetUniformuiv,+ glGetUniformuivEXT,+ glGetUnsignedBytei_vEXT,+ glGetUnsignedBytevEXT,+ glGetVariantArrayObjectfvATI,+ glGetVariantArrayObjectivATI,+ glGetVariantBooleanvEXT,+ glGetVariantFloatvEXT,+ glGetVariantIntegervEXT,+ glGetVariantPointervEXT,+ glGetVaryingLocationNV,+ glGetVertexArrayIndexed64iv,+ glGetVertexArrayIndexediv,+ glGetVertexArrayIntegeri_vEXT,+ glGetVertexArrayIntegervEXT,+ glGetVertexArrayPointeri_vEXT,+ glGetVertexArrayPointervEXT,+ glGetVertexArrayiv,+ glGetVertexAttribArrayObjectfvATI,+ glGetVertexAttribArrayObjectivATI,+ glGetVertexAttribIiv,+ glGetVertexAttribIivEXT,+ glGetVertexAttribIuiv,+ glGetVertexAttribIuivEXT,+ glGetVertexAttribLdv,+ glGetVertexAttribLdvEXT,+ glGetVertexAttribLi64vNV,+ glGetVertexAttribLui64vARB,+ glGetVertexAttribLui64vNV,+ glGetVertexAttribPointerv,+ glGetVertexAttribPointervARB,+ glGetVertexAttribPointervNV,+ glGetVertexAttribdv,+ glGetVertexAttribdvARB,+ glGetVertexAttribdvNV,+ glGetVertexAttribfv,+ glGetVertexAttribfvARB,+ glGetVertexAttribfvNV,+ glGetVertexAttribiv,+ glGetVertexAttribivARB,+ glGetVertexAttribivNV,+ glGetVideoCaptureStreamdvNV,+ glGetVideoCaptureStreamfvNV,+ glGetVideoCaptureStreamivNV,+ glGetVideoCaptureivNV,+ glGetVideoi64vNV,+ glGetVideoivNV,+ glGetVideoui64vNV+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glGetTexParameterIuivEXT ----------------------------------------------------++-- | This command is an alias for 'glGetTexParameterIuiv'.+glGetTexParameterIuivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetTexParameterIuivEXT v1 v2 v3 = liftIO $ dyn432 ptr_glGetTexParameterIuivEXT v1 v2 v3++{-# NOINLINE ptr_glGetTexParameterIuivEXT #-}+ptr_glGetTexParameterIuivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetTexParameterIuivEXT = unsafePerformIO $ getCommand "glGetTexParameterIuivEXT"++-- glGetTexParameterIuivOES ----------------------------------------------------++-- | This command is an alias for 'glGetTexParameterIuiv'.+glGetTexParameterIuivOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetTexParameterIuivOES v1 v2 v3 = liftIO $ dyn432 ptr_glGetTexParameterIuivOES v1 v2 v3++{-# NOINLINE ptr_glGetTexParameterIuivOES #-}+ptr_glGetTexParameterIuivOES :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetTexParameterIuivOES = unsafePerformIO $ getCommand "glGetTexParameterIuivOES"++-- glGetTexParameterPointervAPPLE ----------------------------------------------++glGetTexParameterPointervAPPLE+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLenum -- ^ @pname@.+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetTexParameterPointervAPPLE v1 v2 v3 = liftIO $ dyn330 ptr_glGetTexParameterPointervAPPLE v1 v2 v3++{-# NOINLINE ptr_glGetTexParameterPointervAPPLE #-}+ptr_glGetTexParameterPointervAPPLE :: FunPtr (GLenum -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetTexParameterPointervAPPLE = unsafePerformIO $ getCommand "glGetTexParameterPointervAPPLE"++-- glGetTexParameterfv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.+glGetTexParameterfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetTexParameterfv v1 v2 v3 = liftIO $ dyn139 ptr_glGetTexParameterfv v1 v2 v3++{-# NOINLINE ptr_glGetTexParameterfv #-}+ptr_glGetTexParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetTexParameterfv = unsafePerformIO $ getCommand "glGetTexParameterfv"++-- glGetTexParameteriv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.+glGetTexParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTexParameteriv v1 v2 v3 = liftIO $ dyn140 ptr_glGetTexParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetTexParameteriv #-}+ptr_glGetTexParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTexParameteriv = unsafePerformIO $ getCommand "glGetTexParameteriv"++-- glGetTexParameterxv ---------------------------------------------------------++glGetTexParameterxv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetTexParameterxv v1 v2 v3 = liftIO $ dyn170 ptr_glGetTexParameterxv v1 v2 v3++{-# NOINLINE ptr_glGetTexParameterxv #-}+ptr_glGetTexParameterxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetTexParameterxv = unsafePerformIO $ getCommand "glGetTexParameterxv"++-- glGetTexParameterxvOES ------------------------------------------------------++glGetTexParameterxvOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glGetTexParameterxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glGetTexParameterxvOES v1 v2 v3++{-# NOINLINE ptr_glGetTexParameterxvOES #-}+ptr_glGetTexParameterxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glGetTexParameterxvOES = unsafePerformIO $ getCommand "glGetTexParameterxvOES"++-- glGetTextureHandleARB -------------------------------------------------------++glGetTextureHandleARB+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> m GLuint64+glGetTextureHandleARB v1 = liftIO $ dyn433 ptr_glGetTextureHandleARB v1++{-# NOINLINE ptr_glGetTextureHandleARB #-}+ptr_glGetTextureHandleARB :: FunPtr (GLuint -> IO GLuint64)+ptr_glGetTextureHandleARB = unsafePerformIO $ getCommand "glGetTextureHandleARB"++-- glGetTextureHandleIMG -------------------------------------------------------++-- | This command is an alias for 'glGetTextureHandleARB'.+glGetTextureHandleIMG+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> m GLuint64+glGetTextureHandleIMG v1 = liftIO $ dyn433 ptr_glGetTextureHandleIMG v1++{-# NOINLINE ptr_glGetTextureHandleIMG #-}+ptr_glGetTextureHandleIMG :: FunPtr (GLuint -> IO GLuint64)+ptr_glGetTextureHandleIMG = unsafePerformIO $ getCommand "glGetTextureHandleIMG"++-- glGetTextureHandleNV --------------------------------------------------------++glGetTextureHandleNV+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> m GLuint64+glGetTextureHandleNV v1 = liftIO $ dyn433 ptr_glGetTextureHandleNV v1++{-# NOINLINE ptr_glGetTextureHandleNV #-}+ptr_glGetTextureHandleNV :: FunPtr (GLuint -> IO GLuint64)+ptr_glGetTextureHandleNV = unsafePerformIO $ getCommand "glGetTextureHandleNV"++-- glGetTextureImage -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexImage.xhtml OpenGL 4.x>.+glGetTextureImage+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @pixels@.+ -> m ()+glGetTextureImage v1 v2 v3 v4 v5 v6 = liftIO $ dyn434 ptr_glGetTextureImage v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetTextureImage #-}+ptr_glGetTextureImage :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetTextureImage = unsafePerformIO $ getCommand "glGetTextureImage"++-- glGetTextureImageEXT --------------------------------------------------------++glGetTextureImageEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(target,level,format,type)@ elements of type @a@.+ -> m ()+glGetTextureImageEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn435 ptr_glGetTextureImageEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetTextureImageEXT #-}+ptr_glGetTextureImageEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glGetTextureImageEXT = unsafePerformIO $ getCommand "glGetTextureImageEXT"++-- glGetTextureLevelParameterfv ------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexLevelParameter.xhtml OpenGL 4.x>.+glGetTextureLevelParameterfv+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfloat -- ^ @params@.+ -> m ()+glGetTextureLevelParameterfv v1 v2 v3 v4 = liftIO $ dyn436 ptr_glGetTextureLevelParameterfv v1 v2 v3 v4++{-# NOINLINE ptr_glGetTextureLevelParameterfv #-}+ptr_glGetTextureLevelParameterfv :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetTextureLevelParameterfv = unsafePerformIO $ getCommand "glGetTextureLevelParameterfv"++-- glGetTextureLevelParameterfvEXT ---------------------------------------------++glGetTextureLevelParameterfvEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetTextureLevelParameterfvEXT v1 v2 v3 v4 v5 = liftIO $ dyn437 ptr_glGetTextureLevelParameterfvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetTextureLevelParameterfvEXT #-}+ptr_glGetTextureLevelParameterfvEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetTextureLevelParameterfvEXT = unsafePerformIO $ getCommand "glGetTextureLevelParameterfvEXT"++-- glGetTextureLevelParameteriv ------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexLevelParameter.xhtml OpenGL 4.x>.+glGetTextureLevelParameteriv+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@.+ -> m ()+glGetTextureLevelParameteriv v1 v2 v3 v4 = liftIO $ dyn438 ptr_glGetTextureLevelParameteriv v1 v2 v3 v4++{-# NOINLINE ptr_glGetTextureLevelParameteriv #-}+ptr_glGetTextureLevelParameteriv :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTextureLevelParameteriv = unsafePerformIO $ getCommand "glGetTextureLevelParameteriv"++-- glGetTextureLevelParameterivEXT ---------------------------------------------++glGetTextureLevelParameterivEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTextureLevelParameterivEXT v1 v2 v3 v4 v5 = liftIO $ dyn282 ptr_glGetTextureLevelParameterivEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetTextureLevelParameterivEXT #-}+ptr_glGetTextureLevelParameterivEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTextureLevelParameterivEXT = unsafePerformIO $ getCommand "glGetTextureLevelParameterivEXT"++-- glGetTextureParameterIiv ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.+glGetTextureParameterIiv+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@.+ -> m ()+glGetTextureParameterIiv v1 v2 v3 = liftIO $ dyn348 ptr_glGetTextureParameterIiv v1 v2 v3++{-# NOINLINE ptr_glGetTextureParameterIiv #-}+ptr_glGetTextureParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTextureParameterIiv = unsafePerformIO $ getCommand "glGetTextureParameterIiv"++-- glGetTextureParameterIivEXT -------------------------------------------------++glGetTextureParameterIivEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTextureParameterIivEXT v1 v2 v3 v4 = liftIO $ dyn379 ptr_glGetTextureParameterIivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetTextureParameterIivEXT #-}+ptr_glGetTextureParameterIivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTextureParameterIivEXT = unsafePerformIO $ getCommand "glGetTextureParameterIivEXT"++-- glGetTextureParameterIuiv ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.+glGetTextureParameterIuiv+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLuint -- ^ @params@.+ -> m ()+glGetTextureParameterIuiv v1 v2 v3 = liftIO $ dyn392 ptr_glGetTextureParameterIuiv v1 v2 v3++{-# NOINLINE ptr_glGetTextureParameterIuiv #-}+ptr_glGetTextureParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetTextureParameterIuiv = unsafePerformIO $ getCommand "glGetTextureParameterIuiv"++-- glGetTextureParameterIuivEXT ------------------------------------------------++glGetTextureParameterIuivEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetTextureParameterIuivEXT v1 v2 v3 v4 = liftIO $ dyn439 ptr_glGetTextureParameterIuivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetTextureParameterIuivEXT #-}+ptr_glGetTextureParameterIuivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetTextureParameterIuivEXT = unsafePerformIO $ getCommand "glGetTextureParameterIuivEXT"++-- glGetTextureParameterfv -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.+glGetTextureParameterfv+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfloat -- ^ @params@.+ -> m ()+glGetTextureParameterfv v1 v2 v3 = liftIO $ dyn364 ptr_glGetTextureParameterfv v1 v2 v3++{-# NOINLINE ptr_glGetTextureParameterfv #-}+ptr_glGetTextureParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetTextureParameterfv = unsafePerformIO $ getCommand "glGetTextureParameterfv"++-- glGetTextureParameterfvEXT --------------------------------------------------++glGetTextureParameterfvEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetTextureParameterfvEXT v1 v2 v3 v4 = liftIO $ dyn440 ptr_glGetTextureParameterfvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetTextureParameterfvEXT #-}+ptr_glGetTextureParameterfvEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetTextureParameterfvEXT = unsafePerformIO $ getCommand "glGetTextureParameterfvEXT"++-- glGetTextureParameteriv -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexParameter.xhtml OpenGL 4.x>.+glGetTextureParameteriv+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@.+ -> m ()+glGetTextureParameteriv v1 v2 v3 = liftIO $ dyn348 ptr_glGetTextureParameteriv v1 v2 v3++{-# NOINLINE ptr_glGetTextureParameteriv #-}+ptr_glGetTextureParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTextureParameteriv = unsafePerformIO $ getCommand "glGetTextureParameteriv"++-- glGetTextureParameterivEXT --------------------------------------------------++glGetTextureParameterivEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetTextureParameterivEXT v1 v2 v3 v4 = liftIO $ dyn379 ptr_glGetTextureParameterivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetTextureParameterivEXT #-}+ptr_glGetTextureParameterivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTextureParameterivEXT = unsafePerformIO $ getCommand "glGetTextureParameterivEXT"++-- glGetTextureSamplerHandleARB ------------------------------------------------++glGetTextureSamplerHandleARB+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLuint -- ^ @sampler@.+ -> m GLuint64+glGetTextureSamplerHandleARB v1 v2 = liftIO $ dyn441 ptr_glGetTextureSamplerHandleARB v1 v2++{-# NOINLINE ptr_glGetTextureSamplerHandleARB #-}+ptr_glGetTextureSamplerHandleARB :: FunPtr (GLuint -> GLuint -> IO GLuint64)+ptr_glGetTextureSamplerHandleARB = unsafePerformIO $ getCommand "glGetTextureSamplerHandleARB"++-- glGetTextureSamplerHandleIMG ------------------------------------------------++-- | This command is an alias for 'glGetTextureSamplerHandleARB'.+glGetTextureSamplerHandleIMG+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLuint -- ^ @sampler@.+ -> m GLuint64+glGetTextureSamplerHandleIMG v1 v2 = liftIO $ dyn441 ptr_glGetTextureSamplerHandleIMG v1 v2++{-# NOINLINE ptr_glGetTextureSamplerHandleIMG #-}+ptr_glGetTextureSamplerHandleIMG :: FunPtr (GLuint -> GLuint -> IO GLuint64)+ptr_glGetTextureSamplerHandleIMG = unsafePerformIO $ getCommand "glGetTextureSamplerHandleIMG"++-- glGetTextureSamplerHandleNV -------------------------------------------------++glGetTextureSamplerHandleNV+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLuint -- ^ @sampler@.+ -> m GLuint64+glGetTextureSamplerHandleNV v1 v2 = liftIO $ dyn441 ptr_glGetTextureSamplerHandleNV v1 v2++{-# NOINLINE ptr_glGetTextureSamplerHandleNV #-}+ptr_glGetTextureSamplerHandleNV :: FunPtr (GLuint -> GLuint -> IO GLuint64)+ptr_glGetTextureSamplerHandleNV = unsafePerformIO $ getCommand "glGetTextureSamplerHandleNV"++-- glGetTextureSubImage --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTextureSubImage.xhtml OpenGL 4.x>.+glGetTextureSubImage+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @pixels@.+ -> m ()+glGetTextureSubImage v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO $ dyn442 ptr_glGetTextureSubImage v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12++{-# NOINLINE ptr_glGetTextureSubImage #-}+ptr_glGetTextureSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetTextureSubImage = unsafePerformIO $ getCommand "glGetTextureSubImage"++-- glGetTrackMatrixivNV --------------------------------------------------------++glGetTrackMatrixivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @address@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetTrackMatrixivNV v1 v2 v3 v4 = liftIO $ dyn366 ptr_glGetTrackMatrixivNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetTrackMatrixivNV #-}+ptr_glGetTrackMatrixivNV :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTrackMatrixivNV = unsafePerformIO $ getCommand "glGetTrackMatrixivNV"++-- glGetTransformFeedbackVarying -----------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetTransformFeedbackVarying.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetTransformFeedbackVarying.xhtml OpenGL 4.x>.+glGetTransformFeedbackVarying+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLsizei -- ^ @size@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type [GlslTypeToken](Graphics-GL-Groups.html#GlslTypeToken).+ -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetTransformFeedbackVarying v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn321 ptr_glGetTransformFeedbackVarying v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glGetTransformFeedbackVarying #-}+ptr_glGetTransformFeedbackVarying :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ())+ptr_glGetTransformFeedbackVarying = unsafePerformIO $ getCommand "glGetTransformFeedbackVarying"++-- glGetTransformFeedbackVaryingEXT --------------------------------------------++-- | This command is an alias for 'glGetTransformFeedbackVarying'.+glGetTransformFeedbackVaryingEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLsizei -- ^ @size@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type [GlslTypeToken](Graphics-GL-Groups.html#GlslTypeToken).+ -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.+ -> m ()+glGetTransformFeedbackVaryingEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn321 ptr_glGetTransformFeedbackVaryingEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glGetTransformFeedbackVaryingEXT #-}+ptr_glGetTransformFeedbackVaryingEXT :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ())+ptr_glGetTransformFeedbackVaryingEXT = unsafePerformIO $ getCommand "glGetTransformFeedbackVaryingEXT"++-- glGetTransformFeedbackVaryingNV ---------------------------------------------++glGetTransformFeedbackVaryingNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @location@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetTransformFeedbackVaryingNV v1 v2 v3 = liftIO $ dyn443 ptr_glGetTransformFeedbackVaryingNV v1 v2 v3++{-# NOINLINE ptr_glGetTransformFeedbackVaryingNV #-}+ptr_glGetTransformFeedbackVaryingNV :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())+ptr_glGetTransformFeedbackVaryingNV = unsafePerformIO $ getCommand "glGetTransformFeedbackVaryingNV"++-- glGetTransformFeedbacki64_v -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTransformFeedback.xhtml OpenGL 4.x>.+glGetTransformFeedbacki64_v+ :: MonadIO m+ => GLuint -- ^ @xfb@.+ -> GLenum -- ^ @pname@ of type [TransformFeedbackPName](Graphics-GL-Groups.html#TransformFeedbackPName).+ -> GLuint -- ^ @index@.+ -> Ptr GLint64 -- ^ @param@.+ -> m ()+glGetTransformFeedbacki64_v v1 v2 v3 v4 = liftIO $ dyn444 ptr_glGetTransformFeedbacki64_v v1 v2 v3 v4++{-# NOINLINE ptr_glGetTransformFeedbacki64_v #-}+ptr_glGetTransformFeedbacki64_v :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint64 -> IO ())+ptr_glGetTransformFeedbacki64_v = unsafePerformIO $ getCommand "glGetTransformFeedbacki64_v"++-- glGetTransformFeedbacki_v ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTransformFeedback.xhtml OpenGL 4.x>.+glGetTransformFeedbacki_v+ :: MonadIO m+ => GLuint -- ^ @xfb@.+ -> GLenum -- ^ @pname@ of type [TransformFeedbackPName](Graphics-GL-Groups.html#TransformFeedbackPName).+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @param@.+ -> m ()+glGetTransformFeedbacki_v v1 v2 v3 v4 = liftIO $ dyn381 ptr_glGetTransformFeedbacki_v v1 v2 v3 v4++{-# NOINLINE ptr_glGetTransformFeedbacki_v #-}+ptr_glGetTransformFeedbacki_v :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ())+ptr_glGetTransformFeedbacki_v = unsafePerformIO $ getCommand "glGetTransformFeedbacki_v"++-- glGetTransformFeedbackiv ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTransformFeedback.xhtml OpenGL 4.x>.+glGetTransformFeedbackiv+ :: MonadIO m+ => GLuint -- ^ @xfb@.+ -> GLenum -- ^ @pname@ of type [TransformFeedbackPName](Graphics-GL-Groups.html#TransformFeedbackPName).+ -> Ptr GLint -- ^ @param@.+ -> m ()+glGetTransformFeedbackiv v1 v2 v3 = liftIO $ dyn348 ptr_glGetTransformFeedbackiv v1 v2 v3++{-# NOINLINE ptr_glGetTransformFeedbackiv #-}+ptr_glGetTransformFeedbackiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetTransformFeedbackiv = unsafePerformIO $ getCommand "glGetTransformFeedbackiv"++-- glGetTranslatedShaderSourceANGLE --------------------------------------------++glGetTranslatedShaderSourceANGLE+ :: MonadIO m+ => GLuint -- ^ @shader@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLchar -- ^ @source@.+ -> m ()+glGetTranslatedShaderSourceANGLE v1 v2 v3 v4 = liftIO $ dyn345 ptr_glGetTranslatedShaderSourceANGLE v1 v2 v3 v4++{-# NOINLINE ptr_glGetTranslatedShaderSourceANGLE #-}+ptr_glGetTranslatedShaderSourceANGLE :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+ptr_glGetTranslatedShaderSourceANGLE = unsafePerformIO $ getCommand "glGetTranslatedShaderSourceANGLE"++-- glGetUniformBlockIndex ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniformBlockIndex.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniformBlockIndex.xhtml OpenGL 4.x>.+glGetUniformBlockIndex+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> Ptr GLchar -- ^ @uniformBlockName@ pointing to @COMPSIZE()@ elements of type @GLchar@.+ -> m GLuint+glGetUniformBlockIndex v1 v2 = liftIO $ dyn445 ptr_glGetUniformBlockIndex v1 v2++{-# NOINLINE ptr_glGetUniformBlockIndex #-}+ptr_glGetUniformBlockIndex :: FunPtr (GLuint -> Ptr GLchar -> IO GLuint)+ptr_glGetUniformBlockIndex = unsafePerformIO $ getCommand "glGetUniformBlockIndex"++-- glGetUniformBufferSizeEXT ---------------------------------------------------++glGetUniformBufferSizeEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> m GLint+glGetUniformBufferSizeEXT v1 v2 = liftIO $ dyn446 ptr_glGetUniformBufferSizeEXT v1 v2++{-# NOINLINE ptr_glGetUniformBufferSizeEXT #-}+ptr_glGetUniformBufferSizeEXT :: FunPtr (GLuint -> GLint -> IO GLint)+ptr_glGetUniformBufferSizeEXT = unsafePerformIO $ getCommand "glGetUniformBufferSizeEXT"++-- glGetUniformIndices ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniformIndices.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniformIndices.xhtml OpenGL 4.x>.+glGetUniformIndices+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLsizei -- ^ @uniformCount@.+ -> Ptr (Ptr GLchar) -- ^ @uniformNames@ pointing to @COMPSIZE(uniformCount)@ elements of type @Ptr GLchar@.+ -> Ptr GLuint -- ^ @uniformIndices@ pointing to @COMPSIZE(uniformCount)@ elements of type @GLuint@.+ -> m ()+glGetUniformIndices v1 v2 v3 v4 = liftIO $ dyn447 ptr_glGetUniformIndices v1 v2 v3 v4++{-# NOINLINE ptr_glGetUniformIndices #-}+ptr_glGetUniformIndices :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLuint -> IO ())+ptr_glGetUniformIndices = unsafePerformIO $ getCommand "glGetUniformIndices"++-- glGetUniformLocation --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetUniformLocation.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniformLocation.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniformLocation.xhtml OpenGL 4.x>.+glGetUniformLocation+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> Ptr GLchar -- ^ @name@.+ -> m GLint+glGetUniformLocation v1 v2 = liftIO $ dyn324 ptr_glGetUniformLocation v1 v2++{-# NOINLINE ptr_glGetUniformLocation #-}+ptr_glGetUniformLocation :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)+ptr_glGetUniformLocation = unsafePerformIO $ getCommand "glGetUniformLocation"++-- glGetUniformLocationARB -----------------------------------------------------++-- | This command is an alias for 'glGetUniformLocation'.+glGetUniformLocationARB+ :: MonadIO m+ => GLhandleARB -- ^ @programObj@ of type @handleARB@.+ -> Ptr GLcharARB -- ^ @name@.+ -> m GLint+glGetUniformLocationARB v1 v2 = liftIO $ dyn325 ptr_glGetUniformLocationARB v1 v2++{-# NOINLINE ptr_glGetUniformLocationARB #-}+ptr_glGetUniformLocationARB :: FunPtr (GLhandleARB -> Ptr GLcharARB -> IO GLint)+ptr_glGetUniformLocationARB = unsafePerformIO $ getCommand "glGetUniformLocationARB"++-- glGetUniformOffsetEXT -------------------------------------------------------++glGetUniformOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> m GLintptr -- ^ of type @BufferOffset@.+glGetUniformOffsetEXT v1 v2 = liftIO $ dyn448 ptr_glGetUniformOffsetEXT v1 v2++{-# NOINLINE ptr_glGetUniformOffsetEXT #-}+ptr_glGetUniformOffsetEXT :: FunPtr (GLuint -> GLint -> IO GLintptr)+ptr_glGetUniformOffsetEXT = unsafePerformIO $ getCommand "glGetUniformOffsetEXT"++-- glGetUniformSubroutineuiv ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetUniformSubroutine.xhtml OpenGL 4.x>.+glGetUniformSubroutineuiv+ :: MonadIO m+ => GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> GLint -- ^ @location@.+ -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@.+ -> m ()+glGetUniformSubroutineuiv v1 v2 v3 = liftIO $ dyn81 ptr_glGetUniformSubroutineuiv v1 v2 v3++{-# NOINLINE ptr_glGetUniformSubroutineuiv #-}+ptr_glGetUniformSubroutineuiv :: FunPtr (GLenum -> GLint -> Ptr GLuint -> IO ())+ptr_glGetUniformSubroutineuiv = unsafePerformIO $ getCommand "glGetUniformSubroutineuiv"++-- glGetUniformdv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.+glGetUniformdv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLdouble@.+ -> m ()+glGetUniformdv v1 v2 v3 = liftIO $ dyn449 ptr_glGetUniformdv v1 v2 v3++{-# NOINLINE ptr_glGetUniformdv #-}+ptr_glGetUniformdv :: FunPtr (GLuint -> GLint -> Ptr GLdouble -> IO ())+ptr_glGetUniformdv = unsafePerformIO $ getCommand "glGetUniformdv"++-- glGetUniformfv --------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.+glGetUniformfv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLfloat@.+ -> m ()+glGetUniformfv v1 v2 v3 = liftIO $ dyn450 ptr_glGetUniformfv v1 v2 v3++{-# NOINLINE ptr_glGetUniformfv #-}+ptr_glGetUniformfv :: FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())+ptr_glGetUniformfv = unsafePerformIO $ getCommand "glGetUniformfv"++-- glGetUniformfvARB -----------------------------------------------------------++-- | This command is an alias for 'glGetUniformfv'.+glGetUniformfvARB+ :: MonadIO m+ => GLhandleARB -- ^ @programObj@ of type @handleARB@.+ -> GLint -- ^ @location@.+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(programObj,location)@ elements of type @GLfloat@.+ -> m ()+glGetUniformfvARB v1 v2 v3 = liftIO $ dyn451 ptr_glGetUniformfvARB v1 v2 v3++{-# NOINLINE ptr_glGetUniformfvARB #-}+ptr_glGetUniformfvARB :: FunPtr (GLhandleARB -> GLint -> Ptr GLfloat -> IO ())+ptr_glGetUniformfvARB = unsafePerformIO $ getCommand "glGetUniformfvARB"++-- glGetUniformi64vARB ---------------------------------------------------------++glGetUniformi64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> Ptr GLint64 -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLint64@.+ -> m ()+glGetUniformi64vARB v1 v2 v3 = liftIO $ dyn452 ptr_glGetUniformi64vARB v1 v2 v3++{-# NOINLINE ptr_glGetUniformi64vARB #-}+ptr_glGetUniformi64vARB :: FunPtr (GLuint -> GLint -> Ptr GLint64 -> IO ())+ptr_glGetUniformi64vARB = unsafePerformIO $ getCommand "glGetUniformi64vARB"++-- glGetUniformi64vNV ----------------------------------------------------------++glGetUniformi64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> Ptr GLint64EXT -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLint64EXT@.+ -> m ()+glGetUniformi64vNV v1 v2 v3 = liftIO $ dyn453 ptr_glGetUniformi64vNV v1 v2 v3++{-# NOINLINE ptr_glGetUniformi64vNV #-}+ptr_glGetUniformi64vNV :: FunPtr (GLuint -> GLint -> Ptr GLint64EXT -> IO ())+ptr_glGetUniformi64vNV = unsafePerformIO $ getCommand "glGetUniformi64vNV"++-- glGetUniformiv --------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.+glGetUniformiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLint@.+ -> m ()+glGetUniformiv v1 v2 v3 = liftIO $ dyn454 ptr_glGetUniformiv v1 v2 v3++{-# NOINLINE ptr_glGetUniformiv #-}+ptr_glGetUniformiv :: FunPtr (GLuint -> GLint -> Ptr GLint -> IO ())+ptr_glGetUniformiv = unsafePerformIO $ getCommand "glGetUniformiv"++-- glGetUniformivARB -----------------------------------------------------------++-- | This command is an alias for 'glGetUniformiv'.+glGetUniformivARB+ :: MonadIO m+ => GLhandleARB -- ^ @programObj@ of type @handleARB@.+ -> GLint -- ^ @location@.+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(programObj,location)@ elements of type @GLint@.+ -> m ()+glGetUniformivARB v1 v2 v3 = liftIO $ dyn455 ptr_glGetUniformivARB v1 v2 v3++{-# NOINLINE ptr_glGetUniformivARB #-}+ptr_glGetUniformivARB :: FunPtr (GLhandleARB -> GLint -> Ptr GLint -> IO ())+ptr_glGetUniformivARB = unsafePerformIO $ getCommand "glGetUniformivARB"++-- glGetUniformui64vARB --------------------------------------------------------++glGetUniformui64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> Ptr GLuint64 -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLuint64@.+ -> m ()+glGetUniformui64vARB v1 v2 v3 = liftIO $ dyn456 ptr_glGetUniformui64vARB v1 v2 v3++{-# NOINLINE ptr_glGetUniformui64vARB #-}+ptr_glGetUniformui64vARB :: FunPtr (GLuint -> GLint -> Ptr GLuint64 -> IO ())+ptr_glGetUniformui64vARB = unsafePerformIO $ getCommand "glGetUniformui64vARB"++-- glGetUniformui64vNV ---------------------------------------------------------++glGetUniformui64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> Ptr GLuint64EXT -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLuint64EXT@.+ -> m ()+glGetUniformui64vNV v1 v2 v3 = liftIO $ dyn457 ptr_glGetUniformui64vNV v1 v2 v3++{-# NOINLINE ptr_glGetUniformui64vNV #-}+ptr_glGetUniformui64vNV :: FunPtr (GLuint -> GLint -> Ptr GLuint64EXT -> IO ())+ptr_glGetUniformui64vNV = unsafePerformIO $ getCommand "glGetUniformui64vNV"++-- glGetUniformuiv -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.+glGetUniformuiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLuint@.+ -> m ()+glGetUniformuiv v1 v2 v3 = liftIO $ dyn458 ptr_glGetUniformuiv v1 v2 v3++{-# NOINLINE ptr_glGetUniformuiv #-}+ptr_glGetUniformuiv :: FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())+ptr_glGetUniformuiv = unsafePerformIO $ getCommand "glGetUniformuiv"++-- glGetUniformuivEXT ----------------------------------------------------------++-- | This command is an alias for 'glGetUniformuiv'.+glGetUniformuivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(program,location)@ elements of type @GLuint@.+ -> m ()+glGetUniformuivEXT v1 v2 v3 = liftIO $ dyn458 ptr_glGetUniformuivEXT v1 v2 v3++{-# NOINLINE ptr_glGetUniformuivEXT #-}+ptr_glGetUniformuivEXT :: FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())+ptr_glGetUniformuivEXT = unsafePerformIO $ getCommand "glGetUniformuivEXT"++-- glGetUnsignedBytei_vEXT -----------------------------------------------------++glGetUnsignedBytei_vEXT+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLuint -- ^ @index@.+ -> Ptr GLubyte -- ^ @data@ pointing to @COMPSIZE(target)@ elements of type @GLubyte@.+ -> m ()+glGetUnsignedBytei_vEXT v1 v2 v3 = liftIO $ dyn459 ptr_glGetUnsignedBytei_vEXT v1 v2 v3++{-# NOINLINE ptr_glGetUnsignedBytei_vEXT #-}+ptr_glGetUnsignedBytei_vEXT :: FunPtr (GLenum -> GLuint -> Ptr GLubyte -> IO ())+ptr_glGetUnsignedBytei_vEXT = unsafePerformIO $ getCommand "glGetUnsignedBytei_vEXT"++-- glGetUnsignedBytevEXT -------------------------------------------------------++glGetUnsignedBytevEXT+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [GetPName](Graphics-GL-Groups.html#GetPName).+ -> Ptr GLubyte -- ^ @data@ pointing to @COMPSIZE(pname)@ elements of type @GLubyte@.+ -> m ()+glGetUnsignedBytevEXT v1 v2 = liftIO $ dyn460 ptr_glGetUnsignedBytevEXT v1 v2++{-# NOINLINE ptr_glGetUnsignedBytevEXT #-}+ptr_glGetUnsignedBytevEXT :: FunPtr (GLenum -> Ptr GLubyte -> IO ())+ptr_glGetUnsignedBytevEXT = unsafePerformIO $ getCommand "glGetUnsignedBytevEXT"++-- glGetVariantArrayObjectfvATI ------------------------------------------------++glGetVariantArrayObjectfvATI+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).+ -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.+ -> m ()+glGetVariantArrayObjectfvATI v1 v2 v3 = liftIO $ dyn364 ptr_glGetVariantArrayObjectfvATI v1 v2 v3++{-# NOINLINE ptr_glGetVariantArrayObjectfvATI #-}+ptr_glGetVariantArrayObjectfvATI :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetVariantArrayObjectfvATI = unsafePerformIO $ getCommand "glGetVariantArrayObjectfvATI"++-- glGetVariantArrayObjectivATI ------------------------------------------------++glGetVariantArrayObjectivATI+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetVariantArrayObjectivATI v1 v2 v3 = liftIO $ dyn348 ptr_glGetVariantArrayObjectivATI v1 v2 v3++{-# NOINLINE ptr_glGetVariantArrayObjectivATI #-}+ptr_glGetVariantArrayObjectivATI :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVariantArrayObjectivATI = unsafePerformIO $ getCommand "glGetVariantArrayObjectivATI"++-- glGetVariantBooleanvEXT -----------------------------------------------------++glGetVariantBooleanvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).+ -> Ptr GLboolean -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glGetVariantBooleanvEXT v1 v2 v3 = liftIO $ dyn363 ptr_glGetVariantBooleanvEXT v1 v2 v3++{-# NOINLINE ptr_glGetVariantBooleanvEXT #-}+ptr_glGetVariantBooleanvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLboolean -> IO ())+ptr_glGetVariantBooleanvEXT = unsafePerformIO $ getCommand "glGetVariantBooleanvEXT"++-- glGetVariantFloatvEXT -------------------------------------------------------++glGetVariantFloatvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).+ -> Ptr GLfloat -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type @GLfloat@.+ -> m ()+glGetVariantFloatvEXT v1 v2 v3 = liftIO $ dyn364 ptr_glGetVariantFloatvEXT v1 v2 v3++{-# NOINLINE ptr_glGetVariantFloatvEXT #-}+ptr_glGetVariantFloatvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetVariantFloatvEXT = unsafePerformIO $ getCommand "glGetVariantFloatvEXT"++-- glGetVariantIntegervEXT -----------------------------------------------------++glGetVariantIntegervEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).+ -> Ptr GLint -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type @GLint@.+ -> m ()+glGetVariantIntegervEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetVariantIntegervEXT v1 v2 v3++{-# NOINLINE ptr_glGetVariantIntegervEXT #-}+ptr_glGetVariantIntegervEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVariantIntegervEXT = unsafePerformIO $ getCommand "glGetVariantIntegervEXT"++-- glGetVariantPointervEXT -----------------------------------------------------++glGetVariantPointervEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @value@ of type [GetVariantValueEXT](Graphics-GL-Groups.html#GetVariantValueEXT).+ -> Ptr (Ptr a) -- ^ @data@ pointing to @COMPSIZE(id)@ elements of type @Ptr a@.+ -> m ()+glGetVariantPointervEXT v1 v2 v3 = liftIO $ dyn377 ptr_glGetVariantPointervEXT v1 v2 v3++{-# NOINLINE ptr_glGetVariantPointervEXT #-}+ptr_glGetVariantPointervEXT :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetVariantPointervEXT = unsafePerformIO $ getCommand "glGetVariantPointervEXT"++-- glGetVaryingLocationNV ------------------------------------------------------++glGetVaryingLocationNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m GLint+glGetVaryingLocationNV v1 v2 = liftIO $ dyn324 ptr_glGetVaryingLocationNV v1 v2++{-# NOINLINE ptr_glGetVaryingLocationNV #-}+ptr_glGetVaryingLocationNV :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)+ptr_glGetVaryingLocationNV = unsafePerformIO $ getCommand "glGetVaryingLocationNV"++-- glGetVertexArrayIndexed64iv -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetVertexArrayIndexed.xhtml OpenGL 4.x>.+glGetVertexArrayIndexed64iv+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).+ -> Ptr GLint64 -- ^ @param@.+ -> m ()+glGetVertexArrayIndexed64iv v1 v2 v3 v4 = liftIO $ dyn461 ptr_glGetVertexArrayIndexed64iv v1 v2 v3 v4++{-# NOINLINE ptr_glGetVertexArrayIndexed64iv #-}+ptr_glGetVertexArrayIndexed64iv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint64 -> IO ())+ptr_glGetVertexArrayIndexed64iv = unsafePerformIO $ getCommand "glGetVertexArrayIndexed64iv"++-- glGetVertexArrayIndexediv ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetVertexArrayIndexed.xhtml OpenGL 4.x>.+glGetVertexArrayIndexediv+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).+ -> Ptr GLint -- ^ @param@.+ -> m ()+glGetVertexArrayIndexediv v1 v2 v3 v4 = liftIO $ dyn314 ptr_glGetVertexArrayIndexediv v1 v2 v3 v4++{-# NOINLINE ptr_glGetVertexArrayIndexediv #-}+ptr_glGetVertexArrayIndexediv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVertexArrayIndexediv = unsafePerformIO $ getCommand "glGetVertexArrayIndexediv"++-- glGetVertexArrayIntegeri_vEXT -----------------------------------------------++glGetVertexArrayIntegeri_vEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).+ -> Ptr GLint -- ^ @param@.+ -> m ()+glGetVertexArrayIntegeri_vEXT v1 v2 v3 v4 = liftIO $ dyn314 ptr_glGetVertexArrayIntegeri_vEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetVertexArrayIntegeri_vEXT #-}+ptr_glGetVertexArrayIntegeri_vEXT :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVertexArrayIntegeri_vEXT = unsafePerformIO $ getCommand "glGetVertexArrayIntegeri_vEXT"++-- glGetVertexArrayIntegervEXT -------------------------------------------------++glGetVertexArrayIntegervEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).+ -> Ptr GLint -- ^ @param@.+ -> m ()+glGetVertexArrayIntegervEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetVertexArrayIntegervEXT v1 v2 v3++{-# NOINLINE ptr_glGetVertexArrayIntegervEXT #-}+ptr_glGetVertexArrayIntegervEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVertexArrayIntegervEXT = unsafePerformIO $ getCommand "glGetVertexArrayIntegervEXT"++-- glGetVertexArrayPointeri_vEXT -----------------------------------------------++glGetVertexArrayPointeri_vEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).+ -> Ptr (Ptr a) -- ^ @param@.+ -> m ()+glGetVertexArrayPointeri_vEXT v1 v2 v3 v4 = liftIO $ dyn462 ptr_glGetVertexArrayPointeri_vEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetVertexArrayPointeri_vEXT #-}+ptr_glGetVertexArrayPointeri_vEXT :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetVertexArrayPointeri_vEXT = unsafePerformIO $ getCommand "glGetVertexArrayPointeri_vEXT"++-- glGetVertexArrayPointervEXT -------------------------------------------------++glGetVertexArrayPointervEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).+ -> Ptr (Ptr a) -- ^ @param@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetVertexArrayPointervEXT v1 v2 v3 = liftIO $ dyn377 ptr_glGetVertexArrayPointervEXT v1 v2 v3++{-# NOINLINE ptr_glGetVertexArrayPointervEXT #-}+ptr_glGetVertexArrayPointervEXT :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetVertexArrayPointervEXT = unsafePerformIO $ getCommand "glGetVertexArrayPointervEXT"++-- glGetVertexArrayiv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetVertexArrayiv.xhtml OpenGL 4.x>.+glGetVertexArrayiv+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLenum -- ^ @pname@ of type [VertexArrayPName](Graphics-GL-Groups.html#VertexArrayPName).+ -> Ptr GLint -- ^ @param@.+ -> m ()+glGetVertexArrayiv v1 v2 v3 = liftIO $ dyn348 ptr_glGetVertexArrayiv v1 v2 v3++{-# NOINLINE ptr_glGetVertexArrayiv #-}+ptr_glGetVertexArrayiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVertexArrayiv = unsafePerformIO $ getCommand "glGetVertexArrayiv"++-- glGetVertexAttribArrayObjectfvATI -------------------------------------------++glGetVertexAttribArrayObjectfvATI+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetVertexAttribArrayObjectfvATI v1 v2 v3 = liftIO $ dyn364 ptr_glGetVertexAttribArrayObjectfvATI v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribArrayObjectfvATI #-}+ptr_glGetVertexAttribArrayObjectfvATI :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetVertexAttribArrayObjectfvATI = unsafePerformIO $ getCommand "glGetVertexAttribArrayObjectfvATI"++-- glGetVertexAttribArrayObjectivATI -------------------------------------------++glGetVertexAttribArrayObjectivATI+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [ArrayObjectPNameATI](Graphics-GL-Groups.html#ArrayObjectPNameATI).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetVertexAttribArrayObjectivATI v1 v2 v3 = liftIO $ dyn348 ptr_glGetVertexAttribArrayObjectivATI v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribArrayObjectivATI #-}+ptr_glGetVertexAttribArrayObjectivATI :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVertexAttribArrayObjectivATI = unsafePerformIO $ getCommand "glGetVertexAttribArrayObjectivATI"++-- glGetVertexAttribIiv --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.+glGetVertexAttribIiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetVertexAttribIiv v1 v2 v3 = liftIO $ dyn348 ptr_glGetVertexAttribIiv v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribIiv #-}+ptr_glGetVertexAttribIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVertexAttribIiv = unsafePerformIO $ getCommand "glGetVertexAttribIiv"++-- glGetVertexAttribIivEXT -----------------------------------------------------++-- | This command is an alias for 'glGetVertexAttribIiv'.+glGetVertexAttribIivEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetVertexAttribIivEXT v1 v2 v3 = liftIO $ dyn348 ptr_glGetVertexAttribIivEXT v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribIivEXT #-}+ptr_glGetVertexAttribIivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVertexAttribIivEXT = unsafePerformIO $ getCommand "glGetVertexAttribIivEXT"++-- glGetVertexAttribIuiv -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.+glGetVertexAttribIuiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).+ -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@.+ -> m ()+glGetVertexAttribIuiv v1 v2 v3 = liftIO $ dyn392 ptr_glGetVertexAttribIuiv v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribIuiv #-}+ptr_glGetVertexAttribIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetVertexAttribIuiv = unsafePerformIO $ getCommand "glGetVertexAttribIuiv"++-- glGetVertexAttribIuivEXT ----------------------------------------------------++-- | This command is an alias for 'glGetVertexAttribIuiv'.+glGetVertexAttribIuivEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).+ -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@.+ -> m ()+glGetVertexAttribIuivEXT v1 v2 v3 = liftIO $ dyn392 ptr_glGetVertexAttribIuivEXT v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribIuivEXT #-}+ptr_glGetVertexAttribIuivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetVertexAttribIuivEXT = unsafePerformIO $ getCommand "glGetVertexAttribIuivEXT"++-- glGetVertexAttribLdv --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.+glGetVertexAttribLdv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).+ -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.+ -> m ()+glGetVertexAttribLdv v1 v2 v3 = liftIO $ dyn463 ptr_glGetVertexAttribLdv v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribLdv #-}+ptr_glGetVertexAttribLdv :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())+ptr_glGetVertexAttribLdv = unsafePerformIO $ getCommand "glGetVertexAttribLdv"++-- glGetVertexAttribLdvEXT -----------------------------------------------------++-- | This command is an alias for 'glGetVertexAttribLdv'.+glGetVertexAttribLdvEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).+ -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.+ -> m ()+glGetVertexAttribLdvEXT v1 v2 v3 = liftIO $ dyn463 ptr_glGetVertexAttribLdvEXT v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribLdvEXT #-}+ptr_glGetVertexAttribLdvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())+ptr_glGetVertexAttribLdvEXT = unsafePerformIO $ getCommand "glGetVertexAttribLdvEXT"++-- glGetVertexAttribLi64vNV ----------------------------------------------------++glGetVertexAttribLi64vNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).+ -> Ptr GLint64EXT -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint64EXT@.+ -> m ()+glGetVertexAttribLi64vNV v1 v2 v3 = liftIO $ dyn464 ptr_glGetVertexAttribLi64vNV v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribLi64vNV #-}+ptr_glGetVertexAttribLi64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ())+ptr_glGetVertexAttribLi64vNV = unsafePerformIO $ getCommand "glGetVertexAttribLi64vNV"++-- glGetVertexAttribLui64vARB --------------------------------------------------++glGetVertexAttribLui64vARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).+ -> Ptr GLuint64EXT -- ^ @params@.+ -> m ()+glGetVertexAttribLui64vARB v1 v2 v3 = liftIO $ dyn376 ptr_glGetVertexAttribLui64vARB v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribLui64vARB #-}+ptr_glGetVertexAttribLui64vARB :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())+ptr_glGetVertexAttribLui64vARB = unsafePerformIO $ getCommand "glGetVertexAttribLui64vARB"++-- glGetVertexAttribLui64vNV ---------------------------------------------------++glGetVertexAttribLui64vNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnum](Graphics-GL-Groups.html#VertexAttribEnum).+ -> Ptr GLuint64EXT -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint64EXT@.+ -> m ()+glGetVertexAttribLui64vNV v1 v2 v3 = liftIO $ dyn376 ptr_glGetVertexAttribLui64vNV v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribLui64vNV #-}+ptr_glGetVertexAttribLui64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())+ptr_glGetVertexAttribLui64vNV = unsafePerformIO $ getCommand "glGetVertexAttribLui64vNV"++-- glGetVertexAttribPointerv ---------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetVertexAttribPointerv.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttribPointerv.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttribPointerv.xhtml OpenGL 4.x>.+glGetVertexAttribPointerv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribPointerPropertyARB](Graphics-GL-Groups.html#VertexAttribPointerPropertyARB).+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetVertexAttribPointerv v1 v2 v3 = liftIO $ dyn377 ptr_glGetVertexAttribPointerv v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribPointerv #-}+ptr_glGetVertexAttribPointerv :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetVertexAttribPointerv = unsafePerformIO $ getCommand "glGetVertexAttribPointerv"++-- glGetVertexAttribPointervARB ------------------------------------------------++-- | This command is an alias for 'glGetVertexAttribPointerv'.+glGetVertexAttribPointervARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribPointerPropertyARB](Graphics-GL-Groups.html#VertexAttribPointerPropertyARB).+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetVertexAttribPointervARB v1 v2 v3 = liftIO $ dyn377 ptr_glGetVertexAttribPointervARB v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribPointervARB #-}+ptr_glGetVertexAttribPointervARB :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetVertexAttribPointervARB = unsafePerformIO $ getCommand "glGetVertexAttribPointervARB"++-- glGetVertexAttribPointervNV -------------------------------------------------++-- | This command is an alias for 'glGetVertexAttribPointerv'.+glGetVertexAttribPointervNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@.+ -> m ()+glGetVertexAttribPointervNV v1 v2 v3 = liftIO $ dyn377 ptr_glGetVertexAttribPointervNV v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribPointervNV #-}+ptr_glGetVertexAttribPointervNV :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glGetVertexAttribPointervNV = unsafePerformIO $ getCommand "glGetVertexAttribPointervNV"++-- glGetVertexAttribdv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.+glGetVertexAttribdv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).+ -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glGetVertexAttribdv v1 v2 v3 = liftIO $ dyn463 ptr_glGetVertexAttribdv v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribdv #-}+ptr_glGetVertexAttribdv :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())+ptr_glGetVertexAttribdv = unsafePerformIO $ getCommand "glGetVertexAttribdv"++-- glGetVertexAttribdvARB ------------------------------------------------------++-- | This command is an alias for 'glGetVertexAttribdv'.+glGetVertexAttribdvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).+ -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glGetVertexAttribdvARB v1 v2 v3 = liftIO $ dyn463 ptr_glGetVertexAttribdvARB v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribdvARB #-}+ptr_glGetVertexAttribdvARB :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())+ptr_glGetVertexAttribdvARB = unsafePerformIO $ getCommand "glGetVertexAttribdvARB"++-- glGetVertexAttribdvNV -------------------------------------------------------++-- | This command is an alias for 'glGetVertexAttribdv'.+glGetVertexAttribdvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> Ptr GLdouble -- ^ @params@ pointing to @1@ element of type @GLdouble@.+ -> m ()+glGetVertexAttribdvNV v1 v2 v3 = liftIO $ dyn463 ptr_glGetVertexAttribdvNV v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribdvNV #-}+ptr_glGetVertexAttribdvNV :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())+ptr_glGetVertexAttribdvNV = unsafePerformIO $ getCommand "glGetVertexAttribdvNV"++-- glGetVertexAttribfv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.+glGetVertexAttribfv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glGetVertexAttribfv v1 v2 v3 = liftIO $ dyn364 ptr_glGetVertexAttribfv v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribfv #-}+ptr_glGetVertexAttribfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetVertexAttribfv = unsafePerformIO $ getCommand "glGetVertexAttribfv"++-- glGetVertexAttribfvARB ------------------------------------------------------++-- | This command is an alias for 'glGetVertexAttribfv'.+glGetVertexAttribfvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glGetVertexAttribfvARB v1 v2 v3 = liftIO $ dyn364 ptr_glGetVertexAttribfvARB v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribfvARB #-}+ptr_glGetVertexAttribfvARB :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetVertexAttribfvARB = unsafePerformIO $ getCommand "glGetVertexAttribfvARB"++-- glGetVertexAttribfvNV -------------------------------------------------------++-- | This command is an alias for 'glGetVertexAttribfv'.+glGetVertexAttribfvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.+ -> m ()+glGetVertexAttribfvNV v1 v2 v3 = liftIO $ dyn364 ptr_glGetVertexAttribfvNV v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribfvNV #-}+ptr_glGetVertexAttribfvNV :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetVertexAttribfvNV = unsafePerformIO $ getCommand "glGetVertexAttribfvNV"++-- glGetVertexAttribiv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glGetVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glGetVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glGetVertexAttrib.xhtml OpenGL 4.x>.+glGetVertexAttribiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).+ -> Ptr GLint -- ^ @params@ pointing to @4@ elements of type @GLint@.+ -> m ()+glGetVertexAttribiv v1 v2 v3 = liftIO $ dyn348 ptr_glGetVertexAttribiv v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribiv #-}+ptr_glGetVertexAttribiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVertexAttribiv = unsafePerformIO $ getCommand "glGetVertexAttribiv"++-- glGetVertexAttribivARB ------------------------------------------------------++-- | This command is an alias for 'glGetVertexAttribiv'.+glGetVertexAttribivARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribPropertyARB](Graphics-GL-Groups.html#VertexAttribPropertyARB).+ -> Ptr GLint -- ^ @params@ pointing to @4@ elements of type @GLint@.+ -> m ()+glGetVertexAttribivARB v1 v2 v3 = liftIO $ dyn348 ptr_glGetVertexAttribivARB v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribivARB #-}+ptr_glGetVertexAttribivARB :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVertexAttribivARB = unsafePerformIO $ getCommand "glGetVertexAttribivARB"++-- glGetVertexAttribivNV -------------------------------------------------------++-- | This command is an alias for 'glGetVertexAttribiv'.+glGetVertexAttribivNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.+ -> m ()+glGetVertexAttribivNV v1 v2 v3 = liftIO $ dyn348 ptr_glGetVertexAttribivNV v1 v2 v3++{-# NOINLINE ptr_glGetVertexAttribivNV #-}+ptr_glGetVertexAttribivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVertexAttribivNV = unsafePerformIO $ getCommand "glGetVertexAttribivNV"++-- glGetVideoCaptureStreamdvNV -------------------------------------------------++glGetVideoCaptureStreamdvNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> GLuint -- ^ @stream@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.+ -> m ()+glGetVideoCaptureStreamdvNV v1 v2 v3 v4 = liftIO $ dyn465 ptr_glGetVideoCaptureStreamdvNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetVideoCaptureStreamdvNV #-}+ptr_glGetVideoCaptureStreamdvNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ())+ptr_glGetVideoCaptureStreamdvNV = unsafePerformIO $ getCommand "glGetVideoCaptureStreamdvNV"++-- glGetVideoCaptureStreamfvNV -------------------------------------------------++glGetVideoCaptureStreamfvNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> GLuint -- ^ @stream@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glGetVideoCaptureStreamfvNV v1 v2 v3 v4 = liftIO $ dyn466 ptr_glGetVideoCaptureStreamfvNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetVideoCaptureStreamfvNV #-}+ptr_glGetVideoCaptureStreamfvNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glGetVideoCaptureStreamfvNV = unsafePerformIO $ getCommand "glGetVideoCaptureStreamfvNV"++-- glGetVideoCaptureStreamivNV -------------------------------------------------++glGetVideoCaptureStreamivNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> GLuint -- ^ @stream@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetVideoCaptureStreamivNV v1 v2 v3 v4 = liftIO $ dyn314 ptr_glGetVideoCaptureStreamivNV v1 v2 v3 v4++{-# NOINLINE ptr_glGetVideoCaptureStreamivNV #-}+ptr_glGetVideoCaptureStreamivNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVideoCaptureStreamivNV = unsafePerformIO $ getCommand "glGetVideoCaptureStreamivNV"++-- glGetVideoCaptureivNV -------------------------------------------------------++glGetVideoCaptureivNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetVideoCaptureivNV v1 v2 v3 = liftIO $ dyn348 ptr_glGetVideoCaptureivNV v1 v2 v3++{-# NOINLINE ptr_glGetVideoCaptureivNV #-}+ptr_glGetVideoCaptureivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVideoCaptureivNV = unsafePerformIO $ getCommand "glGetVideoCaptureivNV"++-- glGetVideoi64vNV ------------------------------------------------------------++glGetVideoi64vNV+ :: MonadIO m+ => GLuint -- ^ @video_slot@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint64EXT -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint64EXT@.+ -> m ()+glGetVideoi64vNV v1 v2 v3 = liftIO $ dyn464 ptr_glGetVideoi64vNV v1 v2 v3++{-# NOINLINE ptr_glGetVideoi64vNV #-}+ptr_glGetVideoi64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ())+ptr_glGetVideoi64vNV = unsafePerformIO $ getCommand "glGetVideoi64vNV"++-- glGetVideoivNV --------------------------------------------------------------++glGetVideoivNV+ :: MonadIO m+ => GLuint -- ^ @video_slot@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glGetVideoivNV v1 v2 v3 = liftIO $ dyn348 ptr_glGetVideoivNV v1 v2 v3++{-# NOINLINE ptr_glGetVideoivNV #-}+ptr_glGetVideoivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glGetVideoivNV = unsafePerformIO $ getCommand "glGetVideoivNV"++-- glGetVideoui64vNV -----------------------------------------------------------++glGetVideoui64vNV+ :: MonadIO m+ => GLuint -- ^ @video_slot@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLuint64EXT -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint64EXT@.+ -> m ()+glGetVideoui64vNV v1 v2 v3 = liftIO $ dyn376 ptr_glGetVideoui64vNV v1 v2 v3++{-# NOINLINE ptr_glGetVideoui64vNV #-}+ptr_glGetVideoui64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())+ptr_glGetVideoui64vNV = unsafePerformIO $ getCommand "glGetVideoui64vNV"+
+ src/Graphics/GL/Functions/F14.hs view
@@ -0,0 +1,1575 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F14+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F14 (+ glGetVideouivNV,+ glGetVkProcAddrNV,+ glGetnColorTable,+ glGetnColorTableARB,+ glGetnCompressedTexImage,+ glGetnCompressedTexImageARB,+ glGetnConvolutionFilter,+ glGetnConvolutionFilterARB,+ glGetnHistogram,+ glGetnHistogramARB,+ glGetnMapdv,+ glGetnMapdvARB,+ glGetnMapfv,+ glGetnMapfvARB,+ glGetnMapiv,+ glGetnMapivARB,+ glGetnMinmax,+ glGetnMinmaxARB,+ glGetnPixelMapfv,+ glGetnPixelMapfvARB,+ glGetnPixelMapuiv,+ glGetnPixelMapuivARB,+ glGetnPixelMapusv,+ glGetnPixelMapusvARB,+ glGetnPolygonStipple,+ glGetnPolygonStippleARB,+ glGetnSeparableFilter,+ glGetnSeparableFilterARB,+ glGetnTexImage,+ glGetnTexImageARB,+ glGetnUniformdv,+ glGetnUniformdvARB,+ glGetnUniformfv,+ glGetnUniformfvARB,+ glGetnUniformfvEXT,+ glGetnUniformfvKHR,+ glGetnUniformi64vARB,+ glGetnUniformiv,+ glGetnUniformivARB,+ glGetnUniformivEXT,+ glGetnUniformivKHR,+ glGetnUniformui64vARB,+ glGetnUniformuiv,+ glGetnUniformuivARB,+ glGetnUniformuivKHR,+ glGlobalAlphaFactorbSUN,+ glGlobalAlphaFactordSUN,+ glGlobalAlphaFactorfSUN,+ glGlobalAlphaFactoriSUN,+ glGlobalAlphaFactorsSUN,+ glGlobalAlphaFactorubSUN,+ glGlobalAlphaFactoruiSUN,+ glGlobalAlphaFactorusSUN,+ glHint,+ glHintPGI,+ glHistogram,+ glHistogramEXT,+ glIglooInterfaceSGIX,+ glImageTransformParameterfHP,+ glImageTransformParameterfvHP,+ glImageTransformParameteriHP,+ glImageTransformParameterivHP,+ glImportMemoryFdEXT,+ glImportMemoryWin32HandleEXT,+ glImportMemoryWin32NameEXT,+ glImportSemaphoreFdEXT,+ glImportSemaphoreWin32HandleEXT,+ glImportSemaphoreWin32NameEXT,+ glImportSyncEXT,+ glIndexFormatNV,+ glIndexFuncEXT,+ glIndexMask,+ glIndexMaterialEXT,+ glIndexPointer,+ glIndexPointerEXT,+ glIndexPointerListIBM,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glIndexxOES,+ glIndexxvOES,+ glInitNames,+ glInsertComponentEXT,+ glInsertEventMarkerEXT,+ glInstrumentsBufferSGIX,+ glInterleavedArrays,+ glInterpolatePathsNV,+ glInvalidateBufferData,+ glInvalidateBufferSubData,+ glInvalidateFramebuffer,+ glInvalidateNamedFramebufferData,+ glInvalidateNamedFramebufferSubData,+ glInvalidateSubFramebuffer+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glGetVideouivNV -------------------------------------------------------------++glGetVideouivNV+ :: MonadIO m+ => GLuint -- ^ @video_slot@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glGetVideouivNV v1 v2 v3 = liftIO $ dyn392 ptr_glGetVideouivNV v1 v2 v3++{-# NOINLINE ptr_glGetVideouivNV #-}+ptr_glGetVideouivNV :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glGetVideouivNV = unsafePerformIO $ getCommand "glGetVideouivNV"++-- glGetVkProcAddrNV -----------------------------------------------------------++glGetVkProcAddrNV+ :: MonadIO m+ => Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(name)@ elements of type @GLchar@.+ -> m GLVULKANPROCNV+glGetVkProcAddrNV v1 = liftIO $ dyn467 ptr_glGetVkProcAddrNV v1++{-# NOINLINE ptr_glGetVkProcAddrNV #-}+ptr_glGetVkProcAddrNV :: FunPtr (Ptr GLchar -> IO GLVULKANPROCNV)+ptr_glGetVkProcAddrNV = unsafePerformIO $ getCommand "glGetVkProcAddrNV"++-- glGetnColorTable ------------------------------------------------------------++glGetnColorTable+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @table@.+ -> m ()+glGetnColorTable v1 v2 v3 v4 v5 = liftIO $ dyn468 ptr_glGetnColorTable v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetnColorTable #-}+ptr_glGetnColorTable :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetnColorTable = unsafePerformIO $ getCommand "glGetnColorTable"++-- glGetnColorTableARB ---------------------------------------------------------++glGetnColorTableARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ColorTableTarget](Graphics-GL-Groups.html#ColorTableTarget).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @table@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glGetnColorTableARB v1 v2 v3 v4 v5 = liftIO $ dyn468 ptr_glGetnColorTableARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetnColorTableARB #-}+ptr_glGetnColorTableARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetnColorTableARB = unsafePerformIO $ getCommand "glGetnColorTableARB"++-- glGetnCompressedTexImage ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetCompressedTexImage.xhtml OpenGL 4.x>.+glGetnCompressedTexImage+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @lod@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @pixels@.+ -> m ()+glGetnCompressedTexImage v1 v2 v3 v4 = liftIO $ dyn469 ptr_glGetnCompressedTexImage v1 v2 v3 v4++{-# NOINLINE ptr_glGetnCompressedTexImage #-}+ptr_glGetnCompressedTexImage :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glGetnCompressedTexImage = unsafePerformIO $ getCommand "glGetnCompressedTexImage"++-- glGetnCompressedTexImageARB -------------------------------------------------++glGetnCompressedTexImageARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @lod@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @img@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glGetnCompressedTexImageARB v1 v2 v3 v4 = liftIO $ dyn469 ptr_glGetnCompressedTexImageARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetnCompressedTexImageARB #-}+ptr_glGetnCompressedTexImageARB :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr a -> IO ())+ptr_glGetnCompressedTexImageARB = unsafePerformIO $ getCommand "glGetnCompressedTexImageARB"++-- glGetnConvolutionFilter -----------------------------------------------------++glGetnConvolutionFilter+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @image@.+ -> m ()+glGetnConvolutionFilter v1 v2 v3 v4 v5 = liftIO $ dyn468 ptr_glGetnConvolutionFilter v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetnConvolutionFilter #-}+ptr_glGetnConvolutionFilter :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetnConvolutionFilter = unsafePerformIO $ getCommand "glGetnConvolutionFilter"++-- glGetnConvolutionFilterARB --------------------------------------------------++glGetnConvolutionFilterARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ConvolutionTarget](Graphics-GL-Groups.html#ConvolutionTarget).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @image@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glGetnConvolutionFilterARB v1 v2 v3 v4 v5 = liftIO $ dyn468 ptr_glGetnConvolutionFilterARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glGetnConvolutionFilterARB #-}+ptr_glGetnConvolutionFilterARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetnConvolutionFilterARB = unsafePerformIO $ getCommand "glGetnConvolutionFilterARB"++-- glGetnHistogram -------------------------------------------------------------++glGetnHistogram+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> GLboolean -- ^ @reset@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @values@.+ -> m ()+glGetnHistogram v1 v2 v3 v4 v5 v6 = liftIO $ dyn470 ptr_glGetnHistogram v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetnHistogram #-}+ptr_glGetnHistogram :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetnHistogram = unsafePerformIO $ getCommand "glGetnHistogram"++-- glGetnHistogramARB ----------------------------------------------------------++glGetnHistogramARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> GLboolean -- ^ @reset@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @values@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glGetnHistogramARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn470 ptr_glGetnHistogramARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetnHistogramARB #-}+ptr_glGetnHistogramARB :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetnHistogramARB = unsafePerformIO $ getCommand "glGetnHistogramARB"++-- glGetnMapdv -----------------------------------------------------------------++glGetnMapdv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLenum -- ^ @query@ of type [MapQuery](Graphics-GL-Groups.html#MapQuery).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLdouble -- ^ @v@.+ -> m ()+glGetnMapdv v1 v2 v3 v4 = liftIO $ dyn471 ptr_glGetnMapdv v1 v2 v3 v4++{-# NOINLINE ptr_glGetnMapdv #-}+ptr_glGetnMapdv :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glGetnMapdv = unsafePerformIO $ getCommand "glGetnMapdv"++-- glGetnMapdvARB --------------------------------------------------------------++glGetnMapdvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLenum -- ^ @query@ of type [MapQuery](Graphics-GL-Groups.html#MapQuery).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLdouble -- ^ @v@ pointing to @bufSize@ elements of type @GLdouble@.+ -> m ()+glGetnMapdvARB v1 v2 v3 v4 = liftIO $ dyn471 ptr_glGetnMapdvARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetnMapdvARB #-}+ptr_glGetnMapdvARB :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glGetnMapdvARB = unsafePerformIO $ getCommand "glGetnMapdvARB"++-- glGetnMapfv -----------------------------------------------------------------++glGetnMapfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLenum -- ^ @query@ of type [MapQuery](Graphics-GL-Groups.html#MapQuery).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLfloat -- ^ @v@.+ -> m ()+glGetnMapfv v1 v2 v3 v4 = liftIO $ dyn472 ptr_glGetnMapfv v1 v2 v3 v4++{-# NOINLINE ptr_glGetnMapfv #-}+ptr_glGetnMapfv :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetnMapfv = unsafePerformIO $ getCommand "glGetnMapfv"++-- glGetnMapfvARB --------------------------------------------------------------++glGetnMapfvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLenum -- ^ @query@ of type [MapQuery](Graphics-GL-Groups.html#MapQuery).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLfloat -- ^ @v@ pointing to @bufSize@ elements of type @GLfloat@.+ -> m ()+glGetnMapfvARB v1 v2 v3 v4 = liftIO $ dyn472 ptr_glGetnMapfvARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetnMapfvARB #-}+ptr_glGetnMapfvARB :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetnMapfvARB = unsafePerformIO $ getCommand "glGetnMapfvARB"++-- glGetnMapiv -----------------------------------------------------------------++glGetnMapiv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLenum -- ^ @query@ of type [MapQuery](Graphics-GL-Groups.html#MapQuery).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLint -- ^ @v@.+ -> m ()+glGetnMapiv v1 v2 v3 v4 = liftIO $ dyn473 ptr_glGetnMapiv v1 v2 v3 v4++{-# NOINLINE ptr_glGetnMapiv #-}+ptr_glGetnMapiv :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ())+ptr_glGetnMapiv = unsafePerformIO $ getCommand "glGetnMapiv"++-- glGetnMapivARB --------------------------------------------------------------++glGetnMapivARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLenum -- ^ @query@ of type [MapQuery](Graphics-GL-Groups.html#MapQuery).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLint -- ^ @v@ pointing to @bufSize@ elements of type @GLint@.+ -> m ()+glGetnMapivARB v1 v2 v3 v4 = liftIO $ dyn473 ptr_glGetnMapivARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetnMapivARB #-}+ptr_glGetnMapivARB :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ())+ptr_glGetnMapivARB = unsafePerformIO $ getCommand "glGetnMapivARB"++-- glGetnMinmax ----------------------------------------------------------------++glGetnMinmax+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> GLboolean -- ^ @reset@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @values@.+ -> m ()+glGetnMinmax v1 v2 v3 v4 v5 v6 = liftIO $ dyn470 ptr_glGetnMinmax v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetnMinmax #-}+ptr_glGetnMinmax :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetnMinmax = unsafePerformIO $ getCommand "glGetnMinmax"++-- glGetnMinmaxARB -------------------------------------------------------------++glGetnMinmaxARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> GLboolean -- ^ @reset@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @values@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glGetnMinmaxARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn470 ptr_glGetnMinmaxARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetnMinmaxARB #-}+ptr_glGetnMinmaxARB :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetnMinmaxARB = unsafePerformIO $ getCommand "glGetnMinmaxARB"++-- glGetnPixelMapfv ------------------------------------------------------------++glGetnPixelMapfv+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLfloat -- ^ @values@.+ -> m ()+glGetnPixelMapfv v1 v2 v3 = liftIO $ dyn233 ptr_glGetnPixelMapfv v1 v2 v3++{-# NOINLINE ptr_glGetnPixelMapfv #-}+ptr_glGetnPixelMapfv :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetnPixelMapfv = unsafePerformIO $ getCommand "glGetnPixelMapfv"++-- glGetnPixelMapfvARB ---------------------------------------------------------++glGetnPixelMapfvARB+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLfloat -- ^ @values@ pointing to @bufSize@ elements of type @GLfloat@.+ -> m ()+glGetnPixelMapfvARB v1 v2 v3 = liftIO $ dyn233 ptr_glGetnPixelMapfvARB v1 v2 v3++{-# NOINLINE ptr_glGetnPixelMapfvARB #-}+ptr_glGetnPixelMapfvARB :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetnPixelMapfvARB = unsafePerformIO $ getCommand "glGetnPixelMapfvARB"++-- glGetnPixelMapuiv -----------------------------------------------------------++glGetnPixelMapuiv+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLuint -- ^ @values@.+ -> m ()+glGetnPixelMapuiv v1 v2 v3 = liftIO $ dyn204 ptr_glGetnPixelMapuiv v1 v2 v3++{-# NOINLINE ptr_glGetnPixelMapuiv #-}+ptr_glGetnPixelMapuiv :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())+ptr_glGetnPixelMapuiv = unsafePerformIO $ getCommand "glGetnPixelMapuiv"++-- glGetnPixelMapuivARB --------------------------------------------------------++glGetnPixelMapuivARB+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLuint -- ^ @values@ pointing to @bufSize@ elements of type @GLuint@.+ -> m ()+glGetnPixelMapuivARB v1 v2 v3 = liftIO $ dyn204 ptr_glGetnPixelMapuivARB v1 v2 v3++{-# NOINLINE ptr_glGetnPixelMapuivARB #-}+ptr_glGetnPixelMapuivARB :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())+ptr_glGetnPixelMapuivARB = unsafePerformIO $ getCommand "glGetnPixelMapuivARB"++-- glGetnPixelMapusv -----------------------------------------------------------++glGetnPixelMapusv+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLushort -- ^ @values@.+ -> m ()+glGetnPixelMapusv v1 v2 v3 = liftIO $ dyn474 ptr_glGetnPixelMapusv v1 v2 v3++{-# NOINLINE ptr_glGetnPixelMapusv #-}+ptr_glGetnPixelMapusv :: FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())+ptr_glGetnPixelMapusv = unsafePerformIO $ getCommand "glGetnPixelMapusv"++-- glGetnPixelMapusvARB --------------------------------------------------------++glGetnPixelMapusvARB+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLushort -- ^ @values@ pointing to @bufSize@ elements of type @GLushort@.+ -> m ()+glGetnPixelMapusvARB v1 v2 v3 = liftIO $ dyn474 ptr_glGetnPixelMapusvARB v1 v2 v3++{-# NOINLINE ptr_glGetnPixelMapusvARB #-}+ptr_glGetnPixelMapusvARB :: FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())+ptr_glGetnPixelMapusvARB = unsafePerformIO $ getCommand "glGetnPixelMapusvARB"++-- glGetnPolygonStipple --------------------------------------------------------++glGetnPolygonStipple+ :: MonadIO m+ => GLsizei -- ^ @bufSize@.+ -> Ptr GLubyte -- ^ @pattern@.+ -> m ()+glGetnPolygonStipple v1 v2 = liftIO $ dyn475 ptr_glGetnPolygonStipple v1 v2++{-# NOINLINE ptr_glGetnPolygonStipple #-}+ptr_glGetnPolygonStipple :: FunPtr (GLsizei -> Ptr GLubyte -> IO ())+ptr_glGetnPolygonStipple = unsafePerformIO $ getCommand "glGetnPolygonStipple"++-- glGetnPolygonStippleARB -----------------------------------------------------++glGetnPolygonStippleARB+ :: MonadIO m+ => GLsizei -- ^ @bufSize@.+ -> Ptr GLubyte -- ^ @pattern@ pointing to @bufSize@ elements of type @GLubyte@.+ -> m ()+glGetnPolygonStippleARB v1 v2 = liftIO $ dyn475 ptr_glGetnPolygonStippleARB v1 v2++{-# NOINLINE ptr_glGetnPolygonStippleARB #-}+ptr_glGetnPolygonStippleARB :: FunPtr (GLsizei -> Ptr GLubyte -> IO ())+ptr_glGetnPolygonStippleARB = unsafePerformIO $ getCommand "glGetnPolygonStippleARB"++-- glGetnSeparableFilter -------------------------------------------------------++glGetnSeparableFilter+ :: MonadIO m+ => GLenum -- ^ @target@ of type [SeparableTargetEXT](Graphics-GL-Groups.html#SeparableTargetEXT).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @rowBufSize@.+ -> Ptr a -- ^ @row@.+ -> GLsizei -- ^ @columnBufSize@.+ -> Ptr b -- ^ @column@.+ -> Ptr c -- ^ @span@.+ -> m ()+glGetnSeparableFilter v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn476 ptr_glGetnSeparableFilter v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glGetnSeparableFilter #-}+ptr_glGetnSeparableFilter :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> GLsizei -> Ptr b -> Ptr c -> IO ())+ptr_glGetnSeparableFilter = unsafePerformIO $ getCommand "glGetnSeparableFilter"++-- glGetnSeparableFilterARB ----------------------------------------------------++glGetnSeparableFilterARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [SeparableTargetEXT](Graphics-GL-Groups.html#SeparableTargetEXT).+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @rowBufSize@.+ -> Ptr a -- ^ @row@ pointing to @rowBufSize@ elements of type @a@.+ -> GLsizei -- ^ @columnBufSize@.+ -> Ptr b -- ^ @column@ pointing to @columnBufSize@ elements of type @b@.+ -> Ptr c -- ^ @span@ pointing to @0@ elements of type @c@.+ -> m ()+glGetnSeparableFilterARB v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn476 ptr_glGetnSeparableFilterARB v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glGetnSeparableFilterARB #-}+ptr_glGetnSeparableFilterARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> GLsizei -> Ptr b -> Ptr c -> IO ())+ptr_glGetnSeparableFilterARB = unsafePerformIO $ getCommand "glGetnSeparableFilterARB"++-- glGetnTexImage --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetTexImage.xhtml OpenGL 4.x>.+glGetnTexImage+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @pixels@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glGetnTexImage v1 v2 v3 v4 v5 v6 = liftIO $ dyn477 ptr_glGetnTexImage v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetnTexImage #-}+ptr_glGetnTexImage :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetnTexImage = unsafePerformIO $ getCommand "glGetnTexImage"++-- glGetnTexImageARB -----------------------------------------------------------++glGetnTexImageARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @img@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glGetnTexImageARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn477 ptr_glGetnTexImageARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glGetnTexImageARB #-}+ptr_glGetnTexImageARB :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glGetnTexImageARB = unsafePerformIO $ getCommand "glGetnTexImageARB"++-- glGetnUniformdv -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.+glGetnUniformdv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLdouble -- ^ @params@ pointing to @bufSize@ elements of type @GLdouble@.+ -> m ()+glGetnUniformdv v1 v2 v3 v4 = liftIO $ dyn478 ptr_glGetnUniformdv v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformdv #-}+ptr_glGetnUniformdv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glGetnUniformdv = unsafePerformIO $ getCommand "glGetnUniformdv"++-- glGetnUniformdvARB ----------------------------------------------------------++glGetnUniformdvARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLdouble -- ^ @params@ pointing to @bufSize@ elements of type @GLdouble@.+ -> m ()+glGetnUniformdvARB v1 v2 v3 v4 = liftIO $ dyn478 ptr_glGetnUniformdvARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformdvARB #-}+ptr_glGetnUniformdvARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glGetnUniformdvARB = unsafePerformIO $ getCommand "glGetnUniformdvARB"++-- glGetnUniformfv -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.+glGetnUniformfv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLfloat -- ^ @params@ pointing to @bufSize@ elements of type @GLfloat@.+ -> m ()+glGetnUniformfv v1 v2 v3 v4 = liftIO $ dyn479 ptr_glGetnUniformfv v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformfv #-}+ptr_glGetnUniformfv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetnUniformfv = unsafePerformIO $ getCommand "glGetnUniformfv"++-- glGetnUniformfvARB ----------------------------------------------------------++glGetnUniformfvARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLfloat -- ^ @params@ pointing to @bufSize@ elements of type @GLfloat@.+ -> m ()+glGetnUniformfvARB v1 v2 v3 v4 = liftIO $ dyn479 ptr_glGetnUniformfvARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformfvARB #-}+ptr_glGetnUniformfvARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetnUniformfvARB = unsafePerformIO $ getCommand "glGetnUniformfvARB"++-- glGetnUniformfvEXT ----------------------------------------------------------++-- | This command is an alias for 'glGetnUniformfv'.+glGetnUniformfvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLfloat -- ^ @params@ pointing to @bufSize@ elements of type @GLfloat@.+ -> m ()+glGetnUniformfvEXT v1 v2 v3 v4 = liftIO $ dyn479 ptr_glGetnUniformfvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformfvEXT #-}+ptr_glGetnUniformfvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetnUniformfvEXT = unsafePerformIO $ getCommand "glGetnUniformfvEXT"++-- glGetnUniformfvKHR ----------------------------------------------------------++-- | This command is an alias for 'glGetnUniformfv'.+glGetnUniformfvKHR+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLfloat -- ^ @params@ pointing to @bufSize@ elements of type @GLfloat@.+ -> m ()+glGetnUniformfvKHR v1 v2 v3 v4 = liftIO $ dyn479 ptr_glGetnUniformfvKHR v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformfvKHR #-}+ptr_glGetnUniformfvKHR :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glGetnUniformfvKHR = unsafePerformIO $ getCommand "glGetnUniformfvKHR"++-- glGetnUniformi64vARB --------------------------------------------------------++glGetnUniformi64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLint64 -- ^ @params@ pointing to @bufSize@ elements of type @GLint64@.+ -> m ()+glGetnUniformi64vARB v1 v2 v3 v4 = liftIO $ dyn480 ptr_glGetnUniformi64vARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformi64vARB #-}+ptr_glGetnUniformi64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ())+ptr_glGetnUniformi64vARB = unsafePerformIO $ getCommand "glGetnUniformi64vARB"++-- glGetnUniformiv -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.+glGetnUniformiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLint -- ^ @params@ pointing to @bufSize@ elements of type @GLint@.+ -> m ()+glGetnUniformiv v1 v2 v3 v4 = liftIO $ dyn481 ptr_glGetnUniformiv v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformiv #-}+ptr_glGetnUniformiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glGetnUniformiv = unsafePerformIO $ getCommand "glGetnUniformiv"++-- glGetnUniformivARB ----------------------------------------------------------++glGetnUniformivARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLint -- ^ @params@ pointing to @bufSize@ elements of type @GLint@.+ -> m ()+glGetnUniformivARB v1 v2 v3 v4 = liftIO $ dyn481 ptr_glGetnUniformivARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformivARB #-}+ptr_glGetnUniformivARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glGetnUniformivARB = unsafePerformIO $ getCommand "glGetnUniformivARB"++-- glGetnUniformivEXT ----------------------------------------------------------++-- | This command is an alias for 'glGetnUniformiv'.+glGetnUniformivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLint -- ^ @params@ pointing to @bufSize@ elements of type @GLint@.+ -> m ()+glGetnUniformivEXT v1 v2 v3 v4 = liftIO $ dyn481 ptr_glGetnUniformivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformivEXT #-}+ptr_glGetnUniformivEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glGetnUniformivEXT = unsafePerformIO $ getCommand "glGetnUniformivEXT"++-- glGetnUniformivKHR ----------------------------------------------------------++-- | This command is an alias for 'glGetnUniformiv'.+glGetnUniformivKHR+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLint -- ^ @params@ pointing to @bufSize@ elements of type @GLint@.+ -> m ()+glGetnUniformivKHR v1 v2 v3 v4 = liftIO $ dyn481 ptr_glGetnUniformivKHR v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformivKHR #-}+ptr_glGetnUniformivKHR :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glGetnUniformivKHR = unsafePerformIO $ getCommand "glGetnUniformivKHR"++-- glGetnUniformui64vARB -------------------------------------------------------++glGetnUniformui64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLuint64 -- ^ @params@ pointing to @bufSize@ elements of type @GLuint64@.+ -> m ()+glGetnUniformui64vARB v1 v2 v3 v4 = liftIO $ dyn482 ptr_glGetnUniformui64vARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformui64vARB #-}+ptr_glGetnUniformui64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glGetnUniformui64vARB = unsafePerformIO $ getCommand "glGetnUniformui64vARB"++-- glGetnUniformuiv ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glGetUniform.xhtml OpenGL 4.x>.+glGetnUniformuiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLuint -- ^ @params@ pointing to @bufSize@ elements of type @GLuint@.+ -> m ()+glGetnUniformuiv v1 v2 v3 v4 = liftIO $ dyn483 ptr_glGetnUniformuiv v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformuiv #-}+ptr_glGetnUniformuiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glGetnUniformuiv = unsafePerformIO $ getCommand "glGetnUniformuiv"++-- glGetnUniformuivARB ---------------------------------------------------------++glGetnUniformuivARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLuint -- ^ @params@ pointing to @bufSize@ elements of type @GLuint@.+ -> m ()+glGetnUniformuivARB v1 v2 v3 v4 = liftIO $ dyn483 ptr_glGetnUniformuivARB v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformuivARB #-}+ptr_glGetnUniformuivARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glGetnUniformuivARB = unsafePerformIO $ getCommand "glGetnUniformuivARB"++-- glGetnUniformuivKHR ---------------------------------------------------------++-- | This command is an alias for 'glGetnUniformuiv'.+glGetnUniformuivKHR+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @bufSize@.+ -> Ptr GLuint -- ^ @params@ pointing to @bufSize@ elements of type @GLuint@.+ -> m ()+glGetnUniformuivKHR v1 v2 v3 v4 = liftIO $ dyn483 ptr_glGetnUniformuivKHR v1 v2 v3 v4++{-# NOINLINE ptr_glGetnUniformuivKHR #-}+ptr_glGetnUniformuivKHR :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glGetnUniformuivKHR = unsafePerformIO $ getCommand "glGetnUniformuivKHR"++-- glGlobalAlphaFactorbSUN -----------------------------------------------------++glGlobalAlphaFactorbSUN+ :: MonadIO m+ => GLbyte -- ^ @factor@.+ -> m ()+glGlobalAlphaFactorbSUN v1 = liftIO $ dyn484 ptr_glGlobalAlphaFactorbSUN v1++{-# NOINLINE ptr_glGlobalAlphaFactorbSUN #-}+ptr_glGlobalAlphaFactorbSUN :: FunPtr (GLbyte -> IO ())+ptr_glGlobalAlphaFactorbSUN = unsafePerformIO $ getCommand "glGlobalAlphaFactorbSUN"++-- glGlobalAlphaFactordSUN -----------------------------------------------------++glGlobalAlphaFactordSUN+ :: MonadIO m+ => GLdouble -- ^ @factor@.+ -> m ()+glGlobalAlphaFactordSUN v1 = liftIO $ dyn84 ptr_glGlobalAlphaFactordSUN v1++{-# NOINLINE ptr_glGlobalAlphaFactordSUN #-}+ptr_glGlobalAlphaFactordSUN :: FunPtr (GLdouble -> IO ())+ptr_glGlobalAlphaFactordSUN = unsafePerformIO $ getCommand "glGlobalAlphaFactordSUN"++-- glGlobalAlphaFactorfSUN -----------------------------------------------------++glGlobalAlphaFactorfSUN+ :: MonadIO m+ => GLfloat -- ^ @factor@.+ -> m ()+glGlobalAlphaFactorfSUN v1 = liftIO $ dyn85 ptr_glGlobalAlphaFactorfSUN v1++{-# NOINLINE ptr_glGlobalAlphaFactorfSUN #-}+ptr_glGlobalAlphaFactorfSUN :: FunPtr (GLfloat -> IO ())+ptr_glGlobalAlphaFactorfSUN = unsafePerformIO $ getCommand "glGlobalAlphaFactorfSUN"++-- glGlobalAlphaFactoriSUN -----------------------------------------------------++glGlobalAlphaFactoriSUN+ :: MonadIO m+ => GLint -- ^ @factor@.+ -> m ()+glGlobalAlphaFactoriSUN v1 = liftIO $ dyn13 ptr_glGlobalAlphaFactoriSUN v1++{-# NOINLINE ptr_glGlobalAlphaFactoriSUN #-}+ptr_glGlobalAlphaFactoriSUN :: FunPtr (GLint -> IO ())+ptr_glGlobalAlphaFactoriSUN = unsafePerformIO $ getCommand "glGlobalAlphaFactoriSUN"++-- glGlobalAlphaFactorsSUN -----------------------------------------------------++glGlobalAlphaFactorsSUN+ :: MonadIO m+ => GLshort -- ^ @factor@.+ -> m ()+glGlobalAlphaFactorsSUN v1 = liftIO $ dyn485 ptr_glGlobalAlphaFactorsSUN v1++{-# NOINLINE ptr_glGlobalAlphaFactorsSUN #-}+ptr_glGlobalAlphaFactorsSUN :: FunPtr (GLshort -> IO ())+ptr_glGlobalAlphaFactorsSUN = unsafePerformIO $ getCommand "glGlobalAlphaFactorsSUN"++-- glGlobalAlphaFactorubSUN ----------------------------------------------------++glGlobalAlphaFactorubSUN+ :: MonadIO m+ => GLubyte -- ^ @factor@.+ -> m ()+glGlobalAlphaFactorubSUN v1 = liftIO $ dyn486 ptr_glGlobalAlphaFactorubSUN v1++{-# NOINLINE ptr_glGlobalAlphaFactorubSUN #-}+ptr_glGlobalAlphaFactorubSUN :: FunPtr (GLubyte -> IO ())+ptr_glGlobalAlphaFactorubSUN = unsafePerformIO $ getCommand "glGlobalAlphaFactorubSUN"++-- glGlobalAlphaFactoruiSUN ----------------------------------------------------++glGlobalAlphaFactoruiSUN+ :: MonadIO m+ => GLuint -- ^ @factor@.+ -> m ()+glGlobalAlphaFactoruiSUN v1 = liftIO $ dyn3 ptr_glGlobalAlphaFactoruiSUN v1++{-# NOINLINE ptr_glGlobalAlphaFactoruiSUN #-}+ptr_glGlobalAlphaFactoruiSUN :: FunPtr (GLuint -> IO ())+ptr_glGlobalAlphaFactoruiSUN = unsafePerformIO $ getCommand "glGlobalAlphaFactoruiSUN"++-- glGlobalAlphaFactorusSUN ----------------------------------------------------++glGlobalAlphaFactorusSUN+ :: MonadIO m+ => GLushort -- ^ @factor@.+ -> m ()+glGlobalAlphaFactorusSUN v1 = liftIO $ dyn487 ptr_glGlobalAlphaFactorusSUN v1++{-# NOINLINE ptr_glGlobalAlphaFactorusSUN #-}+ptr_glGlobalAlphaFactorusSUN :: FunPtr (GLushort -> IO ())+ptr_glGlobalAlphaFactorusSUN = unsafePerformIO $ getCommand "glGlobalAlphaFactorusSUN"++-- glHint ----------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glHint.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glHint.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glHint.xhtml OpenGL 4.x>.+glHint+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HintTarget](Graphics-GL-Groups.html#HintTarget).+ -> GLenum -- ^ @mode@ of type [HintMode](Graphics-GL-Groups.html#HintMode).+ -> m ()+glHint v1 v2 = liftIO $ dyn54 ptr_glHint v1 v2++{-# NOINLINE ptr_glHint #-}+ptr_glHint :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glHint = unsafePerformIO $ getCommand "glHint"++-- glHintPGI -------------------------------------------------------------------++glHintPGI+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HintTargetPGI](Graphics-GL-Groups.html#HintTargetPGI).+ -> GLint -- ^ @mode@.+ -> m ()+glHintPGI v1 v2 = liftIO $ dyn58 ptr_glHintPGI v1 v2++{-# NOINLINE ptr_glHintPGI #-}+ptr_glHintPGI :: FunPtr (GLenum -> GLint -> IO ())+ptr_glHintPGI = unsafePerformIO $ getCommand "glHintPGI"++-- glHistogram -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glHistogram.xml OpenGL 2.x>.+glHistogram+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLboolean -- ^ @sink@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glHistogram v1 v2 v3 v4 = liftIO $ dyn488 ptr_glHistogram v1 v2 v3 v4++{-# NOINLINE ptr_glHistogram #-}+ptr_glHistogram :: FunPtr (GLenum -> GLsizei -> GLenum -> GLboolean -> IO ())+ptr_glHistogram = unsafePerformIO $ getCommand "glHistogram"++-- glHistogramEXT --------------------------------------------------------------++-- | This command is an alias for 'glHistogram'.+glHistogramEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLboolean -- ^ @sink@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glHistogramEXT v1 v2 v3 v4 = liftIO $ dyn488 ptr_glHistogramEXT v1 v2 v3 v4++{-# NOINLINE ptr_glHistogramEXT #-}+ptr_glHistogramEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLboolean -> IO ())+ptr_glHistogramEXT = unsafePerformIO $ getCommand "glHistogramEXT"++-- glIglooInterfaceSGIX --------------------------------------------------------++glIglooInterfaceSGIX+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [IglooFunctionSelectSGIX](Graphics-GL-Groups.html#IglooFunctionSelectSGIX).+ -> Ptr a -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @IglooParameterSGIX@.+ -> m ()+glIglooInterfaceSGIX v1 v2 = liftIO $ dyn238 ptr_glIglooInterfaceSGIX v1 v2++{-# NOINLINE ptr_glIglooInterfaceSGIX #-}+ptr_glIglooInterfaceSGIX :: FunPtr (GLenum -> Ptr a -> IO ())+ptr_glIglooInterfaceSGIX = unsafePerformIO $ getCommand "glIglooInterfaceSGIX"++-- glImageTransformParameterfHP ------------------------------------------------++glImageTransformParameterfHP+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ImageTransformTargetHP](Graphics-GL-Groups.html#ImageTransformTargetHP).+ -> GLenum -- ^ @pname@ of type [ImageTransformPNameHP](Graphics-GL-Groups.html#ImageTransformPNameHP).+ -> GLfloat -- ^ @param@.+ -> m ()+glImageTransformParameterfHP v1 v2 v3 = liftIO $ dyn168 ptr_glImageTransformParameterfHP v1 v2 v3++{-# NOINLINE ptr_glImageTransformParameterfHP #-}+ptr_glImageTransformParameterfHP :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glImageTransformParameterfHP = unsafePerformIO $ getCommand "glImageTransformParameterfHP"++-- glImageTransformParameterfvHP -----------------------------------------------++glImageTransformParameterfvHP+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ImageTransformTargetHP](Graphics-GL-Groups.html#ImageTransformTargetHP).+ -> GLenum -- ^ @pname@ of type [ImageTransformPNameHP](Graphics-GL-Groups.html#ImageTransformPNameHP).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glImageTransformParameterfvHP v1 v2 v3 = liftIO $ dyn139 ptr_glImageTransformParameterfvHP v1 v2 v3++{-# NOINLINE ptr_glImageTransformParameterfvHP #-}+ptr_glImageTransformParameterfvHP :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glImageTransformParameterfvHP = unsafePerformIO $ getCommand "glImageTransformParameterfvHP"++-- glImageTransformParameteriHP ------------------------------------------------++glImageTransformParameteriHP+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ImageTransformTargetHP](Graphics-GL-Groups.html#ImageTransformTargetHP).+ -> GLenum -- ^ @pname@ of type [ImageTransformPNameHP](Graphics-GL-Groups.html#ImageTransformPNameHP).+ -> GLint -- ^ @param@.+ -> m ()+glImageTransformParameteriHP v1 v2 v3 = liftIO $ dyn66 ptr_glImageTransformParameteriHP v1 v2 v3++{-# NOINLINE ptr_glImageTransformParameteriHP #-}+ptr_glImageTransformParameteriHP :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glImageTransformParameteriHP = unsafePerformIO $ getCommand "glImageTransformParameteriHP"++-- glImageTransformParameterivHP -----------------------------------------------++glImageTransformParameterivHP+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ImageTransformTargetHP](Graphics-GL-Groups.html#ImageTransformTargetHP).+ -> GLenum -- ^ @pname@ of type [ImageTransformPNameHP](Graphics-GL-Groups.html#ImageTransformPNameHP).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glImageTransformParameterivHP v1 v2 v3 = liftIO $ dyn140 ptr_glImageTransformParameterivHP v1 v2 v3++{-# NOINLINE ptr_glImageTransformParameterivHP #-}+ptr_glImageTransformParameterivHP :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glImageTransformParameterivHP = unsafePerformIO $ getCommand "glImageTransformParameterivHP"++-- glImportMemoryFdEXT ---------------------------------------------------------++glImportMemoryFdEXT+ :: MonadIO m+ => GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @size@.+ -> GLenum -- ^ @handleType@ of type [ExternalHandleType](Graphics-GL-Groups.html#ExternalHandleType).+ -> GLint -- ^ @fd@.+ -> m ()+glImportMemoryFdEXT v1 v2 v3 v4 = liftIO $ dyn489 ptr_glImportMemoryFdEXT v1 v2 v3 v4++{-# NOINLINE ptr_glImportMemoryFdEXT #-}+ptr_glImportMemoryFdEXT :: FunPtr (GLuint -> GLuint64 -> GLenum -> GLint -> IO ())+ptr_glImportMemoryFdEXT = unsafePerformIO $ getCommand "glImportMemoryFdEXT"++-- glImportMemoryWin32HandleEXT ------------------------------------------------++glImportMemoryWin32HandleEXT+ :: MonadIO m+ => GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @size@.+ -> GLenum -- ^ @handleType@ of type [ExternalHandleType](Graphics-GL-Groups.html#ExternalHandleType).+ -> Ptr a -- ^ @handle@.+ -> m ()+glImportMemoryWin32HandleEXT v1 v2 v3 v4 = liftIO $ dyn490 ptr_glImportMemoryWin32HandleEXT v1 v2 v3 v4++{-# NOINLINE ptr_glImportMemoryWin32HandleEXT #-}+ptr_glImportMemoryWin32HandleEXT :: FunPtr (GLuint -> GLuint64 -> GLenum -> Ptr a -> IO ())+ptr_glImportMemoryWin32HandleEXT = unsafePerformIO $ getCommand "glImportMemoryWin32HandleEXT"++-- glImportMemoryWin32NameEXT --------------------------------------------------++glImportMemoryWin32NameEXT+ :: MonadIO m+ => GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @size@.+ -> GLenum -- ^ @handleType@ of type [ExternalHandleType](Graphics-GL-Groups.html#ExternalHandleType).+ -> Ptr a -- ^ @name@.+ -> m ()+glImportMemoryWin32NameEXT v1 v2 v3 v4 = liftIO $ dyn490 ptr_glImportMemoryWin32NameEXT v1 v2 v3 v4++{-# NOINLINE ptr_glImportMemoryWin32NameEXT #-}+ptr_glImportMemoryWin32NameEXT :: FunPtr (GLuint -> GLuint64 -> GLenum -> Ptr a -> IO ())+ptr_glImportMemoryWin32NameEXT = unsafePerformIO $ getCommand "glImportMemoryWin32NameEXT"++-- glImportSemaphoreFdEXT ------------------------------------------------------++glImportSemaphoreFdEXT+ :: MonadIO m+ => GLuint -- ^ @semaphore@.+ -> GLenum -- ^ @handleType@ of type [ExternalHandleType](Graphics-GL-Groups.html#ExternalHandleType).+ -> GLint -- ^ @fd@.+ -> m ()+glImportSemaphoreFdEXT v1 v2 v3 = liftIO $ dyn491 ptr_glImportSemaphoreFdEXT v1 v2 v3++{-# NOINLINE ptr_glImportSemaphoreFdEXT #-}+ptr_glImportSemaphoreFdEXT :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ptr_glImportSemaphoreFdEXT = unsafePerformIO $ getCommand "glImportSemaphoreFdEXT"++-- glImportSemaphoreWin32HandleEXT ---------------------------------------------++glImportSemaphoreWin32HandleEXT+ :: MonadIO m+ => GLuint -- ^ @semaphore@.+ -> GLenum -- ^ @handleType@ of type [ExternalHandleType](Graphics-GL-Groups.html#ExternalHandleType).+ -> Ptr a -- ^ @handle@.+ -> m ()+glImportSemaphoreWin32HandleEXT v1 v2 v3 = liftIO $ dyn492 ptr_glImportSemaphoreWin32HandleEXT v1 v2 v3++{-# NOINLINE ptr_glImportSemaphoreWin32HandleEXT #-}+ptr_glImportSemaphoreWin32HandleEXT :: FunPtr (GLuint -> GLenum -> Ptr a -> IO ())+ptr_glImportSemaphoreWin32HandleEXT = unsafePerformIO $ getCommand "glImportSemaphoreWin32HandleEXT"++-- glImportSemaphoreWin32NameEXT -----------------------------------------------++glImportSemaphoreWin32NameEXT+ :: MonadIO m+ => GLuint -- ^ @semaphore@.+ -> GLenum -- ^ @handleType@ of type [ExternalHandleType](Graphics-GL-Groups.html#ExternalHandleType).+ -> Ptr a -- ^ @name@.+ -> m ()+glImportSemaphoreWin32NameEXT v1 v2 v3 = liftIO $ dyn492 ptr_glImportSemaphoreWin32NameEXT v1 v2 v3++{-# NOINLINE ptr_glImportSemaphoreWin32NameEXT #-}+ptr_glImportSemaphoreWin32NameEXT :: FunPtr (GLuint -> GLenum -> Ptr a -> IO ())+ptr_glImportSemaphoreWin32NameEXT = unsafePerformIO $ getCommand "glImportSemaphoreWin32NameEXT"++-- glImportSyncEXT -------------------------------------------------------------++glImportSyncEXT+ :: MonadIO m+ => GLenum -- ^ @external_sync_type@.+ -> GLintptr -- ^ @external_sync@.+ -> GLbitfield -- ^ @flags@.+ -> m GLsync -- ^ of type @sync@.+glImportSyncEXT v1 v2 v3 = liftIO $ dyn493 ptr_glImportSyncEXT v1 v2 v3++{-# NOINLINE ptr_glImportSyncEXT #-}+ptr_glImportSyncEXT :: FunPtr (GLenum -> GLintptr -> GLbitfield -> IO GLsync)+ptr_glImportSyncEXT = unsafePerformIO $ getCommand "glImportSyncEXT"++-- glIndexFormatNV -------------------------------------------------------------++glIndexFormatNV+ :: MonadIO m+ => GLenum -- ^ @type@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glIndexFormatNV v1 v2 = liftIO $ dyn247 ptr_glIndexFormatNV v1 v2++{-# NOINLINE ptr_glIndexFormatNV #-}+ptr_glIndexFormatNV :: FunPtr (GLenum -> GLsizei -> IO ())+ptr_glIndexFormatNV = unsafePerformIO $ getCommand "glIndexFormatNV"++-- glIndexFuncEXT --------------------------------------------------------------++glIndexFuncEXT+ :: MonadIO m+ => GLenum -- ^ @func@ of type [IndexFunctionEXT](Graphics-GL-Groups.html#IndexFunctionEXT).+ -> GLclampf -- ^ @ref@ of type @ClampedFloat32@.+ -> m ()+glIndexFuncEXT v1 v2 = liftIO $ dyn10 ptr_glIndexFuncEXT v1 v2++{-# NOINLINE ptr_glIndexFuncEXT #-}+ptr_glIndexFuncEXT :: FunPtr (GLenum -> GLclampf -> IO ())+ptr_glIndexFuncEXT = unsafePerformIO $ getCommand "glIndexFuncEXT"++-- glIndexMask -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndexMask.xml OpenGL 2.x>.+glIndexMask+ :: MonadIO m+ => GLuint -- ^ @mask@ of type @MaskedColorIndexValueI@.+ -> m ()+glIndexMask v1 = liftIO $ dyn3 ptr_glIndexMask v1++{-# NOINLINE ptr_glIndexMask #-}+ptr_glIndexMask :: FunPtr (GLuint -> IO ())+ptr_glIndexMask = unsafePerformIO $ getCommand "glIndexMask"++-- glIndexMaterialEXT ----------------------------------------------------------++glIndexMaterialEXT+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @mode@ of type [IndexMaterialParameterEXT](Graphics-GL-Groups.html#IndexMaterialParameterEXT).+ -> m ()+glIndexMaterialEXT v1 v2 = liftIO $ dyn54 ptr_glIndexMaterialEXT v1 v2++{-# NOINLINE ptr_glIndexMaterialEXT #-}+ptr_glIndexMaterialEXT :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glIndexMaterialEXT = unsafePerformIO $ getCommand "glIndexMaterialEXT"++-- glIndexPointer --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndexPointer.xml OpenGL 2.x>.+glIndexPointer+ :: MonadIO m+ => GLenum -- ^ @type@ of type [IndexPointerType](Graphics-GL-Groups.html#IndexPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @a@.+ -> m ()+glIndexPointer v1 v2 v3 = liftIO $ dyn49 ptr_glIndexPointer v1 v2 v3++{-# NOINLINE ptr_glIndexPointer #-}+ptr_glIndexPointer :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glIndexPointer = unsafePerformIO $ getCommand "glIndexPointer"++-- glIndexPointerEXT -----------------------------------------------------------++glIndexPointerEXT+ :: MonadIO m+ => GLenum -- ^ @type@ of type [IndexPointerType](Graphics-GL-Groups.html#IndexPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLsizei -- ^ @count@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride,count)@ elements of type @a@.+ -> m ()+glIndexPointerEXT v1 v2 v3 v4 = liftIO $ dyn494 ptr_glIndexPointerEXT v1 v2 v3 v4++{-# NOINLINE ptr_glIndexPointerEXT #-}+ptr_glIndexPointerEXT :: FunPtr (GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ())+ptr_glIndexPointerEXT = unsafePerformIO $ getCommand "glIndexPointerEXT"++-- glIndexPointerListIBM -------------------------------------------------------++glIndexPointerListIBM+ :: MonadIO m+ => GLenum -- ^ @type@ of type [IndexPointerType](Graphics-GL-Groups.html#IndexPointerType).+ -> GLint -- ^ @stride@.+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @Ptr a@.+ -> GLint -- ^ @ptrstride@.+ -> m ()+glIndexPointerListIBM v1 v2 v3 v4 = liftIO $ dyn291 ptr_glIndexPointerListIBM v1 v2 v3 v4++{-# NOINLINE ptr_glIndexPointerListIBM #-}+ptr_glIndexPointerListIBM :: FunPtr (GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())+ptr_glIndexPointerListIBM = unsafePerformIO $ getCommand "glIndexPointerListIBM"++-- glIndexd --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x>. The vector equivalent of this command is 'glIndexdv'.+glIndexd+ :: MonadIO m+ => GLdouble -- ^ @c@ of type @ColorIndexValueD@.+ -> m ()+glIndexd v1 = liftIO $ dyn84 ptr_glIndexd v1++{-# NOINLINE ptr_glIndexd #-}+ptr_glIndexd :: FunPtr (GLdouble -> IO ())+ptr_glIndexd = unsafePerformIO $ getCommand "glIndexd"++-- glIndexdv -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x>.+glIndexdv+ :: MonadIO m+ => Ptr GLdouble -- ^ @c@ pointing to @1@ element of type @ColorIndexValueD@.+ -> m ()+glIndexdv v1 = liftIO $ dyn42 ptr_glIndexdv v1++{-# NOINLINE ptr_glIndexdv #-}+ptr_glIndexdv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glIndexdv = unsafePerformIO $ getCommand "glIndexdv"++-- glIndexf --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x>. The vector equivalent of this command is 'glIndexfv'.+glIndexf+ :: MonadIO m+ => GLfloat -- ^ @c@ of type @ColorIndexValueF@.+ -> m ()+glIndexf v1 = liftIO $ dyn85 ptr_glIndexf v1++{-# NOINLINE ptr_glIndexf #-}+ptr_glIndexf :: FunPtr (GLfloat -> IO ())+ptr_glIndexf = unsafePerformIO $ getCommand "glIndexf"++-- glIndexfv -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x>.+glIndexfv+ :: MonadIO m+ => Ptr GLfloat -- ^ @c@ pointing to @1@ element of type @ColorIndexValueF@.+ -> m ()+glIndexfv v1 = liftIO $ dyn44 ptr_glIndexfv v1++{-# NOINLINE ptr_glIndexfv #-}+ptr_glIndexfv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glIndexfv = unsafePerformIO $ getCommand "glIndexfv"++-- glIndexi --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x>. The vector equivalent of this command is 'glIndexiv'.+glIndexi+ :: MonadIO m+ => GLint -- ^ @c@ of type @ColorIndexValueI@.+ -> m ()+glIndexi v1 = liftIO $ dyn13 ptr_glIndexi v1++{-# NOINLINE ptr_glIndexi #-}+ptr_glIndexi :: FunPtr (GLint -> IO ())+ptr_glIndexi = unsafePerformIO $ getCommand "glIndexi"++-- glIndexiv -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x>.+glIndexiv+ :: MonadIO m+ => Ptr GLint -- ^ @c@ pointing to @1@ element of type @ColorIndexValueI@.+ -> m ()+glIndexiv v1 = liftIO $ dyn46 ptr_glIndexiv v1++{-# NOINLINE ptr_glIndexiv #-}+ptr_glIndexiv :: FunPtr (Ptr GLint -> IO ())+ptr_glIndexiv = unsafePerformIO $ getCommand "glIndexiv"++-- glIndexs --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x>. The vector equivalent of this command is 'glIndexsv'.+glIndexs+ :: MonadIO m+ => GLshort -- ^ @c@ of type @ColorIndexValueS@.+ -> m ()+glIndexs v1 = liftIO $ dyn485 ptr_glIndexs v1++{-# NOINLINE ptr_glIndexs #-}+ptr_glIndexs :: FunPtr (GLshort -> IO ())+ptr_glIndexs = unsafePerformIO $ getCommand "glIndexs"++-- glIndexsv -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x>.+glIndexsv+ :: MonadIO m+ => Ptr GLshort -- ^ @c@ pointing to @1@ element of type @ColorIndexValueS@.+ -> m ()+glIndexsv v1 = liftIO $ dyn48 ptr_glIndexsv v1++{-# NOINLINE ptr_glIndexsv #-}+ptr_glIndexsv :: FunPtr (Ptr GLshort -> IO ())+ptr_glIndexsv = unsafePerformIO $ getCommand "glIndexsv"++-- glIndexub -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x>. The vector equivalent of this command is 'glIndexubv'.+glIndexub+ :: MonadIO m+ => GLubyte -- ^ @c@ of type @ColorIndexValueUB@.+ -> m ()+glIndexub v1 = liftIO $ dyn486 ptr_glIndexub v1++{-# NOINLINE ptr_glIndexub #-}+ptr_glIndexub :: FunPtr (GLubyte -> IO ())+ptr_glIndexub = unsafePerformIO $ getCommand "glIndexub"++-- glIndexubv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x>.+glIndexubv+ :: MonadIO m+ => Ptr GLubyte -- ^ @c@ pointing to @1@ element of type @ColorIndexValueUB@.+ -> m ()+glIndexubv v1 = liftIO $ dyn108 ptr_glIndexubv v1++{-# NOINLINE ptr_glIndexubv #-}+ptr_glIndexubv :: FunPtr (Ptr GLubyte -> IO ())+ptr_glIndexubv = unsafePerformIO $ getCommand "glIndexubv"++-- glIndexxOES -----------------------------------------------------------------++glIndexxOES+ :: MonadIO m+ => GLfixed -- ^ @component@.+ -> m ()+glIndexxOES v1 = liftIO $ dyn87 ptr_glIndexxOES v1++{-# NOINLINE ptr_glIndexxOES #-}+ptr_glIndexxOES :: FunPtr (GLfixed -> IO ())+ptr_glIndexxOES = unsafePerformIO $ getCommand "glIndexxOES"++-- glIndexxvOES ----------------------------------------------------------------++glIndexxvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @component@ pointing to @1@ element of type @GLfixed@.+ -> m ()+glIndexxvOES v1 = liftIO $ dyn114 ptr_glIndexxvOES v1++{-# NOINLINE ptr_glIndexxvOES #-}+ptr_glIndexxvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glIndexxvOES = unsafePerformIO $ getCommand "glIndexxvOES"++-- glInitNames -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glInitNames.xml OpenGL 2.x>.+glInitNames+ :: MonadIO m+ => m ()+glInitNames = liftIO $ dyn11 ptr_glInitNames++{-# NOINLINE ptr_glInitNames #-}+ptr_glInitNames :: FunPtr (IO ())+ptr_glInitNames = unsafePerformIO $ getCommand "glInitNames"++-- glInsertComponentEXT --------------------------------------------------------++glInsertComponentEXT+ :: MonadIO m+ => GLuint -- ^ @res@.+ -> GLuint -- ^ @src@.+ -> GLuint -- ^ @num@.+ -> m ()+glInsertComponentEXT v1 v2 v3 = liftIO $ dyn109 ptr_glInsertComponentEXT v1 v2 v3++{-# NOINLINE ptr_glInsertComponentEXT #-}+ptr_glInsertComponentEXT :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glInsertComponentEXT = unsafePerformIO $ getCommand "glInsertComponentEXT"++-- glInsertEventMarkerEXT ------------------------------------------------------++glInsertEventMarkerEXT+ :: MonadIO m+ => GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @marker@.+ -> m ()+glInsertEventMarkerEXT v1 v2 = liftIO $ dyn495 ptr_glInsertEventMarkerEXT v1 v2++{-# NOINLINE ptr_glInsertEventMarkerEXT #-}+ptr_glInsertEventMarkerEXT :: FunPtr (GLsizei -> Ptr GLchar -> IO ())+ptr_glInsertEventMarkerEXT = unsafePerformIO $ getCommand "glInsertEventMarkerEXT"++-- glInstrumentsBufferSGIX -----------------------------------------------------++glInstrumentsBufferSGIX+ :: MonadIO m+ => GLsizei -- ^ @size@.+ -> Ptr GLint -- ^ @buffer@ pointing to @size@ elements of type @GLint@.+ -> m ()+glInstrumentsBufferSGIX v1 v2 = liftIO $ dyn222 ptr_glInstrumentsBufferSGIX v1 v2++{-# NOINLINE ptr_glInstrumentsBufferSGIX #-}+ptr_glInstrumentsBufferSGIX :: FunPtr (GLsizei -> Ptr GLint -> IO ())+ptr_glInstrumentsBufferSGIX = unsafePerformIO $ getCommand "glInstrumentsBufferSGIX"++-- glInterleavedArrays ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glInterleavedArrays.xml OpenGL 2.x>.+glInterleavedArrays+ :: MonadIO m+ => GLenum -- ^ @format@ of type [InterleavedArrayFormat](Graphics-GL-Groups.html#InterleavedArrayFormat).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(format,stride)@ elements of type @a@.+ -> m ()+glInterleavedArrays v1 v2 v3 = liftIO $ dyn49 ptr_glInterleavedArrays v1 v2 v3++{-# NOINLINE ptr_glInterleavedArrays #-}+ptr_glInterleavedArrays :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glInterleavedArrays = unsafePerformIO $ getCommand "glInterleavedArrays"++-- glInterpolatePathsNV --------------------------------------------------------++glInterpolatePathsNV+ :: MonadIO m+ => GLuint -- ^ @resultPath@ of type @Path@.+ -> GLuint -- ^ @pathA@ of type @Path@.+ -> GLuint -- ^ @pathB@ of type @Path@.+ -> GLfloat -- ^ @weight@.+ -> m ()+glInterpolatePathsNV v1 v2 v3 v4 = liftIO $ dyn496 ptr_glInterpolatePathsNV v1 v2 v3 v4++{-# NOINLINE ptr_glInterpolatePathsNV #-}+ptr_glInterpolatePathsNV :: FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ())+ptr_glInterpolatePathsNV = unsafePerformIO $ getCommand "glInterpolatePathsNV"++-- glInvalidateBufferData ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glInvalidateBufferData.xhtml OpenGL 4.x>.+glInvalidateBufferData+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> m ()+glInvalidateBufferData v1 = liftIO $ dyn3 ptr_glInvalidateBufferData v1++{-# NOINLINE ptr_glInvalidateBufferData #-}+ptr_glInvalidateBufferData :: FunPtr (GLuint -> IO ())+ptr_glInvalidateBufferData = unsafePerformIO $ getCommand "glInvalidateBufferData"++-- glInvalidateBufferSubData ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glInvalidateBufferSubData.xhtml OpenGL 4.x>.+glInvalidateBufferSubData+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @length@ of type @BufferSize@.+ -> m ()+glInvalidateBufferSubData v1 v2 v3 = liftIO $ dyn290 ptr_glInvalidateBufferSubData v1 v2 v3++{-# NOINLINE ptr_glInvalidateBufferSubData #-}+ptr_glInvalidateBufferSubData :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glInvalidateBufferSubData = unsafePerformIO $ getCommand "glInvalidateBufferSubData"++-- glInvalidateFramebuffer -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glInvalidateFramebuffer.xhtml OpenGL 4.x>.+glInvalidateFramebuffer+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLsizei -- ^ @numAttachments@.+ -> Ptr GLenum -- ^ @attachments@ pointing to @numAttachments@ elements of type [InvalidateFramebufferAttachment](Graphics-GL-Groups.html#InvalidateFramebufferAttachment).+ -> m ()+glInvalidateFramebuffer v1 v2 v3 = liftIO $ dyn234 ptr_glInvalidateFramebuffer v1 v2 v3++{-# NOINLINE ptr_glInvalidateFramebuffer #-}+ptr_glInvalidateFramebuffer :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())+ptr_glInvalidateFramebuffer = unsafePerformIO $ getCommand "glInvalidateFramebuffer"++-- glInvalidateNamedFramebufferData --------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glInvalidateFramebuffer.xhtml OpenGL 4.x>.+glInvalidateNamedFramebufferData+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLsizei -- ^ @numAttachments@.+ -> Ptr GLenum -- ^ @attachments@ pointing to elements of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> m ()+glInvalidateNamedFramebufferData v1 v2 v3 = liftIO $ dyn293 ptr_glInvalidateNamedFramebufferData v1 v2 v3++{-# NOINLINE ptr_glInvalidateNamedFramebufferData #-}+ptr_glInvalidateNamedFramebufferData :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ())+ptr_glInvalidateNamedFramebufferData = unsafePerformIO $ getCommand "glInvalidateNamedFramebufferData"++-- glInvalidateNamedFramebufferSubData -----------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glInvalidateSubFramebuffer.xhtml OpenGL 4.x>.+glInvalidateNamedFramebufferSubData+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLsizei -- ^ @numAttachments@.+ -> Ptr GLenum -- ^ @attachments@ pointing to elements of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glInvalidateNamedFramebufferSubData v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn497 ptr_glInvalidateNamedFramebufferSubData v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glInvalidateNamedFramebufferSubData #-}+ptr_glInvalidateNamedFramebufferSubData :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glInvalidateNamedFramebufferSubData = unsafePerformIO $ getCommand "glInvalidateNamedFramebufferSubData"++-- glInvalidateSubFramebuffer --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glInvalidateSubFramebuffer.xhtml OpenGL 4.x>.+glInvalidateSubFramebuffer+ :: MonadIO m+ => GLenum -- ^ @target@ of type [FramebufferTarget](Graphics-GL-Groups.html#FramebufferTarget).+ -> GLsizei -- ^ @numAttachments@.+ -> Ptr GLenum -- ^ @attachments@ pointing to @numAttachments@ elements of type [InvalidateFramebufferAttachment](Graphics-GL-Groups.html#InvalidateFramebufferAttachment).+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glInvalidateSubFramebuffer v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn498 ptr_glInvalidateSubFramebuffer v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glInvalidateSubFramebuffer #-}+ptr_glInvalidateSubFramebuffer :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glInvalidateSubFramebuffer = unsafePerformIO $ getCommand "glInvalidateSubFramebuffer"+
+ src/Graphics/GL/Functions/F15.hs view
@@ -0,0 +1,1457 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F15+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F15 (+ glInvalidateTexImage,+ glInvalidateTexSubImage,+ glIsAsyncMarkerSGIX,+ glIsBuffer,+ glIsBufferARB,+ glIsBufferResidentNV,+ glIsCommandListNV,+ glIsEnabled,+ glIsEnabledIndexedEXT,+ glIsEnabledi,+ glIsEnablediEXT,+ glIsEnablediNV,+ glIsEnablediOES,+ glIsFenceAPPLE,+ glIsFenceNV,+ glIsFramebuffer,+ glIsFramebufferEXT,+ glIsFramebufferOES,+ glIsImageHandleResidentARB,+ glIsImageHandleResidentNV,+ glIsList,+ glIsMemoryObjectEXT,+ glIsNameAMD,+ glIsNamedBufferResidentNV,+ glIsNamedStringARB,+ glIsObjectBufferATI,+ glIsOcclusionQueryNV,+ glIsPathNV,+ glIsPointInFillPathNV,+ glIsPointInStrokePathNV,+ glIsProgram,+ glIsProgramARB,+ glIsProgramNV,+ glIsProgramPipeline,+ glIsProgramPipelineEXT,+ glIsQuery,+ glIsQueryARB,+ glIsQueryEXT,+ glIsRenderbuffer,+ glIsRenderbufferEXT,+ glIsRenderbufferOES,+ glIsSampler,+ glIsSemaphoreEXT,+ glIsShader,+ glIsStateNV,+ glIsSync,+ glIsSyncAPPLE,+ glIsTexture,+ glIsTextureEXT,+ glIsTextureHandleResidentARB,+ glIsTextureHandleResidentNV,+ glIsTransformFeedback,+ glIsTransformFeedbackNV,+ glIsVariantEnabledEXT,+ glIsVertexArray,+ glIsVertexArrayAPPLE,+ glIsVertexArrayOES,+ glIsVertexAttribEnabledAPPLE,+ glLGPUCopyImageSubDataNVX,+ glLGPUInterlockNVX,+ glLGPUNamedBufferSubDataNVX,+ glLabelObjectEXT,+ glLightEnviSGIX,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightModelx,+ glLightModelxOES,+ glLightModelxv,+ glLightModelxvOES,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLightx,+ glLightxOES,+ glLightxv,+ glLightxvOES,+ glLineStipple,+ glLineWidth,+ glLineWidthx,+ glLineWidthxOES,+ glLinkProgram,+ glLinkProgramARB,+ glListBase,+ glListDrawCommandsStatesClientNV,+ glListParameterfSGIX,+ glListParameterfvSGIX,+ glListParameteriSGIX,+ glListParameterivSGIX,+ glLoadIdentity,+ glLoadIdentityDeformationMapSGIX,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadMatrixx,+ glLoadMatrixxOES,+ glLoadName,+ glLoadPaletteFromModelViewMatrixOES,+ glLoadProgramNV+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glInvalidateTexImage --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glInvalidateTexImage.xhtml OpenGL 4.x>.+glInvalidateTexImage+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> m ()+glInvalidateTexImage v1 v2 = liftIO $ dyn499 ptr_glInvalidateTexImage v1 v2++{-# NOINLINE ptr_glInvalidateTexImage #-}+ptr_glInvalidateTexImage :: FunPtr (GLuint -> GLint -> IO ())+ptr_glInvalidateTexImage = unsafePerformIO $ getCommand "glInvalidateTexImage"++-- glInvalidateTexSubImage -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glInvalidateTexSubImage.xhtml OpenGL 4.x>.+glInvalidateTexSubImage+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> m ()+glInvalidateTexSubImage v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn500 ptr_glInvalidateTexSubImage v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glInvalidateTexSubImage #-}+ptr_glInvalidateTexSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+ptr_glInvalidateTexSubImage = unsafePerformIO $ getCommand "glInvalidateTexSubImage"++-- glIsAsyncMarkerSGIX ---------------------------------------------------------++glIsAsyncMarkerSGIX+ :: MonadIO m+ => GLuint -- ^ @marker@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsAsyncMarkerSGIX v1 = liftIO $ dyn284 ptr_glIsAsyncMarkerSGIX v1++{-# NOINLINE ptr_glIsAsyncMarkerSGIX #-}+ptr_glIsAsyncMarkerSGIX :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsAsyncMarkerSGIX = unsafePerformIO $ getCommand "glIsAsyncMarkerSGIX"++-- glIsBuffer ------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glIsBuffer.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glIsBuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsBuffer.xhtml OpenGL 4.x>.+glIsBuffer+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsBuffer v1 = liftIO $ dyn284 ptr_glIsBuffer v1++{-# NOINLINE ptr_glIsBuffer #-}+ptr_glIsBuffer :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsBuffer = unsafePerformIO $ getCommand "glIsBuffer"++-- glIsBufferARB ---------------------------------------------------------------++-- | This command is an alias for 'glIsBuffer'.+glIsBufferARB+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsBufferARB v1 = liftIO $ dyn284 ptr_glIsBufferARB v1++{-# NOINLINE ptr_glIsBufferARB #-}+ptr_glIsBufferARB :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsBufferARB = unsafePerformIO $ getCommand "glIsBufferARB"++-- glIsBufferResidentNV --------------------------------------------------------++glIsBufferResidentNV+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsBufferResidentNV v1 = liftIO $ dyn501 ptr_glIsBufferResidentNV v1++{-# NOINLINE ptr_glIsBufferResidentNV #-}+ptr_glIsBufferResidentNV :: FunPtr (GLenum -> IO GLboolean)+ptr_glIsBufferResidentNV = unsafePerformIO $ getCommand "glIsBufferResidentNV"++-- glIsCommandListNV -----------------------------------------------------------++glIsCommandListNV+ :: MonadIO m+ => GLuint -- ^ @list@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsCommandListNV v1 = liftIO $ dyn284 ptr_glIsCommandListNV v1++{-# NOINLINE ptr_glIsCommandListNV #-}+ptr_glIsCommandListNV :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsCommandListNV = unsafePerformIO $ getCommand "glIsCommandListNV"++-- glIsEnabled -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glIsEnabled.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glIsEnabled.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsEnabled.xhtml OpenGL 4.x>.+glIsEnabled+ :: MonadIO m+ => GLenum -- ^ @cap@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsEnabled v1 = liftIO $ dyn501 ptr_glIsEnabled v1++{-# NOINLINE ptr_glIsEnabled #-}+ptr_glIsEnabled :: FunPtr (GLenum -> IO GLboolean)+ptr_glIsEnabled = unsafePerformIO $ getCommand "glIsEnabled"++-- glIsEnabledIndexedEXT -------------------------------------------------------++-- | This command is an alias for 'glIsEnabledi'.+glIsEnabledIndexedEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsEnabledIndexedEXT v1 v2 = liftIO $ dyn502 ptr_glIsEnabledIndexedEXT v1 v2++{-# NOINLINE ptr_glIsEnabledIndexedEXT #-}+ptr_glIsEnabledIndexedEXT :: FunPtr (GLenum -> GLuint -> IO GLboolean)+ptr_glIsEnabledIndexedEXT = unsafePerformIO $ getCommand "glIsEnabledIndexedEXT"++-- glIsEnabledi ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glIsEnabled.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsEnabled.xhtml OpenGL 4.x>.+glIsEnabledi+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsEnabledi v1 v2 = liftIO $ dyn502 ptr_glIsEnabledi v1 v2++{-# NOINLINE ptr_glIsEnabledi #-}+ptr_glIsEnabledi :: FunPtr (GLenum -> GLuint -> IO GLboolean)+ptr_glIsEnabledi = unsafePerformIO $ getCommand "glIsEnabledi"++-- glIsEnablediEXT -------------------------------------------------------------++-- | This command is an alias for 'glIsEnabledi'.+glIsEnablediEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsEnablediEXT v1 v2 = liftIO $ dyn502 ptr_glIsEnablediEXT v1 v2++{-# NOINLINE ptr_glIsEnablediEXT #-}+ptr_glIsEnablediEXT :: FunPtr (GLenum -> GLuint -> IO GLboolean)+ptr_glIsEnablediEXT = unsafePerformIO $ getCommand "glIsEnablediEXT"++-- glIsEnablediNV --------------------------------------------------------------++-- | This command is an alias for 'glIsEnabledi'.+glIsEnablediNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsEnablediNV v1 v2 = liftIO $ dyn502 ptr_glIsEnablediNV v1 v2++{-# NOINLINE ptr_glIsEnablediNV #-}+ptr_glIsEnablediNV :: FunPtr (GLenum -> GLuint -> IO GLboolean)+ptr_glIsEnablediNV = unsafePerformIO $ getCommand "glIsEnablediNV"++-- glIsEnablediOES -------------------------------------------------------------++-- | This command is an alias for 'glIsEnabledi'.+glIsEnablediOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EnableCap](Graphics-GL-Groups.html#EnableCap).+ -> GLuint -- ^ @index@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsEnablediOES v1 v2 = liftIO $ dyn502 ptr_glIsEnablediOES v1 v2++{-# NOINLINE ptr_glIsEnablediOES #-}+ptr_glIsEnablediOES :: FunPtr (GLenum -> GLuint -> IO GLboolean)+ptr_glIsEnablediOES = unsafePerformIO $ getCommand "glIsEnablediOES"++-- glIsFenceAPPLE --------------------------------------------------------------++glIsFenceAPPLE+ :: MonadIO m+ => GLuint -- ^ @fence@ of type @FenceNV@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsFenceAPPLE v1 = liftIO $ dyn284 ptr_glIsFenceAPPLE v1++{-# NOINLINE ptr_glIsFenceAPPLE #-}+ptr_glIsFenceAPPLE :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsFenceAPPLE = unsafePerformIO $ getCommand "glIsFenceAPPLE"++-- glIsFenceNV -----------------------------------------------------------------++glIsFenceNV+ :: MonadIO m+ => GLuint -- ^ @fence@ of type @FenceNV@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsFenceNV v1 = liftIO $ dyn284 ptr_glIsFenceNV v1++{-# NOINLINE ptr_glIsFenceNV #-}+ptr_glIsFenceNV :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsFenceNV = unsafePerformIO $ getCommand "glIsFenceNV"++-- glIsFramebuffer -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glIsFramebuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsFramebuffer.xhtml OpenGL 4.x>.+glIsFramebuffer+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsFramebuffer v1 = liftIO $ dyn284 ptr_glIsFramebuffer v1++{-# NOINLINE ptr_glIsFramebuffer #-}+ptr_glIsFramebuffer :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsFramebuffer = unsafePerformIO $ getCommand "glIsFramebuffer"++-- glIsFramebufferEXT ----------------------------------------------------------++-- | This command is an alias for 'glIsFramebuffer'.+glIsFramebufferEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsFramebufferEXT v1 = liftIO $ dyn284 ptr_glIsFramebufferEXT v1++{-# NOINLINE ptr_glIsFramebufferEXT #-}+ptr_glIsFramebufferEXT :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsFramebufferEXT = unsafePerformIO $ getCommand "glIsFramebufferEXT"++-- glIsFramebufferOES ----------------------------------------------------------++glIsFramebufferOES+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsFramebufferOES v1 = liftIO $ dyn284 ptr_glIsFramebufferOES v1++{-# NOINLINE ptr_glIsFramebufferOES #-}+ptr_glIsFramebufferOES :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsFramebufferOES = unsafePerformIO $ getCommand "glIsFramebufferOES"++-- glIsImageHandleResidentARB --------------------------------------------------++glIsImageHandleResidentARB+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsImageHandleResidentARB v1 = liftIO $ dyn503 ptr_glIsImageHandleResidentARB v1++{-# NOINLINE ptr_glIsImageHandleResidentARB #-}+ptr_glIsImageHandleResidentARB :: FunPtr (GLuint64 -> IO GLboolean)+ptr_glIsImageHandleResidentARB = unsafePerformIO $ getCommand "glIsImageHandleResidentARB"++-- glIsImageHandleResidentNV ---------------------------------------------------++glIsImageHandleResidentNV+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsImageHandleResidentNV v1 = liftIO $ dyn503 ptr_glIsImageHandleResidentNV v1++{-# NOINLINE ptr_glIsImageHandleResidentNV #-}+ptr_glIsImageHandleResidentNV :: FunPtr (GLuint64 -> IO GLboolean)+ptr_glIsImageHandleResidentNV = unsafePerformIO $ getCommand "glIsImageHandleResidentNV"++-- glIsList --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIsList.xml OpenGL 2.x>.+glIsList+ :: MonadIO m+ => GLuint -- ^ @list@ of type @List@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsList v1 = liftIO $ dyn284 ptr_glIsList v1++{-# NOINLINE ptr_glIsList #-}+ptr_glIsList :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsList = unsafePerformIO $ getCommand "glIsList"++-- glIsMemoryObjectEXT ---------------------------------------------------------++glIsMemoryObjectEXT+ :: MonadIO m+ => GLuint -- ^ @memoryObject@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsMemoryObjectEXT v1 = liftIO $ dyn284 ptr_glIsMemoryObjectEXT v1++{-# NOINLINE ptr_glIsMemoryObjectEXT #-}+ptr_glIsMemoryObjectEXT :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsMemoryObjectEXT = unsafePerformIO $ getCommand "glIsMemoryObjectEXT"++-- glIsNameAMD -----------------------------------------------------------------++glIsNameAMD+ :: MonadIO m+ => GLenum -- ^ @identifier@.+ -> GLuint -- ^ @name@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsNameAMD v1 v2 = liftIO $ dyn502 ptr_glIsNameAMD v1 v2++{-# NOINLINE ptr_glIsNameAMD #-}+ptr_glIsNameAMD :: FunPtr (GLenum -> GLuint -> IO GLboolean)+ptr_glIsNameAMD = unsafePerformIO $ getCommand "glIsNameAMD"++-- glIsNamedBufferResidentNV ---------------------------------------------------++glIsNamedBufferResidentNV+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsNamedBufferResidentNV v1 = liftIO $ dyn284 ptr_glIsNamedBufferResidentNV v1++{-# NOINLINE ptr_glIsNamedBufferResidentNV #-}+ptr_glIsNamedBufferResidentNV :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsNamedBufferResidentNV = unsafePerformIO $ getCommand "glIsNamedBufferResidentNV"++-- glIsNamedStringARB ----------------------------------------------------------++glIsNamedStringARB+ :: MonadIO m+ => GLint -- ^ @namelen@.+ -> Ptr GLchar -- ^ @name@ pointing to @namelen@ elements of type @GLchar@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsNamedStringARB v1 v2 = liftIO $ dyn504 ptr_glIsNamedStringARB v1 v2++{-# NOINLINE ptr_glIsNamedStringARB #-}+ptr_glIsNamedStringARB :: FunPtr (GLint -> Ptr GLchar -> IO GLboolean)+ptr_glIsNamedStringARB = unsafePerformIO $ getCommand "glIsNamedStringARB"++-- glIsObjectBufferATI ---------------------------------------------------------++glIsObjectBufferATI+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsObjectBufferATI v1 = liftIO $ dyn284 ptr_glIsObjectBufferATI v1++{-# NOINLINE ptr_glIsObjectBufferATI #-}+ptr_glIsObjectBufferATI :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsObjectBufferATI = unsafePerformIO $ getCommand "glIsObjectBufferATI"++-- glIsOcclusionQueryNV --------------------------------------------------------++glIsOcclusionQueryNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsOcclusionQueryNV v1 = liftIO $ dyn284 ptr_glIsOcclusionQueryNV v1++{-# NOINLINE ptr_glIsOcclusionQueryNV #-}+ptr_glIsOcclusionQueryNV :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsOcclusionQueryNV = unsafePerformIO $ getCommand "glIsOcclusionQueryNV"++-- glIsPathNV ------------------------------------------------------------------++glIsPathNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsPathNV v1 = liftIO $ dyn284 ptr_glIsPathNV v1++{-# NOINLINE ptr_glIsPathNV #-}+ptr_glIsPathNV :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsPathNV = unsafePerformIO $ getCommand "glIsPathNV"++-- glIsPointInFillPathNV -------------------------------------------------------++glIsPointInFillPathNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLuint -- ^ @mask@ of type @MaskedStencilValue@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsPointInFillPathNV v1 v2 v3 v4 = liftIO $ dyn505 ptr_glIsPointInFillPathNV v1 v2 v3 v4++{-# NOINLINE ptr_glIsPointInFillPathNV #-}+ptr_glIsPointInFillPathNV :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean)+ptr_glIsPointInFillPathNV = unsafePerformIO $ getCommand "glIsPointInFillPathNV"++-- glIsPointInStrokePathNV -----------------------------------------------------++glIsPointInStrokePathNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsPointInStrokePathNV v1 v2 v3 = liftIO $ dyn506 ptr_glIsPointInStrokePathNV v1 v2 v3++{-# NOINLINE ptr_glIsPointInStrokePathNV #-}+ptr_glIsPointInStrokePathNV :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean)+ptr_glIsPointInStrokePathNV = unsafePerformIO $ getCommand "glIsPointInStrokePathNV"++-- glIsProgram -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glIsProgram.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glIsProgram.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsProgram.xhtml OpenGL 4.x>.+glIsProgram+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsProgram v1 = liftIO $ dyn284 ptr_glIsProgram v1++{-# NOINLINE ptr_glIsProgram #-}+ptr_glIsProgram :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsProgram = unsafePerformIO $ getCommand "glIsProgram"++-- glIsProgramARB --------------------------------------------------------------++glIsProgramARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsProgramARB v1 = liftIO $ dyn284 ptr_glIsProgramARB v1++{-# NOINLINE ptr_glIsProgramARB #-}+ptr_glIsProgramARB :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsProgramARB = unsafePerformIO $ getCommand "glIsProgramARB"++-- glIsProgramNV ---------------------------------------------------------------++-- | This command is an alias for 'glIsProgramARB'.+glIsProgramNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsProgramNV v1 = liftIO $ dyn284 ptr_glIsProgramNV v1++{-# NOINLINE ptr_glIsProgramNV #-}+ptr_glIsProgramNV :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsProgramNV = unsafePerformIO $ getCommand "glIsProgramNV"++-- glIsProgramPipeline ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glIsProgramPipeline.xhtml OpenGL 4.x>.+glIsProgramPipeline+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsProgramPipeline v1 = liftIO $ dyn284 ptr_glIsProgramPipeline v1++{-# NOINLINE ptr_glIsProgramPipeline #-}+ptr_glIsProgramPipeline :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsProgramPipeline = unsafePerformIO $ getCommand "glIsProgramPipeline"++-- glIsProgramPipelineEXT ------------------------------------------------------++glIsProgramPipelineEXT+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsProgramPipelineEXT v1 = liftIO $ dyn284 ptr_glIsProgramPipelineEXT v1++{-# NOINLINE ptr_glIsProgramPipelineEXT #-}+ptr_glIsProgramPipelineEXT :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsProgramPipelineEXT = unsafePerformIO $ getCommand "glIsProgramPipelineEXT"++-- glIsQuery -------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glIsQuery.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glIsQuery.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsQuery.xhtml OpenGL 4.x>.+glIsQuery+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsQuery v1 = liftIO $ dyn284 ptr_glIsQuery v1++{-# NOINLINE ptr_glIsQuery #-}+ptr_glIsQuery :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsQuery = unsafePerformIO $ getCommand "glIsQuery"++-- glIsQueryARB ----------------------------------------------------------------++-- | This command is an alias for 'glIsQuery'.+glIsQueryARB+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsQueryARB v1 = liftIO $ dyn284 ptr_glIsQueryARB v1++{-# NOINLINE ptr_glIsQueryARB #-}+ptr_glIsQueryARB :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsQueryARB = unsafePerformIO $ getCommand "glIsQueryARB"++-- glIsQueryEXT ----------------------------------------------------------------++glIsQueryEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsQueryEXT v1 = liftIO $ dyn284 ptr_glIsQueryEXT v1++{-# NOINLINE ptr_glIsQueryEXT #-}+ptr_glIsQueryEXT :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsQueryEXT = unsafePerformIO $ getCommand "glIsQueryEXT"++-- glIsRenderbuffer ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glIsRenderbuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsRenderbuffer.xhtml OpenGL 4.x>.+glIsRenderbuffer+ :: MonadIO m+ => GLuint -- ^ @renderbuffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsRenderbuffer v1 = liftIO $ dyn284 ptr_glIsRenderbuffer v1++{-# NOINLINE ptr_glIsRenderbuffer #-}+ptr_glIsRenderbuffer :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsRenderbuffer = unsafePerformIO $ getCommand "glIsRenderbuffer"++-- glIsRenderbufferEXT ---------------------------------------------------------++-- | This command is an alias for 'glIsRenderbuffer'.+glIsRenderbufferEXT+ :: MonadIO m+ => GLuint -- ^ @renderbuffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsRenderbufferEXT v1 = liftIO $ dyn284 ptr_glIsRenderbufferEXT v1++{-# NOINLINE ptr_glIsRenderbufferEXT #-}+ptr_glIsRenderbufferEXT :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsRenderbufferEXT = unsafePerformIO $ getCommand "glIsRenderbufferEXT"++-- glIsRenderbufferOES ---------------------------------------------------------++glIsRenderbufferOES+ :: MonadIO m+ => GLuint -- ^ @renderbuffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsRenderbufferOES v1 = liftIO $ dyn284 ptr_glIsRenderbufferOES v1++{-# NOINLINE ptr_glIsRenderbufferOES #-}+ptr_glIsRenderbufferOES :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsRenderbufferOES = unsafePerformIO $ getCommand "glIsRenderbufferOES"++-- glIsSampler -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glIsSampler.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsSampler.xhtml OpenGL 4.x>.+glIsSampler+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsSampler v1 = liftIO $ dyn284 ptr_glIsSampler v1++{-# NOINLINE ptr_glIsSampler #-}+ptr_glIsSampler :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsSampler = unsafePerformIO $ getCommand "glIsSampler"++-- glIsSemaphoreEXT ------------------------------------------------------------++glIsSemaphoreEXT+ :: MonadIO m+ => GLuint -- ^ @semaphore@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsSemaphoreEXT v1 = liftIO $ dyn284 ptr_glIsSemaphoreEXT v1++{-# NOINLINE ptr_glIsSemaphoreEXT #-}+ptr_glIsSemaphoreEXT :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsSemaphoreEXT = unsafePerformIO $ getCommand "glIsSemaphoreEXT"++-- glIsShader ------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glIsShader.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glIsShader.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsShader.xhtml OpenGL 4.x>.+glIsShader+ :: MonadIO m+ => GLuint -- ^ @shader@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsShader v1 = liftIO $ dyn284 ptr_glIsShader v1++{-# NOINLINE ptr_glIsShader #-}+ptr_glIsShader :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsShader = unsafePerformIO $ getCommand "glIsShader"++-- glIsStateNV -----------------------------------------------------------------++glIsStateNV+ :: MonadIO m+ => GLuint -- ^ @state@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsStateNV v1 = liftIO $ dyn284 ptr_glIsStateNV v1++{-# NOINLINE ptr_glIsStateNV #-}+ptr_glIsStateNV :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsStateNV = unsafePerformIO $ getCommand "glIsStateNV"++-- glIsSync --------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glIsSync.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsSync.xhtml OpenGL 4.x>.+glIsSync+ :: MonadIO m+ => GLsync -- ^ @sync@ of type @sync@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsSync v1 = liftIO $ dyn507 ptr_glIsSync v1++{-# NOINLINE ptr_glIsSync #-}+ptr_glIsSync :: FunPtr (GLsync -> IO GLboolean)+ptr_glIsSync = unsafePerformIO $ getCommand "glIsSync"++-- glIsSyncAPPLE ---------------------------------------------------------------++-- | This command is an alias for 'glIsSync'.+glIsSyncAPPLE+ :: MonadIO m+ => GLsync -- ^ @sync@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsSyncAPPLE v1 = liftIO $ dyn507 ptr_glIsSyncAPPLE v1++{-# NOINLINE ptr_glIsSyncAPPLE #-}+ptr_glIsSyncAPPLE :: FunPtr (GLsync -> IO GLboolean)+ptr_glIsSyncAPPLE = unsafePerformIO $ getCommand "glIsSyncAPPLE"++-- glIsTexture -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glIsTexture.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glIsTexture.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsTexture.xhtml OpenGL 4.x>.+glIsTexture+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsTexture v1 = liftIO $ dyn284 ptr_glIsTexture v1++{-# NOINLINE ptr_glIsTexture #-}+ptr_glIsTexture :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsTexture = unsafePerformIO $ getCommand "glIsTexture"++-- glIsTextureEXT --------------------------------------------------------------++glIsTextureEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsTextureEXT v1 = liftIO $ dyn284 ptr_glIsTextureEXT v1++{-# NOINLINE ptr_glIsTextureEXT #-}+ptr_glIsTextureEXT :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsTextureEXT = unsafePerformIO $ getCommand "glIsTextureEXT"++-- glIsTextureHandleResidentARB ------------------------------------------------++glIsTextureHandleResidentARB+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsTextureHandleResidentARB v1 = liftIO $ dyn503 ptr_glIsTextureHandleResidentARB v1++{-# NOINLINE ptr_glIsTextureHandleResidentARB #-}+ptr_glIsTextureHandleResidentARB :: FunPtr (GLuint64 -> IO GLboolean)+ptr_glIsTextureHandleResidentARB = unsafePerformIO $ getCommand "glIsTextureHandleResidentARB"++-- glIsTextureHandleResidentNV -------------------------------------------------++glIsTextureHandleResidentNV+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsTextureHandleResidentNV v1 = liftIO $ dyn503 ptr_glIsTextureHandleResidentNV v1++{-# NOINLINE ptr_glIsTextureHandleResidentNV #-}+ptr_glIsTextureHandleResidentNV :: FunPtr (GLuint64 -> IO GLboolean)+ptr_glIsTextureHandleResidentNV = unsafePerformIO $ getCommand "glIsTextureHandleResidentNV"++-- glIsTransformFeedback -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glIsTransformFeedback.xhtml OpenGL 4.x>.+glIsTransformFeedback+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsTransformFeedback v1 = liftIO $ dyn284 ptr_glIsTransformFeedback v1++{-# NOINLINE ptr_glIsTransformFeedback #-}+ptr_glIsTransformFeedback :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsTransformFeedback = unsafePerformIO $ getCommand "glIsTransformFeedback"++-- glIsTransformFeedbackNV -----------------------------------------------------++-- | This command is an alias for 'glIsTransformFeedback'.+glIsTransformFeedbackNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsTransformFeedbackNV v1 = liftIO $ dyn284 ptr_glIsTransformFeedbackNV v1++{-# NOINLINE ptr_glIsTransformFeedbackNV #-}+ptr_glIsTransformFeedbackNV :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsTransformFeedbackNV = unsafePerformIO $ getCommand "glIsTransformFeedbackNV"++-- glIsVariantEnabledEXT -------------------------------------------------------++glIsVariantEnabledEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @cap@ of type [VariantCapEXT](Graphics-GL-Groups.html#VariantCapEXT).+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsVariantEnabledEXT v1 v2 = liftIO $ dyn508 ptr_glIsVariantEnabledEXT v1 v2++{-# NOINLINE ptr_glIsVariantEnabledEXT #-}+ptr_glIsVariantEnabledEXT :: FunPtr (GLuint -> GLenum -> IO GLboolean)+ptr_glIsVariantEnabledEXT = unsafePerformIO $ getCommand "glIsVariantEnabledEXT"++-- glIsVertexArray -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glIsVertexArray.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glIsVertexArray.xhtml OpenGL 4.x>.+glIsVertexArray+ :: MonadIO m+ => GLuint -- ^ @array@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsVertexArray v1 = liftIO $ dyn284 ptr_glIsVertexArray v1++{-# NOINLINE ptr_glIsVertexArray #-}+ptr_glIsVertexArray :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsVertexArray = unsafePerformIO $ getCommand "glIsVertexArray"++-- glIsVertexArrayAPPLE --------------------------------------------------------++-- | This command is an alias for 'glIsVertexArray'.+glIsVertexArrayAPPLE+ :: MonadIO m+ => GLuint -- ^ @array@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsVertexArrayAPPLE v1 = liftIO $ dyn284 ptr_glIsVertexArrayAPPLE v1++{-# NOINLINE ptr_glIsVertexArrayAPPLE #-}+ptr_glIsVertexArrayAPPLE :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsVertexArrayAPPLE = unsafePerformIO $ getCommand "glIsVertexArrayAPPLE"++-- glIsVertexArrayOES ----------------------------------------------------------++-- | This command is an alias for 'glIsVertexArray'.+glIsVertexArrayOES+ :: MonadIO m+ => GLuint -- ^ @array@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsVertexArrayOES v1 = liftIO $ dyn284 ptr_glIsVertexArrayOES v1++{-# NOINLINE ptr_glIsVertexArrayOES #-}+ptr_glIsVertexArrayOES :: FunPtr (GLuint -> IO GLboolean)+ptr_glIsVertexArrayOES = unsafePerformIO $ getCommand "glIsVertexArrayOES"++-- glIsVertexAttribEnabledAPPLE ------------------------------------------------++glIsVertexAttribEnabledAPPLE+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glIsVertexAttribEnabledAPPLE v1 v2 = liftIO $ dyn508 ptr_glIsVertexAttribEnabledAPPLE v1 v2++{-# NOINLINE ptr_glIsVertexAttribEnabledAPPLE #-}+ptr_glIsVertexAttribEnabledAPPLE :: FunPtr (GLuint -> GLenum -> IO GLboolean)+ptr_glIsVertexAttribEnabledAPPLE = unsafePerformIO $ getCommand "glIsVertexAttribEnabledAPPLE"++-- glLGPUCopyImageSubDataNVX ---------------------------------------------------++glLGPUCopyImageSubDataNVX+ :: MonadIO m+ => GLuint -- ^ @sourceGpu@.+ -> GLbitfield -- ^ @destinationGpuMask@.+ -> GLuint -- ^ @srcName@.+ -> GLenum -- ^ @srcTarget@.+ -> GLint -- ^ @srcLevel@.+ -> GLint -- ^ @srcX@.+ -> GLint -- ^ @srxY@.+ -> GLint -- ^ @srcZ@.+ -> GLuint -- ^ @dstName@.+ -> GLenum -- ^ @dstTarget@.+ -> GLint -- ^ @dstLevel@.+ -> GLint -- ^ @dstX@.+ -> GLint -- ^ @dstY@.+ -> GLint -- ^ @dstZ@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> m ()+glLGPUCopyImageSubDataNVX v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 v16 v17 = liftIO $ dyn509 ptr_glLGPUCopyImageSubDataNVX v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 v16 v17++{-# NOINLINE ptr_glLGPUCopyImageSubDataNVX #-}+ptr_glLGPUCopyImageSubDataNVX :: FunPtr (GLuint -> GLbitfield -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+ptr_glLGPUCopyImageSubDataNVX = unsafePerformIO $ getCommand "glLGPUCopyImageSubDataNVX"++-- glLGPUInterlockNVX ----------------------------------------------------------++glLGPUInterlockNVX+ :: MonadIO m+ => m ()+glLGPUInterlockNVX = liftIO $ dyn11 ptr_glLGPUInterlockNVX++{-# NOINLINE ptr_glLGPUInterlockNVX #-}+ptr_glLGPUInterlockNVX :: FunPtr (IO ())+ptr_glLGPUInterlockNVX = unsafePerformIO $ getCommand "glLGPUInterlockNVX"++-- glLGPUNamedBufferSubDataNVX -------------------------------------------------++glLGPUNamedBufferSubDataNVX+ :: MonadIO m+ => GLbitfield -- ^ @gpuMask@.+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@.+ -> Ptr a -- ^ @data@.+ -> m ()+glLGPUNamedBufferSubDataNVX v1 v2 v3 v4 v5 = liftIO $ dyn510 ptr_glLGPUNamedBufferSubDataNVX v1 v2 v3 v4 v5++{-# NOINLINE ptr_glLGPUNamedBufferSubDataNVX #-}+ptr_glLGPUNamedBufferSubDataNVX :: FunPtr (GLbitfield -> GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())+ptr_glLGPUNamedBufferSubDataNVX = unsafePerformIO $ getCommand "glLGPUNamedBufferSubDataNVX"++-- glLabelObjectEXT ------------------------------------------------------------++glLabelObjectEXT+ :: MonadIO m+ => GLenum -- ^ @type@.+ -> GLuint -- ^ @object@.+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @label@.+ -> m ()+glLabelObjectEXT v1 v2 v3 v4 = liftIO $ dyn511 ptr_glLabelObjectEXT v1 v2 v3 v4++{-# NOINLINE ptr_glLabelObjectEXT #-}+ptr_glLabelObjectEXT :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+ptr_glLabelObjectEXT = unsafePerformIO $ getCommand "glLabelObjectEXT"++-- glLightEnviSGIX -------------------------------------------------------------++glLightEnviSGIX+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [LightEnvParameterSGIX](Graphics-GL-Groups.html#LightEnvParameterSGIX).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glLightEnviSGIX v1 v2 = liftIO $ dyn58 ptr_glLightEnviSGIX v1 v2++{-# NOINLINE ptr_glLightEnviSGIX #-}+ptr_glLightEnviSGIX :: FunPtr (GLenum -> GLint -> IO ())+ptr_glLightEnviSGIX = unsafePerformIO $ getCommand "glLightEnviSGIX"++-- glLightModelf ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLightModel.xml OpenGL 2.x>.+glLightModelf+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [LightModelParameter](Graphics-GL-Groups.html#LightModelParameter).+ -> GLfloat -- ^ @param@.+ -> m ()+glLightModelf v1 v2 = liftIO $ dyn0 ptr_glLightModelf v1 v2++{-# NOINLINE ptr_glLightModelf #-}+ptr_glLightModelf :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glLightModelf = unsafePerformIO $ getCommand "glLightModelf"++-- glLightModelfv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLightModel.xml OpenGL 2.x>.+glLightModelfv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [LightModelParameter](Graphics-GL-Groups.html#LightModelParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glLightModelfv v1 v2 = liftIO $ dyn101 ptr_glLightModelfv v1 v2++{-# NOINLINE ptr_glLightModelfv #-}+ptr_glLightModelfv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glLightModelfv = unsafePerformIO $ getCommand "glLightModelfv"++-- glLightModeli ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLightModel.xml OpenGL 2.x>.+glLightModeli+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [LightModelParameter](Graphics-GL-Groups.html#LightModelParameter).+ -> GLint -- ^ @param@.+ -> m ()+glLightModeli v1 v2 = liftIO $ dyn58 ptr_glLightModeli v1 v2++{-# NOINLINE ptr_glLightModeli #-}+ptr_glLightModeli :: FunPtr (GLenum -> GLint -> IO ())+ptr_glLightModeli = unsafePerformIO $ getCommand "glLightModeli"++-- glLightModeliv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLightModel.xml OpenGL 2.x>.+glLightModeliv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [LightModelParameter](Graphics-GL-Groups.html#LightModelParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glLightModeliv v1 v2 = liftIO $ dyn143 ptr_glLightModeliv v1 v2++{-# NOINLINE ptr_glLightModeliv #-}+ptr_glLightModeliv :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glLightModeliv = unsafePerformIO $ getCommand "glLightModeliv"++-- glLightModelx ---------------------------------------------------------------++glLightModelx+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [LightModelParameter](Graphics-GL-Groups.html#LightModelParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glLightModelx v1 v2 = liftIO $ dyn1 ptr_glLightModelx v1 v2++{-# NOINLINE ptr_glLightModelx #-}+ptr_glLightModelx :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glLightModelx = unsafePerformIO $ getCommand "glLightModelx"++-- glLightModelxOES ------------------------------------------------------------++glLightModelxOES+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [LightModelParameter](Graphics-GL-Groups.html#LightModelParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glLightModelxOES v1 v2 = liftIO $ dyn1 ptr_glLightModelxOES v1 v2++{-# NOINLINE ptr_glLightModelxOES #-}+ptr_glLightModelxOES :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glLightModelxOES = unsafePerformIO $ getCommand "glLightModelxOES"++-- glLightModelxv --------------------------------------------------------------++glLightModelxv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [LightModelParameter](Graphics-GL-Groups.html#LightModelParameter).+ -> Ptr GLfixed -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glLightModelxv v1 v2 = liftIO $ dyn102 ptr_glLightModelxv v1 v2++{-# NOINLINE ptr_glLightModelxv #-}+ptr_glLightModelxv :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glLightModelxv = unsafePerformIO $ getCommand "glLightModelxv"++-- glLightModelxvOES -----------------------------------------------------------++glLightModelxvOES+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [LightModelParameter](Graphics-GL-Groups.html#LightModelParameter).+ -> Ptr GLfixed -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glLightModelxvOES v1 v2 = liftIO $ dyn102 ptr_glLightModelxvOES v1 v2++{-# NOINLINE ptr_glLightModelxvOES #-}+ptr_glLightModelxvOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glLightModelxvOES = unsafePerformIO $ getCommand "glLightModelxvOES"++-- glLightf --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLight.xml OpenGL 2.x>.+glLightf+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glLightf v1 v2 v3 = liftIO $ dyn168 ptr_glLightf v1 v2 v3++{-# NOINLINE ptr_glLightf #-}+ptr_glLightf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glLightf = unsafePerformIO $ getCommand "glLightf"++-- glLightfv -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLight.xml OpenGL 2.x>.+glLightfv+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glLightfv v1 v2 v3 = liftIO $ dyn139 ptr_glLightfv v1 v2 v3++{-# NOINLINE ptr_glLightfv #-}+ptr_glLightfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glLightfv = unsafePerformIO $ getCommand "glLightfv"++-- glLighti --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLight.xml OpenGL 2.x>.+glLighti+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glLighti v1 v2 v3 = liftIO $ dyn66 ptr_glLighti v1 v2 v3++{-# NOINLINE ptr_glLighti #-}+ptr_glLighti :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glLighti = unsafePerformIO $ getCommand "glLighti"++-- glLightiv -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLight.xml OpenGL 2.x>.+glLightiv+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glLightiv v1 v2 v3 = liftIO $ dyn140 ptr_glLightiv v1 v2 v3++{-# NOINLINE ptr_glLightiv #-}+ptr_glLightiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glLightiv = unsafePerformIO $ getCommand "glLightiv"++-- glLightx --------------------------------------------------------------------++glLightx+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glLightx v1 v2 v3 = liftIO $ dyn169 ptr_glLightx v1 v2 v3++{-# NOINLINE ptr_glLightx #-}+ptr_glLightx :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ptr_glLightx = unsafePerformIO $ getCommand "glLightx"++-- glLightxOES -----------------------------------------------------------------++glLightxOES+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glLightxOES v1 v2 v3 = liftIO $ dyn169 ptr_glLightxOES v1 v2 v3++{-# NOINLINE ptr_glLightxOES #-}+ptr_glLightxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ptr_glLightxOES = unsafePerformIO $ getCommand "glLightxOES"++-- glLightxv -------------------------------------------------------------------++glLightxv+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glLightxv v1 v2 v3 = liftIO $ dyn170 ptr_glLightxv v1 v2 v3++{-# NOINLINE ptr_glLightxv #-}+ptr_glLightxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glLightxv = unsafePerformIO $ getCommand "glLightxv"++-- glLightxvOES ----------------------------------------------------------------++glLightxvOES+ :: MonadIO m+ => GLenum -- ^ @light@ of type [LightName](Graphics-GL-Groups.html#LightName).+ -> GLenum -- ^ @pname@ of type [LightParameter](Graphics-GL-Groups.html#LightParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glLightxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glLightxvOES v1 v2 v3++{-# NOINLINE ptr_glLightxvOES #-}+ptr_glLightxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glLightxvOES = unsafePerformIO $ getCommand "glLightxvOES"++-- glLineStipple ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLineStipple.xml OpenGL 2.x>.+glLineStipple+ :: MonadIO m+ => GLint -- ^ @factor@ of type @CheckedInt32@.+ -> GLushort -- ^ @pattern@ of type @LineStipple@.+ -> m ()+glLineStipple v1 v2 = liftIO $ dyn512 ptr_glLineStipple v1 v2++{-# NOINLINE ptr_glLineStipple #-}+ptr_glLineStipple :: FunPtr (GLint -> GLushort -> IO ())+ptr_glLineStipple = unsafePerformIO $ getCommand "glLineStipple"++-- glLineWidth -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glLineWidth.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glLineWidth.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glLineWidth.xhtml OpenGL 4.x>.+glLineWidth+ :: MonadIO m+ => GLfloat -- ^ @width@ of type @CheckedFloat32@.+ -> m ()+glLineWidth v1 = liftIO $ dyn85 ptr_glLineWidth v1++{-# NOINLINE ptr_glLineWidth #-}+ptr_glLineWidth :: FunPtr (GLfloat -> IO ())+ptr_glLineWidth = unsafePerformIO $ getCommand "glLineWidth"++-- glLineWidthx ----------------------------------------------------------------++glLineWidthx+ :: MonadIO m+ => GLfixed -- ^ @width@.+ -> m ()+glLineWidthx v1 = liftIO $ dyn87 ptr_glLineWidthx v1++{-# NOINLINE ptr_glLineWidthx #-}+ptr_glLineWidthx :: FunPtr (GLfixed -> IO ())+ptr_glLineWidthx = unsafePerformIO $ getCommand "glLineWidthx"++-- glLineWidthxOES -------------------------------------------------------------++glLineWidthxOES+ :: MonadIO m+ => GLfixed -- ^ @width@.+ -> m ()+glLineWidthxOES v1 = liftIO $ dyn87 ptr_glLineWidthxOES v1++{-# NOINLINE ptr_glLineWidthxOES #-}+ptr_glLineWidthxOES :: FunPtr (GLfixed -> IO ())+ptr_glLineWidthxOES = unsafePerformIO $ getCommand "glLineWidthxOES"++-- glLinkProgram ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glLinkProgram.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glLinkProgram.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glLinkProgram.xhtml OpenGL 4.x>.+glLinkProgram+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> m ()+glLinkProgram v1 = liftIO $ dyn3 ptr_glLinkProgram v1++{-# NOINLINE ptr_glLinkProgram #-}+ptr_glLinkProgram :: FunPtr (GLuint -> IO ())+ptr_glLinkProgram = unsafePerformIO $ getCommand "glLinkProgram"++-- glLinkProgramARB ------------------------------------------------------------++-- | This command is an alias for 'glLinkProgram'.+glLinkProgramARB+ :: MonadIO m+ => GLhandleARB -- ^ @programObj@ of type @handleARB@.+ -> m ()+glLinkProgramARB v1 = liftIO $ dyn144 ptr_glLinkProgramARB v1++{-# NOINLINE ptr_glLinkProgramARB #-}+ptr_glLinkProgramARB :: FunPtr (GLhandleARB -> IO ())+ptr_glLinkProgramARB = unsafePerformIO $ getCommand "glLinkProgramARB"++-- glListBase ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glListBase.xml OpenGL 2.x>.+glListBase+ :: MonadIO m+ => GLuint -- ^ @base@ of type @List@.+ -> m ()+glListBase v1 = liftIO $ dyn3 ptr_glListBase v1++{-# NOINLINE ptr_glListBase #-}+ptr_glListBase :: FunPtr (GLuint -> IO ())+ptr_glListBase = unsafePerformIO $ getCommand "glListBase"++-- glListDrawCommandsStatesClientNV --------------------------------------------++glListDrawCommandsStatesClientNV+ :: MonadIO m+ => GLuint -- ^ @list@.+ -> GLuint -- ^ @segment@.+ -> Ptr (Ptr a) -- ^ @indirects@.+ -> Ptr GLsizei -- ^ @sizes@.+ -> Ptr GLuint -- ^ @states@.+ -> Ptr GLuint -- ^ @fbos@.+ -> GLuint -- ^ @count@.+ -> m ()+glListDrawCommandsStatesClientNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn513 ptr_glListDrawCommandsStatesClientNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glListDrawCommandsStatesClientNV #-}+ptr_glListDrawCommandsStatesClientNV :: FunPtr (GLuint -> GLuint -> Ptr (Ptr a) -> Ptr GLsizei -> Ptr GLuint -> Ptr GLuint -> GLuint -> IO ())+ptr_glListDrawCommandsStatesClientNV = unsafePerformIO $ getCommand "glListDrawCommandsStatesClientNV"++-- glListParameterfSGIX --------------------------------------------------------++glListParameterfSGIX+ :: MonadIO m+ => GLuint -- ^ @list@ of type @List@.+ -> GLenum -- ^ @pname@ of type [ListParameterName](Graphics-GL-Groups.html#ListParameterName).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glListParameterfSGIX v1 v2 v3 = liftIO $ dyn514 ptr_glListParameterfSGIX v1 v2 v3++{-# NOINLINE ptr_glListParameterfSGIX #-}+ptr_glListParameterfSGIX :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())+ptr_glListParameterfSGIX = unsafePerformIO $ getCommand "glListParameterfSGIX"++-- glListParameterfvSGIX -------------------------------------------------------++glListParameterfvSGIX+ :: MonadIO m+ => GLuint -- ^ @list@ of type @List@.+ -> GLenum -- ^ @pname@ of type [ListParameterName](Graphics-GL-Groups.html#ListParameterName).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glListParameterfvSGIX v1 v2 v3 = liftIO $ dyn364 ptr_glListParameterfvSGIX v1 v2 v3++{-# NOINLINE ptr_glListParameterfvSGIX #-}+ptr_glListParameterfvSGIX :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glListParameterfvSGIX = unsafePerformIO $ getCommand "glListParameterfvSGIX"++-- glListParameteriSGIX --------------------------------------------------------++glListParameteriSGIX+ :: MonadIO m+ => GLuint -- ^ @list@ of type @List@.+ -> GLenum -- ^ @pname@ of type [ListParameterName](Graphics-GL-Groups.html#ListParameterName).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glListParameteriSGIX v1 v2 v3 = liftIO $ dyn491 ptr_glListParameteriSGIX v1 v2 v3++{-# NOINLINE ptr_glListParameteriSGIX #-}+ptr_glListParameteriSGIX :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ptr_glListParameteriSGIX = unsafePerformIO $ getCommand "glListParameteriSGIX"++-- glListParameterivSGIX -------------------------------------------------------++glListParameterivSGIX+ :: MonadIO m+ => GLuint -- ^ @list@ of type @List@.+ -> GLenum -- ^ @pname@ of type [ListParameterName](Graphics-GL-Groups.html#ListParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glListParameterivSGIX v1 v2 v3 = liftIO $ dyn348 ptr_glListParameterivSGIX v1 v2 v3++{-# NOINLINE ptr_glListParameterivSGIX #-}+ptr_glListParameterivSGIX :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glListParameterivSGIX = unsafePerformIO $ getCommand "glListParameterivSGIX"++-- glLoadIdentity --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadIdentity.xml OpenGL 2.x>.+glLoadIdentity+ :: MonadIO m+ => m ()+glLoadIdentity = liftIO $ dyn11 ptr_glLoadIdentity++{-# NOINLINE ptr_glLoadIdentity #-}+ptr_glLoadIdentity :: FunPtr (IO ())+ptr_glLoadIdentity = unsafePerformIO $ getCommand "glLoadIdentity"++-- glLoadIdentityDeformationMapSGIX --------------------------------------------++glLoadIdentityDeformationMapSGIX+ :: MonadIO m+ => GLbitfield -- ^ @mask@ of type [FfdMaskSGIX](Graphics-GL-Groups.html#FfdMaskSGIX).+ -> m ()+glLoadIdentityDeformationMapSGIX v1 = liftIO $ dyn75 ptr_glLoadIdentityDeformationMapSGIX v1++{-# NOINLINE ptr_glLoadIdentityDeformationMapSGIX #-}+ptr_glLoadIdentityDeformationMapSGIX :: FunPtr (GLbitfield -> IO ())+ptr_glLoadIdentityDeformationMapSGIX = unsafePerformIO $ getCommand "glLoadIdentityDeformationMapSGIX"++-- glLoadMatrixd ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadMatrix.xml OpenGL 2.x>.+glLoadMatrixd+ :: MonadIO m+ => Ptr GLdouble -- ^ @m@ pointing to @16@ elements of type @GLdouble@.+ -> m ()+glLoadMatrixd v1 = liftIO $ dyn42 ptr_glLoadMatrixd v1++{-# NOINLINE ptr_glLoadMatrixd #-}+ptr_glLoadMatrixd :: FunPtr (Ptr GLdouble -> IO ())+ptr_glLoadMatrixd = unsafePerformIO $ getCommand "glLoadMatrixd"++-- glLoadMatrixf ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadMatrix.xml OpenGL 2.x>.+glLoadMatrixf+ :: MonadIO m+ => Ptr GLfloat -- ^ @m@ pointing to @16@ elements of type @GLfloat@.+ -> m ()+glLoadMatrixf v1 = liftIO $ dyn44 ptr_glLoadMatrixf v1++{-# NOINLINE ptr_glLoadMatrixf #-}+ptr_glLoadMatrixf :: FunPtr (Ptr GLfloat -> IO ())+ptr_glLoadMatrixf = unsafePerformIO $ getCommand "glLoadMatrixf"++-- glLoadMatrixx ---------------------------------------------------------------++glLoadMatrixx+ :: MonadIO m+ => Ptr GLfixed -- ^ @m@ pointing to @16@ elements of type @GLfixed@.+ -> m ()+glLoadMatrixx v1 = liftIO $ dyn114 ptr_glLoadMatrixx v1++{-# NOINLINE ptr_glLoadMatrixx #-}+ptr_glLoadMatrixx :: FunPtr (Ptr GLfixed -> IO ())+ptr_glLoadMatrixx = unsafePerformIO $ getCommand "glLoadMatrixx"++-- glLoadMatrixxOES ------------------------------------------------------------++glLoadMatrixxOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @m@ pointing to @16@ elements of type @GLfixed@.+ -> m ()+glLoadMatrixxOES v1 = liftIO $ dyn114 ptr_glLoadMatrixxOES v1++{-# NOINLINE ptr_glLoadMatrixxOES #-}+ptr_glLoadMatrixxOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glLoadMatrixxOES = unsafePerformIO $ getCommand "glLoadMatrixxOES"++-- glLoadName ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadName.xml OpenGL 2.x>.+glLoadName+ :: MonadIO m+ => GLuint -- ^ @name@ of type @SelectName@.+ -> m ()+glLoadName v1 = liftIO $ dyn3 ptr_glLoadName v1++{-# NOINLINE ptr_glLoadName #-}+ptr_glLoadName :: FunPtr (GLuint -> IO ())+ptr_glLoadName = unsafePerformIO $ getCommand "glLoadName"++-- glLoadPaletteFromModelViewMatrixOES -----------------------------------------++glLoadPaletteFromModelViewMatrixOES+ :: MonadIO m+ => m ()+glLoadPaletteFromModelViewMatrixOES = liftIO $ dyn11 ptr_glLoadPaletteFromModelViewMatrixOES++{-# NOINLINE ptr_glLoadPaletteFromModelViewMatrixOES #-}+ptr_glLoadPaletteFromModelViewMatrixOES :: FunPtr (IO ())+ptr_glLoadPaletteFromModelViewMatrixOES = unsafePerformIO $ getCommand "glLoadPaletteFromModelViewMatrixOES"++-- glLoadProgramNV -------------------------------------------------------------++glLoadProgramNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @id@.+ -> GLsizei -- ^ @len@.+ -> Ptr GLubyte -- ^ @program@ pointing to @len@ elements of type @GLubyte@.+ -> m ()+glLoadProgramNV v1 v2 v3 v4 = liftIO $ dyn515 ptr_glLoadProgramNV v1 v2 v3 v4++{-# NOINLINE ptr_glLoadProgramNV #-}+ptr_glLoadProgramNV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ())+ptr_glLoadProgramNV = unsafePerformIO $ getCommand "glLoadProgramNV"+
+ src/Graphics/GL/Functions/F16.hs view
@@ -0,0 +1,1569 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F16+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F16 (+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixdARB,+ glLoadTransposeMatrixf,+ glLoadTransposeMatrixfARB,+ glLoadTransposeMatrixxOES,+ glLockArraysEXT,+ glLogicOp,+ glMakeBufferNonResidentNV,+ glMakeBufferResidentNV,+ glMakeImageHandleNonResidentARB,+ glMakeImageHandleNonResidentNV,+ glMakeImageHandleResidentARB,+ glMakeImageHandleResidentNV,+ glMakeNamedBufferNonResidentNV,+ glMakeNamedBufferResidentNV,+ glMakeTextureHandleNonResidentARB,+ glMakeTextureHandleNonResidentNV,+ glMakeTextureHandleResidentARB,+ glMakeTextureHandleResidentNV,+ glMap1d,+ glMap1f,+ glMap1xOES,+ glMap2d,+ glMap2f,+ glMap2xOES,+ glMapBuffer,+ glMapBufferARB,+ glMapBufferOES,+ glMapBufferRange,+ glMapBufferRangeEXT,+ glMapControlPointsNV,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid1xOES,+ glMapGrid2d,+ glMapGrid2f,+ glMapGrid2xOES,+ glMapNamedBuffer,+ glMapNamedBufferEXT,+ glMapNamedBufferRange,+ glMapNamedBufferRangeEXT,+ glMapObjectBufferATI,+ glMapParameterfvNV,+ glMapParameterivNV,+ glMapTexture2DINTEL,+ glMapVertexAttrib1dAPPLE,+ glMapVertexAttrib1fAPPLE,+ glMapVertexAttrib2dAPPLE,+ glMapVertexAttrib2fAPPLE,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMaterialx,+ glMaterialxOES,+ glMaterialxv,+ glMaterialxvOES,+ glMatrixFrustumEXT,+ glMatrixIndexPointerARB,+ glMatrixIndexPointerOES,+ glMatrixIndexubvARB,+ glMatrixIndexuivARB,+ glMatrixIndexusvARB,+ glMatrixLoad3x2fNV,+ glMatrixLoad3x3fNV,+ glMatrixLoadIdentityEXT,+ glMatrixLoadTranspose3x3fNV,+ glMatrixLoadTransposedEXT,+ glMatrixLoadTransposefEXT,+ glMatrixLoaddEXT,+ glMatrixLoadfEXT,+ glMatrixMode,+ glMatrixMult3x2fNV,+ glMatrixMult3x3fNV,+ glMatrixMultTranspose3x3fNV,+ glMatrixMultTransposedEXT,+ glMatrixMultTransposefEXT,+ glMatrixMultdEXT,+ glMatrixMultfEXT,+ glMatrixOrthoEXT,+ glMatrixPopEXT,+ glMatrixPushEXT,+ glMatrixRotatedEXT,+ glMatrixRotatefEXT,+ glMatrixScaledEXT,+ glMatrixScalefEXT,+ glMatrixTranslatedEXT,+ glMatrixTranslatefEXT,+ glMaxShaderCompilerThreadsARB,+ glMaxShaderCompilerThreadsKHR,+ glMemoryBarrier,+ glMemoryBarrierByRegion,+ glMemoryBarrierEXT,+ glMemoryObjectParameterivEXT,+ glMinSampleShading,+ glMinSampleShadingARB,+ glMinSampleShadingOES,+ glMinmax,+ glMinmaxEXT,+ glMultMatrixd+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glLoadTransposeMatrixd ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadTransposeMatrix.xml OpenGL 2.x>.+glLoadTransposeMatrixd+ :: MonadIO m+ => Ptr GLdouble -- ^ @m@ pointing to @16@ elements of type @GLdouble@.+ -> m ()+glLoadTransposeMatrixd v1 = liftIO $ dyn42 ptr_glLoadTransposeMatrixd v1++{-# NOINLINE ptr_glLoadTransposeMatrixd #-}+ptr_glLoadTransposeMatrixd :: FunPtr (Ptr GLdouble -> IO ())+ptr_glLoadTransposeMatrixd = unsafePerformIO $ getCommand "glLoadTransposeMatrixd"++-- glLoadTransposeMatrixdARB ---------------------------------------------------++-- | This command is an alias for 'glLoadTransposeMatrixd'.+glLoadTransposeMatrixdARB+ :: MonadIO m+ => Ptr GLdouble -- ^ @m@ pointing to @16@ elements of type @GLdouble@.+ -> m ()+glLoadTransposeMatrixdARB v1 = liftIO $ dyn42 ptr_glLoadTransposeMatrixdARB v1++{-# NOINLINE ptr_glLoadTransposeMatrixdARB #-}+ptr_glLoadTransposeMatrixdARB :: FunPtr (Ptr GLdouble -> IO ())+ptr_glLoadTransposeMatrixdARB = unsafePerformIO $ getCommand "glLoadTransposeMatrixdARB"++-- glLoadTransposeMatrixf ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glLoadTransposeMatrix.xml OpenGL 2.x>.+glLoadTransposeMatrixf+ :: MonadIO m+ => Ptr GLfloat -- ^ @m@ pointing to @16@ elements of type @GLfloat@.+ -> m ()+glLoadTransposeMatrixf v1 = liftIO $ dyn44 ptr_glLoadTransposeMatrixf v1++{-# NOINLINE ptr_glLoadTransposeMatrixf #-}+ptr_glLoadTransposeMatrixf :: FunPtr (Ptr GLfloat -> IO ())+ptr_glLoadTransposeMatrixf = unsafePerformIO $ getCommand "glLoadTransposeMatrixf"++-- glLoadTransposeMatrixfARB ---------------------------------------------------++-- | This command is an alias for 'glLoadTransposeMatrixf'.+glLoadTransposeMatrixfARB+ :: MonadIO m+ => Ptr GLfloat -- ^ @m@ pointing to @16@ elements of type @GLfloat@.+ -> m ()+glLoadTransposeMatrixfARB v1 = liftIO $ dyn44 ptr_glLoadTransposeMatrixfARB v1++{-# NOINLINE ptr_glLoadTransposeMatrixfARB #-}+ptr_glLoadTransposeMatrixfARB :: FunPtr (Ptr GLfloat -> IO ())+ptr_glLoadTransposeMatrixfARB = unsafePerformIO $ getCommand "glLoadTransposeMatrixfARB"++-- glLoadTransposeMatrixxOES ---------------------------------------------------++glLoadTransposeMatrixxOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @m@ pointing to @16@ elements of type @GLfixed@.+ -> m ()+glLoadTransposeMatrixxOES v1 = liftIO $ dyn114 ptr_glLoadTransposeMatrixxOES v1++{-# NOINLINE ptr_glLoadTransposeMatrixxOES #-}+ptr_glLoadTransposeMatrixxOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glLoadTransposeMatrixxOES = unsafePerformIO $ getCommand "glLoadTransposeMatrixxOES"++-- glLockArraysEXT -------------------------------------------------------------++glLockArraysEXT+ :: MonadIO m+ => GLint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> m ()+glLockArraysEXT v1 v2 = liftIO $ dyn516 ptr_glLockArraysEXT v1 v2++{-# NOINLINE ptr_glLockArraysEXT #-}+ptr_glLockArraysEXT :: FunPtr (GLint -> GLsizei -> IO ())+ptr_glLockArraysEXT = unsafePerformIO $ getCommand "glLockArraysEXT"++-- glLogicOp -------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glLogicOp.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glLogicOp.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glLogicOp.xhtml OpenGL 4.x>.+glLogicOp+ :: MonadIO m+ => GLenum -- ^ @opcode@ of type [LogicOp](Graphics-GL-Groups.html#LogicOp).+ -> m ()+glLogicOp v1 = liftIO $ dyn5 ptr_glLogicOp v1++{-# NOINLINE ptr_glLogicOp #-}+ptr_glLogicOp :: FunPtr (GLenum -> IO ())+ptr_glLogicOp = unsafePerformIO $ getCommand "glLogicOp"++-- glMakeBufferNonResidentNV ---------------------------------------------------++glMakeBufferNonResidentNV+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> m ()+glMakeBufferNonResidentNV v1 = liftIO $ dyn5 ptr_glMakeBufferNonResidentNV v1++{-# NOINLINE ptr_glMakeBufferNonResidentNV #-}+ptr_glMakeBufferNonResidentNV :: FunPtr (GLenum -> IO ())+ptr_glMakeBufferNonResidentNV = unsafePerformIO $ getCommand "glMakeBufferNonResidentNV"++-- glMakeBufferResidentNV ------------------------------------------------------++glMakeBufferResidentNV+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLenum -- ^ @access@.+ -> m ()+glMakeBufferResidentNV v1 v2 = liftIO $ dyn54 ptr_glMakeBufferResidentNV v1 v2++{-# NOINLINE ptr_glMakeBufferResidentNV #-}+ptr_glMakeBufferResidentNV :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glMakeBufferResidentNV = unsafePerformIO $ getCommand "glMakeBufferResidentNV"++-- glMakeImageHandleNonResidentARB ---------------------------------------------++glMakeImageHandleNonResidentARB+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> m ()+glMakeImageHandleNonResidentARB v1 = liftIO $ dyn517 ptr_glMakeImageHandleNonResidentARB v1++{-# NOINLINE ptr_glMakeImageHandleNonResidentARB #-}+ptr_glMakeImageHandleNonResidentARB :: FunPtr (GLuint64 -> IO ())+ptr_glMakeImageHandleNonResidentARB = unsafePerformIO $ getCommand "glMakeImageHandleNonResidentARB"++-- glMakeImageHandleNonResidentNV ----------------------------------------------++glMakeImageHandleNonResidentNV+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> m ()+glMakeImageHandleNonResidentNV v1 = liftIO $ dyn517 ptr_glMakeImageHandleNonResidentNV v1++{-# NOINLINE ptr_glMakeImageHandleNonResidentNV #-}+ptr_glMakeImageHandleNonResidentNV :: FunPtr (GLuint64 -> IO ())+ptr_glMakeImageHandleNonResidentNV = unsafePerformIO $ getCommand "glMakeImageHandleNonResidentNV"++-- glMakeImageHandleResidentARB ------------------------------------------------++glMakeImageHandleResidentARB+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> GLenum -- ^ @access@.+ -> m ()+glMakeImageHandleResidentARB v1 v2 = liftIO $ dyn518 ptr_glMakeImageHandleResidentARB v1 v2++{-# NOINLINE ptr_glMakeImageHandleResidentARB #-}+ptr_glMakeImageHandleResidentARB :: FunPtr (GLuint64 -> GLenum -> IO ())+ptr_glMakeImageHandleResidentARB = unsafePerformIO $ getCommand "glMakeImageHandleResidentARB"++-- glMakeImageHandleResidentNV -------------------------------------------------++glMakeImageHandleResidentNV+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> GLenum -- ^ @access@.+ -> m ()+glMakeImageHandleResidentNV v1 v2 = liftIO $ dyn518 ptr_glMakeImageHandleResidentNV v1 v2++{-# NOINLINE ptr_glMakeImageHandleResidentNV #-}+ptr_glMakeImageHandleResidentNV :: FunPtr (GLuint64 -> GLenum -> IO ())+ptr_glMakeImageHandleResidentNV = unsafePerformIO $ getCommand "glMakeImageHandleResidentNV"++-- glMakeNamedBufferNonResidentNV ----------------------------------------------++glMakeNamedBufferNonResidentNV+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> m ()+glMakeNamedBufferNonResidentNV v1 = liftIO $ dyn3 ptr_glMakeNamedBufferNonResidentNV v1++{-# NOINLINE ptr_glMakeNamedBufferNonResidentNV #-}+ptr_glMakeNamedBufferNonResidentNV :: FunPtr (GLuint -> IO ())+ptr_glMakeNamedBufferNonResidentNV = unsafePerformIO $ getCommand "glMakeNamedBufferNonResidentNV"++-- glMakeNamedBufferResidentNV -------------------------------------------------++glMakeNamedBufferResidentNV+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @access@.+ -> m ()+glMakeNamedBufferResidentNV v1 v2 = liftIO $ dyn18 ptr_glMakeNamedBufferResidentNV v1 v2++{-# NOINLINE ptr_glMakeNamedBufferResidentNV #-}+ptr_glMakeNamedBufferResidentNV :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glMakeNamedBufferResidentNV = unsafePerformIO $ getCommand "glMakeNamedBufferResidentNV"++-- glMakeTextureHandleNonResidentARB -------------------------------------------++glMakeTextureHandleNonResidentARB+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> m ()+glMakeTextureHandleNonResidentARB v1 = liftIO $ dyn517 ptr_glMakeTextureHandleNonResidentARB v1++{-# NOINLINE ptr_glMakeTextureHandleNonResidentARB #-}+ptr_glMakeTextureHandleNonResidentARB :: FunPtr (GLuint64 -> IO ())+ptr_glMakeTextureHandleNonResidentARB = unsafePerformIO $ getCommand "glMakeTextureHandleNonResidentARB"++-- glMakeTextureHandleNonResidentNV --------------------------------------------++glMakeTextureHandleNonResidentNV+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> m ()+glMakeTextureHandleNonResidentNV v1 = liftIO $ dyn517 ptr_glMakeTextureHandleNonResidentNV v1++{-# NOINLINE ptr_glMakeTextureHandleNonResidentNV #-}+ptr_glMakeTextureHandleNonResidentNV :: FunPtr (GLuint64 -> IO ())+ptr_glMakeTextureHandleNonResidentNV = unsafePerformIO $ getCommand "glMakeTextureHandleNonResidentNV"++-- glMakeTextureHandleResidentARB ----------------------------------------------++glMakeTextureHandleResidentARB+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> m ()+glMakeTextureHandleResidentARB v1 = liftIO $ dyn517 ptr_glMakeTextureHandleResidentARB v1++{-# NOINLINE ptr_glMakeTextureHandleResidentARB #-}+ptr_glMakeTextureHandleResidentARB :: FunPtr (GLuint64 -> IO ())+ptr_glMakeTextureHandleResidentARB = unsafePerformIO $ getCommand "glMakeTextureHandleResidentARB"++-- glMakeTextureHandleResidentNV -----------------------------------------------++glMakeTextureHandleResidentNV+ :: MonadIO m+ => GLuint64 -- ^ @handle@.+ -> m ()+glMakeTextureHandleResidentNV v1 = liftIO $ dyn517 ptr_glMakeTextureHandleResidentNV v1++{-# NOINLINE ptr_glMakeTextureHandleResidentNV #-}+ptr_glMakeTextureHandleResidentNV :: FunPtr (GLuint64 -> IO ())+ptr_glMakeTextureHandleResidentNV = unsafePerformIO $ getCommand "glMakeTextureHandleResidentNV"++-- glMap1d ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMap1.xml OpenGL 2.x>.+glMap1d+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLdouble -- ^ @u1@ of type @CoordD@.+ -> GLdouble -- ^ @u2@ of type @CoordD@.+ -> GLint -- ^ @stride@.+ -> GLint -- ^ @order@ of type @CheckedInt32@.+ -> Ptr GLdouble -- ^ @points@ pointing to @COMPSIZE(target,stride,order)@ elements of type @CoordD@.+ -> m ()+glMap1d v1 v2 v3 v4 v5 v6 = liftIO $ dyn519 ptr_glMap1d v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMap1d #-}+ptr_glMap1d :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+ptr_glMap1d = unsafePerformIO $ getCommand "glMap1d"++-- glMap1f ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMap1.xml OpenGL 2.x>.+glMap1f+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLfloat -- ^ @u1@ of type @CoordF@.+ -> GLfloat -- ^ @u2@ of type @CoordF@.+ -> GLint -- ^ @stride@.+ -> GLint -- ^ @order@ of type @CheckedInt32@.+ -> Ptr GLfloat -- ^ @points@ pointing to @COMPSIZE(target,stride,order)@ elements of type @CoordF@.+ -> m ()+glMap1f v1 v2 v3 v4 v5 v6 = liftIO $ dyn520 ptr_glMap1f v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMap1f #-}+ptr_glMap1f :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+ptr_glMap1f = unsafePerformIO $ getCommand "glMap1f"++-- glMap1xOES ------------------------------------------------------------------++glMap1xOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLfixed -- ^ @u1@.+ -> GLfixed -- ^ @u2@.+ -> GLint -- ^ @stride@.+ -> GLint -- ^ @order@.+ -> GLfixed -- ^ @points@.+ -> m ()+glMap1xOES v1 v2 v3 v4 v5 v6 = liftIO $ dyn521 ptr_glMap1xOES v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMap1xOES #-}+ptr_glMap1xOES :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ())+ptr_glMap1xOES = unsafePerformIO $ getCommand "glMap1xOES"++-- glMap2d ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMap2.xml OpenGL 2.x>.+glMap2d+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLdouble -- ^ @u1@ of type @CoordD@.+ -> GLdouble -- ^ @u2@ of type @CoordD@.+ -> GLint -- ^ @ustride@.+ -> GLint -- ^ @uorder@ of type @CheckedInt32@.+ -> GLdouble -- ^ @v1@ of type @CoordD@.+ -> GLdouble -- ^ @v2@ of type @CoordD@.+ -> GLint -- ^ @vstride@.+ -> GLint -- ^ @vorder@ of type @CheckedInt32@.+ -> Ptr GLdouble -- ^ @points@ pointing to @COMPSIZE(target,ustride,uorder,vstride,vorder)@ elements of type @CoordD@.+ -> m ()+glMap2d v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn522 ptr_glMap2d v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glMap2d #-}+ptr_glMap2d :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+ptr_glMap2d = unsafePerformIO $ getCommand "glMap2d"++-- glMap2f ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMap2.xml OpenGL 2.x>.+glMap2f+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLfloat -- ^ @u1@ of type @CoordF@.+ -> GLfloat -- ^ @u2@ of type @CoordF@.+ -> GLint -- ^ @ustride@.+ -> GLint -- ^ @uorder@ of type @CheckedInt32@.+ -> GLfloat -- ^ @v1@ of type @CoordF@.+ -> GLfloat -- ^ @v2@ of type @CoordF@.+ -> GLint -- ^ @vstride@.+ -> GLint -- ^ @vorder@ of type @CheckedInt32@.+ -> Ptr GLfloat -- ^ @points@ pointing to @COMPSIZE(target,ustride,uorder,vstride,vorder)@ elements of type @CoordF@.+ -> m ()+glMap2f v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn523 ptr_glMap2f v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glMap2f #-}+ptr_glMap2f :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+ptr_glMap2f = unsafePerformIO $ getCommand "glMap2f"++-- glMap2xOES ------------------------------------------------------------------++glMap2xOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MapTarget](Graphics-GL-Groups.html#MapTarget).+ -> GLfixed -- ^ @u1@.+ -> GLfixed -- ^ @u2@.+ -> GLint -- ^ @ustride@.+ -> GLint -- ^ @uorder@.+ -> GLfixed -- ^ @v1@.+ -> GLfixed -- ^ @v2@.+ -> GLint -- ^ @vstride@.+ -> GLint -- ^ @vorder@.+ -> GLfixed -- ^ @points@.+ -> m ()+glMap2xOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn524 ptr_glMap2xOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glMap2xOES #-}+ptr_glMap2xOES :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ())+ptr_glMap2xOES = unsafePerformIO $ getCommand "glMap2xOES"++-- glMapBuffer -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMapBuffer.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMapBuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glMapBuffer.xhtml OpenGL 4.x>.+glMapBuffer+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLenum -- ^ @access@ of type [BufferAccessARB](Graphics-GL-Groups.html#BufferAccessARB).+ -> m (Ptr a)+glMapBuffer v1 v2 = liftIO $ dyn525 ptr_glMapBuffer v1 v2++{-# NOINLINE ptr_glMapBuffer #-}+ptr_glMapBuffer :: FunPtr (GLenum -> GLenum -> IO (Ptr a))+ptr_glMapBuffer = unsafePerformIO $ getCommand "glMapBuffer"++-- glMapBufferARB --------------------------------------------------------------++-- | This command is an alias for 'glMapBuffer'.+glMapBufferARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLenum -- ^ @access@ of type [BufferAccessARB](Graphics-GL-Groups.html#BufferAccessARB).+ -> m (Ptr a)+glMapBufferARB v1 v2 = liftIO $ dyn525 ptr_glMapBufferARB v1 v2++{-# NOINLINE ptr_glMapBufferARB #-}+ptr_glMapBufferARB :: FunPtr (GLenum -> GLenum -> IO (Ptr a))+ptr_glMapBufferARB = unsafePerformIO $ getCommand "glMapBufferARB"++-- glMapBufferOES --------------------------------------------------------------++-- | This command is an alias for 'glMapBuffer'.+glMapBufferOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLenum -- ^ @access@ of type [BufferAccessARB](Graphics-GL-Groups.html#BufferAccessARB).+ -> m (Ptr a)+glMapBufferOES v1 v2 = liftIO $ dyn525 ptr_glMapBufferOES v1 v2++{-# NOINLINE ptr_glMapBufferOES #-}+ptr_glMapBufferOES :: FunPtr (GLenum -> GLenum -> IO (Ptr a))+ptr_glMapBufferOES = unsafePerformIO $ getCommand "glMapBufferOES"++-- glMapBufferRange ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glMapBufferRange.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glMapBufferRange.xhtml OpenGL 4.x>.+glMapBufferRange+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @length@ of type @BufferSize@.+ -> GLbitfield -- ^ @access@ of type [MapBufferAccessMask](Graphics-GL-Groups.html#MapBufferAccessMask).+ -> m (Ptr a)+glMapBufferRange v1 v2 v3 v4 = liftIO $ dyn526 ptr_glMapBufferRange v1 v2 v3 v4++{-# NOINLINE ptr_glMapBufferRange #-}+ptr_glMapBufferRange :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a))+ptr_glMapBufferRange = unsafePerformIO $ getCommand "glMapBufferRange"++-- glMapBufferRangeEXT ---------------------------------------------------------++-- | This command is an alias for 'glMapBufferRange'.+glMapBufferRangeEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @length@.+ -> GLbitfield -- ^ @access@ of type [MapBufferAccessMask](Graphics-GL-Groups.html#MapBufferAccessMask).+ -> m (Ptr a)+glMapBufferRangeEXT v1 v2 v3 v4 = liftIO $ dyn526 ptr_glMapBufferRangeEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMapBufferRangeEXT #-}+ptr_glMapBufferRangeEXT :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a))+ptr_glMapBufferRangeEXT = unsafePerformIO $ getCommand "glMapBufferRangeEXT"++-- glMapControlPointsNV --------------------------------------------------------++glMapControlPointsNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EvalTargetNV](Graphics-GL-Groups.html#EvalTargetNV).+ -> GLuint -- ^ @index@.+ -> GLenum -- ^ @type@ of type [MapTypeNV](Graphics-GL-Groups.html#MapTypeNV).+ -> GLsizei -- ^ @ustride@.+ -> GLsizei -- ^ @vstride@.+ -> GLint -- ^ @uorder@ of type @CheckedInt32@.+ -> GLint -- ^ @vorder@ of type @CheckedInt32@.+ -> GLboolean -- ^ @packed@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr a -- ^ @points@ pointing to @COMPSIZE(target,uorder,vorder)@ elements of type @a@.+ -> m ()+glMapControlPointsNV v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn527 ptr_glMapControlPointsNV v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glMapControlPointsNV #-}+ptr_glMapControlPointsNV :: FunPtr (GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr a -> IO ())+ptr_glMapControlPointsNV = unsafePerformIO $ getCommand "glMapControlPointsNV"++-- glMapGrid1d -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMapGrid.xml OpenGL 2.x>.+glMapGrid1d+ :: MonadIO m+ => GLint -- ^ @un@.+ -> GLdouble -- ^ @u1@ of type @CoordD@.+ -> GLdouble -- ^ @u2@ of type @CoordD@.+ -> m ()+glMapGrid1d v1 v2 v3 = liftIO $ dyn528 ptr_glMapGrid1d v1 v2 v3++{-# NOINLINE ptr_glMapGrid1d #-}+ptr_glMapGrid1d :: FunPtr (GLint -> GLdouble -> GLdouble -> IO ())+ptr_glMapGrid1d = unsafePerformIO $ getCommand "glMapGrid1d"++-- glMapGrid1f -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMapGrid.xml OpenGL 2.x>.+glMapGrid1f+ :: MonadIO m+ => GLint -- ^ @un@.+ -> GLfloat -- ^ @u1@ of type @CoordF@.+ -> GLfloat -- ^ @u2@ of type @CoordF@.+ -> m ()+glMapGrid1f v1 v2 v3 = liftIO $ dyn529 ptr_glMapGrid1f v1 v2 v3++{-# NOINLINE ptr_glMapGrid1f #-}+ptr_glMapGrid1f :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ())+ptr_glMapGrid1f = unsafePerformIO $ getCommand "glMapGrid1f"++-- glMapGrid1xOES --------------------------------------------------------------++glMapGrid1xOES+ :: MonadIO m+ => GLint -- ^ @n@.+ -> GLfixed -- ^ @u1@.+ -> GLfixed -- ^ @u2@.+ -> m ()+glMapGrid1xOES v1 v2 v3 = liftIO $ dyn530 ptr_glMapGrid1xOES v1 v2 v3++{-# NOINLINE ptr_glMapGrid1xOES #-}+ptr_glMapGrid1xOES :: FunPtr (GLint -> GLfixed -> GLfixed -> IO ())+ptr_glMapGrid1xOES = unsafePerformIO $ getCommand "glMapGrid1xOES"++-- glMapGrid2d -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMapGrid.xml OpenGL 2.x>.+glMapGrid2d+ :: MonadIO m+ => GLint -- ^ @un@.+ -> GLdouble -- ^ @u1@ of type @CoordD@.+ -> GLdouble -- ^ @u2@ of type @CoordD@.+ -> GLint -- ^ @vn@.+ -> GLdouble -- ^ @v1@ of type @CoordD@.+ -> GLdouble -- ^ @v2@ of type @CoordD@.+ -> m ()+glMapGrid2d v1 v2 v3 v4 v5 v6 = liftIO $ dyn531 ptr_glMapGrid2d v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMapGrid2d #-}+ptr_glMapGrid2d :: FunPtr (GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> IO ())+ptr_glMapGrid2d = unsafePerformIO $ getCommand "glMapGrid2d"++-- glMapGrid2f -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMapGrid.xml OpenGL 2.x>.+glMapGrid2f+ :: MonadIO m+ => GLint -- ^ @un@.+ -> GLfloat -- ^ @u1@ of type @CoordF@.+ -> GLfloat -- ^ @u2@ of type @CoordF@.+ -> GLint -- ^ @vn@.+ -> GLfloat -- ^ @v1@ of type @CoordF@.+ -> GLfloat -- ^ @v2@ of type @CoordF@.+ -> m ()+glMapGrid2f v1 v2 v3 v4 v5 v6 = liftIO $ dyn532 ptr_glMapGrid2f v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMapGrid2f #-}+ptr_glMapGrid2f :: FunPtr (GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> IO ())+ptr_glMapGrid2f = unsafePerformIO $ getCommand "glMapGrid2f"++-- glMapGrid2xOES --------------------------------------------------------------++glMapGrid2xOES+ :: MonadIO m+ => GLint -- ^ @n@.+ -> GLfixed -- ^ @u1@.+ -> GLfixed -- ^ @u2@.+ -> GLfixed -- ^ @v1@.+ -> GLfixed -- ^ @v2@.+ -> m ()+glMapGrid2xOES v1 v2 v3 v4 v5 = liftIO $ dyn533 ptr_glMapGrid2xOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMapGrid2xOES #-}+ptr_glMapGrid2xOES :: FunPtr (GLint -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glMapGrid2xOES = unsafePerformIO $ getCommand "glMapGrid2xOES"++-- glMapNamedBuffer ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glMapBuffer.xhtml OpenGL 4.x>.+glMapNamedBuffer+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @access@ of type [BufferAccessARB](Graphics-GL-Groups.html#BufferAccessARB).+ -> m (Ptr a)+glMapNamedBuffer v1 v2 = liftIO $ dyn534 ptr_glMapNamedBuffer v1 v2++{-# NOINLINE ptr_glMapNamedBuffer #-}+ptr_glMapNamedBuffer :: FunPtr (GLuint -> GLenum -> IO (Ptr a))+ptr_glMapNamedBuffer = unsafePerformIO $ getCommand "glMapNamedBuffer"++-- glMapNamedBufferEXT ---------------------------------------------------------++glMapNamedBufferEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLenum -- ^ @access@ of type [BufferAccessARB](Graphics-GL-Groups.html#BufferAccessARB).+ -> m (Ptr a)+glMapNamedBufferEXT v1 v2 = liftIO $ dyn534 ptr_glMapNamedBufferEXT v1 v2++{-# NOINLINE ptr_glMapNamedBufferEXT #-}+ptr_glMapNamedBufferEXT :: FunPtr (GLuint -> GLenum -> IO (Ptr a))+ptr_glMapNamedBufferEXT = unsafePerformIO $ getCommand "glMapNamedBufferEXT"++-- glMapNamedBufferRange -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glMapBufferRange.xhtml OpenGL 4.x>.+glMapNamedBufferRange+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @length@ of type @BufferSize@.+ -> GLbitfield -- ^ @access@ of type [MapBufferAccessMask](Graphics-GL-Groups.html#MapBufferAccessMask).+ -> m (Ptr a)+glMapNamedBufferRange v1 v2 v3 v4 = liftIO $ dyn535 ptr_glMapNamedBufferRange v1 v2 v3 v4++{-# NOINLINE ptr_glMapNamedBufferRange #-}+ptr_glMapNamedBufferRange :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a))+ptr_glMapNamedBufferRange = unsafePerformIO $ getCommand "glMapNamedBufferRange"++-- glMapNamedBufferRangeEXT ----------------------------------------------------++glMapNamedBufferRangeEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @length@.+ -> GLbitfield -- ^ @access@ of type [MapBufferAccessMask](Graphics-GL-Groups.html#MapBufferAccessMask).+ -> m (Ptr a)+glMapNamedBufferRangeEXT v1 v2 v3 v4 = liftIO $ dyn535 ptr_glMapNamedBufferRangeEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMapNamedBufferRangeEXT #-}+ptr_glMapNamedBufferRangeEXT :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a))+ptr_glMapNamedBufferRangeEXT = unsafePerformIO $ getCommand "glMapNamedBufferRangeEXT"++-- glMapObjectBufferATI --------------------------------------------------------++glMapObjectBufferATI+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> m (Ptr a)+glMapObjectBufferATI v1 = liftIO $ dyn536 ptr_glMapObjectBufferATI v1++{-# NOINLINE ptr_glMapObjectBufferATI #-}+ptr_glMapObjectBufferATI :: FunPtr (GLuint -> IO (Ptr a))+ptr_glMapObjectBufferATI = unsafePerformIO $ getCommand "glMapObjectBufferATI"++-- glMapParameterfvNV ----------------------------------------------------------++glMapParameterfvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EvalTargetNV](Graphics-GL-Groups.html#EvalTargetNV).+ -> GLenum -- ^ @pname@ of type [MapParameterNV](Graphics-GL-Groups.html#MapParameterNV).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(target,pname)@ elements of type @CheckedFloat32@.+ -> m ()+glMapParameterfvNV v1 v2 v3 = liftIO $ dyn139 ptr_glMapParameterfvNV v1 v2 v3++{-# NOINLINE ptr_glMapParameterfvNV #-}+ptr_glMapParameterfvNV :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glMapParameterfvNV = unsafePerformIO $ getCommand "glMapParameterfvNV"++-- glMapParameterivNV ----------------------------------------------------------++glMapParameterivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [EvalTargetNV](Graphics-GL-Groups.html#EvalTargetNV).+ -> GLenum -- ^ @pname@ of type [MapParameterNV](Graphics-GL-Groups.html#MapParameterNV).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(target,pname)@ elements of type @CheckedInt32@.+ -> m ()+glMapParameterivNV v1 v2 v3 = liftIO $ dyn140 ptr_glMapParameterivNV v1 v2 v3++{-# NOINLINE ptr_glMapParameterivNV #-}+ptr_glMapParameterivNV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glMapParameterivNV = unsafePerformIO $ getCommand "glMapParameterivNV"++-- glMapTexture2DINTEL ---------------------------------------------------------++glMapTexture2DINTEL+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLbitfield -- ^ @access@.+ -> Ptr GLint -- ^ @stride@ pointing to @1@ element of type @GLint@.+ -> Ptr GLenum -- ^ @layout@ pointing to @1@ element of type @GLenum@.+ -> m (Ptr a)+glMapTexture2DINTEL v1 v2 v3 v4 v5 = liftIO $ dyn537 ptr_glMapTexture2DINTEL v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMapTexture2DINTEL #-}+ptr_glMapTexture2DINTEL :: FunPtr (GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> IO (Ptr a))+ptr_glMapTexture2DINTEL = unsafePerformIO $ getCommand "glMapTexture2DINTEL"++-- glMapVertexAttrib1dAPPLE ----------------------------------------------------++glMapVertexAttrib1dAPPLE+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @size@.+ -> GLdouble -- ^ @u1@ of type @CoordD@.+ -> GLdouble -- ^ @u2@ of type @CoordD@.+ -> GLint -- ^ @stride@.+ -> GLint -- ^ @order@ of type @CheckedInt32@.+ -> Ptr GLdouble -- ^ @points@ pointing to @COMPSIZE(size,stride,order)@ elements of type @CoordD@.+ -> m ()+glMapVertexAttrib1dAPPLE v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn538 ptr_glMapVertexAttrib1dAPPLE v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glMapVertexAttrib1dAPPLE #-}+ptr_glMapVertexAttrib1dAPPLE :: FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+ptr_glMapVertexAttrib1dAPPLE = unsafePerformIO $ getCommand "glMapVertexAttrib1dAPPLE"++-- glMapVertexAttrib1fAPPLE ----------------------------------------------------++glMapVertexAttrib1fAPPLE+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @size@.+ -> GLfloat -- ^ @u1@ of type @CoordF@.+ -> GLfloat -- ^ @u2@ of type @CoordF@.+ -> GLint -- ^ @stride@.+ -> GLint -- ^ @order@ of type @CheckedInt32@.+ -> Ptr GLfloat -- ^ @points@ pointing to @COMPSIZE(size,stride,order)@ elements of type @CoordF@.+ -> m ()+glMapVertexAttrib1fAPPLE v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn539 ptr_glMapVertexAttrib1fAPPLE v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glMapVertexAttrib1fAPPLE #-}+ptr_glMapVertexAttrib1fAPPLE :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+ptr_glMapVertexAttrib1fAPPLE = unsafePerformIO $ getCommand "glMapVertexAttrib1fAPPLE"++-- glMapVertexAttrib2dAPPLE ----------------------------------------------------++glMapVertexAttrib2dAPPLE+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @size@.+ -> GLdouble -- ^ @u1@ of type @CoordD@.+ -> GLdouble -- ^ @u2@ of type @CoordD@.+ -> GLint -- ^ @ustride@.+ -> GLint -- ^ @uorder@ of type @CheckedInt32@.+ -> GLdouble -- ^ @v1@ of type @CoordD@.+ -> GLdouble -- ^ @v2@ of type @CoordD@.+ -> GLint -- ^ @vstride@.+ -> GLint -- ^ @vorder@ of type @CheckedInt32@.+ -> Ptr GLdouble -- ^ @points@ pointing to @COMPSIZE(size,ustride,uorder,vstride,vorder)@ elements of type @CoordD@.+ -> m ()+glMapVertexAttrib2dAPPLE v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn540 ptr_glMapVertexAttrib2dAPPLE v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glMapVertexAttrib2dAPPLE #-}+ptr_glMapVertexAttrib2dAPPLE :: FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+ptr_glMapVertexAttrib2dAPPLE = unsafePerformIO $ getCommand "glMapVertexAttrib2dAPPLE"++-- glMapVertexAttrib2fAPPLE ----------------------------------------------------++glMapVertexAttrib2fAPPLE+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @size@.+ -> GLfloat -- ^ @u1@ of type @CoordF@.+ -> GLfloat -- ^ @u2@ of type @CoordF@.+ -> GLint -- ^ @ustride@.+ -> GLint -- ^ @uorder@ of type @CheckedInt32@.+ -> GLfloat -- ^ @v1@ of type @CoordF@.+ -> GLfloat -- ^ @v2@ of type @CoordF@.+ -> GLint -- ^ @vstride@.+ -> GLint -- ^ @vorder@ of type @CheckedInt32@.+ -> Ptr GLfloat -- ^ @points@ pointing to @COMPSIZE(size,ustride,uorder,vstride,vorder)@ elements of type @CoordF@.+ -> m ()+glMapVertexAttrib2fAPPLE v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn541 ptr_glMapVertexAttrib2fAPPLE v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glMapVertexAttrib2fAPPLE #-}+ptr_glMapVertexAttrib2fAPPLE :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+ptr_glMapVertexAttrib2fAPPLE = unsafePerformIO $ getCommand "glMapVertexAttrib2fAPPLE"++-- glMaterialf -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMaterial.xml OpenGL 2.x>.+glMaterialf+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glMaterialf v1 v2 v3 = liftIO $ dyn168 ptr_glMaterialf v1 v2 v3++{-# NOINLINE ptr_glMaterialf #-}+ptr_glMaterialf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glMaterialf = unsafePerformIO $ getCommand "glMaterialf"++-- glMaterialfv ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMaterial.xml OpenGL 2.x>.+glMaterialfv+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glMaterialfv v1 v2 v3 = liftIO $ dyn139 ptr_glMaterialfv v1 v2 v3++{-# NOINLINE ptr_glMaterialfv #-}+ptr_glMaterialfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glMaterialfv = unsafePerformIO $ getCommand "glMaterialfv"++-- glMateriali -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMaterial.xml OpenGL 2.x>.+glMateriali+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glMateriali v1 v2 v3 = liftIO $ dyn66 ptr_glMateriali v1 v2 v3++{-# NOINLINE ptr_glMateriali #-}+ptr_glMateriali :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glMateriali = unsafePerformIO $ getCommand "glMateriali"++-- glMaterialiv ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMaterial.xml OpenGL 2.x>.+glMaterialiv+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glMaterialiv v1 v2 v3 = liftIO $ dyn140 ptr_glMaterialiv v1 v2 v3++{-# NOINLINE ptr_glMaterialiv #-}+ptr_glMaterialiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glMaterialiv = unsafePerformIO $ getCommand "glMaterialiv"++-- glMaterialx -----------------------------------------------------------------++glMaterialx+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glMaterialx v1 v2 v3 = liftIO $ dyn169 ptr_glMaterialx v1 v2 v3++{-# NOINLINE ptr_glMaterialx #-}+ptr_glMaterialx :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ptr_glMaterialx = unsafePerformIO $ getCommand "glMaterialx"++-- glMaterialxOES --------------------------------------------------------------++glMaterialxOES+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glMaterialxOES v1 v2 v3 = liftIO $ dyn169 ptr_glMaterialxOES v1 v2 v3++{-# NOINLINE ptr_glMaterialxOES #-}+ptr_glMaterialxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ptr_glMaterialxOES = unsafePerformIO $ getCommand "glMaterialxOES"++-- glMaterialxv ----------------------------------------------------------------++glMaterialxv+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLfixed -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glMaterialxv v1 v2 v3 = liftIO $ dyn170 ptr_glMaterialxv v1 v2 v3++{-# NOINLINE ptr_glMaterialxv #-}+ptr_glMaterialxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glMaterialxv = unsafePerformIO $ getCommand "glMaterialxv"++-- glMaterialxvOES -------------------------------------------------------------++glMaterialxvOES+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @pname@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> Ptr GLfixed -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glMaterialxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glMaterialxvOES v1 v2 v3++{-# NOINLINE ptr_glMaterialxvOES #-}+ptr_glMaterialxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glMaterialxvOES = unsafePerformIO $ getCommand "glMaterialxvOES"++-- glMatrixFrustumEXT ----------------------------------------------------------++glMatrixFrustumEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> GLdouble -- ^ @left@.+ -> GLdouble -- ^ @right@.+ -> GLdouble -- ^ @bottom@.+ -> GLdouble -- ^ @top@.+ -> GLdouble -- ^ @zNear@.+ -> GLdouble -- ^ @zFar@.+ -> m ()+glMatrixFrustumEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn542 ptr_glMatrixFrustumEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glMatrixFrustumEXT #-}+ptr_glMatrixFrustumEXT :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glMatrixFrustumEXT = unsafePerformIO $ getCommand "glMatrixFrustumEXT"++-- glMatrixIndexPointerARB -----------------------------------------------------++glMatrixIndexPointerARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [MatrixIndexPointerTypeARB](Graphics-GL-Groups.html#MatrixIndexPointerTypeARB).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glMatrixIndexPointerARB v1 v2 v3 v4 = liftIO $ dyn133 ptr_glMatrixIndexPointerARB v1 v2 v3 v4++{-# NOINLINE ptr_glMatrixIndexPointerARB #-}+ptr_glMatrixIndexPointerARB :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glMatrixIndexPointerARB = unsafePerformIO $ getCommand "glMatrixIndexPointerARB"++-- glMatrixIndexPointerOES -----------------------------------------------------++glMatrixIndexPointerOES+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [MatrixIndexPointerTypeARB](Graphics-GL-Groups.html#MatrixIndexPointerTypeARB).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glMatrixIndexPointerOES v1 v2 v3 v4 = liftIO $ dyn133 ptr_glMatrixIndexPointerOES v1 v2 v3 v4++{-# NOINLINE ptr_glMatrixIndexPointerOES #-}+ptr_glMatrixIndexPointerOES :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glMatrixIndexPointerOES = unsafePerformIO $ getCommand "glMatrixIndexPointerOES"++-- glMatrixIndexubvARB ---------------------------------------------------------++glMatrixIndexubvARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> Ptr GLubyte -- ^ @indices@ pointing to @size@ elements of type @GLubyte@.+ -> m ()+glMatrixIndexubvARB v1 v2 = liftIO $ dyn543 ptr_glMatrixIndexubvARB v1 v2++{-# NOINLINE ptr_glMatrixIndexubvARB #-}+ptr_glMatrixIndexubvARB :: FunPtr (GLint -> Ptr GLubyte -> IO ())+ptr_glMatrixIndexubvARB = unsafePerformIO $ getCommand "glMatrixIndexubvARB"++-- glMatrixIndexuivARB ---------------------------------------------------------++glMatrixIndexuivARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> Ptr GLuint -- ^ @indices@ pointing to @size@ elements of type @GLuint@.+ -> m ()+glMatrixIndexuivARB v1 v2 = liftIO $ dyn544 ptr_glMatrixIndexuivARB v1 v2++{-# NOINLINE ptr_glMatrixIndexuivARB #-}+ptr_glMatrixIndexuivARB :: FunPtr (GLint -> Ptr GLuint -> IO ())+ptr_glMatrixIndexuivARB = unsafePerformIO $ getCommand "glMatrixIndexuivARB"++-- glMatrixIndexusvARB ---------------------------------------------------------++glMatrixIndexusvARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> Ptr GLushort -- ^ @indices@ pointing to @size@ elements of type @GLushort@.+ -> m ()+glMatrixIndexusvARB v1 v2 = liftIO $ dyn545 ptr_glMatrixIndexusvARB v1 v2++{-# NOINLINE ptr_glMatrixIndexusvARB #-}+ptr_glMatrixIndexusvARB :: FunPtr (GLint -> Ptr GLushort -> IO ())+ptr_glMatrixIndexusvARB = unsafePerformIO $ getCommand "glMatrixIndexusvARB"++-- glMatrixLoad3x2fNV ----------------------------------------------------------++glMatrixLoad3x2fNV+ :: MonadIO m+ => GLenum -- ^ @matrixMode@.+ -> Ptr GLfloat -- ^ @m@.+ -> m ()+glMatrixLoad3x2fNV v1 v2 = liftIO $ dyn101 ptr_glMatrixLoad3x2fNV v1 v2++{-# NOINLINE ptr_glMatrixLoad3x2fNV #-}+ptr_glMatrixLoad3x2fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMatrixLoad3x2fNV = unsafePerformIO $ getCommand "glMatrixLoad3x2fNV"++-- glMatrixLoad3x3fNV ----------------------------------------------------------++glMatrixLoad3x3fNV+ :: MonadIO m+ => GLenum -- ^ @matrixMode@.+ -> Ptr GLfloat -- ^ @m@.+ -> m ()+glMatrixLoad3x3fNV v1 v2 = liftIO $ dyn101 ptr_glMatrixLoad3x3fNV v1 v2++{-# NOINLINE ptr_glMatrixLoad3x3fNV #-}+ptr_glMatrixLoad3x3fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMatrixLoad3x3fNV = unsafePerformIO $ getCommand "glMatrixLoad3x3fNV"++-- glMatrixLoadIdentityEXT -----------------------------------------------------++glMatrixLoadIdentityEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> m ()+glMatrixLoadIdentityEXT v1 = liftIO $ dyn5 ptr_glMatrixLoadIdentityEXT v1++{-# NOINLINE ptr_glMatrixLoadIdentityEXT #-}+ptr_glMatrixLoadIdentityEXT :: FunPtr (GLenum -> IO ())+ptr_glMatrixLoadIdentityEXT = unsafePerformIO $ getCommand "glMatrixLoadIdentityEXT"++-- glMatrixLoadTranspose3x3fNV -------------------------------------------------++glMatrixLoadTranspose3x3fNV+ :: MonadIO m+ => GLenum -- ^ @matrixMode@.+ -> Ptr GLfloat -- ^ @m@.+ -> m ()+glMatrixLoadTranspose3x3fNV v1 v2 = liftIO $ dyn101 ptr_glMatrixLoadTranspose3x3fNV v1 v2++{-# NOINLINE ptr_glMatrixLoadTranspose3x3fNV #-}+ptr_glMatrixLoadTranspose3x3fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMatrixLoadTranspose3x3fNV = unsafePerformIO $ getCommand "glMatrixLoadTranspose3x3fNV"++-- glMatrixLoadTransposedEXT ---------------------------------------------------++glMatrixLoadTransposedEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> Ptr GLdouble -- ^ @m@ pointing to @16@ elements of type @GLdouble@.+ -> m ()+glMatrixLoadTransposedEXT v1 v2 = liftIO $ dyn100 ptr_glMatrixLoadTransposedEXT v1 v2++{-# NOINLINE ptr_glMatrixLoadTransposedEXT #-}+ptr_glMatrixLoadTransposedEXT :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMatrixLoadTransposedEXT = unsafePerformIO $ getCommand "glMatrixLoadTransposedEXT"++-- glMatrixLoadTransposefEXT ---------------------------------------------------++glMatrixLoadTransposefEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> Ptr GLfloat -- ^ @m@ pointing to @16@ elements of type @GLfloat@.+ -> m ()+glMatrixLoadTransposefEXT v1 v2 = liftIO $ dyn101 ptr_glMatrixLoadTransposefEXT v1 v2++{-# NOINLINE ptr_glMatrixLoadTransposefEXT #-}+ptr_glMatrixLoadTransposefEXT :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMatrixLoadTransposefEXT = unsafePerformIO $ getCommand "glMatrixLoadTransposefEXT"++-- glMatrixLoaddEXT ------------------------------------------------------------++glMatrixLoaddEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> Ptr GLdouble -- ^ @m@ pointing to @16@ elements of type @GLdouble@.+ -> m ()+glMatrixLoaddEXT v1 v2 = liftIO $ dyn100 ptr_glMatrixLoaddEXT v1 v2++{-# NOINLINE ptr_glMatrixLoaddEXT #-}+ptr_glMatrixLoaddEXT :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMatrixLoaddEXT = unsafePerformIO $ getCommand "glMatrixLoaddEXT"++-- glMatrixLoadfEXT ------------------------------------------------------------++glMatrixLoadfEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> Ptr GLfloat -- ^ @m@ pointing to @16@ elements of type @GLfloat@.+ -> m ()+glMatrixLoadfEXT v1 v2 = liftIO $ dyn101 ptr_glMatrixLoadfEXT v1 v2++{-# NOINLINE ptr_glMatrixLoadfEXT #-}+ptr_glMatrixLoadfEXT :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMatrixLoadfEXT = unsafePerformIO $ getCommand "glMatrixLoadfEXT"++-- glMatrixMode ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMatrixMode.xml OpenGL 2.x>.+glMatrixMode+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> m ()+glMatrixMode v1 = liftIO $ dyn5 ptr_glMatrixMode v1++{-# NOINLINE ptr_glMatrixMode #-}+ptr_glMatrixMode :: FunPtr (GLenum -> IO ())+ptr_glMatrixMode = unsafePerformIO $ getCommand "glMatrixMode"++-- glMatrixMult3x2fNV ----------------------------------------------------------++glMatrixMult3x2fNV+ :: MonadIO m+ => GLenum -- ^ @matrixMode@.+ -> Ptr GLfloat -- ^ @m@.+ -> m ()+glMatrixMult3x2fNV v1 v2 = liftIO $ dyn101 ptr_glMatrixMult3x2fNV v1 v2++{-# NOINLINE ptr_glMatrixMult3x2fNV #-}+ptr_glMatrixMult3x2fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMatrixMult3x2fNV = unsafePerformIO $ getCommand "glMatrixMult3x2fNV"++-- glMatrixMult3x3fNV ----------------------------------------------------------++glMatrixMult3x3fNV+ :: MonadIO m+ => GLenum -- ^ @matrixMode@.+ -> Ptr GLfloat -- ^ @m@.+ -> m ()+glMatrixMult3x3fNV v1 v2 = liftIO $ dyn101 ptr_glMatrixMult3x3fNV v1 v2++{-# NOINLINE ptr_glMatrixMult3x3fNV #-}+ptr_glMatrixMult3x3fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMatrixMult3x3fNV = unsafePerformIO $ getCommand "glMatrixMult3x3fNV"++-- glMatrixMultTranspose3x3fNV -------------------------------------------------++glMatrixMultTranspose3x3fNV+ :: MonadIO m+ => GLenum -- ^ @matrixMode@.+ -> Ptr GLfloat -- ^ @m@.+ -> m ()+glMatrixMultTranspose3x3fNV v1 v2 = liftIO $ dyn101 ptr_glMatrixMultTranspose3x3fNV v1 v2++{-# NOINLINE ptr_glMatrixMultTranspose3x3fNV #-}+ptr_glMatrixMultTranspose3x3fNV :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMatrixMultTranspose3x3fNV = unsafePerformIO $ getCommand "glMatrixMultTranspose3x3fNV"++-- glMatrixMultTransposedEXT ---------------------------------------------------++glMatrixMultTransposedEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> Ptr GLdouble -- ^ @m@ pointing to @16@ elements of type @GLdouble@.+ -> m ()+glMatrixMultTransposedEXT v1 v2 = liftIO $ dyn100 ptr_glMatrixMultTransposedEXT v1 v2++{-# NOINLINE ptr_glMatrixMultTransposedEXT #-}+ptr_glMatrixMultTransposedEXT :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMatrixMultTransposedEXT = unsafePerformIO $ getCommand "glMatrixMultTransposedEXT"++-- glMatrixMultTransposefEXT ---------------------------------------------------++glMatrixMultTransposefEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> Ptr GLfloat -- ^ @m@ pointing to @16@ elements of type @GLfloat@.+ -> m ()+glMatrixMultTransposefEXT v1 v2 = liftIO $ dyn101 ptr_glMatrixMultTransposefEXT v1 v2++{-# NOINLINE ptr_glMatrixMultTransposefEXT #-}+ptr_glMatrixMultTransposefEXT :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMatrixMultTransposefEXT = unsafePerformIO $ getCommand "glMatrixMultTransposefEXT"++-- glMatrixMultdEXT ------------------------------------------------------------++glMatrixMultdEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> Ptr GLdouble -- ^ @m@ pointing to @16@ elements of type @GLdouble@.+ -> m ()+glMatrixMultdEXT v1 v2 = liftIO $ dyn100 ptr_glMatrixMultdEXT v1 v2++{-# NOINLINE ptr_glMatrixMultdEXT #-}+ptr_glMatrixMultdEXT :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMatrixMultdEXT = unsafePerformIO $ getCommand "glMatrixMultdEXT"++-- glMatrixMultfEXT ------------------------------------------------------------++glMatrixMultfEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> Ptr GLfloat -- ^ @m@ pointing to @16@ elements of type @GLfloat@.+ -> m ()+glMatrixMultfEXT v1 v2 = liftIO $ dyn101 ptr_glMatrixMultfEXT v1 v2++{-# NOINLINE ptr_glMatrixMultfEXT #-}+ptr_glMatrixMultfEXT :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMatrixMultfEXT = unsafePerformIO $ getCommand "glMatrixMultfEXT"++-- glMatrixOrthoEXT ------------------------------------------------------------++glMatrixOrthoEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> GLdouble -- ^ @left@.+ -> GLdouble -- ^ @right@.+ -> GLdouble -- ^ @bottom@.+ -> GLdouble -- ^ @top@.+ -> GLdouble -- ^ @zNear@.+ -> GLdouble -- ^ @zFar@.+ -> m ()+glMatrixOrthoEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn542 ptr_glMatrixOrthoEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glMatrixOrthoEXT #-}+ptr_glMatrixOrthoEXT :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glMatrixOrthoEXT = unsafePerformIO $ getCommand "glMatrixOrthoEXT"++-- glMatrixPopEXT --------------------------------------------------------------++glMatrixPopEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> m ()+glMatrixPopEXT v1 = liftIO $ dyn5 ptr_glMatrixPopEXT v1++{-# NOINLINE ptr_glMatrixPopEXT #-}+ptr_glMatrixPopEXT :: FunPtr (GLenum -> IO ())+ptr_glMatrixPopEXT = unsafePerformIO $ getCommand "glMatrixPopEXT"++-- glMatrixPushEXT -------------------------------------------------------------++glMatrixPushEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> m ()+glMatrixPushEXT v1 = liftIO $ dyn5 ptr_glMatrixPushEXT v1++{-# NOINLINE ptr_glMatrixPushEXT #-}+ptr_glMatrixPushEXT :: FunPtr (GLenum -> IO ())+ptr_glMatrixPushEXT = unsafePerformIO $ getCommand "glMatrixPushEXT"++-- glMatrixRotatedEXT ----------------------------------------------------------++glMatrixRotatedEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> GLdouble -- ^ @angle@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glMatrixRotatedEXT v1 v2 v3 v4 v5 = liftIO $ dyn546 ptr_glMatrixRotatedEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMatrixRotatedEXT #-}+ptr_glMatrixRotatedEXT :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glMatrixRotatedEXT = unsafePerformIO $ getCommand "glMatrixRotatedEXT"++-- glMatrixRotatefEXT ----------------------------------------------------------++glMatrixRotatefEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> GLfloat -- ^ @angle@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glMatrixRotatefEXT v1 v2 v3 v4 v5 = liftIO $ dyn547 ptr_glMatrixRotatefEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMatrixRotatefEXT #-}+ptr_glMatrixRotatefEXT :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glMatrixRotatefEXT = unsafePerformIO $ getCommand "glMatrixRotatefEXT"++-- glMatrixScaledEXT -----------------------------------------------------------++glMatrixScaledEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glMatrixScaledEXT v1 v2 v3 v4 = liftIO $ dyn548 ptr_glMatrixScaledEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMatrixScaledEXT #-}+ptr_glMatrixScaledEXT :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glMatrixScaledEXT = unsafePerformIO $ getCommand "glMatrixScaledEXT"++-- glMatrixScalefEXT -----------------------------------------------------------++glMatrixScalefEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glMatrixScalefEXT v1 v2 v3 v4 = liftIO $ dyn549 ptr_glMatrixScalefEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMatrixScalefEXT #-}+ptr_glMatrixScalefEXT :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glMatrixScalefEXT = unsafePerformIO $ getCommand "glMatrixScalefEXT"++-- glMatrixTranslatedEXT -------------------------------------------------------++glMatrixTranslatedEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glMatrixTranslatedEXT v1 v2 v3 v4 = liftIO $ dyn548 ptr_glMatrixTranslatedEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMatrixTranslatedEXT #-}+ptr_glMatrixTranslatedEXT :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glMatrixTranslatedEXT = unsafePerformIO $ getCommand "glMatrixTranslatedEXT"++-- glMatrixTranslatefEXT -------------------------------------------------------++glMatrixTranslatefEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [MatrixMode](Graphics-GL-Groups.html#MatrixMode).+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glMatrixTranslatefEXT v1 v2 v3 v4 = liftIO $ dyn549 ptr_glMatrixTranslatefEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMatrixTranslatefEXT #-}+ptr_glMatrixTranslatefEXT :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glMatrixTranslatefEXT = unsafePerformIO $ getCommand "glMatrixTranslatefEXT"++-- glMaxShaderCompilerThreadsARB -----------------------------------------------++-- | This command is an alias for 'glMaxShaderCompilerThreadsKHR'.+glMaxShaderCompilerThreadsARB+ :: MonadIO m+ => GLuint -- ^ @count@.+ -> m ()+glMaxShaderCompilerThreadsARB v1 = liftIO $ dyn3 ptr_glMaxShaderCompilerThreadsARB v1++{-# NOINLINE ptr_glMaxShaderCompilerThreadsARB #-}+ptr_glMaxShaderCompilerThreadsARB :: FunPtr (GLuint -> IO ())+ptr_glMaxShaderCompilerThreadsARB = unsafePerformIO $ getCommand "glMaxShaderCompilerThreadsARB"++-- glMaxShaderCompilerThreadsKHR -----------------------------------------------++glMaxShaderCompilerThreadsKHR+ :: MonadIO m+ => GLuint -- ^ @count@.+ -> m ()+glMaxShaderCompilerThreadsKHR v1 = liftIO $ dyn3 ptr_glMaxShaderCompilerThreadsKHR v1++{-# NOINLINE ptr_glMaxShaderCompilerThreadsKHR #-}+ptr_glMaxShaderCompilerThreadsKHR :: FunPtr (GLuint -> IO ())+ptr_glMaxShaderCompilerThreadsKHR = unsafePerformIO $ getCommand "glMaxShaderCompilerThreadsKHR"++-- glMemoryBarrier -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glMemoryBarrier.xhtml OpenGL 4.x>.+glMemoryBarrier+ :: MonadIO m+ => GLbitfield -- ^ @barriers@ of type [MemoryBarrierMask](Graphics-GL-Groups.html#MemoryBarrierMask).+ -> m ()+glMemoryBarrier v1 = liftIO $ dyn75 ptr_glMemoryBarrier v1++{-# NOINLINE ptr_glMemoryBarrier #-}+ptr_glMemoryBarrier :: FunPtr (GLbitfield -> IO ())+ptr_glMemoryBarrier = unsafePerformIO $ getCommand "glMemoryBarrier"++-- glMemoryBarrierByRegion -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glMemoryBarrier.xhtml OpenGL 4.x>.+glMemoryBarrierByRegion+ :: MonadIO m+ => GLbitfield -- ^ @barriers@ of type [MemoryBarrierMask](Graphics-GL-Groups.html#MemoryBarrierMask).+ -> m ()+glMemoryBarrierByRegion v1 = liftIO $ dyn75 ptr_glMemoryBarrierByRegion v1++{-# NOINLINE ptr_glMemoryBarrierByRegion #-}+ptr_glMemoryBarrierByRegion :: FunPtr (GLbitfield -> IO ())+ptr_glMemoryBarrierByRegion = unsafePerformIO $ getCommand "glMemoryBarrierByRegion"++-- glMemoryBarrierEXT ----------------------------------------------------------++-- | This command is an alias for 'glMemoryBarrier'.+glMemoryBarrierEXT+ :: MonadIO m+ => GLbitfield -- ^ @barriers@ of type [MemoryBarrierMask](Graphics-GL-Groups.html#MemoryBarrierMask).+ -> m ()+glMemoryBarrierEXT v1 = liftIO $ dyn75 ptr_glMemoryBarrierEXT v1++{-# NOINLINE ptr_glMemoryBarrierEXT #-}+ptr_glMemoryBarrierEXT :: FunPtr (GLbitfield -> IO ())+ptr_glMemoryBarrierEXT = unsafePerformIO $ getCommand "glMemoryBarrierEXT"++-- glMemoryObjectParameterivEXT ------------------------------------------------++glMemoryObjectParameterivEXT+ :: MonadIO m+ => GLuint -- ^ @memoryObject@.+ -> GLenum -- ^ @pname@ of type [MemoryObjectParameterName](Graphics-GL-Groups.html#MemoryObjectParameterName).+ -> Ptr GLint -- ^ @params@.+ -> m ()+glMemoryObjectParameterivEXT v1 v2 v3 = liftIO $ dyn348 ptr_glMemoryObjectParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glMemoryObjectParameterivEXT #-}+ptr_glMemoryObjectParameterivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glMemoryObjectParameterivEXT = unsafePerformIO $ getCommand "glMemoryObjectParameterivEXT"++-- glMinSampleShading ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glMinSampleShading.xhtml OpenGL 4.x>.+glMinSampleShading+ :: MonadIO m+ => GLfloat -- ^ @value@ of type @ColorF@.+ -> m ()+glMinSampleShading v1 = liftIO $ dyn85 ptr_glMinSampleShading v1++{-# NOINLINE ptr_glMinSampleShading #-}+ptr_glMinSampleShading :: FunPtr (GLfloat -> IO ())+ptr_glMinSampleShading = unsafePerformIO $ getCommand "glMinSampleShading"++-- glMinSampleShadingARB -------------------------------------------------------++-- | This command is an alias for 'glMinSampleShading'.+glMinSampleShadingARB+ :: MonadIO m+ => GLfloat -- ^ @value@ of type @ColorF@.+ -> m ()+glMinSampleShadingARB v1 = liftIO $ dyn85 ptr_glMinSampleShadingARB v1++{-# NOINLINE ptr_glMinSampleShadingARB #-}+ptr_glMinSampleShadingARB :: FunPtr (GLfloat -> IO ())+ptr_glMinSampleShadingARB = unsafePerformIO $ getCommand "glMinSampleShadingARB"++-- glMinSampleShadingOES -------------------------------------------------------++-- | This command is an alias for 'glMinSampleShading'.+glMinSampleShadingOES+ :: MonadIO m+ => GLfloat -- ^ @value@ of type @ColorF@.+ -> m ()+glMinSampleShadingOES v1 = liftIO $ dyn85 ptr_glMinSampleShadingOES v1++{-# NOINLINE ptr_glMinSampleShadingOES #-}+ptr_glMinSampleShadingOES :: FunPtr (GLfloat -> IO ())+ptr_glMinSampleShadingOES = unsafePerformIO $ getCommand "glMinSampleShadingOES"++-- glMinmax --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMinmax.xml OpenGL 2.x>.+glMinmax+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLboolean -- ^ @sink@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glMinmax v1 v2 v3 = liftIO $ dyn550 ptr_glMinmax v1 v2 v3++{-# NOINLINE ptr_glMinmax #-}+ptr_glMinmax :: FunPtr (GLenum -> GLenum -> GLboolean -> IO ())+ptr_glMinmax = unsafePerformIO $ getCommand "glMinmax"++-- glMinmaxEXT -----------------------------------------------------------------++-- | This command is an alias for 'glMinmax'.+glMinmaxEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLboolean -- ^ @sink@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glMinmaxEXT v1 v2 v3 = liftIO $ dyn550 ptr_glMinmaxEXT v1 v2 v3++{-# NOINLINE ptr_glMinmaxEXT #-}+ptr_glMinmaxEXT :: FunPtr (GLenum -> GLenum -> GLboolean -> IO ())+ptr_glMinmaxEXT = unsafePerformIO $ getCommand "glMinmaxEXT"++-- glMultMatrixd ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultMatrix.xml OpenGL 2.x>.+glMultMatrixd+ :: MonadIO m+ => Ptr GLdouble -- ^ @m@ pointing to @16@ elements of type @GLdouble@.+ -> m ()+glMultMatrixd v1 = liftIO $ dyn42 ptr_glMultMatrixd v1++{-# NOINLINE ptr_glMultMatrixd #-}+ptr_glMultMatrixd :: FunPtr (Ptr GLdouble -> IO ())+ptr_glMultMatrixd = unsafePerformIO $ getCommand "glMultMatrixd"+
+ src/Graphics/GL/Functions/F17.hs view
@@ -0,0 +1,1601 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F17+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F17 (+ glMultMatrixf,+ glMultMatrixx,+ glMultMatrixxOES,+ glMultTransposeMatrixd,+ glMultTransposeMatrixdARB,+ glMultTransposeMatrixf,+ glMultTransposeMatrixfARB,+ glMultTransposeMatrixxOES,+ glMultiDrawArrays,+ glMultiDrawArraysEXT,+ glMultiDrawArraysIndirect,+ glMultiDrawArraysIndirectAMD,+ glMultiDrawArraysIndirectBindlessCountNV,+ glMultiDrawArraysIndirectBindlessNV,+ glMultiDrawArraysIndirectCount,+ glMultiDrawArraysIndirectCountARB,+ glMultiDrawArraysIndirectEXT,+ glMultiDrawElementArrayAPPLE,+ glMultiDrawElements,+ glMultiDrawElementsBaseVertex,+ glMultiDrawElementsBaseVertexEXT,+ glMultiDrawElementsEXT,+ glMultiDrawElementsIndirect,+ glMultiDrawElementsIndirectAMD,+ glMultiDrawElementsIndirectBindlessCountNV,+ glMultiDrawElementsIndirectBindlessNV,+ glMultiDrawElementsIndirectCount,+ glMultiDrawElementsIndirectCountARB,+ glMultiDrawElementsIndirectEXT,+ glMultiDrawMeshTasksIndirectCountNV,+ glMultiDrawMeshTasksIndirectNV,+ glMultiDrawRangeElementArrayAPPLE,+ glMultiModeDrawArraysIBM,+ glMultiModeDrawElementsIBM,+ glMultiTexBufferEXT,+ glMultiTexCoord1bOES,+ glMultiTexCoord1bvOES,+ glMultiTexCoord1d,+ glMultiTexCoord1dARB,+ glMultiTexCoord1dv,+ glMultiTexCoord1dvARB,+ glMultiTexCoord1f,+ glMultiTexCoord1fARB,+ glMultiTexCoord1fv,+ glMultiTexCoord1fvARB,+ glMultiTexCoord1hNV,+ glMultiTexCoord1hvNV,+ glMultiTexCoord1i,+ glMultiTexCoord1iARB,+ glMultiTexCoord1iv,+ glMultiTexCoord1ivARB,+ glMultiTexCoord1s,+ glMultiTexCoord1sARB,+ glMultiTexCoord1sv,+ glMultiTexCoord1svARB,+ glMultiTexCoord1xOES,+ glMultiTexCoord1xvOES,+ glMultiTexCoord2bOES,+ glMultiTexCoord2bvOES,+ glMultiTexCoord2d,+ glMultiTexCoord2dARB,+ glMultiTexCoord2dv,+ glMultiTexCoord2dvARB,+ glMultiTexCoord2f,+ glMultiTexCoord2fARB,+ glMultiTexCoord2fv,+ glMultiTexCoord2fvARB,+ glMultiTexCoord2hNV,+ glMultiTexCoord2hvNV,+ glMultiTexCoord2i,+ glMultiTexCoord2iARB,+ glMultiTexCoord2iv,+ glMultiTexCoord2ivARB,+ glMultiTexCoord2s,+ glMultiTexCoord2sARB,+ glMultiTexCoord2sv,+ glMultiTexCoord2svARB,+ glMultiTexCoord2xOES,+ glMultiTexCoord2xvOES,+ glMultiTexCoord3bOES,+ glMultiTexCoord3bvOES,+ glMultiTexCoord3d,+ glMultiTexCoord3dARB,+ glMultiTexCoord3dv,+ glMultiTexCoord3dvARB,+ glMultiTexCoord3f,+ glMultiTexCoord3fARB,+ glMultiTexCoord3fv,+ glMultiTexCoord3fvARB,+ glMultiTexCoord3hNV,+ glMultiTexCoord3hvNV,+ glMultiTexCoord3i,+ glMultiTexCoord3iARB,+ glMultiTexCoord3iv,+ glMultiTexCoord3ivARB,+ glMultiTexCoord3s,+ glMultiTexCoord3sARB,+ glMultiTexCoord3sv,+ glMultiTexCoord3svARB,+ glMultiTexCoord3xOES+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glMultMatrixf ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultMatrix.xml OpenGL 2.x>.+glMultMatrixf+ :: MonadIO m+ => Ptr GLfloat -- ^ @m@ pointing to @16@ elements of type @GLfloat@.+ -> m ()+glMultMatrixf v1 = liftIO $ dyn44 ptr_glMultMatrixf v1++{-# NOINLINE ptr_glMultMatrixf #-}+ptr_glMultMatrixf :: FunPtr (Ptr GLfloat -> IO ())+ptr_glMultMatrixf = unsafePerformIO $ getCommand "glMultMatrixf"++-- glMultMatrixx ---------------------------------------------------------------++glMultMatrixx+ :: MonadIO m+ => Ptr GLfixed -- ^ @m@ pointing to @16@ elements of type @GLfixed@.+ -> m ()+glMultMatrixx v1 = liftIO $ dyn114 ptr_glMultMatrixx v1++{-# NOINLINE ptr_glMultMatrixx #-}+ptr_glMultMatrixx :: FunPtr (Ptr GLfixed -> IO ())+ptr_glMultMatrixx = unsafePerformIO $ getCommand "glMultMatrixx"++-- glMultMatrixxOES ------------------------------------------------------------++glMultMatrixxOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @m@ pointing to @16@ elements of type @GLfixed@.+ -> m ()+glMultMatrixxOES v1 = liftIO $ dyn114 ptr_glMultMatrixxOES v1++{-# NOINLINE ptr_glMultMatrixxOES #-}+ptr_glMultMatrixxOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glMultMatrixxOES = unsafePerformIO $ getCommand "glMultMatrixxOES"++-- glMultTransposeMatrixd ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultTransposeMatrix.xml OpenGL 2.x>.+glMultTransposeMatrixd+ :: MonadIO m+ => Ptr GLdouble -- ^ @m@ pointing to @16@ elements of type @GLdouble@.+ -> m ()+glMultTransposeMatrixd v1 = liftIO $ dyn42 ptr_glMultTransposeMatrixd v1++{-# NOINLINE ptr_glMultTransposeMatrixd #-}+ptr_glMultTransposeMatrixd :: FunPtr (Ptr GLdouble -> IO ())+ptr_glMultTransposeMatrixd = unsafePerformIO $ getCommand "glMultTransposeMatrixd"++-- glMultTransposeMatrixdARB ---------------------------------------------------++-- | This command is an alias for 'glMultTransposeMatrixd'.+glMultTransposeMatrixdARB+ :: MonadIO m+ => Ptr GLdouble -- ^ @m@ pointing to @16@ elements of type @GLdouble@.+ -> m ()+glMultTransposeMatrixdARB v1 = liftIO $ dyn42 ptr_glMultTransposeMatrixdARB v1++{-# NOINLINE ptr_glMultTransposeMatrixdARB #-}+ptr_glMultTransposeMatrixdARB :: FunPtr (Ptr GLdouble -> IO ())+ptr_glMultTransposeMatrixdARB = unsafePerformIO $ getCommand "glMultTransposeMatrixdARB"++-- glMultTransposeMatrixf ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultTransposeMatrix.xml OpenGL 2.x>.+glMultTransposeMatrixf+ :: MonadIO m+ => Ptr GLfloat -- ^ @m@ pointing to @16@ elements of type @GLfloat@.+ -> m ()+glMultTransposeMatrixf v1 = liftIO $ dyn44 ptr_glMultTransposeMatrixf v1++{-# NOINLINE ptr_glMultTransposeMatrixf #-}+ptr_glMultTransposeMatrixf :: FunPtr (Ptr GLfloat -> IO ())+ptr_glMultTransposeMatrixf = unsafePerformIO $ getCommand "glMultTransposeMatrixf"++-- glMultTransposeMatrixfARB ---------------------------------------------------++-- | This command is an alias for 'glMultTransposeMatrixf'.+glMultTransposeMatrixfARB+ :: MonadIO m+ => Ptr GLfloat -- ^ @m@ pointing to @16@ elements of type @GLfloat@.+ -> m ()+glMultTransposeMatrixfARB v1 = liftIO $ dyn44 ptr_glMultTransposeMatrixfARB v1++{-# NOINLINE ptr_glMultTransposeMatrixfARB #-}+ptr_glMultTransposeMatrixfARB :: FunPtr (Ptr GLfloat -> IO ())+ptr_glMultTransposeMatrixfARB = unsafePerformIO $ getCommand "glMultTransposeMatrixfARB"++-- glMultTransposeMatrixxOES ---------------------------------------------------++glMultTransposeMatrixxOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @m@ pointing to @16@ elements of type @GLfixed@.+ -> m ()+glMultTransposeMatrixxOES v1 = liftIO $ dyn114 ptr_glMultTransposeMatrixxOES v1++{-# NOINLINE ptr_glMultTransposeMatrixxOES #-}+ptr_glMultTransposeMatrixxOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glMultTransposeMatrixxOES = unsafePerformIO $ getCommand "glMultTransposeMatrixxOES"++-- glMultiDrawArrays -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiDrawArrays.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiDrawArrays.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glMultiDrawArrays.xhtml OpenGL 4.x>.+glMultiDrawArrays+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr GLint -- ^ @first@ pointing to @COMPSIZE(drawcount)@ elements of type @GLint@.+ -> Ptr GLsizei -- ^ @count@ pointing to @COMPSIZE(drawcount)@ elements of type @GLsizei@.+ -> GLsizei -- ^ @drawcount@.+ -> m ()+glMultiDrawArrays v1 v2 v3 v4 = liftIO $ dyn551 ptr_glMultiDrawArrays v1 v2 v3 v4++{-# NOINLINE ptr_glMultiDrawArrays #-}+ptr_glMultiDrawArrays :: FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawArrays = unsafePerformIO $ getCommand "glMultiDrawArrays"++-- glMultiDrawArraysEXT --------------------------------------------------------++-- | This command is an alias for 'glMultiDrawArrays'.+glMultiDrawArraysEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr GLint -- ^ @first@ pointing to @COMPSIZE(primcount)@ elements of type @GLint@.+ -> Ptr GLsizei -- ^ @count@ pointing to @COMPSIZE(primcount)@ elements of type @GLsizei@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glMultiDrawArraysEXT v1 v2 v3 v4 = liftIO $ dyn551 ptr_glMultiDrawArraysEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiDrawArraysEXT #-}+ptr_glMultiDrawArraysEXT :: FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawArraysEXT = unsafePerformIO $ getCommand "glMultiDrawArraysEXT"++-- glMultiDrawArraysIndirect ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glMultiDrawArraysIndirect.xhtml OpenGL 4.x>.+glMultiDrawArraysIndirect+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indirect@ pointing to @COMPSIZE(drawcount,stride)@ elements of type @a@.+ -> GLsizei -- ^ @drawcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawArraysIndirect v1 v2 v3 v4 = liftIO $ dyn552 ptr_glMultiDrawArraysIndirect v1 v2 v3 v4++{-# NOINLINE ptr_glMultiDrawArraysIndirect #-}+ptr_glMultiDrawArraysIndirect :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawArraysIndirect = unsafePerformIO $ getCommand "glMultiDrawArraysIndirect"++-- glMultiDrawArraysIndirectAMD ------------------------------------------------++-- | This command is an alias for 'glMultiDrawArraysIndirect'.+glMultiDrawArraysIndirectAMD+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indirect@.+ -> GLsizei -- ^ @primcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawArraysIndirectAMD v1 v2 v3 v4 = liftIO $ dyn552 ptr_glMultiDrawArraysIndirectAMD v1 v2 v3 v4++{-# NOINLINE ptr_glMultiDrawArraysIndirectAMD #-}+ptr_glMultiDrawArraysIndirectAMD :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawArraysIndirectAMD = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectAMD"++-- glMultiDrawArraysIndirectBindlessCountNV ------------------------------------++glMultiDrawArraysIndirectBindlessCountNV+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indirect@.+ -> GLsizei -- ^ @drawCount@.+ -> GLsizei -- ^ @maxDrawCount@.+ -> GLsizei -- ^ @stride@.+ -> GLint -- ^ @vertexBufferCount@.+ -> m ()+glMultiDrawArraysIndirectBindlessCountNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn553 ptr_glMultiDrawArraysIndirectBindlessCountNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMultiDrawArraysIndirectBindlessCountNV #-}+ptr_glMultiDrawArraysIndirectBindlessCountNV :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ())+ptr_glMultiDrawArraysIndirectBindlessCountNV = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectBindlessCountNV"++-- glMultiDrawArraysIndirectBindlessNV -----------------------------------------++glMultiDrawArraysIndirectBindlessNV+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indirect@.+ -> GLsizei -- ^ @drawCount@.+ -> GLsizei -- ^ @stride@.+ -> GLint -- ^ @vertexBufferCount@.+ -> m ()+glMultiDrawArraysIndirectBindlessNV v1 v2 v3 v4 v5 = liftIO $ dyn554 ptr_glMultiDrawArraysIndirectBindlessNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiDrawArraysIndirectBindlessNV #-}+ptr_glMultiDrawArraysIndirectBindlessNV :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> GLint -> IO ())+ptr_glMultiDrawArraysIndirectBindlessNV = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectBindlessNV"++-- glMultiDrawArraysIndirectCount ----------------------------------------------++glMultiDrawArraysIndirectCount+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indirect@.+ -> GLintptr -- ^ @drawcount@.+ -> GLsizei -- ^ @maxdrawcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawArraysIndirectCount v1 v2 v3 v4 v5 = liftIO $ dyn555 ptr_glMultiDrawArraysIndirectCount v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiDrawArraysIndirectCount #-}+ptr_glMultiDrawArraysIndirectCount :: FunPtr (GLenum -> Ptr a -> GLintptr -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawArraysIndirectCount = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectCount"++-- glMultiDrawArraysIndirectCountARB -------------------------------------------++-- | This command is an alias for 'glMultiDrawArraysIndirectCount'.+glMultiDrawArraysIndirectCountARB+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indirect@.+ -> GLintptr -- ^ @drawcount@.+ -> GLsizei -- ^ @maxdrawcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawArraysIndirectCountARB v1 v2 v3 v4 v5 = liftIO $ dyn555 ptr_glMultiDrawArraysIndirectCountARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiDrawArraysIndirectCountARB #-}+ptr_glMultiDrawArraysIndirectCountARB :: FunPtr (GLenum -> Ptr a -> GLintptr -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawArraysIndirectCountARB = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectCountARB"++-- glMultiDrawArraysIndirectEXT ------------------------------------------------++-- | This command is an alias for 'glMultiDrawArraysIndirect'.+glMultiDrawArraysIndirectEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr a -- ^ @indirect@ pointing to @COMPSIZE(drawcount,stride)@ elements of type @a@.+ -> GLsizei -- ^ @drawcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawArraysIndirectEXT v1 v2 v3 v4 = liftIO $ dyn552 ptr_glMultiDrawArraysIndirectEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiDrawArraysIndirectEXT #-}+ptr_glMultiDrawArraysIndirectEXT :: FunPtr (GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawArraysIndirectEXT = unsafePerformIO $ getCommand "glMultiDrawArraysIndirectEXT"++-- glMultiDrawElementArrayAPPLE ------------------------------------------------++glMultiDrawElementArrayAPPLE+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr GLint -- ^ @first@ pointing to @primcount@ elements of type @GLint@.+ -> Ptr GLsizei -- ^ @count@ pointing to @primcount@ elements of type @GLsizei@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glMultiDrawElementArrayAPPLE v1 v2 v3 v4 = liftIO $ dyn551 ptr_glMultiDrawElementArrayAPPLE v1 v2 v3 v4++{-# NOINLINE ptr_glMultiDrawElementArrayAPPLE #-}+ptr_glMultiDrawElementArrayAPPLE :: FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawElementArrayAPPLE = unsafePerformIO $ getCommand "glMultiDrawElementArrayAPPLE"++-- glMultiDrawElements ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiDrawElements.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiDrawElements.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glMultiDrawElements.xhtml OpenGL 4.x>.+glMultiDrawElements+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr GLsizei -- ^ @count@ pointing to @COMPSIZE(drawcount)@ elements of type @GLsizei@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr (Ptr a) -- ^ @indices@ pointing to @COMPSIZE(drawcount)@ elements of type @Ptr a@.+ -> GLsizei -- ^ @drawcount@.+ -> m ()+glMultiDrawElements v1 v2 v3 v4 v5 = liftIO $ dyn556 ptr_glMultiDrawElements v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiDrawElements #-}+ptr_glMultiDrawElements :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> IO ())+ptr_glMultiDrawElements = unsafePerformIO $ getCommand "glMultiDrawElements"++-- glMultiDrawElementsBaseVertex -----------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiDrawElementsBaseVertex.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glMultiDrawElementsBaseVertex.xhtml OpenGL 4.x>.+glMultiDrawElementsBaseVertex+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr GLsizei -- ^ @count@ pointing to @COMPSIZE(drawcount)@ elements of type @GLsizei@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr (Ptr a) -- ^ @indices@ pointing to @COMPSIZE(drawcount)@ elements of type @Ptr a@.+ -> GLsizei -- ^ @drawcount@.+ -> Ptr GLint -- ^ @basevertex@ pointing to @COMPSIZE(drawcount)@ elements of type @GLint@.+ -> m ()+glMultiDrawElementsBaseVertex v1 v2 v3 v4 v5 v6 = liftIO $ dyn557 ptr_glMultiDrawElementsBaseVertex v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMultiDrawElementsBaseVertex #-}+ptr_glMultiDrawElementsBaseVertex :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> Ptr GLint -> IO ())+ptr_glMultiDrawElementsBaseVertex = unsafePerformIO $ getCommand "glMultiDrawElementsBaseVertex"++-- glMultiDrawElementsBaseVertexEXT --------------------------------------------++-- | This command is an alias for 'glMultiDrawElementsBaseVertex'.+glMultiDrawElementsBaseVertexEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr GLsizei -- ^ @count@ pointing to @COMPSIZE(drawcount)@ elements of type @GLsizei@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr (Ptr a) -- ^ @indices@ pointing to @COMPSIZE(drawcount)@ elements of type @Ptr a@.+ -> GLsizei -- ^ @primcount@.+ -> Ptr GLint -- ^ @basevertex@ pointing to @COMPSIZE(drawcount)@ elements of type @GLint@.+ -> m ()+glMultiDrawElementsBaseVertexEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn557 ptr_glMultiDrawElementsBaseVertexEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMultiDrawElementsBaseVertexEXT #-}+ptr_glMultiDrawElementsBaseVertexEXT :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> Ptr GLint -> IO ())+ptr_glMultiDrawElementsBaseVertexEXT = unsafePerformIO $ getCommand "glMultiDrawElementsBaseVertexEXT"++-- glMultiDrawElementsEXT ------------------------------------------------------++-- | This command is an alias for 'glMultiDrawElements'.+glMultiDrawElementsEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr GLsizei -- ^ @count@ pointing to @COMPSIZE(primcount)@ elements of type @GLsizei@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr (Ptr a) -- ^ @indices@ pointing to @COMPSIZE(primcount)@ elements of type @Ptr a@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glMultiDrawElementsEXT v1 v2 v3 v4 v5 = liftIO $ dyn556 ptr_glMultiDrawElementsEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiDrawElementsEXT #-}+ptr_glMultiDrawElementsEXT :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> IO ())+ptr_glMultiDrawElementsEXT = unsafePerformIO $ getCommand "glMultiDrawElementsEXT"++-- glMultiDrawElementsIndirect -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glMultiDrawElementsIndirect.xhtml OpenGL 4.x>.+glMultiDrawElementsIndirect+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indirect@ pointing to @COMPSIZE(drawcount,stride)@ elements of type @a@.+ -> GLsizei -- ^ @drawcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawElementsIndirect v1 v2 v3 v4 v5 = liftIO $ dyn558 ptr_glMultiDrawElementsIndirect v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiDrawElementsIndirect #-}+ptr_glMultiDrawElementsIndirect :: FunPtr (GLenum -> GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawElementsIndirect = unsafePerformIO $ getCommand "glMultiDrawElementsIndirect"++-- glMultiDrawElementsIndirectAMD ----------------------------------------------++-- | This command is an alias for 'glMultiDrawElementsIndirect'.+glMultiDrawElementsIndirectAMD+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indirect@.+ -> GLsizei -- ^ @primcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawElementsIndirectAMD v1 v2 v3 v4 v5 = liftIO $ dyn558 ptr_glMultiDrawElementsIndirectAMD v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiDrawElementsIndirectAMD #-}+ptr_glMultiDrawElementsIndirectAMD :: FunPtr (GLenum -> GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawElementsIndirectAMD = unsafePerformIO $ getCommand "glMultiDrawElementsIndirectAMD"++-- glMultiDrawElementsIndirectBindlessCountNV ----------------------------------++glMultiDrawElementsIndirectBindlessCountNV+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indirect@.+ -> GLsizei -- ^ @drawCount@.+ -> GLsizei -- ^ @maxDrawCount@.+ -> GLsizei -- ^ @stride@.+ -> GLint -- ^ @vertexBufferCount@.+ -> m ()+glMultiDrawElementsIndirectBindlessCountNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn559 ptr_glMultiDrawElementsIndirectBindlessCountNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glMultiDrawElementsIndirectBindlessCountNV #-}+ptr_glMultiDrawElementsIndirectBindlessCountNV :: FunPtr (GLenum -> GLenum -> Ptr a -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ())+ptr_glMultiDrawElementsIndirectBindlessCountNV = unsafePerformIO $ getCommand "glMultiDrawElementsIndirectBindlessCountNV"++-- glMultiDrawElementsIndirectBindlessNV ---------------------------------------++glMultiDrawElementsIndirectBindlessNV+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indirect@.+ -> GLsizei -- ^ @drawCount@.+ -> GLsizei -- ^ @stride@.+ -> GLint -- ^ @vertexBufferCount@.+ -> m ()+glMultiDrawElementsIndirectBindlessNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn560 ptr_glMultiDrawElementsIndirectBindlessNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMultiDrawElementsIndirectBindlessNV #-}+ptr_glMultiDrawElementsIndirectBindlessNV :: FunPtr (GLenum -> GLenum -> Ptr a -> GLsizei -> GLsizei -> GLint -> IO ())+ptr_glMultiDrawElementsIndirectBindlessNV = unsafePerformIO $ getCommand "glMultiDrawElementsIndirectBindlessNV"++-- glMultiDrawElementsIndirectCount --------------------------------------------++glMultiDrawElementsIndirectCount+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indirect@.+ -> GLintptr -- ^ @drawcount@.+ -> GLsizei -- ^ @maxdrawcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawElementsIndirectCount v1 v2 v3 v4 v5 v6 = liftIO $ dyn561 ptr_glMultiDrawElementsIndirectCount v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMultiDrawElementsIndirectCount #-}+ptr_glMultiDrawElementsIndirectCount :: FunPtr (GLenum -> GLenum -> Ptr a -> GLintptr -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawElementsIndirectCount = unsafePerformIO $ getCommand "glMultiDrawElementsIndirectCount"++-- glMultiDrawElementsIndirectCountARB -----------------------------------------++-- | This command is an alias for 'glMultiDrawElementsIndirectCount'.+glMultiDrawElementsIndirectCountARB+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indirect@.+ -> GLintptr -- ^ @drawcount@.+ -> GLsizei -- ^ @maxdrawcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawElementsIndirectCountARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn561 ptr_glMultiDrawElementsIndirectCountARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMultiDrawElementsIndirectCountARB #-}+ptr_glMultiDrawElementsIndirectCountARB :: FunPtr (GLenum -> GLenum -> Ptr a -> GLintptr -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawElementsIndirectCountARB = unsafePerformIO $ getCommand "glMultiDrawElementsIndirectCountARB"++-- glMultiDrawElementsIndirectEXT ----------------------------------------------++-- | This command is an alias for 'glMultiDrawElementsIndirect'.+glMultiDrawElementsIndirectEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr a -- ^ @indirect@ pointing to @COMPSIZE(drawcount,stride)@ elements of type @a@.+ -> GLsizei -- ^ @drawcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawElementsIndirectEXT v1 v2 v3 v4 v5 = liftIO $ dyn558 ptr_glMultiDrawElementsIndirectEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiDrawElementsIndirectEXT #-}+ptr_glMultiDrawElementsIndirectEXT :: FunPtr (GLenum -> GLenum -> Ptr a -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawElementsIndirectEXT = unsafePerformIO $ getCommand "glMultiDrawElementsIndirectEXT"++-- glMultiDrawMeshTasksIndirectCountNV -----------------------------------------++glMultiDrawMeshTasksIndirectCountNV+ :: MonadIO m+ => GLintptr -- ^ @indirect@.+ -> GLintptr -- ^ @drawcount@.+ -> GLsizei -- ^ @maxdrawcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawMeshTasksIndirectCountNV v1 v2 v3 v4 = liftIO $ dyn562 ptr_glMultiDrawMeshTasksIndirectCountNV v1 v2 v3 v4++{-# NOINLINE ptr_glMultiDrawMeshTasksIndirectCountNV #-}+ptr_glMultiDrawMeshTasksIndirectCountNV :: FunPtr (GLintptr -> GLintptr -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawMeshTasksIndirectCountNV = unsafePerformIO $ getCommand "glMultiDrawMeshTasksIndirectCountNV"++-- glMultiDrawMeshTasksIndirectNV ----------------------------------------------++glMultiDrawMeshTasksIndirectNV+ :: MonadIO m+ => GLintptr -- ^ @indirect@.+ -> GLsizei -- ^ @drawcount@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glMultiDrawMeshTasksIndirectNV v1 v2 v3 = liftIO $ dyn563 ptr_glMultiDrawMeshTasksIndirectNV v1 v2 v3++{-# NOINLINE ptr_glMultiDrawMeshTasksIndirectNV #-}+ptr_glMultiDrawMeshTasksIndirectNV :: FunPtr (GLintptr -> GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawMeshTasksIndirectNV = unsafePerformIO $ getCommand "glMultiDrawMeshTasksIndirectNV"++-- glMultiDrawRangeElementArrayAPPLE -------------------------------------------++glMultiDrawRangeElementArrayAPPLE+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> GLuint -- ^ @start@.+ -> GLuint -- ^ @end@.+ -> Ptr GLint -- ^ @first@ pointing to @primcount@ elements of type @GLint@.+ -> Ptr GLsizei -- ^ @count@ pointing to @primcount@ elements of type @GLsizei@.+ -> GLsizei -- ^ @primcount@.+ -> m ()+glMultiDrawRangeElementArrayAPPLE v1 v2 v3 v4 v5 v6 = liftIO $ dyn564 ptr_glMultiDrawRangeElementArrayAPPLE v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMultiDrawRangeElementArrayAPPLE #-}+ptr_glMultiDrawRangeElementArrayAPPLE :: FunPtr (GLenum -> GLuint -> GLuint -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ())+ptr_glMultiDrawRangeElementArrayAPPLE = unsafePerformIO $ getCommand "glMultiDrawRangeElementArrayAPPLE"++-- glMultiModeDrawArraysIBM ----------------------------------------------------++glMultiModeDrawArraysIBM+ :: MonadIO m+ => Ptr GLenum -- ^ @mode@ pointing to @COMPSIZE(primcount)@ elements of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr GLint -- ^ @first@ pointing to @COMPSIZE(primcount)@ elements of type @GLint@.+ -> Ptr GLsizei -- ^ @count@ pointing to @COMPSIZE(primcount)@ elements of type @GLsizei@.+ -> GLsizei -- ^ @primcount@.+ -> GLint -- ^ @modestride@.+ -> m ()+glMultiModeDrawArraysIBM v1 v2 v3 v4 v5 = liftIO $ dyn565 ptr_glMultiModeDrawArraysIBM v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiModeDrawArraysIBM #-}+ptr_glMultiModeDrawArraysIBM :: FunPtr (Ptr GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GLint -> IO ())+ptr_glMultiModeDrawArraysIBM = unsafePerformIO $ getCommand "glMultiModeDrawArraysIBM"++-- glMultiModeDrawElementsIBM --------------------------------------------------++glMultiModeDrawElementsIBM+ :: MonadIO m+ => Ptr GLenum -- ^ @mode@ pointing to @COMPSIZE(primcount)@ elements of type [PrimitiveType](Graphics-GL-Groups.html#PrimitiveType).+ -> Ptr GLsizei -- ^ @count@ pointing to @COMPSIZE(primcount)@ elements of type @GLsizei@.+ -> GLenum -- ^ @type@ of type [DrawElementsType](Graphics-GL-Groups.html#DrawElementsType).+ -> Ptr (Ptr a) -- ^ @indices@ pointing to @COMPSIZE(primcount)@ elements of type @Ptr a@.+ -> GLsizei -- ^ @primcount@.+ -> GLint -- ^ @modestride@.+ -> m ()+glMultiModeDrawElementsIBM v1 v2 v3 v4 v5 v6 = liftIO $ dyn566 ptr_glMultiModeDrawElementsIBM v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glMultiModeDrawElementsIBM #-}+ptr_glMultiModeDrawElementsIBM :: FunPtr (Ptr GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> GLint -> IO ())+ptr_glMultiModeDrawElementsIBM = unsafePerformIO $ getCommand "glMultiModeDrawElementsIBM"++-- glMultiTexBufferEXT ---------------------------------------------------------++glMultiTexBufferEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@.+ -> GLuint -- ^ @buffer@.+ -> m ()+glMultiTexBufferEXT v1 v2 v3 v4 = liftIO $ dyn296 ptr_glMultiTexBufferEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexBufferEXT #-}+ptr_glMultiTexBufferEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())+ptr_glMultiTexBufferEXT = unsafePerformIO $ getCommand "glMultiTexBufferEXT"++-- glMultiTexCoord1bOES --------------------------------------------------------++glMultiTexCoord1bOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLbyte -- ^ @s@.+ -> m ()+glMultiTexCoord1bOES v1 v2 = liftIO $ dyn567 ptr_glMultiTexCoord1bOES v1 v2++{-# NOINLINE ptr_glMultiTexCoord1bOES #-}+ptr_glMultiTexCoord1bOES :: FunPtr (GLenum -> GLbyte -> IO ())+ptr_glMultiTexCoord1bOES = unsafePerformIO $ getCommand "glMultiTexCoord1bOES"++-- glMultiTexCoord1bvOES -------------------------------------------------------++glMultiTexCoord1bvOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLbyte -- ^ @coords@ pointing to @1@ element of type @GLbyte@.+ -> m ()+glMultiTexCoord1bvOES v1 v2 = liftIO $ dyn568 ptr_glMultiTexCoord1bvOES v1 v2++{-# NOINLINE ptr_glMultiTexCoord1bvOES #-}+ptr_glMultiTexCoord1bvOES :: FunPtr (GLenum -> Ptr GLbyte -> IO ())+ptr_glMultiTexCoord1bvOES = unsafePerformIO $ getCommand "glMultiTexCoord1bvOES"++-- glMultiTexCoord1d -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord1dv'.+glMultiTexCoord1d+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLdouble -- ^ @s@ of type @CoordD@.+ -> m ()+glMultiTexCoord1d v1 v2 = liftIO $ dyn569 ptr_glMultiTexCoord1d v1 v2++{-# NOINLINE ptr_glMultiTexCoord1d #-}+ptr_glMultiTexCoord1d :: FunPtr (GLenum -> GLdouble -> IO ())+ptr_glMultiTexCoord1d = unsafePerformIO $ getCommand "glMultiTexCoord1d"++-- glMultiTexCoord1dARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord1dv'. This command is an alias for 'glMultiTexCoord1d'.+glMultiTexCoord1dARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLdouble -- ^ @s@ of type @CoordD@.+ -> m ()+glMultiTexCoord1dARB v1 v2 = liftIO $ dyn569 ptr_glMultiTexCoord1dARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord1dARB #-}+ptr_glMultiTexCoord1dARB :: FunPtr (GLenum -> GLdouble -> IO ())+ptr_glMultiTexCoord1dARB = unsafePerformIO $ getCommand "glMultiTexCoord1dARB"++-- glMultiTexCoord1dv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord1dv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @CoordD@.+ -> m ()+glMultiTexCoord1dv v1 v2 = liftIO $ dyn100 ptr_glMultiTexCoord1dv v1 v2++{-# NOINLINE ptr_glMultiTexCoord1dv #-}+ptr_glMultiTexCoord1dv :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMultiTexCoord1dv = unsafePerformIO $ getCommand "glMultiTexCoord1dv"++-- glMultiTexCoord1dvARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord1dv'.+glMultiTexCoord1dvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @CoordD@.+ -> m ()+glMultiTexCoord1dvARB v1 v2 = liftIO $ dyn100 ptr_glMultiTexCoord1dvARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord1dvARB #-}+ptr_glMultiTexCoord1dvARB :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMultiTexCoord1dvARB = unsafePerformIO $ getCommand "glMultiTexCoord1dvARB"++-- glMultiTexCoord1f -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord1fv'.+glMultiTexCoord1f+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfloat -- ^ @s@ of type @CoordF@.+ -> m ()+glMultiTexCoord1f v1 v2 = liftIO $ dyn0 ptr_glMultiTexCoord1f v1 v2++{-# NOINLINE ptr_glMultiTexCoord1f #-}+ptr_glMultiTexCoord1f :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glMultiTexCoord1f = unsafePerformIO $ getCommand "glMultiTexCoord1f"++-- glMultiTexCoord1fARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord1fv'. This command is an alias for 'glMultiTexCoord1f'.+glMultiTexCoord1fARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfloat -- ^ @s@ of type @CoordF@.+ -> m ()+glMultiTexCoord1fARB v1 v2 = liftIO $ dyn0 ptr_glMultiTexCoord1fARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord1fARB #-}+ptr_glMultiTexCoord1fARB :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glMultiTexCoord1fARB = unsafePerformIO $ getCommand "glMultiTexCoord1fARB"++-- glMultiTexCoord1fv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord1fv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @CoordF@.+ -> m ()+glMultiTexCoord1fv v1 v2 = liftIO $ dyn101 ptr_glMultiTexCoord1fv v1 v2++{-# NOINLINE ptr_glMultiTexCoord1fv #-}+ptr_glMultiTexCoord1fv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMultiTexCoord1fv = unsafePerformIO $ getCommand "glMultiTexCoord1fv"++-- glMultiTexCoord1fvARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord1fv'.+glMultiTexCoord1fvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @CoordF@.+ -> m ()+glMultiTexCoord1fvARB v1 v2 = liftIO $ dyn101 ptr_glMultiTexCoord1fvARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord1fvARB #-}+ptr_glMultiTexCoord1fvARB :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMultiTexCoord1fvARB = unsafePerformIO $ getCommand "glMultiTexCoord1fvARB"++-- glMultiTexCoord1hNV ---------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord1hvNV'.+glMultiTexCoord1hNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLhalfNV -- ^ @s@ of type @Half16NV@.+ -> m ()+glMultiTexCoord1hNV v1 v2 = liftIO $ dyn570 ptr_glMultiTexCoord1hNV v1 v2++{-# NOINLINE ptr_glMultiTexCoord1hNV #-}+ptr_glMultiTexCoord1hNV :: FunPtr (GLenum -> GLhalfNV -> IO ())+ptr_glMultiTexCoord1hNV = unsafePerformIO $ getCommand "glMultiTexCoord1hNV"++-- glMultiTexCoord1hvNV --------------------------------------------------------++glMultiTexCoord1hvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLhalfNV -- ^ @v@ pointing to @1@ element of type @Half16NV@.+ -> m ()+glMultiTexCoord1hvNV v1 v2 = liftIO $ dyn571 ptr_glMultiTexCoord1hvNV v1 v2++{-# NOINLINE ptr_glMultiTexCoord1hvNV #-}+ptr_glMultiTexCoord1hvNV :: FunPtr (GLenum -> Ptr GLhalfNV -> IO ())+ptr_glMultiTexCoord1hvNV = unsafePerformIO $ getCommand "glMultiTexCoord1hvNV"++-- glMultiTexCoord1i -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord1iv'.+glMultiTexCoord1i+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLint -- ^ @s@ of type @CoordI@.+ -> m ()+glMultiTexCoord1i v1 v2 = liftIO $ dyn58 ptr_glMultiTexCoord1i v1 v2++{-# NOINLINE ptr_glMultiTexCoord1i #-}+ptr_glMultiTexCoord1i :: FunPtr (GLenum -> GLint -> IO ())+ptr_glMultiTexCoord1i = unsafePerformIO $ getCommand "glMultiTexCoord1i"++-- glMultiTexCoord1iARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord1iv'. This command is an alias for 'glMultiTexCoord1i'.+glMultiTexCoord1iARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLint -- ^ @s@ of type @CoordI@.+ -> m ()+glMultiTexCoord1iARB v1 v2 = liftIO $ dyn58 ptr_glMultiTexCoord1iARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord1iARB #-}+ptr_glMultiTexCoord1iARB :: FunPtr (GLenum -> GLint -> IO ())+ptr_glMultiTexCoord1iARB = unsafePerformIO $ getCommand "glMultiTexCoord1iARB"++-- glMultiTexCoord1iv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord1iv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @CoordI@.+ -> m ()+glMultiTexCoord1iv v1 v2 = liftIO $ dyn143 ptr_glMultiTexCoord1iv v1 v2++{-# NOINLINE ptr_glMultiTexCoord1iv #-}+ptr_glMultiTexCoord1iv :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexCoord1iv = unsafePerformIO $ getCommand "glMultiTexCoord1iv"++-- glMultiTexCoord1ivARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord1iv'.+glMultiTexCoord1ivARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @CoordI@.+ -> m ()+glMultiTexCoord1ivARB v1 v2 = liftIO $ dyn143 ptr_glMultiTexCoord1ivARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord1ivARB #-}+ptr_glMultiTexCoord1ivARB :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexCoord1ivARB = unsafePerformIO $ getCommand "glMultiTexCoord1ivARB"++-- glMultiTexCoord1s -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord1sv'.+glMultiTexCoord1s+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLshort -- ^ @s@ of type @CoordS@.+ -> m ()+glMultiTexCoord1s v1 v2 = liftIO $ dyn572 ptr_glMultiTexCoord1s v1 v2++{-# NOINLINE ptr_glMultiTexCoord1s #-}+ptr_glMultiTexCoord1s :: FunPtr (GLenum -> GLshort -> IO ())+ptr_glMultiTexCoord1s = unsafePerformIO $ getCommand "glMultiTexCoord1s"++-- glMultiTexCoord1sARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord1sv'. This command is an alias for 'glMultiTexCoord1s'.+glMultiTexCoord1sARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLshort -- ^ @s@ of type @CoordS@.+ -> m ()+glMultiTexCoord1sARB v1 v2 = liftIO $ dyn572 ptr_glMultiTexCoord1sARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord1sARB #-}+ptr_glMultiTexCoord1sARB :: FunPtr (GLenum -> GLshort -> IO ())+ptr_glMultiTexCoord1sARB = unsafePerformIO $ getCommand "glMultiTexCoord1sARB"++-- glMultiTexCoord1sv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord1sv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @CoordS@.+ -> m ()+glMultiTexCoord1sv v1 v2 = liftIO $ dyn573 ptr_glMultiTexCoord1sv v1 v2++{-# NOINLINE ptr_glMultiTexCoord1sv #-}+ptr_glMultiTexCoord1sv :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glMultiTexCoord1sv = unsafePerformIO $ getCommand "glMultiTexCoord1sv"++-- glMultiTexCoord1svARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord1sv'.+glMultiTexCoord1svARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @CoordS@.+ -> m ()+glMultiTexCoord1svARB v1 v2 = liftIO $ dyn573 ptr_glMultiTexCoord1svARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord1svARB #-}+ptr_glMultiTexCoord1svARB :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glMultiTexCoord1svARB = unsafePerformIO $ getCommand "glMultiTexCoord1svARB"++-- glMultiTexCoord1xOES --------------------------------------------------------++glMultiTexCoord1xOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfixed -- ^ @s@.+ -> m ()+glMultiTexCoord1xOES v1 v2 = liftIO $ dyn1 ptr_glMultiTexCoord1xOES v1 v2++{-# NOINLINE ptr_glMultiTexCoord1xOES #-}+ptr_glMultiTexCoord1xOES :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glMultiTexCoord1xOES = unsafePerformIO $ getCommand "glMultiTexCoord1xOES"++-- glMultiTexCoord1xvOES -------------------------------------------------------++glMultiTexCoord1xvOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfixed -- ^ @coords@ pointing to @1@ element of type @GLfixed@.+ -> m ()+glMultiTexCoord1xvOES v1 v2 = liftIO $ dyn102 ptr_glMultiTexCoord1xvOES v1 v2++{-# NOINLINE ptr_glMultiTexCoord1xvOES #-}+ptr_glMultiTexCoord1xvOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glMultiTexCoord1xvOES = unsafePerformIO $ getCommand "glMultiTexCoord1xvOES"++-- glMultiTexCoord2bOES --------------------------------------------------------++glMultiTexCoord2bOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLbyte -- ^ @s@.+ -> GLbyte -- ^ @t@.+ -> m ()+glMultiTexCoord2bOES v1 v2 v3 = liftIO $ dyn574 ptr_glMultiTexCoord2bOES v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoord2bOES #-}+ptr_glMultiTexCoord2bOES :: FunPtr (GLenum -> GLbyte -> GLbyte -> IO ())+ptr_glMultiTexCoord2bOES = unsafePerformIO $ getCommand "glMultiTexCoord2bOES"++-- glMultiTexCoord2bvOES -------------------------------------------------------++glMultiTexCoord2bvOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLbyte -- ^ @coords@ pointing to @2@ elements of type @GLbyte@.+ -> m ()+glMultiTexCoord2bvOES v1 v2 = liftIO $ dyn568 ptr_glMultiTexCoord2bvOES v1 v2++{-# NOINLINE ptr_glMultiTexCoord2bvOES #-}+ptr_glMultiTexCoord2bvOES :: FunPtr (GLenum -> Ptr GLbyte -> IO ())+ptr_glMultiTexCoord2bvOES = unsafePerformIO $ getCommand "glMultiTexCoord2bvOES"++-- glMultiTexCoord2d -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord2dv'.+glMultiTexCoord2d+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLdouble -- ^ @s@ of type @CoordD@.+ -> GLdouble -- ^ @t@ of type @CoordD@.+ -> m ()+glMultiTexCoord2d v1 v2 v3 = liftIO $ dyn575 ptr_glMultiTexCoord2d v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoord2d #-}+ptr_glMultiTexCoord2d :: FunPtr (GLenum -> GLdouble -> GLdouble -> IO ())+ptr_glMultiTexCoord2d = unsafePerformIO $ getCommand "glMultiTexCoord2d"++-- glMultiTexCoord2dARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord2dv'. This command is an alias for 'glMultiTexCoord2d'.+glMultiTexCoord2dARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLdouble -- ^ @s@ of type @CoordD@.+ -> GLdouble -- ^ @t@ of type @CoordD@.+ -> m ()+glMultiTexCoord2dARB v1 v2 v3 = liftIO $ dyn575 ptr_glMultiTexCoord2dARB v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoord2dARB #-}+ptr_glMultiTexCoord2dARB :: FunPtr (GLenum -> GLdouble -> GLdouble -> IO ())+ptr_glMultiTexCoord2dARB = unsafePerformIO $ getCommand "glMultiTexCoord2dARB"++-- glMultiTexCoord2dv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord2dv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @CoordD@.+ -> m ()+glMultiTexCoord2dv v1 v2 = liftIO $ dyn100 ptr_glMultiTexCoord2dv v1 v2++{-# NOINLINE ptr_glMultiTexCoord2dv #-}+ptr_glMultiTexCoord2dv :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMultiTexCoord2dv = unsafePerformIO $ getCommand "glMultiTexCoord2dv"++-- glMultiTexCoord2dvARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord2dv'.+glMultiTexCoord2dvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @CoordD@.+ -> m ()+glMultiTexCoord2dvARB v1 v2 = liftIO $ dyn100 ptr_glMultiTexCoord2dvARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord2dvARB #-}+ptr_glMultiTexCoord2dvARB :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMultiTexCoord2dvARB = unsafePerformIO $ getCommand "glMultiTexCoord2dvARB"++-- glMultiTexCoord2f -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord2fv'.+glMultiTexCoord2f+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfloat -- ^ @s@ of type @CoordF@.+ -> GLfloat -- ^ @t@ of type @CoordF@.+ -> m ()+glMultiTexCoord2f v1 v2 v3 = liftIO $ dyn576 ptr_glMultiTexCoord2f v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoord2f #-}+ptr_glMultiTexCoord2f :: FunPtr (GLenum -> GLfloat -> GLfloat -> IO ())+ptr_glMultiTexCoord2f = unsafePerformIO $ getCommand "glMultiTexCoord2f"++-- glMultiTexCoord2fARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord2fv'. This command is an alias for 'glMultiTexCoord2f'.+glMultiTexCoord2fARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfloat -- ^ @s@ of type @CoordF@.+ -> GLfloat -- ^ @t@ of type @CoordF@.+ -> m ()+glMultiTexCoord2fARB v1 v2 v3 = liftIO $ dyn576 ptr_glMultiTexCoord2fARB v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoord2fARB #-}+ptr_glMultiTexCoord2fARB :: FunPtr (GLenum -> GLfloat -> GLfloat -> IO ())+ptr_glMultiTexCoord2fARB = unsafePerformIO $ getCommand "glMultiTexCoord2fARB"++-- glMultiTexCoord2fv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord2fv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @CoordF@.+ -> m ()+glMultiTexCoord2fv v1 v2 = liftIO $ dyn101 ptr_glMultiTexCoord2fv v1 v2++{-# NOINLINE ptr_glMultiTexCoord2fv #-}+ptr_glMultiTexCoord2fv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMultiTexCoord2fv = unsafePerformIO $ getCommand "glMultiTexCoord2fv"++-- glMultiTexCoord2fvARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord2fv'.+glMultiTexCoord2fvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @CoordF@.+ -> m ()+glMultiTexCoord2fvARB v1 v2 = liftIO $ dyn101 ptr_glMultiTexCoord2fvARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord2fvARB #-}+ptr_glMultiTexCoord2fvARB :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMultiTexCoord2fvARB = unsafePerformIO $ getCommand "glMultiTexCoord2fvARB"++-- glMultiTexCoord2hNV ---------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord2hvNV'.+glMultiTexCoord2hNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLhalfNV -- ^ @s@ of type @Half16NV@.+ -> GLhalfNV -- ^ @t@ of type @Half16NV@.+ -> m ()+glMultiTexCoord2hNV v1 v2 v3 = liftIO $ dyn577 ptr_glMultiTexCoord2hNV v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoord2hNV #-}+ptr_glMultiTexCoord2hNV :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glMultiTexCoord2hNV = unsafePerformIO $ getCommand "glMultiTexCoord2hNV"++-- glMultiTexCoord2hvNV --------------------------------------------------------++glMultiTexCoord2hvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLhalfNV -- ^ @v@ pointing to @2@ elements of type @Half16NV@.+ -> m ()+glMultiTexCoord2hvNV v1 v2 = liftIO $ dyn571 ptr_glMultiTexCoord2hvNV v1 v2++{-# NOINLINE ptr_glMultiTexCoord2hvNV #-}+ptr_glMultiTexCoord2hvNV :: FunPtr (GLenum -> Ptr GLhalfNV -> IO ())+ptr_glMultiTexCoord2hvNV = unsafePerformIO $ getCommand "glMultiTexCoord2hvNV"++-- glMultiTexCoord2i -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord2iv'.+glMultiTexCoord2i+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLint -- ^ @s@ of type @CoordI@.+ -> GLint -- ^ @t@ of type @CoordI@.+ -> m ()+glMultiTexCoord2i v1 v2 v3 = liftIO $ dyn275 ptr_glMultiTexCoord2i v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoord2i #-}+ptr_glMultiTexCoord2i :: FunPtr (GLenum -> GLint -> GLint -> IO ())+ptr_glMultiTexCoord2i = unsafePerformIO $ getCommand "glMultiTexCoord2i"++-- glMultiTexCoord2iARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord2iv'. This command is an alias for 'glMultiTexCoord2i'.+glMultiTexCoord2iARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLint -- ^ @s@ of type @CoordI@.+ -> GLint -- ^ @t@ of type @CoordI@.+ -> m ()+glMultiTexCoord2iARB v1 v2 v3 = liftIO $ dyn275 ptr_glMultiTexCoord2iARB v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoord2iARB #-}+ptr_glMultiTexCoord2iARB :: FunPtr (GLenum -> GLint -> GLint -> IO ())+ptr_glMultiTexCoord2iARB = unsafePerformIO $ getCommand "glMultiTexCoord2iARB"++-- glMultiTexCoord2iv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord2iv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLint -- ^ @v@ pointing to @2@ elements of type @CoordI@.+ -> m ()+glMultiTexCoord2iv v1 v2 = liftIO $ dyn143 ptr_glMultiTexCoord2iv v1 v2++{-# NOINLINE ptr_glMultiTexCoord2iv #-}+ptr_glMultiTexCoord2iv :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexCoord2iv = unsafePerformIO $ getCommand "glMultiTexCoord2iv"++-- glMultiTexCoord2ivARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord2iv'.+glMultiTexCoord2ivARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLint -- ^ @v@ pointing to @2@ elements of type @CoordI@.+ -> m ()+glMultiTexCoord2ivARB v1 v2 = liftIO $ dyn143 ptr_glMultiTexCoord2ivARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord2ivARB #-}+ptr_glMultiTexCoord2ivARB :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexCoord2ivARB = unsafePerformIO $ getCommand "glMultiTexCoord2ivARB"++-- glMultiTexCoord2s -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord2sv'.+glMultiTexCoord2s+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLshort -- ^ @s@ of type @CoordS@.+ -> GLshort -- ^ @t@ of type @CoordS@.+ -> m ()+glMultiTexCoord2s v1 v2 v3 = liftIO $ dyn578 ptr_glMultiTexCoord2s v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoord2s #-}+ptr_glMultiTexCoord2s :: FunPtr (GLenum -> GLshort -> GLshort -> IO ())+ptr_glMultiTexCoord2s = unsafePerformIO $ getCommand "glMultiTexCoord2s"++-- glMultiTexCoord2sARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord2sv'. This command is an alias for 'glMultiTexCoord2s'.+glMultiTexCoord2sARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLshort -- ^ @s@ of type @CoordS@.+ -> GLshort -- ^ @t@ of type @CoordS@.+ -> m ()+glMultiTexCoord2sARB v1 v2 v3 = liftIO $ dyn578 ptr_glMultiTexCoord2sARB v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoord2sARB #-}+ptr_glMultiTexCoord2sARB :: FunPtr (GLenum -> GLshort -> GLshort -> IO ())+ptr_glMultiTexCoord2sARB = unsafePerformIO $ getCommand "glMultiTexCoord2sARB"++-- glMultiTexCoord2sv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord2sv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @CoordS@.+ -> m ()+glMultiTexCoord2sv v1 v2 = liftIO $ dyn573 ptr_glMultiTexCoord2sv v1 v2++{-# NOINLINE ptr_glMultiTexCoord2sv #-}+ptr_glMultiTexCoord2sv :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glMultiTexCoord2sv = unsafePerformIO $ getCommand "glMultiTexCoord2sv"++-- glMultiTexCoord2svARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord2sv'.+glMultiTexCoord2svARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @CoordS@.+ -> m ()+glMultiTexCoord2svARB v1 v2 = liftIO $ dyn573 ptr_glMultiTexCoord2svARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord2svARB #-}+ptr_glMultiTexCoord2svARB :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glMultiTexCoord2svARB = unsafePerformIO $ getCommand "glMultiTexCoord2svARB"++-- glMultiTexCoord2xOES --------------------------------------------------------++glMultiTexCoord2xOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfixed -- ^ @s@.+ -> GLfixed -- ^ @t@.+ -> m ()+glMultiTexCoord2xOES v1 v2 v3 = liftIO $ dyn579 ptr_glMultiTexCoord2xOES v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoord2xOES #-}+ptr_glMultiTexCoord2xOES :: FunPtr (GLenum -> GLfixed -> GLfixed -> IO ())+ptr_glMultiTexCoord2xOES = unsafePerformIO $ getCommand "glMultiTexCoord2xOES"++-- glMultiTexCoord2xvOES -------------------------------------------------------++glMultiTexCoord2xvOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfixed -- ^ @coords@ pointing to @2@ elements of type @GLfixed@.+ -> m ()+glMultiTexCoord2xvOES v1 v2 = liftIO $ dyn102 ptr_glMultiTexCoord2xvOES v1 v2++{-# NOINLINE ptr_glMultiTexCoord2xvOES #-}+ptr_glMultiTexCoord2xvOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glMultiTexCoord2xvOES = unsafePerformIO $ getCommand "glMultiTexCoord2xvOES"++-- glMultiTexCoord3bOES --------------------------------------------------------++glMultiTexCoord3bOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLbyte -- ^ @s@.+ -> GLbyte -- ^ @t@.+ -> GLbyte -- ^ @r@.+ -> m ()+glMultiTexCoord3bOES v1 v2 v3 v4 = liftIO $ dyn580 ptr_glMultiTexCoord3bOES v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexCoord3bOES #-}+ptr_glMultiTexCoord3bOES :: FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glMultiTexCoord3bOES = unsafePerformIO $ getCommand "glMultiTexCoord3bOES"++-- glMultiTexCoord3bvOES -------------------------------------------------------++glMultiTexCoord3bvOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLbyte -- ^ @coords@ pointing to @3@ elements of type @GLbyte@.+ -> m ()+glMultiTexCoord3bvOES v1 v2 = liftIO $ dyn568 ptr_glMultiTexCoord3bvOES v1 v2++{-# NOINLINE ptr_glMultiTexCoord3bvOES #-}+ptr_glMultiTexCoord3bvOES :: FunPtr (GLenum -> Ptr GLbyte -> IO ())+ptr_glMultiTexCoord3bvOES = unsafePerformIO $ getCommand "glMultiTexCoord3bvOES"++-- glMultiTexCoord3d -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord3dv'.+glMultiTexCoord3d+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLdouble -- ^ @s@ of type @CoordD@.+ -> GLdouble -- ^ @t@ of type @CoordD@.+ -> GLdouble -- ^ @r@ of type @CoordD@.+ -> m ()+glMultiTexCoord3d v1 v2 v3 v4 = liftIO $ dyn548 ptr_glMultiTexCoord3d v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexCoord3d #-}+ptr_glMultiTexCoord3d :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glMultiTexCoord3d = unsafePerformIO $ getCommand "glMultiTexCoord3d"++-- glMultiTexCoord3dARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord3dv'. This command is an alias for 'glMultiTexCoord3d'.+glMultiTexCoord3dARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLdouble -- ^ @s@ of type @CoordD@.+ -> GLdouble -- ^ @t@ of type @CoordD@.+ -> GLdouble -- ^ @r@ of type @CoordD@.+ -> m ()+glMultiTexCoord3dARB v1 v2 v3 v4 = liftIO $ dyn548 ptr_glMultiTexCoord3dARB v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexCoord3dARB #-}+ptr_glMultiTexCoord3dARB :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glMultiTexCoord3dARB = unsafePerformIO $ getCommand "glMultiTexCoord3dARB"++-- glMultiTexCoord3dv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord3dv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.+ -> m ()+glMultiTexCoord3dv v1 v2 = liftIO $ dyn100 ptr_glMultiTexCoord3dv v1 v2++{-# NOINLINE ptr_glMultiTexCoord3dv #-}+ptr_glMultiTexCoord3dv :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMultiTexCoord3dv = unsafePerformIO $ getCommand "glMultiTexCoord3dv"++-- glMultiTexCoord3dvARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord3dv'.+glMultiTexCoord3dvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.+ -> m ()+glMultiTexCoord3dvARB v1 v2 = liftIO $ dyn100 ptr_glMultiTexCoord3dvARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord3dvARB #-}+ptr_glMultiTexCoord3dvARB :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMultiTexCoord3dvARB = unsafePerformIO $ getCommand "glMultiTexCoord3dvARB"++-- glMultiTexCoord3f -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord3fv'.+glMultiTexCoord3f+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfloat -- ^ @s@ of type @CoordF@.+ -> GLfloat -- ^ @t@ of type @CoordF@.+ -> GLfloat -- ^ @r@ of type @CoordF@.+ -> m ()+glMultiTexCoord3f v1 v2 v3 v4 = liftIO $ dyn549 ptr_glMultiTexCoord3f v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexCoord3f #-}+ptr_glMultiTexCoord3f :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glMultiTexCoord3f = unsafePerformIO $ getCommand "glMultiTexCoord3f"++-- glMultiTexCoord3fARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord3fv'. This command is an alias for 'glMultiTexCoord3f'.+glMultiTexCoord3fARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfloat -- ^ @s@ of type @CoordF@.+ -> GLfloat -- ^ @t@ of type @CoordF@.+ -> GLfloat -- ^ @r@ of type @CoordF@.+ -> m ()+glMultiTexCoord3fARB v1 v2 v3 v4 = liftIO $ dyn549 ptr_glMultiTexCoord3fARB v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexCoord3fARB #-}+ptr_glMultiTexCoord3fARB :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glMultiTexCoord3fARB = unsafePerformIO $ getCommand "glMultiTexCoord3fARB"++-- glMultiTexCoord3fv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord3fv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.+ -> m ()+glMultiTexCoord3fv v1 v2 = liftIO $ dyn101 ptr_glMultiTexCoord3fv v1 v2++{-# NOINLINE ptr_glMultiTexCoord3fv #-}+ptr_glMultiTexCoord3fv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMultiTexCoord3fv = unsafePerformIO $ getCommand "glMultiTexCoord3fv"++-- glMultiTexCoord3fvARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord3fv'.+glMultiTexCoord3fvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.+ -> m ()+glMultiTexCoord3fvARB v1 v2 = liftIO $ dyn101 ptr_glMultiTexCoord3fvARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord3fvARB #-}+ptr_glMultiTexCoord3fvARB :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMultiTexCoord3fvARB = unsafePerformIO $ getCommand "glMultiTexCoord3fvARB"++-- glMultiTexCoord3hNV ---------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord3hvNV'.+glMultiTexCoord3hNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLhalfNV -- ^ @s@ of type @Half16NV@.+ -> GLhalfNV -- ^ @t@ of type @Half16NV@.+ -> GLhalfNV -- ^ @r@ of type @Half16NV@.+ -> m ()+glMultiTexCoord3hNV v1 v2 v3 v4 = liftIO $ dyn581 ptr_glMultiTexCoord3hNV v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexCoord3hNV #-}+ptr_glMultiTexCoord3hNV :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glMultiTexCoord3hNV = unsafePerformIO $ getCommand "glMultiTexCoord3hNV"++-- glMultiTexCoord3hvNV --------------------------------------------------------++glMultiTexCoord3hvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLhalfNV -- ^ @v@ pointing to @3@ elements of type @Half16NV@.+ -> m ()+glMultiTexCoord3hvNV v1 v2 = liftIO $ dyn571 ptr_glMultiTexCoord3hvNV v1 v2++{-# NOINLINE ptr_glMultiTexCoord3hvNV #-}+ptr_glMultiTexCoord3hvNV :: FunPtr (GLenum -> Ptr GLhalfNV -> IO ())+ptr_glMultiTexCoord3hvNV = unsafePerformIO $ getCommand "glMultiTexCoord3hvNV"++-- glMultiTexCoord3i -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord3iv'.+glMultiTexCoord3i+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLint -- ^ @s@ of type @CoordI@.+ -> GLint -- ^ @t@ of type @CoordI@.+ -> GLint -- ^ @r@ of type @CoordI@.+ -> m ()+glMultiTexCoord3i v1 v2 v3 v4 = liftIO $ dyn582 ptr_glMultiTexCoord3i v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexCoord3i #-}+ptr_glMultiTexCoord3i :: FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ())+ptr_glMultiTexCoord3i = unsafePerformIO $ getCommand "glMultiTexCoord3i"++-- glMultiTexCoord3iARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord3iv'. This command is an alias for 'glMultiTexCoord3i'.+glMultiTexCoord3iARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLint -- ^ @s@ of type @CoordI@.+ -> GLint -- ^ @t@ of type @CoordI@.+ -> GLint -- ^ @r@ of type @CoordI@.+ -> m ()+glMultiTexCoord3iARB v1 v2 v3 v4 = liftIO $ dyn582 ptr_glMultiTexCoord3iARB v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexCoord3iARB #-}+ptr_glMultiTexCoord3iARB :: FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ())+ptr_glMultiTexCoord3iARB = unsafePerformIO $ getCommand "glMultiTexCoord3iARB"++-- glMultiTexCoord3iv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord3iv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLint -- ^ @v@ pointing to @3@ elements of type @CoordI@.+ -> m ()+glMultiTexCoord3iv v1 v2 = liftIO $ dyn143 ptr_glMultiTexCoord3iv v1 v2++{-# NOINLINE ptr_glMultiTexCoord3iv #-}+ptr_glMultiTexCoord3iv :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexCoord3iv = unsafePerformIO $ getCommand "glMultiTexCoord3iv"++-- glMultiTexCoord3ivARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord3iv'.+glMultiTexCoord3ivARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLint -- ^ @v@ pointing to @3@ elements of type @CoordI@.+ -> m ()+glMultiTexCoord3ivARB v1 v2 = liftIO $ dyn143 ptr_glMultiTexCoord3ivARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord3ivARB #-}+ptr_glMultiTexCoord3ivARB :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexCoord3ivARB = unsafePerformIO $ getCommand "glMultiTexCoord3ivARB"++-- glMultiTexCoord3s -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord3sv'.+glMultiTexCoord3s+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLshort -- ^ @s@ of type @CoordS@.+ -> GLshort -- ^ @t@ of type @CoordS@.+ -> GLshort -- ^ @r@ of type @CoordS@.+ -> m ()+glMultiTexCoord3s v1 v2 v3 v4 = liftIO $ dyn583 ptr_glMultiTexCoord3s v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexCoord3s #-}+ptr_glMultiTexCoord3s :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glMultiTexCoord3s = unsafePerformIO $ getCommand "glMultiTexCoord3s"++-- glMultiTexCoord3sARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord3sv'. This command is an alias for 'glMultiTexCoord3s'.+glMultiTexCoord3sARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLshort -- ^ @s@ of type @CoordS@.+ -> GLshort -- ^ @t@ of type @CoordS@.+ -> GLshort -- ^ @r@ of type @CoordS@.+ -> m ()+glMultiTexCoord3sARB v1 v2 v3 v4 = liftIO $ dyn583 ptr_glMultiTexCoord3sARB v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexCoord3sARB #-}+ptr_glMultiTexCoord3sARB :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glMultiTexCoord3sARB = unsafePerformIO $ getCommand "glMultiTexCoord3sARB"++-- glMultiTexCoord3sv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord3sv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @CoordS@.+ -> m ()+glMultiTexCoord3sv v1 v2 = liftIO $ dyn573 ptr_glMultiTexCoord3sv v1 v2++{-# NOINLINE ptr_glMultiTexCoord3sv #-}+ptr_glMultiTexCoord3sv :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glMultiTexCoord3sv = unsafePerformIO $ getCommand "glMultiTexCoord3sv"++-- glMultiTexCoord3svARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord3sv'.+glMultiTexCoord3svARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @CoordS@.+ -> m ()+glMultiTexCoord3svARB v1 v2 = liftIO $ dyn573 ptr_glMultiTexCoord3svARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord3svARB #-}+ptr_glMultiTexCoord3svARB :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glMultiTexCoord3svARB = unsafePerformIO $ getCommand "glMultiTexCoord3svARB"++-- glMultiTexCoord3xOES --------------------------------------------------------++glMultiTexCoord3xOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfixed -- ^ @s@.+ -> GLfixed -- ^ @t@.+ -> GLfixed -- ^ @r@.+ -> m ()+glMultiTexCoord3xOES v1 v2 v3 v4 = liftIO $ dyn584 ptr_glMultiTexCoord3xOES v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexCoord3xOES #-}+ptr_glMultiTexCoord3xOES :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glMultiTexCoord3xOES = unsafePerformIO $ getCommand "glMultiTexCoord3xOES"+
+ src/Graphics/GL/Functions/F18.hs view
@@ -0,0 +1,1698 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F18+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F18 (+ glMultiTexCoord3xvOES,+ glMultiTexCoord4bOES,+ glMultiTexCoord4bvOES,+ glMultiTexCoord4d,+ glMultiTexCoord4dARB,+ glMultiTexCoord4dv,+ glMultiTexCoord4dvARB,+ glMultiTexCoord4f,+ glMultiTexCoord4fARB,+ glMultiTexCoord4fv,+ glMultiTexCoord4fvARB,+ glMultiTexCoord4hNV,+ glMultiTexCoord4hvNV,+ glMultiTexCoord4i,+ glMultiTexCoord4iARB,+ glMultiTexCoord4iv,+ glMultiTexCoord4ivARB,+ glMultiTexCoord4s,+ glMultiTexCoord4sARB,+ glMultiTexCoord4sv,+ glMultiTexCoord4svARB,+ glMultiTexCoord4x,+ glMultiTexCoord4xOES,+ glMultiTexCoord4xvOES,+ glMultiTexCoordP1ui,+ glMultiTexCoordP1uiv,+ glMultiTexCoordP2ui,+ glMultiTexCoordP2uiv,+ glMultiTexCoordP3ui,+ glMultiTexCoordP3uiv,+ glMultiTexCoordP4ui,+ glMultiTexCoordP4uiv,+ glMultiTexCoordPointerEXT,+ glMultiTexEnvfEXT,+ glMultiTexEnvfvEXT,+ glMultiTexEnviEXT,+ glMultiTexEnvivEXT,+ glMultiTexGendEXT,+ glMultiTexGendvEXT,+ glMultiTexGenfEXT,+ glMultiTexGenfvEXT,+ glMultiTexGeniEXT,+ glMultiTexGenivEXT,+ glMultiTexImage1DEXT,+ glMultiTexImage2DEXT,+ glMultiTexImage3DEXT,+ glMultiTexParameterIivEXT,+ glMultiTexParameterIuivEXT,+ glMultiTexParameterfEXT,+ glMultiTexParameterfvEXT,+ glMultiTexParameteriEXT,+ glMultiTexParameterivEXT,+ glMultiTexRenderbufferEXT,+ glMultiTexSubImage1DEXT,+ glMultiTexSubImage2DEXT,+ glMultiTexSubImage3DEXT,+ glMulticastBarrierNV,+ glMulticastBlitFramebufferNV,+ glMulticastBufferSubDataNV,+ glMulticastCopyBufferSubDataNV,+ glMulticastCopyImageSubDataNV,+ glMulticastFramebufferSampleLocationsfvNV,+ glMulticastGetQueryObjecti64vNV,+ glMulticastGetQueryObjectivNV,+ glMulticastGetQueryObjectui64vNV,+ glMulticastGetQueryObjectuivNV,+ glMulticastScissorArrayvNVX,+ glMulticastViewportArrayvNVX,+ glMulticastViewportPositionWScaleNVX,+ glMulticastWaitSyncNV,+ glNamedBufferAttachMemoryNV,+ glNamedBufferData,+ glNamedBufferDataEXT,+ glNamedBufferPageCommitmentARB,+ glNamedBufferPageCommitmentEXT,+ glNamedBufferStorage,+ glNamedBufferStorageEXT,+ glNamedBufferStorageExternalEXT,+ glNamedBufferStorageMemEXT,+ glNamedBufferSubData,+ glNamedBufferSubDataEXT,+ glNamedCopyBufferSubDataEXT,+ glNamedFramebufferDrawBuffer,+ glNamedFramebufferDrawBuffers,+ glNamedFramebufferParameteri,+ glNamedFramebufferParameteriEXT,+ glNamedFramebufferReadBuffer,+ glNamedFramebufferRenderbuffer,+ glNamedFramebufferRenderbufferEXT,+ glNamedFramebufferSampleLocationsfvARB,+ glNamedFramebufferSampleLocationsfvNV,+ glNamedFramebufferSamplePositionsfvAMD,+ glNamedFramebufferTexture,+ glNamedFramebufferTexture1DEXT,+ glNamedFramebufferTexture2DEXT,+ glNamedFramebufferTexture3DEXT,+ glNamedFramebufferTextureEXT,+ glNamedFramebufferTextureFaceEXT,+ glNamedFramebufferTextureLayer,+ glNamedFramebufferTextureLayerEXT+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glMultiTexCoord3xvOES -------------------------------------------------------++glMultiTexCoord3xvOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfixed -- ^ @coords@ pointing to @3@ elements of type @GLfixed@.+ -> m ()+glMultiTexCoord3xvOES v1 v2 = liftIO $ dyn102 ptr_glMultiTexCoord3xvOES v1 v2++{-# NOINLINE ptr_glMultiTexCoord3xvOES #-}+ptr_glMultiTexCoord3xvOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glMultiTexCoord3xvOES = unsafePerformIO $ getCommand "glMultiTexCoord3xvOES"++-- glMultiTexCoord4bOES --------------------------------------------------------++glMultiTexCoord4bOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLbyte -- ^ @s@.+ -> GLbyte -- ^ @t@.+ -> GLbyte -- ^ @r@.+ -> GLbyte -- ^ @q@.+ -> m ()+glMultiTexCoord4bOES v1 v2 v3 v4 v5 = liftIO $ dyn585 ptr_glMultiTexCoord4bOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4bOES #-}+ptr_glMultiTexCoord4bOES :: FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glMultiTexCoord4bOES = unsafePerformIO $ getCommand "glMultiTexCoord4bOES"++-- glMultiTexCoord4bvOES -------------------------------------------------------++glMultiTexCoord4bvOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLbyte -- ^ @coords@ pointing to @4@ elements of type @GLbyte@.+ -> m ()+glMultiTexCoord4bvOES v1 v2 = liftIO $ dyn568 ptr_glMultiTexCoord4bvOES v1 v2++{-# NOINLINE ptr_glMultiTexCoord4bvOES #-}+ptr_glMultiTexCoord4bvOES :: FunPtr (GLenum -> Ptr GLbyte -> IO ())+ptr_glMultiTexCoord4bvOES = unsafePerformIO $ getCommand "glMultiTexCoord4bvOES"++-- glMultiTexCoord4d -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord4dv'.+glMultiTexCoord4d+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLdouble -- ^ @s@ of type @CoordD@.+ -> GLdouble -- ^ @t@ of type @CoordD@.+ -> GLdouble -- ^ @r@ of type @CoordD@.+ -> GLdouble -- ^ @q@ of type @CoordD@.+ -> m ()+glMultiTexCoord4d v1 v2 v3 v4 v5 = liftIO $ dyn546 ptr_glMultiTexCoord4d v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4d #-}+ptr_glMultiTexCoord4d :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glMultiTexCoord4d = unsafePerformIO $ getCommand "glMultiTexCoord4d"++-- glMultiTexCoord4dARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord4dv'. This command is an alias for 'glMultiTexCoord4d'.+glMultiTexCoord4dARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLdouble -- ^ @s@ of type @CoordD@.+ -> GLdouble -- ^ @t@ of type @CoordD@.+ -> GLdouble -- ^ @r@ of type @CoordD@.+ -> GLdouble -- ^ @q@ of type @CoordD@.+ -> m ()+glMultiTexCoord4dARB v1 v2 v3 v4 v5 = liftIO $ dyn546 ptr_glMultiTexCoord4dARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4dARB #-}+ptr_glMultiTexCoord4dARB :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glMultiTexCoord4dARB = unsafePerformIO $ getCommand "glMultiTexCoord4dARB"++-- glMultiTexCoord4dv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord4dv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @CoordD@.+ -> m ()+glMultiTexCoord4dv v1 v2 = liftIO $ dyn100 ptr_glMultiTexCoord4dv v1 v2++{-# NOINLINE ptr_glMultiTexCoord4dv #-}+ptr_glMultiTexCoord4dv :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMultiTexCoord4dv = unsafePerformIO $ getCommand "glMultiTexCoord4dv"++-- glMultiTexCoord4dvARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord4dv'.+glMultiTexCoord4dvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @CoordD@.+ -> m ()+glMultiTexCoord4dvARB v1 v2 = liftIO $ dyn100 ptr_glMultiTexCoord4dvARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord4dvARB #-}+ptr_glMultiTexCoord4dvARB :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glMultiTexCoord4dvARB = unsafePerformIO $ getCommand "glMultiTexCoord4dvARB"++-- glMultiTexCoord4f -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord4fv'.+glMultiTexCoord4f+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfloat -- ^ @s@ of type @CoordF@.+ -> GLfloat -- ^ @t@ of type @CoordF@.+ -> GLfloat -- ^ @r@ of type @CoordF@.+ -> GLfloat -- ^ @q@ of type @CoordF@.+ -> m ()+glMultiTexCoord4f v1 v2 v3 v4 v5 = liftIO $ dyn547 ptr_glMultiTexCoord4f v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4f #-}+ptr_glMultiTexCoord4f :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glMultiTexCoord4f = unsafePerformIO $ getCommand "glMultiTexCoord4f"++-- glMultiTexCoord4fARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord4fv'. This command is an alias for 'glMultiTexCoord4f'.+glMultiTexCoord4fARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfloat -- ^ @s@ of type @CoordF@.+ -> GLfloat -- ^ @t@ of type @CoordF@.+ -> GLfloat -- ^ @r@ of type @CoordF@.+ -> GLfloat -- ^ @q@ of type @CoordF@.+ -> m ()+glMultiTexCoord4fARB v1 v2 v3 v4 v5 = liftIO $ dyn547 ptr_glMultiTexCoord4fARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4fARB #-}+ptr_glMultiTexCoord4fARB :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glMultiTexCoord4fARB = unsafePerformIO $ getCommand "glMultiTexCoord4fARB"++-- glMultiTexCoord4fv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord4fv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @CoordF@.+ -> m ()+glMultiTexCoord4fv v1 v2 = liftIO $ dyn101 ptr_glMultiTexCoord4fv v1 v2++{-# NOINLINE ptr_glMultiTexCoord4fv #-}+ptr_glMultiTexCoord4fv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMultiTexCoord4fv = unsafePerformIO $ getCommand "glMultiTexCoord4fv"++-- glMultiTexCoord4fvARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord4fv'.+glMultiTexCoord4fvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @CoordF@.+ -> m ()+glMultiTexCoord4fvARB v1 v2 = liftIO $ dyn101 ptr_glMultiTexCoord4fvARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord4fvARB #-}+ptr_glMultiTexCoord4fvARB :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glMultiTexCoord4fvARB = unsafePerformIO $ getCommand "glMultiTexCoord4fvARB"++-- glMultiTexCoord4hNV ---------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord4hvNV'.+glMultiTexCoord4hNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLhalfNV -- ^ @s@ of type @Half16NV@.+ -> GLhalfNV -- ^ @t@ of type @Half16NV@.+ -> GLhalfNV -- ^ @r@ of type @Half16NV@.+ -> GLhalfNV -- ^ @q@ of type @Half16NV@.+ -> m ()+glMultiTexCoord4hNV v1 v2 v3 v4 v5 = liftIO $ dyn586 ptr_glMultiTexCoord4hNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4hNV #-}+ptr_glMultiTexCoord4hNV :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glMultiTexCoord4hNV = unsafePerformIO $ getCommand "glMultiTexCoord4hNV"++-- glMultiTexCoord4hvNV --------------------------------------------------------++glMultiTexCoord4hvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLhalfNV -- ^ @v@ pointing to @4@ elements of type @Half16NV@.+ -> m ()+glMultiTexCoord4hvNV v1 v2 = liftIO $ dyn571 ptr_glMultiTexCoord4hvNV v1 v2++{-# NOINLINE ptr_glMultiTexCoord4hvNV #-}+ptr_glMultiTexCoord4hvNV :: FunPtr (GLenum -> Ptr GLhalfNV -> IO ())+ptr_glMultiTexCoord4hvNV = unsafePerformIO $ getCommand "glMultiTexCoord4hvNV"++-- glMultiTexCoord4i -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord4iv'.+glMultiTexCoord4i+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLint -- ^ @s@ of type @CoordI@.+ -> GLint -- ^ @t@ of type @CoordI@.+ -> GLint -- ^ @r@ of type @CoordI@.+ -> GLint -- ^ @q@ of type @CoordI@.+ -> m ()+glMultiTexCoord4i v1 v2 v3 v4 v5 = liftIO $ dyn276 ptr_glMultiTexCoord4i v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4i #-}+ptr_glMultiTexCoord4i :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glMultiTexCoord4i = unsafePerformIO $ getCommand "glMultiTexCoord4i"++-- glMultiTexCoord4iARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord4iv'. This command is an alias for 'glMultiTexCoord4i'.+glMultiTexCoord4iARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLint -- ^ @s@ of type @CoordI@.+ -> GLint -- ^ @t@ of type @CoordI@.+ -> GLint -- ^ @r@ of type @CoordI@.+ -> GLint -- ^ @q@ of type @CoordI@.+ -> m ()+glMultiTexCoord4iARB v1 v2 v3 v4 v5 = liftIO $ dyn276 ptr_glMultiTexCoord4iARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4iARB #-}+ptr_glMultiTexCoord4iARB :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glMultiTexCoord4iARB = unsafePerformIO $ getCommand "glMultiTexCoord4iARB"++-- glMultiTexCoord4iv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord4iv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLint -- ^ @v@ pointing to @4@ elements of type @CoordI@.+ -> m ()+glMultiTexCoord4iv v1 v2 = liftIO $ dyn143 ptr_glMultiTexCoord4iv v1 v2++{-# NOINLINE ptr_glMultiTexCoord4iv #-}+ptr_glMultiTexCoord4iv :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexCoord4iv = unsafePerformIO $ getCommand "glMultiTexCoord4iv"++-- glMultiTexCoord4ivARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord4iv'.+glMultiTexCoord4ivARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLint -- ^ @v@ pointing to @4@ elements of type @CoordI@.+ -> m ()+glMultiTexCoord4ivARB v1 v2 = liftIO $ dyn143 ptr_glMultiTexCoord4ivARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord4ivARB #-}+ptr_glMultiTexCoord4ivARB :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexCoord4ivARB = unsafePerformIO $ getCommand "glMultiTexCoord4ivARB"++-- glMultiTexCoord4s -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glMultiTexCoord4sv'.+glMultiTexCoord4s+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLshort -- ^ @s@ of type @CoordS@.+ -> GLshort -- ^ @t@ of type @CoordS@.+ -> GLshort -- ^ @r@ of type @CoordS@.+ -> GLshort -- ^ @q@ of type @CoordS@.+ -> m ()+glMultiTexCoord4s v1 v2 v3 v4 v5 = liftIO $ dyn587 ptr_glMultiTexCoord4s v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4s #-}+ptr_glMultiTexCoord4s :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glMultiTexCoord4s = unsafePerformIO $ getCommand "glMultiTexCoord4s"++-- glMultiTexCoord4sARB --------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexCoord4sv'. This command is an alias for 'glMultiTexCoord4s'.+glMultiTexCoord4sARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLshort -- ^ @s@ of type @CoordS@.+ -> GLshort -- ^ @t@ of type @CoordS@.+ -> GLshort -- ^ @r@ of type @CoordS@.+ -> GLshort -- ^ @q@ of type @CoordS@.+ -> m ()+glMultiTexCoord4sARB v1 v2 v3 v4 v5 = liftIO $ dyn587 ptr_glMultiTexCoord4sARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4sARB #-}+ptr_glMultiTexCoord4sARB :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glMultiTexCoord4sARB = unsafePerformIO $ getCommand "glMultiTexCoord4sARB"++-- glMultiTexCoord4sv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x>.+glMultiTexCoord4sv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @CoordS@.+ -> m ()+glMultiTexCoord4sv v1 v2 = liftIO $ dyn573 ptr_glMultiTexCoord4sv v1 v2++{-# NOINLINE ptr_glMultiTexCoord4sv #-}+ptr_glMultiTexCoord4sv :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glMultiTexCoord4sv = unsafePerformIO $ getCommand "glMultiTexCoord4sv"++-- glMultiTexCoord4svARB -------------------------------------------------------++-- | This command is an alias for 'glMultiTexCoord4sv'.+glMultiTexCoord4svARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @CoordS@.+ -> m ()+glMultiTexCoord4svARB v1 v2 = liftIO $ dyn573 ptr_glMultiTexCoord4svARB v1 v2++{-# NOINLINE ptr_glMultiTexCoord4svARB #-}+ptr_glMultiTexCoord4svARB :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glMultiTexCoord4svARB = unsafePerformIO $ getCommand "glMultiTexCoord4svARB"++-- glMultiTexCoord4x -----------------------------------------------------------++glMultiTexCoord4x+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfixed -- ^ @s@.+ -> GLfixed -- ^ @t@.+ -> GLfixed -- ^ @r@.+ -> GLfixed -- ^ @q@.+ -> m ()+glMultiTexCoord4x v1 v2 v3 v4 v5 = liftIO $ dyn588 ptr_glMultiTexCoord4x v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4x #-}+ptr_glMultiTexCoord4x :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glMultiTexCoord4x = unsafePerformIO $ getCommand "glMultiTexCoord4x"++-- glMultiTexCoord4xOES --------------------------------------------------------++glMultiTexCoord4xOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLfixed -- ^ @s@.+ -> GLfixed -- ^ @t@.+ -> GLfixed -- ^ @r@.+ -> GLfixed -- ^ @q@.+ -> m ()+glMultiTexCoord4xOES v1 v2 v3 v4 v5 = liftIO $ dyn588 ptr_glMultiTexCoord4xOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoord4xOES #-}+ptr_glMultiTexCoord4xOES :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glMultiTexCoord4xOES = unsafePerformIO $ getCommand "glMultiTexCoord4xOES"++-- glMultiTexCoord4xvOES -------------------------------------------------------++glMultiTexCoord4xvOES+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> Ptr GLfixed -- ^ @coords@ pointing to @4@ elements of type @GLfixed@.+ -> m ()+glMultiTexCoord4xvOES v1 v2 = liftIO $ dyn102 ptr_glMultiTexCoord4xvOES v1 v2++{-# NOINLINE ptr_glMultiTexCoord4xvOES #-}+ptr_glMultiTexCoord4xvOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glMultiTexCoord4xvOES = unsafePerformIO $ getCommand "glMultiTexCoord4xvOES"++-- glMultiTexCoordP1ui ---------------------------------------------------------++glMultiTexCoordP1ui+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLuint -- ^ @coords@.+ -> m ()+glMultiTexCoordP1ui v1 v2 v3 = liftIO $ dyn32 ptr_glMultiTexCoordP1ui v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoordP1ui #-}+ptr_glMultiTexCoordP1ui :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+ptr_glMultiTexCoordP1ui = unsafePerformIO $ getCommand "glMultiTexCoordP1ui"++-- glMultiTexCoordP1uiv --------------------------------------------------------++glMultiTexCoordP1uiv+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.+ -> m ()+glMultiTexCoordP1uiv v1 v2 v3 = liftIO $ dyn432 ptr_glMultiTexCoordP1uiv v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoordP1uiv #-}+ptr_glMultiTexCoordP1uiv :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glMultiTexCoordP1uiv = unsafePerformIO $ getCommand "glMultiTexCoordP1uiv"++-- glMultiTexCoordP2ui ---------------------------------------------------------++glMultiTexCoordP2ui+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLuint -- ^ @coords@.+ -> m ()+glMultiTexCoordP2ui v1 v2 v3 = liftIO $ dyn32 ptr_glMultiTexCoordP2ui v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoordP2ui #-}+ptr_glMultiTexCoordP2ui :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+ptr_glMultiTexCoordP2ui = unsafePerformIO $ getCommand "glMultiTexCoordP2ui"++-- glMultiTexCoordP2uiv --------------------------------------------------------++glMultiTexCoordP2uiv+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.+ -> m ()+glMultiTexCoordP2uiv v1 v2 v3 = liftIO $ dyn432 ptr_glMultiTexCoordP2uiv v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoordP2uiv #-}+ptr_glMultiTexCoordP2uiv :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glMultiTexCoordP2uiv = unsafePerformIO $ getCommand "glMultiTexCoordP2uiv"++-- glMultiTexCoordP3ui ---------------------------------------------------------++glMultiTexCoordP3ui+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLuint -- ^ @coords@.+ -> m ()+glMultiTexCoordP3ui v1 v2 v3 = liftIO $ dyn32 ptr_glMultiTexCoordP3ui v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoordP3ui #-}+ptr_glMultiTexCoordP3ui :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+ptr_glMultiTexCoordP3ui = unsafePerformIO $ getCommand "glMultiTexCoordP3ui"++-- glMultiTexCoordP3uiv --------------------------------------------------------++glMultiTexCoordP3uiv+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.+ -> m ()+glMultiTexCoordP3uiv v1 v2 v3 = liftIO $ dyn432 ptr_glMultiTexCoordP3uiv v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoordP3uiv #-}+ptr_glMultiTexCoordP3uiv :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glMultiTexCoordP3uiv = unsafePerformIO $ getCommand "glMultiTexCoordP3uiv"++-- glMultiTexCoordP4ui ---------------------------------------------------------++glMultiTexCoordP4ui+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLuint -- ^ @coords@.+ -> m ()+glMultiTexCoordP4ui v1 v2 v3 = liftIO $ dyn32 ptr_glMultiTexCoordP4ui v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoordP4ui #-}+ptr_glMultiTexCoordP4ui :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+ptr_glMultiTexCoordP4ui = unsafePerformIO $ getCommand "glMultiTexCoordP4ui"++-- glMultiTexCoordP4uiv --------------------------------------------------------++glMultiTexCoordP4uiv+ :: MonadIO m+ => GLenum -- ^ @texture@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.+ -> m ()+glMultiTexCoordP4uiv v1 v2 v3 = liftIO $ dyn432 ptr_glMultiTexCoordP4uiv v1 v2 v3++{-# NOINLINE ptr_glMultiTexCoordP4uiv #-}+ptr_glMultiTexCoordP4uiv :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glMultiTexCoordP4uiv = unsafePerformIO $ getCommand "glMultiTexCoordP4uiv"++-- glMultiTexCoordPointerEXT ---------------------------------------------------++glMultiTexCoordPointerEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glMultiTexCoordPointerEXT v1 v2 v3 v4 v5 = liftIO $ dyn589 ptr_glMultiTexCoordPointerEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMultiTexCoordPointerEXT #-}+ptr_glMultiTexCoordPointerEXT :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glMultiTexCoordPointerEXT = unsafePerformIO $ getCommand "glMultiTexCoordPointerEXT"++-- glMultiTexEnvfEXT -----------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexEnvfvEXT'.+glMultiTexEnvfEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glMultiTexEnvfEXT v1 v2 v3 v4 = liftIO $ dyn590 ptr_glMultiTexEnvfEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexEnvfEXT #-}+ptr_glMultiTexEnvfEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())+ptr_glMultiTexEnvfEXT = unsafePerformIO $ getCommand "glMultiTexEnvfEXT"++-- glMultiTexEnvfvEXT ----------------------------------------------------------++glMultiTexEnvfvEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glMultiTexEnvfvEXT v1 v2 v3 v4 = liftIO $ dyn334 ptr_glMultiTexEnvfvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexEnvfvEXT #-}+ptr_glMultiTexEnvfvEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glMultiTexEnvfvEXT = unsafePerformIO $ getCommand "glMultiTexEnvfvEXT"++-- glMultiTexEnviEXT -----------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexEnvivEXT'.+glMultiTexEnviEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glMultiTexEnviEXT v1 v2 v3 v4 = liftIO $ dyn591 ptr_glMultiTexEnviEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexEnviEXT #-}+ptr_glMultiTexEnviEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())+ptr_glMultiTexEnviEXT = unsafePerformIO $ getCommand "glMultiTexEnviEXT"++-- glMultiTexEnvivEXT ----------------------------------------------------------++glMultiTexEnvivEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glMultiTexEnvivEXT v1 v2 v3 v4 = liftIO $ dyn335 ptr_glMultiTexEnvivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexEnvivEXT #-}+ptr_glMultiTexEnvivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexEnvivEXT = unsafePerformIO $ getCommand "glMultiTexEnvivEXT"++-- glMultiTexGendEXT -----------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexGendvEXT'.+glMultiTexGendEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> GLdouble -- ^ @param@.+ -> m ()+glMultiTexGendEXT v1 v2 v3 v4 = liftIO $ dyn592 ptr_glMultiTexGendEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexGendEXT #-}+ptr_glMultiTexGendEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ())+ptr_glMultiTexGendEXT = unsafePerformIO $ getCommand "glMultiTexGendEXT"++-- glMultiTexGendvEXT ----------------------------------------------------------++glMultiTexGendvEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.+ -> m ()+glMultiTexGendvEXT v1 v2 v3 v4 = liftIO $ dyn370 ptr_glMultiTexGendvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexGendvEXT #-}+ptr_glMultiTexGendvEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())+ptr_glMultiTexGendvEXT = unsafePerformIO $ getCommand "glMultiTexGendvEXT"++-- glMultiTexGenfEXT -----------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexGenfvEXT'.+glMultiTexGenfEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glMultiTexGenfEXT v1 v2 v3 v4 = liftIO $ dyn590 ptr_glMultiTexGenfEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexGenfEXT #-}+ptr_glMultiTexGenfEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())+ptr_glMultiTexGenfEXT = unsafePerformIO $ getCommand "glMultiTexGenfEXT"++-- glMultiTexGenfvEXT ----------------------------------------------------------++glMultiTexGenfvEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glMultiTexGenfvEXT v1 v2 v3 v4 = liftIO $ dyn334 ptr_glMultiTexGenfvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexGenfvEXT #-}+ptr_glMultiTexGenfvEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glMultiTexGenfvEXT = unsafePerformIO $ getCommand "glMultiTexGenfvEXT"++-- glMultiTexGeniEXT -----------------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexGenivEXT'.+glMultiTexGeniEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glMultiTexGeniEXT v1 v2 v3 v4 = liftIO $ dyn591 ptr_glMultiTexGeniEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexGeniEXT #-}+ptr_glMultiTexGeniEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())+ptr_glMultiTexGeniEXT = unsafePerformIO $ getCommand "glMultiTexGeniEXT"++-- glMultiTexGenivEXT ----------------------------------------------------------++glMultiTexGenivEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glMultiTexGenivEXT v1 v2 v3 v4 = liftIO $ dyn335 ptr_glMultiTexGenivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexGenivEXT #-}+ptr_glMultiTexGenivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexGenivEXT = unsafePerformIO $ getCommand "glMultiTexGenivEXT"++-- glMultiTexImage1DEXT --------------------------------------------------------++glMultiTexImage1DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glMultiTexImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn593 ptr_glMultiTexImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glMultiTexImage1DEXT #-}+ptr_glMultiTexImage1DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glMultiTexImage1DEXT = unsafePerformIO $ getCommand "glMultiTexImage1DEXT"++-- glMultiTexImage2DEXT --------------------------------------------------------++glMultiTexImage2DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.+ -> m ()+glMultiTexImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn594 ptr_glMultiTexImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glMultiTexImage2DEXT #-}+ptr_glMultiTexImage2DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glMultiTexImage2DEXT = unsafePerformIO $ getCommand "glMultiTexImage2DEXT"++-- glMultiTexImage3DEXT --------------------------------------------------------++glMultiTexImage3DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.+ -> m ()+glMultiTexImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn595 ptr_glMultiTexImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glMultiTexImage3DEXT #-}+ptr_glMultiTexImage3DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glMultiTexImage3DEXT = unsafePerformIO $ getCommand "glMultiTexImage3DEXT"++-- glMultiTexParameterIivEXT ---------------------------------------------------++glMultiTexParameterIivEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glMultiTexParameterIivEXT v1 v2 v3 v4 = liftIO $ dyn335 ptr_glMultiTexParameterIivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexParameterIivEXT #-}+ptr_glMultiTexParameterIivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexParameterIivEXT = unsafePerformIO $ getCommand "glMultiTexParameterIivEXT"++-- glMultiTexParameterIuivEXT --------------------------------------------------++glMultiTexParameterIuivEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glMultiTexParameterIuivEXT v1 v2 v3 v4 = liftIO $ dyn374 ptr_glMultiTexParameterIuivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexParameterIuivEXT #-}+ptr_glMultiTexParameterIuivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glMultiTexParameterIuivEXT = unsafePerformIO $ getCommand "glMultiTexParameterIuivEXT"++-- glMultiTexParameterfEXT -----------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexParameterfvEXT'.+glMultiTexParameterfEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glMultiTexParameterfEXT v1 v2 v3 v4 = liftIO $ dyn590 ptr_glMultiTexParameterfEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexParameterfEXT #-}+ptr_glMultiTexParameterfEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())+ptr_glMultiTexParameterfEXT = unsafePerformIO $ getCommand "glMultiTexParameterfEXT"++-- glMultiTexParameterfvEXT ----------------------------------------------------++glMultiTexParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glMultiTexParameterfvEXT v1 v2 v3 v4 = liftIO $ dyn334 ptr_glMultiTexParameterfvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexParameterfvEXT #-}+ptr_glMultiTexParameterfvEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glMultiTexParameterfvEXT = unsafePerformIO $ getCommand "glMultiTexParameterfvEXT"++-- glMultiTexParameteriEXT -----------------------------------------------------++-- | The vector equivalent of this command is 'glMultiTexParameterivEXT'.+glMultiTexParameteriEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glMultiTexParameteriEXT v1 v2 v3 v4 = liftIO $ dyn591 ptr_glMultiTexParameteriEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexParameteriEXT #-}+ptr_glMultiTexParameteriEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())+ptr_glMultiTexParameteriEXT = unsafePerformIO $ getCommand "glMultiTexParameteriEXT"++-- glMultiTexParameterivEXT ----------------------------------------------------++glMultiTexParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glMultiTexParameterivEXT v1 v2 v3 v4 = liftIO $ dyn335 ptr_glMultiTexParameterivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glMultiTexParameterivEXT #-}+ptr_glMultiTexParameterivEXT :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glMultiTexParameterivEXT = unsafePerformIO $ getCommand "glMultiTexParameterivEXT"++-- glMultiTexRenderbufferEXT ---------------------------------------------------++glMultiTexRenderbufferEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @renderbuffer@.+ -> m ()+glMultiTexRenderbufferEXT v1 v2 v3 = liftIO $ dyn32 ptr_glMultiTexRenderbufferEXT v1 v2 v3++{-# NOINLINE ptr_glMultiTexRenderbufferEXT #-}+ptr_glMultiTexRenderbufferEXT :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+ptr_glMultiTexRenderbufferEXT = unsafePerformIO $ getCommand "glMultiTexRenderbufferEXT"++-- glMultiTexSubImage1DEXT -----------------------------------------------------++glMultiTexSubImage1DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glMultiTexSubImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn596 ptr_glMultiTexSubImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glMultiTexSubImage1DEXT #-}+ptr_glMultiTexSubImage1DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glMultiTexSubImage1DEXT = unsafePerformIO $ getCommand "glMultiTexSubImage1DEXT"++-- glMultiTexSubImage2DEXT -----------------------------------------------------++glMultiTexSubImage2DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.+ -> m ()+glMultiTexSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn597 ptr_glMultiTexSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glMultiTexSubImage2DEXT #-}+ptr_glMultiTexSubImage2DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glMultiTexSubImage2DEXT = unsafePerformIO $ getCommand "glMultiTexSubImage2DEXT"++-- glMultiTexSubImage3DEXT -----------------------------------------------------++glMultiTexSubImage3DEXT+ :: MonadIO m+ => GLenum -- ^ @texunit@ of type [TextureUnit](Graphics-GL-Groups.html#TextureUnit).+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.+ -> m ()+glMultiTexSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO $ dyn598 ptr_glMultiTexSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12++{-# NOINLINE ptr_glMultiTexSubImage3DEXT #-}+ptr_glMultiTexSubImage3DEXT :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glMultiTexSubImage3DEXT = unsafePerformIO $ getCommand "glMultiTexSubImage3DEXT"++-- glMulticastBarrierNV --------------------------------------------------------++glMulticastBarrierNV+ :: MonadIO m+ => m ()+glMulticastBarrierNV = liftIO $ dyn11 ptr_glMulticastBarrierNV++{-# NOINLINE ptr_glMulticastBarrierNV #-}+ptr_glMulticastBarrierNV :: FunPtr (IO ())+ptr_glMulticastBarrierNV = unsafePerformIO $ getCommand "glMulticastBarrierNV"++-- glMulticastBlitFramebufferNV ------------------------------------------------++glMulticastBlitFramebufferNV+ :: MonadIO m+ => GLuint -- ^ @srcGpu@.+ -> GLuint -- ^ @dstGpu@.+ -> GLint -- ^ @srcX0@.+ -> GLint -- ^ @srcY0@.+ -> GLint -- ^ @srcX1@.+ -> GLint -- ^ @srcY1@.+ -> GLint -- ^ @dstX0@.+ -> GLint -- ^ @dstY0@.+ -> GLint -- ^ @dstX1@.+ -> GLint -- ^ @dstY1@.+ -> GLbitfield -- ^ @mask@ of type [ClearBufferMask](Graphics-GL-Groups.html#ClearBufferMask).+ -> GLenum -- ^ @filter@.+ -> m ()+glMulticastBlitFramebufferNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO $ dyn60 ptr_glMulticastBlitFramebufferNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12++{-# NOINLINE ptr_glMulticastBlitFramebufferNV #-}+ptr_glMulticastBlitFramebufferNV :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())+ptr_glMulticastBlitFramebufferNV = unsafePerformIO $ getCommand "glMulticastBlitFramebufferNV"++-- glMulticastBufferSubDataNV --------------------------------------------------++glMulticastBufferSubDataNV+ :: MonadIO m+ => GLbitfield -- ^ @gpuMask@.+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@.+ -> Ptr a -- ^ @data@.+ -> m ()+glMulticastBufferSubDataNV v1 v2 v3 v4 v5 = liftIO $ dyn510 ptr_glMulticastBufferSubDataNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMulticastBufferSubDataNV #-}+ptr_glMulticastBufferSubDataNV :: FunPtr (GLbitfield -> GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())+ptr_glMulticastBufferSubDataNV = unsafePerformIO $ getCommand "glMulticastBufferSubDataNV"++-- glMulticastCopyBufferSubDataNV ----------------------------------------------++glMulticastCopyBufferSubDataNV+ :: MonadIO m+ => GLuint -- ^ @readGpu@.+ -> GLbitfield -- ^ @writeGpuMask@.+ -> GLuint -- ^ @readBuffer@.+ -> GLuint -- ^ @writeBuffer@.+ -> GLintptr -- ^ @readOffset@.+ -> GLintptr -- ^ @writeOffset@.+ -> GLsizeiptr -- ^ @size@.+ -> m ()+glMulticastCopyBufferSubDataNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn599 ptr_glMulticastCopyBufferSubDataNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glMulticastCopyBufferSubDataNV #-}+ptr_glMulticastCopyBufferSubDataNV :: FunPtr (GLuint -> GLbitfield -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ())+ptr_glMulticastCopyBufferSubDataNV = unsafePerformIO $ getCommand "glMulticastCopyBufferSubDataNV"++-- glMulticastCopyImageSubDataNV -----------------------------------------------++glMulticastCopyImageSubDataNV+ :: MonadIO m+ => GLuint -- ^ @srcGpu@.+ -> GLbitfield -- ^ @dstGpuMask@.+ -> GLuint -- ^ @srcName@.+ -> GLenum -- ^ @srcTarget@.+ -> GLint -- ^ @srcLevel@.+ -> GLint -- ^ @srcX@.+ -> GLint -- ^ @srcY@.+ -> GLint -- ^ @srcZ@.+ -> GLuint -- ^ @dstName@.+ -> GLenum -- ^ @dstTarget@.+ -> GLint -- ^ @dstLevel@.+ -> GLint -- ^ @dstX@.+ -> GLint -- ^ @dstY@.+ -> GLint -- ^ @dstZ@.+ -> GLsizei -- ^ @srcWidth@.+ -> GLsizei -- ^ @srcHeight@.+ -> GLsizei -- ^ @srcDepth@.+ -> m ()+glMulticastCopyImageSubDataNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 v16 v17 = liftIO $ dyn509 ptr_glMulticastCopyImageSubDataNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 v16 v17++{-# NOINLINE ptr_glMulticastCopyImageSubDataNV #-}+ptr_glMulticastCopyImageSubDataNV :: FunPtr (GLuint -> GLbitfield -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+ptr_glMulticastCopyImageSubDataNV = unsafePerformIO $ getCommand "glMulticastCopyImageSubDataNV"++-- glMulticastFramebufferSampleLocationsfvNV -----------------------------------++glMulticastFramebufferSampleLocationsfvNV+ :: MonadIO m+ => GLuint -- ^ @gpu@.+ -> GLuint -- ^ @framebuffer@.+ -> GLuint -- ^ @start@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@.+ -> m ()+glMulticastFramebufferSampleLocationsfvNV v1 v2 v3 v4 v5 = liftIO $ dyn600 ptr_glMulticastFramebufferSampleLocationsfvNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glMulticastFramebufferSampleLocationsfvNV #-}+ptr_glMulticastFramebufferSampleLocationsfvNV :: FunPtr (GLuint -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glMulticastFramebufferSampleLocationsfvNV = unsafePerformIO $ getCommand "glMulticastFramebufferSampleLocationsfvNV"++-- glMulticastGetQueryObjecti64vNV ---------------------------------------------++glMulticastGetQueryObjecti64vNV+ :: MonadIO m+ => GLuint -- ^ @gpu@.+ -> GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint64 -- ^ @params@.+ -> m ()+glMulticastGetQueryObjecti64vNV v1 v2 v3 v4 = liftIO $ dyn461 ptr_glMulticastGetQueryObjecti64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glMulticastGetQueryObjecti64vNV #-}+ptr_glMulticastGetQueryObjecti64vNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint64 -> IO ())+ptr_glMulticastGetQueryObjecti64vNV = unsafePerformIO $ getCommand "glMulticastGetQueryObjecti64vNV"++-- glMulticastGetQueryObjectivNV -----------------------------------------------++glMulticastGetQueryObjectivNV+ :: MonadIO m+ => GLuint -- ^ @gpu@.+ -> GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint -- ^ @params@.+ -> m ()+glMulticastGetQueryObjectivNV v1 v2 v3 v4 = liftIO $ dyn314 ptr_glMulticastGetQueryObjectivNV v1 v2 v3 v4++{-# NOINLINE ptr_glMulticastGetQueryObjectivNV #-}+ptr_glMulticastGetQueryObjectivNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glMulticastGetQueryObjectivNV = unsafePerformIO $ getCommand "glMulticastGetQueryObjectivNV"++-- glMulticastGetQueryObjectui64vNV --------------------------------------------++glMulticastGetQueryObjectui64vNV+ :: MonadIO m+ => GLuint -- ^ @gpu@.+ -> GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLuint64 -- ^ @params@.+ -> m ()+glMulticastGetQueryObjectui64vNV v1 v2 v3 v4 = liftIO $ dyn601 ptr_glMulticastGetQueryObjectui64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glMulticastGetQueryObjectui64vNV #-}+ptr_glMulticastGetQueryObjectui64vNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLuint64 -> IO ())+ptr_glMulticastGetQueryObjectui64vNV = unsafePerformIO $ getCommand "glMulticastGetQueryObjectui64vNV"++-- glMulticastGetQueryObjectuivNV ----------------------------------------------++glMulticastGetQueryObjectuivNV+ :: MonadIO m+ => GLuint -- ^ @gpu@.+ -> GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLuint -- ^ @params@.+ -> m ()+glMulticastGetQueryObjectuivNV v1 v2 v3 v4 = liftIO $ dyn602 ptr_glMulticastGetQueryObjectuivNV v1 v2 v3 v4++{-# NOINLINE ptr_glMulticastGetQueryObjectuivNV #-}+ptr_glMulticastGetQueryObjectuivNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glMulticastGetQueryObjectuivNV = unsafePerformIO $ getCommand "glMulticastGetQueryObjectuivNV"++-- glMulticastScissorArrayvNVX -------------------------------------------------++glMulticastScissorArrayvNVX+ :: MonadIO m+ => GLuint -- ^ @gpu@.+ -> GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @v@ pointing to @COMPSIZE(count)@ elements of type @GLint@.+ -> m ()+glMulticastScissorArrayvNVX v1 v2 v3 v4 = liftIO $ dyn603 ptr_glMulticastScissorArrayvNVX v1 v2 v3 v4++{-# NOINLINE ptr_glMulticastScissorArrayvNVX #-}+ptr_glMulticastScissorArrayvNVX :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLint -> IO ())+ptr_glMulticastScissorArrayvNVX = unsafePerformIO $ getCommand "glMulticastScissorArrayvNVX"++-- glMulticastViewportArrayvNVX ------------------------------------------------++glMulticastViewportArrayvNVX+ :: MonadIO m+ => GLuint -- ^ @gpu@.+ -> GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@ pointing to @COMPSIZE(count)@ elements of type @GLfloat@.+ -> m ()+glMulticastViewportArrayvNVX v1 v2 v3 v4 = liftIO $ dyn604 ptr_glMulticastViewportArrayvNVX v1 v2 v3 v4++{-# NOINLINE ptr_glMulticastViewportArrayvNVX #-}+ptr_glMulticastViewportArrayvNVX :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glMulticastViewportArrayvNVX = unsafePerformIO $ getCommand "glMulticastViewportArrayvNVX"++-- glMulticastViewportPositionWScaleNVX ----------------------------------------++glMulticastViewportPositionWScaleNVX+ :: MonadIO m+ => GLuint -- ^ @gpu@.+ -> GLuint -- ^ @index@.+ -> GLfloat -- ^ @xcoeff@.+ -> GLfloat -- ^ @ycoeff@.+ -> m ()+glMulticastViewportPositionWScaleNVX v1 v2 v3 v4 = liftIO $ dyn605 ptr_glMulticastViewportPositionWScaleNVX v1 v2 v3 v4++{-# NOINLINE ptr_glMulticastViewportPositionWScaleNVX #-}+ptr_glMulticastViewportPositionWScaleNVX :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO ())+ptr_glMulticastViewportPositionWScaleNVX = unsafePerformIO $ getCommand "glMulticastViewportPositionWScaleNVX"++-- glMulticastWaitSyncNV -------------------------------------------------------++glMulticastWaitSyncNV+ :: MonadIO m+ => GLuint -- ^ @signalGpu@.+ -> GLbitfield -- ^ @waitGpuMask@.+ -> m ()+glMulticastWaitSyncNV v1 v2 = liftIO $ dyn606 ptr_glMulticastWaitSyncNV v1 v2++{-# NOINLINE ptr_glMulticastWaitSyncNV #-}+ptr_glMulticastWaitSyncNV :: FunPtr (GLuint -> GLbitfield -> IO ())+ptr_glMulticastWaitSyncNV = unsafePerformIO $ getCommand "glMulticastWaitSyncNV"++-- glNamedBufferAttachMemoryNV -------------------------------------------------++glNamedBufferAttachMemoryNV+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glNamedBufferAttachMemoryNV v1 v2 v3 = liftIO $ dyn607 ptr_glNamedBufferAttachMemoryNV v1 v2 v3++{-# NOINLINE ptr_glNamedBufferAttachMemoryNV #-}+ptr_glNamedBufferAttachMemoryNV :: FunPtr (GLuint -> GLuint -> GLuint64 -> IO ())+ptr_glNamedBufferAttachMemoryNV = unsafePerformIO $ getCommand "glNamedBufferAttachMemoryNV"++-- glNamedBufferData -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBufferData.xhtml OpenGL 4.x>.+glNamedBufferData+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> Ptr a -- ^ @data@.+ -> GLenum -- ^ @usage@ of type [VertexBufferObjectUsage](Graphics-GL-Groups.html#VertexBufferObjectUsage).+ -> m ()+glNamedBufferData v1 v2 v3 v4 = liftIO $ dyn608 ptr_glNamedBufferData v1 v2 v3 v4++{-# NOINLINE ptr_glNamedBufferData #-}+ptr_glNamedBufferData :: FunPtr (GLuint -> GLsizeiptr -> Ptr a -> GLenum -> IO ())+ptr_glNamedBufferData = unsafePerformIO $ getCommand "glNamedBufferData"++-- glNamedBufferDataEXT --------------------------------------------------------++glNamedBufferDataEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLsizeiptr -- ^ @size@.+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(size)@ elements of type @a@.+ -> GLenum -- ^ @usage@ of type [VertexBufferObjectUsage](Graphics-GL-Groups.html#VertexBufferObjectUsage).+ -> m ()+glNamedBufferDataEXT v1 v2 v3 v4 = liftIO $ dyn608 ptr_glNamedBufferDataEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedBufferDataEXT #-}+ptr_glNamedBufferDataEXT :: FunPtr (GLuint -> GLsizeiptr -> Ptr a -> GLenum -> IO ())+ptr_glNamedBufferDataEXT = unsafePerformIO $ getCommand "glNamedBufferDataEXT"++-- glNamedBufferPageCommitmentARB ----------------------------------------------++glNamedBufferPageCommitmentARB+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@.+ -> GLboolean -- ^ @commit@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glNamedBufferPageCommitmentARB v1 v2 v3 v4 = liftIO $ dyn609 ptr_glNamedBufferPageCommitmentARB v1 v2 v3 v4++{-# NOINLINE ptr_glNamedBufferPageCommitmentARB #-}+ptr_glNamedBufferPageCommitmentARB :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> IO ())+ptr_glNamedBufferPageCommitmentARB = unsafePerformIO $ getCommand "glNamedBufferPageCommitmentARB"++-- glNamedBufferPageCommitmentEXT ----------------------------------------------++glNamedBufferPageCommitmentEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@.+ -> GLboolean -- ^ @commit@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glNamedBufferPageCommitmentEXT v1 v2 v3 v4 = liftIO $ dyn609 ptr_glNamedBufferPageCommitmentEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedBufferPageCommitmentEXT #-}+ptr_glNamedBufferPageCommitmentEXT :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> IO ())+ptr_glNamedBufferPageCommitmentEXT = unsafePerformIO $ getCommand "glNamedBufferPageCommitmentEXT"++-- glNamedBufferStorage --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBufferStorage.xhtml OpenGL 4.x>.+glNamedBufferStorage+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> Ptr a -- ^ @data@ pointing to @size@ elements of type @a@.+ -> GLbitfield -- ^ @flags@ of type [BufferStorageMask](Graphics-GL-Groups.html#BufferStorageMask).+ -> m ()+glNamedBufferStorage v1 v2 v3 v4 = liftIO $ dyn610 ptr_glNamedBufferStorage v1 v2 v3 v4++{-# NOINLINE ptr_glNamedBufferStorage #-}+ptr_glNamedBufferStorage :: FunPtr (GLuint -> GLsizeiptr -> Ptr a -> GLbitfield -> IO ())+ptr_glNamedBufferStorage = unsafePerformIO $ getCommand "glNamedBufferStorage"++-- glNamedBufferStorageEXT -----------------------------------------------------++-- | This command is an alias for 'glNamedBufferStorage'.+glNamedBufferStorageEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> Ptr a -- ^ @data@ pointing to @size@ elements of type @a@.+ -> GLbitfield -- ^ @flags@ of type [BufferStorageMask](Graphics-GL-Groups.html#BufferStorageMask).+ -> m ()+glNamedBufferStorageEXT v1 v2 v3 v4 = liftIO $ dyn610 ptr_glNamedBufferStorageEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedBufferStorageEXT #-}+ptr_glNamedBufferStorageEXT :: FunPtr (GLuint -> GLsizeiptr -> Ptr a -> GLbitfield -> IO ())+ptr_glNamedBufferStorageEXT = unsafePerformIO $ getCommand "glNamedBufferStorageEXT"++-- glNamedBufferStorageExternalEXT ---------------------------------------------++glNamedBufferStorageExternalEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@.+ -> GLeglClientBufferEXT -- ^ @clientBuffer@.+ -> GLbitfield -- ^ @flags@ of type [BufferStorageMask](Graphics-GL-Groups.html#BufferStorageMask).+ -> m ()+glNamedBufferStorageExternalEXT v1 v2 v3 v4 v5 = liftIO $ dyn611 ptr_glNamedBufferStorageExternalEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedBufferStorageExternalEXT #-}+ptr_glNamedBufferStorageExternalEXT :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLeglClientBufferEXT -> GLbitfield -> IO ())+ptr_glNamedBufferStorageExternalEXT = unsafePerformIO $ getCommand "glNamedBufferStorageExternalEXT"++-- glNamedBufferStorageMemEXT --------------------------------------------------++glNamedBufferStorageMemEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glNamedBufferStorageMemEXT v1 v2 v3 v4 = liftIO $ dyn612 ptr_glNamedBufferStorageMemEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedBufferStorageMemEXT #-}+ptr_glNamedBufferStorageMemEXT :: FunPtr (GLuint -> GLsizeiptr -> GLuint -> GLuint64 -> IO ())+ptr_glNamedBufferStorageMemEXT = unsafePerformIO $ getCommand "glNamedBufferStorageMemEXT"++-- glNamedBufferSubData --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBufferSubData.xhtml OpenGL 4.x>.+glNamedBufferSubData+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(size)@ elements of type @a@.+ -> m ()+glNamedBufferSubData v1 v2 v3 v4 = liftIO $ dyn378 ptr_glNamedBufferSubData v1 v2 v3 v4++{-# NOINLINE ptr_glNamedBufferSubData #-}+ptr_glNamedBufferSubData :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())+ptr_glNamedBufferSubData = unsafePerformIO $ getCommand "glNamedBufferSubData"++-- glNamedBufferSubDataEXT -----------------------------------------------------++-- | This command is an alias for 'glNamedBufferSubData'.+glNamedBufferSubDataEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> Ptr a -- ^ @data@ pointing to @COMPSIZE(size)@ elements of type @a@.+ -> m ()+glNamedBufferSubDataEXT v1 v2 v3 v4 = liftIO $ dyn378 ptr_glNamedBufferSubDataEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedBufferSubDataEXT #-}+ptr_glNamedBufferSubDataEXT :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ())+ptr_glNamedBufferSubDataEXT = unsafePerformIO $ getCommand "glNamedBufferSubDataEXT"++-- glNamedCopyBufferSubDataEXT -------------------------------------------------++glNamedCopyBufferSubDataEXT+ :: MonadIO m+ => GLuint -- ^ @readBuffer@.+ -> GLuint -- ^ @writeBuffer@.+ -> GLintptr -- ^ @readOffset@.+ -> GLintptr -- ^ @writeOffset@.+ -> GLsizeiptr -- ^ @size@.+ -> m ()+glNamedCopyBufferSubDataEXT v1 v2 v3 v4 v5 = liftIO $ dyn181 ptr_glNamedCopyBufferSubDataEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedCopyBufferSubDataEXT #-}+ptr_glNamedCopyBufferSubDataEXT :: FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ())+ptr_glNamedCopyBufferSubDataEXT = unsafePerformIO $ getCommand "glNamedCopyBufferSubDataEXT"++-- glNamedFramebufferDrawBuffer ------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDrawBuffer.xhtml OpenGL 4.x>.+glNamedFramebufferDrawBuffer+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @buf@ of type [ColorBuffer](Graphics-GL-Groups.html#ColorBuffer).+ -> m ()+glNamedFramebufferDrawBuffer v1 v2 = liftIO $ dyn18 ptr_glNamedFramebufferDrawBuffer v1 v2++{-# NOINLINE ptr_glNamedFramebufferDrawBuffer #-}+ptr_glNamedFramebufferDrawBuffer :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glNamedFramebufferDrawBuffer = unsafePerformIO $ getCommand "glNamedFramebufferDrawBuffer"++-- glNamedFramebufferDrawBuffers -----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glDrawBuffers.xhtml OpenGL 4.x>.+glNamedFramebufferDrawBuffers+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLsizei -- ^ @n@.+ -> Ptr GLenum -- ^ @bufs@ pointing to elements of type [ColorBuffer](Graphics-GL-Groups.html#ColorBuffer).+ -> m ()+glNamedFramebufferDrawBuffers v1 v2 v3 = liftIO $ dyn293 ptr_glNamedFramebufferDrawBuffers v1 v2 v3++{-# NOINLINE ptr_glNamedFramebufferDrawBuffers #-}+ptr_glNamedFramebufferDrawBuffers :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ())+ptr_glNamedFramebufferDrawBuffers = unsafePerformIO $ getCommand "glNamedFramebufferDrawBuffers"++-- glNamedFramebufferParameteri ------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glFramebufferParameteri.xhtml OpenGL 4.x>.+glNamedFramebufferParameteri+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @pname@ of type [FramebufferParameterName](Graphics-GL-Groups.html#FramebufferParameterName).+ -> GLint -- ^ @param@.+ -> m ()+glNamedFramebufferParameteri v1 v2 v3 = liftIO $ dyn491 ptr_glNamedFramebufferParameteri v1 v2 v3++{-# NOINLINE ptr_glNamedFramebufferParameteri #-}+ptr_glNamedFramebufferParameteri :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ptr_glNamedFramebufferParameteri = unsafePerformIO $ getCommand "glNamedFramebufferParameteri"++-- glNamedFramebufferParameteriEXT ---------------------------------------------++glNamedFramebufferParameteriEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @pname@ of type [FramebufferParameterName](Graphics-GL-Groups.html#FramebufferParameterName).+ -> GLint -- ^ @param@.+ -> m ()+glNamedFramebufferParameteriEXT v1 v2 v3 = liftIO $ dyn491 ptr_glNamedFramebufferParameteriEXT v1 v2 v3++{-# NOINLINE ptr_glNamedFramebufferParameteriEXT #-}+ptr_glNamedFramebufferParameteriEXT :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ptr_glNamedFramebufferParameteriEXT = unsafePerformIO $ getCommand "glNamedFramebufferParameteriEXT"++-- glNamedFramebufferReadBuffer ------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glReadBuffer.xhtml OpenGL 4.x>.+glNamedFramebufferReadBuffer+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @src@ of type [ColorBuffer](Graphics-GL-Groups.html#ColorBuffer).+ -> m ()+glNamedFramebufferReadBuffer v1 v2 = liftIO $ dyn18 ptr_glNamedFramebufferReadBuffer v1 v2++{-# NOINLINE ptr_glNamedFramebufferReadBuffer #-}+ptr_glNamedFramebufferReadBuffer :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glNamedFramebufferReadBuffer = unsafePerformIO $ getCommand "glNamedFramebufferReadBuffer"++-- glNamedFramebufferRenderbuffer ----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glFramebufferRenderbuffer.xhtml OpenGL 4.x>.+glNamedFramebufferRenderbuffer+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @renderbuffertarget@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLuint -- ^ @renderbuffer@.+ -> m ()+glNamedFramebufferRenderbuffer v1 v2 v3 v4 = liftIO $ dyn613 ptr_glNamedFramebufferRenderbuffer v1 v2 v3 v4++{-# NOINLINE ptr_glNamedFramebufferRenderbuffer #-}+ptr_glNamedFramebufferRenderbuffer :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ())+ptr_glNamedFramebufferRenderbuffer = unsafePerformIO $ getCommand "glNamedFramebufferRenderbuffer"++-- glNamedFramebufferRenderbufferEXT -------------------------------------------++glNamedFramebufferRenderbufferEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @renderbuffertarget@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLuint -- ^ @renderbuffer@ of type @Renderbuffer@.+ -> m ()+glNamedFramebufferRenderbufferEXT v1 v2 v3 v4 = liftIO $ dyn613 ptr_glNamedFramebufferRenderbufferEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedFramebufferRenderbufferEXT #-}+ptr_glNamedFramebufferRenderbufferEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ())+ptr_glNamedFramebufferRenderbufferEXT = unsafePerformIO $ getCommand "glNamedFramebufferRenderbufferEXT"++-- glNamedFramebufferSampleLocationsfvARB --------------------------------------++glNamedFramebufferSampleLocationsfvARB+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLuint -- ^ @start@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@.+ -> m ()+glNamedFramebufferSampleLocationsfvARB v1 v2 v3 v4 = liftIO $ dyn604 ptr_glNamedFramebufferSampleLocationsfvARB v1 v2 v3 v4++{-# NOINLINE ptr_glNamedFramebufferSampleLocationsfvARB #-}+ptr_glNamedFramebufferSampleLocationsfvARB :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glNamedFramebufferSampleLocationsfvARB = unsafePerformIO $ getCommand "glNamedFramebufferSampleLocationsfvARB"++-- glNamedFramebufferSampleLocationsfvNV ---------------------------------------++glNamedFramebufferSampleLocationsfvNV+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLuint -- ^ @start@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@.+ -> m ()+glNamedFramebufferSampleLocationsfvNV v1 v2 v3 v4 = liftIO $ dyn604 ptr_glNamedFramebufferSampleLocationsfvNV v1 v2 v3 v4++{-# NOINLINE ptr_glNamedFramebufferSampleLocationsfvNV #-}+ptr_glNamedFramebufferSampleLocationsfvNV :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glNamedFramebufferSampleLocationsfvNV = unsafePerformIO $ getCommand "glNamedFramebufferSampleLocationsfvNV"++-- glNamedFramebufferSamplePositionsfvAMD --------------------------------------++glNamedFramebufferSamplePositionsfvAMD+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLuint -- ^ @numsamples@.+ -> GLuint -- ^ @pixelindex@.+ -> Ptr GLfloat -- ^ @values@.+ -> m ()+glNamedFramebufferSamplePositionsfvAMD v1 v2 v3 v4 = liftIO $ dyn614 ptr_glNamedFramebufferSamplePositionsfvAMD v1 v2 v3 v4++{-# NOINLINE ptr_glNamedFramebufferSamplePositionsfvAMD #-}+ptr_glNamedFramebufferSamplePositionsfvAMD :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())+ptr_glNamedFramebufferSamplePositionsfvAMD = unsafePerformIO $ getCommand "glNamedFramebufferSamplePositionsfvAMD"++-- glNamedFramebufferTexture ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glFramebufferTexture.xhtml OpenGL 4.x>.+glNamedFramebufferTexture+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> m ()+glNamedFramebufferTexture v1 v2 v3 v4 = liftIO $ dyn615 ptr_glNamedFramebufferTexture v1 v2 v3 v4++{-# NOINLINE ptr_glNamedFramebufferTexture #-}+ptr_glNamedFramebufferTexture :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> IO ())+ptr_glNamedFramebufferTexture = unsafePerformIO $ getCommand "glNamedFramebufferTexture"++-- glNamedFramebufferTexture1DEXT ----------------------------------------------++glNamedFramebufferTexture1DEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> m ()+glNamedFramebufferTexture1DEXT v1 v2 v3 v4 v5 = liftIO $ dyn616 ptr_glNamedFramebufferTexture1DEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedFramebufferTexture1DEXT #-}+ptr_glNamedFramebufferTexture1DEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+ptr_glNamedFramebufferTexture1DEXT = unsafePerformIO $ getCommand "glNamedFramebufferTexture1DEXT"++-- glNamedFramebufferTexture2DEXT ----------------------------------------------++glNamedFramebufferTexture2DEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> m ()+glNamedFramebufferTexture2DEXT v1 v2 v3 v4 v5 = liftIO $ dyn616 ptr_glNamedFramebufferTexture2DEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedFramebufferTexture2DEXT #-}+ptr_glNamedFramebufferTexture2DEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+ptr_glNamedFramebufferTexture2DEXT = unsafePerformIO $ getCommand "glNamedFramebufferTexture2DEXT"++-- glNamedFramebufferTexture3DEXT ----------------------------------------------++glNamedFramebufferTexture3DEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLenum -- ^ @textarget@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> m ()+glNamedFramebufferTexture3DEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn617 ptr_glNamedFramebufferTexture3DEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glNamedFramebufferTexture3DEXT #-}+ptr_glNamedFramebufferTexture3DEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ptr_glNamedFramebufferTexture3DEXT = unsafePerformIO $ getCommand "glNamedFramebufferTexture3DEXT"++-- glNamedFramebufferTextureEXT ------------------------------------------------++glNamedFramebufferTextureEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> m ()+glNamedFramebufferTextureEXT v1 v2 v3 v4 = liftIO $ dyn615 ptr_glNamedFramebufferTextureEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedFramebufferTextureEXT #-}+ptr_glNamedFramebufferTextureEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> IO ())+ptr_glNamedFramebufferTextureEXT = unsafePerformIO $ getCommand "glNamedFramebufferTextureEXT"++-- glNamedFramebufferTextureFaceEXT --------------------------------------------++glNamedFramebufferTextureFaceEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @face@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> m ()+glNamedFramebufferTextureFaceEXT v1 v2 v3 v4 v5 = liftIO $ dyn618 ptr_glNamedFramebufferTextureFaceEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedFramebufferTextureFaceEXT #-}+ptr_glNamedFramebufferTextureFaceEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLenum -> IO ())+ptr_glNamedFramebufferTextureFaceEXT = unsafePerformIO $ getCommand "glNamedFramebufferTextureFaceEXT"++-- glNamedFramebufferTextureLayer ----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glFramebufferTextureLayer.xhtml OpenGL 4.x>.+glNamedFramebufferTextureLayer+ :: MonadIO m+ => GLuint -- ^ @framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @layer@.+ -> m ()+glNamedFramebufferTextureLayer v1 v2 v3 v4 v5 = liftIO $ dyn619 ptr_glNamedFramebufferTextureLayer v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedFramebufferTextureLayer #-}+ptr_glNamedFramebufferTextureLayer :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ptr_glNamedFramebufferTextureLayer = unsafePerformIO $ getCommand "glNamedFramebufferTextureLayer"++-- glNamedFramebufferTextureLayerEXT -------------------------------------------++glNamedFramebufferTextureLayerEXT+ :: MonadIO m+ => GLuint -- ^ @framebuffer@ of type @Framebuffer@.+ -> GLenum -- ^ @attachment@ of type [FramebufferAttachment](Graphics-GL-Groups.html#FramebufferAttachment).+ -> GLuint -- ^ @texture@ of type @Texture@.+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @layer@ of type @CheckedInt32@.+ -> m ()+glNamedFramebufferTextureLayerEXT v1 v2 v3 v4 v5 = liftIO $ dyn619 ptr_glNamedFramebufferTextureLayerEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedFramebufferTextureLayerEXT #-}+ptr_glNamedFramebufferTextureLayerEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ())+ptr_glNamedFramebufferTextureLayerEXT = unsafePerformIO $ getCommand "glNamedFramebufferTextureLayerEXT"+
+ src/Graphics/GL/Functions/F19.hs view
@@ -0,0 +1,1621 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F19+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F19 (+ glNamedProgramLocalParameter4dEXT,+ glNamedProgramLocalParameter4dvEXT,+ glNamedProgramLocalParameter4fEXT,+ glNamedProgramLocalParameter4fvEXT,+ glNamedProgramLocalParameterI4iEXT,+ glNamedProgramLocalParameterI4ivEXT,+ glNamedProgramLocalParameterI4uiEXT,+ glNamedProgramLocalParameterI4uivEXT,+ glNamedProgramLocalParameters4fvEXT,+ glNamedProgramLocalParametersI4ivEXT,+ glNamedProgramLocalParametersI4uivEXT,+ glNamedProgramStringEXT,+ glNamedRenderbufferStorage,+ glNamedRenderbufferStorageEXT,+ glNamedRenderbufferStorageMultisample,+ glNamedRenderbufferStorageMultisampleAdvancedAMD,+ glNamedRenderbufferStorageMultisampleCoverageEXT,+ glNamedRenderbufferStorageMultisampleEXT,+ glNamedStringARB,+ glNewList,+ glNewObjectBufferATI,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fVertex3fSUN,+ glNormal3fVertex3fvSUN,+ glNormal3fv,+ glNormal3hNV,+ glNormal3hvNV,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormal3x,+ glNormal3xOES,+ glNormal3xvOES,+ glNormalFormatNV,+ glNormalP3ui,+ glNormalP3uiv,+ glNormalPointer,+ glNormalPointerEXT,+ glNormalPointerListIBM,+ glNormalPointervINTEL,+ glNormalStream3bATI,+ glNormalStream3bvATI,+ glNormalStream3dATI,+ glNormalStream3dvATI,+ glNormalStream3fATI,+ glNormalStream3fvATI,+ glNormalStream3iATI,+ glNormalStream3ivATI,+ glNormalStream3sATI,+ glNormalStream3svATI,+ glObjectLabel,+ glObjectLabelKHR,+ glObjectPtrLabel,+ glObjectPtrLabelKHR,+ glObjectPurgeableAPPLE,+ glObjectUnpurgeableAPPLE,+ glOrtho,+ glOrthof,+ glOrthofOES,+ glOrthox,+ glOrthoxOES,+ glPNTrianglesfATI,+ glPNTrianglesiATI,+ glPassTexCoordATI,+ glPassThrough,+ glPassThroughxOES,+ glPatchParameterfv,+ glPatchParameteri,+ glPatchParameteriEXT,+ glPatchParameteriOES,+ glPathColorGenNV,+ glPathCommandsNV,+ glPathCoordsNV,+ glPathCoverDepthFuncNV,+ glPathDashArrayNV,+ glPathFogGenNV,+ glPathGlyphIndexArrayNV,+ glPathGlyphIndexRangeNV,+ glPathGlyphRangeNV,+ glPathGlyphsNV,+ glPathMemoryGlyphIndexArrayNV,+ glPathParameterfNV,+ glPathParameterfvNV,+ glPathParameteriNV,+ glPathParameterivNV,+ glPathStencilDepthOffsetNV,+ glPathStencilFuncNV,+ glPathStringNV,+ glPathSubCommandsNV,+ glPathSubCoordsNV,+ glPathTexGenNV,+ glPauseTransformFeedback,+ glPauseTransformFeedbackNV,+ glPixelDataRangeNV,+ glPixelMapfv+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glNamedProgramLocalParameter4dEXT -------------------------------------------++-- | The vector equivalent of this command is 'glNamedProgramLocalParameter4dvEXT'.+glNamedProgramLocalParameter4dEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glNamedProgramLocalParameter4dEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn620 ptr_glNamedProgramLocalParameter4dEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glNamedProgramLocalParameter4dEXT #-}+ptr_glNamedProgramLocalParameter4dEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glNamedProgramLocalParameter4dEXT = unsafePerformIO $ getCommand "glNamedProgramLocalParameter4dEXT"++-- glNamedProgramLocalParameter4dvEXT ------------------------------------------++glNamedProgramLocalParameter4dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glNamedProgramLocalParameter4dvEXT v1 v2 v3 v4 = liftIO $ dyn383 ptr_glNamedProgramLocalParameter4dvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedProgramLocalParameter4dvEXT #-}+ptr_glNamedProgramLocalParameter4dvEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ())+ptr_glNamedProgramLocalParameter4dvEXT = unsafePerformIO $ getCommand "glNamedProgramLocalParameter4dvEXT"++-- glNamedProgramLocalParameter4fEXT -------------------------------------------++-- | The vector equivalent of this command is 'glNamedProgramLocalParameter4fvEXT'.+glNamedProgramLocalParameter4fEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @w@.+ -> m ()+glNamedProgramLocalParameter4fEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn621 ptr_glNamedProgramLocalParameter4fEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glNamedProgramLocalParameter4fEXT #-}+ptr_glNamedProgramLocalParameter4fEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glNamedProgramLocalParameter4fEXT = unsafePerformIO $ getCommand "glNamedProgramLocalParameter4fEXT"++-- glNamedProgramLocalParameter4fvEXT ------------------------------------------++glNamedProgramLocalParameter4fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glNamedProgramLocalParameter4fvEXT v1 v2 v3 v4 = liftIO $ dyn384 ptr_glNamedProgramLocalParameter4fvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedProgramLocalParameter4fvEXT #-}+ptr_glNamedProgramLocalParameter4fvEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glNamedProgramLocalParameter4fvEXT = unsafePerformIO $ getCommand "glNamedProgramLocalParameter4fvEXT"++-- glNamedProgramLocalParameterI4iEXT ------------------------------------------++-- | The vector equivalent of this command is 'glNamedProgramLocalParameterI4ivEXT'.+glNamedProgramLocalParameterI4iEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLint -- ^ @z@.+ -> GLint -- ^ @w@.+ -> m ()+glNamedProgramLocalParameterI4iEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn622 ptr_glNamedProgramLocalParameterI4iEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glNamedProgramLocalParameterI4iEXT #-}+ptr_glNamedProgramLocalParameterI4iEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glNamedProgramLocalParameterI4iEXT = unsafePerformIO $ getCommand "glNamedProgramLocalParameterI4iEXT"++-- glNamedProgramLocalParameterI4ivEXT -----------------------------------------++glNamedProgramLocalParameterI4ivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @params@ pointing to @4@ elements of type @GLint@.+ -> m ()+glNamedProgramLocalParameterI4ivEXT v1 v2 v3 v4 = liftIO $ dyn381 ptr_glNamedProgramLocalParameterI4ivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedProgramLocalParameterI4ivEXT #-}+ptr_glNamedProgramLocalParameterI4ivEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ())+ptr_glNamedProgramLocalParameterI4ivEXT = unsafePerformIO $ getCommand "glNamedProgramLocalParameterI4ivEXT"++-- glNamedProgramLocalParameterI4uiEXT -----------------------------------------++-- | The vector equivalent of this command is 'glNamedProgramLocalParameterI4uivEXT'.+glNamedProgramLocalParameterI4uiEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @x@.+ -> GLuint -- ^ @y@.+ -> GLuint -- ^ @z@.+ -> GLuint -- ^ @w@.+ -> m ()+glNamedProgramLocalParameterI4uiEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn623 ptr_glNamedProgramLocalParameterI4uiEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glNamedProgramLocalParameterI4uiEXT #-}+ptr_glNamedProgramLocalParameterI4uiEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glNamedProgramLocalParameterI4uiEXT = unsafePerformIO $ getCommand "glNamedProgramLocalParameterI4uiEXT"++-- glNamedProgramLocalParameterI4uivEXT ----------------------------------------++glNamedProgramLocalParameterI4uivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @params@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glNamedProgramLocalParameterI4uivEXT v1 v2 v3 v4 = liftIO $ dyn382 ptr_glNamedProgramLocalParameterI4uivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedProgramLocalParameterI4uivEXT #-}+ptr_glNamedProgramLocalParameterI4uivEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ())+ptr_glNamedProgramLocalParameterI4uivEXT = unsafePerformIO $ getCommand "glNamedProgramLocalParameterI4uivEXT"++-- glNamedProgramLocalParameters4fvEXT -----------------------------------------++glNamedProgramLocalParameters4fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @params@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glNamedProgramLocalParameters4fvEXT v1 v2 v3 v4 v5 = liftIO $ dyn624 ptr_glNamedProgramLocalParameters4fvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedProgramLocalParameters4fvEXT #-}+ptr_glNamedProgramLocalParameters4fvEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glNamedProgramLocalParameters4fvEXT = unsafePerformIO $ getCommand "glNamedProgramLocalParameters4fvEXT"++-- glNamedProgramLocalParametersI4ivEXT ----------------------------------------++glNamedProgramLocalParametersI4ivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @params@ pointing to @count*4@ elements of type @GLint@.+ -> m ()+glNamedProgramLocalParametersI4ivEXT v1 v2 v3 v4 v5 = liftIO $ dyn625 ptr_glNamedProgramLocalParametersI4ivEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedProgramLocalParametersI4ivEXT #-}+ptr_glNamedProgramLocalParametersI4ivEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ())+ptr_glNamedProgramLocalParametersI4ivEXT = unsafePerformIO $ getCommand "glNamedProgramLocalParametersI4ivEXT"++-- glNamedProgramLocalParametersI4uivEXT ---------------------------------------++glNamedProgramLocalParametersI4uivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @params@ pointing to @count*4@ elements of type @GLuint@.+ -> m ()+glNamedProgramLocalParametersI4uivEXT v1 v2 v3 v4 v5 = liftIO $ dyn626 ptr_glNamedProgramLocalParametersI4uivEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedProgramLocalParametersI4uivEXT #-}+ptr_glNamedProgramLocalParametersI4uivEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glNamedProgramLocalParametersI4uivEXT = unsafePerformIO $ getCommand "glNamedProgramLocalParametersI4uivEXT"++-- glNamedProgramStringEXT -----------------------------------------------------++glNamedProgramStringEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLenum -- ^ @format@ of type [ProgramFormat](Graphics-GL-Groups.html#ProgramFormat).+ -> GLsizei -- ^ @len@.+ -> Ptr a -- ^ @string@ pointing to @len@ elements of type @a@.+ -> m ()+glNamedProgramStringEXT v1 v2 v3 v4 v5 = liftIO $ dyn627 ptr_glNamedProgramStringEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedProgramStringEXT #-}+ptr_glNamedProgramStringEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glNamedProgramStringEXT = unsafePerformIO $ getCommand "glNamedProgramStringEXT"++-- glNamedRenderbufferStorage --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glRenderbufferStorage.xhtml OpenGL 4.x>.+glNamedRenderbufferStorage+ :: MonadIO m+ => GLuint -- ^ @renderbuffer@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glNamedRenderbufferStorage v1 v2 v3 v4 = liftIO $ dyn628 ptr_glNamedRenderbufferStorage v1 v2 v3 v4++{-# NOINLINE ptr_glNamedRenderbufferStorage #-}+ptr_glNamedRenderbufferStorage :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glNamedRenderbufferStorage = unsafePerformIO $ getCommand "glNamedRenderbufferStorage"++-- glNamedRenderbufferStorageEXT -----------------------------------------------++glNamedRenderbufferStorageEXT+ :: MonadIO m+ => GLuint -- ^ @renderbuffer@ of type @Renderbuffer@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glNamedRenderbufferStorageEXT v1 v2 v3 v4 = liftIO $ dyn628 ptr_glNamedRenderbufferStorageEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNamedRenderbufferStorageEXT #-}+ptr_glNamedRenderbufferStorageEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glNamedRenderbufferStorageEXT = unsafePerformIO $ getCommand "glNamedRenderbufferStorageEXT"++-- glNamedRenderbufferStorageMultisample ---------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glRenderbufferStorageMultisample.xhtml OpenGL 4.x>.+glNamedRenderbufferStorageMultisample+ :: MonadIO m+ => GLuint -- ^ @renderbuffer@.+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glNamedRenderbufferStorageMultisample v1 v2 v3 v4 v5 = liftIO $ dyn629 ptr_glNamedRenderbufferStorageMultisample v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedRenderbufferStorageMultisample #-}+ptr_glNamedRenderbufferStorageMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glNamedRenderbufferStorageMultisample = unsafePerformIO $ getCommand "glNamedRenderbufferStorageMultisample"++-- glNamedRenderbufferStorageMultisampleAdvancedAMD ----------------------------++glNamedRenderbufferStorageMultisampleAdvancedAMD+ :: MonadIO m+ => GLuint -- ^ @renderbuffer@ of type @Renderbuffer@.+ -> GLsizei -- ^ @samples@.+ -> GLsizei -- ^ @storageSamples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glNamedRenderbufferStorageMultisampleAdvancedAMD v1 v2 v3 v4 v5 v6 = liftIO $ dyn630 ptr_glNamedRenderbufferStorageMultisampleAdvancedAMD v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glNamedRenderbufferStorageMultisampleAdvancedAMD #-}+ptr_glNamedRenderbufferStorageMultisampleAdvancedAMD :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glNamedRenderbufferStorageMultisampleAdvancedAMD = unsafePerformIO $ getCommand "glNamedRenderbufferStorageMultisampleAdvancedAMD"++-- glNamedRenderbufferStorageMultisampleCoverageEXT ----------------------------++glNamedRenderbufferStorageMultisampleCoverageEXT+ :: MonadIO m+ => GLuint -- ^ @renderbuffer@ of type @Renderbuffer@.+ -> GLsizei -- ^ @coverageSamples@.+ -> GLsizei -- ^ @colorSamples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glNamedRenderbufferStorageMultisampleCoverageEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn630 ptr_glNamedRenderbufferStorageMultisampleCoverageEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glNamedRenderbufferStorageMultisampleCoverageEXT #-}+ptr_glNamedRenderbufferStorageMultisampleCoverageEXT :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glNamedRenderbufferStorageMultisampleCoverageEXT = unsafePerformIO $ getCommand "glNamedRenderbufferStorageMultisampleCoverageEXT"++-- glNamedRenderbufferStorageMultisampleEXT ------------------------------------++glNamedRenderbufferStorageMultisampleEXT+ :: MonadIO m+ => GLuint -- ^ @renderbuffer@ of type @Renderbuffer@.+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glNamedRenderbufferStorageMultisampleEXT v1 v2 v3 v4 v5 = liftIO $ dyn629 ptr_glNamedRenderbufferStorageMultisampleEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedRenderbufferStorageMultisampleEXT #-}+ptr_glNamedRenderbufferStorageMultisampleEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glNamedRenderbufferStorageMultisampleEXT = unsafePerformIO $ getCommand "glNamedRenderbufferStorageMultisampleEXT"++-- glNamedStringARB ------------------------------------------------------------++glNamedStringARB+ :: MonadIO m+ => GLenum -- ^ @type@.+ -> GLint -- ^ @namelen@.+ -> Ptr GLchar -- ^ @name@ pointing to @namelen@ elements of type @GLchar@.+ -> GLint -- ^ @stringlen@.+ -> Ptr GLchar -- ^ @string@ pointing to @stringlen@ elements of type @GLchar@.+ -> m ()+glNamedStringARB v1 v2 v3 v4 v5 = liftIO $ dyn631 ptr_glNamedStringARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glNamedStringARB #-}+ptr_glNamedStringARB :: FunPtr (GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ())+ptr_glNamedStringARB = unsafePerformIO $ getCommand "glNamedStringARB"++-- glNewList -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNewList.xml OpenGL 2.x>.+glNewList+ :: MonadIO m+ => GLuint -- ^ @list@ of type @List@.+ -> GLenum -- ^ @mode@ of type [ListMode](Graphics-GL-Groups.html#ListMode).+ -> m ()+glNewList v1 v2 = liftIO $ dyn18 ptr_glNewList v1 v2++{-# NOINLINE ptr_glNewList #-}+ptr_glNewList :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glNewList = unsafePerformIO $ getCommand "glNewList"++-- glNewObjectBufferATI --------------------------------------------------------++glNewObjectBufferATI+ :: MonadIO m+ => GLsizei -- ^ @size@.+ -> Ptr a -- ^ @pointer@ pointing to @size@ elements of type @a@.+ -> GLenum -- ^ @usage@ of type [ArrayObjectUsageATI](Graphics-GL-Groups.html#ArrayObjectUsageATI).+ -> m GLuint+glNewObjectBufferATI v1 v2 v3 = liftIO $ dyn632 ptr_glNewObjectBufferATI v1 v2 v3++{-# NOINLINE ptr_glNewObjectBufferATI #-}+ptr_glNewObjectBufferATI :: FunPtr (GLsizei -> Ptr a -> GLenum -> IO GLuint)+ptr_glNewObjectBufferATI = unsafePerformIO $ getCommand "glNewObjectBufferATI"++-- glNormal3b ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml OpenGL 2.x>. The vector equivalent of this command is 'glNormal3bv'.+glNormal3b+ :: MonadIO m+ => GLbyte -- ^ @nx@.+ -> GLbyte -- ^ @ny@.+ -> GLbyte -- ^ @nz@.+ -> m ()+glNormal3b v1 v2 v3 = liftIO $ dyn39 ptr_glNormal3b v1 v2 v3++{-# NOINLINE ptr_glNormal3b #-}+ptr_glNormal3b :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glNormal3b = unsafePerformIO $ getCommand "glNormal3b"++-- glNormal3bv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml OpenGL 2.x>.+glNormal3bv+ :: MonadIO m+ => Ptr GLbyte -- ^ @v@ pointing to @3@ elements of type @GLbyte@.+ -> m ()+glNormal3bv v1 = liftIO $ dyn40 ptr_glNormal3bv v1++{-# NOINLINE ptr_glNormal3bv #-}+ptr_glNormal3bv :: FunPtr (Ptr GLbyte -> IO ())+ptr_glNormal3bv = unsafePerformIO $ getCommand "glNormal3bv"++-- glNormal3d ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml OpenGL 2.x>. The vector equivalent of this command is 'glNormal3dv'.+glNormal3d+ :: MonadIO m+ => GLdouble -- ^ @nx@ of type @CoordD@.+ -> GLdouble -- ^ @ny@ of type @CoordD@.+ -> GLdouble -- ^ @nz@ of type @CoordD@.+ -> m ()+glNormal3d v1 v2 v3 = liftIO $ dyn41 ptr_glNormal3d v1 v2 v3++{-# NOINLINE ptr_glNormal3d #-}+ptr_glNormal3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glNormal3d = unsafePerformIO $ getCommand "glNormal3d"++-- glNormal3dv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml OpenGL 2.x>.+glNormal3dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.+ -> m ()+glNormal3dv v1 = liftIO $ dyn42 ptr_glNormal3dv v1++{-# NOINLINE ptr_glNormal3dv #-}+ptr_glNormal3dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glNormal3dv = unsafePerformIO $ getCommand "glNormal3dv"++-- glNormal3f ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml OpenGL 2.x>. The vector equivalent of this command is 'glNormal3fv'.+glNormal3f+ :: MonadIO m+ => GLfloat -- ^ @nx@ of type @CoordF@.+ -> GLfloat -- ^ @ny@ of type @CoordF@.+ -> GLfloat -- ^ @nz@ of type @CoordF@.+ -> m ()+glNormal3f v1 v2 v3 = liftIO $ dyn43 ptr_glNormal3f v1 v2 v3++{-# NOINLINE ptr_glNormal3f #-}+ptr_glNormal3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glNormal3f = unsafePerformIO $ getCommand "glNormal3f"++-- glNormal3fVertex3fSUN -------------------------------------------------------++glNormal3fVertex3fSUN+ :: MonadIO m+ => GLfloat -- ^ @nx@.+ -> GLfloat -- ^ @ny@.+ -> GLfloat -- ^ @nz@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 = liftIO $ dyn103 ptr_glNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glNormal3fVertex3fSUN #-}+ptr_glNormal3fVertex3fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glNormal3fVertex3fSUN = unsafePerformIO $ getCommand "glNormal3fVertex3fSUN"++-- glNormal3fVertex3fvSUN ------------------------------------------------------++glNormal3fVertex3fvSUN+ :: MonadIO m+ => Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glNormal3fVertex3fvSUN v1 v2 = liftIO $ dyn104 ptr_glNormal3fVertex3fvSUN v1 v2++{-# NOINLINE ptr_glNormal3fVertex3fvSUN #-}+ptr_glNormal3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glNormal3fVertex3fvSUN = unsafePerformIO $ getCommand "glNormal3fVertex3fvSUN"++-- glNormal3fv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml OpenGL 2.x>.+glNormal3fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.+ -> m ()+glNormal3fv v1 = liftIO $ dyn44 ptr_glNormal3fv v1++{-# NOINLINE ptr_glNormal3fv #-}+ptr_glNormal3fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glNormal3fv = unsafePerformIO $ getCommand "glNormal3fv"++-- glNormal3hNV ----------------------------------------------------------------++-- | The vector equivalent of this command is 'glNormal3hvNV'.+glNormal3hNV+ :: MonadIO m+ => GLhalfNV -- ^ @nx@ of type @Half16NV@.+ -> GLhalfNV -- ^ @ny@ of type @Half16NV@.+ -> GLhalfNV -- ^ @nz@ of type @Half16NV@.+ -> m ()+glNormal3hNV v1 v2 v3 = liftIO $ dyn105 ptr_glNormal3hNV v1 v2 v3++{-# NOINLINE ptr_glNormal3hNV #-}+ptr_glNormal3hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glNormal3hNV = unsafePerformIO $ getCommand "glNormal3hNV"++-- glNormal3hvNV ---------------------------------------------------------------++glNormal3hvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @v@ pointing to @3@ elements of type @Half16NV@.+ -> m ()+glNormal3hvNV v1 = liftIO $ dyn106 ptr_glNormal3hvNV v1++{-# NOINLINE ptr_glNormal3hvNV #-}+ptr_glNormal3hvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glNormal3hvNV = unsafePerformIO $ getCommand "glNormal3hvNV"++-- glNormal3i ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml OpenGL 2.x>. The vector equivalent of this command is 'glNormal3iv'.+glNormal3i+ :: MonadIO m+ => GLint -- ^ @nx@.+ -> GLint -- ^ @ny@.+ -> GLint -- ^ @nz@.+ -> m ()+glNormal3i v1 v2 v3 = liftIO $ dyn45 ptr_glNormal3i v1 v2 v3++{-# NOINLINE ptr_glNormal3i #-}+ptr_glNormal3i :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glNormal3i = unsafePerformIO $ getCommand "glNormal3i"++-- glNormal3iv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml OpenGL 2.x>.+glNormal3iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @GLint@.+ -> m ()+glNormal3iv v1 = liftIO $ dyn46 ptr_glNormal3iv v1++{-# NOINLINE ptr_glNormal3iv #-}+ptr_glNormal3iv :: FunPtr (Ptr GLint -> IO ())+ptr_glNormal3iv = unsafePerformIO $ getCommand "glNormal3iv"++-- glNormal3s ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml OpenGL 2.x>. The vector equivalent of this command is 'glNormal3sv'.+glNormal3s+ :: MonadIO m+ => GLshort -- ^ @nx@.+ -> GLshort -- ^ @ny@.+ -> GLshort -- ^ @nz@.+ -> m ()+glNormal3s v1 v2 v3 = liftIO $ dyn47 ptr_glNormal3s v1 v2 v3++{-# NOINLINE ptr_glNormal3s #-}+ptr_glNormal3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glNormal3s = unsafePerformIO $ getCommand "glNormal3s"++-- glNormal3sv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNormal.xml OpenGL 2.x>.+glNormal3sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @GLshort@.+ -> m ()+glNormal3sv v1 = liftIO $ dyn48 ptr_glNormal3sv v1++{-# NOINLINE ptr_glNormal3sv #-}+ptr_glNormal3sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glNormal3sv = unsafePerformIO $ getCommand "glNormal3sv"++-- glNormal3x ------------------------------------------------------------------++glNormal3x+ :: MonadIO m+ => GLfixed -- ^ @nx@.+ -> GLfixed -- ^ @ny@.+ -> GLfixed -- ^ @nz@.+ -> m ()+glNormal3x v1 v2 v3 = liftIO $ dyn113 ptr_glNormal3x v1 v2 v3++{-# NOINLINE ptr_glNormal3x #-}+ptr_glNormal3x :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glNormal3x = unsafePerformIO $ getCommand "glNormal3x"++-- glNormal3xOES ---------------------------------------------------------------++glNormal3xOES+ :: MonadIO m+ => GLfixed -- ^ @nx@.+ -> GLfixed -- ^ @ny@.+ -> GLfixed -- ^ @nz@.+ -> m ()+glNormal3xOES v1 v2 v3 = liftIO $ dyn113 ptr_glNormal3xOES v1 v2 v3++{-# NOINLINE ptr_glNormal3xOES #-}+ptr_glNormal3xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glNormal3xOES = unsafePerformIO $ getCommand "glNormal3xOES"++-- glNormal3xvOES --------------------------------------------------------------++glNormal3xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @3@ elements of type @GLfixed@.+ -> m ()+glNormal3xvOES v1 = liftIO $ dyn114 ptr_glNormal3xvOES v1++{-# NOINLINE ptr_glNormal3xvOES #-}+ptr_glNormal3xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glNormal3xvOES = unsafePerformIO $ getCommand "glNormal3xvOES"++-- glNormalFormatNV ------------------------------------------------------------++glNormalFormatNV+ :: MonadIO m+ => GLenum -- ^ @type@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glNormalFormatNV v1 v2 = liftIO $ dyn247 ptr_glNormalFormatNV v1 v2++{-# NOINLINE ptr_glNormalFormatNV #-}+ptr_glNormalFormatNV :: FunPtr (GLenum -> GLsizei -> IO ())+ptr_glNormalFormatNV = unsafePerformIO $ getCommand "glNormalFormatNV"++-- glNormalP3ui ----------------------------------------------------------------++glNormalP3ui+ :: MonadIO m+ => GLenum -- ^ @type@ of type [NormalPointerType](Graphics-GL-Groups.html#NormalPointerType).+ -> GLuint -- ^ @coords@.+ -> m ()+glNormalP3ui v1 v2 = liftIO $ dyn19 ptr_glNormalP3ui v1 v2++{-# NOINLINE ptr_glNormalP3ui #-}+ptr_glNormalP3ui :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glNormalP3ui = unsafePerformIO $ getCommand "glNormalP3ui"++-- glNormalP3uiv ---------------------------------------------------------------++glNormalP3uiv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [NormalPointerType](Graphics-GL-Groups.html#NormalPointerType).+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.+ -> m ()+glNormalP3uiv v1 v2 = liftIO $ dyn132 ptr_glNormalP3uiv v1 v2++{-# NOINLINE ptr_glNormalP3uiv #-}+ptr_glNormalP3uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glNormalP3uiv = unsafePerformIO $ getCommand "glNormalP3uiv"++-- glNormalPointer -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glNormalPointer.xml OpenGL 2.x>.+glNormalPointer+ :: MonadIO m+ => GLenum -- ^ @type@ of type [NormalPointerType](Graphics-GL-Groups.html#NormalPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @a@.+ -> m ()+glNormalPointer v1 v2 v3 = liftIO $ dyn49 ptr_glNormalPointer v1 v2 v3++{-# NOINLINE ptr_glNormalPointer #-}+ptr_glNormalPointer :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glNormalPointer = unsafePerformIO $ getCommand "glNormalPointer"++-- glNormalPointerEXT ----------------------------------------------------------++glNormalPointerEXT+ :: MonadIO m+ => GLenum -- ^ @type@ of type [NormalPointerType](Graphics-GL-Groups.html#NormalPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLsizei -- ^ @count@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride,count)@ elements of type @a@.+ -> m ()+glNormalPointerEXT v1 v2 v3 v4 = liftIO $ dyn494 ptr_glNormalPointerEXT v1 v2 v3 v4++{-# NOINLINE ptr_glNormalPointerEXT #-}+ptr_glNormalPointerEXT :: FunPtr (GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ())+ptr_glNormalPointerEXT = unsafePerformIO $ getCommand "glNormalPointerEXT"++-- glNormalPointerListIBM ------------------------------------------------------++glNormalPointerListIBM+ :: MonadIO m+ => GLenum -- ^ @type@ of type [NormalPointerType](Graphics-GL-Groups.html#NormalPointerType).+ -> GLint -- ^ @stride@.+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @Ptr a@.+ -> GLint -- ^ @ptrstride@.+ -> m ()+glNormalPointerListIBM v1 v2 v3 v4 = liftIO $ dyn291 ptr_glNormalPointerListIBM v1 v2 v3 v4++{-# NOINLINE ptr_glNormalPointerListIBM #-}+ptr_glNormalPointerListIBM :: FunPtr (GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())+ptr_glNormalPointerListIBM = unsafePerformIO $ getCommand "glNormalPointerListIBM"++-- glNormalPointervINTEL -------------------------------------------------------++glNormalPointervINTEL+ :: MonadIO m+ => GLenum -- ^ @type@ of type [NormalPointerType](Graphics-GL-Groups.html#NormalPointerType).+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @4@ elements of type @Ptr a@.+ -> m ()+glNormalPointervINTEL v1 v2 = liftIO $ dyn279 ptr_glNormalPointervINTEL v1 v2++{-# NOINLINE ptr_glNormalPointervINTEL #-}+ptr_glNormalPointervINTEL :: FunPtr (GLenum -> Ptr (Ptr a) -> IO ())+ptr_glNormalPointervINTEL = unsafePerformIO $ getCommand "glNormalPointervINTEL"++-- glNormalStream3bATI ---------------------------------------------------------++glNormalStream3bATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLbyte -- ^ @nx@.+ -> GLbyte -- ^ @ny@.+ -> GLbyte -- ^ @nz@.+ -> m ()+glNormalStream3bATI v1 v2 v3 v4 = liftIO $ dyn580 ptr_glNormalStream3bATI v1 v2 v3 v4++{-# NOINLINE ptr_glNormalStream3bATI #-}+ptr_glNormalStream3bATI :: FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glNormalStream3bATI = unsafePerformIO $ getCommand "glNormalStream3bATI"++-- glNormalStream3bvATI --------------------------------------------------------++glNormalStream3bvATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLbyte -- ^ @coords@ pointing to @3@ elements of type @GLbyte@.+ -> m ()+glNormalStream3bvATI v1 v2 = liftIO $ dyn568 ptr_glNormalStream3bvATI v1 v2++{-# NOINLINE ptr_glNormalStream3bvATI #-}+ptr_glNormalStream3bvATI :: FunPtr (GLenum -> Ptr GLbyte -> IO ())+ptr_glNormalStream3bvATI = unsafePerformIO $ getCommand "glNormalStream3bvATI"++-- glNormalStream3dATI ---------------------------------------------------------++glNormalStream3dATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLdouble -- ^ @nx@.+ -> GLdouble -- ^ @ny@.+ -> GLdouble -- ^ @nz@.+ -> m ()+glNormalStream3dATI v1 v2 v3 v4 = liftIO $ dyn548 ptr_glNormalStream3dATI v1 v2 v3 v4++{-# NOINLINE ptr_glNormalStream3dATI #-}+ptr_glNormalStream3dATI :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glNormalStream3dATI = unsafePerformIO $ getCommand "glNormalStream3dATI"++-- glNormalStream3dvATI --------------------------------------------------------++glNormalStream3dvATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLdouble -- ^ @coords@ pointing to @3@ elements of type @GLdouble@.+ -> m ()+glNormalStream3dvATI v1 v2 = liftIO $ dyn100 ptr_glNormalStream3dvATI v1 v2++{-# NOINLINE ptr_glNormalStream3dvATI #-}+ptr_glNormalStream3dvATI :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glNormalStream3dvATI = unsafePerformIO $ getCommand "glNormalStream3dvATI"++-- glNormalStream3fATI ---------------------------------------------------------++glNormalStream3fATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLfloat -- ^ @nx@.+ -> GLfloat -- ^ @ny@.+ -> GLfloat -- ^ @nz@.+ -> m ()+glNormalStream3fATI v1 v2 v3 v4 = liftIO $ dyn549 ptr_glNormalStream3fATI v1 v2 v3 v4++{-# NOINLINE ptr_glNormalStream3fATI #-}+ptr_glNormalStream3fATI :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glNormalStream3fATI = unsafePerformIO $ getCommand "glNormalStream3fATI"++-- glNormalStream3fvATI --------------------------------------------------------++glNormalStream3fvATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLfloat -- ^ @coords@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glNormalStream3fvATI v1 v2 = liftIO $ dyn101 ptr_glNormalStream3fvATI v1 v2++{-# NOINLINE ptr_glNormalStream3fvATI #-}+ptr_glNormalStream3fvATI :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glNormalStream3fvATI = unsafePerformIO $ getCommand "glNormalStream3fvATI"++-- glNormalStream3iATI ---------------------------------------------------------++glNormalStream3iATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLint -- ^ @nx@.+ -> GLint -- ^ @ny@.+ -> GLint -- ^ @nz@.+ -> m ()+glNormalStream3iATI v1 v2 v3 v4 = liftIO $ dyn582 ptr_glNormalStream3iATI v1 v2 v3 v4++{-# NOINLINE ptr_glNormalStream3iATI #-}+ptr_glNormalStream3iATI :: FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ())+ptr_glNormalStream3iATI = unsafePerformIO $ getCommand "glNormalStream3iATI"++-- glNormalStream3ivATI --------------------------------------------------------++glNormalStream3ivATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLint -- ^ @coords@ pointing to @3@ elements of type @GLint@.+ -> m ()+glNormalStream3ivATI v1 v2 = liftIO $ dyn143 ptr_glNormalStream3ivATI v1 v2++{-# NOINLINE ptr_glNormalStream3ivATI #-}+ptr_glNormalStream3ivATI :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glNormalStream3ivATI = unsafePerformIO $ getCommand "glNormalStream3ivATI"++-- glNormalStream3sATI ---------------------------------------------------------++glNormalStream3sATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLshort -- ^ @nx@.+ -> GLshort -- ^ @ny@.+ -> GLshort -- ^ @nz@.+ -> m ()+glNormalStream3sATI v1 v2 v3 v4 = liftIO $ dyn583 ptr_glNormalStream3sATI v1 v2 v3 v4++{-# NOINLINE ptr_glNormalStream3sATI #-}+ptr_glNormalStream3sATI :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glNormalStream3sATI = unsafePerformIO $ getCommand "glNormalStream3sATI"++-- glNormalStream3svATI --------------------------------------------------------++glNormalStream3svATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLshort -- ^ @coords@ pointing to @3@ elements of type @GLshort@.+ -> m ()+glNormalStream3svATI v1 v2 = liftIO $ dyn573 ptr_glNormalStream3svATI v1 v2++{-# NOINLINE ptr_glNormalStream3svATI #-}+ptr_glNormalStream3svATI :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glNormalStream3svATI = unsafePerformIO $ getCommand "glNormalStream3svATI"++-- glObjectLabel ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glObjectLabel.xhtml OpenGL 4.x>.+glObjectLabel+ :: MonadIO m+ => GLenum -- ^ @identifier@ of type [ObjectIdentifier](Graphics-GL-Groups.html#ObjectIdentifier).+ -> GLuint -- ^ @name@.+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @label@ pointing to @COMPSIZE(label,length)@ elements of type @GLchar@.+ -> m ()+glObjectLabel v1 v2 v3 v4 = liftIO $ dyn511 ptr_glObjectLabel v1 v2 v3 v4++{-# NOINLINE ptr_glObjectLabel #-}+ptr_glObjectLabel :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+ptr_glObjectLabel = unsafePerformIO $ getCommand "glObjectLabel"++-- glObjectLabelKHR ------------------------------------------------------------++-- | This command is an alias for 'glObjectLabel'.+glObjectLabelKHR+ :: MonadIO m+ => GLenum -- ^ @identifier@ of type [ObjectIdentifier](Graphics-GL-Groups.html#ObjectIdentifier).+ -> GLuint -- ^ @name@.+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @label@.+ -> m ()+glObjectLabelKHR v1 v2 v3 v4 = liftIO $ dyn511 ptr_glObjectLabelKHR v1 v2 v3 v4++{-# NOINLINE ptr_glObjectLabelKHR #-}+ptr_glObjectLabelKHR :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+ptr_glObjectLabelKHR = unsafePerformIO $ getCommand "glObjectLabelKHR"++-- glObjectPtrLabel ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glObjectPtrLabel.xhtml OpenGL 4.x>.+glObjectPtrLabel+ :: MonadIO m+ => Ptr a -- ^ @ptr@.+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @label@ pointing to @COMPSIZE(label,length)@ elements of type @GLchar@.+ -> m ()+glObjectPtrLabel v1 v2 v3 = liftIO $ dyn633 ptr_glObjectPtrLabel v1 v2 v3++{-# NOINLINE ptr_glObjectPtrLabel #-}+ptr_glObjectPtrLabel :: FunPtr (Ptr a -> GLsizei -> Ptr GLchar -> IO ())+ptr_glObjectPtrLabel = unsafePerformIO $ getCommand "glObjectPtrLabel"++-- glObjectPtrLabelKHR ---------------------------------------------------------++-- | This command is an alias for 'glObjectPtrLabel'.+glObjectPtrLabelKHR+ :: MonadIO m+ => Ptr a -- ^ @ptr@.+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @label@.+ -> m ()+glObjectPtrLabelKHR v1 v2 v3 = liftIO $ dyn633 ptr_glObjectPtrLabelKHR v1 v2 v3++{-# NOINLINE ptr_glObjectPtrLabelKHR #-}+ptr_glObjectPtrLabelKHR :: FunPtr (Ptr a -> GLsizei -> Ptr GLchar -> IO ())+ptr_glObjectPtrLabelKHR = unsafePerformIO $ getCommand "glObjectPtrLabelKHR"++-- glObjectPurgeableAPPLE ------------------------------------------------------++glObjectPurgeableAPPLE+ :: MonadIO m+ => GLenum -- ^ @objectType@.+ -> GLuint -- ^ @name@.+ -> GLenum -- ^ @option@.+ -> m GLenum+glObjectPurgeableAPPLE v1 v2 v3 = liftIO $ dyn634 ptr_glObjectPurgeableAPPLE v1 v2 v3++{-# NOINLINE ptr_glObjectPurgeableAPPLE #-}+ptr_glObjectPurgeableAPPLE :: FunPtr (GLenum -> GLuint -> GLenum -> IO GLenum)+ptr_glObjectPurgeableAPPLE = unsafePerformIO $ getCommand "glObjectPurgeableAPPLE"++-- glObjectUnpurgeableAPPLE ----------------------------------------------------++glObjectUnpurgeableAPPLE+ :: MonadIO m+ => GLenum -- ^ @objectType@.+ -> GLuint -- ^ @name@.+ -> GLenum -- ^ @option@.+ -> m GLenum+glObjectUnpurgeableAPPLE v1 v2 v3 = liftIO $ dyn634 ptr_glObjectUnpurgeableAPPLE v1 v2 v3++{-# NOINLINE ptr_glObjectUnpurgeableAPPLE #-}+ptr_glObjectUnpurgeableAPPLE :: FunPtr (GLenum -> GLuint -> GLenum -> IO GLenum)+ptr_glObjectUnpurgeableAPPLE = unsafePerformIO $ getCommand "glObjectUnpurgeableAPPLE"++-- glOrtho ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glOrtho.xml OpenGL 2.x>.+glOrtho+ :: MonadIO m+ => GLdouble -- ^ @left@.+ -> GLdouble -- ^ @right@.+ -> GLdouble -- ^ @bottom@.+ -> GLdouble -- ^ @top@.+ -> GLdouble -- ^ @zNear@.+ -> GLdouble -- ^ @zFar@.+ -> m ()+glOrtho v1 v2 v3 v4 v5 v6 = liftIO $ dyn309 ptr_glOrtho v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glOrtho #-}+ptr_glOrtho :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glOrtho = unsafePerformIO $ getCommand "glOrtho"++-- glOrthof --------------------------------------------------------------------++glOrthof+ :: MonadIO m+ => GLfloat -- ^ @l@.+ -> GLfloat -- ^ @r@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @n@.+ -> GLfloat -- ^ @f@.+ -> m ()+glOrthof v1 v2 v3 v4 v5 v6 = liftIO $ dyn103 ptr_glOrthof v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glOrthof #-}+ptr_glOrthof :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glOrthof = unsafePerformIO $ getCommand "glOrthof"++-- glOrthofOES -----------------------------------------------------------------++glOrthofOES+ :: MonadIO m+ => GLfloat -- ^ @l@.+ -> GLfloat -- ^ @r@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @n@.+ -> GLfloat -- ^ @f@.+ -> m ()+glOrthofOES v1 v2 v3 v4 v5 v6 = liftIO $ dyn103 ptr_glOrthofOES v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glOrthofOES #-}+ptr_glOrthofOES :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glOrthofOES = unsafePerformIO $ getCommand "glOrthofOES"++-- glOrthox --------------------------------------------------------------------++glOrthox+ :: MonadIO m+ => GLfixed -- ^ @l@.+ -> GLfixed -- ^ @r@.+ -> GLfixed -- ^ @b@.+ -> GLfixed -- ^ @t@.+ -> GLfixed -- ^ @n@.+ -> GLfixed -- ^ @f@.+ -> m ()+glOrthox v1 v2 v3 v4 v5 v6 = liftIO $ dyn310 ptr_glOrthox v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glOrthox #-}+ptr_glOrthox :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glOrthox = unsafePerformIO $ getCommand "glOrthox"++-- glOrthoxOES -----------------------------------------------------------------++glOrthoxOES+ :: MonadIO m+ => GLfixed -- ^ @l@.+ -> GLfixed -- ^ @r@.+ -> GLfixed -- ^ @b@.+ -> GLfixed -- ^ @t@.+ -> GLfixed -- ^ @n@.+ -> GLfixed -- ^ @f@.+ -> m ()+glOrthoxOES v1 v2 v3 v4 v5 v6 = liftIO $ dyn310 ptr_glOrthoxOES v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glOrthoxOES #-}+ptr_glOrthoxOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glOrthoxOES = unsafePerformIO $ getCommand "glOrthoxOES"++-- glPNTrianglesfATI -----------------------------------------------------------++glPNTrianglesfATI+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PNTrianglesPNameATI](Graphics-GL-Groups.html#PNTrianglesPNameATI).+ -> GLfloat -- ^ @param@.+ -> m ()+glPNTrianglesfATI v1 v2 = liftIO $ dyn0 ptr_glPNTrianglesfATI v1 v2++{-# NOINLINE ptr_glPNTrianglesfATI #-}+ptr_glPNTrianglesfATI :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glPNTrianglesfATI = unsafePerformIO $ getCommand "glPNTrianglesfATI"++-- glPNTrianglesiATI -----------------------------------------------------------++glPNTrianglesiATI+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PNTrianglesPNameATI](Graphics-GL-Groups.html#PNTrianglesPNameATI).+ -> GLint -- ^ @param@.+ -> m ()+glPNTrianglesiATI v1 v2 = liftIO $ dyn58 ptr_glPNTrianglesiATI v1 v2++{-# NOINLINE ptr_glPNTrianglesiATI #-}+ptr_glPNTrianglesiATI :: FunPtr (GLenum -> GLint -> IO ())+ptr_glPNTrianglesiATI = unsafePerformIO $ getCommand "glPNTrianglesiATI"++-- glPassTexCoordATI -----------------------------------------------------------++glPassTexCoordATI+ :: MonadIO m+ => GLuint -- ^ @dst@.+ -> GLuint -- ^ @coord@.+ -> GLenum -- ^ @swizzle@ of type [SwizzleOpATI](Graphics-GL-Groups.html#SwizzleOpATI).+ -> m ()+glPassTexCoordATI v1 v2 v3 = liftIO $ dyn635 ptr_glPassTexCoordATI v1 v2 v3++{-# NOINLINE ptr_glPassTexCoordATI #-}+ptr_glPassTexCoordATI :: FunPtr (GLuint -> GLuint -> GLenum -> IO ())+ptr_glPassTexCoordATI = unsafePerformIO $ getCommand "glPassTexCoordATI"++-- glPassThrough ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPassThrough.xml OpenGL 2.x>.+glPassThrough+ :: MonadIO m+ => GLfloat -- ^ @token@ of type @FeedbackElement@.+ -> m ()+glPassThrough v1 = liftIO $ dyn85 ptr_glPassThrough v1++{-# NOINLINE ptr_glPassThrough #-}+ptr_glPassThrough :: FunPtr (GLfloat -> IO ())+ptr_glPassThrough = unsafePerformIO $ getCommand "glPassThrough"++-- glPassThroughxOES -----------------------------------------------------------++glPassThroughxOES+ :: MonadIO m+ => GLfixed -- ^ @token@.+ -> m ()+glPassThroughxOES v1 = liftIO $ dyn87 ptr_glPassThroughxOES v1++{-# NOINLINE ptr_glPassThroughxOES #-}+ptr_glPassThroughxOES :: FunPtr (GLfixed -> IO ())+ptr_glPassThroughxOES = unsafePerformIO $ getCommand "glPassThroughxOES"++-- glPatchParameterfv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glPatchParameter.xhtml OpenGL 4.x>.+glPatchParameterfv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PatchParameterName](Graphics-GL-Groups.html#PatchParameterName).+ -> Ptr GLfloat -- ^ @values@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glPatchParameterfv v1 v2 = liftIO $ dyn101 ptr_glPatchParameterfv v1 v2++{-# NOINLINE ptr_glPatchParameterfv #-}+ptr_glPatchParameterfv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glPatchParameterfv = unsafePerformIO $ getCommand "glPatchParameterfv"++-- glPatchParameteri -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glPatchParameter.xhtml OpenGL 4.x>.+glPatchParameteri+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PatchParameterName](Graphics-GL-Groups.html#PatchParameterName).+ -> GLint -- ^ @value@.+ -> m ()+glPatchParameteri v1 v2 = liftIO $ dyn58 ptr_glPatchParameteri v1 v2++{-# NOINLINE ptr_glPatchParameteri #-}+ptr_glPatchParameteri :: FunPtr (GLenum -> GLint -> IO ())+ptr_glPatchParameteri = unsafePerformIO $ getCommand "glPatchParameteri"++-- glPatchParameteriEXT --------------------------------------------------------++-- | This command is an alias for 'glPatchParameteri'.+glPatchParameteriEXT+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PatchParameterName](Graphics-GL-Groups.html#PatchParameterName).+ -> GLint -- ^ @value@.+ -> m ()+glPatchParameteriEXT v1 v2 = liftIO $ dyn58 ptr_glPatchParameteriEXT v1 v2++{-# NOINLINE ptr_glPatchParameteriEXT #-}+ptr_glPatchParameteriEXT :: FunPtr (GLenum -> GLint -> IO ())+ptr_glPatchParameteriEXT = unsafePerformIO $ getCommand "glPatchParameteriEXT"++-- glPatchParameteriOES --------------------------------------------------------++-- | This command is an alias for 'glPatchParameteri'.+glPatchParameteriOES+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PatchParameterName](Graphics-GL-Groups.html#PatchParameterName).+ -> GLint -- ^ @value@.+ -> m ()+glPatchParameteriOES v1 v2 = liftIO $ dyn58 ptr_glPatchParameteriOES v1 v2++{-# NOINLINE ptr_glPatchParameteriOES #-}+ptr_glPatchParameteriOES :: FunPtr (GLenum -> GLint -> IO ())+ptr_glPatchParameteriOES = unsafePerformIO $ getCommand "glPatchParameteriOES"++-- glPathColorGenNV ------------------------------------------------------------++glPathColorGenNV+ :: MonadIO m+ => GLenum -- ^ @color@ of type [PathColor](Graphics-GL-Groups.html#PathColor).+ -> GLenum -- ^ @genMode@ of type [PathGenMode](Graphics-GL-Groups.html#PathGenMode).+ -> GLenum -- ^ @colorFormat@ of type [PathColorFormat](Graphics-GL-Groups.html#PathColorFormat).+ -> Ptr GLfloat -- ^ @coeffs@ pointing to @COMPSIZE(genMode,colorFormat)@ elements of type @GLfloat@.+ -> m ()+glPathColorGenNV v1 v2 v3 v4 = liftIO $ dyn334 ptr_glPathColorGenNV v1 v2 v3 v4++{-# NOINLINE ptr_glPathColorGenNV #-}+ptr_glPathColorGenNV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glPathColorGenNV = unsafePerformIO $ getCommand "glPathColorGenNV"++-- glPathCommandsNV ------------------------------------------------------------++glPathCommandsNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLsizei -- ^ @numCommands@.+ -> Ptr GLubyte -- ^ @commands@ pointing to @numCommands@ elements of type @PathCommand@.+ -> GLsizei -- ^ @numCoords@.+ -> GLenum -- ^ @coordType@ of type [PathCoordType](Graphics-GL-Groups.html#PathCoordType).+ -> Ptr a -- ^ @coords@ pointing to @COMPSIZE(numCoords,coordType)@ elements of type @a@.+ -> m ()+glPathCommandsNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn636 ptr_glPathCommandsNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glPathCommandsNV #-}+ptr_glPathCommandsNV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr a -> IO ())+ptr_glPathCommandsNV = unsafePerformIO $ getCommand "glPathCommandsNV"++-- glPathCoordsNV --------------------------------------------------------------++glPathCoordsNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLsizei -- ^ @numCoords@.+ -> GLenum -- ^ @coordType@ of type [PathCoordType](Graphics-GL-Groups.html#PathCoordType).+ -> Ptr a -- ^ @coords@ pointing to @COMPSIZE(numCoords,coordType)@ elements of type @a@.+ -> m ()+glPathCoordsNV v1 v2 v3 v4 = liftIO $ dyn637 ptr_glPathCoordsNV v1 v2 v3 v4++{-# NOINLINE ptr_glPathCoordsNV #-}+ptr_glPathCoordsNV :: FunPtr (GLuint -> GLsizei -> GLenum -> Ptr a -> IO ())+ptr_glPathCoordsNV = unsafePerformIO $ getCommand "glPathCoordsNV"++-- glPathCoverDepthFuncNV ------------------------------------------------------++glPathCoverDepthFuncNV+ :: MonadIO m+ => GLenum -- ^ @func@ of type [DepthFunction](Graphics-GL-Groups.html#DepthFunction).+ -> m ()+glPathCoverDepthFuncNV v1 = liftIO $ dyn5 ptr_glPathCoverDepthFuncNV v1++{-# NOINLINE ptr_glPathCoverDepthFuncNV #-}+ptr_glPathCoverDepthFuncNV :: FunPtr (GLenum -> IO ())+ptr_glPathCoverDepthFuncNV = unsafePerformIO $ getCommand "glPathCoverDepthFuncNV"++-- glPathDashArrayNV -----------------------------------------------------------++glPathDashArrayNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLsizei -- ^ @dashCount@.+ -> Ptr GLfloat -- ^ @dashArray@ pointing to @dashCount@ elements of type @GLfloat@.+ -> m ()+glPathDashArrayNV v1 v2 v3 = liftIO $ dyn226 ptr_glPathDashArrayNV v1 v2 v3++{-# NOINLINE ptr_glPathDashArrayNV #-}+ptr_glPathDashArrayNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glPathDashArrayNV = unsafePerformIO $ getCommand "glPathDashArrayNV"++-- glPathFogGenNV --------------------------------------------------------------++glPathFogGenNV+ :: MonadIO m+ => GLenum -- ^ @genMode@ of type [PathGenMode](Graphics-GL-Groups.html#PathGenMode).+ -> m ()+glPathFogGenNV v1 = liftIO $ dyn5 ptr_glPathFogGenNV v1++{-# NOINLINE ptr_glPathFogGenNV #-}+ptr_glPathFogGenNV :: FunPtr (GLenum -> IO ())+ptr_glPathFogGenNV = unsafePerformIO $ getCommand "glPathFogGenNV"++-- glPathGlyphIndexArrayNV -----------------------------------------------------++glPathGlyphIndexArrayNV+ :: MonadIO m+ => GLuint -- ^ @firstPathName@.+ -> GLenum -- ^ @fontTarget@.+ -> Ptr a -- ^ @fontName@.+ -> GLbitfield -- ^ @fontStyle@ of type [PathFontStyle](Graphics-GL-Groups.html#PathFontStyle).+ -> GLuint -- ^ @firstGlyphIndex@.+ -> GLsizei -- ^ @numGlyphs@.+ -> GLuint -- ^ @pathParameterTemplate@.+ -> GLfloat -- ^ @emScale@.+ -> m GLenum+glPathGlyphIndexArrayNV v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn638 ptr_glPathGlyphIndexArrayNV v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glPathGlyphIndexArrayNV #-}+ptr_glPathGlyphIndexArrayNV :: FunPtr (GLuint -> GLenum -> Ptr a -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum)+ptr_glPathGlyphIndexArrayNV = unsafePerformIO $ getCommand "glPathGlyphIndexArrayNV"++-- glPathGlyphIndexRangeNV -----------------------------------------------------++glPathGlyphIndexRangeNV+ :: MonadIO m+ => GLenum -- ^ @fontTarget@.+ -> Ptr a -- ^ @fontName@.+ -> GLbitfield -- ^ @fontStyle@ of type [PathFontStyle](Graphics-GL-Groups.html#PathFontStyle).+ -> GLuint -- ^ @pathParameterTemplate@.+ -> GLfloat -- ^ @emScale@.+ -> Ptr GLuint -- ^ @baseAndCount@.+ -> m GLenum+glPathGlyphIndexRangeNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn639 ptr_glPathGlyphIndexRangeNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glPathGlyphIndexRangeNV #-}+ptr_glPathGlyphIndexRangeNV :: FunPtr (GLenum -> Ptr a -> GLbitfield -> GLuint -> GLfloat -> Ptr GLuint -> IO GLenum)+ptr_glPathGlyphIndexRangeNV = unsafePerformIO $ getCommand "glPathGlyphIndexRangeNV"++-- glPathGlyphRangeNV ----------------------------------------------------------++glPathGlyphRangeNV+ :: MonadIO m+ => GLuint -- ^ @firstPathName@ of type @Path@.+ -> GLenum -- ^ @fontTarget@ of type [PathFontTarget](Graphics-GL-Groups.html#PathFontTarget).+ -> Ptr a -- ^ @fontName@ pointing to @COMPSIZE(fontTarget,fontName)@ elements of type @a@.+ -> GLbitfield -- ^ @fontStyle@ of type [PathFontStyle](Graphics-GL-Groups.html#PathFontStyle).+ -> GLuint -- ^ @firstGlyph@.+ -> GLsizei -- ^ @numGlyphs@.+ -> GLenum -- ^ @handleMissingGlyphs@ of type [PathHandleMissingGlyphs](Graphics-GL-Groups.html#PathHandleMissingGlyphs).+ -> GLuint -- ^ @pathParameterTemplate@ of type @Path@.+ -> GLfloat -- ^ @emScale@.+ -> m ()+glPathGlyphRangeNV v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn640 ptr_glPathGlyphRangeNV v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glPathGlyphRangeNV #-}+ptr_glPathGlyphRangeNV :: FunPtr (GLuint -> GLenum -> Ptr a -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ())+ptr_glPathGlyphRangeNV = unsafePerformIO $ getCommand "glPathGlyphRangeNV"++-- glPathGlyphsNV --------------------------------------------------------------++glPathGlyphsNV+ :: MonadIO m+ => GLuint -- ^ @firstPathName@ of type @Path@.+ -> GLenum -- ^ @fontTarget@ of type [PathFontTarget](Graphics-GL-Groups.html#PathFontTarget).+ -> Ptr a -- ^ @fontName@ pointing to @COMPSIZE(fontTarget,fontName)@ elements of type @a@.+ -> GLbitfield -- ^ @fontStyle@ of type [PathFontStyle](Graphics-GL-Groups.html#PathFontStyle).+ -> GLsizei -- ^ @numGlyphs@.+ -> GLenum -- ^ @type@ of type [PathElementType](Graphics-GL-Groups.html#PathElementType).+ -> Ptr b -- ^ @charcodes@ pointing to @COMPSIZE(numGlyphs,type,charcodes)@ elements of type @b@.+ -> GLenum -- ^ @handleMissingGlyphs@ of type [PathHandleMissingGlyphs](Graphics-GL-Groups.html#PathHandleMissingGlyphs).+ -> GLuint -- ^ @pathParameterTemplate@ of type @Path@.+ -> GLfloat -- ^ @emScale@.+ -> m ()+glPathGlyphsNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn641 ptr_glPathGlyphsNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glPathGlyphsNV #-}+ptr_glPathGlyphsNV :: FunPtr (GLuint -> GLenum -> Ptr a -> GLbitfield -> GLsizei -> GLenum -> Ptr b -> GLenum -> GLuint -> GLfloat -> IO ())+ptr_glPathGlyphsNV = unsafePerformIO $ getCommand "glPathGlyphsNV"++-- glPathMemoryGlyphIndexArrayNV -----------------------------------------------++glPathMemoryGlyphIndexArrayNV+ :: MonadIO m+ => GLuint -- ^ @firstPathName@.+ -> GLenum -- ^ @fontTarget@.+ -> GLsizeiptr -- ^ @fontSize@.+ -> Ptr a -- ^ @fontData@.+ -> GLsizei -- ^ @faceIndex@.+ -> GLuint -- ^ @firstGlyphIndex@.+ -> GLsizei -- ^ @numGlyphs@.+ -> GLuint -- ^ @pathParameterTemplate@.+ -> GLfloat -- ^ @emScale@.+ -> m GLenum+glPathMemoryGlyphIndexArrayNV v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn642 ptr_glPathMemoryGlyphIndexArrayNV v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glPathMemoryGlyphIndexArrayNV #-}+ptr_glPathMemoryGlyphIndexArrayNV :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> Ptr a -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum)+ptr_glPathMemoryGlyphIndexArrayNV = unsafePerformIO $ getCommand "glPathMemoryGlyphIndexArrayNV"++-- glPathParameterfNV ----------------------------------------------------------++glPathParameterfNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLenum -- ^ @pname@ of type [PathParameter](Graphics-GL-Groups.html#PathParameter).+ -> GLfloat -- ^ @value@.+ -> m ()+glPathParameterfNV v1 v2 v3 = liftIO $ dyn514 ptr_glPathParameterfNV v1 v2 v3++{-# NOINLINE ptr_glPathParameterfNV #-}+ptr_glPathParameterfNV :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())+ptr_glPathParameterfNV = unsafePerformIO $ getCommand "glPathParameterfNV"++-- glPathParameterfvNV ---------------------------------------------------------++glPathParameterfvNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLenum -- ^ @pname@ of type [PathParameter](Graphics-GL-Groups.html#PathParameter).+ -> Ptr GLfloat -- ^ @value@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glPathParameterfvNV v1 v2 v3 = liftIO $ dyn364 ptr_glPathParameterfvNV v1 v2 v3++{-# NOINLINE ptr_glPathParameterfvNV #-}+ptr_glPathParameterfvNV :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glPathParameterfvNV = unsafePerformIO $ getCommand "glPathParameterfvNV"++-- glPathParameteriNV ----------------------------------------------------------++glPathParameteriNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLenum -- ^ @pname@ of type [PathParameter](Graphics-GL-Groups.html#PathParameter).+ -> GLint -- ^ @value@.+ -> m ()+glPathParameteriNV v1 v2 v3 = liftIO $ dyn491 ptr_glPathParameteriNV v1 v2 v3++{-# NOINLINE ptr_glPathParameteriNV #-}+ptr_glPathParameteriNV :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ptr_glPathParameteriNV = unsafePerformIO $ getCommand "glPathParameteriNV"++-- glPathParameterivNV ---------------------------------------------------------++glPathParameterivNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLenum -- ^ @pname@ of type [PathParameter](Graphics-GL-Groups.html#PathParameter).+ -> Ptr GLint -- ^ @value@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glPathParameterivNV v1 v2 v3 = liftIO $ dyn348 ptr_glPathParameterivNV v1 v2 v3++{-# NOINLINE ptr_glPathParameterivNV #-}+ptr_glPathParameterivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glPathParameterivNV = unsafePerformIO $ getCommand "glPathParameterivNV"++-- glPathStencilDepthOffsetNV --------------------------------------------------++glPathStencilDepthOffsetNV+ :: MonadIO m+ => GLfloat -- ^ @factor@.+ -> GLfloat -- ^ @units@.+ -> m ()+glPathStencilDepthOffsetNV v1 v2 = liftIO $ dyn230 ptr_glPathStencilDepthOffsetNV v1 v2++{-# NOINLINE ptr_glPathStencilDepthOffsetNV #-}+ptr_glPathStencilDepthOffsetNV :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glPathStencilDepthOffsetNV = unsafePerformIO $ getCommand "glPathStencilDepthOffsetNV"++-- glPathStencilFuncNV ---------------------------------------------------------++glPathStencilFuncNV+ :: MonadIO m+ => GLenum -- ^ @func@ of type [StencilFunction](Graphics-GL-Groups.html#StencilFunction).+ -> GLint -- ^ @ref@ of type @ClampedStencilValue@.+ -> GLuint -- ^ @mask@ of type @MaskedStencilValue@.+ -> m ()+glPathStencilFuncNV v1 v2 v3 = liftIO $ dyn643 ptr_glPathStencilFuncNV v1 v2 v3++{-# NOINLINE ptr_glPathStencilFuncNV #-}+ptr_glPathStencilFuncNV :: FunPtr (GLenum -> GLint -> GLuint -> IO ())+ptr_glPathStencilFuncNV = unsafePerformIO $ getCommand "glPathStencilFuncNV"++-- glPathStringNV --------------------------------------------------------------++glPathStringNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLenum -- ^ @format@ of type [PathStringFormat](Graphics-GL-Groups.html#PathStringFormat).+ -> GLsizei -- ^ @length@.+ -> Ptr a -- ^ @pathString@ pointing to @length@ elements of type @a@.+ -> m ()+glPathStringNV v1 v2 v3 v4 = liftIO $ dyn644 ptr_glPathStringNV v1 v2 v3 v4++{-# NOINLINE ptr_glPathStringNV #-}+ptr_glPathStringNV :: FunPtr (GLuint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glPathStringNV = unsafePerformIO $ getCommand "glPathStringNV"++-- glPathSubCommandsNV ---------------------------------------------------------++glPathSubCommandsNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLsizei -- ^ @commandStart@.+ -> GLsizei -- ^ @commandsToDelete@.+ -> GLsizei -- ^ @numCommands@.+ -> Ptr GLubyte -- ^ @commands@ pointing to @numCommands@ elements of type @PathCommand@.+ -> GLsizei -- ^ @numCoords@.+ -> GLenum -- ^ @coordType@ of type [PathCoordType](Graphics-GL-Groups.html#PathCoordType).+ -> Ptr a -- ^ @coords@ pointing to @COMPSIZE(numCoords,coordType)@ elements of type @a@.+ -> m ()+glPathSubCommandsNV v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn645 ptr_glPathSubCommandsNV v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glPathSubCommandsNV #-}+ptr_glPathSubCommandsNV :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr a -> IO ())+ptr_glPathSubCommandsNV = unsafePerformIO $ getCommand "glPathSubCommandsNV"++-- glPathSubCoordsNV -----------------------------------------------------------++glPathSubCoordsNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLsizei -- ^ @coordStart@.+ -> GLsizei -- ^ @numCoords@.+ -> GLenum -- ^ @coordType@ of type [PathCoordType](Graphics-GL-Groups.html#PathCoordType).+ -> Ptr a -- ^ @coords@ pointing to @COMPSIZE(numCoords,coordType)@ elements of type @a@.+ -> m ()+glPathSubCoordsNV v1 v2 v3 v4 v5 = liftIO $ dyn646 ptr_glPathSubCoordsNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glPathSubCoordsNV #-}+ptr_glPathSubCoordsNV :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr a -> IO ())+ptr_glPathSubCoordsNV = unsafePerformIO $ getCommand "glPathSubCoordsNV"++-- glPathTexGenNV --------------------------------------------------------------++glPathTexGenNV+ :: MonadIO m+ => GLenum -- ^ @texCoordSet@ of type [PathColor](Graphics-GL-Groups.html#PathColor).+ -> GLenum -- ^ @genMode@ of type [PathGenMode](Graphics-GL-Groups.html#PathGenMode).+ -> GLint -- ^ @components@.+ -> Ptr GLfloat -- ^ @coeffs@ pointing to @COMPSIZE(genMode,components)@ elements of type @GLfloat@.+ -> m ()+glPathTexGenNV v1 v2 v3 v4 = liftIO $ dyn647 ptr_glPathTexGenNV v1 v2 v3 v4++{-# NOINLINE ptr_glPathTexGenNV #-}+ptr_glPathTexGenNV :: FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())+ptr_glPathTexGenNV = unsafePerformIO $ getCommand "glPathTexGenNV"++-- glPauseTransformFeedback ----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glPauseTransformFeedback.xhtml OpenGL 4.x>.+glPauseTransformFeedback+ :: MonadIO m+ => m ()+glPauseTransformFeedback = liftIO $ dyn11 ptr_glPauseTransformFeedback++{-# NOINLINE ptr_glPauseTransformFeedback #-}+ptr_glPauseTransformFeedback :: FunPtr (IO ())+ptr_glPauseTransformFeedback = unsafePerformIO $ getCommand "glPauseTransformFeedback"++-- glPauseTransformFeedbackNV --------------------------------------------------++-- | This command is an alias for 'glPauseTransformFeedback'.+glPauseTransformFeedbackNV+ :: MonadIO m+ => m ()+glPauseTransformFeedbackNV = liftIO $ dyn11 ptr_glPauseTransformFeedbackNV++{-# NOINLINE ptr_glPauseTransformFeedbackNV #-}+ptr_glPauseTransformFeedbackNV :: FunPtr (IO ())+ptr_glPauseTransformFeedbackNV = unsafePerformIO $ getCommand "glPauseTransformFeedbackNV"++-- glPixelDataRangeNV ----------------------------------------------------------++glPixelDataRangeNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [PixelDataRangeTargetNV](Graphics-GL-Groups.html#PixelDataRangeTargetNV).+ -> GLsizei -- ^ @length@.+ -> Ptr a -- ^ @pointer@ pointing to @length@ elements of type @a@.+ -> m ()+glPixelDataRangeNV v1 v2 v3 = liftIO $ dyn49 ptr_glPixelDataRangeNV v1 v2 v3++{-# NOINLINE ptr_glPixelDataRangeNV #-}+ptr_glPixelDataRangeNV :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glPixelDataRangeNV = unsafePerformIO $ getCommand "glPixelDataRangeNV"++-- glPixelMapfv ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelMap.xml OpenGL 2.x>.+glPixelMapfv+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> GLsizei -- ^ @mapsize@ of type @CheckedInt32@.+ -> Ptr GLfloat -- ^ @values@ pointing to @mapsize@ elements of type @GLfloat@.+ -> m ()+glPixelMapfv v1 v2 v3 = liftIO $ dyn233 ptr_glPixelMapfv v1 v2 v3++{-# NOINLINE ptr_glPixelMapfv #-}+ptr_glPixelMapfv :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glPixelMapfv = unsafePerformIO $ getCommand "glPixelMapfv"+
+ src/Graphics/GL/Functions/F20.hs view
@@ -0,0 +1,1583 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F20+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F20 (+ glPixelMapuiv,+ glPixelMapusv,+ glPixelMapx,+ glPixelStoref,+ glPixelStorei,+ glPixelStorex,+ glPixelTexGenParameterfSGIS,+ glPixelTexGenParameterfvSGIS,+ glPixelTexGenParameteriSGIS,+ glPixelTexGenParameterivSGIS,+ glPixelTexGenSGIX,+ glPixelTransferf,+ glPixelTransferi,+ glPixelTransferxOES,+ glPixelTransformParameterfEXT,+ glPixelTransformParameterfvEXT,+ glPixelTransformParameteriEXT,+ glPixelTransformParameterivEXT,+ glPixelZoom,+ glPixelZoomxOES,+ glPointAlongPathNV,+ glPointParameterf,+ glPointParameterfARB,+ glPointParameterfEXT,+ glPointParameterfSGIS,+ glPointParameterfv,+ glPointParameterfvARB,+ glPointParameterfvEXT,+ glPointParameterfvSGIS,+ glPointParameteri,+ glPointParameteriNV,+ glPointParameteriv,+ glPointParameterivNV,+ glPointParameterx,+ glPointParameterxOES,+ glPointParameterxv,+ glPointParameterxvOES,+ glPointSize,+ glPointSizePointerOES,+ glPointSizex,+ glPointSizexOES,+ glPollAsyncSGIX,+ glPollInstrumentsSGIX,+ glPolygonMode,+ glPolygonModeNV,+ glPolygonOffset,+ glPolygonOffsetClamp,+ glPolygonOffsetClampEXT,+ glPolygonOffsetEXT,+ glPolygonOffsetx,+ glPolygonOffsetxOES,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopDebugGroup,+ glPopDebugGroupKHR,+ glPopGroupMarkerEXT,+ glPopMatrix,+ glPopName,+ glPresentFrameDualFillNV,+ glPresentFrameKeyedNV,+ glPrimitiveBoundingBox,+ glPrimitiveBoundingBoxARB,+ glPrimitiveBoundingBoxEXT,+ glPrimitiveBoundingBoxOES,+ glPrimitiveRestartIndex,+ glPrimitiveRestartIndexNV,+ glPrimitiveRestartNV,+ glPrioritizeTextures,+ glPrioritizeTexturesEXT,+ glPrioritizeTexturesxOES,+ glProgramBinary,+ glProgramBinaryOES,+ glProgramBufferParametersIivNV,+ glProgramBufferParametersIuivNV,+ glProgramBufferParametersfvNV,+ glProgramEnvParameter4dARB,+ glProgramEnvParameter4dvARB,+ glProgramEnvParameter4fARB,+ glProgramEnvParameter4fvARB,+ glProgramEnvParameterI4iNV,+ glProgramEnvParameterI4ivNV,+ glProgramEnvParameterI4uiNV,+ glProgramEnvParameterI4uivNV,+ glProgramEnvParameters4fvEXT,+ glProgramEnvParametersI4ivNV,+ glProgramEnvParametersI4uivNV,+ glProgramLocalParameter4dARB,+ glProgramLocalParameter4dvARB,+ glProgramLocalParameter4fARB,+ glProgramLocalParameter4fvARB,+ glProgramLocalParameterI4iNV,+ glProgramLocalParameterI4ivNV,+ glProgramLocalParameterI4uiNV,+ glProgramLocalParameterI4uivNV,+ glProgramLocalParameters4fvEXT,+ glProgramLocalParametersI4ivNV,+ glProgramLocalParametersI4uivNV,+ glProgramNamedParameter4dNV,+ glProgramNamedParameter4dvNV+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glPixelMapuiv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelMap.xml OpenGL 2.x>.+glPixelMapuiv+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> GLsizei -- ^ @mapsize@ of type @CheckedInt32@.+ -> Ptr GLuint -- ^ @values@ pointing to @mapsize@ elements of type @GLuint@.+ -> m ()+glPixelMapuiv v1 v2 v3 = liftIO $ dyn204 ptr_glPixelMapuiv v1 v2 v3++{-# NOINLINE ptr_glPixelMapuiv #-}+ptr_glPixelMapuiv :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())+ptr_glPixelMapuiv = unsafePerformIO $ getCommand "glPixelMapuiv"++-- glPixelMapusv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelMap.xml OpenGL 2.x>.+glPixelMapusv+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> GLsizei -- ^ @mapsize@ of type @CheckedInt32@.+ -> Ptr GLushort -- ^ @values@ pointing to @mapsize@ elements of type @GLushort@.+ -> m ()+glPixelMapusv v1 v2 v3 = liftIO $ dyn474 ptr_glPixelMapusv v1 v2 v3++{-# NOINLINE ptr_glPixelMapusv #-}+ptr_glPixelMapusv :: FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())+ptr_glPixelMapusv = unsafePerformIO $ getCommand "glPixelMapusv"++-- glPixelMapx -----------------------------------------------------------------++glPixelMapx+ :: MonadIO m+ => GLenum -- ^ @map@ of type [PixelMap](Graphics-GL-Groups.html#PixelMap).+ -> GLint -- ^ @size@.+ -> Ptr GLfixed -- ^ @values@ pointing to @size@ elements of type @GLfixed@.+ -> m ()+glPixelMapx v1 v2 v3 = liftIO $ dyn407 ptr_glPixelMapx v1 v2 v3++{-# NOINLINE ptr_glPixelMapx #-}+ptr_glPixelMapx :: FunPtr (GLenum -> GLint -> Ptr GLfixed -> IO ())+ptr_glPixelMapx = unsafePerformIO $ getCommand "glPixelMapx"++-- glPixelStoref ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelStore.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glPixelStore.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glPixelStore.xhtml OpenGL 4.x>.+glPixelStoref+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelStoreParameter](Graphics-GL-Groups.html#PixelStoreParameter).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glPixelStoref v1 v2 = liftIO $ dyn0 ptr_glPixelStoref v1 v2++{-# NOINLINE ptr_glPixelStoref #-}+ptr_glPixelStoref :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glPixelStoref = unsafePerformIO $ getCommand "glPixelStoref"++-- glPixelStorei ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelStore.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glPixelStore.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glPixelStore.xhtml OpenGL 4.x>.+glPixelStorei+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelStoreParameter](Graphics-GL-Groups.html#PixelStoreParameter).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glPixelStorei v1 v2 = liftIO $ dyn58 ptr_glPixelStorei v1 v2++{-# NOINLINE ptr_glPixelStorei #-}+ptr_glPixelStorei :: FunPtr (GLenum -> GLint -> IO ())+ptr_glPixelStorei = unsafePerformIO $ getCommand "glPixelStorei"++-- glPixelStorex ---------------------------------------------------------------++glPixelStorex+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelStoreParameter](Graphics-GL-Groups.html#PixelStoreParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glPixelStorex v1 v2 = liftIO $ dyn1 ptr_glPixelStorex v1 v2++{-# NOINLINE ptr_glPixelStorex #-}+ptr_glPixelStorex :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glPixelStorex = unsafePerformIO $ getCommand "glPixelStorex"++-- glPixelTexGenParameterfSGIS -------------------------------------------------++glPixelTexGenParameterfSGIS+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelTexGenParameterNameSGIS](Graphics-GL-Groups.html#PixelTexGenParameterNameSGIS).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glPixelTexGenParameterfSGIS v1 v2 = liftIO $ dyn0 ptr_glPixelTexGenParameterfSGIS v1 v2++{-# NOINLINE ptr_glPixelTexGenParameterfSGIS #-}+ptr_glPixelTexGenParameterfSGIS :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glPixelTexGenParameterfSGIS = unsafePerformIO $ getCommand "glPixelTexGenParameterfSGIS"++-- glPixelTexGenParameterfvSGIS ------------------------------------------------++glPixelTexGenParameterfvSGIS+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelTexGenParameterNameSGIS](Graphics-GL-Groups.html#PixelTexGenParameterNameSGIS).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glPixelTexGenParameterfvSGIS v1 v2 = liftIO $ dyn101 ptr_glPixelTexGenParameterfvSGIS v1 v2++{-# NOINLINE ptr_glPixelTexGenParameterfvSGIS #-}+ptr_glPixelTexGenParameterfvSGIS :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glPixelTexGenParameterfvSGIS = unsafePerformIO $ getCommand "glPixelTexGenParameterfvSGIS"++-- glPixelTexGenParameteriSGIS -------------------------------------------------++glPixelTexGenParameteriSGIS+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelTexGenParameterNameSGIS](Graphics-GL-Groups.html#PixelTexGenParameterNameSGIS).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glPixelTexGenParameteriSGIS v1 v2 = liftIO $ dyn58 ptr_glPixelTexGenParameteriSGIS v1 v2++{-# NOINLINE ptr_glPixelTexGenParameteriSGIS #-}+ptr_glPixelTexGenParameteriSGIS :: FunPtr (GLenum -> GLint -> IO ())+ptr_glPixelTexGenParameteriSGIS = unsafePerformIO $ getCommand "glPixelTexGenParameteriSGIS"++-- glPixelTexGenParameterivSGIS ------------------------------------------------++glPixelTexGenParameterivSGIS+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelTexGenParameterNameSGIS](Graphics-GL-Groups.html#PixelTexGenParameterNameSGIS).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glPixelTexGenParameterivSGIS v1 v2 = liftIO $ dyn143 ptr_glPixelTexGenParameterivSGIS v1 v2++{-# NOINLINE ptr_glPixelTexGenParameterivSGIS #-}+ptr_glPixelTexGenParameterivSGIS :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glPixelTexGenParameterivSGIS = unsafePerformIO $ getCommand "glPixelTexGenParameterivSGIS"++-- glPixelTexGenSGIX -----------------------------------------------------------++glPixelTexGenSGIX+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [PixelTexGenModeSGIX](Graphics-GL-Groups.html#PixelTexGenModeSGIX).+ -> m ()+glPixelTexGenSGIX v1 = liftIO $ dyn5 ptr_glPixelTexGenSGIX v1++{-# NOINLINE ptr_glPixelTexGenSGIX #-}+ptr_glPixelTexGenSGIX :: FunPtr (GLenum -> IO ())+ptr_glPixelTexGenSGIX = unsafePerformIO $ getCommand "glPixelTexGenSGIX"++-- glPixelTransferf ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelTransfer.xml OpenGL 2.x>.+glPixelTransferf+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelTransferParameter](Graphics-GL-Groups.html#PixelTransferParameter).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glPixelTransferf v1 v2 = liftIO $ dyn0 ptr_glPixelTransferf v1 v2++{-# NOINLINE ptr_glPixelTransferf #-}+ptr_glPixelTransferf :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glPixelTransferf = unsafePerformIO $ getCommand "glPixelTransferf"++-- glPixelTransferi ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelTransfer.xml OpenGL 2.x>.+glPixelTransferi+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelTransferParameter](Graphics-GL-Groups.html#PixelTransferParameter).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glPixelTransferi v1 v2 = liftIO $ dyn58 ptr_glPixelTransferi v1 v2++{-# NOINLINE ptr_glPixelTransferi #-}+ptr_glPixelTransferi :: FunPtr (GLenum -> GLint -> IO ())+ptr_glPixelTransferi = unsafePerformIO $ getCommand "glPixelTransferi"++-- glPixelTransferxOES ---------------------------------------------------------++glPixelTransferxOES+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PixelTransferParameter](Graphics-GL-Groups.html#PixelTransferParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glPixelTransferxOES v1 v2 = liftIO $ dyn1 ptr_glPixelTransferxOES v1 v2++{-# NOINLINE ptr_glPixelTransferxOES #-}+ptr_glPixelTransferxOES :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glPixelTransferxOES = unsafePerformIO $ getCommand "glPixelTransferxOES"++-- glPixelTransformParameterfEXT -----------------------------------------------++glPixelTransformParameterfEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [PixelTransformTargetEXT](Graphics-GL-Groups.html#PixelTransformTargetEXT).+ -> GLenum -- ^ @pname@ of type [PixelTransformPNameEXT](Graphics-GL-Groups.html#PixelTransformPNameEXT).+ -> GLfloat -- ^ @param@.+ -> m ()+glPixelTransformParameterfEXT v1 v2 v3 = liftIO $ dyn168 ptr_glPixelTransformParameterfEXT v1 v2 v3++{-# NOINLINE ptr_glPixelTransformParameterfEXT #-}+ptr_glPixelTransformParameterfEXT :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glPixelTransformParameterfEXT = unsafePerformIO $ getCommand "glPixelTransformParameterfEXT"++-- glPixelTransformParameterfvEXT ----------------------------------------------++glPixelTransformParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [PixelTransformTargetEXT](Graphics-GL-Groups.html#PixelTransformTargetEXT).+ -> GLenum -- ^ @pname@ of type [PixelTransformPNameEXT](Graphics-GL-Groups.html#PixelTransformPNameEXT).+ -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.+ -> m ()+glPixelTransformParameterfvEXT v1 v2 v3 = liftIO $ dyn139 ptr_glPixelTransformParameterfvEXT v1 v2 v3++{-# NOINLINE ptr_glPixelTransformParameterfvEXT #-}+ptr_glPixelTransformParameterfvEXT :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glPixelTransformParameterfvEXT = unsafePerformIO $ getCommand "glPixelTransformParameterfvEXT"++-- glPixelTransformParameteriEXT -----------------------------------------------++glPixelTransformParameteriEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [PixelTransformTargetEXT](Graphics-GL-Groups.html#PixelTransformTargetEXT).+ -> GLenum -- ^ @pname@ of type [PixelTransformPNameEXT](Graphics-GL-Groups.html#PixelTransformPNameEXT).+ -> GLint -- ^ @param@.+ -> m ()+glPixelTransformParameteriEXT v1 v2 v3 = liftIO $ dyn66 ptr_glPixelTransformParameteriEXT v1 v2 v3++{-# NOINLINE ptr_glPixelTransformParameteriEXT #-}+ptr_glPixelTransformParameteriEXT :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glPixelTransformParameteriEXT = unsafePerformIO $ getCommand "glPixelTransformParameteriEXT"++-- glPixelTransformParameterivEXT ----------------------------------------------++glPixelTransformParameterivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [PixelTransformTargetEXT](Graphics-GL-Groups.html#PixelTransformTargetEXT).+ -> GLenum -- ^ @pname@ of type [PixelTransformPNameEXT](Graphics-GL-Groups.html#PixelTransformPNameEXT).+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.+ -> m ()+glPixelTransformParameterivEXT v1 v2 v3 = liftIO $ dyn140 ptr_glPixelTransformParameterivEXT v1 v2 v3++{-# NOINLINE ptr_glPixelTransformParameterivEXT #-}+ptr_glPixelTransformParameterivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glPixelTransformParameterivEXT = unsafePerformIO $ getCommand "glPixelTransformParameterivEXT"++-- glPixelZoom -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPixelZoom.xml OpenGL 2.x>.+glPixelZoom+ :: MonadIO m+ => GLfloat -- ^ @xfactor@.+ -> GLfloat -- ^ @yfactor@.+ -> m ()+glPixelZoom v1 v2 = liftIO $ dyn230 ptr_glPixelZoom v1 v2++{-# NOINLINE ptr_glPixelZoom #-}+ptr_glPixelZoom :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glPixelZoom = unsafePerformIO $ getCommand "glPixelZoom"++-- glPixelZoomxOES -------------------------------------------------------------++glPixelZoomxOES+ :: MonadIO m+ => GLfixed -- ^ @xfactor@.+ -> GLfixed -- ^ @yfactor@.+ -> m ()+glPixelZoomxOES v1 v2 = liftIO $ dyn232 ptr_glPixelZoomxOES v1 v2++{-# NOINLINE ptr_glPixelZoomxOES #-}+ptr_glPixelZoomxOES :: FunPtr (GLfixed -> GLfixed -> IO ())+ptr_glPixelZoomxOES = unsafePerformIO $ getCommand "glPixelZoomxOES"++-- glPointAlongPathNV ----------------------------------------------------------++glPointAlongPathNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLsizei -- ^ @startSegment@.+ -> GLsizei -- ^ @numSegments@.+ -> GLfloat -- ^ @distance@.+ -> Ptr GLfloat -- ^ @x@ pointing to @1@ element of type @GLfloat@.+ -> Ptr GLfloat -- ^ @y@ pointing to @1@ element of type @GLfloat@.+ -> Ptr GLfloat -- ^ @tangentX@ pointing to @1@ element of type @GLfloat@.+ -> Ptr GLfloat -- ^ @tangentY@ pointing to @1@ element of type @GLfloat@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glPointAlongPathNV v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn648 ptr_glPointAlongPathNV v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glPointAlongPathNV #-}+ptr_glPointAlongPathNV :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO GLboolean)+ptr_glPointAlongPathNV = unsafePerformIO $ getCommand "glPointAlongPathNV"++-- glPointParameterf -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glPointParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glPointParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glPointParameter.xhtml OpenGL 4.x>.+glPointParameterf+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glPointParameterf v1 v2 = liftIO $ dyn0 ptr_glPointParameterf v1 v2++{-# NOINLINE ptr_glPointParameterf #-}+ptr_glPointParameterf :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glPointParameterf = unsafePerformIO $ getCommand "glPointParameterf"++-- glPointParameterfARB --------------------------------------------------------++-- | This command is an alias for 'glPointParameterf'.+glPointParameterfARB+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glPointParameterfARB v1 v2 = liftIO $ dyn0 ptr_glPointParameterfARB v1 v2++{-# NOINLINE ptr_glPointParameterfARB #-}+ptr_glPointParameterfARB :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glPointParameterfARB = unsafePerformIO $ getCommand "glPointParameterfARB"++-- glPointParameterfEXT --------------------------------------------------------++-- | This command is an alias for 'glPointParameterf'.+glPointParameterfEXT+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glPointParameterfEXT v1 v2 = liftIO $ dyn0 ptr_glPointParameterfEXT v1 v2++{-# NOINLINE ptr_glPointParameterfEXT #-}+ptr_glPointParameterfEXT :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glPointParameterfEXT = unsafePerformIO $ getCommand "glPointParameterfEXT"++-- glPointParameterfSGIS -------------------------------------------------------++-- | This command is an alias for 'glPointParameterf'.+glPointParameterfSGIS+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glPointParameterfSGIS v1 v2 = liftIO $ dyn0 ptr_glPointParameterfSGIS v1 v2++{-# NOINLINE ptr_glPointParameterfSGIS #-}+ptr_glPointParameterfSGIS :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glPointParameterfSGIS = unsafePerformIO $ getCommand "glPointParameterfSGIS"++-- glPointParameterfv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glPointParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glPointParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glPointParameter.xhtml OpenGL 4.x>.+glPointParameterfv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glPointParameterfv v1 v2 = liftIO $ dyn101 ptr_glPointParameterfv v1 v2++{-# NOINLINE ptr_glPointParameterfv #-}+ptr_glPointParameterfv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glPointParameterfv = unsafePerformIO $ getCommand "glPointParameterfv"++-- glPointParameterfvARB -------------------------------------------------------++-- | This command is an alias for 'glPointParameterfv'.+glPointParameterfvARB+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glPointParameterfvARB v1 v2 = liftIO $ dyn101 ptr_glPointParameterfvARB v1 v2++{-# NOINLINE ptr_glPointParameterfvARB #-}+ptr_glPointParameterfvARB :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glPointParameterfvARB = unsafePerformIO $ getCommand "glPointParameterfvARB"++-- glPointParameterfvEXT -------------------------------------------------------++-- | This command is an alias for 'glPointParameterfv'.+glPointParameterfvEXT+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glPointParameterfvEXT v1 v2 = liftIO $ dyn101 ptr_glPointParameterfvEXT v1 v2++{-# NOINLINE ptr_glPointParameterfvEXT #-}+ptr_glPointParameterfvEXT :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glPointParameterfvEXT = unsafePerformIO $ getCommand "glPointParameterfvEXT"++-- glPointParameterfvSGIS ------------------------------------------------------++-- | This command is an alias for 'glPointParameterfv'.+glPointParameterfvSGIS+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glPointParameterfvSGIS v1 v2 = liftIO $ dyn101 ptr_glPointParameterfvSGIS v1 v2++{-# NOINLINE ptr_glPointParameterfvSGIS #-}+ptr_glPointParameterfvSGIS :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glPointParameterfvSGIS = unsafePerformIO $ getCommand "glPointParameterfvSGIS"++-- glPointParameteri -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glPointParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glPointParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glPointParameter.xhtml OpenGL 4.x>.+glPointParameteri+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> GLint -- ^ @param@.+ -> m ()+glPointParameteri v1 v2 = liftIO $ dyn58 ptr_glPointParameteri v1 v2++{-# NOINLINE ptr_glPointParameteri #-}+ptr_glPointParameteri :: FunPtr (GLenum -> GLint -> IO ())+ptr_glPointParameteri = unsafePerformIO $ getCommand "glPointParameteri"++-- glPointParameteriNV ---------------------------------------------------------++-- | This command is an alias for 'glPointParameteri'.+glPointParameteriNV+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> GLint -- ^ @param@.+ -> m ()+glPointParameteriNV v1 v2 = liftIO $ dyn58 ptr_glPointParameteriNV v1 v2++{-# NOINLINE ptr_glPointParameteriNV #-}+ptr_glPointParameteriNV :: FunPtr (GLenum -> GLint -> IO ())+ptr_glPointParameteriNV = unsafePerformIO $ getCommand "glPointParameteriNV"++-- glPointParameteriv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glPointParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glPointParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glPointParameter.xhtml OpenGL 4.x>.+glPointParameteriv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glPointParameteriv v1 v2 = liftIO $ dyn143 ptr_glPointParameteriv v1 v2++{-# NOINLINE ptr_glPointParameteriv #-}+ptr_glPointParameteriv :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glPointParameteriv = unsafePerformIO $ getCommand "glPointParameteriv"++-- glPointParameterivNV --------------------------------------------------------++-- | This command is an alias for 'glPointParameteriv'.+glPointParameterivNV+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glPointParameterivNV v1 v2 = liftIO $ dyn143 ptr_glPointParameterivNV v1 v2++{-# NOINLINE ptr_glPointParameterivNV #-}+ptr_glPointParameterivNV :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glPointParameterivNV = unsafePerformIO $ getCommand "glPointParameterivNV"++-- glPointParameterx -----------------------------------------------------------++glPointParameterx+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> GLfixed -- ^ @param@.+ -> m ()+glPointParameterx v1 v2 = liftIO $ dyn1 ptr_glPointParameterx v1 v2++{-# NOINLINE ptr_glPointParameterx #-}+ptr_glPointParameterx :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glPointParameterx = unsafePerformIO $ getCommand "glPointParameterx"++-- glPointParameterxOES --------------------------------------------------------++glPointParameterxOES+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> GLfixed -- ^ @param@.+ -> m ()+glPointParameterxOES v1 v2 = liftIO $ dyn1 ptr_glPointParameterxOES v1 v2++{-# NOINLINE ptr_glPointParameterxOES #-}+ptr_glPointParameterxOES :: FunPtr (GLenum -> GLfixed -> IO ())+ptr_glPointParameterxOES = unsafePerformIO $ getCommand "glPointParameterxOES"++-- glPointParameterxv ----------------------------------------------------------++glPointParameterxv+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glPointParameterxv v1 v2 = liftIO $ dyn102 ptr_glPointParameterxv v1 v2++{-# NOINLINE ptr_glPointParameterxv #-}+ptr_glPointParameterxv :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glPointParameterxv = unsafePerformIO $ getCommand "glPointParameterxv"++-- glPointParameterxvOES -------------------------------------------------------++glPointParameterxvOES+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [PointParameterNameARB](Graphics-GL-Groups.html#PointParameterNameARB).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glPointParameterxvOES v1 v2 = liftIO $ dyn102 ptr_glPointParameterxvOES v1 v2++{-# NOINLINE ptr_glPointParameterxvOES #-}+ptr_glPointParameterxvOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+ptr_glPointParameterxvOES = unsafePerformIO $ getCommand "glPointParameterxvOES"++-- glPointSize -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glPointSize.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glPointSize.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glPointSize.xhtml OpenGL 4.x>.+glPointSize+ :: MonadIO m+ => GLfloat -- ^ @size@ of type @CheckedFloat32@.+ -> m ()+glPointSize v1 = liftIO $ dyn85 ptr_glPointSize v1++{-# NOINLINE ptr_glPointSize #-}+ptr_glPointSize :: FunPtr (GLfloat -> IO ())+ptr_glPointSize = unsafePerformIO $ getCommand "glPointSize"++-- glPointSizePointerOES -------------------------------------------------------++glPointSizePointerOES+ :: MonadIO m+ => GLenum -- ^ @type@.+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @a@.+ -> m ()+glPointSizePointerOES v1 v2 v3 = liftIO $ dyn49 ptr_glPointSizePointerOES v1 v2 v3++{-# NOINLINE ptr_glPointSizePointerOES #-}+ptr_glPointSizePointerOES :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glPointSizePointerOES = unsafePerformIO $ getCommand "glPointSizePointerOES"++-- glPointSizex ----------------------------------------------------------------++glPointSizex+ :: MonadIO m+ => GLfixed -- ^ @size@.+ -> m ()+glPointSizex v1 = liftIO $ dyn87 ptr_glPointSizex v1++{-# NOINLINE ptr_glPointSizex #-}+ptr_glPointSizex :: FunPtr (GLfixed -> IO ())+ptr_glPointSizex = unsafePerformIO $ getCommand "glPointSizex"++-- glPointSizexOES -------------------------------------------------------------++glPointSizexOES+ :: MonadIO m+ => GLfixed -- ^ @size@.+ -> m ()+glPointSizexOES v1 = liftIO $ dyn87 ptr_glPointSizexOES v1++{-# NOINLINE ptr_glPointSizexOES #-}+ptr_glPointSizexOES :: FunPtr (GLfixed -> IO ())+ptr_glPointSizexOES = unsafePerformIO $ getCommand "glPointSizexOES"++-- glPollAsyncSGIX -------------------------------------------------------------++glPollAsyncSGIX+ :: MonadIO m+ => Ptr GLuint -- ^ @markerp@ pointing to @1@ element of type @GLuint@.+ -> m GLint+glPollAsyncSGIX v1 = liftIO $ dyn288 ptr_glPollAsyncSGIX v1++{-# NOINLINE ptr_glPollAsyncSGIX #-}+ptr_glPollAsyncSGIX :: FunPtr (Ptr GLuint -> IO GLint)+ptr_glPollAsyncSGIX = unsafePerformIO $ getCommand "glPollAsyncSGIX"++-- glPollInstrumentsSGIX -------------------------------------------------------++glPollInstrumentsSGIX+ :: MonadIO m+ => Ptr GLint -- ^ @marker_p@ pointing to @1@ element of type @GLint@.+ -> m GLint+glPollInstrumentsSGIX v1 = liftIO $ dyn649 ptr_glPollInstrumentsSGIX v1++{-# NOINLINE ptr_glPollInstrumentsSGIX #-}+ptr_glPollInstrumentsSGIX :: FunPtr (Ptr GLint -> IO GLint)+ptr_glPollInstrumentsSGIX = unsafePerformIO $ getCommand "glPollInstrumentsSGIX"++-- glPolygonMode ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glPolygonMode.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glPolygonMode.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glPolygonMode.xhtml OpenGL 4.x>.+glPolygonMode+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @mode@ of type [PolygonMode](Graphics-GL-Groups.html#PolygonMode).+ -> m ()+glPolygonMode v1 v2 = liftIO $ dyn54 ptr_glPolygonMode v1 v2++{-# NOINLINE ptr_glPolygonMode #-}+ptr_glPolygonMode :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glPolygonMode = unsafePerformIO $ getCommand "glPolygonMode"++-- glPolygonModeNV -------------------------------------------------------------++-- | This command is an alias for 'glPolygonMode'.+glPolygonModeNV+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @mode@ of type [PolygonMode](Graphics-GL-Groups.html#PolygonMode).+ -> m ()+glPolygonModeNV v1 v2 = liftIO $ dyn54 ptr_glPolygonModeNV v1 v2++{-# NOINLINE ptr_glPolygonModeNV #-}+ptr_glPolygonModeNV :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glPolygonModeNV = unsafePerformIO $ getCommand "glPolygonModeNV"++-- glPolygonOffset -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glPolygonOffset.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glPolygonOffset.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glPolygonOffset.xhtml OpenGL 4.x>.+glPolygonOffset+ :: MonadIO m+ => GLfloat -- ^ @factor@.+ -> GLfloat -- ^ @units@.+ -> m ()+glPolygonOffset v1 v2 = liftIO $ dyn230 ptr_glPolygonOffset v1 v2++{-# NOINLINE ptr_glPolygonOffset #-}+ptr_glPolygonOffset :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glPolygonOffset = unsafePerformIO $ getCommand "glPolygonOffset"++-- glPolygonOffsetClamp --------------------------------------------------------++glPolygonOffsetClamp+ :: MonadIO m+ => GLfloat -- ^ @factor@.+ -> GLfloat -- ^ @units@.+ -> GLfloat -- ^ @clamp@.+ -> m ()+glPolygonOffsetClamp v1 v2 v3 = liftIO $ dyn43 ptr_glPolygonOffsetClamp v1 v2 v3++{-# NOINLINE ptr_glPolygonOffsetClamp #-}+ptr_glPolygonOffsetClamp :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glPolygonOffsetClamp = unsafePerformIO $ getCommand "glPolygonOffsetClamp"++-- glPolygonOffsetClampEXT -----------------------------------------------------++-- | This command is an alias for 'glPolygonOffsetClamp'.+glPolygonOffsetClampEXT+ :: MonadIO m+ => GLfloat -- ^ @factor@.+ -> GLfloat -- ^ @units@.+ -> GLfloat -- ^ @clamp@.+ -> m ()+glPolygonOffsetClampEXT v1 v2 v3 = liftIO $ dyn43 ptr_glPolygonOffsetClampEXT v1 v2 v3++{-# NOINLINE ptr_glPolygonOffsetClampEXT #-}+ptr_glPolygonOffsetClampEXT :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glPolygonOffsetClampEXT = unsafePerformIO $ getCommand "glPolygonOffsetClampEXT"++-- glPolygonOffsetEXT ----------------------------------------------------------++glPolygonOffsetEXT+ :: MonadIO m+ => GLfloat -- ^ @factor@.+ -> GLfloat -- ^ @bias@.+ -> m ()+glPolygonOffsetEXT v1 v2 = liftIO $ dyn230 ptr_glPolygonOffsetEXT v1 v2++{-# NOINLINE ptr_glPolygonOffsetEXT #-}+ptr_glPolygonOffsetEXT :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glPolygonOffsetEXT = unsafePerformIO $ getCommand "glPolygonOffsetEXT"++-- glPolygonOffsetx ------------------------------------------------------------++glPolygonOffsetx+ :: MonadIO m+ => GLfixed -- ^ @factor@.+ -> GLfixed -- ^ @units@.+ -> m ()+glPolygonOffsetx v1 v2 = liftIO $ dyn232 ptr_glPolygonOffsetx v1 v2++{-# NOINLINE ptr_glPolygonOffsetx #-}+ptr_glPolygonOffsetx :: FunPtr (GLfixed -> GLfixed -> IO ())+ptr_glPolygonOffsetx = unsafePerformIO $ getCommand "glPolygonOffsetx"++-- glPolygonOffsetxOES ---------------------------------------------------------++glPolygonOffsetxOES+ :: MonadIO m+ => GLfixed -- ^ @factor@.+ -> GLfixed -- ^ @units@.+ -> m ()+glPolygonOffsetxOES v1 v2 = liftIO $ dyn232 ptr_glPolygonOffsetxOES v1 v2++{-# NOINLINE ptr_glPolygonOffsetxOES #-}+ptr_glPolygonOffsetxOES :: FunPtr (GLfixed -> GLfixed -> IO ())+ptr_glPolygonOffsetxOES = unsafePerformIO $ getCommand "glPolygonOffsetxOES"++-- glPolygonStipple ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPolygonStipple.xml OpenGL 2.x>.+glPolygonStipple+ :: MonadIO m+ => Ptr GLubyte -- ^ @mask@ pointing to @COMPSIZE()@ elements of type @GLubyte@.+ -> m ()+glPolygonStipple v1 = liftIO $ dyn108 ptr_glPolygonStipple v1++{-# NOINLINE ptr_glPolygonStipple #-}+ptr_glPolygonStipple :: FunPtr (Ptr GLubyte -> IO ())+ptr_glPolygonStipple = unsafePerformIO $ getCommand "glPolygonStipple"++-- glPopAttrib -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushAttrib.xml OpenGL 2.x>.+glPopAttrib+ :: MonadIO m+ => m ()+glPopAttrib = liftIO $ dyn11 ptr_glPopAttrib++{-# NOINLINE ptr_glPopAttrib #-}+ptr_glPopAttrib :: FunPtr (IO ())+ptr_glPopAttrib = unsafePerformIO $ getCommand "glPopAttrib"++-- glPopClientAttrib -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushClientAttrib.xml OpenGL 2.x>.+glPopClientAttrib+ :: MonadIO m+ => m ()+glPopClientAttrib = liftIO $ dyn11 ptr_glPopClientAttrib++{-# NOINLINE ptr_glPopClientAttrib #-}+ptr_glPopClientAttrib :: FunPtr (IO ())+ptr_glPopClientAttrib = unsafePerformIO $ getCommand "glPopClientAttrib"++-- glPopDebugGroup -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glPopDebugGroup.xhtml OpenGL 4.x>.+glPopDebugGroup+ :: MonadIO m+ => m ()+glPopDebugGroup = liftIO $ dyn11 ptr_glPopDebugGroup++{-# NOINLINE ptr_glPopDebugGroup #-}+ptr_glPopDebugGroup :: FunPtr (IO ())+ptr_glPopDebugGroup = unsafePerformIO $ getCommand "glPopDebugGroup"++-- glPopDebugGroupKHR ----------------------------------------------------------++-- | This command is an alias for 'glPopDebugGroup'.+glPopDebugGroupKHR+ :: MonadIO m+ => m ()+glPopDebugGroupKHR = liftIO $ dyn11 ptr_glPopDebugGroupKHR++{-# NOINLINE ptr_glPopDebugGroupKHR #-}+ptr_glPopDebugGroupKHR :: FunPtr (IO ())+ptr_glPopDebugGroupKHR = unsafePerformIO $ getCommand "glPopDebugGroupKHR"++-- glPopGroupMarkerEXT ---------------------------------------------------------++glPopGroupMarkerEXT+ :: MonadIO m+ => m ()+glPopGroupMarkerEXT = liftIO $ dyn11 ptr_glPopGroupMarkerEXT++{-# NOINLINE ptr_glPopGroupMarkerEXT #-}+ptr_glPopGroupMarkerEXT :: FunPtr (IO ())+ptr_glPopGroupMarkerEXT = unsafePerformIO $ getCommand "glPopGroupMarkerEXT"++-- glPopMatrix -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushMatrix.xml OpenGL 2.x>.+glPopMatrix+ :: MonadIO m+ => m ()+glPopMatrix = liftIO $ dyn11 ptr_glPopMatrix++{-# NOINLINE ptr_glPopMatrix #-}+ptr_glPopMatrix :: FunPtr (IO ())+ptr_glPopMatrix = unsafePerformIO $ getCommand "glPopMatrix"++-- glPopName -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushName.xml OpenGL 2.x>.+glPopName+ :: MonadIO m+ => m ()+glPopName = liftIO $ dyn11 ptr_glPopName++{-# NOINLINE ptr_glPopName #-}+ptr_glPopName :: FunPtr (IO ())+ptr_glPopName = unsafePerformIO $ getCommand "glPopName"++-- glPresentFrameDualFillNV ----------------------------------------------------++glPresentFrameDualFillNV+ :: MonadIO m+ => GLuint -- ^ @video_slot@.+ -> GLuint64EXT -- ^ @minPresentTime@.+ -> GLuint -- ^ @beginPresentTimeId@.+ -> GLuint -- ^ @presentDurationId@.+ -> GLenum -- ^ @type@.+ -> GLenum -- ^ @target0@.+ -> GLuint -- ^ @fill0@.+ -> GLenum -- ^ @target1@.+ -> GLuint -- ^ @fill1@.+ -> GLenum -- ^ @target2@.+ -> GLuint -- ^ @fill2@.+ -> GLenum -- ^ @target3@.+ -> GLuint -- ^ @fill3@.+ -> m ()+glPresentFrameDualFillNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 = liftIO $ dyn650 ptr_glPresentFrameDualFillNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13++{-# NOINLINE ptr_glPresentFrameDualFillNV #-}+ptr_glPresentFrameDualFillNV :: FunPtr (GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> IO ())+ptr_glPresentFrameDualFillNV = unsafePerformIO $ getCommand "glPresentFrameDualFillNV"++-- glPresentFrameKeyedNV -------------------------------------------------------++glPresentFrameKeyedNV+ :: MonadIO m+ => GLuint -- ^ @video_slot@.+ -> GLuint64EXT -- ^ @minPresentTime@.+ -> GLuint -- ^ @beginPresentTimeId@.+ -> GLuint -- ^ @presentDurationId@.+ -> GLenum -- ^ @type@.+ -> GLenum -- ^ @target0@.+ -> GLuint -- ^ @fill0@.+ -> GLuint -- ^ @key0@.+ -> GLenum -- ^ @target1@.+ -> GLuint -- ^ @fill1@.+ -> GLuint -- ^ @key1@.+ -> m ()+glPresentFrameKeyedNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn651 ptr_glPresentFrameKeyedNV v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glPresentFrameKeyedNV #-}+ptr_glPresentFrameKeyedNV :: FunPtr (GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLuint -> GLenum -> GLuint -> GLuint -> IO ())+ptr_glPresentFrameKeyedNV = unsafePerformIO $ getCommand "glPresentFrameKeyedNV"++-- glPrimitiveBoundingBox ------------------------------------------------------++glPrimitiveBoundingBox+ :: MonadIO m+ => GLfloat -- ^ @minX@.+ -> GLfloat -- ^ @minY@.+ -> GLfloat -- ^ @minZ@.+ -> GLfloat -- ^ @minW@.+ -> GLfloat -- ^ @maxX@.+ -> GLfloat -- ^ @maxY@.+ -> GLfloat -- ^ @maxZ@.+ -> GLfloat -- ^ @maxW@.+ -> m ()+glPrimitiveBoundingBox v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn652 ptr_glPrimitiveBoundingBox v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glPrimitiveBoundingBox #-}+ptr_glPrimitiveBoundingBox :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glPrimitiveBoundingBox = unsafePerformIO $ getCommand "glPrimitiveBoundingBox"++-- glPrimitiveBoundingBoxARB ---------------------------------------------------++-- | This command is an alias for 'glPrimitiveBoundingBox'.+glPrimitiveBoundingBoxARB+ :: MonadIO m+ => GLfloat -- ^ @minX@.+ -> GLfloat -- ^ @minY@.+ -> GLfloat -- ^ @minZ@.+ -> GLfloat -- ^ @minW@.+ -> GLfloat -- ^ @maxX@.+ -> GLfloat -- ^ @maxY@.+ -> GLfloat -- ^ @maxZ@.+ -> GLfloat -- ^ @maxW@.+ -> m ()+glPrimitiveBoundingBoxARB v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn652 ptr_glPrimitiveBoundingBoxARB v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glPrimitiveBoundingBoxARB #-}+ptr_glPrimitiveBoundingBoxARB :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glPrimitiveBoundingBoxARB = unsafePerformIO $ getCommand "glPrimitiveBoundingBoxARB"++-- glPrimitiveBoundingBoxEXT ---------------------------------------------------++-- | This command is an alias for 'glPrimitiveBoundingBox'.+glPrimitiveBoundingBoxEXT+ :: MonadIO m+ => GLfloat -- ^ @minX@.+ -> GLfloat -- ^ @minY@.+ -> GLfloat -- ^ @minZ@.+ -> GLfloat -- ^ @minW@.+ -> GLfloat -- ^ @maxX@.+ -> GLfloat -- ^ @maxY@.+ -> GLfloat -- ^ @maxZ@.+ -> GLfloat -- ^ @maxW@.+ -> m ()+glPrimitiveBoundingBoxEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn652 ptr_glPrimitiveBoundingBoxEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glPrimitiveBoundingBoxEXT #-}+ptr_glPrimitiveBoundingBoxEXT :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glPrimitiveBoundingBoxEXT = unsafePerformIO $ getCommand "glPrimitiveBoundingBoxEXT"++-- glPrimitiveBoundingBoxOES ---------------------------------------------------++-- | This command is an alias for 'glPrimitiveBoundingBox'.+glPrimitiveBoundingBoxOES+ :: MonadIO m+ => GLfloat -- ^ @minX@.+ -> GLfloat -- ^ @minY@.+ -> GLfloat -- ^ @minZ@.+ -> GLfloat -- ^ @minW@.+ -> GLfloat -- ^ @maxX@.+ -> GLfloat -- ^ @maxY@.+ -> GLfloat -- ^ @maxZ@.+ -> GLfloat -- ^ @maxW@.+ -> m ()+glPrimitiveBoundingBoxOES v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn652 ptr_glPrimitiveBoundingBoxOES v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glPrimitiveBoundingBoxOES #-}+ptr_glPrimitiveBoundingBoxOES :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glPrimitiveBoundingBoxOES = unsafePerformIO $ getCommand "glPrimitiveBoundingBoxOES"++-- glPrimitiveRestartIndex -----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glPrimitiveRestartIndex.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glPrimitiveRestartIndex.xhtml OpenGL 4.x>.+glPrimitiveRestartIndex+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> m ()+glPrimitiveRestartIndex v1 = liftIO $ dyn3 ptr_glPrimitiveRestartIndex v1++{-# NOINLINE ptr_glPrimitiveRestartIndex #-}+ptr_glPrimitiveRestartIndex :: FunPtr (GLuint -> IO ())+ptr_glPrimitiveRestartIndex = unsafePerformIO $ getCommand "glPrimitiveRestartIndex"++-- glPrimitiveRestartIndexNV ---------------------------------------------------++glPrimitiveRestartIndexNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> m ()+glPrimitiveRestartIndexNV v1 = liftIO $ dyn3 ptr_glPrimitiveRestartIndexNV v1++{-# NOINLINE ptr_glPrimitiveRestartIndexNV #-}+ptr_glPrimitiveRestartIndexNV :: FunPtr (GLuint -> IO ())+ptr_glPrimitiveRestartIndexNV = unsafePerformIO $ getCommand "glPrimitiveRestartIndexNV"++-- glPrimitiveRestartNV --------------------------------------------------------++glPrimitiveRestartNV+ :: MonadIO m+ => m ()+glPrimitiveRestartNV = liftIO $ dyn11 ptr_glPrimitiveRestartNV++{-# NOINLINE ptr_glPrimitiveRestartNV #-}+ptr_glPrimitiveRestartNV :: FunPtr (IO ())+ptr_glPrimitiveRestartNV = unsafePerformIO $ getCommand "glPrimitiveRestartNV"++-- glPrioritizeTextures --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPrioritizeTextures.xml OpenGL 2.x>.+glPrioritizeTextures+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @textures@ pointing to @n@ elements of type @Texture@.+ -> Ptr GLfloat -- ^ @priorities@ pointing to @n@ elements of type @GLfloat@.+ -> m ()+glPrioritizeTextures v1 v2 v3 = liftIO $ dyn653 ptr_glPrioritizeTextures v1 v2 v3++{-# NOINLINE ptr_glPrioritizeTextures #-}+ptr_glPrioritizeTextures :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ())+ptr_glPrioritizeTextures = unsafePerformIO $ getCommand "glPrioritizeTextures"++-- glPrioritizeTexturesEXT -----------------------------------------------------++-- | This command is an alias for 'glPrioritizeTextures'.+glPrioritizeTexturesEXT+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @textures@ pointing to @n@ elements of type @Texture@.+ -> Ptr GLclampf -- ^ @priorities@ pointing to @n@ elements of type @ClampedFloat32@.+ -> m ()+glPrioritizeTexturesEXT v1 v2 v3 = liftIO $ dyn654 ptr_glPrioritizeTexturesEXT v1 v2 v3++{-# NOINLINE ptr_glPrioritizeTexturesEXT #-}+ptr_glPrioritizeTexturesEXT :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLclampf -> IO ())+ptr_glPrioritizeTexturesEXT = unsafePerformIO $ getCommand "glPrioritizeTexturesEXT"++-- glPrioritizeTexturesxOES ----------------------------------------------------++glPrioritizeTexturesxOES+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @textures@ pointing to @n@ elements of type @GLuint@.+ -> Ptr GLfixed -- ^ @priorities@ pointing to @n@ elements of type @ClampedFixed@.+ -> m ()+glPrioritizeTexturesxOES v1 v2 v3 = liftIO $ dyn655 ptr_glPrioritizeTexturesxOES v1 v2 v3++{-# NOINLINE ptr_glPrioritizeTexturesxOES #-}+ptr_glPrioritizeTexturesxOES :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLfixed -> IO ())+ptr_glPrioritizeTexturesxOES = unsafePerformIO $ getCommand "glPrioritizeTexturesxOES"++-- glProgramBinary -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramBinary.xhtml OpenGL 4.x>.+glProgramBinary+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @binaryFormat@.+ -> Ptr a -- ^ @binary@ pointing to @length@ elements of type @a@.+ -> GLsizei -- ^ @length@.+ -> m ()+glProgramBinary v1 v2 v3 v4 = liftIO $ dyn656 ptr_glProgramBinary v1 v2 v3 v4++{-# NOINLINE ptr_glProgramBinary #-}+ptr_glProgramBinary :: FunPtr (GLuint -> GLenum -> Ptr a -> GLsizei -> IO ())+ptr_glProgramBinary = unsafePerformIO $ getCommand "glProgramBinary"++-- glProgramBinaryOES ----------------------------------------------------------++-- | This command is an alias for 'glProgramBinary'.+glProgramBinaryOES+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @binaryFormat@.+ -> Ptr a -- ^ @binary@ pointing to @length@ elements of type @a@.+ -> GLint -- ^ @length@.+ -> m ()+glProgramBinaryOES v1 v2 v3 v4 = liftIO $ dyn657 ptr_glProgramBinaryOES v1 v2 v3 v4++{-# NOINLINE ptr_glProgramBinaryOES #-}+ptr_glProgramBinaryOES :: FunPtr (GLuint -> GLenum -> Ptr a -> GLint -> IO ())+ptr_glProgramBinaryOES = unsafePerformIO $ getCommand "glProgramBinaryOES"++-- glProgramBufferParametersIivNV ----------------------------------------------++glProgramBufferParametersIivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @bindingIndex@.+ -> GLuint -- ^ @wordIndex@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @params@ pointing to @count@ elements of type @GLint@.+ -> m ()+glProgramBufferParametersIivNV v1 v2 v3 v4 v5 = liftIO $ dyn658 ptr_glProgramBufferParametersIivNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramBufferParametersIivNV #-}+ptr_glProgramBufferParametersIivNV :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLint -> IO ())+ptr_glProgramBufferParametersIivNV = unsafePerformIO $ getCommand "glProgramBufferParametersIivNV"++-- glProgramBufferParametersIuivNV ---------------------------------------------++glProgramBufferParametersIuivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @bindingIndex@.+ -> GLuint -- ^ @wordIndex@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @params@ pointing to @count@ elements of type @GLuint@.+ -> m ()+glProgramBufferParametersIuivNV v1 v2 v3 v4 v5 = liftIO $ dyn659 ptr_glProgramBufferParametersIuivNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramBufferParametersIuivNV #-}+ptr_glProgramBufferParametersIuivNV :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramBufferParametersIuivNV = unsafePerformIO $ getCommand "glProgramBufferParametersIuivNV"++-- glProgramBufferParametersfvNV -----------------------------------------------++glProgramBufferParametersfvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @bindingIndex@.+ -> GLuint -- ^ @wordIndex@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @params@ pointing to @count@ elements of type @GLfloat@.+ -> m ()+glProgramBufferParametersfvNV v1 v2 v3 v4 v5 = liftIO $ dyn660 ptr_glProgramBufferParametersfvNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramBufferParametersfvNV #-}+ptr_glProgramBufferParametersfvNV :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramBufferParametersfvNV = unsafePerformIO $ getCommand "glProgramBufferParametersfvNV"++-- glProgramEnvParameter4dARB --------------------------------------------------++-- | The vector equivalent of this command is 'glProgramEnvParameter4dvARB'.+glProgramEnvParameter4dARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glProgramEnvParameter4dARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn661 ptr_glProgramEnvParameter4dARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramEnvParameter4dARB #-}+ptr_glProgramEnvParameter4dARB :: FunPtr (GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glProgramEnvParameter4dARB = unsafePerformIO $ getCommand "glProgramEnvParameter4dARB"++-- glProgramEnvParameter4dvARB -------------------------------------------------++glProgramEnvParameter4dvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glProgramEnvParameter4dvARB v1 v2 v3 = liftIO $ dyn344 ptr_glProgramEnvParameter4dvARB v1 v2 v3++{-# NOINLINE ptr_glProgramEnvParameter4dvARB #-}+ptr_glProgramEnvParameter4dvARB :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+ptr_glProgramEnvParameter4dvARB = unsafePerformIO $ getCommand "glProgramEnvParameter4dvARB"++-- glProgramEnvParameter4fARB --------------------------------------------------++-- | The vector equivalent of this command is 'glProgramEnvParameter4fvARB'.+glProgramEnvParameter4fARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @w@.+ -> m ()+glProgramEnvParameter4fARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn662 ptr_glProgramEnvParameter4fARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramEnvParameter4fARB #-}+ptr_glProgramEnvParameter4fARB :: FunPtr (GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glProgramEnvParameter4fARB = unsafePerformIO $ getCommand "glProgramEnvParameter4fARB"++-- glProgramEnvParameter4fvARB -------------------------------------------------++glProgramEnvParameter4fvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glProgramEnvParameter4fvARB v1 v2 v3 = liftIO $ dyn278 ptr_glProgramEnvParameter4fvARB v1 v2 v3++{-# NOINLINE ptr_glProgramEnvParameter4fvARB #-}+ptr_glProgramEnvParameter4fvARB :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glProgramEnvParameter4fvARB = unsafePerformIO $ getCommand "glProgramEnvParameter4fvARB"++-- glProgramEnvParameterI4iNV --------------------------------------------------++-- | The vector equivalent of this command is 'glProgramEnvParameterI4ivNV'.+glProgramEnvParameterI4iNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLint -- ^ @z@.+ -> GLint -- ^ @w@.+ -> m ()+glProgramEnvParameterI4iNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn663 ptr_glProgramEnvParameterI4iNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramEnvParameterI4iNV #-}+ptr_glProgramEnvParameterI4iNV :: FunPtr (GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glProgramEnvParameterI4iNV = unsafePerformIO $ getCommand "glProgramEnvParameterI4iNV"++-- glProgramEnvParameterI4ivNV -------------------------------------------------++glProgramEnvParameterI4ivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @params@ pointing to @4@ elements of type @GLint@.+ -> m ()+glProgramEnvParameterI4ivNV v1 v2 v3 = liftIO $ dyn357 ptr_glProgramEnvParameterI4ivNV v1 v2 v3++{-# NOINLINE ptr_glProgramEnvParameterI4ivNV #-}+ptr_glProgramEnvParameterI4ivNV :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+ptr_glProgramEnvParameterI4ivNV = unsafePerformIO $ getCommand "glProgramEnvParameterI4ivNV"++-- glProgramEnvParameterI4uiNV -------------------------------------------------++-- | The vector equivalent of this command is 'glProgramEnvParameterI4uivNV'.+glProgramEnvParameterI4uiNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @x@.+ -> GLuint -- ^ @y@.+ -> GLuint -- ^ @z@.+ -> GLuint -- ^ @w@.+ -> m ()+glProgramEnvParameterI4uiNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn7 ptr_glProgramEnvParameterI4uiNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramEnvParameterI4uiNV #-}+ptr_glProgramEnvParameterI4uiNV :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glProgramEnvParameterI4uiNV = unsafePerformIO $ getCommand "glProgramEnvParameterI4uiNV"++-- glProgramEnvParameterI4uivNV ------------------------------------------------++glProgramEnvParameterI4uivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @params@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glProgramEnvParameterI4uivNV v1 v2 v3 = liftIO $ dyn221 ptr_glProgramEnvParameterI4uivNV v1 v2 v3++{-# NOINLINE ptr_glProgramEnvParameterI4uivNV #-}+ptr_glProgramEnvParameterI4uivNV :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+ptr_glProgramEnvParameterI4uivNV = unsafePerformIO $ getCommand "glProgramEnvParameterI4uivNV"++-- glProgramEnvParameters4fvEXT ------------------------------------------------++glProgramEnvParameters4fvEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @params@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glProgramEnvParameters4fvEXT v1 v2 v3 v4 = liftIO $ dyn297 ptr_glProgramEnvParameters4fvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramEnvParameters4fvEXT #-}+ptr_glProgramEnvParameters4fvEXT :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramEnvParameters4fvEXT = unsafePerformIO $ getCommand "glProgramEnvParameters4fvEXT"++-- glProgramEnvParametersI4ivNV ------------------------------------------------++glProgramEnvParametersI4ivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @params@ pointing to @count*4@ elements of type @GLint@.+ -> m ()+glProgramEnvParametersI4ivNV v1 v2 v3 v4 = liftIO $ dyn664 ptr_glProgramEnvParametersI4ivNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramEnvParametersI4ivNV #-}+ptr_glProgramEnvParametersI4ivNV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ())+ptr_glProgramEnvParametersI4ivNV = unsafePerformIO $ getCommand "glProgramEnvParametersI4ivNV"++-- glProgramEnvParametersI4uivNV -----------------------------------------------++glProgramEnvParametersI4uivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @params@ pointing to @count*4@ elements of type @GLuint@.+ -> m ()+glProgramEnvParametersI4uivNV v1 v2 v3 v4 = liftIO $ dyn25 ptr_glProgramEnvParametersI4uivNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramEnvParametersI4uivNV #-}+ptr_glProgramEnvParametersI4uivNV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramEnvParametersI4uivNV = unsafePerformIO $ getCommand "glProgramEnvParametersI4uivNV"++-- glProgramLocalParameter4dARB ------------------------------------------------++-- | The vector equivalent of this command is 'glProgramLocalParameter4dvARB'.+glProgramLocalParameter4dARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glProgramLocalParameter4dARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn661 ptr_glProgramLocalParameter4dARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramLocalParameter4dARB #-}+ptr_glProgramLocalParameter4dARB :: FunPtr (GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glProgramLocalParameter4dARB = unsafePerformIO $ getCommand "glProgramLocalParameter4dARB"++-- glProgramLocalParameter4dvARB -----------------------------------------------++glProgramLocalParameter4dvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glProgramLocalParameter4dvARB v1 v2 v3 = liftIO $ dyn344 ptr_glProgramLocalParameter4dvARB v1 v2 v3++{-# NOINLINE ptr_glProgramLocalParameter4dvARB #-}+ptr_glProgramLocalParameter4dvARB :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+ptr_glProgramLocalParameter4dvARB = unsafePerformIO $ getCommand "glProgramLocalParameter4dvARB"++-- glProgramLocalParameter4fARB ------------------------------------------------++-- | The vector equivalent of this command is 'glProgramLocalParameter4fvARB'.+glProgramLocalParameter4fARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @w@.+ -> m ()+glProgramLocalParameter4fARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn662 ptr_glProgramLocalParameter4fARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramLocalParameter4fARB #-}+ptr_glProgramLocalParameter4fARB :: FunPtr (GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glProgramLocalParameter4fARB = unsafePerformIO $ getCommand "glProgramLocalParameter4fARB"++-- glProgramLocalParameter4fvARB -----------------------------------------------++glProgramLocalParameter4fvARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glProgramLocalParameter4fvARB v1 v2 v3 = liftIO $ dyn278 ptr_glProgramLocalParameter4fvARB v1 v2 v3++{-# NOINLINE ptr_glProgramLocalParameter4fvARB #-}+ptr_glProgramLocalParameter4fvARB :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glProgramLocalParameter4fvARB = unsafePerformIO $ getCommand "glProgramLocalParameter4fvARB"++-- glProgramLocalParameterI4iNV ------------------------------------------------++-- | The vector equivalent of this command is 'glProgramLocalParameterI4ivNV'.+glProgramLocalParameterI4iNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLint -- ^ @z@.+ -> GLint -- ^ @w@.+ -> m ()+glProgramLocalParameterI4iNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn663 ptr_glProgramLocalParameterI4iNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramLocalParameterI4iNV #-}+ptr_glProgramLocalParameterI4iNV :: FunPtr (GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glProgramLocalParameterI4iNV = unsafePerformIO $ getCommand "glProgramLocalParameterI4iNV"++-- glProgramLocalParameterI4ivNV -----------------------------------------------++glProgramLocalParameterI4ivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @params@ pointing to @4@ elements of type @GLint@.+ -> m ()+glProgramLocalParameterI4ivNV v1 v2 v3 = liftIO $ dyn357 ptr_glProgramLocalParameterI4ivNV v1 v2 v3++{-# NOINLINE ptr_glProgramLocalParameterI4ivNV #-}+ptr_glProgramLocalParameterI4ivNV :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+ptr_glProgramLocalParameterI4ivNV = unsafePerformIO $ getCommand "glProgramLocalParameterI4ivNV"++-- glProgramLocalParameterI4uiNV -----------------------------------------------++-- | The vector equivalent of this command is 'glProgramLocalParameterI4uivNV'.+glProgramLocalParameterI4uiNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @x@.+ -> GLuint -- ^ @y@.+ -> GLuint -- ^ @z@.+ -> GLuint -- ^ @w@.+ -> m ()+glProgramLocalParameterI4uiNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn7 ptr_glProgramLocalParameterI4uiNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramLocalParameterI4uiNV #-}+ptr_glProgramLocalParameterI4uiNV :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glProgramLocalParameterI4uiNV = unsafePerformIO $ getCommand "glProgramLocalParameterI4uiNV"++-- glProgramLocalParameterI4uivNV ----------------------------------------------++glProgramLocalParameterI4uivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @params@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glProgramLocalParameterI4uivNV v1 v2 v3 = liftIO $ dyn221 ptr_glProgramLocalParameterI4uivNV v1 v2 v3++{-# NOINLINE ptr_glProgramLocalParameterI4uivNV #-}+ptr_glProgramLocalParameterI4uivNV :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+ptr_glProgramLocalParameterI4uivNV = unsafePerformIO $ getCommand "glProgramLocalParameterI4uivNV"++-- glProgramLocalParameters4fvEXT ----------------------------------------------++glProgramLocalParameters4fvEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @params@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glProgramLocalParameters4fvEXT v1 v2 v3 v4 = liftIO $ dyn297 ptr_glProgramLocalParameters4fvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramLocalParameters4fvEXT #-}+ptr_glProgramLocalParameters4fvEXT :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramLocalParameters4fvEXT = unsafePerformIO $ getCommand "glProgramLocalParameters4fvEXT"++-- glProgramLocalParametersI4ivNV ----------------------------------------------++glProgramLocalParametersI4ivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @params@ pointing to @count*4@ elements of type @GLint@.+ -> m ()+glProgramLocalParametersI4ivNV v1 v2 v3 v4 = liftIO $ dyn664 ptr_glProgramLocalParametersI4ivNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramLocalParametersI4ivNV #-}+ptr_glProgramLocalParametersI4ivNV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ())+ptr_glProgramLocalParametersI4ivNV = unsafePerformIO $ getCommand "glProgramLocalParametersI4ivNV"++-- glProgramLocalParametersI4uivNV ---------------------------------------------++glProgramLocalParametersI4uivNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @params@ pointing to @count*4@ elements of type @GLuint@.+ -> m ()+glProgramLocalParametersI4uivNV v1 v2 v3 v4 = liftIO $ dyn25 ptr_glProgramLocalParametersI4uivNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramLocalParametersI4uivNV #-}+ptr_glProgramLocalParametersI4uivNV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramLocalParametersI4uivNV = unsafePerformIO $ getCommand "glProgramLocalParametersI4uivNV"++-- glProgramNamedParameter4dNV -------------------------------------------------++-- | The vector equivalent of this command is 'glProgramNamedParameter4dvNV'.+glProgramNamedParameter4dNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLsizei -- ^ @len@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glProgramNamedParameter4dNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn665 ptr_glProgramNamedParameter4dNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glProgramNamedParameter4dNV #-}+ptr_glProgramNamedParameter4dNV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glProgramNamedParameter4dNV = unsafePerformIO $ getCommand "glProgramNamedParameter4dNV"++-- glProgramNamedParameter4dvNV ------------------------------------------------++glProgramNamedParameter4dvNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLsizei -- ^ @len@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.+ -> Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glProgramNamedParameter4dvNV v1 v2 v3 v4 = liftIO $ dyn410 ptr_glProgramNamedParameter4dvNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramNamedParameter4dvNV #-}+ptr_glProgramNamedParameter4dvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())+ptr_glProgramNamedParameter4dvNV = unsafePerformIO $ getCommand "glProgramNamedParameter4dvNV"+
+ src/Graphics/GL/Functions/F21.hs view
@@ -0,0 +1,1691 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F21+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F21 (+ glProgramNamedParameter4fNV,+ glProgramNamedParameter4fvNV,+ glProgramParameter4dNV,+ glProgramParameter4dvNV,+ glProgramParameter4fNV,+ glProgramParameter4fvNV,+ glProgramParameteri,+ glProgramParameteriARB,+ glProgramParameteriEXT,+ glProgramParameters4dvNV,+ glProgramParameters4fvNV,+ glProgramPathFragmentInputGenNV,+ glProgramStringARB,+ glProgramSubroutineParametersuivNV,+ glProgramUniform1d,+ glProgramUniform1dEXT,+ glProgramUniform1dv,+ glProgramUniform1dvEXT,+ glProgramUniform1f,+ glProgramUniform1fEXT,+ glProgramUniform1fv,+ glProgramUniform1fvEXT,+ glProgramUniform1i,+ glProgramUniform1i64ARB,+ glProgramUniform1i64NV,+ glProgramUniform1i64vARB,+ glProgramUniform1i64vNV,+ glProgramUniform1iEXT,+ glProgramUniform1iv,+ glProgramUniform1ivEXT,+ glProgramUniform1ui,+ glProgramUniform1ui64ARB,+ glProgramUniform1ui64NV,+ glProgramUniform1ui64vARB,+ glProgramUniform1ui64vNV,+ glProgramUniform1uiEXT,+ glProgramUniform1uiv,+ glProgramUniform1uivEXT,+ glProgramUniform2d,+ glProgramUniform2dEXT,+ glProgramUniform2dv,+ glProgramUniform2dvEXT,+ glProgramUniform2f,+ glProgramUniform2fEXT,+ glProgramUniform2fv,+ glProgramUniform2fvEXT,+ glProgramUniform2i,+ glProgramUniform2i64ARB,+ glProgramUniform2i64NV,+ glProgramUniform2i64vARB,+ glProgramUniform2i64vNV,+ glProgramUniform2iEXT,+ glProgramUniform2iv,+ glProgramUniform2ivEXT,+ glProgramUniform2ui,+ glProgramUniform2ui64ARB,+ glProgramUniform2ui64NV,+ glProgramUniform2ui64vARB,+ glProgramUniform2ui64vNV,+ glProgramUniform2uiEXT,+ glProgramUniform2uiv,+ glProgramUniform2uivEXT,+ glProgramUniform3d,+ glProgramUniform3dEXT,+ glProgramUniform3dv,+ glProgramUniform3dvEXT,+ glProgramUniform3f,+ glProgramUniform3fEXT,+ glProgramUniform3fv,+ glProgramUniform3fvEXT,+ glProgramUniform3i,+ glProgramUniform3i64ARB,+ glProgramUniform3i64NV,+ glProgramUniform3i64vARB,+ glProgramUniform3i64vNV,+ glProgramUniform3iEXT,+ glProgramUniform3iv,+ glProgramUniform3ivEXT,+ glProgramUniform3ui,+ glProgramUniform3ui64ARB,+ glProgramUniform3ui64NV,+ glProgramUniform3ui64vARB,+ glProgramUniform3ui64vNV,+ glProgramUniform3uiEXT,+ glProgramUniform3uiv,+ glProgramUniform3uivEXT,+ glProgramUniform4d,+ glProgramUniform4dEXT,+ glProgramUniform4dv,+ glProgramUniform4dvEXT,+ glProgramUniform4f,+ glProgramUniform4fEXT,+ glProgramUniform4fv,+ glProgramUniform4fvEXT,+ glProgramUniform4i,+ glProgramUniform4i64ARB,+ glProgramUniform4i64NV,+ glProgramUniform4i64vARB,+ glProgramUniform4i64vNV,+ glProgramUniform4iEXT+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glProgramNamedParameter4fNV -------------------------------------------------++-- | The vector equivalent of this command is 'glProgramNamedParameter4fvNV'.+glProgramNamedParameter4fNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLsizei -- ^ @len@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @w@.+ -> m ()+glProgramNamedParameter4fNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn666 ptr_glProgramNamedParameter4fNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glProgramNamedParameter4fNV #-}+ptr_glProgramNamedParameter4fNV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glProgramNamedParameter4fNV = unsafePerformIO $ getCommand "glProgramNamedParameter4fNV"++-- glProgramNamedParameter4fvNV ------------------------------------------------++glProgramNamedParameter4fvNV+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLsizei -- ^ @len@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glProgramNamedParameter4fvNV v1 v2 v3 v4 = liftIO $ dyn411 ptr_glProgramNamedParameter4fvNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramNamedParameter4fvNV #-}+ptr_glProgramNamedParameter4fvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())+ptr_glProgramNamedParameter4fvNV = unsafePerformIO $ getCommand "glProgramNamedParameter4fvNV"++-- glProgramParameter4dNV ------------------------------------------------------++-- | The vector equivalent of this command is 'glProgramParameter4dvNV'.+glProgramParameter4dNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glProgramParameter4dNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn661 ptr_glProgramParameter4dNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramParameter4dNV #-}+ptr_glProgramParameter4dNV :: FunPtr (GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glProgramParameter4dNV = unsafePerformIO $ getCommand "glProgramParameter4dNV"++-- glProgramParameter4dvNV -----------------------------------------------------++glProgramParameter4dvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glProgramParameter4dvNV v1 v2 v3 = liftIO $ dyn344 ptr_glProgramParameter4dvNV v1 v2 v3++{-# NOINLINE ptr_glProgramParameter4dvNV #-}+ptr_glProgramParameter4dvNV :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+ptr_glProgramParameter4dvNV = unsafePerformIO $ getCommand "glProgramParameter4dvNV"++-- glProgramParameter4fNV ------------------------------------------------------++-- | The vector equivalent of this command is 'glProgramParameter4fvNV'.+glProgramParameter4fNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @w@.+ -> m ()+glProgramParameter4fNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn662 ptr_glProgramParameter4fNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramParameter4fNV #-}+ptr_glProgramParameter4fNV :: FunPtr (GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glProgramParameter4fNV = unsafePerformIO $ getCommand "glProgramParameter4fNV"++-- glProgramParameter4fvNV -----------------------------------------------------++glProgramParameter4fvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glProgramParameter4fvNV v1 v2 v3 = liftIO $ dyn278 ptr_glProgramParameter4fvNV v1 v2 v3++{-# NOINLINE ptr_glProgramParameter4fvNV #-}+ptr_glProgramParameter4fvNV :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glProgramParameter4fvNV = unsafePerformIO $ getCommand "glProgramParameter4fvNV"++-- glProgramParameteri ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramParameter.xhtml OpenGL 4.x>.+glProgramParameteri+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @pname@ of type [ProgramParameterPName](Graphics-GL-Groups.html#ProgramParameterPName).+ -> GLint -- ^ @value@.+ -> m ()+glProgramParameteri v1 v2 v3 = liftIO $ dyn491 ptr_glProgramParameteri v1 v2 v3++{-# NOINLINE ptr_glProgramParameteri #-}+ptr_glProgramParameteri :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ptr_glProgramParameteri = unsafePerformIO $ getCommand "glProgramParameteri"++-- glProgramParameteriARB ------------------------------------------------------++-- | This command is an alias for 'glProgramParameteri'.+glProgramParameteriARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @pname@ of type [ProgramParameterPName](Graphics-GL-Groups.html#ProgramParameterPName).+ -> GLint -- ^ @value@.+ -> m ()+glProgramParameteriARB v1 v2 v3 = liftIO $ dyn491 ptr_glProgramParameteriARB v1 v2 v3++{-# NOINLINE ptr_glProgramParameteriARB #-}+ptr_glProgramParameteriARB :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ptr_glProgramParameteriARB = unsafePerformIO $ getCommand "glProgramParameteriARB"++-- glProgramParameteriEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramParameteri'.+glProgramParameteriEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLenum -- ^ @pname@ of type [ProgramParameterPName](Graphics-GL-Groups.html#ProgramParameterPName).+ -> GLint -- ^ @value@.+ -> m ()+glProgramParameteriEXT v1 v2 v3 = liftIO $ dyn491 ptr_glProgramParameteriEXT v1 v2 v3++{-# NOINLINE ptr_glProgramParameteriEXT #-}+ptr_glProgramParameteriEXT :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ptr_glProgramParameteriEXT = unsafePerformIO $ getCommand "glProgramParameteriEXT"++-- glProgramParameters4dvNV ----------------------------------------------------++glProgramParameters4dvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @v@ pointing to @count*4@ elements of type @GLdouble@.+ -> m ()+glProgramParameters4dvNV v1 v2 v3 v4 = liftIO $ dyn667 ptr_glProgramParameters4dvNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramParameters4dvNV #-}+ptr_glProgramParameters4dvNV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glProgramParameters4dvNV = unsafePerformIO $ getCommand "glProgramParameters4dvNV"++-- glProgramParameters4fvNV ----------------------------------------------------++glProgramParameters4fvNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glProgramParameters4fvNV v1 v2 v3 v4 = liftIO $ dyn297 ptr_glProgramParameters4fvNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramParameters4fvNV #-}+ptr_glProgramParameters4fvNV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramParameters4fvNV = unsafePerformIO $ getCommand "glProgramParameters4fvNV"++-- glProgramPathFragmentInputGenNV ---------------------------------------------++glProgramPathFragmentInputGenNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLenum -- ^ @genMode@.+ -> GLint -- ^ @components@.+ -> Ptr GLfloat -- ^ @coeffs@.+ -> m ()+glProgramPathFragmentInputGenNV v1 v2 v3 v4 v5 = liftIO $ dyn668 ptr_glProgramPathFragmentInputGenNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramPathFragmentInputGenNV #-}+ptr_glProgramPathFragmentInputGenNV :: FunPtr (GLuint -> GLint -> GLenum -> GLint -> Ptr GLfloat -> IO ())+ptr_glProgramPathFragmentInputGenNV = unsafePerformIO $ getCommand "glProgramPathFragmentInputGenNV"++-- glProgramStringARB ----------------------------------------------------------++glProgramStringARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLenum -- ^ @format@ of type [ProgramFormat](Graphics-GL-Groups.html#ProgramFormat).+ -> GLsizei -- ^ @len@.+ -> Ptr a -- ^ @string@ pointing to @len@ elements of type @a@.+ -> m ()+glProgramStringARB v1 v2 v3 v4 = liftIO $ dyn669 ptr_glProgramStringARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramStringARB #-}+ptr_glProgramStringARB :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glProgramStringARB = unsafePerformIO $ getCommand "glProgramStringARB"++-- glProgramSubroutineParametersuivNV ------------------------------------------++glProgramSubroutineParametersuivNV+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @params@ pointing to @count@ elements of type @GLuint@.+ -> m ()+glProgramSubroutineParametersuivNV v1 v2 v3 = liftIO $ dyn204 ptr_glProgramSubroutineParametersuivNV v1 v2 v3++{-# NOINLINE ptr_glProgramSubroutineParametersuivNV #-}+ptr_glProgramSubroutineParametersuivNV :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramSubroutineParametersuivNV = unsafePerformIO $ getCommand "glProgramSubroutineParametersuivNV"++-- glProgramUniform1d ----------------------------------------------------------++glProgramUniform1d+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLdouble -- ^ @v0@.+ -> m ()+glProgramUniform1d v1 v2 v3 = liftIO $ dyn670 ptr_glProgramUniform1d v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1d #-}+ptr_glProgramUniform1d :: FunPtr (GLuint -> GLint -> GLdouble -> IO ())+ptr_glProgramUniform1d = unsafePerformIO $ getCommand "glProgramUniform1d"++-- glProgramUniform1dEXT -------------------------------------------------------++glProgramUniform1dEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLdouble -- ^ @x@.+ -> m ()+glProgramUniform1dEXT v1 v2 v3 = liftIO $ dyn670 ptr_glProgramUniform1dEXT v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1dEXT #-}+ptr_glProgramUniform1dEXT :: FunPtr (GLuint -> GLint -> GLdouble -> IO ())+ptr_glProgramUniform1dEXT = unsafePerformIO $ getCommand "glProgramUniform1dEXT"++-- glProgramUniform1dv ---------------------------------------------------------++glProgramUniform1dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count@ elements of type @GLdouble@.+ -> m ()+glProgramUniform1dv v1 v2 v3 v4 = liftIO $ dyn478 ptr_glProgramUniform1dv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1dv #-}+ptr_glProgramUniform1dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glProgramUniform1dv = unsafePerformIO $ getCommand "glProgramUniform1dv"++-- glProgramUniform1dvEXT ------------------------------------------------------++glProgramUniform1dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count@ elements of type @GLdouble@.+ -> m ()+glProgramUniform1dvEXT v1 v2 v3 v4 = liftIO $ dyn478 ptr_glProgramUniform1dvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1dvEXT #-}+ptr_glProgramUniform1dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glProgramUniform1dvEXT = unsafePerformIO $ getCommand "glProgramUniform1dvEXT"++-- glProgramUniform1f ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform1f+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> m ()+glProgramUniform1f v1 v2 v3 = liftIO $ dyn671 ptr_glProgramUniform1f v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1f #-}+ptr_glProgramUniform1f :: FunPtr (GLuint -> GLint -> GLfloat -> IO ())+ptr_glProgramUniform1f = unsafePerformIO $ getCommand "glProgramUniform1f"++-- glProgramUniform1fEXT -------------------------------------------------------++-- | This command is an alias for 'glProgramUniform1f'.+glProgramUniform1fEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> m ()+glProgramUniform1fEXT v1 v2 v3 = liftIO $ dyn671 ptr_glProgramUniform1fEXT v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1fEXT #-}+ptr_glProgramUniform1fEXT :: FunPtr (GLuint -> GLint -> GLfloat -> IO ())+ptr_glProgramUniform1fEXT = unsafePerformIO $ getCommand "glProgramUniform1fEXT"++-- glProgramUniform1fv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform1fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count@ elements of type @GLfloat@.+ -> m ()+glProgramUniform1fv v1 v2 v3 v4 = liftIO $ dyn479 ptr_glProgramUniform1fv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1fv #-}+ptr_glProgramUniform1fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramUniform1fv = unsafePerformIO $ getCommand "glProgramUniform1fv"++-- glProgramUniform1fvEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform1fv'.+glProgramUniform1fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count@ elements of type @GLfloat@.+ -> m ()+glProgramUniform1fvEXT v1 v2 v3 v4 = liftIO $ dyn479 ptr_glProgramUniform1fvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1fvEXT #-}+ptr_glProgramUniform1fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramUniform1fvEXT = unsafePerformIO $ getCommand "glProgramUniform1fvEXT"++-- glProgramUniform1i ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform1i+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> m ()+glProgramUniform1i v1 v2 v3 = liftIO $ dyn672 ptr_glProgramUniform1i v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1i #-}+ptr_glProgramUniform1i :: FunPtr (GLuint -> GLint -> GLint -> IO ())+ptr_glProgramUniform1i = unsafePerformIO $ getCommand "glProgramUniform1i"++-- glProgramUniform1i64ARB -----------------------------------------------------++glProgramUniform1i64ARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint64 -- ^ @x@.+ -> m ()+glProgramUniform1i64ARB v1 v2 v3 = liftIO $ dyn673 ptr_glProgramUniform1i64ARB v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1i64ARB #-}+ptr_glProgramUniform1i64ARB :: FunPtr (GLuint -> GLint -> GLint64 -> IO ())+ptr_glProgramUniform1i64ARB = unsafePerformIO $ getCommand "glProgramUniform1i64ARB"++-- glProgramUniform1i64NV ------------------------------------------------------++glProgramUniform1i64NV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint64EXT -- ^ @x@.+ -> m ()+glProgramUniform1i64NV v1 v2 v3 = liftIO $ dyn674 ptr_glProgramUniform1i64NV v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1i64NV #-}+ptr_glProgramUniform1i64NV :: FunPtr (GLuint -> GLint -> GLint64EXT -> IO ())+ptr_glProgramUniform1i64NV = unsafePerformIO $ getCommand "glProgramUniform1i64NV"++-- glProgramUniform1i64vARB ----------------------------------------------------++glProgramUniform1i64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64 -- ^ @value@ pointing to @count@ elements of type @GLint64@.+ -> m ()+glProgramUniform1i64vARB v1 v2 v3 v4 = liftIO $ dyn480 ptr_glProgramUniform1i64vARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1i64vARB #-}+ptr_glProgramUniform1i64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ())+ptr_glProgramUniform1i64vARB = unsafePerformIO $ getCommand "glProgramUniform1i64vARB"++-- glProgramUniform1i64vNV -----------------------------------------------------++glProgramUniform1i64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64EXT -- ^ @value@ pointing to @count@ elements of type @GLint64EXT@.+ -> m ()+glProgramUniform1i64vNV v1 v2 v3 v4 = liftIO $ dyn675 ptr_glProgramUniform1i64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1i64vNV #-}+ptr_glProgramUniform1i64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64EXT -> IO ())+ptr_glProgramUniform1i64vNV = unsafePerformIO $ getCommand "glProgramUniform1i64vNV"++-- glProgramUniform1iEXT -------------------------------------------------------++-- | This command is an alias for 'glProgramUniform1i'.+glProgramUniform1iEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> m ()+glProgramUniform1iEXT v1 v2 v3 = liftIO $ dyn672 ptr_glProgramUniform1iEXT v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1iEXT #-}+ptr_glProgramUniform1iEXT :: FunPtr (GLuint -> GLint -> GLint -> IO ())+ptr_glProgramUniform1iEXT = unsafePerformIO $ getCommand "glProgramUniform1iEXT"++-- glProgramUniform1iv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform1iv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count@ elements of type @GLint@.+ -> m ()+glProgramUniform1iv v1 v2 v3 v4 = liftIO $ dyn481 ptr_glProgramUniform1iv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1iv #-}+ptr_glProgramUniform1iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glProgramUniform1iv = unsafePerformIO $ getCommand "glProgramUniform1iv"++-- glProgramUniform1ivEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform1iv'.+glProgramUniform1ivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count@ elements of type @GLint@.+ -> m ()+glProgramUniform1ivEXT v1 v2 v3 v4 = liftIO $ dyn481 ptr_glProgramUniform1ivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1ivEXT #-}+ptr_glProgramUniform1ivEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glProgramUniform1ivEXT = unsafePerformIO $ getCommand "glProgramUniform1ivEXT"++-- glProgramUniform1ui ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform1ui+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> m ()+glProgramUniform1ui v1 v2 v3 = liftIO $ dyn676 ptr_glProgramUniform1ui v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1ui #-}+ptr_glProgramUniform1ui :: FunPtr (GLuint -> GLint -> GLuint -> IO ())+ptr_glProgramUniform1ui = unsafePerformIO $ getCommand "glProgramUniform1ui"++-- glProgramUniform1ui64ARB ----------------------------------------------------++glProgramUniform1ui64ARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64 -- ^ @x@.+ -> m ()+glProgramUniform1ui64ARB v1 v2 v3 = liftIO $ dyn677 ptr_glProgramUniform1ui64ARB v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1ui64ARB #-}+ptr_glProgramUniform1ui64ARB :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())+ptr_glProgramUniform1ui64ARB = unsafePerformIO $ getCommand "glProgramUniform1ui64ARB"++-- glProgramUniform1ui64NV -----------------------------------------------------++glProgramUniform1ui64NV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64EXT -- ^ @x@.+ -> m ()+glProgramUniform1ui64NV v1 v2 v3 = liftIO $ dyn678 ptr_glProgramUniform1ui64NV v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1ui64NV #-}+ptr_glProgramUniform1ui64NV :: FunPtr (GLuint -> GLint -> GLuint64EXT -> IO ())+ptr_glProgramUniform1ui64NV = unsafePerformIO $ getCommand "glProgramUniform1ui64NV"++-- glProgramUniform1ui64vARB ---------------------------------------------------++glProgramUniform1ui64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @value@ pointing to @count@ elements of type @GLuint64@.+ -> m ()+glProgramUniform1ui64vARB v1 v2 v3 v4 = liftIO $ dyn482 ptr_glProgramUniform1ui64vARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1ui64vARB #-}+ptr_glProgramUniform1ui64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glProgramUniform1ui64vARB = unsafePerformIO $ getCommand "glProgramUniform1ui64vARB"++-- glProgramUniform1ui64vNV ----------------------------------------------------++glProgramUniform1ui64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64EXT -- ^ @value@ pointing to @count@ elements of type @GLuint64EXT@.+ -> m ()+glProgramUniform1ui64vNV v1 v2 v3 v4 = liftIO $ dyn679 ptr_glProgramUniform1ui64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1ui64vNV #-}+ptr_glProgramUniform1ui64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ptr_glProgramUniform1ui64vNV = unsafePerformIO $ getCommand "glProgramUniform1ui64vNV"++-- glProgramUniform1uiEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform1ui'.+glProgramUniform1uiEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> m ()+glProgramUniform1uiEXT v1 v2 v3 = liftIO $ dyn676 ptr_glProgramUniform1uiEXT v1 v2 v3++{-# NOINLINE ptr_glProgramUniform1uiEXT #-}+ptr_glProgramUniform1uiEXT :: FunPtr (GLuint -> GLint -> GLuint -> IO ())+ptr_glProgramUniform1uiEXT = unsafePerformIO $ getCommand "glProgramUniform1uiEXT"++-- glProgramUniform1uiv --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform1uiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count@ elements of type @GLuint@.+ -> m ()+glProgramUniform1uiv v1 v2 v3 v4 = liftIO $ dyn483 ptr_glProgramUniform1uiv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1uiv #-}+ptr_glProgramUniform1uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramUniform1uiv = unsafePerformIO $ getCommand "glProgramUniform1uiv"++-- glProgramUniform1uivEXT -----------------------------------------------------++-- | This command is an alias for 'glProgramUniform1uiv'.+glProgramUniform1uivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count@ elements of type @GLuint@.+ -> m ()+glProgramUniform1uivEXT v1 v2 v3 v4 = liftIO $ dyn483 ptr_glProgramUniform1uivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform1uivEXT #-}+ptr_glProgramUniform1uivEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramUniform1uivEXT = unsafePerformIO $ getCommand "glProgramUniform1uivEXT"++-- glProgramUniform2d ----------------------------------------------------------++glProgramUniform2d+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLdouble -- ^ @v0@.+ -> GLdouble -- ^ @v1@.+ -> m ()+glProgramUniform2d v1 v2 v3 v4 = liftIO $ dyn680 ptr_glProgramUniform2d v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2d #-}+ptr_glProgramUniform2d :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> IO ())+ptr_glProgramUniform2d = unsafePerformIO $ getCommand "glProgramUniform2d"++-- glProgramUniform2dEXT -------------------------------------------------------++glProgramUniform2dEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> m ()+glProgramUniform2dEXT v1 v2 v3 v4 = liftIO $ dyn680 ptr_glProgramUniform2dEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2dEXT #-}+ptr_glProgramUniform2dEXT :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> IO ())+ptr_glProgramUniform2dEXT = unsafePerformIO $ getCommand "glProgramUniform2dEXT"++-- glProgramUniform2dv ---------------------------------------------------------++glProgramUniform2dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count*2@ elements of type @GLdouble@.+ -> m ()+glProgramUniform2dv v1 v2 v3 v4 = liftIO $ dyn478 ptr_glProgramUniform2dv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2dv #-}+ptr_glProgramUniform2dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glProgramUniform2dv = unsafePerformIO $ getCommand "glProgramUniform2dv"++-- glProgramUniform2dvEXT ------------------------------------------------------++glProgramUniform2dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count*2@ elements of type @GLdouble@.+ -> m ()+glProgramUniform2dvEXT v1 v2 v3 v4 = liftIO $ dyn478 ptr_glProgramUniform2dvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2dvEXT #-}+ptr_glProgramUniform2dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glProgramUniform2dvEXT = unsafePerformIO $ getCommand "glProgramUniform2dvEXT"++-- glProgramUniform2f ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform2f+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> m ()+glProgramUniform2f v1 v2 v3 v4 = liftIO $ dyn681 ptr_glProgramUniform2f v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2f #-}+ptr_glProgramUniform2f :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> IO ())+ptr_glProgramUniform2f = unsafePerformIO $ getCommand "glProgramUniform2f"++-- glProgramUniform2fEXT -------------------------------------------------------++-- | This command is an alias for 'glProgramUniform2f'.+glProgramUniform2fEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> m ()+glProgramUniform2fEXT v1 v2 v3 v4 = liftIO $ dyn681 ptr_glProgramUniform2fEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2fEXT #-}+ptr_glProgramUniform2fEXT :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> IO ())+ptr_glProgramUniform2fEXT = unsafePerformIO $ getCommand "glProgramUniform2fEXT"++-- glProgramUniform2fv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform2fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*2@ elements of type @GLfloat@.+ -> m ()+glProgramUniform2fv v1 v2 v3 v4 = liftIO $ dyn479 ptr_glProgramUniform2fv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2fv #-}+ptr_glProgramUniform2fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramUniform2fv = unsafePerformIO $ getCommand "glProgramUniform2fv"++-- glProgramUniform2fvEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform2fv'.+glProgramUniform2fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*2@ elements of type @GLfloat@.+ -> m ()+glProgramUniform2fvEXT v1 v2 v3 v4 = liftIO $ dyn479 ptr_glProgramUniform2fvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2fvEXT #-}+ptr_glProgramUniform2fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramUniform2fvEXT = unsafePerformIO $ getCommand "glProgramUniform2fvEXT"++-- glProgramUniform2i ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform2i+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> m ()+glProgramUniform2i v1 v2 v3 v4 = liftIO $ dyn682 ptr_glProgramUniform2i v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2i #-}+ptr_glProgramUniform2i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())+ptr_glProgramUniform2i = unsafePerformIO $ getCommand "glProgramUniform2i"++-- glProgramUniform2i64ARB -----------------------------------------------------++glProgramUniform2i64ARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint64 -- ^ @x@.+ -> GLint64 -- ^ @y@.+ -> m ()+glProgramUniform2i64ARB v1 v2 v3 v4 = liftIO $ dyn683 ptr_glProgramUniform2i64ARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2i64ARB #-}+ptr_glProgramUniform2i64ARB :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> IO ())+ptr_glProgramUniform2i64ARB = unsafePerformIO $ getCommand "glProgramUniform2i64ARB"++-- glProgramUniform2i64NV ------------------------------------------------------++glProgramUniform2i64NV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint64EXT -- ^ @x@.+ -> GLint64EXT -- ^ @y@.+ -> m ()+glProgramUniform2i64NV v1 v2 v3 v4 = liftIO $ dyn684 ptr_glProgramUniform2i64NV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2i64NV #-}+ptr_glProgramUniform2i64NV :: FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> IO ())+ptr_glProgramUniform2i64NV = unsafePerformIO $ getCommand "glProgramUniform2i64NV"++-- glProgramUniform2i64vARB ----------------------------------------------------++glProgramUniform2i64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64 -- ^ @value@ pointing to @count*2@ elements of type @GLint64@.+ -> m ()+glProgramUniform2i64vARB v1 v2 v3 v4 = liftIO $ dyn480 ptr_glProgramUniform2i64vARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2i64vARB #-}+ptr_glProgramUniform2i64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ())+ptr_glProgramUniform2i64vARB = unsafePerformIO $ getCommand "glProgramUniform2i64vARB"++-- glProgramUniform2i64vNV -----------------------------------------------------++glProgramUniform2i64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64EXT -- ^ @value@ pointing to @count*2@ elements of type @GLint64EXT@.+ -> m ()+glProgramUniform2i64vNV v1 v2 v3 v4 = liftIO $ dyn675 ptr_glProgramUniform2i64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2i64vNV #-}+ptr_glProgramUniform2i64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64EXT -> IO ())+ptr_glProgramUniform2i64vNV = unsafePerformIO $ getCommand "glProgramUniform2i64vNV"++-- glProgramUniform2iEXT -------------------------------------------------------++-- | This command is an alias for 'glProgramUniform2i'.+glProgramUniform2iEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> m ()+glProgramUniform2iEXT v1 v2 v3 v4 = liftIO $ dyn682 ptr_glProgramUniform2iEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2iEXT #-}+ptr_glProgramUniform2iEXT :: FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())+ptr_glProgramUniform2iEXT = unsafePerformIO $ getCommand "glProgramUniform2iEXT"++-- glProgramUniform2iv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform2iv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*2@ elements of type @GLint@.+ -> m ()+glProgramUniform2iv v1 v2 v3 v4 = liftIO $ dyn481 ptr_glProgramUniform2iv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2iv #-}+ptr_glProgramUniform2iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glProgramUniform2iv = unsafePerformIO $ getCommand "glProgramUniform2iv"++-- glProgramUniform2ivEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform2iv'.+glProgramUniform2ivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*2@ elements of type @GLint@.+ -> m ()+glProgramUniform2ivEXT v1 v2 v3 v4 = liftIO $ dyn481 ptr_glProgramUniform2ivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2ivEXT #-}+ptr_glProgramUniform2ivEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glProgramUniform2ivEXT = unsafePerformIO $ getCommand "glProgramUniform2ivEXT"++-- glProgramUniform2ui ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform2ui+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> m ()+glProgramUniform2ui v1 v2 v3 v4 = liftIO $ dyn685 ptr_glProgramUniform2ui v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2ui #-}+ptr_glProgramUniform2ui :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> IO ())+ptr_glProgramUniform2ui = unsafePerformIO $ getCommand "glProgramUniform2ui"++-- glProgramUniform2ui64ARB ----------------------------------------------------++glProgramUniform2ui64ARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64 -- ^ @x@.+ -> GLuint64 -- ^ @y@.+ -> m ()+glProgramUniform2ui64ARB v1 v2 v3 v4 = liftIO $ dyn686 ptr_glProgramUniform2ui64ARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2ui64ARB #-}+ptr_glProgramUniform2ui64ARB :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> IO ())+ptr_glProgramUniform2ui64ARB = unsafePerformIO $ getCommand "glProgramUniform2ui64ARB"++-- glProgramUniform2ui64NV -----------------------------------------------------++glProgramUniform2ui64NV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64EXT -- ^ @x@.+ -> GLuint64EXT -- ^ @y@.+ -> m ()+glProgramUniform2ui64NV v1 v2 v3 v4 = liftIO $ dyn687 ptr_glProgramUniform2ui64NV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2ui64NV #-}+ptr_glProgramUniform2ui64NV :: FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> IO ())+ptr_glProgramUniform2ui64NV = unsafePerformIO $ getCommand "glProgramUniform2ui64NV"++-- glProgramUniform2ui64vARB ---------------------------------------------------++glProgramUniform2ui64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @value@ pointing to @count*2@ elements of type @GLuint64@.+ -> m ()+glProgramUniform2ui64vARB v1 v2 v3 v4 = liftIO $ dyn482 ptr_glProgramUniform2ui64vARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2ui64vARB #-}+ptr_glProgramUniform2ui64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glProgramUniform2ui64vARB = unsafePerformIO $ getCommand "glProgramUniform2ui64vARB"++-- glProgramUniform2ui64vNV ----------------------------------------------------++glProgramUniform2ui64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64EXT -- ^ @value@ pointing to @count*2@ elements of type @GLuint64EXT@.+ -> m ()+glProgramUniform2ui64vNV v1 v2 v3 v4 = liftIO $ dyn679 ptr_glProgramUniform2ui64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2ui64vNV #-}+ptr_glProgramUniform2ui64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ptr_glProgramUniform2ui64vNV = unsafePerformIO $ getCommand "glProgramUniform2ui64vNV"++-- glProgramUniform2uiEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform2ui'.+glProgramUniform2uiEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> m ()+glProgramUniform2uiEXT v1 v2 v3 v4 = liftIO $ dyn685 ptr_glProgramUniform2uiEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2uiEXT #-}+ptr_glProgramUniform2uiEXT :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> IO ())+ptr_glProgramUniform2uiEXT = unsafePerformIO $ getCommand "glProgramUniform2uiEXT"++-- glProgramUniform2uiv --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform2uiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*2@ elements of type @GLuint@.+ -> m ()+glProgramUniform2uiv v1 v2 v3 v4 = liftIO $ dyn483 ptr_glProgramUniform2uiv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2uiv #-}+ptr_glProgramUniform2uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramUniform2uiv = unsafePerformIO $ getCommand "glProgramUniform2uiv"++-- glProgramUniform2uivEXT -----------------------------------------------------++-- | This command is an alias for 'glProgramUniform2uiv'.+glProgramUniform2uivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*2@ elements of type @GLuint@.+ -> m ()+glProgramUniform2uivEXT v1 v2 v3 v4 = liftIO $ dyn483 ptr_glProgramUniform2uivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform2uivEXT #-}+ptr_glProgramUniform2uivEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramUniform2uivEXT = unsafePerformIO $ getCommand "glProgramUniform2uivEXT"++-- glProgramUniform3d ----------------------------------------------------------++glProgramUniform3d+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLdouble -- ^ @v0@.+ -> GLdouble -- ^ @v1@.+ -> GLdouble -- ^ @v2@.+ -> m ()+glProgramUniform3d v1 v2 v3 v4 v5 = liftIO $ dyn688 ptr_glProgramUniform3d v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3d #-}+ptr_glProgramUniform3d :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glProgramUniform3d = unsafePerformIO $ getCommand "glProgramUniform3d"++-- glProgramUniform3dEXT -------------------------------------------------------++glProgramUniform3dEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glProgramUniform3dEXT v1 v2 v3 v4 v5 = liftIO $ dyn688 ptr_glProgramUniform3dEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3dEXT #-}+ptr_glProgramUniform3dEXT :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glProgramUniform3dEXT = unsafePerformIO $ getCommand "glProgramUniform3dEXT"++-- glProgramUniform3dv ---------------------------------------------------------++glProgramUniform3dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count*3@ elements of type @GLdouble@.+ -> m ()+glProgramUniform3dv v1 v2 v3 v4 = liftIO $ dyn478 ptr_glProgramUniform3dv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3dv #-}+ptr_glProgramUniform3dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glProgramUniform3dv = unsafePerformIO $ getCommand "glProgramUniform3dv"++-- glProgramUniform3dvEXT ------------------------------------------------------++glProgramUniform3dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count*3@ elements of type @GLdouble@.+ -> m ()+glProgramUniform3dvEXT v1 v2 v3 v4 = liftIO $ dyn478 ptr_glProgramUniform3dvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3dvEXT #-}+ptr_glProgramUniform3dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glProgramUniform3dvEXT = unsafePerformIO $ getCommand "glProgramUniform3dvEXT"++-- glProgramUniform3f ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform3f+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> GLfloat -- ^ @v2@.+ -> m ()+glProgramUniform3f v1 v2 v3 v4 v5 = liftIO $ dyn689 ptr_glProgramUniform3f v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3f #-}+ptr_glProgramUniform3f :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glProgramUniform3f = unsafePerformIO $ getCommand "glProgramUniform3f"++-- glProgramUniform3fEXT -------------------------------------------------------++-- | This command is an alias for 'glProgramUniform3f'.+glProgramUniform3fEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> GLfloat -- ^ @v2@.+ -> m ()+glProgramUniform3fEXT v1 v2 v3 v4 v5 = liftIO $ dyn689 ptr_glProgramUniform3fEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3fEXT #-}+ptr_glProgramUniform3fEXT :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glProgramUniform3fEXT = unsafePerformIO $ getCommand "glProgramUniform3fEXT"++-- glProgramUniform3fv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform3fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*3@ elements of type @GLfloat@.+ -> m ()+glProgramUniform3fv v1 v2 v3 v4 = liftIO $ dyn479 ptr_glProgramUniform3fv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3fv #-}+ptr_glProgramUniform3fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramUniform3fv = unsafePerformIO $ getCommand "glProgramUniform3fv"++-- glProgramUniform3fvEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform3fv'.+glProgramUniform3fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*3@ elements of type @GLfloat@.+ -> m ()+glProgramUniform3fvEXT v1 v2 v3 v4 = liftIO $ dyn479 ptr_glProgramUniform3fvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3fvEXT #-}+ptr_glProgramUniform3fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramUniform3fvEXT = unsafePerformIO $ getCommand "glProgramUniform3fvEXT"++-- glProgramUniform3i ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform3i+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> GLint -- ^ @v2@.+ -> m ()+glProgramUniform3i v1 v2 v3 v4 v5 = liftIO $ dyn690 ptr_glProgramUniform3i v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3i #-}+ptr_glProgramUniform3i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glProgramUniform3i = unsafePerformIO $ getCommand "glProgramUniform3i"++-- glProgramUniform3i64ARB -----------------------------------------------------++glProgramUniform3i64ARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint64 -- ^ @x@.+ -> GLint64 -- ^ @y@.+ -> GLint64 -- ^ @z@.+ -> m ()+glProgramUniform3i64ARB v1 v2 v3 v4 v5 = liftIO $ dyn691 ptr_glProgramUniform3i64ARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3i64ARB #-}+ptr_glProgramUniform3i64ARB :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> IO ())+ptr_glProgramUniform3i64ARB = unsafePerformIO $ getCommand "glProgramUniform3i64ARB"++-- glProgramUniform3i64NV ------------------------------------------------------++glProgramUniform3i64NV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint64EXT -- ^ @x@.+ -> GLint64EXT -- ^ @y@.+ -> GLint64EXT -- ^ @z@.+ -> m ()+glProgramUniform3i64NV v1 v2 v3 v4 v5 = liftIO $ dyn692 ptr_glProgramUniform3i64NV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3i64NV #-}+ptr_glProgramUniform3i64NV :: FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ptr_glProgramUniform3i64NV = unsafePerformIO $ getCommand "glProgramUniform3i64NV"++-- glProgramUniform3i64vARB ----------------------------------------------------++glProgramUniform3i64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64 -- ^ @value@ pointing to @count*3@ elements of type @GLint64@.+ -> m ()+glProgramUniform3i64vARB v1 v2 v3 v4 = liftIO $ dyn480 ptr_glProgramUniform3i64vARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3i64vARB #-}+ptr_glProgramUniform3i64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ())+ptr_glProgramUniform3i64vARB = unsafePerformIO $ getCommand "glProgramUniform3i64vARB"++-- glProgramUniform3i64vNV -----------------------------------------------------++glProgramUniform3i64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64EXT -- ^ @value@ pointing to @count*3@ elements of type @GLint64EXT@.+ -> m ()+glProgramUniform3i64vNV v1 v2 v3 v4 = liftIO $ dyn675 ptr_glProgramUniform3i64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3i64vNV #-}+ptr_glProgramUniform3i64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64EXT -> IO ())+ptr_glProgramUniform3i64vNV = unsafePerformIO $ getCommand "glProgramUniform3i64vNV"++-- glProgramUniform3iEXT -------------------------------------------------------++-- | This command is an alias for 'glProgramUniform3i'.+glProgramUniform3iEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> GLint -- ^ @v2@.+ -> m ()+glProgramUniform3iEXT v1 v2 v3 v4 v5 = liftIO $ dyn690 ptr_glProgramUniform3iEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3iEXT #-}+ptr_glProgramUniform3iEXT :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glProgramUniform3iEXT = unsafePerformIO $ getCommand "glProgramUniform3iEXT"++-- glProgramUniform3iv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform3iv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*3@ elements of type @GLint@.+ -> m ()+glProgramUniform3iv v1 v2 v3 v4 = liftIO $ dyn481 ptr_glProgramUniform3iv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3iv #-}+ptr_glProgramUniform3iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glProgramUniform3iv = unsafePerformIO $ getCommand "glProgramUniform3iv"++-- glProgramUniform3ivEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform3iv'.+glProgramUniform3ivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*3@ elements of type @GLint@.+ -> m ()+glProgramUniform3ivEXT v1 v2 v3 v4 = liftIO $ dyn481 ptr_glProgramUniform3ivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3ivEXT #-}+ptr_glProgramUniform3ivEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glProgramUniform3ivEXT = unsafePerformIO $ getCommand "glProgramUniform3ivEXT"++-- glProgramUniform3ui ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform3ui+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> GLuint -- ^ @v2@.+ -> m ()+glProgramUniform3ui v1 v2 v3 v4 v5 = liftIO $ dyn693 ptr_glProgramUniform3ui v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3ui #-}+ptr_glProgramUniform3ui :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glProgramUniform3ui = unsafePerformIO $ getCommand "glProgramUniform3ui"++-- glProgramUniform3ui64ARB ----------------------------------------------------++glProgramUniform3ui64ARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64 -- ^ @x@.+ -> GLuint64 -- ^ @y@.+ -> GLuint64 -- ^ @z@.+ -> m ()+glProgramUniform3ui64ARB v1 v2 v3 v4 v5 = liftIO $ dyn694 ptr_glProgramUniform3ui64ARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3ui64ARB #-}+ptr_glProgramUniform3ui64ARB :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())+ptr_glProgramUniform3ui64ARB = unsafePerformIO $ getCommand "glProgramUniform3ui64ARB"++-- glProgramUniform3ui64NV -----------------------------------------------------++glProgramUniform3ui64NV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64EXT -- ^ @x@.+ -> GLuint64EXT -- ^ @y@.+ -> GLuint64EXT -- ^ @z@.+ -> m ()+glProgramUniform3ui64NV v1 v2 v3 v4 v5 = liftIO $ dyn695 ptr_glProgramUniform3ui64NV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3ui64NV #-}+ptr_glProgramUniform3ui64NV :: FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ptr_glProgramUniform3ui64NV = unsafePerformIO $ getCommand "glProgramUniform3ui64NV"++-- glProgramUniform3ui64vARB ---------------------------------------------------++glProgramUniform3ui64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @value@ pointing to @count*3@ elements of type @GLuint64@.+ -> m ()+glProgramUniform3ui64vARB v1 v2 v3 v4 = liftIO $ dyn482 ptr_glProgramUniform3ui64vARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3ui64vARB #-}+ptr_glProgramUniform3ui64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glProgramUniform3ui64vARB = unsafePerformIO $ getCommand "glProgramUniform3ui64vARB"++-- glProgramUniform3ui64vNV ----------------------------------------------------++glProgramUniform3ui64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64EXT -- ^ @value@ pointing to @count*3@ elements of type @GLuint64EXT@.+ -> m ()+glProgramUniform3ui64vNV v1 v2 v3 v4 = liftIO $ dyn679 ptr_glProgramUniform3ui64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3ui64vNV #-}+ptr_glProgramUniform3ui64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ptr_glProgramUniform3ui64vNV = unsafePerformIO $ getCommand "glProgramUniform3ui64vNV"++-- glProgramUniform3uiEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform3ui'.+glProgramUniform3uiEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> GLuint -- ^ @v2@.+ -> m ()+glProgramUniform3uiEXT v1 v2 v3 v4 v5 = liftIO $ dyn693 ptr_glProgramUniform3uiEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniform3uiEXT #-}+ptr_glProgramUniform3uiEXT :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glProgramUniform3uiEXT = unsafePerformIO $ getCommand "glProgramUniform3uiEXT"++-- glProgramUniform3uiv --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform3uiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*3@ elements of type @GLuint@.+ -> m ()+glProgramUniform3uiv v1 v2 v3 v4 = liftIO $ dyn483 ptr_glProgramUniform3uiv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3uiv #-}+ptr_glProgramUniform3uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramUniform3uiv = unsafePerformIO $ getCommand "glProgramUniform3uiv"++-- glProgramUniform3uivEXT -----------------------------------------------------++-- | This command is an alias for 'glProgramUniform3uiv'.+glProgramUniform3uivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*3@ elements of type @GLuint@.+ -> m ()+glProgramUniform3uivEXT v1 v2 v3 v4 = liftIO $ dyn483 ptr_glProgramUniform3uivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform3uivEXT #-}+ptr_glProgramUniform3uivEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramUniform3uivEXT = unsafePerformIO $ getCommand "glProgramUniform3uivEXT"++-- glProgramUniform4d ----------------------------------------------------------++glProgramUniform4d+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLdouble -- ^ @v0@.+ -> GLdouble -- ^ @v1@.+ -> GLdouble -- ^ @v2@.+ -> GLdouble -- ^ @v3@.+ -> m ()+glProgramUniform4d v1 v2 v3 v4 v5 v6 = liftIO $ dyn696 ptr_glProgramUniform4d v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4d #-}+ptr_glProgramUniform4d :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glProgramUniform4d = unsafePerformIO $ getCommand "glProgramUniform4d"++-- glProgramUniform4dEXT -------------------------------------------------------++glProgramUniform4dEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glProgramUniform4dEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn696 ptr_glProgramUniform4dEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4dEXT #-}+ptr_glProgramUniform4dEXT :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glProgramUniform4dEXT = unsafePerformIO $ getCommand "glProgramUniform4dEXT"++-- glProgramUniform4dv ---------------------------------------------------------++glProgramUniform4dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count*4@ elements of type @GLdouble@.+ -> m ()+glProgramUniform4dv v1 v2 v3 v4 = liftIO $ dyn478 ptr_glProgramUniform4dv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4dv #-}+ptr_glProgramUniform4dv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glProgramUniform4dv = unsafePerformIO $ getCommand "glProgramUniform4dv"++-- glProgramUniform4dvEXT ------------------------------------------------------++glProgramUniform4dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count*4@ elements of type @GLdouble@.+ -> m ()+glProgramUniform4dvEXT v1 v2 v3 v4 = liftIO $ dyn478 ptr_glProgramUniform4dvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4dvEXT #-}+ptr_glProgramUniform4dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glProgramUniform4dvEXT = unsafePerformIO $ getCommand "glProgramUniform4dvEXT"++-- glProgramUniform4f ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform4f+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> GLfloat -- ^ @v2@.+ -> GLfloat -- ^ @v3@.+ -> m ()+glProgramUniform4f v1 v2 v3 v4 v5 v6 = liftIO $ dyn697 ptr_glProgramUniform4f v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4f #-}+ptr_glProgramUniform4f :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glProgramUniform4f = unsafePerformIO $ getCommand "glProgramUniform4f"++-- glProgramUniform4fEXT -------------------------------------------------------++-- | This command is an alias for 'glProgramUniform4f'.+glProgramUniform4fEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> GLfloat -- ^ @v2@.+ -> GLfloat -- ^ @v3@.+ -> m ()+glProgramUniform4fEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn697 ptr_glProgramUniform4fEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4fEXT #-}+ptr_glProgramUniform4fEXT :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glProgramUniform4fEXT = unsafePerformIO $ getCommand "glProgramUniform4fEXT"++-- glProgramUniform4fv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform4fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glProgramUniform4fv v1 v2 v3 v4 = liftIO $ dyn479 ptr_glProgramUniform4fv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4fv #-}+ptr_glProgramUniform4fv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramUniform4fv = unsafePerformIO $ getCommand "glProgramUniform4fv"++-- glProgramUniform4fvEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform4fv'.+glProgramUniform4fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glProgramUniform4fvEXT v1 v2 v3 v4 = liftIO $ dyn479 ptr_glProgramUniform4fvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4fvEXT #-}+ptr_glProgramUniform4fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glProgramUniform4fvEXT = unsafePerformIO $ getCommand "glProgramUniform4fvEXT"++-- glProgramUniform4i ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform4i+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> GLint -- ^ @v2@.+ -> GLint -- ^ @v3@.+ -> m ()+glProgramUniform4i v1 v2 v3 v4 v5 v6 = liftIO $ dyn698 ptr_glProgramUniform4i v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4i #-}+ptr_glProgramUniform4i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glProgramUniform4i = unsafePerformIO $ getCommand "glProgramUniform4i"++-- glProgramUniform4i64ARB -----------------------------------------------------++glProgramUniform4i64ARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint64 -- ^ @x@.+ -> GLint64 -- ^ @y@.+ -> GLint64 -- ^ @z@.+ -> GLint64 -- ^ @w@.+ -> m ()+glProgramUniform4i64ARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn699 ptr_glProgramUniform4i64ARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4i64ARB #-}+ptr_glProgramUniform4i64ARB :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> IO ())+ptr_glProgramUniform4i64ARB = unsafePerformIO $ getCommand "glProgramUniform4i64ARB"++-- glProgramUniform4i64NV ------------------------------------------------------++glProgramUniform4i64NV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint64EXT -- ^ @x@.+ -> GLint64EXT -- ^ @y@.+ -> GLint64EXT -- ^ @z@.+ -> GLint64EXT -- ^ @w@.+ -> m ()+glProgramUniform4i64NV v1 v2 v3 v4 v5 v6 = liftIO $ dyn700 ptr_glProgramUniform4i64NV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4i64NV #-}+ptr_glProgramUniform4i64NV :: FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ptr_glProgramUniform4i64NV = unsafePerformIO $ getCommand "glProgramUniform4i64NV"++-- glProgramUniform4i64vARB ----------------------------------------------------++glProgramUniform4i64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64 -- ^ @value@ pointing to @count*4@ elements of type @GLint64@.+ -> m ()+glProgramUniform4i64vARB v1 v2 v3 v4 = liftIO $ dyn480 ptr_glProgramUniform4i64vARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4i64vARB #-}+ptr_glProgramUniform4i64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ())+ptr_glProgramUniform4i64vARB = unsafePerformIO $ getCommand "glProgramUniform4i64vARB"++-- glProgramUniform4i64vNV -----------------------------------------------------++glProgramUniform4i64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64EXT -- ^ @value@ pointing to @count*4@ elements of type @GLint64EXT@.+ -> m ()+glProgramUniform4i64vNV v1 v2 v3 v4 = liftIO $ dyn675 ptr_glProgramUniform4i64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4i64vNV #-}+ptr_glProgramUniform4i64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64EXT -> IO ())+ptr_glProgramUniform4i64vNV = unsafePerformIO $ getCommand "glProgramUniform4i64vNV"++-- glProgramUniform4iEXT -------------------------------------------------------++-- | This command is an alias for 'glProgramUniform4i'.+glProgramUniform4iEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> GLint -- ^ @v2@.+ -> GLint -- ^ @v3@.+ -> m ()+glProgramUniform4iEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn698 ptr_glProgramUniform4iEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4iEXT #-}+ptr_glProgramUniform4iEXT :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glProgramUniform4iEXT = unsafePerformIO $ getCommand "glProgramUniform4iEXT"+
+ src/Graphics/GL/Functions/F22.hs view
@@ -0,0 +1,1634 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F22+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F22 (+ glProgramUniform4iv,+ glProgramUniform4ivEXT,+ glProgramUniform4ui,+ glProgramUniform4ui64ARB,+ glProgramUniform4ui64NV,+ glProgramUniform4ui64vARB,+ glProgramUniform4ui64vNV,+ glProgramUniform4uiEXT,+ glProgramUniform4uiv,+ glProgramUniform4uivEXT,+ glProgramUniformHandleui64ARB,+ glProgramUniformHandleui64IMG,+ glProgramUniformHandleui64NV,+ glProgramUniformHandleui64vARB,+ glProgramUniformHandleui64vIMG,+ glProgramUniformHandleui64vNV,+ glProgramUniformMatrix2dv,+ glProgramUniformMatrix2dvEXT,+ glProgramUniformMatrix2fv,+ glProgramUniformMatrix2fvEXT,+ glProgramUniformMatrix2x3dv,+ glProgramUniformMatrix2x3dvEXT,+ glProgramUniformMatrix2x3fv,+ glProgramUniformMatrix2x3fvEXT,+ glProgramUniformMatrix2x4dv,+ glProgramUniformMatrix2x4dvEXT,+ glProgramUniformMatrix2x4fv,+ glProgramUniformMatrix2x4fvEXT,+ glProgramUniformMatrix3dv,+ glProgramUniformMatrix3dvEXT,+ glProgramUniformMatrix3fv,+ glProgramUniformMatrix3fvEXT,+ glProgramUniformMatrix3x2dv,+ glProgramUniformMatrix3x2dvEXT,+ glProgramUniformMatrix3x2fv,+ glProgramUniformMatrix3x2fvEXT,+ glProgramUniformMatrix3x4dv,+ glProgramUniformMatrix3x4dvEXT,+ glProgramUniformMatrix3x4fv,+ glProgramUniformMatrix3x4fvEXT,+ glProgramUniformMatrix4dv,+ glProgramUniformMatrix4dvEXT,+ glProgramUniformMatrix4fv,+ glProgramUniformMatrix4fvEXT,+ glProgramUniformMatrix4x2dv,+ glProgramUniformMatrix4x2dvEXT,+ glProgramUniformMatrix4x2fv,+ glProgramUniformMatrix4x2fvEXT,+ glProgramUniformMatrix4x3dv,+ glProgramUniformMatrix4x3dvEXT,+ glProgramUniformMatrix4x3fv,+ glProgramUniformMatrix4x3fvEXT,+ glProgramUniformui64NV,+ glProgramUniformui64vNV,+ glProgramVertexLimitNV,+ glProvokingVertex,+ glProvokingVertexEXT,+ glPushAttrib,+ glPushClientAttrib,+ glPushClientAttribDefaultEXT,+ glPushDebugGroup,+ glPushDebugGroupKHR,+ glPushGroupMarkerEXT,+ glPushMatrix,+ glPushName,+ glQueryCounter,+ glQueryCounterEXT,+ glQueryMatrixxOES,+ glQueryObjectParameteruiAMD,+ glQueryResourceNV,+ glQueryResourceTagNV,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos2xOES,+ glRasterPos2xvOES,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos3xOES,+ glRasterPos3xvOES,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glRasterPos4xOES+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glProgramUniform4iv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform4iv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*4@ elements of type @GLint@.+ -> m ()+glProgramUniform4iv v1 v2 v3 v4 = liftIO $ dyn481 ptr_glProgramUniform4iv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4iv #-}+ptr_glProgramUniform4iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glProgramUniform4iv = unsafePerformIO $ getCommand "glProgramUniform4iv"++-- glProgramUniform4ivEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform4iv'.+glProgramUniform4ivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*4@ elements of type @GLint@.+ -> m ()+glProgramUniform4ivEXT v1 v2 v3 v4 = liftIO $ dyn481 ptr_glProgramUniform4ivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4ivEXT #-}+ptr_glProgramUniform4ivEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glProgramUniform4ivEXT = unsafePerformIO $ getCommand "glProgramUniform4ivEXT"++-- glProgramUniform4ui ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform4ui+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> GLuint -- ^ @v2@.+ -> GLuint -- ^ @v3@.+ -> m ()+glProgramUniform4ui v1 v2 v3 v4 v5 v6 = liftIO $ dyn701 ptr_glProgramUniform4ui v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4ui #-}+ptr_glProgramUniform4ui :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glProgramUniform4ui = unsafePerformIO $ getCommand "glProgramUniform4ui"++-- glProgramUniform4ui64ARB ----------------------------------------------------++glProgramUniform4ui64ARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64 -- ^ @x@.+ -> GLuint64 -- ^ @y@.+ -> GLuint64 -- ^ @z@.+ -> GLuint64 -- ^ @w@.+ -> m ()+glProgramUniform4ui64ARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn702 ptr_glProgramUniform4ui64ARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4ui64ARB #-}+ptr_glProgramUniform4ui64ARB :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())+ptr_glProgramUniform4ui64ARB = unsafePerformIO $ getCommand "glProgramUniform4ui64ARB"++-- glProgramUniform4ui64NV -----------------------------------------------------++glProgramUniform4ui64NV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64EXT -- ^ @x@.+ -> GLuint64EXT -- ^ @y@.+ -> GLuint64EXT -- ^ @z@.+ -> GLuint64EXT -- ^ @w@.+ -> m ()+glProgramUniform4ui64NV v1 v2 v3 v4 v5 v6 = liftIO $ dyn703 ptr_glProgramUniform4ui64NV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4ui64NV #-}+ptr_glProgramUniform4ui64NV :: FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ptr_glProgramUniform4ui64NV = unsafePerformIO $ getCommand "glProgramUniform4ui64NV"++-- glProgramUniform4ui64vARB ---------------------------------------------------++glProgramUniform4ui64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @value@ pointing to @count*4@ elements of type @GLuint64@.+ -> m ()+glProgramUniform4ui64vARB v1 v2 v3 v4 = liftIO $ dyn482 ptr_glProgramUniform4ui64vARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4ui64vARB #-}+ptr_glProgramUniform4ui64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glProgramUniform4ui64vARB = unsafePerformIO $ getCommand "glProgramUniform4ui64vARB"++-- glProgramUniform4ui64vNV ----------------------------------------------------++glProgramUniform4ui64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64EXT -- ^ @value@ pointing to @count*4@ elements of type @GLuint64EXT@.+ -> m ()+glProgramUniform4ui64vNV v1 v2 v3 v4 = liftIO $ dyn679 ptr_glProgramUniform4ui64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4ui64vNV #-}+ptr_glProgramUniform4ui64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ptr_glProgramUniform4ui64vNV = unsafePerformIO $ getCommand "glProgramUniform4ui64vNV"++-- glProgramUniform4uiEXT ------------------------------------------------------++-- | This command is an alias for 'glProgramUniform4ui'.+glProgramUniform4uiEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> GLuint -- ^ @v2@.+ -> GLuint -- ^ @v3@.+ -> m ()+glProgramUniform4uiEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn701 ptr_glProgramUniform4uiEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glProgramUniform4uiEXT #-}+ptr_glProgramUniform4uiEXT :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glProgramUniform4uiEXT = unsafePerformIO $ getCommand "glProgramUniform4uiEXT"++-- glProgramUniform4uiv --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniform4uiv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*4@ elements of type @GLuint@.+ -> m ()+glProgramUniform4uiv v1 v2 v3 v4 = liftIO $ dyn483 ptr_glProgramUniform4uiv v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4uiv #-}+ptr_glProgramUniform4uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramUniform4uiv = unsafePerformIO $ getCommand "glProgramUniform4uiv"++-- glProgramUniform4uivEXT -----------------------------------------------------++-- | This command is an alias for 'glProgramUniform4uiv'.+glProgramUniform4uivEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*4@ elements of type @GLuint@.+ -> m ()+glProgramUniform4uivEXT v1 v2 v3 v4 = liftIO $ dyn483 ptr_glProgramUniform4uivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniform4uivEXT #-}+ptr_glProgramUniform4uivEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glProgramUniform4uivEXT = unsafePerformIO $ getCommand "glProgramUniform4uivEXT"++-- glProgramUniformHandleui64ARB -----------------------------------------------++glProgramUniformHandleui64ARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64 -- ^ @value@.+ -> m ()+glProgramUniformHandleui64ARB v1 v2 v3 = liftIO $ dyn677 ptr_glProgramUniformHandleui64ARB v1 v2 v3++{-# NOINLINE ptr_glProgramUniformHandleui64ARB #-}+ptr_glProgramUniformHandleui64ARB :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())+ptr_glProgramUniformHandleui64ARB = unsafePerformIO $ getCommand "glProgramUniformHandleui64ARB"++-- glProgramUniformHandleui64IMG -----------------------------------------------++-- | This command is an alias for 'glProgramUniformHandleui64ARB'.+glProgramUniformHandleui64IMG+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64 -- ^ @value@.+ -> m ()+glProgramUniformHandleui64IMG v1 v2 v3 = liftIO $ dyn677 ptr_glProgramUniformHandleui64IMG v1 v2 v3++{-# NOINLINE ptr_glProgramUniformHandleui64IMG #-}+ptr_glProgramUniformHandleui64IMG :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())+ptr_glProgramUniformHandleui64IMG = unsafePerformIO $ getCommand "glProgramUniformHandleui64IMG"++-- glProgramUniformHandleui64NV ------------------------------------------------++glProgramUniformHandleui64NV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64 -- ^ @value@.+ -> m ()+glProgramUniformHandleui64NV v1 v2 v3 = liftIO $ dyn677 ptr_glProgramUniformHandleui64NV v1 v2 v3++{-# NOINLINE ptr_glProgramUniformHandleui64NV #-}+ptr_glProgramUniformHandleui64NV :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())+ptr_glProgramUniformHandleui64NV = unsafePerformIO $ getCommand "glProgramUniformHandleui64NV"++-- glProgramUniformHandleui64vARB ----------------------------------------------++glProgramUniformHandleui64vARB+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @values@ pointing to @count@ elements of type @GLuint64@.+ -> m ()+glProgramUniformHandleui64vARB v1 v2 v3 v4 = liftIO $ dyn482 ptr_glProgramUniformHandleui64vARB v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniformHandleui64vARB #-}+ptr_glProgramUniformHandleui64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glProgramUniformHandleui64vARB = unsafePerformIO $ getCommand "glProgramUniformHandleui64vARB"++-- glProgramUniformHandleui64vIMG ----------------------------------------------++-- | This command is an alias for 'glProgramUniformHandleui64vARB'.+glProgramUniformHandleui64vIMG+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @values@ pointing to @count@ elements of type @GLuint64@.+ -> m ()+glProgramUniformHandleui64vIMG v1 v2 v3 v4 = liftIO $ dyn482 ptr_glProgramUniformHandleui64vIMG v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniformHandleui64vIMG #-}+ptr_glProgramUniformHandleui64vIMG :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glProgramUniformHandleui64vIMG = unsafePerformIO $ getCommand "glProgramUniformHandleui64vIMG"++-- glProgramUniformHandleui64vNV -----------------------------------------------++glProgramUniformHandleui64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @values@ pointing to @count@ elements of type @GLuint64@.+ -> m ()+glProgramUniformHandleui64vNV v1 v2 v3 v4 = liftIO $ dyn482 ptr_glProgramUniformHandleui64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniformHandleui64vNV #-}+ptr_glProgramUniformHandleui64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glProgramUniformHandleui64vNV = unsafePerformIO $ getCommand "glProgramUniformHandleui64vNV"++-- glProgramUniformMatrix2dv ---------------------------------------------------++glProgramUniformMatrix2dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*4@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix2dv v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix2dv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2dv #-}+ptr_glProgramUniformMatrix2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix2dv = unsafePerformIO $ getCommand "glProgramUniformMatrix2dv"++-- glProgramUniformMatrix2dvEXT ------------------------------------------------++glProgramUniformMatrix2dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*4@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix2dvEXT v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix2dvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2dvEXT #-}+ptr_glProgramUniformMatrix2dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix2dvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix2dvEXT"++-- glProgramUniformMatrix2fv ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniformMatrix2fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix2fv v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix2fv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2fv #-}+ptr_glProgramUniformMatrix2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix2fv = unsafePerformIO $ getCommand "glProgramUniformMatrix2fv"++-- glProgramUniformMatrix2fvEXT ------------------------------------------------++-- | This command is an alias for 'glProgramUniformMatrix2fv'.+glProgramUniformMatrix2fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix2fvEXT v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix2fvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2fvEXT #-}+ptr_glProgramUniformMatrix2fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix2fvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix2fvEXT"++-- glProgramUniformMatrix2x3dv -------------------------------------------------++glProgramUniformMatrix2x3dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*6@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix2x3dv v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix2x3dv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2x3dv #-}+ptr_glProgramUniformMatrix2x3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix2x3dv = unsafePerformIO $ getCommand "glProgramUniformMatrix2x3dv"++-- glProgramUniformMatrix2x3dvEXT ----------------------------------------------++glProgramUniformMatrix2x3dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*6@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix2x3dvEXT v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix2x3dvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2x3dvEXT #-}+ptr_glProgramUniformMatrix2x3dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix2x3dvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix2x3dvEXT"++-- glProgramUniformMatrix2x3fv -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniformMatrix2x3fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix2x3fv v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix2x3fv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2x3fv #-}+ptr_glProgramUniformMatrix2x3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix2x3fv = unsafePerformIO $ getCommand "glProgramUniformMatrix2x3fv"++-- glProgramUniformMatrix2x3fvEXT ----------------------------------------------++-- | This command is an alias for 'glProgramUniformMatrix2x3fv'.+glProgramUniformMatrix2x3fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix2x3fvEXT v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix2x3fvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2x3fvEXT #-}+ptr_glProgramUniformMatrix2x3fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix2x3fvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix2x3fvEXT"++-- glProgramUniformMatrix2x4dv -------------------------------------------------++glProgramUniformMatrix2x4dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*8@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix2x4dv v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix2x4dv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2x4dv #-}+ptr_glProgramUniformMatrix2x4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix2x4dv = unsafePerformIO $ getCommand "glProgramUniformMatrix2x4dv"++-- glProgramUniformMatrix2x4dvEXT ----------------------------------------------++glProgramUniformMatrix2x4dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*8@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix2x4dvEXT v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix2x4dvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2x4dvEXT #-}+ptr_glProgramUniformMatrix2x4dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix2x4dvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix2x4dvEXT"++-- glProgramUniformMatrix2x4fv -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniformMatrix2x4fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix2x4fv v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix2x4fv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2x4fv #-}+ptr_glProgramUniformMatrix2x4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix2x4fv = unsafePerformIO $ getCommand "glProgramUniformMatrix2x4fv"++-- glProgramUniformMatrix2x4fvEXT ----------------------------------------------++-- | This command is an alias for 'glProgramUniformMatrix2x4fv'.+glProgramUniformMatrix2x4fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix2x4fvEXT v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix2x4fvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix2x4fvEXT #-}+ptr_glProgramUniformMatrix2x4fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix2x4fvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix2x4fvEXT"++-- glProgramUniformMatrix3dv ---------------------------------------------------++glProgramUniformMatrix3dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*9@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix3dv v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix3dv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3dv #-}+ptr_glProgramUniformMatrix3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix3dv = unsafePerformIO $ getCommand "glProgramUniformMatrix3dv"++-- glProgramUniformMatrix3dvEXT ------------------------------------------------++glProgramUniformMatrix3dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*9@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix3dvEXT v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix3dvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3dvEXT #-}+ptr_glProgramUniformMatrix3dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix3dvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix3dvEXT"++-- glProgramUniformMatrix3fv ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniformMatrix3fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*9@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix3fv v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix3fv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3fv #-}+ptr_glProgramUniformMatrix3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix3fv = unsafePerformIO $ getCommand "glProgramUniformMatrix3fv"++-- glProgramUniformMatrix3fvEXT ------------------------------------------------++-- | This command is an alias for 'glProgramUniformMatrix3fv'.+glProgramUniformMatrix3fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*9@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix3fvEXT v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix3fvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3fvEXT #-}+ptr_glProgramUniformMatrix3fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix3fvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix3fvEXT"++-- glProgramUniformMatrix3x2dv -------------------------------------------------++glProgramUniformMatrix3x2dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*6@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix3x2dv v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix3x2dv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3x2dv #-}+ptr_glProgramUniformMatrix3x2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix3x2dv = unsafePerformIO $ getCommand "glProgramUniformMatrix3x2dv"++-- glProgramUniformMatrix3x2dvEXT ----------------------------------------------++glProgramUniformMatrix3x2dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*6@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix3x2dvEXT v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix3x2dvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3x2dvEXT #-}+ptr_glProgramUniformMatrix3x2dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix3x2dvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix3x2dvEXT"++-- glProgramUniformMatrix3x2fv -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniformMatrix3x2fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix3x2fv v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix3x2fv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3x2fv #-}+ptr_glProgramUniformMatrix3x2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix3x2fv = unsafePerformIO $ getCommand "glProgramUniformMatrix3x2fv"++-- glProgramUniformMatrix3x2fvEXT ----------------------------------------------++-- | This command is an alias for 'glProgramUniformMatrix3x2fv'.+glProgramUniformMatrix3x2fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix3x2fvEXT v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix3x2fvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3x2fvEXT #-}+ptr_glProgramUniformMatrix3x2fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix3x2fvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix3x2fvEXT"++-- glProgramUniformMatrix3x4dv -------------------------------------------------++glProgramUniformMatrix3x4dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*12@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix3x4dv v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix3x4dv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3x4dv #-}+ptr_glProgramUniformMatrix3x4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix3x4dv = unsafePerformIO $ getCommand "glProgramUniformMatrix3x4dv"++-- glProgramUniformMatrix3x4dvEXT ----------------------------------------------++glProgramUniformMatrix3x4dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*12@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix3x4dvEXT v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix3x4dvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3x4dvEXT #-}+ptr_glProgramUniformMatrix3x4dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix3x4dvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix3x4dvEXT"++-- glProgramUniformMatrix3x4fv -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniformMatrix3x4fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix3x4fv v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix3x4fv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3x4fv #-}+ptr_glProgramUniformMatrix3x4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix3x4fv = unsafePerformIO $ getCommand "glProgramUniformMatrix3x4fv"++-- glProgramUniformMatrix3x4fvEXT ----------------------------------------------++-- | This command is an alias for 'glProgramUniformMatrix3x4fv'.+glProgramUniformMatrix3x4fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix3x4fvEXT v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix3x4fvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix3x4fvEXT #-}+ptr_glProgramUniformMatrix3x4fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix3x4fvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix3x4fvEXT"++-- glProgramUniformMatrix4dv ---------------------------------------------------++glProgramUniformMatrix4dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*16@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix4dv v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix4dv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4dv #-}+ptr_glProgramUniformMatrix4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix4dv = unsafePerformIO $ getCommand "glProgramUniformMatrix4dv"++-- glProgramUniformMatrix4dvEXT ------------------------------------------------++glProgramUniformMatrix4dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*16@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix4dvEXT v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix4dvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4dvEXT #-}+ptr_glProgramUniformMatrix4dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix4dvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix4dvEXT"++-- glProgramUniformMatrix4fv ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniformMatrix4fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*16@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix4fv v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix4fv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4fv #-}+ptr_glProgramUniformMatrix4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix4fv = unsafePerformIO $ getCommand "glProgramUniformMatrix4fv"++-- glProgramUniformMatrix4fvEXT ------------------------------------------------++-- | This command is an alias for 'glProgramUniformMatrix4fv'.+glProgramUniformMatrix4fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*16@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix4fvEXT v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix4fvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4fvEXT #-}+ptr_glProgramUniformMatrix4fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix4fvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix4fvEXT"++-- glProgramUniformMatrix4x2dv -------------------------------------------------++glProgramUniformMatrix4x2dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*8@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix4x2dv v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix4x2dv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4x2dv #-}+ptr_glProgramUniformMatrix4x2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix4x2dv = unsafePerformIO $ getCommand "glProgramUniformMatrix4x2dv"++-- glProgramUniformMatrix4x2dvEXT ----------------------------------------------++glProgramUniformMatrix4x2dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*8@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix4x2dvEXT v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix4x2dvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4x2dvEXT #-}+ptr_glProgramUniformMatrix4x2dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix4x2dvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix4x2dvEXT"++-- glProgramUniformMatrix4x2fv -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniformMatrix4x2fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix4x2fv v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix4x2fv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4x2fv #-}+ptr_glProgramUniformMatrix4x2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix4x2fv = unsafePerformIO $ getCommand "glProgramUniformMatrix4x2fv"++-- glProgramUniformMatrix4x2fvEXT ----------------------------------------------++-- | This command is an alias for 'glProgramUniformMatrix4x2fv'.+glProgramUniformMatrix4x2fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix4x2fvEXT v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix4x2fvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4x2fvEXT #-}+ptr_glProgramUniformMatrix4x2fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix4x2fvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix4x2fvEXT"++-- glProgramUniformMatrix4x3dv -------------------------------------------------++glProgramUniformMatrix4x3dv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*12@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix4x3dv v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix4x3dv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4x3dv #-}+ptr_glProgramUniformMatrix4x3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix4x3dv = unsafePerformIO $ getCommand "glProgramUniformMatrix4x3dv"++-- glProgramUniformMatrix4x3dvEXT ----------------------------------------------++glProgramUniformMatrix4x3dvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*12@ elements of type @GLdouble@.+ -> m ()+glProgramUniformMatrix4x3dvEXT v1 v2 v3 v4 v5 = liftIO $ dyn704 ptr_glProgramUniformMatrix4x3dvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4x3dvEXT #-}+ptr_glProgramUniformMatrix4x3dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glProgramUniformMatrix4x3dvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix4x3dvEXT"++-- glProgramUniformMatrix4x3fv -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.+glProgramUniformMatrix4x3fv+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix4x3fv v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix4x3fv v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4x3fv #-}+ptr_glProgramUniformMatrix4x3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix4x3fv = unsafePerformIO $ getCommand "glProgramUniformMatrix4x3fv"++-- glProgramUniformMatrix4x3fvEXT ----------------------------------------------++-- | This command is an alias for 'glProgramUniformMatrix4x3fv'.+glProgramUniformMatrix4x3fvEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.+ -> m ()+glProgramUniformMatrix4x3fvEXT v1 v2 v3 v4 v5 = liftIO $ dyn705 ptr_glProgramUniformMatrix4x3fvEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glProgramUniformMatrix4x3fvEXT #-}+ptr_glProgramUniformMatrix4x3fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glProgramUniformMatrix4x3fvEXT = unsafePerformIO $ getCommand "glProgramUniformMatrix4x3fvEXT"++-- glProgramUniformui64NV ------------------------------------------------------++glProgramUniformui64NV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint64EXT -- ^ @value@.+ -> m ()+glProgramUniformui64NV v1 v2 v3 = liftIO $ dyn678 ptr_glProgramUniformui64NV v1 v2 v3++{-# NOINLINE ptr_glProgramUniformui64NV #-}+ptr_glProgramUniformui64NV :: FunPtr (GLuint -> GLint -> GLuint64EXT -> IO ())+ptr_glProgramUniformui64NV = unsafePerformIO $ getCommand "glProgramUniformui64NV"++-- glProgramUniformui64vNV -----------------------------------------------------++glProgramUniformui64vNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64EXT -- ^ @value@ pointing to @count@ elements of type @GLuint64EXT@.+ -> m ()+glProgramUniformui64vNV v1 v2 v3 v4 = liftIO $ dyn679 ptr_glProgramUniformui64vNV v1 v2 v3 v4++{-# NOINLINE ptr_glProgramUniformui64vNV #-}+ptr_glProgramUniformui64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ptr_glProgramUniformui64vNV = unsafePerformIO $ getCommand "glProgramUniformui64vNV"++-- glProgramVertexLimitNV ------------------------------------------------------++glProgramVertexLimitNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).+ -> GLint -- ^ @limit@.+ -> m ()+glProgramVertexLimitNV v1 v2 = liftIO $ dyn58 ptr_glProgramVertexLimitNV v1 v2++{-# NOINLINE ptr_glProgramVertexLimitNV #-}+ptr_glProgramVertexLimitNV :: FunPtr (GLenum -> GLint -> IO ())+ptr_glProgramVertexLimitNV = unsafePerformIO $ getCommand "glProgramVertexLimitNV"++-- glProvokingVertex -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glProvokingVertex.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glProvokingVertex.xhtml OpenGL 4.x>.+glProvokingVertex+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [VertexProvokingMode](Graphics-GL-Groups.html#VertexProvokingMode).+ -> m ()+glProvokingVertex v1 = liftIO $ dyn5 ptr_glProvokingVertex v1++{-# NOINLINE ptr_glProvokingVertex #-}+ptr_glProvokingVertex :: FunPtr (GLenum -> IO ())+ptr_glProvokingVertex = unsafePerformIO $ getCommand "glProvokingVertex"++-- glProvokingVertexEXT --------------------------------------------------------++-- | This command is an alias for 'glProvokingVertex'.+glProvokingVertexEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [VertexProvokingMode](Graphics-GL-Groups.html#VertexProvokingMode).+ -> m ()+glProvokingVertexEXT v1 = liftIO $ dyn5 ptr_glProvokingVertexEXT v1++{-# NOINLINE ptr_glProvokingVertexEXT #-}+ptr_glProvokingVertexEXT :: FunPtr (GLenum -> IO ())+ptr_glProvokingVertexEXT = unsafePerformIO $ getCommand "glProvokingVertexEXT"++-- glPushAttrib ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushAttrib.xml OpenGL 2.x>.+glPushAttrib+ :: MonadIO m+ => GLbitfield -- ^ @mask@ of type [AttribMask](Graphics-GL-Groups.html#AttribMask).+ -> m ()+glPushAttrib v1 = liftIO $ dyn75 ptr_glPushAttrib v1++{-# NOINLINE ptr_glPushAttrib #-}+ptr_glPushAttrib :: FunPtr (GLbitfield -> IO ())+ptr_glPushAttrib = unsafePerformIO $ getCommand "glPushAttrib"++-- glPushClientAttrib ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushClientAttrib.xml OpenGL 2.x>.+glPushClientAttrib+ :: MonadIO m+ => GLbitfield -- ^ @mask@ of type [ClientAttribMask](Graphics-GL-Groups.html#ClientAttribMask).+ -> m ()+glPushClientAttrib v1 = liftIO $ dyn75 ptr_glPushClientAttrib v1++{-# NOINLINE ptr_glPushClientAttrib #-}+ptr_glPushClientAttrib :: FunPtr (GLbitfield -> IO ())+ptr_glPushClientAttrib = unsafePerformIO $ getCommand "glPushClientAttrib"++-- glPushClientAttribDefaultEXT ------------------------------------------------++glPushClientAttribDefaultEXT+ :: MonadIO m+ => GLbitfield -- ^ @mask@ of type [ClientAttribMask](Graphics-GL-Groups.html#ClientAttribMask).+ -> m ()+glPushClientAttribDefaultEXT v1 = liftIO $ dyn75 ptr_glPushClientAttribDefaultEXT v1++{-# NOINLINE ptr_glPushClientAttribDefaultEXT #-}+ptr_glPushClientAttribDefaultEXT :: FunPtr (GLbitfield -> IO ())+ptr_glPushClientAttribDefaultEXT = unsafePerformIO $ getCommand "glPushClientAttribDefaultEXT"++-- glPushDebugGroup ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glPushDebugGroup.xhtml OpenGL 4.x>.+glPushDebugGroup+ :: MonadIO m+ => GLenum -- ^ @source@ of type [DebugSource](Graphics-GL-Groups.html#DebugSource).+ -> GLuint -- ^ @id@.+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @message@ pointing to @COMPSIZE(message,length)@ elements of type @GLchar@.+ -> m ()+glPushDebugGroup v1 v2 v3 v4 = liftIO $ dyn511 ptr_glPushDebugGroup v1 v2 v3 v4++{-# NOINLINE ptr_glPushDebugGroup #-}+ptr_glPushDebugGroup :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+ptr_glPushDebugGroup = unsafePerformIO $ getCommand "glPushDebugGroup"++-- glPushDebugGroupKHR ---------------------------------------------------------++-- | This command is an alias for 'glPushDebugGroup'.+glPushDebugGroupKHR+ :: MonadIO m+ => GLenum -- ^ @source@ of type [DebugSource](Graphics-GL-Groups.html#DebugSource).+ -> GLuint -- ^ @id@.+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @message@.+ -> m ()+glPushDebugGroupKHR v1 v2 v3 v4 = liftIO $ dyn511 ptr_glPushDebugGroupKHR v1 v2 v3 v4++{-# NOINLINE ptr_glPushDebugGroupKHR #-}+ptr_glPushDebugGroupKHR :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+ptr_glPushDebugGroupKHR = unsafePerformIO $ getCommand "glPushDebugGroupKHR"++-- glPushGroupMarkerEXT --------------------------------------------------------++glPushGroupMarkerEXT+ :: MonadIO m+ => GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @marker@.+ -> m ()+glPushGroupMarkerEXT v1 v2 = liftIO $ dyn495 ptr_glPushGroupMarkerEXT v1 v2++{-# NOINLINE ptr_glPushGroupMarkerEXT #-}+ptr_glPushGroupMarkerEXT :: FunPtr (GLsizei -> Ptr GLchar -> IO ())+ptr_glPushGroupMarkerEXT = unsafePerformIO $ getCommand "glPushGroupMarkerEXT"++-- glPushMatrix ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushMatrix.xml OpenGL 2.x>.+glPushMatrix+ :: MonadIO m+ => m ()+glPushMatrix = liftIO $ dyn11 ptr_glPushMatrix++{-# NOINLINE ptr_glPushMatrix #-}+ptr_glPushMatrix :: FunPtr (IO ())+ptr_glPushMatrix = unsafePerformIO $ getCommand "glPushMatrix"++-- glPushName ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushName.xml OpenGL 2.x>.+glPushName+ :: MonadIO m+ => GLuint -- ^ @name@ of type @SelectName@.+ -> m ()+glPushName v1 = liftIO $ dyn3 ptr_glPushName v1++{-# NOINLINE ptr_glPushName #-}+ptr_glPushName :: FunPtr (GLuint -> IO ())+ptr_glPushName = unsafePerformIO $ getCommand "glPushName"++-- glQueryCounter --------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glQueryCounter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glQueryCounter.xhtml OpenGL 4.x>.+glQueryCounter+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @target@ of type [QueryCounterTarget](Graphics-GL-Groups.html#QueryCounterTarget).+ -> m ()+glQueryCounter v1 v2 = liftIO $ dyn18 ptr_glQueryCounter v1 v2++{-# NOINLINE ptr_glQueryCounter #-}+ptr_glQueryCounter :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glQueryCounter = unsafePerformIO $ getCommand "glQueryCounter"++-- glQueryCounterEXT -----------------------------------------------------------++-- | This command is an alias for 'glQueryCounter'.+glQueryCounterEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @target@ of type [QueryCounterTarget](Graphics-GL-Groups.html#QueryCounterTarget).+ -> m ()+glQueryCounterEXT v1 v2 = liftIO $ dyn18 ptr_glQueryCounterEXT v1 v2++{-# NOINLINE ptr_glQueryCounterEXT #-}+ptr_glQueryCounterEXT :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glQueryCounterEXT = unsafePerformIO $ getCommand "glQueryCounterEXT"++-- glQueryMatrixxOES -----------------------------------------------------------++glQueryMatrixxOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @mantissa@ pointing to @16@ elements of type @GLfixed@.+ -> Ptr GLint -- ^ @exponent@ pointing to @16@ elements of type @GLint@.+ -> m GLbitfield+glQueryMatrixxOES v1 v2 = liftIO $ dyn706 ptr_glQueryMatrixxOES v1 v2++{-# NOINLINE ptr_glQueryMatrixxOES #-}+ptr_glQueryMatrixxOES :: FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLbitfield)+ptr_glQueryMatrixxOES = unsafePerformIO $ getCommand "glQueryMatrixxOES"++-- glQueryObjectParameteruiAMD -------------------------------------------------++glQueryObjectParameteruiAMD+ :: MonadIO m+ => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).+ -> GLuint -- ^ @id@.+ -> GLenum -- ^ @pname@.+ -> GLuint -- ^ @param@ of type [OcclusionQueryEventMaskAMD](Graphics-GL-Groups.html#OcclusionQueryEventMaskAMD).+ -> m ()+glQueryObjectParameteruiAMD v1 v2 v3 v4 = liftIO $ dyn707 ptr_glQueryObjectParameteruiAMD v1 v2 v3 v4++{-# NOINLINE ptr_glQueryObjectParameteruiAMD #-}+ptr_glQueryObjectParameteruiAMD :: FunPtr (GLenum -> GLuint -> GLenum -> GLuint -> IO ())+ptr_glQueryObjectParameteruiAMD = unsafePerformIO $ getCommand "glQueryObjectParameteruiAMD"++-- glQueryResourceNV -----------------------------------------------------------++glQueryResourceNV+ :: MonadIO m+ => GLenum -- ^ @queryType@.+ -> GLint -- ^ @tagId@.+ -> GLuint -- ^ @count@.+ -> Ptr GLint -- ^ @buffer@ pointing to @count@ elements of type @GLint@.+ -> m GLint+glQueryResourceNV v1 v2 v3 v4 = liftIO $ dyn708 ptr_glQueryResourceNV v1 v2 v3 v4++{-# NOINLINE ptr_glQueryResourceNV #-}+ptr_glQueryResourceNV :: FunPtr (GLenum -> GLint -> GLuint -> Ptr GLint -> IO GLint)+ptr_glQueryResourceNV = unsafePerformIO $ getCommand "glQueryResourceNV"++-- glQueryResourceTagNV --------------------------------------------------------++glQueryResourceTagNV+ :: MonadIO m+ => GLint -- ^ @tagId@.+ -> Ptr GLchar -- ^ @tagString@.+ -> m ()+glQueryResourceTagNV v1 v2 = liftIO $ dyn220 ptr_glQueryResourceTagNV v1 v2++{-# NOINLINE ptr_glQueryResourceTagNV #-}+ptr_glQueryResourceTagNV :: FunPtr (GLint -> Ptr GLchar -> IO ())+ptr_glQueryResourceTagNV = unsafePerformIO $ getCommand "glQueryResourceTagNV"++-- glRasterPos2d ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos2dv'.+glRasterPos2d+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> m ()+glRasterPos2d v1 v2 = liftIO $ dyn225 ptr_glRasterPos2d v1 v2++{-# NOINLINE ptr_glRasterPos2d #-}+ptr_glRasterPos2d :: FunPtr (GLdouble -> GLdouble -> IO ())+ptr_glRasterPos2d = unsafePerformIO $ getCommand "glRasterPos2d"++-- glRasterPos2dv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos2dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @CoordD@.+ -> m ()+glRasterPos2dv v1 = liftIO $ dyn42 ptr_glRasterPos2dv v1++{-# NOINLINE ptr_glRasterPos2dv #-}+ptr_glRasterPos2dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glRasterPos2dv = unsafePerformIO $ getCommand "glRasterPos2dv"++-- glRasterPos2f ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos2fv'.+glRasterPos2f+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> m ()+glRasterPos2f v1 v2 = liftIO $ dyn230 ptr_glRasterPos2f v1 v2++{-# NOINLINE ptr_glRasterPos2f #-}+ptr_glRasterPos2f :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glRasterPos2f = unsafePerformIO $ getCommand "glRasterPos2f"++-- glRasterPos2fv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos2fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @CoordF@.+ -> m ()+glRasterPos2fv v1 = liftIO $ dyn44 ptr_glRasterPos2fv v1++{-# NOINLINE ptr_glRasterPos2fv #-}+ptr_glRasterPos2fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glRasterPos2fv = unsafePerformIO $ getCommand "glRasterPos2fv"++-- glRasterPos2i ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos2iv'.+glRasterPos2i+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> m ()+glRasterPos2i v1 v2 = liftIO $ dyn277 ptr_glRasterPos2i v1 v2++{-# NOINLINE ptr_glRasterPos2i #-}+ptr_glRasterPos2i :: FunPtr (GLint -> GLint -> IO ())+ptr_glRasterPos2i = unsafePerformIO $ getCommand "glRasterPos2i"++-- glRasterPos2iv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos2iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @2@ elements of type @CoordI@.+ -> m ()+glRasterPos2iv v1 = liftIO $ dyn46 ptr_glRasterPos2iv v1++{-# NOINLINE ptr_glRasterPos2iv #-}+ptr_glRasterPos2iv :: FunPtr (Ptr GLint -> IO ())+ptr_glRasterPos2iv = unsafePerformIO $ getCommand "glRasterPos2iv"++-- glRasterPos2s ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos2sv'.+glRasterPos2s+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> m ()+glRasterPos2s v1 v2 = liftIO $ dyn709 ptr_glRasterPos2s v1 v2++{-# NOINLINE ptr_glRasterPos2s #-}+ptr_glRasterPos2s :: FunPtr (GLshort -> GLshort -> IO ())+ptr_glRasterPos2s = unsafePerformIO $ getCommand "glRasterPos2s"++-- glRasterPos2sv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos2sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @CoordS@.+ -> m ()+glRasterPos2sv v1 = liftIO $ dyn48 ptr_glRasterPos2sv v1++{-# NOINLINE ptr_glRasterPos2sv #-}+ptr_glRasterPos2sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glRasterPos2sv = unsafePerformIO $ getCommand "glRasterPos2sv"++-- glRasterPos2xOES ------------------------------------------------------------++glRasterPos2xOES+ :: MonadIO m+ => GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> m ()+glRasterPos2xOES v1 v2 = liftIO $ dyn232 ptr_glRasterPos2xOES v1 v2++{-# NOINLINE ptr_glRasterPos2xOES #-}+ptr_glRasterPos2xOES :: FunPtr (GLfixed -> GLfixed -> IO ())+ptr_glRasterPos2xOES = unsafePerformIO $ getCommand "glRasterPos2xOES"++-- glRasterPos2xvOES -----------------------------------------------------------++glRasterPos2xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @2@ elements of type @GLfixed@.+ -> m ()+glRasterPos2xvOES v1 = liftIO $ dyn114 ptr_glRasterPos2xvOES v1++{-# NOINLINE ptr_glRasterPos2xvOES #-}+ptr_glRasterPos2xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glRasterPos2xvOES = unsafePerformIO $ getCommand "glRasterPos2xvOES"++-- glRasterPos3d ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos3dv'.+glRasterPos3d+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> GLdouble -- ^ @z@ of type @CoordD@.+ -> m ()+glRasterPos3d v1 v2 v3 = liftIO $ dyn41 ptr_glRasterPos3d v1 v2 v3++{-# NOINLINE ptr_glRasterPos3d #-}+ptr_glRasterPos3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glRasterPos3d = unsafePerformIO $ getCommand "glRasterPos3d"++-- glRasterPos3dv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos3dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.+ -> m ()+glRasterPos3dv v1 = liftIO $ dyn42 ptr_glRasterPos3dv v1++{-# NOINLINE ptr_glRasterPos3dv #-}+ptr_glRasterPos3dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glRasterPos3dv = unsafePerformIO $ getCommand "glRasterPos3dv"++-- glRasterPos3f ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos3fv'.+glRasterPos3f+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> GLfloat -- ^ @z@ of type @CoordF@.+ -> m ()+glRasterPos3f v1 v2 v3 = liftIO $ dyn43 ptr_glRasterPos3f v1 v2 v3++{-# NOINLINE ptr_glRasterPos3f #-}+ptr_glRasterPos3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glRasterPos3f = unsafePerformIO $ getCommand "glRasterPos3f"++-- glRasterPos3fv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos3fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.+ -> m ()+glRasterPos3fv v1 = liftIO $ dyn44 ptr_glRasterPos3fv v1++{-# NOINLINE ptr_glRasterPos3fv #-}+ptr_glRasterPos3fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glRasterPos3fv = unsafePerformIO $ getCommand "glRasterPos3fv"++-- glRasterPos3i ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos3iv'.+glRasterPos3i+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> GLint -- ^ @z@ of type @CoordI@.+ -> m ()+glRasterPos3i v1 v2 v3 = liftIO $ dyn45 ptr_glRasterPos3i v1 v2 v3++{-# NOINLINE ptr_glRasterPos3i #-}+ptr_glRasterPos3i :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glRasterPos3i = unsafePerformIO $ getCommand "glRasterPos3i"++-- glRasterPos3iv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos3iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @CoordI@.+ -> m ()+glRasterPos3iv v1 = liftIO $ dyn46 ptr_glRasterPos3iv v1++{-# NOINLINE ptr_glRasterPos3iv #-}+ptr_glRasterPos3iv :: FunPtr (Ptr GLint -> IO ())+ptr_glRasterPos3iv = unsafePerformIO $ getCommand "glRasterPos3iv"++-- glRasterPos3s ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos3sv'.+glRasterPos3s+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> GLshort -- ^ @z@ of type @CoordS@.+ -> m ()+glRasterPos3s v1 v2 v3 = liftIO $ dyn47 ptr_glRasterPos3s v1 v2 v3++{-# NOINLINE ptr_glRasterPos3s #-}+ptr_glRasterPos3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glRasterPos3s = unsafePerformIO $ getCommand "glRasterPos3s"++-- glRasterPos3sv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos3sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @CoordS@.+ -> m ()+glRasterPos3sv v1 = liftIO $ dyn48 ptr_glRasterPos3sv v1++{-# NOINLINE ptr_glRasterPos3sv #-}+ptr_glRasterPos3sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glRasterPos3sv = unsafePerformIO $ getCommand "glRasterPos3sv"++-- glRasterPos3xOES ------------------------------------------------------------++glRasterPos3xOES+ :: MonadIO m+ => GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> GLfixed -- ^ @z@.+ -> m ()+glRasterPos3xOES v1 v2 v3 = liftIO $ dyn113 ptr_glRasterPos3xOES v1 v2 v3++{-# NOINLINE ptr_glRasterPos3xOES #-}+ptr_glRasterPos3xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glRasterPos3xOES = unsafePerformIO $ getCommand "glRasterPos3xOES"++-- glRasterPos3xvOES -----------------------------------------------------------++glRasterPos3xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @3@ elements of type @GLfixed@.+ -> m ()+glRasterPos3xvOES v1 = liftIO $ dyn114 ptr_glRasterPos3xvOES v1++{-# NOINLINE ptr_glRasterPos3xvOES #-}+ptr_glRasterPos3xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glRasterPos3xvOES = unsafePerformIO $ getCommand "glRasterPos3xvOES"++-- glRasterPos4d ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos4dv'.+glRasterPos4d+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> GLdouble -- ^ @z@ of type @CoordD@.+ -> GLdouble -- ^ @w@ of type @CoordD@.+ -> m ()+glRasterPos4d v1 v2 v3 v4 = liftIO $ dyn116 ptr_glRasterPos4d v1 v2 v3 v4++{-# NOINLINE ptr_glRasterPos4d #-}+ptr_glRasterPos4d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glRasterPos4d = unsafePerformIO $ getCommand "glRasterPos4d"++-- glRasterPos4dv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos4dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @CoordD@.+ -> m ()+glRasterPos4dv v1 = liftIO $ dyn42 ptr_glRasterPos4dv v1++{-# NOINLINE ptr_glRasterPos4dv #-}+ptr_glRasterPos4dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glRasterPos4dv = unsafePerformIO $ getCommand "glRasterPos4dv"++-- glRasterPos4f ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos4fv'.+glRasterPos4f+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> GLfloat -- ^ @z@ of type @CoordF@.+ -> GLfloat -- ^ @w@ of type @CoordF@.+ -> m ()+glRasterPos4f v1 v2 v3 v4 = liftIO $ dyn52 ptr_glRasterPos4f v1 v2 v3 v4++{-# NOINLINE ptr_glRasterPos4f #-}+ptr_glRasterPos4f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glRasterPos4f = unsafePerformIO $ getCommand "glRasterPos4f"++-- glRasterPos4fv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos4fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @CoordF@.+ -> m ()+glRasterPos4fv v1 = liftIO $ dyn44 ptr_glRasterPos4fv v1++{-# NOINLINE ptr_glRasterPos4fv #-}+ptr_glRasterPos4fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glRasterPos4fv = unsafePerformIO $ getCommand "glRasterPos4fv"++-- glRasterPos4i ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos4iv'.+glRasterPos4i+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> GLint -- ^ @z@ of type @CoordI@.+ -> GLint -- ^ @w@ of type @CoordI@.+ -> m ()+glRasterPos4i v1 v2 v3 v4 = liftIO $ dyn82 ptr_glRasterPos4i v1 v2 v3 v4++{-# NOINLINE ptr_glRasterPos4i #-}+ptr_glRasterPos4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glRasterPos4i = unsafePerformIO $ getCommand "glRasterPos4i"++-- glRasterPos4iv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos4iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @4@ elements of type @CoordI@.+ -> m ()+glRasterPos4iv v1 = liftIO $ dyn46 ptr_glRasterPos4iv v1++{-# NOINLINE ptr_glRasterPos4iv #-}+ptr_glRasterPos4iv :: FunPtr (Ptr GLint -> IO ())+ptr_glRasterPos4iv = unsafePerformIO $ getCommand "glRasterPos4iv"++-- glRasterPos4s ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos4sv'.+glRasterPos4s+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> GLshort -- ^ @z@ of type @CoordS@.+ -> GLshort -- ^ @w@ of type @CoordS@.+ -> m ()+glRasterPos4s v1 v2 v3 v4 = liftIO $ dyn120 ptr_glRasterPos4s v1 v2 v3 v4++{-# NOINLINE ptr_glRasterPos4s #-}+ptr_glRasterPos4s :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glRasterPos4s = unsafePerformIO $ getCommand "glRasterPos4s"++-- glRasterPos4sv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.+glRasterPos4sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @CoordS@.+ -> m ()+glRasterPos4sv v1 = liftIO $ dyn48 ptr_glRasterPos4sv v1++{-# NOINLINE ptr_glRasterPos4sv #-}+ptr_glRasterPos4sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glRasterPos4sv = unsafePerformIO $ getCommand "glRasterPos4sv"++-- glRasterPos4xOES ------------------------------------------------------------++glRasterPos4xOES+ :: MonadIO m+ => GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> GLfixed -- ^ @z@.+ -> GLfixed -- ^ @w@.+ -> m ()+glRasterPos4xOES v1 v2 v3 v4 = liftIO $ dyn53 ptr_glRasterPos4xOES v1 v2 v3 v4++{-# NOINLINE ptr_glRasterPos4xOES #-}+ptr_glRasterPos4xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glRasterPos4xOES = unsafePerformIO $ getCommand "glRasterPos4xOES"+
+ src/Graphics/GL/Functions/F23.hs view
@@ -0,0 +1,1595 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F23+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F23 (+ glRasterPos4xvOES,+ glRasterSamplesEXT,+ glReadBuffer,+ glReadBufferIndexedEXT,+ glReadBufferNV,+ glReadInstrumentsSGIX,+ glReadPixels,+ glReadnPixels,+ glReadnPixelsARB,+ glReadnPixelsEXT,+ glReadnPixelsKHR,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRectxOES,+ glRectxvOES,+ glReferencePlaneSGIX,+ glReleaseKeyedMutexWin32EXT,+ glReleaseShaderCompiler,+ glRenderGpuMaskNV,+ glRenderMode,+ glRenderbufferStorage,+ glRenderbufferStorageEXT,+ glRenderbufferStorageMultisample,+ glRenderbufferStorageMultisampleANGLE,+ glRenderbufferStorageMultisampleAPPLE,+ glRenderbufferStorageMultisampleAdvancedAMD,+ glRenderbufferStorageMultisampleCoverageNV,+ glRenderbufferStorageMultisampleEXT,+ glRenderbufferStorageMultisampleIMG,+ glRenderbufferStorageMultisampleNV,+ glRenderbufferStorageOES,+ glReplacementCodePointerSUN,+ glReplacementCodeubSUN,+ glReplacementCodeubvSUN,+ glReplacementCodeuiColor3fVertex3fSUN,+ glReplacementCodeuiColor3fVertex3fvSUN,+ glReplacementCodeuiColor4fNormal3fVertex3fSUN,+ glReplacementCodeuiColor4fNormal3fVertex3fvSUN,+ glReplacementCodeuiColor4ubVertex3fSUN,+ glReplacementCodeuiColor4ubVertex3fvSUN,+ glReplacementCodeuiNormal3fVertex3fSUN,+ glReplacementCodeuiNormal3fVertex3fvSUN,+ glReplacementCodeuiSUN,+ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN,+ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN,+ glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN,+ glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN,+ glReplacementCodeuiTexCoord2fVertex3fSUN,+ glReplacementCodeuiTexCoord2fVertex3fvSUN,+ glReplacementCodeuiVertex3fSUN,+ glReplacementCodeuiVertex3fvSUN,+ glReplacementCodeuivSUN,+ glReplacementCodeusSUN,+ glReplacementCodeusvSUN,+ glRequestResidentProgramsNV,+ glResetHistogram,+ glResetHistogramEXT,+ glResetMemoryObjectParameterNV,+ glResetMinmax,+ glResetMinmaxEXT,+ glResizeBuffersMESA,+ glResolveDepthValuesNV,+ glResolveMultisampleFramebufferAPPLE,+ glResumeTransformFeedback,+ glResumeTransformFeedbackNV,+ glRotated,+ glRotatef,+ glRotatex,+ glRotatexOES,+ glSampleCoverage,+ glSampleCoverageARB,+ glSampleCoveragex,+ glSampleCoveragexOES,+ glSampleMapATI,+ glSampleMaskEXT,+ glSampleMaskIndexedNV,+ glSampleMaskSGIS,+ glSampleMaski,+ glSamplePatternEXT,+ glSamplePatternSGIS,+ glSamplerParameterIiv,+ glSamplerParameterIivEXT,+ glSamplerParameterIivOES,+ glSamplerParameterIuiv,+ glSamplerParameterIuivEXT,+ glSamplerParameterIuivOES,+ glSamplerParameterf,+ glSamplerParameterfv,+ glSamplerParameteri,+ glSamplerParameteriv,+ glScaled,+ glScalef,+ glScalex,+ glScalexOES+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glRasterPos4xvOES -----------------------------------------------------------++glRasterPos4xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @4@ elements of type @GLfixed@.+ -> m ()+glRasterPos4xvOES v1 = liftIO $ dyn114 ptr_glRasterPos4xvOES v1++{-# NOINLINE ptr_glRasterPos4xvOES #-}+ptr_glRasterPos4xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glRasterPos4xvOES = unsafePerformIO $ getCommand "glRasterPos4xvOES"++-- glRasterSamplesEXT ----------------------------------------------------------++glRasterSamplesEXT+ :: MonadIO m+ => GLuint -- ^ @samples@.+ -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glRasterSamplesEXT v1 v2 = liftIO $ dyn710 ptr_glRasterSamplesEXT v1 v2++{-# NOINLINE ptr_glRasterSamplesEXT #-}+ptr_glRasterSamplesEXT :: FunPtr (GLuint -> GLboolean -> IO ())+ptr_glRasterSamplesEXT = unsafePerformIO $ getCommand "glRasterSamplesEXT"++-- glReadBuffer ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glReadBuffer.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glReadBuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glReadBuffer.xhtml OpenGL 4.x>.+glReadBuffer+ :: MonadIO m+ => GLenum -- ^ @src@ of type [ReadBufferMode](Graphics-GL-Groups.html#ReadBufferMode).+ -> m ()+glReadBuffer v1 = liftIO $ dyn5 ptr_glReadBuffer v1++{-# NOINLINE ptr_glReadBuffer #-}+ptr_glReadBuffer :: FunPtr (GLenum -> IO ())+ptr_glReadBuffer = unsafePerformIO $ getCommand "glReadBuffer"++-- glReadBufferIndexedEXT ------------------------------------------------------++glReadBufferIndexedEXT+ :: MonadIO m+ => GLenum -- ^ @src@ of type [ReadBufferMode](Graphics-GL-Groups.html#ReadBufferMode).+ -> GLint -- ^ @index@.+ -> m ()+glReadBufferIndexedEXT v1 v2 = liftIO $ dyn58 ptr_glReadBufferIndexedEXT v1 v2++{-# NOINLINE ptr_glReadBufferIndexedEXT #-}+ptr_glReadBufferIndexedEXT :: FunPtr (GLenum -> GLint -> IO ())+ptr_glReadBufferIndexedEXT = unsafePerformIO $ getCommand "glReadBufferIndexedEXT"++-- glReadBufferNV --------------------------------------------------------------++glReadBufferNV+ :: MonadIO m+ => GLenum -- ^ @mode@.+ -> m ()+glReadBufferNV v1 = liftIO $ dyn5 ptr_glReadBufferNV v1++{-# NOINLINE ptr_glReadBufferNV #-}+ptr_glReadBufferNV :: FunPtr (GLenum -> IO ())+ptr_glReadBufferNV = unsafePerformIO $ getCommand "glReadBufferNV"++-- glReadInstrumentsSGIX -------------------------------------------------------++glReadInstrumentsSGIX+ :: MonadIO m+ => GLint -- ^ @marker@.+ -> m ()+glReadInstrumentsSGIX v1 = liftIO $ dyn13 ptr_glReadInstrumentsSGIX v1++{-# NOINLINE ptr_glReadInstrumentsSGIX #-}+ptr_glReadInstrumentsSGIX :: FunPtr (GLint -> IO ())+ptr_glReadInstrumentsSGIX = unsafePerformIO $ getCommand "glReadInstrumentsSGIX"++-- glReadPixels ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glReadPixels.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glReadPixels.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glReadPixels.xhtml OpenGL 4.x>.+glReadPixels+ :: MonadIO m+ => GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.+ -> m ()+glReadPixels v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn711 ptr_glReadPixels v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glReadPixels #-}+ptr_glReadPixels :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glReadPixels = unsafePerformIO $ getCommand "glReadPixels"++-- glReadnPixels ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glReadPixels.xhtml OpenGL 4.x>.+glReadnPixels+ :: MonadIO m+ => GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @data@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glReadnPixels v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn712 ptr_glReadnPixels v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glReadnPixels #-}+ptr_glReadnPixels :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glReadnPixels = unsafePerformIO $ getCommand "glReadnPixels"++-- glReadnPixelsARB ------------------------------------------------------------++-- | This command is an alias for 'glReadnPixels'.+glReadnPixelsARB+ :: MonadIO m+ => GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @data@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glReadnPixelsARB v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn712 ptr_glReadnPixelsARB v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glReadnPixelsARB #-}+ptr_glReadnPixelsARB :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glReadnPixelsARB = unsafePerformIO $ getCommand "glReadnPixelsARB"++-- glReadnPixelsEXT ------------------------------------------------------------++-- | This command is an alias for 'glReadnPixels'.+glReadnPixelsEXT+ :: MonadIO m+ => GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @data@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glReadnPixelsEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn712 ptr_glReadnPixelsEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glReadnPixelsEXT #-}+ptr_glReadnPixelsEXT :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glReadnPixelsEXT = unsafePerformIO $ getCommand "glReadnPixelsEXT"++-- glReadnPixelsKHR ------------------------------------------------------------++-- | This command is an alias for 'glReadnPixels'.+glReadnPixelsKHR+ :: MonadIO m+ => GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> GLsizei -- ^ @bufSize@.+ -> Ptr a -- ^ @data@ pointing to @bufSize@ elements of type @a@.+ -> m ()+glReadnPixelsKHR v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn712 ptr_glReadnPixelsKHR v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glReadnPixelsKHR #-}+ptr_glReadnPixelsKHR :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glReadnPixelsKHR = unsafePerformIO $ getCommand "glReadnPixelsKHR"++-- glRectd ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml OpenGL 2.x>. The vector equivalent of this command is 'glRectdv'.+glRectd+ :: MonadIO m+ => GLdouble -- ^ @x1@ of type @CoordD@.+ -> GLdouble -- ^ @y1@ of type @CoordD@.+ -> GLdouble -- ^ @x2@ of type @CoordD@.+ -> GLdouble -- ^ @y2@ of type @CoordD@.+ -> m ()+glRectd v1 v2 v3 v4 = liftIO $ dyn116 ptr_glRectd v1 v2 v3 v4++{-# NOINLINE ptr_glRectd #-}+ptr_glRectd :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glRectd = unsafePerformIO $ getCommand "glRectd"++-- glRectdv --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml OpenGL 2.x>.+glRectdv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v1@ pointing to @2@ elements of type @CoordD@.+ -> Ptr GLdouble -- ^ @v2@ pointing to @2@ elements of type @CoordD@.+ -> m ()+glRectdv v1 v2 = liftIO $ dyn713 ptr_glRectdv v1 v2++{-# NOINLINE ptr_glRectdv #-}+ptr_glRectdv :: FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ())+ptr_glRectdv = unsafePerformIO $ getCommand "glRectdv"++-- glRectf ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml OpenGL 2.x>. The vector equivalent of this command is 'glRectfv'.+glRectf+ :: MonadIO m+ => GLfloat -- ^ @x1@ of type @CoordF@.+ -> GLfloat -- ^ @y1@ of type @CoordF@.+ -> GLfloat -- ^ @x2@ of type @CoordF@.+ -> GLfloat -- ^ @y2@ of type @CoordF@.+ -> m ()+glRectf v1 v2 v3 v4 = liftIO $ dyn52 ptr_glRectf v1 v2 v3 v4++{-# NOINLINE ptr_glRectf #-}+ptr_glRectf :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glRectf = unsafePerformIO $ getCommand "glRectf"++-- glRectfv --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml OpenGL 2.x>.+glRectfv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v1@ pointing to @2@ elements of type @CoordF@.+ -> Ptr GLfloat -- ^ @v2@ pointing to @2@ elements of type @CoordF@.+ -> m ()+glRectfv v1 v2 = liftIO $ dyn104 ptr_glRectfv v1 v2++{-# NOINLINE ptr_glRectfv #-}+ptr_glRectfv :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glRectfv = unsafePerformIO $ getCommand "glRectfv"++-- glRecti ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml OpenGL 2.x>. The vector equivalent of this command is 'glRectiv'.+glRecti+ :: MonadIO m+ => GLint -- ^ @x1@ of type @CoordI@.+ -> GLint -- ^ @y1@ of type @CoordI@.+ -> GLint -- ^ @x2@ of type @CoordI@.+ -> GLint -- ^ @y2@ of type @CoordI@.+ -> m ()+glRecti v1 v2 v3 v4 = liftIO $ dyn82 ptr_glRecti v1 v2 v3 v4++{-# NOINLINE ptr_glRecti #-}+ptr_glRecti :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glRecti = unsafePerformIO $ getCommand "glRecti"++-- glRectiv --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml OpenGL 2.x>.+glRectiv+ :: MonadIO m+ => Ptr GLint -- ^ @v1@ pointing to @2@ elements of type @CoordI@.+ -> Ptr GLint -- ^ @v2@ pointing to @2@ elements of type @CoordI@.+ -> m ()+glRectiv v1 v2 = liftIO $ dyn714 ptr_glRectiv v1 v2++{-# NOINLINE ptr_glRectiv #-}+ptr_glRectiv :: FunPtr (Ptr GLint -> Ptr GLint -> IO ())+ptr_glRectiv = unsafePerformIO $ getCommand "glRectiv"++-- glRects ---------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml OpenGL 2.x>. The vector equivalent of this command is 'glRectsv'.+glRects+ :: MonadIO m+ => GLshort -- ^ @x1@ of type @CoordS@.+ -> GLshort -- ^ @y1@ of type @CoordS@.+ -> GLshort -- ^ @x2@ of type @CoordS@.+ -> GLshort -- ^ @y2@ of type @CoordS@.+ -> m ()+glRects v1 v2 v3 v4 = liftIO $ dyn120 ptr_glRects v1 v2 v3 v4++{-# NOINLINE ptr_glRects #-}+ptr_glRects :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glRects = unsafePerformIO $ getCommand "glRects"++-- glRectsv --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRect.xml OpenGL 2.x>.+glRectsv+ :: MonadIO m+ => Ptr GLshort -- ^ @v1@ pointing to @2@ elements of type @CoordS@.+ -> Ptr GLshort -- ^ @v2@ pointing to @2@ elements of type @CoordS@.+ -> m ()+glRectsv v1 v2 = liftIO $ dyn715 ptr_glRectsv v1 v2++{-# NOINLINE ptr_glRectsv #-}+ptr_glRectsv :: FunPtr (Ptr GLshort -> Ptr GLshort -> IO ())+ptr_glRectsv = unsafePerformIO $ getCommand "glRectsv"++-- glRectxOES ------------------------------------------------------------------++glRectxOES+ :: MonadIO m+ => GLfixed -- ^ @x1@.+ -> GLfixed -- ^ @y1@.+ -> GLfixed -- ^ @x2@.+ -> GLfixed -- ^ @y2@.+ -> m ()+glRectxOES v1 v2 v3 v4 = liftIO $ dyn53 ptr_glRectxOES v1 v2 v3 v4++{-# NOINLINE ptr_glRectxOES #-}+ptr_glRectxOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glRectxOES = unsafePerformIO $ getCommand "glRectxOES"++-- glRectxvOES -----------------------------------------------------------------++glRectxvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @v1@ pointing to @2@ elements of type @GLfixed@.+ -> Ptr GLfixed -- ^ @v2@ pointing to @2@ elements of type @GLfixed@.+ -> m ()+glRectxvOES v1 v2 = liftIO $ dyn716 ptr_glRectxvOES v1 v2++{-# NOINLINE ptr_glRectxvOES #-}+ptr_glRectxvOES :: FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ())+ptr_glRectxvOES = unsafePerformIO $ getCommand "glRectxvOES"++-- glReferencePlaneSGIX --------------------------------------------------------++glReferencePlaneSGIX+ :: MonadIO m+ => Ptr GLdouble -- ^ @equation@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glReferencePlaneSGIX v1 = liftIO $ dyn42 ptr_glReferencePlaneSGIX v1++{-# NOINLINE ptr_glReferencePlaneSGIX #-}+ptr_glReferencePlaneSGIX :: FunPtr (Ptr GLdouble -> IO ())+ptr_glReferencePlaneSGIX = unsafePerformIO $ getCommand "glReferencePlaneSGIX"++-- glReleaseKeyedMutexWin32EXT -------------------------------------------------++glReleaseKeyedMutexWin32EXT+ :: MonadIO m+ => GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @key@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glReleaseKeyedMutexWin32EXT v1 v2 = liftIO $ dyn717 ptr_glReleaseKeyedMutexWin32EXT v1 v2++{-# NOINLINE ptr_glReleaseKeyedMutexWin32EXT #-}+ptr_glReleaseKeyedMutexWin32EXT :: FunPtr (GLuint -> GLuint64 -> IO GLboolean)+ptr_glReleaseKeyedMutexWin32EXT = unsafePerformIO $ getCommand "glReleaseKeyedMutexWin32EXT"++-- glReleaseShaderCompiler -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glReleaseShaderCompiler.xhtml OpenGL 4.x>.+glReleaseShaderCompiler+ :: MonadIO m+ => m ()+glReleaseShaderCompiler = liftIO $ dyn11 ptr_glReleaseShaderCompiler++{-# NOINLINE ptr_glReleaseShaderCompiler #-}+ptr_glReleaseShaderCompiler :: FunPtr (IO ())+ptr_glReleaseShaderCompiler = unsafePerformIO $ getCommand "glReleaseShaderCompiler"++-- glRenderGpuMaskNV -----------------------------------------------------------++glRenderGpuMaskNV+ :: MonadIO m+ => GLbitfield -- ^ @mask@.+ -> m ()+glRenderGpuMaskNV v1 = liftIO $ dyn75 ptr_glRenderGpuMaskNV v1++{-# NOINLINE ptr_glRenderGpuMaskNV #-}+ptr_glRenderGpuMaskNV :: FunPtr (GLbitfield -> IO ())+ptr_glRenderGpuMaskNV = unsafePerformIO $ getCommand "glRenderGpuMaskNV"++-- glRenderMode ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRenderMode.xml OpenGL 2.x>.+glRenderMode+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [RenderingMode](Graphics-GL-Groups.html#RenderingMode).+ -> m GLint+glRenderMode v1 = liftIO $ dyn718 ptr_glRenderMode v1++{-# NOINLINE ptr_glRenderMode #-}+ptr_glRenderMode :: FunPtr (GLenum -> IO GLint)+ptr_glRenderMode = unsafePerformIO $ getCommand "glRenderMode"++-- glRenderbufferStorage -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glRenderbufferStorage.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glRenderbufferStorage.xhtml OpenGL 4.x>.+glRenderbufferStorage+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glRenderbufferStorage v1 v2 v3 v4 = liftIO $ dyn719 ptr_glRenderbufferStorage v1 v2 v3 v4++{-# NOINLINE ptr_glRenderbufferStorage #-}+ptr_glRenderbufferStorage :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glRenderbufferStorage = unsafePerformIO $ getCommand "glRenderbufferStorage"++-- glRenderbufferStorageEXT ----------------------------------------------------++-- | This command is an alias for 'glRenderbufferStorage'.+glRenderbufferStorageEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glRenderbufferStorageEXT v1 v2 v3 v4 = liftIO $ dyn719 ptr_glRenderbufferStorageEXT v1 v2 v3 v4++{-# NOINLINE ptr_glRenderbufferStorageEXT #-}+ptr_glRenderbufferStorageEXT :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glRenderbufferStorageEXT = unsafePerformIO $ getCommand "glRenderbufferStorageEXT"++-- glRenderbufferStorageMultisample --------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glRenderbufferStorageMultisample.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glRenderbufferStorageMultisample.xhtml OpenGL 4.x>.+glRenderbufferStorageMultisample+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glRenderbufferStorageMultisample v1 v2 v3 v4 v5 = liftIO $ dyn720 ptr_glRenderbufferStorageMultisample v1 v2 v3 v4 v5++{-# NOINLINE ptr_glRenderbufferStorageMultisample #-}+ptr_glRenderbufferStorageMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glRenderbufferStorageMultisample = unsafePerformIO $ getCommand "glRenderbufferStorageMultisample"++-- glRenderbufferStorageMultisampleANGLE ---------------------------------------++glRenderbufferStorageMultisampleANGLE+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glRenderbufferStorageMultisampleANGLE v1 v2 v3 v4 v5 = liftIO $ dyn720 ptr_glRenderbufferStorageMultisampleANGLE v1 v2 v3 v4 v5++{-# NOINLINE ptr_glRenderbufferStorageMultisampleANGLE #-}+ptr_glRenderbufferStorageMultisampleANGLE :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glRenderbufferStorageMultisampleANGLE = unsafePerformIO $ getCommand "glRenderbufferStorageMultisampleANGLE"++-- glRenderbufferStorageMultisampleAPPLE ---------------------------------------++glRenderbufferStorageMultisampleAPPLE+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glRenderbufferStorageMultisampleAPPLE v1 v2 v3 v4 v5 = liftIO $ dyn720 ptr_glRenderbufferStorageMultisampleAPPLE v1 v2 v3 v4 v5++{-# NOINLINE ptr_glRenderbufferStorageMultisampleAPPLE #-}+ptr_glRenderbufferStorageMultisampleAPPLE :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glRenderbufferStorageMultisampleAPPLE = unsafePerformIO $ getCommand "glRenderbufferStorageMultisampleAPPLE"++-- glRenderbufferStorageMultisampleAdvancedAMD ---------------------------------++glRenderbufferStorageMultisampleAdvancedAMD+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLsizei -- ^ @samples@.+ -> GLsizei -- ^ @storageSamples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glRenderbufferStorageMultisampleAdvancedAMD v1 v2 v3 v4 v5 v6 = liftIO $ dyn721 ptr_glRenderbufferStorageMultisampleAdvancedAMD v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glRenderbufferStorageMultisampleAdvancedAMD #-}+ptr_glRenderbufferStorageMultisampleAdvancedAMD :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glRenderbufferStorageMultisampleAdvancedAMD = unsafePerformIO $ getCommand "glRenderbufferStorageMultisampleAdvancedAMD"++-- glRenderbufferStorageMultisampleCoverageNV ----------------------------------++glRenderbufferStorageMultisampleCoverageNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLsizei -- ^ @coverageSamples@.+ -> GLsizei -- ^ @colorSamples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glRenderbufferStorageMultisampleCoverageNV v1 v2 v3 v4 v5 v6 = liftIO $ dyn721 ptr_glRenderbufferStorageMultisampleCoverageNV v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glRenderbufferStorageMultisampleCoverageNV #-}+ptr_glRenderbufferStorageMultisampleCoverageNV :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glRenderbufferStorageMultisampleCoverageNV = unsafePerformIO $ getCommand "glRenderbufferStorageMultisampleCoverageNV"++-- glRenderbufferStorageMultisampleEXT -----------------------------------------++-- | This command is an alias for 'glRenderbufferStorageMultisample'.+glRenderbufferStorageMultisampleEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glRenderbufferStorageMultisampleEXT v1 v2 v3 v4 v5 = liftIO $ dyn720 ptr_glRenderbufferStorageMultisampleEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glRenderbufferStorageMultisampleEXT #-}+ptr_glRenderbufferStorageMultisampleEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glRenderbufferStorageMultisampleEXT = unsafePerformIO $ getCommand "glRenderbufferStorageMultisampleEXT"++-- glRenderbufferStorageMultisampleIMG -----------------------------------------++glRenderbufferStorageMultisampleIMG+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glRenderbufferStorageMultisampleIMG v1 v2 v3 v4 v5 = liftIO $ dyn720 ptr_glRenderbufferStorageMultisampleIMG v1 v2 v3 v4 v5++{-# NOINLINE ptr_glRenderbufferStorageMultisampleIMG #-}+ptr_glRenderbufferStorageMultisampleIMG :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glRenderbufferStorageMultisampleIMG = unsafePerformIO $ getCommand "glRenderbufferStorageMultisampleIMG"++-- glRenderbufferStorageMultisampleNV ------------------------------------------++-- | This command is an alias for 'glRenderbufferStorageMultisample'.+glRenderbufferStorageMultisampleNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glRenderbufferStorageMultisampleNV v1 v2 v3 v4 v5 = liftIO $ dyn720 ptr_glRenderbufferStorageMultisampleNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glRenderbufferStorageMultisampleNV #-}+ptr_glRenderbufferStorageMultisampleNV :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glRenderbufferStorageMultisampleNV = unsafePerformIO $ getCommand "glRenderbufferStorageMultisampleNV"++-- glRenderbufferStorageOES ----------------------------------------------------++glRenderbufferStorageOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [RenderbufferTarget](Graphics-GL-Groups.html#RenderbufferTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glRenderbufferStorageOES v1 v2 v3 v4 = liftIO $ dyn719 ptr_glRenderbufferStorageOES v1 v2 v3 v4++{-# NOINLINE ptr_glRenderbufferStorageOES #-}+ptr_glRenderbufferStorageOES :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glRenderbufferStorageOES = unsafePerformIO $ getCommand "glRenderbufferStorageOES"++-- glReplacementCodePointerSUN -------------------------------------------------++glReplacementCodePointerSUN+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ReplacementCodeTypeSUN](Graphics-GL-Groups.html#ReplacementCodeTypeSUN).+ -> GLsizei -- ^ @stride@.+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @Ptr a@.+ -> m ()+glReplacementCodePointerSUN v1 v2 v3 = liftIO $ dyn722 ptr_glReplacementCodePointerSUN v1 v2 v3++{-# NOINLINE ptr_glReplacementCodePointerSUN #-}+ptr_glReplacementCodePointerSUN :: FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> IO ())+ptr_glReplacementCodePointerSUN = unsafePerformIO $ getCommand "glReplacementCodePointerSUN"++-- glReplacementCodeubSUN ------------------------------------------------------++glReplacementCodeubSUN+ :: MonadIO m+ => GLubyte -- ^ @code@.+ -> m ()+glReplacementCodeubSUN v1 = liftIO $ dyn486 ptr_glReplacementCodeubSUN v1++{-# NOINLINE ptr_glReplacementCodeubSUN #-}+ptr_glReplacementCodeubSUN :: FunPtr (GLubyte -> IO ())+ptr_glReplacementCodeubSUN = unsafePerformIO $ getCommand "glReplacementCodeubSUN"++-- glReplacementCodeubvSUN -----------------------------------------------------++glReplacementCodeubvSUN+ :: MonadIO m+ => Ptr GLubyte -- ^ @code@ pointing to @COMPSIZE()@ elements of type @GLubyte@.+ -> m ()+glReplacementCodeubvSUN v1 = liftIO $ dyn108 ptr_glReplacementCodeubvSUN v1++{-# NOINLINE ptr_glReplacementCodeubvSUN #-}+ptr_glReplacementCodeubvSUN :: FunPtr (Ptr GLubyte -> IO ())+ptr_glReplacementCodeubvSUN = unsafePerformIO $ getCommand "glReplacementCodeubvSUN"++-- glReplacementCodeuiColor3fVertex3fSUN ---------------------------------------++glReplacementCodeuiColor3fVertex3fSUN+ :: MonadIO m+ => GLuint -- ^ @rc@ of type @ReplacementCodeSUN@.+ -> GLfloat -- ^ @r@.+ -> GLfloat -- ^ @g@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glReplacementCodeuiColor3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn723 ptr_glReplacementCodeuiColor3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glReplacementCodeuiColor3fVertex3fSUN #-}+ptr_glReplacementCodeuiColor3fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glReplacementCodeuiColor3fVertex3fSUN = unsafePerformIO $ getCommand "glReplacementCodeuiColor3fVertex3fSUN"++-- glReplacementCodeuiColor3fVertex3fvSUN --------------------------------------++glReplacementCodeuiColor3fVertex3fvSUN+ :: MonadIO m+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.+ -> Ptr GLfloat -- ^ @c@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glReplacementCodeuiColor3fVertex3fvSUN v1 v2 v3 = liftIO $ dyn724 ptr_glReplacementCodeuiColor3fVertex3fvSUN v1 v2 v3++{-# NOINLINE ptr_glReplacementCodeuiColor3fVertex3fvSUN #-}+ptr_glReplacementCodeuiColor3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glReplacementCodeuiColor3fVertex3fvSUN = unsafePerformIO $ getCommand "glReplacementCodeuiColor3fVertex3fvSUN"++-- glReplacementCodeuiColor4fNormal3fVertex3fSUN -------------------------------++glReplacementCodeuiColor4fNormal3fVertex3fSUN+ :: MonadIO m+ => GLuint -- ^ @rc@ of type @ReplacementCodeSUN@.+ -> GLfloat -- ^ @r@.+ -> GLfloat -- ^ @g@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @a@.+ -> GLfloat -- ^ @nx@.+ -> GLfloat -- ^ @ny@.+ -> GLfloat -- ^ @nz@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glReplacementCodeuiColor4fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn725 ptr_glReplacementCodeuiColor4fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glReplacementCodeuiColor4fNormal3fVertex3fSUN #-}+ptr_glReplacementCodeuiColor4fNormal3fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glReplacementCodeuiColor4fNormal3fVertex3fSUN = unsafePerformIO $ getCommand "glReplacementCodeuiColor4fNormal3fVertex3fSUN"++-- glReplacementCodeuiColor4fNormal3fVertex3fvSUN ------------------------------++glReplacementCodeuiColor4fNormal3fVertex3fvSUN+ :: MonadIO m+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.+ -> Ptr GLfloat -- ^ @c@ pointing to @4@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glReplacementCodeuiColor4fNormal3fVertex3fvSUN v1 v2 v3 v4 = liftIO $ dyn726 ptr_glReplacementCodeuiColor4fNormal3fVertex3fvSUN v1 v2 v3 v4++{-# NOINLINE ptr_glReplacementCodeuiColor4fNormal3fVertex3fvSUN #-}+ptr_glReplacementCodeuiColor4fNormal3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = unsafePerformIO $ getCommand "glReplacementCodeuiColor4fNormal3fVertex3fvSUN"++-- glReplacementCodeuiColor4ubVertex3fSUN --------------------------------------++glReplacementCodeuiColor4ubVertex3fSUN+ :: MonadIO m+ => GLuint -- ^ @rc@ of type @ReplacementCodeSUN@.+ -> GLubyte -- ^ @r@.+ -> GLubyte -- ^ @g@.+ -> GLubyte -- ^ @b@.+ -> GLubyte -- ^ @a@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glReplacementCodeuiColor4ubVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn727 ptr_glReplacementCodeuiColor4ubVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glReplacementCodeuiColor4ubVertex3fSUN #-}+ptr_glReplacementCodeuiColor4ubVertex3fSUN :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glReplacementCodeuiColor4ubVertex3fSUN = unsafePerformIO $ getCommand "glReplacementCodeuiColor4ubVertex3fSUN"++-- glReplacementCodeuiColor4ubVertex3fvSUN -------------------------------------++glReplacementCodeuiColor4ubVertex3fvSUN+ :: MonadIO m+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.+ -> Ptr GLubyte -- ^ @c@ pointing to @4@ elements of type @GLubyte@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glReplacementCodeuiColor4ubVertex3fvSUN v1 v2 v3 = liftIO $ dyn728 ptr_glReplacementCodeuiColor4ubVertex3fvSUN v1 v2 v3++{-# NOINLINE ptr_glReplacementCodeuiColor4ubVertex3fvSUN #-}+ptr_glReplacementCodeuiColor4ubVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> IO ())+ptr_glReplacementCodeuiColor4ubVertex3fvSUN = unsafePerformIO $ getCommand "glReplacementCodeuiColor4ubVertex3fvSUN"++-- glReplacementCodeuiNormal3fVertex3fSUN --------------------------------------++glReplacementCodeuiNormal3fVertex3fSUN+ :: MonadIO m+ => GLuint -- ^ @rc@ of type @ReplacementCodeSUN@.+ -> GLfloat -- ^ @nx@.+ -> GLfloat -- ^ @ny@.+ -> GLfloat -- ^ @nz@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glReplacementCodeuiNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn723 ptr_glReplacementCodeuiNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glReplacementCodeuiNormal3fVertex3fSUN #-}+ptr_glReplacementCodeuiNormal3fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glReplacementCodeuiNormal3fVertex3fSUN = unsafePerformIO $ getCommand "glReplacementCodeuiNormal3fVertex3fSUN"++-- glReplacementCodeuiNormal3fVertex3fvSUN -------------------------------------++glReplacementCodeuiNormal3fVertex3fvSUN+ :: MonadIO m+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.+ -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glReplacementCodeuiNormal3fVertex3fvSUN v1 v2 v3 = liftIO $ dyn724 ptr_glReplacementCodeuiNormal3fVertex3fvSUN v1 v2 v3++{-# NOINLINE ptr_glReplacementCodeuiNormal3fVertex3fvSUN #-}+ptr_glReplacementCodeuiNormal3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glReplacementCodeuiNormal3fVertex3fvSUN = unsafePerformIO $ getCommand "glReplacementCodeuiNormal3fVertex3fvSUN"++-- glReplacementCodeuiSUN ------------------------------------------------------++glReplacementCodeuiSUN+ :: MonadIO m+ => GLuint -- ^ @code@.+ -> m ()+glReplacementCodeuiSUN v1 = liftIO $ dyn3 ptr_glReplacementCodeuiSUN v1++{-# NOINLINE ptr_glReplacementCodeuiSUN #-}+ptr_glReplacementCodeuiSUN :: FunPtr (GLuint -> IO ())+ptr_glReplacementCodeuiSUN = unsafePerformIO $ getCommand "glReplacementCodeuiSUN"++-- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ---------------------++glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN+ :: MonadIO m+ => GLuint -- ^ @rc@ of type @ReplacementCodeSUN@.+ -> GLfloat -- ^ @s@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @r@.+ -> GLfloat -- ^ @g@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @a@.+ -> GLfloat -- ^ @nx@.+ -> GLfloat -- ^ @ny@.+ -> GLfloat -- ^ @nz@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 = liftIO $ dyn729 ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13++{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN #-}+ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = unsafePerformIO $ getCommand "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"++-- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN --------------------++glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN+ :: MonadIO m+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.+ -> Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @c@ pointing to @4@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN v1 v2 v3 v4 v5 = liftIO $ dyn730 ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN v1 v2 v3 v4 v5++{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN #-}+ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = unsafePerformIO $ getCommand "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"++-- glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ----------------------------++glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN+ :: MonadIO m+ => GLuint -- ^ @rc@ of type @ReplacementCodeSUN@.+ -> GLfloat -- ^ @s@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @nx@.+ -> GLfloat -- ^ @ny@.+ -> GLfloat -- ^ @nz@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn731 ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN #-}+ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = unsafePerformIO $ getCommand "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"++-- glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ---------------------------++glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN+ :: MonadIO m+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.+ -> Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN v1 v2 v3 v4 = liftIO $ dyn726 ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN v1 v2 v3 v4++{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN #-}+ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = unsafePerformIO $ getCommand "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"++-- glReplacementCodeuiTexCoord2fVertex3fSUN ------------------------------------++glReplacementCodeuiTexCoord2fVertex3fSUN+ :: MonadIO m+ => GLuint -- ^ @rc@ of type @ReplacementCodeSUN@.+ -> GLfloat -- ^ @s@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glReplacementCodeuiTexCoord2fVertex3fSUN v1 v2 v3 v4 v5 v6 = liftIO $ dyn732 ptr_glReplacementCodeuiTexCoord2fVertex3fSUN v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fVertex3fSUN #-}+ptr_glReplacementCodeuiTexCoord2fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glReplacementCodeuiTexCoord2fVertex3fSUN = unsafePerformIO $ getCommand "glReplacementCodeuiTexCoord2fVertex3fSUN"++-- glReplacementCodeuiTexCoord2fVertex3fvSUN -----------------------------------++glReplacementCodeuiTexCoord2fVertex3fvSUN+ :: MonadIO m+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.+ -> Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glReplacementCodeuiTexCoord2fVertex3fvSUN v1 v2 v3 = liftIO $ dyn724 ptr_glReplacementCodeuiTexCoord2fVertex3fvSUN v1 v2 v3++{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fVertex3fvSUN #-}+ptr_glReplacementCodeuiTexCoord2fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glReplacementCodeuiTexCoord2fVertex3fvSUN = unsafePerformIO $ getCommand "glReplacementCodeuiTexCoord2fVertex3fvSUN"++-- glReplacementCodeuiVertex3fSUN ----------------------------------------------++glReplacementCodeuiVertex3fSUN+ :: MonadIO m+ => GLuint -- ^ @rc@ of type @ReplacementCodeSUN@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glReplacementCodeuiVertex3fSUN v1 v2 v3 v4 = liftIO $ dyn733 ptr_glReplacementCodeuiVertex3fSUN v1 v2 v3 v4++{-# NOINLINE ptr_glReplacementCodeuiVertex3fSUN #-}+ptr_glReplacementCodeuiVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glReplacementCodeuiVertex3fSUN = unsafePerformIO $ getCommand "glReplacementCodeuiVertex3fSUN"++-- glReplacementCodeuiVertex3fvSUN ---------------------------------------------++glReplacementCodeuiVertex3fvSUN+ :: MonadIO m+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glReplacementCodeuiVertex3fvSUN v1 v2 = liftIO $ dyn734 ptr_glReplacementCodeuiVertex3fvSUN v1 v2++{-# NOINLINE ptr_glReplacementCodeuiVertex3fvSUN #-}+ptr_glReplacementCodeuiVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ())+ptr_glReplacementCodeuiVertex3fvSUN = unsafePerformIO $ getCommand "glReplacementCodeuiVertex3fvSUN"++-- glReplacementCodeuivSUN -----------------------------------------------------++glReplacementCodeuivSUN+ :: MonadIO m+ => Ptr GLuint -- ^ @code@ pointing to @COMPSIZE()@ elements of type @GLuint@.+ -> m ()+glReplacementCodeuivSUN v1 = liftIO $ dyn110 ptr_glReplacementCodeuivSUN v1++{-# NOINLINE ptr_glReplacementCodeuivSUN #-}+ptr_glReplacementCodeuivSUN :: FunPtr (Ptr GLuint -> IO ())+ptr_glReplacementCodeuivSUN = unsafePerformIO $ getCommand "glReplacementCodeuivSUN"++-- glReplacementCodeusSUN ------------------------------------------------------++glReplacementCodeusSUN+ :: MonadIO m+ => GLushort -- ^ @code@.+ -> m ()+glReplacementCodeusSUN v1 = liftIO $ dyn487 ptr_glReplacementCodeusSUN v1++{-# NOINLINE ptr_glReplacementCodeusSUN #-}+ptr_glReplacementCodeusSUN :: FunPtr (GLushort -> IO ())+ptr_glReplacementCodeusSUN = unsafePerformIO $ getCommand "glReplacementCodeusSUN"++-- glReplacementCodeusvSUN -----------------------------------------------------++glReplacementCodeusvSUN+ :: MonadIO m+ => Ptr GLushort -- ^ @code@ pointing to @COMPSIZE()@ elements of type @GLushort@.+ -> m ()+glReplacementCodeusvSUN v1 = liftIO $ dyn112 ptr_glReplacementCodeusvSUN v1++{-# NOINLINE ptr_glReplacementCodeusvSUN #-}+ptr_glReplacementCodeusvSUN :: FunPtr (Ptr GLushort -> IO ())+ptr_glReplacementCodeusvSUN = unsafePerformIO $ getCommand "glReplacementCodeusvSUN"++-- glRequestResidentProgramsNV -------------------------------------------------++glRequestResidentProgramsNV+ :: MonadIO m+ => GLsizei -- ^ @n@.+ -> Ptr GLuint -- ^ @programs@ pointing to @n@ elements of type @GLuint@.+ -> m ()+glRequestResidentProgramsNV v1 v2 = liftIO $ dyn200 ptr_glRequestResidentProgramsNV v1 v2++{-# NOINLINE ptr_glRequestResidentProgramsNV #-}+ptr_glRequestResidentProgramsNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glRequestResidentProgramsNV = unsafePerformIO $ getCommand "glRequestResidentProgramsNV"++-- glResetHistogram ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glResetHistogram.xml OpenGL 2.x>.+glResetHistogram+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> m ()+glResetHistogram v1 = liftIO $ dyn5 ptr_glResetHistogram v1++{-# NOINLINE ptr_glResetHistogram #-}+ptr_glResetHistogram :: FunPtr (GLenum -> IO ())+ptr_glResetHistogram = unsafePerformIO $ getCommand "glResetHistogram"++-- glResetHistogramEXT ---------------------------------------------------------++-- | This command is an alias for 'glResetHistogram'.+glResetHistogramEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [HistogramTargetEXT](Graphics-GL-Groups.html#HistogramTargetEXT).+ -> m ()+glResetHistogramEXT v1 = liftIO $ dyn5 ptr_glResetHistogramEXT v1++{-# NOINLINE ptr_glResetHistogramEXT #-}+ptr_glResetHistogramEXT :: FunPtr (GLenum -> IO ())+ptr_glResetHistogramEXT = unsafePerformIO $ getCommand "glResetHistogramEXT"++-- glResetMemoryObjectParameterNV ----------------------------------------------++glResetMemoryObjectParameterNV+ :: MonadIO m+ => GLuint -- ^ @memory@.+ -> GLenum -- ^ @pname@.+ -> m ()+glResetMemoryObjectParameterNV v1 v2 = liftIO $ dyn18 ptr_glResetMemoryObjectParameterNV v1 v2++{-# NOINLINE ptr_glResetMemoryObjectParameterNV #-}+ptr_glResetMemoryObjectParameterNV :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glResetMemoryObjectParameterNV = unsafePerformIO $ getCommand "glResetMemoryObjectParameterNV"++-- glResetMinmax ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glResetMinmax.xml OpenGL 2.x>.+glResetMinmax+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> m ()+glResetMinmax v1 = liftIO $ dyn5 ptr_glResetMinmax v1++{-# NOINLINE ptr_glResetMinmax #-}+ptr_glResetMinmax :: FunPtr (GLenum -> IO ())+ptr_glResetMinmax = unsafePerformIO $ getCommand "glResetMinmax"++-- glResetMinmaxEXT ------------------------------------------------------------++-- | This command is an alias for 'glResetMinmax'.+glResetMinmaxEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [MinmaxTargetEXT](Graphics-GL-Groups.html#MinmaxTargetEXT).+ -> m ()+glResetMinmaxEXT v1 = liftIO $ dyn5 ptr_glResetMinmaxEXT v1++{-# NOINLINE ptr_glResetMinmaxEXT #-}+ptr_glResetMinmaxEXT :: FunPtr (GLenum -> IO ())+ptr_glResetMinmaxEXT = unsafePerformIO $ getCommand "glResetMinmaxEXT"++-- glResizeBuffersMESA ---------------------------------------------------------++glResizeBuffersMESA+ :: MonadIO m+ => m ()+glResizeBuffersMESA = liftIO $ dyn11 ptr_glResizeBuffersMESA++{-# NOINLINE ptr_glResizeBuffersMESA #-}+ptr_glResizeBuffersMESA :: FunPtr (IO ())+ptr_glResizeBuffersMESA = unsafePerformIO $ getCommand "glResizeBuffersMESA"++-- glResolveDepthValuesNV ------------------------------------------------------++glResolveDepthValuesNV+ :: MonadIO m+ => m ()+glResolveDepthValuesNV = liftIO $ dyn11 ptr_glResolveDepthValuesNV++{-# NOINLINE ptr_glResolveDepthValuesNV #-}+ptr_glResolveDepthValuesNV :: FunPtr (IO ())+ptr_glResolveDepthValuesNV = unsafePerformIO $ getCommand "glResolveDepthValuesNV"++-- glResolveMultisampleFramebufferAPPLE ----------------------------------------++glResolveMultisampleFramebufferAPPLE+ :: MonadIO m+ => m ()+glResolveMultisampleFramebufferAPPLE = liftIO $ dyn11 ptr_glResolveMultisampleFramebufferAPPLE++{-# NOINLINE ptr_glResolveMultisampleFramebufferAPPLE #-}+ptr_glResolveMultisampleFramebufferAPPLE :: FunPtr (IO ())+ptr_glResolveMultisampleFramebufferAPPLE = unsafePerformIO $ getCommand "glResolveMultisampleFramebufferAPPLE"++-- glResumeTransformFeedback ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glResumeTransformFeedback.xhtml OpenGL 4.x>.+glResumeTransformFeedback+ :: MonadIO m+ => m ()+glResumeTransformFeedback = liftIO $ dyn11 ptr_glResumeTransformFeedback++{-# NOINLINE ptr_glResumeTransformFeedback #-}+ptr_glResumeTransformFeedback :: FunPtr (IO ())+ptr_glResumeTransformFeedback = unsafePerformIO $ getCommand "glResumeTransformFeedback"++-- glResumeTransformFeedbackNV -------------------------------------------------++-- | This command is an alias for 'glResumeTransformFeedback'.+glResumeTransformFeedbackNV+ :: MonadIO m+ => m ()+glResumeTransformFeedbackNV = liftIO $ dyn11 ptr_glResumeTransformFeedbackNV++{-# NOINLINE ptr_glResumeTransformFeedbackNV #-}+ptr_glResumeTransformFeedbackNV :: FunPtr (IO ())+ptr_glResumeTransformFeedbackNV = unsafePerformIO $ getCommand "glResumeTransformFeedbackNV"++-- glRotated -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRotate.xml OpenGL 2.x>.+glRotated+ :: MonadIO m+ => GLdouble -- ^ @angle@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glRotated v1 v2 v3 v4 = liftIO $ dyn116 ptr_glRotated v1 v2 v3 v4++{-# NOINLINE ptr_glRotated #-}+ptr_glRotated :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glRotated = unsafePerformIO $ getCommand "glRotated"++-- glRotatef -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRotate.xml OpenGL 2.x>.+glRotatef+ :: MonadIO m+ => GLfloat -- ^ @angle@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glRotatef v1 v2 v3 v4 = liftIO $ dyn52 ptr_glRotatef v1 v2 v3 v4++{-# NOINLINE ptr_glRotatef #-}+ptr_glRotatef :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glRotatef = unsafePerformIO $ getCommand "glRotatef"++-- glRotatex -------------------------------------------------------------------++glRotatex+ :: MonadIO m+ => GLfixed -- ^ @angle@.+ -> GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> GLfixed -- ^ @z@.+ -> m ()+glRotatex v1 v2 v3 v4 = liftIO $ dyn53 ptr_glRotatex v1 v2 v3 v4++{-# NOINLINE ptr_glRotatex #-}+ptr_glRotatex :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glRotatex = unsafePerformIO $ getCommand "glRotatex"++-- glRotatexOES ----------------------------------------------------------------++glRotatexOES+ :: MonadIO m+ => GLfixed -- ^ @angle@.+ -> GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> GLfixed -- ^ @z@.+ -> m ()+glRotatexOES v1 v2 v3 v4 = liftIO $ dyn53 ptr_glRotatexOES v1 v2 v3 v4++{-# NOINLINE ptr_glRotatexOES #-}+ptr_glRotatexOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glRotatexOES = unsafePerformIO $ getCommand "glRotatexOES"++-- glSampleCoverage ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glSampleCoverage.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glSampleCoverage.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glSampleCoverage.xhtml OpenGL 4.x>.+glSampleCoverage+ :: MonadIO m+ => GLfloat -- ^ @value@.+ -> GLboolean -- ^ @invert@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glSampleCoverage v1 v2 = liftIO $ dyn735 ptr_glSampleCoverage v1 v2++{-# NOINLINE ptr_glSampleCoverage #-}+ptr_glSampleCoverage :: FunPtr (GLfloat -> GLboolean -> IO ())+ptr_glSampleCoverage = unsafePerformIO $ getCommand "glSampleCoverage"++-- glSampleCoverageARB ---------------------------------------------------------++-- | This command is an alias for 'glSampleCoverage'.+glSampleCoverageARB+ :: MonadIO m+ => GLfloat -- ^ @value@.+ -> GLboolean -- ^ @invert@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glSampleCoverageARB v1 v2 = liftIO $ dyn735 ptr_glSampleCoverageARB v1 v2++{-# NOINLINE ptr_glSampleCoverageARB #-}+ptr_glSampleCoverageARB :: FunPtr (GLfloat -> GLboolean -> IO ())+ptr_glSampleCoverageARB = unsafePerformIO $ getCommand "glSampleCoverageARB"++-- glSampleCoveragex -----------------------------------------------------------++glSampleCoveragex+ :: MonadIO m+ => GLclampx -- ^ @value@.+ -> GLboolean -- ^ @invert@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glSampleCoveragex v1 v2 = liftIO $ dyn736 ptr_glSampleCoveragex v1 v2++{-# NOINLINE ptr_glSampleCoveragex #-}+ptr_glSampleCoveragex :: FunPtr (GLclampx -> GLboolean -> IO ())+ptr_glSampleCoveragex = unsafePerformIO $ getCommand "glSampleCoveragex"++-- glSampleCoveragexOES --------------------------------------------------------++glSampleCoveragexOES+ :: MonadIO m+ => GLclampx -- ^ @value@.+ -> GLboolean -- ^ @invert@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glSampleCoveragexOES v1 v2 = liftIO $ dyn736 ptr_glSampleCoveragexOES v1 v2++{-# NOINLINE ptr_glSampleCoveragexOES #-}+ptr_glSampleCoveragexOES :: FunPtr (GLclampx -> GLboolean -> IO ())+ptr_glSampleCoveragexOES = unsafePerformIO $ getCommand "glSampleCoveragexOES"++-- glSampleMapATI --------------------------------------------------------------++glSampleMapATI+ :: MonadIO m+ => GLuint -- ^ @dst@.+ -> GLuint -- ^ @interp@.+ -> GLenum -- ^ @swizzle@ of type [SwizzleOpATI](Graphics-GL-Groups.html#SwizzleOpATI).+ -> m ()+glSampleMapATI v1 v2 v3 = liftIO $ dyn635 ptr_glSampleMapATI v1 v2 v3++{-# NOINLINE ptr_glSampleMapATI #-}+ptr_glSampleMapATI :: FunPtr (GLuint -> GLuint -> GLenum -> IO ())+ptr_glSampleMapATI = unsafePerformIO $ getCommand "glSampleMapATI"++-- glSampleMaskEXT -------------------------------------------------------------++glSampleMaskEXT+ :: MonadIO m+ => GLclampf -- ^ @value@ of type @ClampedFloat32@.+ -> GLboolean -- ^ @invert@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glSampleMaskEXT v1 v2 = liftIO $ dyn737 ptr_glSampleMaskEXT v1 v2++{-# NOINLINE ptr_glSampleMaskEXT #-}+ptr_glSampleMaskEXT :: FunPtr (GLclampf -> GLboolean -> IO ())+ptr_glSampleMaskEXT = unsafePerformIO $ getCommand "glSampleMaskEXT"++-- glSampleMaskIndexedNV -------------------------------------------------------++glSampleMaskIndexedNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLbitfield -- ^ @mask@ of type @SampleMaskNV@.+ -> m ()+glSampleMaskIndexedNV v1 v2 = liftIO $ dyn606 ptr_glSampleMaskIndexedNV v1 v2++{-# NOINLINE ptr_glSampleMaskIndexedNV #-}+ptr_glSampleMaskIndexedNV :: FunPtr (GLuint -> GLbitfield -> IO ())+ptr_glSampleMaskIndexedNV = unsafePerformIO $ getCommand "glSampleMaskIndexedNV"++-- glSampleMaskSGIS ------------------------------------------------------------++-- | This command is an alias for 'glSampleMaskEXT'.+glSampleMaskSGIS+ :: MonadIO m+ => GLclampf -- ^ @value@ of type @ClampedFloat32@.+ -> GLboolean -- ^ @invert@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glSampleMaskSGIS v1 v2 = liftIO $ dyn737 ptr_glSampleMaskSGIS v1 v2++{-# NOINLINE ptr_glSampleMaskSGIS #-}+ptr_glSampleMaskSGIS :: FunPtr (GLclampf -> GLboolean -> IO ())+ptr_glSampleMaskSGIS = unsafePerformIO $ getCommand "glSampleMaskSGIS"++-- glSampleMaski ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glSampleMaski.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glSampleMaski.xhtml OpenGL 4.x>.+glSampleMaski+ :: MonadIO m+ => GLuint -- ^ @maskNumber@.+ -> GLbitfield -- ^ @mask@.+ -> m ()+glSampleMaski v1 v2 = liftIO $ dyn606 ptr_glSampleMaski v1 v2++{-# NOINLINE ptr_glSampleMaski #-}+ptr_glSampleMaski :: FunPtr (GLuint -> GLbitfield -> IO ())+ptr_glSampleMaski = unsafePerformIO $ getCommand "glSampleMaski"++-- glSamplePatternEXT ----------------------------------------------------------++glSamplePatternEXT+ :: MonadIO m+ => GLenum -- ^ @pattern@ of type [SamplePatternEXT](Graphics-GL-Groups.html#SamplePatternEXT).+ -> m ()+glSamplePatternEXT v1 = liftIO $ dyn5 ptr_glSamplePatternEXT v1++{-# NOINLINE ptr_glSamplePatternEXT #-}+ptr_glSamplePatternEXT :: FunPtr (GLenum -> IO ())+ptr_glSamplePatternEXT = unsafePerformIO $ getCommand "glSamplePatternEXT"++-- glSamplePatternSGIS ---------------------------------------------------------++-- | This command is an alias for 'glSamplePatternEXT'.+glSamplePatternSGIS+ :: MonadIO m+ => GLenum -- ^ @pattern@ of type [SamplePatternSGIS](Graphics-GL-Groups.html#SamplePatternSGIS).+ -> m ()+glSamplePatternSGIS v1 = liftIO $ dyn5 ptr_glSamplePatternSGIS v1++{-# NOINLINE ptr_glSamplePatternSGIS #-}+ptr_glSamplePatternSGIS :: FunPtr (GLenum -> IO ())+ptr_glSamplePatternSGIS = unsafePerformIO $ getCommand "glSamplePatternSGIS"++-- glSamplerParameterIiv -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glSamplerParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glSamplerParameter.xhtml OpenGL 4.x>.+glSamplerParameterIiv+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLint -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glSamplerParameterIiv v1 v2 v3 = liftIO $ dyn348 ptr_glSamplerParameterIiv v1 v2 v3++{-# NOINLINE ptr_glSamplerParameterIiv #-}+ptr_glSamplerParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glSamplerParameterIiv = unsafePerformIO $ getCommand "glSamplerParameterIiv"++-- glSamplerParameterIivEXT ----------------------------------------------------++-- | This command is an alias for 'glSamplerParameterIiv'.+glSamplerParameterIivEXT+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLint -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glSamplerParameterIivEXT v1 v2 v3 = liftIO $ dyn348 ptr_glSamplerParameterIivEXT v1 v2 v3++{-# NOINLINE ptr_glSamplerParameterIivEXT #-}+ptr_glSamplerParameterIivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glSamplerParameterIivEXT = unsafePerformIO $ getCommand "glSamplerParameterIivEXT"++-- glSamplerParameterIivOES ----------------------------------------------------++-- | This command is an alias for 'glSamplerParameterIiv'.+glSamplerParameterIivOES+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLint -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glSamplerParameterIivOES v1 v2 v3 = liftIO $ dyn348 ptr_glSamplerParameterIivOES v1 v2 v3++{-# NOINLINE ptr_glSamplerParameterIivOES #-}+ptr_glSamplerParameterIivOES :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glSamplerParameterIivOES = unsafePerformIO $ getCommand "glSamplerParameterIivOES"++-- glSamplerParameterIuiv ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glSamplerParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glSamplerParameter.xhtml OpenGL 4.x>.+glSamplerParameterIuiv+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLuint -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glSamplerParameterIuiv v1 v2 v3 = liftIO $ dyn392 ptr_glSamplerParameterIuiv v1 v2 v3++{-# NOINLINE ptr_glSamplerParameterIuiv #-}+ptr_glSamplerParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glSamplerParameterIuiv = unsafePerformIO $ getCommand "glSamplerParameterIuiv"++-- glSamplerParameterIuivEXT ---------------------------------------------------++-- | This command is an alias for 'glSamplerParameterIuiv'.+glSamplerParameterIuivEXT+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLuint -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glSamplerParameterIuivEXT v1 v2 v3 = liftIO $ dyn392 ptr_glSamplerParameterIuivEXT v1 v2 v3++{-# NOINLINE ptr_glSamplerParameterIuivEXT #-}+ptr_glSamplerParameterIuivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glSamplerParameterIuivEXT = unsafePerformIO $ getCommand "glSamplerParameterIuivEXT"++-- glSamplerParameterIuivOES ---------------------------------------------------++-- | This command is an alias for 'glSamplerParameterIuiv'.+glSamplerParameterIuivOES+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLuint -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glSamplerParameterIuivOES v1 v2 v3 = liftIO $ dyn392 ptr_glSamplerParameterIuivOES v1 v2 v3++{-# NOINLINE ptr_glSamplerParameterIuivOES #-}+ptr_glSamplerParameterIuivOES :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glSamplerParameterIuivOES = unsafePerformIO $ getCommand "glSamplerParameterIuivOES"++-- glSamplerParameterf ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glSamplerParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glSamplerParameter.xhtml OpenGL 4.x>.+glSamplerParameterf+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterF](Graphics-GL-Groups.html#SamplerParameterF).+ -> GLfloat -- ^ @param@.+ -> m ()+glSamplerParameterf v1 v2 v3 = liftIO $ dyn514 ptr_glSamplerParameterf v1 v2 v3++{-# NOINLINE ptr_glSamplerParameterf #-}+ptr_glSamplerParameterf :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())+ptr_glSamplerParameterf = unsafePerformIO $ getCommand "glSamplerParameterf"++-- glSamplerParameterfv --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glSamplerParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glSamplerParameter.xhtml OpenGL 4.x>.+glSamplerParameterfv+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterF](Graphics-GL-Groups.html#SamplerParameterF).+ -> Ptr GLfloat -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glSamplerParameterfv v1 v2 v3 = liftIO $ dyn364 ptr_glSamplerParameterfv v1 v2 v3++{-# NOINLINE ptr_glSamplerParameterfv #-}+ptr_glSamplerParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glSamplerParameterfv = unsafePerformIO $ getCommand "glSamplerParameterfv"++-- glSamplerParameteri ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glSamplerParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glSamplerParameter.xhtml OpenGL 4.x>.+glSamplerParameteri+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> GLint -- ^ @param@.+ -> m ()+glSamplerParameteri v1 v2 v3 = liftIO $ dyn491 ptr_glSamplerParameteri v1 v2 v3++{-# NOINLINE ptr_glSamplerParameteri #-}+ptr_glSamplerParameteri :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ptr_glSamplerParameteri = unsafePerformIO $ getCommand "glSamplerParameteri"++-- glSamplerParameteriv --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glSamplerParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glSamplerParameter.xhtml OpenGL 4.x>.+glSamplerParameteriv+ :: MonadIO m+ => GLuint -- ^ @sampler@.+ -> GLenum -- ^ @pname@ of type [SamplerParameterI](Graphics-GL-Groups.html#SamplerParameterI).+ -> Ptr GLint -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glSamplerParameteriv v1 v2 v3 = liftIO $ dyn348 ptr_glSamplerParameteriv v1 v2 v3++{-# NOINLINE ptr_glSamplerParameteriv #-}+ptr_glSamplerParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glSamplerParameteriv = unsafePerformIO $ getCommand "glSamplerParameteriv"++-- glScaled --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glScale.xml OpenGL 2.x>.+glScaled+ :: MonadIO m+ => GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glScaled v1 v2 v3 = liftIO $ dyn41 ptr_glScaled v1 v2 v3++{-# NOINLINE ptr_glScaled #-}+ptr_glScaled :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glScaled = unsafePerformIO $ getCommand "glScaled"++-- glScalef --------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glScale.xml OpenGL 2.x>.+glScalef+ :: MonadIO m+ => GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glScalef v1 v2 v3 = liftIO $ dyn43 ptr_glScalef v1 v2 v3++{-# NOINLINE ptr_glScalef #-}+ptr_glScalef :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glScalef = unsafePerformIO $ getCommand "glScalef"++-- glScalex --------------------------------------------------------------------++glScalex+ :: MonadIO m+ => GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> GLfixed -- ^ @z@.+ -> m ()+glScalex v1 v2 v3 = liftIO $ dyn113 ptr_glScalex v1 v2 v3++{-# NOINLINE ptr_glScalex #-}+ptr_glScalex :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glScalex = unsafePerformIO $ getCommand "glScalex"++-- glScalexOES -----------------------------------------------------------------++glScalexOES+ :: MonadIO m+ => GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> GLfixed -- ^ @z@.+ -> m ()+glScalexOES v1 v2 v3 = liftIO $ dyn113 ptr_glScalexOES v1 v2 v3++{-# NOINLINE ptr_glScalexOES #-}+ptr_glScalexOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glScalexOES = unsafePerformIO $ getCommand "glScalexOES"+
+ src/Graphics/GL/Functions/F24.hs view
@@ -0,0 +1,1571 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F24+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F24 (+ glScissor,+ glScissorArrayv,+ glScissorArrayvNV,+ glScissorArrayvOES,+ glScissorExclusiveArrayvNV,+ glScissorExclusiveNV,+ glScissorIndexed,+ glScissorIndexedNV,+ glScissorIndexedOES,+ glScissorIndexedv,+ glScissorIndexedvNV,+ glScissorIndexedvOES,+ glSecondaryColor3b,+ glSecondaryColor3bEXT,+ glSecondaryColor3bv,+ glSecondaryColor3bvEXT,+ glSecondaryColor3d,+ glSecondaryColor3dEXT,+ glSecondaryColor3dv,+ glSecondaryColor3dvEXT,+ glSecondaryColor3f,+ glSecondaryColor3fEXT,+ glSecondaryColor3fv,+ glSecondaryColor3fvEXT,+ glSecondaryColor3hNV,+ glSecondaryColor3hvNV,+ glSecondaryColor3i,+ glSecondaryColor3iEXT,+ glSecondaryColor3iv,+ glSecondaryColor3ivEXT,+ glSecondaryColor3s,+ glSecondaryColor3sEXT,+ glSecondaryColor3sv,+ glSecondaryColor3svEXT,+ glSecondaryColor3ub,+ glSecondaryColor3ubEXT,+ glSecondaryColor3ubv,+ glSecondaryColor3ubvEXT,+ glSecondaryColor3ui,+ glSecondaryColor3uiEXT,+ glSecondaryColor3uiv,+ glSecondaryColor3uivEXT,+ glSecondaryColor3us,+ glSecondaryColor3usEXT,+ glSecondaryColor3usv,+ glSecondaryColor3usvEXT,+ glSecondaryColorFormatNV,+ glSecondaryColorP3ui,+ glSecondaryColorP3uiv,+ glSecondaryColorPointer,+ glSecondaryColorPointerEXT,+ glSecondaryColorPointerListIBM,+ glSelectBuffer,+ glSelectPerfMonitorCountersAMD,+ glSemaphoreParameterui64vEXT,+ glSeparableFilter2D,+ glSeparableFilter2DEXT,+ glSetFenceAPPLE,+ glSetFenceNV,+ glSetFragmentShaderConstantATI,+ glSetInvariantEXT,+ glSetLocalConstantEXT,+ glSetMultisamplefvAMD,+ glShadeModel,+ glShaderBinary,+ glShaderOp1EXT,+ glShaderOp2EXT,+ glShaderOp3EXT,+ glShaderSource,+ glShaderSourceARB,+ glShaderStorageBlockBinding,+ glShadingRateImageBarrierNV,+ glShadingRateImagePaletteNV,+ glShadingRateSampleOrderCustomNV,+ glShadingRateSampleOrderNV,+ glSharpenTexFuncSGIS,+ glSignalSemaphoreEXT,+ glSignalSemaphoreui64NVX,+ glSignalVkFenceNV,+ glSignalVkSemaphoreNV,+ glSpecializeShader,+ glSpecializeShaderARB,+ glSpriteParameterfSGIX,+ glSpriteParameterfvSGIX,+ glSpriteParameteriSGIX,+ glSpriteParameterivSGIX,+ glStartInstrumentsSGIX,+ glStartTilingQCOM,+ glStateCaptureNV,+ glStencilClearTagEXT,+ glStencilFillPathInstancedNV,+ glStencilFillPathNV,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilFuncSeparateATI,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glStencilOpSeparateATI+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glScissor -------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glScissor.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glScissor.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glScissor.xhtml OpenGL 4.x>.+glScissor+ :: MonadIO m+ => GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glScissor v1 v2 v3 v4 = liftIO $ dyn738 ptr_glScissor v1 v2 v3 v4++{-# NOINLINE ptr_glScissor #-}+ptr_glScissor :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glScissor = unsafePerformIO $ getCommand "glScissor"++-- glScissorArrayv -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glScissorArray.xhtml OpenGL 4.x>.+glScissorArrayv+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @v@ pointing to @COMPSIZE(count)@ elements of type @GLint@.+ -> m ()+glScissorArrayv v1 v2 v3 = liftIO $ dyn739 ptr_glScissorArrayv v1 v2 v3++{-# NOINLINE ptr_glScissorArrayv #-}+ptr_glScissorArrayv :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> IO ())+ptr_glScissorArrayv = unsafePerformIO $ getCommand "glScissorArrayv"++-- glScissorArrayvNV -----------------------------------------------------------++-- | This command is an alias for 'glScissorArrayv'.+glScissorArrayvNV+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @v@ pointing to @COMPSIZE(count)@ elements of type @GLint@.+ -> m ()+glScissorArrayvNV v1 v2 v3 = liftIO $ dyn739 ptr_glScissorArrayvNV v1 v2 v3++{-# NOINLINE ptr_glScissorArrayvNV #-}+ptr_glScissorArrayvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> IO ())+ptr_glScissorArrayvNV = unsafePerformIO $ getCommand "glScissorArrayvNV"++-- glScissorArrayvOES ----------------------------------------------------------++-- | This command is an alias for 'glScissorArrayv'.+glScissorArrayvOES+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @v@ pointing to @COMPSIZE(count)@ elements of type @GLint@.+ -> m ()+glScissorArrayvOES v1 v2 v3 = liftIO $ dyn739 ptr_glScissorArrayvOES v1 v2 v3++{-# NOINLINE ptr_glScissorArrayvOES #-}+ptr_glScissorArrayvOES :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> IO ())+ptr_glScissorArrayvOES = unsafePerformIO $ getCommand "glScissorArrayvOES"++-- glScissorExclusiveArrayvNV --------------------------------------------------++glScissorExclusiveArrayvNV+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @v@ pointing to @COMPSIZE(count)@ elements of type @GLint@.+ -> m ()+glScissorExclusiveArrayvNV v1 v2 v3 = liftIO $ dyn739 ptr_glScissorExclusiveArrayvNV v1 v2 v3++{-# NOINLINE ptr_glScissorExclusiveArrayvNV #-}+ptr_glScissorExclusiveArrayvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> IO ())+ptr_glScissorExclusiveArrayvNV = unsafePerformIO $ getCommand "glScissorExclusiveArrayvNV"++-- glScissorExclusiveNV --------------------------------------------------------++glScissorExclusiveNV+ :: MonadIO m+ => GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glScissorExclusiveNV v1 v2 v3 v4 = liftIO $ dyn738 ptr_glScissorExclusiveNV v1 v2 v3 v4++{-# NOINLINE ptr_glScissorExclusiveNV #-}+ptr_glScissorExclusiveNV :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glScissorExclusiveNV = unsafePerformIO $ getCommand "glScissorExclusiveNV"++-- glScissorIndexed ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glScissorIndexed.xhtml OpenGL 4.x>.+glScissorIndexed+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @left@.+ -> GLint -- ^ @bottom@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glScissorIndexed v1 v2 v3 v4 v5 = liftIO $ dyn740 ptr_glScissorIndexed v1 v2 v3 v4 v5++{-# NOINLINE ptr_glScissorIndexed #-}+ptr_glScissorIndexed :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glScissorIndexed = unsafePerformIO $ getCommand "glScissorIndexed"++-- glScissorIndexedNV ----------------------------------------------------------++-- | This command is an alias for 'glScissorIndexed'.+glScissorIndexedNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @left@.+ -> GLint -- ^ @bottom@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glScissorIndexedNV v1 v2 v3 v4 v5 = liftIO $ dyn740 ptr_glScissorIndexedNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glScissorIndexedNV #-}+ptr_glScissorIndexedNV :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glScissorIndexedNV = unsafePerformIO $ getCommand "glScissorIndexedNV"++-- glScissorIndexedOES ---------------------------------------------------------++-- | This command is an alias for 'glScissorIndexed'.+glScissorIndexedOES+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @left@.+ -> GLint -- ^ @bottom@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glScissorIndexedOES v1 v2 v3 v4 v5 = liftIO $ dyn740 ptr_glScissorIndexedOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glScissorIndexedOES #-}+ptr_glScissorIndexedOES :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glScissorIndexedOES = unsafePerformIO $ getCommand "glScissorIndexedOES"++-- glScissorIndexedv -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glScissorIndexed.xhtml OpenGL 4.x>.+glScissorIndexedv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @4@ elements of type @GLint@.+ -> m ()+glScissorIndexedv v1 v2 = liftIO $ dyn741 ptr_glScissorIndexedv v1 v2++{-# NOINLINE ptr_glScissorIndexedv #-}+ptr_glScissorIndexedv :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glScissorIndexedv = unsafePerformIO $ getCommand "glScissorIndexedv"++-- glScissorIndexedvNV ---------------------------------------------------------++-- | This command is an alias for 'glScissorIndexedv'.+glScissorIndexedvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @4@ elements of type @GLint@.+ -> m ()+glScissorIndexedvNV v1 v2 = liftIO $ dyn741 ptr_glScissorIndexedvNV v1 v2++{-# NOINLINE ptr_glScissorIndexedvNV #-}+ptr_glScissorIndexedvNV :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glScissorIndexedvNV = unsafePerformIO $ getCommand "glScissorIndexedvNV"++-- glScissorIndexedvOES --------------------------------------------------------++-- | This command is an alias for 'glScissorIndexedv'.+glScissorIndexedvOES+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @4@ elements of type @GLint@.+ -> m ()+glScissorIndexedvOES v1 v2 = liftIO $ dyn741 ptr_glScissorIndexedvOES v1 v2++{-# NOINLINE ptr_glScissorIndexedvOES #-}+ptr_glScissorIndexedvOES :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glScissorIndexedvOES = unsafePerformIO $ getCommand "glScissorIndexedvOES"++-- glSecondaryColor3b ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glSecondaryColor3bv'.+glSecondaryColor3b+ :: MonadIO m+ => GLbyte -- ^ @red@ of type @ColorB@.+ -> GLbyte -- ^ @green@ of type @ColorB@.+ -> GLbyte -- ^ @blue@ of type @ColorB@.+ -> m ()+glSecondaryColor3b v1 v2 v3 = liftIO $ dyn39 ptr_glSecondaryColor3b v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3b #-}+ptr_glSecondaryColor3b :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glSecondaryColor3b = unsafePerformIO $ getCommand "glSecondaryColor3b"++-- glSecondaryColor3bEXT -------------------------------------------------------++-- | The vector equivalent of this command is 'glSecondaryColor3bvEXT'. This command is an alias for 'glSecondaryColor3b'.+glSecondaryColor3bEXT+ :: MonadIO m+ => GLbyte -- ^ @red@ of type @ColorB@.+ -> GLbyte -- ^ @green@ of type @ColorB@.+ -> GLbyte -- ^ @blue@ of type @ColorB@.+ -> m ()+glSecondaryColor3bEXT v1 v2 v3 = liftIO $ dyn39 ptr_glSecondaryColor3bEXT v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3bEXT #-}+ptr_glSecondaryColor3bEXT :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glSecondaryColor3bEXT = unsafePerformIO $ getCommand "glSecondaryColor3bEXT"++-- glSecondaryColor3bv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>.+glSecondaryColor3bv+ :: MonadIO m+ => Ptr GLbyte -- ^ @v@ pointing to @3@ elements of type @ColorB@.+ -> m ()+glSecondaryColor3bv v1 = liftIO $ dyn40 ptr_glSecondaryColor3bv v1++{-# NOINLINE ptr_glSecondaryColor3bv #-}+ptr_glSecondaryColor3bv :: FunPtr (Ptr GLbyte -> IO ())+ptr_glSecondaryColor3bv = unsafePerformIO $ getCommand "glSecondaryColor3bv"++-- glSecondaryColor3bvEXT ------------------------------------------------------++-- | This command is an alias for 'glSecondaryColor3bv'.+glSecondaryColor3bvEXT+ :: MonadIO m+ => Ptr GLbyte -- ^ @v@ pointing to @3@ elements of type @ColorB@.+ -> m ()+glSecondaryColor3bvEXT v1 = liftIO $ dyn40 ptr_glSecondaryColor3bvEXT v1++{-# NOINLINE ptr_glSecondaryColor3bvEXT #-}+ptr_glSecondaryColor3bvEXT :: FunPtr (Ptr GLbyte -> IO ())+ptr_glSecondaryColor3bvEXT = unsafePerformIO $ getCommand "glSecondaryColor3bvEXT"++-- glSecondaryColor3d ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glSecondaryColor3dv'.+glSecondaryColor3d+ :: MonadIO m+ => GLdouble -- ^ @red@ of type @ColorD@.+ -> GLdouble -- ^ @green@ of type @ColorD@.+ -> GLdouble -- ^ @blue@ of type @ColorD@.+ -> m ()+glSecondaryColor3d v1 v2 v3 = liftIO $ dyn41 ptr_glSecondaryColor3d v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3d #-}+ptr_glSecondaryColor3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glSecondaryColor3d = unsafePerformIO $ getCommand "glSecondaryColor3d"++-- glSecondaryColor3dEXT -------------------------------------------------------++-- | The vector equivalent of this command is 'glSecondaryColor3dvEXT'. This command is an alias for 'glSecondaryColor3d'.+glSecondaryColor3dEXT+ :: MonadIO m+ => GLdouble -- ^ @red@ of type @ColorD@.+ -> GLdouble -- ^ @green@ of type @ColorD@.+ -> GLdouble -- ^ @blue@ of type @ColorD@.+ -> m ()+glSecondaryColor3dEXT v1 v2 v3 = liftIO $ dyn41 ptr_glSecondaryColor3dEXT v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3dEXT #-}+ptr_glSecondaryColor3dEXT :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glSecondaryColor3dEXT = unsafePerformIO $ getCommand "glSecondaryColor3dEXT"++-- glSecondaryColor3dv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>.+glSecondaryColor3dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @ColorD@.+ -> m ()+glSecondaryColor3dv v1 = liftIO $ dyn42 ptr_glSecondaryColor3dv v1++{-# NOINLINE ptr_glSecondaryColor3dv #-}+ptr_glSecondaryColor3dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glSecondaryColor3dv = unsafePerformIO $ getCommand "glSecondaryColor3dv"++-- glSecondaryColor3dvEXT ------------------------------------------------------++-- | This command is an alias for 'glSecondaryColor3dv'.+glSecondaryColor3dvEXT+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @ColorD@.+ -> m ()+glSecondaryColor3dvEXT v1 = liftIO $ dyn42 ptr_glSecondaryColor3dvEXT v1++{-# NOINLINE ptr_glSecondaryColor3dvEXT #-}+ptr_glSecondaryColor3dvEXT :: FunPtr (Ptr GLdouble -> IO ())+ptr_glSecondaryColor3dvEXT = unsafePerformIO $ getCommand "glSecondaryColor3dvEXT"++-- glSecondaryColor3f ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glSecondaryColor3fv'.+glSecondaryColor3f+ :: MonadIO m+ => GLfloat -- ^ @red@ of type @ColorF@.+ -> GLfloat -- ^ @green@ of type @ColorF@.+ -> GLfloat -- ^ @blue@ of type @ColorF@.+ -> m ()+glSecondaryColor3f v1 v2 v3 = liftIO $ dyn43 ptr_glSecondaryColor3f v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3f #-}+ptr_glSecondaryColor3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glSecondaryColor3f = unsafePerformIO $ getCommand "glSecondaryColor3f"++-- glSecondaryColor3fEXT -------------------------------------------------------++-- | The vector equivalent of this command is 'glSecondaryColor3fvEXT'. This command is an alias for 'glSecondaryColor3f'.+glSecondaryColor3fEXT+ :: MonadIO m+ => GLfloat -- ^ @red@ of type @ColorF@.+ -> GLfloat -- ^ @green@ of type @ColorF@.+ -> GLfloat -- ^ @blue@ of type @ColorF@.+ -> m ()+glSecondaryColor3fEXT v1 v2 v3 = liftIO $ dyn43 ptr_glSecondaryColor3fEXT v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3fEXT #-}+ptr_glSecondaryColor3fEXT :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glSecondaryColor3fEXT = unsafePerformIO $ getCommand "glSecondaryColor3fEXT"++-- glSecondaryColor3fv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>.+glSecondaryColor3fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @ColorF@.+ -> m ()+glSecondaryColor3fv v1 = liftIO $ dyn44 ptr_glSecondaryColor3fv v1++{-# NOINLINE ptr_glSecondaryColor3fv #-}+ptr_glSecondaryColor3fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glSecondaryColor3fv = unsafePerformIO $ getCommand "glSecondaryColor3fv"++-- glSecondaryColor3fvEXT ------------------------------------------------------++-- | This command is an alias for 'glSecondaryColor3fv'.+glSecondaryColor3fvEXT+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @ColorF@.+ -> m ()+glSecondaryColor3fvEXT v1 = liftIO $ dyn44 ptr_glSecondaryColor3fvEXT v1++{-# NOINLINE ptr_glSecondaryColor3fvEXT #-}+ptr_glSecondaryColor3fvEXT :: FunPtr (Ptr GLfloat -> IO ())+ptr_glSecondaryColor3fvEXT = unsafePerformIO $ getCommand "glSecondaryColor3fvEXT"++-- glSecondaryColor3hNV --------------------------------------------------------++-- | The vector equivalent of this command is 'glSecondaryColor3hvNV'.+glSecondaryColor3hNV+ :: MonadIO m+ => GLhalfNV -- ^ @red@ of type @Half16NV@.+ -> GLhalfNV -- ^ @green@ of type @Half16NV@.+ -> GLhalfNV -- ^ @blue@ of type @Half16NV@.+ -> m ()+glSecondaryColor3hNV v1 v2 v3 = liftIO $ dyn105 ptr_glSecondaryColor3hNV v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3hNV #-}+ptr_glSecondaryColor3hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glSecondaryColor3hNV = unsafePerformIO $ getCommand "glSecondaryColor3hNV"++-- glSecondaryColor3hvNV -------------------------------------------------------++glSecondaryColor3hvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @v@ pointing to @3@ elements of type @Half16NV@.+ -> m ()+glSecondaryColor3hvNV v1 = liftIO $ dyn106 ptr_glSecondaryColor3hvNV v1++{-# NOINLINE ptr_glSecondaryColor3hvNV #-}+ptr_glSecondaryColor3hvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glSecondaryColor3hvNV = unsafePerformIO $ getCommand "glSecondaryColor3hvNV"++-- glSecondaryColor3i ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glSecondaryColor3iv'.+glSecondaryColor3i+ :: MonadIO m+ => GLint -- ^ @red@ of type @ColorI@.+ -> GLint -- ^ @green@ of type @ColorI@.+ -> GLint -- ^ @blue@ of type @ColorI@.+ -> m ()+glSecondaryColor3i v1 v2 v3 = liftIO $ dyn45 ptr_glSecondaryColor3i v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3i #-}+ptr_glSecondaryColor3i :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glSecondaryColor3i = unsafePerformIO $ getCommand "glSecondaryColor3i"++-- glSecondaryColor3iEXT -------------------------------------------------------++-- | The vector equivalent of this command is 'glSecondaryColor3ivEXT'. This command is an alias for 'glSecondaryColor3i'.+glSecondaryColor3iEXT+ :: MonadIO m+ => GLint -- ^ @red@ of type @ColorI@.+ -> GLint -- ^ @green@ of type @ColorI@.+ -> GLint -- ^ @blue@ of type @ColorI@.+ -> m ()+glSecondaryColor3iEXT v1 v2 v3 = liftIO $ dyn45 ptr_glSecondaryColor3iEXT v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3iEXT #-}+ptr_glSecondaryColor3iEXT :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glSecondaryColor3iEXT = unsafePerformIO $ getCommand "glSecondaryColor3iEXT"++-- glSecondaryColor3iv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>.+glSecondaryColor3iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @ColorI@.+ -> m ()+glSecondaryColor3iv v1 = liftIO $ dyn46 ptr_glSecondaryColor3iv v1++{-# NOINLINE ptr_glSecondaryColor3iv #-}+ptr_glSecondaryColor3iv :: FunPtr (Ptr GLint -> IO ())+ptr_glSecondaryColor3iv = unsafePerformIO $ getCommand "glSecondaryColor3iv"++-- glSecondaryColor3ivEXT ------------------------------------------------------++-- | This command is an alias for 'glSecondaryColor3iv'.+glSecondaryColor3ivEXT+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @ColorI@.+ -> m ()+glSecondaryColor3ivEXT v1 = liftIO $ dyn46 ptr_glSecondaryColor3ivEXT v1++{-# NOINLINE ptr_glSecondaryColor3ivEXT #-}+ptr_glSecondaryColor3ivEXT :: FunPtr (Ptr GLint -> IO ())+ptr_glSecondaryColor3ivEXT = unsafePerformIO $ getCommand "glSecondaryColor3ivEXT"++-- glSecondaryColor3s ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glSecondaryColor3sv'.+glSecondaryColor3s+ :: MonadIO m+ => GLshort -- ^ @red@ of type @ColorS@.+ -> GLshort -- ^ @green@ of type @ColorS@.+ -> GLshort -- ^ @blue@ of type @ColorS@.+ -> m ()+glSecondaryColor3s v1 v2 v3 = liftIO $ dyn47 ptr_glSecondaryColor3s v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3s #-}+ptr_glSecondaryColor3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glSecondaryColor3s = unsafePerformIO $ getCommand "glSecondaryColor3s"++-- glSecondaryColor3sEXT -------------------------------------------------------++-- | The vector equivalent of this command is 'glSecondaryColor3svEXT'. This command is an alias for 'glSecondaryColor3s'.+glSecondaryColor3sEXT+ :: MonadIO m+ => GLshort -- ^ @red@ of type @ColorS@.+ -> GLshort -- ^ @green@ of type @ColorS@.+ -> GLshort -- ^ @blue@ of type @ColorS@.+ -> m ()+glSecondaryColor3sEXT v1 v2 v3 = liftIO $ dyn47 ptr_glSecondaryColor3sEXT v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3sEXT #-}+ptr_glSecondaryColor3sEXT :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glSecondaryColor3sEXT = unsafePerformIO $ getCommand "glSecondaryColor3sEXT"++-- glSecondaryColor3sv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>.+glSecondaryColor3sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @ColorS@.+ -> m ()+glSecondaryColor3sv v1 = liftIO $ dyn48 ptr_glSecondaryColor3sv v1++{-# NOINLINE ptr_glSecondaryColor3sv #-}+ptr_glSecondaryColor3sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glSecondaryColor3sv = unsafePerformIO $ getCommand "glSecondaryColor3sv"++-- glSecondaryColor3svEXT ------------------------------------------------------++-- | This command is an alias for 'glSecondaryColor3sv'.+glSecondaryColor3svEXT+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @ColorS@.+ -> m ()+glSecondaryColor3svEXT v1 = liftIO $ dyn48 ptr_glSecondaryColor3svEXT v1++{-# NOINLINE ptr_glSecondaryColor3svEXT #-}+ptr_glSecondaryColor3svEXT :: FunPtr (Ptr GLshort -> IO ())+ptr_glSecondaryColor3svEXT = unsafePerformIO $ getCommand "glSecondaryColor3svEXT"++-- glSecondaryColor3ub ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glSecondaryColor3ubv'.+glSecondaryColor3ub+ :: MonadIO m+ => GLubyte -- ^ @red@ of type @ColorUB@.+ -> GLubyte -- ^ @green@ of type @ColorUB@.+ -> GLubyte -- ^ @blue@ of type @ColorUB@.+ -> m ()+glSecondaryColor3ub v1 v2 v3 = liftIO $ dyn107 ptr_glSecondaryColor3ub v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3ub #-}+ptr_glSecondaryColor3ub :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())+ptr_glSecondaryColor3ub = unsafePerformIO $ getCommand "glSecondaryColor3ub"++-- glSecondaryColor3ubEXT ------------------------------------------------------++-- | The vector equivalent of this command is 'glSecondaryColor3ubvEXT'. This command is an alias for 'glSecondaryColor3ub'.+glSecondaryColor3ubEXT+ :: MonadIO m+ => GLubyte -- ^ @red@ of type @ColorUB@.+ -> GLubyte -- ^ @green@ of type @ColorUB@.+ -> GLubyte -- ^ @blue@ of type @ColorUB@.+ -> m ()+glSecondaryColor3ubEXT v1 v2 v3 = liftIO $ dyn107 ptr_glSecondaryColor3ubEXT v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3ubEXT #-}+ptr_glSecondaryColor3ubEXT :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())+ptr_glSecondaryColor3ubEXT = unsafePerformIO $ getCommand "glSecondaryColor3ubEXT"++-- glSecondaryColor3ubv --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>.+glSecondaryColor3ubv+ :: MonadIO m+ => Ptr GLubyte -- ^ @v@ pointing to @3@ elements of type @ColorUB@.+ -> m ()+glSecondaryColor3ubv v1 = liftIO $ dyn108 ptr_glSecondaryColor3ubv v1++{-# NOINLINE ptr_glSecondaryColor3ubv #-}+ptr_glSecondaryColor3ubv :: FunPtr (Ptr GLubyte -> IO ())+ptr_glSecondaryColor3ubv = unsafePerformIO $ getCommand "glSecondaryColor3ubv"++-- glSecondaryColor3ubvEXT -----------------------------------------------------++-- | This command is an alias for 'glSecondaryColor3ubv'.+glSecondaryColor3ubvEXT+ :: MonadIO m+ => Ptr GLubyte -- ^ @v@ pointing to @3@ elements of type @ColorUB@.+ -> m ()+glSecondaryColor3ubvEXT v1 = liftIO $ dyn108 ptr_glSecondaryColor3ubvEXT v1++{-# NOINLINE ptr_glSecondaryColor3ubvEXT #-}+ptr_glSecondaryColor3ubvEXT :: FunPtr (Ptr GLubyte -> IO ())+ptr_glSecondaryColor3ubvEXT = unsafePerformIO $ getCommand "glSecondaryColor3ubvEXT"++-- glSecondaryColor3ui ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glSecondaryColor3uiv'.+glSecondaryColor3ui+ :: MonadIO m+ => GLuint -- ^ @red@ of type @ColorUI@.+ -> GLuint -- ^ @green@ of type @ColorUI@.+ -> GLuint -- ^ @blue@ of type @ColorUI@.+ -> m ()+glSecondaryColor3ui v1 v2 v3 = liftIO $ dyn109 ptr_glSecondaryColor3ui v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3ui #-}+ptr_glSecondaryColor3ui :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glSecondaryColor3ui = unsafePerformIO $ getCommand "glSecondaryColor3ui"++-- glSecondaryColor3uiEXT ------------------------------------------------------++-- | The vector equivalent of this command is 'glSecondaryColor3uivEXT'. This command is an alias for 'glSecondaryColor3ui'.+glSecondaryColor3uiEXT+ :: MonadIO m+ => GLuint -- ^ @red@ of type @ColorUI@.+ -> GLuint -- ^ @green@ of type @ColorUI@.+ -> GLuint -- ^ @blue@ of type @ColorUI@.+ -> m ()+glSecondaryColor3uiEXT v1 v2 v3 = liftIO $ dyn109 ptr_glSecondaryColor3uiEXT v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3uiEXT #-}+ptr_glSecondaryColor3uiEXT :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glSecondaryColor3uiEXT = unsafePerformIO $ getCommand "glSecondaryColor3uiEXT"++-- glSecondaryColor3uiv --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>.+glSecondaryColor3uiv+ :: MonadIO m+ => Ptr GLuint -- ^ @v@ pointing to @3@ elements of type @ColorUI@.+ -> m ()+glSecondaryColor3uiv v1 = liftIO $ dyn110 ptr_glSecondaryColor3uiv v1++{-# NOINLINE ptr_glSecondaryColor3uiv #-}+ptr_glSecondaryColor3uiv :: FunPtr (Ptr GLuint -> IO ())+ptr_glSecondaryColor3uiv = unsafePerformIO $ getCommand "glSecondaryColor3uiv"++-- glSecondaryColor3uivEXT -----------------------------------------------------++-- | This command is an alias for 'glSecondaryColor3uiv'.+glSecondaryColor3uivEXT+ :: MonadIO m+ => Ptr GLuint -- ^ @v@ pointing to @3@ elements of type @ColorUI@.+ -> m ()+glSecondaryColor3uivEXT v1 = liftIO $ dyn110 ptr_glSecondaryColor3uivEXT v1++{-# NOINLINE ptr_glSecondaryColor3uivEXT #-}+ptr_glSecondaryColor3uivEXT :: FunPtr (Ptr GLuint -> IO ())+ptr_glSecondaryColor3uivEXT = unsafePerformIO $ getCommand "glSecondaryColor3uivEXT"++-- glSecondaryColor3us ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>. The vector equivalent of this command is 'glSecondaryColor3usv'.+glSecondaryColor3us+ :: MonadIO m+ => GLushort -- ^ @red@ of type @ColorUS@.+ -> GLushort -- ^ @green@ of type @ColorUS@.+ -> GLushort -- ^ @blue@ of type @ColorUS@.+ -> m ()+glSecondaryColor3us v1 v2 v3 = liftIO $ dyn111 ptr_glSecondaryColor3us v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3us #-}+ptr_glSecondaryColor3us :: FunPtr (GLushort -> GLushort -> GLushort -> IO ())+ptr_glSecondaryColor3us = unsafePerformIO $ getCommand "glSecondaryColor3us"++-- glSecondaryColor3usEXT ------------------------------------------------------++-- | The vector equivalent of this command is 'glSecondaryColor3usvEXT'. This command is an alias for 'glSecondaryColor3us'.+glSecondaryColor3usEXT+ :: MonadIO m+ => GLushort -- ^ @red@ of type @ColorUS@.+ -> GLushort -- ^ @green@ of type @ColorUS@.+ -> GLushort -- ^ @blue@ of type @ColorUS@.+ -> m ()+glSecondaryColor3usEXT v1 v2 v3 = liftIO $ dyn111 ptr_glSecondaryColor3usEXT v1 v2 v3++{-# NOINLINE ptr_glSecondaryColor3usEXT #-}+ptr_glSecondaryColor3usEXT :: FunPtr (GLushort -> GLushort -> GLushort -> IO ())+ptr_glSecondaryColor3usEXT = unsafePerformIO $ getCommand "glSecondaryColor3usEXT"++-- glSecondaryColor3usv --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColor.xml OpenGL 2.x>.+glSecondaryColor3usv+ :: MonadIO m+ => Ptr GLushort -- ^ @v@ pointing to @3@ elements of type @ColorUS@.+ -> m ()+glSecondaryColor3usv v1 = liftIO $ dyn112 ptr_glSecondaryColor3usv v1++{-# NOINLINE ptr_glSecondaryColor3usv #-}+ptr_glSecondaryColor3usv :: FunPtr (Ptr GLushort -> IO ())+ptr_glSecondaryColor3usv = unsafePerformIO $ getCommand "glSecondaryColor3usv"++-- glSecondaryColor3usvEXT -----------------------------------------------------++-- | This command is an alias for 'glSecondaryColor3usv'.+glSecondaryColor3usvEXT+ :: MonadIO m+ => Ptr GLushort -- ^ @v@ pointing to @3@ elements of type @ColorUS@.+ -> m ()+glSecondaryColor3usvEXT v1 = liftIO $ dyn112 ptr_glSecondaryColor3usvEXT v1++{-# NOINLINE ptr_glSecondaryColor3usvEXT #-}+ptr_glSecondaryColor3usvEXT :: FunPtr (Ptr GLushort -> IO ())+ptr_glSecondaryColor3usvEXT = unsafePerformIO $ getCommand "glSecondaryColor3usvEXT"++-- glSecondaryColorFormatNV ----------------------------------------------------++glSecondaryColorFormatNV+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> GLsizei -- ^ @stride@.+ -> m ()+glSecondaryColorFormatNV v1 v2 v3 = liftIO $ dyn126 ptr_glSecondaryColorFormatNV v1 v2 v3++{-# NOINLINE ptr_glSecondaryColorFormatNV #-}+ptr_glSecondaryColorFormatNV :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())+ptr_glSecondaryColorFormatNV = unsafePerformIO $ getCommand "glSecondaryColorFormatNV"++-- glSecondaryColorP3ui --------------------------------------------------------++glSecondaryColorP3ui+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> GLuint -- ^ @color@.+ -> m ()+glSecondaryColorP3ui v1 v2 = liftIO $ dyn19 ptr_glSecondaryColorP3ui v1 v2++{-# NOINLINE ptr_glSecondaryColorP3ui #-}+ptr_glSecondaryColorP3ui :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glSecondaryColorP3ui = unsafePerformIO $ getCommand "glSecondaryColorP3ui"++-- glSecondaryColorP3uiv -------------------------------------------------------++glSecondaryColorP3uiv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> Ptr GLuint -- ^ @color@ pointing to @1@ element of type @GLuint@.+ -> m ()+glSecondaryColorP3uiv v1 v2 = liftIO $ dyn132 ptr_glSecondaryColorP3uiv v1 v2++{-# NOINLINE ptr_glSecondaryColorP3uiv #-}+ptr_glSecondaryColorP3uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glSecondaryColorP3uiv = unsafePerformIO $ getCommand "glSecondaryColorP3uiv"++-- glSecondaryColorPointer -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSecondaryColorPointer.xml OpenGL 2.x>.+glSecondaryColorPointer+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glSecondaryColorPointer v1 v2 v3 v4 = liftIO $ dyn133 ptr_glSecondaryColorPointer v1 v2 v3 v4++{-# NOINLINE ptr_glSecondaryColorPointer #-}+ptr_glSecondaryColorPointer :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glSecondaryColorPointer = unsafePerformIO $ getCommand "glSecondaryColorPointer"++-- glSecondaryColorPointerEXT --------------------------------------------------++-- | This command is an alias for 'glSecondaryColorPointer'.+glSecondaryColorPointerEXT+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glSecondaryColorPointerEXT v1 v2 v3 v4 = liftIO $ dyn133 ptr_glSecondaryColorPointerEXT v1 v2 v3 v4++{-# NOINLINE ptr_glSecondaryColorPointerEXT #-}+ptr_glSecondaryColorPointerEXT :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glSecondaryColorPointerEXT = unsafePerformIO $ getCommand "glSecondaryColorPointerEXT"++-- glSecondaryColorPointerListIBM ----------------------------------------------++glSecondaryColorPointerListIBM+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [SecondaryColorPointerTypeIBM](Graphics-GL-Groups.html#SecondaryColorPointerTypeIBM).+ -> GLint -- ^ @stride@.+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @Ptr a@.+ -> GLint -- ^ @ptrstride@.+ -> m ()+glSecondaryColorPointerListIBM v1 v2 v3 v4 v5 = liftIO $ dyn135 ptr_glSecondaryColorPointerListIBM v1 v2 v3 v4 v5++{-# NOINLINE ptr_glSecondaryColorPointerListIBM #-}+ptr_glSecondaryColorPointerListIBM :: FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())+ptr_glSecondaryColorPointerListIBM = unsafePerformIO $ getCommand "glSecondaryColorPointerListIBM"++-- glSelectBuffer --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSelectBuffer.xml OpenGL 2.x>.+glSelectBuffer+ :: MonadIO m+ => GLsizei -- ^ @size@.+ -> Ptr GLuint -- ^ @buffer@ pointing to @size@ elements of type @SelectName@.+ -> m ()+glSelectBuffer v1 v2 = liftIO $ dyn200 ptr_glSelectBuffer v1 v2++{-# NOINLINE ptr_glSelectBuffer #-}+ptr_glSelectBuffer :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+ptr_glSelectBuffer = unsafePerformIO $ getCommand "glSelectBuffer"++-- glSelectPerfMonitorCountersAMD ----------------------------------------------++glSelectPerfMonitorCountersAMD+ :: MonadIO m+ => GLuint -- ^ @monitor@.+ -> GLboolean -- ^ @enable@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @group@.+ -> GLint -- ^ @numCounters@.+ -> Ptr GLuint -- ^ @counterList@ pointing to @numCounters@ elements of type @GLuint@.+ -> m ()+glSelectPerfMonitorCountersAMD v1 v2 v3 v4 v5 = liftIO $ dyn742 ptr_glSelectPerfMonitorCountersAMD v1 v2 v3 v4 v5++{-# NOINLINE ptr_glSelectPerfMonitorCountersAMD #-}+ptr_glSelectPerfMonitorCountersAMD :: FunPtr (GLuint -> GLboolean -> GLuint -> GLint -> Ptr GLuint -> IO ())+ptr_glSelectPerfMonitorCountersAMD = unsafePerformIO $ getCommand "glSelectPerfMonitorCountersAMD"++-- glSemaphoreParameterui64vEXT ------------------------------------------------++glSemaphoreParameterui64vEXT+ :: MonadIO m+ => GLuint -- ^ @semaphore@.+ -> GLenum -- ^ @pname@ of type [SemaphoreParameterName](Graphics-GL-Groups.html#SemaphoreParameterName).+ -> Ptr GLuint64 -- ^ @params@.+ -> m ()+glSemaphoreParameterui64vEXT v1 v2 v3 = liftIO $ dyn419 ptr_glSemaphoreParameterui64vEXT v1 v2 v3++{-# NOINLINE ptr_glSemaphoreParameterui64vEXT #-}+ptr_glSemaphoreParameterui64vEXT :: FunPtr (GLuint -> GLenum -> Ptr GLuint64 -> IO ())+ptr_glSemaphoreParameterui64vEXT = unsafePerformIO $ getCommand "glSemaphoreParameterui64vEXT"++-- glSeparableFilter2D ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glSeparableFilter2D.xml OpenGL 2.x>.+glSeparableFilter2D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [SeparableTargetEXT](Graphics-GL-Groups.html#SeparableTargetEXT).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @row@ pointing to @COMPSIZE(target,format,type,width)@ elements of type @a@.+ -> Ptr b -- ^ @column@ pointing to @COMPSIZE(target,format,type,height)@ elements of type @b@.+ -> m ()+glSeparableFilter2D v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn743 ptr_glSeparableFilter2D v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glSeparableFilter2D #-}+ptr_glSeparableFilter2D :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> Ptr b -> IO ())+ptr_glSeparableFilter2D = unsafePerformIO $ getCommand "glSeparableFilter2D"++-- glSeparableFilter2DEXT ------------------------------------------------------++-- | This command is an alias for 'glSeparableFilter2D'.+glSeparableFilter2DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [SeparableTargetEXT](Graphics-GL-Groups.html#SeparableTargetEXT).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @row@ pointing to @COMPSIZE(target,format,type,width)@ elements of type @a@.+ -> Ptr b -- ^ @column@ pointing to @COMPSIZE(target,format,type,height)@ elements of type @b@.+ -> m ()+glSeparableFilter2DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn743 ptr_glSeparableFilter2DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glSeparableFilter2DEXT #-}+ptr_glSeparableFilter2DEXT :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> Ptr b -> IO ())+ptr_glSeparableFilter2DEXT = unsafePerformIO $ getCommand "glSeparableFilter2DEXT"++-- glSetFenceAPPLE -------------------------------------------------------------++glSetFenceAPPLE+ :: MonadIO m+ => GLuint -- ^ @fence@ of type @FenceNV@.+ -> m ()+glSetFenceAPPLE v1 = liftIO $ dyn3 ptr_glSetFenceAPPLE v1++{-# NOINLINE ptr_glSetFenceAPPLE #-}+ptr_glSetFenceAPPLE :: FunPtr (GLuint -> IO ())+ptr_glSetFenceAPPLE = unsafePerformIO $ getCommand "glSetFenceAPPLE"++-- glSetFenceNV ----------------------------------------------------------------++glSetFenceNV+ :: MonadIO m+ => GLuint -- ^ @fence@ of type @FenceNV@.+ -> GLenum -- ^ @condition@ of type [FenceConditionNV](Graphics-GL-Groups.html#FenceConditionNV).+ -> m ()+glSetFenceNV v1 v2 = liftIO $ dyn18 ptr_glSetFenceNV v1 v2++{-# NOINLINE ptr_glSetFenceNV #-}+ptr_glSetFenceNV :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glSetFenceNV = unsafePerformIO $ getCommand "glSetFenceNV"++-- glSetFragmentShaderConstantATI ----------------------------------------------++glSetFragmentShaderConstantATI+ :: MonadIO m+ => GLuint -- ^ @dst@.+ -> Ptr GLfloat -- ^ @value@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glSetFragmentShaderConstantATI v1 v2 = liftIO $ dyn394 ptr_glSetFragmentShaderConstantATI v1 v2++{-# NOINLINE ptr_glSetFragmentShaderConstantATI #-}+ptr_glSetFragmentShaderConstantATI :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glSetFragmentShaderConstantATI = unsafePerformIO $ getCommand "glSetFragmentShaderConstantATI"++-- glSetInvariantEXT -----------------------------------------------------------++glSetInvariantEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @type@ of type [ScalarType](Graphics-GL-Groups.html#ScalarType).+ -> Ptr a -- ^ @addr@ pointing to @COMPSIZE(id,type)@ elements of type @a@.+ -> m ()+glSetInvariantEXT v1 v2 v3 = liftIO $ dyn492 ptr_glSetInvariantEXT v1 v2 v3++{-# NOINLINE ptr_glSetInvariantEXT #-}+ptr_glSetInvariantEXT :: FunPtr (GLuint -> GLenum -> Ptr a -> IO ())+ptr_glSetInvariantEXT = unsafePerformIO $ getCommand "glSetInvariantEXT"++-- glSetLocalConstantEXT -------------------------------------------------------++glSetLocalConstantEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @type@ of type [ScalarType](Graphics-GL-Groups.html#ScalarType).+ -> Ptr a -- ^ @addr@ pointing to @COMPSIZE(id,type)@ elements of type @a@.+ -> m ()+glSetLocalConstantEXT v1 v2 v3 = liftIO $ dyn492 ptr_glSetLocalConstantEXT v1 v2 v3++{-# NOINLINE ptr_glSetLocalConstantEXT #-}+ptr_glSetLocalConstantEXT :: FunPtr (GLuint -> GLenum -> Ptr a -> IO ())+ptr_glSetLocalConstantEXT = unsafePerformIO $ getCommand "glSetLocalConstantEXT"++-- glSetMultisamplefvAMD -------------------------------------------------------++glSetMultisamplefvAMD+ :: MonadIO m+ => GLenum -- ^ @pname@.+ -> GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @val@ pointing to @2@ elements of type @GLfloat@.+ -> m ()+glSetMultisamplefvAMD v1 v2 v3 = liftIO $ dyn278 ptr_glSetMultisamplefvAMD v1 v2 v3++{-# NOINLINE ptr_glSetMultisamplefvAMD #-}+ptr_glSetMultisamplefvAMD :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+ptr_glSetMultisamplefvAMD = unsafePerformIO $ getCommand "glSetMultisamplefvAMD"++-- glShadeModel ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glShadeModel.xml OpenGL 2.x>.+glShadeModel+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [ShadingModel](Graphics-GL-Groups.html#ShadingModel).+ -> m ()+glShadeModel v1 = liftIO $ dyn5 ptr_glShadeModel v1++{-# NOINLINE ptr_glShadeModel #-}+ptr_glShadeModel :: FunPtr (GLenum -> IO ())+ptr_glShadeModel = unsafePerformIO $ getCommand "glShadeModel"++-- glShaderBinary --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glShaderBinary.xhtml OpenGL 4.x>.+glShaderBinary+ :: MonadIO m+ => GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @shaders@ pointing to @count@ elements of type @GLuint@.+ -> GLenum -- ^ @binaryformat@.+ -> Ptr a -- ^ @binary@ pointing to @length@ elements of type @a@.+ -> GLsizei -- ^ @length@.+ -> m ()+glShaderBinary v1 v2 v3 v4 v5 = liftIO $ dyn744 ptr_glShaderBinary v1 v2 v3 v4 v5++{-# NOINLINE ptr_glShaderBinary #-}+ptr_glShaderBinary :: FunPtr (GLsizei -> Ptr GLuint -> GLenum -> Ptr a -> GLsizei -> IO ())+ptr_glShaderBinary = unsafePerformIO $ getCommand "glShaderBinary"++-- glShaderOp1EXT --------------------------------------------------------------++glShaderOp1EXT+ :: MonadIO m+ => GLenum -- ^ @op@ of type [VertexShaderOpEXT](Graphics-GL-Groups.html#VertexShaderOpEXT).+ -> GLuint -- ^ @res@.+ -> GLuint -- ^ @arg1@.+ -> m ()+glShaderOp1EXT v1 v2 v3 = liftIO $ dyn20 ptr_glShaderOp1EXT v1 v2 v3++{-# NOINLINE ptr_glShaderOp1EXT #-}+ptr_glShaderOp1EXT :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())+ptr_glShaderOp1EXT = unsafePerformIO $ getCommand "glShaderOp1EXT"++-- glShaderOp2EXT --------------------------------------------------------------++glShaderOp2EXT+ :: MonadIO m+ => GLenum -- ^ @op@ of type [VertexShaderOpEXT](Graphics-GL-Groups.html#VertexShaderOpEXT).+ -> GLuint -- ^ @res@.+ -> GLuint -- ^ @arg1@.+ -> GLuint -- ^ @arg2@.+ -> m ()+glShaderOp2EXT v1 v2 v3 v4 = liftIO $ dyn745 ptr_glShaderOp2EXT v1 v2 v3 v4++{-# NOINLINE ptr_glShaderOp2EXT #-}+ptr_glShaderOp2EXT :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glShaderOp2EXT = unsafePerformIO $ getCommand "glShaderOp2EXT"++-- glShaderOp3EXT --------------------------------------------------------------++glShaderOp3EXT+ :: MonadIO m+ => GLenum -- ^ @op@ of type [VertexShaderOpEXT](Graphics-GL-Groups.html#VertexShaderOpEXT).+ -> GLuint -- ^ @res@.+ -> GLuint -- ^ @arg1@.+ -> GLuint -- ^ @arg2@.+ -> GLuint -- ^ @arg3@.+ -> m ()+glShaderOp3EXT v1 v2 v3 v4 v5 = liftIO $ dyn746 ptr_glShaderOp3EXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glShaderOp3EXT #-}+ptr_glShaderOp3EXT :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glShaderOp3EXT = unsafePerformIO $ getCommand "glShaderOp3EXT"++-- glShaderSource --------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glShaderSource.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glShaderSource.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glShaderSource.xhtml OpenGL 4.x>.+glShaderSource+ :: MonadIO m+ => GLuint -- ^ @shader@.+ -> GLsizei -- ^ @count@.+ -> Ptr (Ptr GLchar) -- ^ @string@ pointing to @count@ elements of type @Ptr GLchar@.+ -> Ptr GLint -- ^ @length@ pointing to @count@ elements of type @GLint@.+ -> m ()+glShaderSource v1 v2 v3 v4 = liftIO $ dyn145 ptr_glShaderSource v1 v2 v3 v4++{-# NOINLINE ptr_glShaderSource #-}+ptr_glShaderSource :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLint -> IO ())+ptr_glShaderSource = unsafePerformIO $ getCommand "glShaderSource"++-- glShaderSourceARB -----------------------------------------------------------++-- | This command is an alias for 'glShaderSource'.+glShaderSourceARB+ :: MonadIO m+ => GLhandleARB -- ^ @shaderObj@ of type @handleARB@.+ -> GLsizei -- ^ @count@.+ -> Ptr (Ptr GLcharARB) -- ^ @string@ pointing to @count@ elements of type @Ptr GLcharARB@.+ -> Ptr GLint -- ^ @length@ pointing to @count@ elements of type @GLint@.+ -> m ()+glShaderSourceARB v1 v2 v3 v4 = liftIO $ dyn747 ptr_glShaderSourceARB v1 v2 v3 v4++{-# NOINLINE ptr_glShaderSourceARB #-}+ptr_glShaderSourceARB :: FunPtr (GLhandleARB -> GLsizei -> Ptr (Ptr GLcharARB) -> Ptr GLint -> IO ())+ptr_glShaderSourceARB = unsafePerformIO $ getCommand "glShaderSourceARB"++-- glShaderStorageBlockBinding -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glShaderStorageBlockBinding.xhtml OpenGL 4.x>.+glShaderStorageBlockBinding+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @storageBlockIndex@.+ -> GLuint -- ^ @storageBlockBinding@.+ -> m ()+glShaderStorageBlockBinding v1 v2 v3 = liftIO $ dyn109 ptr_glShaderStorageBlockBinding v1 v2 v3++{-# NOINLINE ptr_glShaderStorageBlockBinding #-}+ptr_glShaderStorageBlockBinding :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glShaderStorageBlockBinding = unsafePerformIO $ getCommand "glShaderStorageBlockBinding"++-- glShadingRateImageBarrierNV -------------------------------------------------++glShadingRateImageBarrierNV+ :: MonadIO m+ => GLboolean -- ^ @synchronize@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glShadingRateImageBarrierNV v1 = liftIO $ dyn198 ptr_glShadingRateImageBarrierNV v1++{-# NOINLINE ptr_glShadingRateImageBarrierNV #-}+ptr_glShadingRateImageBarrierNV :: FunPtr (GLboolean -> IO ())+ptr_glShadingRateImageBarrierNV = unsafePerformIO $ getCommand "glShadingRateImageBarrierNV"++-- glShadingRateImagePaletteNV -------------------------------------------------++glShadingRateImagePaletteNV+ :: MonadIO m+ => GLuint -- ^ @viewport@.+ -> GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLenum -- ^ @rates@ pointing to @count@ elements of type @GLenum@.+ -> m ()+glShadingRateImagePaletteNV v1 v2 v3 v4 = liftIO $ dyn748 ptr_glShadingRateImagePaletteNV v1 v2 v3 v4++{-# NOINLINE ptr_glShadingRateImagePaletteNV #-}+ptr_glShadingRateImagePaletteNV :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLenum -> IO ())+ptr_glShadingRateImagePaletteNV = unsafePerformIO $ getCommand "glShadingRateImagePaletteNV"++-- glShadingRateSampleOrderCustomNV --------------------------------------------++glShadingRateSampleOrderCustomNV+ :: MonadIO m+ => GLenum -- ^ @rate@.+ -> GLuint -- ^ @samples@.+ -> Ptr GLint -- ^ @locations@ pointing to @COMPSIZE(rate,samples)@ elements of type @GLint@.+ -> m ()+glShadingRateSampleOrderCustomNV v1 v2 v3 = liftIO $ dyn357 ptr_glShadingRateSampleOrderCustomNV v1 v2 v3++{-# NOINLINE ptr_glShadingRateSampleOrderCustomNV #-}+ptr_glShadingRateSampleOrderCustomNV :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+ptr_glShadingRateSampleOrderCustomNV = unsafePerformIO $ getCommand "glShadingRateSampleOrderCustomNV"++-- glShadingRateSampleOrderNV --------------------------------------------------++glShadingRateSampleOrderNV+ :: MonadIO m+ => GLenum -- ^ @order@.+ -> m ()+glShadingRateSampleOrderNV v1 = liftIO $ dyn5 ptr_glShadingRateSampleOrderNV v1++{-# NOINLINE ptr_glShadingRateSampleOrderNV #-}+ptr_glShadingRateSampleOrderNV :: FunPtr (GLenum -> IO ())+ptr_glShadingRateSampleOrderNV = unsafePerformIO $ getCommand "glShadingRateSampleOrderNV"++-- glSharpenTexFuncSGIS --------------------------------------------------------++glSharpenTexFuncSGIS+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @n@.+ -> Ptr GLfloat -- ^ @points@ pointing to @n*2@ elements of type @GLfloat@.+ -> m ()+glSharpenTexFuncSGIS v1 v2 v3 = liftIO $ dyn233 ptr_glSharpenTexFuncSGIS v1 v2 v3++{-# NOINLINE ptr_glSharpenTexFuncSGIS #-}+ptr_glSharpenTexFuncSGIS :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glSharpenTexFuncSGIS = unsafePerformIO $ getCommand "glSharpenTexFuncSGIS"++-- glSignalSemaphoreEXT --------------------------------------------------------++glSignalSemaphoreEXT+ :: MonadIO m+ => GLuint -- ^ @semaphore@.+ -> GLuint -- ^ @numBufferBarriers@.+ -> Ptr GLuint -- ^ @buffers@ pointing to @COMPSIZE(numBufferBarriers)@ elements of type @GLuint@.+ -> GLuint -- ^ @numTextureBarriers@.+ -> Ptr GLuint -- ^ @textures@ pointing to @COMPSIZE(numTextureBarriers)@ elements of type @GLuint@.+ -> Ptr GLenum -- ^ @dstLayouts@ pointing to @COMPSIZE(numTextureBarriers)@ elements of type [TextureLayout](Graphics-GL-Groups.html#TextureLayout).+ -> m ()+glSignalSemaphoreEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn749 ptr_glSignalSemaphoreEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glSignalSemaphoreEXT #-}+ptr_glSignalSemaphoreEXT :: FunPtr (GLuint -> GLuint -> Ptr GLuint -> GLuint -> Ptr GLuint -> Ptr GLenum -> IO ())+ptr_glSignalSemaphoreEXT = unsafePerformIO $ getCommand "glSignalSemaphoreEXT"++-- glSignalSemaphoreui64NVX ----------------------------------------------------++glSignalSemaphoreui64NVX+ :: MonadIO m+ => GLuint -- ^ @signalGpu@.+ -> GLsizei -- ^ @fenceObjectCount@.+ -> Ptr GLuint -- ^ @semaphoreArray@ pointing to @fenceObjectCount@ elements of type @GLuint@.+ -> Ptr GLuint64 -- ^ @fenceValueArray@ pointing to @fenceObjectCount@ elements of type @GLuint64@.+ -> m ()+glSignalSemaphoreui64NVX v1 v2 v3 v4 = liftIO $ dyn750 ptr_glSignalSemaphoreui64NVX v1 v2 v3 v4++{-# NOINLINE ptr_glSignalSemaphoreui64NVX #-}+ptr_glSignalSemaphoreui64NVX :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO ())+ptr_glSignalSemaphoreui64NVX = unsafePerformIO $ getCommand "glSignalSemaphoreui64NVX"++-- glSignalVkFenceNV -----------------------------------------------------------++glSignalVkFenceNV+ :: MonadIO m+ => GLuint64 -- ^ @vkFence@.+ -> m ()+glSignalVkFenceNV v1 = liftIO $ dyn517 ptr_glSignalVkFenceNV v1++{-# NOINLINE ptr_glSignalVkFenceNV #-}+ptr_glSignalVkFenceNV :: FunPtr (GLuint64 -> IO ())+ptr_glSignalVkFenceNV = unsafePerformIO $ getCommand "glSignalVkFenceNV"++-- glSignalVkSemaphoreNV -------------------------------------------------------++glSignalVkSemaphoreNV+ :: MonadIO m+ => GLuint64 -- ^ @vkSemaphore@.+ -> m ()+glSignalVkSemaphoreNV v1 = liftIO $ dyn517 ptr_glSignalVkSemaphoreNV v1++{-# NOINLINE ptr_glSignalVkSemaphoreNV #-}+ptr_glSignalVkSemaphoreNV :: FunPtr (GLuint64 -> IO ())+ptr_glSignalVkSemaphoreNV = unsafePerformIO $ getCommand "glSignalVkSemaphoreNV"++-- glSpecializeShader ----------------------------------------------------------++glSpecializeShader+ :: MonadIO m+ => GLuint -- ^ @shader@.+ -> Ptr GLchar -- ^ @pEntryPoint@.+ -> GLuint -- ^ @numSpecializationConstants@.+ -> Ptr GLuint -- ^ @pConstantIndex@.+ -> Ptr GLuint -- ^ @pConstantValue@.+ -> m ()+glSpecializeShader v1 v2 v3 v4 v5 = liftIO $ dyn751 ptr_glSpecializeShader v1 v2 v3 v4 v5++{-# NOINLINE ptr_glSpecializeShader #-}+ptr_glSpecializeShader :: FunPtr (GLuint -> Ptr GLchar -> GLuint -> Ptr GLuint -> Ptr GLuint -> IO ())+ptr_glSpecializeShader = unsafePerformIO $ getCommand "glSpecializeShader"++-- glSpecializeShaderARB -------------------------------------------------------++-- | This command is an alias for 'glSpecializeShader'.+glSpecializeShaderARB+ :: MonadIO m+ => GLuint -- ^ @shader@.+ -> Ptr GLchar -- ^ @pEntryPoint@.+ -> GLuint -- ^ @numSpecializationConstants@.+ -> Ptr GLuint -- ^ @pConstantIndex@.+ -> Ptr GLuint -- ^ @pConstantValue@.+ -> m ()+glSpecializeShaderARB v1 v2 v3 v4 v5 = liftIO $ dyn751 ptr_glSpecializeShaderARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glSpecializeShaderARB #-}+ptr_glSpecializeShaderARB :: FunPtr (GLuint -> Ptr GLchar -> GLuint -> Ptr GLuint -> Ptr GLuint -> IO ())+ptr_glSpecializeShaderARB = unsafePerformIO $ getCommand "glSpecializeShaderARB"++-- glSpriteParameterfSGIX ------------------------------------------------------++glSpriteParameterfSGIX+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [SpriteParameterNameSGIX](Graphics-GL-Groups.html#SpriteParameterNameSGIX).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glSpriteParameterfSGIX v1 v2 = liftIO $ dyn0 ptr_glSpriteParameterfSGIX v1 v2++{-# NOINLINE ptr_glSpriteParameterfSGIX #-}+ptr_glSpriteParameterfSGIX :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glSpriteParameterfSGIX = unsafePerformIO $ getCommand "glSpriteParameterfSGIX"++-- glSpriteParameterfvSGIX -----------------------------------------------------++glSpriteParameterfvSGIX+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [SpriteParameterNameSGIX](Graphics-GL-Groups.html#SpriteParameterNameSGIX).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glSpriteParameterfvSGIX v1 v2 = liftIO $ dyn101 ptr_glSpriteParameterfvSGIX v1 v2++{-# NOINLINE ptr_glSpriteParameterfvSGIX #-}+ptr_glSpriteParameterfvSGIX :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glSpriteParameterfvSGIX = unsafePerformIO $ getCommand "glSpriteParameterfvSGIX"++-- glSpriteParameteriSGIX ------------------------------------------------------++glSpriteParameteriSGIX+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [SpriteParameterNameSGIX](Graphics-GL-Groups.html#SpriteParameterNameSGIX).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glSpriteParameteriSGIX v1 v2 = liftIO $ dyn58 ptr_glSpriteParameteriSGIX v1 v2++{-# NOINLINE ptr_glSpriteParameteriSGIX #-}+ptr_glSpriteParameteriSGIX :: FunPtr (GLenum -> GLint -> IO ())+ptr_glSpriteParameteriSGIX = unsafePerformIO $ getCommand "glSpriteParameteriSGIX"++-- glSpriteParameterivSGIX -----------------------------------------------------++glSpriteParameterivSGIX+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [SpriteParameterNameSGIX](Graphics-GL-Groups.html#SpriteParameterNameSGIX).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glSpriteParameterivSGIX v1 v2 = liftIO $ dyn143 ptr_glSpriteParameterivSGIX v1 v2++{-# NOINLINE ptr_glSpriteParameterivSGIX #-}+ptr_glSpriteParameterivSGIX :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glSpriteParameterivSGIX = unsafePerformIO $ getCommand "glSpriteParameterivSGIX"++-- glStartInstrumentsSGIX ------------------------------------------------------++glStartInstrumentsSGIX+ :: MonadIO m+ => m ()+glStartInstrumentsSGIX = liftIO $ dyn11 ptr_glStartInstrumentsSGIX++{-# NOINLINE ptr_glStartInstrumentsSGIX #-}+ptr_glStartInstrumentsSGIX :: FunPtr (IO ())+ptr_glStartInstrumentsSGIX = unsafePerformIO $ getCommand "glStartInstrumentsSGIX"++-- glStartTilingQCOM -----------------------------------------------------------++glStartTilingQCOM+ :: MonadIO m+ => GLuint -- ^ @x@.+ -> GLuint -- ^ @y@.+ -> GLuint -- ^ @width@.+ -> GLuint -- ^ @height@.+ -> GLbitfield -- ^ @preserveMask@ of type [BufferBitQCOM](Graphics-GL-Groups.html#BufferBitQCOM).+ -> m ()+glStartTilingQCOM v1 v2 v3 v4 v5 = liftIO $ dyn752 ptr_glStartTilingQCOM v1 v2 v3 v4 v5++{-# NOINLINE ptr_glStartTilingQCOM #-}+ptr_glStartTilingQCOM :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLbitfield -> IO ())+ptr_glStartTilingQCOM = unsafePerformIO $ getCommand "glStartTilingQCOM"++-- glStateCaptureNV ------------------------------------------------------------++glStateCaptureNV+ :: MonadIO m+ => GLuint -- ^ @state@.+ -> GLenum -- ^ @mode@.+ -> m ()+glStateCaptureNV v1 v2 = liftIO $ dyn18 ptr_glStateCaptureNV v1 v2++{-# NOINLINE ptr_glStateCaptureNV #-}+ptr_glStateCaptureNV :: FunPtr (GLuint -> GLenum -> IO ())+ptr_glStateCaptureNV = unsafePerformIO $ getCommand "glStateCaptureNV"++-- glStencilClearTagEXT --------------------------------------------------------++glStencilClearTagEXT+ :: MonadIO m+ => GLsizei -- ^ @stencilTagBits@.+ -> GLuint -- ^ @stencilClearTag@.+ -> m ()+glStencilClearTagEXT v1 v2 = liftIO $ dyn753 ptr_glStencilClearTagEXT v1 v2++{-# NOINLINE ptr_glStencilClearTagEXT #-}+ptr_glStencilClearTagEXT :: FunPtr (GLsizei -> GLuint -> IO ())+ptr_glStencilClearTagEXT = unsafePerformIO $ getCommand "glStencilClearTagEXT"++-- glStencilFillPathInstancedNV ------------------------------------------------++glStencilFillPathInstancedNV+ :: MonadIO m+ => GLsizei -- ^ @numPaths@.+ -> GLenum -- ^ @pathNameType@ of type [PathElementType](Graphics-GL-Groups.html#PathElementType).+ -> Ptr a -- ^ @paths@ pointing to @COMPSIZE(numPaths,pathNameType,paths)@ elements of type @PathElement@.+ -> GLuint -- ^ @pathBase@ of type @Path@.+ -> GLenum -- ^ @fillMode@ of type [PathFillMode](Graphics-GL-Groups.html#PathFillMode).+ -> GLuint -- ^ @mask@ of type @MaskedStencilValue@.+ -> GLenum -- ^ @transformType@ of type [PathTransformType](Graphics-GL-Groups.html#PathTransformType).+ -> Ptr GLfloat -- ^ @transformValues@ pointing to @COMPSIZE(numPaths,transformType)@ elements of type @GLfloat@.+ -> m ()+glStencilFillPathInstancedNV v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn754 ptr_glStencilFillPathInstancedNV v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glStencilFillPathInstancedNV #-}+ptr_glStencilFillPathInstancedNV :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glStencilFillPathInstancedNV = unsafePerformIO $ getCommand "glStencilFillPathInstancedNV"++-- glStencilFillPathNV ---------------------------------------------------------++glStencilFillPathNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLenum -- ^ @fillMode@ of type [PathFillMode](Graphics-GL-Groups.html#PathFillMode).+ -> GLuint -- ^ @mask@ of type @MaskedStencilValue@.+ -> m ()+glStencilFillPathNV v1 v2 v3 = liftIO $ dyn755 ptr_glStencilFillPathNV v1 v2 v3++{-# NOINLINE ptr_glStencilFillPathNV #-}+ptr_glStencilFillPathNV :: FunPtr (GLuint -> GLenum -> GLuint -> IO ())+ptr_glStencilFillPathNV = unsafePerformIO $ getCommand "glStencilFillPathNV"++-- glStencilFunc ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glStencilFunc.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glStencilFunc.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glStencilFunc.xhtml OpenGL 4.x>.+glStencilFunc+ :: MonadIO m+ => GLenum -- ^ @func@ of type [StencilFunction](Graphics-GL-Groups.html#StencilFunction).+ -> GLint -- ^ @ref@ of type @StencilValue@.+ -> GLuint -- ^ @mask@ of type @MaskedStencilValue@.+ -> m ()+glStencilFunc v1 v2 v3 = liftIO $ dyn643 ptr_glStencilFunc v1 v2 v3++{-# NOINLINE ptr_glStencilFunc #-}+ptr_glStencilFunc :: FunPtr (GLenum -> GLint -> GLuint -> IO ())+ptr_glStencilFunc = unsafePerformIO $ getCommand "glStencilFunc"++-- glStencilFuncSeparate -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glStencilFuncSeparate.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glStencilFuncSeparate.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glStencilFuncSeparate.xhtml OpenGL 4.x>.+glStencilFuncSeparate+ :: MonadIO m+ => GLenum -- ^ @face@ of type [StencilFaceDirection](Graphics-GL-Groups.html#StencilFaceDirection).+ -> GLenum -- ^ @func@ of type [StencilFunction](Graphics-GL-Groups.html#StencilFunction).+ -> GLint -- ^ @ref@ of type @StencilValue@.+ -> GLuint -- ^ @mask@ of type @MaskedStencilValue@.+ -> m ()+glStencilFuncSeparate v1 v2 v3 v4 = liftIO $ dyn756 ptr_glStencilFuncSeparate v1 v2 v3 v4++{-# NOINLINE ptr_glStencilFuncSeparate #-}+ptr_glStencilFuncSeparate :: FunPtr (GLenum -> GLenum -> GLint -> GLuint -> IO ())+ptr_glStencilFuncSeparate = unsafePerformIO $ getCommand "glStencilFuncSeparate"++-- glStencilFuncSeparateATI ----------------------------------------------------++glStencilFuncSeparateATI+ :: MonadIO m+ => GLenum -- ^ @frontfunc@ of type [StencilFunction](Graphics-GL-Groups.html#StencilFunction).+ -> GLenum -- ^ @backfunc@ of type [StencilFunction](Graphics-GL-Groups.html#StencilFunction).+ -> GLint -- ^ @ref@ of type @ClampedStencilValue@.+ -> GLuint -- ^ @mask@ of type @MaskedStencilValue@.+ -> m ()+glStencilFuncSeparateATI v1 v2 v3 v4 = liftIO $ dyn756 ptr_glStencilFuncSeparateATI v1 v2 v3 v4++{-# NOINLINE ptr_glStencilFuncSeparateATI #-}+ptr_glStencilFuncSeparateATI :: FunPtr (GLenum -> GLenum -> GLint -> GLuint -> IO ())+ptr_glStencilFuncSeparateATI = unsafePerformIO $ getCommand "glStencilFuncSeparateATI"++-- glStencilMask ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glStencilMask.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glStencilMask.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glStencilMask.xhtml OpenGL 4.x>.+glStencilMask+ :: MonadIO m+ => GLuint -- ^ @mask@ of type @MaskedStencilValue@.+ -> m ()+glStencilMask v1 = liftIO $ dyn3 ptr_glStencilMask v1++{-# NOINLINE ptr_glStencilMask #-}+ptr_glStencilMask :: FunPtr (GLuint -> IO ())+ptr_glStencilMask = unsafePerformIO $ getCommand "glStencilMask"++-- glStencilMaskSeparate -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glStencilMaskSeparate.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glStencilMaskSeparate.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glStencilMaskSeparate.xhtml OpenGL 4.x>.+glStencilMaskSeparate+ :: MonadIO m+ => GLenum -- ^ @face@ of type [StencilFaceDirection](Graphics-GL-Groups.html#StencilFaceDirection).+ -> GLuint -- ^ @mask@ of type @MaskedStencilValue@.+ -> m ()+glStencilMaskSeparate v1 v2 = liftIO $ dyn19 ptr_glStencilMaskSeparate v1 v2++{-# NOINLINE ptr_glStencilMaskSeparate #-}+ptr_glStencilMaskSeparate :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glStencilMaskSeparate = unsafePerformIO $ getCommand "glStencilMaskSeparate"++-- glStencilOp -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glStencilOp.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glStencilOp.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glStencilOp.xhtml OpenGL 4.x>.+glStencilOp+ :: MonadIO m+ => GLenum -- ^ @fail@ of type [StencilOp](Graphics-GL-Groups.html#StencilOp).+ -> GLenum -- ^ @zfail@ of type [StencilOp](Graphics-GL-Groups.html#StencilOp).+ -> GLenum -- ^ @zpass@ of type [StencilOp](Graphics-GL-Groups.html#StencilOp).+ -> m ()+glStencilOp v1 v2 v3 = liftIO $ dyn757 ptr_glStencilOp v1 v2 v3++{-# NOINLINE ptr_glStencilOp #-}+ptr_glStencilOp :: FunPtr (GLenum -> GLenum -> GLenum -> IO ())+ptr_glStencilOp = unsafePerformIO $ getCommand "glStencilOp"++-- glStencilOpSeparate ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glStencilOpSeparate.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glStencilOpSeparate.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glStencilOpSeparate.xhtml OpenGL 4.x>.+glStencilOpSeparate+ :: MonadIO m+ => GLenum -- ^ @face@ of type [StencilFaceDirection](Graphics-GL-Groups.html#StencilFaceDirection).+ -> GLenum -- ^ @sfail@ of type [StencilOp](Graphics-GL-Groups.html#StencilOp).+ -> GLenum -- ^ @dpfail@ of type [StencilOp](Graphics-GL-Groups.html#StencilOp).+ -> GLenum -- ^ @dppass@ of type [StencilOp](Graphics-GL-Groups.html#StencilOp).+ -> m ()+glStencilOpSeparate v1 v2 v3 v4 = liftIO $ dyn56 ptr_glStencilOpSeparate v1 v2 v3 v4++{-# NOINLINE ptr_glStencilOpSeparate #-}+ptr_glStencilOpSeparate :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glStencilOpSeparate = unsafePerformIO $ getCommand "glStencilOpSeparate"++-- glStencilOpSeparateATI ------------------------------------------------------++-- | This command is an alias for 'glStencilOpSeparate'.+glStencilOpSeparateATI+ :: MonadIO m+ => GLenum -- ^ @face@ of type [StencilFaceDirection](Graphics-GL-Groups.html#StencilFaceDirection).+ -> GLenum -- ^ @sfail@ of type [StencilOp](Graphics-GL-Groups.html#StencilOp).+ -> GLenum -- ^ @dpfail@ of type [StencilOp](Graphics-GL-Groups.html#StencilOp).+ -> GLenum -- ^ @dppass@ of type [StencilOp](Graphics-GL-Groups.html#StencilOp).+ -> m ()+glStencilOpSeparateATI v1 v2 v3 v4 = liftIO $ dyn56 ptr_glStencilOpSeparateATI v1 v2 v3 v4++{-# NOINLINE ptr_glStencilOpSeparateATI #-}+ptr_glStencilOpSeparateATI :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glStencilOpSeparateATI = unsafePerformIO $ getCommand "glStencilOpSeparateATI"+
+ src/Graphics/GL/Functions/F25.hs view
@@ -0,0 +1,1543 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F25+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F25 (+ glStencilOpValueAMD,+ glStencilStrokePathInstancedNV,+ glStencilStrokePathNV,+ glStencilThenCoverFillPathInstancedNV,+ glStencilThenCoverFillPathNV,+ glStencilThenCoverStrokePathInstancedNV,+ glStencilThenCoverStrokePathNV,+ glStopInstrumentsSGIX,+ glStringMarkerGREMEDY,+ glSubpixelPrecisionBiasNV,+ glSwizzleEXT,+ glSyncTextureINTEL,+ glTagSampleBufferSGIX,+ glTangent3bEXT,+ glTangent3bvEXT,+ glTangent3dEXT,+ glTangent3dvEXT,+ glTangent3fEXT,+ glTangent3fvEXT,+ glTangent3iEXT,+ glTangent3ivEXT,+ glTangent3sEXT,+ glTangent3svEXT,+ glTangentPointerEXT,+ glTbufferMask3DFX,+ glTessellationFactorAMD,+ glTessellationModeAMD,+ glTestFenceAPPLE,+ glTestFenceNV,+ glTestObjectAPPLE,+ glTexAttachMemoryNV,+ glTexBuffer,+ glTexBufferARB,+ glTexBufferEXT,+ glTexBufferOES,+ glTexBufferRange,+ glTexBufferRangeEXT,+ glTexBufferRangeOES,+ glTexBumpParameterfvATI,+ glTexBumpParameterivATI,+ glTexCoord1bOES,+ glTexCoord1bvOES,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1hNV,+ glTexCoord1hvNV,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord1xOES,+ glTexCoord1xvOES,+ glTexCoord2bOES,+ glTexCoord2bvOES,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fColor3fVertex3fSUN,+ glTexCoord2fColor3fVertex3fvSUN,+ glTexCoord2fColor4fNormal3fVertex3fSUN,+ glTexCoord2fColor4fNormal3fVertex3fvSUN,+ glTexCoord2fColor4ubVertex3fSUN,+ glTexCoord2fColor4ubVertex3fvSUN,+ glTexCoord2fNormal3fVertex3fSUN,+ glTexCoord2fNormal3fVertex3fvSUN,+ glTexCoord2fVertex3fSUN,+ glTexCoord2fVertex3fvSUN,+ glTexCoord2fv,+ glTexCoord2hNV,+ glTexCoord2hvNV,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord2xOES,+ glTexCoord2xvOES,+ glTexCoord3bOES,+ glTexCoord3bvOES,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3hNV,+ glTexCoord3hvNV,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord3xOES,+ glTexCoord3xvOES,+ glTexCoord4bOES,+ glTexCoord4bvOES,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fColor4fNormal3fVertex4fSUN,+ glTexCoord4fColor4fNormal3fVertex4fvSUN,+ glTexCoord4fVertex4fSUN+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glStencilOpValueAMD ---------------------------------------------------------++glStencilOpValueAMD+ :: MonadIO m+ => GLenum -- ^ @face@ of type [StencilFaceDirection](Graphics-GL-Groups.html#StencilFaceDirection).+ -> GLuint -- ^ @value@.+ -> m ()+glStencilOpValueAMD v1 v2 = liftIO $ dyn19 ptr_glStencilOpValueAMD v1 v2++{-# NOINLINE ptr_glStencilOpValueAMD #-}+ptr_glStencilOpValueAMD :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glStencilOpValueAMD = unsafePerformIO $ getCommand "glStencilOpValueAMD"++-- glStencilStrokePathInstancedNV ----------------------------------------------++glStencilStrokePathInstancedNV+ :: MonadIO m+ => GLsizei -- ^ @numPaths@.+ -> GLenum -- ^ @pathNameType@ of type [PathElementType](Graphics-GL-Groups.html#PathElementType).+ -> Ptr a -- ^ @paths@ pointing to @COMPSIZE(numPaths,pathNameType,paths)@ elements of type @PathElement@.+ -> GLuint -- ^ @pathBase@ of type @Path@.+ -> GLint -- ^ @reference@ of type @StencilValue@.+ -> GLuint -- ^ @mask@ of type @MaskedStencilValue@.+ -> GLenum -- ^ @transformType@ of type [PathTransformType](Graphics-GL-Groups.html#PathTransformType).+ -> Ptr GLfloat -- ^ @transformValues@ pointing to @COMPSIZE(numPaths,transformType)@ elements of type @GLfloat@.+ -> m ()+glStencilStrokePathInstancedNV v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn758 ptr_glStencilStrokePathInstancedNV v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glStencilStrokePathInstancedNV #-}+ptr_glStencilStrokePathInstancedNV :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glStencilStrokePathInstancedNV = unsafePerformIO $ getCommand "glStencilStrokePathInstancedNV"++-- glStencilStrokePathNV -------------------------------------------------------++glStencilStrokePathNV+ :: MonadIO m+ => GLuint -- ^ @path@ of type @Path@.+ -> GLint -- ^ @reference@ of type @StencilValue@.+ -> GLuint -- ^ @mask@ of type @MaskedStencilValue@.+ -> m ()+glStencilStrokePathNV v1 v2 v3 = liftIO $ dyn676 ptr_glStencilStrokePathNV v1 v2 v3++{-# NOINLINE ptr_glStencilStrokePathNV #-}+ptr_glStencilStrokePathNV :: FunPtr (GLuint -> GLint -> GLuint -> IO ())+ptr_glStencilStrokePathNV = unsafePerformIO $ getCommand "glStencilStrokePathNV"++-- glStencilThenCoverFillPathInstancedNV ---------------------------------------++glStencilThenCoverFillPathInstancedNV+ :: MonadIO m+ => GLsizei -- ^ @numPaths@.+ -> GLenum -- ^ @pathNameType@.+ -> Ptr a -- ^ @paths@.+ -> GLuint -- ^ @pathBase@.+ -> GLenum -- ^ @fillMode@.+ -> GLuint -- ^ @mask@.+ -> GLenum -- ^ @coverMode@.+ -> GLenum -- ^ @transformType@.+ -> Ptr GLfloat -- ^ @transformValues@.+ -> m ()+glStencilThenCoverFillPathInstancedNV v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn759 ptr_glStencilThenCoverFillPathInstancedNV v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glStencilThenCoverFillPathInstancedNV #-}+ptr_glStencilThenCoverFillPathInstancedNV :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glStencilThenCoverFillPathInstancedNV = unsafePerformIO $ getCommand "glStencilThenCoverFillPathInstancedNV"++-- glStencilThenCoverFillPathNV ------------------------------------------------++glStencilThenCoverFillPathNV+ :: MonadIO m+ => GLuint -- ^ @path@.+ -> GLenum -- ^ @fillMode@.+ -> GLuint -- ^ @mask@.+ -> GLenum -- ^ @coverMode@.+ -> m ()+glStencilThenCoverFillPathNV v1 v2 v3 v4 = liftIO $ dyn760 ptr_glStencilThenCoverFillPathNV v1 v2 v3 v4++{-# NOINLINE ptr_glStencilThenCoverFillPathNV #-}+ptr_glStencilThenCoverFillPathNV :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> IO ())+ptr_glStencilThenCoverFillPathNV = unsafePerformIO $ getCommand "glStencilThenCoverFillPathNV"++-- glStencilThenCoverStrokePathInstancedNV -------------------------------------++glStencilThenCoverStrokePathInstancedNV+ :: MonadIO m+ => GLsizei -- ^ @numPaths@.+ -> GLenum -- ^ @pathNameType@.+ -> Ptr a -- ^ @paths@.+ -> GLuint -- ^ @pathBase@.+ -> GLint -- ^ @reference@.+ -> GLuint -- ^ @mask@.+ -> GLenum -- ^ @coverMode@.+ -> GLenum -- ^ @transformType@.+ -> Ptr GLfloat -- ^ @transformValues@.+ -> m ()+glStencilThenCoverStrokePathInstancedNV v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn761 ptr_glStencilThenCoverStrokePathInstancedNV v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glStencilThenCoverStrokePathInstancedNV #-}+ptr_glStencilThenCoverStrokePathInstancedNV :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glStencilThenCoverStrokePathInstancedNV = unsafePerformIO $ getCommand "glStencilThenCoverStrokePathInstancedNV"++-- glStencilThenCoverStrokePathNV ----------------------------------------------++glStencilThenCoverStrokePathNV+ :: MonadIO m+ => GLuint -- ^ @path@.+ -> GLint -- ^ @reference@.+ -> GLuint -- ^ @mask@.+ -> GLenum -- ^ @coverMode@.+ -> m ()+glStencilThenCoverStrokePathNV v1 v2 v3 v4 = liftIO $ dyn762 ptr_glStencilThenCoverStrokePathNV v1 v2 v3 v4++{-# NOINLINE ptr_glStencilThenCoverStrokePathNV #-}+ptr_glStencilThenCoverStrokePathNV :: FunPtr (GLuint -> GLint -> GLuint -> GLenum -> IO ())+ptr_glStencilThenCoverStrokePathNV = unsafePerformIO $ getCommand "glStencilThenCoverStrokePathNV"++-- glStopInstrumentsSGIX -------------------------------------------------------++glStopInstrumentsSGIX+ :: MonadIO m+ => GLint -- ^ @marker@.+ -> m ()+glStopInstrumentsSGIX v1 = liftIO $ dyn13 ptr_glStopInstrumentsSGIX v1++{-# NOINLINE ptr_glStopInstrumentsSGIX #-}+ptr_glStopInstrumentsSGIX :: FunPtr (GLint -> IO ())+ptr_glStopInstrumentsSGIX = unsafePerformIO $ getCommand "glStopInstrumentsSGIX"++-- glStringMarkerGREMEDY -------------------------------------------------------++glStringMarkerGREMEDY+ :: MonadIO m+ => GLsizei -- ^ @len@.+ -> Ptr a -- ^ @string@ pointing to @len@ elements of type @a@.+ -> m ()+glStringMarkerGREMEDY v1 v2 = liftIO $ dyn271 ptr_glStringMarkerGREMEDY v1 v2++{-# NOINLINE ptr_glStringMarkerGREMEDY #-}+ptr_glStringMarkerGREMEDY :: FunPtr (GLsizei -> Ptr a -> IO ())+ptr_glStringMarkerGREMEDY = unsafePerformIO $ getCommand "glStringMarkerGREMEDY"++-- glSubpixelPrecisionBiasNV ---------------------------------------------------++glSubpixelPrecisionBiasNV+ :: MonadIO m+ => GLuint -- ^ @xbits@.+ -> GLuint -- ^ @ybits@.+ -> m ()+glSubpixelPrecisionBiasNV v1 v2 = liftIO $ dyn4 ptr_glSubpixelPrecisionBiasNV v1 v2++{-# NOINLINE ptr_glSubpixelPrecisionBiasNV #-}+ptr_glSubpixelPrecisionBiasNV :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glSubpixelPrecisionBiasNV = unsafePerformIO $ getCommand "glSubpixelPrecisionBiasNV"++-- glSwizzleEXT ----------------------------------------------------------------++glSwizzleEXT+ :: MonadIO m+ => GLuint -- ^ @res@.+ -> GLuint -- ^ @in@.+ -> GLenum -- ^ @outX@ of type [VertexShaderCoordOutEXT](Graphics-GL-Groups.html#VertexShaderCoordOutEXT).+ -> GLenum -- ^ @outY@ of type [VertexShaderCoordOutEXT](Graphics-GL-Groups.html#VertexShaderCoordOutEXT).+ -> GLenum -- ^ @outZ@ of type [VertexShaderCoordOutEXT](Graphics-GL-Groups.html#VertexShaderCoordOutEXT).+ -> GLenum -- ^ @outW@ of type [VertexShaderCoordOutEXT](Graphics-GL-Groups.html#VertexShaderCoordOutEXT).+ -> m ()+glSwizzleEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn763 ptr_glSwizzleEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glSwizzleEXT #-}+ptr_glSwizzleEXT :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glSwizzleEXT = unsafePerformIO $ getCommand "glSwizzleEXT"++-- glSyncTextureINTEL ----------------------------------------------------------++glSyncTextureINTEL+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> m ()+glSyncTextureINTEL v1 = liftIO $ dyn3 ptr_glSyncTextureINTEL v1++{-# NOINLINE ptr_glSyncTextureINTEL #-}+ptr_glSyncTextureINTEL :: FunPtr (GLuint -> IO ())+ptr_glSyncTextureINTEL = unsafePerformIO $ getCommand "glSyncTextureINTEL"++-- glTagSampleBufferSGIX -------------------------------------------------------++glTagSampleBufferSGIX+ :: MonadIO m+ => m ()+glTagSampleBufferSGIX = liftIO $ dyn11 ptr_glTagSampleBufferSGIX++{-# NOINLINE ptr_glTagSampleBufferSGIX #-}+ptr_glTagSampleBufferSGIX :: FunPtr (IO ())+ptr_glTagSampleBufferSGIX = unsafePerformIO $ getCommand "glTagSampleBufferSGIX"++-- glTangent3bEXT --------------------------------------------------------------++-- | The vector equivalent of this command is 'glTangent3bvEXT'.+glTangent3bEXT+ :: MonadIO m+ => GLbyte -- ^ @tx@.+ -> GLbyte -- ^ @ty@.+ -> GLbyte -- ^ @tz@.+ -> m ()+glTangent3bEXT v1 v2 v3 = liftIO $ dyn39 ptr_glTangent3bEXT v1 v2 v3++{-# NOINLINE ptr_glTangent3bEXT #-}+ptr_glTangent3bEXT :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glTangent3bEXT = unsafePerformIO $ getCommand "glTangent3bEXT"++-- glTangent3bvEXT -------------------------------------------------------------++glTangent3bvEXT+ :: MonadIO m+ => Ptr GLbyte -- ^ @v@ pointing to @3@ elements of type @GLbyte@.+ -> m ()+glTangent3bvEXT v1 = liftIO $ dyn40 ptr_glTangent3bvEXT v1++{-# NOINLINE ptr_glTangent3bvEXT #-}+ptr_glTangent3bvEXT :: FunPtr (Ptr GLbyte -> IO ())+ptr_glTangent3bvEXT = unsafePerformIO $ getCommand "glTangent3bvEXT"++-- glTangent3dEXT --------------------------------------------------------------++-- | The vector equivalent of this command is 'glTangent3dvEXT'.+glTangent3dEXT+ :: MonadIO m+ => GLdouble -- ^ @tx@ of type @CoordD@.+ -> GLdouble -- ^ @ty@ of type @CoordD@.+ -> GLdouble -- ^ @tz@ of type @CoordD@.+ -> m ()+glTangent3dEXT v1 v2 v3 = liftIO $ dyn41 ptr_glTangent3dEXT v1 v2 v3++{-# NOINLINE ptr_glTangent3dEXT #-}+ptr_glTangent3dEXT :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glTangent3dEXT = unsafePerformIO $ getCommand "glTangent3dEXT"++-- glTangent3dvEXT -------------------------------------------------------------++glTangent3dvEXT+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.+ -> m ()+glTangent3dvEXT v1 = liftIO $ dyn42 ptr_glTangent3dvEXT v1++{-# NOINLINE ptr_glTangent3dvEXT #-}+ptr_glTangent3dvEXT :: FunPtr (Ptr GLdouble -> IO ())+ptr_glTangent3dvEXT = unsafePerformIO $ getCommand "glTangent3dvEXT"++-- glTangent3fEXT --------------------------------------------------------------++-- | The vector equivalent of this command is 'glTangent3fvEXT'.+glTangent3fEXT+ :: MonadIO m+ => GLfloat -- ^ @tx@ of type @CoordF@.+ -> GLfloat -- ^ @ty@ of type @CoordF@.+ -> GLfloat -- ^ @tz@ of type @CoordF@.+ -> m ()+glTangent3fEXT v1 v2 v3 = liftIO $ dyn43 ptr_glTangent3fEXT v1 v2 v3++{-# NOINLINE ptr_glTangent3fEXT #-}+ptr_glTangent3fEXT :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTangent3fEXT = unsafePerformIO $ getCommand "glTangent3fEXT"++-- glTangent3fvEXT -------------------------------------------------------------++glTangent3fvEXT+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.+ -> m ()+glTangent3fvEXT v1 = liftIO $ dyn44 ptr_glTangent3fvEXT v1++{-# NOINLINE ptr_glTangent3fvEXT #-}+ptr_glTangent3fvEXT :: FunPtr (Ptr GLfloat -> IO ())+ptr_glTangent3fvEXT = unsafePerformIO $ getCommand "glTangent3fvEXT"++-- glTangent3iEXT --------------------------------------------------------------++-- | The vector equivalent of this command is 'glTangent3ivEXT'.+glTangent3iEXT+ :: MonadIO m+ => GLint -- ^ @tx@.+ -> GLint -- ^ @ty@.+ -> GLint -- ^ @tz@.+ -> m ()+glTangent3iEXT v1 v2 v3 = liftIO $ dyn45 ptr_glTangent3iEXT v1 v2 v3++{-# NOINLINE ptr_glTangent3iEXT #-}+ptr_glTangent3iEXT :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glTangent3iEXT = unsafePerformIO $ getCommand "glTangent3iEXT"++-- glTangent3ivEXT -------------------------------------------------------------++glTangent3ivEXT+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @GLint@.+ -> m ()+glTangent3ivEXT v1 = liftIO $ dyn46 ptr_glTangent3ivEXT v1++{-# NOINLINE ptr_glTangent3ivEXT #-}+ptr_glTangent3ivEXT :: FunPtr (Ptr GLint -> IO ())+ptr_glTangent3ivEXT = unsafePerformIO $ getCommand "glTangent3ivEXT"++-- glTangent3sEXT --------------------------------------------------------------++-- | The vector equivalent of this command is 'glTangent3svEXT'.+glTangent3sEXT+ :: MonadIO m+ => GLshort -- ^ @tx@.+ -> GLshort -- ^ @ty@.+ -> GLshort -- ^ @tz@.+ -> m ()+glTangent3sEXT v1 v2 v3 = liftIO $ dyn47 ptr_glTangent3sEXT v1 v2 v3++{-# NOINLINE ptr_glTangent3sEXT #-}+ptr_glTangent3sEXT :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glTangent3sEXT = unsafePerformIO $ getCommand "glTangent3sEXT"++-- glTangent3svEXT -------------------------------------------------------------++glTangent3svEXT+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @GLshort@.+ -> m ()+glTangent3svEXT v1 = liftIO $ dyn48 ptr_glTangent3svEXT v1++{-# NOINLINE ptr_glTangent3svEXT #-}+ptr_glTangent3svEXT :: FunPtr (Ptr GLshort -> IO ())+ptr_glTangent3svEXT = unsafePerformIO $ getCommand "glTangent3svEXT"++-- glTangentPointerEXT ---------------------------------------------------------++glTangentPointerEXT+ :: MonadIO m+ => GLenum -- ^ @type@ of type [TangentPointerTypeEXT](Graphics-GL-Groups.html#TangentPointerTypeEXT).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @a@.+ -> m ()+glTangentPointerEXT v1 v2 v3 = liftIO $ dyn49 ptr_glTangentPointerEXT v1 v2 v3++{-# NOINLINE ptr_glTangentPointerEXT #-}+ptr_glTangentPointerEXT :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glTangentPointerEXT = unsafePerformIO $ getCommand "glTangentPointerEXT"++-- glTbufferMask3DFX -----------------------------------------------------------++glTbufferMask3DFX+ :: MonadIO m+ => GLuint -- ^ @mask@.+ -> m ()+glTbufferMask3DFX v1 = liftIO $ dyn3 ptr_glTbufferMask3DFX v1++{-# NOINLINE ptr_glTbufferMask3DFX #-}+ptr_glTbufferMask3DFX :: FunPtr (GLuint -> IO ())+ptr_glTbufferMask3DFX = unsafePerformIO $ getCommand "glTbufferMask3DFX"++-- glTessellationFactorAMD -----------------------------------------------------++glTessellationFactorAMD+ :: MonadIO m+ => GLfloat -- ^ @factor@.+ -> m ()+glTessellationFactorAMD v1 = liftIO $ dyn85 ptr_glTessellationFactorAMD v1++{-# NOINLINE ptr_glTessellationFactorAMD #-}+ptr_glTessellationFactorAMD :: FunPtr (GLfloat -> IO ())+ptr_glTessellationFactorAMD = unsafePerformIO $ getCommand "glTessellationFactorAMD"++-- glTessellationModeAMD -------------------------------------------------------++glTessellationModeAMD+ :: MonadIO m+ => GLenum -- ^ @mode@.+ -> m ()+glTessellationModeAMD v1 = liftIO $ dyn5 ptr_glTessellationModeAMD v1++{-# NOINLINE ptr_glTessellationModeAMD #-}+ptr_glTessellationModeAMD :: FunPtr (GLenum -> IO ())+ptr_glTessellationModeAMD = unsafePerformIO $ getCommand "glTessellationModeAMD"++-- glTestFenceAPPLE ------------------------------------------------------------++glTestFenceAPPLE+ :: MonadIO m+ => GLuint -- ^ @fence@ of type @FenceNV@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glTestFenceAPPLE v1 = liftIO $ dyn284 ptr_glTestFenceAPPLE v1++{-# NOINLINE ptr_glTestFenceAPPLE #-}+ptr_glTestFenceAPPLE :: FunPtr (GLuint -> IO GLboolean)+ptr_glTestFenceAPPLE = unsafePerformIO $ getCommand "glTestFenceAPPLE"++-- glTestFenceNV ---------------------------------------------------------------++glTestFenceNV+ :: MonadIO m+ => GLuint -- ^ @fence@ of type @FenceNV@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glTestFenceNV v1 = liftIO $ dyn284 ptr_glTestFenceNV v1++{-# NOINLINE ptr_glTestFenceNV #-}+ptr_glTestFenceNV :: FunPtr (GLuint -> IO GLboolean)+ptr_glTestFenceNV = unsafePerformIO $ getCommand "glTestFenceNV"++-- glTestObjectAPPLE -----------------------------------------------------------++glTestObjectAPPLE+ :: MonadIO m+ => GLenum -- ^ @object@ of type [ObjectTypeAPPLE](Graphics-GL-Groups.html#ObjectTypeAPPLE).+ -> GLuint -- ^ @name@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glTestObjectAPPLE v1 v2 = liftIO $ dyn502 ptr_glTestObjectAPPLE v1 v2++{-# NOINLINE ptr_glTestObjectAPPLE #-}+ptr_glTestObjectAPPLE :: FunPtr (GLenum -> GLuint -> IO GLboolean)+ptr_glTestObjectAPPLE = unsafePerformIO $ getCommand "glTestObjectAPPLE"++-- glTexAttachMemoryNV ---------------------------------------------------------++glTexAttachMemoryNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTexAttachMemoryNV v1 v2 v3 = liftIO $ dyn62 ptr_glTexAttachMemoryNV v1 v2 v3++{-# NOINLINE ptr_glTexAttachMemoryNV #-}+ptr_glTexAttachMemoryNV :: FunPtr (GLenum -> GLuint -> GLuint64 -> IO ())+ptr_glTexAttachMemoryNV = unsafePerformIO $ getCommand "glTexAttachMemoryNV"++-- glTexBuffer -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glTexBuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexBuffer.xhtml OpenGL 4.x>.+glTexBuffer+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @buffer@.+ -> m ()+glTexBuffer v1 v2 v3 = liftIO $ dyn32 ptr_glTexBuffer v1 v2 v3++{-# NOINLINE ptr_glTexBuffer #-}+ptr_glTexBuffer :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+ptr_glTexBuffer = unsafePerformIO $ getCommand "glTexBuffer"++-- glTexBufferARB --------------------------------------------------------------++-- | This command is an alias for 'glTexBuffer'.+glTexBufferARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @buffer@.+ -> m ()+glTexBufferARB v1 v2 v3 = liftIO $ dyn32 ptr_glTexBufferARB v1 v2 v3++{-# NOINLINE ptr_glTexBufferARB #-}+ptr_glTexBufferARB :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+ptr_glTexBufferARB = unsafePerformIO $ getCommand "glTexBufferARB"++-- glTexBufferEXT --------------------------------------------------------------++-- | This command is an alias for 'glTexBuffer'.+glTexBufferEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @buffer@.+ -> m ()+glTexBufferEXT v1 v2 v3 = liftIO $ dyn32 ptr_glTexBufferEXT v1 v2 v3++{-# NOINLINE ptr_glTexBufferEXT #-}+ptr_glTexBufferEXT :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+ptr_glTexBufferEXT = unsafePerformIO $ getCommand "glTexBufferEXT"++-- glTexBufferOES --------------------------------------------------------------++-- | This command is an alias for 'glTexBuffer'.+glTexBufferOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @buffer@.+ -> m ()+glTexBufferOES v1 v2 v3 = liftIO $ dyn32 ptr_glTexBufferOES v1 v2 v3++{-# NOINLINE ptr_glTexBufferOES #-}+ptr_glTexBufferOES :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+ptr_glTexBufferOES = unsafePerformIO $ getCommand "glTexBufferOES"++-- glTexBufferRange ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexBufferRange.xhtml OpenGL 4.x>.+glTexBufferRange+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glTexBufferRange v1 v2 v3 v4 v5 = liftIO $ dyn764 ptr_glTexBufferRange v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTexBufferRange #-}+ptr_glTexBufferRange :: FunPtr (GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glTexBufferRange = unsafePerformIO $ getCommand "glTexBufferRange"++-- glTexBufferRangeEXT ---------------------------------------------------------++-- | This command is an alias for 'glTexBufferRange'.+glTexBufferRangeEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glTexBufferRangeEXT v1 v2 v3 v4 v5 = liftIO $ dyn764 ptr_glTexBufferRangeEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTexBufferRangeEXT #-}+ptr_glTexBufferRangeEXT :: FunPtr (GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glTexBufferRangeEXT = unsafePerformIO $ getCommand "glTexBufferRangeEXT"++-- glTexBufferRangeOES ---------------------------------------------------------++-- | This command is an alias for 'glTexBufferRange'.+glTexBufferRangeOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glTexBufferRangeOES v1 v2 v3 v4 v5 = liftIO $ dyn764 ptr_glTexBufferRangeOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTexBufferRangeOES #-}+ptr_glTexBufferRangeOES :: FunPtr (GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glTexBufferRangeOES = unsafePerformIO $ getCommand "glTexBufferRangeOES"++-- glTexBumpParameterfvATI -----------------------------------------------------++glTexBumpParameterfvATI+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [TexBumpParameterATI](Graphics-GL-Groups.html#TexBumpParameterATI).+ -> Ptr GLfloat -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glTexBumpParameterfvATI v1 v2 = liftIO $ dyn101 ptr_glTexBumpParameterfvATI v1 v2++{-# NOINLINE ptr_glTexBumpParameterfvATI #-}+ptr_glTexBumpParameterfvATI :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glTexBumpParameterfvATI = unsafePerformIO $ getCommand "glTexBumpParameterfvATI"++-- glTexBumpParameterivATI -----------------------------------------------------++glTexBumpParameterivATI+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [TexBumpParameterATI](Graphics-GL-Groups.html#TexBumpParameterATI).+ -> Ptr GLint -- ^ @param@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glTexBumpParameterivATI v1 v2 = liftIO $ dyn143 ptr_glTexBumpParameterivATI v1 v2++{-# NOINLINE ptr_glTexBumpParameterivATI #-}+ptr_glTexBumpParameterivATI :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glTexBumpParameterivATI = unsafePerformIO $ getCommand "glTexBumpParameterivATI"++-- glTexCoord1bOES -------------------------------------------------------------++glTexCoord1bOES+ :: MonadIO m+ => GLbyte -- ^ @s@.+ -> m ()+glTexCoord1bOES v1 = liftIO $ dyn484 ptr_glTexCoord1bOES v1++{-# NOINLINE ptr_glTexCoord1bOES #-}+ptr_glTexCoord1bOES :: FunPtr (GLbyte -> IO ())+ptr_glTexCoord1bOES = unsafePerformIO $ getCommand "glTexCoord1bOES"++-- glTexCoord1bvOES ------------------------------------------------------------++glTexCoord1bvOES+ :: MonadIO m+ => Ptr GLbyte -- ^ @coords@ pointing to @1@ element of type @GLbyte@.+ -> m ()+glTexCoord1bvOES v1 = liftIO $ dyn40 ptr_glTexCoord1bvOES v1++{-# NOINLINE ptr_glTexCoord1bvOES #-}+ptr_glTexCoord1bvOES :: FunPtr (Ptr GLbyte -> IO ())+ptr_glTexCoord1bvOES = unsafePerformIO $ getCommand "glTexCoord1bvOES"++-- glTexCoord1d ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord1dv'.+glTexCoord1d+ :: MonadIO m+ => GLdouble -- ^ @s@ of type @CoordD@.+ -> m ()+glTexCoord1d v1 = liftIO $ dyn84 ptr_glTexCoord1d v1++{-# NOINLINE ptr_glTexCoord1d #-}+ptr_glTexCoord1d :: FunPtr (GLdouble -> IO ())+ptr_glTexCoord1d = unsafePerformIO $ getCommand "glTexCoord1d"++-- glTexCoord1dv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord1dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @CoordD@.+ -> m ()+glTexCoord1dv v1 = liftIO $ dyn42 ptr_glTexCoord1dv v1++{-# NOINLINE ptr_glTexCoord1dv #-}+ptr_glTexCoord1dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glTexCoord1dv = unsafePerformIO $ getCommand "glTexCoord1dv"++-- glTexCoord1f ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord1fv'.+glTexCoord1f+ :: MonadIO m+ => GLfloat -- ^ @s@ of type @CoordF@.+ -> m ()+glTexCoord1f v1 = liftIO $ dyn85 ptr_glTexCoord1f v1++{-# NOINLINE ptr_glTexCoord1f #-}+ptr_glTexCoord1f :: FunPtr (GLfloat -> IO ())+ptr_glTexCoord1f = unsafePerformIO $ getCommand "glTexCoord1f"++-- glTexCoord1fv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord1fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @CoordF@.+ -> m ()+glTexCoord1fv v1 = liftIO $ dyn44 ptr_glTexCoord1fv v1++{-# NOINLINE ptr_glTexCoord1fv #-}+ptr_glTexCoord1fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glTexCoord1fv = unsafePerformIO $ getCommand "glTexCoord1fv"++-- glTexCoord1hNV --------------------------------------------------------------++-- | The vector equivalent of this command is 'glTexCoord1hvNV'.+glTexCoord1hNV+ :: MonadIO m+ => GLhalfNV -- ^ @s@ of type @Half16NV@.+ -> m ()+glTexCoord1hNV v1 = liftIO $ dyn292 ptr_glTexCoord1hNV v1++{-# NOINLINE ptr_glTexCoord1hNV #-}+ptr_glTexCoord1hNV :: FunPtr (GLhalfNV -> IO ())+ptr_glTexCoord1hNV = unsafePerformIO $ getCommand "glTexCoord1hNV"++-- glTexCoord1hvNV -------------------------------------------------------------++glTexCoord1hvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @v@ pointing to @1@ element of type @Half16NV@.+ -> m ()+glTexCoord1hvNV v1 = liftIO $ dyn106 ptr_glTexCoord1hvNV v1++{-# NOINLINE ptr_glTexCoord1hvNV #-}+ptr_glTexCoord1hvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glTexCoord1hvNV = unsafePerformIO $ getCommand "glTexCoord1hvNV"++-- glTexCoord1i ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord1iv'.+glTexCoord1i+ :: MonadIO m+ => GLint -- ^ @s@ of type @CoordI@.+ -> m ()+glTexCoord1i v1 = liftIO $ dyn13 ptr_glTexCoord1i v1++{-# NOINLINE ptr_glTexCoord1i #-}+ptr_glTexCoord1i :: FunPtr (GLint -> IO ())+ptr_glTexCoord1i = unsafePerformIO $ getCommand "glTexCoord1i"++-- glTexCoord1iv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord1iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @1@ element of type @CoordI@.+ -> m ()+glTexCoord1iv v1 = liftIO $ dyn46 ptr_glTexCoord1iv v1++{-# NOINLINE ptr_glTexCoord1iv #-}+ptr_glTexCoord1iv :: FunPtr (Ptr GLint -> IO ())+ptr_glTexCoord1iv = unsafePerformIO $ getCommand "glTexCoord1iv"++-- glTexCoord1s ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord1sv'.+glTexCoord1s+ :: MonadIO m+ => GLshort -- ^ @s@ of type @CoordS@.+ -> m ()+glTexCoord1s v1 = liftIO $ dyn485 ptr_glTexCoord1s v1++{-# NOINLINE ptr_glTexCoord1s #-}+ptr_glTexCoord1s :: FunPtr (GLshort -> IO ())+ptr_glTexCoord1s = unsafePerformIO $ getCommand "glTexCoord1s"++-- glTexCoord1sv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord1sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @1@ element of type @CoordS@.+ -> m ()+glTexCoord1sv v1 = liftIO $ dyn48 ptr_glTexCoord1sv v1++{-# NOINLINE ptr_glTexCoord1sv #-}+ptr_glTexCoord1sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glTexCoord1sv = unsafePerformIO $ getCommand "glTexCoord1sv"++-- glTexCoord1xOES -------------------------------------------------------------++glTexCoord1xOES+ :: MonadIO m+ => GLfixed -- ^ @s@.+ -> m ()+glTexCoord1xOES v1 = liftIO $ dyn87 ptr_glTexCoord1xOES v1++{-# NOINLINE ptr_glTexCoord1xOES #-}+ptr_glTexCoord1xOES :: FunPtr (GLfixed -> IO ())+ptr_glTexCoord1xOES = unsafePerformIO $ getCommand "glTexCoord1xOES"++-- glTexCoord1xvOES ------------------------------------------------------------++glTexCoord1xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @1@ element of type @GLfixed@.+ -> m ()+glTexCoord1xvOES v1 = liftIO $ dyn114 ptr_glTexCoord1xvOES v1++{-# NOINLINE ptr_glTexCoord1xvOES #-}+ptr_glTexCoord1xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glTexCoord1xvOES = unsafePerformIO $ getCommand "glTexCoord1xvOES"++-- glTexCoord2bOES -------------------------------------------------------------++glTexCoord2bOES+ :: MonadIO m+ => GLbyte -- ^ @s@.+ -> GLbyte -- ^ @t@.+ -> m ()+glTexCoord2bOES v1 v2 = liftIO $ dyn765 ptr_glTexCoord2bOES v1 v2++{-# NOINLINE ptr_glTexCoord2bOES #-}+ptr_glTexCoord2bOES :: FunPtr (GLbyte -> GLbyte -> IO ())+ptr_glTexCoord2bOES = unsafePerformIO $ getCommand "glTexCoord2bOES"++-- glTexCoord2bvOES ------------------------------------------------------------++glTexCoord2bvOES+ :: MonadIO m+ => Ptr GLbyte -- ^ @coords@ pointing to @2@ elements of type @GLbyte@.+ -> m ()+glTexCoord2bvOES v1 = liftIO $ dyn40 ptr_glTexCoord2bvOES v1++{-# NOINLINE ptr_glTexCoord2bvOES #-}+ptr_glTexCoord2bvOES :: FunPtr (Ptr GLbyte -> IO ())+ptr_glTexCoord2bvOES = unsafePerformIO $ getCommand "glTexCoord2bvOES"++-- glTexCoord2d ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord2dv'.+glTexCoord2d+ :: MonadIO m+ => GLdouble -- ^ @s@ of type @CoordD@.+ -> GLdouble -- ^ @t@ of type @CoordD@.+ -> m ()+glTexCoord2d v1 v2 = liftIO $ dyn225 ptr_glTexCoord2d v1 v2++{-# NOINLINE ptr_glTexCoord2d #-}+ptr_glTexCoord2d :: FunPtr (GLdouble -> GLdouble -> IO ())+ptr_glTexCoord2d = unsafePerformIO $ getCommand "glTexCoord2d"++-- glTexCoord2dv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord2dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @CoordD@.+ -> m ()+glTexCoord2dv v1 = liftIO $ dyn42 ptr_glTexCoord2dv v1++{-# NOINLINE ptr_glTexCoord2dv #-}+ptr_glTexCoord2dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glTexCoord2dv = unsafePerformIO $ getCommand "glTexCoord2dv"++-- glTexCoord2f ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord2fv'.+glTexCoord2f+ :: MonadIO m+ => GLfloat -- ^ @s@ of type @CoordF@.+ -> GLfloat -- ^ @t@ of type @CoordF@.+ -> m ()+glTexCoord2f v1 v2 = liftIO $ dyn230 ptr_glTexCoord2f v1 v2++{-# NOINLINE ptr_glTexCoord2f #-}+ptr_glTexCoord2f :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glTexCoord2f = unsafePerformIO $ getCommand "glTexCoord2f"++-- glTexCoord2fColor3fVertex3fSUN ----------------------------------------------++glTexCoord2fColor3fVertex3fSUN+ :: MonadIO m+ => GLfloat -- ^ @s@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @r@.+ -> GLfloat -- ^ @g@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glTexCoord2fColor3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn652 ptr_glTexCoord2fColor3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTexCoord2fColor3fVertex3fSUN #-}+ptr_glTexCoord2fColor3fVertex3fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTexCoord2fColor3fVertex3fSUN = unsafePerformIO $ getCommand "glTexCoord2fColor3fVertex3fSUN"++-- glTexCoord2fColor3fVertex3fvSUN ---------------------------------------------++glTexCoord2fColor3fVertex3fvSUN+ :: MonadIO m+ => Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @c@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glTexCoord2fColor3fVertex3fvSUN v1 v2 v3 = liftIO $ dyn118 ptr_glTexCoord2fColor3fVertex3fvSUN v1 v2 v3++{-# NOINLINE ptr_glTexCoord2fColor3fVertex3fvSUN #-}+ptr_glTexCoord2fColor3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glTexCoord2fColor3fVertex3fvSUN = unsafePerformIO $ getCommand "glTexCoord2fColor3fVertex3fvSUN"++-- glTexCoord2fColor4fNormal3fVertex3fSUN --------------------------------------++glTexCoord2fColor4fNormal3fVertex3fSUN+ :: MonadIO m+ => GLfloat -- ^ @s@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @r@.+ -> GLfloat -- ^ @g@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @a@.+ -> GLfloat -- ^ @nx@.+ -> GLfloat -- ^ @ny@.+ -> GLfloat -- ^ @nz@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glTexCoord2fColor4fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO $ dyn766 ptr_glTexCoord2fColor4fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12++{-# NOINLINE ptr_glTexCoord2fColor4fNormal3fVertex3fSUN #-}+ptr_glTexCoord2fColor4fNormal3fVertex3fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTexCoord2fColor4fNormal3fVertex3fSUN = unsafePerformIO $ getCommand "glTexCoord2fColor4fNormal3fVertex3fSUN"++-- glTexCoord2fColor4fNormal3fVertex3fvSUN -------------------------------------++glTexCoord2fColor4fNormal3fVertex3fvSUN+ :: MonadIO m+ => Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @c@ pointing to @4@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glTexCoord2fColor4fNormal3fVertex3fvSUN v1 v2 v3 v4 = liftIO $ dyn767 ptr_glTexCoord2fColor4fNormal3fVertex3fvSUN v1 v2 v3 v4++{-# NOINLINE ptr_glTexCoord2fColor4fNormal3fVertex3fvSUN #-}+ptr_glTexCoord2fColor4fNormal3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glTexCoord2fColor4fNormal3fVertex3fvSUN = unsafePerformIO $ getCommand "glTexCoord2fColor4fNormal3fVertex3fvSUN"++-- glTexCoord2fColor4ubVertex3fSUN ---------------------------------------------++glTexCoord2fColor4ubVertex3fSUN+ :: MonadIO m+ => GLfloat -- ^ @s@.+ -> GLfloat -- ^ @t@.+ -> GLubyte -- ^ @r@.+ -> GLubyte -- ^ @g@.+ -> GLubyte -- ^ @b@.+ -> GLubyte -- ^ @a@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glTexCoord2fColor4ubVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn768 ptr_glTexCoord2fColor4ubVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTexCoord2fColor4ubVertex3fSUN #-}+ptr_glTexCoord2fColor4ubVertex3fSUN :: FunPtr (GLfloat -> GLfloat -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTexCoord2fColor4ubVertex3fSUN = unsafePerformIO $ getCommand "glTexCoord2fColor4ubVertex3fSUN"++-- glTexCoord2fColor4ubVertex3fvSUN --------------------------------------------++glTexCoord2fColor4ubVertex3fvSUN+ :: MonadIO m+ => Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@.+ -> Ptr GLubyte -- ^ @c@ pointing to @4@ elements of type @GLubyte@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glTexCoord2fColor4ubVertex3fvSUN v1 v2 v3 = liftIO $ dyn769 ptr_glTexCoord2fColor4ubVertex3fvSUN v1 v2 v3++{-# NOINLINE ptr_glTexCoord2fColor4ubVertex3fvSUN #-}+ptr_glTexCoord2fColor4ubVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLubyte -> Ptr GLfloat -> IO ())+ptr_glTexCoord2fColor4ubVertex3fvSUN = unsafePerformIO $ getCommand "glTexCoord2fColor4ubVertex3fvSUN"++-- glTexCoord2fNormal3fVertex3fSUN ---------------------------------------------++glTexCoord2fNormal3fVertex3fSUN+ :: MonadIO m+ => GLfloat -- ^ @s@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @nx@.+ -> GLfloat -- ^ @ny@.+ -> GLfloat -- ^ @nz@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glTexCoord2fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn652 ptr_glTexCoord2fNormal3fVertex3fSUN v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTexCoord2fNormal3fVertex3fSUN #-}+ptr_glTexCoord2fNormal3fVertex3fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTexCoord2fNormal3fVertex3fSUN = unsafePerformIO $ getCommand "glTexCoord2fNormal3fVertex3fSUN"++-- glTexCoord2fNormal3fVertex3fvSUN --------------------------------------------++glTexCoord2fNormal3fVertex3fvSUN+ :: MonadIO m+ => Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glTexCoord2fNormal3fVertex3fvSUN v1 v2 v3 = liftIO $ dyn118 ptr_glTexCoord2fNormal3fVertex3fvSUN v1 v2 v3++{-# NOINLINE ptr_glTexCoord2fNormal3fVertex3fvSUN #-}+ptr_glTexCoord2fNormal3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glTexCoord2fNormal3fVertex3fvSUN = unsafePerformIO $ getCommand "glTexCoord2fNormal3fVertex3fvSUN"++-- glTexCoord2fVertex3fSUN -----------------------------------------------------++glTexCoord2fVertex3fSUN+ :: MonadIO m+ => GLfloat -- ^ @s@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glTexCoord2fVertex3fSUN v1 v2 v3 v4 v5 = liftIO $ dyn260 ptr_glTexCoord2fVertex3fSUN v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTexCoord2fVertex3fSUN #-}+ptr_glTexCoord2fVertex3fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTexCoord2fVertex3fSUN = unsafePerformIO $ getCommand "glTexCoord2fVertex3fSUN"++-- glTexCoord2fVertex3fvSUN ----------------------------------------------------++glTexCoord2fVertex3fvSUN+ :: MonadIO m+ => Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glTexCoord2fVertex3fvSUN v1 v2 = liftIO $ dyn104 ptr_glTexCoord2fVertex3fvSUN v1 v2++{-# NOINLINE ptr_glTexCoord2fVertex3fvSUN #-}+ptr_glTexCoord2fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glTexCoord2fVertex3fvSUN = unsafePerformIO $ getCommand "glTexCoord2fVertex3fvSUN"++-- glTexCoord2fv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord2fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @CoordF@.+ -> m ()+glTexCoord2fv v1 = liftIO $ dyn44 ptr_glTexCoord2fv v1++{-# NOINLINE ptr_glTexCoord2fv #-}+ptr_glTexCoord2fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glTexCoord2fv = unsafePerformIO $ getCommand "glTexCoord2fv"++-- glTexCoord2hNV --------------------------------------------------------------++-- | The vector equivalent of this command is 'glTexCoord2hvNV'.+glTexCoord2hNV+ :: MonadIO m+ => GLhalfNV -- ^ @s@ of type @Half16NV@.+ -> GLhalfNV -- ^ @t@ of type @Half16NV@.+ -> m ()+glTexCoord2hNV v1 v2 = liftIO $ dyn770 ptr_glTexCoord2hNV v1 v2++{-# NOINLINE ptr_glTexCoord2hNV #-}+ptr_glTexCoord2hNV :: FunPtr (GLhalfNV -> GLhalfNV -> IO ())+ptr_glTexCoord2hNV = unsafePerformIO $ getCommand "glTexCoord2hNV"++-- glTexCoord2hvNV -------------------------------------------------------------++glTexCoord2hvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @v@ pointing to @2@ elements of type @Half16NV@.+ -> m ()+glTexCoord2hvNV v1 = liftIO $ dyn106 ptr_glTexCoord2hvNV v1++{-# NOINLINE ptr_glTexCoord2hvNV #-}+ptr_glTexCoord2hvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glTexCoord2hvNV = unsafePerformIO $ getCommand "glTexCoord2hvNV"++-- glTexCoord2i ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord2iv'.+glTexCoord2i+ :: MonadIO m+ => GLint -- ^ @s@ of type @CoordI@.+ -> GLint -- ^ @t@ of type @CoordI@.+ -> m ()+glTexCoord2i v1 v2 = liftIO $ dyn277 ptr_glTexCoord2i v1 v2++{-# NOINLINE ptr_glTexCoord2i #-}+ptr_glTexCoord2i :: FunPtr (GLint -> GLint -> IO ())+ptr_glTexCoord2i = unsafePerformIO $ getCommand "glTexCoord2i"++-- glTexCoord2iv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord2iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @2@ elements of type @CoordI@.+ -> m ()+glTexCoord2iv v1 = liftIO $ dyn46 ptr_glTexCoord2iv v1++{-# NOINLINE ptr_glTexCoord2iv #-}+ptr_glTexCoord2iv :: FunPtr (Ptr GLint -> IO ())+ptr_glTexCoord2iv = unsafePerformIO $ getCommand "glTexCoord2iv"++-- glTexCoord2s ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord2sv'.+glTexCoord2s+ :: MonadIO m+ => GLshort -- ^ @s@ of type @CoordS@.+ -> GLshort -- ^ @t@ of type @CoordS@.+ -> m ()+glTexCoord2s v1 v2 = liftIO $ dyn709 ptr_glTexCoord2s v1 v2++{-# NOINLINE ptr_glTexCoord2s #-}+ptr_glTexCoord2s :: FunPtr (GLshort -> GLshort -> IO ())+ptr_glTexCoord2s = unsafePerformIO $ getCommand "glTexCoord2s"++-- glTexCoord2sv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord2sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @CoordS@.+ -> m ()+glTexCoord2sv v1 = liftIO $ dyn48 ptr_glTexCoord2sv v1++{-# NOINLINE ptr_glTexCoord2sv #-}+ptr_glTexCoord2sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glTexCoord2sv = unsafePerformIO $ getCommand "glTexCoord2sv"++-- glTexCoord2xOES -------------------------------------------------------------++glTexCoord2xOES+ :: MonadIO m+ => GLfixed -- ^ @s@.+ -> GLfixed -- ^ @t@.+ -> m ()+glTexCoord2xOES v1 v2 = liftIO $ dyn232 ptr_glTexCoord2xOES v1 v2++{-# NOINLINE ptr_glTexCoord2xOES #-}+ptr_glTexCoord2xOES :: FunPtr (GLfixed -> GLfixed -> IO ())+ptr_glTexCoord2xOES = unsafePerformIO $ getCommand "glTexCoord2xOES"++-- glTexCoord2xvOES ------------------------------------------------------------++glTexCoord2xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @2@ elements of type @GLfixed@.+ -> m ()+glTexCoord2xvOES v1 = liftIO $ dyn114 ptr_glTexCoord2xvOES v1++{-# NOINLINE ptr_glTexCoord2xvOES #-}+ptr_glTexCoord2xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glTexCoord2xvOES = unsafePerformIO $ getCommand "glTexCoord2xvOES"++-- glTexCoord3bOES -------------------------------------------------------------++glTexCoord3bOES+ :: MonadIO m+ => GLbyte -- ^ @s@.+ -> GLbyte -- ^ @t@.+ -> GLbyte -- ^ @r@.+ -> m ()+glTexCoord3bOES v1 v2 v3 = liftIO $ dyn39 ptr_glTexCoord3bOES v1 v2 v3++{-# NOINLINE ptr_glTexCoord3bOES #-}+ptr_glTexCoord3bOES :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glTexCoord3bOES = unsafePerformIO $ getCommand "glTexCoord3bOES"++-- glTexCoord3bvOES ------------------------------------------------------------++glTexCoord3bvOES+ :: MonadIO m+ => Ptr GLbyte -- ^ @coords@ pointing to @3@ elements of type @GLbyte@.+ -> m ()+glTexCoord3bvOES v1 = liftIO $ dyn40 ptr_glTexCoord3bvOES v1++{-# NOINLINE ptr_glTexCoord3bvOES #-}+ptr_glTexCoord3bvOES :: FunPtr (Ptr GLbyte -> IO ())+ptr_glTexCoord3bvOES = unsafePerformIO $ getCommand "glTexCoord3bvOES"++-- glTexCoord3d ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord3dv'.+glTexCoord3d+ :: MonadIO m+ => GLdouble -- ^ @s@ of type @CoordD@.+ -> GLdouble -- ^ @t@ of type @CoordD@.+ -> GLdouble -- ^ @r@ of type @CoordD@.+ -> m ()+glTexCoord3d v1 v2 v3 = liftIO $ dyn41 ptr_glTexCoord3d v1 v2 v3++{-# NOINLINE ptr_glTexCoord3d #-}+ptr_glTexCoord3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glTexCoord3d = unsafePerformIO $ getCommand "glTexCoord3d"++-- glTexCoord3dv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord3dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.+ -> m ()+glTexCoord3dv v1 = liftIO $ dyn42 ptr_glTexCoord3dv v1++{-# NOINLINE ptr_glTexCoord3dv #-}+ptr_glTexCoord3dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glTexCoord3dv = unsafePerformIO $ getCommand "glTexCoord3dv"++-- glTexCoord3f ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord3fv'.+glTexCoord3f+ :: MonadIO m+ => GLfloat -- ^ @s@ of type @CoordF@.+ -> GLfloat -- ^ @t@ of type @CoordF@.+ -> GLfloat -- ^ @r@ of type @CoordF@.+ -> m ()+glTexCoord3f v1 v2 v3 = liftIO $ dyn43 ptr_glTexCoord3f v1 v2 v3++{-# NOINLINE ptr_glTexCoord3f #-}+ptr_glTexCoord3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTexCoord3f = unsafePerformIO $ getCommand "glTexCoord3f"++-- glTexCoord3fv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord3fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.+ -> m ()+glTexCoord3fv v1 = liftIO $ dyn44 ptr_glTexCoord3fv v1++{-# NOINLINE ptr_glTexCoord3fv #-}+ptr_glTexCoord3fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glTexCoord3fv = unsafePerformIO $ getCommand "glTexCoord3fv"++-- glTexCoord3hNV --------------------------------------------------------------++-- | The vector equivalent of this command is 'glTexCoord3hvNV'.+glTexCoord3hNV+ :: MonadIO m+ => GLhalfNV -- ^ @s@ of type @Half16NV@.+ -> GLhalfNV -- ^ @t@ of type @Half16NV@.+ -> GLhalfNV -- ^ @r@ of type @Half16NV@.+ -> m ()+glTexCoord3hNV v1 v2 v3 = liftIO $ dyn105 ptr_glTexCoord3hNV v1 v2 v3++{-# NOINLINE ptr_glTexCoord3hNV #-}+ptr_glTexCoord3hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glTexCoord3hNV = unsafePerformIO $ getCommand "glTexCoord3hNV"++-- glTexCoord3hvNV -------------------------------------------------------------++glTexCoord3hvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @v@ pointing to @3@ elements of type @Half16NV@.+ -> m ()+glTexCoord3hvNV v1 = liftIO $ dyn106 ptr_glTexCoord3hvNV v1++{-# NOINLINE ptr_glTexCoord3hvNV #-}+ptr_glTexCoord3hvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glTexCoord3hvNV = unsafePerformIO $ getCommand "glTexCoord3hvNV"++-- glTexCoord3i ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord3iv'.+glTexCoord3i+ :: MonadIO m+ => GLint -- ^ @s@ of type @CoordI@.+ -> GLint -- ^ @t@ of type @CoordI@.+ -> GLint -- ^ @r@ of type @CoordI@.+ -> m ()+glTexCoord3i v1 v2 v3 = liftIO $ dyn45 ptr_glTexCoord3i v1 v2 v3++{-# NOINLINE ptr_glTexCoord3i #-}+ptr_glTexCoord3i :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glTexCoord3i = unsafePerformIO $ getCommand "glTexCoord3i"++-- glTexCoord3iv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord3iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @CoordI@.+ -> m ()+glTexCoord3iv v1 = liftIO $ dyn46 ptr_glTexCoord3iv v1++{-# NOINLINE ptr_glTexCoord3iv #-}+ptr_glTexCoord3iv :: FunPtr (Ptr GLint -> IO ())+ptr_glTexCoord3iv = unsafePerformIO $ getCommand "glTexCoord3iv"++-- glTexCoord3s ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord3sv'.+glTexCoord3s+ :: MonadIO m+ => GLshort -- ^ @s@ of type @CoordS@.+ -> GLshort -- ^ @t@ of type @CoordS@.+ -> GLshort -- ^ @r@ of type @CoordS@.+ -> m ()+glTexCoord3s v1 v2 v3 = liftIO $ dyn47 ptr_glTexCoord3s v1 v2 v3++{-# NOINLINE ptr_glTexCoord3s #-}+ptr_glTexCoord3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glTexCoord3s = unsafePerformIO $ getCommand "glTexCoord3s"++-- glTexCoord3sv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord3sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @CoordS@.+ -> m ()+glTexCoord3sv v1 = liftIO $ dyn48 ptr_glTexCoord3sv v1++{-# NOINLINE ptr_glTexCoord3sv #-}+ptr_glTexCoord3sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glTexCoord3sv = unsafePerformIO $ getCommand "glTexCoord3sv"++-- glTexCoord3xOES -------------------------------------------------------------++glTexCoord3xOES+ :: MonadIO m+ => GLfixed -- ^ @s@.+ -> GLfixed -- ^ @t@.+ -> GLfixed -- ^ @r@.+ -> m ()+glTexCoord3xOES v1 v2 v3 = liftIO $ dyn113 ptr_glTexCoord3xOES v1 v2 v3++{-# NOINLINE ptr_glTexCoord3xOES #-}+ptr_glTexCoord3xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glTexCoord3xOES = unsafePerformIO $ getCommand "glTexCoord3xOES"++-- glTexCoord3xvOES ------------------------------------------------------------++glTexCoord3xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @3@ elements of type @GLfixed@.+ -> m ()+glTexCoord3xvOES v1 = liftIO $ dyn114 ptr_glTexCoord3xvOES v1++{-# NOINLINE ptr_glTexCoord3xvOES #-}+ptr_glTexCoord3xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glTexCoord3xvOES = unsafePerformIO $ getCommand "glTexCoord3xvOES"++-- glTexCoord4bOES -------------------------------------------------------------++glTexCoord4bOES+ :: MonadIO m+ => GLbyte -- ^ @s@.+ -> GLbyte -- ^ @t@.+ -> GLbyte -- ^ @r@.+ -> GLbyte -- ^ @q@.+ -> m ()+glTexCoord4bOES v1 v2 v3 v4 = liftIO $ dyn115 ptr_glTexCoord4bOES v1 v2 v3 v4++{-# NOINLINE ptr_glTexCoord4bOES #-}+ptr_glTexCoord4bOES :: FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glTexCoord4bOES = unsafePerformIO $ getCommand "glTexCoord4bOES"++-- glTexCoord4bvOES ------------------------------------------------------------++glTexCoord4bvOES+ :: MonadIO m+ => Ptr GLbyte -- ^ @coords@ pointing to @4@ elements of type @GLbyte@.+ -> m ()+glTexCoord4bvOES v1 = liftIO $ dyn40 ptr_glTexCoord4bvOES v1++{-# NOINLINE ptr_glTexCoord4bvOES #-}+ptr_glTexCoord4bvOES :: FunPtr (Ptr GLbyte -> IO ())+ptr_glTexCoord4bvOES = unsafePerformIO $ getCommand "glTexCoord4bvOES"++-- glTexCoord4d ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord4dv'.+glTexCoord4d+ :: MonadIO m+ => GLdouble -- ^ @s@ of type @CoordD@.+ -> GLdouble -- ^ @t@ of type @CoordD@.+ -> GLdouble -- ^ @r@ of type @CoordD@.+ -> GLdouble -- ^ @q@ of type @CoordD@.+ -> m ()+glTexCoord4d v1 v2 v3 v4 = liftIO $ dyn116 ptr_glTexCoord4d v1 v2 v3 v4++{-# NOINLINE ptr_glTexCoord4d #-}+ptr_glTexCoord4d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glTexCoord4d = unsafePerformIO $ getCommand "glTexCoord4d"++-- glTexCoord4dv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord4dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @CoordD@.+ -> m ()+glTexCoord4dv v1 = liftIO $ dyn42 ptr_glTexCoord4dv v1++{-# NOINLINE ptr_glTexCoord4dv #-}+ptr_glTexCoord4dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glTexCoord4dv = unsafePerformIO $ getCommand "glTexCoord4dv"++-- glTexCoord4f ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord4fv'.+glTexCoord4f+ :: MonadIO m+ => GLfloat -- ^ @s@ of type @CoordF@.+ -> GLfloat -- ^ @t@ of type @CoordF@.+ -> GLfloat -- ^ @r@ of type @CoordF@.+ -> GLfloat -- ^ @q@ of type @CoordF@.+ -> m ()+glTexCoord4f v1 v2 v3 v4 = liftIO $ dyn52 ptr_glTexCoord4f v1 v2 v3 v4++{-# NOINLINE ptr_glTexCoord4f #-}+ptr_glTexCoord4f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTexCoord4f = unsafePerformIO $ getCommand "glTexCoord4f"++-- glTexCoord4fColor4fNormal3fVertex4fSUN --------------------------------------++glTexCoord4fColor4fNormal3fVertex4fSUN+ :: MonadIO m+ => GLfloat -- ^ @s@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @p@.+ -> GLfloat -- ^ @q@.+ -> GLfloat -- ^ @r@.+ -> GLfloat -- ^ @g@.+ -> GLfloat -- ^ @b@.+ -> GLfloat -- ^ @a@.+ -> GLfloat -- ^ @nx@.+ -> GLfloat -- ^ @ny@.+ -> GLfloat -- ^ @nz@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @w@.+ -> m ()+glTexCoord4fColor4fNormal3fVertex4fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 = liftIO $ dyn771 ptr_glTexCoord4fColor4fNormal3fVertex4fSUN v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15++{-# NOINLINE ptr_glTexCoord4fColor4fNormal3fVertex4fSUN #-}+ptr_glTexCoord4fColor4fNormal3fVertex4fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTexCoord4fColor4fNormal3fVertex4fSUN = unsafePerformIO $ getCommand "glTexCoord4fColor4fNormal3fVertex4fSUN"++-- glTexCoord4fColor4fNormal3fVertex4fvSUN -------------------------------------++glTexCoord4fColor4fNormal3fVertex4fvSUN+ :: MonadIO m+ => Ptr GLfloat -- ^ @tc@ pointing to @4@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @c@ pointing to @4@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glTexCoord4fColor4fNormal3fVertex4fvSUN v1 v2 v3 v4 = liftIO $ dyn767 ptr_glTexCoord4fColor4fNormal3fVertex4fvSUN v1 v2 v3 v4++{-# NOINLINE ptr_glTexCoord4fColor4fNormal3fVertex4fvSUN #-}+ptr_glTexCoord4fColor4fNormal3fVertex4fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glTexCoord4fColor4fNormal3fVertex4fvSUN = unsafePerformIO $ getCommand "glTexCoord4fColor4fNormal3fVertex4fvSUN"++-- glTexCoord4fVertex4fSUN -----------------------------------------------------++glTexCoord4fVertex4fSUN+ :: MonadIO m+ => GLfloat -- ^ @s@.+ -> GLfloat -- ^ @t@.+ -> GLfloat -- ^ @p@.+ -> GLfloat -- ^ @q@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @w@.+ -> m ()+glTexCoord4fVertex4fSUN v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn652 ptr_glTexCoord4fVertex4fSUN v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTexCoord4fVertex4fSUN #-}+ptr_glTexCoord4fVertex4fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTexCoord4fVertex4fSUN = unsafePerformIO $ getCommand "glTexCoord4fVertex4fSUN"+
+ src/Graphics/GL/Functions/F26.hs view
@@ -0,0 +1,1736 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F26+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F26 (+ glTexCoord4fVertex4fvSUN,+ glTexCoord4fv,+ glTexCoord4hNV,+ glTexCoord4hvNV,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoord4xOES,+ glTexCoord4xvOES,+ glTexCoordFormatNV,+ glTexCoordP1ui,+ glTexCoordP1uiv,+ glTexCoordP2ui,+ glTexCoordP2uiv,+ glTexCoordP3ui,+ glTexCoordP3uiv,+ glTexCoordP4ui,+ glTexCoordP4uiv,+ glTexCoordPointer,+ glTexCoordPointerEXT,+ glTexCoordPointerListIBM,+ glTexCoordPointervINTEL,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexEnvx,+ glTexEnvxOES,+ glTexEnvxv,+ glTexEnvxvOES,+ glTexFilterFuncSGIS,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfOES,+ glTexGenfv,+ glTexGenfvOES,+ glTexGeni,+ glTexGeniOES,+ glTexGeniv,+ glTexGenivOES,+ glTexGenxOES,+ glTexGenxvOES,+ glTexImage1D,+ glTexImage2D,+ glTexImage2DMultisample,+ glTexImage2DMultisampleCoverageNV,+ glTexImage3D,+ glTexImage3DEXT,+ glTexImage3DMultisample,+ glTexImage3DMultisampleCoverageNV,+ glTexImage3DOES,+ glTexImage4DSGIS,+ glTexPageCommitmentARB,+ glTexPageCommitmentEXT,+ glTexParameterIiv,+ glTexParameterIivEXT,+ glTexParameterIivOES,+ glTexParameterIuiv,+ glTexParameterIuivEXT,+ glTexParameterIuivOES,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexParameterx,+ glTexParameterxOES,+ glTexParameterxv,+ glTexParameterxvOES,+ glTexRenderbufferNV,+ glTexStorage1D,+ glTexStorage1DEXT,+ glTexStorage2D,+ glTexStorage2DEXT,+ glTexStorage2DMultisample,+ glTexStorage3D,+ glTexStorage3DEXT,+ glTexStorage3DMultisample,+ glTexStorage3DMultisampleOES,+ glTexStorageMem1DEXT,+ glTexStorageMem2DEXT,+ glTexStorageMem2DMultisampleEXT,+ glTexStorageMem3DEXT,+ glTexStorageMem3DMultisampleEXT,+ glTexStorageSparseAMD,+ glTexSubImage1D,+ glTexSubImage1DEXT,+ glTexSubImage2D,+ glTexSubImage2DEXT,+ glTexSubImage3D,+ glTexSubImage3DEXT,+ glTexSubImage3DOES,+ glTexSubImage4DSGIS,+ glTextureAttachMemoryNV,+ glTextureBarrier,+ glTextureBarrierNV,+ glTextureBuffer,+ glTextureBufferEXT,+ glTextureBufferRange+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glTexCoord4fVertex4fvSUN ----------------------------------------------------++glTexCoord4fVertex4fvSUN+ :: MonadIO m+ => Ptr GLfloat -- ^ @tc@ pointing to @4@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glTexCoord4fVertex4fvSUN v1 v2 = liftIO $ dyn104 ptr_glTexCoord4fVertex4fvSUN v1 v2++{-# NOINLINE ptr_glTexCoord4fVertex4fvSUN #-}+ptr_glTexCoord4fVertex4fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())+ptr_glTexCoord4fVertex4fvSUN = unsafePerformIO $ getCommand "glTexCoord4fVertex4fvSUN"++-- glTexCoord4fv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord4fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @CoordF@.+ -> m ()+glTexCoord4fv v1 = liftIO $ dyn44 ptr_glTexCoord4fv v1++{-# NOINLINE ptr_glTexCoord4fv #-}+ptr_glTexCoord4fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glTexCoord4fv = unsafePerformIO $ getCommand "glTexCoord4fv"++-- glTexCoord4hNV --------------------------------------------------------------++-- | The vector equivalent of this command is 'glTexCoord4hvNV'.+glTexCoord4hNV+ :: MonadIO m+ => GLhalfNV -- ^ @s@ of type @Half16NV@.+ -> GLhalfNV -- ^ @t@ of type @Half16NV@.+ -> GLhalfNV -- ^ @r@ of type @Half16NV@.+ -> GLhalfNV -- ^ @q@ of type @Half16NV@.+ -> m ()+glTexCoord4hNV v1 v2 v3 v4 = liftIO $ dyn119 ptr_glTexCoord4hNV v1 v2 v3 v4++{-# NOINLINE ptr_glTexCoord4hNV #-}+ptr_glTexCoord4hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glTexCoord4hNV = unsafePerformIO $ getCommand "glTexCoord4hNV"++-- glTexCoord4hvNV -------------------------------------------------------------++glTexCoord4hvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @v@ pointing to @4@ elements of type @Half16NV@.+ -> m ()+glTexCoord4hvNV v1 = liftIO $ dyn106 ptr_glTexCoord4hvNV v1++{-# NOINLINE ptr_glTexCoord4hvNV #-}+ptr_glTexCoord4hvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glTexCoord4hvNV = unsafePerformIO $ getCommand "glTexCoord4hvNV"++-- glTexCoord4i ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord4iv'.+glTexCoord4i+ :: MonadIO m+ => GLint -- ^ @s@ of type @CoordI@.+ -> GLint -- ^ @t@ of type @CoordI@.+ -> GLint -- ^ @r@ of type @CoordI@.+ -> GLint -- ^ @q@ of type @CoordI@.+ -> m ()+glTexCoord4i v1 v2 v3 v4 = liftIO $ dyn82 ptr_glTexCoord4i v1 v2 v3 v4++{-# NOINLINE ptr_glTexCoord4i #-}+ptr_glTexCoord4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glTexCoord4i = unsafePerformIO $ getCommand "glTexCoord4i"++-- glTexCoord4iv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord4iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @4@ elements of type @CoordI@.+ -> m ()+glTexCoord4iv v1 = liftIO $ dyn46 ptr_glTexCoord4iv v1++{-# NOINLINE ptr_glTexCoord4iv #-}+ptr_glTexCoord4iv :: FunPtr (Ptr GLint -> IO ())+ptr_glTexCoord4iv = unsafePerformIO $ getCommand "glTexCoord4iv"++-- glTexCoord4s ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord4sv'.+glTexCoord4s+ :: MonadIO m+ => GLshort -- ^ @s@ of type @CoordS@.+ -> GLshort -- ^ @t@ of type @CoordS@.+ -> GLshort -- ^ @r@ of type @CoordS@.+ -> GLshort -- ^ @q@ of type @CoordS@.+ -> m ()+glTexCoord4s v1 v2 v3 v4 = liftIO $ dyn120 ptr_glTexCoord4s v1 v2 v3 v4++{-# NOINLINE ptr_glTexCoord4s #-}+ptr_glTexCoord4s :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glTexCoord4s = unsafePerformIO $ getCommand "glTexCoord4s"++-- glTexCoord4sv ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.+glTexCoord4sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @CoordS@.+ -> m ()+glTexCoord4sv v1 = liftIO $ dyn48 ptr_glTexCoord4sv v1++{-# NOINLINE ptr_glTexCoord4sv #-}+ptr_glTexCoord4sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glTexCoord4sv = unsafePerformIO $ getCommand "glTexCoord4sv"++-- glTexCoord4xOES -------------------------------------------------------------++glTexCoord4xOES+ :: MonadIO m+ => GLfixed -- ^ @s@.+ -> GLfixed -- ^ @t@.+ -> GLfixed -- ^ @r@.+ -> GLfixed -- ^ @q@.+ -> m ()+glTexCoord4xOES v1 v2 v3 v4 = liftIO $ dyn53 ptr_glTexCoord4xOES v1 v2 v3 v4++{-# NOINLINE ptr_glTexCoord4xOES #-}+ptr_glTexCoord4xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glTexCoord4xOES = unsafePerformIO $ getCommand "glTexCoord4xOES"++-- glTexCoord4xvOES ------------------------------------------------------------++glTexCoord4xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @4@ elements of type @GLfixed@.+ -> m ()+glTexCoord4xvOES v1 = liftIO $ dyn114 ptr_glTexCoord4xvOES v1++{-# NOINLINE ptr_glTexCoord4xvOES #-}+ptr_glTexCoord4xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glTexCoord4xvOES = unsafePerformIO $ getCommand "glTexCoord4xvOES"++-- glTexCoordFormatNV ----------------------------------------------------------++glTexCoordFormatNV+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glTexCoordFormatNV v1 v2 v3 = liftIO $ dyn126 ptr_glTexCoordFormatNV v1 v2 v3++{-# NOINLINE ptr_glTexCoordFormatNV #-}+ptr_glTexCoordFormatNV :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())+ptr_glTexCoordFormatNV = unsafePerformIO $ getCommand "glTexCoordFormatNV"++-- glTexCoordP1ui --------------------------------------------------------------++glTexCoordP1ui+ :: MonadIO m+ => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLuint -- ^ @coords@.+ -> m ()+glTexCoordP1ui v1 v2 = liftIO $ dyn19 ptr_glTexCoordP1ui v1 v2++{-# NOINLINE ptr_glTexCoordP1ui #-}+ptr_glTexCoordP1ui :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glTexCoordP1ui = unsafePerformIO $ getCommand "glTexCoordP1ui"++-- glTexCoordP1uiv -------------------------------------------------------------++glTexCoordP1uiv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.+ -> m ()+glTexCoordP1uiv v1 v2 = liftIO $ dyn132 ptr_glTexCoordP1uiv v1 v2++{-# NOINLINE ptr_glTexCoordP1uiv #-}+ptr_glTexCoordP1uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glTexCoordP1uiv = unsafePerformIO $ getCommand "glTexCoordP1uiv"++-- glTexCoordP2ui --------------------------------------------------------------++glTexCoordP2ui+ :: MonadIO m+ => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLuint -- ^ @coords@.+ -> m ()+glTexCoordP2ui v1 v2 = liftIO $ dyn19 ptr_glTexCoordP2ui v1 v2++{-# NOINLINE ptr_glTexCoordP2ui #-}+ptr_glTexCoordP2ui :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glTexCoordP2ui = unsafePerformIO $ getCommand "glTexCoordP2ui"++-- glTexCoordP2uiv -------------------------------------------------------------++glTexCoordP2uiv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.+ -> m ()+glTexCoordP2uiv v1 v2 = liftIO $ dyn132 ptr_glTexCoordP2uiv v1 v2++{-# NOINLINE ptr_glTexCoordP2uiv #-}+ptr_glTexCoordP2uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glTexCoordP2uiv = unsafePerformIO $ getCommand "glTexCoordP2uiv"++-- glTexCoordP3ui --------------------------------------------------------------++glTexCoordP3ui+ :: MonadIO m+ => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLuint -- ^ @coords@.+ -> m ()+glTexCoordP3ui v1 v2 = liftIO $ dyn19 ptr_glTexCoordP3ui v1 v2++{-# NOINLINE ptr_glTexCoordP3ui #-}+ptr_glTexCoordP3ui :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glTexCoordP3ui = unsafePerformIO $ getCommand "glTexCoordP3ui"++-- glTexCoordP3uiv -------------------------------------------------------------++glTexCoordP3uiv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.+ -> m ()+glTexCoordP3uiv v1 v2 = liftIO $ dyn132 ptr_glTexCoordP3uiv v1 v2++{-# NOINLINE ptr_glTexCoordP3uiv #-}+ptr_glTexCoordP3uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glTexCoordP3uiv = unsafePerformIO $ getCommand "glTexCoordP3uiv"++-- glTexCoordP4ui --------------------------------------------------------------++glTexCoordP4ui+ :: MonadIO m+ => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLuint -- ^ @coords@.+ -> m ()+glTexCoordP4ui v1 v2 = liftIO $ dyn19 ptr_glTexCoordP4ui v1 v2++{-# NOINLINE ptr_glTexCoordP4ui #-}+ptr_glTexCoordP4ui :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glTexCoordP4ui = unsafePerformIO $ getCommand "glTexCoordP4ui"++-- glTexCoordP4uiv -------------------------------------------------------------++glTexCoordP4uiv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.+ -> m ()+glTexCoordP4uiv v1 v2 = liftIO $ dyn132 ptr_glTexCoordP4uiv v1 v2++{-# NOINLINE ptr_glTexCoordP4uiv #-}+ptr_glTexCoordP4uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glTexCoordP4uiv = unsafePerformIO $ getCommand "glTexCoordP4uiv"++-- glTexCoordPointer -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoordPointer.xml OpenGL 2.x>.+glTexCoordPointer+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glTexCoordPointer v1 v2 v3 v4 = liftIO $ dyn133 ptr_glTexCoordPointer v1 v2 v3 v4++{-# NOINLINE ptr_glTexCoordPointer #-}+ptr_glTexCoordPointer :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glTexCoordPointer = unsafePerformIO $ getCommand "glTexCoordPointer"++-- glTexCoordPointerEXT --------------------------------------------------------++glTexCoordPointerEXT+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLsizei -- ^ @count@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride,count)@ elements of type @a@.+ -> m ()+glTexCoordPointerEXT v1 v2 v3 v4 v5 = liftIO $ dyn134 ptr_glTexCoordPointerEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTexCoordPointerEXT #-}+ptr_glTexCoordPointerEXT :: FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ())+ptr_glTexCoordPointerEXT = unsafePerformIO $ getCommand "glTexCoordPointerEXT"++-- glTexCoordPointerListIBM ----------------------------------------------------++glTexCoordPointerListIBM+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLint -- ^ @stride@.+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @Ptr a@.+ -> GLint -- ^ @ptrstride@.+ -> m ()+glTexCoordPointerListIBM v1 v2 v3 v4 v5 = liftIO $ dyn135 ptr_glTexCoordPointerListIBM v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTexCoordPointerListIBM #-}+ptr_glTexCoordPointerListIBM :: FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())+ptr_glTexCoordPointerListIBM = unsafePerformIO $ getCommand "glTexCoordPointerListIBM"++-- glTexCoordPointervINTEL -----------------------------------------------------++glTexCoordPointervINTEL+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @4@ elements of type @Ptr a@.+ -> m ()+glTexCoordPointervINTEL v1 v2 v3 = liftIO $ dyn136 ptr_glTexCoordPointervINTEL v1 v2 v3++{-# NOINLINE ptr_glTexCoordPointervINTEL #-}+ptr_glTexCoordPointervINTEL :: FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glTexCoordPointervINTEL = unsafePerformIO $ getCommand "glTexCoordPointervINTEL"++-- glTexEnvf -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml OpenGL 2.x>.+glTexEnvf+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glTexEnvf v1 v2 v3 = liftIO $ dyn168 ptr_glTexEnvf v1 v2 v3++{-# NOINLINE ptr_glTexEnvf #-}+ptr_glTexEnvf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glTexEnvf = unsafePerformIO $ getCommand "glTexEnvf"++-- glTexEnvfv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml OpenGL 2.x>.+glTexEnvfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glTexEnvfv v1 v2 v3 = liftIO $ dyn139 ptr_glTexEnvfv v1 v2 v3++{-# NOINLINE ptr_glTexEnvfv #-}+ptr_glTexEnvfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glTexEnvfv = unsafePerformIO $ getCommand "glTexEnvfv"++-- glTexEnvi -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml OpenGL 2.x>.+glTexEnvi+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glTexEnvi v1 v2 v3 = liftIO $ dyn66 ptr_glTexEnvi v1 v2 v3++{-# NOINLINE ptr_glTexEnvi #-}+ptr_glTexEnvi :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glTexEnvi = unsafePerformIO $ getCommand "glTexEnvi"++-- glTexEnviv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml OpenGL 2.x>.+glTexEnviv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glTexEnviv v1 v2 v3 = liftIO $ dyn140 ptr_glTexEnviv v1 v2 v3++{-# NOINLINE ptr_glTexEnviv #-}+ptr_glTexEnviv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glTexEnviv = unsafePerformIO $ getCommand "glTexEnviv"++-- glTexEnvx -------------------------------------------------------------------++glTexEnvx+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glTexEnvx v1 v2 v3 = liftIO $ dyn169 ptr_glTexEnvx v1 v2 v3++{-# NOINLINE ptr_glTexEnvx #-}+ptr_glTexEnvx :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ptr_glTexEnvx = unsafePerformIO $ getCommand "glTexEnvx"++-- glTexEnvxOES ----------------------------------------------------------------++glTexEnvxOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glTexEnvxOES v1 v2 v3 = liftIO $ dyn169 ptr_glTexEnvxOES v1 v2 v3++{-# NOINLINE ptr_glTexEnvxOES #-}+ptr_glTexEnvxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ptr_glTexEnvxOES = unsafePerformIO $ getCommand "glTexEnvxOES"++-- glTexEnvxv ------------------------------------------------------------------++glTexEnvxv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glTexEnvxv v1 v2 v3 = liftIO $ dyn170 ptr_glTexEnvxv v1 v2 v3++{-# NOINLINE ptr_glTexEnvxv #-}+ptr_glTexEnvxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glTexEnvxv = unsafePerformIO $ getCommand "glTexEnvxv"++-- glTexEnvxvOES ---------------------------------------------------------------++glTexEnvxvOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).+ -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glTexEnvxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glTexEnvxvOES v1 v2 v3++{-# NOINLINE ptr_glTexEnvxvOES #-}+ptr_glTexEnvxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glTexEnvxvOES = unsafePerformIO $ getCommand "glTexEnvxvOES"++-- glTexFilterFuncSGIS ---------------------------------------------------------++glTexFilterFuncSGIS+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @filter@ of type [TextureFilterSGIS](Graphics-GL-Groups.html#TextureFilterSGIS).+ -> GLsizei -- ^ @n@.+ -> Ptr GLfloat -- ^ @weights@ pointing to @n@ elements of type @GLfloat@.+ -> m ()+glTexFilterFuncSGIS v1 v2 v3 v4 = liftIO $ dyn472 ptr_glTexFilterFuncSGIS v1 v2 v3 v4++{-# NOINLINE ptr_glTexFilterFuncSGIS #-}+ptr_glTexFilterFuncSGIS :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glTexFilterFuncSGIS = unsafePerformIO $ getCommand "glTexFilterFuncSGIS"++-- glTexGend -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.+glTexGend+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> GLdouble -- ^ @param@.+ -> m ()+glTexGend v1 v2 v3 = liftIO $ dyn772 ptr_glTexGend v1 v2 v3++{-# NOINLINE ptr_glTexGend #-}+ptr_glTexGend :: FunPtr (GLenum -> GLenum -> GLdouble -> IO ())+ptr_glTexGend = unsafePerformIO $ getCommand "glTexGend"++-- glTexGendv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.+glTexGendv+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.+ -> m ()+glTexGendv v1 v2 v3 = liftIO $ dyn368 ptr_glTexGendv v1 v2 v3++{-# NOINLINE ptr_glTexGendv #-}+ptr_glTexGendv :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())+ptr_glTexGendv = unsafePerformIO $ getCommand "glTexGendv"++-- glTexGenf -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.+glTexGenf+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glTexGenf v1 v2 v3 = liftIO $ dyn168 ptr_glTexGenf v1 v2 v3++{-# NOINLINE ptr_glTexGenf #-}+ptr_glTexGenf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glTexGenf = unsafePerformIO $ getCommand "glTexGenf"++-- glTexGenfOES ----------------------------------------------------------------++glTexGenfOES+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> GLfloat -- ^ @param@.+ -> m ()+glTexGenfOES v1 v2 v3 = liftIO $ dyn168 ptr_glTexGenfOES v1 v2 v3++{-# NOINLINE ptr_glTexGenfOES #-}+ptr_glTexGenfOES :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glTexGenfOES = unsafePerformIO $ getCommand "glTexGenfOES"++-- glTexGenfv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.+glTexGenfv+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glTexGenfv v1 v2 v3 = liftIO $ dyn139 ptr_glTexGenfv v1 v2 v3++{-# NOINLINE ptr_glTexGenfv #-}+ptr_glTexGenfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glTexGenfv = unsafePerformIO $ getCommand "glTexGenfv"++-- glTexGenfvOES ---------------------------------------------------------------++glTexGenfvOES+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glTexGenfvOES v1 v2 v3 = liftIO $ dyn139 ptr_glTexGenfvOES v1 v2 v3++{-# NOINLINE ptr_glTexGenfvOES #-}+ptr_glTexGenfvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glTexGenfvOES = unsafePerformIO $ getCommand "glTexGenfvOES"++-- glTexGeni -------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.+glTexGeni+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glTexGeni v1 v2 v3 = liftIO $ dyn66 ptr_glTexGeni v1 v2 v3++{-# NOINLINE ptr_glTexGeni #-}+ptr_glTexGeni :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glTexGeni = unsafePerformIO $ getCommand "glTexGeni"++-- glTexGeniOES ----------------------------------------------------------------++glTexGeniOES+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> GLint -- ^ @param@.+ -> m ()+glTexGeniOES v1 v2 v3 = liftIO $ dyn66 ptr_glTexGeniOES v1 v2 v3++{-# NOINLINE ptr_glTexGeniOES #-}+ptr_glTexGeniOES :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glTexGeniOES = unsafePerformIO $ getCommand "glTexGeniOES"++-- glTexGeniv ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.+glTexGeniv+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glTexGeniv v1 v2 v3 = liftIO $ dyn140 ptr_glTexGeniv v1 v2 v3++{-# NOINLINE ptr_glTexGeniv #-}+ptr_glTexGeniv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glTexGeniv = unsafePerformIO $ getCommand "glTexGeniv"++-- glTexGenivOES ---------------------------------------------------------------++glTexGenivOES+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glTexGenivOES v1 v2 v3 = liftIO $ dyn140 ptr_glTexGenivOES v1 v2 v3++{-# NOINLINE ptr_glTexGenivOES #-}+ptr_glTexGenivOES :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glTexGenivOES = unsafePerformIO $ getCommand "glTexGenivOES"++-- glTexGenxOES ----------------------------------------------------------------++glTexGenxOES+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glTexGenxOES v1 v2 v3 = liftIO $ dyn169 ptr_glTexGenxOES v1 v2 v3++{-# NOINLINE ptr_glTexGenxOES #-}+ptr_glTexGenxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ptr_glTexGenxOES = unsafePerformIO $ getCommand "glTexGenxOES"++-- glTexGenxvOES ---------------------------------------------------------------++glTexGenxvOES+ :: MonadIO m+ => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).+ -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glTexGenxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glTexGenxvOES v1 v2 v3++{-# NOINLINE ptr_glTexGenxvOES #-}+ptr_glTexGenxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glTexGenxvOES = unsafePerformIO $ getCommand "glTexGenxvOES"++-- glTexImage1D ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexImage1D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexImage1D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexImage1D.xhtml OpenGL 4.x>.+glTexImage1D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glTexImage1D v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn773 ptr_glTexImage1D v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTexImage1D #-}+ptr_glTexImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexImage1D = unsafePerformIO $ getCommand "glTexImage1D"++-- glTexImage2D ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexImage2D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexImage2D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexImage2D.xhtml OpenGL 4.x>.+glTexImage2D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.+ -> m ()+glTexImage2D v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn774 ptr_glTexImage2D v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTexImage2D #-}+ptr_glTexImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexImage2D = unsafePerformIO $ getCommand "glTexImage2D"++-- glTexImage2DMultisample -----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glTexImage2DMultisample.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexImage2DMultisample.xhtml OpenGL 4.x>.+glTexImage2DMultisample+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTexImage2DMultisample v1 v2 v3 v4 v5 v6 = liftIO $ dyn775 ptr_glTexImage2DMultisample v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glTexImage2DMultisample #-}+ptr_glTexImage2DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTexImage2DMultisample = unsafePerformIO $ getCommand "glTexImage2DMultisample"++-- glTexImage2DMultisampleCoverageNV -------------------------------------------++glTexImage2DMultisampleCoverageNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @coverageSamples@.+ -> GLsizei -- ^ @colorSamples@.+ -> GLint -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTexImage2DMultisampleCoverageNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn776 ptr_glTexImage2DMultisampleCoverageNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTexImage2DMultisampleCoverageNV #-}+ptr_glTexImage2DMultisampleCoverageNV :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTexImage2DMultisampleCoverageNV = unsafePerformIO $ getCommand "glTexImage2DMultisampleCoverageNV"++-- glTexImage3D ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexImage3D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexImage3D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexImage3D.xhtml OpenGL 4.x>.+glTexImage3D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.+ -> m ()+glTexImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn777 ptr_glTexImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glTexImage3D #-}+ptr_glTexImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexImage3D = unsafePerformIO $ getCommand "glTexImage3D"++-- glTexImage3DEXT -------------------------------------------------------------++-- | This command is an alias for 'glTexImage3D'.+glTexImage3DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.+ -> m ()+glTexImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn778 ptr_glTexImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glTexImage3DEXT #-}+ptr_glTexImage3DEXT :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexImage3DEXT = unsafePerformIO $ getCommand "glTexImage3DEXT"++-- glTexImage3DMultisample -----------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glTexImage3DMultisample.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexImage3DMultisample.xhtml OpenGL 4.x>.+glTexImage3DMultisample+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTexImage3DMultisample v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn779 ptr_glTexImage3DMultisample v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTexImage3DMultisample #-}+ptr_glTexImage3DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTexImage3DMultisample = unsafePerformIO $ getCommand "glTexImage3DMultisample"++-- glTexImage3DMultisampleCoverageNV -------------------------------------------++glTexImage3DMultisampleCoverageNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @coverageSamples@.+ -> GLsizei -- ^ @colorSamples@.+ -> GLint -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTexImage3DMultisampleCoverageNV v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn780 ptr_glTexImage3DMultisampleCoverageNV v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTexImage3DMultisampleCoverageNV #-}+ptr_glTexImage3DMultisampleCoverageNV :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTexImage3DMultisampleCoverageNV = unsafePerformIO $ getCommand "glTexImage3DMultisampleCoverageNV"++-- glTexImage3DOES -------------------------------------------------------------++glTexImage3DOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLint -- ^ @border@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.+ -> m ()+glTexImage3DOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn778 ptr_glTexImage3DOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glTexImage3DOES #-}+ptr_glTexImage3DOES :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexImage3DOES = unsafePerformIO $ getCommand "glTexImage3DOES"++-- glTexImage4DSGIS ------------------------------------------------------------++glTexImage4DSGIS+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLsizei -- ^ @size4d@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth,size4d)@ elements of type @a@.+ -> m ()+glTexImage4DSGIS v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn781 ptr_glTexImage4DSGIS v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glTexImage4DSGIS #-}+ptr_glTexImage4DSGIS :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexImage4DSGIS = unsafePerformIO $ getCommand "glTexImage4DSGIS"++-- glTexPageCommitmentARB ------------------------------------------------------++glTexPageCommitmentARB+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @commit@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTexPageCommitmentARB v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn782 ptr_glTexPageCommitmentARB v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTexPageCommitmentARB #-}+ptr_glTexPageCommitmentARB :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTexPageCommitmentARB = unsafePerformIO $ getCommand "glTexPageCommitmentARB"++-- glTexPageCommitmentEXT ------------------------------------------------------++-- | This command is an alias for 'glTexPageCommitmentARB'.+glTexPageCommitmentEXT+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @commit@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTexPageCommitmentEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn782 ptr_glTexPageCommitmentEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTexPageCommitmentEXT #-}+ptr_glTexPageCommitmentEXT :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTexPageCommitmentEXT = unsafePerformIO $ getCommand "glTexPageCommitmentEXT"++-- glTexParameterIiv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTexParameterIiv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glTexParameterIiv v1 v2 v3 = liftIO $ dyn140 ptr_glTexParameterIiv v1 v2 v3++{-# NOINLINE ptr_glTexParameterIiv #-}+ptr_glTexParameterIiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glTexParameterIiv = unsafePerformIO $ getCommand "glTexParameterIiv"++-- glTexParameterIivEXT --------------------------------------------------------++-- | This command is an alias for 'glTexParameterIiv'.+glTexParameterIivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glTexParameterIivEXT v1 v2 v3 = liftIO $ dyn140 ptr_glTexParameterIivEXT v1 v2 v3++{-# NOINLINE ptr_glTexParameterIivEXT #-}+ptr_glTexParameterIivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glTexParameterIivEXT = unsafePerformIO $ getCommand "glTexParameterIivEXT"++-- glTexParameterIivOES --------------------------------------------------------++-- | This command is an alias for 'glTexParameterIiv'.+glTexParameterIivOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glTexParameterIivOES v1 v2 v3 = liftIO $ dyn140 ptr_glTexParameterIivOES v1 v2 v3++{-# NOINLINE ptr_glTexParameterIivOES #-}+ptr_glTexParameterIivOES :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glTexParameterIivOES = unsafePerformIO $ getCommand "glTexParameterIivOES"++-- glTexParameterIuiv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTexParameterIuiv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glTexParameterIuiv v1 v2 v3 = liftIO $ dyn432 ptr_glTexParameterIuiv v1 v2 v3++{-# NOINLINE ptr_glTexParameterIuiv #-}+ptr_glTexParameterIuiv :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glTexParameterIuiv = unsafePerformIO $ getCommand "glTexParameterIuiv"++-- glTexParameterIuivEXT -------------------------------------------------------++-- | This command is an alias for 'glTexParameterIuiv'.+glTexParameterIuivEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glTexParameterIuivEXT v1 v2 v3 = liftIO $ dyn432 ptr_glTexParameterIuivEXT v1 v2 v3++{-# NOINLINE ptr_glTexParameterIuivEXT #-}+ptr_glTexParameterIuivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glTexParameterIuivEXT = unsafePerformIO $ getCommand "glTexParameterIuivEXT"++-- glTexParameterIuivOES -------------------------------------------------------++-- | This command is an alias for 'glTexParameterIuiv'.+glTexParameterIuivOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glTexParameterIuivOES v1 v2 v3 = liftIO $ dyn432 ptr_glTexParameterIuivOES v1 v2 v3++{-# NOINLINE ptr_glTexParameterIuivOES #-}+ptr_glTexParameterIuivOES :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glTexParameterIuivOES = unsafePerformIO $ getCommand "glTexParameterIuivOES"++-- glTexParameterf -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTexParameterf+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glTexParameterf v1 v2 v3 = liftIO $ dyn168 ptr_glTexParameterf v1 v2 v3++{-# NOINLINE ptr_glTexParameterf #-}+ptr_glTexParameterf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+ptr_glTexParameterf = unsafePerformIO $ getCommand "glTexParameterf"++-- glTexParameterfv ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTexParameterfv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glTexParameterfv v1 v2 v3 = liftIO $ dyn139 ptr_glTexParameterfv v1 v2 v3++{-# NOINLINE ptr_glTexParameterfv #-}+ptr_glTexParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glTexParameterfv = unsafePerformIO $ getCommand "glTexParameterfv"++-- glTexParameteri -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTexParameteri+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glTexParameteri v1 v2 v3 = liftIO $ dyn66 ptr_glTexParameteri v1 v2 v3++{-# NOINLINE ptr_glTexParameteri #-}+ptr_glTexParameteri :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+ptr_glTexParameteri = unsafePerformIO $ getCommand "glTexParameteri"++-- glTexParameteriv ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTexParameteriv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glTexParameteriv v1 v2 v3 = liftIO $ dyn140 ptr_glTexParameteriv v1 v2 v3++{-# NOINLINE ptr_glTexParameteriv #-}+ptr_glTexParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glTexParameteriv = unsafePerformIO $ getCommand "glTexParameteriv"++-- glTexParameterx -------------------------------------------------------------++glTexParameterx+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glTexParameterx v1 v2 v3 = liftIO $ dyn169 ptr_glTexParameterx v1 v2 v3++{-# NOINLINE ptr_glTexParameterx #-}+ptr_glTexParameterx :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ptr_glTexParameterx = unsafePerformIO $ getCommand "glTexParameterx"++-- glTexParameterxOES ----------------------------------------------------------++glTexParameterxOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> GLfixed -- ^ @param@.+ -> m ()+glTexParameterxOES v1 v2 v3 = liftIO $ dyn169 ptr_glTexParameterxOES v1 v2 v3++{-# NOINLINE ptr_glTexParameterxOES #-}+ptr_glTexParameterxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+ptr_glTexParameterxOES = unsafePerformIO $ getCommand "glTexParameterxOES"++-- glTexParameterxv ------------------------------------------------------------++glTexParameterxv+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glTexParameterxv v1 v2 v3 = liftIO $ dyn170 ptr_glTexParameterxv v1 v2 v3++{-# NOINLINE ptr_glTexParameterxv #-}+ptr_glTexParameterxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glTexParameterxv = unsafePerformIO $ getCommand "glTexParameterxv"++-- glTexParameterxvOES ---------------------------------------------------------++glTexParameterxvOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).+ -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.+ -> m ()+glTexParameterxvOES v1 v2 v3 = liftIO $ dyn170 ptr_glTexParameterxvOES v1 v2 v3++{-# NOINLINE ptr_glTexParameterxvOES #-}+ptr_glTexParameterxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+ptr_glTexParameterxvOES = unsafePerformIO $ getCommand "glTexParameterxvOES"++-- glTexRenderbufferNV ---------------------------------------------------------++glTexRenderbufferNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @renderbuffer@.+ -> m ()+glTexRenderbufferNV v1 v2 = liftIO $ dyn19 ptr_glTexRenderbufferNV v1 v2++{-# NOINLINE ptr_glTexRenderbufferNV #-}+ptr_glTexRenderbufferNV :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glTexRenderbufferNV = unsafePerformIO $ getCommand "glTexRenderbufferNV"++-- glTexStorage1D --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage1D.xhtml OpenGL 4.x>.+glTexStorage1D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> m ()+glTexStorage1D v1 v2 v3 v4 = liftIO $ dyn783 ptr_glTexStorage1D v1 v2 v3 v4++{-# NOINLINE ptr_glTexStorage1D #-}+ptr_glTexStorage1D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> IO ())+ptr_glTexStorage1D = unsafePerformIO $ getCommand "glTexStorage1D"++-- glTexStorage1DEXT -----------------------------------------------------------++-- | This command is an alias for 'glTexStorage1D'.+glTexStorage1DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> m ()+glTexStorage1DEXT v1 v2 v3 v4 = liftIO $ dyn783 ptr_glTexStorage1DEXT v1 v2 v3 v4++{-# NOINLINE ptr_glTexStorage1DEXT #-}+ptr_glTexStorage1DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> IO ())+ptr_glTexStorage1DEXT = unsafePerformIO $ getCommand "glTexStorage1DEXT"++-- glTexStorage2D --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage2D.xhtml OpenGL 4.x>.+glTexStorage2D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glTexStorage2D v1 v2 v3 v4 v5 = liftIO $ dyn720 ptr_glTexStorage2D v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTexStorage2D #-}+ptr_glTexStorage2D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glTexStorage2D = unsafePerformIO $ getCommand "glTexStorage2D"++-- glTexStorage2DEXT -----------------------------------------------------------++-- | This command is an alias for 'glTexStorage2D'.+glTexStorage2DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glTexStorage2DEXT v1 v2 v3 v4 v5 = liftIO $ dyn720 ptr_glTexStorage2DEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTexStorage2DEXT #-}+ptr_glTexStorage2DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glTexStorage2DEXT = unsafePerformIO $ getCommand "glTexStorage2DEXT"++-- glTexStorage2DMultisample ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage2DMultisample.xhtml OpenGL 4.x>.+glTexStorage2DMultisample+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTexStorage2DMultisample v1 v2 v3 v4 v5 v6 = liftIO $ dyn775 ptr_glTexStorage2DMultisample v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glTexStorage2DMultisample #-}+ptr_glTexStorage2DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTexStorage2DMultisample = unsafePerformIO $ getCommand "glTexStorage2DMultisample"++-- glTexStorage3D --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage3D.xhtml OpenGL 4.x>.+glTexStorage3D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> m ()+glTexStorage3D v1 v2 v3 v4 v5 v6 = liftIO $ dyn784 ptr_glTexStorage3D v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glTexStorage3D #-}+ptr_glTexStorage3D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())+ptr_glTexStorage3D = unsafePerformIO $ getCommand "glTexStorage3D"++-- glTexStorage3DEXT -----------------------------------------------------------++-- | This command is an alias for 'glTexStorage3D'.+glTexStorage3DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> m ()+glTexStorage3DEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn784 ptr_glTexStorage3DEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glTexStorage3DEXT #-}+ptr_glTexStorage3DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())+ptr_glTexStorage3DEXT = unsafePerformIO $ getCommand "glTexStorage3DEXT"++-- glTexStorage3DMultisample ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage3DMultisample.xhtml OpenGL 4.x>.+glTexStorage3DMultisample+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTexStorage3DMultisample v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn779 ptr_glTexStorage3DMultisample v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTexStorage3DMultisample #-}+ptr_glTexStorage3DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTexStorage3DMultisample = unsafePerformIO $ getCommand "glTexStorage3DMultisample"++-- glTexStorage3DMultisampleOES ------------------------------------------------++-- | This command is an alias for 'glTexStorage3DMultisample'.+glTexStorage3DMultisampleOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTexStorage3DMultisampleOES v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn779 ptr_glTexStorage3DMultisampleOES v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTexStorage3DMultisampleOES #-}+ptr_glTexStorage3DMultisampleOES :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTexStorage3DMultisampleOES = unsafePerformIO $ getCommand "glTexStorage3DMultisampleOES"++-- glTexStorageMem1DEXT --------------------------------------------------------++glTexStorageMem1DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTexStorageMem1DEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn785 ptr_glTexStorageMem1DEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glTexStorageMem1DEXT #-}+ptr_glTexStorageMem1DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLuint -> GLuint64 -> IO ())+ptr_glTexStorageMem1DEXT = unsafePerformIO $ getCommand "glTexStorageMem1DEXT"++-- glTexStorageMem2DEXT --------------------------------------------------------++glTexStorageMem2DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTexStorageMem2DEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn786 ptr_glTexStorageMem2DEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTexStorageMem2DEXT #-}+ptr_glTexStorageMem2DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())+ptr_glTexStorageMem2DEXT = unsafePerformIO $ getCommand "glTexStorageMem2DEXT"++-- glTexStorageMem2DMultisampleEXT ---------------------------------------------++glTexStorageMem2DMultisampleEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTexStorageMem2DMultisampleEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn787 ptr_glTexStorageMem2DMultisampleEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTexStorageMem2DMultisampleEXT #-}+ptr_glTexStorageMem2DMultisampleEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())+ptr_glTexStorageMem2DMultisampleEXT = unsafePerformIO $ getCommand "glTexStorageMem2DMultisampleEXT"++-- glTexStorageMem3DEXT --------------------------------------------------------++glTexStorageMem3DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTexStorageMem3DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn788 ptr_glTexStorageMem3DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTexStorageMem3DEXT #-}+ptr_glTexStorageMem3DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())+ptr_glTexStorageMem3DEXT = unsafePerformIO $ getCommand "glTexStorageMem3DEXT"++-- glTexStorageMem3DMultisampleEXT ---------------------------------------------++glTexStorageMem3DMultisampleEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTexStorageMem3DMultisampleEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn789 ptr_glTexStorageMem3DMultisampleEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTexStorageMem3DMultisampleEXT #-}+ptr_glTexStorageMem3DMultisampleEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())+ptr_glTexStorageMem3DMultisampleEXT = unsafePerformIO $ getCommand "glTexStorageMem3DMultisampleEXT"++-- glTexStorageSparseAMD -------------------------------------------------------++glTexStorageSparseAMD+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalFormat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLsizei -- ^ @layers@.+ -> GLbitfield -- ^ @flags@ of type [TextureStorageMaskAMD](Graphics-GL-Groups.html#TextureStorageMaskAMD).+ -> m ()+glTexStorageSparseAMD v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn790 ptr_glTexStorageSparseAMD v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTexStorageSparseAMD #-}+ptr_glTexStorageSparseAMD :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ())+ptr_glTexStorageSparseAMD = unsafePerformIO $ getCommand "glTexStorageSparseAMD"++-- glTexSubImage1D -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexSubImage1D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexSubImage1D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage1D.xhtml OpenGL 4.x>.+glTexSubImage1D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glTexSubImage1D v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn791 ptr_glTexSubImage1D v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTexSubImage1D #-}+ptr_glTexSubImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexSubImage1D = unsafePerformIO $ getCommand "glTexSubImage1D"++-- glTexSubImage1DEXT ----------------------------------------------------------++-- | This command is an alias for 'glTexSubImage1D'.+glTexSubImage1DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glTexSubImage1DEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn791 ptr_glTexSubImage1DEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTexSubImage1DEXT #-}+ptr_glTexSubImage1DEXT :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexSubImage1DEXT = unsafePerformIO $ getCommand "glTexSubImage1DEXT"++-- glTexSubImage2D -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexSubImage2D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexSubImage2D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage2D.xhtml OpenGL 4.x>.+glTexSubImage2D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.+ -> m ()+glTexSubImage2D v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn792 ptr_glTexSubImage2D v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTexSubImage2D #-}+ptr_glTexSubImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexSubImage2D = unsafePerformIO $ getCommand "glTexSubImage2D"++-- glTexSubImage2DEXT ----------------------------------------------------------++-- | This command is an alias for 'glTexSubImage2D'.+glTexSubImage2DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.+ -> m ()+glTexSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn792 ptr_glTexSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTexSubImage2DEXT #-}+ptr_glTexSubImage2DEXT :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexSubImage2DEXT = unsafePerformIO $ getCommand "glTexSubImage2DEXT"++-- glTexSubImage3D -------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexSubImage3D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexSubImage3D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage3D.xhtml OpenGL 4.x>.+glTexSubImage3D+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.+ -> m ()+glTexSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn283 ptr_glTexSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glTexSubImage3D #-}+ptr_glTexSubImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexSubImage3D = unsafePerformIO $ getCommand "glTexSubImage3D"++-- glTexSubImage3DEXT ----------------------------------------------------------++-- | This command is an alias for 'glTexSubImage3D'.+glTexSubImage3DEXT+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.+ -> m ()+glTexSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn283 ptr_glTexSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glTexSubImage3DEXT #-}+ptr_glTexSubImage3DEXT :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexSubImage3DEXT = unsafePerformIO $ getCommand "glTexSubImage3DEXT"++-- glTexSubImage3DOES ----------------------------------------------------------++glTexSubImage3DOES+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.+ -> m ()+glTexSubImage3DOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn283 ptr_glTexSubImage3DOES v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glTexSubImage3DOES #-}+ptr_glTexSubImage3DOES :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexSubImage3DOES = unsafePerformIO $ getCommand "glTexSubImage3DOES"++-- glTexSubImage4DSGIS ---------------------------------------------------------++glTexSubImage4DSGIS+ :: MonadIO m+ => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @woffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLsizei -- ^ @size4d@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth,size4d)@ elements of type @a@.+ -> m ()+glTexSubImage4DSGIS v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 = liftIO $ dyn793 ptr_glTexSubImage4DSGIS v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13++{-# NOINLINE ptr_glTexSubImage4DSGIS #-}+ptr_glTexSubImage4DSGIS :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTexSubImage4DSGIS = unsafePerformIO $ getCommand "glTexSubImage4DSGIS"++-- glTextureAttachMemoryNV -----------------------------------------------------++glTextureAttachMemoryNV+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTextureAttachMemoryNV v1 v2 v3 = liftIO $ dyn607 ptr_glTextureAttachMemoryNV v1 v2 v3++{-# NOINLINE ptr_glTextureAttachMemoryNV #-}+ptr_glTextureAttachMemoryNV :: FunPtr (GLuint -> GLuint -> GLuint64 -> IO ())+ptr_glTextureAttachMemoryNV = unsafePerformIO $ getCommand "glTextureAttachMemoryNV"++-- glTextureBarrier ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTextureBarrier.xhtml OpenGL 4.x>.+glTextureBarrier+ :: MonadIO m+ => m ()+glTextureBarrier = liftIO $ dyn11 ptr_glTextureBarrier++{-# NOINLINE ptr_glTextureBarrier #-}+ptr_glTextureBarrier :: FunPtr (IO ())+ptr_glTextureBarrier = unsafePerformIO $ getCommand "glTextureBarrier"++-- glTextureBarrierNV ----------------------------------------------------------++glTextureBarrierNV+ :: MonadIO m+ => m ()+glTextureBarrierNV = liftIO $ dyn11 ptr_glTextureBarrierNV++{-# NOINLINE ptr_glTextureBarrierNV #-}+ptr_glTextureBarrierNV :: FunPtr (IO ())+ptr_glTextureBarrierNV = unsafePerformIO $ getCommand "glTextureBarrierNV"++-- glTextureBuffer -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexBuffer.xhtml OpenGL 4.x>.+glTextureBuffer+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @buffer@.+ -> m ()+glTextureBuffer v1 v2 v3 = liftIO $ dyn755 ptr_glTextureBuffer v1 v2 v3++{-# NOINLINE ptr_glTextureBuffer #-}+ptr_glTextureBuffer :: FunPtr (GLuint -> GLenum -> GLuint -> IO ())+ptr_glTextureBuffer = unsafePerformIO $ getCommand "glTextureBuffer"++-- glTextureBufferEXT ----------------------------------------------------------++glTextureBufferEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @buffer@.+ -> m ()+glTextureBufferEXT v1 v2 v3 v4 = liftIO $ dyn613 ptr_glTextureBufferEXT v1 v2 v3 v4++{-# NOINLINE ptr_glTextureBufferEXT #-}+ptr_glTextureBufferEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ())+ptr_glTextureBufferEXT = unsafePerformIO $ getCommand "glTextureBufferEXT"++-- glTextureBufferRange --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexBufferRange.xhtml OpenGL 4.x>.+glTextureBufferRange+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glTextureBufferRange v1 v2 v3 v4 v5 = liftIO $ dyn794 ptr_glTextureBufferRange v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTextureBufferRange #-}+ptr_glTextureBufferRange :: FunPtr (GLuint -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glTextureBufferRange = unsafePerformIO $ getCommand "glTextureBufferRange"+
+ src/Graphics/GL/Functions/F27.hs view
@@ -0,0 +1,1736 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F27+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F27 (+ glTextureBufferRangeEXT,+ glTextureColorMaskSGIS,+ glTextureFoveationParametersQCOM,+ glTextureImage1DEXT,+ glTextureImage2DEXT,+ glTextureImage2DMultisampleCoverageNV,+ glTextureImage2DMultisampleNV,+ glTextureImage3DEXT,+ glTextureImage3DMultisampleCoverageNV,+ glTextureImage3DMultisampleNV,+ glTextureLightEXT,+ glTextureMaterialEXT,+ glTextureNormalEXT,+ glTexturePageCommitmentEXT,+ glTextureParameterIiv,+ glTextureParameterIivEXT,+ glTextureParameterIuiv,+ glTextureParameterIuivEXT,+ glTextureParameterf,+ glTextureParameterfEXT,+ glTextureParameterfv,+ glTextureParameterfvEXT,+ glTextureParameteri,+ glTextureParameteriEXT,+ glTextureParameteriv,+ glTextureParameterivEXT,+ glTextureRangeAPPLE,+ glTextureRenderbufferEXT,+ glTextureStorage1D,+ glTextureStorage1DEXT,+ glTextureStorage2D,+ glTextureStorage2DEXT,+ glTextureStorage2DMultisample,+ glTextureStorage2DMultisampleEXT,+ glTextureStorage3D,+ glTextureStorage3DEXT,+ glTextureStorage3DMultisample,+ glTextureStorage3DMultisampleEXT,+ glTextureStorageMem1DEXT,+ glTextureStorageMem2DEXT,+ glTextureStorageMem2DMultisampleEXT,+ glTextureStorageMem3DEXT,+ glTextureStorageMem3DMultisampleEXT,+ glTextureStorageSparseAMD,+ glTextureSubImage1D,+ glTextureSubImage1DEXT,+ glTextureSubImage2D,+ glTextureSubImage2DEXT,+ glTextureSubImage3D,+ glTextureSubImage3DEXT,+ glTextureView,+ glTextureViewEXT,+ glTextureViewOES,+ glTrackMatrixNV,+ glTransformFeedbackAttribsNV,+ glTransformFeedbackBufferBase,+ glTransformFeedbackBufferRange,+ glTransformFeedbackStreamAttribsNV,+ glTransformFeedbackVaryings,+ glTransformFeedbackVaryingsEXT,+ glTransformFeedbackVaryingsNV,+ glTransformPathNV,+ glTranslated,+ glTranslatef,+ glTranslatex,+ glTranslatexOES,+ glUniform1d,+ glUniform1dv,+ glUniform1f,+ glUniform1fARB,+ glUniform1fv,+ glUniform1fvARB,+ glUniform1i,+ glUniform1i64ARB,+ glUniform1i64NV,+ glUniform1i64vARB,+ glUniform1i64vNV,+ glUniform1iARB,+ glUniform1iv,+ glUniform1ivARB,+ glUniform1ui,+ glUniform1ui64ARB,+ glUniform1ui64NV,+ glUniform1ui64vARB,+ glUniform1ui64vNV,+ glUniform1uiEXT,+ glUniform1uiv,+ glUniform1uivEXT,+ glUniform2d,+ glUniform2dv,+ glUniform2f,+ glUniform2fARB,+ glUniform2fv,+ glUniform2fvARB,+ glUniform2i,+ glUniform2i64ARB,+ glUniform2i64NV,+ glUniform2i64vARB,+ glUniform2i64vNV,+ glUniform2iARB+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glTextureBufferRangeEXT -----------------------------------------------------++glTextureBufferRangeEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glTextureBufferRangeEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn795 ptr_glTextureBufferRangeEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glTextureBufferRangeEXT #-}+ptr_glTextureBufferRangeEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glTextureBufferRangeEXT = unsafePerformIO $ getCommand "glTextureBufferRangeEXT"++-- glTextureColorMaskSGIS ------------------------------------------------------++glTextureColorMaskSGIS+ :: MonadIO m+ => GLboolean -- ^ @red@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @green@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @blue@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLboolean -- ^ @alpha@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTextureColorMaskSGIS v1 v2 v3 v4 = liftIO $ dyn130 ptr_glTextureColorMaskSGIS v1 v2 v3 v4++{-# NOINLINE ptr_glTextureColorMaskSGIS #-}+ptr_glTextureColorMaskSGIS :: FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())+ptr_glTextureColorMaskSGIS = unsafePerformIO $ getCommand "glTextureColorMaskSGIS"++-- glTextureFoveationParametersQCOM --------------------------------------------++glTextureFoveationParametersQCOM+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLuint -- ^ @layer@.+ -> GLuint -- ^ @focalPoint@.+ -> GLfloat -- ^ @focalX@ of type @CheckedFloat32@.+ -> GLfloat -- ^ @focalY@ of type @CheckedFloat32@.+ -> GLfloat -- ^ @gainX@ of type @CheckedFloat32@.+ -> GLfloat -- ^ @gainY@ of type @CheckedFloat32@.+ -> GLfloat -- ^ @foveaArea@ of type @CheckedFloat32@.+ -> m ()+glTextureFoveationParametersQCOM v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn295 ptr_glTextureFoveationParametersQCOM v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTextureFoveationParametersQCOM #-}+ptr_glTextureFoveationParametersQCOM :: FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTextureFoveationParametersQCOM = unsafePerformIO $ getCommand "glTextureFoveationParametersQCOM"++-- glTextureImage1DEXT ---------------------------------------------------------++glTextureImage1DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glTextureImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn796 ptr_glTextureImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTextureImage1DEXT #-}+ptr_glTextureImage1DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTextureImage1DEXT = unsafePerformIO $ getCommand "glTextureImage1DEXT"++-- glTextureImage2DEXT ---------------------------------------------------------++glTextureImage2DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.+ -> m ()+glTextureImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn797 ptr_glTextureImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glTextureImage2DEXT #-}+ptr_glTextureImage2DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTextureImage2DEXT = unsafePerformIO $ getCommand "glTextureImage2DEXT"++-- glTextureImage2DMultisampleCoverageNV ---------------------------------------++glTextureImage2DMultisampleCoverageNV+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @coverageSamples@.+ -> GLsizei -- ^ @colorSamples@.+ -> GLint -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTextureImage2DMultisampleCoverageNV v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn798 ptr_glTextureImage2DMultisampleCoverageNV v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTextureImage2DMultisampleCoverageNV #-}+ptr_glTextureImage2DMultisampleCoverageNV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTextureImage2DMultisampleCoverageNV = unsafePerformIO $ getCommand "glTextureImage2DMultisampleCoverageNV"++-- glTextureImage2DMultisampleNV -----------------------------------------------++glTextureImage2DMultisampleNV+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @samples@.+ -> GLint -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTextureImage2DMultisampleNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn799 ptr_glTextureImage2DMultisampleNV v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTextureImage2DMultisampleNV #-}+ptr_glTextureImage2DMultisampleNV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTextureImage2DMultisampleNV = unsafePerformIO $ getCommand "glTextureImage2DMultisampleNV"++-- glTextureImage3DEXT ---------------------------------------------------------++glTextureImage3DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLint -- ^ @border@ of type @CheckedInt32@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.+ -> m ()+glTextureImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn800 ptr_glTextureImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glTextureImage3DEXT #-}+ptr_glTextureImage3DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTextureImage3DEXT = unsafePerformIO $ getCommand "glTextureImage3DEXT"++-- glTextureImage3DMultisampleCoverageNV ---------------------------------------++glTextureImage3DMultisampleCoverageNV+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @coverageSamples@.+ -> GLsizei -- ^ @colorSamples@.+ -> GLint -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTextureImage3DMultisampleCoverageNV v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn801 ptr_glTextureImage3DMultisampleCoverageNV v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTextureImage3DMultisampleCoverageNV #-}+ptr_glTextureImage3DMultisampleCoverageNV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTextureImage3DMultisampleCoverageNV = unsafePerformIO $ getCommand "glTextureImage3DMultisampleCoverageNV"++-- glTextureImage3DMultisampleNV -----------------------------------------------++glTextureImage3DMultisampleNV+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @samples@.+ -> GLint -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTextureImage3DMultisampleNV v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn802 ptr_glTextureImage3DMultisampleNV v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTextureImage3DMultisampleNV #-}+ptr_glTextureImage3DMultisampleNV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTextureImage3DMultisampleNV = unsafePerformIO $ getCommand "glTextureImage3DMultisampleNV"++-- glTextureLightEXT -----------------------------------------------------------++glTextureLightEXT+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [LightTexturePNameEXT](Graphics-GL-Groups.html#LightTexturePNameEXT).+ -> m ()+glTextureLightEXT v1 = liftIO $ dyn5 ptr_glTextureLightEXT v1++{-# NOINLINE ptr_glTextureLightEXT #-}+ptr_glTextureLightEXT :: FunPtr (GLenum -> IO ())+ptr_glTextureLightEXT = unsafePerformIO $ getCommand "glTextureLightEXT"++-- glTextureMaterialEXT --------------------------------------------------------++glTextureMaterialEXT+ :: MonadIO m+ => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).+ -> GLenum -- ^ @mode@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).+ -> m ()+glTextureMaterialEXT v1 v2 = liftIO $ dyn54 ptr_glTextureMaterialEXT v1 v2++{-# NOINLINE ptr_glTextureMaterialEXT #-}+ptr_glTextureMaterialEXT :: FunPtr (GLenum -> GLenum -> IO ())+ptr_glTextureMaterialEXT = unsafePerformIO $ getCommand "glTextureMaterialEXT"++-- glTextureNormalEXT ----------------------------------------------------------++glTextureNormalEXT+ :: MonadIO m+ => GLenum -- ^ @mode@ of type [TextureNormalModeEXT](Graphics-GL-Groups.html#TextureNormalModeEXT).+ -> m ()+glTextureNormalEXT v1 = liftIO $ dyn5 ptr_glTextureNormalEXT v1++{-# NOINLINE ptr_glTextureNormalEXT #-}+ptr_glTextureNormalEXT :: FunPtr (GLenum -> IO ())+ptr_glTextureNormalEXT = unsafePerformIO $ getCommand "glTextureNormalEXT"++-- glTexturePageCommitmentEXT --------------------------------------------------++glTexturePageCommitmentEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @commit@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTexturePageCommitmentEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn803 ptr_glTexturePageCommitmentEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTexturePageCommitmentEXT #-}+ptr_glTexturePageCommitmentEXT :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTexturePageCommitmentEXT = unsafePerformIO $ getCommand "glTexturePageCommitmentEXT"++-- glTextureParameterIiv -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTextureParameterIiv+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLint -- ^ @params@.+ -> m ()+glTextureParameterIiv v1 v2 v3 = liftIO $ dyn348 ptr_glTextureParameterIiv v1 v2 v3++{-# NOINLINE ptr_glTextureParameterIiv #-}+ptr_glTextureParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glTextureParameterIiv = unsafePerformIO $ getCommand "glTextureParameterIiv"++-- glTextureParameterIivEXT ----------------------------------------------------++glTextureParameterIivEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glTextureParameterIivEXT v1 v2 v3 v4 = liftIO $ dyn379 ptr_glTextureParameterIivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glTextureParameterIivEXT #-}+ptr_glTextureParameterIivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glTextureParameterIivEXT = unsafePerformIO $ getCommand "glTextureParameterIivEXT"++-- glTextureParameterIuiv ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTextureParameterIuiv+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLuint -- ^ @params@.+ -> m ()+glTextureParameterIuiv v1 v2 v3 = liftIO $ dyn392 ptr_glTextureParameterIuiv v1 v2 v3++{-# NOINLINE ptr_glTextureParameterIuiv #-}+ptr_glTextureParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+ptr_glTextureParameterIuiv = unsafePerformIO $ getCommand "glTextureParameterIuiv"++-- glTextureParameterIuivEXT ---------------------------------------------------++glTextureParameterIuivEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.+ -> m ()+glTextureParameterIuivEXT v1 v2 v3 v4 = liftIO $ dyn439 ptr_glTextureParameterIuivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glTextureParameterIuivEXT #-}+ptr_glTextureParameterIuivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ())+ptr_glTextureParameterIuivEXT = unsafePerformIO $ getCommand "glTextureParameterIuivEXT"++-- glTextureParameterf ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTextureParameterf+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> GLfloat -- ^ @param@.+ -> m ()+glTextureParameterf v1 v2 v3 = liftIO $ dyn514 ptr_glTextureParameterf v1 v2 v3++{-# NOINLINE ptr_glTextureParameterf #-}+ptr_glTextureParameterf :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())+ptr_glTextureParameterf = unsafePerformIO $ getCommand "glTextureParameterf"++-- glTextureParameterfEXT ------------------------------------------------------++-- | The vector equivalent of this command is 'glTextureParameterfvEXT'.+glTextureParameterfEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> GLfloat -- ^ @param@ of type @CheckedFloat32@.+ -> m ()+glTextureParameterfEXT v1 v2 v3 v4 = liftIO $ dyn804 ptr_glTextureParameterfEXT v1 v2 v3 v4++{-# NOINLINE ptr_glTextureParameterfEXT #-}+ptr_glTextureParameterfEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLfloat -> IO ())+ptr_glTextureParameterfEXT = unsafePerformIO $ getCommand "glTextureParameterfEXT"++-- glTextureParameterfv --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTextureParameterfv+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLfloat -- ^ @param@.+ -> m ()+glTextureParameterfv v1 v2 v3 = liftIO $ dyn364 ptr_glTextureParameterfv v1 v2 v3++{-# NOINLINE ptr_glTextureParameterfv #-}+ptr_glTextureParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glTextureParameterfv = unsafePerformIO $ getCommand "glTextureParameterfv"++-- glTextureParameterfvEXT -----------------------------------------------------++glTextureParameterfvEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.+ -> m ()+glTextureParameterfvEXT v1 v2 v3 v4 = liftIO $ dyn440 ptr_glTextureParameterfvEXT v1 v2 v3 v4++{-# NOINLINE ptr_glTextureParameterfvEXT #-}+ptr_glTextureParameterfvEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+ptr_glTextureParameterfvEXT = unsafePerformIO $ getCommand "glTextureParameterfvEXT"++-- glTextureParameteri ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTextureParameteri+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> GLint -- ^ @param@.+ -> m ()+glTextureParameteri v1 v2 v3 = liftIO $ dyn491 ptr_glTextureParameteri v1 v2 v3++{-# NOINLINE ptr_glTextureParameteri #-}+ptr_glTextureParameteri :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ptr_glTextureParameteri = unsafePerformIO $ getCommand "glTextureParameteri"++-- glTextureParameteriEXT ------------------------------------------------------++-- | The vector equivalent of this command is 'glTextureParameterivEXT'.+glTextureParameteriEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> GLint -- ^ @param@ of type @CheckedInt32@.+ -> m ()+glTextureParameteriEXT v1 v2 v3 v4 = liftIO $ dyn805 ptr_glTextureParameteriEXT v1 v2 v3 v4++{-# NOINLINE ptr_glTextureParameteriEXT #-}+ptr_glTextureParameteriEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLint -> IO ())+ptr_glTextureParameteriEXT = unsafePerformIO $ getCommand "glTextureParameteriEXT"++-- glTextureParameteriv --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.+glTextureParameteriv+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLint -- ^ @param@.+ -> m ()+glTextureParameteriv v1 v2 v3 = liftIO $ dyn348 ptr_glTextureParameteriv v1 v2 v3++{-# NOINLINE ptr_glTextureParameteriv #-}+ptr_glTextureParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glTextureParameteriv = unsafePerformIO $ getCommand "glTextureParameteriv"++-- glTextureParameterivEXT -----------------------------------------------------++glTextureParameterivEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.+ -> m ()+glTextureParameterivEXT v1 v2 v3 v4 = liftIO $ dyn379 ptr_glTextureParameterivEXT v1 v2 v3 v4++{-# NOINLINE ptr_glTextureParameterivEXT #-}+ptr_glTextureParameterivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+ptr_glTextureParameterivEXT = unsafePerformIO $ getCommand "glTextureParameterivEXT"++-- glTextureRangeAPPLE ---------------------------------------------------------++glTextureRangeAPPLE+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> GLsizei -- ^ @length@.+ -> Ptr a -- ^ @pointer@ pointing to @length@ elements of type @a@.+ -> m ()+glTextureRangeAPPLE v1 v2 v3 = liftIO $ dyn49 ptr_glTextureRangeAPPLE v1 v2 v3++{-# NOINLINE ptr_glTextureRangeAPPLE #-}+ptr_glTextureRangeAPPLE :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glTextureRangeAPPLE = unsafePerformIO $ getCommand "glTextureRangeAPPLE"++-- glTextureRenderbufferEXT ----------------------------------------------------++glTextureRenderbufferEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @renderbuffer@.+ -> m ()+glTextureRenderbufferEXT v1 v2 v3 = liftIO $ dyn755 ptr_glTextureRenderbufferEXT v1 v2 v3++{-# NOINLINE ptr_glTextureRenderbufferEXT #-}+ptr_glTextureRenderbufferEXT :: FunPtr (GLuint -> GLenum -> GLuint -> IO ())+ptr_glTextureRenderbufferEXT = unsafePerformIO $ getCommand "glTextureRenderbufferEXT"++-- glTextureStorage1D ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage1D.xhtml OpenGL 4.x>.+glTextureStorage1D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> m ()+glTextureStorage1D v1 v2 v3 v4 = liftIO $ dyn806 ptr_glTextureStorage1D v1 v2 v3 v4++{-# NOINLINE ptr_glTextureStorage1D #-}+ptr_glTextureStorage1D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> IO ())+ptr_glTextureStorage1D = unsafePerformIO $ getCommand "glTextureStorage1D"++-- glTextureStorage1DEXT -------------------------------------------------------++glTextureStorage1DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@.+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> m ()+glTextureStorage1DEXT v1 v2 v3 v4 v5 = liftIO $ dyn807 ptr_glTextureStorage1DEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTextureStorage1DEXT #-}+ptr_glTextureStorage1DEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> IO ())+ptr_glTextureStorage1DEXT = unsafePerformIO $ getCommand "glTextureStorage1DEXT"++-- glTextureStorage2D ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage2D.xhtml OpenGL 4.x>.+glTextureStorage2D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glTextureStorage2D v1 v2 v3 v4 v5 = liftIO $ dyn629 ptr_glTextureStorage2D v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTextureStorage2D #-}+ptr_glTextureStorage2D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glTextureStorage2D = unsafePerformIO $ getCommand "glTextureStorage2D"++-- glTextureStorage2DEXT -------------------------------------------------------++glTextureStorage2DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@.+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glTextureStorage2DEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn808 ptr_glTextureStorage2DEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glTextureStorage2DEXT #-}+ptr_glTextureStorage2DEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+ptr_glTextureStorage2DEXT = unsafePerformIO $ getCommand "glTextureStorage2DEXT"++-- glTextureStorage2DMultisample -----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage2DMultisample.xhtml OpenGL 4.x>.+glTextureStorage2DMultisample+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTextureStorage2DMultisample v1 v2 v3 v4 v5 v6 = liftIO $ dyn809 ptr_glTextureStorage2DMultisample v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glTextureStorage2DMultisample #-}+ptr_glTextureStorage2DMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTextureStorage2DMultisample = unsafePerformIO $ getCommand "glTextureStorage2DMultisample"++-- glTextureStorage2DMultisampleEXT --------------------------------------------++glTextureStorage2DMultisampleEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTextureStorage2DMultisampleEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn810 ptr_glTextureStorage2DMultisampleEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTextureStorage2DMultisampleEXT #-}+ptr_glTextureStorage2DMultisampleEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTextureStorage2DMultisampleEXT = unsafePerformIO $ getCommand "glTextureStorage2DMultisampleEXT"++-- glTextureStorage3D ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage3D.xhtml OpenGL 4.x>.+glTextureStorage3D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> m ()+glTextureStorage3D v1 v2 v3 v4 v5 v6 = liftIO $ dyn811 ptr_glTextureStorage3D v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glTextureStorage3D #-}+ptr_glTextureStorage3D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())+ptr_glTextureStorage3D = unsafePerformIO $ getCommand "glTextureStorage3D"++-- glTextureStorage3DEXT -------------------------------------------------------++glTextureStorage3DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@.+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> m ()+glTextureStorage3DEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn812 ptr_glTextureStorage3DEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTextureStorage3DEXT #-}+ptr_glTextureStorage3DEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())+ptr_glTextureStorage3DEXT = unsafePerformIO $ getCommand "glTextureStorage3DEXT"++-- glTextureStorage3DMultisample -----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage3DMultisample.xhtml OpenGL 4.x>.+glTextureStorage3DMultisample+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTextureStorage3DMultisample v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn813 ptr_glTextureStorage3DMultisample v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTextureStorage3DMultisample #-}+ptr_glTextureStorage3DMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTextureStorage3DMultisample = unsafePerformIO $ getCommand "glTextureStorage3DMultisample"++-- glTextureStorage3DMultisampleEXT --------------------------------------------++glTextureStorage3DMultisampleEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@.+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m ()+glTextureStorage3DMultisampleEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn814 ptr_glTextureStorage3DMultisampleEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTextureStorage3DMultisampleEXT #-}+ptr_glTextureStorage3DMultisampleEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+ptr_glTextureStorage3DMultisampleEXT = unsafePerformIO $ getCommand "glTextureStorage3DMultisampleEXT"++-- glTextureStorageMem1DEXT ----------------------------------------------------++glTextureStorageMem1DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTextureStorageMem1DEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn815 ptr_glTextureStorageMem1DEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glTextureStorageMem1DEXT #-}+ptr_glTextureStorageMem1DEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLuint -> GLuint64 -> IO ())+ptr_glTextureStorageMem1DEXT = unsafePerformIO $ getCommand "glTextureStorageMem1DEXT"++-- glTextureStorageMem2DEXT ----------------------------------------------------++glTextureStorageMem2DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTextureStorageMem2DEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn816 ptr_glTextureStorageMem2DEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTextureStorageMem2DEXT #-}+ptr_glTextureStorageMem2DEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())+ptr_glTextureStorageMem2DEXT = unsafePerformIO $ getCommand "glTextureStorageMem2DEXT"++-- glTextureStorageMem2DMultisampleEXT -----------------------------------------++glTextureStorageMem2DMultisampleEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTextureStorageMem2DMultisampleEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn817 ptr_glTextureStorageMem2DMultisampleEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTextureStorageMem2DMultisampleEXT #-}+ptr_glTextureStorageMem2DMultisampleEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())+ptr_glTextureStorageMem2DMultisampleEXT = unsafePerformIO $ getCommand "glTextureStorageMem2DMultisampleEXT"++-- glTextureStorageMem3DEXT ----------------------------------------------------++glTextureStorageMem3DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLsizei -- ^ @levels@.+ -> GLenum -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTextureStorageMem3DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn818 ptr_glTextureStorageMem3DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTextureStorageMem3DEXT #-}+ptr_glTextureStorageMem3DEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())+ptr_glTextureStorageMem3DEXT = unsafePerformIO $ getCommand "glTextureStorageMem3DEXT"++-- glTextureStorageMem3DMultisampleEXT -----------------------------------------++glTextureStorageMem3DMultisampleEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLsizei -- ^ @samples@.+ -> GLenum -- ^ @internalFormat@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @memory@.+ -> GLuint64 -- ^ @offset@.+ -> m ()+glTextureStorageMem3DMultisampleEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn819 ptr_glTextureStorageMem3DMultisampleEXT v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTextureStorageMem3DMultisampleEXT #-}+ptr_glTextureStorageMem3DMultisampleEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())+ptr_glTextureStorageMem3DMultisampleEXT = unsafePerformIO $ getCommand "glTextureStorageMem3DMultisampleEXT"++-- glTextureStorageSparseAMD ---------------------------------------------------++glTextureStorageSparseAMD+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@.+ -> GLenum -- ^ @internalFormat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLsizei -- ^ @layers@.+ -> GLbitfield -- ^ @flags@ of type [TextureStorageMaskAMD](Graphics-GL-Groups.html#TextureStorageMaskAMD).+ -> m ()+glTextureStorageSparseAMD v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn820 ptr_glTextureStorageSparseAMD v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTextureStorageSparseAMD #-}+ptr_glTextureStorageSparseAMD :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ())+ptr_glTextureStorageSparseAMD = unsafePerformIO $ getCommand "glTextureStorageSparseAMD"++-- glTextureSubImage1D ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage1D.xhtml OpenGL 4.x>.+glTextureSubImage1D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@.+ -> m ()+glTextureSubImage1D v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn821 ptr_glTextureSubImage1D v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glTextureSubImage1D #-}+ptr_glTextureSubImage1D :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTextureSubImage1D = unsafePerformIO $ getCommand "glTextureSubImage1D"++-- glTextureSubImage1DEXT ------------------------------------------------------++glTextureSubImage1DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.+ -> m ()+glTextureSubImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn822 ptr_glTextureSubImage1DEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTextureSubImage1DEXT #-}+ptr_glTextureSubImage1DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTextureSubImage1DEXT = unsafePerformIO $ getCommand "glTextureSubImage1DEXT"++-- glTextureSubImage2D ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage2D.xhtml OpenGL 4.x>.+glTextureSubImage2D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@.+ -> m ()+glTextureSubImage2D v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ dyn823 ptr_glTextureSubImage2D v1 v2 v3 v4 v5 v6 v7 v8 v9++{-# NOINLINE ptr_glTextureSubImage2D #-}+ptr_glTextureSubImage2D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTextureSubImage2D = unsafePerformIO $ getCommand "glTextureSubImage2D"++-- glTextureSubImage2DEXT ------------------------------------------------------++glTextureSubImage2DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.+ -> m ()+glTextureSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO $ dyn824 ptr_glTextureSubImage2DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10++{-# NOINLINE ptr_glTextureSubImage2DEXT #-}+ptr_glTextureSubImage2DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTextureSubImage2DEXT = unsafePerformIO $ getCommand "glTextureSubImage2DEXT"++-- glTextureSubImage3D ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage3D.xhtml OpenGL 4.x>.+glTextureSubImage3D+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> GLint -- ^ @xoffset@.+ -> GLint -- ^ @yoffset@.+ -> GLint -- ^ @zoffset@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@.+ -> m ()+glTextureSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO $ dyn97 ptr_glTextureSubImage3D v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11++{-# NOINLINE ptr_glTextureSubImage3D #-}+ptr_glTextureSubImage3D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTextureSubImage3D = unsafePerformIO $ getCommand "glTextureSubImage3D"++-- glTextureSubImage3DEXT ------------------------------------------------------++glTextureSubImage3DEXT+ :: MonadIO m+ => GLuint -- ^ @texture@ of type @Texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLint -- ^ @level@ of type @CheckedInt32@.+ -> GLint -- ^ @xoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @yoffset@ of type @CheckedInt32@.+ -> GLint -- ^ @zoffset@ of type @CheckedInt32@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> GLsizei -- ^ @depth@.+ -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).+ -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).+ -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.+ -> m ()+glTextureSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO $ dyn825 ptr_glTextureSubImage3DEXT v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12++{-# NOINLINE ptr_glTextureSubImage3DEXT #-}+ptr_glTextureSubImage3DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())+ptr_glTextureSubImage3DEXT = unsafePerformIO $ getCommand "glTextureSubImage3DEXT"++-- glTextureView ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTextureView.xhtml OpenGL 4.x>.+glTextureView+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @origtexture@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @minlevel@.+ -> GLuint -- ^ @numlevels@.+ -> GLuint -- ^ @minlayer@.+ -> GLuint -- ^ @numlayers@.+ -> m ()+glTextureView v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn826 ptr_glTextureView v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTextureView #-}+ptr_glTextureView :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glTextureView = unsafePerformIO $ getCommand "glTextureView"++-- glTextureViewEXT ------------------------------------------------------------++-- | This command is an alias for 'glTextureView'.+glTextureViewEXT+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @origtexture@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @minlevel@.+ -> GLuint -- ^ @numlevels@.+ -> GLuint -- ^ @minlayer@.+ -> GLuint -- ^ @numlayers@.+ -> m ()+glTextureViewEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn826 ptr_glTextureViewEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTextureViewEXT #-}+ptr_glTextureViewEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glTextureViewEXT = unsafePerformIO $ getCommand "glTextureViewEXT"++-- glTextureViewOES ------------------------------------------------------------++-- | This command is an alias for 'glTextureView'.+glTextureViewOES+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).+ -> GLuint -- ^ @origtexture@.+ -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).+ -> GLuint -- ^ @minlevel@.+ -> GLuint -- ^ @numlevels@.+ -> GLuint -- ^ @minlayer@.+ -> GLuint -- ^ @numlayers@.+ -> m ()+glTextureViewOES v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn826 ptr_glTextureViewOES v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glTextureViewOES #-}+ptr_glTextureViewOES :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glTextureViewOES = unsafePerformIO $ getCommand "glTextureViewOES"++-- glTrackMatrixNV -------------------------------------------------------------++glTrackMatrixNV+ :: MonadIO m+ => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLuint -- ^ @address@.+ -> GLenum -- ^ @matrix@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLenum -- ^ @transform@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> m ()+glTrackMatrixNV v1 v2 v3 v4 = liftIO $ dyn827 ptr_glTrackMatrixNV v1 v2 v3 v4++{-# NOINLINE ptr_glTrackMatrixNV #-}+ptr_glTrackMatrixNV :: FunPtr (GLenum -> GLuint -> GLenum -> GLenum -> IO ())+ptr_glTrackMatrixNV = unsafePerformIO $ getCommand "glTrackMatrixNV"++-- glTransformFeedbackAttribsNV ------------------------------------------------++glTransformFeedbackAttribsNV+ :: MonadIO m+ => GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @attribs@ pointing to @COMPSIZE(count)@ elements of type @GLint@.+ -> GLenum -- ^ @bufferMode@.+ -> m ()+glTransformFeedbackAttribsNV v1 v2 v3 = liftIO $ dyn828 ptr_glTransformFeedbackAttribsNV v1 v2 v3++{-# NOINLINE ptr_glTransformFeedbackAttribsNV #-}+ptr_glTransformFeedbackAttribsNV :: FunPtr (GLsizei -> Ptr GLint -> GLenum -> IO ())+ptr_glTransformFeedbackAttribsNV = unsafePerformIO $ getCommand "glTransformFeedbackAttribsNV"++-- glTransformFeedbackBufferBase -----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTransformFeedbackBufferBase.xhtml OpenGL 4.x>.+glTransformFeedbackBufferBase+ :: MonadIO m+ => GLuint -- ^ @xfb@.+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @buffer@.+ -> m ()+glTransformFeedbackBufferBase v1 v2 v3 = liftIO $ dyn109 ptr_glTransformFeedbackBufferBase v1 v2 v3++{-# NOINLINE ptr_glTransformFeedbackBufferBase #-}+ptr_glTransformFeedbackBufferBase :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glTransformFeedbackBufferBase = unsafePerformIO $ getCommand "glTransformFeedbackBufferBase"++-- glTransformFeedbackBufferRange ----------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTransformFeedbackBufferRange.xhtml OpenGL 4.x>.+glTransformFeedbackBufferRange+ :: MonadIO m+ => GLuint -- ^ @xfb@.+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizeiptr -- ^ @size@ of type @BufferSize@.+ -> m ()+glTransformFeedbackBufferRange v1 v2 v3 v4 v5 = liftIO $ dyn829 ptr_glTransformFeedbackBufferRange v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTransformFeedbackBufferRange #-}+ptr_glTransformFeedbackBufferRange :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+ptr_glTransformFeedbackBufferRange = unsafePerformIO $ getCommand "glTransformFeedbackBufferRange"++-- glTransformFeedbackStreamAttribsNV ------------------------------------------++glTransformFeedbackStreamAttribsNV+ :: MonadIO m+ => GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @attribs@ pointing to @count@ elements of type @GLint@.+ -> GLsizei -- ^ @nbuffers@.+ -> Ptr GLint -- ^ @bufstreams@ pointing to @nbuffers@ elements of type @GLint@.+ -> GLenum -- ^ @bufferMode@.+ -> m ()+glTransformFeedbackStreamAttribsNV v1 v2 v3 v4 v5 = liftIO $ dyn830 ptr_glTransformFeedbackStreamAttribsNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glTransformFeedbackStreamAttribsNV #-}+ptr_glTransformFeedbackStreamAttribsNV :: FunPtr (GLsizei -> Ptr GLint -> GLsizei -> Ptr GLint -> GLenum -> IO ())+ptr_glTransformFeedbackStreamAttribsNV = unsafePerformIO $ getCommand "glTransformFeedbackStreamAttribsNV"++-- glTransformFeedbackVaryings -------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glTransformFeedbackVaryings.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTransformFeedbackVaryings.xhtml OpenGL 4.x>.+glTransformFeedbackVaryings+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLsizei -- ^ @count@.+ -> Ptr (Ptr GLchar) -- ^ @varyings@ pointing to @count@ elements of type @Ptr GLchar@.+ -> GLenum -- ^ @bufferMode@ of type [TransformFeedbackBufferMode](Graphics-GL-Groups.html#TransformFeedbackBufferMode).+ -> m ()+glTransformFeedbackVaryings v1 v2 v3 v4 = liftIO $ dyn831 ptr_glTransformFeedbackVaryings v1 v2 v3 v4++{-# NOINLINE ptr_glTransformFeedbackVaryings #-}+ptr_glTransformFeedbackVaryings :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> GLenum -> IO ())+ptr_glTransformFeedbackVaryings = unsafePerformIO $ getCommand "glTransformFeedbackVaryings"++-- glTransformFeedbackVaryingsEXT ----------------------------------------------++-- | This command is an alias for 'glTransformFeedbackVaryings'.+glTransformFeedbackVaryingsEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLsizei -- ^ @count@.+ -> Ptr (Ptr GLchar) -- ^ @varyings@ pointing to @count@ elements of type @Ptr GLchar@.+ -> GLenum -- ^ @bufferMode@.+ -> m ()+glTransformFeedbackVaryingsEXT v1 v2 v3 v4 = liftIO $ dyn831 ptr_glTransformFeedbackVaryingsEXT v1 v2 v3 v4++{-# NOINLINE ptr_glTransformFeedbackVaryingsEXT #-}+ptr_glTransformFeedbackVaryingsEXT :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> GLenum -> IO ())+ptr_glTransformFeedbackVaryingsEXT = unsafePerformIO $ getCommand "glTransformFeedbackVaryingsEXT"++-- glTransformFeedbackVaryingsNV -----------------------------------------------++glTransformFeedbackVaryingsNV+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @locations@ pointing to @count@ elements of type @GLint@.+ -> GLenum -- ^ @bufferMode@.+ -> m ()+glTransformFeedbackVaryingsNV v1 v2 v3 v4 = liftIO $ dyn832 ptr_glTransformFeedbackVaryingsNV v1 v2 v3 v4++{-# NOINLINE ptr_glTransformFeedbackVaryingsNV #-}+ptr_glTransformFeedbackVaryingsNV :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> GLenum -> IO ())+ptr_glTransformFeedbackVaryingsNV = unsafePerformIO $ getCommand "glTransformFeedbackVaryingsNV"++-- glTransformPathNV -----------------------------------------------------------++glTransformPathNV+ :: MonadIO m+ => GLuint -- ^ @resultPath@ of type @Path@.+ -> GLuint -- ^ @srcPath@ of type @Path@.+ -> GLenum -- ^ @transformType@ of type [PathTransformType](Graphics-GL-Groups.html#PathTransformType).+ -> Ptr GLfloat -- ^ @transformValues@ pointing to @COMPSIZE(transformType)@ elements of type @GLfloat@.+ -> m ()+glTransformPathNV v1 v2 v3 v4 = liftIO $ dyn466 ptr_glTransformPathNV v1 v2 v3 v4++{-# NOINLINE ptr_glTransformPathNV #-}+ptr_glTransformPathNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glTransformPathNV = unsafePerformIO $ getCommand "glTransformPathNV"++-- glTranslated ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTranslate.xml OpenGL 2.x>.+glTranslated+ :: MonadIO m+ => GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glTranslated v1 v2 v3 = liftIO $ dyn41 ptr_glTranslated v1 v2 v3++{-# NOINLINE ptr_glTranslated #-}+ptr_glTranslated :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glTranslated = unsafePerformIO $ getCommand "glTranslated"++-- glTranslatef ----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTranslate.xml OpenGL 2.x>.+glTranslatef+ :: MonadIO m+ => GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glTranslatef v1 v2 v3 = liftIO $ dyn43 ptr_glTranslatef v1 v2 v3++{-# NOINLINE ptr_glTranslatef #-}+ptr_glTranslatef :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glTranslatef = unsafePerformIO $ getCommand "glTranslatef"++-- glTranslatex ----------------------------------------------------------------++glTranslatex+ :: MonadIO m+ => GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> GLfixed -- ^ @z@.+ -> m ()+glTranslatex v1 v2 v3 = liftIO $ dyn113 ptr_glTranslatex v1 v2 v3++{-# NOINLINE ptr_glTranslatex #-}+ptr_glTranslatex :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glTranslatex = unsafePerformIO $ getCommand "glTranslatex"++-- glTranslatexOES -------------------------------------------------------------++glTranslatexOES+ :: MonadIO m+ => GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> GLfixed -- ^ @z@.+ -> m ()+glTranslatexOES v1 v2 v3 = liftIO $ dyn113 ptr_glTranslatexOES v1 v2 v3++{-# NOINLINE ptr_glTranslatexOES #-}+ptr_glTranslatexOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glTranslatexOES = unsafePerformIO $ getCommand "glTranslatexOES"++-- glUniform1d -----------------------------------------------------------------++glUniform1d+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLdouble -- ^ @x@.+ -> m ()+glUniform1d v1 v2 = liftIO $ dyn833 ptr_glUniform1d v1 v2++{-# NOINLINE ptr_glUniform1d #-}+ptr_glUniform1d :: FunPtr (GLint -> GLdouble -> IO ())+ptr_glUniform1d = unsafePerformIO $ getCommand "glUniform1d"++-- glUniform1dv ----------------------------------------------------------------++glUniform1dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count*1@ elements of type @GLdouble@.+ -> m ()+glUniform1dv v1 v2 v3 = liftIO $ dyn834 ptr_glUniform1dv v1 v2 v3++{-# NOINLINE ptr_glUniform1dv #-}+ptr_glUniform1dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glUniform1dv = unsafePerformIO $ getCommand "glUniform1dv"++-- glUniform1f -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform1f+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> m ()+glUniform1f v1 v2 = liftIO $ dyn835 ptr_glUniform1f v1 v2++{-# NOINLINE ptr_glUniform1f #-}+ptr_glUniform1f :: FunPtr (GLint -> GLfloat -> IO ())+ptr_glUniform1f = unsafePerformIO $ getCommand "glUniform1f"++-- glUniform1fARB --------------------------------------------------------------++-- | This command is an alias for 'glUniform1f'.+glUniform1fARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> m ()+glUniform1fARB v1 v2 = liftIO $ dyn835 ptr_glUniform1fARB v1 v2++{-# NOINLINE ptr_glUniform1fARB #-}+ptr_glUniform1fARB :: FunPtr (GLint -> GLfloat -> IO ())+ptr_glUniform1fARB = unsafePerformIO $ getCommand "glUniform1fARB"++-- glUniform1fv ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform1fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*1@ elements of type @GLfloat@.+ -> m ()+glUniform1fv v1 v2 v3 = liftIO $ dyn836 ptr_glUniform1fv v1 v2 v3++{-# NOINLINE ptr_glUniform1fv #-}+ptr_glUniform1fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glUniform1fv = unsafePerformIO $ getCommand "glUniform1fv"++-- glUniform1fvARB -------------------------------------------------------------++-- | This command is an alias for 'glUniform1fv'.+glUniform1fvARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*1@ elements of type @GLfloat@.+ -> m ()+glUniform1fvARB v1 v2 v3 = liftIO $ dyn836 ptr_glUniform1fvARB v1 v2 v3++{-# NOINLINE ptr_glUniform1fvARB #-}+ptr_glUniform1fvARB :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glUniform1fvARB = unsafePerformIO $ getCommand "glUniform1fvARB"++-- glUniform1i -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform1i+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> m ()+glUniform1i v1 v2 = liftIO $ dyn277 ptr_glUniform1i v1 v2++{-# NOINLINE ptr_glUniform1i #-}+ptr_glUniform1i :: FunPtr (GLint -> GLint -> IO ())+ptr_glUniform1i = unsafePerformIO $ getCommand "glUniform1i"++-- glUniform1i64ARB ------------------------------------------------------------++glUniform1i64ARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint64 -- ^ @x@.+ -> m ()+glUniform1i64ARB v1 v2 = liftIO $ dyn837 ptr_glUniform1i64ARB v1 v2++{-# NOINLINE ptr_glUniform1i64ARB #-}+ptr_glUniform1i64ARB :: FunPtr (GLint -> GLint64 -> IO ())+ptr_glUniform1i64ARB = unsafePerformIO $ getCommand "glUniform1i64ARB"++-- glUniform1i64NV -------------------------------------------------------------++glUniform1i64NV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint64EXT -- ^ @x@.+ -> m ()+glUniform1i64NV v1 v2 = liftIO $ dyn838 ptr_glUniform1i64NV v1 v2++{-# NOINLINE ptr_glUniform1i64NV #-}+ptr_glUniform1i64NV :: FunPtr (GLint -> GLint64EXT -> IO ())+ptr_glUniform1i64NV = unsafePerformIO $ getCommand "glUniform1i64NV"++-- glUniform1i64vARB -----------------------------------------------------------++glUniform1i64vARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64 -- ^ @value@ pointing to @count*1@ elements of type @GLint64@.+ -> m ()+glUniform1i64vARB v1 v2 v3 = liftIO $ dyn839 ptr_glUniform1i64vARB v1 v2 v3++{-# NOINLINE ptr_glUniform1i64vARB #-}+ptr_glUniform1i64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ())+ptr_glUniform1i64vARB = unsafePerformIO $ getCommand "glUniform1i64vARB"++-- glUniform1i64vNV ------------------------------------------------------------++glUniform1i64vNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64EXT -- ^ @value@ pointing to @count*1@ elements of type @GLint64EXT@.+ -> m ()+glUniform1i64vNV v1 v2 v3 = liftIO $ dyn840 ptr_glUniform1i64vNV v1 v2 v3++{-# NOINLINE ptr_glUniform1i64vNV #-}+ptr_glUniform1i64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLint64EXT -> IO ())+ptr_glUniform1i64vNV = unsafePerformIO $ getCommand "glUniform1i64vNV"++-- glUniform1iARB --------------------------------------------------------------++-- | This command is an alias for 'glUniform1i'.+glUniform1iARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> m ()+glUniform1iARB v1 v2 = liftIO $ dyn277 ptr_glUniform1iARB v1 v2++{-# NOINLINE ptr_glUniform1iARB #-}+ptr_glUniform1iARB :: FunPtr (GLint -> GLint -> IO ())+ptr_glUniform1iARB = unsafePerformIO $ getCommand "glUniform1iARB"++-- glUniform1iv ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform1iv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*1@ elements of type @GLint@.+ -> m ()+glUniform1iv v1 v2 v3 = liftIO $ dyn841 ptr_glUniform1iv v1 v2 v3++{-# NOINLINE ptr_glUniform1iv #-}+ptr_glUniform1iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glUniform1iv = unsafePerformIO $ getCommand "glUniform1iv"++-- glUniform1ivARB -------------------------------------------------------------++-- | This command is an alias for 'glUniform1iv'.+glUniform1ivARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*1@ elements of type @GLint@.+ -> m ()+glUniform1ivARB v1 v2 v3 = liftIO $ dyn841 ptr_glUniform1ivARB v1 v2 v3++{-# NOINLINE ptr_glUniform1ivARB #-}+ptr_glUniform1ivARB :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glUniform1ivARB = unsafePerformIO $ getCommand "glUniform1ivARB"++-- glUniform1ui ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform1ui+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> m ()+glUniform1ui v1 v2 = liftIO $ dyn842 ptr_glUniform1ui v1 v2++{-# NOINLINE ptr_glUniform1ui #-}+ptr_glUniform1ui :: FunPtr (GLint -> GLuint -> IO ())+ptr_glUniform1ui = unsafePerformIO $ getCommand "glUniform1ui"++-- glUniform1ui64ARB -----------------------------------------------------------++glUniform1ui64ARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64 -- ^ @x@.+ -> m ()+glUniform1ui64ARB v1 v2 = liftIO $ dyn843 ptr_glUniform1ui64ARB v1 v2++{-# NOINLINE ptr_glUniform1ui64ARB #-}+ptr_glUniform1ui64ARB :: FunPtr (GLint -> GLuint64 -> IO ())+ptr_glUniform1ui64ARB = unsafePerformIO $ getCommand "glUniform1ui64ARB"++-- glUniform1ui64NV ------------------------------------------------------------++glUniform1ui64NV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64EXT -- ^ @x@.+ -> m ()+glUniform1ui64NV v1 v2 = liftIO $ dyn844 ptr_glUniform1ui64NV v1 v2++{-# NOINLINE ptr_glUniform1ui64NV #-}+ptr_glUniform1ui64NV :: FunPtr (GLint -> GLuint64EXT -> IO ())+ptr_glUniform1ui64NV = unsafePerformIO $ getCommand "glUniform1ui64NV"++-- glUniform1ui64vARB ----------------------------------------------------------++glUniform1ui64vARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @value@ pointing to @count*1@ elements of type @GLuint64@.+ -> m ()+glUniform1ui64vARB v1 v2 v3 = liftIO $ dyn845 ptr_glUniform1ui64vARB v1 v2 v3++{-# NOINLINE ptr_glUniform1ui64vARB #-}+ptr_glUniform1ui64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glUniform1ui64vARB = unsafePerformIO $ getCommand "glUniform1ui64vARB"++-- glUniform1ui64vNV -----------------------------------------------------------++glUniform1ui64vNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64EXT -- ^ @value@ pointing to @count*1@ elements of type @GLuint64EXT@.+ -> m ()+glUniform1ui64vNV v1 v2 v3 = liftIO $ dyn846 ptr_glUniform1ui64vNV v1 v2 v3++{-# NOINLINE ptr_glUniform1ui64vNV #-}+ptr_glUniform1ui64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ptr_glUniform1ui64vNV = unsafePerformIO $ getCommand "glUniform1ui64vNV"++-- glUniform1uiEXT -------------------------------------------------------------++-- | This command is an alias for 'glUniform1ui'.+glUniform1uiEXT+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> m ()+glUniform1uiEXT v1 v2 = liftIO $ dyn842 ptr_glUniform1uiEXT v1 v2++{-# NOINLINE ptr_glUniform1uiEXT #-}+ptr_glUniform1uiEXT :: FunPtr (GLint -> GLuint -> IO ())+ptr_glUniform1uiEXT = unsafePerformIO $ getCommand "glUniform1uiEXT"++-- glUniform1uiv ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform1uiv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*1@ elements of type @GLuint@.+ -> m ()+glUniform1uiv v1 v2 v3 = liftIO $ dyn847 ptr_glUniform1uiv v1 v2 v3++{-# NOINLINE ptr_glUniform1uiv #-}+ptr_glUniform1uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glUniform1uiv = unsafePerformIO $ getCommand "glUniform1uiv"++-- glUniform1uivEXT ------------------------------------------------------------++-- | This command is an alias for 'glUniform1uiv'.+glUniform1uivEXT+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*1@ elements of type @GLuint@.+ -> m ()+glUniform1uivEXT v1 v2 v3 = liftIO $ dyn847 ptr_glUniform1uivEXT v1 v2 v3++{-# NOINLINE ptr_glUniform1uivEXT #-}+ptr_glUniform1uivEXT :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glUniform1uivEXT = unsafePerformIO $ getCommand "glUniform1uivEXT"++-- glUniform2d -----------------------------------------------------------------++glUniform2d+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> m ()+glUniform2d v1 v2 v3 = liftIO $ dyn528 ptr_glUniform2d v1 v2 v3++{-# NOINLINE ptr_glUniform2d #-}+ptr_glUniform2d :: FunPtr (GLint -> GLdouble -> GLdouble -> IO ())+ptr_glUniform2d = unsafePerformIO $ getCommand "glUniform2d"++-- glUniform2dv ----------------------------------------------------------------++glUniform2dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count*2@ elements of type @GLdouble@.+ -> m ()+glUniform2dv v1 v2 v3 = liftIO $ dyn834 ptr_glUniform2dv v1 v2 v3++{-# NOINLINE ptr_glUniform2dv #-}+ptr_glUniform2dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glUniform2dv = unsafePerformIO $ getCommand "glUniform2dv"++-- glUniform2f -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform2f+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> m ()+glUniform2f v1 v2 v3 = liftIO $ dyn529 ptr_glUniform2f v1 v2 v3++{-# NOINLINE ptr_glUniform2f #-}+ptr_glUniform2f :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ())+ptr_glUniform2f = unsafePerformIO $ getCommand "glUniform2f"++-- glUniform2fARB --------------------------------------------------------------++-- | This command is an alias for 'glUniform2f'.+glUniform2fARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> m ()+glUniform2fARB v1 v2 v3 = liftIO $ dyn529 ptr_glUniform2fARB v1 v2 v3++{-# NOINLINE ptr_glUniform2fARB #-}+ptr_glUniform2fARB :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ())+ptr_glUniform2fARB = unsafePerformIO $ getCommand "glUniform2fARB"++-- glUniform2fv ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform2fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*2@ elements of type @GLfloat@.+ -> m ()+glUniform2fv v1 v2 v3 = liftIO $ dyn836 ptr_glUniform2fv v1 v2 v3++{-# NOINLINE ptr_glUniform2fv #-}+ptr_glUniform2fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glUniform2fv = unsafePerformIO $ getCommand "glUniform2fv"++-- glUniform2fvARB -------------------------------------------------------------++-- | This command is an alias for 'glUniform2fv'.+glUniform2fvARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*2@ elements of type @GLfloat@.+ -> m ()+glUniform2fvARB v1 v2 v3 = liftIO $ dyn836 ptr_glUniform2fvARB v1 v2 v3++{-# NOINLINE ptr_glUniform2fvARB #-}+ptr_glUniform2fvARB :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glUniform2fvARB = unsafePerformIO $ getCommand "glUniform2fvARB"++-- glUniform2i -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform2i+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> m ()+glUniform2i v1 v2 v3 = liftIO $ dyn45 ptr_glUniform2i v1 v2 v3++{-# NOINLINE ptr_glUniform2i #-}+ptr_glUniform2i :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glUniform2i = unsafePerformIO $ getCommand "glUniform2i"++-- glUniform2i64ARB ------------------------------------------------------------++glUniform2i64ARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint64 -- ^ @x@.+ -> GLint64 -- ^ @y@.+ -> m ()+glUniform2i64ARB v1 v2 v3 = liftIO $ dyn848 ptr_glUniform2i64ARB v1 v2 v3++{-# NOINLINE ptr_glUniform2i64ARB #-}+ptr_glUniform2i64ARB :: FunPtr (GLint -> GLint64 -> GLint64 -> IO ())+ptr_glUniform2i64ARB = unsafePerformIO $ getCommand "glUniform2i64ARB"++-- glUniform2i64NV -------------------------------------------------------------++glUniform2i64NV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint64EXT -- ^ @x@.+ -> GLint64EXT -- ^ @y@.+ -> m ()+glUniform2i64NV v1 v2 v3 = liftIO $ dyn849 ptr_glUniform2i64NV v1 v2 v3++{-# NOINLINE ptr_glUniform2i64NV #-}+ptr_glUniform2i64NV :: FunPtr (GLint -> GLint64EXT -> GLint64EXT -> IO ())+ptr_glUniform2i64NV = unsafePerformIO $ getCommand "glUniform2i64NV"++-- glUniform2i64vARB -----------------------------------------------------------++glUniform2i64vARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64 -- ^ @value@ pointing to @count*2@ elements of type @GLint64@.+ -> m ()+glUniform2i64vARB v1 v2 v3 = liftIO $ dyn839 ptr_glUniform2i64vARB v1 v2 v3++{-# NOINLINE ptr_glUniform2i64vARB #-}+ptr_glUniform2i64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ())+ptr_glUniform2i64vARB = unsafePerformIO $ getCommand "glUniform2i64vARB"++-- glUniform2i64vNV ------------------------------------------------------------++glUniform2i64vNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64EXT -- ^ @value@ pointing to @count*2@ elements of type @GLint64EXT@.+ -> m ()+glUniform2i64vNV v1 v2 v3 = liftIO $ dyn840 ptr_glUniform2i64vNV v1 v2 v3++{-# NOINLINE ptr_glUniform2i64vNV #-}+ptr_glUniform2i64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLint64EXT -> IO ())+ptr_glUniform2i64vNV = unsafePerformIO $ getCommand "glUniform2i64vNV"++-- glUniform2iARB --------------------------------------------------------------++-- | This command is an alias for 'glUniform2i'.+glUniform2iARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> m ()+glUniform2iARB v1 v2 v3 = liftIO $ dyn45 ptr_glUniform2iARB v1 v2 v3++{-# NOINLINE ptr_glUniform2iARB #-}+ptr_glUniform2iARB :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glUniform2iARB = unsafePerformIO $ getCommand "glUniform2iARB"+
+ src/Graphics/GL/Functions/F28.hs view
@@ -0,0 +1,1621 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F28+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F28 (+ glUniform2iv,+ glUniform2ivARB,+ glUniform2ui,+ glUniform2ui64ARB,+ glUniform2ui64NV,+ glUniform2ui64vARB,+ glUniform2ui64vNV,+ glUniform2uiEXT,+ glUniform2uiv,+ glUniform2uivEXT,+ glUniform3d,+ glUniform3dv,+ glUniform3f,+ glUniform3fARB,+ glUniform3fv,+ glUniform3fvARB,+ glUniform3i,+ glUniform3i64ARB,+ glUniform3i64NV,+ glUniform3i64vARB,+ glUniform3i64vNV,+ glUniform3iARB,+ glUniform3iv,+ glUniform3ivARB,+ glUniform3ui,+ glUniform3ui64ARB,+ glUniform3ui64NV,+ glUniform3ui64vARB,+ glUniform3ui64vNV,+ glUniform3uiEXT,+ glUniform3uiv,+ glUniform3uivEXT,+ glUniform4d,+ glUniform4dv,+ glUniform4f,+ glUniform4fARB,+ glUniform4fv,+ glUniform4fvARB,+ glUniform4i,+ glUniform4i64ARB,+ glUniform4i64NV,+ glUniform4i64vARB,+ glUniform4i64vNV,+ glUniform4iARB,+ glUniform4iv,+ glUniform4ivARB,+ glUniform4ui,+ glUniform4ui64ARB,+ glUniform4ui64NV,+ glUniform4ui64vARB,+ glUniform4ui64vNV,+ glUniform4uiEXT,+ glUniform4uiv,+ glUniform4uivEXT,+ glUniformBlockBinding,+ glUniformBufferEXT,+ glUniformHandleui64ARB,+ glUniformHandleui64IMG,+ glUniformHandleui64NV,+ glUniformHandleui64vARB,+ glUniformHandleui64vIMG,+ glUniformHandleui64vNV,+ glUniformMatrix2dv,+ glUniformMatrix2fv,+ glUniformMatrix2fvARB,+ glUniformMatrix2x3dv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x3fvNV,+ glUniformMatrix2x4dv,+ glUniformMatrix2x4fv,+ glUniformMatrix2x4fvNV,+ glUniformMatrix3dv,+ glUniformMatrix3fv,+ glUniformMatrix3fvARB,+ glUniformMatrix3x2dv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x2fvNV,+ glUniformMatrix3x4dv,+ glUniformMatrix3x4fv,+ glUniformMatrix3x4fvNV,+ glUniformMatrix4dv,+ glUniformMatrix4fv,+ glUniformMatrix4fvARB,+ glUniformMatrix4x2dv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x2fvNV,+ glUniformMatrix4x3dv,+ glUniformMatrix4x3fv,+ glUniformMatrix4x3fvNV,+ glUniformSubroutinesuiv,+ glUniformui64NV,+ glUniformui64vNV,+ glUnlockArraysEXT,+ glUnmapBuffer,+ glUnmapBufferARB,+ glUnmapBufferOES,+ glUnmapNamedBuffer,+ glUnmapNamedBufferEXT,+ glUnmapObjectBufferATI,+ glUnmapTexture2DINTEL+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glUniform2iv ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform2iv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*2@ elements of type @GLint@.+ -> m ()+glUniform2iv v1 v2 v3 = liftIO $ dyn841 ptr_glUniform2iv v1 v2 v3++{-# NOINLINE ptr_glUniform2iv #-}+ptr_glUniform2iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glUniform2iv = unsafePerformIO $ getCommand "glUniform2iv"++-- glUniform2ivARB -------------------------------------------------------------++-- | This command is an alias for 'glUniform2iv'.+glUniform2ivARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*2@ elements of type @GLint@.+ -> m ()+glUniform2ivARB v1 v2 v3 = liftIO $ dyn841 ptr_glUniform2ivARB v1 v2 v3++{-# NOINLINE ptr_glUniform2ivARB #-}+ptr_glUniform2ivARB :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glUniform2ivARB = unsafePerformIO $ getCommand "glUniform2ivARB"++-- glUniform2ui ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform2ui+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> m ()+glUniform2ui v1 v2 v3 = liftIO $ dyn850 ptr_glUniform2ui v1 v2 v3++{-# NOINLINE ptr_glUniform2ui #-}+ptr_glUniform2ui :: FunPtr (GLint -> GLuint -> GLuint -> IO ())+ptr_glUniform2ui = unsafePerformIO $ getCommand "glUniform2ui"++-- glUniform2ui64ARB -----------------------------------------------------------++glUniform2ui64ARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64 -- ^ @x@.+ -> GLuint64 -- ^ @y@.+ -> m ()+glUniform2ui64ARB v1 v2 v3 = liftIO $ dyn851 ptr_glUniform2ui64ARB v1 v2 v3++{-# NOINLINE ptr_glUniform2ui64ARB #-}+ptr_glUniform2ui64ARB :: FunPtr (GLint -> GLuint64 -> GLuint64 -> IO ())+ptr_glUniform2ui64ARB = unsafePerformIO $ getCommand "glUniform2ui64ARB"++-- glUniform2ui64NV ------------------------------------------------------------++glUniform2ui64NV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64EXT -- ^ @x@.+ -> GLuint64EXT -- ^ @y@.+ -> m ()+glUniform2ui64NV v1 v2 v3 = liftIO $ dyn852 ptr_glUniform2ui64NV v1 v2 v3++{-# NOINLINE ptr_glUniform2ui64NV #-}+ptr_glUniform2ui64NV :: FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> IO ())+ptr_glUniform2ui64NV = unsafePerformIO $ getCommand "glUniform2ui64NV"++-- glUniform2ui64vARB ----------------------------------------------------------++glUniform2ui64vARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @value@ pointing to @count*2@ elements of type @GLuint64@.+ -> m ()+glUniform2ui64vARB v1 v2 v3 = liftIO $ dyn845 ptr_glUniform2ui64vARB v1 v2 v3++{-# NOINLINE ptr_glUniform2ui64vARB #-}+ptr_glUniform2ui64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glUniform2ui64vARB = unsafePerformIO $ getCommand "glUniform2ui64vARB"++-- glUniform2ui64vNV -----------------------------------------------------------++glUniform2ui64vNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64EXT -- ^ @value@ pointing to @count*2@ elements of type @GLuint64EXT@.+ -> m ()+glUniform2ui64vNV v1 v2 v3 = liftIO $ dyn846 ptr_glUniform2ui64vNV v1 v2 v3++{-# NOINLINE ptr_glUniform2ui64vNV #-}+ptr_glUniform2ui64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ptr_glUniform2ui64vNV = unsafePerformIO $ getCommand "glUniform2ui64vNV"++-- glUniform2uiEXT -------------------------------------------------------------++-- | This command is an alias for 'glUniform2ui'.+glUniform2uiEXT+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> m ()+glUniform2uiEXT v1 v2 v3 = liftIO $ dyn850 ptr_glUniform2uiEXT v1 v2 v3++{-# NOINLINE ptr_glUniform2uiEXT #-}+ptr_glUniform2uiEXT :: FunPtr (GLint -> GLuint -> GLuint -> IO ())+ptr_glUniform2uiEXT = unsafePerformIO $ getCommand "glUniform2uiEXT"++-- glUniform2uiv ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform2uiv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*2@ elements of type @GLuint@.+ -> m ()+glUniform2uiv v1 v2 v3 = liftIO $ dyn847 ptr_glUniform2uiv v1 v2 v3++{-# NOINLINE ptr_glUniform2uiv #-}+ptr_glUniform2uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glUniform2uiv = unsafePerformIO $ getCommand "glUniform2uiv"++-- glUniform2uivEXT ------------------------------------------------------------++-- | This command is an alias for 'glUniform2uiv'.+glUniform2uivEXT+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*2@ elements of type @GLuint@.+ -> m ()+glUniform2uivEXT v1 v2 v3 = liftIO $ dyn847 ptr_glUniform2uivEXT v1 v2 v3++{-# NOINLINE ptr_glUniform2uivEXT #-}+ptr_glUniform2uivEXT :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glUniform2uivEXT = unsafePerformIO $ getCommand "glUniform2uivEXT"++-- glUniform3d -----------------------------------------------------------------++glUniform3d+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glUniform3d v1 v2 v3 v4 = liftIO $ dyn853 ptr_glUniform3d v1 v2 v3 v4++{-# NOINLINE ptr_glUniform3d #-}+ptr_glUniform3d :: FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glUniform3d = unsafePerformIO $ getCommand "glUniform3d"++-- glUniform3dv ----------------------------------------------------------------++glUniform3dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count*3@ elements of type @GLdouble@.+ -> m ()+glUniform3dv v1 v2 v3 = liftIO $ dyn834 ptr_glUniform3dv v1 v2 v3++{-# NOINLINE ptr_glUniform3dv #-}+ptr_glUniform3dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glUniform3dv = unsafePerformIO $ getCommand "glUniform3dv"++-- glUniform3f -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform3f+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> GLfloat -- ^ @v2@.+ -> m ()+glUniform3f v1 v2 v3 v4 = liftIO $ dyn854 ptr_glUniform3f v1 v2 v3 v4++{-# NOINLINE ptr_glUniform3f #-}+ptr_glUniform3f :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glUniform3f = unsafePerformIO $ getCommand "glUniform3f"++-- glUniform3fARB --------------------------------------------------------------++-- | This command is an alias for 'glUniform3f'.+glUniform3fARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> GLfloat -- ^ @v2@.+ -> m ()+glUniform3fARB v1 v2 v3 v4 = liftIO $ dyn854 ptr_glUniform3fARB v1 v2 v3 v4++{-# NOINLINE ptr_glUniform3fARB #-}+ptr_glUniform3fARB :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glUniform3fARB = unsafePerformIO $ getCommand "glUniform3fARB"++-- glUniform3fv ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform3fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*3@ elements of type @GLfloat@.+ -> m ()+glUniform3fv v1 v2 v3 = liftIO $ dyn836 ptr_glUniform3fv v1 v2 v3++{-# NOINLINE ptr_glUniform3fv #-}+ptr_glUniform3fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glUniform3fv = unsafePerformIO $ getCommand "glUniform3fv"++-- glUniform3fvARB -------------------------------------------------------------++-- | This command is an alias for 'glUniform3fv'.+glUniform3fvARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*3@ elements of type @GLfloat@.+ -> m ()+glUniform3fvARB v1 v2 v3 = liftIO $ dyn836 ptr_glUniform3fvARB v1 v2 v3++{-# NOINLINE ptr_glUniform3fvARB #-}+ptr_glUniform3fvARB :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glUniform3fvARB = unsafePerformIO $ getCommand "glUniform3fvARB"++-- glUniform3i -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform3i+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> GLint -- ^ @v2@.+ -> m ()+glUniform3i v1 v2 v3 v4 = liftIO $ dyn82 ptr_glUniform3i v1 v2 v3 v4++{-# NOINLINE ptr_glUniform3i #-}+ptr_glUniform3i :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glUniform3i = unsafePerformIO $ getCommand "glUniform3i"++-- glUniform3i64ARB ------------------------------------------------------------++glUniform3i64ARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint64 -- ^ @x@.+ -> GLint64 -- ^ @y@.+ -> GLint64 -- ^ @z@.+ -> m ()+glUniform3i64ARB v1 v2 v3 v4 = liftIO $ dyn855 ptr_glUniform3i64ARB v1 v2 v3 v4++{-# NOINLINE ptr_glUniform3i64ARB #-}+ptr_glUniform3i64ARB :: FunPtr (GLint -> GLint64 -> GLint64 -> GLint64 -> IO ())+ptr_glUniform3i64ARB = unsafePerformIO $ getCommand "glUniform3i64ARB"++-- glUniform3i64NV -------------------------------------------------------------++glUniform3i64NV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint64EXT -- ^ @x@.+ -> GLint64EXT -- ^ @y@.+ -> GLint64EXT -- ^ @z@.+ -> m ()+glUniform3i64NV v1 v2 v3 v4 = liftIO $ dyn856 ptr_glUniform3i64NV v1 v2 v3 v4++{-# NOINLINE ptr_glUniform3i64NV #-}+ptr_glUniform3i64NV :: FunPtr (GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ptr_glUniform3i64NV = unsafePerformIO $ getCommand "glUniform3i64NV"++-- glUniform3i64vARB -----------------------------------------------------------++glUniform3i64vARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64 -- ^ @value@ pointing to @count*3@ elements of type @GLint64@.+ -> m ()+glUniform3i64vARB v1 v2 v3 = liftIO $ dyn839 ptr_glUniform3i64vARB v1 v2 v3++{-# NOINLINE ptr_glUniform3i64vARB #-}+ptr_glUniform3i64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ())+ptr_glUniform3i64vARB = unsafePerformIO $ getCommand "glUniform3i64vARB"++-- glUniform3i64vNV ------------------------------------------------------------++glUniform3i64vNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64EXT -- ^ @value@ pointing to @count*3@ elements of type @GLint64EXT@.+ -> m ()+glUniform3i64vNV v1 v2 v3 = liftIO $ dyn840 ptr_glUniform3i64vNV v1 v2 v3++{-# NOINLINE ptr_glUniform3i64vNV #-}+ptr_glUniform3i64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLint64EXT -> IO ())+ptr_glUniform3i64vNV = unsafePerformIO $ getCommand "glUniform3i64vNV"++-- glUniform3iARB --------------------------------------------------------------++-- | This command is an alias for 'glUniform3i'.+glUniform3iARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> GLint -- ^ @v2@.+ -> m ()+glUniform3iARB v1 v2 v3 v4 = liftIO $ dyn82 ptr_glUniform3iARB v1 v2 v3 v4++{-# NOINLINE ptr_glUniform3iARB #-}+ptr_glUniform3iARB :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glUniform3iARB = unsafePerformIO $ getCommand "glUniform3iARB"++-- glUniform3iv ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform3iv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*3@ elements of type @GLint@.+ -> m ()+glUniform3iv v1 v2 v3 = liftIO $ dyn841 ptr_glUniform3iv v1 v2 v3++{-# NOINLINE ptr_glUniform3iv #-}+ptr_glUniform3iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glUniform3iv = unsafePerformIO $ getCommand "glUniform3iv"++-- glUniform3ivARB -------------------------------------------------------------++-- | This command is an alias for 'glUniform3iv'.+glUniform3ivARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*3@ elements of type @GLint@.+ -> m ()+glUniform3ivARB v1 v2 v3 = liftIO $ dyn841 ptr_glUniform3ivARB v1 v2 v3++{-# NOINLINE ptr_glUniform3ivARB #-}+ptr_glUniform3ivARB :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glUniform3ivARB = unsafePerformIO $ getCommand "glUniform3ivARB"++-- glUniform3ui ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform3ui+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> GLuint -- ^ @v2@.+ -> m ()+glUniform3ui v1 v2 v3 v4 = liftIO $ dyn857 ptr_glUniform3ui v1 v2 v3 v4++{-# NOINLINE ptr_glUniform3ui #-}+ptr_glUniform3ui :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glUniform3ui = unsafePerformIO $ getCommand "glUniform3ui"++-- glUniform3ui64ARB -----------------------------------------------------------++glUniform3ui64ARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64 -- ^ @x@.+ -> GLuint64 -- ^ @y@.+ -> GLuint64 -- ^ @z@.+ -> m ()+glUniform3ui64ARB v1 v2 v3 v4 = liftIO $ dyn858 ptr_glUniform3ui64ARB v1 v2 v3 v4++{-# NOINLINE ptr_glUniform3ui64ARB #-}+ptr_glUniform3ui64ARB :: FunPtr (GLint -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())+ptr_glUniform3ui64ARB = unsafePerformIO $ getCommand "glUniform3ui64ARB"++-- glUniform3ui64NV ------------------------------------------------------------++glUniform3ui64NV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64EXT -- ^ @x@.+ -> GLuint64EXT -- ^ @y@.+ -> GLuint64EXT -- ^ @z@.+ -> m ()+glUniform3ui64NV v1 v2 v3 v4 = liftIO $ dyn859 ptr_glUniform3ui64NV v1 v2 v3 v4++{-# NOINLINE ptr_glUniform3ui64NV #-}+ptr_glUniform3ui64NV :: FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ptr_glUniform3ui64NV = unsafePerformIO $ getCommand "glUniform3ui64NV"++-- glUniform3ui64vARB ----------------------------------------------------------++glUniform3ui64vARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @value@ pointing to @count*3@ elements of type @GLuint64@.+ -> m ()+glUniform3ui64vARB v1 v2 v3 = liftIO $ dyn845 ptr_glUniform3ui64vARB v1 v2 v3++{-# NOINLINE ptr_glUniform3ui64vARB #-}+ptr_glUniform3ui64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glUniform3ui64vARB = unsafePerformIO $ getCommand "glUniform3ui64vARB"++-- glUniform3ui64vNV -----------------------------------------------------------++glUniform3ui64vNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64EXT -- ^ @value@ pointing to @count*3@ elements of type @GLuint64EXT@.+ -> m ()+glUniform3ui64vNV v1 v2 v3 = liftIO $ dyn846 ptr_glUniform3ui64vNV v1 v2 v3++{-# NOINLINE ptr_glUniform3ui64vNV #-}+ptr_glUniform3ui64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ptr_glUniform3ui64vNV = unsafePerformIO $ getCommand "glUniform3ui64vNV"++-- glUniform3uiEXT -------------------------------------------------------------++-- | This command is an alias for 'glUniform3ui'.+glUniform3uiEXT+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> GLuint -- ^ @v2@.+ -> m ()+glUniform3uiEXT v1 v2 v3 v4 = liftIO $ dyn857 ptr_glUniform3uiEXT v1 v2 v3 v4++{-# NOINLINE ptr_glUniform3uiEXT #-}+ptr_glUniform3uiEXT :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glUniform3uiEXT = unsafePerformIO $ getCommand "glUniform3uiEXT"++-- glUniform3uiv ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform3uiv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*3@ elements of type @GLuint@.+ -> m ()+glUniform3uiv v1 v2 v3 = liftIO $ dyn847 ptr_glUniform3uiv v1 v2 v3++{-# NOINLINE ptr_glUniform3uiv #-}+ptr_glUniform3uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glUniform3uiv = unsafePerformIO $ getCommand "glUniform3uiv"++-- glUniform3uivEXT ------------------------------------------------------------++-- | This command is an alias for 'glUniform3uiv'.+glUniform3uivEXT+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*3@ elements of type @GLuint@.+ -> m ()+glUniform3uivEXT v1 v2 v3 = liftIO $ dyn847 ptr_glUniform3uivEXT v1 v2 v3++{-# NOINLINE ptr_glUniform3uivEXT #-}+ptr_glUniform3uivEXT :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glUniform3uivEXT = unsafePerformIO $ getCommand "glUniform3uivEXT"++-- glUniform4d -----------------------------------------------------------------++glUniform4d+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glUniform4d v1 v2 v3 v4 v5 = liftIO $ dyn860 ptr_glUniform4d v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUniform4d #-}+ptr_glUniform4d :: FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glUniform4d = unsafePerformIO $ getCommand "glUniform4d"++-- glUniform4dv ----------------------------------------------------------------++glUniform4dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @value@ pointing to @count*4@ elements of type @GLdouble@.+ -> m ()+glUniform4dv v1 v2 v3 = liftIO $ dyn834 ptr_glUniform4dv v1 v2 v3++{-# NOINLINE ptr_glUniform4dv #-}+ptr_glUniform4dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glUniform4dv = unsafePerformIO $ getCommand "glUniform4dv"++-- glUniform4f -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform4f+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> GLfloat -- ^ @v2@.+ -> GLfloat -- ^ @v3@.+ -> m ()+glUniform4f v1 v2 v3 v4 v5 = liftIO $ dyn861 ptr_glUniform4f v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUniform4f #-}+ptr_glUniform4f :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glUniform4f = unsafePerformIO $ getCommand "glUniform4f"++-- glUniform4fARB --------------------------------------------------------------++-- | This command is an alias for 'glUniform4f'.+glUniform4fARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLfloat -- ^ @v0@.+ -> GLfloat -- ^ @v1@.+ -> GLfloat -- ^ @v2@.+ -> GLfloat -- ^ @v3@.+ -> m ()+glUniform4fARB v1 v2 v3 v4 v5 = liftIO $ dyn861 ptr_glUniform4fARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUniform4fARB #-}+ptr_glUniform4fARB :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glUniform4fARB = unsafePerformIO $ getCommand "glUniform4fARB"++-- glUniform4fv ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform4fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glUniform4fv v1 v2 v3 = liftIO $ dyn836 ptr_glUniform4fv v1 v2 v3++{-# NOINLINE ptr_glUniform4fv #-}+ptr_glUniform4fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glUniform4fv = unsafePerformIO $ getCommand "glUniform4fv"++-- glUniform4fvARB -------------------------------------------------------------++-- | This command is an alias for 'glUniform4fv'.+glUniform4fvARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @value@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glUniform4fvARB v1 v2 v3 = liftIO $ dyn836 ptr_glUniform4fvARB v1 v2 v3++{-# NOINLINE ptr_glUniform4fvARB #-}+ptr_glUniform4fvARB :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glUniform4fvARB = unsafePerformIO $ getCommand "glUniform4fvARB"++-- glUniform4i -----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform4i+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> GLint -- ^ @v2@.+ -> GLint -- ^ @v3@.+ -> m ()+glUniform4i v1 v2 v3 v4 v5 = liftIO $ dyn261 ptr_glUniform4i v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUniform4i #-}+ptr_glUniform4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glUniform4i = unsafePerformIO $ getCommand "glUniform4i"++-- glUniform4i64ARB ------------------------------------------------------------++glUniform4i64ARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint64 -- ^ @x@.+ -> GLint64 -- ^ @y@.+ -> GLint64 -- ^ @z@.+ -> GLint64 -- ^ @w@.+ -> m ()+glUniform4i64ARB v1 v2 v3 v4 v5 = liftIO $ dyn862 ptr_glUniform4i64ARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUniform4i64ARB #-}+ptr_glUniform4i64ARB :: FunPtr (GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> IO ())+ptr_glUniform4i64ARB = unsafePerformIO $ getCommand "glUniform4i64ARB"++-- glUniform4i64NV -------------------------------------------------------------++glUniform4i64NV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint64EXT -- ^ @x@.+ -> GLint64EXT -- ^ @y@.+ -> GLint64EXT -- ^ @z@.+ -> GLint64EXT -- ^ @w@.+ -> m ()+glUniform4i64NV v1 v2 v3 v4 v5 = liftIO $ dyn863 ptr_glUniform4i64NV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUniform4i64NV #-}+ptr_glUniform4i64NV :: FunPtr (GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ptr_glUniform4i64NV = unsafePerformIO $ getCommand "glUniform4i64NV"++-- glUniform4i64vARB -----------------------------------------------------------++glUniform4i64vARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64 -- ^ @value@ pointing to @count*4@ elements of type @GLint64@.+ -> m ()+glUniform4i64vARB v1 v2 v3 = liftIO $ dyn839 ptr_glUniform4i64vARB v1 v2 v3++{-# NOINLINE ptr_glUniform4i64vARB #-}+ptr_glUniform4i64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ())+ptr_glUniform4i64vARB = unsafePerformIO $ getCommand "glUniform4i64vARB"++-- glUniform4i64vNV ------------------------------------------------------------++glUniform4i64vNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint64EXT -- ^ @value@ pointing to @count*4@ elements of type @GLint64EXT@.+ -> m ()+glUniform4i64vNV v1 v2 v3 = liftIO $ dyn840 ptr_glUniform4i64vNV v1 v2 v3++{-# NOINLINE ptr_glUniform4i64vNV #-}+ptr_glUniform4i64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLint64EXT -> IO ())+ptr_glUniform4i64vNV = unsafePerformIO $ getCommand "glUniform4i64vNV"++-- glUniform4iARB --------------------------------------------------------------++-- | This command is an alias for 'glUniform4i'.+glUniform4iARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLint -- ^ @v0@.+ -> GLint -- ^ @v1@.+ -> GLint -- ^ @v2@.+ -> GLint -- ^ @v3@.+ -> m ()+glUniform4iARB v1 v2 v3 v4 v5 = liftIO $ dyn261 ptr_glUniform4iARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUniform4iARB #-}+ptr_glUniform4iARB :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glUniform4iARB = unsafePerformIO $ getCommand "glUniform4iARB"++-- glUniform4iv ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform4iv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*4@ elements of type @GLint@.+ -> m ()+glUniform4iv v1 v2 v3 = liftIO $ dyn841 ptr_glUniform4iv v1 v2 v3++{-# NOINLINE ptr_glUniform4iv #-}+ptr_glUniform4iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glUniform4iv = unsafePerformIO $ getCommand "glUniform4iv"++-- glUniform4ivARB -------------------------------------------------------------++-- | This command is an alias for 'glUniform4iv'.+glUniform4ivARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @value@ pointing to @count*4@ elements of type @GLint@.+ -> m ()+glUniform4ivARB v1 v2 v3 = liftIO $ dyn841 ptr_glUniform4ivARB v1 v2 v3++{-# NOINLINE ptr_glUniform4ivARB #-}+ptr_glUniform4ivARB :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+ptr_glUniform4ivARB = unsafePerformIO $ getCommand "glUniform4ivARB"++-- glUniform4ui ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform4ui+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> GLuint -- ^ @v2@.+ -> GLuint -- ^ @v3@.+ -> m ()+glUniform4ui v1 v2 v3 v4 v5 = liftIO $ dyn864 ptr_glUniform4ui v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUniform4ui #-}+ptr_glUniform4ui :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glUniform4ui = unsafePerformIO $ getCommand "glUniform4ui"++-- glUniform4ui64ARB -----------------------------------------------------------++glUniform4ui64ARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64 -- ^ @x@.+ -> GLuint64 -- ^ @y@.+ -> GLuint64 -- ^ @z@.+ -> GLuint64 -- ^ @w@.+ -> m ()+glUniform4ui64ARB v1 v2 v3 v4 v5 = liftIO $ dyn865 ptr_glUniform4ui64ARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUniform4ui64ARB #-}+ptr_glUniform4ui64ARB :: FunPtr (GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())+ptr_glUniform4ui64ARB = unsafePerformIO $ getCommand "glUniform4ui64ARB"++-- glUniform4ui64NV ------------------------------------------------------------++glUniform4ui64NV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64EXT -- ^ @x@.+ -> GLuint64EXT -- ^ @y@.+ -> GLuint64EXT -- ^ @z@.+ -> GLuint64EXT -- ^ @w@.+ -> m ()+glUniform4ui64NV v1 v2 v3 v4 v5 = liftIO $ dyn866 ptr_glUniform4ui64NV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUniform4ui64NV #-}+ptr_glUniform4ui64NV :: FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ptr_glUniform4ui64NV = unsafePerformIO $ getCommand "glUniform4ui64NV"++-- glUniform4ui64vARB ----------------------------------------------------------++glUniform4ui64vARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @value@ pointing to @count*4@ elements of type @GLuint64@.+ -> m ()+glUniform4ui64vARB v1 v2 v3 = liftIO $ dyn845 ptr_glUniform4ui64vARB v1 v2 v3++{-# NOINLINE ptr_glUniform4ui64vARB #-}+ptr_glUniform4ui64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glUniform4ui64vARB = unsafePerformIO $ getCommand "glUniform4ui64vARB"++-- glUniform4ui64vNV -----------------------------------------------------------++glUniform4ui64vNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64EXT -- ^ @value@ pointing to @count*4@ elements of type @GLuint64EXT@.+ -> m ()+glUniform4ui64vNV v1 v2 v3 = liftIO $ dyn846 ptr_glUniform4ui64vNV v1 v2 v3++{-# NOINLINE ptr_glUniform4ui64vNV #-}+ptr_glUniform4ui64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ptr_glUniform4ui64vNV = unsafePerformIO $ getCommand "glUniform4ui64vNV"++-- glUniform4uiEXT -------------------------------------------------------------++-- | This command is an alias for 'glUniform4ui'.+glUniform4uiEXT+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint -- ^ @v0@.+ -> GLuint -- ^ @v1@.+ -> GLuint -- ^ @v2@.+ -> GLuint -- ^ @v3@.+ -> m ()+glUniform4uiEXT v1 v2 v3 v4 v5 = liftIO $ dyn864 ptr_glUniform4uiEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUniform4uiEXT #-}+ptr_glUniform4uiEXT :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glUniform4uiEXT = unsafePerformIO $ getCommand "glUniform4uiEXT"++-- glUniform4uiv ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniform4uiv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*4@ elements of type @GLuint@.+ -> m ()+glUniform4uiv v1 v2 v3 = liftIO $ dyn847 ptr_glUniform4uiv v1 v2 v3++{-# NOINLINE ptr_glUniform4uiv #-}+ptr_glUniform4uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glUniform4uiv = unsafePerformIO $ getCommand "glUniform4uiv"++-- glUniform4uivEXT ------------------------------------------------------------++-- | This command is an alias for 'glUniform4uiv'.+glUniform4uivEXT+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @value@ pointing to @count*4@ elements of type @GLuint@.+ -> m ()+glUniform4uivEXT v1 v2 v3 = liftIO $ dyn847 ptr_glUniform4uivEXT v1 v2 v3++{-# NOINLINE ptr_glUniform4uivEXT #-}+ptr_glUniform4uivEXT :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+ptr_glUniform4uivEXT = unsafePerformIO $ getCommand "glUniform4uivEXT"++-- glUniformBlockBinding -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glUniformBlockBinding.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniformBlockBinding.xhtml OpenGL 4.x>.+glUniformBlockBinding+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLuint -- ^ @uniformBlockIndex@.+ -> GLuint -- ^ @uniformBlockBinding@.+ -> m ()+glUniformBlockBinding v1 v2 v3 = liftIO $ dyn109 ptr_glUniformBlockBinding v1 v2 v3++{-# NOINLINE ptr_glUniformBlockBinding #-}+ptr_glUniformBlockBinding :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glUniformBlockBinding = unsafePerformIO $ getCommand "glUniformBlockBinding"++-- glUniformBufferEXT ----------------------------------------------------------++glUniformBufferEXT+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> GLint -- ^ @location@.+ -> GLuint -- ^ @buffer@.+ -> m ()+glUniformBufferEXT v1 v2 v3 = liftIO $ dyn676 ptr_glUniformBufferEXT v1 v2 v3++{-# NOINLINE ptr_glUniformBufferEXT #-}+ptr_glUniformBufferEXT :: FunPtr (GLuint -> GLint -> GLuint -> IO ())+ptr_glUniformBufferEXT = unsafePerformIO $ getCommand "glUniformBufferEXT"++-- glUniformHandleui64ARB ------------------------------------------------------++glUniformHandleui64ARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64 -- ^ @value@.+ -> m ()+glUniformHandleui64ARB v1 v2 = liftIO $ dyn843 ptr_glUniformHandleui64ARB v1 v2++{-# NOINLINE ptr_glUniformHandleui64ARB #-}+ptr_glUniformHandleui64ARB :: FunPtr (GLint -> GLuint64 -> IO ())+ptr_glUniformHandleui64ARB = unsafePerformIO $ getCommand "glUniformHandleui64ARB"++-- glUniformHandleui64IMG ------------------------------------------------------++-- | This command is an alias for 'glUniformHandleui64ARB'.+glUniformHandleui64IMG+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64 -- ^ @value@.+ -> m ()+glUniformHandleui64IMG v1 v2 = liftIO $ dyn843 ptr_glUniformHandleui64IMG v1 v2++{-# NOINLINE ptr_glUniformHandleui64IMG #-}+ptr_glUniformHandleui64IMG :: FunPtr (GLint -> GLuint64 -> IO ())+ptr_glUniformHandleui64IMG = unsafePerformIO $ getCommand "glUniformHandleui64IMG"++-- glUniformHandleui64NV -------------------------------------------------------++glUniformHandleui64NV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64 -- ^ @value@.+ -> m ()+glUniformHandleui64NV v1 v2 = liftIO $ dyn843 ptr_glUniformHandleui64NV v1 v2++{-# NOINLINE ptr_glUniformHandleui64NV #-}+ptr_glUniformHandleui64NV :: FunPtr (GLint -> GLuint64 -> IO ())+ptr_glUniformHandleui64NV = unsafePerformIO $ getCommand "glUniformHandleui64NV"++-- glUniformHandleui64vARB -----------------------------------------------------++glUniformHandleui64vARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @value@ pointing to @count@ elements of type @GLuint64@.+ -> m ()+glUniformHandleui64vARB v1 v2 v3 = liftIO $ dyn845 ptr_glUniformHandleui64vARB v1 v2 v3++{-# NOINLINE ptr_glUniformHandleui64vARB #-}+ptr_glUniformHandleui64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glUniformHandleui64vARB = unsafePerformIO $ getCommand "glUniformHandleui64vARB"++-- glUniformHandleui64vIMG -----------------------------------------------------++-- | This command is an alias for 'glUniformHandleui64vARB'.+glUniformHandleui64vIMG+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @value@ pointing to @count@ elements of type @GLuint64@.+ -> m ()+glUniformHandleui64vIMG v1 v2 v3 = liftIO $ dyn845 ptr_glUniformHandleui64vIMG v1 v2 v3++{-# NOINLINE ptr_glUniformHandleui64vIMG #-}+ptr_glUniformHandleui64vIMG :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glUniformHandleui64vIMG = unsafePerformIO $ getCommand "glUniformHandleui64vIMG"++-- glUniformHandleui64vNV ------------------------------------------------------++glUniformHandleui64vNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64 -- ^ @value@ pointing to @count@ elements of type @GLuint64@.+ -> m ()+glUniformHandleui64vNV v1 v2 v3 = liftIO $ dyn845 ptr_glUniformHandleui64vNV v1 v2 v3++{-# NOINLINE ptr_glUniformHandleui64vNV #-}+ptr_glUniformHandleui64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())+ptr_glUniformHandleui64vNV = unsafePerformIO $ getCommand "glUniformHandleui64vNV"++-- glUniformMatrix2dv ----------------------------------------------------------++glUniformMatrix2dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*4@ elements of type @GLdouble@.+ -> m ()+glUniformMatrix2dv v1 v2 v3 v4 = liftIO $ dyn867 ptr_glUniformMatrix2dv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix2dv #-}+ptr_glUniformMatrix2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glUniformMatrix2dv = unsafePerformIO $ getCommand "glUniformMatrix2dv"++-- glUniformMatrix2fv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniformMatrix2fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix2fv v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix2fv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix2fv #-}+ptr_glUniformMatrix2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix2fv = unsafePerformIO $ getCommand "glUniformMatrix2fv"++-- glUniformMatrix2fvARB -------------------------------------------------------++-- | This command is an alias for 'glUniformMatrix2fv'.+glUniformMatrix2fvARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix2fvARB v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix2fvARB v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix2fvARB #-}+ptr_glUniformMatrix2fvARB :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix2fvARB = unsafePerformIO $ getCommand "glUniformMatrix2fvARB"++-- glUniformMatrix2x3dv --------------------------------------------------------++glUniformMatrix2x3dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*6@ elements of type @GLdouble@.+ -> m ()+glUniformMatrix2x3dv v1 v2 v3 v4 = liftIO $ dyn867 ptr_glUniformMatrix2x3dv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix2x3dv #-}+ptr_glUniformMatrix2x3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glUniformMatrix2x3dv = unsafePerformIO $ getCommand "glUniformMatrix2x3dv"++-- glUniformMatrix2x3fv --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniformMatrix2x3fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix2x3fv v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix2x3fv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix2x3fv #-}+ptr_glUniformMatrix2x3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix2x3fv = unsafePerformIO $ getCommand "glUniformMatrix2x3fv"++-- glUniformMatrix2x3fvNV ------------------------------------------------------++-- | This command is an alias for 'glUniformMatrix2x3fv'.+glUniformMatrix2x3fvNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix2x3fvNV v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix2x3fvNV v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix2x3fvNV #-}+ptr_glUniformMatrix2x3fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix2x3fvNV = unsafePerformIO $ getCommand "glUniformMatrix2x3fvNV"++-- glUniformMatrix2x4dv --------------------------------------------------------++glUniformMatrix2x4dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*8@ elements of type @GLdouble@.+ -> m ()+glUniformMatrix2x4dv v1 v2 v3 v4 = liftIO $ dyn867 ptr_glUniformMatrix2x4dv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix2x4dv #-}+ptr_glUniformMatrix2x4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glUniformMatrix2x4dv = unsafePerformIO $ getCommand "glUniformMatrix2x4dv"++-- glUniformMatrix2x4fv --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniformMatrix2x4fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix2x4fv v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix2x4fv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix2x4fv #-}+ptr_glUniformMatrix2x4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix2x4fv = unsafePerformIO $ getCommand "glUniformMatrix2x4fv"++-- glUniformMatrix2x4fvNV ------------------------------------------------------++-- | This command is an alias for 'glUniformMatrix2x4fv'.+glUniformMatrix2x4fvNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix2x4fvNV v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix2x4fvNV v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix2x4fvNV #-}+ptr_glUniformMatrix2x4fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix2x4fvNV = unsafePerformIO $ getCommand "glUniformMatrix2x4fvNV"++-- glUniformMatrix3dv ----------------------------------------------------------++glUniformMatrix3dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*9@ elements of type @GLdouble@.+ -> m ()+glUniformMatrix3dv v1 v2 v3 v4 = liftIO $ dyn867 ptr_glUniformMatrix3dv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix3dv #-}+ptr_glUniformMatrix3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glUniformMatrix3dv = unsafePerformIO $ getCommand "glUniformMatrix3dv"++-- glUniformMatrix3fv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniformMatrix3fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*9@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix3fv v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix3fv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix3fv #-}+ptr_glUniformMatrix3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix3fv = unsafePerformIO $ getCommand "glUniformMatrix3fv"++-- glUniformMatrix3fvARB -------------------------------------------------------++-- | This command is an alias for 'glUniformMatrix3fv'.+glUniformMatrix3fvARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*9@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix3fvARB v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix3fvARB v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix3fvARB #-}+ptr_glUniformMatrix3fvARB :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix3fvARB = unsafePerformIO $ getCommand "glUniformMatrix3fvARB"++-- glUniformMatrix3x2dv --------------------------------------------------------++glUniformMatrix3x2dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*6@ elements of type @GLdouble@.+ -> m ()+glUniformMatrix3x2dv v1 v2 v3 v4 = liftIO $ dyn867 ptr_glUniformMatrix3x2dv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix3x2dv #-}+ptr_glUniformMatrix3x2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glUniformMatrix3x2dv = unsafePerformIO $ getCommand "glUniformMatrix3x2dv"++-- glUniformMatrix3x2fv --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniformMatrix3x2fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix3x2fv v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix3x2fv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix3x2fv #-}+ptr_glUniformMatrix3x2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix3x2fv = unsafePerformIO $ getCommand "glUniformMatrix3x2fv"++-- glUniformMatrix3x2fvNV ------------------------------------------------------++-- | This command is an alias for 'glUniformMatrix3x2fv'.+glUniformMatrix3x2fvNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix3x2fvNV v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix3x2fvNV v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix3x2fvNV #-}+ptr_glUniformMatrix3x2fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix3x2fvNV = unsafePerformIO $ getCommand "glUniformMatrix3x2fvNV"++-- glUniformMatrix3x4dv --------------------------------------------------------++glUniformMatrix3x4dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*12@ elements of type @GLdouble@.+ -> m ()+glUniformMatrix3x4dv v1 v2 v3 v4 = liftIO $ dyn867 ptr_glUniformMatrix3x4dv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix3x4dv #-}+ptr_glUniformMatrix3x4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glUniformMatrix3x4dv = unsafePerformIO $ getCommand "glUniformMatrix3x4dv"++-- glUniformMatrix3x4fv --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniformMatrix3x4fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix3x4fv v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix3x4fv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix3x4fv #-}+ptr_glUniformMatrix3x4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix3x4fv = unsafePerformIO $ getCommand "glUniformMatrix3x4fv"++-- glUniformMatrix3x4fvNV ------------------------------------------------------++-- | This command is an alias for 'glUniformMatrix3x4fv'.+glUniformMatrix3x4fvNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix3x4fvNV v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix3x4fvNV v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix3x4fvNV #-}+ptr_glUniformMatrix3x4fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix3x4fvNV = unsafePerformIO $ getCommand "glUniformMatrix3x4fvNV"++-- glUniformMatrix4dv ----------------------------------------------------------++glUniformMatrix4dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*16@ elements of type @GLdouble@.+ -> m ()+glUniformMatrix4dv v1 v2 v3 v4 = liftIO $ dyn867 ptr_glUniformMatrix4dv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix4dv #-}+ptr_glUniformMatrix4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glUniformMatrix4dv = unsafePerformIO $ getCommand "glUniformMatrix4dv"++-- glUniformMatrix4fv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniformMatrix4fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*16@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix4fv v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix4fv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix4fv #-}+ptr_glUniformMatrix4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix4fv = unsafePerformIO $ getCommand "glUniformMatrix4fv"++-- glUniformMatrix4fvARB -------------------------------------------------------++-- | This command is an alias for 'glUniformMatrix4fv'.+glUniformMatrix4fvARB+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*16@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix4fvARB v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix4fvARB v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix4fvARB #-}+ptr_glUniformMatrix4fvARB :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix4fvARB = unsafePerformIO $ getCommand "glUniformMatrix4fvARB"++-- glUniformMatrix4x2dv --------------------------------------------------------++glUniformMatrix4x2dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*8@ elements of type @GLdouble@.+ -> m ()+glUniformMatrix4x2dv v1 v2 v3 v4 = liftIO $ dyn867 ptr_glUniformMatrix4x2dv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix4x2dv #-}+ptr_glUniformMatrix4x2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glUniformMatrix4x2dv = unsafePerformIO $ getCommand "glUniformMatrix4x2dv"++-- glUniformMatrix4x2fv --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniformMatrix4x2fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix4x2fv v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix4x2fv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix4x2fv #-}+ptr_glUniformMatrix4x2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix4x2fv = unsafePerformIO $ getCommand "glUniformMatrix4x2fv"++-- glUniformMatrix4x2fvNV ------------------------------------------------------++-- | This command is an alias for 'glUniformMatrix4x2fv'.+glUniformMatrix4x2fvNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix4x2fvNV v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix4x2fvNV v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix4x2fvNV #-}+ptr_glUniformMatrix4x2fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix4x2fvNV = unsafePerformIO $ getCommand "glUniformMatrix4x2fvNV"++-- glUniformMatrix4x3dv --------------------------------------------------------++glUniformMatrix4x3dv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLdouble -- ^ @value@ pointing to @count*12@ elements of type @GLdouble@.+ -> m ()+glUniformMatrix4x3dv v1 v2 v3 v4 = liftIO $ dyn867 ptr_glUniformMatrix4x3dv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix4x3dv #-}+ptr_glUniformMatrix4x3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+ptr_glUniformMatrix4x3dv = unsafePerformIO $ getCommand "glUniformMatrix4x3dv"++-- glUniformMatrix4x3fv --------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.+glUniformMatrix4x3fv+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix4x3fv v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix4x3fv v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix4x3fv #-}+ptr_glUniformMatrix4x3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix4x3fv = unsafePerformIO $ getCommand "glUniformMatrix4x3fv"++-- glUniformMatrix4x3fvNV ------------------------------------------------------++-- | This command is an alias for 'glUniformMatrix4x3fv'.+glUniformMatrix4x3fvNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.+ -> m ()+glUniformMatrix4x3fvNV v1 v2 v3 v4 = liftIO $ dyn868 ptr_glUniformMatrix4x3fvNV v1 v2 v3 v4++{-# NOINLINE ptr_glUniformMatrix4x3fvNV #-}+ptr_glUniformMatrix4x3fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+ptr_glUniformMatrix4x3fvNV = unsafePerformIO $ getCommand "glUniformMatrix4x3fvNV"++-- glUniformSubroutinesuiv -----------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glUniformSubroutines.xhtml OpenGL 4.x>.+glUniformSubroutinesuiv+ :: MonadIO m+ => GLenum -- ^ @shadertype@ of type [ShaderType](Graphics-GL-Groups.html#ShaderType).+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @indices@ pointing to @count@ elements of type @GLuint@.+ -> m ()+glUniformSubroutinesuiv v1 v2 v3 = liftIO $ dyn204 ptr_glUniformSubroutinesuiv v1 v2 v3++{-# NOINLINE ptr_glUniformSubroutinesuiv #-}+ptr_glUniformSubroutinesuiv :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())+ptr_glUniformSubroutinesuiv = unsafePerformIO $ getCommand "glUniformSubroutinesuiv"++-- glUniformui64NV -------------------------------------------------------------++glUniformui64NV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLuint64EXT -- ^ @value@.+ -> m ()+glUniformui64NV v1 v2 = liftIO $ dyn844 ptr_glUniformui64NV v1 v2++{-# NOINLINE ptr_glUniformui64NV #-}+ptr_glUniformui64NV :: FunPtr (GLint -> GLuint64EXT -> IO ())+ptr_glUniformui64NV = unsafePerformIO $ getCommand "glUniformui64NV"++-- glUniformui64vNV ------------------------------------------------------------++glUniformui64vNV+ :: MonadIO m+ => GLint -- ^ @location@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint64EXT -- ^ @value@ pointing to @count*1@ elements of type @GLuint64EXT@.+ -> m ()+glUniformui64vNV v1 v2 v3 = liftIO $ dyn846 ptr_glUniformui64vNV v1 v2 v3++{-# NOINLINE ptr_glUniformui64vNV #-}+ptr_glUniformui64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+ptr_glUniformui64vNV = unsafePerformIO $ getCommand "glUniformui64vNV"++-- glUnlockArraysEXT -----------------------------------------------------------++glUnlockArraysEXT+ :: MonadIO m+ => m ()+glUnlockArraysEXT = liftIO $ dyn11 ptr_glUnlockArraysEXT++{-# NOINLINE ptr_glUnlockArraysEXT #-}+ptr_glUnlockArraysEXT :: FunPtr (IO ())+ptr_glUnlockArraysEXT = unsafePerformIO $ getCommand "glUnlockArraysEXT"++-- glUnmapBuffer ---------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMapBuffer.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMapBuffer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUnmapBuffer.xhtml OpenGL 4.x>.+glUnmapBuffer+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glUnmapBuffer v1 = liftIO $ dyn501 ptr_glUnmapBuffer v1++{-# NOINLINE ptr_glUnmapBuffer #-}+ptr_glUnmapBuffer :: FunPtr (GLenum -> IO GLboolean)+ptr_glUnmapBuffer = unsafePerformIO $ getCommand "glUnmapBuffer"++-- glUnmapBufferARB ------------------------------------------------------------++-- | This command is an alias for 'glUnmapBuffer'.+glUnmapBufferARB+ :: MonadIO m+ => GLenum -- ^ @target@ of type [BufferTargetARB](Graphics-GL-Groups.html#BufferTargetARB).+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glUnmapBufferARB v1 = liftIO $ dyn501 ptr_glUnmapBufferARB v1++{-# NOINLINE ptr_glUnmapBufferARB #-}+ptr_glUnmapBufferARB :: FunPtr (GLenum -> IO GLboolean)+ptr_glUnmapBufferARB = unsafePerformIO $ getCommand "glUnmapBufferARB"++-- glUnmapBufferOES ------------------------------------------------------------++-- | This command is an alias for 'glUnmapBuffer'.+glUnmapBufferOES+ :: MonadIO m+ => GLenum -- ^ @target@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glUnmapBufferOES v1 = liftIO $ dyn501 ptr_glUnmapBufferOES v1++{-# NOINLINE ptr_glUnmapBufferOES #-}+ptr_glUnmapBufferOES :: FunPtr (GLenum -> IO GLboolean)+ptr_glUnmapBufferOES = unsafePerformIO $ getCommand "glUnmapBufferOES"++-- glUnmapNamedBuffer ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glUnmapBuffer.xhtml OpenGL 4.x>.+glUnmapNamedBuffer+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glUnmapNamedBuffer v1 = liftIO $ dyn284 ptr_glUnmapNamedBuffer v1++{-# NOINLINE ptr_glUnmapNamedBuffer #-}+ptr_glUnmapNamedBuffer :: FunPtr (GLuint -> IO GLboolean)+ptr_glUnmapNamedBuffer = unsafePerformIO $ getCommand "glUnmapNamedBuffer"++-- glUnmapNamedBufferEXT -------------------------------------------------------++glUnmapNamedBufferEXT+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glUnmapNamedBufferEXT v1 = liftIO $ dyn284 ptr_glUnmapNamedBufferEXT v1++{-# NOINLINE ptr_glUnmapNamedBufferEXT #-}+ptr_glUnmapNamedBufferEXT :: FunPtr (GLuint -> IO GLboolean)+ptr_glUnmapNamedBufferEXT = unsafePerformIO $ getCommand "glUnmapNamedBufferEXT"++-- glUnmapObjectBufferATI ------------------------------------------------------++glUnmapObjectBufferATI+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> m ()+glUnmapObjectBufferATI v1 = liftIO $ dyn3 ptr_glUnmapObjectBufferATI v1++{-# NOINLINE ptr_glUnmapObjectBufferATI #-}+ptr_glUnmapObjectBufferATI :: FunPtr (GLuint -> IO ())+ptr_glUnmapObjectBufferATI = unsafePerformIO $ getCommand "glUnmapObjectBufferATI"++-- glUnmapTexture2DINTEL -------------------------------------------------------++glUnmapTexture2DINTEL+ :: MonadIO m+ => GLuint -- ^ @texture@.+ -> GLint -- ^ @level@.+ -> m ()+glUnmapTexture2DINTEL v1 v2 = liftIO $ dyn499 ptr_glUnmapTexture2DINTEL v1 v2++{-# NOINLINE ptr_glUnmapTexture2DINTEL #-}+ptr_glUnmapTexture2DINTEL :: FunPtr (GLuint -> GLint -> IO ())+ptr_glUnmapTexture2DINTEL = unsafePerformIO $ getCommand "glUnmapTexture2DINTEL"+
+ src/Graphics/GL/Functions/F29.hs view
@@ -0,0 +1,1541 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F29+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F29 (+ glUpdateObjectBufferATI,+ glUploadGpuMaskNVX,+ glUseProgram,+ glUseProgramObjectARB,+ glUseProgramStages,+ glUseProgramStagesEXT,+ glUseShaderProgramEXT,+ glVDPAUFiniNV,+ glVDPAUGetSurfaceivNV,+ glVDPAUInitNV,+ glVDPAUIsSurfaceNV,+ glVDPAUMapSurfacesNV,+ glVDPAURegisterOutputSurfaceNV,+ glVDPAURegisterVideoSurfaceNV,+ glVDPAURegisterVideoSurfaceWithPictureStructureNV,+ glVDPAUSurfaceAccessNV,+ glVDPAUUnmapSurfacesNV,+ glVDPAUUnregisterSurfaceNV,+ glValidateProgram,+ glValidateProgramARB,+ glValidateProgramPipeline,+ glValidateProgramPipelineEXT,+ glVariantArrayObjectATI,+ glVariantPointerEXT,+ glVariantbvEXT,+ glVariantdvEXT,+ glVariantfvEXT,+ glVariantivEXT,+ glVariantsvEXT,+ glVariantubvEXT,+ glVariantuivEXT,+ glVariantusvEXT,+ glVertex2bOES,+ glVertex2bvOES,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2hNV,+ glVertex2hvNV,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex2xOES,+ glVertex2xvOES,+ glVertex3bOES,+ glVertex3bvOES,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3hNV,+ glVertex3hvNV,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex3xOES,+ glVertex3xvOES,+ glVertex4bOES,+ glVertex4bvOES,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4hNV,+ glVertex4hvNV,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertex4xOES,+ glVertex4xvOES,+ glVertexArrayAttribBinding,+ glVertexArrayAttribFormat,+ glVertexArrayAttribIFormat,+ glVertexArrayAttribLFormat,+ glVertexArrayBindVertexBufferEXT,+ glVertexArrayBindingDivisor,+ glVertexArrayColorOffsetEXT,+ glVertexArrayEdgeFlagOffsetEXT,+ glVertexArrayElementBuffer,+ glVertexArrayFogCoordOffsetEXT,+ glVertexArrayIndexOffsetEXT,+ glVertexArrayMultiTexCoordOffsetEXT,+ glVertexArrayNormalOffsetEXT,+ glVertexArrayParameteriAPPLE,+ glVertexArrayRangeAPPLE,+ glVertexArrayRangeNV,+ glVertexArraySecondaryColorOffsetEXT,+ glVertexArrayTexCoordOffsetEXT,+ glVertexArrayVertexAttribBindingEXT,+ glVertexArrayVertexAttribDivisorEXT,+ glVertexArrayVertexAttribFormatEXT,+ glVertexArrayVertexAttribIFormatEXT,+ glVertexArrayVertexAttribIOffsetEXT,+ glVertexArrayVertexAttribLFormatEXT,+ glVertexArrayVertexAttribLOffsetEXT,+ glVertexArrayVertexAttribOffsetEXT+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glUpdateObjectBufferATI -----------------------------------------------------++glUpdateObjectBufferATI+ :: MonadIO m+ => GLuint -- ^ @buffer@.+ -> GLuint -- ^ @offset@.+ -> GLsizei -- ^ @size@.+ -> Ptr a -- ^ @pointer@ pointing to @size@ elements of type @a@.+ -> GLenum -- ^ @preserve@ of type [PreserveModeATI](Graphics-GL-Groups.html#PreserveModeATI).+ -> m ()+glUpdateObjectBufferATI v1 v2 v3 v4 v5 = liftIO $ dyn869 ptr_glUpdateObjectBufferATI v1 v2 v3 v4 v5++{-# NOINLINE ptr_glUpdateObjectBufferATI #-}+ptr_glUpdateObjectBufferATI :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr a -> GLenum -> IO ())+ptr_glUpdateObjectBufferATI = unsafePerformIO $ getCommand "glUpdateObjectBufferATI"++-- glUploadGpuMaskNVX ----------------------------------------------------------++glUploadGpuMaskNVX+ :: MonadIO m+ => GLbitfield -- ^ @mask@.+ -> m ()+glUploadGpuMaskNVX v1 = liftIO $ dyn75 ptr_glUploadGpuMaskNVX v1++{-# NOINLINE ptr_glUploadGpuMaskNVX #-}+ptr_glUploadGpuMaskNVX :: FunPtr (GLbitfield -> IO ())+ptr_glUploadGpuMaskNVX = unsafePerformIO $ getCommand "glUploadGpuMaskNVX"++-- glUseProgram ----------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUseProgram.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUseProgram.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUseProgram.xhtml OpenGL 4.x>.+glUseProgram+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> m ()+glUseProgram v1 = liftIO $ dyn3 ptr_glUseProgram v1++{-# NOINLINE ptr_glUseProgram #-}+ptr_glUseProgram :: FunPtr (GLuint -> IO ())+ptr_glUseProgram = unsafePerformIO $ getCommand "glUseProgram"++-- glUseProgramObjectARB -------------------------------------------------------++-- | This command is an alias for 'glUseProgram'.+glUseProgramObjectARB+ :: MonadIO m+ => GLhandleARB -- ^ @programObj@ of type @handleARB@.+ -> m ()+glUseProgramObjectARB v1 = liftIO $ dyn144 ptr_glUseProgramObjectARB v1++{-# NOINLINE ptr_glUseProgramObjectARB #-}+ptr_glUseProgramObjectARB :: FunPtr (GLhandleARB -> IO ())+ptr_glUseProgramObjectARB = unsafePerformIO $ getCommand "glUseProgramObjectARB"++-- glUseProgramStages ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glUseProgramStages.xhtml OpenGL 4.x>.+glUseProgramStages+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> GLbitfield -- ^ @stages@ of type [UseProgramStageMask](Graphics-GL-Groups.html#UseProgramStageMask).+ -> GLuint -- ^ @program@.+ -> m ()+glUseProgramStages v1 v2 v3 = liftIO $ dyn870 ptr_glUseProgramStages v1 v2 v3++{-# NOINLINE ptr_glUseProgramStages #-}+ptr_glUseProgramStages :: FunPtr (GLuint -> GLbitfield -> GLuint -> IO ())+ptr_glUseProgramStages = unsafePerformIO $ getCommand "glUseProgramStages"++-- glUseProgramStagesEXT -------------------------------------------------------++glUseProgramStagesEXT+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> GLbitfield -- ^ @stages@ of type [UseProgramStageMask](Graphics-GL-Groups.html#UseProgramStageMask).+ -> GLuint -- ^ @program@.+ -> m ()+glUseProgramStagesEXT v1 v2 v3 = liftIO $ dyn870 ptr_glUseProgramStagesEXT v1 v2 v3++{-# NOINLINE ptr_glUseProgramStagesEXT #-}+ptr_glUseProgramStagesEXT :: FunPtr (GLuint -> GLbitfield -> GLuint -> IO ())+ptr_glUseProgramStagesEXT = unsafePerformIO $ getCommand "glUseProgramStagesEXT"++-- glUseShaderProgramEXT -------------------------------------------------------++glUseShaderProgramEXT+ :: MonadIO m+ => GLenum -- ^ @type@.+ -> GLuint -- ^ @program@.+ -> m ()+glUseShaderProgramEXT v1 v2 = liftIO $ dyn19 ptr_glUseShaderProgramEXT v1 v2++{-# NOINLINE ptr_glUseShaderProgramEXT #-}+ptr_glUseShaderProgramEXT :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glUseShaderProgramEXT = unsafePerformIO $ getCommand "glUseShaderProgramEXT"++-- glVDPAUFiniNV ---------------------------------------------------------------++glVDPAUFiniNV+ :: MonadIO m+ => m ()+glVDPAUFiniNV = liftIO $ dyn11 ptr_glVDPAUFiniNV++{-# NOINLINE ptr_glVDPAUFiniNV #-}+ptr_glVDPAUFiniNV :: FunPtr (IO ())+ptr_glVDPAUFiniNV = unsafePerformIO $ getCommand "glVDPAUFiniNV"++-- glVDPAUGetSurfaceivNV -------------------------------------------------------++glVDPAUGetSurfaceivNV+ :: MonadIO m+ => GLvdpauSurfaceNV -- ^ @surface@ of type @vdpauSurfaceNV@.+ -> GLenum -- ^ @pname@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLsizei -- ^ @length@.+ -> Ptr GLint -- ^ @values@ pointing to @count@ elements of type @GLint@.+ -> m ()+glVDPAUGetSurfaceivNV v1 v2 v3 v4 v5 = liftIO $ dyn871 ptr_glVDPAUGetSurfaceivNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVDPAUGetSurfaceivNV #-}+ptr_glVDPAUGetSurfaceivNV :: FunPtr (GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ())+ptr_glVDPAUGetSurfaceivNV = unsafePerformIO $ getCommand "glVDPAUGetSurfaceivNV"++-- glVDPAUInitNV ---------------------------------------------------------------++glVDPAUInitNV+ :: MonadIO m+ => Ptr a -- ^ @vdpDevice@.+ -> Ptr b -- ^ @getProcAddress@.+ -> m ()+glVDPAUInitNV v1 v2 = liftIO $ dyn872 ptr_glVDPAUInitNV v1 v2++{-# NOINLINE ptr_glVDPAUInitNV #-}+ptr_glVDPAUInitNV :: FunPtr (Ptr a -> Ptr b -> IO ())+ptr_glVDPAUInitNV = unsafePerformIO $ getCommand "glVDPAUInitNV"++-- glVDPAUIsSurfaceNV ----------------------------------------------------------++glVDPAUIsSurfaceNV+ :: MonadIO m+ => GLvdpauSurfaceNV -- ^ @surface@ of type @vdpauSurfaceNV@.+ -> m GLboolean -- ^ of type [Boolean](Graphics-GL-Groups.html#Boolean).+glVDPAUIsSurfaceNV v1 = liftIO $ dyn873 ptr_glVDPAUIsSurfaceNV v1++{-# NOINLINE ptr_glVDPAUIsSurfaceNV #-}+ptr_glVDPAUIsSurfaceNV :: FunPtr (GLvdpauSurfaceNV -> IO GLboolean)+ptr_glVDPAUIsSurfaceNV = unsafePerformIO $ getCommand "glVDPAUIsSurfaceNV"++-- glVDPAUMapSurfacesNV --------------------------------------------------------++glVDPAUMapSurfacesNV+ :: MonadIO m+ => GLsizei -- ^ @numSurfaces@.+ -> Ptr GLvdpauSurfaceNV -- ^ @surfaces@ pointing to @numSurfaces@ elements of type @vdpauSurfaceNV@.+ -> m ()+glVDPAUMapSurfacesNV v1 v2 = liftIO $ dyn874 ptr_glVDPAUMapSurfacesNV v1 v2++{-# NOINLINE ptr_glVDPAUMapSurfacesNV #-}+ptr_glVDPAUMapSurfacesNV :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())+ptr_glVDPAUMapSurfacesNV = unsafePerformIO $ getCommand "glVDPAUMapSurfacesNV"++-- glVDPAURegisterOutputSurfaceNV ----------------------------------------------++glVDPAURegisterOutputSurfaceNV+ :: MonadIO m+ => Ptr a -- ^ @vdpSurface@.+ -> GLenum -- ^ @target@.+ -> GLsizei -- ^ @numTextureNames@.+ -> Ptr GLuint -- ^ @textureNames@ pointing to @numTextureNames@ elements of type @GLuint@.+ -> m GLvdpauSurfaceNV -- ^ of type @vdpauSurfaceNV@.+glVDPAURegisterOutputSurfaceNV v1 v2 v3 v4 = liftIO $ dyn875 ptr_glVDPAURegisterOutputSurfaceNV v1 v2 v3 v4++{-# NOINLINE ptr_glVDPAURegisterOutputSurfaceNV #-}+ptr_glVDPAURegisterOutputSurfaceNV :: FunPtr (Ptr a -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV)+ptr_glVDPAURegisterOutputSurfaceNV = unsafePerformIO $ getCommand "glVDPAURegisterOutputSurfaceNV"++-- glVDPAURegisterVideoSurfaceNV -----------------------------------------------++glVDPAURegisterVideoSurfaceNV+ :: MonadIO m+ => Ptr a -- ^ @vdpSurface@.+ -> GLenum -- ^ @target@.+ -> GLsizei -- ^ @numTextureNames@.+ -> Ptr GLuint -- ^ @textureNames@ pointing to @numTextureNames@ elements of type @GLuint@.+ -> m GLvdpauSurfaceNV -- ^ of type @vdpauSurfaceNV@.+glVDPAURegisterVideoSurfaceNV v1 v2 v3 v4 = liftIO $ dyn875 ptr_glVDPAURegisterVideoSurfaceNV v1 v2 v3 v4++{-# NOINLINE ptr_glVDPAURegisterVideoSurfaceNV #-}+ptr_glVDPAURegisterVideoSurfaceNV :: FunPtr (Ptr a -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV)+ptr_glVDPAURegisterVideoSurfaceNV = unsafePerformIO $ getCommand "glVDPAURegisterVideoSurfaceNV"++-- glVDPAURegisterVideoSurfaceWithPictureStructureNV ---------------------------++glVDPAURegisterVideoSurfaceWithPictureStructureNV+ :: MonadIO m+ => Ptr a -- ^ @vdpSurface@.+ -> GLenum -- ^ @target@.+ -> GLsizei -- ^ @numTextureNames@.+ -> Ptr GLuint -- ^ @textureNames@ pointing to @numTextureNames@ elements of type @GLuint@.+ -> GLboolean -- ^ @isFrameStructure@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> m GLvdpauSurfaceNV -- ^ of type @vdpauSurfaceNV@.+glVDPAURegisterVideoSurfaceWithPictureStructureNV v1 v2 v3 v4 v5 = liftIO $ dyn876 ptr_glVDPAURegisterVideoSurfaceWithPictureStructureNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVDPAURegisterVideoSurfaceWithPictureStructureNV #-}+ptr_glVDPAURegisterVideoSurfaceWithPictureStructureNV :: FunPtr (Ptr a -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO GLvdpauSurfaceNV)+ptr_glVDPAURegisterVideoSurfaceWithPictureStructureNV = unsafePerformIO $ getCommand "glVDPAURegisterVideoSurfaceWithPictureStructureNV"++-- glVDPAUSurfaceAccessNV ------------------------------------------------------++glVDPAUSurfaceAccessNV+ :: MonadIO m+ => GLvdpauSurfaceNV -- ^ @surface@ of type @vdpauSurfaceNV@.+ -> GLenum -- ^ @access@.+ -> m ()+glVDPAUSurfaceAccessNV v1 v2 = liftIO $ dyn877 ptr_glVDPAUSurfaceAccessNV v1 v2++{-# NOINLINE ptr_glVDPAUSurfaceAccessNV #-}+ptr_glVDPAUSurfaceAccessNV :: FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ())+ptr_glVDPAUSurfaceAccessNV = unsafePerformIO $ getCommand "glVDPAUSurfaceAccessNV"++-- glVDPAUUnmapSurfacesNV ------------------------------------------------------++glVDPAUUnmapSurfacesNV+ :: MonadIO m+ => GLsizei -- ^ @numSurface@.+ -> Ptr GLvdpauSurfaceNV -- ^ @surfaces@ pointing to @numSurface@ elements of type @vdpauSurfaceNV@.+ -> m ()+glVDPAUUnmapSurfacesNV v1 v2 = liftIO $ dyn874 ptr_glVDPAUUnmapSurfacesNV v1 v2++{-# NOINLINE ptr_glVDPAUUnmapSurfacesNV #-}+ptr_glVDPAUUnmapSurfacesNV :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())+ptr_glVDPAUUnmapSurfacesNV = unsafePerformIO $ getCommand "glVDPAUUnmapSurfacesNV"++-- glVDPAUUnregisterSurfaceNV --------------------------------------------------++glVDPAUUnregisterSurfaceNV+ :: MonadIO m+ => GLvdpauSurfaceNV -- ^ @surface@ of type @vdpauSurfaceNV@.+ -> m ()+glVDPAUUnregisterSurfaceNV v1 = liftIO $ dyn878 ptr_glVDPAUUnregisterSurfaceNV v1++{-# NOINLINE ptr_glVDPAUUnregisterSurfaceNV #-}+ptr_glVDPAUUnregisterSurfaceNV :: FunPtr (GLvdpauSurfaceNV -> IO ())+ptr_glVDPAUUnregisterSurfaceNV = unsafePerformIO $ getCommand "glVDPAUUnregisterSurfaceNV"++-- glValidateProgram -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glValidateProgram.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glValidateProgram.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glValidateProgram.xhtml OpenGL 4.x>.+glValidateProgram+ :: MonadIO m+ => GLuint -- ^ @program@.+ -> m ()+glValidateProgram v1 = liftIO $ dyn3 ptr_glValidateProgram v1++{-# NOINLINE ptr_glValidateProgram #-}+ptr_glValidateProgram :: FunPtr (GLuint -> IO ())+ptr_glValidateProgram = unsafePerformIO $ getCommand "glValidateProgram"++-- glValidateProgramARB --------------------------------------------------------++-- | This command is an alias for 'glValidateProgram'.+glValidateProgramARB+ :: MonadIO m+ => GLhandleARB -- ^ @programObj@ of type @handleARB@.+ -> m ()+glValidateProgramARB v1 = liftIO $ dyn144 ptr_glValidateProgramARB v1++{-# NOINLINE ptr_glValidateProgramARB #-}+ptr_glValidateProgramARB :: FunPtr (GLhandleARB -> IO ())+ptr_glValidateProgramARB = unsafePerformIO $ getCommand "glValidateProgramARB"++-- glValidateProgramPipeline ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glValidateProgramPipeline.xhtml OpenGL 4.x>.+glValidateProgramPipeline+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> m ()+glValidateProgramPipeline v1 = liftIO $ dyn3 ptr_glValidateProgramPipeline v1++{-# NOINLINE ptr_glValidateProgramPipeline #-}+ptr_glValidateProgramPipeline :: FunPtr (GLuint -> IO ())+ptr_glValidateProgramPipeline = unsafePerformIO $ getCommand "glValidateProgramPipeline"++-- glValidateProgramPipelineEXT ------------------------------------------------++glValidateProgramPipelineEXT+ :: MonadIO m+ => GLuint -- ^ @pipeline@.+ -> m ()+glValidateProgramPipelineEXT v1 = liftIO $ dyn3 ptr_glValidateProgramPipelineEXT v1++{-# NOINLINE ptr_glValidateProgramPipelineEXT #-}+ptr_glValidateProgramPipelineEXT :: FunPtr (GLuint -> IO ())+ptr_glValidateProgramPipelineEXT = unsafePerformIO $ getCommand "glValidateProgramPipelineEXT"++-- glVariantArrayObjectATI -----------------------------------------------------++glVariantArrayObjectATI+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @type@ of type [ScalarType](Graphics-GL-Groups.html#ScalarType).+ -> GLsizei -- ^ @stride@.+ -> GLuint -- ^ @buffer@.+ -> GLuint -- ^ @offset@.+ -> m ()+glVariantArrayObjectATI v1 v2 v3 v4 v5 = liftIO $ dyn879 ptr_glVariantArrayObjectATI v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVariantArrayObjectATI #-}+ptr_glVariantArrayObjectATI :: FunPtr (GLuint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ())+ptr_glVariantArrayObjectATI = unsafePerformIO $ getCommand "glVariantArrayObjectATI"++-- glVariantPointerEXT ---------------------------------------------------------++glVariantPointerEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> GLenum -- ^ @type@ of type [ScalarType](Graphics-GL-Groups.html#ScalarType).+ -> GLuint -- ^ @stride@.+ -> Ptr a -- ^ @addr@ pointing to @COMPSIZE(id,type,stride)@ elements of type @a@.+ -> m ()+glVariantPointerEXT v1 v2 v3 v4 = liftIO $ dyn880 ptr_glVariantPointerEXT v1 v2 v3 v4++{-# NOINLINE ptr_glVariantPointerEXT #-}+ptr_glVariantPointerEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr a -> IO ())+ptr_glVariantPointerEXT = unsafePerformIO $ getCommand "glVariantPointerEXT"++-- glVariantbvEXT --------------------------------------------------------------++glVariantbvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> Ptr GLbyte -- ^ @addr@ pointing to @COMPSIZE(id)@ elements of type @GLbyte@.+ -> m ()+glVariantbvEXT v1 v2 = liftIO $ dyn881 ptr_glVariantbvEXT v1 v2++{-# NOINLINE ptr_glVariantbvEXT #-}+ptr_glVariantbvEXT :: FunPtr (GLuint -> Ptr GLbyte -> IO ())+ptr_glVariantbvEXT = unsafePerformIO $ getCommand "glVariantbvEXT"++-- glVariantdvEXT --------------------------------------------------------------++glVariantdvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> Ptr GLdouble -- ^ @addr@ pointing to @COMPSIZE(id)@ elements of type @GLdouble@.+ -> m ()+glVariantdvEXT v1 v2 = liftIO $ dyn882 ptr_glVariantdvEXT v1 v2++{-# NOINLINE ptr_glVariantdvEXT #-}+ptr_glVariantdvEXT :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVariantdvEXT = unsafePerformIO $ getCommand "glVariantdvEXT"++-- glVariantfvEXT --------------------------------------------------------------++glVariantfvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> Ptr GLfloat -- ^ @addr@ pointing to @COMPSIZE(id)@ elements of type @GLfloat@.+ -> m ()+glVariantfvEXT v1 v2 = liftIO $ dyn394 ptr_glVariantfvEXT v1 v2++{-# NOINLINE ptr_glVariantfvEXT #-}+ptr_glVariantfvEXT :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVariantfvEXT = unsafePerformIO $ getCommand "glVariantfvEXT"++-- glVariantivEXT --------------------------------------------------------------++glVariantivEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> Ptr GLint -- ^ @addr@ pointing to @COMPSIZE(id)@ elements of type @GLint@.+ -> m ()+glVariantivEXT v1 v2 = liftIO $ dyn741 ptr_glVariantivEXT v1 v2++{-# NOINLINE ptr_glVariantivEXT #-}+ptr_glVariantivEXT :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVariantivEXT = unsafePerformIO $ getCommand "glVariantivEXT"++-- glVariantsvEXT --------------------------------------------------------------++glVariantsvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> Ptr GLshort -- ^ @addr@ pointing to @COMPSIZE(id)@ elements of type @GLshort@.+ -> m ()+glVariantsvEXT v1 v2 = liftIO $ dyn883 ptr_glVariantsvEXT v1 v2++{-# NOINLINE ptr_glVariantsvEXT #-}+ptr_glVariantsvEXT :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVariantsvEXT = unsafePerformIO $ getCommand "glVariantsvEXT"++-- glVariantubvEXT -------------------------------------------------------------++glVariantubvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> Ptr GLubyte -- ^ @addr@ pointing to @COMPSIZE(id)@ elements of type @GLubyte@.+ -> m ()+glVariantubvEXT v1 v2 = liftIO $ dyn393 ptr_glVariantubvEXT v1 v2++{-# NOINLINE ptr_glVariantubvEXT #-}+ptr_glVariantubvEXT :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+ptr_glVariantubvEXT = unsafePerformIO $ getCommand "glVariantubvEXT"++-- glVariantuivEXT -------------------------------------------------------------++glVariantuivEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> Ptr GLuint -- ^ @addr@ pointing to @COMPSIZE(id)@ elements of type @GLuint@.+ -> m ()+glVariantuivEXT v1 v2 = liftIO $ dyn201 ptr_glVariantuivEXT v1 v2++{-# NOINLINE ptr_glVariantuivEXT #-}+ptr_glVariantuivEXT :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVariantuivEXT = unsafePerformIO $ getCommand "glVariantuivEXT"++-- glVariantusvEXT -------------------------------------------------------------++glVariantusvEXT+ :: MonadIO m+ => GLuint -- ^ @id@.+ -> Ptr GLushort -- ^ @addr@ pointing to @COMPSIZE(id)@ elements of type @GLushort@.+ -> m ()+glVariantusvEXT v1 v2 = liftIO $ dyn884 ptr_glVariantusvEXT v1 v2++{-# NOINLINE ptr_glVariantusvEXT #-}+ptr_glVariantusvEXT :: FunPtr (GLuint -> Ptr GLushort -> IO ())+ptr_glVariantusvEXT = unsafePerformIO $ getCommand "glVariantusvEXT"++-- glVertex2bOES ---------------------------------------------------------------++glVertex2bOES+ :: MonadIO m+ => GLbyte -- ^ @x@.+ -> GLbyte -- ^ @y@.+ -> m ()+glVertex2bOES v1 v2 = liftIO $ dyn765 ptr_glVertex2bOES v1 v2++{-# NOINLINE ptr_glVertex2bOES #-}+ptr_glVertex2bOES :: FunPtr (GLbyte -> GLbyte -> IO ())+ptr_glVertex2bOES = unsafePerformIO $ getCommand "glVertex2bOES"++-- glVertex2bvOES --------------------------------------------------------------++glVertex2bvOES+ :: MonadIO m+ => Ptr GLbyte -- ^ @coords@ pointing to @2@ elements of type @GLbyte@.+ -> m ()+glVertex2bvOES v1 = liftIO $ dyn40 ptr_glVertex2bvOES v1++{-# NOINLINE ptr_glVertex2bvOES #-}+ptr_glVertex2bvOES :: FunPtr (Ptr GLbyte -> IO ())+ptr_glVertex2bvOES = unsafePerformIO $ getCommand "glVertex2bvOES"++-- glVertex2d ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex2dv'.+glVertex2d+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> m ()+glVertex2d v1 v2 = liftIO $ dyn225 ptr_glVertex2d v1 v2++{-# NOINLINE ptr_glVertex2d #-}+ptr_glVertex2d :: FunPtr (GLdouble -> GLdouble -> IO ())+ptr_glVertex2d = unsafePerformIO $ getCommand "glVertex2d"++-- glVertex2dv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex2dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @CoordD@.+ -> m ()+glVertex2dv v1 = liftIO $ dyn42 ptr_glVertex2dv v1++{-# NOINLINE ptr_glVertex2dv #-}+ptr_glVertex2dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glVertex2dv = unsafePerformIO $ getCommand "glVertex2dv"++-- glVertex2f ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex2fv'.+glVertex2f+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> m ()+glVertex2f v1 v2 = liftIO $ dyn230 ptr_glVertex2f v1 v2++{-# NOINLINE ptr_glVertex2f #-}+ptr_glVertex2f :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glVertex2f = unsafePerformIO $ getCommand "glVertex2f"++-- glVertex2fv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex2fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @CoordF@.+ -> m ()+glVertex2fv v1 = liftIO $ dyn44 ptr_glVertex2fv v1++{-# NOINLINE ptr_glVertex2fv #-}+ptr_glVertex2fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glVertex2fv = unsafePerformIO $ getCommand "glVertex2fv"++-- glVertex2hNV ----------------------------------------------------------------++-- | The vector equivalent of this command is 'glVertex2hvNV'.+glVertex2hNV+ :: MonadIO m+ => GLhalfNV -- ^ @x@ of type @Half16NV@.+ -> GLhalfNV -- ^ @y@ of type @Half16NV@.+ -> m ()+glVertex2hNV v1 v2 = liftIO $ dyn770 ptr_glVertex2hNV v1 v2++{-# NOINLINE ptr_glVertex2hNV #-}+ptr_glVertex2hNV :: FunPtr (GLhalfNV -> GLhalfNV -> IO ())+ptr_glVertex2hNV = unsafePerformIO $ getCommand "glVertex2hNV"++-- glVertex2hvNV ---------------------------------------------------------------++glVertex2hvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @v@ pointing to @2@ elements of type @Half16NV@.+ -> m ()+glVertex2hvNV v1 = liftIO $ dyn106 ptr_glVertex2hvNV v1++{-# NOINLINE ptr_glVertex2hvNV #-}+ptr_glVertex2hvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glVertex2hvNV = unsafePerformIO $ getCommand "glVertex2hvNV"++-- glVertex2i ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex2iv'.+glVertex2i+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> m ()+glVertex2i v1 v2 = liftIO $ dyn277 ptr_glVertex2i v1 v2++{-# NOINLINE ptr_glVertex2i #-}+ptr_glVertex2i :: FunPtr (GLint -> GLint -> IO ())+ptr_glVertex2i = unsafePerformIO $ getCommand "glVertex2i"++-- glVertex2iv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex2iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @2@ elements of type @CoordI@.+ -> m ()+glVertex2iv v1 = liftIO $ dyn46 ptr_glVertex2iv v1++{-# NOINLINE ptr_glVertex2iv #-}+ptr_glVertex2iv :: FunPtr (Ptr GLint -> IO ())+ptr_glVertex2iv = unsafePerformIO $ getCommand "glVertex2iv"++-- glVertex2s ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex2sv'.+glVertex2s+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> m ()+glVertex2s v1 v2 = liftIO $ dyn709 ptr_glVertex2s v1 v2++{-# NOINLINE ptr_glVertex2s #-}+ptr_glVertex2s :: FunPtr (GLshort -> GLshort -> IO ())+ptr_glVertex2s = unsafePerformIO $ getCommand "glVertex2s"++-- glVertex2sv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex2sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @CoordS@.+ -> m ()+glVertex2sv v1 = liftIO $ dyn48 ptr_glVertex2sv v1++{-# NOINLINE ptr_glVertex2sv #-}+ptr_glVertex2sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glVertex2sv = unsafePerformIO $ getCommand "glVertex2sv"++-- glVertex2xOES ---------------------------------------------------------------++glVertex2xOES+ :: MonadIO m+ => GLfixed -- ^ @x@.+ -> m ()+glVertex2xOES v1 = liftIO $ dyn87 ptr_glVertex2xOES v1++{-# NOINLINE ptr_glVertex2xOES #-}+ptr_glVertex2xOES :: FunPtr (GLfixed -> IO ())+ptr_glVertex2xOES = unsafePerformIO $ getCommand "glVertex2xOES"++-- glVertex2xvOES --------------------------------------------------------------++glVertex2xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @2@ elements of type @GLfixed@.+ -> m ()+glVertex2xvOES v1 = liftIO $ dyn114 ptr_glVertex2xvOES v1++{-# NOINLINE ptr_glVertex2xvOES #-}+ptr_glVertex2xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glVertex2xvOES = unsafePerformIO $ getCommand "glVertex2xvOES"++-- glVertex3bOES ---------------------------------------------------------------++glVertex3bOES+ :: MonadIO m+ => GLbyte -- ^ @x@.+ -> GLbyte -- ^ @y@.+ -> GLbyte -- ^ @z@.+ -> m ()+glVertex3bOES v1 v2 v3 = liftIO $ dyn39 ptr_glVertex3bOES v1 v2 v3++{-# NOINLINE ptr_glVertex3bOES #-}+ptr_glVertex3bOES :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glVertex3bOES = unsafePerformIO $ getCommand "glVertex3bOES"++-- glVertex3bvOES --------------------------------------------------------------++glVertex3bvOES+ :: MonadIO m+ => Ptr GLbyte -- ^ @coords@ pointing to @3@ elements of type @GLbyte@.+ -> m ()+glVertex3bvOES v1 = liftIO $ dyn40 ptr_glVertex3bvOES v1++{-# NOINLINE ptr_glVertex3bvOES #-}+ptr_glVertex3bvOES :: FunPtr (Ptr GLbyte -> IO ())+ptr_glVertex3bvOES = unsafePerformIO $ getCommand "glVertex3bvOES"++-- glVertex3d ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex3dv'.+glVertex3d+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> GLdouble -- ^ @z@ of type @CoordD@.+ -> m ()+glVertex3d v1 v2 v3 = liftIO $ dyn41 ptr_glVertex3d v1 v2 v3++{-# NOINLINE ptr_glVertex3d #-}+ptr_glVertex3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertex3d = unsafePerformIO $ getCommand "glVertex3d"++-- glVertex3dv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex3dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.+ -> m ()+glVertex3dv v1 = liftIO $ dyn42 ptr_glVertex3dv v1++{-# NOINLINE ptr_glVertex3dv #-}+ptr_glVertex3dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glVertex3dv = unsafePerformIO $ getCommand "glVertex3dv"++-- glVertex3f ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex3fv'.+glVertex3f+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> GLfloat -- ^ @z@ of type @CoordF@.+ -> m ()+glVertex3f v1 v2 v3 = liftIO $ dyn43 ptr_glVertex3f v1 v2 v3++{-# NOINLINE ptr_glVertex3f #-}+ptr_glVertex3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glVertex3f = unsafePerformIO $ getCommand "glVertex3f"++-- glVertex3fv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex3fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.+ -> m ()+glVertex3fv v1 = liftIO $ dyn44 ptr_glVertex3fv v1++{-# NOINLINE ptr_glVertex3fv #-}+ptr_glVertex3fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glVertex3fv = unsafePerformIO $ getCommand "glVertex3fv"++-- glVertex3hNV ----------------------------------------------------------------++-- | The vector equivalent of this command is 'glVertex3hvNV'.+glVertex3hNV+ :: MonadIO m+ => GLhalfNV -- ^ @x@ of type @Half16NV@.+ -> GLhalfNV -- ^ @y@ of type @Half16NV@.+ -> GLhalfNV -- ^ @z@ of type @Half16NV@.+ -> m ()+glVertex3hNV v1 v2 v3 = liftIO $ dyn105 ptr_glVertex3hNV v1 v2 v3++{-# NOINLINE ptr_glVertex3hNV #-}+ptr_glVertex3hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glVertex3hNV = unsafePerformIO $ getCommand "glVertex3hNV"++-- glVertex3hvNV ---------------------------------------------------------------++glVertex3hvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @v@ pointing to @3@ elements of type @Half16NV@.+ -> m ()+glVertex3hvNV v1 = liftIO $ dyn106 ptr_glVertex3hvNV v1++{-# NOINLINE ptr_glVertex3hvNV #-}+ptr_glVertex3hvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glVertex3hvNV = unsafePerformIO $ getCommand "glVertex3hvNV"++-- glVertex3i ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex3iv'.+glVertex3i+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> GLint -- ^ @z@ of type @CoordI@.+ -> m ()+glVertex3i v1 v2 v3 = liftIO $ dyn45 ptr_glVertex3i v1 v2 v3++{-# NOINLINE ptr_glVertex3i #-}+ptr_glVertex3i :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glVertex3i = unsafePerformIO $ getCommand "glVertex3i"++-- glVertex3iv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex3iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @CoordI@.+ -> m ()+glVertex3iv v1 = liftIO $ dyn46 ptr_glVertex3iv v1++{-# NOINLINE ptr_glVertex3iv #-}+ptr_glVertex3iv :: FunPtr (Ptr GLint -> IO ())+ptr_glVertex3iv = unsafePerformIO $ getCommand "glVertex3iv"++-- glVertex3s ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex3sv'.+glVertex3s+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> GLshort -- ^ @z@ of type @CoordS@.+ -> m ()+glVertex3s v1 v2 v3 = liftIO $ dyn47 ptr_glVertex3s v1 v2 v3++{-# NOINLINE ptr_glVertex3s #-}+ptr_glVertex3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glVertex3s = unsafePerformIO $ getCommand "glVertex3s"++-- glVertex3sv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex3sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @CoordS@.+ -> m ()+glVertex3sv v1 = liftIO $ dyn48 ptr_glVertex3sv v1++{-# NOINLINE ptr_glVertex3sv #-}+ptr_glVertex3sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glVertex3sv = unsafePerformIO $ getCommand "glVertex3sv"++-- glVertex3xOES ---------------------------------------------------------------++glVertex3xOES+ :: MonadIO m+ => GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> m ()+glVertex3xOES v1 v2 = liftIO $ dyn232 ptr_glVertex3xOES v1 v2++{-# NOINLINE ptr_glVertex3xOES #-}+ptr_glVertex3xOES :: FunPtr (GLfixed -> GLfixed -> IO ())+ptr_glVertex3xOES = unsafePerformIO $ getCommand "glVertex3xOES"++-- glVertex3xvOES --------------------------------------------------------------++glVertex3xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @3@ elements of type @GLfixed@.+ -> m ()+glVertex3xvOES v1 = liftIO $ dyn114 ptr_glVertex3xvOES v1++{-# NOINLINE ptr_glVertex3xvOES #-}+ptr_glVertex3xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glVertex3xvOES = unsafePerformIO $ getCommand "glVertex3xvOES"++-- glVertex4bOES ---------------------------------------------------------------++glVertex4bOES+ :: MonadIO m+ => GLbyte -- ^ @x@.+ -> GLbyte -- ^ @y@.+ -> GLbyte -- ^ @z@.+ -> GLbyte -- ^ @w@.+ -> m ()+glVertex4bOES v1 v2 v3 v4 = liftIO $ dyn115 ptr_glVertex4bOES v1 v2 v3 v4++{-# NOINLINE ptr_glVertex4bOES #-}+ptr_glVertex4bOES :: FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())+ptr_glVertex4bOES = unsafePerformIO $ getCommand "glVertex4bOES"++-- glVertex4bvOES --------------------------------------------------------------++glVertex4bvOES+ :: MonadIO m+ => Ptr GLbyte -- ^ @coords@ pointing to @4@ elements of type @GLbyte@.+ -> m ()+glVertex4bvOES v1 = liftIO $ dyn40 ptr_glVertex4bvOES v1++{-# NOINLINE ptr_glVertex4bvOES #-}+ptr_glVertex4bvOES :: FunPtr (Ptr GLbyte -> IO ())+ptr_glVertex4bvOES = unsafePerformIO $ getCommand "glVertex4bvOES"++-- glVertex4d ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex4dv'.+glVertex4d+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> GLdouble -- ^ @z@ of type @CoordD@.+ -> GLdouble -- ^ @w@ of type @CoordD@.+ -> m ()+glVertex4d v1 v2 v3 v4 = liftIO $ dyn116 ptr_glVertex4d v1 v2 v3 v4++{-# NOINLINE ptr_glVertex4d #-}+ptr_glVertex4d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertex4d = unsafePerformIO $ getCommand "glVertex4d"++-- glVertex4dv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex4dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @CoordD@.+ -> m ()+glVertex4dv v1 = liftIO $ dyn42 ptr_glVertex4dv v1++{-# NOINLINE ptr_glVertex4dv #-}+ptr_glVertex4dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glVertex4dv = unsafePerformIO $ getCommand "glVertex4dv"++-- glVertex4f ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex4fv'.+glVertex4f+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> GLfloat -- ^ @z@ of type @CoordF@.+ -> GLfloat -- ^ @w@ of type @CoordF@.+ -> m ()+glVertex4f v1 v2 v3 v4 = liftIO $ dyn52 ptr_glVertex4f v1 v2 v3 v4++{-# NOINLINE ptr_glVertex4f #-}+ptr_glVertex4f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glVertex4f = unsafePerformIO $ getCommand "glVertex4f"++-- glVertex4fv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex4fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @CoordF@.+ -> m ()+glVertex4fv v1 = liftIO $ dyn44 ptr_glVertex4fv v1++{-# NOINLINE ptr_glVertex4fv #-}+ptr_glVertex4fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glVertex4fv = unsafePerformIO $ getCommand "glVertex4fv"++-- glVertex4hNV ----------------------------------------------------------------++-- | The vector equivalent of this command is 'glVertex4hvNV'.+glVertex4hNV+ :: MonadIO m+ => GLhalfNV -- ^ @x@ of type @Half16NV@.+ -> GLhalfNV -- ^ @y@ of type @Half16NV@.+ -> GLhalfNV -- ^ @z@ of type @Half16NV@.+ -> GLhalfNV -- ^ @w@ of type @Half16NV@.+ -> m ()+glVertex4hNV v1 v2 v3 v4 = liftIO $ dyn119 ptr_glVertex4hNV v1 v2 v3 v4++{-# NOINLINE ptr_glVertex4hNV #-}+ptr_glVertex4hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glVertex4hNV = unsafePerformIO $ getCommand "glVertex4hNV"++-- glVertex4hvNV ---------------------------------------------------------------++glVertex4hvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @v@ pointing to @4@ elements of type @Half16NV@.+ -> m ()+glVertex4hvNV v1 = liftIO $ dyn106 ptr_glVertex4hvNV v1++{-# NOINLINE ptr_glVertex4hvNV #-}+ptr_glVertex4hvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glVertex4hvNV = unsafePerformIO $ getCommand "glVertex4hvNV"++-- glVertex4i ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex4iv'.+glVertex4i+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> GLint -- ^ @z@ of type @CoordI@.+ -> GLint -- ^ @w@ of type @CoordI@.+ -> m ()+glVertex4i v1 v2 v3 v4 = liftIO $ dyn82 ptr_glVertex4i v1 v2 v3 v4++{-# NOINLINE ptr_glVertex4i #-}+ptr_glVertex4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glVertex4i = unsafePerformIO $ getCommand "glVertex4i"++-- glVertex4iv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex4iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @4@ elements of type @CoordI@.+ -> m ()+glVertex4iv v1 = liftIO $ dyn46 ptr_glVertex4iv v1++{-# NOINLINE ptr_glVertex4iv #-}+ptr_glVertex4iv :: FunPtr (Ptr GLint -> IO ())+ptr_glVertex4iv = unsafePerformIO $ getCommand "glVertex4iv"++-- glVertex4s ------------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>. The vector equivalent of this command is 'glVertex4sv'.+glVertex4s+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> GLshort -- ^ @z@ of type @CoordS@.+ -> GLshort -- ^ @w@ of type @CoordS@.+ -> m ()+glVertex4s v1 v2 v3 v4 = liftIO $ dyn120 ptr_glVertex4s v1 v2 v3 v4++{-# NOINLINE ptr_glVertex4s #-}+ptr_glVertex4s :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glVertex4s = unsafePerformIO $ getCommand "glVertex4s"++-- glVertex4sv -----------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertex.xml OpenGL 2.x>.+glVertex4sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @CoordS@.+ -> m ()+glVertex4sv v1 = liftIO $ dyn48 ptr_glVertex4sv v1++{-# NOINLINE ptr_glVertex4sv #-}+ptr_glVertex4sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glVertex4sv = unsafePerformIO $ getCommand "glVertex4sv"++-- glVertex4xOES ---------------------------------------------------------------++glVertex4xOES+ :: MonadIO m+ => GLfixed -- ^ @x@.+ -> GLfixed -- ^ @y@.+ -> GLfixed -- ^ @z@.+ -> m ()+glVertex4xOES v1 v2 v3 = liftIO $ dyn113 ptr_glVertex4xOES v1 v2 v3++{-# NOINLINE ptr_glVertex4xOES #-}+ptr_glVertex4xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+ptr_glVertex4xOES = unsafePerformIO $ getCommand "glVertex4xOES"++-- glVertex4xvOES --------------------------------------------------------------++glVertex4xvOES+ :: MonadIO m+ => Ptr GLfixed -- ^ @coords@ pointing to @4@ elements of type @GLfixed@.+ -> m ()+glVertex4xvOES v1 = liftIO $ dyn114 ptr_glVertex4xvOES v1++{-# NOINLINE ptr_glVertex4xvOES #-}+ptr_glVertex4xvOES :: FunPtr (Ptr GLfixed -> IO ())+ptr_glVertex4xvOES = unsafePerformIO $ getCommand "glVertex4xvOES"++-- glVertexArrayAttribBinding --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribBinding.xhtml OpenGL 4.x>.+glVertexArrayAttribBinding+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @attribindex@.+ -> GLuint -- ^ @bindingindex@.+ -> m ()+glVertexArrayAttribBinding v1 v2 v3 = liftIO $ dyn109 ptr_glVertexArrayAttribBinding v1 v2 v3++{-# NOINLINE ptr_glVertexArrayAttribBinding #-}+ptr_glVertexArrayAttribBinding :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glVertexArrayAttribBinding = unsafePerformIO $ getCommand "glVertexArrayAttribBinding"++-- glVertexArrayAttribFormat ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribFormat.xhtml OpenGL 4.x>.+glVertexArrayAttribFormat+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @attribindex@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribType](Graphics-GL-Groups.html#VertexAttribType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @relativeoffset@.+ -> m ()+glVertexArrayAttribFormat v1 v2 v3 v4 v5 v6 = liftIO $ dyn885 ptr_glVertexArrayAttribFormat v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glVertexArrayAttribFormat #-}+ptr_glVertexArrayAttribFormat :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ())+ptr_glVertexArrayAttribFormat = unsafePerformIO $ getCommand "glVertexArrayAttribFormat"++-- glVertexArrayAttribIFormat --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribFormat.xhtml OpenGL 4.x>.+glVertexArrayAttribIFormat+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @attribindex@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribIType](Graphics-GL-Groups.html#VertexAttribIType).+ -> GLuint -- ^ @relativeoffset@.+ -> m ()+glVertexArrayAttribIFormat v1 v2 v3 v4 v5 = liftIO $ dyn886 ptr_glVertexArrayAttribIFormat v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexArrayAttribIFormat #-}+ptr_glVertexArrayAttribIFormat :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ())+ptr_glVertexArrayAttribIFormat = unsafePerformIO $ getCommand "glVertexArrayAttribIFormat"++-- glVertexArrayAttribLFormat --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribFormat.xhtml OpenGL 4.x>.+glVertexArrayAttribLFormat+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @attribindex@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribLType](Graphics-GL-Groups.html#VertexAttribLType).+ -> GLuint -- ^ @relativeoffset@.+ -> m ()+glVertexArrayAttribLFormat v1 v2 v3 v4 v5 = liftIO $ dyn886 ptr_glVertexArrayAttribLFormat v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexArrayAttribLFormat #-}+ptr_glVertexArrayAttribLFormat :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ())+ptr_glVertexArrayAttribLFormat = unsafePerformIO $ getCommand "glVertexArrayAttribLFormat"++-- glVertexArrayBindVertexBufferEXT --------------------------------------------++glVertexArrayBindVertexBufferEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @bindingindex@.+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glVertexArrayBindVertexBufferEXT v1 v2 v3 v4 v5 = liftIO $ dyn887 ptr_glVertexArrayBindVertexBufferEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexArrayBindVertexBufferEXT #-}+ptr_glVertexArrayBindVertexBufferEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ())+ptr_glVertexArrayBindVertexBufferEXT = unsafePerformIO $ getCommand "glVertexArrayBindVertexBufferEXT"++-- glVertexArrayBindingDivisor -------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexBindingDivisor.xhtml OpenGL 4.x>.+glVertexArrayBindingDivisor+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @bindingindex@.+ -> GLuint -- ^ @divisor@.+ -> m ()+glVertexArrayBindingDivisor v1 v2 v3 = liftIO $ dyn109 ptr_glVertexArrayBindingDivisor v1 v2 v3++{-# NOINLINE ptr_glVertexArrayBindingDivisor #-}+ptr_glVertexArrayBindingDivisor :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glVertexArrayBindingDivisor = unsafePerformIO $ getCommand "glVertexArrayBindingDivisor"++-- glVertexArrayColorOffsetEXT -------------------------------------------------++glVertexArrayColorOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@.+ -> m ()+glVertexArrayColorOffsetEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn888 ptr_glVertexArrayColorOffsetEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glVertexArrayColorOffsetEXT #-}+ptr_glVertexArrayColorOffsetEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArrayColorOffsetEXT = unsafePerformIO $ getCommand "glVertexArrayColorOffsetEXT"++-- glVertexArrayEdgeFlagOffsetEXT ----------------------------------------------++glVertexArrayEdgeFlagOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@.+ -> m ()+glVertexArrayEdgeFlagOffsetEXT v1 v2 v3 v4 = liftIO $ dyn889 ptr_glVertexArrayEdgeFlagOffsetEXT v1 v2 v3 v4++{-# NOINLINE ptr_glVertexArrayEdgeFlagOffsetEXT #-}+ptr_glVertexArrayEdgeFlagOffsetEXT :: FunPtr (GLuint -> GLuint -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArrayEdgeFlagOffsetEXT = unsafePerformIO $ getCommand "glVertexArrayEdgeFlagOffsetEXT"++-- glVertexArrayElementBuffer --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexArrayElementBuffer.xhtml OpenGL 4.x>.+glVertexArrayElementBuffer+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> m ()+glVertexArrayElementBuffer v1 v2 = liftIO $ dyn4 ptr_glVertexArrayElementBuffer v1 v2++{-# NOINLINE ptr_glVertexArrayElementBuffer #-}+ptr_glVertexArrayElementBuffer :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glVertexArrayElementBuffer = unsafePerformIO $ getCommand "glVertexArrayElementBuffer"++-- glVertexArrayFogCoordOffsetEXT ----------------------------------------------++glVertexArrayFogCoordOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLenum -- ^ @type@ of type [FogCoordinatePointerType](Graphics-GL-Groups.html#FogCoordinatePointerType).+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@.+ -> m ()+glVertexArrayFogCoordOffsetEXT v1 v2 v3 v4 v5 = liftIO $ dyn890 ptr_glVertexArrayFogCoordOffsetEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexArrayFogCoordOffsetEXT #-}+ptr_glVertexArrayFogCoordOffsetEXT :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArrayFogCoordOffsetEXT = unsafePerformIO $ getCommand "glVertexArrayFogCoordOffsetEXT"++-- glVertexArrayIndexOffsetEXT -------------------------------------------------++glVertexArrayIndexOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLenum -- ^ @type@ of type [IndexPointerType](Graphics-GL-Groups.html#IndexPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@.+ -> m ()+glVertexArrayIndexOffsetEXT v1 v2 v3 v4 v5 = liftIO $ dyn890 ptr_glVertexArrayIndexOffsetEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexArrayIndexOffsetEXT #-}+ptr_glVertexArrayIndexOffsetEXT :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArrayIndexOffsetEXT = unsafePerformIO $ getCommand "glVertexArrayIndexOffsetEXT"++-- glVertexArrayMultiTexCoordOffsetEXT -----------------------------------------++glVertexArrayMultiTexCoordOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLenum -- ^ @texunit@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@.+ -> m ()+glVertexArrayMultiTexCoordOffsetEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn891 ptr_glVertexArrayMultiTexCoordOffsetEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glVertexArrayMultiTexCoordOffsetEXT #-}+ptr_glVertexArrayMultiTexCoordOffsetEXT :: FunPtr (GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArrayMultiTexCoordOffsetEXT = unsafePerformIO $ getCommand "glVertexArrayMultiTexCoordOffsetEXT"++-- glVertexArrayNormalOffsetEXT ------------------------------------------------++glVertexArrayNormalOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLenum -- ^ @type@ of type [NormalPointerType](Graphics-GL-Groups.html#NormalPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@.+ -> m ()+glVertexArrayNormalOffsetEXT v1 v2 v3 v4 v5 = liftIO $ dyn890 ptr_glVertexArrayNormalOffsetEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexArrayNormalOffsetEXT #-}+ptr_glVertexArrayNormalOffsetEXT :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArrayNormalOffsetEXT = unsafePerformIO $ getCommand "glVertexArrayNormalOffsetEXT"++-- glVertexArrayParameteriAPPLE ------------------------------------------------++glVertexArrayParameteriAPPLE+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [VertexArrayPNameAPPLE](Graphics-GL-Groups.html#VertexArrayPNameAPPLE).+ -> GLint -- ^ @param@.+ -> m ()+glVertexArrayParameteriAPPLE v1 v2 = liftIO $ dyn58 ptr_glVertexArrayParameteriAPPLE v1 v2++{-# NOINLINE ptr_glVertexArrayParameteriAPPLE #-}+ptr_glVertexArrayParameteriAPPLE :: FunPtr (GLenum -> GLint -> IO ())+ptr_glVertexArrayParameteriAPPLE = unsafePerformIO $ getCommand "glVertexArrayParameteriAPPLE"++-- glVertexArrayRangeAPPLE -----------------------------------------------------++glVertexArrayRangeAPPLE+ :: MonadIO m+ => GLsizei -- ^ @length@.+ -> Ptr a -- ^ @pointer@ pointing to @length@ elements of type @a@.+ -> m ()+glVertexArrayRangeAPPLE v1 v2 = liftIO $ dyn271 ptr_glVertexArrayRangeAPPLE v1 v2++{-# NOINLINE ptr_glVertexArrayRangeAPPLE #-}+ptr_glVertexArrayRangeAPPLE :: FunPtr (GLsizei -> Ptr a -> IO ())+ptr_glVertexArrayRangeAPPLE = unsafePerformIO $ getCommand "glVertexArrayRangeAPPLE"++-- glVertexArrayRangeNV --------------------------------------------------------++glVertexArrayRangeNV+ :: MonadIO m+ => GLsizei -- ^ @length@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(length)@ elements of type @a@.+ -> m ()+glVertexArrayRangeNV v1 v2 = liftIO $ dyn271 ptr_glVertexArrayRangeNV v1 v2++{-# NOINLINE ptr_glVertexArrayRangeNV #-}+ptr_glVertexArrayRangeNV :: FunPtr (GLsizei -> Ptr a -> IO ())+ptr_glVertexArrayRangeNV = unsafePerformIO $ getCommand "glVertexArrayRangeNV"++-- glVertexArraySecondaryColorOffsetEXT ----------------------------------------++glVertexArraySecondaryColorOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [ColorPointerType](Graphics-GL-Groups.html#ColorPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@.+ -> m ()+glVertexArraySecondaryColorOffsetEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn888 ptr_glVertexArraySecondaryColorOffsetEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glVertexArraySecondaryColorOffsetEXT #-}+ptr_glVertexArraySecondaryColorOffsetEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArraySecondaryColorOffsetEXT = unsafePerformIO $ getCommand "glVertexArraySecondaryColorOffsetEXT"++-- glVertexArrayTexCoordOffsetEXT ----------------------------------------------++glVertexArrayTexCoordOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@.+ -> m ()+glVertexArrayTexCoordOffsetEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn888 ptr_glVertexArrayTexCoordOffsetEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glVertexArrayTexCoordOffsetEXT #-}+ptr_glVertexArrayTexCoordOffsetEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArrayTexCoordOffsetEXT = unsafePerformIO $ getCommand "glVertexArrayTexCoordOffsetEXT"++-- glVertexArrayVertexAttribBindingEXT -----------------------------------------++glVertexArrayVertexAttribBindingEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @attribindex@.+ -> GLuint -- ^ @bindingindex@.+ -> m ()+glVertexArrayVertexAttribBindingEXT v1 v2 v3 = liftIO $ dyn109 ptr_glVertexArrayVertexAttribBindingEXT v1 v2 v3++{-# NOINLINE ptr_glVertexArrayVertexAttribBindingEXT #-}+ptr_glVertexArrayVertexAttribBindingEXT :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glVertexArrayVertexAttribBindingEXT = unsafePerformIO $ getCommand "glVertexArrayVertexAttribBindingEXT"++-- glVertexArrayVertexAttribDivisorEXT -----------------------------------------++glVertexArrayVertexAttribDivisorEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @index@.+ -> GLuint -- ^ @divisor@.+ -> m ()+glVertexArrayVertexAttribDivisorEXT v1 v2 v3 = liftIO $ dyn109 ptr_glVertexArrayVertexAttribDivisorEXT v1 v2 v3++{-# NOINLINE ptr_glVertexArrayVertexAttribDivisorEXT #-}+ptr_glVertexArrayVertexAttribDivisorEXT :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glVertexArrayVertexAttribDivisorEXT = unsafePerformIO $ getCommand "glVertexArrayVertexAttribDivisorEXT"++-- glVertexArrayVertexAttribFormatEXT ------------------------------------------++glVertexArrayVertexAttribFormatEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @attribindex@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribType](Graphics-GL-Groups.html#VertexAttribType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @relativeoffset@.+ -> m ()+glVertexArrayVertexAttribFormatEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn885 ptr_glVertexArrayVertexAttribFormatEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glVertexArrayVertexAttribFormatEXT #-}+ptr_glVertexArrayVertexAttribFormatEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ())+ptr_glVertexArrayVertexAttribFormatEXT = unsafePerformIO $ getCommand "glVertexArrayVertexAttribFormatEXT"++-- glVertexArrayVertexAttribIFormatEXT -----------------------------------------++glVertexArrayVertexAttribIFormatEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @attribindex@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribIType](Graphics-GL-Groups.html#VertexAttribIType).+ -> GLuint -- ^ @relativeoffset@.+ -> m ()+glVertexArrayVertexAttribIFormatEXT v1 v2 v3 v4 v5 = liftIO $ dyn886 ptr_glVertexArrayVertexAttribIFormatEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexArrayVertexAttribIFormatEXT #-}+ptr_glVertexArrayVertexAttribIFormatEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ())+ptr_glVertexArrayVertexAttribIFormatEXT = unsafePerformIO $ getCommand "glVertexArrayVertexAttribIFormatEXT"++-- glVertexArrayVertexAttribIOffsetEXT -----------------------------------------++glVertexArrayVertexAttribIOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribType](Graphics-GL-Groups.html#VertexAttribType).+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@.+ -> m ()+glVertexArrayVertexAttribIOffsetEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn892 ptr_glVertexArrayVertexAttribIOffsetEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glVertexArrayVertexAttribIOffsetEXT #-}+ptr_glVertexArrayVertexAttribIOffsetEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArrayVertexAttribIOffsetEXT = unsafePerformIO $ getCommand "glVertexArrayVertexAttribIOffsetEXT"++-- glVertexArrayVertexAttribLFormatEXT -----------------------------------------++glVertexArrayVertexAttribLFormatEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @attribindex@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribLType](Graphics-GL-Groups.html#VertexAttribLType).+ -> GLuint -- ^ @relativeoffset@.+ -> m ()+glVertexArrayVertexAttribLFormatEXT v1 v2 v3 v4 v5 = liftIO $ dyn886 ptr_glVertexArrayVertexAttribLFormatEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexArrayVertexAttribLFormatEXT #-}+ptr_glVertexArrayVertexAttribLFormatEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ())+ptr_glVertexArrayVertexAttribLFormatEXT = unsafePerformIO $ getCommand "glVertexArrayVertexAttribLFormatEXT"++-- glVertexArrayVertexAttribLOffsetEXT -----------------------------------------++glVertexArrayVertexAttribLOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribLType](Graphics-GL-Groups.html#VertexAttribLType).+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@ of type @BufferOffset@.+ -> m ()+glVertexArrayVertexAttribLOffsetEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn892 ptr_glVertexArrayVertexAttribLOffsetEXT v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glVertexArrayVertexAttribLOffsetEXT #-}+ptr_glVertexArrayVertexAttribLOffsetEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArrayVertexAttribLOffsetEXT = unsafePerformIO $ getCommand "glVertexArrayVertexAttribLOffsetEXT"++-- glVertexArrayVertexAttribOffsetEXT ------------------------------------------++glVertexArrayVertexAttribOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@.+ -> m ()+glVertexArrayVertexAttribOffsetEXT v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn893 ptr_glVertexArrayVertexAttribOffsetEXT v1 v2 v3 v4 v5 v6 v7 v8++{-# NOINLINE ptr_glVertexArrayVertexAttribOffsetEXT #-}+ptr_glVertexArrayVertexAttribOffsetEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArrayVertexAttribOffsetEXT = unsafePerformIO $ getCommand "glVertexArrayVertexAttribOffsetEXT"+
+ src/Graphics/GL/Functions/F30.hs view
@@ -0,0 +1,1597 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F30+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F30 (+ glVertexArrayVertexBindingDivisorEXT,+ glVertexArrayVertexBuffer,+ glVertexArrayVertexBuffers,+ glVertexArrayVertexOffsetEXT,+ glVertexAttrib1d,+ glVertexAttrib1dARB,+ glVertexAttrib1dNV,+ glVertexAttrib1dv,+ glVertexAttrib1dvARB,+ glVertexAttrib1dvNV,+ glVertexAttrib1f,+ glVertexAttrib1fARB,+ glVertexAttrib1fNV,+ glVertexAttrib1fv,+ glVertexAttrib1fvARB,+ glVertexAttrib1fvNV,+ glVertexAttrib1hNV,+ glVertexAttrib1hvNV,+ glVertexAttrib1s,+ glVertexAttrib1sARB,+ glVertexAttrib1sNV,+ glVertexAttrib1sv,+ glVertexAttrib1svARB,+ glVertexAttrib1svNV,+ glVertexAttrib2d,+ glVertexAttrib2dARB,+ glVertexAttrib2dNV,+ glVertexAttrib2dv,+ glVertexAttrib2dvARB,+ glVertexAttrib2dvNV,+ glVertexAttrib2f,+ glVertexAttrib2fARB,+ glVertexAttrib2fNV,+ glVertexAttrib2fv,+ glVertexAttrib2fvARB,+ glVertexAttrib2fvNV,+ glVertexAttrib2hNV,+ glVertexAttrib2hvNV,+ glVertexAttrib2s,+ glVertexAttrib2sARB,+ glVertexAttrib2sNV,+ glVertexAttrib2sv,+ glVertexAttrib2svARB,+ glVertexAttrib2svNV,+ glVertexAttrib3d,+ glVertexAttrib3dARB,+ glVertexAttrib3dNV,+ glVertexAttrib3dv,+ glVertexAttrib3dvARB,+ glVertexAttrib3dvNV,+ glVertexAttrib3f,+ glVertexAttrib3fARB,+ glVertexAttrib3fNV,+ glVertexAttrib3fv,+ glVertexAttrib3fvARB,+ glVertexAttrib3fvNV,+ glVertexAttrib3hNV,+ glVertexAttrib3hvNV,+ glVertexAttrib3s,+ glVertexAttrib3sARB,+ glVertexAttrib3sNV,+ glVertexAttrib3sv,+ glVertexAttrib3svARB,+ glVertexAttrib3svNV,+ glVertexAttrib4Nbv,+ glVertexAttrib4NbvARB,+ glVertexAttrib4Niv,+ glVertexAttrib4NivARB,+ glVertexAttrib4Nsv,+ glVertexAttrib4NsvARB,+ glVertexAttrib4Nub,+ glVertexAttrib4NubARB,+ glVertexAttrib4Nubv,+ glVertexAttrib4NubvARB,+ glVertexAttrib4Nuiv,+ glVertexAttrib4NuivARB,+ glVertexAttrib4Nusv,+ glVertexAttrib4NusvARB,+ glVertexAttrib4bv,+ glVertexAttrib4bvARB,+ glVertexAttrib4d,+ glVertexAttrib4dARB,+ glVertexAttrib4dNV,+ glVertexAttrib4dv,+ glVertexAttrib4dvARB,+ glVertexAttrib4dvNV,+ glVertexAttrib4f,+ glVertexAttrib4fARB,+ glVertexAttrib4fNV,+ glVertexAttrib4fv,+ glVertexAttrib4fvARB,+ glVertexAttrib4fvNV,+ glVertexAttrib4hNV,+ glVertexAttrib4hvNV,+ glVertexAttrib4iv,+ glVertexAttrib4ivARB,+ glVertexAttrib4s,+ glVertexAttrib4sARB,+ glVertexAttrib4sNV,+ glVertexAttrib4sv+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glVertexArrayVertexBindingDivisorEXT ----------------------------------------++glVertexArrayVertexBindingDivisorEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @bindingindex@.+ -> GLuint -- ^ @divisor@.+ -> m ()+glVertexArrayVertexBindingDivisorEXT v1 v2 v3 = liftIO $ dyn109 ptr_glVertexArrayVertexBindingDivisorEXT v1 v2 v3++{-# NOINLINE ptr_glVertexArrayVertexBindingDivisorEXT #-}+ptr_glVertexArrayVertexBindingDivisorEXT :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glVertexArrayVertexBindingDivisorEXT = unsafePerformIO $ getCommand "glVertexArrayVertexBindingDivisorEXT"++-- glVertexArrayVertexBuffer ---------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindVertexBuffer.xhtml OpenGL 4.x>.+glVertexArrayVertexBuffer+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @bindingindex@.+ -> GLuint -- ^ @buffer@.+ -> GLintptr -- ^ @offset@.+ -> GLsizei -- ^ @stride@.+ -> m ()+glVertexArrayVertexBuffer v1 v2 v3 v4 v5 = liftIO $ dyn887 ptr_glVertexArrayVertexBuffer v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexArrayVertexBuffer #-}+ptr_glVertexArrayVertexBuffer :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ())+ptr_glVertexArrayVertexBuffer = unsafePerformIO $ getCommand "glVertexArrayVertexBuffer"++-- glVertexArrayVertexBuffers --------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glBindVertexBuffers.xhtml OpenGL 4.x>.+glVertexArrayVertexBuffers+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLuint -- ^ @buffers@.+ -> Ptr GLintptr -- ^ @offsets@.+ -> Ptr GLsizei -- ^ @strides@.+ -> m ()+glVertexArrayVertexBuffers v1 v2 v3 v4 v5 v6 = liftIO $ dyn894 ptr_glVertexArrayVertexBuffers v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glVertexArrayVertexBuffers #-}+ptr_glVertexArrayVertexBuffers :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ())+ptr_glVertexArrayVertexBuffers = unsafePerformIO $ getCommand "glVertexArrayVertexBuffers"++-- glVertexArrayVertexOffsetEXT ------------------------------------------------++glVertexArrayVertexOffsetEXT+ :: MonadIO m+ => GLuint -- ^ @vaobj@.+ -> GLuint -- ^ @buffer@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLintptr -- ^ @offset@.+ -> m ()+glVertexArrayVertexOffsetEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn888 ptr_glVertexArrayVertexOffsetEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glVertexArrayVertexOffsetEXT #-}+ptr_glVertexArrayVertexOffsetEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+ptr_glVertexArrayVertexOffsetEXT = unsafePerformIO $ getCommand "glVertexArrayVertexOffsetEXT"++-- glVertexAttrib1d ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib1dv'.+glVertexAttrib1d+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> m ()+glVertexAttrib1d v1 v2 = liftIO $ dyn895 ptr_glVertexAttrib1d v1 v2++{-# NOINLINE ptr_glVertexAttrib1d #-}+ptr_glVertexAttrib1d :: FunPtr (GLuint -> GLdouble -> IO ())+ptr_glVertexAttrib1d = unsafePerformIO $ getCommand "glVertexAttrib1d"++-- glVertexAttrib1dARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib1dvARB'. This command is an alias for 'glVertexAttrib1d'.+glVertexAttrib1dARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> m ()+glVertexAttrib1dARB v1 v2 = liftIO $ dyn895 ptr_glVertexAttrib1dARB v1 v2++{-# NOINLINE ptr_glVertexAttrib1dARB #-}+ptr_glVertexAttrib1dARB :: FunPtr (GLuint -> GLdouble -> IO ())+ptr_glVertexAttrib1dARB = unsafePerformIO $ getCommand "glVertexAttrib1dARB"++-- glVertexAttrib1dNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib1dvNV'. This command is an alias for 'glVertexAttrib1d'.+glVertexAttrib1dNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> m ()+glVertexAttrib1dNV v1 v2 = liftIO $ dyn895 ptr_glVertexAttrib1dNV v1 v2++{-# NOINLINE ptr_glVertexAttrib1dNV #-}+ptr_glVertexAttrib1dNV :: FunPtr (GLuint -> GLdouble -> IO ())+ptr_glVertexAttrib1dNV = unsafePerformIO $ getCommand "glVertexAttrib1dNV"++-- glVertexAttrib1dv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib1dv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@.+ -> m ()+glVertexAttrib1dv v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib1dv v1 v2++{-# NOINLINE ptr_glVertexAttrib1dv #-}+ptr_glVertexAttrib1dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib1dv = unsafePerformIO $ getCommand "glVertexAttrib1dv"++-- glVertexAttrib1dvARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib1dv'.+glVertexAttrib1dvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@.+ -> m ()+glVertexAttrib1dvARB v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib1dvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib1dvARB #-}+ptr_glVertexAttrib1dvARB :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib1dvARB = unsafePerformIO $ getCommand "glVertexAttrib1dvARB"++-- glVertexAttrib1dvNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib1dv'.+glVertexAttrib1dvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@.+ -> m ()+glVertexAttrib1dvNV v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib1dvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib1dvNV #-}+ptr_glVertexAttrib1dvNV :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib1dvNV = unsafePerformIO $ getCommand "glVertexAttrib1dvNV"++-- glVertexAttrib1f ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib1fv'.+glVertexAttrib1f+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> m ()+glVertexAttrib1f v1 v2 = liftIO $ dyn896 ptr_glVertexAttrib1f v1 v2++{-# NOINLINE ptr_glVertexAttrib1f #-}+ptr_glVertexAttrib1f :: FunPtr (GLuint -> GLfloat -> IO ())+ptr_glVertexAttrib1f = unsafePerformIO $ getCommand "glVertexAttrib1f"++-- glVertexAttrib1fARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib1fvARB'. This command is an alias for 'glVertexAttrib1f'.+glVertexAttrib1fARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> m ()+glVertexAttrib1fARB v1 v2 = liftIO $ dyn896 ptr_glVertexAttrib1fARB v1 v2++{-# NOINLINE ptr_glVertexAttrib1fARB #-}+ptr_glVertexAttrib1fARB :: FunPtr (GLuint -> GLfloat -> IO ())+ptr_glVertexAttrib1fARB = unsafePerformIO $ getCommand "glVertexAttrib1fARB"++-- glVertexAttrib1fNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib1fvNV'. This command is an alias for 'glVertexAttrib1f'.+glVertexAttrib1fNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> m ()+glVertexAttrib1fNV v1 v2 = liftIO $ dyn896 ptr_glVertexAttrib1fNV v1 v2++{-# NOINLINE ptr_glVertexAttrib1fNV #-}+ptr_glVertexAttrib1fNV :: FunPtr (GLuint -> GLfloat -> IO ())+ptr_glVertexAttrib1fNV = unsafePerformIO $ getCommand "glVertexAttrib1fNV"++-- glVertexAttrib1fv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib1fv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @GLfloat@.+ -> m ()+glVertexAttrib1fv v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib1fv v1 v2++{-# NOINLINE ptr_glVertexAttrib1fv #-}+ptr_glVertexAttrib1fv :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib1fv = unsafePerformIO $ getCommand "glVertexAttrib1fv"++-- glVertexAttrib1fvARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib1fv'.+glVertexAttrib1fvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @GLfloat@.+ -> m ()+glVertexAttrib1fvARB v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib1fvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib1fvARB #-}+ptr_glVertexAttrib1fvARB :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib1fvARB = unsafePerformIO $ getCommand "glVertexAttrib1fvARB"++-- glVertexAttrib1fvNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib1fv'.+glVertexAttrib1fvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @GLfloat@.+ -> m ()+glVertexAttrib1fvNV v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib1fvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib1fvNV #-}+ptr_glVertexAttrib1fvNV :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib1fvNV = unsafePerformIO $ getCommand "glVertexAttrib1fvNV"++-- glVertexAttrib1hNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib1hvNV'.+glVertexAttrib1hNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLhalfNV -- ^ @x@ of type @Half16NV@.+ -> m ()+glVertexAttrib1hNV v1 v2 = liftIO $ dyn897 ptr_glVertexAttrib1hNV v1 v2++{-# NOINLINE ptr_glVertexAttrib1hNV #-}+ptr_glVertexAttrib1hNV :: FunPtr (GLuint -> GLhalfNV -> IO ())+ptr_glVertexAttrib1hNV = unsafePerformIO $ getCommand "glVertexAttrib1hNV"++-- glVertexAttrib1hvNV ---------------------------------------------------------++glVertexAttrib1hvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLhalfNV -- ^ @v@ pointing to @1@ element of type @Half16NV@.+ -> m ()+glVertexAttrib1hvNV v1 v2 = liftIO $ dyn898 ptr_glVertexAttrib1hvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib1hvNV #-}+ptr_glVertexAttrib1hvNV :: FunPtr (GLuint -> Ptr GLhalfNV -> IO ())+ptr_glVertexAttrib1hvNV = unsafePerformIO $ getCommand "glVertexAttrib1hvNV"++-- glVertexAttrib1s ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib1sv'.+glVertexAttrib1s+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> m ()+glVertexAttrib1s v1 v2 = liftIO $ dyn899 ptr_glVertexAttrib1s v1 v2++{-# NOINLINE ptr_glVertexAttrib1s #-}+ptr_glVertexAttrib1s :: FunPtr (GLuint -> GLshort -> IO ())+ptr_glVertexAttrib1s = unsafePerformIO $ getCommand "glVertexAttrib1s"++-- glVertexAttrib1sARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib1svARB'. This command is an alias for 'glVertexAttrib1s'.+glVertexAttrib1sARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> m ()+glVertexAttrib1sARB v1 v2 = liftIO $ dyn899 ptr_glVertexAttrib1sARB v1 v2++{-# NOINLINE ptr_glVertexAttrib1sARB #-}+ptr_glVertexAttrib1sARB :: FunPtr (GLuint -> GLshort -> IO ())+ptr_glVertexAttrib1sARB = unsafePerformIO $ getCommand "glVertexAttrib1sARB"++-- glVertexAttrib1sNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib1svNV'. This command is an alias for 'glVertexAttrib1s'.+glVertexAttrib1sNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> m ()+glVertexAttrib1sNV v1 v2 = liftIO $ dyn899 ptr_glVertexAttrib1sNV v1 v2++{-# NOINLINE ptr_glVertexAttrib1sNV #-}+ptr_glVertexAttrib1sNV :: FunPtr (GLuint -> GLshort -> IO ())+ptr_glVertexAttrib1sNV = unsafePerformIO $ getCommand "glVertexAttrib1sNV"++-- glVertexAttrib1sv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib1sv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @GLshort@.+ -> m ()+glVertexAttrib1sv v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib1sv v1 v2++{-# NOINLINE ptr_glVertexAttrib1sv #-}+ptr_glVertexAttrib1sv :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib1sv = unsafePerformIO $ getCommand "glVertexAttrib1sv"++-- glVertexAttrib1svARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib1sv'.+glVertexAttrib1svARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @GLshort@.+ -> m ()+glVertexAttrib1svARB v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib1svARB v1 v2++{-# NOINLINE ptr_glVertexAttrib1svARB #-}+ptr_glVertexAttrib1svARB :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib1svARB = unsafePerformIO $ getCommand "glVertexAttrib1svARB"++-- glVertexAttrib1svNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib1sv'.+glVertexAttrib1svNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @GLshort@.+ -> m ()+glVertexAttrib1svNV v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib1svNV v1 v2++{-# NOINLINE ptr_glVertexAttrib1svNV #-}+ptr_glVertexAttrib1svNV :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib1svNV = unsafePerformIO $ getCommand "glVertexAttrib1svNV"++-- glVertexAttrib2d ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib2dv'.+glVertexAttrib2d+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> m ()+glVertexAttrib2d v1 v2 v3 = liftIO $ dyn228 ptr_glVertexAttrib2d v1 v2 v3++{-# NOINLINE ptr_glVertexAttrib2d #-}+ptr_glVertexAttrib2d :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttrib2d = unsafePerformIO $ getCommand "glVertexAttrib2d"++-- glVertexAttrib2dARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib2dvARB'. This command is an alias for 'glVertexAttrib2d'.+glVertexAttrib2dARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> m ()+glVertexAttrib2dARB v1 v2 v3 = liftIO $ dyn228 ptr_glVertexAttrib2dARB v1 v2 v3++{-# NOINLINE ptr_glVertexAttrib2dARB #-}+ptr_glVertexAttrib2dARB :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttrib2dARB = unsafePerformIO $ getCommand "glVertexAttrib2dARB"++-- glVertexAttrib2dNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib2dvNV'. This command is an alias for 'glVertexAttrib2d'.+glVertexAttrib2dNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> m ()+glVertexAttrib2dNV v1 v2 v3 = liftIO $ dyn228 ptr_glVertexAttrib2dNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttrib2dNV #-}+ptr_glVertexAttrib2dNV :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttrib2dNV = unsafePerformIO $ getCommand "glVertexAttrib2dNV"++-- glVertexAttrib2dv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib2dv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @GLdouble@.+ -> m ()+glVertexAttrib2dv v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib2dv v1 v2++{-# NOINLINE ptr_glVertexAttrib2dv #-}+ptr_glVertexAttrib2dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib2dv = unsafePerformIO $ getCommand "glVertexAttrib2dv"++-- glVertexAttrib2dvARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib2dv'.+glVertexAttrib2dvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @GLdouble@.+ -> m ()+glVertexAttrib2dvARB v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib2dvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib2dvARB #-}+ptr_glVertexAttrib2dvARB :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib2dvARB = unsafePerformIO $ getCommand "glVertexAttrib2dvARB"++-- glVertexAttrib2dvNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib2dv'.+glVertexAttrib2dvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @GLdouble@.+ -> m ()+glVertexAttrib2dvNV v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib2dvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib2dvNV #-}+ptr_glVertexAttrib2dvNV :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib2dvNV = unsafePerformIO $ getCommand "glVertexAttrib2dvNV"++-- glVertexAttrib2f ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib2fv'.+glVertexAttrib2f+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> m ()+glVertexAttrib2f v1 v2 v3 = liftIO $ dyn229 ptr_glVertexAttrib2f v1 v2 v3++{-# NOINLINE ptr_glVertexAttrib2f #-}+ptr_glVertexAttrib2f :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())+ptr_glVertexAttrib2f = unsafePerformIO $ getCommand "glVertexAttrib2f"++-- glVertexAttrib2fARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib2fvARB'. This command is an alias for 'glVertexAttrib2f'.+glVertexAttrib2fARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> m ()+glVertexAttrib2fARB v1 v2 v3 = liftIO $ dyn229 ptr_glVertexAttrib2fARB v1 v2 v3++{-# NOINLINE ptr_glVertexAttrib2fARB #-}+ptr_glVertexAttrib2fARB :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())+ptr_glVertexAttrib2fARB = unsafePerformIO $ getCommand "glVertexAttrib2fARB"++-- glVertexAttrib2fNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib2fvNV'. This command is an alias for 'glVertexAttrib2f'.+glVertexAttrib2fNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> m ()+glVertexAttrib2fNV v1 v2 v3 = liftIO $ dyn229 ptr_glVertexAttrib2fNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttrib2fNV #-}+ptr_glVertexAttrib2fNV :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())+ptr_glVertexAttrib2fNV = unsafePerformIO $ getCommand "glVertexAttrib2fNV"++-- glVertexAttrib2fv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib2fv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @GLfloat@.+ -> m ()+glVertexAttrib2fv v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib2fv v1 v2++{-# NOINLINE ptr_glVertexAttrib2fv #-}+ptr_glVertexAttrib2fv :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib2fv = unsafePerformIO $ getCommand "glVertexAttrib2fv"++-- glVertexAttrib2fvARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib2fv'.+glVertexAttrib2fvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @GLfloat@.+ -> m ()+glVertexAttrib2fvARB v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib2fvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib2fvARB #-}+ptr_glVertexAttrib2fvARB :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib2fvARB = unsafePerformIO $ getCommand "glVertexAttrib2fvARB"++-- glVertexAttrib2fvNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib2fv'.+glVertexAttrib2fvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @GLfloat@.+ -> m ()+glVertexAttrib2fvNV v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib2fvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib2fvNV #-}+ptr_glVertexAttrib2fvNV :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib2fvNV = unsafePerformIO $ getCommand "glVertexAttrib2fvNV"++-- glVertexAttrib2hNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib2hvNV'.+glVertexAttrib2hNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLhalfNV -- ^ @x@ of type @Half16NV@.+ -> GLhalfNV -- ^ @y@ of type @Half16NV@.+ -> m ()+glVertexAttrib2hNV v1 v2 v3 = liftIO $ dyn900 ptr_glVertexAttrib2hNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttrib2hNV #-}+ptr_glVertexAttrib2hNV :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glVertexAttrib2hNV = unsafePerformIO $ getCommand "glVertexAttrib2hNV"++-- glVertexAttrib2hvNV ---------------------------------------------------------++glVertexAttrib2hvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLhalfNV -- ^ @v@ pointing to @2@ elements of type @Half16NV@.+ -> m ()+glVertexAttrib2hvNV v1 v2 = liftIO $ dyn898 ptr_glVertexAttrib2hvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib2hvNV #-}+ptr_glVertexAttrib2hvNV :: FunPtr (GLuint -> Ptr GLhalfNV -> IO ())+ptr_glVertexAttrib2hvNV = unsafePerformIO $ getCommand "glVertexAttrib2hvNV"++-- glVertexAttrib2s ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib2sv'.+glVertexAttrib2s+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> m ()+glVertexAttrib2s v1 v2 v3 = liftIO $ dyn901 ptr_glVertexAttrib2s v1 v2 v3++{-# NOINLINE ptr_glVertexAttrib2s #-}+ptr_glVertexAttrib2s :: FunPtr (GLuint -> GLshort -> GLshort -> IO ())+ptr_glVertexAttrib2s = unsafePerformIO $ getCommand "glVertexAttrib2s"++-- glVertexAttrib2sARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib2svARB'. This command is an alias for 'glVertexAttrib2s'.+glVertexAttrib2sARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> m ()+glVertexAttrib2sARB v1 v2 v3 = liftIO $ dyn901 ptr_glVertexAttrib2sARB v1 v2 v3++{-# NOINLINE ptr_glVertexAttrib2sARB #-}+ptr_glVertexAttrib2sARB :: FunPtr (GLuint -> GLshort -> GLshort -> IO ())+ptr_glVertexAttrib2sARB = unsafePerformIO $ getCommand "glVertexAttrib2sARB"++-- glVertexAttrib2sNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib2svNV'. This command is an alias for 'glVertexAttrib2s'.+glVertexAttrib2sNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> m ()+glVertexAttrib2sNV v1 v2 v3 = liftIO $ dyn901 ptr_glVertexAttrib2sNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttrib2sNV #-}+ptr_glVertexAttrib2sNV :: FunPtr (GLuint -> GLshort -> GLshort -> IO ())+ptr_glVertexAttrib2sNV = unsafePerformIO $ getCommand "glVertexAttrib2sNV"++-- glVertexAttrib2sv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib2sv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @GLshort@.+ -> m ()+glVertexAttrib2sv v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib2sv v1 v2++{-# NOINLINE ptr_glVertexAttrib2sv #-}+ptr_glVertexAttrib2sv :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib2sv = unsafePerformIO $ getCommand "glVertexAttrib2sv"++-- glVertexAttrib2svARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib2sv'.+glVertexAttrib2svARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @GLshort@.+ -> m ()+glVertexAttrib2svARB v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib2svARB v1 v2++{-# NOINLINE ptr_glVertexAttrib2svARB #-}+ptr_glVertexAttrib2svARB :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib2svARB = unsafePerformIO $ getCommand "glVertexAttrib2svARB"++-- glVertexAttrib2svNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib2sv'.+glVertexAttrib2svNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @GLshort@.+ -> m ()+glVertexAttrib2svNV v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib2svNV v1 v2++{-# NOINLINE ptr_glVertexAttrib2svNV #-}+ptr_glVertexAttrib2svNV :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib2svNV = unsafePerformIO $ getCommand "glVertexAttrib2svNV"++-- glVertexAttrib3d ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib3dv'.+glVertexAttrib3d+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glVertexAttrib3d v1 v2 v3 v4 = liftIO $ dyn902 ptr_glVertexAttrib3d v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttrib3d #-}+ptr_glVertexAttrib3d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttrib3d = unsafePerformIO $ getCommand "glVertexAttrib3d"++-- glVertexAttrib3dARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib3dvARB'. This command is an alias for 'glVertexAttrib3d'.+glVertexAttrib3dARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glVertexAttrib3dARB v1 v2 v3 v4 = liftIO $ dyn902 ptr_glVertexAttrib3dARB v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttrib3dARB #-}+ptr_glVertexAttrib3dARB :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttrib3dARB = unsafePerformIO $ getCommand "glVertexAttrib3dARB"++-- glVertexAttrib3dNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib3dvNV'. This command is an alias for 'glVertexAttrib3d'.+glVertexAttrib3dNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glVertexAttrib3dNV v1 v2 v3 v4 = liftIO $ dyn902 ptr_glVertexAttrib3dNV v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttrib3dNV #-}+ptr_glVertexAttrib3dNV :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttrib3dNV = unsafePerformIO $ getCommand "glVertexAttrib3dNV"++-- glVertexAttrib3dv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib3dv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @GLdouble@.+ -> m ()+glVertexAttrib3dv v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib3dv v1 v2++{-# NOINLINE ptr_glVertexAttrib3dv #-}+ptr_glVertexAttrib3dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib3dv = unsafePerformIO $ getCommand "glVertexAttrib3dv"++-- glVertexAttrib3dvARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib3dv'.+glVertexAttrib3dvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @GLdouble@.+ -> m ()+glVertexAttrib3dvARB v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib3dvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib3dvARB #-}+ptr_glVertexAttrib3dvARB :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib3dvARB = unsafePerformIO $ getCommand "glVertexAttrib3dvARB"++-- glVertexAttrib3dvNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib3dv'.+glVertexAttrib3dvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @GLdouble@.+ -> m ()+glVertexAttrib3dvNV v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib3dvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib3dvNV #-}+ptr_glVertexAttrib3dvNV :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib3dvNV = unsafePerformIO $ getCommand "glVertexAttrib3dvNV"++-- glVertexAttrib3f ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib3fv'.+glVertexAttrib3f+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glVertexAttrib3f v1 v2 v3 v4 = liftIO $ dyn733 ptr_glVertexAttrib3f v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttrib3f #-}+ptr_glVertexAttrib3f :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glVertexAttrib3f = unsafePerformIO $ getCommand "glVertexAttrib3f"++-- glVertexAttrib3fARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib3fvARB'. This command is an alias for 'glVertexAttrib3f'.+glVertexAttrib3fARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glVertexAttrib3fARB v1 v2 v3 v4 = liftIO $ dyn733 ptr_glVertexAttrib3fARB v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttrib3fARB #-}+ptr_glVertexAttrib3fARB :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glVertexAttrib3fARB = unsafePerformIO $ getCommand "glVertexAttrib3fARB"++-- glVertexAttrib3fNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib3fvNV'. This command is an alias for 'glVertexAttrib3f'.+glVertexAttrib3fNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glVertexAttrib3fNV v1 v2 v3 v4 = liftIO $ dyn733 ptr_glVertexAttrib3fNV v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttrib3fNV #-}+ptr_glVertexAttrib3fNV :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glVertexAttrib3fNV = unsafePerformIO $ getCommand "glVertexAttrib3fNV"++-- glVertexAttrib3fv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib3fv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glVertexAttrib3fv v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib3fv v1 v2++{-# NOINLINE ptr_glVertexAttrib3fv #-}+ptr_glVertexAttrib3fv :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib3fv = unsafePerformIO $ getCommand "glVertexAttrib3fv"++-- glVertexAttrib3fvARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib3fv'.+glVertexAttrib3fvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glVertexAttrib3fvARB v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib3fvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib3fvARB #-}+ptr_glVertexAttrib3fvARB :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib3fvARB = unsafePerformIO $ getCommand "glVertexAttrib3fvARB"++-- glVertexAttrib3fvNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib3fv'.+glVertexAttrib3fvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glVertexAttrib3fvNV v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib3fvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib3fvNV #-}+ptr_glVertexAttrib3fvNV :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib3fvNV = unsafePerformIO $ getCommand "glVertexAttrib3fvNV"++-- glVertexAttrib3hNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib3hvNV'.+glVertexAttrib3hNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLhalfNV -- ^ @x@ of type @Half16NV@.+ -> GLhalfNV -- ^ @y@ of type @Half16NV@.+ -> GLhalfNV -- ^ @z@ of type @Half16NV@.+ -> m ()+glVertexAttrib3hNV v1 v2 v3 v4 = liftIO $ dyn903 ptr_glVertexAttrib3hNV v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttrib3hNV #-}+ptr_glVertexAttrib3hNV :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glVertexAttrib3hNV = unsafePerformIO $ getCommand "glVertexAttrib3hNV"++-- glVertexAttrib3hvNV ---------------------------------------------------------++glVertexAttrib3hvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLhalfNV -- ^ @v@ pointing to @3@ elements of type @Half16NV@.+ -> m ()+glVertexAttrib3hvNV v1 v2 = liftIO $ dyn898 ptr_glVertexAttrib3hvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib3hvNV #-}+ptr_glVertexAttrib3hvNV :: FunPtr (GLuint -> Ptr GLhalfNV -> IO ())+ptr_glVertexAttrib3hvNV = unsafePerformIO $ getCommand "glVertexAttrib3hvNV"++-- glVertexAttrib3s ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib3sv'.+glVertexAttrib3s+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> GLshort -- ^ @z@.+ -> m ()+glVertexAttrib3s v1 v2 v3 v4 = liftIO $ dyn904 ptr_glVertexAttrib3s v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttrib3s #-}+ptr_glVertexAttrib3s :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glVertexAttrib3s = unsafePerformIO $ getCommand "glVertexAttrib3s"++-- glVertexAttrib3sARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib3svARB'. This command is an alias for 'glVertexAttrib3s'.+glVertexAttrib3sARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> GLshort -- ^ @z@.+ -> m ()+glVertexAttrib3sARB v1 v2 v3 v4 = liftIO $ dyn904 ptr_glVertexAttrib3sARB v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttrib3sARB #-}+ptr_glVertexAttrib3sARB :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glVertexAttrib3sARB = unsafePerformIO $ getCommand "glVertexAttrib3sARB"++-- glVertexAttrib3sNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib3svNV'. This command is an alias for 'glVertexAttrib3s'.+glVertexAttrib3sNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> GLshort -- ^ @z@.+ -> m ()+glVertexAttrib3sNV v1 v2 v3 v4 = liftIO $ dyn904 ptr_glVertexAttrib3sNV v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttrib3sNV #-}+ptr_glVertexAttrib3sNV :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glVertexAttrib3sNV = unsafePerformIO $ getCommand "glVertexAttrib3sNV"++-- glVertexAttrib3sv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib3sv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @GLshort@.+ -> m ()+glVertexAttrib3sv v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib3sv v1 v2++{-# NOINLINE ptr_glVertexAttrib3sv #-}+ptr_glVertexAttrib3sv :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib3sv = unsafePerformIO $ getCommand "glVertexAttrib3sv"++-- glVertexAttrib3svARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib3sv'.+glVertexAttrib3svARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @GLshort@.+ -> m ()+glVertexAttrib3svARB v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib3svARB v1 v2++{-# NOINLINE ptr_glVertexAttrib3svARB #-}+ptr_glVertexAttrib3svARB :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib3svARB = unsafePerformIO $ getCommand "glVertexAttrib3svARB"++-- glVertexAttrib3svNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib3sv'.+glVertexAttrib3svNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @GLshort@.+ -> m ()+glVertexAttrib3svNV v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib3svNV v1 v2++{-# NOINLINE ptr_glVertexAttrib3svNV #-}+ptr_glVertexAttrib3svNV :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib3svNV = unsafePerformIO $ getCommand "glVertexAttrib3svNV"++-- glVertexAttrib4Nbv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4Nbv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLbyte -- ^ @v@ pointing to @4@ elements of type @GLbyte@.+ -> m ()+glVertexAttrib4Nbv v1 v2 = liftIO $ dyn881 ptr_glVertexAttrib4Nbv v1 v2++{-# NOINLINE ptr_glVertexAttrib4Nbv #-}+ptr_glVertexAttrib4Nbv :: FunPtr (GLuint -> Ptr GLbyte -> IO ())+ptr_glVertexAttrib4Nbv = unsafePerformIO $ getCommand "glVertexAttrib4Nbv"++-- glVertexAttrib4NbvARB -------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4Nbv'.+glVertexAttrib4NbvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLbyte -- ^ @v@ pointing to @4@ elements of type @GLbyte@.+ -> m ()+glVertexAttrib4NbvARB v1 v2 = liftIO $ dyn881 ptr_glVertexAttrib4NbvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4NbvARB #-}+ptr_glVertexAttrib4NbvARB :: FunPtr (GLuint -> Ptr GLbyte -> IO ())+ptr_glVertexAttrib4NbvARB = unsafePerformIO $ getCommand "glVertexAttrib4NbvARB"++-- glVertexAttrib4Niv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4Niv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @4@ elements of type @GLint@.+ -> m ()+glVertexAttrib4Niv v1 v2 = liftIO $ dyn741 ptr_glVertexAttrib4Niv v1 v2++{-# NOINLINE ptr_glVertexAttrib4Niv #-}+ptr_glVertexAttrib4Niv :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttrib4Niv = unsafePerformIO $ getCommand "glVertexAttrib4Niv"++-- glVertexAttrib4NivARB -------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4Niv'.+glVertexAttrib4NivARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @4@ elements of type @GLint@.+ -> m ()+glVertexAttrib4NivARB v1 v2 = liftIO $ dyn741 ptr_glVertexAttrib4NivARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4NivARB #-}+ptr_glVertexAttrib4NivARB :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttrib4NivARB = unsafePerformIO $ getCommand "glVertexAttrib4NivARB"++-- glVertexAttrib4Nsv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4Nsv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @GLshort@.+ -> m ()+glVertexAttrib4Nsv v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib4Nsv v1 v2++{-# NOINLINE ptr_glVertexAttrib4Nsv #-}+ptr_glVertexAttrib4Nsv :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib4Nsv = unsafePerformIO $ getCommand "glVertexAttrib4Nsv"++-- glVertexAttrib4NsvARB -------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4Nsv'.+glVertexAttrib4NsvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @GLshort@.+ -> m ()+glVertexAttrib4NsvARB v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib4NsvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4NsvARB #-}+ptr_glVertexAttrib4NsvARB :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib4NsvARB = unsafePerformIO $ getCommand "glVertexAttrib4NsvARB"++-- glVertexAttrib4Nub ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4Nub+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLubyte -- ^ @x@.+ -> GLubyte -- ^ @y@.+ -> GLubyte -- ^ @z@.+ -> GLubyte -- ^ @w@.+ -> m ()+glVertexAttrib4Nub v1 v2 v3 v4 v5 = liftIO $ dyn905 ptr_glVertexAttrib4Nub v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4Nub #-}+ptr_glVertexAttrib4Nub :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())+ptr_glVertexAttrib4Nub = unsafePerformIO $ getCommand "glVertexAttrib4Nub"++-- glVertexAttrib4NubARB -------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4Nub'.+glVertexAttrib4NubARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLubyte -- ^ @x@.+ -> GLubyte -- ^ @y@.+ -> GLubyte -- ^ @z@.+ -> GLubyte -- ^ @w@.+ -> m ()+glVertexAttrib4NubARB v1 v2 v3 v4 v5 = liftIO $ dyn905 ptr_glVertexAttrib4NubARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4NubARB #-}+ptr_glVertexAttrib4NubARB :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())+ptr_glVertexAttrib4NubARB = unsafePerformIO $ getCommand "glVertexAttrib4NubARB"++-- glVertexAttrib4Nubv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4Nubv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLubyte -- ^ @v@ pointing to @4@ elements of type @GLubyte@.+ -> m ()+glVertexAttrib4Nubv v1 v2 = liftIO $ dyn393 ptr_glVertexAttrib4Nubv v1 v2++{-# NOINLINE ptr_glVertexAttrib4Nubv #-}+ptr_glVertexAttrib4Nubv :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+ptr_glVertexAttrib4Nubv = unsafePerformIO $ getCommand "glVertexAttrib4Nubv"++-- glVertexAttrib4NubvARB ------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4Nubv'.+glVertexAttrib4NubvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLubyte -- ^ @v@ pointing to @4@ elements of type @GLubyte@.+ -> m ()+glVertexAttrib4NubvARB v1 v2 = liftIO $ dyn393 ptr_glVertexAttrib4NubvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4NubvARB #-}+ptr_glVertexAttrib4NubvARB :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+ptr_glVertexAttrib4NubvARB = unsafePerformIO $ getCommand "glVertexAttrib4NubvARB"++-- glVertexAttrib4Nuiv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4Nuiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glVertexAttrib4Nuiv v1 v2 = liftIO $ dyn201 ptr_glVertexAttrib4Nuiv v1 v2++{-# NOINLINE ptr_glVertexAttrib4Nuiv #-}+ptr_glVertexAttrib4Nuiv :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttrib4Nuiv = unsafePerformIO $ getCommand "glVertexAttrib4Nuiv"++-- glVertexAttrib4NuivARB ------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4Nuiv'.+glVertexAttrib4NuivARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glVertexAttrib4NuivARB v1 v2 = liftIO $ dyn201 ptr_glVertexAttrib4NuivARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4NuivARB #-}+ptr_glVertexAttrib4NuivARB :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttrib4NuivARB = unsafePerformIO $ getCommand "glVertexAttrib4NuivARB"++-- glVertexAttrib4Nusv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4Nusv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLushort -- ^ @v@ pointing to @4@ elements of type @GLushort@.+ -> m ()+glVertexAttrib4Nusv v1 v2 = liftIO $ dyn884 ptr_glVertexAttrib4Nusv v1 v2++{-# NOINLINE ptr_glVertexAttrib4Nusv #-}+ptr_glVertexAttrib4Nusv :: FunPtr (GLuint -> Ptr GLushort -> IO ())+ptr_glVertexAttrib4Nusv = unsafePerformIO $ getCommand "glVertexAttrib4Nusv"++-- glVertexAttrib4NusvARB ------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4Nusv'.+glVertexAttrib4NusvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLushort -- ^ @v@ pointing to @4@ elements of type @GLushort@.+ -> m ()+glVertexAttrib4NusvARB v1 v2 = liftIO $ dyn884 ptr_glVertexAttrib4NusvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4NusvARB #-}+ptr_glVertexAttrib4NusvARB :: FunPtr (GLuint -> Ptr GLushort -> IO ())+ptr_glVertexAttrib4NusvARB = unsafePerformIO $ getCommand "glVertexAttrib4NusvARB"++-- glVertexAttrib4bv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4bv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLbyte -- ^ @v@ pointing to @4@ elements of type @GLbyte@.+ -> m ()+glVertexAttrib4bv v1 v2 = liftIO $ dyn881 ptr_glVertexAttrib4bv v1 v2++{-# NOINLINE ptr_glVertexAttrib4bv #-}+ptr_glVertexAttrib4bv :: FunPtr (GLuint -> Ptr GLbyte -> IO ())+ptr_glVertexAttrib4bv = unsafePerformIO $ getCommand "glVertexAttrib4bv"++-- glVertexAttrib4bvARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4bv'.+glVertexAttrib4bvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLbyte -- ^ @v@ pointing to @4@ elements of type @GLbyte@.+ -> m ()+glVertexAttrib4bvARB v1 v2 = liftIO $ dyn881 ptr_glVertexAttrib4bvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4bvARB #-}+ptr_glVertexAttrib4bvARB :: FunPtr (GLuint -> Ptr GLbyte -> IO ())+ptr_glVertexAttrib4bvARB = unsafePerformIO $ getCommand "glVertexAttrib4bvARB"++-- glVertexAttrib4d ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib4dv'.+glVertexAttrib4d+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glVertexAttrib4d v1 v2 v3 v4 v5 = liftIO $ dyn906 ptr_glVertexAttrib4d v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4d #-}+ptr_glVertexAttrib4d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttrib4d = unsafePerformIO $ getCommand "glVertexAttrib4d"++-- glVertexAttrib4dARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib4dvARB'. This command is an alias for 'glVertexAttrib4d'.+glVertexAttrib4dARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glVertexAttrib4dARB v1 v2 v3 v4 v5 = liftIO $ dyn906 ptr_glVertexAttrib4dARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4dARB #-}+ptr_glVertexAttrib4dARB :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttrib4dARB = unsafePerformIO $ getCommand "glVertexAttrib4dARB"++-- glVertexAttrib4dNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib4dvNV'. This command is an alias for 'glVertexAttrib4d'.+glVertexAttrib4dNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glVertexAttrib4dNV v1 v2 v3 v4 v5 = liftIO $ dyn906 ptr_glVertexAttrib4dNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4dNV #-}+ptr_glVertexAttrib4dNV :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttrib4dNV = unsafePerformIO $ getCommand "glVertexAttrib4dNV"++-- glVertexAttrib4dv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4dv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glVertexAttrib4dv v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib4dv v1 v2++{-# NOINLINE ptr_glVertexAttrib4dv #-}+ptr_glVertexAttrib4dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib4dv = unsafePerformIO $ getCommand "glVertexAttrib4dv"++-- glVertexAttrib4dvARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4dv'.+glVertexAttrib4dvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glVertexAttrib4dvARB v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib4dvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4dvARB #-}+ptr_glVertexAttrib4dvARB :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib4dvARB = unsafePerformIO $ getCommand "glVertexAttrib4dvARB"++-- glVertexAttrib4dvNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4dv'.+glVertexAttrib4dvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glVertexAttrib4dvNV v1 v2 = liftIO $ dyn882 ptr_glVertexAttrib4dvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib4dvNV #-}+ptr_glVertexAttrib4dvNV :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttrib4dvNV = unsafePerformIO $ getCommand "glVertexAttrib4dvNV"++-- glVertexAttrib4f ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib4fv'.+glVertexAttrib4f+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @w@.+ -> m ()+glVertexAttrib4f v1 v2 v3 v4 v5 = liftIO $ dyn907 ptr_glVertexAttrib4f v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4f #-}+ptr_glVertexAttrib4f :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glVertexAttrib4f = unsafePerformIO $ getCommand "glVertexAttrib4f"++-- glVertexAttrib4fARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib4fvARB'. This command is an alias for 'glVertexAttrib4f'.+glVertexAttrib4fARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @w@.+ -> m ()+glVertexAttrib4fARB v1 v2 v3 v4 v5 = liftIO $ dyn907 ptr_glVertexAttrib4fARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4fARB #-}+ptr_glVertexAttrib4fARB :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glVertexAttrib4fARB = unsafePerformIO $ getCommand "glVertexAttrib4fARB"++-- glVertexAttrib4fNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib4fvNV'. This command is an alias for 'glVertexAttrib4f'.+glVertexAttrib4fNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @w@.+ -> m ()+glVertexAttrib4fNV v1 v2 v3 v4 v5 = liftIO $ dyn907 ptr_glVertexAttrib4fNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4fNV #-}+ptr_glVertexAttrib4fNV :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glVertexAttrib4fNV = unsafePerformIO $ getCommand "glVertexAttrib4fNV"++-- glVertexAttrib4fv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4fv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glVertexAttrib4fv v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib4fv v1 v2++{-# NOINLINE ptr_glVertexAttrib4fv #-}+ptr_glVertexAttrib4fv :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib4fv = unsafePerformIO $ getCommand "glVertexAttrib4fv"++-- glVertexAttrib4fvARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4fv'.+glVertexAttrib4fvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glVertexAttrib4fvARB v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib4fvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4fvARB #-}+ptr_glVertexAttrib4fvARB :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib4fvARB = unsafePerformIO $ getCommand "glVertexAttrib4fvARB"++-- glVertexAttrib4fvNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4fv'.+glVertexAttrib4fvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glVertexAttrib4fvNV v1 v2 = liftIO $ dyn394 ptr_glVertexAttrib4fvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib4fvNV #-}+ptr_glVertexAttrib4fvNV :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glVertexAttrib4fvNV = unsafePerformIO $ getCommand "glVertexAttrib4fvNV"++-- glVertexAttrib4hNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib4hvNV'.+glVertexAttrib4hNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLhalfNV -- ^ @x@ of type @Half16NV@.+ -> GLhalfNV -- ^ @y@ of type @Half16NV@.+ -> GLhalfNV -- ^ @z@ of type @Half16NV@.+ -> GLhalfNV -- ^ @w@ of type @Half16NV@.+ -> m ()+glVertexAttrib4hNV v1 v2 v3 v4 v5 = liftIO $ dyn908 ptr_glVertexAttrib4hNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4hNV #-}+ptr_glVertexAttrib4hNV :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+ptr_glVertexAttrib4hNV = unsafePerformIO $ getCommand "glVertexAttrib4hNV"++-- glVertexAttrib4hvNV ---------------------------------------------------------++glVertexAttrib4hvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLhalfNV -- ^ @v@ pointing to @4@ elements of type @Half16NV@.+ -> m ()+glVertexAttrib4hvNV v1 v2 = liftIO $ dyn898 ptr_glVertexAttrib4hvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib4hvNV #-}+ptr_glVertexAttrib4hvNV :: FunPtr (GLuint -> Ptr GLhalfNV -> IO ())+ptr_glVertexAttrib4hvNV = unsafePerformIO $ getCommand "glVertexAttrib4hvNV"++-- glVertexAttrib4iv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4iv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @4@ elements of type @GLint@.+ -> m ()+glVertexAttrib4iv v1 v2 = liftIO $ dyn741 ptr_glVertexAttrib4iv v1 v2++{-# NOINLINE ptr_glVertexAttrib4iv #-}+ptr_glVertexAttrib4iv :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttrib4iv = unsafePerformIO $ getCommand "glVertexAttrib4iv"++-- glVertexAttrib4ivARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4iv'.+glVertexAttrib4ivARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @4@ elements of type @GLint@.+ -> m ()+glVertexAttrib4ivARB v1 v2 = liftIO $ dyn741 ptr_glVertexAttrib4ivARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4ivARB #-}+ptr_glVertexAttrib4ivARB :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttrib4ivARB = unsafePerformIO $ getCommand "glVertexAttrib4ivARB"++-- glVertexAttrib4s ------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttrib4sv'.+glVertexAttrib4s+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> GLshort -- ^ @z@.+ -> GLshort -- ^ @w@.+ -> m ()+glVertexAttrib4s v1 v2 v3 v4 v5 = liftIO $ dyn909 ptr_glVertexAttrib4s v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4s #-}+ptr_glVertexAttrib4s :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glVertexAttrib4s = unsafePerformIO $ getCommand "glVertexAttrib4s"++-- glVertexAttrib4sARB ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib4svARB'. This command is an alias for 'glVertexAttrib4s'.+glVertexAttrib4sARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> GLshort -- ^ @z@.+ -> GLshort -- ^ @w@.+ -> m ()+glVertexAttrib4sARB v1 v2 v3 v4 v5 = liftIO $ dyn909 ptr_glVertexAttrib4sARB v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4sARB #-}+ptr_glVertexAttrib4sARB :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glVertexAttrib4sARB = unsafePerformIO $ getCommand "glVertexAttrib4sARB"++-- glVertexAttrib4sNV ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib4svNV'. This command is an alias for 'glVertexAttrib4s'.+glVertexAttrib4sNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> GLshort -- ^ @z@.+ -> GLshort -- ^ @w@.+ -> m ()+glVertexAttrib4sNV v1 v2 v3 v4 v5 = liftIO $ dyn909 ptr_glVertexAttrib4sNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4sNV #-}+ptr_glVertexAttrib4sNV :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glVertexAttrib4sNV = unsafePerformIO $ getCommand "glVertexAttrib4sNV"++-- glVertexAttrib4sv -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4sv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @GLshort@.+ -> m ()+glVertexAttrib4sv v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib4sv v1 v2++{-# NOINLINE ptr_glVertexAttrib4sv #-}+ptr_glVertexAttrib4sv :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib4sv = unsafePerformIO $ getCommand "glVertexAttrib4sv"+
+ src/Graphics/GL/Functions/F31.hs view
@@ -0,0 +1,1582 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F31+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F31 (+ glVertexAttrib4svARB,+ glVertexAttrib4svNV,+ glVertexAttrib4ubNV,+ glVertexAttrib4ubv,+ glVertexAttrib4ubvARB,+ glVertexAttrib4ubvNV,+ glVertexAttrib4uiv,+ glVertexAttrib4uivARB,+ glVertexAttrib4usv,+ glVertexAttrib4usvARB,+ glVertexAttribArrayObjectATI,+ glVertexAttribBinding,+ glVertexAttribDivisor,+ glVertexAttribDivisorANGLE,+ glVertexAttribDivisorARB,+ glVertexAttribDivisorEXT,+ glVertexAttribDivisorNV,+ glVertexAttribFormat,+ glVertexAttribFormatNV,+ glVertexAttribI1i,+ glVertexAttribI1iEXT,+ glVertexAttribI1iv,+ glVertexAttribI1ivEXT,+ glVertexAttribI1ui,+ glVertexAttribI1uiEXT,+ glVertexAttribI1uiv,+ glVertexAttribI1uivEXT,+ glVertexAttribI2i,+ glVertexAttribI2iEXT,+ glVertexAttribI2iv,+ glVertexAttribI2ivEXT,+ glVertexAttribI2ui,+ glVertexAttribI2uiEXT,+ glVertexAttribI2uiv,+ glVertexAttribI2uivEXT,+ glVertexAttribI3i,+ glVertexAttribI3iEXT,+ glVertexAttribI3iv,+ glVertexAttribI3ivEXT,+ glVertexAttribI3ui,+ glVertexAttribI3uiEXT,+ glVertexAttribI3uiv,+ glVertexAttribI3uivEXT,+ glVertexAttribI4bv,+ glVertexAttribI4bvEXT,+ glVertexAttribI4i,+ glVertexAttribI4iEXT,+ glVertexAttribI4iv,+ glVertexAttribI4ivEXT,+ glVertexAttribI4sv,+ glVertexAttribI4svEXT,+ glVertexAttribI4ubv,+ glVertexAttribI4ubvEXT,+ glVertexAttribI4ui,+ glVertexAttribI4uiEXT,+ glVertexAttribI4uiv,+ glVertexAttribI4uivEXT,+ glVertexAttribI4usv,+ glVertexAttribI4usvEXT,+ glVertexAttribIFormat,+ glVertexAttribIFormatNV,+ glVertexAttribIPointer,+ glVertexAttribIPointerEXT,+ glVertexAttribL1d,+ glVertexAttribL1dEXT,+ glVertexAttribL1dv,+ glVertexAttribL1dvEXT,+ glVertexAttribL1i64NV,+ glVertexAttribL1i64vNV,+ glVertexAttribL1ui64ARB,+ glVertexAttribL1ui64NV,+ glVertexAttribL1ui64vARB,+ glVertexAttribL1ui64vNV,+ glVertexAttribL2d,+ glVertexAttribL2dEXT,+ glVertexAttribL2dv,+ glVertexAttribL2dvEXT,+ glVertexAttribL2i64NV,+ glVertexAttribL2i64vNV,+ glVertexAttribL2ui64NV,+ glVertexAttribL2ui64vNV,+ glVertexAttribL3d,+ glVertexAttribL3dEXT,+ glVertexAttribL3dv,+ glVertexAttribL3dvEXT,+ glVertexAttribL3i64NV,+ glVertexAttribL3i64vNV,+ glVertexAttribL3ui64NV,+ glVertexAttribL3ui64vNV,+ glVertexAttribL4d,+ glVertexAttribL4dEXT,+ glVertexAttribL4dv,+ glVertexAttribL4dvEXT,+ glVertexAttribL4i64NV,+ glVertexAttribL4i64vNV,+ glVertexAttribL4ui64NV,+ glVertexAttribL4ui64vNV,+ glVertexAttribLFormat,+ glVertexAttribLFormatNV,+ glVertexAttribLPointer+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glVertexAttrib4svARB --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4sv'.+glVertexAttrib4svARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @GLshort@.+ -> m ()+glVertexAttrib4svARB v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib4svARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4svARB #-}+ptr_glVertexAttrib4svARB :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib4svARB = unsafePerformIO $ getCommand "glVertexAttrib4svARB"++-- glVertexAttrib4svNV ---------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4sv'.+glVertexAttrib4svNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @GLshort@.+ -> m ()+glVertexAttrib4svNV v1 v2 = liftIO $ dyn883 ptr_glVertexAttrib4svNV v1 v2++{-# NOINLINE ptr_glVertexAttrib4svNV #-}+ptr_glVertexAttrib4svNV :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttrib4svNV = unsafePerformIO $ getCommand "glVertexAttrib4svNV"++-- glVertexAttrib4ubNV ---------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttrib4ubvNV'. This command is an alias for 'glVertexAttrib4Nub'.+glVertexAttrib4ubNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLubyte -- ^ @x@ of type @ColorUB@.+ -> GLubyte -- ^ @y@ of type @ColorUB@.+ -> GLubyte -- ^ @z@ of type @ColorUB@.+ -> GLubyte -- ^ @w@ of type @ColorUB@.+ -> m ()+glVertexAttrib4ubNV v1 v2 v3 v4 v5 = liftIO $ dyn905 ptr_glVertexAttrib4ubNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttrib4ubNV #-}+ptr_glVertexAttrib4ubNV :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())+ptr_glVertexAttrib4ubNV = unsafePerformIO $ getCommand "glVertexAttrib4ubNV"++-- glVertexAttrib4ubv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4ubv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLubyte -- ^ @v@ pointing to @4@ elements of type @GLubyte@.+ -> m ()+glVertexAttrib4ubv v1 v2 = liftIO $ dyn393 ptr_glVertexAttrib4ubv v1 v2++{-# NOINLINE ptr_glVertexAttrib4ubv #-}+ptr_glVertexAttrib4ubv :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+ptr_glVertexAttrib4ubv = unsafePerformIO $ getCommand "glVertexAttrib4ubv"++-- glVertexAttrib4ubvARB -------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4ubv'.+glVertexAttrib4ubvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLubyte -- ^ @v@ pointing to @4@ elements of type @GLubyte@.+ -> m ()+glVertexAttrib4ubvARB v1 v2 = liftIO $ dyn393 ptr_glVertexAttrib4ubvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4ubvARB #-}+ptr_glVertexAttrib4ubvARB :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+ptr_glVertexAttrib4ubvARB = unsafePerformIO $ getCommand "glVertexAttrib4ubvARB"++-- glVertexAttrib4ubvNV --------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4Nubv'.+glVertexAttrib4ubvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLubyte -- ^ @v@ pointing to @4@ elements of type @ColorUB@.+ -> m ()+glVertexAttrib4ubvNV v1 v2 = liftIO $ dyn393 ptr_glVertexAttrib4ubvNV v1 v2++{-# NOINLINE ptr_glVertexAttrib4ubvNV #-}+ptr_glVertexAttrib4ubvNV :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+ptr_glVertexAttrib4ubvNV = unsafePerformIO $ getCommand "glVertexAttrib4ubvNV"++-- glVertexAttrib4uiv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4uiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glVertexAttrib4uiv v1 v2 = liftIO $ dyn201 ptr_glVertexAttrib4uiv v1 v2++{-# NOINLINE ptr_glVertexAttrib4uiv #-}+ptr_glVertexAttrib4uiv :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttrib4uiv = unsafePerformIO $ getCommand "glVertexAttrib4uiv"++-- glVertexAttrib4uivARB -------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4uiv'.+glVertexAttrib4uivARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glVertexAttrib4uivARB v1 v2 = liftIO $ dyn201 ptr_glVertexAttrib4uivARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4uivARB #-}+ptr_glVertexAttrib4uivARB :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttrib4uivARB = unsafePerformIO $ getCommand "glVertexAttrib4uivARB"++-- glVertexAttrib4usv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttrib.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttrib4usv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLushort -- ^ @v@ pointing to @4@ elements of type @GLushort@.+ -> m ()+glVertexAttrib4usv v1 v2 = liftIO $ dyn884 ptr_glVertexAttrib4usv v1 v2++{-# NOINLINE ptr_glVertexAttrib4usv #-}+ptr_glVertexAttrib4usv :: FunPtr (GLuint -> Ptr GLushort -> IO ())+ptr_glVertexAttrib4usv = unsafePerformIO $ getCommand "glVertexAttrib4usv"++-- glVertexAttrib4usvARB -------------------------------------------------------++-- | This command is an alias for 'glVertexAttrib4usv'.+glVertexAttrib4usvARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLushort -- ^ @v@ pointing to @4@ elements of type @GLushort@.+ -> m ()+glVertexAttrib4usvARB v1 v2 = liftIO $ dyn884 ptr_glVertexAttrib4usvARB v1 v2++{-# NOINLINE ptr_glVertexAttrib4usvARB #-}+ptr_glVertexAttrib4usvARB :: FunPtr (GLuint -> Ptr GLushort -> IO ())+ptr_glVertexAttrib4usvARB = unsafePerformIO $ getCommand "glVertexAttrib4usvARB"++-- glVertexAttribArrayObjectATI ------------------------------------------------++glVertexAttribArrayObjectATI+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLsizei -- ^ @stride@.+ -> GLuint -- ^ @buffer@.+ -> GLuint -- ^ @offset@.+ -> m ()+glVertexAttribArrayObjectATI v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn910 ptr_glVertexAttribArrayObjectATI v1 v2 v3 v4 v5 v6 v7++{-# NOINLINE ptr_glVertexAttribArrayObjectATI #-}+ptr_glVertexAttribArrayObjectATI :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> IO ())+ptr_glVertexAttribArrayObjectATI = unsafePerformIO $ getCommand "glVertexAttribArrayObjectATI"++-- glVertexAttribBinding -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribBinding.xhtml OpenGL 4.x>.+glVertexAttribBinding+ :: MonadIO m+ => GLuint -- ^ @attribindex@.+ -> GLuint -- ^ @bindingindex@.+ -> m ()+glVertexAttribBinding v1 v2 = liftIO $ dyn4 ptr_glVertexAttribBinding v1 v2++{-# NOINLINE ptr_glVertexAttribBinding #-}+ptr_glVertexAttribBinding :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glVertexAttribBinding = unsafePerformIO $ getCommand "glVertexAttribBinding"++-- glVertexAttribDivisor -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttribDivisor.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribDivisor.xhtml OpenGL 4.x>.+glVertexAttribDivisor+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @divisor@.+ -> m ()+glVertexAttribDivisor v1 v2 = liftIO $ dyn4 ptr_glVertexAttribDivisor v1 v2++{-# NOINLINE ptr_glVertexAttribDivisor #-}+ptr_glVertexAttribDivisor :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glVertexAttribDivisor = unsafePerformIO $ getCommand "glVertexAttribDivisor"++-- glVertexAttribDivisorANGLE --------------------------------------------------++-- | This command is an alias for 'glVertexAttribDivisor'.+glVertexAttribDivisorANGLE+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @divisor@.+ -> m ()+glVertexAttribDivisorANGLE v1 v2 = liftIO $ dyn4 ptr_glVertexAttribDivisorANGLE v1 v2++{-# NOINLINE ptr_glVertexAttribDivisorANGLE #-}+ptr_glVertexAttribDivisorANGLE :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glVertexAttribDivisorANGLE = unsafePerformIO $ getCommand "glVertexAttribDivisorANGLE"++-- glVertexAttribDivisorARB ----------------------------------------------------++-- | This command is an alias for 'glVertexAttribDivisor'.+glVertexAttribDivisorARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @divisor@.+ -> m ()+glVertexAttribDivisorARB v1 v2 = liftIO $ dyn4 ptr_glVertexAttribDivisorARB v1 v2++{-# NOINLINE ptr_glVertexAttribDivisorARB #-}+ptr_glVertexAttribDivisorARB :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glVertexAttribDivisorARB = unsafePerformIO $ getCommand "glVertexAttribDivisorARB"++-- glVertexAttribDivisorEXT ----------------------------------------------------++-- | This command is an alias for 'glVertexAttribDivisor'.+glVertexAttribDivisorEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @divisor@.+ -> m ()+glVertexAttribDivisorEXT v1 v2 = liftIO $ dyn4 ptr_glVertexAttribDivisorEXT v1 v2++{-# NOINLINE ptr_glVertexAttribDivisorEXT #-}+ptr_glVertexAttribDivisorEXT :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glVertexAttribDivisorEXT = unsafePerformIO $ getCommand "glVertexAttribDivisorEXT"++-- glVertexAttribDivisorNV -----------------------------------------------------++-- | This command is an alias for 'glVertexAttribDivisor'.+glVertexAttribDivisorNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @divisor@.+ -> m ()+glVertexAttribDivisorNV v1 v2 = liftIO $ dyn4 ptr_glVertexAttribDivisorNV v1 v2++{-# NOINLINE ptr_glVertexAttribDivisorNV #-}+ptr_glVertexAttribDivisorNV :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glVertexAttribDivisorNV = unsafePerformIO $ getCommand "glVertexAttribDivisorNV"++-- glVertexAttribFormat --------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribFormat.xhtml OpenGL 4.x>.+glVertexAttribFormat+ :: MonadIO m+ => GLuint -- ^ @attribindex@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribType](Graphics-GL-Groups.html#VertexAttribType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @relativeoffset@.+ -> m ()+glVertexAttribFormat v1 v2 v3 v4 v5 = liftIO $ dyn911 ptr_glVertexAttribFormat v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribFormat #-}+ptr_glVertexAttribFormat :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ())+ptr_glVertexAttribFormat = unsafePerformIO $ getCommand "glVertexAttribFormat"++-- glVertexAttribFormatNV ------------------------------------------------------++glVertexAttribFormatNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribType](Graphics-GL-Groups.html#VertexAttribType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLsizei -- ^ @stride@.+ -> m ()+glVertexAttribFormatNV v1 v2 v3 v4 v5 = liftIO $ dyn912 ptr_glVertexAttribFormatNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribFormatNV #-}+ptr_glVertexAttribFormatNV :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> IO ())+ptr_glVertexAttribFormatNV = unsafePerformIO $ getCommand "glVertexAttribFormatNV"++-- glVertexAttribI1i -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttribI1iv'.+glVertexAttribI1i+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @x@.+ -> m ()+glVertexAttribI1i v1 v2 = liftIO $ dyn499 ptr_glVertexAttribI1i v1 v2++{-# NOINLINE ptr_glVertexAttribI1i #-}+ptr_glVertexAttribI1i :: FunPtr (GLuint -> GLint -> IO ())+ptr_glVertexAttribI1i = unsafePerformIO $ getCommand "glVertexAttribI1i"++-- glVertexAttribI1iEXT --------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttribI1ivEXT'. This command is an alias for 'glVertexAttribI1i'.+glVertexAttribI1iEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @x@.+ -> m ()+glVertexAttribI1iEXT v1 v2 = liftIO $ dyn499 ptr_glVertexAttribI1iEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI1iEXT #-}+ptr_glVertexAttribI1iEXT :: FunPtr (GLuint -> GLint -> IO ())+ptr_glVertexAttribI1iEXT = unsafePerformIO $ getCommand "glVertexAttribI1iEXT"++-- glVertexAttribI1iv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI1iv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @GLint@.+ -> m ()+glVertexAttribI1iv v1 v2 = liftIO $ dyn741 ptr_glVertexAttribI1iv v1 v2++{-# NOINLINE ptr_glVertexAttribI1iv #-}+ptr_glVertexAttribI1iv :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttribI1iv = unsafePerformIO $ getCommand "glVertexAttribI1iv"++-- glVertexAttribI1ivEXT -------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI1iv'.+glVertexAttribI1ivEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @GLint@.+ -> m ()+glVertexAttribI1ivEXT v1 v2 = liftIO $ dyn741 ptr_glVertexAttribI1ivEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI1ivEXT #-}+ptr_glVertexAttribI1ivEXT :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttribI1ivEXT = unsafePerformIO $ getCommand "glVertexAttribI1ivEXT"++-- glVertexAttribI1ui ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttribI1uiv'.+glVertexAttribI1ui+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @x@.+ -> m ()+glVertexAttribI1ui v1 v2 = liftIO $ dyn4 ptr_glVertexAttribI1ui v1 v2++{-# NOINLINE ptr_glVertexAttribI1ui #-}+ptr_glVertexAttribI1ui :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glVertexAttribI1ui = unsafePerformIO $ getCommand "glVertexAttribI1ui"++-- glVertexAttribI1uiEXT -------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttribI1uivEXT'. This command is an alias for 'glVertexAttribI1ui'.+glVertexAttribI1uiEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @x@.+ -> m ()+glVertexAttribI1uiEXT v1 v2 = liftIO $ dyn4 ptr_glVertexAttribI1uiEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI1uiEXT #-}+ptr_glVertexAttribI1uiEXT :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glVertexAttribI1uiEXT = unsafePerformIO $ getCommand "glVertexAttribI1uiEXT"++-- glVertexAttribI1uiv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI1uiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @1@ element of type @GLuint@.+ -> m ()+glVertexAttribI1uiv v1 v2 = liftIO $ dyn201 ptr_glVertexAttribI1uiv v1 v2++{-# NOINLINE ptr_glVertexAttribI1uiv #-}+ptr_glVertexAttribI1uiv :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttribI1uiv = unsafePerformIO $ getCommand "glVertexAttribI1uiv"++-- glVertexAttribI1uivEXT ------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI1uiv'.+glVertexAttribI1uivEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @1@ element of type @GLuint@.+ -> m ()+glVertexAttribI1uivEXT v1 v2 = liftIO $ dyn201 ptr_glVertexAttribI1uivEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI1uivEXT #-}+ptr_glVertexAttribI1uivEXT :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttribI1uivEXT = unsafePerformIO $ getCommand "glVertexAttribI1uivEXT"++-- glVertexAttribI2i -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttribI2iv'.+glVertexAttribI2i+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> m ()+glVertexAttribI2i v1 v2 v3 = liftIO $ dyn672 ptr_glVertexAttribI2i v1 v2 v3++{-# NOINLINE ptr_glVertexAttribI2i #-}+ptr_glVertexAttribI2i :: FunPtr (GLuint -> GLint -> GLint -> IO ())+ptr_glVertexAttribI2i = unsafePerformIO $ getCommand "glVertexAttribI2i"++-- glVertexAttribI2iEXT --------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttribI2ivEXT'. This command is an alias for 'glVertexAttribI2i'.+glVertexAttribI2iEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> m ()+glVertexAttribI2iEXT v1 v2 v3 = liftIO $ dyn672 ptr_glVertexAttribI2iEXT v1 v2 v3++{-# NOINLINE ptr_glVertexAttribI2iEXT #-}+ptr_glVertexAttribI2iEXT :: FunPtr (GLuint -> GLint -> GLint -> IO ())+ptr_glVertexAttribI2iEXT = unsafePerformIO $ getCommand "glVertexAttribI2iEXT"++-- glVertexAttribI2iv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI2iv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @2@ elements of type @GLint@.+ -> m ()+glVertexAttribI2iv v1 v2 = liftIO $ dyn741 ptr_glVertexAttribI2iv v1 v2++{-# NOINLINE ptr_glVertexAttribI2iv #-}+ptr_glVertexAttribI2iv :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttribI2iv = unsafePerformIO $ getCommand "glVertexAttribI2iv"++-- glVertexAttribI2ivEXT -------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI2iv'.+glVertexAttribI2ivEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @2@ elements of type @GLint@.+ -> m ()+glVertexAttribI2ivEXT v1 v2 = liftIO $ dyn741 ptr_glVertexAttribI2ivEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI2ivEXT #-}+ptr_glVertexAttribI2ivEXT :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttribI2ivEXT = unsafePerformIO $ getCommand "glVertexAttribI2ivEXT"++-- glVertexAttribI2ui ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttribI2uiv'.+glVertexAttribI2ui+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @x@.+ -> GLuint -- ^ @y@.+ -> m ()+glVertexAttribI2ui v1 v2 v3 = liftIO $ dyn109 ptr_glVertexAttribI2ui v1 v2 v3++{-# NOINLINE ptr_glVertexAttribI2ui #-}+ptr_glVertexAttribI2ui :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glVertexAttribI2ui = unsafePerformIO $ getCommand "glVertexAttribI2ui"++-- glVertexAttribI2uiEXT -------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttribI2uivEXT'. This command is an alias for 'glVertexAttribI2ui'.+glVertexAttribI2uiEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @x@.+ -> GLuint -- ^ @y@.+ -> m ()+glVertexAttribI2uiEXT v1 v2 v3 = liftIO $ dyn109 ptr_glVertexAttribI2uiEXT v1 v2 v3++{-# NOINLINE ptr_glVertexAttribI2uiEXT #-}+ptr_glVertexAttribI2uiEXT :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+ptr_glVertexAttribI2uiEXT = unsafePerformIO $ getCommand "glVertexAttribI2uiEXT"++-- glVertexAttribI2uiv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI2uiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @2@ elements of type @GLuint@.+ -> m ()+glVertexAttribI2uiv v1 v2 = liftIO $ dyn201 ptr_glVertexAttribI2uiv v1 v2++{-# NOINLINE ptr_glVertexAttribI2uiv #-}+ptr_glVertexAttribI2uiv :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttribI2uiv = unsafePerformIO $ getCommand "glVertexAttribI2uiv"++-- glVertexAttribI2uivEXT ------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI2uiv'.+glVertexAttribI2uivEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @2@ elements of type @GLuint@.+ -> m ()+glVertexAttribI2uivEXT v1 v2 = liftIO $ dyn201 ptr_glVertexAttribI2uivEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI2uivEXT #-}+ptr_glVertexAttribI2uivEXT :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttribI2uivEXT = unsafePerformIO $ getCommand "glVertexAttribI2uivEXT"++-- glVertexAttribI3i -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttribI3iv'.+glVertexAttribI3i+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLint -- ^ @z@.+ -> m ()+glVertexAttribI3i v1 v2 v3 v4 = liftIO $ dyn682 ptr_glVertexAttribI3i v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribI3i #-}+ptr_glVertexAttribI3i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())+ptr_glVertexAttribI3i = unsafePerformIO $ getCommand "glVertexAttribI3i"++-- glVertexAttribI3iEXT --------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttribI3ivEXT'. This command is an alias for 'glVertexAttribI3i'.+glVertexAttribI3iEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLint -- ^ @z@.+ -> m ()+glVertexAttribI3iEXT v1 v2 v3 v4 = liftIO $ dyn682 ptr_glVertexAttribI3iEXT v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribI3iEXT #-}+ptr_glVertexAttribI3iEXT :: FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())+ptr_glVertexAttribI3iEXT = unsafePerformIO $ getCommand "glVertexAttribI3iEXT"++-- glVertexAttribI3iv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI3iv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @3@ elements of type @GLint@.+ -> m ()+glVertexAttribI3iv v1 v2 = liftIO $ dyn741 ptr_glVertexAttribI3iv v1 v2++{-# NOINLINE ptr_glVertexAttribI3iv #-}+ptr_glVertexAttribI3iv :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttribI3iv = unsafePerformIO $ getCommand "glVertexAttribI3iv"++-- glVertexAttribI3ivEXT -------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI3iv'.+glVertexAttribI3ivEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @3@ elements of type @GLint@.+ -> m ()+glVertexAttribI3ivEXT v1 v2 = liftIO $ dyn741 ptr_glVertexAttribI3ivEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI3ivEXT #-}+ptr_glVertexAttribI3ivEXT :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttribI3ivEXT = unsafePerformIO $ getCommand "glVertexAttribI3ivEXT"++-- glVertexAttribI3ui ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttribI3uiv'.+glVertexAttribI3ui+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @x@.+ -> GLuint -- ^ @y@.+ -> GLuint -- ^ @z@.+ -> m ()+glVertexAttribI3ui v1 v2 v3 v4 = liftIO $ dyn83 ptr_glVertexAttribI3ui v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribI3ui #-}+ptr_glVertexAttribI3ui :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glVertexAttribI3ui = unsafePerformIO $ getCommand "glVertexAttribI3ui"++-- glVertexAttribI3uiEXT -------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttribI3uivEXT'. This command is an alias for 'glVertexAttribI3ui'.+glVertexAttribI3uiEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @x@.+ -> GLuint -- ^ @y@.+ -> GLuint -- ^ @z@.+ -> m ()+glVertexAttribI3uiEXT v1 v2 v3 v4 = liftIO $ dyn83 ptr_glVertexAttribI3uiEXT v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribI3uiEXT #-}+ptr_glVertexAttribI3uiEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glVertexAttribI3uiEXT = unsafePerformIO $ getCommand "glVertexAttribI3uiEXT"++-- glVertexAttribI3uiv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI3uiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @3@ elements of type @GLuint@.+ -> m ()+glVertexAttribI3uiv v1 v2 = liftIO $ dyn201 ptr_glVertexAttribI3uiv v1 v2++{-# NOINLINE ptr_glVertexAttribI3uiv #-}+ptr_glVertexAttribI3uiv :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttribI3uiv = unsafePerformIO $ getCommand "glVertexAttribI3uiv"++-- glVertexAttribI3uivEXT ------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI3uiv'.+glVertexAttribI3uivEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @3@ elements of type @GLuint@.+ -> m ()+glVertexAttribI3uivEXT v1 v2 = liftIO $ dyn201 ptr_glVertexAttribI3uivEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI3uivEXT #-}+ptr_glVertexAttribI3uivEXT :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttribI3uivEXT = unsafePerformIO $ getCommand "glVertexAttribI3uivEXT"++-- glVertexAttribI4bv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI4bv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLbyte -- ^ @v@ pointing to @4@ elements of type @GLbyte@.+ -> m ()+glVertexAttribI4bv v1 v2 = liftIO $ dyn881 ptr_glVertexAttribI4bv v1 v2++{-# NOINLINE ptr_glVertexAttribI4bv #-}+ptr_glVertexAttribI4bv :: FunPtr (GLuint -> Ptr GLbyte -> IO ())+ptr_glVertexAttribI4bv = unsafePerformIO $ getCommand "glVertexAttribI4bv"++-- glVertexAttribI4bvEXT -------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI4bv'.+glVertexAttribI4bvEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLbyte -- ^ @v@ pointing to @4@ elements of type @GLbyte@.+ -> m ()+glVertexAttribI4bvEXT v1 v2 = liftIO $ dyn881 ptr_glVertexAttribI4bvEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI4bvEXT #-}+ptr_glVertexAttribI4bvEXT :: FunPtr (GLuint -> Ptr GLbyte -> IO ())+ptr_glVertexAttribI4bvEXT = unsafePerformIO $ getCommand "glVertexAttribI4bvEXT"++-- glVertexAttribI4i -----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttribI4iv'.+glVertexAttribI4i+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLint -- ^ @z@.+ -> GLint -- ^ @w@.+ -> m ()+glVertexAttribI4i v1 v2 v3 v4 v5 = liftIO $ dyn690 ptr_glVertexAttribI4i v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribI4i #-}+ptr_glVertexAttribI4i :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glVertexAttribI4i = unsafePerformIO $ getCommand "glVertexAttribI4i"++-- glVertexAttribI4iEXT --------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttribI4ivEXT'. This command is an alias for 'glVertexAttribI4i'.+glVertexAttribI4iEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLint -- ^ @z@.+ -> GLint -- ^ @w@.+ -> m ()+glVertexAttribI4iEXT v1 v2 v3 v4 v5 = liftIO $ dyn690 ptr_glVertexAttribI4iEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribI4iEXT #-}+ptr_glVertexAttribI4iEXT :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glVertexAttribI4iEXT = unsafePerformIO $ getCommand "glVertexAttribI4iEXT"++-- glVertexAttribI4iv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI4iv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @4@ elements of type @GLint@.+ -> m ()+glVertexAttribI4iv v1 v2 = liftIO $ dyn741 ptr_glVertexAttribI4iv v1 v2++{-# NOINLINE ptr_glVertexAttribI4iv #-}+ptr_glVertexAttribI4iv :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttribI4iv = unsafePerformIO $ getCommand "glVertexAttribI4iv"++-- glVertexAttribI4ivEXT -------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI4iv'.+glVertexAttribI4ivEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint -- ^ @v@ pointing to @4@ elements of type @GLint@.+ -> m ()+glVertexAttribI4ivEXT v1 v2 = liftIO $ dyn741 ptr_glVertexAttribI4ivEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI4ivEXT #-}+ptr_glVertexAttribI4ivEXT :: FunPtr (GLuint -> Ptr GLint -> IO ())+ptr_glVertexAttribI4ivEXT = unsafePerformIO $ getCommand "glVertexAttribI4ivEXT"++-- glVertexAttribI4sv ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI4sv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @GLshort@.+ -> m ()+glVertexAttribI4sv v1 v2 = liftIO $ dyn883 ptr_glVertexAttribI4sv v1 v2++{-# NOINLINE ptr_glVertexAttribI4sv #-}+ptr_glVertexAttribI4sv :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttribI4sv = unsafePerformIO $ getCommand "glVertexAttribI4sv"++-- glVertexAttribI4svEXT -------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI4sv'.+glVertexAttribI4svEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @GLshort@.+ -> m ()+glVertexAttribI4svEXT v1 v2 = liftIO $ dyn883 ptr_glVertexAttribI4svEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI4svEXT #-}+ptr_glVertexAttribI4svEXT :: FunPtr (GLuint -> Ptr GLshort -> IO ())+ptr_glVertexAttribI4svEXT = unsafePerformIO $ getCommand "glVertexAttribI4svEXT"++-- glVertexAttribI4ubv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI4ubv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLubyte -- ^ @v@ pointing to @4@ elements of type @GLubyte@.+ -> m ()+glVertexAttribI4ubv v1 v2 = liftIO $ dyn393 ptr_glVertexAttribI4ubv v1 v2++{-# NOINLINE ptr_glVertexAttribI4ubv #-}+ptr_glVertexAttribI4ubv :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+ptr_glVertexAttribI4ubv = unsafePerformIO $ getCommand "glVertexAttribI4ubv"++-- glVertexAttribI4ubvEXT ------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI4ubv'.+glVertexAttribI4ubvEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLubyte -- ^ @v@ pointing to @4@ elements of type @GLubyte@.+ -> m ()+glVertexAttribI4ubvEXT v1 v2 = liftIO $ dyn393 ptr_glVertexAttribI4ubvEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI4ubvEXT #-}+ptr_glVertexAttribI4ubvEXT :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+ptr_glVertexAttribI4ubvEXT = unsafePerformIO $ getCommand "glVertexAttribI4ubvEXT"++-- glVertexAttribI4ui ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>. The vector equivalent of this command is 'glVertexAttribI4uiv'.+glVertexAttribI4ui+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @x@.+ -> GLuint -- ^ @y@.+ -> GLuint -- ^ @z@.+ -> GLuint -- ^ @w@.+ -> m ()+glVertexAttribI4ui v1 v2 v3 v4 v5 = liftIO $ dyn913 ptr_glVertexAttribI4ui v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribI4ui #-}+ptr_glVertexAttribI4ui :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glVertexAttribI4ui = unsafePerformIO $ getCommand "glVertexAttribI4ui"++-- glVertexAttribI4uiEXT -------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexAttribI4uivEXT'. This command is an alias for 'glVertexAttribI4ui'.+glVertexAttribI4uiEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint -- ^ @x@.+ -> GLuint -- ^ @y@.+ -> GLuint -- ^ @z@.+ -> GLuint -- ^ @w@.+ -> m ()+glVertexAttribI4uiEXT v1 v2 v3 v4 v5 = liftIO $ dyn913 ptr_glVertexAttribI4uiEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribI4uiEXT #-}+ptr_glVertexAttribI4uiEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+ptr_glVertexAttribI4uiEXT = unsafePerformIO $ getCommand "glVertexAttribI4uiEXT"++-- glVertexAttribI4uiv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI4uiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glVertexAttribI4uiv v1 v2 = liftIO $ dyn201 ptr_glVertexAttribI4uiv v1 v2++{-# NOINLINE ptr_glVertexAttribI4uiv #-}+ptr_glVertexAttribI4uiv :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttribI4uiv = unsafePerformIO $ getCommand "glVertexAttribI4uiv"++-- glVertexAttribI4uivEXT ------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI4uiv'.+glVertexAttribI4uivEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint -- ^ @v@ pointing to @4@ elements of type @GLuint@.+ -> m ()+glVertexAttribI4uivEXT v1 v2 = liftIO $ dyn201 ptr_glVertexAttribI4uivEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI4uivEXT #-}+ptr_glVertexAttribI4uivEXT :: FunPtr (GLuint -> Ptr GLuint -> IO ())+ptr_glVertexAttribI4uivEXT = unsafePerformIO $ getCommand "glVertexAttribI4uivEXT"++-- glVertexAttribI4usv ---------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribI4usv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLushort -- ^ @v@ pointing to @4@ elements of type @GLushort@.+ -> m ()+glVertexAttribI4usv v1 v2 = liftIO $ dyn884 ptr_glVertexAttribI4usv v1 v2++{-# NOINLINE ptr_glVertexAttribI4usv #-}+ptr_glVertexAttribI4usv :: FunPtr (GLuint -> Ptr GLushort -> IO ())+ptr_glVertexAttribI4usv = unsafePerformIO $ getCommand "glVertexAttribI4usv"++-- glVertexAttribI4usvEXT ------------------------------------------------------++-- | This command is an alias for 'glVertexAttribI4usv'.+glVertexAttribI4usvEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLushort -- ^ @v@ pointing to @4@ elements of type @GLushort@.+ -> m ()+glVertexAttribI4usvEXT v1 v2 = liftIO $ dyn884 ptr_glVertexAttribI4usvEXT v1 v2++{-# NOINLINE ptr_glVertexAttribI4usvEXT #-}+ptr_glVertexAttribI4usvEXT :: FunPtr (GLuint -> Ptr GLushort -> IO ())+ptr_glVertexAttribI4usvEXT = unsafePerformIO $ getCommand "glVertexAttribI4usvEXT"++-- glVertexAttribIFormat -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribFormat.xhtml OpenGL 4.x>.+glVertexAttribIFormat+ :: MonadIO m+ => GLuint -- ^ @attribindex@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribIType](Graphics-GL-Groups.html#VertexAttribIType).+ -> GLuint -- ^ @relativeoffset@.+ -> m ()+glVertexAttribIFormat v1 v2 v3 v4 = liftIO $ dyn914 ptr_glVertexAttribIFormat v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribIFormat #-}+ptr_glVertexAttribIFormat :: FunPtr (GLuint -> GLint -> GLenum -> GLuint -> IO ())+ptr_glVertexAttribIFormat = unsafePerformIO $ getCommand "glVertexAttribIFormat"++-- glVertexAttribIFormatNV -----------------------------------------------------++glVertexAttribIFormatNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribIType](Graphics-GL-Groups.html#VertexAttribIType).+ -> GLsizei -- ^ @stride@.+ -> m ()+glVertexAttribIFormatNV v1 v2 v3 v4 = liftIO $ dyn915 ptr_glVertexAttribIFormatNV v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribIFormatNV #-}+ptr_glVertexAttribIFormatNV :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> IO ())+ptr_glVertexAttribIFormatNV = unsafePerformIO $ getCommand "glVertexAttribIFormatNV"++-- glVertexAttribIPointer ------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttribPointer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribPointer.xhtml OpenGL 4.x>.+glVertexAttribIPointer+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glVertexAttribIPointer v1 v2 v3 v4 v5 = liftIO $ dyn916 ptr_glVertexAttribIPointer v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribIPointer #-}+ptr_glVertexAttribIPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glVertexAttribIPointer = unsafePerformIO $ getCommand "glVertexAttribIPointer"++-- glVertexAttribIPointerEXT ---------------------------------------------------++-- | This command is an alias for 'glVertexAttribIPointer'.+glVertexAttribIPointerEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glVertexAttribIPointerEXT v1 v2 v3 v4 v5 = liftIO $ dyn916 ptr_glVertexAttribIPointerEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribIPointerEXT #-}+ptr_glVertexAttribIPointerEXT :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glVertexAttribIPointerEXT = unsafePerformIO $ getCommand "glVertexAttribIPointerEXT"++-- glVertexAttribL1d -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribL1d+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> m ()+glVertexAttribL1d v1 v2 = liftIO $ dyn895 ptr_glVertexAttribL1d v1 v2++{-# NOINLINE ptr_glVertexAttribL1d #-}+ptr_glVertexAttribL1d :: FunPtr (GLuint -> GLdouble -> IO ())+ptr_glVertexAttribL1d = unsafePerformIO $ getCommand "glVertexAttribL1d"++-- glVertexAttribL1dEXT --------------------------------------------------------++-- | This command is an alias for 'glVertexAttribL1d'.+glVertexAttribL1dEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> m ()+glVertexAttribL1dEXT v1 v2 = liftIO $ dyn895 ptr_glVertexAttribL1dEXT v1 v2++{-# NOINLINE ptr_glVertexAttribL1dEXT #-}+ptr_glVertexAttribL1dEXT :: FunPtr (GLuint -> GLdouble -> IO ())+ptr_glVertexAttribL1dEXT = unsafePerformIO $ getCommand "glVertexAttribL1dEXT"++-- glVertexAttribL1dv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribL1dv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@.+ -> m ()+glVertexAttribL1dv v1 v2 = liftIO $ dyn882 ptr_glVertexAttribL1dv v1 v2++{-# NOINLINE ptr_glVertexAttribL1dv #-}+ptr_glVertexAttribL1dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttribL1dv = unsafePerformIO $ getCommand "glVertexAttribL1dv"++-- glVertexAttribL1dvEXT -------------------------------------------------------++-- | This command is an alias for 'glVertexAttribL1dv'.+glVertexAttribL1dvEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@.+ -> m ()+glVertexAttribL1dvEXT v1 v2 = liftIO $ dyn882 ptr_glVertexAttribL1dvEXT v1 v2++{-# NOINLINE ptr_glVertexAttribL1dvEXT #-}+ptr_glVertexAttribL1dvEXT :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttribL1dvEXT = unsafePerformIO $ getCommand "glVertexAttribL1dvEXT"++-- glVertexAttribL1i64NV -------------------------------------------------------++glVertexAttribL1i64NV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint64EXT -- ^ @x@.+ -> m ()+glVertexAttribL1i64NV v1 v2 = liftIO $ dyn917 ptr_glVertexAttribL1i64NV v1 v2++{-# NOINLINE ptr_glVertexAttribL1i64NV #-}+ptr_glVertexAttribL1i64NV :: FunPtr (GLuint -> GLint64EXT -> IO ())+ptr_glVertexAttribL1i64NV = unsafePerformIO $ getCommand "glVertexAttribL1i64NV"++-- glVertexAttribL1i64vNV ------------------------------------------------------++glVertexAttribL1i64vNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint64EXT -- ^ @v@ pointing to @1@ element of type @GLint64EXT@.+ -> m ()+glVertexAttribL1i64vNV v1 v2 = liftIO $ dyn918 ptr_glVertexAttribL1i64vNV v1 v2++{-# NOINLINE ptr_glVertexAttribL1i64vNV #-}+ptr_glVertexAttribL1i64vNV :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())+ptr_glVertexAttribL1i64vNV = unsafePerformIO $ getCommand "glVertexAttribL1i64vNV"++-- glVertexAttribL1ui64ARB -----------------------------------------------------++glVertexAttribL1ui64ARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint64EXT -- ^ @x@.+ -> m ()+glVertexAttribL1ui64ARB v1 v2 = liftIO $ dyn919 ptr_glVertexAttribL1ui64ARB v1 v2++{-# NOINLINE ptr_glVertexAttribL1ui64ARB #-}+ptr_glVertexAttribL1ui64ARB :: FunPtr (GLuint -> GLuint64EXT -> IO ())+ptr_glVertexAttribL1ui64ARB = unsafePerformIO $ getCommand "glVertexAttribL1ui64ARB"++-- glVertexAttribL1ui64NV ------------------------------------------------------++glVertexAttribL1ui64NV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint64EXT -- ^ @x@.+ -> m ()+glVertexAttribL1ui64NV v1 v2 = liftIO $ dyn919 ptr_glVertexAttribL1ui64NV v1 v2++{-# NOINLINE ptr_glVertexAttribL1ui64NV #-}+ptr_glVertexAttribL1ui64NV :: FunPtr (GLuint -> GLuint64EXT -> IO ())+ptr_glVertexAttribL1ui64NV = unsafePerformIO $ getCommand "glVertexAttribL1ui64NV"++-- glVertexAttribL1ui64vARB ----------------------------------------------------++glVertexAttribL1ui64vARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint64EXT -- ^ @v@.+ -> m ()+glVertexAttribL1ui64vARB v1 v2 = liftIO $ dyn920 ptr_glVertexAttribL1ui64vARB v1 v2++{-# NOINLINE ptr_glVertexAttribL1ui64vARB #-}+ptr_glVertexAttribL1ui64vARB :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())+ptr_glVertexAttribL1ui64vARB = unsafePerformIO $ getCommand "glVertexAttribL1ui64vARB"++-- glVertexAttribL1ui64vNV -----------------------------------------------------++glVertexAttribL1ui64vNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint64EXT -- ^ @v@ pointing to @1@ element of type @GLuint64EXT@.+ -> m ()+glVertexAttribL1ui64vNV v1 v2 = liftIO $ dyn920 ptr_glVertexAttribL1ui64vNV v1 v2++{-# NOINLINE ptr_glVertexAttribL1ui64vNV #-}+ptr_glVertexAttribL1ui64vNV :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())+ptr_glVertexAttribL1ui64vNV = unsafePerformIO $ getCommand "glVertexAttribL1ui64vNV"++-- glVertexAttribL2d -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribL2d+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> m ()+glVertexAttribL2d v1 v2 v3 = liftIO $ dyn228 ptr_glVertexAttribL2d v1 v2 v3++{-# NOINLINE ptr_glVertexAttribL2d #-}+ptr_glVertexAttribL2d :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttribL2d = unsafePerformIO $ getCommand "glVertexAttribL2d"++-- glVertexAttribL2dEXT --------------------------------------------------------++-- | This command is an alias for 'glVertexAttribL2d'.+glVertexAttribL2dEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> m ()+glVertexAttribL2dEXT v1 v2 v3 = liftIO $ dyn228 ptr_glVertexAttribL2dEXT v1 v2 v3++{-# NOINLINE ptr_glVertexAttribL2dEXT #-}+ptr_glVertexAttribL2dEXT :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttribL2dEXT = unsafePerformIO $ getCommand "glVertexAttribL2dEXT"++-- glVertexAttribL2dv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribL2dv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @GLdouble@.+ -> m ()+glVertexAttribL2dv v1 v2 = liftIO $ dyn882 ptr_glVertexAttribL2dv v1 v2++{-# NOINLINE ptr_glVertexAttribL2dv #-}+ptr_glVertexAttribL2dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttribL2dv = unsafePerformIO $ getCommand "glVertexAttribL2dv"++-- glVertexAttribL2dvEXT -------------------------------------------------------++-- | This command is an alias for 'glVertexAttribL2dv'.+glVertexAttribL2dvEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @GLdouble@.+ -> m ()+glVertexAttribL2dvEXT v1 v2 = liftIO $ dyn882 ptr_glVertexAttribL2dvEXT v1 v2++{-# NOINLINE ptr_glVertexAttribL2dvEXT #-}+ptr_glVertexAttribL2dvEXT :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttribL2dvEXT = unsafePerformIO $ getCommand "glVertexAttribL2dvEXT"++-- glVertexAttribL2i64NV -------------------------------------------------------++glVertexAttribL2i64NV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint64EXT -- ^ @x@.+ -> GLint64EXT -- ^ @y@.+ -> m ()+glVertexAttribL2i64NV v1 v2 v3 = liftIO $ dyn921 ptr_glVertexAttribL2i64NV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribL2i64NV #-}+ptr_glVertexAttribL2i64NV :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> IO ())+ptr_glVertexAttribL2i64NV = unsafePerformIO $ getCommand "glVertexAttribL2i64NV"++-- glVertexAttribL2i64vNV ------------------------------------------------------++glVertexAttribL2i64vNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint64EXT -- ^ @v@ pointing to @2@ elements of type @GLint64EXT@.+ -> m ()+glVertexAttribL2i64vNV v1 v2 = liftIO $ dyn918 ptr_glVertexAttribL2i64vNV v1 v2++{-# NOINLINE ptr_glVertexAttribL2i64vNV #-}+ptr_glVertexAttribL2i64vNV :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())+ptr_glVertexAttribL2i64vNV = unsafePerformIO $ getCommand "glVertexAttribL2i64vNV"++-- glVertexAttribL2ui64NV ------------------------------------------------------++glVertexAttribL2ui64NV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint64EXT -- ^ @x@.+ -> GLuint64EXT -- ^ @y@.+ -> m ()+glVertexAttribL2ui64NV v1 v2 v3 = liftIO $ dyn922 ptr_glVertexAttribL2ui64NV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribL2ui64NV #-}+ptr_glVertexAttribL2ui64NV :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> IO ())+ptr_glVertexAttribL2ui64NV = unsafePerformIO $ getCommand "glVertexAttribL2ui64NV"++-- glVertexAttribL2ui64vNV -----------------------------------------------------++glVertexAttribL2ui64vNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint64EXT -- ^ @v@ pointing to @2@ elements of type @GLuint64EXT@.+ -> m ()+glVertexAttribL2ui64vNV v1 v2 = liftIO $ dyn920 ptr_glVertexAttribL2ui64vNV v1 v2++{-# NOINLINE ptr_glVertexAttribL2ui64vNV #-}+ptr_glVertexAttribL2ui64vNV :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())+ptr_glVertexAttribL2ui64vNV = unsafePerformIO $ getCommand "glVertexAttribL2ui64vNV"++-- glVertexAttribL3d -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribL3d+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glVertexAttribL3d v1 v2 v3 v4 = liftIO $ dyn902 ptr_glVertexAttribL3d v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribL3d #-}+ptr_glVertexAttribL3d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttribL3d = unsafePerformIO $ getCommand "glVertexAttribL3d"++-- glVertexAttribL3dEXT --------------------------------------------------------++-- | This command is an alias for 'glVertexAttribL3d'.+glVertexAttribL3dEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glVertexAttribL3dEXT v1 v2 v3 v4 = liftIO $ dyn902 ptr_glVertexAttribL3dEXT v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribL3dEXT #-}+ptr_glVertexAttribL3dEXT :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttribL3dEXT = unsafePerformIO $ getCommand "glVertexAttribL3dEXT"++-- glVertexAttribL3dv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribL3dv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @GLdouble@.+ -> m ()+glVertexAttribL3dv v1 v2 = liftIO $ dyn882 ptr_glVertexAttribL3dv v1 v2++{-# NOINLINE ptr_glVertexAttribL3dv #-}+ptr_glVertexAttribL3dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttribL3dv = unsafePerformIO $ getCommand "glVertexAttribL3dv"++-- glVertexAttribL3dvEXT -------------------------------------------------------++-- | This command is an alias for 'glVertexAttribL3dv'.+glVertexAttribL3dvEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @GLdouble@.+ -> m ()+glVertexAttribL3dvEXT v1 v2 = liftIO $ dyn882 ptr_glVertexAttribL3dvEXT v1 v2++{-# NOINLINE ptr_glVertexAttribL3dvEXT #-}+ptr_glVertexAttribL3dvEXT :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttribL3dvEXT = unsafePerformIO $ getCommand "glVertexAttribL3dvEXT"++-- glVertexAttribL3i64NV -------------------------------------------------------++glVertexAttribL3i64NV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint64EXT -- ^ @x@.+ -> GLint64EXT -- ^ @y@.+ -> GLint64EXT -- ^ @z@.+ -> m ()+glVertexAttribL3i64NV v1 v2 v3 v4 = liftIO $ dyn923 ptr_glVertexAttribL3i64NV v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribL3i64NV #-}+ptr_glVertexAttribL3i64NV :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ptr_glVertexAttribL3i64NV = unsafePerformIO $ getCommand "glVertexAttribL3i64NV"++-- glVertexAttribL3i64vNV ------------------------------------------------------++glVertexAttribL3i64vNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint64EXT -- ^ @v@ pointing to @3@ elements of type @GLint64EXT@.+ -> m ()+glVertexAttribL3i64vNV v1 v2 = liftIO $ dyn918 ptr_glVertexAttribL3i64vNV v1 v2++{-# NOINLINE ptr_glVertexAttribL3i64vNV #-}+ptr_glVertexAttribL3i64vNV :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())+ptr_glVertexAttribL3i64vNV = unsafePerformIO $ getCommand "glVertexAttribL3i64vNV"++-- glVertexAttribL3ui64NV ------------------------------------------------------++glVertexAttribL3ui64NV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint64EXT -- ^ @x@.+ -> GLuint64EXT -- ^ @y@.+ -> GLuint64EXT -- ^ @z@.+ -> m ()+glVertexAttribL3ui64NV v1 v2 v3 v4 = liftIO $ dyn924 ptr_glVertexAttribL3ui64NV v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribL3ui64NV #-}+ptr_glVertexAttribL3ui64NV :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ptr_glVertexAttribL3ui64NV = unsafePerformIO $ getCommand "glVertexAttribL3ui64NV"++-- glVertexAttribL3ui64vNV -----------------------------------------------------++glVertexAttribL3ui64vNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint64EXT -- ^ @v@ pointing to @3@ elements of type @GLuint64EXT@.+ -> m ()+glVertexAttribL3ui64vNV v1 v2 = liftIO $ dyn920 ptr_glVertexAttribL3ui64vNV v1 v2++{-# NOINLINE ptr_glVertexAttribL3ui64vNV #-}+ptr_glVertexAttribL3ui64vNV :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())+ptr_glVertexAttribL3ui64vNV = unsafePerformIO $ getCommand "glVertexAttribL3ui64vNV"++-- glVertexAttribL4d -----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribL4d+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glVertexAttribL4d v1 v2 v3 v4 v5 = liftIO $ dyn906 ptr_glVertexAttribL4d v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribL4d #-}+ptr_glVertexAttribL4d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttribL4d = unsafePerformIO $ getCommand "glVertexAttribL4d"++-- glVertexAttribL4dEXT --------------------------------------------------------++-- | This command is an alias for 'glVertexAttribL4d'.+glVertexAttribL4dEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glVertexAttribL4dEXT v1 v2 v3 v4 v5 = liftIO $ dyn906 ptr_glVertexAttribL4dEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribL4dEXT #-}+ptr_glVertexAttribL4dEXT :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexAttribL4dEXT = unsafePerformIO $ getCommand "glVertexAttribL4dEXT"++-- glVertexAttribL4dv ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribL4dv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glVertexAttribL4dv v1 v2 = liftIO $ dyn882 ptr_glVertexAttribL4dv v1 v2++{-# NOINLINE ptr_glVertexAttribL4dv #-}+ptr_glVertexAttribL4dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttribL4dv = unsafePerformIO $ getCommand "glVertexAttribL4dv"++-- glVertexAttribL4dvEXT -------------------------------------------------------++-- | This command is an alias for 'glVertexAttribL4dv'.+glVertexAttribL4dvEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glVertexAttribL4dvEXT v1 v2 = liftIO $ dyn882 ptr_glVertexAttribL4dvEXT v1 v2++{-# NOINLINE ptr_glVertexAttribL4dvEXT #-}+ptr_glVertexAttribL4dvEXT :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+ptr_glVertexAttribL4dvEXT = unsafePerformIO $ getCommand "glVertexAttribL4dvEXT"++-- glVertexAttribL4i64NV -------------------------------------------------------++glVertexAttribL4i64NV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint64EXT -- ^ @x@.+ -> GLint64EXT -- ^ @y@.+ -> GLint64EXT -- ^ @z@.+ -> GLint64EXT -- ^ @w@.+ -> m ()+glVertexAttribL4i64NV v1 v2 v3 v4 v5 = liftIO $ dyn925 ptr_glVertexAttribL4i64NV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribL4i64NV #-}+ptr_glVertexAttribL4i64NV :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+ptr_glVertexAttribL4i64NV = unsafePerformIO $ getCommand "glVertexAttribL4i64NV"++-- glVertexAttribL4i64vNV ------------------------------------------------------++glVertexAttribL4i64vNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLint64EXT -- ^ @v@ pointing to @4@ elements of type @GLint64EXT@.+ -> m ()+glVertexAttribL4i64vNV v1 v2 = liftIO $ dyn918 ptr_glVertexAttribL4i64vNV v1 v2++{-# NOINLINE ptr_glVertexAttribL4i64vNV #-}+ptr_glVertexAttribL4i64vNV :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())+ptr_glVertexAttribL4i64vNV = unsafePerformIO $ getCommand "glVertexAttribL4i64vNV"++-- glVertexAttribL4ui64NV ------------------------------------------------------++glVertexAttribL4ui64NV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLuint64EXT -- ^ @x@.+ -> GLuint64EXT -- ^ @y@.+ -> GLuint64EXT -- ^ @z@.+ -> GLuint64EXT -- ^ @w@.+ -> m ()+glVertexAttribL4ui64NV v1 v2 v3 v4 v5 = liftIO $ dyn926 ptr_glVertexAttribL4ui64NV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribL4ui64NV #-}+ptr_glVertexAttribL4ui64NV :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+ptr_glVertexAttribL4ui64NV = unsafePerformIO $ getCommand "glVertexAttribL4ui64NV"++-- glVertexAttribL4ui64vNV -----------------------------------------------------++glVertexAttribL4ui64vNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLuint64EXT -- ^ @v@ pointing to @4@ elements of type @GLuint64EXT@.+ -> m ()+glVertexAttribL4ui64vNV v1 v2 = liftIO $ dyn920 ptr_glVertexAttribL4ui64vNV v1 v2++{-# NOINLINE ptr_glVertexAttribL4ui64vNV #-}+ptr_glVertexAttribL4ui64vNV :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())+ptr_glVertexAttribL4ui64vNV = unsafePerformIO $ getCommand "glVertexAttribL4ui64vNV"++-- glVertexAttribLFormat -------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribFormat.xhtml OpenGL 4.x>.+glVertexAttribLFormat+ :: MonadIO m+ => GLuint -- ^ @attribindex@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribLType](Graphics-GL-Groups.html#VertexAttribLType).+ -> GLuint -- ^ @relativeoffset@.+ -> m ()+glVertexAttribLFormat v1 v2 v3 v4 = liftIO $ dyn914 ptr_glVertexAttribLFormat v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribLFormat #-}+ptr_glVertexAttribLFormat :: FunPtr (GLuint -> GLint -> GLenum -> GLuint -> IO ())+ptr_glVertexAttribLFormat = unsafePerformIO $ getCommand "glVertexAttribLFormat"++-- glVertexAttribLFormatNV -----------------------------------------------------++glVertexAttribLFormatNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribLType](Graphics-GL-Groups.html#VertexAttribLType).+ -> GLsizei -- ^ @stride@.+ -> m ()+glVertexAttribLFormatNV v1 v2 v3 v4 = liftIO $ dyn915 ptr_glVertexAttribLFormatNV v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribLFormatNV #-}+ptr_glVertexAttribLFormatNV :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> IO ())+ptr_glVertexAttribLFormatNV = unsafePerformIO $ getCommand "glVertexAttribLFormatNV"++-- glVertexAttribLPointer ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribPointer.xhtml OpenGL 4.x>.+glVertexAttribLPointer+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @size@ elements of type @a@.+ -> m ()+glVertexAttribLPointer v1 v2 v3 v4 v5 = liftIO $ dyn916 ptr_glVertexAttribLPointer v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribLPointer #-}+ptr_glVertexAttribLPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glVertexAttribLPointer = unsafePerformIO $ getCommand "glVertexAttribLPointer"+
+ src/Graphics/GL/Functions/F32.hs view
@@ -0,0 +1,1556 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F32+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F32 (+ glVertexAttribLPointerEXT,+ glVertexAttribP1ui,+ glVertexAttribP1uiv,+ glVertexAttribP2ui,+ glVertexAttribP2uiv,+ glVertexAttribP3ui,+ glVertexAttribP3uiv,+ glVertexAttribP4ui,+ glVertexAttribP4uiv,+ glVertexAttribParameteriAMD,+ glVertexAttribPointer,+ glVertexAttribPointerARB,+ glVertexAttribPointerNV,+ glVertexAttribs1dvNV,+ glVertexAttribs1fvNV,+ glVertexAttribs1hvNV,+ glVertexAttribs1svNV,+ glVertexAttribs2dvNV,+ glVertexAttribs2fvNV,+ glVertexAttribs2hvNV,+ glVertexAttribs2svNV,+ glVertexAttribs3dvNV,+ glVertexAttribs3fvNV,+ glVertexAttribs3hvNV,+ glVertexAttribs3svNV,+ glVertexAttribs4dvNV,+ glVertexAttribs4fvNV,+ glVertexAttribs4hvNV,+ glVertexAttribs4svNV,+ glVertexAttribs4ubvNV,+ glVertexBindingDivisor,+ glVertexBlendARB,+ glVertexBlendEnvfATI,+ glVertexBlendEnviATI,+ glVertexFormatNV,+ glVertexP2ui,+ glVertexP2uiv,+ glVertexP3ui,+ glVertexP3uiv,+ glVertexP4ui,+ glVertexP4uiv,+ glVertexPointer,+ glVertexPointerEXT,+ glVertexPointerListIBM,+ glVertexPointervINTEL,+ glVertexStream1dATI,+ glVertexStream1dvATI,+ glVertexStream1fATI,+ glVertexStream1fvATI,+ glVertexStream1iATI,+ glVertexStream1ivATI,+ glVertexStream1sATI,+ glVertexStream1svATI,+ glVertexStream2dATI,+ glVertexStream2dvATI,+ glVertexStream2fATI,+ glVertexStream2fvATI,+ glVertexStream2iATI,+ glVertexStream2ivATI,+ glVertexStream2sATI,+ glVertexStream2svATI,+ glVertexStream3dATI,+ glVertexStream3dvATI,+ glVertexStream3fATI,+ glVertexStream3fvATI,+ glVertexStream3iATI,+ glVertexStream3ivATI,+ glVertexStream3sATI,+ glVertexStream3svATI,+ glVertexStream4dATI,+ glVertexStream4dvATI,+ glVertexStream4fATI,+ glVertexStream4fvATI,+ glVertexStream4iATI,+ glVertexStream4ivATI,+ glVertexStream4sATI,+ glVertexStream4svATI,+ glVertexWeightPointerEXT,+ glVertexWeightfEXT,+ glVertexWeightfvEXT,+ glVertexWeighthNV,+ glVertexWeighthvNV,+ glVideoCaptureNV,+ glVideoCaptureStreamParameterdvNV,+ glVideoCaptureStreamParameterfvNV,+ glVideoCaptureStreamParameterivNV,+ glViewport,+ glViewportArrayv,+ glViewportArrayvNV,+ glViewportArrayvOES,+ glViewportIndexedf,+ glViewportIndexedfNV,+ glViewportIndexedfOES,+ glViewportIndexedfv,+ glViewportIndexedfvNV,+ glViewportIndexedfvOES,+ glViewportPositionWScaleNV,+ glViewportSwizzleNV,+ glWaitSemaphoreEXT,+ glWaitSemaphoreui64NVX+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glVertexAttribLPointerEXT ---------------------------------------------------++-- | This command is an alias for 'glVertexAttribLPointer'.+glVertexAttribLPointerEXT+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @size@ elements of type @a@.+ -> m ()+glVertexAttribLPointerEXT v1 v2 v3 v4 v5 = liftIO $ dyn916 ptr_glVertexAttribLPointerEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribLPointerEXT #-}+ptr_glVertexAttribLPointerEXT :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glVertexAttribLPointerEXT = unsafePerformIO $ getCommand "glVertexAttribLPointerEXT"++-- glVertexAttribP1ui ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribP1ui+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @value@.+ -> m ()+glVertexAttribP1ui v1 v2 v3 v4 = liftIO $ dyn927 ptr_glVertexAttribP1ui v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribP1ui #-}+ptr_glVertexAttribP1ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> IO ())+ptr_glVertexAttribP1ui = unsafePerformIO $ getCommand "glVertexAttribP1ui"++-- glVertexAttribP1uiv ---------------------------------------------------------++glVertexAttribP1uiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.+ -> m ()+glVertexAttribP1uiv v1 v2 v3 v4 = liftIO $ dyn928 ptr_glVertexAttribP1uiv v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribP1uiv #-}+ptr_glVertexAttribP1uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ())+ptr_glVertexAttribP1uiv = unsafePerformIO $ getCommand "glVertexAttribP1uiv"++-- glVertexAttribP2ui ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribP2ui+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @value@.+ -> m ()+glVertexAttribP2ui v1 v2 v3 v4 = liftIO $ dyn927 ptr_glVertexAttribP2ui v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribP2ui #-}+ptr_glVertexAttribP2ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> IO ())+ptr_glVertexAttribP2ui = unsafePerformIO $ getCommand "glVertexAttribP2ui"++-- glVertexAttribP2uiv ---------------------------------------------------------++glVertexAttribP2uiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.+ -> m ()+glVertexAttribP2uiv v1 v2 v3 v4 = liftIO $ dyn928 ptr_glVertexAttribP2uiv v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribP2uiv #-}+ptr_glVertexAttribP2uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ())+ptr_glVertexAttribP2uiv = unsafePerformIO $ getCommand "glVertexAttribP2uiv"++-- glVertexAttribP3ui ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribP3ui+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @value@.+ -> m ()+glVertexAttribP3ui v1 v2 v3 v4 = liftIO $ dyn927 ptr_glVertexAttribP3ui v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribP3ui #-}+ptr_glVertexAttribP3ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> IO ())+ptr_glVertexAttribP3ui = unsafePerformIO $ getCommand "glVertexAttribP3ui"++-- glVertexAttribP3uiv ---------------------------------------------------------++glVertexAttribP3uiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.+ -> m ()+glVertexAttribP3uiv v1 v2 v3 v4 = liftIO $ dyn928 ptr_glVertexAttribP3uiv v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribP3uiv #-}+ptr_glVertexAttribP3uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ())+ptr_glVertexAttribP3uiv = unsafePerformIO $ getCommand "glVertexAttribP3uiv"++-- glVertexAttribP4ui ----------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttrib.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttrib.xhtml OpenGL 4.x>.+glVertexAttribP4ui+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLuint -- ^ @value@.+ -> m ()+glVertexAttribP4ui v1 v2 v3 v4 = liftIO $ dyn927 ptr_glVertexAttribP4ui v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribP4ui #-}+ptr_glVertexAttribP4ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> IO ())+ptr_glVertexAttribP4ui = unsafePerformIO $ getCommand "glVertexAttribP4ui"++-- glVertexAttribP4uiv ---------------------------------------------------------++glVertexAttribP4uiv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.+ -> m ()+glVertexAttribP4uiv v1 v2 v3 v4 = liftIO $ dyn928 ptr_glVertexAttribP4uiv v1 v2 v3 v4++{-# NOINLINE ptr_glVertexAttribP4uiv #-}+ptr_glVertexAttribP4uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ())+ptr_glVertexAttribP4uiv = unsafePerformIO $ getCommand "glVertexAttribP4uiv"++-- glVertexAttribParameteriAMD -------------------------------------------------++glVertexAttribParameteriAMD+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @pname@.+ -> GLint -- ^ @param@.+ -> m ()+glVertexAttribParameteriAMD v1 v2 v3 = liftIO $ dyn491 ptr_glVertexAttribParameteriAMD v1 v2 v3++{-# NOINLINE ptr_glVertexAttribParameteriAMD #-}+ptr_glVertexAttribParameteriAMD :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+ptr_glVertexAttribParameteriAMD = unsafePerformIO $ getCommand "glVertexAttribParameteriAMD"++-- glVertexAttribPointer -------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexAttribPointer.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glVertexAttribPointer.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glVertexAttribPointer.xhtml OpenGL 4.x>.+glVertexAttribPointer+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glVertexAttribPointer v1 v2 v3 v4 v5 v6 = liftIO $ dyn929 ptr_glVertexAttribPointer v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glVertexAttribPointer #-}+ptr_glVertexAttribPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr a -> IO ())+ptr_glVertexAttribPointer = unsafePerformIO $ getCommand "glVertexAttribPointer"++-- glVertexAttribPointerARB ----------------------------------------------------++-- | This command is an alias for 'glVertexAttribPointer'.+glVertexAttribPointerARB+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexAttribPointerType](Graphics-GL-Groups.html#VertexAttribPointerType).+ -> GLboolean -- ^ @normalized@ of type [Boolean](Graphics-GL-Groups.html#Boolean).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glVertexAttribPointerARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn929 ptr_glVertexAttribPointerARB v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glVertexAttribPointerARB #-}+ptr_glVertexAttribPointerARB :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr a -> IO ())+ptr_glVertexAttribPointerARB = unsafePerformIO $ getCommand "glVertexAttribPointerARB"++-- glVertexAttribPointerNV -----------------------------------------------------++glVertexAttribPointerNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLint -- ^ @fsize@.+ -> GLenum -- ^ @type@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(fsize,type,stride)@ elements of type @a@.+ -> m ()+glVertexAttribPointerNV v1 v2 v3 v4 v5 = liftIO $ dyn916 ptr_glVertexAttribPointerNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexAttribPointerNV #-}+ptr_glVertexAttribPointerNV :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glVertexAttribPointerNV = unsafePerformIO $ getCommand "glVertexAttribPointerNV"++-- glVertexAttribs1dvNV --------------------------------------------------------++glVertexAttribs1dvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @v@ pointing to @count@ elements of type @GLdouble@.+ -> m ()+glVertexAttribs1dvNV v1 v2 v3 = liftIO $ dyn227 ptr_glVertexAttribs1dvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs1dvNV #-}+ptr_glVertexAttribs1dvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glVertexAttribs1dvNV = unsafePerformIO $ getCommand "glVertexAttribs1dvNV"++-- glVertexAttribs1fvNV --------------------------------------------------------++glVertexAttribs1fvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@ pointing to @count@ elements of type @GLfloat@.+ -> m ()+glVertexAttribs1fvNV v1 v2 v3 = liftIO $ dyn226 ptr_glVertexAttribs1fvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs1fvNV #-}+ptr_glVertexAttribs1fvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glVertexAttribs1fvNV = unsafePerformIO $ getCommand "glVertexAttribs1fvNV"++-- glVertexAttribs1hvNV --------------------------------------------------------++glVertexAttribs1hvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @n@.+ -> Ptr GLhalfNV -- ^ @v@ pointing to @n@ elements of type @Half16NV@.+ -> m ()+glVertexAttribs1hvNV v1 v2 v3 = liftIO $ dyn930 ptr_glVertexAttribs1hvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs1hvNV #-}+ptr_glVertexAttribs1hvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())+ptr_glVertexAttribs1hvNV = unsafePerformIO $ getCommand "glVertexAttribs1hvNV"++-- glVertexAttribs1svNV --------------------------------------------------------++glVertexAttribs1svNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLshort -- ^ @v@ pointing to @count@ elements of type @GLshort@.+ -> m ()+glVertexAttribs1svNV v1 v2 v3 = liftIO $ dyn931 ptr_glVertexAttribs1svNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs1svNV #-}+ptr_glVertexAttribs1svNV :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())+ptr_glVertexAttribs1svNV = unsafePerformIO $ getCommand "glVertexAttribs1svNV"++-- glVertexAttribs2dvNV --------------------------------------------------------++glVertexAttribs2dvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @v@ pointing to @count*2@ elements of type @GLdouble@.+ -> m ()+glVertexAttribs2dvNV v1 v2 v3 = liftIO $ dyn227 ptr_glVertexAttribs2dvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs2dvNV #-}+ptr_glVertexAttribs2dvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glVertexAttribs2dvNV = unsafePerformIO $ getCommand "glVertexAttribs2dvNV"++-- glVertexAttribs2fvNV --------------------------------------------------------++glVertexAttribs2fvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@ pointing to @count*2@ elements of type @GLfloat@.+ -> m ()+glVertexAttribs2fvNV v1 v2 v3 = liftIO $ dyn226 ptr_glVertexAttribs2fvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs2fvNV #-}+ptr_glVertexAttribs2fvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glVertexAttribs2fvNV = unsafePerformIO $ getCommand "glVertexAttribs2fvNV"++-- glVertexAttribs2hvNV --------------------------------------------------------++glVertexAttribs2hvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @n@.+ -> Ptr GLhalfNV -- ^ @v@ pointing to @n@ elements of type @Half16NV@.+ -> m ()+glVertexAttribs2hvNV v1 v2 v3 = liftIO $ dyn930 ptr_glVertexAttribs2hvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs2hvNV #-}+ptr_glVertexAttribs2hvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())+ptr_glVertexAttribs2hvNV = unsafePerformIO $ getCommand "glVertexAttribs2hvNV"++-- glVertexAttribs2svNV --------------------------------------------------------++glVertexAttribs2svNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLshort -- ^ @v@ pointing to @count*2@ elements of type @GLshort@.+ -> m ()+glVertexAttribs2svNV v1 v2 v3 = liftIO $ dyn931 ptr_glVertexAttribs2svNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs2svNV #-}+ptr_glVertexAttribs2svNV :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())+ptr_glVertexAttribs2svNV = unsafePerformIO $ getCommand "glVertexAttribs2svNV"++-- glVertexAttribs3dvNV --------------------------------------------------------++glVertexAttribs3dvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @v@ pointing to @count*3@ elements of type @GLdouble@.+ -> m ()+glVertexAttribs3dvNV v1 v2 v3 = liftIO $ dyn227 ptr_glVertexAttribs3dvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs3dvNV #-}+ptr_glVertexAttribs3dvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glVertexAttribs3dvNV = unsafePerformIO $ getCommand "glVertexAttribs3dvNV"++-- glVertexAttribs3fvNV --------------------------------------------------------++glVertexAttribs3fvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@ pointing to @count*3@ elements of type @GLfloat@.+ -> m ()+glVertexAttribs3fvNV v1 v2 v3 = liftIO $ dyn226 ptr_glVertexAttribs3fvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs3fvNV #-}+ptr_glVertexAttribs3fvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glVertexAttribs3fvNV = unsafePerformIO $ getCommand "glVertexAttribs3fvNV"++-- glVertexAttribs3hvNV --------------------------------------------------------++glVertexAttribs3hvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @n@.+ -> Ptr GLhalfNV -- ^ @v@ pointing to @n@ elements of type @Half16NV@.+ -> m ()+glVertexAttribs3hvNV v1 v2 v3 = liftIO $ dyn930 ptr_glVertexAttribs3hvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs3hvNV #-}+ptr_glVertexAttribs3hvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())+ptr_glVertexAttribs3hvNV = unsafePerformIO $ getCommand "glVertexAttribs3hvNV"++-- glVertexAttribs3svNV --------------------------------------------------------++glVertexAttribs3svNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLshort -- ^ @v@ pointing to @count*3@ elements of type @GLshort@.+ -> m ()+glVertexAttribs3svNV v1 v2 v3 = liftIO $ dyn931 ptr_glVertexAttribs3svNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs3svNV #-}+ptr_glVertexAttribs3svNV :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())+ptr_glVertexAttribs3svNV = unsafePerformIO $ getCommand "glVertexAttribs3svNV"++-- glVertexAttribs4dvNV --------------------------------------------------------++glVertexAttribs4dvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLdouble -- ^ @v@ pointing to @count*4@ elements of type @GLdouble@.+ -> m ()+glVertexAttribs4dvNV v1 v2 v3 = liftIO $ dyn227 ptr_glVertexAttribs4dvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs4dvNV #-}+ptr_glVertexAttribs4dvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())+ptr_glVertexAttribs4dvNV = unsafePerformIO $ getCommand "glVertexAttribs4dvNV"++-- glVertexAttribs4fvNV --------------------------------------------------------++glVertexAttribs4fvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@ pointing to @count*4@ elements of type @GLfloat@.+ -> m ()+glVertexAttribs4fvNV v1 v2 v3 = liftIO $ dyn226 ptr_glVertexAttribs4fvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs4fvNV #-}+ptr_glVertexAttribs4fvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glVertexAttribs4fvNV = unsafePerformIO $ getCommand "glVertexAttribs4fvNV"++-- glVertexAttribs4hvNV --------------------------------------------------------++glVertexAttribs4hvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @n@.+ -> Ptr GLhalfNV -- ^ @v@ pointing to @n@ elements of type @Half16NV@.+ -> m ()+glVertexAttribs4hvNV v1 v2 v3 = liftIO $ dyn930 ptr_glVertexAttribs4hvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs4hvNV #-}+ptr_glVertexAttribs4hvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())+ptr_glVertexAttribs4hvNV = unsafePerformIO $ getCommand "glVertexAttribs4hvNV"++-- glVertexAttribs4svNV --------------------------------------------------------++glVertexAttribs4svNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLshort -- ^ @v@ pointing to @count*4@ elements of type @GLshort@.+ -> m ()+glVertexAttribs4svNV v1 v2 v3 = liftIO $ dyn931 ptr_glVertexAttribs4svNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs4svNV #-}+ptr_glVertexAttribs4svNV :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())+ptr_glVertexAttribs4svNV = unsafePerformIO $ getCommand "glVertexAttribs4svNV"++-- glVertexAttribs4ubvNV -------------------------------------------------------++glVertexAttribs4ubvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLubyte -- ^ @v@ pointing to @count*4@ elements of type @ColorUB@.+ -> m ()+glVertexAttribs4ubvNV v1 v2 v3 = liftIO $ dyn932 ptr_glVertexAttribs4ubvNV v1 v2 v3++{-# NOINLINE ptr_glVertexAttribs4ubvNV #-}+ptr_glVertexAttribs4ubvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> IO ())+ptr_glVertexAttribs4ubvNV = unsafePerformIO $ getCommand "glVertexAttribs4ubvNV"++-- glVertexBindingDivisor ------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glVertexBindingDivisor.xhtml OpenGL 4.x>.+glVertexBindingDivisor+ :: MonadIO m+ => GLuint -- ^ @bindingindex@.+ -> GLuint -- ^ @divisor@.+ -> m ()+glVertexBindingDivisor v1 v2 = liftIO $ dyn4 ptr_glVertexBindingDivisor v1 v2++{-# NOINLINE ptr_glVertexBindingDivisor #-}+ptr_glVertexBindingDivisor :: FunPtr (GLuint -> GLuint -> IO ())+ptr_glVertexBindingDivisor = unsafePerformIO $ getCommand "glVertexBindingDivisor"++-- glVertexBlendARB ------------------------------------------------------------++glVertexBlendARB+ :: MonadIO m+ => GLint -- ^ @count@.+ -> m ()+glVertexBlendARB v1 = liftIO $ dyn13 ptr_glVertexBlendARB v1++{-# NOINLINE ptr_glVertexBlendARB #-}+ptr_glVertexBlendARB :: FunPtr (GLint -> IO ())+ptr_glVertexBlendARB = unsafePerformIO $ getCommand "glVertexBlendARB"++-- glVertexBlendEnvfATI --------------------------------------------------------++glVertexBlendEnvfATI+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLfloat -- ^ @param@.+ -> m ()+glVertexBlendEnvfATI v1 v2 = liftIO $ dyn0 ptr_glVertexBlendEnvfATI v1 v2++{-# NOINLINE ptr_glVertexBlendEnvfATI #-}+ptr_glVertexBlendEnvfATI :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glVertexBlendEnvfATI = unsafePerformIO $ getCommand "glVertexBlendEnvfATI"++-- glVertexBlendEnviATI --------------------------------------------------------++glVertexBlendEnviATI+ :: MonadIO m+ => GLenum -- ^ @pname@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLint -- ^ @param@.+ -> m ()+glVertexBlendEnviATI v1 v2 = liftIO $ dyn58 ptr_glVertexBlendEnviATI v1 v2++{-# NOINLINE ptr_glVertexBlendEnviATI #-}+ptr_glVertexBlendEnviATI :: FunPtr (GLenum -> GLint -> IO ())+ptr_glVertexBlendEnviATI = unsafePerformIO $ getCommand "glVertexBlendEnviATI"++-- glVertexFormatNV ------------------------------------------------------------++glVertexFormatNV+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> GLsizei -- ^ @stride@.+ -> m ()+glVertexFormatNV v1 v2 v3 = liftIO $ dyn126 ptr_glVertexFormatNV v1 v2 v3++{-# NOINLINE ptr_glVertexFormatNV #-}+ptr_glVertexFormatNV :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())+ptr_glVertexFormatNV = unsafePerformIO $ getCommand "glVertexFormatNV"++-- glVertexP2ui ----------------------------------------------------------------++glVertexP2ui+ :: MonadIO m+ => GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> GLuint -- ^ @value@.+ -> m ()+glVertexP2ui v1 v2 = liftIO $ dyn19 ptr_glVertexP2ui v1 v2++{-# NOINLINE ptr_glVertexP2ui #-}+ptr_glVertexP2ui :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glVertexP2ui = unsafePerformIO $ getCommand "glVertexP2ui"++-- glVertexP2uiv ---------------------------------------------------------------++glVertexP2uiv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.+ -> m ()+glVertexP2uiv v1 v2 = liftIO $ dyn132 ptr_glVertexP2uiv v1 v2++{-# NOINLINE ptr_glVertexP2uiv #-}+ptr_glVertexP2uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glVertexP2uiv = unsafePerformIO $ getCommand "glVertexP2uiv"++-- glVertexP3ui ----------------------------------------------------------------++glVertexP3ui+ :: MonadIO m+ => GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> GLuint -- ^ @value@.+ -> m ()+glVertexP3ui v1 v2 = liftIO $ dyn19 ptr_glVertexP3ui v1 v2++{-# NOINLINE ptr_glVertexP3ui #-}+ptr_glVertexP3ui :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glVertexP3ui = unsafePerformIO $ getCommand "glVertexP3ui"++-- glVertexP3uiv ---------------------------------------------------------------++glVertexP3uiv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.+ -> m ()+glVertexP3uiv v1 v2 = liftIO $ dyn132 ptr_glVertexP3uiv v1 v2++{-# NOINLINE ptr_glVertexP3uiv #-}+ptr_glVertexP3uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glVertexP3uiv = unsafePerformIO $ getCommand "glVertexP3uiv"++-- glVertexP4ui ----------------------------------------------------------------++glVertexP4ui+ :: MonadIO m+ => GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> GLuint -- ^ @value@.+ -> m ()+glVertexP4ui v1 v2 = liftIO $ dyn19 ptr_glVertexP4ui v1 v2++{-# NOINLINE ptr_glVertexP4ui #-}+ptr_glVertexP4ui :: FunPtr (GLenum -> GLuint -> IO ())+ptr_glVertexP4ui = unsafePerformIO $ getCommand "glVertexP4ui"++-- glVertexP4uiv ---------------------------------------------------------------++glVertexP4uiv+ :: MonadIO m+ => GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.+ -> m ()+glVertexP4uiv v1 v2 = liftIO $ dyn132 ptr_glVertexP4uiv v1 v2++{-# NOINLINE ptr_glVertexP4uiv #-}+ptr_glVertexP4uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())+ptr_glVertexP4uiv = unsafePerformIO $ getCommand "glVertexP4uiv"++-- glVertexPointer -------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glVertexPointer.xml OpenGL 2.x>.+glVertexPointer+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.+ -> m ()+glVertexPointer v1 v2 v3 v4 = liftIO $ dyn133 ptr_glVertexPointer v1 v2 v3 v4++{-# NOINLINE ptr_glVertexPointer #-}+ptr_glVertexPointer :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glVertexPointer = unsafePerformIO $ getCommand "glVertexPointer"++-- glVertexPointerEXT ----------------------------------------------------------++glVertexPointerEXT+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> GLsizei -- ^ @stride@.+ -> GLsizei -- ^ @count@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride,count)@ elements of type @a@.+ -> m ()+glVertexPointerEXT v1 v2 v3 v4 v5 = liftIO $ dyn134 ptr_glVertexPointerEXT v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexPointerEXT #-}+ptr_glVertexPointerEXT :: FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ())+ptr_glVertexPointerEXT = unsafePerformIO $ getCommand "glVertexPointerEXT"++-- glVertexPointerListIBM ------------------------------------------------------++glVertexPointerListIBM+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> GLint -- ^ @stride@.+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @Ptr a@.+ -> GLint -- ^ @ptrstride@.+ -> m ()+glVertexPointerListIBM v1 v2 v3 v4 v5 = liftIO $ dyn135 ptr_glVertexPointerListIBM v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexPointerListIBM #-}+ptr_glVertexPointerListIBM :: FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())+ptr_glVertexPointerListIBM = unsafePerformIO $ getCommand "glVertexPointerListIBM"++-- glVertexPointervINTEL -------------------------------------------------------++glVertexPointervINTEL+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @4@ elements of type @Ptr a@.+ -> m ()+glVertexPointervINTEL v1 v2 v3 = liftIO $ dyn136 ptr_glVertexPointervINTEL v1 v2 v3++{-# NOINLINE ptr_glVertexPointervINTEL #-}+ptr_glVertexPointervINTEL :: FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())+ptr_glVertexPointervINTEL = unsafePerformIO $ getCommand "glVertexPointervINTEL"++-- glVertexStream1dATI ---------------------------------------------------------++glVertexStream1dATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLdouble -- ^ @x@.+ -> m ()+glVertexStream1dATI v1 v2 = liftIO $ dyn569 ptr_glVertexStream1dATI v1 v2++{-# NOINLINE ptr_glVertexStream1dATI #-}+ptr_glVertexStream1dATI :: FunPtr (GLenum -> GLdouble -> IO ())+ptr_glVertexStream1dATI = unsafePerformIO $ getCommand "glVertexStream1dATI"++-- glVertexStream1dvATI --------------------------------------------------------++glVertexStream1dvATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLdouble -- ^ @coords@ pointing to @1@ element of type @GLdouble@.+ -> m ()+glVertexStream1dvATI v1 v2 = liftIO $ dyn100 ptr_glVertexStream1dvATI v1 v2++{-# NOINLINE ptr_glVertexStream1dvATI #-}+ptr_glVertexStream1dvATI :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glVertexStream1dvATI = unsafePerformIO $ getCommand "glVertexStream1dvATI"++-- glVertexStream1fATI ---------------------------------------------------------++glVertexStream1fATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLfloat -- ^ @x@.+ -> m ()+glVertexStream1fATI v1 v2 = liftIO $ dyn0 ptr_glVertexStream1fATI v1 v2++{-# NOINLINE ptr_glVertexStream1fATI #-}+ptr_glVertexStream1fATI :: FunPtr (GLenum -> GLfloat -> IO ())+ptr_glVertexStream1fATI = unsafePerformIO $ getCommand "glVertexStream1fATI"++-- glVertexStream1fvATI --------------------------------------------------------++glVertexStream1fvATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLfloat -- ^ @coords@ pointing to @1@ element of type @GLfloat@.+ -> m ()+glVertexStream1fvATI v1 v2 = liftIO $ dyn101 ptr_glVertexStream1fvATI v1 v2++{-# NOINLINE ptr_glVertexStream1fvATI #-}+ptr_glVertexStream1fvATI :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glVertexStream1fvATI = unsafePerformIO $ getCommand "glVertexStream1fvATI"++-- glVertexStream1iATI ---------------------------------------------------------++glVertexStream1iATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLint -- ^ @x@.+ -> m ()+glVertexStream1iATI v1 v2 = liftIO $ dyn58 ptr_glVertexStream1iATI v1 v2++{-# NOINLINE ptr_glVertexStream1iATI #-}+ptr_glVertexStream1iATI :: FunPtr (GLenum -> GLint -> IO ())+ptr_glVertexStream1iATI = unsafePerformIO $ getCommand "glVertexStream1iATI"++-- glVertexStream1ivATI --------------------------------------------------------++glVertexStream1ivATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLint -- ^ @coords@ pointing to @1@ element of type @GLint@.+ -> m ()+glVertexStream1ivATI v1 v2 = liftIO $ dyn143 ptr_glVertexStream1ivATI v1 v2++{-# NOINLINE ptr_glVertexStream1ivATI #-}+ptr_glVertexStream1ivATI :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glVertexStream1ivATI = unsafePerformIO $ getCommand "glVertexStream1ivATI"++-- glVertexStream1sATI ---------------------------------------------------------++glVertexStream1sATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLshort -- ^ @x@.+ -> m ()+glVertexStream1sATI v1 v2 = liftIO $ dyn572 ptr_glVertexStream1sATI v1 v2++{-# NOINLINE ptr_glVertexStream1sATI #-}+ptr_glVertexStream1sATI :: FunPtr (GLenum -> GLshort -> IO ())+ptr_glVertexStream1sATI = unsafePerformIO $ getCommand "glVertexStream1sATI"++-- glVertexStream1svATI --------------------------------------------------------++glVertexStream1svATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLshort -- ^ @coords@ pointing to @1@ element of type @GLshort@.+ -> m ()+glVertexStream1svATI v1 v2 = liftIO $ dyn573 ptr_glVertexStream1svATI v1 v2++{-# NOINLINE ptr_glVertexStream1svATI #-}+ptr_glVertexStream1svATI :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glVertexStream1svATI = unsafePerformIO $ getCommand "glVertexStream1svATI"++-- glVertexStream2dATI ---------------------------------------------------------++glVertexStream2dATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> m ()+glVertexStream2dATI v1 v2 v3 = liftIO $ dyn575 ptr_glVertexStream2dATI v1 v2 v3++{-# NOINLINE ptr_glVertexStream2dATI #-}+ptr_glVertexStream2dATI :: FunPtr (GLenum -> GLdouble -> GLdouble -> IO ())+ptr_glVertexStream2dATI = unsafePerformIO $ getCommand "glVertexStream2dATI"++-- glVertexStream2dvATI --------------------------------------------------------++glVertexStream2dvATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLdouble -- ^ @coords@ pointing to @2@ elements of type @GLdouble@.+ -> m ()+glVertexStream2dvATI v1 v2 = liftIO $ dyn100 ptr_glVertexStream2dvATI v1 v2++{-# NOINLINE ptr_glVertexStream2dvATI #-}+ptr_glVertexStream2dvATI :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glVertexStream2dvATI = unsafePerformIO $ getCommand "glVertexStream2dvATI"++-- glVertexStream2fATI ---------------------------------------------------------++glVertexStream2fATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> m ()+glVertexStream2fATI v1 v2 v3 = liftIO $ dyn576 ptr_glVertexStream2fATI v1 v2 v3++{-# NOINLINE ptr_glVertexStream2fATI #-}+ptr_glVertexStream2fATI :: FunPtr (GLenum -> GLfloat -> GLfloat -> IO ())+ptr_glVertexStream2fATI = unsafePerformIO $ getCommand "glVertexStream2fATI"++-- glVertexStream2fvATI --------------------------------------------------------++glVertexStream2fvATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLfloat -- ^ @coords@ pointing to @2@ elements of type @GLfloat@.+ -> m ()+glVertexStream2fvATI v1 v2 = liftIO $ dyn101 ptr_glVertexStream2fvATI v1 v2++{-# NOINLINE ptr_glVertexStream2fvATI #-}+ptr_glVertexStream2fvATI :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glVertexStream2fvATI = unsafePerformIO $ getCommand "glVertexStream2fvATI"++-- glVertexStream2iATI ---------------------------------------------------------++glVertexStream2iATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> m ()+glVertexStream2iATI v1 v2 v3 = liftIO $ dyn275 ptr_glVertexStream2iATI v1 v2 v3++{-# NOINLINE ptr_glVertexStream2iATI #-}+ptr_glVertexStream2iATI :: FunPtr (GLenum -> GLint -> GLint -> IO ())+ptr_glVertexStream2iATI = unsafePerformIO $ getCommand "glVertexStream2iATI"++-- glVertexStream2ivATI --------------------------------------------------------++glVertexStream2ivATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLint -- ^ @coords@ pointing to @2@ elements of type @GLint@.+ -> m ()+glVertexStream2ivATI v1 v2 = liftIO $ dyn143 ptr_glVertexStream2ivATI v1 v2++{-# NOINLINE ptr_glVertexStream2ivATI #-}+ptr_glVertexStream2ivATI :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glVertexStream2ivATI = unsafePerformIO $ getCommand "glVertexStream2ivATI"++-- glVertexStream2sATI ---------------------------------------------------------++glVertexStream2sATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> m ()+glVertexStream2sATI v1 v2 v3 = liftIO $ dyn578 ptr_glVertexStream2sATI v1 v2 v3++{-# NOINLINE ptr_glVertexStream2sATI #-}+ptr_glVertexStream2sATI :: FunPtr (GLenum -> GLshort -> GLshort -> IO ())+ptr_glVertexStream2sATI = unsafePerformIO $ getCommand "glVertexStream2sATI"++-- glVertexStream2svATI --------------------------------------------------------++glVertexStream2svATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLshort -- ^ @coords@ pointing to @2@ elements of type @GLshort@.+ -> m ()+glVertexStream2svATI v1 v2 = liftIO $ dyn573 ptr_glVertexStream2svATI v1 v2++{-# NOINLINE ptr_glVertexStream2svATI #-}+ptr_glVertexStream2svATI :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glVertexStream2svATI = unsafePerformIO $ getCommand "glVertexStream2svATI"++-- glVertexStream3dATI ---------------------------------------------------------++glVertexStream3dATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> m ()+glVertexStream3dATI v1 v2 v3 v4 = liftIO $ dyn548 ptr_glVertexStream3dATI v1 v2 v3 v4++{-# NOINLINE ptr_glVertexStream3dATI #-}+ptr_glVertexStream3dATI :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexStream3dATI = unsafePerformIO $ getCommand "glVertexStream3dATI"++-- glVertexStream3dvATI --------------------------------------------------------++glVertexStream3dvATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLdouble -- ^ @coords@ pointing to @3@ elements of type @GLdouble@.+ -> m ()+glVertexStream3dvATI v1 v2 = liftIO $ dyn100 ptr_glVertexStream3dvATI v1 v2++{-# NOINLINE ptr_glVertexStream3dvATI #-}+ptr_glVertexStream3dvATI :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glVertexStream3dvATI = unsafePerformIO $ getCommand "glVertexStream3dvATI"++-- glVertexStream3fATI ---------------------------------------------------------++glVertexStream3fATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> m ()+glVertexStream3fATI v1 v2 v3 v4 = liftIO $ dyn549 ptr_glVertexStream3fATI v1 v2 v3 v4++{-# NOINLINE ptr_glVertexStream3fATI #-}+ptr_glVertexStream3fATI :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glVertexStream3fATI = unsafePerformIO $ getCommand "glVertexStream3fATI"++-- glVertexStream3fvATI --------------------------------------------------------++glVertexStream3fvATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLfloat -- ^ @coords@ pointing to @3@ elements of type @GLfloat@.+ -> m ()+glVertexStream3fvATI v1 v2 = liftIO $ dyn101 ptr_glVertexStream3fvATI v1 v2++{-# NOINLINE ptr_glVertexStream3fvATI #-}+ptr_glVertexStream3fvATI :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glVertexStream3fvATI = unsafePerformIO $ getCommand "glVertexStream3fvATI"++-- glVertexStream3iATI ---------------------------------------------------------++glVertexStream3iATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLint -- ^ @z@.+ -> m ()+glVertexStream3iATI v1 v2 v3 v4 = liftIO $ dyn582 ptr_glVertexStream3iATI v1 v2 v3 v4++{-# NOINLINE ptr_glVertexStream3iATI #-}+ptr_glVertexStream3iATI :: FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ())+ptr_glVertexStream3iATI = unsafePerformIO $ getCommand "glVertexStream3iATI"++-- glVertexStream3ivATI --------------------------------------------------------++glVertexStream3ivATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLint -- ^ @coords@ pointing to @3@ elements of type @GLint@.+ -> m ()+glVertexStream3ivATI v1 v2 = liftIO $ dyn143 ptr_glVertexStream3ivATI v1 v2++{-# NOINLINE ptr_glVertexStream3ivATI #-}+ptr_glVertexStream3ivATI :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glVertexStream3ivATI = unsafePerformIO $ getCommand "glVertexStream3ivATI"++-- glVertexStream3sATI ---------------------------------------------------------++glVertexStream3sATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> GLshort -- ^ @z@.+ -> m ()+glVertexStream3sATI v1 v2 v3 v4 = liftIO $ dyn583 ptr_glVertexStream3sATI v1 v2 v3 v4++{-# NOINLINE ptr_glVertexStream3sATI #-}+ptr_glVertexStream3sATI :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glVertexStream3sATI = unsafePerformIO $ getCommand "glVertexStream3sATI"++-- glVertexStream3svATI --------------------------------------------------------++glVertexStream3svATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLshort -- ^ @coords@ pointing to @3@ elements of type @GLshort@.+ -> m ()+glVertexStream3svATI v1 v2 = liftIO $ dyn573 ptr_glVertexStream3svATI v1 v2++{-# NOINLINE ptr_glVertexStream3svATI #-}+ptr_glVertexStream3svATI :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glVertexStream3svATI = unsafePerformIO $ getCommand "glVertexStream3svATI"++-- glVertexStream4dATI ---------------------------------------------------------++glVertexStream4dATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLdouble -- ^ @x@.+ -> GLdouble -- ^ @y@.+ -> GLdouble -- ^ @z@.+ -> GLdouble -- ^ @w@.+ -> m ()+glVertexStream4dATI v1 v2 v3 v4 v5 = liftIO $ dyn546 ptr_glVertexStream4dATI v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexStream4dATI #-}+ptr_glVertexStream4dATI :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glVertexStream4dATI = unsafePerformIO $ getCommand "glVertexStream4dATI"++-- glVertexStream4dvATI --------------------------------------------------------++glVertexStream4dvATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLdouble -- ^ @coords@ pointing to @4@ elements of type @GLdouble@.+ -> m ()+glVertexStream4dvATI v1 v2 = liftIO $ dyn100 ptr_glVertexStream4dvATI v1 v2++{-# NOINLINE ptr_glVertexStream4dvATI #-}+ptr_glVertexStream4dvATI :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+ptr_glVertexStream4dvATI = unsafePerformIO $ getCommand "glVertexStream4dvATI"++-- glVertexStream4fATI ---------------------------------------------------------++glVertexStream4fATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @z@.+ -> GLfloat -- ^ @w@.+ -> m ()+glVertexStream4fATI v1 v2 v3 v4 v5 = liftIO $ dyn547 ptr_glVertexStream4fATI v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexStream4fATI #-}+ptr_glVertexStream4fATI :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glVertexStream4fATI = unsafePerformIO $ getCommand "glVertexStream4fATI"++-- glVertexStream4fvATI --------------------------------------------------------++glVertexStream4fvATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLfloat -- ^ @coords@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glVertexStream4fvATI v1 v2 = liftIO $ dyn101 ptr_glVertexStream4fvATI v1 v2++{-# NOINLINE ptr_glVertexStream4fvATI #-}+ptr_glVertexStream4fvATI :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+ptr_glVertexStream4fvATI = unsafePerformIO $ getCommand "glVertexStream4fvATI"++-- glVertexStream4iATI ---------------------------------------------------------++glVertexStream4iATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLint -- ^ @x@.+ -> GLint -- ^ @y@.+ -> GLint -- ^ @z@.+ -> GLint -- ^ @w@.+ -> m ()+glVertexStream4iATI v1 v2 v3 v4 v5 = liftIO $ dyn276 ptr_glVertexStream4iATI v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexStream4iATI #-}+ptr_glVertexStream4iATI :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glVertexStream4iATI = unsafePerformIO $ getCommand "glVertexStream4iATI"++-- glVertexStream4ivATI --------------------------------------------------------++glVertexStream4ivATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLint -- ^ @coords@ pointing to @4@ elements of type @GLint@.+ -> m ()+glVertexStream4ivATI v1 v2 = liftIO $ dyn143 ptr_glVertexStream4ivATI v1 v2++{-# NOINLINE ptr_glVertexStream4ivATI #-}+ptr_glVertexStream4ivATI :: FunPtr (GLenum -> Ptr GLint -> IO ())+ptr_glVertexStream4ivATI = unsafePerformIO $ getCommand "glVertexStream4ivATI"++-- glVertexStream4sATI ---------------------------------------------------------++glVertexStream4sATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> GLshort -- ^ @x@.+ -> GLshort -- ^ @y@.+ -> GLshort -- ^ @z@.+ -> GLshort -- ^ @w@.+ -> m ()+glVertexStream4sATI v1 v2 v3 v4 v5 = liftIO $ dyn587 ptr_glVertexStream4sATI v1 v2 v3 v4 v5++{-# NOINLINE ptr_glVertexStream4sATI #-}+ptr_glVertexStream4sATI :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glVertexStream4sATI = unsafePerformIO $ getCommand "glVertexStream4sATI"++-- glVertexStream4svATI --------------------------------------------------------++glVertexStream4svATI+ :: MonadIO m+ => GLenum -- ^ @stream@ of type [VertexStreamATI](Graphics-GL-Groups.html#VertexStreamATI).+ -> Ptr GLshort -- ^ @coords@ pointing to @4@ elements of type @GLshort@.+ -> m ()+glVertexStream4svATI v1 v2 = liftIO $ dyn573 ptr_glVertexStream4svATI v1 v2++{-# NOINLINE ptr_glVertexStream4svATI #-}+ptr_glVertexStream4svATI :: FunPtr (GLenum -> Ptr GLshort -> IO ())+ptr_glVertexStream4svATI = unsafePerformIO $ getCommand "glVertexStream4svATI"++-- glVertexWeightPointerEXT ----------------------------------------------------++glVertexWeightPointerEXT+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [VertexWeightPointerTypeEXT](Graphics-GL-Groups.html#VertexWeightPointerTypeEXT).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @a@.+ -> m ()+glVertexWeightPointerEXT v1 v2 v3 v4 = liftIO $ dyn133 ptr_glVertexWeightPointerEXT v1 v2 v3 v4++{-# NOINLINE ptr_glVertexWeightPointerEXT #-}+ptr_glVertexWeightPointerEXT :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glVertexWeightPointerEXT = unsafePerformIO $ getCommand "glVertexWeightPointerEXT"++-- glVertexWeightfEXT ----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexWeightfvEXT'.+glVertexWeightfEXT+ :: MonadIO m+ => GLfloat -- ^ @weight@.+ -> m ()+glVertexWeightfEXT v1 = liftIO $ dyn85 ptr_glVertexWeightfEXT v1++{-# NOINLINE ptr_glVertexWeightfEXT #-}+ptr_glVertexWeightfEXT :: FunPtr (GLfloat -> IO ())+ptr_glVertexWeightfEXT = unsafePerformIO $ getCommand "glVertexWeightfEXT"++-- glVertexWeightfvEXT ---------------------------------------------------------++glVertexWeightfvEXT+ :: MonadIO m+ => Ptr GLfloat -- ^ @weight@ pointing to @1@ element of type @GLfloat@.+ -> m ()+glVertexWeightfvEXT v1 = liftIO $ dyn44 ptr_glVertexWeightfvEXT v1++{-# NOINLINE ptr_glVertexWeightfvEXT #-}+ptr_glVertexWeightfvEXT :: FunPtr (Ptr GLfloat -> IO ())+ptr_glVertexWeightfvEXT = unsafePerformIO $ getCommand "glVertexWeightfvEXT"++-- glVertexWeighthNV -----------------------------------------------------------++-- | The vector equivalent of this command is 'glVertexWeighthvNV'.+glVertexWeighthNV+ :: MonadIO m+ => GLhalfNV -- ^ @weight@ of type @Half16NV@.+ -> m ()+glVertexWeighthNV v1 = liftIO $ dyn292 ptr_glVertexWeighthNV v1++{-# NOINLINE ptr_glVertexWeighthNV #-}+ptr_glVertexWeighthNV :: FunPtr (GLhalfNV -> IO ())+ptr_glVertexWeighthNV = unsafePerformIO $ getCommand "glVertexWeighthNV"++-- glVertexWeighthvNV ----------------------------------------------------------++glVertexWeighthvNV+ :: MonadIO m+ => Ptr GLhalfNV -- ^ @weight@ pointing to @1@ element of type @Half16NV@.+ -> m ()+glVertexWeighthvNV v1 = liftIO $ dyn106 ptr_glVertexWeighthvNV v1++{-# NOINLINE ptr_glVertexWeighthvNV #-}+ptr_glVertexWeighthvNV :: FunPtr (Ptr GLhalfNV -> IO ())+ptr_glVertexWeighthvNV = unsafePerformIO $ getCommand "glVertexWeighthvNV"++-- glVideoCaptureNV ------------------------------------------------------------++glVideoCaptureNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> Ptr GLuint -- ^ @sequence_num@.+ -> Ptr GLuint64EXT -- ^ @capture_time@.+ -> m GLenum+glVideoCaptureNV v1 v2 v3 = liftIO $ dyn933 ptr_glVideoCaptureNV v1 v2 v3++{-# NOINLINE ptr_glVideoCaptureNV #-}+ptr_glVideoCaptureNV :: FunPtr (GLuint -> Ptr GLuint -> Ptr GLuint64EXT -> IO GLenum)+ptr_glVideoCaptureNV = unsafePerformIO $ getCommand "glVideoCaptureNV"++-- glVideoCaptureStreamParameterdvNV -------------------------------------------++glVideoCaptureStreamParameterdvNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> GLuint -- ^ @stream@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.+ -> m ()+glVideoCaptureStreamParameterdvNV v1 v2 v3 v4 = liftIO $ dyn465 ptr_glVideoCaptureStreamParameterdvNV v1 v2 v3 v4++{-# NOINLINE ptr_glVideoCaptureStreamParameterdvNV #-}+ptr_glVideoCaptureStreamParameterdvNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ())+ptr_glVideoCaptureStreamParameterdvNV = unsafePerformIO $ getCommand "glVideoCaptureStreamParameterdvNV"++-- glVideoCaptureStreamParameterfvNV -------------------------------------------++glVideoCaptureStreamParameterfvNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> GLuint -- ^ @stream@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.+ -> m ()+glVideoCaptureStreamParameterfvNV v1 v2 v3 v4 = liftIO $ dyn466 ptr_glVideoCaptureStreamParameterfvNV v1 v2 v3 v4++{-# NOINLINE ptr_glVideoCaptureStreamParameterfvNV #-}+ptr_glVideoCaptureStreamParameterfvNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+ptr_glVideoCaptureStreamParameterfvNV = unsafePerformIO $ getCommand "glVideoCaptureStreamParameterfvNV"++-- glVideoCaptureStreamParameterivNV -------------------------------------------++glVideoCaptureStreamParameterivNV+ :: MonadIO m+ => GLuint -- ^ @video_capture_slot@.+ -> GLuint -- ^ @stream@.+ -> GLenum -- ^ @pname@.+ -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.+ -> m ()+glVideoCaptureStreamParameterivNV v1 v2 v3 v4 = liftIO $ dyn314 ptr_glVideoCaptureStreamParameterivNV v1 v2 v3 v4++{-# NOINLINE ptr_glVideoCaptureStreamParameterivNV #-}+ptr_glVideoCaptureStreamParameterivNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())+ptr_glVideoCaptureStreamParameterivNV = unsafePerformIO $ getCommand "glVideoCaptureStreamParameterivNV"++-- glViewport ------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glViewport.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glViewport.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glViewport.xhtml OpenGL 4.x>.+glViewport+ :: MonadIO m+ => GLint -- ^ @x@ of type @WinCoord@.+ -> GLint -- ^ @y@ of type @WinCoord@.+ -> GLsizei -- ^ @width@.+ -> GLsizei -- ^ @height@.+ -> m ()+glViewport v1 v2 v3 v4 = liftIO $ dyn738 ptr_glViewport v1 v2 v3 v4++{-# NOINLINE ptr_glViewport #-}+ptr_glViewport :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> IO ())+ptr_glViewport = unsafePerformIO $ getCommand "glViewport"++-- glViewportArrayv ------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glViewportArray.xhtml OpenGL 4.x>.+glViewportArrayv+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@ pointing to @COMPSIZE(count)@ elements of type @GLfloat@.+ -> m ()+glViewportArrayv v1 v2 v3 = liftIO $ dyn226 ptr_glViewportArrayv v1 v2 v3++{-# NOINLINE ptr_glViewportArrayv #-}+ptr_glViewportArrayv :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glViewportArrayv = unsafePerformIO $ getCommand "glViewportArrayv"++-- glViewportArrayvNV ----------------------------------------------------------++-- | This command is an alias for 'glViewportArrayv'.+glViewportArrayvNV+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@ pointing to @COMPSIZE(count)@ elements of type @GLfloat@.+ -> m ()+glViewportArrayvNV v1 v2 v3 = liftIO $ dyn226 ptr_glViewportArrayvNV v1 v2 v3++{-# NOINLINE ptr_glViewportArrayvNV #-}+ptr_glViewportArrayvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glViewportArrayvNV = unsafePerformIO $ getCommand "glViewportArrayvNV"++-- glViewportArrayvOES ---------------------------------------------------------++-- | This command is an alias for 'glViewportArrayv'.+glViewportArrayvOES+ :: MonadIO m+ => GLuint -- ^ @first@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLfloat -- ^ @v@ pointing to @COMPSIZE(count)@ elements of type @GLfloat@.+ -> m ()+glViewportArrayvOES v1 v2 v3 = liftIO $ dyn226 ptr_glViewportArrayvOES v1 v2 v3++{-# NOINLINE ptr_glViewportArrayvOES #-}+ptr_glViewportArrayvOES :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+ptr_glViewportArrayvOES = unsafePerformIO $ getCommand "glViewportArrayvOES"++-- glViewportIndexedf ----------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glViewportIndexed.xhtml OpenGL 4.x>.+glViewportIndexedf+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @w@.+ -> GLfloat -- ^ @h@.+ -> m ()+glViewportIndexedf v1 v2 v3 v4 v5 = liftIO $ dyn907 ptr_glViewportIndexedf v1 v2 v3 v4 v5++{-# NOINLINE ptr_glViewportIndexedf #-}+ptr_glViewportIndexedf :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glViewportIndexedf = unsafePerformIO $ getCommand "glViewportIndexedf"++-- glViewportIndexedfNV --------------------------------------------------------++-- | This command is an alias for 'glViewportIndexedf'.+glViewportIndexedfNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @w@.+ -> GLfloat -- ^ @h@.+ -> m ()+glViewportIndexedfNV v1 v2 v3 v4 v5 = liftIO $ dyn907 ptr_glViewportIndexedfNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glViewportIndexedfNV #-}+ptr_glViewportIndexedfNV :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glViewportIndexedfNV = unsafePerformIO $ getCommand "glViewportIndexedfNV"++-- glViewportIndexedfOES -------------------------------------------------------++-- | This command is an alias for 'glViewportIndexedf'.+glViewportIndexedfOES+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @x@.+ -> GLfloat -- ^ @y@.+ -> GLfloat -- ^ @w@.+ -> GLfloat -- ^ @h@.+ -> m ()+glViewportIndexedfOES v1 v2 v3 v4 v5 = liftIO $ dyn907 ptr_glViewportIndexedfOES v1 v2 v3 v4 v5++{-# NOINLINE ptr_glViewportIndexedfOES #-}+ptr_glViewportIndexedfOES :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glViewportIndexedfOES = unsafePerformIO $ getCommand "glViewportIndexedfOES"++-- glViewportIndexedfv ---------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glViewportIndexed.xhtml OpenGL 4.x>.+glViewportIndexedfv+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glViewportIndexedfv v1 v2 = liftIO $ dyn394 ptr_glViewportIndexedfv v1 v2++{-# NOINLINE ptr_glViewportIndexedfv #-}+ptr_glViewportIndexedfv :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glViewportIndexedfv = unsafePerformIO $ getCommand "glViewportIndexedfv"++-- glViewportIndexedfvNV -------------------------------------------------------++-- | This command is an alias for 'glViewportIndexedfv'.+glViewportIndexedfvNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glViewportIndexedfvNV v1 v2 = liftIO $ dyn394 ptr_glViewportIndexedfvNV v1 v2++{-# NOINLINE ptr_glViewportIndexedfvNV #-}+ptr_glViewportIndexedfvNV :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glViewportIndexedfvNV = unsafePerformIO $ getCommand "glViewportIndexedfvNV"++-- glViewportIndexedfvOES ------------------------------------------------------++-- | This command is an alias for 'glViewportIndexedfv'.+glViewportIndexedfvOES+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.+ -> m ()+glViewportIndexedfvOES v1 v2 = liftIO $ dyn394 ptr_glViewportIndexedfvOES v1 v2++{-# NOINLINE ptr_glViewportIndexedfvOES #-}+ptr_glViewportIndexedfvOES :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+ptr_glViewportIndexedfvOES = unsafePerformIO $ getCommand "glViewportIndexedfvOES"++-- glViewportPositionWScaleNV --------------------------------------------------++glViewportPositionWScaleNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLfloat -- ^ @xcoeff@.+ -> GLfloat -- ^ @ycoeff@.+ -> m ()+glViewportPositionWScaleNV v1 v2 v3 = liftIO $ dyn229 ptr_glViewportPositionWScaleNV v1 v2 v3++{-# NOINLINE ptr_glViewportPositionWScaleNV #-}+ptr_glViewportPositionWScaleNV :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())+ptr_glViewportPositionWScaleNV = unsafePerformIO $ getCommand "glViewportPositionWScaleNV"++-- glViewportSwizzleNV ---------------------------------------------------------++glViewportSwizzleNV+ :: MonadIO m+ => GLuint -- ^ @index@.+ -> GLenum -- ^ @swizzlex@.+ -> GLenum -- ^ @swizzley@.+ -> GLenum -- ^ @swizzlez@.+ -> GLenum -- ^ @swizzlew@.+ -> m ()+glViewportSwizzleNV v1 v2 v3 v4 v5 = liftIO $ dyn57 ptr_glViewportSwizzleNV v1 v2 v3 v4 v5++{-# NOINLINE ptr_glViewportSwizzleNV #-}+ptr_glViewportSwizzleNV :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glViewportSwizzleNV = unsafePerformIO $ getCommand "glViewportSwizzleNV"++-- glWaitSemaphoreEXT ----------------------------------------------------------++glWaitSemaphoreEXT+ :: MonadIO m+ => GLuint -- ^ @semaphore@.+ -> GLuint -- ^ @numBufferBarriers@.+ -> Ptr GLuint -- ^ @buffers@ pointing to @COMPSIZE(numBufferBarriers)@ elements of type @GLuint@.+ -> GLuint -- ^ @numTextureBarriers@.+ -> Ptr GLuint -- ^ @textures@ pointing to @COMPSIZE(numTextureBarriers)@ elements of type @GLuint@.+ -> Ptr GLenum -- ^ @srcLayouts@ pointing to @COMPSIZE(numTextureBarriers)@ elements of type [TextureLayout](Graphics-GL-Groups.html#TextureLayout).+ -> m ()+glWaitSemaphoreEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn749 ptr_glWaitSemaphoreEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glWaitSemaphoreEXT #-}+ptr_glWaitSemaphoreEXT :: FunPtr (GLuint -> GLuint -> Ptr GLuint -> GLuint -> Ptr GLuint -> Ptr GLenum -> IO ())+ptr_glWaitSemaphoreEXT = unsafePerformIO $ getCommand "glWaitSemaphoreEXT"++-- glWaitSemaphoreui64NVX ------------------------------------------------------++glWaitSemaphoreui64NVX+ :: MonadIO m+ => GLuint -- ^ @waitGpu@.+ -> GLsizei -- ^ @fenceObjectCount@.+ -> Ptr GLuint -- ^ @semaphoreArray@ pointing to @fenceObjectCount@ elements of type @GLuint@.+ -> Ptr GLuint64 -- ^ @fenceValueArray@ pointing to @fenceObjectCount@ elements of type @GLuint64@.+ -> m ()+glWaitSemaphoreui64NVX v1 v2 v3 v4 = liftIO $ dyn750 ptr_glWaitSemaphoreui64NVX v1 v2 v3 v4++{-# NOINLINE ptr_glWaitSemaphoreui64NVX #-}+ptr_glWaitSemaphoreui64NVX :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO ())+ptr_glWaitSemaphoreui64NVX = unsafePerformIO $ getCommand "glWaitSemaphoreui64NVX"+
+ src/Graphics/GL/Functions/F33.hs view
@@ -0,0 +1,1091 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Functions.F33+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- Raw functions from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Functions.F33 (+ glWaitSync,+ glWaitSyncAPPLE,+ glWaitVkSemaphoreNV,+ glWeightPathsNV,+ glWeightPointerARB,+ glWeightPointerOES,+ glWeightbvARB,+ glWeightdvARB,+ glWeightfvARB,+ glWeightivARB,+ glWeightsvARB,+ glWeightubvARB,+ glWeightuivARB,+ glWeightusvARB,+ glWindowPos2d,+ glWindowPos2dARB,+ glWindowPos2dMESA,+ glWindowPos2dv,+ glWindowPos2dvARB,+ glWindowPos2dvMESA,+ glWindowPos2f,+ glWindowPos2fARB,+ glWindowPos2fMESA,+ glWindowPos2fv,+ glWindowPos2fvARB,+ glWindowPos2fvMESA,+ glWindowPos2i,+ glWindowPos2iARB,+ glWindowPos2iMESA,+ glWindowPos2iv,+ glWindowPos2ivARB,+ glWindowPos2ivMESA,+ glWindowPos2s,+ glWindowPos2sARB,+ glWindowPos2sMESA,+ glWindowPos2sv,+ glWindowPos2svARB,+ glWindowPos2svMESA,+ glWindowPos3d,+ glWindowPos3dARB,+ glWindowPos3dMESA,+ glWindowPos3dv,+ glWindowPos3dvARB,+ glWindowPos3dvMESA,+ glWindowPos3f,+ glWindowPos3fARB,+ glWindowPos3fMESA,+ glWindowPos3fv,+ glWindowPos3fvARB,+ glWindowPos3fvMESA,+ glWindowPos3i,+ glWindowPos3iARB,+ glWindowPos3iMESA,+ glWindowPos3iv,+ glWindowPos3ivARB,+ glWindowPos3ivMESA,+ glWindowPos3s,+ glWindowPos3sARB,+ glWindowPos3sMESA,+ glWindowPos3sv,+ glWindowPos3svARB,+ glWindowPos3svMESA,+ glWindowPos4dMESA,+ glWindowPos4dvMESA,+ glWindowPos4fMESA,+ glWindowPos4fvMESA,+ glWindowPos4iMESA,+ glWindowPos4ivMESA,+ glWindowPos4sMESA,+ glWindowPos4svMESA,+ glWindowRectanglesEXT,+ glWriteMaskEXT+) where++import Control.Monad.IO.Class ( MonadIO(..) )+import Foreign.Ptr+import Graphics.GL.Foreign+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )++-- glWaitSync ------------------------------------------------------------------++-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glWaitSync.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glWaitSync.xhtml OpenGL 4.x>.+glWaitSync+ :: MonadIO m+ => GLsync -- ^ @sync@ of type @sync@.+ -> GLbitfield -- ^ @flags@.+ -> GLuint64 -- ^ @timeout@.+ -> m ()+glWaitSync v1 v2 v3 = liftIO $ dyn934 ptr_glWaitSync v1 v2 v3++{-# NOINLINE ptr_glWaitSync #-}+ptr_glWaitSync :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())+ptr_glWaitSync = unsafePerformIO $ getCommand "glWaitSync"++-- glWaitSyncAPPLE -------------------------------------------------------------++-- | This command is an alias for 'glWaitSync'.+glWaitSyncAPPLE+ :: MonadIO m+ => GLsync -- ^ @sync@.+ -> GLbitfield -- ^ @flags@.+ -> GLuint64 -- ^ @timeout@.+ -> m ()+glWaitSyncAPPLE v1 v2 v3 = liftIO $ dyn934 ptr_glWaitSyncAPPLE v1 v2 v3++{-# NOINLINE ptr_glWaitSyncAPPLE #-}+ptr_glWaitSyncAPPLE :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())+ptr_glWaitSyncAPPLE = unsafePerformIO $ getCommand "glWaitSyncAPPLE"++-- glWaitVkSemaphoreNV ---------------------------------------------------------++glWaitVkSemaphoreNV+ :: MonadIO m+ => GLuint64 -- ^ @vkSemaphore@.+ -> m ()+glWaitVkSemaphoreNV v1 = liftIO $ dyn517 ptr_glWaitVkSemaphoreNV v1++{-# NOINLINE ptr_glWaitVkSemaphoreNV #-}+ptr_glWaitVkSemaphoreNV :: FunPtr (GLuint64 -> IO ())+ptr_glWaitVkSemaphoreNV = unsafePerformIO $ getCommand "glWaitVkSemaphoreNV"++-- glWeightPathsNV -------------------------------------------------------------++glWeightPathsNV+ :: MonadIO m+ => GLuint -- ^ @resultPath@ of type @Path@.+ -> GLsizei -- ^ @numPaths@.+ -> Ptr GLuint -- ^ @paths@ pointing to @numPaths@ elements of type @Path@.+ -> Ptr GLfloat -- ^ @weights@ pointing to @numPaths@ elements of type @GLfloat@.+ -> m ()+glWeightPathsNV v1 v2 v3 v4 = liftIO $ dyn935 ptr_glWeightPathsNV v1 v2 v3 v4++{-# NOINLINE ptr_glWeightPathsNV #-}+ptr_glWeightPathsNV :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ())+ptr_glWeightPathsNV = unsafePerformIO $ getCommand "glWeightPathsNV"++-- glWeightPointerARB ----------------------------------------------------------++glWeightPointerARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@ of type [WeightPointerTypeARB](Graphics-GL-Groups.html#WeightPointerTypeARB).+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @a@.+ -> m ()+glWeightPointerARB v1 v2 v3 v4 = liftIO $ dyn133 ptr_glWeightPointerARB v1 v2 v3 v4++{-# NOINLINE ptr_glWeightPointerARB #-}+ptr_glWeightPointerARB :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glWeightPointerARB = unsafePerformIO $ getCommand "glWeightPointerARB"++-- glWeightPointerOES ----------------------------------------------------------++glWeightPointerOES+ :: MonadIO m+ => GLint -- ^ @size@.+ -> GLenum -- ^ @type@.+ -> GLsizei -- ^ @stride@.+ -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(type,stride)@ elements of type @a@.+ -> m ()+glWeightPointerOES v1 v2 v3 v4 = liftIO $ dyn133 ptr_glWeightPointerOES v1 v2 v3 v4++{-# NOINLINE ptr_glWeightPointerOES #-}+ptr_glWeightPointerOES :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())+ptr_glWeightPointerOES = unsafePerformIO $ getCommand "glWeightPointerOES"++-- glWeightbvARB ---------------------------------------------------------------++glWeightbvARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> Ptr GLbyte -- ^ @weights@ pointing to @size@ elements of type @GLbyte@.+ -> m ()+glWeightbvARB v1 v2 = liftIO $ dyn936 ptr_glWeightbvARB v1 v2++{-# NOINLINE ptr_glWeightbvARB #-}+ptr_glWeightbvARB :: FunPtr (GLint -> Ptr GLbyte -> IO ())+ptr_glWeightbvARB = unsafePerformIO $ getCommand "glWeightbvARB"++-- glWeightdvARB ---------------------------------------------------------------++glWeightdvARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> Ptr GLdouble -- ^ @weights@ pointing to @size@ elements of type @GLdouble@.+ -> m ()+glWeightdvARB v1 v2 = liftIO $ dyn937 ptr_glWeightdvARB v1 v2++{-# NOINLINE ptr_glWeightdvARB #-}+ptr_glWeightdvARB :: FunPtr (GLint -> Ptr GLdouble -> IO ())+ptr_glWeightdvARB = unsafePerformIO $ getCommand "glWeightdvARB"++-- glWeightfvARB ---------------------------------------------------------------++glWeightfvARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> Ptr GLfloat -- ^ @weights@ pointing to @size@ elements of type @GLfloat@.+ -> m ()+glWeightfvARB v1 v2 = liftIO $ dyn938 ptr_glWeightfvARB v1 v2++{-# NOINLINE ptr_glWeightfvARB #-}+ptr_glWeightfvARB :: FunPtr (GLint -> Ptr GLfloat -> IO ())+ptr_glWeightfvARB = unsafePerformIO $ getCommand "glWeightfvARB"++-- glWeightivARB ---------------------------------------------------------------++glWeightivARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> Ptr GLint -- ^ @weights@ pointing to @size@ elements of type @GLint@.+ -> m ()+glWeightivARB v1 v2 = liftIO $ dyn939 ptr_glWeightivARB v1 v2++{-# NOINLINE ptr_glWeightivARB #-}+ptr_glWeightivARB :: FunPtr (GLint -> Ptr GLint -> IO ())+ptr_glWeightivARB = unsafePerformIO $ getCommand "glWeightivARB"++-- glWeightsvARB ---------------------------------------------------------------++glWeightsvARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> Ptr GLshort -- ^ @weights@ pointing to @size@ elements of type @GLshort@.+ -> m ()+glWeightsvARB v1 v2 = liftIO $ dyn940 ptr_glWeightsvARB v1 v2++{-# NOINLINE ptr_glWeightsvARB #-}+ptr_glWeightsvARB :: FunPtr (GLint -> Ptr GLshort -> IO ())+ptr_glWeightsvARB = unsafePerformIO $ getCommand "glWeightsvARB"++-- glWeightubvARB --------------------------------------------------------------++glWeightubvARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> Ptr GLubyte -- ^ @weights@ pointing to @size@ elements of type @GLubyte@.+ -> m ()+glWeightubvARB v1 v2 = liftIO $ dyn543 ptr_glWeightubvARB v1 v2++{-# NOINLINE ptr_glWeightubvARB #-}+ptr_glWeightubvARB :: FunPtr (GLint -> Ptr GLubyte -> IO ())+ptr_glWeightubvARB = unsafePerformIO $ getCommand "glWeightubvARB"++-- glWeightuivARB --------------------------------------------------------------++glWeightuivARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> Ptr GLuint -- ^ @weights@ pointing to @size@ elements of type @GLuint@.+ -> m ()+glWeightuivARB v1 v2 = liftIO $ dyn544 ptr_glWeightuivARB v1 v2++{-# NOINLINE ptr_glWeightuivARB #-}+ptr_glWeightuivARB :: FunPtr (GLint -> Ptr GLuint -> IO ())+ptr_glWeightuivARB = unsafePerformIO $ getCommand "glWeightuivARB"++-- glWeightusvARB --------------------------------------------------------------++glWeightusvARB+ :: MonadIO m+ => GLint -- ^ @size@.+ -> Ptr GLushort -- ^ @weights@ pointing to @size@ elements of type @GLushort@.+ -> m ()+glWeightusvARB v1 v2 = liftIO $ dyn545 ptr_glWeightusvARB v1 v2++{-# NOINLINE ptr_glWeightusvARB #-}+ptr_glWeightusvARB :: FunPtr (GLint -> Ptr GLushort -> IO ())+ptr_glWeightusvARB = unsafePerformIO $ getCommand "glWeightusvARB"++-- glWindowPos2d ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glWindowPos2dv'.+glWindowPos2d+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> m ()+glWindowPos2d v1 v2 = liftIO $ dyn225 ptr_glWindowPos2d v1 v2++{-# NOINLINE ptr_glWindowPos2d #-}+ptr_glWindowPos2d :: FunPtr (GLdouble -> GLdouble -> IO ())+ptr_glWindowPos2d = unsafePerformIO $ getCommand "glWindowPos2d"++-- glWindowPos2dARB ------------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos2dvARB'. This command is an alias for 'glWindowPos2d'.+glWindowPos2dARB+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> m ()+glWindowPos2dARB v1 v2 = liftIO $ dyn225 ptr_glWindowPos2dARB v1 v2++{-# NOINLINE ptr_glWindowPos2dARB #-}+ptr_glWindowPos2dARB :: FunPtr (GLdouble -> GLdouble -> IO ())+ptr_glWindowPos2dARB = unsafePerformIO $ getCommand "glWindowPos2dARB"++-- glWindowPos2dMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos2dvMESA'. This command is an alias for 'glWindowPos2d'.+glWindowPos2dMESA+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> m ()+glWindowPos2dMESA v1 v2 = liftIO $ dyn225 ptr_glWindowPos2dMESA v1 v2++{-# NOINLINE ptr_glWindowPos2dMESA #-}+ptr_glWindowPos2dMESA :: FunPtr (GLdouble -> GLdouble -> IO ())+ptr_glWindowPos2dMESA = unsafePerformIO $ getCommand "glWindowPos2dMESA"++-- glWindowPos2dv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>.+glWindowPos2dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @CoordD@.+ -> m ()+glWindowPos2dv v1 = liftIO $ dyn42 ptr_glWindowPos2dv v1++{-# NOINLINE ptr_glWindowPos2dv #-}+ptr_glWindowPos2dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glWindowPos2dv = unsafePerformIO $ getCommand "glWindowPos2dv"++-- glWindowPos2dvARB -----------------------------------------------------------++-- | This command is an alias for 'glWindowPos2dv'.+glWindowPos2dvARB+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @CoordD@.+ -> m ()+glWindowPos2dvARB v1 = liftIO $ dyn42 ptr_glWindowPos2dvARB v1++{-# NOINLINE ptr_glWindowPos2dvARB #-}+ptr_glWindowPos2dvARB :: FunPtr (Ptr GLdouble -> IO ())+ptr_glWindowPos2dvARB = unsafePerformIO $ getCommand "glWindowPos2dvARB"++-- glWindowPos2dvMESA ----------------------------------------------------------++-- | This command is an alias for 'glWindowPos2dv'.+glWindowPos2dvMESA+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @CoordD@.+ -> m ()+glWindowPos2dvMESA v1 = liftIO $ dyn42 ptr_glWindowPos2dvMESA v1++{-# NOINLINE ptr_glWindowPos2dvMESA #-}+ptr_glWindowPos2dvMESA :: FunPtr (Ptr GLdouble -> IO ())+ptr_glWindowPos2dvMESA = unsafePerformIO $ getCommand "glWindowPos2dvMESA"++-- glWindowPos2f ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glWindowPos2fv'.+glWindowPos2f+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> m ()+glWindowPos2f v1 v2 = liftIO $ dyn230 ptr_glWindowPos2f v1 v2++{-# NOINLINE ptr_glWindowPos2f #-}+ptr_glWindowPos2f :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glWindowPos2f = unsafePerformIO $ getCommand "glWindowPos2f"++-- glWindowPos2fARB ------------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos2fvARB'. This command is an alias for 'glWindowPos2f'.+glWindowPos2fARB+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> m ()+glWindowPos2fARB v1 v2 = liftIO $ dyn230 ptr_glWindowPos2fARB v1 v2++{-# NOINLINE ptr_glWindowPos2fARB #-}+ptr_glWindowPos2fARB :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glWindowPos2fARB = unsafePerformIO $ getCommand "glWindowPos2fARB"++-- glWindowPos2fMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos2fvMESA'. This command is an alias for 'glWindowPos2f'.+glWindowPos2fMESA+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> m ()+glWindowPos2fMESA v1 v2 = liftIO $ dyn230 ptr_glWindowPos2fMESA v1 v2++{-# NOINLINE ptr_glWindowPos2fMESA #-}+ptr_glWindowPos2fMESA :: FunPtr (GLfloat -> GLfloat -> IO ())+ptr_glWindowPos2fMESA = unsafePerformIO $ getCommand "glWindowPos2fMESA"++-- glWindowPos2fv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>.+glWindowPos2fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @CoordF@.+ -> m ()+glWindowPos2fv v1 = liftIO $ dyn44 ptr_glWindowPos2fv v1++{-# NOINLINE ptr_glWindowPos2fv #-}+ptr_glWindowPos2fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glWindowPos2fv = unsafePerformIO $ getCommand "glWindowPos2fv"++-- glWindowPos2fvARB -----------------------------------------------------------++-- | This command is an alias for 'glWindowPos2fv'.+glWindowPos2fvARB+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @CoordF@.+ -> m ()+glWindowPos2fvARB v1 = liftIO $ dyn44 ptr_glWindowPos2fvARB v1++{-# NOINLINE ptr_glWindowPos2fvARB #-}+ptr_glWindowPos2fvARB :: FunPtr (Ptr GLfloat -> IO ())+ptr_glWindowPos2fvARB = unsafePerformIO $ getCommand "glWindowPos2fvARB"++-- glWindowPos2fvMESA ----------------------------------------------------------++-- | This command is an alias for 'glWindowPos2fv'.+glWindowPos2fvMESA+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @CoordF@.+ -> m ()+glWindowPos2fvMESA v1 = liftIO $ dyn44 ptr_glWindowPos2fvMESA v1++{-# NOINLINE ptr_glWindowPos2fvMESA #-}+ptr_glWindowPos2fvMESA :: FunPtr (Ptr GLfloat -> IO ())+ptr_glWindowPos2fvMESA = unsafePerformIO $ getCommand "glWindowPos2fvMESA"++-- glWindowPos2i ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glWindowPos2iv'.+glWindowPos2i+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> m ()+glWindowPos2i v1 v2 = liftIO $ dyn277 ptr_glWindowPos2i v1 v2++{-# NOINLINE ptr_glWindowPos2i #-}+ptr_glWindowPos2i :: FunPtr (GLint -> GLint -> IO ())+ptr_glWindowPos2i = unsafePerformIO $ getCommand "glWindowPos2i"++-- glWindowPos2iARB ------------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos2ivARB'. This command is an alias for 'glWindowPos2i'.+glWindowPos2iARB+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> m ()+glWindowPos2iARB v1 v2 = liftIO $ dyn277 ptr_glWindowPos2iARB v1 v2++{-# NOINLINE ptr_glWindowPos2iARB #-}+ptr_glWindowPos2iARB :: FunPtr (GLint -> GLint -> IO ())+ptr_glWindowPos2iARB = unsafePerformIO $ getCommand "glWindowPos2iARB"++-- glWindowPos2iMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos2ivMESA'. This command is an alias for 'glWindowPos2i'.+glWindowPos2iMESA+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> m ()+glWindowPos2iMESA v1 v2 = liftIO $ dyn277 ptr_glWindowPos2iMESA v1 v2++{-# NOINLINE ptr_glWindowPos2iMESA #-}+ptr_glWindowPos2iMESA :: FunPtr (GLint -> GLint -> IO ())+ptr_glWindowPos2iMESA = unsafePerformIO $ getCommand "glWindowPos2iMESA"++-- glWindowPos2iv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>.+glWindowPos2iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @2@ elements of type @CoordI@.+ -> m ()+glWindowPos2iv v1 = liftIO $ dyn46 ptr_glWindowPos2iv v1++{-# NOINLINE ptr_glWindowPos2iv #-}+ptr_glWindowPos2iv :: FunPtr (Ptr GLint -> IO ())+ptr_glWindowPos2iv = unsafePerformIO $ getCommand "glWindowPos2iv"++-- glWindowPos2ivARB -----------------------------------------------------------++-- | This command is an alias for 'glWindowPos2iv'.+glWindowPos2ivARB+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @2@ elements of type @CoordI@.+ -> m ()+glWindowPos2ivARB v1 = liftIO $ dyn46 ptr_glWindowPos2ivARB v1++{-# NOINLINE ptr_glWindowPos2ivARB #-}+ptr_glWindowPos2ivARB :: FunPtr (Ptr GLint -> IO ())+ptr_glWindowPos2ivARB = unsafePerformIO $ getCommand "glWindowPos2ivARB"++-- glWindowPos2ivMESA ----------------------------------------------------------++-- | This command is an alias for 'glWindowPos2iv'.+glWindowPos2ivMESA+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @2@ elements of type @CoordI@.+ -> m ()+glWindowPos2ivMESA v1 = liftIO $ dyn46 ptr_glWindowPos2ivMESA v1++{-# NOINLINE ptr_glWindowPos2ivMESA #-}+ptr_glWindowPos2ivMESA :: FunPtr (Ptr GLint -> IO ())+ptr_glWindowPos2ivMESA = unsafePerformIO $ getCommand "glWindowPos2ivMESA"++-- glWindowPos2s ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glWindowPos2sv'.+glWindowPos2s+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> m ()+glWindowPos2s v1 v2 = liftIO $ dyn709 ptr_glWindowPos2s v1 v2++{-# NOINLINE ptr_glWindowPos2s #-}+ptr_glWindowPos2s :: FunPtr (GLshort -> GLshort -> IO ())+ptr_glWindowPos2s = unsafePerformIO $ getCommand "glWindowPos2s"++-- glWindowPos2sARB ------------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos2svARB'. This command is an alias for 'glWindowPos2s'.+glWindowPos2sARB+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> m ()+glWindowPos2sARB v1 v2 = liftIO $ dyn709 ptr_glWindowPos2sARB v1 v2++{-# NOINLINE ptr_glWindowPos2sARB #-}+ptr_glWindowPos2sARB :: FunPtr (GLshort -> GLshort -> IO ())+ptr_glWindowPos2sARB = unsafePerformIO $ getCommand "glWindowPos2sARB"++-- glWindowPos2sMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos2svMESA'. This command is an alias for 'glWindowPos2s'.+glWindowPos2sMESA+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> m ()+glWindowPos2sMESA v1 v2 = liftIO $ dyn709 ptr_glWindowPos2sMESA v1 v2++{-# NOINLINE ptr_glWindowPos2sMESA #-}+ptr_glWindowPos2sMESA :: FunPtr (GLshort -> GLshort -> IO ())+ptr_glWindowPos2sMESA = unsafePerformIO $ getCommand "glWindowPos2sMESA"++-- glWindowPos2sv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>.+glWindowPos2sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @CoordS@.+ -> m ()+glWindowPos2sv v1 = liftIO $ dyn48 ptr_glWindowPos2sv v1++{-# NOINLINE ptr_glWindowPos2sv #-}+ptr_glWindowPos2sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glWindowPos2sv = unsafePerformIO $ getCommand "glWindowPos2sv"++-- glWindowPos2svARB -----------------------------------------------------------++-- | This command is an alias for 'glWindowPos2sv'.+glWindowPos2svARB+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @CoordS@.+ -> m ()+glWindowPos2svARB v1 = liftIO $ dyn48 ptr_glWindowPos2svARB v1++{-# NOINLINE ptr_glWindowPos2svARB #-}+ptr_glWindowPos2svARB :: FunPtr (Ptr GLshort -> IO ())+ptr_glWindowPos2svARB = unsafePerformIO $ getCommand "glWindowPos2svARB"++-- glWindowPos2svMESA ----------------------------------------------------------++-- | This command is an alias for 'glWindowPos2sv'.+glWindowPos2svMESA+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @CoordS@.+ -> m ()+glWindowPos2svMESA v1 = liftIO $ dyn48 ptr_glWindowPos2svMESA v1++{-# NOINLINE ptr_glWindowPos2svMESA #-}+ptr_glWindowPos2svMESA :: FunPtr (Ptr GLshort -> IO ())+ptr_glWindowPos2svMESA = unsafePerformIO $ getCommand "glWindowPos2svMESA"++-- glWindowPos3d ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glWindowPos3dv'.+glWindowPos3d+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> GLdouble -- ^ @z@ of type @CoordD@.+ -> m ()+glWindowPos3d v1 v2 v3 = liftIO $ dyn41 ptr_glWindowPos3d v1 v2 v3++{-# NOINLINE ptr_glWindowPos3d #-}+ptr_glWindowPos3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glWindowPos3d = unsafePerformIO $ getCommand "glWindowPos3d"++-- glWindowPos3dARB ------------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos3dvARB'. This command is an alias for 'glWindowPos3d'.+glWindowPos3dARB+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> GLdouble -- ^ @z@ of type @CoordD@.+ -> m ()+glWindowPos3dARB v1 v2 v3 = liftIO $ dyn41 ptr_glWindowPos3dARB v1 v2 v3++{-# NOINLINE ptr_glWindowPos3dARB #-}+ptr_glWindowPos3dARB :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glWindowPos3dARB = unsafePerformIO $ getCommand "glWindowPos3dARB"++-- glWindowPos3dMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos3dvMESA'. This command is an alias for 'glWindowPos3d'.+glWindowPos3dMESA+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> GLdouble -- ^ @z@ of type @CoordD@.+ -> m ()+glWindowPos3dMESA v1 v2 v3 = liftIO $ dyn41 ptr_glWindowPos3dMESA v1 v2 v3++{-# NOINLINE ptr_glWindowPos3dMESA #-}+ptr_glWindowPos3dMESA :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glWindowPos3dMESA = unsafePerformIO $ getCommand "glWindowPos3dMESA"++-- glWindowPos3dv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>.+glWindowPos3dv+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.+ -> m ()+glWindowPos3dv v1 = liftIO $ dyn42 ptr_glWindowPos3dv v1++{-# NOINLINE ptr_glWindowPos3dv #-}+ptr_glWindowPos3dv :: FunPtr (Ptr GLdouble -> IO ())+ptr_glWindowPos3dv = unsafePerformIO $ getCommand "glWindowPos3dv"++-- glWindowPos3dvARB -----------------------------------------------------------++-- | This command is an alias for 'glWindowPos3dv'.+glWindowPos3dvARB+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.+ -> m ()+glWindowPos3dvARB v1 = liftIO $ dyn42 ptr_glWindowPos3dvARB v1++{-# NOINLINE ptr_glWindowPos3dvARB #-}+ptr_glWindowPos3dvARB :: FunPtr (Ptr GLdouble -> IO ())+ptr_glWindowPos3dvARB = unsafePerformIO $ getCommand "glWindowPos3dvARB"++-- glWindowPos3dvMESA ----------------------------------------------------------++-- | This command is an alias for 'glWindowPos3dv'.+glWindowPos3dvMESA+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.+ -> m ()+glWindowPos3dvMESA v1 = liftIO $ dyn42 ptr_glWindowPos3dvMESA v1++{-# NOINLINE ptr_glWindowPos3dvMESA #-}+ptr_glWindowPos3dvMESA :: FunPtr (Ptr GLdouble -> IO ())+ptr_glWindowPos3dvMESA = unsafePerformIO $ getCommand "glWindowPos3dvMESA"++-- glWindowPos3f ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glWindowPos3fv'.+glWindowPos3f+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> GLfloat -- ^ @z@ of type @CoordF@.+ -> m ()+glWindowPos3f v1 v2 v3 = liftIO $ dyn43 ptr_glWindowPos3f v1 v2 v3++{-# NOINLINE ptr_glWindowPos3f #-}+ptr_glWindowPos3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glWindowPos3f = unsafePerformIO $ getCommand "glWindowPos3f"++-- glWindowPos3fARB ------------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos3fvARB'. This command is an alias for 'glWindowPos3f'.+glWindowPos3fARB+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> GLfloat -- ^ @z@ of type @CoordF@.+ -> m ()+glWindowPos3fARB v1 v2 v3 = liftIO $ dyn43 ptr_glWindowPos3fARB v1 v2 v3++{-# NOINLINE ptr_glWindowPos3fARB #-}+ptr_glWindowPos3fARB :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glWindowPos3fARB = unsafePerformIO $ getCommand "glWindowPos3fARB"++-- glWindowPos3fMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos3fvMESA'. This command is an alias for 'glWindowPos3f'.+glWindowPos3fMESA+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> GLfloat -- ^ @z@ of type @CoordF@.+ -> m ()+glWindowPos3fMESA v1 v2 v3 = liftIO $ dyn43 ptr_glWindowPos3fMESA v1 v2 v3++{-# NOINLINE ptr_glWindowPos3fMESA #-}+ptr_glWindowPos3fMESA :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glWindowPos3fMESA = unsafePerformIO $ getCommand "glWindowPos3fMESA"++-- glWindowPos3fv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>.+glWindowPos3fv+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.+ -> m ()+glWindowPos3fv v1 = liftIO $ dyn44 ptr_glWindowPos3fv v1++{-# NOINLINE ptr_glWindowPos3fv #-}+ptr_glWindowPos3fv :: FunPtr (Ptr GLfloat -> IO ())+ptr_glWindowPos3fv = unsafePerformIO $ getCommand "glWindowPos3fv"++-- glWindowPos3fvARB -----------------------------------------------------------++-- | This command is an alias for 'glWindowPos3fv'.+glWindowPos3fvARB+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.+ -> m ()+glWindowPos3fvARB v1 = liftIO $ dyn44 ptr_glWindowPos3fvARB v1++{-# NOINLINE ptr_glWindowPos3fvARB #-}+ptr_glWindowPos3fvARB :: FunPtr (Ptr GLfloat -> IO ())+ptr_glWindowPos3fvARB = unsafePerformIO $ getCommand "glWindowPos3fvARB"++-- glWindowPos3fvMESA ----------------------------------------------------------++-- | This command is an alias for 'glWindowPos3fv'.+glWindowPos3fvMESA+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.+ -> m ()+glWindowPos3fvMESA v1 = liftIO $ dyn44 ptr_glWindowPos3fvMESA v1++{-# NOINLINE ptr_glWindowPos3fvMESA #-}+ptr_glWindowPos3fvMESA :: FunPtr (Ptr GLfloat -> IO ())+ptr_glWindowPos3fvMESA = unsafePerformIO $ getCommand "glWindowPos3fvMESA"++-- glWindowPos3i ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glWindowPos3iv'.+glWindowPos3i+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> GLint -- ^ @z@ of type @CoordI@.+ -> m ()+glWindowPos3i v1 v2 v3 = liftIO $ dyn45 ptr_glWindowPos3i v1 v2 v3++{-# NOINLINE ptr_glWindowPos3i #-}+ptr_glWindowPos3i :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glWindowPos3i = unsafePerformIO $ getCommand "glWindowPos3i"++-- glWindowPos3iARB ------------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos3ivARB'. This command is an alias for 'glWindowPos3i'.+glWindowPos3iARB+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> GLint -- ^ @z@ of type @CoordI@.+ -> m ()+glWindowPos3iARB v1 v2 v3 = liftIO $ dyn45 ptr_glWindowPos3iARB v1 v2 v3++{-# NOINLINE ptr_glWindowPos3iARB #-}+ptr_glWindowPos3iARB :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glWindowPos3iARB = unsafePerformIO $ getCommand "glWindowPos3iARB"++-- glWindowPos3iMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos3ivMESA'. This command is an alias for 'glWindowPos3i'.+glWindowPos3iMESA+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> GLint -- ^ @z@ of type @CoordI@.+ -> m ()+glWindowPos3iMESA v1 v2 v3 = liftIO $ dyn45 ptr_glWindowPos3iMESA v1 v2 v3++{-# NOINLINE ptr_glWindowPos3iMESA #-}+ptr_glWindowPos3iMESA :: FunPtr (GLint -> GLint -> GLint -> IO ())+ptr_glWindowPos3iMESA = unsafePerformIO $ getCommand "glWindowPos3iMESA"++-- glWindowPos3iv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>.+glWindowPos3iv+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @CoordI@.+ -> m ()+glWindowPos3iv v1 = liftIO $ dyn46 ptr_glWindowPos3iv v1++{-# NOINLINE ptr_glWindowPos3iv #-}+ptr_glWindowPos3iv :: FunPtr (Ptr GLint -> IO ())+ptr_glWindowPos3iv = unsafePerformIO $ getCommand "glWindowPos3iv"++-- glWindowPos3ivARB -----------------------------------------------------------++-- | This command is an alias for 'glWindowPos3iv'.+glWindowPos3ivARB+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @CoordI@.+ -> m ()+glWindowPos3ivARB v1 = liftIO $ dyn46 ptr_glWindowPos3ivARB v1++{-# NOINLINE ptr_glWindowPos3ivARB #-}+ptr_glWindowPos3ivARB :: FunPtr (Ptr GLint -> IO ())+ptr_glWindowPos3ivARB = unsafePerformIO $ getCommand "glWindowPos3ivARB"++-- glWindowPos3ivMESA ----------------------------------------------------------++-- | This command is an alias for 'glWindowPos3iv'.+glWindowPos3ivMESA+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @CoordI@.+ -> m ()+glWindowPos3ivMESA v1 = liftIO $ dyn46 ptr_glWindowPos3ivMESA v1++{-# NOINLINE ptr_glWindowPos3ivMESA #-}+ptr_glWindowPos3ivMESA :: FunPtr (Ptr GLint -> IO ())+ptr_glWindowPos3ivMESA = unsafePerformIO $ getCommand "glWindowPos3ivMESA"++-- glWindowPos3s ---------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glWindowPos3sv'.+glWindowPos3s+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> GLshort -- ^ @z@ of type @CoordS@.+ -> m ()+glWindowPos3s v1 v2 v3 = liftIO $ dyn47 ptr_glWindowPos3s v1 v2 v3++{-# NOINLINE ptr_glWindowPos3s #-}+ptr_glWindowPos3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glWindowPos3s = unsafePerformIO $ getCommand "glWindowPos3s"++-- glWindowPos3sARB ------------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos3svARB'. This command is an alias for 'glWindowPos3s'.+glWindowPos3sARB+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> GLshort -- ^ @z@ of type @CoordS@.+ -> m ()+glWindowPos3sARB v1 v2 v3 = liftIO $ dyn47 ptr_glWindowPos3sARB v1 v2 v3++{-# NOINLINE ptr_glWindowPos3sARB #-}+ptr_glWindowPos3sARB :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glWindowPos3sARB = unsafePerformIO $ getCommand "glWindowPos3sARB"++-- glWindowPos3sMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos3svMESA'. This command is an alias for 'glWindowPos3s'.+glWindowPos3sMESA+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> GLshort -- ^ @z@ of type @CoordS@.+ -> m ()+glWindowPos3sMESA v1 v2 v3 = liftIO $ dyn47 ptr_glWindowPos3sMESA v1 v2 v3++{-# NOINLINE ptr_glWindowPos3sMESA #-}+ptr_glWindowPos3sMESA :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+ptr_glWindowPos3sMESA = unsafePerformIO $ getCommand "glWindowPos3sMESA"++-- glWindowPos3sv --------------------------------------------------------------++-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glWindowPos.xml OpenGL 2.x>.+glWindowPos3sv+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @CoordS@.+ -> m ()+glWindowPos3sv v1 = liftIO $ dyn48 ptr_glWindowPos3sv v1++{-# NOINLINE ptr_glWindowPos3sv #-}+ptr_glWindowPos3sv :: FunPtr (Ptr GLshort -> IO ())+ptr_glWindowPos3sv = unsafePerformIO $ getCommand "glWindowPos3sv"++-- glWindowPos3svARB -----------------------------------------------------------++-- | This command is an alias for 'glWindowPos3sv'.+glWindowPos3svARB+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @CoordS@.+ -> m ()+glWindowPos3svARB v1 = liftIO $ dyn48 ptr_glWindowPos3svARB v1++{-# NOINLINE ptr_glWindowPos3svARB #-}+ptr_glWindowPos3svARB :: FunPtr (Ptr GLshort -> IO ())+ptr_glWindowPos3svARB = unsafePerformIO $ getCommand "glWindowPos3svARB"++-- glWindowPos3svMESA ----------------------------------------------------------++-- | This command is an alias for 'glWindowPos3sv'.+glWindowPos3svMESA+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @CoordS@.+ -> m ()+glWindowPos3svMESA v1 = liftIO $ dyn48 ptr_glWindowPos3svMESA v1++{-# NOINLINE ptr_glWindowPos3svMESA #-}+ptr_glWindowPos3svMESA :: FunPtr (Ptr GLshort -> IO ())+ptr_glWindowPos3svMESA = unsafePerformIO $ getCommand "glWindowPos3svMESA"++-- glWindowPos4dMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos4dvMESA'.+glWindowPos4dMESA+ :: MonadIO m+ => GLdouble -- ^ @x@ of type @CoordD@.+ -> GLdouble -- ^ @y@ of type @CoordD@.+ -> GLdouble -- ^ @z@ of type @CoordD@.+ -> GLdouble -- ^ @w@ of type @CoordD@.+ -> m ()+glWindowPos4dMESA v1 v2 v3 v4 = liftIO $ dyn116 ptr_glWindowPos4dMESA v1 v2 v3 v4++{-# NOINLINE ptr_glWindowPos4dMESA #-}+ptr_glWindowPos4dMESA :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+ptr_glWindowPos4dMESA = unsafePerformIO $ getCommand "glWindowPos4dMESA"++-- glWindowPos4dvMESA ----------------------------------------------------------++glWindowPos4dvMESA+ :: MonadIO m+ => Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @CoordD@.+ -> m ()+glWindowPos4dvMESA v1 = liftIO $ dyn42 ptr_glWindowPos4dvMESA v1++{-# NOINLINE ptr_glWindowPos4dvMESA #-}+ptr_glWindowPos4dvMESA :: FunPtr (Ptr GLdouble -> IO ())+ptr_glWindowPos4dvMESA = unsafePerformIO $ getCommand "glWindowPos4dvMESA"++-- glWindowPos4fMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos4fvMESA'.+glWindowPos4fMESA+ :: MonadIO m+ => GLfloat -- ^ @x@ of type @CoordF@.+ -> GLfloat -- ^ @y@ of type @CoordF@.+ -> GLfloat -- ^ @z@ of type @CoordF@.+ -> GLfloat -- ^ @w@ of type @CoordF@.+ -> m ()+glWindowPos4fMESA v1 v2 v3 v4 = liftIO $ dyn52 ptr_glWindowPos4fMESA v1 v2 v3 v4++{-# NOINLINE ptr_glWindowPos4fMESA #-}+ptr_glWindowPos4fMESA :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+ptr_glWindowPos4fMESA = unsafePerformIO $ getCommand "glWindowPos4fMESA"++-- glWindowPos4fvMESA ----------------------------------------------------------++glWindowPos4fvMESA+ :: MonadIO m+ => Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @CoordF@.+ -> m ()+glWindowPos4fvMESA v1 = liftIO $ dyn44 ptr_glWindowPos4fvMESA v1++{-# NOINLINE ptr_glWindowPos4fvMESA #-}+ptr_glWindowPos4fvMESA :: FunPtr (Ptr GLfloat -> IO ())+ptr_glWindowPos4fvMESA = unsafePerformIO $ getCommand "glWindowPos4fvMESA"++-- glWindowPos4iMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos4ivMESA'.+glWindowPos4iMESA+ :: MonadIO m+ => GLint -- ^ @x@ of type @CoordI@.+ -> GLint -- ^ @y@ of type @CoordI@.+ -> GLint -- ^ @z@ of type @CoordI@.+ -> GLint -- ^ @w@ of type @CoordI@.+ -> m ()+glWindowPos4iMESA v1 v2 v3 v4 = liftIO $ dyn82 ptr_glWindowPos4iMESA v1 v2 v3 v4++{-# NOINLINE ptr_glWindowPos4iMESA #-}+ptr_glWindowPos4iMESA :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+ptr_glWindowPos4iMESA = unsafePerformIO $ getCommand "glWindowPos4iMESA"++-- glWindowPos4ivMESA ----------------------------------------------------------++glWindowPos4ivMESA+ :: MonadIO m+ => Ptr GLint -- ^ @v@ pointing to @4@ elements of type @CoordI@.+ -> m ()+glWindowPos4ivMESA v1 = liftIO $ dyn46 ptr_glWindowPos4ivMESA v1++{-# NOINLINE ptr_glWindowPos4ivMESA #-}+ptr_glWindowPos4ivMESA :: FunPtr (Ptr GLint -> IO ())+ptr_glWindowPos4ivMESA = unsafePerformIO $ getCommand "glWindowPos4ivMESA"++-- glWindowPos4sMESA -----------------------------------------------------------++-- | The vector equivalent of this command is 'glWindowPos4svMESA'.+glWindowPos4sMESA+ :: MonadIO m+ => GLshort -- ^ @x@ of type @CoordS@.+ -> GLshort -- ^ @y@ of type @CoordS@.+ -> GLshort -- ^ @z@ of type @CoordS@.+ -> GLshort -- ^ @w@ of type @CoordS@.+ -> m ()+glWindowPos4sMESA v1 v2 v3 v4 = liftIO $ dyn120 ptr_glWindowPos4sMESA v1 v2 v3 v4++{-# NOINLINE ptr_glWindowPos4sMESA #-}+ptr_glWindowPos4sMESA :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())+ptr_glWindowPos4sMESA = unsafePerformIO $ getCommand "glWindowPos4sMESA"++-- glWindowPos4svMESA ----------------------------------------------------------++glWindowPos4svMESA+ :: MonadIO m+ => Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @CoordS@.+ -> m ()+glWindowPos4svMESA v1 = liftIO $ dyn48 ptr_glWindowPos4svMESA v1++{-# NOINLINE ptr_glWindowPos4svMESA #-}+ptr_glWindowPos4svMESA :: FunPtr (Ptr GLshort -> IO ())+ptr_glWindowPos4svMESA = unsafePerformIO $ getCommand "glWindowPos4svMESA"++-- glWindowRectanglesEXT -------------------------------------------------------++glWindowRectanglesEXT+ :: MonadIO m+ => GLenum -- ^ @mode@.+ -> GLsizei -- ^ @count@.+ -> Ptr GLint -- ^ @box@ pointing to @COMPSIZE(count)@ elements of type @GLint@.+ -> m ()+glWindowRectanglesEXT v1 v2 v3 = liftIO $ dyn941 ptr_glWindowRectanglesEXT v1 v2 v3++{-# NOINLINE ptr_glWindowRectanglesEXT #-}+ptr_glWindowRectanglesEXT :: FunPtr (GLenum -> GLsizei -> Ptr GLint -> IO ())+ptr_glWindowRectanglesEXT = unsafePerformIO $ getCommand "glWindowRectanglesEXT"++-- glWriteMaskEXT --------------------------------------------------------------++glWriteMaskEXT+ :: MonadIO m+ => GLuint -- ^ @res@.+ -> GLuint -- ^ @in@.+ -> GLenum -- ^ @outX@ of type [VertexShaderWriteMaskEXT](Graphics-GL-Groups.html#VertexShaderWriteMaskEXT).+ -> GLenum -- ^ @outY@ of type [VertexShaderWriteMaskEXT](Graphics-GL-Groups.html#VertexShaderWriteMaskEXT).+ -> GLenum -- ^ @outZ@ of type [VertexShaderWriteMaskEXT](Graphics-GL-Groups.html#VertexShaderWriteMaskEXT).+ -> GLenum -- ^ @outW@ of type [VertexShaderWriteMaskEXT](Graphics-GL-Groups.html#VertexShaderWriteMaskEXT).+ -> m ()+glWriteMaskEXT v1 v2 v3 v4 v5 v6 = liftIO $ dyn763 ptr_glWriteMaskEXT v1 v2 v3 v4 v5 v6++{-# NOINLINE ptr_glWriteMaskEXT #-}+ptr_glWriteMaskEXT :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+ptr_glWriteMaskEXT = unsafePerformIO $ getCommand "glWriteMaskEXT"+
+ src/Graphics/GL/GREMEDY.hs view
@@ -0,0 +1,21 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.GREMEDY+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing GREMEDY extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.GREMEDY (+ module Graphics.GL.GREMEDY.FrameTerminator,+ module Graphics.GL.GREMEDY.StringMarker+) where++import Graphics.GL.GREMEDY.FrameTerminator+import Graphics.GL.GREMEDY.StringMarker
+ src/Graphics/GL/GREMEDY/FrameTerminator.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.GREMEDY.FrameTerminator+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.GREMEDY.FrameTerminator (+ -- * Extension Support+ glGetGREMEDYFrameTerminator,+ gl_GREMEDY_frame_terminator,+ -- * Functions+ glFrameTerminatorGREMEDY+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/GREMEDY/StringMarker.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.GREMEDY.StringMarker+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.GREMEDY.StringMarker (+ -- * Extension Support+ glGetGREMEDYStringMarker,+ gl_GREMEDY_string_marker,+ -- * Functions+ glStringMarkerGREMEDY+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/GetProcAddress.hs view
@@ -0,0 +1,239 @@+{-# LANGUAGE CPP #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.GetProcAddress+-- Copyright : (c) Sven Panne 2009-2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module offers a portable way to retrieve OpenGL functions and extension+-- entries, providing a portability layer upon platform-specific mechanisms+-- like @glXGetProcAddress@, @wglGetProcAddress@ or @NSAddressOfSymbol@.+--+-- Note that /finding/ an OpenGL entry point doesn't mean that it's actually+-- /usable:/ On most platforms entry points are context-independent, so you have+-- to check the available extensions and\/or OpenGL version, too.+--------------------------------------------------------------------------------++module Graphics.GL.GetProcAddress (+ -- * Unchecked retrieval+ getProcAddress,+ getProcAddressWithSuffixes,+ getExtension,+ -- * Checked retrieval+ getProcAddressChecked,+ getProcAddressWithSuffixesChecked,+ getExtensionChecked,+ -- * Version info and extensions+ getVersion, version,+ getExtensions, extensions+) where++#if !MIN_VERSION_base(4,8,0)+import Data.Functor( (<$>), (<$) )+#endif+import Control.Monad ( forM )+import Control.Monad.IO.Class ( MonadIO(..) )+import Data.ByteString.Unsafe ( unsafePackCString, unsafeUseAsCString )+import Data.Char ( isDigit )+import Data.Set ( Set, fromList )+import Data.Text ( pack, unpack )+import Data.Text.Encoding ( encodeUtf8, decodeUtf8 )+import Foreign.C.String ( CString )+import Foreign.Marshal.Alloc ( alloca )+import Foreign.Marshal.Error ( throwIf )+import Foreign.Ptr ( Ptr, nullPtr, castPtr, FunPtr, nullFunPtr )+import Foreign.Storable ( peek )+import Graphics.GL.Tokens+import Graphics.GL.Types+import System.IO.Unsafe ( unsafePerformIO )+import Text.ParserCombinators.ReadP++--------------------------------------------------------------------------------++-- | Retrieve an OpenGL function by name. Returns 'nullFunPtr' when no function+-- with the given name was found.+getProcAddress :: MonadIO m => String -> m (FunPtr a)+getProcAddress cmd = liftIO $ withUtf8String cmd hs_OpenGLRaw_getProcAddress++foreign import ccall unsafe "hs_OpenGLRaw_getProcAddress"+ hs_OpenGLRaw_getProcAddress :: CString -> IO (FunPtr a)++-- | Retrieve an OpenGL function by name. Throws an 'userError' when no function+-- with the given name was found.+getProcAddressChecked :: MonadIO m => String -> m (FunPtr a)+getProcAddressChecked cmd = liftIO $ check cmd $ getProcAddress cmd++-- | Retrieve an OpenGL function by name, trying a list of name suffixes in the+-- given order. Returns 'nullFunPtr' when no function with the given name plus+-- any of the suffixes was found.+getProcAddressWithSuffixes :: MonadIO m => String -> [String] -> m (FunPtr a)+getProcAddressWithSuffixes _ [] = return nullFunPtr+getProcAddressWithSuffixes cmd (x:xs) = do+ p <- getProcAddress (cmd ++ x)+ if p == nullFunPtr+ then getProcAddressWithSuffixes cmd xs+ else return p++-- | Retrieve an OpenGL function by name, trying a list of name suffixes in the+-- given order. Throws an 'userError' when no function with the given name plus+-- any of the suffixes was found.+getProcAddressWithSuffixesChecked :: MonadIO m+ => String -> [String] -> m (FunPtr a)+getProcAddressWithSuffixesChecked cmd suffixes =+ liftIO $ check cmd $ getProcAddressWithSuffixes cmd suffixes++-- | Retrieve an OpenGL function by name, additionally trying a list of all+-- known vendor suffixes. Returns 'nullFunPtr' when no function with the given+-- name plus any of the suffixes was found.+getExtension :: MonadIO m => String -> m (FunPtr a)+getExtension cmd = liftIO $ getProcAddressWithSuffixes cmd vendorSuffixes++-- | Retrieve an OpenGL function by name, additionally trying a list of all+-- known vendor suffixes. Throws an 'userError' when no function with the given+-- name plus any of the suffixes was found.+getExtensionChecked :: MonadIO m => String -> m (FunPtr a)+getExtensionChecked cmd =+ liftIO $ getProcAddressWithSuffixesChecked cmd vendorSuffixes++check :: String -> IO (FunPtr a) -> IO (FunPtr a)+check = throwIfNullFunPtr . ("unknown OpenGL command " ++)++-- This should really live in Foreign.Marshal.Error.+throwIfNullFunPtr :: String -> IO (FunPtr a) -> IO (FunPtr a)+throwIfNullFunPtr = throwIf (== nullFunPtr) . const++vendorSuffixes :: [String]+vendorSuffixes = [+ -- stuff already in the standard+ "",+ -- officially blessed stuff+ "ARB", "KHR", "OES",+ -- almost official stuff+ "EXT",+ -- random vendor stuff in decreasing order of number of extensions+ "NV", "SGIX", "AMD", "APPLE", "ATI", "SGIS", "ANGLE", "QCOM", "IMG", "SUN",+ "IBM", "ARM", "MESA", "INTEL", "HP", "SGI", "OML", "INGR", "3DFX", "WIN",+ "PGI", "NVX", "GREMEDY", "DMP", "VIV", "SUNX", "S3", "REND", "MESAX", "FJ",+ "ANDROID" ]++--------------------------------------------------------------------------------++-- | Retrieve the set of all available OpenGL extensions.+getExtensions :: MonadIO m => m (Set String)+getExtensions = liftIO $ Data.Set.fromList <$> do+ -- glGetStringi is only present from OpenGL 3.0 and OpenGL ES 3.0 onwards, but+ -- we can't simply retrieve its entry point and check that against nullFunPtr:+ -- Apart from WGL, entry points are context-independent, so even having an+ -- entry point which looks valid doesn't guarantee that it is actually+ -- supported. Therefore we need to check the OpenGL version number directly.+ getString <- makeGetString+ v <- getVersionWith getString+ if v >= (3, 0)+ then do getInteger <- makeGetInteger+ getStringi <- makeGetStringi+ numExtensions <- getInteger GL_NUM_EXTENSIONS+ forM [ 0 .. fromIntegral numExtensions - 1 ] $+ getStringi GL_EXTENSIONS+ else words <$> getString GL_EXTENSIONS++--------------------------------------------------------------------------------++-- | Retrieve the OpenGL version, split into major and minor version numbers.+getVersion :: MonadIO m => m (Int, Int)+getVersion = liftIO $ makeGetString >>= getVersionWith++getVersionWith :: (GLenum -> IO String) -> IO (Int, Int)+getVersionWith getString =+ runParser parseVersion (-1, -1) <$> getString GL_VERSION++runParser :: ReadP a -> a -> String -> a+runParser parser failed str =+ case readP_to_S parser str of+ [(v, "")] -> v+ _ -> failed++-- This does quite a bit more than we need for "normal" OpenGL, but at least it+-- documents the convoluted format of the version string in detail.+parseVersion :: ReadP (Int, Int)+parseVersion = do+ _prefix <-+ -- Too lazy to define a type for the API...+ ("CL" <$ string "OpenGL ES-CL ") <++ -- OpenGL ES 1.x Common-Lite+ ("CM" <$ string "OpenGL ES-CM ") <++ -- OpenGL ES 1.x Common+ ("ES" <$ string "OpenGL ES " ) <++ -- OpenGL ES 2.x or 3.x+ ("GL" <$ string "" ) -- OpenGL+ major <- read <$> munch1 isDigit+ minor <- char '.' >> read <$> munch1 isDigit+ _release <- (char '.' >> munch1 (/= ' ')) <++ return ""+ _vendorStuff <- (char ' ' >> get `manyTill` eof) <++ ("" <$ eof)+ return (major, minor)++--------------------------------------------------------------------------------+-- Graphics.GL.Foreign uses generated names, which are not+-- easily predictable, so we duplicate a few "foreign import"s below.++makeGetString :: IO (GLenum -> IO String)+makeGetString = do+ glGetString_ <- dynGLenumIOPtrGLubyte <$> getProcAddress "glGetString"+ return $ \name -> glGetString_ name >>= peekGLstring++foreign import CALLCONV "dynamic" dynGLenumIOPtrGLubyte+ :: FunPtr (GLenum -> IO (Ptr GLubyte))+ -> GLenum -> IO (Ptr GLubyte)++makeGetStringi :: IO (GLenum -> GLuint -> IO String)+makeGetStringi = do+ glGetStringi_ <- dynGLenumGLuintIOPtrGLubyte <$> getProcAddress "glGetStringi"+ return $ \name index -> glGetStringi_ name index >>= peekGLstring++foreign import CALLCONV "dynamic" dynGLenumGLuintIOPtrGLubyte+ :: FunPtr (GLenum -> GLuint -> IO (Ptr GLubyte))+ -> GLenum -> GLuint -> IO (Ptr GLubyte)++makeGetInteger :: IO (GLenum -> IO GLint)+makeGetInteger = do+ glGetIntegerv_ <- dynGLenumPtrGLintIOVoid <$> getProcAddress "glGetIntegerv"+ return $ \name -> alloca $ \p -> glGetIntegerv_ name p >> peek p++foreign import CALLCONV "dynamic" dynGLenumPtrGLintIOVoid+ :: FunPtr (GLenum -> Ptr GLint -> IO ())+ -> GLenum -> Ptr GLint -> IO ()++--------------------------------------------------------------------------------++-- Play safe, this is in line with OpenGL: Return something, but don't crash.+peekGLstring :: Ptr GLubyte -> IO String+peekGLstring = ptr (return "") (peekUtf8String . castPtr)++-- This should really be in Foreign.Ptr.+ptr :: b -> (Ptr a -> b) -> Ptr a -> b+ptr n f p | p == nullPtr = n+ | otherwise = f p++--------------------------------------------------------------------------------++withUtf8String :: String -> (CString -> IO a) -> IO a+withUtf8String = unsafeUseAsCString . encodeUtf8 . pack . (++ "\0")++peekUtf8String :: CString -> IO String+peekUtf8String p = unpack . decodeUtf8 <$> unsafePackCString p++--------------------------------------------------------------------------------++-- | The set of all available OpenGL extensions. Note that in the presence of+-- multiple contexts with different capabilities, this might be wrong. Use+-- 'getExtensions' in those cases instead.+extensions :: Set String+extensions = unsafePerformIO getExtensions+{-# NOINLINE extensions #-}++-- | The OpenGL version, split into major and minor version numbers. Note that+-- in the presence of multiple contexts with different capabilities, this might+-- be wrong. Use 'getVersion' in those cases instead.+version :: (Int, Int)+version = unsafePerformIO getVersion+{-# NOINLINE version #-}
+ src/Graphics/GL/Groups.hs view
@@ -0,0 +1,4482 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Groups+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- All enumeration groups from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Groups (+ -- $EnumerantGroups+) where++-- $EnumerantGroups+-- Note that the actual set of valid values depend on the OpenGL version, the+-- chosen profile and the supported extensions. Therefore, the groups mentioned+-- here should only be considered a rough guideline, for details see the OpenGL+-- specification.+--+-- === #AccumOp# AccumOp+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ACCUM'+-- * 'Graphics.GL.Tokens.GL_LOAD'+-- * 'Graphics.GL.Tokens.GL_RETURN'+-- * 'Graphics.GL.Tokens.GL_MULT'+-- * 'Graphics.GL.Tokens.GL_ADD'+--+-- === #AlphaFunction# AlphaFunction+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ALWAYS'+-- * 'Graphics.GL.Tokens.GL_EQUAL'+-- * 'Graphics.GL.Tokens.GL_GEQUAL'+-- * 'Graphics.GL.Tokens.GL_GREATER'+-- * 'Graphics.GL.Tokens.GL_LEQUAL'+-- * 'Graphics.GL.Tokens.GL_LESS'+-- * 'Graphics.GL.Tokens.GL_NEVER'+-- * 'Graphics.GL.Tokens.GL_NOTEQUAL'+--+-- === #ArrayObjectPNameATI# ArrayObjectPNameATI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_OBJECT_BUFFER_SIZE_ATI'+-- * 'Graphics.GL.Tokens.GL_OBJECT_BUFFER_USAGE_ATI'+--+-- === #ArrayObjectUsageATI# ArrayObjectUsageATI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_STATIC_ATI'+-- * 'Graphics.GL.Tokens.GL_DYNAMIC_ATI'+--+-- === #AtomicCounterBufferPName# AtomicCounterBufferPName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER'+--+-- === #AttribMask# AttribMask+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ACCUM_BUFFER_BIT'+-- * 'Graphics.GL.Tokens.GL_ALL_ATTRIB_BITS'+-- * 'Graphics.GL.Tokens.GL_COLOR_BUFFER_BIT'+-- * 'Graphics.GL.Tokens.GL_CURRENT_BIT'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BUFFER_BIT'+-- * 'Graphics.GL.Tokens.GL_ENABLE_BIT'+-- * 'Graphics.GL.Tokens.GL_EVAL_BIT'+-- * 'Graphics.GL.Tokens.GL_FOG_BIT'+-- * 'Graphics.GL.Tokens.GL_HINT_BIT'+-- * 'Graphics.GL.Tokens.GL_LIGHTING_BIT'+-- * 'Graphics.GL.Tokens.GL_LINE_BIT'+-- * 'Graphics.GL.Tokens.GL_LIST_BIT'+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE_BIT' (aliases: 'Graphics.GL.Tokens.GL_MULTISAMPLE_BIT_3DFX', 'Graphics.GL.Tokens.GL_MULTISAMPLE_BIT_ARB', 'Graphics.GL.Tokens.GL_MULTISAMPLE_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_PIXEL_MODE_BIT'+-- * 'Graphics.GL.Tokens.GL_POINT_BIT'+-- * 'Graphics.GL.Tokens.GL_POLYGON_BIT'+-- * 'Graphics.GL.Tokens.GL_POLYGON_STIPPLE_BIT'+-- * 'Graphics.GL.Tokens.GL_SCISSOR_BIT'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BUFFER_BIT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BIT'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_BIT'+-- * 'Graphics.GL.Tokens.GL_VIEWPORT_BIT'+--+-- === #AttributeType# AttributeType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_FLOAT_VEC2' (alias: 'Graphics.GL.Tokens.GL_FLOAT_VEC2_ARB')+-- * 'Graphics.GL.Tokens.GL_FLOAT_VEC3' (alias: 'Graphics.GL.Tokens.GL_FLOAT_VEC3_ARB')+-- * 'Graphics.GL.Tokens.GL_FLOAT_VEC4' (alias: 'Graphics.GL.Tokens.GL_FLOAT_VEC4_ARB')+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_VEC2'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_VEC3'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_VEC4'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_INT_VEC2' (alias: 'Graphics.GL.Tokens.GL_INT_VEC2_ARB')+-- * 'Graphics.GL.Tokens.GL_INT_VEC3' (alias: 'Graphics.GL.Tokens.GL_INT_VEC3_ARB')+-- * 'Graphics.GL.Tokens.GL_INT_VEC4' (alias: 'Graphics.GL.Tokens.GL_INT_VEC4_ARB')+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_VEC2'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_VEC3'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_VEC4'+-- * 'Graphics.GL.Tokens.GL_BOOL' (alias: 'Graphics.GL.Tokens.GL_BOOL_ARB')+-- * 'Graphics.GL.Tokens.GL_BOOL_VEC2' (alias: 'Graphics.GL.Tokens.GL_BOOL_VEC2_ARB')+-- * 'Graphics.GL.Tokens.GL_BOOL_VEC3' (alias: 'Graphics.GL.Tokens.GL_BOOL_VEC3_ARB')+-- * 'Graphics.GL.Tokens.GL_BOOL_VEC4' (alias: 'Graphics.GL.Tokens.GL_BOOL_VEC4_ARB')+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT2' (alias: 'Graphics.GL.Tokens.GL_FLOAT_MAT2_ARB')+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT3' (alias: 'Graphics.GL.Tokens.GL_FLOAT_MAT3_ARB')+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT4' (alias: 'Graphics.GL.Tokens.GL_FLOAT_MAT4_ARB')+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT2x3' (alias: 'Graphics.GL.Tokens.GL_FLOAT_MAT2x3_NV')+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT2x4' (alias: 'Graphics.GL.Tokens.GL_FLOAT_MAT2x4_NV')+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT3x2' (alias: 'Graphics.GL.Tokens.GL_FLOAT_MAT3x2_NV')+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT3x4' (alias: 'Graphics.GL.Tokens.GL_FLOAT_MAT3x4_NV')+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT4x2' (alias: 'Graphics.GL.Tokens.GL_FLOAT_MAT4x2_NV')+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT4x3' (alias: 'Graphics.GL.Tokens.GL_FLOAT_MAT4x3_NV')+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT2'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT3'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT4'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT2x3'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT2x4'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT3x2'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT3x4'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT4x2'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT4x3'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_1D' (alias: 'Graphics.GL.Tokens.GL_SAMPLER_1D_ARB')+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D' (alias: 'Graphics.GL.Tokens.GL_SAMPLER_2D_ARB')+-- * 'Graphics.GL.Tokens.GL_SAMPLER_3D' (aliases: 'Graphics.GL.Tokens.GL_SAMPLER_3D_ARB', 'Graphics.GL.Tokens.GL_SAMPLER_3D_OES')+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE' (alias: 'Graphics.GL.Tokens.GL_SAMPLER_CUBE_ARB')+-- * 'Graphics.GL.Tokens.GL_SAMPLER_1D_SHADOW' (alias: 'Graphics.GL.Tokens.GL_SAMPLER_1D_SHADOW_ARB')+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_SHADOW' (aliases: 'Graphics.GL.Tokens.GL_SAMPLER_2D_SHADOW_ARB', 'Graphics.GL.Tokens.GL_SAMPLER_2D_SHADOW_EXT')+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_1D_ARRAY_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_ARRAY_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_RECT' (alias: 'Graphics.GL.Tokens.GL_SAMPLER_2D_RECT_ARB')+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_RECT_SHADOW' (alias: 'Graphics.GL.Tokens.GL_SAMPLER_2D_RECT_SHADOW_ARB')+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_1D'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_3D'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_CUBE'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_1D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_3D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_CUBE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_IMAGE_1D'+-- * 'Graphics.GL.Tokens.GL_IMAGE_2D'+-- * 'Graphics.GL.Tokens.GL_IMAGE_3D'+-- * 'Graphics.GL.Tokens.GL_IMAGE_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_IMAGE_CUBE'+-- * 'Graphics.GL.Tokens.GL_IMAGE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_IMAGE_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_IMAGE_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_IMAGE_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_IMAGE_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_IMAGE_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_1D'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_2D'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_3D'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_CUBE'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_1D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_2D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_3D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_CUBE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT64_ARB' (alias: 'Graphics.GL.Tokens.GL_INT64_NV')+-- * 'Graphics.GL.Tokens.GL_INT64_VEC2_ARB'+-- * 'Graphics.GL.Tokens.GL_INT64_VEC3_ARB'+-- * 'Graphics.GL.Tokens.GL_INT64_VEC4_ARB'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT64_ARB' (alias: 'Graphics.GL.Tokens.GL_UNSIGNED_INT64_NV')+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT64_VEC2_ARB'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT64_VEC3_ARB'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT64_VEC4_ARB'+--+-- === #BindTransformFeedbackTarget# BindTransformFeedbackTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK'+--+-- === #BinormalPointerTypeEXT# BinormalPointerTypeEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BYTE'+-- * 'Graphics.GL.Tokens.GL_SHORT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_DOUBLE' (alias: 'Graphics.GL.Tokens.GL_DOUBLE_EXT')+--+-- === #BlendEquationModeEXT# BlendEquationModeEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ALPHA_MAX_SGIX'+-- * 'Graphics.GL.Tokens.GL_ALPHA_MIN_SGIX'+-- * 'Graphics.GL.Tokens.GL_FUNC_ADD' (alias: 'Graphics.GL.Tokens.GL_FUNC_ADD_EXT')+-- * 'Graphics.GL.Tokens.GL_FUNC_REVERSE_SUBTRACT' (alias: 'Graphics.GL.Tokens.GL_FUNC_REVERSE_SUBTRACT_EXT')+-- * 'Graphics.GL.Tokens.GL_FUNC_SUBTRACT' (alias: 'Graphics.GL.Tokens.GL_FUNC_SUBTRACT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAX' (alias: 'Graphics.GL.Tokens.GL_MAX_EXT')+-- * 'Graphics.GL.Tokens.GL_MIN' (alias: 'Graphics.GL.Tokens.GL_MIN_EXT')+--+-- === #BlendingFactor# BlendingFactor+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ZERO'+-- * 'Graphics.GL.Tokens.GL_ONE'+-- * 'Graphics.GL.Tokens.GL_SRC_COLOR'+-- * 'Graphics.GL.Tokens.GL_ONE_MINUS_SRC_COLOR'+-- * 'Graphics.GL.Tokens.GL_DST_COLOR'+-- * 'Graphics.GL.Tokens.GL_ONE_MINUS_DST_COLOR'+-- * 'Graphics.GL.Tokens.GL_SRC_ALPHA'+-- * 'Graphics.GL.Tokens.GL_ONE_MINUS_SRC_ALPHA'+-- * 'Graphics.GL.Tokens.GL_DST_ALPHA'+-- * 'Graphics.GL.Tokens.GL_ONE_MINUS_DST_ALPHA'+-- * 'Graphics.GL.Tokens.GL_CONSTANT_COLOR'+-- * 'Graphics.GL.Tokens.GL_ONE_MINUS_CONSTANT_COLOR'+-- * 'Graphics.GL.Tokens.GL_CONSTANT_ALPHA'+-- * 'Graphics.GL.Tokens.GL_ONE_MINUS_CONSTANT_ALPHA'+-- * 'Graphics.GL.Tokens.GL_SRC_ALPHA_SATURATE'+-- * 'Graphics.GL.Tokens.GL_SRC1_COLOR'+-- * 'Graphics.GL.Tokens.GL_ONE_MINUS_SRC1_COLOR'+-- * 'Graphics.GL.Tokens.GL_SRC1_ALPHA'+-- * 'Graphics.GL.Tokens.GL_ONE_MINUS_SRC1_ALPHA'+--+-- === #BlitFramebufferFilter# BlitFramebufferFilter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NEAREST'+-- * 'Graphics.GL.Tokens.GL_LINEAR'+--+-- === #Boolean# Boolean+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FALSE'+-- * 'Graphics.GL.Tokens.GL_TRUE'+--+-- === #Buffer# Buffer+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COLOR'+-- * 'Graphics.GL.Tokens.GL_DEPTH'+-- * 'Graphics.GL.Tokens.GL_STENCIL'+--+-- === #BufferAccessARB# BufferAccessARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_READ_ONLY'+-- * 'Graphics.GL.Tokens.GL_WRITE_ONLY'+-- * 'Graphics.GL.Tokens.GL_READ_WRITE'+--+-- === #BufferBitQCOM# BufferBitQCOM+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE_BUFFER_BIT7_QCOM'+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE_BUFFER_BIT6_QCOM'+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE_BUFFER_BIT5_QCOM'+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE_BUFFER_BIT4_QCOM'+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE_BUFFER_BIT3_QCOM'+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE_BUFFER_BIT2_QCOM'+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE_BUFFER_BIT1_QCOM'+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE_BUFFER_BIT0_QCOM'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BUFFER_BIT7_QCOM'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BUFFER_BIT6_QCOM'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BUFFER_BIT5_QCOM'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BUFFER_BIT4_QCOM'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BUFFER_BIT3_QCOM'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BUFFER_BIT2_QCOM'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BUFFER_BIT1_QCOM'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BUFFER_BIT0_QCOM'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BUFFER_BIT7_QCOM'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BUFFER_BIT6_QCOM'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BUFFER_BIT5_QCOM'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BUFFER_BIT4_QCOM'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BUFFER_BIT3_QCOM'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BUFFER_BIT2_QCOM'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BUFFER_BIT1_QCOM'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BUFFER_BIT0_QCOM'+-- * 'Graphics.GL.Tokens.GL_COLOR_BUFFER_BIT7_QCOM'+-- * 'Graphics.GL.Tokens.GL_COLOR_BUFFER_BIT6_QCOM'+-- * 'Graphics.GL.Tokens.GL_COLOR_BUFFER_BIT5_QCOM'+-- * 'Graphics.GL.Tokens.GL_COLOR_BUFFER_BIT4_QCOM'+-- * 'Graphics.GL.Tokens.GL_COLOR_BUFFER_BIT3_QCOM'+-- * 'Graphics.GL.Tokens.GL_COLOR_BUFFER_BIT2_QCOM'+-- * 'Graphics.GL.Tokens.GL_COLOR_BUFFER_BIT1_QCOM'+-- * 'Graphics.GL.Tokens.GL_COLOR_BUFFER_BIT0_QCOM'+--+-- === #BufferPNameARB# BufferPNameARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BUFFER_SIZE' (alias: 'Graphics.GL.Tokens.GL_BUFFER_SIZE_ARB')+-- * 'Graphics.GL.Tokens.GL_BUFFER_USAGE' (alias: 'Graphics.GL.Tokens.GL_BUFFER_USAGE_ARB')+-- * 'Graphics.GL.Tokens.GL_BUFFER_ACCESS' (alias: 'Graphics.GL.Tokens.GL_BUFFER_ACCESS_ARB')+-- * 'Graphics.GL.Tokens.GL_BUFFER_ACCESS_FLAGS'+-- * 'Graphics.GL.Tokens.GL_BUFFER_IMMUTABLE_STORAGE'+-- * 'Graphics.GL.Tokens.GL_BUFFER_MAPPED' (alias: 'Graphics.GL.Tokens.GL_BUFFER_MAPPED_ARB')+-- * 'Graphics.GL.Tokens.GL_BUFFER_MAP_OFFSET'+-- * 'Graphics.GL.Tokens.GL_BUFFER_MAP_LENGTH'+-- * 'Graphics.GL.Tokens.GL_BUFFER_STORAGE_FLAGS'+--+-- === #BufferPointerNameARB# BufferPointerNameARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BUFFER_MAP_POINTER' (alias: 'Graphics.GL.Tokens.GL_BUFFER_MAP_POINTER_ARB')+--+-- === #BufferStorageMask# BufferStorageMask+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CLIENT_STORAGE_BIT' (alias: 'Graphics.GL.Tokens.GL_CLIENT_STORAGE_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_DYNAMIC_STORAGE_BIT' (alias: 'Graphics.GL.Tokens.GL_DYNAMIC_STORAGE_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAP_COHERENT_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_COHERENT_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAP_PERSISTENT_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_PERSISTENT_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAP_READ_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_READ_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAP_WRITE_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_WRITE_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_SPARSE_STORAGE_BIT_ARB'+-- * 'Graphics.GL.Tokens.GL_LGPU_SEPARATE_STORAGE_BIT_NVX' (alias: 'Graphics.GL.Tokens.GL_PER_GPU_STORAGE_BIT_NV')+-- * 'Graphics.GL.Tokens.GL_EXTERNAL_STORAGE_BIT_NVX'+--+-- === #BufferStorageTarget# BufferStorageTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ARRAY_BUFFER'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_COPY_READ_BUFFER'+-- * 'Graphics.GL.Tokens.GL_COPY_WRITE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_DISPATCH_INDIRECT_BUFFER'+-- * 'Graphics.GL.Tokens.GL_DRAW_INDIRECT_BUFFER'+-- * 'Graphics.GL.Tokens.GL_ELEMENT_ARRAY_BUFFER'+-- * 'Graphics.GL.Tokens.GL_PIXEL_PACK_BUFFER'+-- * 'Graphics.GL.Tokens.GL_PIXEL_UNPACK_BUFFER'+-- * 'Graphics.GL.Tokens.GL_QUERY_BUFFER'+-- * 'Graphics.GL.Tokens.GL_SHADER_STORAGE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BUFFER'+--+-- === #BufferTargetARB# BufferTargetARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ARRAY_BUFFER'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_COPY_READ_BUFFER'+-- * 'Graphics.GL.Tokens.GL_COPY_WRITE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_DISPATCH_INDIRECT_BUFFER'+-- * 'Graphics.GL.Tokens.GL_DRAW_INDIRECT_BUFFER'+-- * 'Graphics.GL.Tokens.GL_ELEMENT_ARRAY_BUFFER'+-- * 'Graphics.GL.Tokens.GL_PIXEL_PACK_BUFFER'+-- * 'Graphics.GL.Tokens.GL_PIXEL_UNPACK_BUFFER'+-- * 'Graphics.GL.Tokens.GL_QUERY_BUFFER'+-- * 'Graphics.GL.Tokens.GL_SHADER_STORAGE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BUFFER'+-- * 'Graphics.GL.Tokens.GL_PARAMETER_BUFFER'+--+-- === #BufferUsageARB# BufferUsageARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_STREAM_DRAW'+-- * 'Graphics.GL.Tokens.GL_STREAM_READ'+-- * 'Graphics.GL.Tokens.GL_STREAM_COPY'+-- * 'Graphics.GL.Tokens.GL_STATIC_DRAW'+-- * 'Graphics.GL.Tokens.GL_STATIC_READ'+-- * 'Graphics.GL.Tokens.GL_STATIC_COPY'+-- * 'Graphics.GL.Tokens.GL_DYNAMIC_DRAW'+-- * 'Graphics.GL.Tokens.GL_DYNAMIC_READ'+-- * 'Graphics.GL.Tokens.GL_DYNAMIC_COPY'+--+-- === #CheckFramebufferStatusTarget# CheckFramebufferStatusTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DRAW_FRAMEBUFFER'+-- * 'Graphics.GL.Tokens.GL_READ_FRAMEBUFFER'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER'+--+-- === #ClampColorModeARB# ClampColorModeARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FALSE' (alias: 'Graphics.GL.Tokens.GL_FALSE')+-- * 'Graphics.GL.Tokens.GL_TRUE' (alias: 'Graphics.GL.Tokens.GL_TRUE')+-- * 'Graphics.GL.Tokens.GL_TRUE' (alias: 'Graphics.GL.Tokens.GL_TRUE')+-- * 'Graphics.GL.Tokens.GL_FALSE' (alias: 'Graphics.GL.Tokens.GL_FALSE')+-- * 'Graphics.GL.Tokens.GL_FIXED_ONLY' (alias: 'Graphics.GL.Tokens.GL_FIXED_ONLY_ARB')+--+-- === #ClampColorTargetARB# ClampColorTargetARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CLAMP_VERTEX_COLOR_ARB'+-- * 'Graphics.GL.Tokens.GL_CLAMP_FRAGMENT_COLOR_ARB'+-- * 'Graphics.GL.Tokens.GL_CLAMP_READ_COLOR' (alias: 'Graphics.GL.Tokens.GL_CLAMP_READ_COLOR_ARB')+--+-- === #ClearBufferMask# ClearBufferMask+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ACCUM_BUFFER_BIT'+-- * 'Graphics.GL.Tokens.GL_COLOR_BUFFER_BIT'+-- * 'Graphics.GL.Tokens.GL_COVERAGE_BUFFER_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BUFFER_BIT'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BUFFER_BIT'+--+-- === #ClientAttribMask# ClientAttribMask+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CLIENT_ALL_ATTRIB_BITS'+-- * 'Graphics.GL.Tokens.GL_CLIENT_PIXEL_STORE_BIT'+-- * 'Graphics.GL.Tokens.GL_CLIENT_VERTEX_ARRAY_BIT'+--+-- === #ClipControlDepth# ClipControlDepth+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NEGATIVE_ONE_TO_ONE'+-- * 'Graphics.GL.Tokens.GL_ZERO_TO_ONE'+--+-- === #ClipControlOrigin# ClipControlOrigin+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_LOWER_LEFT'+-- * 'Graphics.GL.Tokens.GL_UPPER_LEFT'+--+-- === #ClipPlaneName# ClipPlaneName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE0' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE0')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE1' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE1')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE2' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE2')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE3' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE3')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE4' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE4')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE5' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE5')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE6'+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE7'+--+-- === #ColorBuffer# ColorBuffer+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NONE'+-- * 'Graphics.GL.Tokens.GL_FRONT_LEFT'+-- * 'Graphics.GL.Tokens.GL_FRONT_RIGHT'+-- * 'Graphics.GL.Tokens.GL_BACK_LEFT'+-- * 'Graphics.GL.Tokens.GL_BACK_RIGHT'+-- * 'Graphics.GL.Tokens.GL_FRONT'+-- * 'Graphics.GL.Tokens.GL_BACK'+-- * 'Graphics.GL.Tokens.GL_LEFT'+-- * 'Graphics.GL.Tokens.GL_RIGHT'+-- * 'Graphics.GL.Tokens.GL_FRONT_AND_BACK'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT1'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT2'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT3'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT4'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT5'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT6'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT7'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT8'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT9'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT10'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT11'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT12'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT13'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT14'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT15'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT16'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT17'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT18'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT19'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT20'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT21'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT22'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT23'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT24'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT25'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT26'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT27'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT28'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT29'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT30'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT31'+--+-- === #ColorMaterialFace# ColorMaterialFace+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BACK'+-- * 'Graphics.GL.Tokens.GL_FRONT'+-- * 'Graphics.GL.Tokens.GL_FRONT_AND_BACK'+--+-- === #ColorMaterialParameter# ColorMaterialParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_AMBIENT'+-- * 'Graphics.GL.Tokens.GL_AMBIENT_AND_DIFFUSE'+-- * 'Graphics.GL.Tokens.GL_DIFFUSE'+-- * 'Graphics.GL.Tokens.GL_EMISSION'+-- * 'Graphics.GL.Tokens.GL_SPECULAR'+--+-- === #ColorPointerType# ColorPointerType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BYTE'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+--+-- === #ColorTableParameterPNameSGI# ColorTableParameterPNameSGI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_BIAS' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_BIAS_SGI')+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_SCALE' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_SCALE_SGI')+--+-- === #ColorTableTarget# ColorTableTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE'+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_COLOR_TABLE'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_COLOR_TABLE'+--+-- === #ColorTableTargetSGI# ColorTableTargetSGI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_SGI')+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_COLOR_TABLE' (alias: 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI')+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_COLOR_TABLE' (alias: 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_COLOR_TABLE_SGI')+-- * 'Graphics.GL.Tokens.GL_PROXY_COLOR_TABLE' (alias: 'Graphics.GL.Tokens.GL_PROXY_COLOR_TABLE_SGI')+-- * 'Graphics.GL.Tokens.GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE' (alias: 'Graphics.GL.Tokens.GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI')+-- * 'Graphics.GL.Tokens.GL_PROXY_POST_CONVOLUTION_COLOR_TABLE' (alias: 'Graphics.GL.Tokens.GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI')+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_COLOR_TABLE_SGI'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COLOR_TABLE_SGI'+--+-- === #CombinerBiasNV# CombinerBiasNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NONE'+-- * 'Graphics.GL.Tokens.GL_BIAS_BY_NEGATIVE_ONE_HALF_NV'+--+-- === #CombinerComponentUsageNV# CombinerComponentUsageNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_RGB'+-- * 'Graphics.GL.Tokens.GL_ALPHA'+-- * 'Graphics.GL.Tokens.GL_BLUE'+--+-- === #CombinerMappingNV# CombinerMappingNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_IDENTITY_NV'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INVERT_NV'+-- * 'Graphics.GL.Tokens.GL_EXPAND_NORMAL_NV'+-- * 'Graphics.GL.Tokens.GL_EXPAND_NEGATE_NV'+-- * 'Graphics.GL.Tokens.GL_HALF_BIAS_NORMAL_NV'+-- * 'Graphics.GL.Tokens.GL_HALF_BIAS_NEGATE_NV'+-- * 'Graphics.GL.Tokens.GL_SIGNED_IDENTITY_NV'+-- * 'Graphics.GL.Tokens.GL_SIGNED_NEGATE_NV'+--+-- === #CombinerParameterNV# CombinerParameterNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COMBINER_INPUT_NV'+-- * 'Graphics.GL.Tokens.GL_COMBINER_MAPPING_NV'+-- * 'Graphics.GL.Tokens.GL_COMBINER_COMPONENT_USAGE_NV'+--+-- === #CombinerPortionNV# CombinerPortionNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_RGB'+-- * 'Graphics.GL.Tokens.GL_ALPHA'+--+-- === #CombinerRegisterNV# CombinerRegisterNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DISCARD_NV'+-- * 'Graphics.GL.Tokens.GL_PRIMARY_COLOR_NV'+-- * 'Graphics.GL.Tokens.GL_SECONDARY_COLOR_NV'+-- * 'Graphics.GL.Tokens.GL_SPARE0_NV'+-- * 'Graphics.GL.Tokens.GL_SPARE1_NV'+-- * 'Graphics.GL.Tokens.GL_TEXTURE0_ARB'+-- * 'Graphics.GL.Tokens.GL_TEXTURE1_ARB'+--+-- === #CombinerScaleNV# CombinerScaleNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NONE'+-- * 'Graphics.GL.Tokens.GL_SCALE_BY_TWO_NV'+-- * 'Graphics.GL.Tokens.GL_SCALE_BY_FOUR_NV'+-- * 'Graphics.GL.Tokens.GL_SCALE_BY_ONE_HALF_NV'+--+-- === #CombinerStageNV# CombinerStageNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COMBINER0_NV'+-- * 'Graphics.GL.Tokens.GL_COMBINER1_NV'+-- * 'Graphics.GL.Tokens.GL_COMBINER2_NV'+-- * 'Graphics.GL.Tokens.GL_COMBINER3_NV'+-- * 'Graphics.GL.Tokens.GL_COMBINER4_NV'+-- * 'Graphics.GL.Tokens.GL_COMBINER5_NV'+-- * 'Graphics.GL.Tokens.GL_COMBINER6_NV'+-- * 'Graphics.GL.Tokens.GL_COMBINER7_NV'+--+-- === #CombinerVariableNV# CombinerVariableNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_VARIABLE_A_NV'+-- * 'Graphics.GL.Tokens.GL_VARIABLE_B_NV'+-- * 'Graphics.GL.Tokens.GL_VARIABLE_C_NV'+-- * 'Graphics.GL.Tokens.GL_VARIABLE_D_NV'+-- * 'Graphics.GL.Tokens.GL_VARIABLE_E_NV'+-- * 'Graphics.GL.Tokens.GL_VARIABLE_F_NV'+-- * 'Graphics.GL.Tokens.GL_VARIABLE_G_NV'+--+-- === #ConditionalRenderMode# ConditionalRenderMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_QUERY_WAIT'+-- * 'Graphics.GL.Tokens.GL_QUERY_NO_WAIT'+-- * 'Graphics.GL.Tokens.GL_QUERY_BY_REGION_WAIT'+-- * 'Graphics.GL.Tokens.GL_QUERY_BY_REGION_NO_WAIT'+-- * 'Graphics.GL.Tokens.GL_QUERY_WAIT_INVERTED'+-- * 'Graphics.GL.Tokens.GL_QUERY_NO_WAIT_INVERTED'+-- * 'Graphics.GL.Tokens.GL_QUERY_BY_REGION_WAIT_INVERTED'+-- * 'Graphics.GL.Tokens.GL_QUERY_BY_REGION_NO_WAIT_INVERTED'+--+-- === #ContextFlagMask# ContextFlagMask+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_DEBUG_BIT' (alias: 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_DEBUG_BIT_KHR')+-- * 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT'+-- * 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT' (alias: 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB')+-- * 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT'+-- * 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_NO_ERROR_BIT' (alias: 'Graphics.GL.Tokens.GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR')+--+-- === #ContextProfileMask# ContextProfileMask+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CONTEXT_COMPATIBILITY_PROFILE_BIT'+-- * 'Graphics.GL.Tokens.GL_CONTEXT_CORE_PROFILE_BIT'+--+-- === #ConvolutionBorderModeEXT# ConvolutionBorderModeEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_REDUCE' (alias: 'Graphics.GL.Tokens.GL_REDUCE_EXT')+--+-- === #ConvolutionParameterEXT# ConvolutionParameterEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_BORDER_MODE' (alias: 'Graphics.GL.Tokens.GL_CONVOLUTION_BORDER_MODE_EXT')+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_FILTER_BIAS' (alias: 'Graphics.GL.Tokens.GL_CONVOLUTION_FILTER_BIAS_EXT')+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_FILTER_SCALE' (alias: 'Graphics.GL.Tokens.GL_CONVOLUTION_FILTER_SCALE_EXT')+--+-- === #ConvolutionTarget# ConvolutionTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_1D'+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_2D'+--+-- === #ConvolutionTargetEXT# ConvolutionTargetEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_1D' (alias: 'Graphics.GL.Tokens.GL_CONVOLUTION_1D_EXT')+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_2D' (alias: 'Graphics.GL.Tokens.GL_CONVOLUTION_2D_EXT')+--+-- === #CopyBufferSubDataTarget# CopyBufferSubDataTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ARRAY_BUFFER'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_COPY_READ_BUFFER'+-- * 'Graphics.GL.Tokens.GL_COPY_WRITE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_DISPATCH_INDIRECT_BUFFER'+-- * 'Graphics.GL.Tokens.GL_DRAW_INDIRECT_BUFFER'+-- * 'Graphics.GL.Tokens.GL_ELEMENT_ARRAY_BUFFER'+-- * 'Graphics.GL.Tokens.GL_PIXEL_PACK_BUFFER'+-- * 'Graphics.GL.Tokens.GL_PIXEL_UNPACK_BUFFER'+-- * 'Graphics.GL.Tokens.GL_QUERY_BUFFER'+-- * 'Graphics.GL.Tokens.GL_SHADER_STORAGE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BUFFER'+--+-- === #CopyImageSubDataTarget# CopyImageSubDataTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_1D'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_2D'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_3D'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_RECTANGLE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_2D_MULTISAMPLE_ARRAY'+--+-- === #CullFaceMode# CullFaceMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BACK'+-- * 'Graphics.GL.Tokens.GL_FRONT'+-- * 'Graphics.GL.Tokens.GL_FRONT_AND_BACK'+--+-- === #CullParameterEXT# CullParameterEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CULL_VERTEX_EYE_POSITION_EXT'+-- * 'Graphics.GL.Tokens.GL_CULL_VERTEX_OBJECT_POSITION_EXT'+--+-- === #DataType# DataType+-- There are no values defined for this enumeration group.+--+--+-- === #DataTypeEXT# DataTypeEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SCALAR_EXT'+-- * 'Graphics.GL.Tokens.GL_VECTOR_EXT'+-- * 'Graphics.GL.Tokens.GL_MATRIX_EXT'+--+-- === #DebugSeverity# DebugSeverity+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DEBUG_SEVERITY_LOW'+-- * 'Graphics.GL.Tokens.GL_DEBUG_SEVERITY_MEDIUM'+-- * 'Graphics.GL.Tokens.GL_DEBUG_SEVERITY_HIGH'+-- * 'Graphics.GL.Tokens.GL_DEBUG_SEVERITY_NOTIFICATION'+-- * 'Graphics.GL.Tokens.GL_DONT_CARE'+--+-- === #DebugSource# DebugSource+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DEBUG_SOURCE_API'+-- * 'Graphics.GL.Tokens.GL_DEBUG_SOURCE_WINDOW_SYSTEM'+-- * 'Graphics.GL.Tokens.GL_DEBUG_SOURCE_SHADER_COMPILER'+-- * 'Graphics.GL.Tokens.GL_DEBUG_SOURCE_THIRD_PARTY'+-- * 'Graphics.GL.Tokens.GL_DEBUG_SOURCE_APPLICATION'+-- * 'Graphics.GL.Tokens.GL_DEBUG_SOURCE_OTHER'+-- * 'Graphics.GL.Tokens.GL_DONT_CARE'+--+-- === #DebugType# DebugType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DEBUG_TYPE_ERROR'+-- * 'Graphics.GL.Tokens.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR'+-- * 'Graphics.GL.Tokens.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR'+-- * 'Graphics.GL.Tokens.GL_DEBUG_TYPE_PORTABILITY'+-- * 'Graphics.GL.Tokens.GL_DEBUG_TYPE_PERFORMANCE'+-- * 'Graphics.GL.Tokens.GL_DEBUG_TYPE_MARKER'+-- * 'Graphics.GL.Tokens.GL_DEBUG_TYPE_PUSH_GROUP'+-- * 'Graphics.GL.Tokens.GL_DEBUG_TYPE_POP_GROUP'+-- * 'Graphics.GL.Tokens.GL_DEBUG_TYPE_OTHER'+-- * 'Graphics.GL.Tokens.GL_DONT_CARE'+--+-- === #DepthFunction# DepthFunction+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ALWAYS'+-- * 'Graphics.GL.Tokens.GL_EQUAL'+-- * 'Graphics.GL.Tokens.GL_GEQUAL'+-- * 'Graphics.GL.Tokens.GL_GREATER'+-- * 'Graphics.GL.Tokens.GL_LEQUAL'+-- * 'Graphics.GL.Tokens.GL_LESS'+-- * 'Graphics.GL.Tokens.GL_NEVER'+-- * 'Graphics.GL.Tokens.GL_NOTEQUAL'+--+-- === #DrawBufferMode# DrawBufferMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_AUX0'+-- * 'Graphics.GL.Tokens.GL_AUX1'+-- * 'Graphics.GL.Tokens.GL_AUX2'+-- * 'Graphics.GL.Tokens.GL_AUX3'+-- * 'Graphics.GL.Tokens.GL_BACK'+-- * 'Graphics.GL.Tokens.GL_BACK_LEFT'+-- * 'Graphics.GL.Tokens.GL_BACK_RIGHT'+-- * 'Graphics.GL.Tokens.GL_FRONT'+-- * 'Graphics.GL.Tokens.GL_FRONT_AND_BACK'+-- * 'Graphics.GL.Tokens.GL_FRONT_LEFT'+-- * 'Graphics.GL.Tokens.GL_FRONT_RIGHT'+-- * 'Graphics.GL.Tokens.GL_LEFT'+-- * 'Graphics.GL.Tokens.GL_NONE' (alias: 'Graphics.GL.Tokens.GL_NONE_OES')+-- * 'Graphics.GL.Tokens.GL_RIGHT'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT1'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT2'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT3'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT4'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT5'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT6'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT7'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT8'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT9'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT10'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT11'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT12'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT13'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT14'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT15'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT16'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT17'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT18'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT19'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT20'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT21'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT22'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT23'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT24'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT25'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT26'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT27'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT28'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT29'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT30'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT31'+--+-- === #DrawBufferModeATI# DrawBufferModeATI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT1_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT2_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT3_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT4_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT5_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT6_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT7_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT8_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT9_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT10_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT11_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT12_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT13_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT14_NV'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT15_NV'+--+-- === #DrawElementsType# DrawElementsType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+--+-- === #ElementPointerTypeATI# ElementPointerTypeATI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+--+-- === #EnableCap# EnableCap+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ALPHA_TEST'+-- * 'Graphics.GL.Tokens.GL_ASYNC_DRAW_PIXELS_SGIX'+-- * 'Graphics.GL.Tokens.GL_ASYNC_HISTOGRAM_SGIX'+-- * 'Graphics.GL.Tokens.GL_ASYNC_READ_PIXELS_SGIX'+-- * 'Graphics.GL.Tokens.GL_ASYNC_TEX_IMAGE_SGIX'+-- * 'Graphics.GL.Tokens.GL_AUTO_NORMAL'+-- * 'Graphics.GL.Tokens.GL_BLEND'+-- * 'Graphics.GL.Tokens.GL_CALLIGRAPHIC_FRAGMENT_SGIX'+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE0' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE0')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE1' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE1')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE2' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE2')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE3' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE3')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE4' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE4')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE5' (alias: 'Graphics.GL.Tokens.GL_CLIP_PLANE5')+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE6'+-- * 'Graphics.GL.Tokens.GL_CLIP_DISTANCE7'+-- * 'Graphics.GL.Tokens.GL_COLOR_ARRAY'+-- * 'Graphics.GL.Tokens.GL_COLOR_LOGIC_OP'+-- * 'Graphics.GL.Tokens.GL_COLOR_MATERIAL'+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_SGI'+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_1D_EXT'+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_2D_EXT'+-- * 'Graphics.GL.Tokens.GL_CULL_FACE'+-- * 'Graphics.GL.Tokens.GL_DEBUG_OUTPUT'+-- * 'Graphics.GL.Tokens.GL_DEBUG_OUTPUT_SYNCHRONOUS'+-- * 'Graphics.GL.Tokens.GL_DEPTH_CLAMP'+-- * 'Graphics.GL.Tokens.GL_DEPTH_TEST'+-- * 'Graphics.GL.Tokens.GL_DITHER'+-- * 'Graphics.GL.Tokens.GL_EDGE_FLAG_ARRAY'+-- * 'Graphics.GL.Tokens.GL_FOG'+-- * 'Graphics.GL.Tokens.GL_FOG_OFFSET_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_COLOR_MATERIAL_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT0_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT1_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT2_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT3_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT4_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT5_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT6_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT7_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHTING_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_SRGB'+-- * 'Graphics.GL.Tokens.GL_FRAMEZOOM_SGIX'+-- * 'Graphics.GL.Tokens.GL_HISTOGRAM_EXT'+-- * 'Graphics.GL.Tokens.GL_INDEX_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INDEX_LOGIC_OP'+-- * 'Graphics.GL.Tokens.GL_INTERLACE_SGIX'+-- * 'Graphics.GL.Tokens.GL_IR_INSTRUMENT1_SGIX'+-- * 'Graphics.GL.Tokens.GL_LIGHT0'+-- * 'Graphics.GL.Tokens.GL_LIGHT1'+-- * 'Graphics.GL.Tokens.GL_LIGHT2'+-- * 'Graphics.GL.Tokens.GL_LIGHT3'+-- * 'Graphics.GL.Tokens.GL_LIGHT4'+-- * 'Graphics.GL.Tokens.GL_LIGHT5'+-- * 'Graphics.GL.Tokens.GL_LIGHT6'+-- * 'Graphics.GL.Tokens.GL_LIGHT7'+-- * 'Graphics.GL.Tokens.GL_LIGHTING'+-- * 'Graphics.GL.Tokens.GL_LINE_SMOOTH'+-- * 'Graphics.GL.Tokens.GL_LINE_STIPPLE'+-- * 'Graphics.GL.Tokens.GL_MAP1_COLOR_4'+-- * 'Graphics.GL.Tokens.GL_MAP1_INDEX'+-- * 'Graphics.GL.Tokens.GL_MAP1_NORMAL'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_1'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_2'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_3'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_4'+-- * 'Graphics.GL.Tokens.GL_MAP1_VERTEX_3'+-- * 'Graphics.GL.Tokens.GL_MAP1_VERTEX_4'+-- * 'Graphics.GL.Tokens.GL_MAP2_COLOR_4'+-- * 'Graphics.GL.Tokens.GL_MAP2_INDEX'+-- * 'Graphics.GL.Tokens.GL_MAP2_NORMAL'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_1'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_2'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_3'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_4'+-- * 'Graphics.GL.Tokens.GL_MAP2_VERTEX_3'+-- * 'Graphics.GL.Tokens.GL_MAP2_VERTEX_4'+-- * 'Graphics.GL.Tokens.GL_MINMAX_EXT'+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE' (alias: 'Graphics.GL.Tokens.GL_MULTISAMPLE_SGIS')+-- * 'Graphics.GL.Tokens.GL_NORMALIZE'+-- * 'Graphics.GL.Tokens.GL_NORMAL_ARRAY'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEXTURE_SGIS'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_SGIX'+-- * 'Graphics.GL.Tokens.GL_POINT_SMOOTH'+-- * 'Graphics.GL.Tokens.GL_POLYGON_OFFSET_FILL'+-- * 'Graphics.GL.Tokens.GL_POLYGON_OFFSET_LINE'+-- * 'Graphics.GL.Tokens.GL_POLYGON_OFFSET_POINT'+-- * 'Graphics.GL.Tokens.GL_POLYGON_SMOOTH'+-- * 'Graphics.GL.Tokens.GL_POLYGON_STIPPLE'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI'+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_COLOR_TABLE_SGI'+-- * 'Graphics.GL.Tokens.GL_PRIMITIVE_RESTART'+-- * 'Graphics.GL.Tokens.GL_PRIMITIVE_RESTART_FIXED_INDEX'+-- * 'Graphics.GL.Tokens.GL_PROGRAM_POINT_SIZE'+-- * 'Graphics.GL.Tokens.GL_RASTERIZER_DISCARD'+-- * 'Graphics.GL.Tokens.GL_REFERENCE_PLANE_SGIX'+-- * 'Graphics.GL.Tokens.GL_RESCALE_NORMAL_EXT'+-- * 'Graphics.GL.Tokens.GL_SAMPLE_ALPHA_TO_COVERAGE' (alias: 'Graphics.GL.Tokens.GL_SAMPLE_ALPHA_TO_MASK_SGIS')+-- * 'Graphics.GL.Tokens.GL_SAMPLE_ALPHA_TO_ONE' (alias: 'Graphics.GL.Tokens.GL_SAMPLE_ALPHA_TO_ONE_SGIS')+-- * 'Graphics.GL.Tokens.GL_SAMPLE_COVERAGE' (alias: 'Graphics.GL.Tokens.GL_SAMPLE_MASK_SGIS')+-- * 'Graphics.GL.Tokens.GL_SAMPLE_MASK'+-- * 'Graphics.GL.Tokens.GL_SAMPLE_SHADING'+-- * 'Graphics.GL.Tokens.GL_SCISSOR_TEST'+-- * 'Graphics.GL.Tokens.GL_SEPARABLE_2D_EXT'+-- * 'Graphics.GL.Tokens.GL_SHARED_TEXTURE_PALETTE_EXT'+-- * 'Graphics.GL.Tokens.GL_SPRITE_SGIX'+-- * 'Graphics.GL.Tokens.GL_STENCIL_TEST'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_1D'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_2D'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_3D_EXT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_4D_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COLOR_TABLE_SGI'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COORD_ARRAY'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_SEAMLESS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GEN_Q'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GEN_R'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GEN_S'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GEN_T'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ARRAY'+--+-- === #ErrorCode# ErrorCode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_INVALID_ENUM'+-- * 'Graphics.GL.Tokens.GL_INVALID_FRAMEBUFFER_OPERATION' (aliases: 'Graphics.GL.Tokens.GL_INVALID_FRAMEBUFFER_OPERATION_EXT', 'Graphics.GL.Tokens.GL_INVALID_FRAMEBUFFER_OPERATION_OES')+-- * 'Graphics.GL.Tokens.GL_INVALID_OPERATION'+-- * 'Graphics.GL.Tokens.GL_INVALID_VALUE'+-- * 'Graphics.GL.Tokens.GL_NO_ERROR'+-- * 'Graphics.GL.Tokens.GL_OUT_OF_MEMORY'+-- * 'Graphics.GL.Tokens.GL_STACK_OVERFLOW'+-- * 'Graphics.GL.Tokens.GL_STACK_UNDERFLOW'+-- * 'Graphics.GL.Tokens.GL_TABLE_TOO_LARGE' (alias: 'Graphics.GL.Tokens.GL_TABLE_TOO_LARGE_EXT')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_TOO_LARGE_EXT'+--+-- === #EvalMapsModeNV# EvalMapsModeNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FILL_NV'+--+-- === #EvalTargetNV# EvalTargetNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_EVAL_2D_NV'+-- * 'Graphics.GL.Tokens.GL_EVAL_TRIANGULAR_2D_NV'+--+-- === #ExternalHandleType# ExternalHandleType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_HANDLE_TYPE_OPAQUE_FD_EXT'+-- * 'Graphics.GL.Tokens.GL_HANDLE_TYPE_OPAQUE_WIN32_EXT'+-- * 'Graphics.GL.Tokens.GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT'+-- * 'Graphics.GL.Tokens.GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT'+-- * 'Graphics.GL.Tokens.GL_HANDLE_TYPE_D3D12_RESOURCE_EXT'+-- * 'Graphics.GL.Tokens.GL_HANDLE_TYPE_D3D11_IMAGE_EXT'+-- * 'Graphics.GL.Tokens.GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT'+-- * 'Graphics.GL.Tokens.GL_HANDLE_TYPE_D3D12_FENCE_EXT'+--+-- === #FeedBackToken# FeedBackToken+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BITMAP_TOKEN'+-- * 'Graphics.GL.Tokens.GL_COPY_PIXEL_TOKEN'+-- * 'Graphics.GL.Tokens.GL_DRAW_PIXEL_TOKEN'+-- * 'Graphics.GL.Tokens.GL_LINE_RESET_TOKEN'+-- * 'Graphics.GL.Tokens.GL_LINE_TOKEN'+-- * 'Graphics.GL.Tokens.GL_PASS_THROUGH_TOKEN'+-- * 'Graphics.GL.Tokens.GL_POINT_TOKEN'+-- * 'Graphics.GL.Tokens.GL_POLYGON_TOKEN'+--+-- === #FeedbackType# FeedbackType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_2D'+-- * 'Graphics.GL.Tokens.GL_3D'+-- * 'Graphics.GL.Tokens.GL_3D_COLOR'+-- * 'Graphics.GL.Tokens.GL_3D_COLOR_TEXTURE'+-- * 'Graphics.GL.Tokens.GL_4D_COLOR_TEXTURE'+--+-- === #FenceConditionNV# FenceConditionNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ALL_COMPLETED_NV'+--+-- === #FenceParameterNameNV# FenceParameterNameNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FENCE_STATUS_NV'+-- * 'Graphics.GL.Tokens.GL_FENCE_CONDITION_NV'+--+-- === #FfdMaskSGIX# FfdMaskSGIX+-- There are no values defined for this enumeration group.+--+--+-- === #FfdTargetSGIX# FfdTargetSGIX+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_DEFORMATION_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_DEFORMATION_SGIX'+--+-- === #FogCoordinatePointerType# FogCoordinatePointerType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+--+-- === #FogMode# FogMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_EXP'+-- * 'Graphics.GL.Tokens.GL_EXP2'+-- * 'Graphics.GL.Tokens.GL_FOG_FUNC_SGIS'+-- * 'Graphics.GL.Tokens.GL_LINEAR'+--+-- === #FogPName# FogPName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FOG_MODE'+-- * 'Graphics.GL.Tokens.GL_FOG_DENSITY'+-- * 'Graphics.GL.Tokens.GL_FOG_START'+-- * 'Graphics.GL.Tokens.GL_FOG_END'+-- * 'Graphics.GL.Tokens.GL_FOG_INDEX'+-- * 'Graphics.GL.Tokens.GL_FOG_COORD_SRC'+--+-- === #FogParameter# FogParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FOG_COLOR'+-- * 'Graphics.GL.Tokens.GL_FOG_DENSITY'+-- * 'Graphics.GL.Tokens.GL_FOG_END'+-- * 'Graphics.GL.Tokens.GL_FOG_INDEX'+-- * 'Graphics.GL.Tokens.GL_FOG_MODE'+-- * 'Graphics.GL.Tokens.GL_FOG_OFFSET_VALUE_SGIX'+-- * 'Graphics.GL.Tokens.GL_FOG_START'+--+-- === #FogPointerTypeEXT# FogPointerTypeEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+--+-- === #FogPointerTypeIBM# FogPointerTypeIBM+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+--+-- === #FragmentLightModelParameterSGIX# FragmentLightModelParameterSGIX+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX'+--+-- === #FragmentLightNameSGIX# FragmentLightNameSGIX+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT0_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT1_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT2_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT3_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT4_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT5_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT6_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT7_SGIX'+--+-- === #FragmentLightParameterSGIX# FragmentLightParameterSGIX+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SPOT_EXPONENT'+-- * 'Graphics.GL.Tokens.GL_SPOT_CUTOFF'+-- * 'Graphics.GL.Tokens.GL_CONSTANT_ATTENUATION'+-- * 'Graphics.GL.Tokens.GL_LINEAR_ATTENUATION'+-- * 'Graphics.GL.Tokens.GL_QUADRATIC_ATTENUATION'+-- * 'Graphics.GL.Tokens.GL_AMBIENT'+-- * 'Graphics.GL.Tokens.GL_DIFFUSE'+-- * 'Graphics.GL.Tokens.GL_SPECULAR'+-- * 'Graphics.GL.Tokens.GL_POSITION'+-- * 'Graphics.GL.Tokens.GL_SPOT_DIRECTION'+--+-- === #FragmentOpATI# FragmentOpATI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_MOV_ATI'+-- * 'Graphics.GL.Tokens.GL_ADD_ATI'+-- * 'Graphics.GL.Tokens.GL_MUL_ATI'+-- * 'Graphics.GL.Tokens.GL_SUB_ATI'+-- * 'Graphics.GL.Tokens.GL_DOT3_ATI'+-- * 'Graphics.GL.Tokens.GL_DOT4_ATI'+-- * 'Graphics.GL.Tokens.GL_MAD_ATI'+-- * 'Graphics.GL.Tokens.GL_LERP_ATI'+-- * 'Graphics.GL.Tokens.GL_CND_ATI'+-- * 'Graphics.GL.Tokens.GL_CND0_ATI'+-- * 'Graphics.GL.Tokens.GL_DOT2_ADD_ATI'+--+-- === #FramebufferAttachment# FramebufferAttachment+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0_NV', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0_OES')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT1' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT1_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT1_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT2' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT2_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT2_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT3' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT3_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT3_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT4' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT4_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT4_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT5' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT5_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT5_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT6' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT6_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT6_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT7' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT7_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT7_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT8' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT8_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT8_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT9' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT9_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT9_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT10' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT10_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT10_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT11' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT11_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT11_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT12' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT12_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT12_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT13' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT13_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT13_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT14' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT14_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT14_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT15' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT15_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT15_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT16'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT17'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT18'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT19'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT20'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT21'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT22'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT23'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT24'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT25'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT26'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT27'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT28'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT29'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT30'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT31'+-- * 'Graphics.GL.Tokens.GL_DEPTH_ATTACHMENT' (aliases: 'Graphics.GL.Tokens.GL_DEPTH_ATTACHMENT_EXT', 'Graphics.GL.Tokens.GL_DEPTH_ATTACHMENT_OES')+-- * 'Graphics.GL.Tokens.GL_DEPTH_STENCIL_ATTACHMENT'+-- * 'Graphics.GL.Tokens.GL_STENCIL_ATTACHMENT' (aliases: 'Graphics.GL.Tokens.GL_STENCIL_ATTACHMENT_EXT', 'Graphics.GL.Tokens.GL_STENCIL_ATTACHMENT_OES')+--+-- === #FramebufferAttachmentParameterName# FramebufferAttachmentParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE' (alias: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT')+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING' (alias: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT')+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME' (aliases: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT', 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES')+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE' (aliases: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT', 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES')+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL' (aliases: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT', 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES')+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE' (aliases: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT', 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES')+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT' (aliases: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES', 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER', 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT')+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_LAYERED' (aliases: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB', 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT', 'Graphics.GL.Tokens.GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES')+--+-- === #FramebufferFetchNoncoherent# FramebufferFetchNoncoherent+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM'+--+-- === #FramebufferParameterName# FramebufferParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_DEFAULT_WIDTH'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_DEFAULT_HEIGHT'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_DEFAULT_LAYERS'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_DEFAULT_SAMPLES'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS'+--+-- === #FramebufferStatus# FramebufferStatus+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_COMPLETE'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_UNDEFINED'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_UNSUPPORTED'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE' (alias: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE')+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE' (alias: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE')+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS'+--+-- === #FramebufferTarget# FramebufferTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER' (alias: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_OES')+-- * 'Graphics.GL.Tokens.GL_DRAW_FRAMEBUFFER'+-- * 'Graphics.GL.Tokens.GL_READ_FRAMEBUFFER'+--+-- === #FrontFaceDirection# FrontFaceDirection+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CCW'+-- * 'Graphics.GL.Tokens.GL_CW'+--+-- === #GetColorTableParameterPNameSGI# GetColorTableParameterPNameSGI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_BIAS' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_BIAS_SGI')+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_SCALE' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_SCALE_SGI')+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_FORMAT' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_FORMAT_SGI')+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_WIDTH' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_WIDTH_SGI')+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_RED_SIZE' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_RED_SIZE_SGI')+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_GREEN_SIZE' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_GREEN_SIZE_SGI')+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_BLUE_SIZE' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_BLUE_SIZE_SGI')+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_ALPHA_SIZE' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_ALPHA_SIZE_SGI')+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_LUMINANCE_SIZE' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_LUMINANCE_SIZE_SGI')+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_INTENSITY_SIZE' (alias: 'Graphics.GL.Tokens.GL_COLOR_TABLE_INTENSITY_SIZE_SGI')+--+-- === #GetConvolutionParameter# GetConvolutionParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_BORDER_MODE' (alias: 'Graphics.GL.Tokens.GL_CONVOLUTION_BORDER_MODE_EXT')+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_BORDER_COLOR'+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_FILTER_SCALE' (alias: 'Graphics.GL.Tokens.GL_CONVOLUTION_FILTER_SCALE_EXT')+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_FILTER_BIAS' (alias: 'Graphics.GL.Tokens.GL_CONVOLUTION_FILTER_BIAS_EXT')+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_FORMAT' (alias: 'Graphics.GL.Tokens.GL_CONVOLUTION_FORMAT_EXT')+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_WIDTH' (alias: 'Graphics.GL.Tokens.GL_CONVOLUTION_WIDTH_EXT')+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_HEIGHT' (alias: 'Graphics.GL.Tokens.GL_CONVOLUTION_HEIGHT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAX_CONVOLUTION_WIDTH' (alias: 'Graphics.GL.Tokens.GL_MAX_CONVOLUTION_WIDTH_EXT')+-- * 'Graphics.GL.Tokens.GL_MAX_CONVOLUTION_HEIGHT' (alias: 'Graphics.GL.Tokens.GL_MAX_CONVOLUTION_HEIGHT_EXT')+--+-- === #GetFramebufferParameter# GetFramebufferParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_DEFAULT_WIDTH'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_DEFAULT_HEIGHT'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_DEFAULT_LAYERS'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_DEFAULT_SAMPLES'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS'+-- * 'Graphics.GL.Tokens.GL_DOUBLEBUFFER'+-- * 'Graphics.GL.Tokens.GL_IMPLEMENTATION_COLOR_READ_FORMAT'+-- * 'Graphics.GL.Tokens.GL_IMPLEMENTATION_COLOR_READ_TYPE'+-- * 'Graphics.GL.Tokens.GL_SAMPLES'+-- * 'Graphics.GL.Tokens.GL_SAMPLE_BUFFERS'+-- * 'Graphics.GL.Tokens.GL_STEREO'+--+-- === #GetHistogramParameterPNameEXT# GetHistogramParameterPNameEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_HISTOGRAM_WIDTH' (aliases: 'Graphics.GL.Tokens.GL_HISTOGRAM_WIDTH_EXT', 'Graphics.GL.Tokens.GL_HISTOGRAM_WIDTH_EXT')+-- * 'Graphics.GL.Tokens.GL_HISTOGRAM_FORMAT' (aliases: 'Graphics.GL.Tokens.GL_HISTOGRAM_FORMAT_EXT', 'Graphics.GL.Tokens.GL_HISTOGRAM_FORMAT_EXT')+-- * 'Graphics.GL.Tokens.GL_HISTOGRAM_RED_SIZE' (aliases: 'Graphics.GL.Tokens.GL_HISTOGRAM_RED_SIZE_EXT', 'Graphics.GL.Tokens.GL_HISTOGRAM_RED_SIZE_EXT')+-- * 'Graphics.GL.Tokens.GL_HISTOGRAM_GREEN_SIZE' (aliases: 'Graphics.GL.Tokens.GL_HISTOGRAM_GREEN_SIZE_EXT', 'Graphics.GL.Tokens.GL_HISTOGRAM_GREEN_SIZE_EXT')+-- * 'Graphics.GL.Tokens.GL_HISTOGRAM_BLUE_SIZE' (aliases: 'Graphics.GL.Tokens.GL_HISTOGRAM_BLUE_SIZE_EXT', 'Graphics.GL.Tokens.GL_HISTOGRAM_BLUE_SIZE_EXT')+-- * 'Graphics.GL.Tokens.GL_HISTOGRAM_ALPHA_SIZE' (aliases: 'Graphics.GL.Tokens.GL_HISTOGRAM_ALPHA_SIZE_EXT', 'Graphics.GL.Tokens.GL_HISTOGRAM_ALPHA_SIZE_EXT')+-- * 'Graphics.GL.Tokens.GL_HISTOGRAM_LUMINANCE_SIZE' (aliases: 'Graphics.GL.Tokens.GL_HISTOGRAM_LUMINANCE_SIZE_EXT', 'Graphics.GL.Tokens.GL_HISTOGRAM_LUMINANCE_SIZE_EXT')+-- * 'Graphics.GL.Tokens.GL_HISTOGRAM_SINK' (aliases: 'Graphics.GL.Tokens.GL_HISTOGRAM_SINK_EXT', 'Graphics.GL.Tokens.GL_HISTOGRAM_SINK_EXT')+--+-- === #GetMapQuery# GetMapQuery+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COEFF'+-- * 'Graphics.GL.Tokens.GL_DOMAIN'+-- * 'Graphics.GL.Tokens.GL_ORDER'+--+-- === #GetMinmaxParameterPNameEXT# GetMinmaxParameterPNameEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_MINMAX_FORMAT' (aliases: 'Graphics.GL.Tokens.GL_MINMAX_FORMAT', 'Graphics.GL.Tokens.GL_MINMAX_FORMAT_EXT')+-- * 'Graphics.GL.Tokens.GL_MINMAX_SINK' (aliases: 'Graphics.GL.Tokens.GL_MINMAX_SINK', 'Graphics.GL.Tokens.GL_MINMAX_SINK_EXT')+-- * 'Graphics.GL.Tokens.GL_MINMAX_FORMAT' (aliases: 'Graphics.GL.Tokens.GL_MINMAX_FORMAT', 'Graphics.GL.Tokens.GL_MINMAX_FORMAT_EXT')+-- * 'Graphics.GL.Tokens.GL_MINMAX_SINK' (aliases: 'Graphics.GL.Tokens.GL_MINMAX_SINK', 'Graphics.GL.Tokens.GL_MINMAX_SINK_EXT')+--+-- === #GetMultisamplePNameNV# GetMultisamplePNameNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SAMPLE_LOCATION_ARB' (alias: 'Graphics.GL.Tokens.GL_SAMPLE_POSITION')+-- * 'Graphics.GL.Tokens.GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB'+--+-- === #GetPName# GetPName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ACCUM_ALPHA_BITS'+-- * 'Graphics.GL.Tokens.GL_ACCUM_BLUE_BITS'+-- * 'Graphics.GL.Tokens.GL_ACCUM_CLEAR_VALUE'+-- * 'Graphics.GL.Tokens.GL_ACCUM_GREEN_BITS'+-- * 'Graphics.GL.Tokens.GL_ACCUM_RED_BITS'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_TEXTURE'+-- * 'Graphics.GL.Tokens.GL_ALIASED_LINE_WIDTH_RANGE'+-- * 'Graphics.GL.Tokens.GL_ALIASED_POINT_SIZE_RANGE'+-- * 'Graphics.GL.Tokens.GL_ALPHA_BIAS'+-- * 'Graphics.GL.Tokens.GL_ALPHA_BITS'+-- * 'Graphics.GL.Tokens.GL_ALPHA_SCALE'+-- * 'Graphics.GL.Tokens.GL_ALPHA_TEST' (alias: 'Graphics.GL.Tokens.GL_ALPHA_TEST_QCOM')+-- * 'Graphics.GL.Tokens.GL_ALPHA_TEST_FUNC' (alias: 'Graphics.GL.Tokens.GL_ALPHA_TEST_FUNC_QCOM')+-- * 'Graphics.GL.Tokens.GL_ALPHA_TEST_REF' (alias: 'Graphics.GL.Tokens.GL_ALPHA_TEST_REF_QCOM')+-- * 'Graphics.GL.Tokens.GL_ARRAY_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_ASYNC_DRAW_PIXELS_SGIX'+-- * 'Graphics.GL.Tokens.GL_ASYNC_HISTOGRAM_SGIX'+-- * 'Graphics.GL.Tokens.GL_ASYNC_MARKER_SGIX'+-- * 'Graphics.GL.Tokens.GL_ASYNC_READ_PIXELS_SGIX'+-- * 'Graphics.GL.Tokens.GL_ASYNC_TEX_IMAGE_SGIX'+-- * 'Graphics.GL.Tokens.GL_ATTRIB_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_AUTO_NORMAL'+-- * 'Graphics.GL.Tokens.GL_AUX_BUFFERS'+-- * 'Graphics.GL.Tokens.GL_BLEND'+-- * 'Graphics.GL.Tokens.GL_BLEND_COLOR' (alias: 'Graphics.GL.Tokens.GL_BLEND_COLOR_EXT')+-- * 'Graphics.GL.Tokens.GL_BLEND_DST'+-- * 'Graphics.GL.Tokens.GL_BLEND_DST_ALPHA'+-- * 'Graphics.GL.Tokens.GL_BLEND_DST_RGB'+-- * 'Graphics.GL.Tokens.GL_BLEND_EQUATION_ALPHA'+-- * 'Graphics.GL.Tokens.GL_BLEND_EQUATION_EXT' (alias: 'Graphics.GL.Tokens.GL_BLEND_EQUATION_RGB')+-- * 'Graphics.GL.Tokens.GL_BLEND_SRC'+-- * 'Graphics.GL.Tokens.GL_BLEND_SRC_ALPHA'+-- * 'Graphics.GL.Tokens.GL_BLEND_SRC_RGB'+-- * 'Graphics.GL.Tokens.GL_BLUE_BIAS'+-- * 'Graphics.GL.Tokens.GL_BLUE_BITS'+-- * 'Graphics.GL.Tokens.GL_BLUE_SCALE'+-- * 'Graphics.GL.Tokens.GL_CALLIGRAPHIC_FRAGMENT_SGIX'+-- * 'Graphics.GL.Tokens.GL_CLIENT_ATTRIB_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_CLIP_PLANE0'+-- * 'Graphics.GL.Tokens.GL_CLIP_PLANE1'+-- * 'Graphics.GL.Tokens.GL_CLIP_PLANE2'+-- * 'Graphics.GL.Tokens.GL_CLIP_PLANE3'+-- * 'Graphics.GL.Tokens.GL_CLIP_PLANE4'+-- * 'Graphics.GL.Tokens.GL_CLIP_PLANE5'+-- * 'Graphics.GL.Tokens.GL_COLOR_ARRAY'+-- * 'Graphics.GL.Tokens.GL_COLOR_ARRAY_COUNT_EXT'+-- * 'Graphics.GL.Tokens.GL_COLOR_ARRAY_SIZE'+-- * 'Graphics.GL.Tokens.GL_COLOR_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_COLOR_ARRAY_TYPE'+-- * 'Graphics.GL.Tokens.GL_COLOR_CLEAR_VALUE'+-- * 'Graphics.GL.Tokens.GL_COLOR_LOGIC_OP'+-- * 'Graphics.GL.Tokens.GL_COLOR_MATERIAL'+-- * 'Graphics.GL.Tokens.GL_COLOR_MATERIAL_FACE'+-- * 'Graphics.GL.Tokens.GL_COLOR_MATERIAL_PARAMETER'+-- * 'Graphics.GL.Tokens.GL_COLOR_MATRIX_SGI'+-- * 'Graphics.GL.Tokens.GL_COLOR_MATRIX_STACK_DEPTH_SGI'+-- * 'Graphics.GL.Tokens.GL_COLOR_TABLE_SGI'+-- * 'Graphics.GL.Tokens.GL_COLOR_WRITEMASK'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_TEXTURE_FORMATS'+-- * 'Graphics.GL.Tokens.GL_CONTEXT_FLAGS'+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_1D_EXT'+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_2D_EXT'+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_HINT_SGIX'+-- * 'Graphics.GL.Tokens.GL_CULL_FACE'+-- * 'Graphics.GL.Tokens.GL_CULL_FACE_MODE'+-- * 'Graphics.GL.Tokens.GL_CURRENT_COLOR'+-- * 'Graphics.GL.Tokens.GL_CURRENT_INDEX'+-- * 'Graphics.GL.Tokens.GL_CURRENT_NORMAL'+-- * 'Graphics.GL.Tokens.GL_CURRENT_PROGRAM'+-- * 'Graphics.GL.Tokens.GL_CURRENT_RASTER_COLOR'+-- * 'Graphics.GL.Tokens.GL_CURRENT_RASTER_DISTANCE'+-- * 'Graphics.GL.Tokens.GL_CURRENT_RASTER_INDEX'+-- * 'Graphics.GL.Tokens.GL_CURRENT_RASTER_POSITION'+-- * 'Graphics.GL.Tokens.GL_CURRENT_RASTER_POSITION_VALID'+-- * 'Graphics.GL.Tokens.GL_CURRENT_RASTER_TEXTURE_COORDS'+-- * 'Graphics.GL.Tokens.GL_CURRENT_TEXTURE_COORDS'+-- * 'Graphics.GL.Tokens.GL_DEBUG_GROUP_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_DEFORMATIONS_MASK_SGIX'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BIAS'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BITS'+-- * 'Graphics.GL.Tokens.GL_DEPTH_CLEAR_VALUE'+-- * 'Graphics.GL.Tokens.GL_DEPTH_FUNC'+-- * 'Graphics.GL.Tokens.GL_DEPTH_RANGE'+-- * 'Graphics.GL.Tokens.GL_DEPTH_SCALE'+-- * 'Graphics.GL.Tokens.GL_DEPTH_TEST'+-- * 'Graphics.GL.Tokens.GL_DEPTH_WRITEMASK'+-- * 'Graphics.GL.Tokens.GL_DETAIL_TEXTURE_2D_BINDING_SGIS'+-- * 'Graphics.GL.Tokens.GL_DEVICE_LUID_EXT'+-- * 'Graphics.GL.Tokens.GL_DEVICE_NODE_MASK_EXT'+-- * 'Graphics.GL.Tokens.GL_DEVICE_UUID_EXT'+-- * 'Graphics.GL.Tokens.GL_DISPATCH_INDIRECT_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_DISTANCE_ATTENUATION_SGIS'+-- * 'Graphics.GL.Tokens.GL_DITHER'+-- * 'Graphics.GL.Tokens.GL_DOUBLEBUFFER'+-- * 'Graphics.GL.Tokens.GL_DRAW_BUFFER' (alias: 'Graphics.GL.Tokens.GL_DRAW_BUFFER_EXT')+-- * 'Graphics.GL.Tokens.GL_DRAW_FRAMEBUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_DRIVER_UUID_EXT'+-- * 'Graphics.GL.Tokens.GL_EDGE_FLAG'+-- * 'Graphics.GL.Tokens.GL_EDGE_FLAG_ARRAY'+-- * 'Graphics.GL.Tokens.GL_EDGE_FLAG_ARRAY_COUNT_EXT'+-- * 'Graphics.GL.Tokens.GL_EDGE_FLAG_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_ELEMENT_ARRAY_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_FEEDBACK_BUFFER_SIZE'+-- * 'Graphics.GL.Tokens.GL_FEEDBACK_BUFFER_TYPE'+-- * 'Graphics.GL.Tokens.GL_FOG'+-- * 'Graphics.GL.Tokens.GL_FOG_COLOR'+-- * 'Graphics.GL.Tokens.GL_FOG_DENSITY'+-- * 'Graphics.GL.Tokens.GL_FOG_END'+-- * 'Graphics.GL.Tokens.GL_FOG_FUNC_POINTS_SGIS'+-- * 'Graphics.GL.Tokens.GL_FOG_HINT'+-- * 'Graphics.GL.Tokens.GL_FOG_INDEX'+-- * 'Graphics.GL.Tokens.GL_FOG_MODE'+-- * 'Graphics.GL.Tokens.GL_FOG_OFFSET_SGIX'+-- * 'Graphics.GL.Tokens.GL_FOG_OFFSET_VALUE_SGIX'+-- * 'Graphics.GL.Tokens.GL_FOG_START'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_COLOR_MATERIAL_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT0_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHTING_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_SHADER_DERIVATIVE_HINT'+-- * 'Graphics.GL.Tokens.GL_FRAMEZOOM_FACTOR_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAMEZOOM_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRONT_FACE'+-- * 'Graphics.GL.Tokens.GL_GENERATE_MIPMAP_HINT_SGIS'+-- * 'Graphics.GL.Tokens.GL_GREEN_BIAS'+-- * 'Graphics.GL.Tokens.GL_GREEN_BITS'+-- * 'Graphics.GL.Tokens.GL_GREEN_SCALE'+-- * 'Graphics.GL.Tokens.GL_HISTOGRAM_EXT'+-- * 'Graphics.GL.Tokens.GL_IMPLEMENTATION_COLOR_READ_FORMAT'+-- * 'Graphics.GL.Tokens.GL_IMPLEMENTATION_COLOR_READ_TYPE'+-- * 'Graphics.GL.Tokens.GL_INDEX_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INDEX_ARRAY_COUNT_EXT'+-- * 'Graphics.GL.Tokens.GL_INDEX_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_INDEX_ARRAY_TYPE'+-- * 'Graphics.GL.Tokens.GL_INDEX_BITS'+-- * 'Graphics.GL.Tokens.GL_INDEX_CLEAR_VALUE'+-- * 'Graphics.GL.Tokens.GL_INDEX_LOGIC_OP' (alias: 'Graphics.GL.Tokens.GL_LOGIC_OP')+-- * 'Graphics.GL.Tokens.GL_INDEX_MODE'+-- * 'Graphics.GL.Tokens.GL_INDEX_OFFSET'+-- * 'Graphics.GL.Tokens.GL_INDEX_SHIFT'+-- * 'Graphics.GL.Tokens.GL_INDEX_WRITEMASK'+-- * 'Graphics.GL.Tokens.GL_INSTRUMENT_MEASUREMENTS_SGIX'+-- * 'Graphics.GL.Tokens.GL_INTERLACE_SGIX'+-- * 'Graphics.GL.Tokens.GL_IR_INSTRUMENT1_SGIX'+-- * 'Graphics.GL.Tokens.GL_LAYER_PROVOKING_VERTEX'+-- * 'Graphics.GL.Tokens.GL_LIGHT0'+-- * 'Graphics.GL.Tokens.GL_LIGHT1'+-- * 'Graphics.GL.Tokens.GL_LIGHT2'+-- * 'Graphics.GL.Tokens.GL_LIGHT3'+-- * 'Graphics.GL.Tokens.GL_LIGHT4'+-- * 'Graphics.GL.Tokens.GL_LIGHT5'+-- * 'Graphics.GL.Tokens.GL_LIGHT6'+-- * 'Graphics.GL.Tokens.GL_LIGHT7'+-- * 'Graphics.GL.Tokens.GL_LIGHTING'+-- * 'Graphics.GL.Tokens.GL_LIGHT_ENV_MODE_SGIX'+-- * 'Graphics.GL.Tokens.GL_LIGHT_MODEL_AMBIENT'+-- * 'Graphics.GL.Tokens.GL_LIGHT_MODEL_COLOR_CONTROL'+-- * 'Graphics.GL.Tokens.GL_LIGHT_MODEL_LOCAL_VIEWER'+-- * 'Graphics.GL.Tokens.GL_LIGHT_MODEL_TWO_SIDE'+-- * 'Graphics.GL.Tokens.GL_LINE_SMOOTH'+-- * 'Graphics.GL.Tokens.GL_LINE_SMOOTH_HINT'+-- * 'Graphics.GL.Tokens.GL_LINE_STIPPLE'+-- * 'Graphics.GL.Tokens.GL_LINE_STIPPLE_PATTERN'+-- * 'Graphics.GL.Tokens.GL_LINE_STIPPLE_REPEAT'+-- * 'Graphics.GL.Tokens.GL_LINE_WIDTH'+-- * 'Graphics.GL.Tokens.GL_LINE_WIDTH_GRANULARITY' (alias: 'Graphics.GL.Tokens.GL_SMOOTH_LINE_WIDTH_GRANULARITY')+-- * 'Graphics.GL.Tokens.GL_LINE_WIDTH_RANGE' (alias: 'Graphics.GL.Tokens.GL_SMOOTH_LINE_WIDTH_RANGE')+-- * 'Graphics.GL.Tokens.GL_LIST_BASE'+-- * 'Graphics.GL.Tokens.GL_LIST_INDEX'+-- * 'Graphics.GL.Tokens.GL_LIST_MODE'+-- * 'Graphics.GL.Tokens.GL_LOGIC_OP_MODE'+-- * 'Graphics.GL.Tokens.GL_MAJOR_VERSION'+-- * 'Graphics.GL.Tokens.GL_MAP1_COLOR_4'+-- * 'Graphics.GL.Tokens.GL_MAP1_GRID_DOMAIN'+-- * 'Graphics.GL.Tokens.GL_MAP1_GRID_SEGMENTS'+-- * 'Graphics.GL.Tokens.GL_MAP1_INDEX'+-- * 'Graphics.GL.Tokens.GL_MAP1_NORMAL'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_1'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_2'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_3'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_4'+-- * 'Graphics.GL.Tokens.GL_MAP1_VERTEX_3'+-- * 'Graphics.GL.Tokens.GL_MAP1_VERTEX_4'+-- * 'Graphics.GL.Tokens.GL_MAP2_COLOR_4'+-- * 'Graphics.GL.Tokens.GL_MAP2_GRID_DOMAIN'+-- * 'Graphics.GL.Tokens.GL_MAP2_GRID_SEGMENTS'+-- * 'Graphics.GL.Tokens.GL_MAP2_INDEX'+-- * 'Graphics.GL.Tokens.GL_MAP2_NORMAL'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_1'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_2'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_3'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_4'+-- * 'Graphics.GL.Tokens.GL_MAP2_VERTEX_3'+-- * 'Graphics.GL.Tokens.GL_MAP2_VERTEX_4'+-- * 'Graphics.GL.Tokens.GL_MAP_COLOR'+-- * 'Graphics.GL.Tokens.GL_MAP_STENCIL'+-- * 'Graphics.GL.Tokens.GL_MATRIX_MODE'+-- * 'Graphics.GL.Tokens.GL_MAX_3D_TEXTURE_SIZE' (alias: 'Graphics.GL.Tokens.GL_MAX_3D_TEXTURE_SIZE_EXT')+-- * 'Graphics.GL.Tokens.GL_MAX_4D_TEXTURE_SIZE_SGIS'+-- * 'Graphics.GL.Tokens.GL_MAX_ACTIVE_LIGHTS_SGIX'+-- * 'Graphics.GL.Tokens.GL_MAX_ARRAY_TEXTURE_LAYERS'+-- * 'Graphics.GL.Tokens.GL_MAX_ASYNC_DRAW_PIXELS_SGIX'+-- * 'Graphics.GL.Tokens.GL_MAX_ASYNC_HISTOGRAM_SGIX'+-- * 'Graphics.GL.Tokens.GL_MAX_ASYNC_READ_PIXELS_SGIX'+-- * 'Graphics.GL.Tokens.GL_MAX_ASYNC_TEX_IMAGE_SGIX'+-- * 'Graphics.GL.Tokens.GL_MAX_ATTRIB_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_MAX_CLIENT_ATTRIB_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_MAX_CLIPMAP_DEPTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_MAX_CLIP_DISTANCES' (alias: 'Graphics.GL.Tokens.GL_MAX_CLIP_PLANES')+-- * 'Graphics.GL.Tokens.GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI'+-- * 'Graphics.GL.Tokens.GL_MAX_COLOR_TEXTURE_SAMPLES'+-- * 'Graphics.GL.Tokens.GL_MAX_COMBINED_ATOMIC_COUNTERS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMBINED_UNIFORM_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMPUTE_ATOMIC_COUNTERS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMPUTE_UNIFORM_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMPUTE_UNIFORM_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMPUTE_WORK_GROUP_COUNT'+-- * 'Graphics.GL.Tokens.GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS'+-- * 'Graphics.GL.Tokens.GL_MAX_COMPUTE_WORK_GROUP_SIZE'+-- * 'Graphics.GL.Tokens.GL_MAX_CUBE_MAP_TEXTURE_SIZE'+-- * 'Graphics.GL.Tokens.GL_MAX_DEBUG_GROUP_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_MAX_DEPTH_TEXTURE_SAMPLES'+-- * 'Graphics.GL.Tokens.GL_MAX_DRAW_BUFFERS'+-- * 'Graphics.GL.Tokens.GL_MAX_DUAL_SOURCE_DRAW_BUFFERS'+-- * 'Graphics.GL.Tokens.GL_MAX_ELEMENTS_INDICES'+-- * 'Graphics.GL.Tokens.GL_MAX_ELEMENTS_VERTICES'+-- * 'Graphics.GL.Tokens.GL_MAX_ELEMENT_INDEX'+-- * 'Graphics.GL.Tokens.GL_MAX_EVAL_ORDER'+-- * 'Graphics.GL.Tokens.GL_MAX_FOG_FUNC_POINTS_SGIS'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAGMENT_ATOMIC_COUNTERS'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAGMENT_INPUT_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAGMENT_LIGHTS_SGIX'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAGMENT_UNIFORM_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAGMENT_UNIFORM_VECTORS'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAMEBUFFER_HEIGHT'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAMEBUFFER_LAYERS'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAMEBUFFER_SAMPLES'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAMEBUFFER_WIDTH'+-- * 'Graphics.GL.Tokens.GL_MAX_FRAMEZOOM_FACTOR_SGIX'+-- * 'Graphics.GL.Tokens.GL_MAX_GEOMETRY_ATOMIC_COUNTERS'+-- * 'Graphics.GL.Tokens.GL_MAX_GEOMETRY_INPUT_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_GEOMETRY_OUTPUT_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS'+-- * 'Graphics.GL.Tokens.GL_MAX_GEOMETRY_UNIFORM_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_GEOMETRY_UNIFORM_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_INTEGER_SAMPLES'+-- * 'Graphics.GL.Tokens.GL_MAX_LABEL_LENGTH'+-- * 'Graphics.GL.Tokens.GL_MAX_LIGHTS'+-- * 'Graphics.GL.Tokens.GL_MAX_LIST_NESTING'+-- * 'Graphics.GL.Tokens.GL_MAX_MODELVIEW_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_MAX_NAME_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_MAX_PIXEL_MAP_TABLE'+-- * 'Graphics.GL.Tokens.GL_MAX_PROGRAM_TEXEL_OFFSET'+-- * 'Graphics.GL.Tokens.GL_MAX_PROJECTION_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_MAX_RECTANGLE_TEXTURE_SIZE'+-- * 'Graphics.GL.Tokens.GL_MAX_RENDERBUFFER_SIZE'+-- * 'Graphics.GL.Tokens.GL_MAX_SAMPLE_MASK_WORDS'+-- * 'Graphics.GL.Tokens.GL_MAX_SERVER_WAIT_TIMEOUT'+-- * 'Graphics.GL.Tokens.GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS'+-- * 'Graphics.GL.Tokens.GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS'+-- * 'Graphics.GL.Tokens.GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS'+-- * 'Graphics.GL.Tokens.GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_TEXTURE_BUFFER_SIZE'+-- * 'Graphics.GL.Tokens.GL_MAX_TEXTURE_IMAGE_UNITS'+-- * 'Graphics.GL.Tokens.GL_MAX_TEXTURE_LOD_BIAS'+-- * 'Graphics.GL.Tokens.GL_MAX_TEXTURE_SIZE'+-- * 'Graphics.GL.Tokens.GL_MAX_TEXTURE_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_MAX_UNIFORM_BLOCK_SIZE'+-- * 'Graphics.GL.Tokens.GL_MAX_UNIFORM_BUFFER_BINDINGS'+-- * 'Graphics.GL.Tokens.GL_MAX_UNIFORM_LOCATIONS'+-- * 'Graphics.GL.Tokens.GL_MAX_VARYING_COMPONENTS' (alias: 'Graphics.GL.Tokens.GL_MAX_VARYING_FLOATS')+-- * 'Graphics.GL.Tokens.GL_MAX_VARYING_VECTORS'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_ATOMIC_COUNTERS'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_ATTRIBS'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_ATTRIB_BINDINGS'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_OUTPUT_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_UNIFORM_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_UNIFORM_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_UNIFORM_VECTORS'+-- * 'Graphics.GL.Tokens.GL_MAX_VIEWPORTS'+-- * 'Graphics.GL.Tokens.GL_MAX_VIEWPORT_DIMS'+-- * 'Graphics.GL.Tokens.GL_MINMAX_EXT'+-- * 'Graphics.GL.Tokens.GL_MINOR_VERSION'+-- * 'Graphics.GL.Tokens.GL_MIN_MAP_BUFFER_ALIGNMENT'+-- * 'Graphics.GL.Tokens.GL_MIN_PROGRAM_TEXEL_OFFSET'+-- * 'Graphics.GL.Tokens.GL_MODELVIEW0_MATRIX_EXT' (alias: 'Graphics.GL.Tokens.GL_MODELVIEW_MATRIX')+-- * 'Graphics.GL.Tokens.GL_MODELVIEW0_STACK_DEPTH_EXT' (alias: 'Graphics.GL.Tokens.GL_MODELVIEW_STACK_DEPTH')+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE_SGIS'+-- * 'Graphics.GL.Tokens.GL_NAME_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_NORMALIZE'+-- * 'Graphics.GL.Tokens.GL_NORMAL_ARRAY'+-- * 'Graphics.GL.Tokens.GL_NORMAL_ARRAY_COUNT_EXT'+-- * 'Graphics.GL.Tokens.GL_NORMAL_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_NORMAL_ARRAY_TYPE'+-- * 'Graphics.GL.Tokens.GL_NUM_COMPRESSED_TEXTURE_FORMATS'+-- * 'Graphics.GL.Tokens.GL_NUM_DEVICE_UUIDS_EXT'+-- * 'Graphics.GL.Tokens.GL_NUM_EXTENSIONS'+-- * 'Graphics.GL.Tokens.GL_NUM_PROGRAM_BINARY_FORMATS'+-- * 'Graphics.GL.Tokens.GL_NUM_SHADER_BINARY_FORMATS'+-- * 'Graphics.GL.Tokens.GL_PACK_ALIGNMENT'+-- * 'Graphics.GL.Tokens.GL_PACK_CMYK_HINT_EXT'+-- * 'Graphics.GL.Tokens.GL_PACK_IMAGE_DEPTH_SGIS'+-- * 'Graphics.GL.Tokens.GL_PACK_IMAGE_HEIGHT' (alias: 'Graphics.GL.Tokens.GL_PACK_IMAGE_HEIGHT_EXT')+-- * 'Graphics.GL.Tokens.GL_PACK_LSB_FIRST'+-- * 'Graphics.GL.Tokens.GL_PACK_RESAMPLE_SGIX'+-- * 'Graphics.GL.Tokens.GL_PACK_ROW_LENGTH'+-- * 'Graphics.GL.Tokens.GL_PACK_SKIP_IMAGES' (alias: 'Graphics.GL.Tokens.GL_PACK_SKIP_IMAGES_EXT')+-- * 'Graphics.GL.Tokens.GL_PACK_SKIP_PIXELS'+-- * 'Graphics.GL.Tokens.GL_PACK_SKIP_ROWS'+-- * 'Graphics.GL.Tokens.GL_PACK_SKIP_VOLUMES_SGIS'+-- * 'Graphics.GL.Tokens.GL_PACK_SUBSAMPLE_RATE_SGIX'+-- * 'Graphics.GL.Tokens.GL_PACK_SWAP_BYTES'+-- * 'Graphics.GL.Tokens.GL_PERSPECTIVE_CORRECTION_HINT'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_A_TO_A_SIZE'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_B_TO_B_SIZE'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_G_TO_G_SIZE'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_A_SIZE'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_B_SIZE'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_G_SIZE'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_I_SIZE'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_R_SIZE'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_R_TO_R_SIZE'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_S_TO_S_SIZE'+-- * 'Graphics.GL.Tokens.GL_PIXEL_PACK_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEXTURE_SGIS'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_MODE_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_CACHE_INCREMENT_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_CACHE_SIZE_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_GRID_DEPTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_GRID_HEIGHT_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_GRID_WIDTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_HEIGHT_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_WIDTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_UNPACK_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_POINT_FADE_THRESHOLD_SIZE' (alias: 'Graphics.GL.Tokens.GL_POINT_FADE_THRESHOLD_SIZE_SGIS')+-- * 'Graphics.GL.Tokens.GL_POINT_SIZE'+-- * 'Graphics.GL.Tokens.GL_POINT_SIZE_GRANULARITY' (alias: 'Graphics.GL.Tokens.GL_SMOOTH_POINT_SIZE_GRANULARITY')+-- * 'Graphics.GL.Tokens.GL_POINT_SIZE_MAX_SGIS'+-- * 'Graphics.GL.Tokens.GL_POINT_SIZE_MIN_SGIS'+-- * 'Graphics.GL.Tokens.GL_POINT_SIZE_RANGE' (alias: 'Graphics.GL.Tokens.GL_SMOOTH_POINT_SIZE_RANGE')+-- * 'Graphics.GL.Tokens.GL_POINT_SMOOTH'+-- * 'Graphics.GL.Tokens.GL_POINT_SMOOTH_HINT'+-- * 'Graphics.GL.Tokens.GL_POLYGON_MODE'+-- * 'Graphics.GL.Tokens.GL_POLYGON_OFFSET_BIAS_EXT'+-- * 'Graphics.GL.Tokens.GL_POLYGON_OFFSET_FACTOR'+-- * 'Graphics.GL.Tokens.GL_POLYGON_OFFSET_FILL'+-- * 'Graphics.GL.Tokens.GL_POLYGON_OFFSET_LINE'+-- * 'Graphics.GL.Tokens.GL_POLYGON_OFFSET_POINT'+-- * 'Graphics.GL.Tokens.GL_POLYGON_OFFSET_UNITS'+-- * 'Graphics.GL.Tokens.GL_POLYGON_SMOOTH'+-- * 'Graphics.GL.Tokens.GL_POLYGON_SMOOTH_HINT'+-- * 'Graphics.GL.Tokens.GL_POLYGON_STIPPLE'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_RED_BIAS_SGI'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_RED_SCALE_SGI'+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_ALPHA_BIAS_EXT'+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_ALPHA_SCALE_EXT'+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_BLUE_BIAS_EXT'+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_BLUE_SCALE_EXT'+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_COLOR_TABLE_SGI'+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_GREEN_BIAS_EXT'+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_GREEN_SCALE_EXT'+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_RED_BIAS_EXT'+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_RED_SCALE_EXT'+-- * 'Graphics.GL.Tokens.GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX'+-- * 'Graphics.GL.Tokens.GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX'+-- * 'Graphics.GL.Tokens.GL_PRIMITIVE_RESTART_INDEX'+-- * 'Graphics.GL.Tokens.GL_PROGRAM_BINARY_FORMATS'+-- * 'Graphics.GL.Tokens.GL_PROGRAM_PIPELINE_BINDING'+-- * 'Graphics.GL.Tokens.GL_PROGRAM_POINT_SIZE'+-- * 'Graphics.GL.Tokens.GL_PROJECTION_MATRIX'+-- * 'Graphics.GL.Tokens.GL_PROJECTION_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_PROVOKING_VERTEX'+-- * 'Graphics.GL.Tokens.GL_READ_BUFFER' (aliases: 'Graphics.GL.Tokens.GL_READ_BUFFER_EXT', 'Graphics.GL.Tokens.GL_READ_BUFFER_NV')+-- * 'Graphics.GL.Tokens.GL_READ_FRAMEBUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_RED_BIAS'+-- * 'Graphics.GL.Tokens.GL_RED_BITS'+-- * 'Graphics.GL.Tokens.GL_RED_SCALE'+-- * 'Graphics.GL.Tokens.GL_REFERENCE_PLANE_EQUATION_SGIX'+-- * 'Graphics.GL.Tokens.GL_REFERENCE_PLANE_SGIX'+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_RENDER_MODE'+-- * 'Graphics.GL.Tokens.GL_RESCALE_NORMAL_EXT'+-- * 'Graphics.GL.Tokens.GL_RGBA_MODE'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_BINDING'+-- * 'Graphics.GL.Tokens.GL_SAMPLES' (alias: 'Graphics.GL.Tokens.GL_SAMPLES_SGIS')+-- * 'Graphics.GL.Tokens.GL_SAMPLE_ALPHA_TO_MASK_SGIS'+-- * 'Graphics.GL.Tokens.GL_SAMPLE_ALPHA_TO_ONE_SGIS'+-- * 'Graphics.GL.Tokens.GL_SAMPLE_BUFFERS' (alias: 'Graphics.GL.Tokens.GL_SAMPLE_BUFFERS_SGIS')+-- * 'Graphics.GL.Tokens.GL_SAMPLE_COVERAGE_INVERT' (alias: 'Graphics.GL.Tokens.GL_SAMPLE_MASK_INVERT_SGIS')+-- * 'Graphics.GL.Tokens.GL_SAMPLE_COVERAGE_VALUE' (alias: 'Graphics.GL.Tokens.GL_SAMPLE_MASK_VALUE_SGIS')+-- * 'Graphics.GL.Tokens.GL_SAMPLE_MASK_SGIS'+-- * 'Graphics.GL.Tokens.GL_SAMPLE_PATTERN_SGIS'+-- * 'Graphics.GL.Tokens.GL_SCISSOR_BOX'+-- * 'Graphics.GL.Tokens.GL_SCISSOR_TEST'+-- * 'Graphics.GL.Tokens.GL_SELECTION_BUFFER_SIZE'+-- * 'Graphics.GL.Tokens.GL_SEPARABLE_2D_EXT'+-- * 'Graphics.GL.Tokens.GL_SHADER_COMPILER'+-- * 'Graphics.GL.Tokens.GL_SHADER_STORAGE_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT'+-- * 'Graphics.GL.Tokens.GL_SHADER_STORAGE_BUFFER_SIZE'+-- * 'Graphics.GL.Tokens.GL_SHADER_STORAGE_BUFFER_START'+-- * 'Graphics.GL.Tokens.GL_SHADE_MODEL'+-- * 'Graphics.GL.Tokens.GL_SHARED_TEXTURE_PALETTE_EXT'+-- * 'Graphics.GL.Tokens.GL_SPRITE_AXIS_SGIX'+-- * 'Graphics.GL.Tokens.GL_SPRITE_MODE_SGIX'+-- * 'Graphics.GL.Tokens.GL_SPRITE_SGIX'+-- * 'Graphics.GL.Tokens.GL_SPRITE_TRANSLATION_SGIX'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BACK_FAIL'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BACK_FUNC'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BACK_PASS_DEPTH_FAIL'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BACK_PASS_DEPTH_PASS'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BACK_REF'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BACK_VALUE_MASK'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BACK_WRITEMASK'+-- * 'Graphics.GL.Tokens.GL_STENCIL_BITS'+-- * 'Graphics.GL.Tokens.GL_STENCIL_CLEAR_VALUE'+-- * 'Graphics.GL.Tokens.GL_STENCIL_FAIL'+-- * 'Graphics.GL.Tokens.GL_STENCIL_FUNC'+-- * 'Graphics.GL.Tokens.GL_STENCIL_PASS_DEPTH_FAIL'+-- * 'Graphics.GL.Tokens.GL_STENCIL_PASS_DEPTH_PASS'+-- * 'Graphics.GL.Tokens.GL_STENCIL_REF'+-- * 'Graphics.GL.Tokens.GL_STENCIL_TEST'+-- * 'Graphics.GL.Tokens.GL_STENCIL_VALUE_MASK'+-- * 'Graphics.GL.Tokens.GL_STENCIL_WRITEMASK'+-- * 'Graphics.GL.Tokens.GL_STEREO'+-- * 'Graphics.GL.Tokens.GL_SUBPIXEL_BITS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_1D'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_2D'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_3D_BINDING_EXT' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_BINDING_3D')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_3D_EXT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_4D_BINDING_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_4D_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BINDING_1D'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BINDING_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BINDING_2D'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BINDING_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BINDING_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BINDING_BUFFER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BINDING_CUBE_MAP'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BINDING_RECTANGLE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COLOR_TABLE_SGI'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPRESSION_HINT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COORD_ARRAY'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COORD_ARRAY_COUNT_EXT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COORD_ARRAY_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COORD_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COORD_ARRAY_TYPE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GEN_Q'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GEN_R'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GEN_S'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GEN_T'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MATRIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_STACK_DEPTH'+-- * 'Graphics.GL.Tokens.GL_TIMESTAMP'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER_SIZE'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER_START'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BUFFER_SIZE'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BUFFER_START'+-- * 'Graphics.GL.Tokens.GL_UNPACK_ALIGNMENT'+-- * 'Graphics.GL.Tokens.GL_UNPACK_CMYK_HINT_EXT'+-- * 'Graphics.GL.Tokens.GL_UNPACK_IMAGE_DEPTH_SGIS'+-- * 'Graphics.GL.Tokens.GL_UNPACK_IMAGE_HEIGHT' (alias: 'Graphics.GL.Tokens.GL_UNPACK_IMAGE_HEIGHT_EXT')+-- * 'Graphics.GL.Tokens.GL_UNPACK_LSB_FIRST'+-- * 'Graphics.GL.Tokens.GL_UNPACK_RESAMPLE_SGIX'+-- * 'Graphics.GL.Tokens.GL_UNPACK_ROW_LENGTH'+-- * 'Graphics.GL.Tokens.GL_UNPACK_SKIP_IMAGES' (alias: 'Graphics.GL.Tokens.GL_UNPACK_SKIP_IMAGES_EXT')+-- * 'Graphics.GL.Tokens.GL_UNPACK_SKIP_PIXELS'+-- * 'Graphics.GL.Tokens.GL_UNPACK_SKIP_ROWS'+-- * 'Graphics.GL.Tokens.GL_UNPACK_SKIP_VOLUMES_SGIS'+-- * 'Graphics.GL.Tokens.GL_UNPACK_SUBSAMPLE_RATE_SGIX'+-- * 'Graphics.GL.Tokens.GL_UNPACK_SWAP_BYTES'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ARRAY'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ARRAY_BINDING'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ARRAY_COUNT_EXT'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ARRAY_SIZE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ARRAY_TYPE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_BINDING_DIVISOR'+-- * 'Graphics.GL.Tokens.GL_VERTEX_BINDING_OFFSET'+-- * 'Graphics.GL.Tokens.GL_VERTEX_BINDING_STRIDE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_PRECLIP_HINT_SGIX'+-- * 'Graphics.GL.Tokens.GL_VERTEX_PRECLIP_SGIX'+-- * 'Graphics.GL.Tokens.GL_VIEWPORT'+-- * 'Graphics.GL.Tokens.GL_VIEWPORT_BOUNDS_RANGE'+-- * 'Graphics.GL.Tokens.GL_VIEWPORT_INDEX_PROVOKING_VERTEX'+-- * 'Graphics.GL.Tokens.GL_VIEWPORT_SUBPIXEL_BITS'+-- * 'Graphics.GL.Tokens.GL_ZOOM_X'+-- * 'Graphics.GL.Tokens.GL_ZOOM_Y'+--+-- === #GetPixelMap# GetPixelMap+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_A_TO_A'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_B_TO_B'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_G_TO_G'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_A'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_B'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_G'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_I'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_R'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_R_TO_R'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_S_TO_S'+--+-- === #GetPointervPName# GetPointervPName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COLOR_ARRAY_POINTER' (alias: 'Graphics.GL.Tokens.GL_COLOR_ARRAY_POINTER_EXT')+-- * 'Graphics.GL.Tokens.GL_EDGE_FLAG_ARRAY_POINTER' (alias: 'Graphics.GL.Tokens.GL_EDGE_FLAG_ARRAY_POINTER_EXT')+-- * 'Graphics.GL.Tokens.GL_FEEDBACK_BUFFER_POINTER'+-- * 'Graphics.GL.Tokens.GL_INDEX_ARRAY_POINTER' (alias: 'Graphics.GL.Tokens.GL_INDEX_ARRAY_POINTER_EXT')+-- * 'Graphics.GL.Tokens.GL_INSTRUMENT_BUFFER_POINTER_SGIX'+-- * 'Graphics.GL.Tokens.GL_NORMAL_ARRAY_POINTER' (alias: 'Graphics.GL.Tokens.GL_NORMAL_ARRAY_POINTER_EXT')+-- * 'Graphics.GL.Tokens.GL_SELECTION_BUFFER_POINTER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COORD_ARRAY_POINTER' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_COORD_ARRAY_POINTER_EXT')+-- * 'Graphics.GL.Tokens.GL_VERTEX_ARRAY_POINTER' (alias: 'Graphics.GL.Tokens.GL_VERTEX_ARRAY_POINTER_EXT')+-- * 'Graphics.GL.Tokens.GL_DEBUG_CALLBACK_FUNCTION'+-- * 'Graphics.GL.Tokens.GL_DEBUG_CALLBACK_USER_PARAM'+--+-- === #GetTexBumpParameterATI# GetTexBumpParameterATI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BUMP_ROT_MATRIX_ATI'+-- * 'Graphics.GL.Tokens.GL_BUMP_ROT_MATRIX_SIZE_ATI'+-- * 'Graphics.GL.Tokens.GL_BUMP_NUM_TEX_UNITS_ATI'+-- * 'Graphics.GL.Tokens.GL_BUMP_TEX_UNITS_ATI'+--+-- === #GetTextureParameter# GetTextureParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS'+-- * 'Graphics.GL.Tokens.GL_DETAIL_TEXTURE_LEVEL_SGIS'+-- * 'Graphics.GL.Tokens.GL_DETAIL_TEXTURE_MODE_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_TEXTURE_SELECT_SGIS'+-- * 'Graphics.GL.Tokens.GL_GENERATE_MIPMAP_SGIS'+-- * 'Graphics.GL.Tokens.GL_POST_TEXTURE_FILTER_BIAS_SGIX'+-- * 'Graphics.GL.Tokens.GL_POST_TEXTURE_FILTER_SCALE_SGIX'+-- * 'Graphics.GL.Tokens.GL_QUAD_TEXTURE_SELECT_SGIS'+-- * 'Graphics.GL.Tokens.GL_SHADOW_AMBIENT_SGIX'+-- * 'Graphics.GL.Tokens.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_4DSIZE_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_ALPHA_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BASE_LEVEL_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BLUE_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BORDER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BORDER_COLOR' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_BORDER_COLOR_NV')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_CENTER_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_DEPTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_FRAME_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_OFFSET_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPARE_OPERATOR_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPARE_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPONENTS' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_INTERNAL_FORMAT')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_DEPTH_EXT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_FILTER4_SIZE_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GEQUAL_R_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GREEN_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_HEIGHT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_INTENSITY_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_LEQUAL_R_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_LOD_BIAS_R_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_LOD_BIAS_S_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_LOD_BIAS_T_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_LUMINANCE_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAG_FILTER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_CLAMP_R_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_CLAMP_S_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_CLAMP_T_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_LEVEL_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_LOD_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MIN_FILTER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MIN_LOD_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_PRIORITY'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_RED_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_RESIDENT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WIDTH'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_Q_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_R_EXT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_S'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_T'+--+-- === #GetVariantValueEXT# GetVariantValueEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_VARIANT_VALUE_EXT'+-- * 'Graphics.GL.Tokens.GL_VARIANT_DATATYPE_EXT'+-- * 'Graphics.GL.Tokens.GL_VARIANT_ARRAY_STRIDE_EXT'+-- * 'Graphics.GL.Tokens.GL_VARIANT_ARRAY_TYPE_EXT'+--+-- === #GlslTypeToken# GlslTypeToken+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_FLOAT_VEC2'+-- * 'Graphics.GL.Tokens.GL_FLOAT_VEC3'+-- * 'Graphics.GL.Tokens.GL_FLOAT_VEC4'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_VEC2'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_VEC3'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_VEC4'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_INT_VEC2'+-- * 'Graphics.GL.Tokens.GL_INT_VEC3'+-- * 'Graphics.GL.Tokens.GL_INT_VEC4'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_VEC2'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_VEC3'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_VEC4'+-- * 'Graphics.GL.Tokens.GL_BOOL'+-- * 'Graphics.GL.Tokens.GL_BOOL_VEC2'+-- * 'Graphics.GL.Tokens.GL_BOOL_VEC3'+-- * 'Graphics.GL.Tokens.GL_BOOL_VEC4'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT2'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT3'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT4'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT2x3'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT2x4'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT3x2'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT3x4'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT4x2'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT4x3'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT2'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT3'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT4'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_1D'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_3D'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_1D_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_1D_ARRAY_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_ARRAY_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_RECT_SHADOW'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_1D'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_3D'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_CUBE'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_1D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_3D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_CUBE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_IMAGE_1D'+-- * 'Graphics.GL.Tokens.GL_IMAGE_2D'+-- * 'Graphics.GL.Tokens.GL_IMAGE_3D'+-- * 'Graphics.GL.Tokens.GL_IMAGE_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_IMAGE_CUBE'+-- * 'Graphics.GL.Tokens.GL_IMAGE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_IMAGE_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_IMAGE_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_IMAGE_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_IMAGE_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_IMAGE_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_1D'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_2D'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_3D'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_CUBE'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_1D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_2D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_3D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_CUBE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_BUFFER'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_ATOMIC_COUNTER'+--+-- === #GraphicsResetStatus# GraphicsResetStatus+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NO_ERROR'+-- * 'Graphics.GL.Tokens.GL_GUILTY_CONTEXT_RESET'+-- * 'Graphics.GL.Tokens.GL_INNOCENT_CONTEXT_RESET'+-- * 'Graphics.GL.Tokens.GL_UNKNOWN_CONTEXT_RESET'+--+-- === #HintMode# HintMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DONT_CARE'+-- * 'Graphics.GL.Tokens.GL_FASTEST'+-- * 'Graphics.GL.Tokens.GL_NICEST'+--+-- === #HintTarget# HintTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ALLOW_DRAW_FRG_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_ALLOW_DRAW_MEM_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_ALLOW_DRAW_OBJ_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_ALLOW_DRAW_WIN_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_ALWAYS_FAST_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_ALWAYS_SOFT_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_BACK_NORMALS_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_BINNING_CONTROL_HINT_QCOM'+-- * 'Graphics.GL.Tokens.GL_CLIP_FAR_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_CLIP_NEAR_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_CLIP_VOLUME_CLIPPING_HINT_EXT'+-- * 'Graphics.GL.Tokens.GL_CONSERVE_MEMORY_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_CONVOLUTION_HINT_SGIX'+-- * 'Graphics.GL.Tokens.GL_FOG_HINT'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_SHADER_DERIVATIVE_HINT' (aliases: 'Graphics.GL.Tokens.GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB', 'Graphics.GL.Tokens.GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES')+-- * 'Graphics.GL.Tokens.GL_FULL_STIPPLE_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_GENERATE_MIPMAP_HINT' (alias: 'Graphics.GL.Tokens.GL_GENERATE_MIPMAP_HINT_SGIS')+-- * 'Graphics.GL.Tokens.GL_LINE_QUALITY_HINT_SGIX'+-- * 'Graphics.GL.Tokens.GL_LINE_SMOOTH_HINT'+-- * 'Graphics.GL.Tokens.GL_MATERIAL_SIDE_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_MULTISAMPLE_FILTER_HINT_NV'+-- * 'Graphics.GL.Tokens.GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_NATIVE_GRAPHICS_END_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_PACK_CMYK_HINT_EXT'+-- * 'Graphics.GL.Tokens.GL_PERSPECTIVE_CORRECTION_HINT'+-- * 'Graphics.GL.Tokens.GL_PHONG_HINT_WIN'+-- * 'Graphics.GL.Tokens.GL_POINT_SMOOTH_HINT'+-- * 'Graphics.GL.Tokens.GL_POLYGON_SMOOTH_HINT'+-- * 'Graphics.GL.Tokens.GL_PREFER_DOUBLEBUFFER_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_PROGRAM_BINARY_RETRIEVABLE_HINT'+-- * 'Graphics.GL.Tokens.GL_RECLAIM_MEMORY_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_SCALEBIAS_HINT_SGIX'+-- * 'Graphics.GL.Tokens.GL_STRICT_DEPTHFUNC_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_STRICT_LIGHTING_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_STRICT_SCISSOR_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPRESSION_HINT' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_COMPRESSION_HINT_ARB')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MULTI_BUFFER_HINT_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_STORAGE_HINT_APPLE'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_HINT_APPLE'+-- * 'Graphics.GL.Tokens.GL_UNPACK_CMYK_HINT_EXT'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ARRAY_STORAGE_HINT_APPLE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_CONSISTENT_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_VERTEX_DATA_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_VERTEX_PRECLIP_HINT_SGIX'+-- * 'Graphics.GL.Tokens.GL_VERTEX_PRECLIP_SGIX'+-- * 'Graphics.GL.Tokens.GL_WIDE_LINE_HINT_PGI'+--+-- === #HintTargetPGI# HintTargetPGI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_VERTEX_DATA_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_VERTEX_CONSISTENT_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_MATERIAL_SIDE_HINT_PGI'+-- * 'Graphics.GL.Tokens.GL_MAX_VERTEX_HINT_PGI'+--+-- === #HistogramTargetEXT# HistogramTargetEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_HISTOGRAM' (alias: 'Graphics.GL.Tokens.GL_HISTOGRAM_EXT')+-- * 'Graphics.GL.Tokens.GL_PROXY_HISTOGRAM' (alias: 'Graphics.GL.Tokens.GL_PROXY_HISTOGRAM_EXT')+--+-- === #IglooFunctionSelectSGIX# IglooFunctionSelectSGIX+-- There are no values defined for this enumeration group.+--+--+-- === #ImageTransformPNameHP# ImageTransformPNameHP+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_IMAGE_SCALE_X_HP'+-- * 'Graphics.GL.Tokens.GL_IMAGE_SCALE_Y_HP'+-- * 'Graphics.GL.Tokens.GL_IMAGE_TRANSLATE_X_HP'+-- * 'Graphics.GL.Tokens.GL_IMAGE_TRANSLATE_Y_HP'+-- * 'Graphics.GL.Tokens.GL_IMAGE_ROTATE_ANGLE_HP'+-- * 'Graphics.GL.Tokens.GL_IMAGE_ROTATE_ORIGIN_X_HP'+-- * 'Graphics.GL.Tokens.GL_IMAGE_ROTATE_ORIGIN_Y_HP'+-- * 'Graphics.GL.Tokens.GL_IMAGE_MAG_FILTER_HP'+-- * 'Graphics.GL.Tokens.GL_IMAGE_MIN_FILTER_HP'+-- * 'Graphics.GL.Tokens.GL_IMAGE_CUBIC_WEIGHT_HP'+--+-- === #ImageTransformTargetHP# ImageTransformTargetHP+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_IMAGE_TRANSFORM_2D_HP'+--+-- === #IndexFunctionEXT# IndexFunctionEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NEVER'+-- * 'Graphics.GL.Tokens.GL_ALWAYS'+-- * 'Graphics.GL.Tokens.GL_LESS'+-- * 'Graphics.GL.Tokens.GL_LEQUAL'+-- * 'Graphics.GL.Tokens.GL_EQUAL'+-- * 'Graphics.GL.Tokens.GL_GEQUAL'+-- * 'Graphics.GL.Tokens.GL_GREATER'+-- * 'Graphics.GL.Tokens.GL_NOTEQUAL'+--+-- === #IndexMaterialParameterEXT# IndexMaterialParameterEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_INDEX_OFFSET'+--+-- === #IndexPointerType# IndexPointerType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_SHORT'+--+-- === #InterleavedArrayFormat# InterleavedArrayFormat+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_C3F_V3F'+-- * 'Graphics.GL.Tokens.GL_C4F_N3F_V3F'+-- * 'Graphics.GL.Tokens.GL_C4UB_V2F'+-- * 'Graphics.GL.Tokens.GL_C4UB_V3F'+-- * 'Graphics.GL.Tokens.GL_N3F_V3F'+-- * 'Graphics.GL.Tokens.GL_T2F_C3F_V3F'+-- * 'Graphics.GL.Tokens.GL_T2F_C4F_N3F_V3F'+-- * 'Graphics.GL.Tokens.GL_T2F_C4UB_V3F'+-- * 'Graphics.GL.Tokens.GL_T2F_N3F_V3F'+-- * 'Graphics.GL.Tokens.GL_T2F_V3F'+-- * 'Graphics.GL.Tokens.GL_T4F_C4F_N3F_V4F'+-- * 'Graphics.GL.Tokens.GL_T4F_V4F'+-- * 'Graphics.GL.Tokens.GL_V2F'+-- * 'Graphics.GL.Tokens.GL_V3F'+--+-- === #InternalFormat# InternalFormat+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ALPHA12'+-- * 'Graphics.GL.Tokens.GL_ALPHA16'+-- * 'Graphics.GL.Tokens.GL_ALPHA4'+-- * 'Graphics.GL.Tokens.GL_ALPHA8'+-- * 'Graphics.GL.Tokens.GL_DUAL_ALPHA12_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_ALPHA16_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_ALPHA4_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_ALPHA8_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_INTENSITY12_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_INTENSITY16_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_INTENSITY4_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_INTENSITY8_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_LUMINANCE12_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_LUMINANCE16_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_LUMINANCE4_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_LUMINANCE8_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_LUMINANCE_ALPHA4_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_LUMINANCE_ALPHA8_SGIS'+-- * 'Graphics.GL.Tokens.GL_INTENSITY'+-- * 'Graphics.GL.Tokens.GL_INTENSITY12'+-- * 'Graphics.GL.Tokens.GL_INTENSITY16'+-- * 'Graphics.GL.Tokens.GL_INTENSITY4'+-- * 'Graphics.GL.Tokens.GL_INTENSITY8'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE12'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE12_ALPHA12'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE12_ALPHA4'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE16'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE16_ALPHA16'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE4'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE4_ALPHA4'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE6_ALPHA2'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE8'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE8_ALPHA8'+-- * 'Graphics.GL.Tokens.GL_QUAD_ALPHA4_SGIS'+-- * 'Graphics.GL.Tokens.GL_QUAD_ALPHA8_SGIS'+-- * 'Graphics.GL.Tokens.GL_QUAD_INTENSITY4_SGIS'+-- * 'Graphics.GL.Tokens.GL_QUAD_INTENSITY8_SGIS'+-- * 'Graphics.GL.Tokens.GL_QUAD_LUMINANCE4_SGIS'+-- * 'Graphics.GL.Tokens.GL_QUAD_LUMINANCE8_SGIS'+-- * 'Graphics.GL.Tokens.GL_RED' (alias: 'Graphics.GL.Tokens.GL_RED_EXT')+-- * 'Graphics.GL.Tokens.GL_R8' (alias: 'Graphics.GL.Tokens.GL_R8_EXT')+-- * 'Graphics.GL.Tokens.GL_R8_SNORM'+-- * 'Graphics.GL.Tokens.GL_R16' (alias: 'Graphics.GL.Tokens.GL_R16_EXT')+-- * 'Graphics.GL.Tokens.GL_R16_SNORM' (alias: 'Graphics.GL.Tokens.GL_R16_SNORM_EXT')+-- * 'Graphics.GL.Tokens.GL_R16F' (alias: 'Graphics.GL.Tokens.GL_R16F_EXT')+-- * 'Graphics.GL.Tokens.GL_R32F' (alias: 'Graphics.GL.Tokens.GL_R32F_EXT')+-- * 'Graphics.GL.Tokens.GL_R8I'+-- * 'Graphics.GL.Tokens.GL_R16I'+-- * 'Graphics.GL.Tokens.GL_R32I'+-- * 'Graphics.GL.Tokens.GL_R8UI'+-- * 'Graphics.GL.Tokens.GL_R16UI'+-- * 'Graphics.GL.Tokens.GL_R32UI'+-- * 'Graphics.GL.Tokens.GL_RG'+-- * 'Graphics.GL.Tokens.GL_RG8' (alias: 'Graphics.GL.Tokens.GL_RG8_EXT')+-- * 'Graphics.GL.Tokens.GL_RG8_SNORM'+-- * 'Graphics.GL.Tokens.GL_RG16' (alias: 'Graphics.GL.Tokens.GL_RG16_EXT')+-- * 'Graphics.GL.Tokens.GL_RG16_SNORM' (alias: 'Graphics.GL.Tokens.GL_RG16_SNORM_EXT')+-- * 'Graphics.GL.Tokens.GL_RG16F' (alias: 'Graphics.GL.Tokens.GL_RG16F_EXT')+-- * 'Graphics.GL.Tokens.GL_RG32F' (alias: 'Graphics.GL.Tokens.GL_RG32F_EXT')+-- * 'Graphics.GL.Tokens.GL_RG8I'+-- * 'Graphics.GL.Tokens.GL_RG16I'+-- * 'Graphics.GL.Tokens.GL_RG32I'+-- * 'Graphics.GL.Tokens.GL_RG8UI'+-- * 'Graphics.GL.Tokens.GL_RG16UI'+-- * 'Graphics.GL.Tokens.GL_RG32UI'+-- * 'Graphics.GL.Tokens.GL_RGB'+-- * 'Graphics.GL.Tokens.GL_RGB2_EXT'+-- * 'Graphics.GL.Tokens.GL_RGB4' (alias: 'Graphics.GL.Tokens.GL_RGB4_EXT')+-- * 'Graphics.GL.Tokens.GL_RGB5' (alias: 'Graphics.GL.Tokens.GL_RGB5_EXT')+-- * 'Graphics.GL.Tokens.GL_RGB8' (aliases: 'Graphics.GL.Tokens.GL_RGB8_EXT', 'Graphics.GL.Tokens.GL_RGB8_OES')+-- * 'Graphics.GL.Tokens.GL_RGB8_SNORM'+-- * 'Graphics.GL.Tokens.GL_RGB10' (alias: 'Graphics.GL.Tokens.GL_RGB10_EXT')+-- * 'Graphics.GL.Tokens.GL_RGB12' (alias: 'Graphics.GL.Tokens.GL_RGB12_EXT')+-- * 'Graphics.GL.Tokens.GL_RGB16' (alias: 'Graphics.GL.Tokens.GL_RGB16_EXT')+-- * 'Graphics.GL.Tokens.GL_RGB16F' (aliases: 'Graphics.GL.Tokens.GL_RGB16F_ARB', 'Graphics.GL.Tokens.GL_RGB16F_EXT')+-- * 'Graphics.GL.Tokens.GL_RGB16_SNORM' (alias: 'Graphics.GL.Tokens.GL_RGB16_SNORM_EXT')+-- * 'Graphics.GL.Tokens.GL_RGB32F'+-- * 'Graphics.GL.Tokens.GL_RGB8I'+-- * 'Graphics.GL.Tokens.GL_RGB16I'+-- * 'Graphics.GL.Tokens.GL_RGB32I'+-- * 'Graphics.GL.Tokens.GL_RGB8UI'+-- * 'Graphics.GL.Tokens.GL_RGB16UI'+-- * 'Graphics.GL.Tokens.GL_RGB32UI'+-- * 'Graphics.GL.Tokens.GL_SRGB' (alias: 'Graphics.GL.Tokens.GL_SRGB_EXT')+-- * 'Graphics.GL.Tokens.GL_SRGB_ALPHA' (alias: 'Graphics.GL.Tokens.GL_SRGB_ALPHA_EXT')+-- * 'Graphics.GL.Tokens.GL_SRGB8' (aliases: 'Graphics.GL.Tokens.GL_SRGB8_EXT', 'Graphics.GL.Tokens.GL_SRGB8_NV')+-- * 'Graphics.GL.Tokens.GL_SRGB8_ALPHA8' (alias: 'Graphics.GL.Tokens.GL_SRGB8_ALPHA8_EXT')+-- * 'Graphics.GL.Tokens.GL_R3_G3_B2'+-- * 'Graphics.GL.Tokens.GL_R11F_G11F_B10F' (aliases: 'Graphics.GL.Tokens.GL_R11F_G11F_B10F_APPLE', 'Graphics.GL.Tokens.GL_R11F_G11F_B10F_EXT')+-- * 'Graphics.GL.Tokens.GL_RGB9_E5' (aliases: 'Graphics.GL.Tokens.GL_RGB9_E5_APPLE', 'Graphics.GL.Tokens.GL_RGB9_E5_EXT')+-- * 'Graphics.GL.Tokens.GL_RGBA'+-- * 'Graphics.GL.Tokens.GL_RGBA4' (aliases: 'Graphics.GL.Tokens.GL_RGBA4_EXT', 'Graphics.GL.Tokens.GL_RGBA4_OES')+-- * 'Graphics.GL.Tokens.GL_RGB5_A1' (aliases: 'Graphics.GL.Tokens.GL_RGB5_A1_EXT', 'Graphics.GL.Tokens.GL_RGB5_A1_OES')+-- * 'Graphics.GL.Tokens.GL_RGBA8' (aliases: 'Graphics.GL.Tokens.GL_RGBA8_EXT', 'Graphics.GL.Tokens.GL_RGBA8_OES')+-- * 'Graphics.GL.Tokens.GL_RGBA8_SNORM'+-- * 'Graphics.GL.Tokens.GL_RGB10_A2' (alias: 'Graphics.GL.Tokens.GL_RGB10_A2_EXT')+-- * 'Graphics.GL.Tokens.GL_RGBA12' (alias: 'Graphics.GL.Tokens.GL_RGBA12_EXT')+-- * 'Graphics.GL.Tokens.GL_RGBA16' (alias: 'Graphics.GL.Tokens.GL_RGBA16_EXT')+-- * 'Graphics.GL.Tokens.GL_RGBA16F' (aliases: 'Graphics.GL.Tokens.GL_RGBA16F_ARB', 'Graphics.GL.Tokens.GL_RGBA16F_EXT')+-- * 'Graphics.GL.Tokens.GL_RGBA32F' (aliases: 'Graphics.GL.Tokens.GL_RGBA32F_ARB', 'Graphics.GL.Tokens.GL_RGBA32F_EXT')+-- * 'Graphics.GL.Tokens.GL_RGBA8I'+-- * 'Graphics.GL.Tokens.GL_RGBA16I'+-- * 'Graphics.GL.Tokens.GL_RGBA32I'+-- * 'Graphics.GL.Tokens.GL_RGBA8UI'+-- * 'Graphics.GL.Tokens.GL_RGBA16UI'+-- * 'Graphics.GL.Tokens.GL_RGBA32UI'+-- * 'Graphics.GL.Tokens.GL_RGB10_A2UI'+-- * 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT'+-- * 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT16' (aliases: 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT16_ARB', 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT16_OES', 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT16_SGIX')+-- * 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT24_ARB' (aliases: 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT24_OES', 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT24_SGIX')+-- * 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT32_ARB' (aliases: 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT32_OES', 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT32_SGIX')+-- * 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT32F'+-- * 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT32F_NV'+-- * 'Graphics.GL.Tokens.GL_DEPTH_STENCIL' (aliases: 'Graphics.GL.Tokens.GL_DEPTH_STENCIL_EXT', 'Graphics.GL.Tokens.GL_DEPTH_STENCIL_NV', 'Graphics.GL.Tokens.GL_DEPTH_STENCIL_OES')+-- * 'Graphics.GL.Tokens.GL_DEPTH_STENCIL_MESA'+-- * 'Graphics.GL.Tokens.GL_DEPTH24_STENCIL8' (aliases: 'Graphics.GL.Tokens.GL_DEPTH24_STENCIL8_EXT', 'Graphics.GL.Tokens.GL_DEPTH24_STENCIL8_OES')+-- * 'Graphics.GL.Tokens.GL_DEPTH32F_STENCIL8'+-- * 'Graphics.GL.Tokens.GL_DEPTH32F_STENCIL8_NV'+-- * 'Graphics.GL.Tokens.GL_STENCIL_INDEX' (alias: 'Graphics.GL.Tokens.GL_STENCIL_INDEX_OES')+-- * 'Graphics.GL.Tokens.GL_STENCIL_INDEX1' (aliases: 'Graphics.GL.Tokens.GL_STENCIL_INDEX1_EXT', 'Graphics.GL.Tokens.GL_STENCIL_INDEX1_OES')+-- * 'Graphics.GL.Tokens.GL_STENCIL_INDEX4' (aliases: 'Graphics.GL.Tokens.GL_STENCIL_INDEX4_EXT', 'Graphics.GL.Tokens.GL_STENCIL_INDEX4_OES')+-- * 'Graphics.GL.Tokens.GL_STENCIL_INDEX8' (aliases: 'Graphics.GL.Tokens.GL_STENCIL_INDEX8_EXT', 'Graphics.GL.Tokens.GL_STENCIL_INDEX8_OES')+-- * 'Graphics.GL.Tokens.GL_STENCIL_INDEX16' (alias: 'Graphics.GL.Tokens.GL_STENCIL_INDEX16_EXT')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RED'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RG'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGB'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB_ALPHA'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RED_RGTC1' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RED_RGTC1_EXT')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SIGNED_RED_RGTC1' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SIGNED_RED_RGTC1_EXT')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_R11_EAC'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SIGNED_R11_EAC'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RG_RGTC2'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SIGNED_RG_RGTC2'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_BPTC_UNORM'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGB8_ETC2'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ETC2'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA8_ETC2_EAC'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RG11_EAC'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SIGNED_RG11_EAC'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGB_S3TC_DXT1_EXT'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB_S3TC_DXT1_EXT'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_3x3x3_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_4x3x3_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_4x4' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_4x4_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_4x4x3_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_4x4x4_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_5x4' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_5x4_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_5x4x4_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_5x5' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_5x5_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_5x5x4_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_5x5x5_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_6x5' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_6x5_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_6x5x5_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_6x6' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_6x6_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_6x6x5_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_6x6x6_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_8x5' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_8x5_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_8x6' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_8x6_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_8x8' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_8x8_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_10x10' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_10x10_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_10x5' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_10x5_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_10x6' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_10x6_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_10x8' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_10x8_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_12x10' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_12x10_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_12x12' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_RGBA_ASTC_12x12_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES'+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR')+-- * 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12' (alias: 'Graphics.GL.Tokens.GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR')+--+-- === #InternalFormatPName# InternalFormatPName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NUM_SAMPLE_COUNTS'+-- * 'Graphics.GL.Tokens.GL_SAMPLES'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_SUPPORTED'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_PREFERRED'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_RED_SIZE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_GREEN_SIZE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_BLUE_SIZE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_ALPHA_SIZE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_DEPTH_SIZE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_STENCIL_SIZE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_SHARED_SIZE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_RED_TYPE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_GREEN_TYPE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_BLUE_TYPE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_ALPHA_TYPE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_DEPTH_TYPE'+-- * 'Graphics.GL.Tokens.GL_INTERNALFORMAT_STENCIL_TYPE'+-- * 'Graphics.GL.Tokens.GL_MAX_WIDTH'+-- * 'Graphics.GL.Tokens.GL_MAX_HEIGHT'+-- * 'Graphics.GL.Tokens.GL_MAX_DEPTH'+-- * 'Graphics.GL.Tokens.GL_MAX_LAYERS'+-- * 'Graphics.GL.Tokens.GL_COLOR_COMPONENTS'+-- * 'Graphics.GL.Tokens.GL_COLOR_RENDERABLE'+-- * 'Graphics.GL.Tokens.GL_DEPTH_RENDERABLE'+-- * 'Graphics.GL.Tokens.GL_STENCIL_RENDERABLE'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_RENDERABLE'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_RENDERABLE_LAYERED'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_BLEND'+-- * 'Graphics.GL.Tokens.GL_READ_PIXELS'+-- * 'Graphics.GL.Tokens.GL_READ_PIXELS_FORMAT'+-- * 'Graphics.GL.Tokens.GL_READ_PIXELS_TYPE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_IMAGE_FORMAT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_IMAGE_TYPE'+-- * 'Graphics.GL.Tokens.GL_GET_TEXTURE_IMAGE_FORMAT'+-- * 'Graphics.GL.Tokens.GL_GET_TEXTURE_IMAGE_TYPE'+-- * 'Graphics.GL.Tokens.GL_MIPMAP'+-- * 'Graphics.GL.Tokens.GL_GENERATE_MIPMAP'+-- * 'Graphics.GL.Tokens.GL_AUTO_GENERATE_MIPMAP'+-- * 'Graphics.GL.Tokens.GL_COLOR_ENCODING'+-- * 'Graphics.GL.Tokens.GL_SRGB_READ'+-- * 'Graphics.GL.Tokens.GL_SRGB_WRITE'+-- * 'Graphics.GL.Tokens.GL_FILTER'+-- * 'Graphics.GL.Tokens.GL_VERTEX_TEXTURE'+-- * 'Graphics.GL.Tokens.GL_TESS_CONTROL_TEXTURE'+-- * 'Graphics.GL.Tokens.GL_TESS_EVALUATION_TEXTURE'+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_TEXTURE'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_TEXTURE'+-- * 'Graphics.GL.Tokens.GL_COMPUTE_TEXTURE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_SHADOW'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GATHER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GATHER_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SHADER_IMAGE_LOAD'+-- * 'Graphics.GL.Tokens.GL_SHADER_IMAGE_STORE'+-- * 'Graphics.GL.Tokens.GL_SHADER_IMAGE_ATOMIC'+-- * 'Graphics.GL.Tokens.GL_IMAGE_TEXEL_SIZE'+-- * 'Graphics.GL.Tokens.GL_IMAGE_COMPATIBILITY_CLASS'+-- * 'Graphics.GL.Tokens.GL_IMAGE_PIXEL_FORMAT'+-- * 'Graphics.GL.Tokens.GL_IMAGE_PIXEL_TYPE'+-- * 'Graphics.GL.Tokens.GL_IMAGE_FORMAT_COMPATIBILITY_TYPE'+-- * 'Graphics.GL.Tokens.GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST'+-- * 'Graphics.GL.Tokens.GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST'+-- * 'Graphics.GL.Tokens.GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE'+-- * 'Graphics.GL.Tokens.GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPRESSED'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPRESSED_BLOCK_WIDTH'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPRESSED_BLOCK_SIZE'+-- * 'Graphics.GL.Tokens.GL_CLEAR_BUFFER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_VIEW'+-- * 'Graphics.GL.Tokens.GL_VIEW_COMPATIBILITY_CLASS'+-- * 'Graphics.GL.Tokens.GL_CLEAR_TEXTURE'+--+-- === #InvalidateFramebufferAttachment# InvalidateFramebufferAttachment+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0_NV', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0_OES')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT1' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT1_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT1_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT2' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT2_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT2_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT3' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT3_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT3_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT4' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT4_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT4_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT5' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT5_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT5_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT6' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT6_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT6_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT7' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT7_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT7_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT8' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT8_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT8_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT9' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT9_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT9_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT10' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT10_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT10_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT11' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT11_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT11_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT12' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT12_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT12_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT13' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT13_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT13_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT14' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT14_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT14_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT15' (aliases: 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT15_EXT', 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT15_NV')+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT16'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT17'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT18'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT19'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT20'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT21'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT22'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT23'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT24'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT25'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT26'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT27'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT28'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT29'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT30'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT31'+-- * 'Graphics.GL.Tokens.GL_DEPTH_ATTACHMENT' (aliases: 'Graphics.GL.Tokens.GL_DEPTH_ATTACHMENT_EXT', 'Graphics.GL.Tokens.GL_DEPTH_ATTACHMENT_OES')+-- * 'Graphics.GL.Tokens.GL_DEPTH_STENCIL_ATTACHMENT'+-- * 'Graphics.GL.Tokens.GL_STENCIL' (alias: 'Graphics.GL.Tokens.GL_STENCIL')+-- * 'Graphics.GL.Tokens.GL_STENCIL_ATTACHMENT_EXT' (alias: 'Graphics.GL.Tokens.GL_STENCIL_ATTACHMENT_OES')+-- * 'Graphics.GL.Tokens.GL_COLOR'+-- * 'Graphics.GL.Tokens.GL_DEPTH'+-- * 'Graphics.GL.Tokens.GL_STENCIL' (alias: 'Graphics.GL.Tokens.GL_STENCIL')+--+-- === #LightEnvModeSGIX# LightEnvModeSGIX+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ADD'+-- * 'Graphics.GL.Tokens.GL_MODULATE'+-- * 'Graphics.GL.Tokens.GL_REPLACE'+--+-- === #LightEnvParameterSGIX# LightEnvParameterSGIX+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_LIGHT_ENV_MODE_SGIX'+--+-- === #LightModelColorControl# LightModelColorControl+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SEPARATE_SPECULAR_COLOR' (alias: 'Graphics.GL.Tokens.GL_SEPARATE_SPECULAR_COLOR_EXT')+-- * 'Graphics.GL.Tokens.GL_SINGLE_COLOR' (alias: 'Graphics.GL.Tokens.GL_SINGLE_COLOR_EXT')+--+-- === #LightModelParameter# LightModelParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_LIGHT_MODEL_AMBIENT'+-- * 'Graphics.GL.Tokens.GL_LIGHT_MODEL_COLOR_CONTROL' (alias: 'Graphics.GL.Tokens.GL_LIGHT_MODEL_COLOR_CONTROL_EXT')+-- * 'Graphics.GL.Tokens.GL_LIGHT_MODEL_LOCAL_VIEWER'+-- * 'Graphics.GL.Tokens.GL_LIGHT_MODEL_TWO_SIDE'+--+-- === #LightName# LightName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT0_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT1_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT2_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT3_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT4_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT5_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT6_SGIX'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_LIGHT7_SGIX'+-- * 'Graphics.GL.Tokens.GL_LIGHT0'+-- * 'Graphics.GL.Tokens.GL_LIGHT1'+-- * 'Graphics.GL.Tokens.GL_LIGHT2'+-- * 'Graphics.GL.Tokens.GL_LIGHT3'+-- * 'Graphics.GL.Tokens.GL_LIGHT4'+-- * 'Graphics.GL.Tokens.GL_LIGHT5'+-- * 'Graphics.GL.Tokens.GL_LIGHT6'+-- * 'Graphics.GL.Tokens.GL_LIGHT7'+--+-- === #LightParameter# LightParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_AMBIENT'+-- * 'Graphics.GL.Tokens.GL_CONSTANT_ATTENUATION'+-- * 'Graphics.GL.Tokens.GL_DIFFUSE'+-- * 'Graphics.GL.Tokens.GL_LINEAR_ATTENUATION'+-- * 'Graphics.GL.Tokens.GL_POSITION'+-- * 'Graphics.GL.Tokens.GL_QUADRATIC_ATTENUATION'+-- * 'Graphics.GL.Tokens.GL_SPECULAR'+-- * 'Graphics.GL.Tokens.GL_SPOT_CUTOFF'+-- * 'Graphics.GL.Tokens.GL_SPOT_DIRECTION'+-- * 'Graphics.GL.Tokens.GL_SPOT_EXPONENT'+--+-- === #LightTextureModeEXT# LightTextureModeEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_MATERIAL_EXT'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_NORMAL_EXT'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_DEPTH_EXT'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_COLOR_EXT'+--+-- === #LightTexturePNameEXT# LightTexturePNameEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ATTENUATION_EXT'+-- * 'Graphics.GL.Tokens.GL_SHADOW_ATTENUATION_EXT'+--+-- === #ListMode# ListMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COMPILE'+-- * 'Graphics.GL.Tokens.GL_COMPILE_AND_EXECUTE'+--+-- === #ListNameType# ListNameType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_2_BYTES'+-- * 'Graphics.GL.Tokens.GL_3_BYTES'+-- * 'Graphics.GL.Tokens.GL_4_BYTES'+-- * 'Graphics.GL.Tokens.GL_BYTE'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+--+-- === #ListParameterName# ListParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_LIST_PRIORITY_SGIX'+--+-- === #LogicOp# LogicOp+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_AND'+-- * 'Graphics.GL.Tokens.GL_AND_INVERTED'+-- * 'Graphics.GL.Tokens.GL_AND_REVERSE'+-- * 'Graphics.GL.Tokens.GL_CLEAR'+-- * 'Graphics.GL.Tokens.GL_COPY'+-- * 'Graphics.GL.Tokens.GL_COPY_INVERTED'+-- * 'Graphics.GL.Tokens.GL_EQUIV'+-- * 'Graphics.GL.Tokens.GL_INVERT'+-- * 'Graphics.GL.Tokens.GL_NAND'+-- * 'Graphics.GL.Tokens.GL_NOOP'+-- * 'Graphics.GL.Tokens.GL_NOR'+-- * 'Graphics.GL.Tokens.GL_OR'+-- * 'Graphics.GL.Tokens.GL_OR_INVERTED'+-- * 'Graphics.GL.Tokens.GL_OR_REVERSE'+-- * 'Graphics.GL.Tokens.GL_SET'+-- * 'Graphics.GL.Tokens.GL_XOR'+--+-- === #MapAttribParameterNV# MapAttribParameterNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_MAP_ATTRIB_U_ORDER_NV'+-- * 'Graphics.GL.Tokens.GL_MAP_ATTRIB_V_ORDER_NV'+--+-- === #MapBufferAccessMask# MapBufferAccessMask+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_MAP_COHERENT_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_COHERENT_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAP_FLUSH_EXPLICIT_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_FLUSH_EXPLICIT_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAP_INVALIDATE_BUFFER_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_INVALIDATE_BUFFER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAP_INVALIDATE_RANGE_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_INVALIDATE_RANGE_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAP_PERSISTENT_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_PERSISTENT_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAP_READ_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_READ_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAP_UNSYNCHRONIZED_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_UNSYNCHRONIZED_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_MAP_WRITE_BIT' (alias: 'Graphics.GL.Tokens.GL_MAP_WRITE_BIT_EXT')+--+-- === #MapParameterNV# MapParameterNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_MAP_TESSELLATION_NV'+--+-- === #MapQuery# MapQuery+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COEFF'+-- * 'Graphics.GL.Tokens.GL_ORDER'+-- * 'Graphics.GL.Tokens.GL_DOMAIN'+--+-- === #MapTarget# MapTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_DEFORMATION_SGIX'+-- * 'Graphics.GL.Tokens.GL_MAP1_COLOR_4'+-- * 'Graphics.GL.Tokens.GL_MAP1_INDEX'+-- * 'Graphics.GL.Tokens.GL_MAP1_NORMAL'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_1'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_2'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_3'+-- * 'Graphics.GL.Tokens.GL_MAP1_TEXTURE_COORD_4'+-- * 'Graphics.GL.Tokens.GL_MAP1_VERTEX_3'+-- * 'Graphics.GL.Tokens.GL_MAP1_VERTEX_4'+-- * 'Graphics.GL.Tokens.GL_MAP2_COLOR_4'+-- * 'Graphics.GL.Tokens.GL_MAP2_INDEX'+-- * 'Graphics.GL.Tokens.GL_MAP2_NORMAL'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_1'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_2'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_3'+-- * 'Graphics.GL.Tokens.GL_MAP2_TEXTURE_COORD_4'+-- * 'Graphics.GL.Tokens.GL_MAP2_VERTEX_3'+-- * 'Graphics.GL.Tokens.GL_MAP2_VERTEX_4'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_DEFORMATION_SGIX'+--+-- === #MapTextureFormatINTEL# MapTextureFormatINTEL+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_LAYOUT_DEFAULT_INTEL'+-- * 'Graphics.GL.Tokens.GL_LAYOUT_LINEAR_CPU_CACHED_INTEL'+-- * 'Graphics.GL.Tokens.GL_LAYOUT_LINEAR_INTEL'+--+-- === #MapTypeNV# MapTypeNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+--+-- === #MaterialFace# MaterialFace+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BACK'+-- * 'Graphics.GL.Tokens.GL_FRONT'+-- * 'Graphics.GL.Tokens.GL_FRONT_AND_BACK'+--+-- === #MaterialParameter# MaterialParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_AMBIENT'+-- * 'Graphics.GL.Tokens.GL_AMBIENT_AND_DIFFUSE'+-- * 'Graphics.GL.Tokens.GL_COLOR_INDEXES'+-- * 'Graphics.GL.Tokens.GL_DIFFUSE'+-- * 'Graphics.GL.Tokens.GL_EMISSION'+-- * 'Graphics.GL.Tokens.GL_SHININESS'+-- * 'Graphics.GL.Tokens.GL_SPECULAR'+--+-- === #MatrixIndexPointerTypeARB# MatrixIndexPointerTypeARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+--+-- === #MatrixMode# MatrixMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_MODELVIEW' (alias: 'Graphics.GL.Tokens.GL_MODELVIEW0_EXT')+-- * 'Graphics.GL.Tokens.GL_PROJECTION'+-- * 'Graphics.GL.Tokens.GL_TEXTURE'+--+-- === #MemoryBarrierMask# MemoryBarrierMask+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ALL_BARRIER_BITS' (alias: 'Graphics.GL.Tokens.GL_ALL_BARRIER_BITS_EXT')+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_BUFFER_UPDATE_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_BUFFER_UPDATE_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_COMMAND_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_COMMAND_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_ELEMENT_ARRAY_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_ELEMENT_ARRAY_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_FRAMEBUFFER_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_PIXEL_BUFFER_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_PIXEL_BUFFER_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_QUERY_BUFFER_BARRIER_BIT'+-- * 'Graphics.GL.Tokens.GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_SHADER_IMAGE_ACCESS_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_SHADER_STORAGE_BARRIER_BIT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_FETCH_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_FETCH_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_UPDATE_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_UPDATE_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_UNIFORM_BARRIER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT' (alias: 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT')+--+-- === #MemoryObjectParameterName# MemoryObjectParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DEDICATED_MEMORY_OBJECT_EXT'+-- * 'Graphics.GL.Tokens.GL_PROTECTED_MEMORY_OBJECT_EXT'+--+-- === #MeshMode1# MeshMode1+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_LINE'+-- * 'Graphics.GL.Tokens.GL_POINT'+--+-- === #MeshMode2# MeshMode2+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FILL'+-- * 'Graphics.GL.Tokens.GL_LINE'+-- * 'Graphics.GL.Tokens.GL_POINT'+--+-- === #MinmaxTargetEXT# MinmaxTargetEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_MINMAX' (alias: 'Graphics.GL.Tokens.GL_MINMAX_EXT')+--+-- === #NormalPointerType# NormalPointerType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BYTE'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_SHORT'+--+-- === #ObjectIdentifier# ObjectIdentifier+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BUFFER'+-- * 'Graphics.GL.Tokens.GL_SHADER'+-- * 'Graphics.GL.Tokens.GL_PROGRAM'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ARRAY'+-- * 'Graphics.GL.Tokens.GL_QUERY'+-- * 'Graphics.GL.Tokens.GL_PROGRAM_PIPELINE'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK'+-- * 'Graphics.GL.Tokens.GL_SAMPLER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE'+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER'+-- * 'Graphics.GL.Tokens.GL_FRAMEBUFFER'+--+-- === #ObjectTypeAPPLE# ObjectTypeAPPLE+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DRAW_PIXELS_APPLE'+-- * 'Graphics.GL.Tokens.GL_FENCE_APPLE'+--+-- === #OcclusionQueryEventMaskAMD# OcclusionQueryEventMaskAMD+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD'+-- * 'Graphics.GL.Tokens.GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD'+-- * 'Graphics.GL.Tokens.GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD'+-- * 'Graphics.GL.Tokens.GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD'+-- * 'Graphics.GL.Tokens.GL_QUERY_ALL_EVENT_BITS_AMD'+--+-- === #OcclusionQueryParameterNameNV# OcclusionQueryParameterNameNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PIXEL_COUNT_NV'+-- * 'Graphics.GL.Tokens.GL_PIXEL_COUNT_AVAILABLE_NV'+--+-- === #PNTrianglesPNameATI# PNTrianglesPNameATI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PN_TRIANGLES_POINT_MODE_ATI'+-- * 'Graphics.GL.Tokens.GL_PN_TRIANGLES_NORMAL_MODE_ATI'+-- * 'Graphics.GL.Tokens.GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI'+--+-- === #ParameterRangeEXT# ParameterRangeEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NORMALIZED_RANGE_EXT'+-- * 'Graphics.GL.Tokens.GL_FULL_RANGE_EXT'+--+-- === #PatchParameterName# PatchParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PATCH_VERTICES'+-- * 'Graphics.GL.Tokens.GL_PATCH_DEFAULT_OUTER_LEVEL'+-- * 'Graphics.GL.Tokens.GL_PATCH_DEFAULT_INNER_LEVEL'+--+-- === #PathColor# PathColor+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PRIMARY_COLOR'+-- * 'Graphics.GL.Tokens.GL_PRIMARY_COLOR_NV'+-- * 'Graphics.GL.Tokens.GL_SECONDARY_COLOR_NV'+--+-- === #PathColorFormat# PathColorFormat+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NONE'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE'+-- * 'Graphics.GL.Tokens.GL_ALPHA'+-- * 'Graphics.GL.Tokens.GL_INTENSITY'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE_ALPHA'+-- * 'Graphics.GL.Tokens.GL_RGB'+-- * 'Graphics.GL.Tokens.GL_RGBA'+--+-- === #PathCoordType# PathCoordType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CLOSE_PATH_NV'+-- * 'Graphics.GL.Tokens.GL_MOVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_MOVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_LINE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_LINE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_HORIZONTAL_LINE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_HORIZONTAL_LINE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_VERTICAL_LINE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_VERTICAL_LINE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_QUADRATIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_QUADRATIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_CUBIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_CUBIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_SMOOTH_QUADRATIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_SMOOTH_CUBIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_SMALL_CCW_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_SMALL_CCW_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_SMALL_CW_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_SMALL_CW_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_LARGE_CCW_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_LARGE_CCW_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_LARGE_CW_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_LARGE_CW_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_CONIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_CONIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_ROUNDED_RECT_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_ROUNDED_RECT_NV'+-- * 'Graphics.GL.Tokens.GL_ROUNDED_RECT2_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_ROUNDED_RECT2_NV'+-- * 'Graphics.GL.Tokens.GL_ROUNDED_RECT4_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_ROUNDED_RECT4_NV'+-- * 'Graphics.GL.Tokens.GL_ROUNDED_RECT8_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_ROUNDED_RECT8_NV'+-- * 'Graphics.GL.Tokens.GL_RESTART_PATH_NV'+-- * 'Graphics.GL.Tokens.GL_DUP_FIRST_CUBIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_DUP_LAST_CUBIC_CURVE_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RECT_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_RECT_NV'+-- * 'Graphics.GL.Tokens.GL_CIRCULAR_CCW_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_CIRCULAR_CW_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_CIRCULAR_TANGENT_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_ARC_TO_NV'+-- * 'Graphics.GL.Tokens.GL_RELATIVE_ARC_TO_NV'+--+-- === #PathCoverMode# PathCoverMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CONVEX_HULL_NV'+-- * 'Graphics.GL.Tokens.GL_BOUNDING_BOX_NV'+-- * 'Graphics.GL.Tokens.GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_FILL_COVER_MODE_NV'+--+-- === #PathElementType# PathElementType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_UTF8_NV'+-- * 'Graphics.GL.Tokens.GL_UTF16_NV'+--+-- === #PathFillMode# PathFillMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_INVERT'+-- * 'Graphics.GL.Tokens.GL_COUNT_UP_NV'+-- * 'Graphics.GL.Tokens.GL_COUNT_DOWN_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_FILL_MODE_NV'+--+-- === #PathFontStyle# PathFontStyle+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NONE'+-- * 'Graphics.GL.Tokens.GL_BOLD_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_ITALIC_BIT_NV'+--+-- === #PathFontTarget# PathFontTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_STANDARD_FONT_NAME_NV'+-- * 'Graphics.GL.Tokens.GL_SYSTEM_FONT_NAME_NV'+-- * 'Graphics.GL.Tokens.GL_FILE_NAME_NV'+--+-- === #PathGenMode# PathGenMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NONE'+-- * 'Graphics.GL.Tokens.GL_EYE_LINEAR'+-- * 'Graphics.GL.Tokens.GL_OBJECT_LINEAR'+-- * 'Graphics.GL.Tokens.GL_PATH_OBJECT_BOUNDING_BOX_NV'+-- * 'Graphics.GL.Tokens.GL_CONSTANT'+--+-- === #PathHandleMissingGlyphs# PathHandleMissingGlyphs+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SKIP_MISSING_GLYPH_NV'+-- * 'Graphics.GL.Tokens.GL_USE_MISSING_GLYPH_NV'+--+-- === #PathListMode# PathListMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ACCUM_ADJACENT_PAIRS_NV'+-- * 'Graphics.GL.Tokens.GL_ADJACENT_PAIRS_NV'+-- * 'Graphics.GL.Tokens.GL_FIRST_TO_REST_NV'+--+-- === #PathMetricMask# PathMetricMask+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_GLYPH_WIDTH_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_GLYPH_HEIGHT_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_GLYPH_VERTICAL_BEARING_X_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_GLYPH_HAS_KERNING_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_X_MIN_BOUNDS_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_Y_MIN_BOUNDS_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_X_MAX_BOUNDS_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_Y_MAX_BOUNDS_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_UNITS_PER_EM_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_ASCENDER_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_DESCENDER_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_HEIGHT_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_UNDERLINE_POSITION_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_UNDERLINE_THICKNESS_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_HAS_KERNING_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_FONT_NUM_GLYPH_INDICES_BIT_NV'+--+-- === #PathParameter# PathParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PATH_STROKE_WIDTH_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_INITIAL_END_CAP_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_TERMINAL_END_CAP_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_JOIN_STYLE_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_MITER_LIMIT_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_INITIAL_DASH_CAP_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_TERMINAL_DASH_CAP_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_DASH_OFFSET_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_CLIENT_LENGTH_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_DASH_OFFSET_RESET_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_FILL_MODE_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_FILL_MASK_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_FILL_COVER_MODE_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_STROKE_COVER_MODE_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_STROKE_MASK_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_END_CAPS_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_DASH_CAPS_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_COMMAND_COUNT_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_COORD_COUNT_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_DASH_ARRAY_COUNT_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_COMPUTED_LENGTH_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_OBJECT_BOUNDING_BOX_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_FILL_BOUNDING_BOX_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_STROKE_BOUNDING_BOX_NV'+--+-- === #PathStringFormat# PathStringFormat+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PATH_FORMAT_SVG_NV'+-- * 'Graphics.GL.Tokens.GL_PATH_FORMAT_PS_NV'+--+-- === #PathTransformType# PathTransformType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NONE'+-- * 'Graphics.GL.Tokens.GL_TRANSLATE_X_NV'+-- * 'Graphics.GL.Tokens.GL_TRANSLATE_Y_NV'+-- * 'Graphics.GL.Tokens.GL_TRANSLATE_2D_NV'+-- * 'Graphics.GL.Tokens.GL_TRANSLATE_3D_NV'+-- * 'Graphics.GL.Tokens.GL_AFFINE_2D_NV'+-- * 'Graphics.GL.Tokens.GL_AFFINE_3D_NV'+-- * 'Graphics.GL.Tokens.GL_TRANSPOSE_AFFINE_2D_NV'+-- * 'Graphics.GL.Tokens.GL_TRANSPOSE_AFFINE_3D_NV'+--+-- === #PipelineParameterName# PipelineParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ACTIVE_PROGRAM'+-- * 'Graphics.GL.Tokens.GL_VERTEX_SHADER'+-- * 'Graphics.GL.Tokens.GL_TESS_CONTROL_SHADER'+-- * 'Graphics.GL.Tokens.GL_TESS_EVALUATION_SHADER'+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_SHADER'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_SHADER'+-- * 'Graphics.GL.Tokens.GL_INFO_LOG_LENGTH'+--+-- === #PixelCopyType# PixelCopyType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COLOR' (alias: 'Graphics.GL.Tokens.GL_COLOR_EXT')+-- * 'Graphics.GL.Tokens.GL_DEPTH' (alias: 'Graphics.GL.Tokens.GL_DEPTH_EXT')+-- * 'Graphics.GL.Tokens.GL_STENCIL' (alias: 'Graphics.GL.Tokens.GL_STENCIL_EXT')+--+-- === #PixelDataRangeTargetNV# PixelDataRangeTargetNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_WRITE_PIXEL_DATA_RANGE_NV'+-- * 'Graphics.GL.Tokens.GL_READ_PIXEL_DATA_RANGE_NV'+--+-- === #PixelFormat# PixelFormat+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ABGR_EXT'+-- * 'Graphics.GL.Tokens.GL_ALPHA'+-- * 'Graphics.GL.Tokens.GL_BGR'+-- * 'Graphics.GL.Tokens.GL_BGR_INTEGER'+-- * 'Graphics.GL.Tokens.GL_BGRA'+-- * 'Graphics.GL.Tokens.GL_BGRA_INTEGER'+-- * 'Graphics.GL.Tokens.GL_BLUE'+-- * 'Graphics.GL.Tokens.GL_BLUE_INTEGER'+-- * 'Graphics.GL.Tokens.GL_CMYKA_EXT'+-- * 'Graphics.GL.Tokens.GL_CMYK_EXT'+-- * 'Graphics.GL.Tokens.GL_COLOR_INDEX'+-- * 'Graphics.GL.Tokens.GL_DEPTH_COMPONENT'+-- * 'Graphics.GL.Tokens.GL_DEPTH_STENCIL'+-- * 'Graphics.GL.Tokens.GL_GREEN'+-- * 'Graphics.GL.Tokens.GL_GREEN_INTEGER'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE_ALPHA'+-- * 'Graphics.GL.Tokens.GL_RED' (alias: 'Graphics.GL.Tokens.GL_RED_EXT')+-- * 'Graphics.GL.Tokens.GL_RED_INTEGER'+-- * 'Graphics.GL.Tokens.GL_RG'+-- * 'Graphics.GL.Tokens.GL_RG_INTEGER'+-- * 'Graphics.GL.Tokens.GL_RGB'+-- * 'Graphics.GL.Tokens.GL_RGB_INTEGER'+-- * 'Graphics.GL.Tokens.GL_RGBA'+-- * 'Graphics.GL.Tokens.GL_RGBA_INTEGER'+-- * 'Graphics.GL.Tokens.GL_STENCIL_INDEX'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+-- * 'Graphics.GL.Tokens.GL_YCRCB_422_SGIX'+-- * 'Graphics.GL.Tokens.GL_YCRCB_444_SGIX'+--+-- === #PixelMap# PixelMap+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_A_TO_A'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_B_TO_B'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_G_TO_G'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_A'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_B'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_G'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_I'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_I_TO_R'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_R_TO_R'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAP_S_TO_S'+--+-- === #PixelStoreParameter# PixelStoreParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PACK_ALIGNMENT'+-- * 'Graphics.GL.Tokens.GL_PACK_IMAGE_DEPTH_SGIS'+-- * 'Graphics.GL.Tokens.GL_PACK_IMAGE_HEIGHT' (alias: 'Graphics.GL.Tokens.GL_PACK_IMAGE_HEIGHT_EXT')+-- * 'Graphics.GL.Tokens.GL_PACK_LSB_FIRST'+-- * 'Graphics.GL.Tokens.GL_PACK_RESAMPLE_OML'+-- * 'Graphics.GL.Tokens.GL_PACK_RESAMPLE_SGIX'+-- * 'Graphics.GL.Tokens.GL_PACK_ROW_LENGTH'+-- * 'Graphics.GL.Tokens.GL_PACK_SKIP_IMAGES' (alias: 'Graphics.GL.Tokens.GL_PACK_SKIP_IMAGES_EXT')+-- * 'Graphics.GL.Tokens.GL_PACK_SKIP_PIXELS'+-- * 'Graphics.GL.Tokens.GL_PACK_SKIP_ROWS'+-- * 'Graphics.GL.Tokens.GL_PACK_SKIP_VOLUMES_SGIS'+-- * 'Graphics.GL.Tokens.GL_PACK_SUBSAMPLE_RATE_SGIX'+-- * 'Graphics.GL.Tokens.GL_PACK_SWAP_BYTES'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_CACHE_SIZE_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_GRID_DEPTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_GRID_HEIGHT_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_GRID_WIDTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_HEIGHT_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TILE_WIDTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_UNPACK_ALIGNMENT'+-- * 'Graphics.GL.Tokens.GL_UNPACK_IMAGE_DEPTH_SGIS'+-- * 'Graphics.GL.Tokens.GL_UNPACK_IMAGE_HEIGHT' (alias: 'Graphics.GL.Tokens.GL_UNPACK_IMAGE_HEIGHT_EXT')+-- * 'Graphics.GL.Tokens.GL_UNPACK_LSB_FIRST'+-- * 'Graphics.GL.Tokens.GL_UNPACK_RESAMPLE_OML'+-- * 'Graphics.GL.Tokens.GL_UNPACK_RESAMPLE_SGIX'+-- * 'Graphics.GL.Tokens.GL_UNPACK_ROW_LENGTH' (alias: 'Graphics.GL.Tokens.GL_UNPACK_ROW_LENGTH_EXT')+-- * 'Graphics.GL.Tokens.GL_UNPACK_SKIP_IMAGES' (alias: 'Graphics.GL.Tokens.GL_UNPACK_SKIP_IMAGES_EXT')+-- * 'Graphics.GL.Tokens.GL_UNPACK_SKIP_PIXELS' (alias: 'Graphics.GL.Tokens.GL_UNPACK_SKIP_PIXELS_EXT')+-- * 'Graphics.GL.Tokens.GL_UNPACK_SKIP_ROWS' (alias: 'Graphics.GL.Tokens.GL_UNPACK_SKIP_ROWS_EXT')+-- * 'Graphics.GL.Tokens.GL_UNPACK_SKIP_VOLUMES_SGIS'+-- * 'Graphics.GL.Tokens.GL_UNPACK_SUBSAMPLE_RATE_SGIX'+-- * 'Graphics.GL.Tokens.GL_UNPACK_SWAP_BYTES'+--+-- === #PixelStoreResampleMode# PixelStoreResampleMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_RESAMPLE_DECIMATE_SGIX'+-- * 'Graphics.GL.Tokens.GL_RESAMPLE_REPLICATE_SGIX'+-- * 'Graphics.GL.Tokens.GL_RESAMPLE_ZERO_FILL_SGIX'+--+-- === #PixelStoreSubsampleRate# PixelStoreSubsampleRate+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PIXEL_SUBSAMPLE_2424_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_SUBSAMPLE_4242_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_SUBSAMPLE_4444_SGIX'+--+-- === #PixelTexGenMode# PixelTexGenMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_LUMINANCE'+-- * 'Graphics.GL.Tokens.GL_LUMINANCE_ALPHA'+-- * 'Graphics.GL.Tokens.GL_NONE'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX'+-- * 'Graphics.GL.Tokens.GL_RGB'+-- * 'Graphics.GL.Tokens.GL_RGBA'+--+-- === #PixelTexGenModeSGIX# PixelTexGenModeSGIX+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_Q_CEILING_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_Q_ROUND_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX'+--+-- === #PixelTexGenParameterNameSGIS# PixelTexGenParameterNameSGIS+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS'+-- * 'Graphics.GL.Tokens.GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS'+--+-- === #PixelTransferParameter# PixelTransferParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ALPHA_BIAS'+-- * 'Graphics.GL.Tokens.GL_ALPHA_SCALE'+-- * 'Graphics.GL.Tokens.GL_BLUE_BIAS'+-- * 'Graphics.GL.Tokens.GL_BLUE_SCALE'+-- * 'Graphics.GL.Tokens.GL_DEPTH_BIAS'+-- * 'Graphics.GL.Tokens.GL_DEPTH_SCALE'+-- * 'Graphics.GL.Tokens.GL_GREEN_BIAS'+-- * 'Graphics.GL.Tokens.GL_GREEN_SCALE'+-- * 'Graphics.GL.Tokens.GL_INDEX_OFFSET'+-- * 'Graphics.GL.Tokens.GL_INDEX_SHIFT'+-- * 'Graphics.GL.Tokens.GL_MAP_COLOR'+-- * 'Graphics.GL.Tokens.GL_MAP_STENCIL'+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_ALPHA_BIAS' (alias: 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI')+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_ALPHA_SCALE' (alias: 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI')+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_BLUE_BIAS' (alias: 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI')+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_BLUE_SCALE' (alias: 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI')+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_GREEN_BIAS' (alias: 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI')+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_GREEN_SCALE' (alias: 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI')+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_RED_BIAS' (alias: 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_RED_BIAS_SGI')+-- * 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_RED_SCALE' (alias: 'Graphics.GL.Tokens.GL_POST_COLOR_MATRIX_RED_SCALE_SGI')+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_ALPHA_BIAS' (alias: 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_ALPHA_BIAS_EXT')+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_ALPHA_SCALE' (alias: 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_ALPHA_SCALE_EXT')+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_BLUE_BIAS' (alias: 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_BLUE_BIAS_EXT')+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_BLUE_SCALE' (alias: 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_BLUE_SCALE_EXT')+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_GREEN_BIAS' (alias: 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_GREEN_BIAS_EXT')+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_GREEN_SCALE' (alias: 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_GREEN_SCALE_EXT')+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_RED_BIAS' (alias: 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_RED_BIAS_EXT')+-- * 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_RED_SCALE' (alias: 'Graphics.GL.Tokens.GL_POST_CONVOLUTION_RED_SCALE_EXT')+-- * 'Graphics.GL.Tokens.GL_RED_BIAS'+-- * 'Graphics.GL.Tokens.GL_RED_SCALE'+--+-- === #PixelTransformPNameEXT# PixelTransformPNameEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PIXEL_MAG_FILTER_EXT'+-- * 'Graphics.GL.Tokens.GL_PIXEL_MIN_FILTER_EXT'+-- * 'Graphics.GL.Tokens.GL_PIXEL_CUBIC_WEIGHT_EXT'+--+-- === #PixelTransformTargetEXT# PixelTransformTargetEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PIXEL_TRANSFORM_2D_EXT'+--+-- === #PixelType# PixelType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BITMAP'+-- * 'Graphics.GL.Tokens.GL_BYTE'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE_3_3_2' (alias: 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE_3_3_2_EXT')+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_10_10_10_2' (alias: 'Graphics.GL.Tokens.GL_UNSIGNED_INT_10_10_10_2_EXT')+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_8_8_8_8' (alias: 'Graphics.GL.Tokens.GL_UNSIGNED_INT_8_8_8_8_EXT')+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT_4_4_4_4' (alias: 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT_4_4_4_4_EXT')+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT_5_5_5_1' (alias: 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT_5_5_5_1_EXT')+--+-- === #PointParameterNameARB# PointParameterNameARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_POINT_SIZE_MIN_EXT'+-- * 'Graphics.GL.Tokens.GL_POINT_SIZE_MAX_EXT'+-- * 'Graphics.GL.Tokens.GL_POINT_FADE_THRESHOLD_SIZE' (alias: 'Graphics.GL.Tokens.GL_POINT_FADE_THRESHOLD_SIZE_EXT')+--+-- === #PointParameterNameSGIS# PointParameterNameSGIS+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DISTANCE_ATTENUATION_EXT' (aliases: 'Graphics.GL.Tokens.GL_DISTANCE_ATTENUATION_SGIS', 'Graphics.GL.Tokens.GL_POINT_DISTANCE_ATTENUATION', 'Graphics.GL.Tokens.GL_POINT_DISTANCE_ATTENUATION_ARB')+-- * 'Graphics.GL.Tokens.GL_POINT_FADE_THRESHOLD_SIZE' (aliases: 'Graphics.GL.Tokens.GL_POINT_FADE_THRESHOLD_SIZE_ARB', 'Graphics.GL.Tokens.GL_POINT_FADE_THRESHOLD_SIZE_EXT', 'Graphics.GL.Tokens.GL_POINT_FADE_THRESHOLD_SIZE_SGIS')+-- * 'Graphics.GL.Tokens.GL_POINT_SIZE_MAX' (aliases: 'Graphics.GL.Tokens.GL_POINT_SIZE_MAX_ARB', 'Graphics.GL.Tokens.GL_POINT_SIZE_MAX_EXT', 'Graphics.GL.Tokens.GL_POINT_SIZE_MAX_SGIS')+-- * 'Graphics.GL.Tokens.GL_POINT_SIZE_MIN' (aliases: 'Graphics.GL.Tokens.GL_POINT_SIZE_MIN_ARB', 'Graphics.GL.Tokens.GL_POINT_SIZE_MIN_EXT', 'Graphics.GL.Tokens.GL_POINT_SIZE_MIN_SGIS')+--+-- === #PolygonMode# PolygonMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FILL'+-- * 'Graphics.GL.Tokens.GL_LINE'+-- * 'Graphics.GL.Tokens.GL_POINT'+--+-- === #PrecisionType# PrecisionType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_LOW_FLOAT'+-- * 'Graphics.GL.Tokens.GL_MEDIUM_FLOAT'+-- * 'Graphics.GL.Tokens.GL_HIGH_FLOAT'+-- * 'Graphics.GL.Tokens.GL_LOW_INT'+-- * 'Graphics.GL.Tokens.GL_MEDIUM_INT'+-- * 'Graphics.GL.Tokens.GL_HIGH_INT'+--+-- === #PreserveModeATI# PreserveModeATI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PRESERVE_ATI'+-- * 'Graphics.GL.Tokens.GL_DISCARD_ATI'+--+-- === #PrimitiveType# PrimitiveType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_LINES'+-- * 'Graphics.GL.Tokens.GL_LINES_ADJACENCY' (aliases: 'Graphics.GL.Tokens.GL_LINES_ADJACENCY_ARB', 'Graphics.GL.Tokens.GL_LINES_ADJACENCY_EXT')+-- * 'Graphics.GL.Tokens.GL_LINE_LOOP'+-- * 'Graphics.GL.Tokens.GL_LINE_STRIP'+-- * 'Graphics.GL.Tokens.GL_LINE_STRIP_ADJACENCY' (aliases: 'Graphics.GL.Tokens.GL_LINE_STRIP_ADJACENCY_ARB', 'Graphics.GL.Tokens.GL_LINE_STRIP_ADJACENCY_EXT')+-- * 'Graphics.GL.Tokens.GL_PATCHES' (alias: 'Graphics.GL.Tokens.GL_PATCHES_EXT')+-- * 'Graphics.GL.Tokens.GL_POINTS'+-- * 'Graphics.GL.Tokens.GL_POLYGON'+-- * 'Graphics.GL.Tokens.GL_QUADS' (alias: 'Graphics.GL.Tokens.GL_QUADS_EXT')+-- * 'Graphics.GL.Tokens.GL_QUAD_STRIP'+-- * 'Graphics.GL.Tokens.GL_TRIANGLES'+-- * 'Graphics.GL.Tokens.GL_TRIANGLES_ADJACENCY' (aliases: 'Graphics.GL.Tokens.GL_TRIANGLES_ADJACENCY_ARB', 'Graphics.GL.Tokens.GL_TRIANGLES_ADJACENCY_EXT')+-- * 'Graphics.GL.Tokens.GL_TRIANGLE_FAN'+-- * 'Graphics.GL.Tokens.GL_TRIANGLE_STRIP'+-- * 'Graphics.GL.Tokens.GL_TRIANGLE_STRIP_ADJACENCY' (aliases: 'Graphics.GL.Tokens.GL_TRIANGLE_STRIP_ADJACENCY_ARB', 'Graphics.GL.Tokens.GL_TRIANGLE_STRIP_ADJACENCY_EXT')+--+-- === #ProgramFormat# ProgramFormat+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PROGRAM_FORMAT_ASCII_ARB'+--+-- === #ProgramInterface# ProgramInterface+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_UNIFORM'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK'+-- * 'Graphics.GL.Tokens.GL_PROGRAM_INPUT'+-- * 'Graphics.GL.Tokens.GL_PROGRAM_OUTPUT'+-- * 'Graphics.GL.Tokens.GL_VERTEX_SUBROUTINE'+-- * 'Graphics.GL.Tokens.GL_TESS_CONTROL_SUBROUTINE'+-- * 'Graphics.GL.Tokens.GL_TESS_EVALUATION_SUBROUTINE'+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_SUBROUTINE'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_SUBROUTINE'+-- * 'Graphics.GL.Tokens.GL_COMPUTE_SUBROUTINE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_SUBROUTINE_UNIFORM'+-- * 'Graphics.GL.Tokens.GL_TESS_CONTROL_SUBROUTINE_UNIFORM'+-- * 'Graphics.GL.Tokens.GL_TESS_EVALUATION_SUBROUTINE_UNIFORM'+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_SUBROUTINE_UNIFORM'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_SUBROUTINE_UNIFORM'+-- * 'Graphics.GL.Tokens.GL_COMPUTE_SUBROUTINE_UNIFORM'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_VARYING'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER'+-- * 'Graphics.GL.Tokens.GL_BUFFER_VARIABLE'+-- * 'Graphics.GL.Tokens.GL_SHADER_STORAGE_BLOCK'+--+-- === #ProgramInterfacePName# ProgramInterfacePName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ACTIVE_RESOURCES'+-- * 'Graphics.GL.Tokens.GL_MAX_NAME_LENGTH'+-- * 'Graphics.GL.Tokens.GL_MAX_NUM_ACTIVE_VARIABLES'+-- * 'Graphics.GL.Tokens.GL_MAX_NUM_COMPATIBLE_SUBROUTINES'+--+-- === #ProgramParameterPName# ProgramParameterPName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PROGRAM_BINARY_RETRIEVABLE_HINT'+-- * 'Graphics.GL.Tokens.GL_PROGRAM_SEPARABLE'+--+-- === #ProgramPropertyARB# ProgramPropertyARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DELETE_STATUS'+-- * 'Graphics.GL.Tokens.GL_LINK_STATUS'+-- * 'Graphics.GL.Tokens.GL_VALIDATE_STATUS'+-- * 'Graphics.GL.Tokens.GL_INFO_LOG_LENGTH'+-- * 'Graphics.GL.Tokens.GL_ATTACHED_SHADERS'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_ATOMIC_COUNTER_BUFFERS'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_ATTRIBUTES'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_ATTRIBUTE_MAX_LENGTH'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_UNIFORMS'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_UNIFORM_BLOCKS'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_UNIFORM_MAX_LENGTH'+-- * 'Graphics.GL.Tokens.GL_COMPUTE_WORK_GROUP_SIZE'+-- * 'Graphics.GL.Tokens.GL_PROGRAM_BINARY_LENGTH'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER_MODE'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_VARYINGS'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH'+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_VERTICES_OUT'+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_INPUT_TYPE'+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_OUTPUT_TYPE'+--+-- === #ProgramResourceProperty# ProgramResourceProperty+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ACTIVE_VARIABLES'+-- * 'Graphics.GL.Tokens.GL_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_NUM_ACTIVE_VARIABLES'+-- * 'Graphics.GL.Tokens.GL_ARRAY_SIZE'+-- * 'Graphics.GL.Tokens.GL_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_BLOCK_INDEX'+-- * 'Graphics.GL.Tokens.GL_IS_ROW_MAJOR'+-- * 'Graphics.GL.Tokens.GL_MATRIX_STRIDE'+-- * 'Graphics.GL.Tokens.GL_ATOMIC_COUNTER_BUFFER_INDEX'+-- * 'Graphics.GL.Tokens.GL_BUFFER_DATA_SIZE'+-- * 'Graphics.GL.Tokens.GL_NUM_COMPATIBLE_SUBROUTINES'+-- * 'Graphics.GL.Tokens.GL_COMPATIBLE_SUBROUTINES'+-- * 'Graphics.GL.Tokens.GL_IS_PER_PATCH'+-- * 'Graphics.GL.Tokens.GL_LOCATION'+-- * 'Graphics.GL.Tokens.GL_UNIFORM'+-- * 'Graphics.GL.Tokens.GL_LOCATION_COMPONENT'+-- * 'Graphics.GL.Tokens.GL_LOCATION_INDEX'+-- * 'Graphics.GL.Tokens.GL_NAME_LENGTH'+-- * 'Graphics.GL.Tokens.GL_OFFSET'+-- * 'Graphics.GL.Tokens.GL_REFERENCED_BY_VERTEX_SHADER'+-- * 'Graphics.GL.Tokens.GL_REFERENCED_BY_TESS_CONTROL_SHADER'+-- * 'Graphics.GL.Tokens.GL_REFERENCED_BY_TESS_EVALUATION_SHADER'+-- * 'Graphics.GL.Tokens.GL_REFERENCED_BY_GEOMETRY_SHADER'+-- * 'Graphics.GL.Tokens.GL_REFERENCED_BY_FRAGMENT_SHADER'+-- * 'Graphics.GL.Tokens.GL_REFERENCED_BY_COMPUTE_SHADER'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER_INDEX'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE'+-- * 'Graphics.GL.Tokens.GL_TOP_LEVEL_ARRAY_SIZE'+-- * 'Graphics.GL.Tokens.GL_TOP_LEVEL_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_TYPE'+--+-- === #ProgramStagePName# ProgramStagePName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ACTIVE_SUBROUTINE_UNIFORMS'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_SUBROUTINES'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH'+-- * 'Graphics.GL.Tokens.GL_ACTIVE_SUBROUTINE_MAX_LENGTH'+--+-- === #ProgramStringProperty# ProgramStringProperty+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PROGRAM_STRING_ARB'+--+-- === #ProgramTarget# ProgramTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_PROGRAM_ARB'+-- * 'Graphics.GL.Tokens.GL_VERTEX_PROGRAM_ARB'+-- * 'Graphics.GL.Tokens.GL_TEXT_FRAGMENT_SHADER_ATI'+-- * 'Graphics.GL.Tokens.GL_COMPUTE_PROGRAM_NV'+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_PROGRAM_NV'+-- * 'Graphics.GL.Tokens.GL_TESS_CONTROL_PROGRAM_NV'+-- * 'Graphics.GL.Tokens.GL_TESS_EVALUATION_PROGRAM_NV'+--+-- === #QueryCounterTarget# QueryCounterTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_TIMESTAMP'+--+-- === #QueryObjectParameterName# QueryObjectParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_QUERY_RESULT_AVAILABLE'+-- * 'Graphics.GL.Tokens.GL_QUERY_RESULT'+-- * 'Graphics.GL.Tokens.GL_QUERY_RESULT_NO_WAIT'+-- * 'Graphics.GL.Tokens.GL_QUERY_TARGET'+--+-- === #QueryParameterName# QueryParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CURRENT_QUERY'+-- * 'Graphics.GL.Tokens.GL_QUERY_COUNTER_BITS'+--+-- === #QueryTarget# QueryTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SAMPLES_PASSED'+-- * 'Graphics.GL.Tokens.GL_ANY_SAMPLES_PASSED'+-- * 'Graphics.GL.Tokens.GL_ANY_SAMPLES_PASSED_CONSERVATIVE'+-- * 'Graphics.GL.Tokens.GL_PRIMITIVES_GENERATED'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN'+-- * 'Graphics.GL.Tokens.GL_TIME_ELAPSED'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_OVERFLOW'+-- * 'Graphics.GL.Tokens.GL_VERTICES_SUBMITTED'+-- * 'Graphics.GL.Tokens.GL_PRIMITIVES_SUBMITTED'+-- * 'Graphics.GL.Tokens.GL_VERTEX_SHADER_INVOCATIONS'+--+-- === #ReadBufferMode# ReadBufferMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NONE' (alias: 'Graphics.GL.Tokens.GL_NONE_OES')+-- * 'Graphics.GL.Tokens.GL_AUX0'+-- * 'Graphics.GL.Tokens.GL_AUX1'+-- * 'Graphics.GL.Tokens.GL_AUX2'+-- * 'Graphics.GL.Tokens.GL_AUX3'+-- * 'Graphics.GL.Tokens.GL_BACK'+-- * 'Graphics.GL.Tokens.GL_BACK_LEFT'+-- * 'Graphics.GL.Tokens.GL_BACK_RIGHT'+-- * 'Graphics.GL.Tokens.GL_FRONT'+-- * 'Graphics.GL.Tokens.GL_FRONT_LEFT'+-- * 'Graphics.GL.Tokens.GL_FRONT_RIGHT'+-- * 'Graphics.GL.Tokens.GL_LEFT'+-- * 'Graphics.GL.Tokens.GL_RIGHT'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT0'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT1'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT2'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT3'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT4'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT5'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT6'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT7'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT8'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT9'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT10'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT11'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT12'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT13'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT14'+-- * 'Graphics.GL.Tokens.GL_COLOR_ATTACHMENT15'+--+-- === #RenderbufferParameterName# RenderbufferParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_WIDTH' (aliases: 'Graphics.GL.Tokens.GL_RENDERBUFFER_WIDTH_EXT', 'Graphics.GL.Tokens.GL_RENDERBUFFER_WIDTH_OES')+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_HEIGHT' (aliases: 'Graphics.GL.Tokens.GL_RENDERBUFFER_HEIGHT_EXT', 'Graphics.GL.Tokens.GL_RENDERBUFFER_HEIGHT_OES')+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_INTERNAL_FORMAT' (aliases: 'Graphics.GL.Tokens.GL_RENDERBUFFER_INTERNAL_FORMAT_EXT', 'Graphics.GL.Tokens.GL_RENDERBUFFER_INTERNAL_FORMAT_OES')+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_SAMPLES_IMG'+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_RED_SIZE' (aliases: 'Graphics.GL.Tokens.GL_RENDERBUFFER_RED_SIZE_EXT', 'Graphics.GL.Tokens.GL_RENDERBUFFER_RED_SIZE_OES')+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_GREEN_SIZE' (aliases: 'Graphics.GL.Tokens.GL_RENDERBUFFER_GREEN_SIZE_EXT', 'Graphics.GL.Tokens.GL_RENDERBUFFER_GREEN_SIZE_OES')+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_BLUE_SIZE' (aliases: 'Graphics.GL.Tokens.GL_RENDERBUFFER_BLUE_SIZE_EXT', 'Graphics.GL.Tokens.GL_RENDERBUFFER_BLUE_SIZE_OES')+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_ALPHA_SIZE' (aliases: 'Graphics.GL.Tokens.GL_RENDERBUFFER_ALPHA_SIZE_EXT', 'Graphics.GL.Tokens.GL_RENDERBUFFER_ALPHA_SIZE_OES')+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_DEPTH_SIZE' (aliases: 'Graphics.GL.Tokens.GL_RENDERBUFFER_DEPTH_SIZE_EXT', 'Graphics.GL.Tokens.GL_RENDERBUFFER_DEPTH_SIZE_OES')+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_STENCIL_SIZE' (aliases: 'Graphics.GL.Tokens.GL_RENDERBUFFER_STENCIL_SIZE_EXT', 'Graphics.GL.Tokens.GL_RENDERBUFFER_STENCIL_SIZE_OES')+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_STORAGE_SAMPLES_AMD'+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_COVERAGE_SAMPLES_NV' (aliases: 'Graphics.GL.Tokens.GL_RENDERBUFFER_SAMPLES', 'Graphics.GL.Tokens.GL_RENDERBUFFER_SAMPLES_ANGLE', 'Graphics.GL.Tokens.GL_RENDERBUFFER_SAMPLES_APPLE', 'Graphics.GL.Tokens.GL_RENDERBUFFER_SAMPLES_EXT', 'Graphics.GL.Tokens.GL_RENDERBUFFER_SAMPLES_NV')+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER_COLOR_SAMPLES_NV'+--+-- === #RenderbufferTarget# RenderbufferTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_RENDERBUFFER' (alias: 'Graphics.GL.Tokens.GL_RENDERBUFFER_OES')+--+-- === #RenderingMode# RenderingMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FEEDBACK'+-- * 'Graphics.GL.Tokens.GL_RENDER'+-- * 'Graphics.GL.Tokens.GL_SELECT'+--+-- === #ReplacementCodeTypeSUN# ReplacementCodeTypeSUN+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+--+-- === #SamplePatternEXT# SamplePatternEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_1PASS_EXT'+-- * 'Graphics.GL.Tokens.GL_2PASS_0_EXT'+-- * 'Graphics.GL.Tokens.GL_2PASS_1_EXT'+-- * 'Graphics.GL.Tokens.GL_4PASS_0_EXT'+-- * 'Graphics.GL.Tokens.GL_4PASS_1_EXT'+-- * 'Graphics.GL.Tokens.GL_4PASS_2_EXT'+-- * 'Graphics.GL.Tokens.GL_4PASS_3_EXT'+--+-- === #SamplePatternSGIS# SamplePatternSGIS+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_1PASS_EXT' (alias: 'Graphics.GL.Tokens.GL_1PASS_SGIS')+-- * 'Graphics.GL.Tokens.GL_2PASS_0_EXT' (alias: 'Graphics.GL.Tokens.GL_2PASS_0_SGIS')+-- * 'Graphics.GL.Tokens.GL_2PASS_1_EXT' (alias: 'Graphics.GL.Tokens.GL_2PASS_1_SGIS')+-- * 'Graphics.GL.Tokens.GL_4PASS_0_EXT' (alias: 'Graphics.GL.Tokens.GL_4PASS_0_SGIS')+-- * 'Graphics.GL.Tokens.GL_4PASS_1_EXT' (alias: 'Graphics.GL.Tokens.GL_4PASS_1_SGIS')+-- * 'Graphics.GL.Tokens.GL_4PASS_2_EXT' (alias: 'Graphics.GL.Tokens.GL_4PASS_2_SGIS')+-- * 'Graphics.GL.Tokens.GL_4PASS_3_EXT' (alias: 'Graphics.GL.Tokens.GL_4PASS_3_SGIS')+--+-- === #SamplerParameterF# SamplerParameterF+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BORDER_COLOR'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MIN_LOD'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_LOD'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_ANISOTROPY'+--+-- === #SamplerParameterI# SamplerParameterI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_S'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_T'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_R'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MIN_FILTER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAG_FILTER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPARE_MODE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPARE_FUNC'+--+-- === #ScalarType# ScalarType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+--+-- === #SecondaryColorPointerTypeIBM# SecondaryColorPointerTypeIBM+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SHORT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+--+-- === #SemaphoreParameterName# SemaphoreParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_D3D12_FENCE_VALUE_EXT'+--+-- === #SeparableTargetEXT# SeparableTargetEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SEPARABLE_2D' (alias: 'Graphics.GL.Tokens.GL_SEPARABLE_2D_EXT')+--+-- === #ShaderParameterName# ShaderParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SHADER_TYPE'+-- * 'Graphics.GL.Tokens.GL_DELETE_STATUS'+-- * 'Graphics.GL.Tokens.GL_COMPILE_STATUS'+-- * 'Graphics.GL.Tokens.GL_INFO_LOG_LENGTH'+-- * 'Graphics.GL.Tokens.GL_SHADER_SOURCE_LENGTH'+--+-- === #ShaderType# ShaderType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_COMPUTE_SHADER'+-- * 'Graphics.GL.Tokens.GL_VERTEX_SHADER' (alias: 'Graphics.GL.Tokens.GL_VERTEX_SHADER_ARB')+-- * 'Graphics.GL.Tokens.GL_TESS_CONTROL_SHADER'+-- * 'Graphics.GL.Tokens.GL_TESS_EVALUATION_SHADER'+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_SHADER'+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_SHADER' (alias: 'Graphics.GL.Tokens.GL_FRAGMENT_SHADER_ARB')+--+-- === #ShadingModel# ShadingModel+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FLAT'+-- * 'Graphics.GL.Tokens.GL_SMOOTH'+--+-- === #SpriteParameterNameSGIX# SpriteParameterNameSGIX+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SPRITE_MODE_SGIX'+--+-- === #StencilFaceDirection# StencilFaceDirection+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FRONT'+-- * 'Graphics.GL.Tokens.GL_BACK'+-- * 'Graphics.GL.Tokens.GL_FRONT_AND_BACK'+--+-- === #StencilFunction# StencilFunction+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ALWAYS'+-- * 'Graphics.GL.Tokens.GL_EQUAL'+-- * 'Graphics.GL.Tokens.GL_GEQUAL'+-- * 'Graphics.GL.Tokens.GL_GREATER'+-- * 'Graphics.GL.Tokens.GL_LEQUAL'+-- * 'Graphics.GL.Tokens.GL_LESS'+-- * 'Graphics.GL.Tokens.GL_NEVER'+-- * 'Graphics.GL.Tokens.GL_NOTEQUAL'+--+-- === #StencilOp# StencilOp+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DECR'+-- * 'Graphics.GL.Tokens.GL_DECR_WRAP'+-- * 'Graphics.GL.Tokens.GL_INCR'+-- * 'Graphics.GL.Tokens.GL_INCR_WRAP'+-- * 'Graphics.GL.Tokens.GL_INVERT'+-- * 'Graphics.GL.Tokens.GL_KEEP'+-- * 'Graphics.GL.Tokens.GL_REPLACE'+-- * 'Graphics.GL.Tokens.GL_ZERO'+--+-- === #StringName# StringName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_EXTENSIONS'+-- * 'Graphics.GL.Tokens.GL_RENDERER'+-- * 'Graphics.GL.Tokens.GL_VENDOR'+-- * 'Graphics.GL.Tokens.GL_VERSION'+-- * 'Graphics.GL.Tokens.GL_SHADING_LANGUAGE_VERSION'+--+-- === #SubgroupSupportedFeatures# SubgroupSupportedFeatures+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SUBGROUP_FEATURE_BASIC_BIT_KHR'+-- * 'Graphics.GL.Tokens.GL_SUBGROUP_FEATURE_VOTE_BIT_KHR'+-- * 'Graphics.GL.Tokens.GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR'+-- * 'Graphics.GL.Tokens.GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR'+-- * 'Graphics.GL.Tokens.GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR'+-- * 'Graphics.GL.Tokens.GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR'+-- * 'Graphics.GL.Tokens.GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR'+-- * 'Graphics.GL.Tokens.GL_SUBGROUP_FEATURE_QUAD_BIT_KHR'+-- * 'Graphics.GL.Tokens.GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV'+--+-- === #SubroutineParameterName# SubroutineParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NUM_COMPATIBLE_SUBROUTINES'+-- * 'Graphics.GL.Tokens.GL_COMPATIBLE_SUBROUTINES'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_SIZE'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_NAME_LENGTH'+--+-- === #SwizzleOpATI# SwizzleOpATI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SWIZZLE_STR_ATI'+-- * 'Graphics.GL.Tokens.GL_SWIZZLE_STQ_ATI'+-- * 'Graphics.GL.Tokens.GL_SWIZZLE_STR_DR_ATI'+-- * 'Graphics.GL.Tokens.GL_SWIZZLE_STQ_DQ_ATI'+--+-- === #SyncCondition# SyncCondition+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SYNC_GPU_COMMANDS_COMPLETE'+--+-- === #SyncObjectMask# SyncObjectMask+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_SYNC_FLUSH_COMMANDS_BIT' (alias: 'Graphics.GL.Tokens.GL_SYNC_FLUSH_COMMANDS_BIT_APPLE')+--+-- === #SyncParameterName# SyncParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_OBJECT_TYPE'+-- * 'Graphics.GL.Tokens.GL_SYNC_STATUS'+-- * 'Graphics.GL.Tokens.GL_SYNC_CONDITION'+-- * 'Graphics.GL.Tokens.GL_SYNC_FLAGS'+--+-- === #SyncStatus# SyncStatus+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ALREADY_SIGNALED'+-- * 'Graphics.GL.Tokens.GL_TIMEOUT_EXPIRED'+-- * 'Graphics.GL.Tokens.GL_CONDITION_SATISFIED'+-- * 'Graphics.GL.Tokens.GL_WAIT_FAILED'+--+-- === #TangentPointerTypeEXT# TangentPointerTypeEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BYTE'+-- * 'Graphics.GL.Tokens.GL_SHORT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_DOUBLE' (alias: 'Graphics.GL.Tokens.GL_DOUBLE_EXT')+--+-- === #TexBumpParameterATI# TexBumpParameterATI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BUMP_ROT_MATRIX_ATI'+--+-- === #TexCoordPointerType# TexCoordPointerType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_SHORT'+--+-- === #TextureCompareMode# TextureCompareMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_NONE'+-- * 'Graphics.GL.Tokens.GL_COMPARE_REF_TO_TEXTURE' (alias: 'Graphics.GL.Tokens.GL_COMPARE_R_TO_TEXTURE')+--+-- === #TextureCoordName# TextureCoordName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_S'+-- * 'Graphics.GL.Tokens.GL_T'+-- * 'Graphics.GL.Tokens.GL_R'+-- * 'Graphics.GL.Tokens.GL_Q'+--+-- === #TextureEnvMode# TextureEnvMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_ADD'+-- * 'Graphics.GL.Tokens.GL_BLEND'+-- * 'Graphics.GL.Tokens.GL_DECAL'+-- * 'Graphics.GL.Tokens.GL_MODULATE'+-- * 'Graphics.GL.Tokens.GL_REPLACE_EXT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_ENV_BIAS_SGIX'+--+-- === #TextureEnvParameter# TextureEnvParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_TEXTURE_ENV_COLOR'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_ENV_MODE'+--+-- === #TextureEnvTarget# TextureEnvTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_TEXTURE_ENV'+--+-- === #TextureFilterFuncSGIS# TextureFilterFuncSGIS+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FILTER4_SGIS'+--+-- === #TextureFilterSGIS# TextureFilterSGIS+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FILTER4_SGIS'+--+-- === #TextureGenMode# TextureGenMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_EYE_DISTANCE_TO_LINE_SGIS'+-- * 'Graphics.GL.Tokens.GL_EYE_DISTANCE_TO_POINT_SGIS'+-- * 'Graphics.GL.Tokens.GL_EYE_LINEAR'+-- * 'Graphics.GL.Tokens.GL_OBJECT_DISTANCE_TO_LINE_SGIS'+-- * 'Graphics.GL.Tokens.GL_OBJECT_DISTANCE_TO_POINT_SGIS'+-- * 'Graphics.GL.Tokens.GL_OBJECT_LINEAR'+-- * 'Graphics.GL.Tokens.GL_SPHERE_MAP'+--+-- === #TextureGenParameter# TextureGenParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_EYE_LINE_SGIS'+-- * 'Graphics.GL.Tokens.GL_EYE_PLANE'+-- * 'Graphics.GL.Tokens.GL_EYE_POINT_SGIS'+-- * 'Graphics.GL.Tokens.GL_OBJECT_LINE_SGIS'+-- * 'Graphics.GL.Tokens.GL_OBJECT_PLANE'+-- * 'Graphics.GL.Tokens.GL_OBJECT_POINT_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GEN_MODE'+--+-- === #TextureLayout# TextureLayout+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_LAYOUT_GENERAL_EXT'+-- * 'Graphics.GL.Tokens.GL_LAYOUT_COLOR_ATTACHMENT_EXT'+-- * 'Graphics.GL.Tokens.GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT'+-- * 'Graphics.GL.Tokens.GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT'+-- * 'Graphics.GL.Tokens.GL_LAYOUT_SHADER_READ_ONLY_EXT'+-- * 'Graphics.GL.Tokens.GL_LAYOUT_TRANSFER_SRC_EXT'+-- * 'Graphics.GL.Tokens.GL_LAYOUT_TRANSFER_DST_EXT'+-- * 'Graphics.GL.Tokens.GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT'+-- * 'Graphics.GL.Tokens.GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT'+--+-- === #TextureMagFilter# TextureMagFilter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FILTER4_SGIS'+-- * 'Graphics.GL.Tokens.GL_LINEAR'+-- * 'Graphics.GL.Tokens.GL_LINEAR_DETAIL_ALPHA_SGIS'+-- * 'Graphics.GL.Tokens.GL_LINEAR_DETAIL_COLOR_SGIS'+-- * 'Graphics.GL.Tokens.GL_LINEAR_DETAIL_SGIS'+-- * 'Graphics.GL.Tokens.GL_LINEAR_SHARPEN_ALPHA_SGIS'+-- * 'Graphics.GL.Tokens.GL_LINEAR_SHARPEN_COLOR_SGIS'+-- * 'Graphics.GL.Tokens.GL_LINEAR_SHARPEN_SGIS'+-- * 'Graphics.GL.Tokens.GL_NEAREST'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_Q_CEILING_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_Q_ROUND_SGIX'+--+-- === #TextureMinFilter# TextureMinFilter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FILTER4_SGIS'+-- * 'Graphics.GL.Tokens.GL_LINEAR'+-- * 'Graphics.GL.Tokens.GL_LINEAR_CLIPMAP_LINEAR_SGIX'+-- * 'Graphics.GL.Tokens.GL_LINEAR_CLIPMAP_NEAREST_SGIX'+-- * 'Graphics.GL.Tokens.GL_LINEAR_MIPMAP_LINEAR'+-- * 'Graphics.GL.Tokens.GL_LINEAR_MIPMAP_NEAREST'+-- * 'Graphics.GL.Tokens.GL_NEAREST'+-- * 'Graphics.GL.Tokens.GL_NEAREST_CLIPMAP_LINEAR_SGIX'+-- * 'Graphics.GL.Tokens.GL_NEAREST_CLIPMAP_NEAREST_SGIX'+-- * 'Graphics.GL.Tokens.GL_NEAREST_MIPMAP_LINEAR'+-- * 'Graphics.GL.Tokens.GL_NEAREST_MIPMAP_NEAREST'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_Q_CEILING_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX'+-- * 'Graphics.GL.Tokens.GL_PIXEL_TEX_GEN_Q_ROUND_SGIX'+--+-- === #TextureNormalModeEXT# TextureNormalModeEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PERTURB_EXT'+--+-- === #TextureParameterName# TextureParameterName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DETAIL_TEXTURE_LEVEL_SGIS'+-- * 'Graphics.GL.Tokens.GL_DETAIL_TEXTURE_MODE_SGIS'+-- * 'Graphics.GL.Tokens.GL_DUAL_TEXTURE_SELECT_SGIS'+-- * 'Graphics.GL.Tokens.GL_GENERATE_MIPMAP' (alias: 'Graphics.GL.Tokens.GL_GENERATE_MIPMAP_SGIS')+-- * 'Graphics.GL.Tokens.GL_POST_TEXTURE_FILTER_BIAS_SGIX'+-- * 'Graphics.GL.Tokens.GL_POST_TEXTURE_FILTER_SCALE_SGIX'+-- * 'Graphics.GL.Tokens.GL_QUAD_TEXTURE_SELECT_SGIS'+-- * 'Graphics.GL.Tokens.GL_SHADOW_AMBIENT_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BORDER_COLOR' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_BORDER_COLOR_NV')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_CENTER_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_DEPTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_FRAME_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_OFFSET_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPARE_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_LOD_BIAS_R_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_LOD_BIAS_S_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_LOD_BIAS_T_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAG_FILTER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_CLAMP_R_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_CLAMP_S_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_CLAMP_T_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MIN_FILTER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_PRIORITY' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_PRIORITY_EXT')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_Q_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_R' (aliases: 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_R_EXT', 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_R_OES')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_S'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WRAP_T'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BASE_LEVEL' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_BASE_LEVEL_SGIS')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPARE_MODE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPARE_FUNC'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_LOD_BIAS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MIN_LOD' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_MIN_LOD_SGIS')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_LOD' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_MAX_LOD_SGIS')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MAX_LEVEL' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_MAX_LEVEL_SGIS')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_SWIZZLE_R'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_SWIZZLE_G'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_SWIZZLE_B'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_SWIZZLE_A'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_SWIZZLE_RGBA'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_TILING_EXT'+-- * 'Graphics.GL.Tokens.GL_DEPTH_STENCIL_TEXTURE_MODE'+-- * 'Graphics.GL.Tokens.GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS'+-- * 'Graphics.GL.Tokens.GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_4DSIZE_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_ALPHA_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BLUE_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_BORDER'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPARE_OPERATOR_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_COMPONENTS' (alias: 'Graphics.GL.Tokens.GL_TEXTURE_INTERNAL_FORMAT')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_DEPTH_EXT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_FILTER4_SIZE_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GEQUAL_R_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_GREEN_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_HEIGHT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_INTENSITY_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_LEQUAL_R_SGIX'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_LUMINANCE_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_RED_SIZE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_RESIDENT'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_WIDTH'+--+-- === #TextureStorageMaskAMD# TextureStorageMaskAMD+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_TEXTURE_STORAGE_SPARSE_BIT_AMD'+--+-- === #TextureSwizzle# TextureSwizzle+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_RED'+-- * 'Graphics.GL.Tokens.GL_GREEN'+-- * 'Graphics.GL.Tokens.GL_BLUE'+-- * 'Graphics.GL.Tokens.GL_ALPHA'+-- * 'Graphics.GL.Tokens.GL_ZERO'+-- * 'Graphics.GL.Tokens.GL_ONE'+--+-- === #TextureTarget# TextureTarget+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DETAIL_TEXTURE_2D_SGIS'+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_1D' (alias: 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_1D_EXT')+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_1D_ARRAY' (alias: 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_1D_ARRAY_EXT')+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_2D' (alias: 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_2D_EXT')+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_2D_ARRAY' (alias: 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_2D_ARRAY_EXT')+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_3D' (alias: 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_3D_EXT')+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_4D_SGIS'+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_CUBE_MAP' (aliases: 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_CUBE_MAP_ARB', 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_CUBE_MAP_EXT')+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_CUBE_MAP_ARRAY' (alias: 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB')+-- * 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_RECTANGLE' (aliases: 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_RECTANGLE_ARB', 'Graphics.GL.Tokens.GL_PROXY_TEXTURE_RECTANGLE_NV')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_1D'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_2D'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_3D' (aliases: 'Graphics.GL.Tokens.GL_TEXTURE_3D_EXT', 'Graphics.GL.Tokens.GL_TEXTURE_3D_OES')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_4D_SGIS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_RECTANGLE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_POSITIVE_X'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_NEGATIVE_X'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_POSITIVE_Y'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_POSITIVE_Z'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_ARRAY' (aliases: 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_ARRAY_ARB', 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_ARRAY_EXT', 'Graphics.GL.Tokens.GL_TEXTURE_CUBE_MAP_ARRAY_OES')+-- * 'Graphics.GL.Tokens.GL_TEXTURE_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_2D_MULTISAMPLE_ARRAY'+--+-- === #TextureUnit# TextureUnit+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_TEXTURE0'+-- * 'Graphics.GL.Tokens.GL_TEXTURE1'+-- * 'Graphics.GL.Tokens.GL_TEXTURE2'+-- * 'Graphics.GL.Tokens.GL_TEXTURE3'+-- * 'Graphics.GL.Tokens.GL_TEXTURE4'+-- * 'Graphics.GL.Tokens.GL_TEXTURE5'+-- * 'Graphics.GL.Tokens.GL_TEXTURE6'+-- * 'Graphics.GL.Tokens.GL_TEXTURE7'+-- * 'Graphics.GL.Tokens.GL_TEXTURE8'+-- * 'Graphics.GL.Tokens.GL_TEXTURE9'+-- * 'Graphics.GL.Tokens.GL_TEXTURE10'+-- * 'Graphics.GL.Tokens.GL_TEXTURE11'+-- * 'Graphics.GL.Tokens.GL_TEXTURE12'+-- * 'Graphics.GL.Tokens.GL_TEXTURE13'+-- * 'Graphics.GL.Tokens.GL_TEXTURE14'+-- * 'Graphics.GL.Tokens.GL_TEXTURE15'+-- * 'Graphics.GL.Tokens.GL_TEXTURE16'+-- * 'Graphics.GL.Tokens.GL_TEXTURE17'+-- * 'Graphics.GL.Tokens.GL_TEXTURE18'+-- * 'Graphics.GL.Tokens.GL_TEXTURE19'+-- * 'Graphics.GL.Tokens.GL_TEXTURE20'+-- * 'Graphics.GL.Tokens.GL_TEXTURE21'+-- * 'Graphics.GL.Tokens.GL_TEXTURE22'+-- * 'Graphics.GL.Tokens.GL_TEXTURE23'+-- * 'Graphics.GL.Tokens.GL_TEXTURE24'+-- * 'Graphics.GL.Tokens.GL_TEXTURE25'+-- * 'Graphics.GL.Tokens.GL_TEXTURE26'+-- * 'Graphics.GL.Tokens.GL_TEXTURE27'+-- * 'Graphics.GL.Tokens.GL_TEXTURE28'+-- * 'Graphics.GL.Tokens.GL_TEXTURE29'+-- * 'Graphics.GL.Tokens.GL_TEXTURE30'+-- * 'Graphics.GL.Tokens.GL_TEXTURE31'+--+-- === #TextureWrapMode# TextureWrapMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CLAMP'+-- * 'Graphics.GL.Tokens.GL_CLAMP_TO_BORDER' (aliases: 'Graphics.GL.Tokens.GL_CLAMP_TO_BORDER_ARB', 'Graphics.GL.Tokens.GL_CLAMP_TO_BORDER_NV', 'Graphics.GL.Tokens.GL_CLAMP_TO_BORDER_SGIS')+-- * 'Graphics.GL.Tokens.GL_CLAMP_TO_EDGE' (alias: 'Graphics.GL.Tokens.GL_CLAMP_TO_EDGE_SGIS')+-- * 'Graphics.GL.Tokens.GL_REPEAT'+-- * 'Graphics.GL.Tokens.GL_LINEAR_MIPMAP_LINEAR'+-- * 'Graphics.GL.Tokens.GL_MIRRORED_REPEAT'+--+-- === #TransformFeedbackBufferMode# TransformFeedbackBufferMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_INTERLEAVED_ATTRIBS'+-- * 'Graphics.GL.Tokens.GL_SEPARATE_ATTRIBS'+--+-- === #TransformFeedbackPName# TransformFeedbackPName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER_START'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_BUFFER_SIZE'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_PAUSED'+-- * 'Graphics.GL.Tokens.GL_TRANSFORM_FEEDBACK_ACTIVE'+--+-- === #UniformBlockPName# UniformBlockPName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_BINDING'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_DATA_SIZE'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_NAME_LENGTH'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER'+--+-- === #UniformPName# UniformPName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_UNIFORM_TYPE'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_SIZE'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_NAME_LENGTH'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_BLOCK_INDEX'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_OFFSET'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_MATRIX_STRIDE'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_IS_ROW_MAJOR'+-- * 'Graphics.GL.Tokens.GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX'+--+-- === #UniformType# UniformType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+-- * 'Graphics.GL.Tokens.GL_FLOAT_VEC2'+-- * 'Graphics.GL.Tokens.GL_FLOAT_VEC3'+-- * 'Graphics.GL.Tokens.GL_FLOAT_VEC4'+-- * 'Graphics.GL.Tokens.GL_INT_VEC2'+-- * 'Graphics.GL.Tokens.GL_INT_VEC3'+-- * 'Graphics.GL.Tokens.GL_INT_VEC4'+-- * 'Graphics.GL.Tokens.GL_BOOL'+-- * 'Graphics.GL.Tokens.GL_BOOL_VEC2'+-- * 'Graphics.GL.Tokens.GL_BOOL_VEC3'+-- * 'Graphics.GL.Tokens.GL_BOOL_VEC4'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT2'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT3'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT4'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_1D'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_3D'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_1D_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_RECT_SHADOW'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT2x3'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT2x4'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT3x2'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT3x4'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT4x2'+-- * 'Graphics.GL.Tokens.GL_FLOAT_MAT4x3'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_1D_ARRAY_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_ARRAY_SHADOW'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE_SHADOW'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_VEC2'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_VEC3'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_VEC4'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_1D'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_3D'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_CUBE'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_1D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_3D'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_CUBE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_RECT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_1D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_BUFFER'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT2'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT3'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT4'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT2x3'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT2x4'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT3x2'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT3x4'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT4x2'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_MAT4x3'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_VEC2'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_VEC3'+-- * 'Graphics.GL.Tokens.GL_DOUBLE_VEC4'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE'+-- * 'Graphics.GL.Tokens.GL_SAMPLER_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY'+--+-- === #UseProgramStageMask# UseProgramStageMask+-- A bitwise combination of several of the following values:+--+-- * 'Graphics.GL.Tokens.GL_VERTEX_SHADER_BIT' (alias: 'Graphics.GL.Tokens.GL_VERTEX_SHADER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_FRAGMENT_SHADER_BIT' (alias: 'Graphics.GL.Tokens.GL_FRAGMENT_SHADER_BIT_EXT')+-- * 'Graphics.GL.Tokens.GL_GEOMETRY_SHADER_BIT' (aliases: 'Graphics.GL.Tokens.GL_GEOMETRY_SHADER_BIT_EXT', 'Graphics.GL.Tokens.GL_GEOMETRY_SHADER_BIT_OES')+-- * 'Graphics.GL.Tokens.GL_TESS_CONTROL_SHADER_BIT' (aliases: 'Graphics.GL.Tokens.GL_TESS_CONTROL_SHADER_BIT_EXT', 'Graphics.GL.Tokens.GL_TESS_CONTROL_SHADER_BIT_OES')+-- * 'Graphics.GL.Tokens.GL_TESS_EVALUATION_SHADER_BIT' (aliases: 'Graphics.GL.Tokens.GL_TESS_EVALUATION_SHADER_BIT_EXT', 'Graphics.GL.Tokens.GL_TESS_EVALUATION_SHADER_BIT_OES')+-- * 'Graphics.GL.Tokens.GL_COMPUTE_SHADER_BIT'+-- * 'Graphics.GL.Tokens.GL_MESH_SHADER_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_TASK_SHADER_BIT_NV'+-- * 'Graphics.GL.Tokens.GL_ALL_SHADER_BITS' (alias: 'Graphics.GL.Tokens.GL_ALL_SHADER_BITS_EXT')+--+-- === #VariantCapEXT# VariantCapEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_VARIANT_ARRAY_EXT'+--+-- === #VertexArrayPName# VertexArrayPName+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_ENABLED'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_SIZE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_TYPE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_INTEGER'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_LONG'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_DIVISOR'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_RELATIVE_OFFSET'+--+-- === #VertexArrayPNameAPPLE# VertexArrayPNameAPPLE+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_STORAGE_CLIENT_APPLE'+-- * 'Graphics.GL.Tokens.GL_STORAGE_CACHED_APPLE'+-- * 'Graphics.GL.Tokens.GL_STORAGE_SHARED_APPLE'+--+-- === #VertexAttribEnum# VertexAttribEnum+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_ENABLED'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_SIZE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_TYPE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_INTEGER'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_DIVISOR'+-- * 'Graphics.GL.Tokens.GL_CURRENT_VERTEX_ATTRIB'+--+-- === #VertexAttribEnumNV# VertexAttribEnumNV+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_PROGRAM_PARAMETER_NV'+--+-- === #VertexAttribIType# VertexAttribIType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+--+-- === #VertexAttribLType# VertexAttribLType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+--+-- === #VertexAttribPointerPropertyARB# VertexAttribPointerPropertyARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_POINTER' (alias: 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB')+--+-- === #VertexAttribPointerType# VertexAttribPointerType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+-- * 'Graphics.GL.Tokens.GL_HALF_FLOAT'+-- * 'Graphics.GL.Tokens.GL_FIXED'+-- * 'Graphics.GL.Tokens.GL_INT_2_10_10_10_REV'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_2_10_10_10_REV'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_10F_11F_11F_REV'+-- * 'Graphics.GL.Tokens.GL_INT64_ARB' (alias: 'Graphics.GL.Tokens.GL_INT64_NV')+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT64_ARB' (alias: 'Graphics.GL.Tokens.GL_UNSIGNED_INT64_NV')+--+-- === #VertexAttribPropertyARB# VertexAttribPropertyARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_ENABLED'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_SIZE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_STRIDE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_TYPE'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_INTEGER' (alias: 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT')+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_LONG'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_ARRAY_DIVISOR'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_BINDING'+-- * 'Graphics.GL.Tokens.GL_VERTEX_ATTRIB_RELATIVE_OFFSET'+-- * 'Graphics.GL.Tokens.GL_CURRENT_VERTEX_ATTRIB'+--+-- === #VertexAttribType# VertexAttribType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BYTE'+-- * 'Graphics.GL.Tokens.GL_SHORT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_FIXED'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_HALF_FLOAT'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+-- * 'Graphics.GL.Tokens.GL_INT_2_10_10_10_REV'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_2_10_10_10_REV'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT_10F_11F_11F_REV'+--+-- === #VertexBufferObjectParameter# VertexBufferObjectParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BUFFER_ACCESS'+-- * 'Graphics.GL.Tokens.GL_BUFFER_ACCESS_FLAGS'+-- * 'Graphics.GL.Tokens.GL_BUFFER_IMMUTABLE_STORAGE'+-- * 'Graphics.GL.Tokens.GL_BUFFER_MAPPED'+-- * 'Graphics.GL.Tokens.GL_BUFFER_MAP_LENGTH'+-- * 'Graphics.GL.Tokens.GL_BUFFER_MAP_OFFSET'+-- * 'Graphics.GL.Tokens.GL_BUFFER_SIZE'+-- * 'Graphics.GL.Tokens.GL_BUFFER_STORAGE_FLAGS'+-- * 'Graphics.GL.Tokens.GL_BUFFER_USAGE'+--+-- === #VertexBufferObjectUsage# VertexBufferObjectUsage+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_STREAM_DRAW'+-- * 'Graphics.GL.Tokens.GL_STREAM_READ'+-- * 'Graphics.GL.Tokens.GL_STREAM_COPY'+-- * 'Graphics.GL.Tokens.GL_STATIC_DRAW'+-- * 'Graphics.GL.Tokens.GL_STATIC_READ'+-- * 'Graphics.GL.Tokens.GL_STATIC_COPY'+-- * 'Graphics.GL.Tokens.GL_DYNAMIC_DRAW'+-- * 'Graphics.GL.Tokens.GL_DYNAMIC_READ'+-- * 'Graphics.GL.Tokens.GL_DYNAMIC_COPY'+--+-- === #VertexPointerType# VertexPointerType+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_DOUBLE'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_SHORT'+--+-- === #VertexProvokingMode# VertexProvokingMode+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FIRST_VERTEX_CONVENTION'+-- * 'Graphics.GL.Tokens.GL_LAST_VERTEX_CONVENTION'+--+-- === #VertexShaderCoordOutEXT# VertexShaderCoordOutEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_X_EXT'+-- * 'Graphics.GL.Tokens.GL_Y_EXT'+-- * 'Graphics.GL.Tokens.GL_Z_EXT'+-- * 'Graphics.GL.Tokens.GL_W_EXT'+-- * 'Graphics.GL.Tokens.GL_NEGATIVE_X_EXT'+-- * 'Graphics.GL.Tokens.GL_NEGATIVE_Y_EXT'+-- * 'Graphics.GL.Tokens.GL_NEGATIVE_Z_EXT'+-- * 'Graphics.GL.Tokens.GL_NEGATIVE_W_EXT'+-- * 'Graphics.GL.Tokens.GL_ZERO_EXT'+-- * 'Graphics.GL.Tokens.GL_ONE_EXT'+-- * 'Graphics.GL.Tokens.GL_NEGATIVE_ONE_EXT'+--+-- === #VertexShaderOpEXT# VertexShaderOpEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_OP_INDEX_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_NEGATE_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_DOT3_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_DOT4_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_MUL_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_ADD_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_MADD_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_FRAC_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_MAX_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_MIN_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_SET_GE_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_SET_LT_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_CLAMP_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_FLOOR_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_ROUND_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_EXP_BASE_2_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_LOG_BASE_2_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_POWER_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_RECIP_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_RECIP_SQRT_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_SUB_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_CROSS_PRODUCT_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_MULTIPLY_MATRIX_EXT'+-- * 'Graphics.GL.Tokens.GL_OP_MOV_EXT'+--+-- === #VertexShaderParameterEXT# VertexShaderParameterEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CURRENT_VERTEX_EXT'+-- * 'Graphics.GL.Tokens.GL_MVP_MATRIX_EXT'+--+-- === #VertexShaderStorageTypeEXT# VertexShaderStorageTypeEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_VARIANT_EXT'+-- * 'Graphics.GL.Tokens.GL_INVARIANT_EXT'+-- * 'Graphics.GL.Tokens.GL_LOCAL_CONSTANT_EXT'+-- * 'Graphics.GL.Tokens.GL_LOCAL_EXT'+--+-- === #VertexShaderTextureUnitParameter# VertexShaderTextureUnitParameter+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_CURRENT_TEXTURE_COORDS'+-- * 'Graphics.GL.Tokens.GL_TEXTURE_MATRIX'+--+-- === #VertexShaderWriteMaskEXT# VertexShaderWriteMaskEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_TRUE'+-- * 'Graphics.GL.Tokens.GL_FALSE'+--+-- === #VertexStreamATI# VertexStreamATI+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_VERTEX_STREAM0_ATI'+-- * 'Graphics.GL.Tokens.GL_VERTEX_STREAM1_ATI'+-- * 'Graphics.GL.Tokens.GL_VERTEX_STREAM2_ATI'+-- * 'Graphics.GL.Tokens.GL_VERTEX_STREAM3_ATI'+-- * 'Graphics.GL.Tokens.GL_VERTEX_STREAM4_ATI'+-- * 'Graphics.GL.Tokens.GL_VERTEX_STREAM5_ATI'+-- * 'Graphics.GL.Tokens.GL_VERTEX_STREAM6_ATI'+-- * 'Graphics.GL.Tokens.GL_VERTEX_STREAM7_ATI'+--+-- === #VertexWeightPointerTypeEXT# VertexWeightPointerTypeEXT+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_FLOAT'+--+-- === #WeightPointerTypeARB# WeightPointerTypeARB+-- One of the following values:+--+-- * 'Graphics.GL.Tokens.GL_BYTE'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_BYTE'+-- * 'Graphics.GL.Tokens.GL_SHORT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_SHORT'+-- * 'Graphics.GL.Tokens.GL_INT'+-- * 'Graphics.GL.Tokens.GL_UNSIGNED_INT'+-- * 'Graphics.GL.Tokens.GL_FLOAT'+-- * 'Graphics.GL.Tokens.GL_DOUBLE'
+ src/Graphics/GL/HP.hs view
@@ -0,0 +1,25 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.HP+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing HP extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.HP (+ module Graphics.GL.HP.ConvolutionBorderModes,+ module Graphics.GL.HP.ImageTransform,+ module Graphics.GL.HP.OcclusionTest,+ module Graphics.GL.HP.TextureLighting+) where++import Graphics.GL.HP.ConvolutionBorderModes+import Graphics.GL.HP.ImageTransform+import Graphics.GL.HP.OcclusionTest+import Graphics.GL.HP.TextureLighting
+ src/Graphics/GL/HP/ConvolutionBorderModes.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.HP.ConvolutionBorderModes+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.HP.ConvolutionBorderModes (+ -- * Extension Support+ glGetHPConvolutionBorderModes,+ gl_HP_convolution_border_modes,+ -- * Enums+ pattern GL_CONSTANT_BORDER_HP,+ pattern GL_CONVOLUTION_BORDER_COLOR_HP,+ pattern GL_IGNORE_BORDER_HP,+ pattern GL_REPLICATE_BORDER_HP+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/HP/ImageTransform.hs view
@@ -0,0 +1,45 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.HP.ImageTransform+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.HP.ImageTransform (+ -- * Extension Support+ glGetHPImageTransform,+ gl_HP_image_transform,+ -- * Enums+ pattern GL_AVERAGE_HP,+ pattern GL_CUBIC_HP,+ pattern GL_IMAGE_CUBIC_WEIGHT_HP,+ pattern GL_IMAGE_MAG_FILTER_HP,+ pattern GL_IMAGE_MIN_FILTER_HP,+ pattern GL_IMAGE_ROTATE_ANGLE_HP,+ pattern GL_IMAGE_ROTATE_ORIGIN_X_HP,+ pattern GL_IMAGE_ROTATE_ORIGIN_Y_HP,+ pattern GL_IMAGE_SCALE_X_HP,+ pattern GL_IMAGE_SCALE_Y_HP,+ pattern GL_IMAGE_TRANSFORM_2D_HP,+ pattern GL_IMAGE_TRANSLATE_X_HP,+ pattern GL_IMAGE_TRANSLATE_Y_HP,+ pattern GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP,+ pattern GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP,+ -- * Functions+ glGetImageTransformParameterfvHP,+ glGetImageTransformParameterivHP,+ glImageTransformParameterfHP,+ glImageTransformParameterfvHP,+ glImageTransformParameteriHP,+ glImageTransformParameterivHP+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/HP/OcclusionTest.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.HP.OcclusionTest+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.HP.OcclusionTest (+ -- * Extension Support+ glGetHPOcclusionTest,+ gl_HP_occlusion_test,+ -- * Enums+ pattern GL_OCCLUSION_TEST_HP,+ pattern GL_OCCLUSION_TEST_RESULT_HP+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/HP/TextureLighting.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.HP.TextureLighting+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.HP.TextureLighting (+ -- * Extension Support+ glGetHPTextureLighting,+ gl_HP_texture_lighting,+ -- * Enums+ pattern GL_TEXTURE_LIGHTING_MODE_HP,+ pattern GL_TEXTURE_POST_SPECULAR_HP,+ pattern GL_TEXTURE_PRE_SPECULAR_HP+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/IBM.hs view
@@ -0,0 +1,29 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.IBM+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing IBM extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.IBM (+ module Graphics.GL.IBM.CullVertex,+ module Graphics.GL.IBM.MultimodeDrawArrays,+ module Graphics.GL.IBM.RasterposClip,+ module Graphics.GL.IBM.StaticData,+ module Graphics.GL.IBM.TextureMirroredRepeat,+ module Graphics.GL.IBM.VertexArrayLists+) where++import Graphics.GL.IBM.CullVertex+import Graphics.GL.IBM.MultimodeDrawArrays+import Graphics.GL.IBM.RasterposClip+import Graphics.GL.IBM.StaticData+import Graphics.GL.IBM.TextureMirroredRepeat+import Graphics.GL.IBM.VertexArrayLists
+ src/Graphics/GL/IBM/CullVertex.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.IBM.CullVertex+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.IBM.CullVertex (+ -- * Extension Support+ glGetIBMCullVertex,+ gl_IBM_cull_vertex,+ -- * Enums+ pattern GL_CULL_VERTEX_IBM+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/IBM/MultimodeDrawArrays.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.IBM.MultimodeDrawArrays+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.IBM.MultimodeDrawArrays (+ -- * Extension Support+ glGetIBMMultimodeDrawArrays,+ gl_IBM_multimode_draw_arrays,+ -- * Functions+ glMultiModeDrawArraysIBM,+ glMultiModeDrawElementsIBM+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/IBM/RasterposClip.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.IBM.RasterposClip+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.IBM.RasterposClip (+ -- * Extension Support+ glGetIBMRasterposClip,+ gl_IBM_rasterpos_clip,+ -- * Enums+ pattern GL_RASTER_POSITION_UNCLIPPED_IBM+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/IBM/StaticData.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.IBM.StaticData+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.IBM.StaticData (+ -- * Extension Support+ glGetIBMStaticData,+ gl_IBM_static_data,+ -- * Enums+ pattern GL_ALL_STATIC_DATA_IBM,+ pattern GL_STATIC_VERTEX_ARRAY_IBM,+ -- * Functions+ glFlushStaticDataIBM+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/IBM/TextureMirroredRepeat.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.IBM.TextureMirroredRepeat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.IBM.TextureMirroredRepeat (+ -- * Extension Support+ glGetIBMTextureMirroredRepeat,+ gl_IBM_texture_mirrored_repeat,+ -- * Enums+ pattern GL_MIRRORED_REPEAT_IBM+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/IBM/VertexArrayLists.hs view
@@ -0,0 +1,48 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.IBM.VertexArrayLists+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.IBM.VertexArrayLists (+ -- * Extension Support+ glGetIBMVertexArrayLists,+ gl_IBM_vertex_array_lists,+ -- * Enums+ pattern GL_COLOR_ARRAY_LIST_IBM,+ pattern GL_COLOR_ARRAY_LIST_STRIDE_IBM,+ pattern GL_EDGE_FLAG_ARRAY_LIST_IBM,+ pattern GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM,+ pattern GL_FOG_COORDINATE_ARRAY_LIST_IBM,+ pattern GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM,+ pattern GL_INDEX_ARRAY_LIST_IBM,+ pattern GL_INDEX_ARRAY_LIST_STRIDE_IBM,+ pattern GL_NORMAL_ARRAY_LIST_IBM,+ pattern GL_NORMAL_ARRAY_LIST_STRIDE_IBM,+ pattern GL_SECONDARY_COLOR_ARRAY_LIST_IBM,+ pattern GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM,+ pattern GL_TEXTURE_COORD_ARRAY_LIST_IBM,+ pattern GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM,+ pattern GL_VERTEX_ARRAY_LIST_IBM,+ pattern GL_VERTEX_ARRAY_LIST_STRIDE_IBM,+ -- * Functions+ glColorPointerListIBM,+ glEdgeFlagPointerListIBM,+ glFogCoordPointerListIBM,+ glIndexPointerListIBM,+ glNormalPointerListIBM,+ glSecondaryColorPointerListIBM,+ glTexCoordPointerListIBM,+ glVertexPointerListIBM+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/INGR.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.INGR+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing INGR extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.INGR (+ module Graphics.GL.INGR.BlendFuncSeparate,+ module Graphics.GL.INGR.ColorClamp,+ module Graphics.GL.INGR.InterlaceRead+) where++import Graphics.GL.INGR.BlendFuncSeparate+import Graphics.GL.INGR.ColorClamp+import Graphics.GL.INGR.InterlaceRead
+ src/Graphics/GL/INGR/BlendFuncSeparate.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.INGR.BlendFuncSeparate+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.INGR.BlendFuncSeparate (+ -- * Extension Support+ glGetINGRBlendFuncSeparate,+ gl_INGR_blend_func_separate,+ -- * Functions+ glBlendFuncSeparateINGR+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/INGR/ColorClamp.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.INGR.ColorClamp+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.INGR.ColorClamp (+ -- * Extension Support+ glGetINGRColorClamp,+ gl_INGR_color_clamp,+ -- * Enums+ pattern GL_ALPHA_MAX_CLAMP_INGR,+ pattern GL_ALPHA_MIN_CLAMP_INGR,+ pattern GL_BLUE_MAX_CLAMP_INGR,+ pattern GL_BLUE_MIN_CLAMP_INGR,+ pattern GL_GREEN_MAX_CLAMP_INGR,+ pattern GL_GREEN_MIN_CLAMP_INGR,+ pattern GL_RED_MAX_CLAMP_INGR,+ pattern GL_RED_MIN_CLAMP_INGR+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/INGR/InterlaceRead.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.INGR.InterlaceRead+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.INGR.InterlaceRead (+ -- * Extension Support+ glGetINGRInterlaceRead,+ gl_INGR_interlace_read,+ -- * Enums+ pattern GL_INTERLACE_READ_INGR+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/INTEL.hs view
@@ -0,0 +1,29 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.INTEL+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing INTEL extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.INTEL (+ module Graphics.GL.INTEL.BlackholeRender,+ module Graphics.GL.INTEL.ConservativeRasterization,+ module Graphics.GL.INTEL.FramebufferCmaa,+ module Graphics.GL.INTEL.MapTexture,+ module Graphics.GL.INTEL.ParallelArrays,+ module Graphics.GL.INTEL.PerformanceQuery+) where++import Graphics.GL.INTEL.BlackholeRender+import Graphics.GL.INTEL.ConservativeRasterization+import Graphics.GL.INTEL.FramebufferCmaa+import Graphics.GL.INTEL.MapTexture+import Graphics.GL.INTEL.ParallelArrays+import Graphics.GL.INTEL.PerformanceQuery
+ src/Graphics/GL/INTEL/BlackholeRender.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.INTEL.BlackholeRender+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.INTEL.BlackholeRender (+ -- * Extension Support+ glGetINTELBlackholeRender,+ gl_INTEL_blackhole_render,+ -- * Enums+ pattern GL_BLACKHOLE_RENDER_INTEL+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/INTEL/ConservativeRasterization.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.INTEL.ConservativeRasterization+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.INTEL.ConservativeRasterization (+ -- * Extension Support+ glGetINTELConservativeRasterization,+ gl_INTEL_conservative_rasterization,+ -- * Enums+ pattern GL_CONSERVATIVE_RASTERIZATION_INTEL+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/INTEL/FramebufferCmaa.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.INTEL.FramebufferCmaa+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.INTEL.FramebufferCmaa (+ -- * Extension Support+ glGetINTELFramebufferCmaa,+ gl_INTEL_framebuffer_CMAA,+ -- * Functions+ glApplyFramebufferAttachmentCMAAINTEL+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/INTEL/MapTexture.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.INTEL.MapTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.INTEL.MapTexture (+ -- * Extension Support+ glGetINTELMapTexture,+ gl_INTEL_map_texture,+ -- * Enums+ pattern GL_LAYOUT_DEFAULT_INTEL,+ pattern GL_LAYOUT_LINEAR_CPU_CACHED_INTEL,+ pattern GL_LAYOUT_LINEAR_INTEL,+ pattern GL_TEXTURE_MEMORY_LAYOUT_INTEL,+ -- * Functions+ glMapTexture2DINTEL,+ glSyncTextureINTEL,+ glUnmapTexture2DINTEL+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/INTEL/ParallelArrays.hs view
@@ -0,0 +1,33 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.INTEL.ParallelArrays+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.INTEL.ParallelArrays (+ -- * Extension Support+ glGetINTELParallelArrays,+ gl_INTEL_parallel_arrays,+ -- * Enums+ pattern GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL,+ pattern GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL,+ pattern GL_PARALLEL_ARRAYS_INTEL,+ pattern GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL,+ pattern GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL,+ -- * Functions+ glColorPointervINTEL,+ glNormalPointervINTEL,+ glTexCoordPointervINTEL,+ glVertexPointervINTEL+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/INTEL/PerformanceQuery.hs view
@@ -0,0 +1,54 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.INTEL.PerformanceQuery+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.INTEL.PerformanceQuery (+ -- * Extension Support+ glGetINTELPerformanceQuery,+ gl_INTEL_performance_query,+ -- * Enums+ pattern GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL,+ pattern GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL,+ pattern GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL,+ pattern GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL,+ pattern GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL,+ pattern GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL,+ pattern GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL,+ pattern GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL,+ pattern GL_PERFQUERY_COUNTER_EVENT_INTEL,+ pattern GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL,+ pattern GL_PERFQUERY_COUNTER_RAW_INTEL,+ pattern GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL,+ pattern GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL,+ pattern GL_PERFQUERY_DONOT_FLUSH_INTEL,+ pattern GL_PERFQUERY_FLUSH_INTEL,+ pattern GL_PERFQUERY_GLOBAL_CONTEXT_INTEL,+ pattern GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL,+ pattern GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL,+ pattern GL_PERFQUERY_SINGLE_CONTEXT_INTEL,+ pattern GL_PERFQUERY_WAIT_INTEL,+ -- * Functions+ glBeginPerfQueryINTEL,+ glCreatePerfQueryINTEL,+ glDeletePerfQueryINTEL,+ glEndPerfQueryINTEL,+ glGetFirstPerfQueryIdINTEL,+ glGetNextPerfQueryIdINTEL,+ glGetPerfCounterInfoINTEL,+ glGetPerfQueryDataINTEL,+ glGetPerfQueryIdByNameINTEL,+ glGetPerfQueryInfoINTEL+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/KHR.hs view
@@ -0,0 +1,39 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing KHR extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR (+ module Graphics.GL.KHR.BlendEquationAdvanced,+ module Graphics.GL.KHR.BlendEquationAdvancedCoherent,+ module Graphics.GL.KHR.ContextFlushControl,+ module Graphics.GL.KHR.DebugCompatibility,+ module Graphics.GL.KHR.DebugCore,+ module Graphics.GL.KHR.NoError,+ module Graphics.GL.KHR.ParallelShaderCompile,+ module Graphics.GL.KHR.Robustness,+ module Graphics.GL.KHR.ShaderSubgroup,+ module Graphics.GL.KHR.TextureCompressionASTCHDR,+ module Graphics.GL.KHR.TextureCompressionASTCLDR+) where++import Graphics.GL.KHR.BlendEquationAdvanced+import Graphics.GL.KHR.BlendEquationAdvancedCoherent+import Graphics.GL.KHR.ContextFlushControl+import Graphics.GL.KHR.DebugCompatibility+import Graphics.GL.KHR.DebugCore+import Graphics.GL.KHR.NoError+import Graphics.GL.KHR.ParallelShaderCompile+import Graphics.GL.KHR.Robustness+import Graphics.GL.KHR.ShaderSubgroup+import Graphics.GL.KHR.TextureCompressionASTCHDR+import Graphics.GL.KHR.TextureCompressionASTCLDR
+ src/Graphics/GL/KHR/BlendEquationAdvanced.hs view
@@ -0,0 +1,40 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR.BlendEquationAdvanced+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR.BlendEquationAdvanced (+ -- * Extension Support+ glGetKHRBlendEquationAdvanced,+ gl_KHR_blend_equation_advanced,+ -- * Enums+ pattern GL_COLORBURN_KHR,+ pattern GL_COLORDODGE_KHR,+ pattern GL_DARKEN_KHR,+ pattern GL_DIFFERENCE_KHR,+ pattern GL_EXCLUSION_KHR,+ pattern GL_HARDLIGHT_KHR,+ pattern GL_HSL_COLOR_KHR,+ pattern GL_HSL_HUE_KHR,+ pattern GL_HSL_LUMINOSITY_KHR,+ pattern GL_HSL_SATURATION_KHR,+ pattern GL_LIGHTEN_KHR,+ pattern GL_MULTIPLY_KHR,+ pattern GL_OVERLAY_KHR,+ pattern GL_SCREEN_KHR,+ pattern GL_SOFTLIGHT_KHR,+ -- * Functions+ glBlendBarrierKHR+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR.BlendEquationAdvancedCoherent+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR.BlendEquationAdvancedCoherent (+ -- * Extension Support+ glGetKHRBlendEquationAdvancedCoherent,+ gl_KHR_blend_equation_advanced_coherent,+ -- * Enums+ pattern GL_BLEND_ADVANCED_COHERENT_KHR+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/KHR/ContextFlushControl.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR.ContextFlushControl+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR.ContextFlushControl (+ -- * Extension Support+ glGetKHRContextFlushControl,+ gl_KHR_context_flush_control,+ -- * Enums+ pattern GL_CONTEXT_RELEASE_BEHAVIOR,+ pattern GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH,+ pattern GL_NONE+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/KHR/DebugCompatibility.hs view
@@ -0,0 +1,76 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR.DebugCompatibility+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR.DebugCompatibility (+ -- * Extension Support+ glGetKHRDebug,+ gl_KHR_debug,+ -- * Enums+ pattern GL_BUFFER,+ pattern GL_CONTEXT_FLAG_DEBUG_BIT,+ pattern GL_DEBUG_CALLBACK_FUNCTION,+ pattern GL_DEBUG_CALLBACK_USER_PARAM,+ pattern GL_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_DEBUG_LOGGED_MESSAGES,+ pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH,+ pattern GL_DEBUG_OUTPUT,+ pattern GL_DEBUG_OUTPUT_SYNCHRONOUS,+ pattern GL_DEBUG_SEVERITY_HIGH,+ pattern GL_DEBUG_SEVERITY_LOW,+ pattern GL_DEBUG_SEVERITY_MEDIUM,+ pattern GL_DEBUG_SEVERITY_NOTIFICATION,+ pattern GL_DEBUG_SOURCE_API,+ pattern GL_DEBUG_SOURCE_APPLICATION,+ pattern GL_DEBUG_SOURCE_OTHER,+ pattern GL_DEBUG_SOURCE_SHADER_COMPILER,+ pattern GL_DEBUG_SOURCE_THIRD_PARTY,+ pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM,+ pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,+ pattern GL_DEBUG_TYPE_ERROR,+ pattern GL_DEBUG_TYPE_MARKER,+ pattern GL_DEBUG_TYPE_OTHER,+ pattern GL_DEBUG_TYPE_PERFORMANCE,+ pattern GL_DEBUG_TYPE_POP_GROUP,+ pattern GL_DEBUG_TYPE_PORTABILITY,+ pattern GL_DEBUG_TYPE_PUSH_GROUP,+ pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,+ pattern GL_DISPLAY_LIST,+ pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH,+ pattern GL_MAX_LABEL_LENGTH,+ pattern GL_PROGRAM,+ pattern GL_PROGRAM_PIPELINE,+ pattern GL_QUERY,+ pattern GL_SAMPLER,+ pattern GL_SHADER,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_VERTEX_ARRAY,+ -- * Functions+ glDebugMessageCallback,+ glDebugMessageControl,+ glDebugMessageInsert,+ glGetDebugMessageLog,+ glGetObjectLabel,+ glGetObjectPtrLabel,+ glGetPointerv,+ glObjectLabel,+ glObjectPtrLabel,+ glPopDebugGroup,+ glPushDebugGroup+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/KHR/DebugCore.hs view
@@ -0,0 +1,75 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR.DebugCore+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR.DebugCore (+ -- * Extension Support+ glGetKHRDebug,+ gl_KHR_debug,+ -- * Enums+ pattern GL_BUFFER,+ pattern GL_CONTEXT_FLAG_DEBUG_BIT,+ pattern GL_DEBUG_CALLBACK_FUNCTION,+ pattern GL_DEBUG_CALLBACK_USER_PARAM,+ pattern GL_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_DEBUG_LOGGED_MESSAGES,+ pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH,+ pattern GL_DEBUG_OUTPUT,+ pattern GL_DEBUG_OUTPUT_SYNCHRONOUS,+ pattern GL_DEBUG_SEVERITY_HIGH,+ pattern GL_DEBUG_SEVERITY_LOW,+ pattern GL_DEBUG_SEVERITY_MEDIUM,+ pattern GL_DEBUG_SEVERITY_NOTIFICATION,+ pattern GL_DEBUG_SOURCE_API,+ pattern GL_DEBUG_SOURCE_APPLICATION,+ pattern GL_DEBUG_SOURCE_OTHER,+ pattern GL_DEBUG_SOURCE_SHADER_COMPILER,+ pattern GL_DEBUG_SOURCE_THIRD_PARTY,+ pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM,+ pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,+ pattern GL_DEBUG_TYPE_ERROR,+ pattern GL_DEBUG_TYPE_MARKER,+ pattern GL_DEBUG_TYPE_OTHER,+ pattern GL_DEBUG_TYPE_PERFORMANCE,+ pattern GL_DEBUG_TYPE_POP_GROUP,+ pattern GL_DEBUG_TYPE_PORTABILITY,+ pattern GL_DEBUG_TYPE_PUSH_GROUP,+ pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,+ pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH,+ pattern GL_MAX_DEBUG_LOGGED_MESSAGES,+ pattern GL_MAX_DEBUG_MESSAGE_LENGTH,+ pattern GL_MAX_LABEL_LENGTH,+ pattern GL_PROGRAM,+ pattern GL_PROGRAM_PIPELINE,+ pattern GL_QUERY,+ pattern GL_SAMPLER,+ pattern GL_SHADER,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_VERTEX_ARRAY,+ -- * Functions+ glDebugMessageCallback,+ glDebugMessageControl,+ glDebugMessageInsert,+ glGetDebugMessageLog,+ glGetObjectLabel,+ glGetObjectPtrLabel,+ glGetPointerv,+ glObjectLabel,+ glObjectPtrLabel,+ glPopDebugGroup,+ glPushDebugGroup+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/KHR/NoError.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR.NoError+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR.NoError (+ -- * Extension Support+ glGetKHRNoError,+ gl_KHR_no_error,+ -- * Enums+ pattern GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/KHR/ParallelShaderCompile.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR.ParallelShaderCompile+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR.ParallelShaderCompile (+ -- * Extension Support+ glGetKHRParallelShaderCompile,+ gl_KHR_parallel_shader_compile,+ -- * Enums+ pattern GL_COMPLETION_STATUS_KHR,+ pattern GL_MAX_SHADER_COMPILER_THREADS_KHR,+ -- * Functions+ glMaxShaderCompilerThreadsKHR+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/KHR/Robustness.hs view
@@ -0,0 +1,38 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR.Robustness+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR.Robustness (+ -- * Extension Support+ glGetKHRRobustness,+ gl_KHR_robustness,+ -- * Enums+ pattern GL_CONTEXT_LOST,+ pattern GL_CONTEXT_ROBUST_ACCESS,+ pattern GL_GUILTY_CONTEXT_RESET,+ pattern GL_INNOCENT_CONTEXT_RESET,+ pattern GL_LOSE_CONTEXT_ON_RESET,+ pattern GL_NO_ERROR,+ pattern GL_NO_RESET_NOTIFICATION,+ pattern GL_RESET_NOTIFICATION_STRATEGY,+ pattern GL_UNKNOWN_CONTEXT_RESET,+ -- * Functions+ glGetGraphicsResetStatus,+ glGetnUniformfv,+ glGetnUniformiv,+ glGetnUniformuiv,+ glReadnPixels+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/KHR/ShaderSubgroup.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR.ShaderSubgroup+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR.ShaderSubgroup (+ -- * Extension Support+ glGetKHRShaderSubgroup,+ gl_KHR_shader_subgroup,+ -- * Enums+ pattern GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR,+ pattern GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR,+ pattern GL_SUBGROUP_FEATURE_BASIC_BIT_KHR,+ pattern GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR,+ pattern GL_SUBGROUP_FEATURE_QUAD_BIT_KHR,+ pattern GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR,+ pattern GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR,+ pattern GL_SUBGROUP_FEATURE_VOTE_BIT_KHR,+ pattern GL_SUBGROUP_QUAD_ALL_STAGES_KHR,+ pattern GL_SUBGROUP_SIZE_KHR,+ pattern GL_SUBGROUP_SUPPORTED_FEATURES_KHR,+ pattern GL_SUBGROUP_SUPPORTED_STAGES_KHR+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/KHR/TextureCompressionASTCHDR.hs view
@@ -0,0 +1,50 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR.TextureCompressionASTCHDR+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR.TextureCompressionASTCHDR (+ -- * Extension Support+ glGetKHRTextureCompressionASTCHDR,+ gl_KHR_texture_compression_astc_hdr,+ -- * Enums+ pattern GL_COMPRESSED_RGBA_ASTC_10x10_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_10x5_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_10x6_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_10x8_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_12x10_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_12x12_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_4x4_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_5x4_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_5x5_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_6x5_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_6x6_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_8x5_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_8x6_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_8x8_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/KHR/TextureCompressionASTCLDR.hs view
@@ -0,0 +1,50 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.KHR.TextureCompressionASTCLDR+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.KHR.TextureCompressionASTCLDR (+ -- * Extension Support+ glGetKHRTextureCompressionASTCLDR,+ gl_KHR_texture_compression_astc_ldr,+ -- * Enums+ pattern GL_COMPRESSED_RGBA_ASTC_10x10_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_10x5_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_10x6_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_10x8_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_12x10_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_12x12_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_4x4_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_5x4_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_5x5_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_6x5_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_6x6_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_8x5_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_8x6_KHR,+ pattern GL_COMPRESSED_RGBA_ASTC_8x8_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR,+ pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/MESA.hs view
@@ -0,0 +1,31 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.MESA+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing MESA extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.MESA (+ module Graphics.GL.MESA.FramebufferFlipY,+ module Graphics.GL.MESA.PackInvert,+ module Graphics.GL.MESA.ProgramBinaryFormats,+ module Graphics.GL.MESA.ResizeBuffers,+ module Graphics.GL.MESA.TileRasterOrder,+ module Graphics.GL.MESA.WindowPos,+ module Graphics.GL.MESA.YCbCrTexture+) where++import Graphics.GL.MESA.FramebufferFlipY+import Graphics.GL.MESA.PackInvert+import Graphics.GL.MESA.ProgramBinaryFormats+import Graphics.GL.MESA.ResizeBuffers+import Graphics.GL.MESA.TileRasterOrder+import Graphics.GL.MESA.WindowPos+import Graphics.GL.MESA.YCbCrTexture
+ src/Graphics/GL/MESA/FramebufferFlipY.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.MESA.FramebufferFlipY+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.MESA.FramebufferFlipY (+ -- * Extension Support+ glGetMESAFramebufferFlipY,+ gl_MESA_framebuffer_flip_y,+ -- * Enums+ pattern GL_FRAMEBUFFER_FLIP_Y_MESA,+ -- * Functions+ glFramebufferParameteriMESA,+ glGetFramebufferParameterivMESA+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/MESA/PackInvert.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.MESA.PackInvert+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.MESA.PackInvert (+ -- * Extension Support+ glGetMESAPackInvert,+ gl_MESA_pack_invert,+ -- * Enums+ pattern GL_PACK_INVERT_MESA+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/MESA/ProgramBinaryFormats.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.MESA.ProgramBinaryFormats+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.MESA.ProgramBinaryFormats (+ -- * Extension Support+ glGetMESAProgramBinaryFormats,+ gl_MESA_program_binary_formats,+ -- * Enums+ pattern GL_PROGRAM_BINARY_FORMAT_MESA+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/MESA/ResizeBuffers.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.MESA.ResizeBuffers+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.MESA.ResizeBuffers (+ -- * Extension Support+ glGetMESAResizeBuffers,+ gl_MESA_resize_buffers,+ -- * Functions+ glResizeBuffersMESA+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/MESA/TileRasterOrder.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.MESA.TileRasterOrder+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.MESA.TileRasterOrder (+ -- * Extension Support+ glGetMESATileRasterOrder,+ gl_MESA_tile_raster_order,+ -- * Enums+ pattern GL_TILE_RASTER_ORDER_FIXED_MESA,+ pattern GL_TILE_RASTER_ORDER_INCREASING_X_MESA,+ pattern GL_TILE_RASTER_ORDER_INCREASING_Y_MESA+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/MESA/WindowPos.hs view
@@ -0,0 +1,45 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.MESA.WindowPos+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.MESA.WindowPos (+ -- * Extension Support+ glGetMESAWindowPos,+ gl_MESA_window_pos,+ -- * Functions+ glWindowPos2dMESA,+ glWindowPos2dvMESA,+ glWindowPos2fMESA,+ glWindowPos2fvMESA,+ glWindowPos2iMESA,+ glWindowPos2ivMESA,+ glWindowPos2sMESA,+ glWindowPos2svMESA,+ glWindowPos3dMESA,+ glWindowPos3dvMESA,+ glWindowPos3fMESA,+ glWindowPos3fvMESA,+ glWindowPos3iMESA,+ glWindowPos3ivMESA,+ glWindowPos3sMESA,+ glWindowPos3svMESA,+ glWindowPos4dMESA,+ glWindowPos4dvMESA,+ glWindowPos4fMESA,+ glWindowPos4fvMESA,+ glWindowPos4iMESA,+ glWindowPos4ivMESA,+ glWindowPos4sMESA,+ glWindowPos4svMESA+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/MESA/YCbCrTexture.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.MESA.YCbCrTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.MESA.YCbCrTexture (+ -- * Extension Support+ glGetMESAYCbCrTexture,+ gl_MESA_ycbcr_texture,+ -- * Enums+ pattern GL_UNSIGNED_SHORT_8_8_MESA,+ pattern GL_UNSIGNED_SHORT_8_8_REV_MESA,+ pattern GL_YCBCR_MESA+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/MESAX.hs view
@@ -0,0 +1,19 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.MESAX+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing MESAX extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.MESAX (+ module Graphics.GL.MESAX.TextureStack+) where++import Graphics.GL.MESAX.TextureStack
+ src/Graphics/GL/MESAX/TextureStack.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.MESAX.TextureStack+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.MESAX.TextureStack (+ -- * Extension Support+ glGetMESAXTextureStack,+ gl_MESAX_texture_stack,+ -- * Enums+ pattern GL_PROXY_TEXTURE_1D_STACK_MESAX,+ pattern GL_PROXY_TEXTURE_2D_STACK_MESAX,+ pattern GL_TEXTURE_1D_STACK_BINDING_MESAX,+ pattern GL_TEXTURE_1D_STACK_MESAX,+ pattern GL_TEXTURE_2D_STACK_BINDING_MESAX,+ pattern GL_TEXTURE_2D_STACK_MESAX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV.hs view
@@ -0,0 +1,205 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing NV extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.NV (+ module Graphics.GL.NV.AlphaToCoverageDitherControl,+ module Graphics.GL.NV.BindlessMultiDrawIndirect,+ module Graphics.GL.NV.BindlessMultiDrawIndirectCount,+ module Graphics.GL.NV.BindlessTexture,+ module Graphics.GL.NV.BlendEquationAdvanced,+ module Graphics.GL.NV.BlendEquationAdvancedCoherent,+ module Graphics.GL.NV.BlendMinmaxFactor,+ module Graphics.GL.NV.ClipSpaceWScaling,+ module Graphics.GL.NV.CommandList,+ module Graphics.GL.NV.ComputeProgram5,+ module Graphics.GL.NV.ConditionalRender,+ module Graphics.GL.NV.ConservativeRaster,+ module Graphics.GL.NV.ConservativeRasterDilate,+ module Graphics.GL.NV.ConservativeRasterPreSnap,+ module Graphics.GL.NV.ConservativeRasterPreSnapTriangles,+ module Graphics.GL.NV.CopyDepthToColor,+ module Graphics.GL.NV.CopyImage,+ module Graphics.GL.NV.DeepTexture3D,+ module Graphics.GL.NV.DepthBufferFloat,+ module Graphics.GL.NV.DepthClamp,+ module Graphics.GL.NV.DrawTexture,+ module Graphics.GL.NV.DrawVulkanImage,+ module Graphics.GL.NV.Evaluators,+ module Graphics.GL.NV.ExplicitMultisample,+ module Graphics.GL.NV.Fence,+ module Graphics.GL.NV.FillRectangle,+ module Graphics.GL.NV.FloatBuffer,+ module Graphics.GL.NV.FogDistance,+ module Graphics.GL.NV.FragmentCoverageToColor,+ module Graphics.GL.NV.FragmentProgram,+ module Graphics.GL.NV.FragmentProgram2,+ module Graphics.GL.NV.FramebufferMixedSamples,+ module Graphics.GL.NV.FramebufferMultisampleCoverage,+ module Graphics.GL.NV.GPUMulticast,+ module Graphics.GL.NV.GPUProgram4,+ module Graphics.GL.NV.GPUProgram5,+ module Graphics.GL.NV.GPUShader5,+ module Graphics.GL.NV.GeometryProgram4,+ module Graphics.GL.NV.HalfFloat,+ module Graphics.GL.NV.InternalformatSampleQuery,+ module Graphics.GL.NV.LightMaxExponent,+ module Graphics.GL.NV.MemoryAttachment,+ module Graphics.GL.NV.MeshShader,+ module Graphics.GL.NV.MultisampleCoverage,+ module Graphics.GL.NV.MultisampleFilterHint,+ module Graphics.GL.NV.OcclusionQuery,+ module Graphics.GL.NV.PackedDepthStencil,+ module Graphics.GL.NV.ParameterBufferObject,+ module Graphics.GL.NV.PathRenderingCompatibility,+ module Graphics.GL.NV.PathRenderingCore,+ module Graphics.GL.NV.PathRenderingSharedEdge,+ module Graphics.GL.NV.PixelDataRange,+ module Graphics.GL.NV.PointSprite,+ module Graphics.GL.NV.PresentVideo,+ module Graphics.GL.NV.PrimitiveRestart,+ module Graphics.GL.NV.QueryResource,+ module Graphics.GL.NV.QueryResourceTag,+ module Graphics.GL.NV.RegisterCombiners,+ module Graphics.GL.NV.RegisterCombiners2,+ module Graphics.GL.NV.RepresentativeFragmentTest,+ module Graphics.GL.NV.RobustnessVideoMemoryPurge,+ module Graphics.GL.NV.SampleLocations,+ module Graphics.GL.NV.ScissorExclusive,+ module Graphics.GL.NV.ShaderBufferLoad,+ module Graphics.GL.NV.ShaderBufferStore,+ module Graphics.GL.NV.ShaderSubgroupPartitioned,+ module Graphics.GL.NV.ShaderThreadGroup,+ module Graphics.GL.NV.ShadingRateImage,+ module Graphics.GL.NV.TessellationProgram5,+ module Graphics.GL.NV.TexgenEmboss,+ module Graphics.GL.NV.TexgenReflection,+ module Graphics.GL.NV.TextureBarrier,+ module Graphics.GL.NV.TextureEnvCombine4,+ module Graphics.GL.NV.TextureExpandNormal,+ module Graphics.GL.NV.TextureMultisample,+ module Graphics.GL.NV.TextureRectangle,+ module Graphics.GL.NV.TextureShader,+ module Graphics.GL.NV.TextureShader2,+ module Graphics.GL.NV.TextureShader3,+ module Graphics.GL.NV.TransformFeedback,+ module Graphics.GL.NV.TransformFeedback2,+ module Graphics.GL.NV.UniformBufferUnifiedMemory,+ module Graphics.GL.NV.VDPAUInterop,+ module Graphics.GL.NV.VDPAUInterop2,+ module Graphics.GL.NV.VertexArrayRange,+ module Graphics.GL.NV.VertexArrayRange2,+ module Graphics.GL.NV.VertexAttribInteger64Bit,+ module Graphics.GL.NV.VertexBufferUnifiedMemory,+ module Graphics.GL.NV.VertexProgram,+ module Graphics.GL.NV.VertexProgram2Option,+ module Graphics.GL.NV.VertexProgram3,+ module Graphics.GL.NV.VertexProgram4,+ module Graphics.GL.NV.VideoCapture,+ module Graphics.GL.NV.ViewportSwizzle+) where++import Graphics.GL.NV.AlphaToCoverageDitherControl+import Graphics.GL.NV.BindlessMultiDrawIndirect+import Graphics.GL.NV.BindlessMultiDrawIndirectCount+import Graphics.GL.NV.BindlessTexture+import Graphics.GL.NV.BlendEquationAdvanced+import Graphics.GL.NV.BlendEquationAdvancedCoherent+import Graphics.GL.NV.BlendMinmaxFactor+import Graphics.GL.NV.ClipSpaceWScaling+import Graphics.GL.NV.CommandList+import Graphics.GL.NV.ComputeProgram5+import Graphics.GL.NV.ConditionalRender+import Graphics.GL.NV.ConservativeRaster+import Graphics.GL.NV.ConservativeRasterDilate+import Graphics.GL.NV.ConservativeRasterPreSnap+import Graphics.GL.NV.ConservativeRasterPreSnapTriangles+import Graphics.GL.NV.CopyDepthToColor+import Graphics.GL.NV.CopyImage+import Graphics.GL.NV.DeepTexture3D+import Graphics.GL.NV.DepthBufferFloat+import Graphics.GL.NV.DepthClamp+import Graphics.GL.NV.DrawTexture+import Graphics.GL.NV.DrawVulkanImage+import Graphics.GL.NV.Evaluators+import Graphics.GL.NV.ExplicitMultisample+import Graphics.GL.NV.Fence+import Graphics.GL.NV.FillRectangle+import Graphics.GL.NV.FloatBuffer+import Graphics.GL.NV.FogDistance+import Graphics.GL.NV.FragmentCoverageToColor+import Graphics.GL.NV.FragmentProgram+import Graphics.GL.NV.FragmentProgram2+import Graphics.GL.NV.FramebufferMixedSamples+import Graphics.GL.NV.FramebufferMultisampleCoverage+import Graphics.GL.NV.GPUMulticast+import Graphics.GL.NV.GPUProgram4+import Graphics.GL.NV.GPUProgram5+import Graphics.GL.NV.GPUShader5+import Graphics.GL.NV.GeometryProgram4+import Graphics.GL.NV.HalfFloat+import Graphics.GL.NV.InternalformatSampleQuery+import Graphics.GL.NV.LightMaxExponent+import Graphics.GL.NV.MemoryAttachment+import Graphics.GL.NV.MeshShader+import Graphics.GL.NV.MultisampleCoverage+import Graphics.GL.NV.MultisampleFilterHint+import Graphics.GL.NV.OcclusionQuery+import Graphics.GL.NV.PackedDepthStencil+import Graphics.GL.NV.ParameterBufferObject+import Graphics.GL.NV.PathRenderingCompatibility+import Graphics.GL.NV.PathRenderingCore+import Graphics.GL.NV.PathRenderingSharedEdge+import Graphics.GL.NV.PixelDataRange+import Graphics.GL.NV.PointSprite+import Graphics.GL.NV.PresentVideo+import Graphics.GL.NV.PrimitiveRestart+import Graphics.GL.NV.QueryResource+import Graphics.GL.NV.QueryResourceTag+import Graphics.GL.NV.RegisterCombiners+import Graphics.GL.NV.RegisterCombiners2+import Graphics.GL.NV.RepresentativeFragmentTest+import Graphics.GL.NV.RobustnessVideoMemoryPurge+import Graphics.GL.NV.SampleLocations+import Graphics.GL.NV.ScissorExclusive+import Graphics.GL.NV.ShaderBufferLoad+import Graphics.GL.NV.ShaderBufferStore+import Graphics.GL.NV.ShaderSubgroupPartitioned+import Graphics.GL.NV.ShaderThreadGroup+import Graphics.GL.NV.ShadingRateImage+import Graphics.GL.NV.TessellationProgram5+import Graphics.GL.NV.TexgenEmboss+import Graphics.GL.NV.TexgenReflection+import Graphics.GL.NV.TextureBarrier+import Graphics.GL.NV.TextureEnvCombine4+import Graphics.GL.NV.TextureExpandNormal+import Graphics.GL.NV.TextureMultisample+import Graphics.GL.NV.TextureRectangle+import Graphics.GL.NV.TextureShader+import Graphics.GL.NV.TextureShader2+import Graphics.GL.NV.TextureShader3+import Graphics.GL.NV.TransformFeedback+import Graphics.GL.NV.TransformFeedback2+import Graphics.GL.NV.UniformBufferUnifiedMemory+import Graphics.GL.NV.VDPAUInterop+import Graphics.GL.NV.VDPAUInterop2+import Graphics.GL.NV.VertexArrayRange+import Graphics.GL.NV.VertexArrayRange2+import Graphics.GL.NV.VertexAttribInteger64Bit+import Graphics.GL.NV.VertexBufferUnifiedMemory+import Graphics.GL.NV.VertexProgram+import Graphics.GL.NV.VertexProgram2Option+import Graphics.GL.NV.VertexProgram3+import Graphics.GL.NV.VertexProgram4+import Graphics.GL.NV.VideoCapture+import Graphics.GL.NV.ViewportSwizzle
+ src/Graphics/GL/NV/AlphaToCoverageDitherControl.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.AlphaToCoverageDitherControl+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.AlphaToCoverageDitherControl (+ -- * Extension Support+ glGetNVAlphaToCoverageDitherControl,+ gl_NV_alpha_to_coverage_dither_control,+ -- * Enums+ pattern GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV,+ pattern GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV,+ pattern GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV,+ pattern GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV,+ -- * Functions+ glAlphaToCoverageDitherControlNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/BindlessMultiDrawIndirect.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.BindlessMultiDrawIndirect+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.BindlessMultiDrawIndirect (+ -- * Extension Support+ glGetNVBindlessMultiDrawIndirect,+ gl_NV_bindless_multi_draw_indirect,+ -- * Functions+ glMultiDrawArraysIndirectBindlessNV,+ glMultiDrawElementsIndirectBindlessNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/NV/BindlessMultiDrawIndirectCount.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.BindlessMultiDrawIndirectCount+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.BindlessMultiDrawIndirectCount (+ -- * Extension Support+ glGetNVBindlessMultiDrawIndirectCount,+ gl_NV_bindless_multi_draw_indirect_count,+ -- * Functions+ glMultiDrawArraysIndirectBindlessCountNV,+ glMultiDrawElementsIndirectBindlessCountNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/NV/BindlessTexture.hs view
@@ -0,0 +1,34 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.BindlessTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.BindlessTexture (+ -- * Extension Support+ glGetNVBindlessTexture,+ gl_NV_bindless_texture,+ -- * Functions+ glGetImageHandleNV,+ glGetTextureHandleNV,+ glGetTextureSamplerHandleNV,+ glIsImageHandleResidentNV,+ glIsTextureHandleResidentNV,+ glMakeImageHandleNonResidentNV,+ glMakeImageHandleResidentNV,+ glMakeTextureHandleNonResidentNV,+ glMakeTextureHandleResidentNV,+ glProgramUniformHandleui64NV,+ glProgramUniformHandleui64vNV,+ glUniformHandleui64NV,+ glUniformHandleui64vNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/NV/BlendEquationAdvanced.hs view
@@ -0,0 +1,77 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.BlendEquationAdvanced+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.BlendEquationAdvanced (+ -- * Extension Support+ glGetNVBlendEquationAdvanced,+ gl_NV_blend_equation_advanced,+ -- * Enums+ pattern GL_BLEND_OVERLAP_NV,+ pattern GL_BLEND_PREMULTIPLIED_SRC_NV,+ pattern GL_BLUE_NV,+ pattern GL_COLORBURN_NV,+ pattern GL_COLORDODGE_NV,+ pattern GL_CONJOINT_NV,+ pattern GL_CONTRAST_NV,+ pattern GL_DARKEN_NV,+ pattern GL_DIFFERENCE_NV,+ pattern GL_DISJOINT_NV,+ pattern GL_DST_ATOP_NV,+ pattern GL_DST_IN_NV,+ pattern GL_DST_NV,+ pattern GL_DST_OUT_NV,+ pattern GL_DST_OVER_NV,+ pattern GL_EXCLUSION_NV,+ pattern GL_GREEN_NV,+ pattern GL_HARDLIGHT_NV,+ pattern GL_HARDMIX_NV,+ pattern GL_HSL_COLOR_NV,+ pattern GL_HSL_HUE_NV,+ pattern GL_HSL_LUMINOSITY_NV,+ pattern GL_HSL_SATURATION_NV,+ pattern GL_INVERT,+ pattern GL_INVERT_OVG_NV,+ pattern GL_INVERT_RGB_NV,+ pattern GL_LIGHTEN_NV,+ pattern GL_LINEARBURN_NV,+ pattern GL_LINEARDODGE_NV,+ pattern GL_LINEARLIGHT_NV,+ pattern GL_MINUS_CLAMPED_NV,+ pattern GL_MINUS_NV,+ pattern GL_MULTIPLY_NV,+ pattern GL_OVERLAY_NV,+ pattern GL_PINLIGHT_NV,+ pattern GL_PLUS_CLAMPED_ALPHA_NV,+ pattern GL_PLUS_CLAMPED_NV,+ pattern GL_PLUS_DARKER_NV,+ pattern GL_PLUS_NV,+ pattern GL_RED_NV,+ pattern GL_SCREEN_NV,+ pattern GL_SOFTLIGHT_NV,+ pattern GL_SRC_ATOP_NV,+ pattern GL_SRC_IN_NV,+ pattern GL_SRC_NV,+ pattern GL_SRC_OUT_NV,+ pattern GL_SRC_OVER_NV,+ pattern GL_UNCORRELATED_NV,+ pattern GL_VIVIDLIGHT_NV,+ pattern GL_XOR_NV,+ pattern GL_ZERO,+ -- * Functions+ glBlendBarrierNV,+ glBlendParameteriNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.BlendEquationAdvancedCoherent+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.BlendEquationAdvancedCoherent (+ -- * Extension Support+ glGetNVBlendEquationAdvancedCoherent,+ gl_NV_blend_equation_advanced_coherent,+ -- * Enums+ pattern GL_BLEND_ADVANCED_COHERENT_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/BlendMinmaxFactor.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.BlendMinmaxFactor+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.BlendMinmaxFactor (+ -- * Extension Support+ glGetNVBlendMinmaxFactor,+ gl_NV_blend_minmax_factor,+ -- * Enums+ pattern GL_FACTOR_MAX_AMD,+ pattern GL_FACTOR_MIN_AMD+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/ClipSpaceWScaling.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ClipSpaceWScaling+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ClipSpaceWScaling (+ -- * Extension Support+ glGetNVClipSpaceWScaling,+ gl_NV_clip_space_w_scaling,+ -- * Enums+ pattern GL_VIEWPORT_POSITION_W_SCALE_NV,+ pattern GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV,+ pattern GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV,+ -- * Functions+ glViewportPositionWScaleNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/CommandList.hs view
@@ -0,0 +1,60 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.CommandList+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.CommandList (+ -- * Extension Support+ glGetNVCommandList,+ gl_NV_command_list,+ -- * Enums+ pattern GL_ALPHA_REF_COMMAND_NV,+ pattern GL_ATTRIBUTE_ADDRESS_COMMAND_NV,+ pattern GL_BLEND_COLOR_COMMAND_NV,+ pattern GL_DRAW_ARRAYS_COMMAND_NV,+ pattern GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV,+ pattern GL_DRAW_ARRAYS_STRIP_COMMAND_NV,+ pattern GL_DRAW_ELEMENTS_COMMAND_NV,+ pattern GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV,+ pattern GL_DRAW_ELEMENTS_STRIP_COMMAND_NV,+ pattern GL_ELEMENT_ADDRESS_COMMAND_NV,+ pattern GL_FRONT_FACE_COMMAND_NV,+ pattern GL_LINE_WIDTH_COMMAND_NV,+ pattern GL_NOP_COMMAND_NV,+ pattern GL_POLYGON_OFFSET_COMMAND_NV,+ pattern GL_SCISSOR_COMMAND_NV,+ pattern GL_STENCIL_REF_COMMAND_NV,+ pattern GL_TERMINATE_SEQUENCE_COMMAND_NV,+ pattern GL_UNIFORM_ADDRESS_COMMAND_NV,+ pattern GL_VIEWPORT_COMMAND_NV,+ -- * Functions+ glCallCommandListNV,+ glCommandListSegmentsNV,+ glCompileCommandListNV,+ glCreateCommandListsNV,+ glCreateStatesNV,+ glDeleteCommandListsNV,+ glDeleteStatesNV,+ glDrawCommandsAddressNV,+ glDrawCommandsNV,+ glDrawCommandsStatesAddressNV,+ glDrawCommandsStatesNV,+ glGetCommandHeaderNV,+ glGetStageIndexNV,+ glIsCommandListNV,+ glIsStateNV,+ glListDrawCommandsStatesClientNV,+ glStateCaptureNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/ComputeProgram5.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ComputeProgram5+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ComputeProgram5 (+ -- * Extension Support+ glGetNVComputeProgram5,+ gl_NV_compute_program5,+ -- * Enums+ pattern GL_COMPUTE_PROGRAM_NV,+ pattern GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/ConditionalRender.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ConditionalRender+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ConditionalRender (+ -- * Extension Support+ glGetNVConditionalRender,+ gl_NV_conditional_render,+ -- * Enums+ pattern GL_QUERY_BY_REGION_NO_WAIT_NV,+ pattern GL_QUERY_BY_REGION_WAIT_NV,+ pattern GL_QUERY_NO_WAIT_NV,+ pattern GL_QUERY_WAIT_NV,+ -- * Functions+ glBeginConditionalRenderNV,+ glEndConditionalRenderNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/ConservativeRaster.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ConservativeRaster+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ConservativeRaster (+ -- * Extension Support+ glGetNVConservativeRaster,+ gl_NV_conservative_raster,+ -- * Enums+ pattern GL_CONSERVATIVE_RASTERIZATION_NV,+ pattern GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV,+ pattern GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV,+ pattern GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV,+ -- * Functions+ glSubpixelPrecisionBiasNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/ConservativeRasterDilate.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ConservativeRasterDilate+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ConservativeRasterDilate (+ -- * Extension Support+ glGetNVConservativeRasterDilate,+ gl_NV_conservative_raster_dilate,+ -- * Enums+ pattern GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV,+ pattern GL_CONSERVATIVE_RASTER_DILATE_NV,+ pattern GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV,+ -- * Functions+ glConservativeRasterParameterfNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/ConservativeRasterPreSnap.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ConservativeRasterPreSnap+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ConservativeRasterPreSnap (+ -- * Extension Support+ glGetNVConservativeRasterPreSnap,+ gl_NV_conservative_raster_pre_snap,+ -- * Enums+ pattern GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ConservativeRasterPreSnapTriangles+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ConservativeRasterPreSnapTriangles (+ -- * Extension Support+ glGetNVConservativeRasterPreSnapTriangles,+ gl_NV_conservative_raster_pre_snap_triangles,+ -- * Enums+ pattern GL_CONSERVATIVE_RASTER_MODE_NV,+ pattern GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV,+ pattern GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV,+ -- * Functions+ glConservativeRasterParameteriNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/CopyDepthToColor.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.CopyDepthToColor+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.CopyDepthToColor (+ -- * Extension Support+ glGetNVCopyDepthToColor,+ gl_NV_copy_depth_to_color,+ -- * Enums+ pattern GL_DEPTH_STENCIL_TO_BGRA_NV,+ pattern GL_DEPTH_STENCIL_TO_RGBA_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/CopyImage.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.CopyImage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.CopyImage (+ -- * Extension Support+ glGetNVCopyImage,+ gl_NV_copy_image,+ -- * Functions+ glCopyImageSubDataNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/NV/DeepTexture3D.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.DeepTexture3D+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.DeepTexture3D (+ -- * Extension Support+ glGetNVDeepTexture3D,+ gl_NV_deep_texture3D,+ -- * Enums+ pattern GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV,+ pattern GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/DepthBufferFloat.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.DepthBufferFloat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.DepthBufferFloat (+ -- * Extension Support+ glGetNVDepthBufferFloat,+ gl_NV_depth_buffer_float,+ -- * Enums+ pattern GL_DEPTH32F_STENCIL8_NV,+ pattern GL_DEPTH_BUFFER_FLOAT_MODE_NV,+ pattern GL_DEPTH_COMPONENT32F_NV,+ pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV,+ -- * Functions+ glClearDepthdNV,+ glDepthBoundsdNV,+ glDepthRangedNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/DepthClamp.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.DepthClamp+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.DepthClamp (+ -- * Extension Support+ glGetNVDepthClamp,+ gl_NV_depth_clamp,+ -- * Enums+ pattern GL_DEPTH_CLAMP_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/DrawTexture.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.DrawTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.DrawTexture (+ -- * Extension Support+ glGetNVDrawTexture,+ gl_NV_draw_texture,+ -- * Functions+ glDrawTextureNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/NV/DrawVulkanImage.hs view
@@ -0,0 +1,26 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.DrawVulkanImage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.DrawVulkanImage (+ -- * Extension Support+ glGetNVDrawVulkanImage,+ gl_NV_draw_vulkan_image,+ -- * Functions+ glDrawVkImageNV,+ glGetVkProcAddrNV,+ glSignalVkFenceNV,+ glSignalVkSemaphoreNV,+ glWaitVkSemaphoreNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/NV/Evaluators.hs view
@@ -0,0 +1,57 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.Evaluators+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.Evaluators (+ -- * Extension Support+ glGetNVEvaluators,+ gl_NV_evaluators,+ -- * Enums+ pattern GL_EVAL_2D_NV,+ pattern GL_EVAL_FRACTIONAL_TESSELLATION_NV,+ pattern GL_EVAL_TRIANGULAR_2D_NV,+ pattern GL_EVAL_VERTEX_ATTRIB0_NV,+ pattern GL_EVAL_VERTEX_ATTRIB10_NV,+ pattern GL_EVAL_VERTEX_ATTRIB11_NV,+ pattern GL_EVAL_VERTEX_ATTRIB12_NV,+ pattern GL_EVAL_VERTEX_ATTRIB13_NV,+ pattern GL_EVAL_VERTEX_ATTRIB14_NV,+ pattern GL_EVAL_VERTEX_ATTRIB15_NV,+ pattern GL_EVAL_VERTEX_ATTRIB1_NV,+ pattern GL_EVAL_VERTEX_ATTRIB2_NV,+ pattern GL_EVAL_VERTEX_ATTRIB3_NV,+ pattern GL_EVAL_VERTEX_ATTRIB4_NV,+ pattern GL_EVAL_VERTEX_ATTRIB5_NV,+ pattern GL_EVAL_VERTEX_ATTRIB6_NV,+ pattern GL_EVAL_VERTEX_ATTRIB7_NV,+ pattern GL_EVAL_VERTEX_ATTRIB8_NV,+ pattern GL_EVAL_VERTEX_ATTRIB9_NV,+ pattern GL_MAP_ATTRIB_U_ORDER_NV,+ pattern GL_MAP_ATTRIB_V_ORDER_NV,+ pattern GL_MAP_TESSELLATION_NV,+ pattern GL_MAX_MAP_TESSELLATION_NV,+ pattern GL_MAX_RATIONAL_EVAL_ORDER_NV,+ -- * Functions+ glEvalMapsNV,+ glGetMapAttribParameterfvNV,+ glGetMapAttribParameterivNV,+ glGetMapControlPointsNV,+ glGetMapParameterfvNV,+ glGetMapParameterivNV,+ glMapControlPointsNV,+ glMapParameterfvNV,+ glMapParameterivNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/ExplicitMultisample.hs view
@@ -0,0 +1,37 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ExplicitMultisample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ExplicitMultisample (+ -- * Extension Support+ glGetNVExplicitMultisample,+ gl_NV_explicit_multisample,+ -- * Enums+ pattern GL_INT_SAMPLER_RENDERBUFFER_NV,+ pattern GL_MAX_SAMPLE_MASK_WORDS_NV,+ pattern GL_SAMPLER_RENDERBUFFER_NV,+ pattern GL_SAMPLE_MASK_NV,+ pattern GL_SAMPLE_MASK_VALUE_NV,+ pattern GL_SAMPLE_POSITION_NV,+ pattern GL_TEXTURE_BINDING_RENDERBUFFER_NV,+ pattern GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV,+ pattern GL_TEXTURE_RENDERBUFFER_NV,+ pattern GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV,+ -- * Functions+ glGetMultisamplefvNV,+ glSampleMaskIndexedNV,+ glTexRenderbufferNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/Fence.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.Fence+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.Fence (+ -- * Extension Support+ glGetNVFence,+ gl_NV_fence,+ -- * Enums+ pattern GL_ALL_COMPLETED_NV,+ pattern GL_FENCE_CONDITION_NV,+ pattern GL_FENCE_STATUS_NV,+ -- * Functions+ glDeleteFencesNV,+ glFinishFenceNV,+ glGenFencesNV,+ glGetFenceivNV,+ glIsFenceNV,+ glSetFenceNV,+ glTestFenceNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/FillRectangle.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.FillRectangle+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.FillRectangle (+ -- * Extension Support+ glGetNVFillRectangle,+ gl_NV_fill_rectangle,+ -- * Enums+ pattern GL_FILL_RECTANGLE_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/FloatBuffer.hs view
@@ -0,0 +1,37 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.FloatBuffer+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.FloatBuffer (+ -- * Extension Support+ glGetNVFloatBuffer,+ gl_NV_float_buffer,+ -- * Enums+ pattern GL_FLOAT_CLEAR_COLOR_VALUE_NV,+ pattern GL_FLOAT_R16_NV,+ pattern GL_FLOAT_R32_NV,+ pattern GL_FLOAT_RG16_NV,+ pattern GL_FLOAT_RG32_NV,+ pattern GL_FLOAT_RGB16_NV,+ pattern GL_FLOAT_RGB32_NV,+ pattern GL_FLOAT_RGBA16_NV,+ pattern GL_FLOAT_RGBA32_NV,+ pattern GL_FLOAT_RGBA_MODE_NV,+ pattern GL_FLOAT_RGBA_NV,+ pattern GL_FLOAT_RGB_NV,+ pattern GL_FLOAT_RG_NV,+ pattern GL_FLOAT_R_NV,+ pattern GL_TEXTURE_FLOAT_COMPONENTS_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/FogDistance.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.FogDistance+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.FogDistance (+ -- * Extension Support+ glGetNVFogDistance,+ gl_NV_fog_distance,+ -- * Enums+ pattern GL_EYE_PLANE,+ pattern GL_EYE_PLANE_ABSOLUTE_NV,+ pattern GL_EYE_RADIAL_NV,+ pattern GL_FOG_DISTANCE_MODE_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/FragmentCoverageToColor.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.FragmentCoverageToColor+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.FragmentCoverageToColor (+ -- * Extension Support+ glGetNVFragmentCoverageToColor,+ gl_NV_fragment_coverage_to_color,+ -- * Enums+ pattern GL_FRAGMENT_COVERAGE_COLOR_NV,+ pattern GL_FRAGMENT_COVERAGE_TO_COLOR_NV,+ -- * Functions+ glFragmentCoverageColorNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/FragmentProgram.hs view
@@ -0,0 +1,36 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.FragmentProgram+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.FragmentProgram (+ -- * Extension Support+ glGetNVFragmentProgram,+ gl_NV_fragment_program,+ -- * Enums+ pattern GL_FRAGMENT_PROGRAM_BINDING_NV,+ pattern GL_FRAGMENT_PROGRAM_NV,+ pattern GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV,+ pattern GL_MAX_TEXTURE_COORDS_NV,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS_NV,+ pattern GL_PROGRAM_ERROR_STRING_NV,+ -- * Functions+ glGetProgramNamedParameterdvNV,+ glGetProgramNamedParameterfvNV,+ glProgramNamedParameter4dNV,+ glProgramNamedParameter4dvNV,+ glProgramNamedParameter4fNV,+ glProgramNamedParameter4fvNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/FragmentProgram2.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.FragmentProgram2+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.FragmentProgram2 (+ -- * Extension Support+ glGetNVFragmentProgram2,+ gl_NV_fragment_program2,+ -- * Enums+ pattern GL_MAX_PROGRAM_CALL_DEPTH_NV,+ pattern GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV,+ pattern GL_MAX_PROGRAM_IF_DEPTH_NV,+ pattern GL_MAX_PROGRAM_LOOP_COUNT_NV,+ pattern GL_MAX_PROGRAM_LOOP_DEPTH_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/FramebufferMixedSamples.hs view
@@ -0,0 +1,42 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.FramebufferMixedSamples+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.FramebufferMixedSamples (+ -- * Extension Support+ glGetNVFramebufferMixedSamples,+ gl_NV_framebuffer_mixed_samples,+ -- * Enums+ pattern GL_COLOR_SAMPLES_NV,+ pattern GL_COVERAGE_MODULATION_NV,+ pattern GL_COVERAGE_MODULATION_TABLE_NV,+ pattern GL_COVERAGE_MODULATION_TABLE_SIZE_NV,+ pattern GL_DEPTH_SAMPLES_NV,+ pattern GL_EFFECTIVE_RASTER_SAMPLES_EXT,+ pattern GL_MAX_RASTER_SAMPLES_EXT,+ pattern GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV,+ pattern GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV,+ pattern GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT,+ pattern GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT,+ pattern GL_RASTER_MULTISAMPLE_EXT,+ pattern GL_RASTER_SAMPLES_EXT,+ pattern GL_STENCIL_SAMPLES_NV,+ -- * Functions+ glCoverageModulationNV,+ glCoverageModulationTableNV,+ glGetCoverageModulationTableNV,+ glRasterSamplesEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/FramebufferMultisampleCoverage.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.FramebufferMultisampleCoverage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.FramebufferMultisampleCoverage (+ -- * Extension Support+ glGetNVFramebufferMultisampleCoverage,+ gl_NV_framebuffer_multisample_coverage,+ -- * Enums+ pattern GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV,+ pattern GL_MULTISAMPLE_COVERAGE_MODES_NV,+ pattern GL_RENDERBUFFER_COLOR_SAMPLES_NV,+ pattern GL_RENDERBUFFER_COVERAGE_SAMPLES_NV,+ -- * Functions+ glRenderbufferStorageMultisampleCoverageNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/GPUMulticast.hs view
@@ -0,0 +1,41 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.GPUMulticast+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.GPUMulticast (+ -- * Extension Support+ glGetNVGPUMulticast,+ gl_NV_gpu_multicast,+ -- * Enums+ pattern GL_MULTICAST_GPUS_NV,+ pattern GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV,+ pattern GL_PER_GPU_STORAGE_BIT_NV,+ pattern GL_PER_GPU_STORAGE_NV,+ pattern GL_RENDER_GPU_MASK_NV,+ -- * Functions+ glMulticastBarrierNV,+ glMulticastBlitFramebufferNV,+ glMulticastBufferSubDataNV,+ glMulticastCopyBufferSubDataNV,+ glMulticastCopyImageSubDataNV,+ glMulticastFramebufferSampleLocationsfvNV,+ glMulticastGetQueryObjecti64vNV,+ glMulticastGetQueryObjectivNV,+ glMulticastGetQueryObjectui64vNV,+ glMulticastGetQueryObjectuivNV,+ glMulticastWaitSyncNV,+ glRenderGpuMaskNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/GPUProgram4.hs view
@@ -0,0 +1,48 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.GPUProgram4+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.GPUProgram4 (+ -- * Extension Support+ glGetNVGPUProgram4,+ gl_NV_gpu_program4,+ -- * Enums+ pattern GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV,+ pattern GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV,+ pattern GL_MAX_PROGRAM_GENERIC_RESULTS_NV,+ pattern GL_MAX_PROGRAM_RESULT_COMPONENTS_NV,+ pattern GL_MAX_PROGRAM_TEXEL_OFFSET_NV,+ pattern GL_MIN_PROGRAM_TEXEL_OFFSET_NV,+ pattern GL_PROGRAM_ATTRIB_COMPONENTS_NV,+ pattern GL_PROGRAM_RESULT_COMPONENTS_NV,+ -- * Functions+ glGetProgramEnvParameterIivNV,+ glGetProgramEnvParameterIuivNV,+ glGetProgramLocalParameterIivNV,+ glGetProgramLocalParameterIuivNV,+ glProgramEnvParameterI4iNV,+ glProgramEnvParameterI4ivNV,+ glProgramEnvParameterI4uiNV,+ glProgramEnvParameterI4uivNV,+ glProgramEnvParametersI4ivNV,+ glProgramEnvParametersI4uivNV,+ glProgramLocalParameterI4iNV,+ glProgramLocalParameterI4ivNV,+ glProgramLocalParameterI4uiNV,+ glProgramLocalParameterI4uivNV,+ glProgramLocalParametersI4ivNV,+ glProgramLocalParametersI4uivNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/GPUProgram5.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.GPUProgram5+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.GPUProgram5 (+ -- * Extension Support+ glGetNVGPUProgram5,+ gl_NV_gpu_program5,+ -- * Enums+ pattern GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV,+ pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV,+ pattern GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV,+ pattern GL_MAX_PROGRAM_SUBROUTINE_NUM_NV,+ pattern GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV,+ pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV,+ pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV,+ pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV,+ -- * Functions+ glGetProgramSubroutineParameteruivNV,+ glProgramSubroutineParametersuivNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/GPUShader5.hs view
@@ -0,0 +1,86 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.GPUShader5+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.GPUShader5 (+ -- * Extension Support+ glGetNVGPUShader5,+ gl_NV_gpu_shader5,+ -- * Enums+ pattern GL_FLOAT16_NV,+ pattern GL_FLOAT16_VEC2_NV,+ pattern GL_FLOAT16_VEC3_NV,+ pattern GL_FLOAT16_VEC4_NV,+ pattern GL_INT16_NV,+ pattern GL_INT16_VEC2_NV,+ pattern GL_INT16_VEC3_NV,+ pattern GL_INT16_VEC4_NV,+ pattern GL_INT64_NV,+ pattern GL_INT64_VEC2_NV,+ pattern GL_INT64_VEC3_NV,+ pattern GL_INT64_VEC4_NV,+ pattern GL_INT8_NV,+ pattern GL_INT8_VEC2_NV,+ pattern GL_INT8_VEC3_NV,+ pattern GL_INT8_VEC4_NV,+ pattern GL_PATCHES,+ pattern GL_UNSIGNED_INT16_NV,+ pattern GL_UNSIGNED_INT16_VEC2_NV,+ pattern GL_UNSIGNED_INT16_VEC3_NV,+ pattern GL_UNSIGNED_INT16_VEC4_NV,+ pattern GL_UNSIGNED_INT64_NV,+ pattern GL_UNSIGNED_INT64_VEC2_NV,+ pattern GL_UNSIGNED_INT64_VEC3_NV,+ pattern GL_UNSIGNED_INT64_VEC4_NV,+ pattern GL_UNSIGNED_INT8_NV,+ pattern GL_UNSIGNED_INT8_VEC2_NV,+ pattern GL_UNSIGNED_INT8_VEC3_NV,+ pattern GL_UNSIGNED_INT8_VEC4_NV,+ -- * Functions+ glGetUniformi64vNV,+ glProgramUniform1i64NV,+ glProgramUniform1i64vNV,+ glProgramUniform1ui64NV,+ glProgramUniform1ui64vNV,+ glProgramUniform2i64NV,+ glProgramUniform2i64vNV,+ glProgramUniform2ui64NV,+ glProgramUniform2ui64vNV,+ glProgramUniform3i64NV,+ glProgramUniform3i64vNV,+ glProgramUniform3ui64NV,+ glProgramUniform3ui64vNV,+ glProgramUniform4i64NV,+ glProgramUniform4i64vNV,+ glProgramUniform4ui64NV,+ glProgramUniform4ui64vNV,+ glUniform1i64NV,+ glUniform1i64vNV,+ glUniform1ui64NV,+ glUniform1ui64vNV,+ glUniform2i64NV,+ glUniform2i64vNV,+ glUniform2ui64NV,+ glUniform2ui64vNV,+ glUniform3i64NV,+ glUniform3i64vNV,+ glUniform3ui64NV,+ glUniform3ui64vNV,+ glUniform4i64NV,+ glUniform4i64vNV,+ glUniform4ui64NV,+ glUniform4ui64vNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/GeometryProgram4.hs view
@@ -0,0 +1,44 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.GeometryProgram4+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.GeometryProgram4 (+ -- * Extension Support+ glGetNVGeometryProgram4,+ gl_NV_geometry_program4,+ -- * Enums+ pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT,+ pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT,+ pattern GL_GEOMETRY_INPUT_TYPE_EXT,+ pattern GL_GEOMETRY_OUTPUT_TYPE_EXT,+ pattern GL_GEOMETRY_PROGRAM_NV,+ pattern GL_GEOMETRY_VERTICES_OUT_EXT,+ pattern GL_LINES_ADJACENCY_EXT,+ pattern GL_LINE_STRIP_ADJACENCY_EXT,+ pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT,+ pattern GL_MAX_PROGRAM_OUTPUT_VERTICES_NV,+ pattern GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV,+ pattern GL_PROGRAM_POINT_SIZE_EXT,+ pattern GL_TRIANGLES_ADJACENCY_EXT,+ pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT,+ -- * Functions+ glFramebufferTextureEXT,+ glFramebufferTextureFaceEXT,+ glFramebufferTextureLayerEXT,+ glProgramVertexLimitNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/HalfFloat.hs view
@@ -0,0 +1,71 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.HalfFloat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.HalfFloat (+ -- * Extension Support+ glGetNVHalfFloat,+ gl_NV_half_float,+ -- * Enums+ pattern GL_HALF_FLOAT_NV,+ -- * Functions+ glColor3hNV,+ glColor3hvNV,+ glColor4hNV,+ glColor4hvNV,+ glFogCoordhNV,+ glFogCoordhvNV,+ glMultiTexCoord1hNV,+ glMultiTexCoord1hvNV,+ glMultiTexCoord2hNV,+ glMultiTexCoord2hvNV,+ glMultiTexCoord3hNV,+ glMultiTexCoord3hvNV,+ glMultiTexCoord4hNV,+ glMultiTexCoord4hvNV,+ glNormal3hNV,+ glNormal3hvNV,+ glSecondaryColor3hNV,+ glSecondaryColor3hvNV,+ glTexCoord1hNV,+ glTexCoord1hvNV,+ glTexCoord2hNV,+ glTexCoord2hvNV,+ glTexCoord3hNV,+ glTexCoord3hvNV,+ glTexCoord4hNV,+ glTexCoord4hvNV,+ glVertex2hNV,+ glVertex2hvNV,+ glVertex3hNV,+ glVertex3hvNV,+ glVertex4hNV,+ glVertex4hvNV,+ glVertexAttrib1hNV,+ glVertexAttrib1hvNV,+ glVertexAttrib2hNV,+ glVertexAttrib2hvNV,+ glVertexAttrib3hNV,+ glVertexAttrib3hvNV,+ glVertexAttrib4hNV,+ glVertexAttrib4hvNV,+ glVertexAttribs1hvNV,+ glVertexAttribs2hvNV,+ glVertexAttribs3hvNV,+ glVertexAttribs4hvNV,+ glVertexWeighthNV,+ glVertexWeighthvNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/InternalformatSampleQuery.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.InternalformatSampleQuery+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.InternalformatSampleQuery (+ -- * Extension Support+ glGetNVInternalformatSampleQuery,+ gl_NV_internalformat_sample_query,+ -- * Enums+ pattern GL_CONFORMANT_NV,+ pattern GL_MULTISAMPLES_NV,+ pattern GL_RENDERBUFFER,+ pattern GL_SUPERSAMPLE_SCALE_X_NV,+ pattern GL_SUPERSAMPLE_SCALE_Y_NV,+ pattern GL_TEXTURE_2D_MULTISAMPLE,+ pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY,+ -- * Functions+ glGetInternalformatSampleivNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/LightMaxExponent.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.LightMaxExponent+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.LightMaxExponent (+ -- * Extension Support+ glGetNVLightMaxExponent,+ gl_NV_light_max_exponent,+ -- * Enums+ pattern GL_MAX_SHININESS_NV,+ pattern GL_MAX_SPOT_EXPONENT_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/MemoryAttachment.hs view
@@ -0,0 +1,40 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.MemoryAttachment+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.MemoryAttachment (+ -- * Extension Support+ glGetNVMemoryAttachment,+ gl_NV_memory_attachment,+ -- * Enums+ pattern GL_ATTACHED_MEMORY_OBJECT_NV,+ pattern GL_ATTACHED_MEMORY_OFFSET_NV,+ pattern GL_DETACHED_BUFFERS_NV,+ pattern GL_DETACHED_MEMORY_INCARNATION_NV,+ pattern GL_DETACHED_TEXTURES_NV,+ pattern GL_MAX_DETACHED_BUFFERS_NV,+ pattern GL_MAX_DETACHED_TEXTURES_NV,+ pattern GL_MEMORY_ATTACHABLE_ALIGNMENT_NV,+ pattern GL_MEMORY_ATTACHABLE_NV,+ pattern GL_MEMORY_ATTACHABLE_SIZE_NV,+ -- * Functions+ glBufferAttachMemoryNV,+ glGetMemoryObjectDetachedResourcesuivNV,+ glNamedBufferAttachMemoryNV,+ glResetMemoryObjectParameterNV,+ glTexAttachMemoryNV,+ glTextureAttachMemoryNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/MeshShader.hs view
@@ -0,0 +1,76 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.MeshShader+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.MeshShader (+ -- * Extension Support+ glGetNVMeshShader,+ gl_NV_mesh_shader,+ -- * Enums+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV,+ pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV,+ pattern GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV,+ pattern GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV,+ pattern GL_MAX_DRAW_MESH_TASKS_COUNT_NV,+ pattern GL_MAX_MESH_ATOMIC_COUNTERS_NV,+ pattern GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV,+ pattern GL_MAX_MESH_IMAGE_UNIFORMS_NV,+ pattern GL_MAX_MESH_OUTPUT_PRIMITIVES_NV,+ pattern GL_MAX_MESH_OUTPUT_VERTICES_NV,+ pattern GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV,+ pattern GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV,+ pattern GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV,+ pattern GL_MAX_MESH_UNIFORM_BLOCKS_NV,+ pattern GL_MAX_MESH_UNIFORM_COMPONENTS_NV,+ pattern GL_MAX_MESH_VIEWS_NV,+ pattern GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV,+ pattern GL_MAX_MESH_WORK_GROUP_SIZE_NV,+ pattern GL_MAX_TASK_ATOMIC_COUNTERS_NV,+ pattern GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV,+ pattern GL_MAX_TASK_IMAGE_UNIFORMS_NV,+ pattern GL_MAX_TASK_OUTPUT_COUNT_NV,+ pattern GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV,+ pattern GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV,+ pattern GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV,+ pattern GL_MAX_TASK_UNIFORM_BLOCKS_NV,+ pattern GL_MAX_TASK_UNIFORM_COMPONENTS_NV,+ pattern GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV,+ pattern GL_MAX_TASK_WORK_GROUP_SIZE_NV,+ pattern GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV,+ pattern GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV,+ pattern GL_MESH_OUTPUT_TYPE_NV,+ pattern GL_MESH_PRIMITIVES_OUT_NV,+ pattern GL_MESH_SHADER_BIT_NV,+ pattern GL_MESH_SHADER_NV,+ pattern GL_MESH_SUBROUTINE_NV,+ pattern GL_MESH_SUBROUTINE_UNIFORM_NV,+ pattern GL_MESH_VERTICES_OUT_NV,+ pattern GL_MESH_WORK_GROUP_SIZE_NV,+ pattern GL_REFERENCED_BY_MESH_SHADER_NV,+ pattern GL_REFERENCED_BY_TASK_SHADER_NV,+ pattern GL_TASK_SHADER_BIT_NV,+ pattern GL_TASK_SHADER_NV,+ pattern GL_TASK_SUBROUTINE_NV,+ pattern GL_TASK_SUBROUTINE_UNIFORM_NV,+ pattern GL_TASK_WORK_GROUP_SIZE_NV,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV,+ pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV,+ -- * Functions+ glDrawMeshTasksIndirectNV,+ glDrawMeshTasksNV,+ glMultiDrawMeshTasksIndirectCountNV,+ glMultiDrawMeshTasksIndirectNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/MultisampleCoverage.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.MultisampleCoverage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.MultisampleCoverage (+ -- * Extension Support+ glGetNVMultisampleCoverage,+ gl_NV_multisample_coverage,+ -- * Enums+ pattern GL_COLOR_SAMPLES_NV,+ pattern GL_SAMPLES_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/MultisampleFilterHint.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.MultisampleFilterHint+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.MultisampleFilterHint (+ -- * Extension Support+ glGetNVMultisampleFilterHint,+ gl_NV_multisample_filter_hint,+ -- * Enums+ pattern GL_MULTISAMPLE_FILTER_HINT_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/OcclusionQuery.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.OcclusionQuery+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.OcclusionQuery (+ -- * Extension Support+ glGetNVOcclusionQuery,+ gl_NV_occlusion_query,+ -- * Enums+ pattern GL_CURRENT_OCCLUSION_QUERY_ID_NV,+ pattern GL_PIXEL_COUNTER_BITS_NV,+ pattern GL_PIXEL_COUNT_AVAILABLE_NV,+ pattern GL_PIXEL_COUNT_NV,+ -- * Functions+ glBeginOcclusionQueryNV,+ glDeleteOcclusionQueriesNV,+ glEndOcclusionQueryNV,+ glGenOcclusionQueriesNV,+ glGetOcclusionQueryivNV,+ glGetOcclusionQueryuivNV,+ glIsOcclusionQueryNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/PackedDepthStencil.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.PackedDepthStencil+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.PackedDepthStencil (+ -- * Extension Support+ glGetNVPackedDepthStencil,+ gl_NV_packed_depth_stencil,+ -- * Enums+ pattern GL_DEPTH_STENCIL_NV,+ pattern GL_UNSIGNED_INT_24_8_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/ParameterBufferObject.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ParameterBufferObject+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ParameterBufferObject (+ -- * Extension Support+ glGetNVParameterBufferObject,+ gl_NV_parameter_buffer_object,+ -- * Enums+ pattern GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV,+ pattern GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV,+ pattern GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV,+ pattern GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV,+ pattern GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV,+ -- * Functions+ glProgramBufferParametersIivNV,+ glProgramBufferParametersIuivNV,+ glProgramBufferParametersfvNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/PathRenderingCompatibility.hs view
@@ -0,0 +1,271 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.PathRenderingCompatibility+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.PathRenderingCompatibility (+ -- * Extension Support+ glGetNVPathRendering,+ gl_NV_path_rendering,+ -- * Enums+ pattern GL_2_BYTES_NV,+ pattern GL_3_BYTES_NV,+ pattern GL_4_BYTES_NV,+ pattern GL_ACCUM_ADJACENT_PAIRS_NV,+ pattern GL_ADJACENT_PAIRS_NV,+ pattern GL_AFFINE_2D_NV,+ pattern GL_AFFINE_3D_NV,+ pattern GL_ARC_TO_NV,+ pattern GL_BEVEL_NV,+ pattern GL_BOLD_BIT_NV,+ pattern GL_BOUNDING_BOX_NV,+ pattern GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV,+ pattern GL_CIRCULAR_CCW_ARC_TO_NV,+ pattern GL_CIRCULAR_CW_ARC_TO_NV,+ pattern GL_CIRCULAR_TANGENT_ARC_TO_NV,+ pattern GL_CLOSE_PATH_NV,+ pattern GL_CONIC_CURVE_TO_NV,+ pattern GL_CONSTANT_NV,+ pattern GL_CONVEX_HULL_NV,+ pattern GL_COUNT_DOWN_NV,+ pattern GL_COUNT_UP_NV,+ pattern GL_CUBIC_CURVE_TO_NV,+ pattern GL_DUP_FIRST_CUBIC_CURVE_TO_NV,+ pattern GL_DUP_LAST_CUBIC_CURVE_TO_NV,+ pattern GL_EYE_LINEAR_NV,+ pattern GL_FILE_NAME_NV,+ pattern GL_FIRST_TO_REST_NV,+ pattern GL_FONT_ASCENDER_BIT_NV,+ pattern GL_FONT_DESCENDER_BIT_NV,+ pattern GL_FONT_GLYPHS_AVAILABLE_NV,+ pattern GL_FONT_HAS_KERNING_BIT_NV,+ pattern GL_FONT_HEIGHT_BIT_NV,+ pattern GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV,+ pattern GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV,+ pattern GL_FONT_NUM_GLYPH_INDICES_BIT_NV,+ pattern GL_FONT_TARGET_UNAVAILABLE_NV,+ pattern GL_FONT_UNAVAILABLE_NV,+ pattern GL_FONT_UNDERLINE_POSITION_BIT_NV,+ pattern GL_FONT_UNDERLINE_THICKNESS_BIT_NV,+ pattern GL_FONT_UNINTELLIGIBLE_NV,+ pattern GL_FONT_UNITS_PER_EM_BIT_NV,+ pattern GL_FONT_X_MAX_BOUNDS_BIT_NV,+ pattern GL_FONT_X_MIN_BOUNDS_BIT_NV,+ pattern GL_FONT_Y_MAX_BOUNDS_BIT_NV,+ pattern GL_FONT_Y_MIN_BOUNDS_BIT_NV,+ pattern GL_FRAGMENT_INPUT_NV,+ pattern GL_GLYPH_HAS_KERNING_BIT_NV,+ pattern GL_GLYPH_HEIGHT_BIT_NV,+ pattern GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV,+ pattern GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV,+ pattern GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV,+ pattern GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV,+ pattern GL_GLYPH_VERTICAL_BEARING_X_BIT_NV,+ pattern GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV,+ pattern GL_GLYPH_WIDTH_BIT_NV,+ pattern GL_HORIZONTAL_LINE_TO_NV,+ pattern GL_ITALIC_BIT_NV,+ pattern GL_LARGE_CCW_ARC_TO_NV,+ pattern GL_LARGE_CW_ARC_TO_NV,+ pattern GL_LINE_TO_NV,+ pattern GL_MITER_REVERT_NV,+ pattern GL_MITER_TRUNCATE_NV,+ pattern GL_MOVE_TO_CONTINUES_NV,+ pattern GL_MOVE_TO_NV,+ pattern GL_MOVE_TO_RESETS_NV,+ pattern GL_OBJECT_LINEAR_NV,+ pattern GL_PATH_CLIENT_LENGTH_NV,+ pattern GL_PATH_COMMAND_COUNT_NV,+ pattern GL_PATH_COMPUTED_LENGTH_NV,+ pattern GL_PATH_COORD_COUNT_NV,+ pattern GL_PATH_COVER_DEPTH_FUNC_NV,+ pattern GL_PATH_DASH_ARRAY_COUNT_NV,+ pattern GL_PATH_DASH_CAPS_NV,+ pattern GL_PATH_DASH_OFFSET_NV,+ pattern GL_PATH_DASH_OFFSET_RESET_NV,+ pattern GL_PATH_END_CAPS_NV,+ pattern GL_PATH_ERROR_POSITION_NV,+ pattern GL_PATH_FILL_BOUNDING_BOX_NV,+ pattern GL_PATH_FILL_COVER_MODE_NV,+ pattern GL_PATH_FILL_MASK_NV,+ pattern GL_PATH_FILL_MODE_NV,+ pattern GL_PATH_FOG_GEN_MODE_NV,+ pattern GL_PATH_FORMAT_PS_NV,+ pattern GL_PATH_FORMAT_SVG_NV,+ pattern GL_PATH_GEN_COEFF_NV,+ pattern GL_PATH_GEN_COLOR_FORMAT_NV,+ pattern GL_PATH_GEN_COMPONENTS_NV,+ pattern GL_PATH_GEN_MODE_NV,+ pattern GL_PATH_INITIAL_DASH_CAP_NV,+ pattern GL_PATH_INITIAL_END_CAP_NV,+ pattern GL_PATH_JOIN_STYLE_NV,+ pattern GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV,+ pattern GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV,+ pattern GL_PATH_MITER_LIMIT_NV,+ pattern GL_PATH_MODELVIEW_MATRIX_NV,+ pattern GL_PATH_MODELVIEW_NV,+ pattern GL_PATH_MODELVIEW_STACK_DEPTH_NV,+ pattern GL_PATH_OBJECT_BOUNDING_BOX_NV,+ pattern GL_PATH_PROJECTION_MATRIX_NV,+ pattern GL_PATH_PROJECTION_NV,+ pattern GL_PATH_PROJECTION_STACK_DEPTH_NV,+ pattern GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV,+ pattern GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV,+ pattern GL_PATH_STENCIL_FUNC_NV,+ pattern GL_PATH_STENCIL_REF_NV,+ pattern GL_PATH_STENCIL_VALUE_MASK_NV,+ pattern GL_PATH_STROKE_BOUNDING_BOX_NV,+ pattern GL_PATH_STROKE_COVER_MODE_NV,+ pattern GL_PATH_STROKE_MASK_NV,+ pattern GL_PATH_STROKE_WIDTH_NV,+ pattern GL_PATH_TERMINAL_DASH_CAP_NV,+ pattern GL_PATH_TERMINAL_END_CAP_NV,+ pattern GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV,+ pattern GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PRIMARY_COLOR_NV,+ pattern GL_QUADRATIC_CURVE_TO_NV,+ pattern GL_RECT_NV,+ pattern GL_RELATIVE_ARC_TO_NV,+ pattern GL_RELATIVE_CONIC_CURVE_TO_NV,+ pattern GL_RELATIVE_CUBIC_CURVE_TO_NV,+ pattern GL_RELATIVE_HORIZONTAL_LINE_TO_NV,+ pattern GL_RELATIVE_LARGE_CCW_ARC_TO_NV,+ pattern GL_RELATIVE_LARGE_CW_ARC_TO_NV,+ pattern GL_RELATIVE_LINE_TO_NV,+ pattern GL_RELATIVE_MOVE_TO_NV,+ pattern GL_RELATIVE_QUADRATIC_CURVE_TO_NV,+ pattern GL_RELATIVE_RECT_NV,+ pattern GL_RELATIVE_ROUNDED_RECT2_NV,+ pattern GL_RELATIVE_ROUNDED_RECT4_NV,+ pattern GL_RELATIVE_ROUNDED_RECT8_NV,+ pattern GL_RELATIVE_ROUNDED_RECT_NV,+ pattern GL_RELATIVE_SMALL_CCW_ARC_TO_NV,+ pattern GL_RELATIVE_SMALL_CW_ARC_TO_NV,+ pattern GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV,+ pattern GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV,+ pattern GL_RELATIVE_VERTICAL_LINE_TO_NV,+ pattern GL_RESTART_PATH_NV,+ pattern GL_ROUNDED_RECT2_NV,+ pattern GL_ROUNDED_RECT4_NV,+ pattern GL_ROUNDED_RECT8_NV,+ pattern GL_ROUNDED_RECT_NV,+ pattern GL_ROUND_NV,+ pattern GL_SECONDARY_COLOR_NV,+ pattern GL_SKIP_MISSING_GLYPH_NV,+ pattern GL_SMALL_CCW_ARC_TO_NV,+ pattern GL_SMALL_CW_ARC_TO_NV,+ pattern GL_SMOOTH_CUBIC_CURVE_TO_NV,+ pattern GL_SMOOTH_QUADRATIC_CURVE_TO_NV,+ pattern GL_SQUARE_NV,+ pattern GL_STANDARD_FONT_FORMAT_NV,+ pattern GL_STANDARD_FONT_NAME_NV,+ pattern GL_SYSTEM_FONT_NAME_NV,+ pattern GL_TRANSLATE_2D_NV,+ pattern GL_TRANSLATE_3D_NV,+ pattern GL_TRANSLATE_X_NV,+ pattern GL_TRANSLATE_Y_NV,+ pattern GL_TRANSPOSE_AFFINE_2D_NV,+ pattern GL_TRANSPOSE_AFFINE_3D_NV,+ pattern GL_TRIANGULAR_NV,+ pattern GL_USE_MISSING_GLYPH_NV,+ pattern GL_UTF16_NV,+ pattern GL_UTF8_NV,+ pattern GL_VERTICAL_LINE_TO_NV,+ -- * Functions+ glCopyPathNV,+ glCoverFillPathInstancedNV,+ glCoverFillPathNV,+ glCoverStrokePathInstancedNV,+ glCoverStrokePathNV,+ glDeletePathsNV,+ glGenPathsNV,+ glGetPathColorGenfvNV,+ glGetPathColorGenivNV,+ glGetPathCommandsNV,+ glGetPathCoordsNV,+ glGetPathDashArrayNV,+ glGetPathLengthNV,+ glGetPathMetricRangeNV,+ glGetPathMetricsNV,+ glGetPathParameterfvNV,+ glGetPathParameterivNV,+ glGetPathSpacingNV,+ glGetPathTexGenfvNV,+ glGetPathTexGenivNV,+ glGetProgramResourcefvNV,+ glInterpolatePathsNV,+ glIsPathNV,+ glIsPointInFillPathNV,+ glIsPointInStrokePathNV,+ glMatrixFrustumEXT,+ glMatrixLoad3x2fNV,+ glMatrixLoad3x3fNV,+ glMatrixLoadIdentityEXT,+ glMatrixLoadTranspose3x3fNV,+ glMatrixLoadTransposedEXT,+ glMatrixLoadTransposefEXT,+ glMatrixLoaddEXT,+ glMatrixLoadfEXT,+ glMatrixMult3x2fNV,+ glMatrixMult3x3fNV,+ glMatrixMultTranspose3x3fNV,+ glMatrixMultTransposedEXT,+ glMatrixMultTransposefEXT,+ glMatrixMultdEXT,+ glMatrixMultfEXT,+ glMatrixOrthoEXT,+ glMatrixPopEXT,+ glMatrixPushEXT,+ glMatrixRotatedEXT,+ glMatrixRotatefEXT,+ glMatrixScaledEXT,+ glMatrixScalefEXT,+ glMatrixTranslatedEXT,+ glMatrixTranslatefEXT,+ glPathColorGenNV,+ glPathCommandsNV,+ glPathCoordsNV,+ glPathCoverDepthFuncNV,+ glPathDashArrayNV,+ glPathFogGenNV,+ glPathGlyphIndexArrayNV,+ glPathGlyphIndexRangeNV,+ glPathGlyphRangeNV,+ glPathGlyphsNV,+ glPathMemoryGlyphIndexArrayNV,+ glPathParameterfNV,+ glPathParameterfvNV,+ glPathParameteriNV,+ glPathParameterivNV,+ glPathStencilDepthOffsetNV,+ glPathStencilFuncNV,+ glPathStringNV,+ glPathSubCommandsNV,+ glPathSubCoordsNV,+ glPathTexGenNV,+ glPointAlongPathNV,+ glProgramPathFragmentInputGenNV,+ glStencilFillPathInstancedNV,+ glStencilFillPathNV,+ glStencilStrokePathInstancedNV,+ glStencilStrokePathNV,+ glStencilThenCoverFillPathInstancedNV,+ glStencilThenCoverFillPathNV,+ glStencilThenCoverStrokePathInstancedNV,+ glStencilThenCoverStrokePathNV,+ glTransformPathNV,+ glWeightPathsNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/PathRenderingCore.hs view
@@ -0,0 +1,253 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.PathRenderingCore+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.PathRenderingCore (+ -- * Extension Support+ glGetNVPathRendering,+ gl_NV_path_rendering,+ -- * Enums+ pattern GL_ACCUM_ADJACENT_PAIRS_NV,+ pattern GL_ADJACENT_PAIRS_NV,+ pattern GL_AFFINE_2D_NV,+ pattern GL_AFFINE_3D_NV,+ pattern GL_ARC_TO_NV,+ pattern GL_BEVEL_NV,+ pattern GL_BOLD_BIT_NV,+ pattern GL_BOUNDING_BOX_NV,+ pattern GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV,+ pattern GL_CIRCULAR_CCW_ARC_TO_NV,+ pattern GL_CIRCULAR_CW_ARC_TO_NV,+ pattern GL_CIRCULAR_TANGENT_ARC_TO_NV,+ pattern GL_CLOSE_PATH_NV,+ pattern GL_CONIC_CURVE_TO_NV,+ pattern GL_CONVEX_HULL_NV,+ pattern GL_COUNT_DOWN_NV,+ pattern GL_COUNT_UP_NV,+ pattern GL_CUBIC_CURVE_TO_NV,+ pattern GL_DUP_FIRST_CUBIC_CURVE_TO_NV,+ pattern GL_DUP_LAST_CUBIC_CURVE_TO_NV,+ pattern GL_FILE_NAME_NV,+ pattern GL_FIRST_TO_REST_NV,+ pattern GL_FONT_ASCENDER_BIT_NV,+ pattern GL_FONT_DESCENDER_BIT_NV,+ pattern GL_FONT_GLYPHS_AVAILABLE_NV,+ pattern GL_FONT_HAS_KERNING_BIT_NV,+ pattern GL_FONT_HEIGHT_BIT_NV,+ pattern GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV,+ pattern GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV,+ pattern GL_FONT_NUM_GLYPH_INDICES_BIT_NV,+ pattern GL_FONT_TARGET_UNAVAILABLE_NV,+ pattern GL_FONT_UNAVAILABLE_NV,+ pattern GL_FONT_UNDERLINE_POSITION_BIT_NV,+ pattern GL_FONT_UNDERLINE_THICKNESS_BIT_NV,+ pattern GL_FONT_UNINTELLIGIBLE_NV,+ pattern GL_FONT_UNITS_PER_EM_BIT_NV,+ pattern GL_FONT_X_MAX_BOUNDS_BIT_NV,+ pattern GL_FONT_X_MIN_BOUNDS_BIT_NV,+ pattern GL_FONT_Y_MAX_BOUNDS_BIT_NV,+ pattern GL_FONT_Y_MIN_BOUNDS_BIT_NV,+ pattern GL_FRAGMENT_INPUT_NV,+ pattern GL_GLYPH_HAS_KERNING_BIT_NV,+ pattern GL_GLYPH_HEIGHT_BIT_NV,+ pattern GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV,+ pattern GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV,+ pattern GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV,+ pattern GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV,+ pattern GL_GLYPH_VERTICAL_BEARING_X_BIT_NV,+ pattern GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV,+ pattern GL_GLYPH_WIDTH_BIT_NV,+ pattern GL_HORIZONTAL_LINE_TO_NV,+ pattern GL_ITALIC_BIT_NV,+ pattern GL_LARGE_CCW_ARC_TO_NV,+ pattern GL_LARGE_CW_ARC_TO_NV,+ pattern GL_LINE_TO_NV,+ pattern GL_MITER_REVERT_NV,+ pattern GL_MITER_TRUNCATE_NV,+ pattern GL_MOVE_TO_CONTINUES_NV,+ pattern GL_MOVE_TO_NV,+ pattern GL_MOVE_TO_RESETS_NV,+ pattern GL_PATH_CLIENT_LENGTH_NV,+ pattern GL_PATH_COMMAND_COUNT_NV,+ pattern GL_PATH_COMPUTED_LENGTH_NV,+ pattern GL_PATH_COORD_COUNT_NV,+ pattern GL_PATH_COVER_DEPTH_FUNC_NV,+ pattern GL_PATH_DASH_ARRAY_COUNT_NV,+ pattern GL_PATH_DASH_CAPS_NV,+ pattern GL_PATH_DASH_OFFSET_NV,+ pattern GL_PATH_DASH_OFFSET_RESET_NV,+ pattern GL_PATH_END_CAPS_NV,+ pattern GL_PATH_ERROR_POSITION_NV,+ pattern GL_PATH_FILL_BOUNDING_BOX_NV,+ pattern GL_PATH_FILL_COVER_MODE_NV,+ pattern GL_PATH_FILL_MASK_NV,+ pattern GL_PATH_FILL_MODE_NV,+ pattern GL_PATH_FORMAT_PS_NV,+ pattern GL_PATH_FORMAT_SVG_NV,+ pattern GL_PATH_GEN_COEFF_NV,+ pattern GL_PATH_GEN_COMPONENTS_NV,+ pattern GL_PATH_GEN_MODE_NV,+ pattern GL_PATH_INITIAL_DASH_CAP_NV,+ pattern GL_PATH_INITIAL_END_CAP_NV,+ pattern GL_PATH_JOIN_STYLE_NV,+ pattern GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV,+ pattern GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV,+ pattern GL_PATH_MITER_LIMIT_NV,+ pattern GL_PATH_MODELVIEW_MATRIX_NV,+ pattern GL_PATH_MODELVIEW_NV,+ pattern GL_PATH_MODELVIEW_STACK_DEPTH_NV,+ pattern GL_PATH_OBJECT_BOUNDING_BOX_NV,+ pattern GL_PATH_PROJECTION_MATRIX_NV,+ pattern GL_PATH_PROJECTION_NV,+ pattern GL_PATH_PROJECTION_STACK_DEPTH_NV,+ pattern GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV,+ pattern GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV,+ pattern GL_PATH_STENCIL_FUNC_NV,+ pattern GL_PATH_STENCIL_REF_NV,+ pattern GL_PATH_STENCIL_VALUE_MASK_NV,+ pattern GL_PATH_STROKE_BOUNDING_BOX_NV,+ pattern GL_PATH_STROKE_COVER_MODE_NV,+ pattern GL_PATH_STROKE_MASK_NV,+ pattern GL_PATH_STROKE_WIDTH_NV,+ pattern GL_PATH_TERMINAL_DASH_CAP_NV,+ pattern GL_PATH_TERMINAL_END_CAP_NV,+ pattern GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV,+ pattern GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV,+ pattern GL_QUADRATIC_CURVE_TO_NV,+ pattern GL_RECT_NV,+ pattern GL_RELATIVE_ARC_TO_NV,+ pattern GL_RELATIVE_CONIC_CURVE_TO_NV,+ pattern GL_RELATIVE_CUBIC_CURVE_TO_NV,+ pattern GL_RELATIVE_HORIZONTAL_LINE_TO_NV,+ pattern GL_RELATIVE_LARGE_CCW_ARC_TO_NV,+ pattern GL_RELATIVE_LARGE_CW_ARC_TO_NV,+ pattern GL_RELATIVE_LINE_TO_NV,+ pattern GL_RELATIVE_MOVE_TO_NV,+ pattern GL_RELATIVE_QUADRATIC_CURVE_TO_NV,+ pattern GL_RELATIVE_RECT_NV,+ pattern GL_RELATIVE_ROUNDED_RECT2_NV,+ pattern GL_RELATIVE_ROUNDED_RECT4_NV,+ pattern GL_RELATIVE_ROUNDED_RECT8_NV,+ pattern GL_RELATIVE_ROUNDED_RECT_NV,+ pattern GL_RELATIVE_SMALL_CCW_ARC_TO_NV,+ pattern GL_RELATIVE_SMALL_CW_ARC_TO_NV,+ pattern GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV,+ pattern GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV,+ pattern GL_RELATIVE_VERTICAL_LINE_TO_NV,+ pattern GL_RESTART_PATH_NV,+ pattern GL_ROUNDED_RECT2_NV,+ pattern GL_ROUNDED_RECT4_NV,+ pattern GL_ROUNDED_RECT8_NV,+ pattern GL_ROUNDED_RECT_NV,+ pattern GL_ROUND_NV,+ pattern GL_SKIP_MISSING_GLYPH_NV,+ pattern GL_SMALL_CCW_ARC_TO_NV,+ pattern GL_SMALL_CW_ARC_TO_NV,+ pattern GL_SMOOTH_CUBIC_CURVE_TO_NV,+ pattern GL_SMOOTH_QUADRATIC_CURVE_TO_NV,+ pattern GL_SQUARE_NV,+ pattern GL_STANDARD_FONT_FORMAT_NV,+ pattern GL_STANDARD_FONT_NAME_NV,+ pattern GL_SYSTEM_FONT_NAME_NV,+ pattern GL_TRANSLATE_2D_NV,+ pattern GL_TRANSLATE_3D_NV,+ pattern GL_TRANSLATE_X_NV,+ pattern GL_TRANSLATE_Y_NV,+ pattern GL_TRANSPOSE_AFFINE_2D_NV,+ pattern GL_TRANSPOSE_AFFINE_3D_NV,+ pattern GL_TRIANGULAR_NV,+ pattern GL_USE_MISSING_GLYPH_NV,+ pattern GL_UTF16_NV,+ pattern GL_UTF8_NV,+ pattern GL_VERTICAL_LINE_TO_NV,+ -- * Functions+ glCopyPathNV,+ glCoverFillPathInstancedNV,+ glCoverFillPathNV,+ glCoverStrokePathInstancedNV,+ glCoverStrokePathNV,+ glDeletePathsNV,+ glGenPathsNV,+ glGetPathCommandsNV,+ glGetPathCoordsNV,+ glGetPathDashArrayNV,+ glGetPathLengthNV,+ glGetPathMetricRangeNV,+ glGetPathMetricsNV,+ glGetPathParameterfvNV,+ glGetPathParameterivNV,+ glGetPathSpacingNV,+ glGetProgramResourcefvNV,+ glInterpolatePathsNV,+ glIsPathNV,+ glIsPointInFillPathNV,+ glIsPointInStrokePathNV,+ glMatrixFrustumEXT,+ glMatrixLoad3x2fNV,+ glMatrixLoad3x3fNV,+ glMatrixLoadIdentityEXT,+ glMatrixLoadTranspose3x3fNV,+ glMatrixLoadTransposedEXT,+ glMatrixLoadTransposefEXT,+ glMatrixLoaddEXT,+ glMatrixLoadfEXT,+ glMatrixMult3x2fNV,+ glMatrixMult3x3fNV,+ glMatrixMultTranspose3x3fNV,+ glMatrixMultTransposedEXT,+ glMatrixMultTransposefEXT,+ glMatrixMultdEXT,+ glMatrixMultfEXT,+ glMatrixOrthoEXT,+ glMatrixPopEXT,+ glMatrixPushEXT,+ glMatrixRotatedEXT,+ glMatrixRotatefEXT,+ glMatrixScaledEXT,+ glMatrixScalefEXT,+ glMatrixTranslatedEXT,+ glMatrixTranslatefEXT,+ glPathCommandsNV,+ glPathCoordsNV,+ glPathCoverDepthFuncNV,+ glPathDashArrayNV,+ glPathGlyphIndexArrayNV,+ glPathGlyphIndexRangeNV,+ glPathGlyphRangeNV,+ glPathGlyphsNV,+ glPathMemoryGlyphIndexArrayNV,+ glPathParameterfNV,+ glPathParameterfvNV,+ glPathParameteriNV,+ glPathParameterivNV,+ glPathStencilDepthOffsetNV,+ glPathStencilFuncNV,+ glPathStringNV,+ glPathSubCommandsNV,+ glPathSubCoordsNV,+ glPointAlongPathNV,+ glProgramPathFragmentInputGenNV,+ glStencilFillPathInstancedNV,+ glStencilFillPathNV,+ glStencilStrokePathInstancedNV,+ glStencilStrokePathNV,+ glStencilThenCoverFillPathInstancedNV,+ glStencilThenCoverFillPathNV,+ glStencilThenCoverStrokePathInstancedNV,+ glStencilThenCoverStrokePathNV,+ glTransformPathNV,+ glWeightPathsNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.PathRenderingSharedEdge+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.PathRenderingSharedEdge (+ -- * Extension Support+ glGetNVPathRenderingSharedEdge,+ gl_NV_path_rendering_shared_edge,+ -- * Enums+ pattern GL_SHARED_EDGE_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/PixelDataRange.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.PixelDataRange+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.PixelDataRange (+ -- * Extension Support+ glGetNVPixelDataRange,+ gl_NV_pixel_data_range,+ -- * Enums+ pattern GL_READ_PIXEL_DATA_RANGE_LENGTH_NV,+ pattern GL_READ_PIXEL_DATA_RANGE_NV,+ pattern GL_READ_PIXEL_DATA_RANGE_POINTER_NV,+ pattern GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV,+ pattern GL_WRITE_PIXEL_DATA_RANGE_NV,+ pattern GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV,+ -- * Functions+ glFlushPixelDataRangeNV,+ glPixelDataRangeNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/PointSprite.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.PointSprite+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.PointSprite (+ -- * Extension Support+ glGetNVPointSprite,+ gl_NV_point_sprite,+ -- * Enums+ pattern GL_COORD_REPLACE_NV,+ pattern GL_POINT_SPRITE_NV,+ pattern GL_POINT_SPRITE_R_MODE_NV,+ -- * Functions+ glPointParameteriNV,+ glPointParameterivNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/PresentVideo.hs view
@@ -0,0 +1,36 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.PresentVideo+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.PresentVideo (+ -- * Extension Support+ glGetNVPresentVideo,+ gl_NV_present_video,+ -- * Enums+ pattern GL_CURRENT_TIME_NV,+ pattern GL_FIELDS_NV,+ pattern GL_FRAME_NV,+ pattern GL_NUM_FILL_STREAMS_NV,+ pattern GL_PRESENT_DURATION_NV,+ pattern GL_PRESENT_TIME_NV,+ -- * Functions+ glGetVideoi64vNV,+ glGetVideoivNV,+ glGetVideoui64vNV,+ glGetVideouivNV,+ glPresentFrameDualFillNV,+ glPresentFrameKeyedNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/PrimitiveRestart.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.PrimitiveRestart+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.PrimitiveRestart (+ -- * Extension Support+ glGetNVPrimitiveRestart,+ gl_NV_primitive_restart,+ -- * Enums+ pattern GL_PRIMITIVE_RESTART_INDEX_NV,+ pattern GL_PRIMITIVE_RESTART_NV,+ -- * Functions+ glPrimitiveRestartIndexNV,+ glPrimitiveRestartNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/QueryResource.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.QueryResource+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.QueryResource (+ -- * Extension Support+ glGetNVQueryResource,+ gl_NV_query_resource,+ -- * Enums+ pattern GL_QUERY_RESOURCE_BUFFEROBJECT_NV,+ pattern GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV,+ pattern GL_QUERY_RESOURCE_RENDERBUFFER_NV,+ pattern GL_QUERY_RESOURCE_SYS_RESERVED_NV,+ pattern GL_QUERY_RESOURCE_TEXTURE_NV,+ pattern GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV,+ -- * Functions+ glQueryResourceNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/QueryResourceTag.hs view
@@ -0,0 +1,24 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.QueryResourceTag+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.QueryResourceTag (+ -- * Extension Support+ glGetNVQueryResourceTag,+ gl_NV_query_resource_tag,+ -- * Functions+ glDeleteQueryResourceTagNV,+ glGenQueryResourceTagNV,+ glQueryResourceTagNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/NV/RegisterCombiners.hs view
@@ -0,0 +1,93 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.RegisterCombiners+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.RegisterCombiners (+ -- * Extension Support+ glGetNVRegisterCombiners,+ gl_NV_register_combiners,+ -- * Enums+ pattern GL_BIAS_BY_NEGATIVE_ONE_HALF_NV,+ pattern GL_COLOR_SUM_CLAMP_NV,+ pattern GL_COMBINER0_NV,+ pattern GL_COMBINER1_NV,+ pattern GL_COMBINER2_NV,+ pattern GL_COMBINER3_NV,+ pattern GL_COMBINER4_NV,+ pattern GL_COMBINER5_NV,+ pattern GL_COMBINER6_NV,+ pattern GL_COMBINER7_NV,+ pattern GL_COMBINER_AB_DOT_PRODUCT_NV,+ pattern GL_COMBINER_AB_OUTPUT_NV,+ pattern GL_COMBINER_BIAS_NV,+ pattern GL_COMBINER_CD_DOT_PRODUCT_NV,+ pattern GL_COMBINER_CD_OUTPUT_NV,+ pattern GL_COMBINER_COMPONENT_USAGE_NV,+ pattern GL_COMBINER_INPUT_NV,+ pattern GL_COMBINER_MAPPING_NV,+ pattern GL_COMBINER_MUX_SUM_NV,+ pattern GL_COMBINER_SCALE_NV,+ pattern GL_COMBINER_SUM_OUTPUT_NV,+ pattern GL_CONSTANT_COLOR0_NV,+ pattern GL_CONSTANT_COLOR1_NV,+ pattern GL_DISCARD_NV,+ pattern GL_EXPAND_NEGATE_NV,+ pattern GL_EXPAND_NORMAL_NV,+ pattern GL_E_TIMES_F_NV,+ pattern GL_FOG,+ pattern GL_HALF_BIAS_NEGATE_NV,+ pattern GL_HALF_BIAS_NORMAL_NV,+ pattern GL_MAX_GENERAL_COMBINERS_NV,+ pattern GL_NONE,+ pattern GL_NUM_GENERAL_COMBINERS_NV,+ pattern GL_PRIMARY_COLOR_NV,+ pattern GL_REGISTER_COMBINERS_NV,+ pattern GL_SCALE_BY_FOUR_NV,+ pattern GL_SCALE_BY_ONE_HALF_NV,+ pattern GL_SCALE_BY_TWO_NV,+ pattern GL_SECONDARY_COLOR_NV,+ pattern GL_SIGNED_IDENTITY_NV,+ pattern GL_SIGNED_NEGATE_NV,+ pattern GL_SPARE0_NV,+ pattern GL_SPARE0_PLUS_SECONDARY_COLOR_NV,+ pattern GL_SPARE1_NV,+ pattern GL_TEXTURE0_ARB,+ pattern GL_TEXTURE1_ARB,+ pattern GL_UNSIGNED_IDENTITY_NV,+ pattern GL_UNSIGNED_INVERT_NV,+ pattern GL_VARIABLE_A_NV,+ pattern GL_VARIABLE_B_NV,+ pattern GL_VARIABLE_C_NV,+ pattern GL_VARIABLE_D_NV,+ pattern GL_VARIABLE_E_NV,+ pattern GL_VARIABLE_F_NV,+ pattern GL_VARIABLE_G_NV,+ pattern GL_ZERO,+ -- * Functions+ glCombinerInputNV,+ glCombinerOutputNV,+ glCombinerParameterfNV,+ glCombinerParameterfvNV,+ glCombinerParameteriNV,+ glCombinerParameterivNV,+ glFinalCombinerInputNV,+ glGetCombinerInputParameterfvNV,+ glGetCombinerInputParameterivNV,+ glGetCombinerOutputParameterfvNV,+ glGetCombinerOutputParameterivNV,+ glGetFinalCombinerInputParameterfvNV,+ glGetFinalCombinerInputParameterivNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/RegisterCombiners2.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.RegisterCombiners2+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.RegisterCombiners2 (+ -- * Extension Support+ glGetNVRegisterCombiners2,+ gl_NV_register_combiners2,+ -- * Enums+ pattern GL_PER_STAGE_CONSTANTS_NV,+ -- * Functions+ glCombinerStageParameterfvNV,+ glGetCombinerStageParameterfvNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/RepresentativeFragmentTest.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.RepresentativeFragmentTest+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.RepresentativeFragmentTest (+ -- * Extension Support+ glGetNVRepresentativeFragmentTest,+ gl_NV_representative_fragment_test,+ -- * Enums+ pattern GL_REPRESENTATIVE_FRAGMENT_TEST_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/RobustnessVideoMemoryPurge.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.RobustnessVideoMemoryPurge+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.RobustnessVideoMemoryPurge (+ -- * Extension Support+ glGetNVRobustnessVideoMemoryPurge,+ gl_NV_robustness_video_memory_purge,+ -- * Enums+ pattern GL_PURGED_CONTEXT_RESET_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/SampleLocations.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.SampleLocations+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.SampleLocations (+ -- * Extension Support+ glGetNVSampleLocations,+ gl_NV_sample_locations,+ -- * Enums+ pattern GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV,+ pattern GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV,+ pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_NV,+ pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV,+ pattern GL_SAMPLE_LOCATION_NV,+ pattern GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV,+ pattern GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV,+ pattern GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV,+ -- * Functions+ glFramebufferSampleLocationsfvNV,+ glNamedFramebufferSampleLocationsfvNV,+ glResolveDepthValuesNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/ScissorExclusive.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ScissorExclusive+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ScissorExclusive (+ -- * Extension Support+ glGetNVScissorExclusive,+ gl_NV_scissor_exclusive,+ -- * Enums+ pattern GL_SCISSOR_BOX_EXCLUSIVE_NV,+ pattern GL_SCISSOR_TEST_EXCLUSIVE_NV,+ -- * Functions+ glScissorExclusiveArrayvNV,+ glScissorExclusiveNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/ShaderBufferLoad.hs view
@@ -0,0 +1,41 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ShaderBufferLoad+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ShaderBufferLoad (+ -- * Extension Support+ glGetNVShaderBufferLoad,+ gl_NV_shader_buffer_load,+ -- * Enums+ pattern GL_BUFFER_GPU_ADDRESS_NV,+ pattern GL_GPU_ADDRESS_NV,+ pattern GL_MAX_SHADER_BUFFER_ADDRESS_NV,+ -- * Functions+ glGetBufferParameterui64vNV,+ glGetIntegerui64vNV,+ glGetNamedBufferParameterui64vNV,+ glGetUniformui64vNV,+ glIsBufferResidentNV,+ glIsNamedBufferResidentNV,+ glMakeBufferNonResidentNV,+ glMakeBufferResidentNV,+ glMakeNamedBufferNonResidentNV,+ glMakeNamedBufferResidentNV,+ glProgramUniformui64NV,+ glProgramUniformui64vNV,+ glUniformui64NV,+ glUniformui64vNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/ShaderBufferStore.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ShaderBufferStore+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ShaderBufferStore (+ -- * Extension Support+ glGetNVShaderBufferStore,+ gl_NV_shader_buffer_store,+ -- * Enums+ pattern GL_READ_WRITE,+ pattern GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV,+ pattern GL_WRITE_ONLY+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/ShaderSubgroupPartitioned.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ShaderSubgroupPartitioned+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ShaderSubgroupPartitioned (+ -- * Extension Support+ glGetNVShaderSubgroupPartitioned,+ gl_NV_shader_subgroup_partitioned,+ -- * Enums+ pattern GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/ShaderThreadGroup.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ShaderThreadGroup+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ShaderThreadGroup (+ -- * Extension Support+ glGetNVShaderThreadGroup,+ gl_NV_shader_thread_group,+ -- * Enums+ pattern GL_SM_COUNT_NV,+ pattern GL_WARPS_PER_SM_NV,+ pattern GL_WARP_SIZE_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/ShadingRateImage.hs view
@@ -0,0 +1,52 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ShadingRateImage+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ShadingRateImage (+ -- * Extension Support+ glGetNVShadingRateImage,+ gl_NV_shading_rate_image,+ -- * Enums+ pattern GL_MAX_COARSE_FRAGMENT_SAMPLES_NV,+ pattern GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV,+ pattern GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV,+ pattern GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV,+ pattern GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV,+ pattern GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV,+ pattern GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV,+ pattern GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV,+ pattern GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV,+ pattern GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV,+ pattern GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV,+ pattern GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV,+ pattern GL_SHADING_RATE_IMAGE_BINDING_NV,+ pattern GL_SHADING_RATE_IMAGE_NV,+ pattern GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV,+ pattern GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV,+ pattern GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV,+ pattern GL_SHADING_RATE_NO_INVOCATIONS_NV,+ pattern GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV,+ pattern GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV,+ pattern GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV,+ -- * Functions+ glBindShadingRateImageNV,+ glGetShadingRateImagePaletteNV,+ glGetShadingRateSampleLocationivNV,+ glShadingRateImageBarrierNV,+ glShadingRateImagePaletteNV,+ glShadingRateSampleOrderCustomNV,+ glShadingRateSampleOrderNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/TessellationProgram5.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TessellationProgram5+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TessellationProgram5 (+ -- * Extension Support+ glGetNVTessellationProgram5,+ gl_NV_tessellation_program5,+ -- * Enums+ pattern GL_MAX_PROGRAM_PATCH_ATTRIBS_NV,+ pattern GL_TESS_CONTROL_PROGRAM_NV,+ pattern GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,+ pattern GL_TESS_EVALUATION_PROGRAM_NV,+ pattern GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/TexgenEmboss.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TexgenEmboss+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TexgenEmboss (+ -- * Extension Support+ glGetNVTexgenEmboss,+ gl_NV_texgen_emboss,+ -- * Enums+ pattern GL_EMBOSS_CONSTANT_NV,+ pattern GL_EMBOSS_LIGHT_NV,+ pattern GL_EMBOSS_MAP_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/TexgenReflection.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TexgenReflection+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TexgenReflection (+ -- * Extension Support+ glGetNVTexgenReflection,+ gl_NV_texgen_reflection,+ -- * Enums+ pattern GL_NORMAL_MAP_NV,+ pattern GL_REFLECTION_MAP_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/TextureBarrier.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TextureBarrier+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TextureBarrier (+ -- * Extension Support+ glGetNVTextureBarrier,+ gl_NV_texture_barrier,+ -- * Functions+ glTextureBarrierNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/NV/TextureEnvCombine4.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TextureEnvCombine4+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TextureEnvCombine4 (+ -- * Extension Support+ glGetNVTextureEnvCombine4,+ gl_NV_texture_env_combine4,+ -- * Enums+ pattern GL_COMBINE4_NV,+ pattern GL_OPERAND3_ALPHA_NV,+ pattern GL_OPERAND3_RGB_NV,+ pattern GL_SOURCE3_ALPHA_NV,+ pattern GL_SOURCE3_RGB_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/TextureExpandNormal.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TextureExpandNormal+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TextureExpandNormal (+ -- * Extension Support+ glGetNVTextureExpandNormal,+ gl_NV_texture_expand_normal,+ -- * Enums+ pattern GL_TEXTURE_UNSIGNED_REMAP_MODE_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/TextureMultisample.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TextureMultisample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TextureMultisample (+ -- * Extension Support+ glGetNVTextureMultisample,+ gl_NV_texture_multisample,+ -- * Enums+ pattern GL_TEXTURE_COLOR_SAMPLES_NV,+ pattern GL_TEXTURE_COVERAGE_SAMPLES_NV,+ -- * Functions+ glTexImage2DMultisampleCoverageNV,+ glTexImage3DMultisampleCoverageNV,+ glTextureImage2DMultisampleCoverageNV,+ glTextureImage2DMultisampleNV,+ glTextureImage3DMultisampleCoverageNV,+ glTextureImage3DMultisampleNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/TextureRectangle.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TextureRectangle+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TextureRectangle (+ -- * Extension Support+ glGetNVTextureRectangle,+ gl_NV_texture_rectangle,+ -- * Enums+ pattern GL_MAX_RECTANGLE_TEXTURE_SIZE_NV,+ pattern GL_PROXY_TEXTURE_RECTANGLE_NV,+ pattern GL_TEXTURE_BINDING_RECTANGLE_NV,+ pattern GL_TEXTURE_RECTANGLE_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/TextureShader.hs view
@@ -0,0 +1,95 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TextureShader+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TextureShader (+ -- * Extension Support+ glGetNVTextureShader,+ gl_NV_texture_shader,+ -- * Enums+ pattern GL_CONST_EYE_NV,+ pattern GL_CULL_FRAGMENT_NV,+ pattern GL_CULL_MODES_NV,+ pattern GL_DEPENDENT_AR_TEXTURE_2D_NV,+ pattern GL_DEPENDENT_GB_TEXTURE_2D_NV,+ pattern GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV,+ pattern GL_DOT_PRODUCT_DEPTH_REPLACE_NV,+ pattern GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV,+ pattern GL_DOT_PRODUCT_NV,+ pattern GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV,+ pattern GL_DOT_PRODUCT_TEXTURE_2D_NV,+ pattern GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV,+ pattern GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV,+ pattern GL_DSDT8_MAG8_INTENSITY8_NV,+ pattern GL_DSDT8_MAG8_NV,+ pattern GL_DSDT8_NV,+ pattern GL_DSDT_MAG_INTENSITY_NV,+ pattern GL_DSDT_MAG_NV,+ pattern GL_DSDT_MAG_VIB_NV,+ pattern GL_DSDT_NV,+ pattern GL_DS_BIAS_NV,+ pattern GL_DS_SCALE_NV,+ pattern GL_DT_BIAS_NV,+ pattern GL_DT_SCALE_NV,+ pattern GL_HILO16_NV,+ pattern GL_HILO_NV,+ pattern GL_HI_BIAS_NV,+ pattern GL_HI_SCALE_NV,+ pattern GL_LO_BIAS_NV,+ pattern GL_LO_SCALE_NV,+ pattern GL_MAGNITUDE_BIAS_NV,+ pattern GL_MAGNITUDE_SCALE_NV,+ pattern GL_OFFSET_TEXTURE_2D_BIAS_NV,+ pattern GL_OFFSET_TEXTURE_2D_MATRIX_NV,+ pattern GL_OFFSET_TEXTURE_2D_NV,+ pattern GL_OFFSET_TEXTURE_2D_SCALE_NV,+ pattern GL_OFFSET_TEXTURE_BIAS_NV,+ pattern GL_OFFSET_TEXTURE_MATRIX_NV,+ pattern GL_OFFSET_TEXTURE_RECTANGLE_NV,+ pattern GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV,+ pattern GL_OFFSET_TEXTURE_SCALE_NV,+ pattern GL_PASS_THROUGH_NV,+ pattern GL_PREVIOUS_TEXTURE_INPUT_NV,+ pattern GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV,+ pattern GL_SHADER_CONSISTENT_NV,+ pattern GL_SHADER_OPERATION_NV,+ pattern GL_SIGNED_ALPHA8_NV,+ pattern GL_SIGNED_ALPHA_NV,+ pattern GL_SIGNED_HILO16_NV,+ pattern GL_SIGNED_HILO_NV,+ pattern GL_SIGNED_INTENSITY8_NV,+ pattern GL_SIGNED_INTENSITY_NV,+ pattern GL_SIGNED_LUMINANCE8_ALPHA8_NV,+ pattern GL_SIGNED_LUMINANCE8_NV,+ pattern GL_SIGNED_LUMINANCE_ALPHA_NV,+ pattern GL_SIGNED_LUMINANCE_NV,+ pattern GL_SIGNED_RGB8_NV,+ pattern GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV,+ pattern GL_SIGNED_RGBA8_NV,+ pattern GL_SIGNED_RGBA_NV,+ pattern GL_SIGNED_RGB_NV,+ pattern GL_SIGNED_RGB_UNSIGNED_ALPHA_NV,+ pattern GL_TEXTURE_BORDER_VALUES_NV,+ pattern GL_TEXTURE_DS_SIZE_NV,+ pattern GL_TEXTURE_DT_SIZE_NV,+ pattern GL_TEXTURE_HI_SIZE_NV,+ pattern GL_TEXTURE_LO_SIZE_NV,+ pattern GL_TEXTURE_MAG_SIZE_NV,+ pattern GL_TEXTURE_SHADER_NV,+ pattern GL_UNSIGNED_INT_8_8_S8_S8_REV_NV,+ pattern GL_UNSIGNED_INT_S8_S8_8_8_NV,+ pattern GL_VIBRANCE_BIAS_NV,+ pattern GL_VIBRANCE_SCALE_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/TextureShader2.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TextureShader2+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TextureShader2 (+ -- * Extension Support+ glGetNVTextureShader2,+ gl_NV_texture_shader2,+ -- * Enums+ pattern GL_DOT_PRODUCT_TEXTURE_3D_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/TextureShader3.hs view
@@ -0,0 +1,39 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TextureShader3+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TextureShader3 (+ -- * Extension Support+ glGetNVTextureShader3,+ gl_NV_texture_shader3,+ -- * Enums+ pattern GL_DEPENDENT_HILO_TEXTURE_2D_NV,+ pattern GL_DEPENDENT_RGB_TEXTURE_3D_NV,+ pattern GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV,+ pattern GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV,+ pattern GL_DOT_PRODUCT_PASS_THROUGH_NV,+ pattern GL_DOT_PRODUCT_TEXTURE_1D_NV,+ pattern GL_FORCE_BLUE_TO_ONE_NV,+ pattern GL_HILO8_NV,+ pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV,+ pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV,+ pattern GL_OFFSET_HILO_TEXTURE_2D_NV,+ pattern GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV,+ pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV,+ pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV,+ pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV,+ pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV,+ pattern GL_SIGNED_HILO8_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/TransformFeedback.hs view
@@ -0,0 +1,67 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TransformFeedback+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TransformFeedback (+ -- * Extension Support+ glGetNVTransformFeedback,+ gl_NV_transform_feedback,+ -- * Enums+ pattern GL_ACTIVE_VARYINGS_NV,+ pattern GL_ACTIVE_VARYING_MAX_LENGTH_NV,+ pattern GL_BACK_PRIMARY_COLOR_NV,+ pattern GL_BACK_SECONDARY_COLOR_NV,+ pattern GL_CLIP_DISTANCE_NV,+ pattern GL_GENERIC_ATTRIB_NV,+ pattern GL_INTERLEAVED_ATTRIBS_NV,+ pattern GL_LAYER_NV,+ pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV,+ pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV,+ pattern GL_NEXT_BUFFER_NV,+ pattern GL_PRIMITIVES_GENERATED_NV,+ pattern GL_PRIMITIVE_ID_NV,+ pattern GL_RASTERIZER_DISCARD_NV,+ pattern GL_SEPARATE_ATTRIBS_NV,+ pattern GL_SKIP_COMPONENTS1_NV,+ pattern GL_SKIP_COMPONENTS2_NV,+ pattern GL_SKIP_COMPONENTS3_NV,+ pattern GL_SKIP_COMPONENTS4_NV,+ pattern GL_TEXTURE_COORD_NV,+ pattern GL_TRANSFORM_FEEDBACK_ATTRIBS_NV,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_NV,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_START_NV,+ pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV,+ pattern GL_TRANSFORM_FEEDBACK_RECORD_NV,+ pattern GL_TRANSFORM_FEEDBACK_VARYINGS_NV,+ pattern GL_VERTEX_ID_NV,+ -- * Functions+ glActiveVaryingNV,+ glBeginTransformFeedbackNV,+ glBindBufferBaseNV,+ glBindBufferOffsetNV,+ glBindBufferRangeNV,+ glEndTransformFeedbackNV,+ glGetActiveVaryingNV,+ glGetTransformFeedbackVaryingNV,+ glGetVaryingLocationNV,+ glTransformFeedbackAttribsNV,+ glTransformFeedbackStreamAttribsNV,+ glTransformFeedbackVaryingsNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/TransformFeedback2.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.TransformFeedback2+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.TransformFeedback2 (+ -- * Extension Support+ glGetNVTransformFeedback2,+ gl_NV_transform_feedback2,+ -- * Enums+ pattern GL_TRANSFORM_FEEDBACK_BINDING_NV,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV,+ pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV,+ pattern GL_TRANSFORM_FEEDBACK_NV,+ -- * Functions+ glBindTransformFeedbackNV,+ glDeleteTransformFeedbacksNV,+ glDrawTransformFeedbackNV,+ glGenTransformFeedbacksNV,+ glIsTransformFeedbackNV,+ glPauseTransformFeedbackNV,+ glResumeTransformFeedbackNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/UniformBufferUnifiedMemory.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.UniformBufferUnifiedMemory+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.UniformBufferUnifiedMemory (+ -- * Extension Support+ glGetNVUniformBufferUnifiedMemory,+ gl_NV_uniform_buffer_unified_memory,+ -- * Enums+ pattern GL_UNIFORM_BUFFER_ADDRESS_NV,+ pattern GL_UNIFORM_BUFFER_LENGTH_NV,+ pattern GL_UNIFORM_BUFFER_UNIFIED_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/VDPAUInterop.hs view
@@ -0,0 +1,38 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.VDPAUInterop+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.VDPAUInterop (+ -- * Extension Support+ glGetNVVDPAUInterop,+ gl_NV_vdpau_interop,+ -- * Enums+ pattern GL_SURFACE_MAPPED_NV,+ pattern GL_SURFACE_REGISTERED_NV,+ pattern GL_SURFACE_STATE_NV,+ pattern GL_WRITE_DISCARD_NV,+ -- * Functions+ glVDPAUFiniNV,+ glVDPAUGetSurfaceivNV,+ glVDPAUInitNV,+ glVDPAUIsSurfaceNV,+ glVDPAUMapSurfacesNV,+ glVDPAURegisterOutputSurfaceNV,+ glVDPAURegisterVideoSurfaceNV,+ glVDPAUSurfaceAccessNV,+ glVDPAUUnmapSurfacesNV,+ glVDPAUUnregisterSurfaceNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/VDPAUInterop2.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.VDPAUInterop2+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.VDPAUInterop2 (+ -- * Extension Support+ glGetNVVDPAUInterop2,+ gl_NV_vdpau_interop2,+ -- * Functions+ glVDPAURegisterVideoSurfaceWithPictureStructureNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/NV/VertexArrayRange.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.VertexArrayRange+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.VertexArrayRange (+ -- * Extension Support+ glGetNVVertexArrayRange,+ gl_NV_vertex_array_range,+ -- * Enums+ pattern GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV,+ pattern GL_VERTEX_ARRAY_RANGE_LENGTH_NV,+ pattern GL_VERTEX_ARRAY_RANGE_NV,+ pattern GL_VERTEX_ARRAY_RANGE_POINTER_NV,+ pattern GL_VERTEX_ARRAY_RANGE_VALID_NV,+ -- * Functions+ glFlushVertexArrayRangeNV,+ glVertexArrayRangeNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/VertexArrayRange2.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.VertexArrayRange2+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.VertexArrayRange2 (+ -- * Extension Support+ glGetNVVertexArrayRange2,+ gl_NV_vertex_array_range2,+ -- * Enums+ pattern GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/VertexAttribInteger64Bit.hs view
@@ -0,0 +1,45 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.VertexAttribInteger64Bit+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.VertexAttribInteger64Bit (+ -- * Extension Support+ glGetNVVertexAttribInteger64Bit,+ gl_NV_vertex_attrib_integer_64bit,+ -- * Enums+ pattern GL_INT64_NV,+ pattern GL_UNSIGNED_INT64_NV,+ -- * Functions+ glGetVertexAttribLi64vNV,+ glGetVertexAttribLui64vNV,+ glVertexAttribL1i64NV,+ glVertexAttribL1i64vNV,+ glVertexAttribL1ui64NV,+ glVertexAttribL1ui64vNV,+ glVertexAttribL2i64NV,+ glVertexAttribL2i64vNV,+ glVertexAttribL2ui64NV,+ glVertexAttribL2ui64vNV,+ glVertexAttribL3i64NV,+ glVertexAttribL3i64vNV,+ glVertexAttribL3ui64NV,+ glVertexAttribL3ui64vNV,+ glVertexAttribL4i64NV,+ glVertexAttribL4i64vNV,+ glVertexAttribL4ui64NV,+ glVertexAttribL4ui64vNV,+ glVertexAttribLFormatNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/VertexBufferUnifiedMemory.hs view
@@ -0,0 +1,61 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.VertexBufferUnifiedMemory+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.VertexBufferUnifiedMemory (+ -- * Extension Support+ glGetNVVertexBufferUnifiedMemory,+ gl_NV_vertex_buffer_unified_memory,+ -- * Enums+ pattern GL_COLOR_ARRAY_ADDRESS_NV,+ pattern GL_COLOR_ARRAY_LENGTH_NV,+ pattern GL_DRAW_INDIRECT_ADDRESS_NV,+ pattern GL_DRAW_INDIRECT_LENGTH_NV,+ pattern GL_DRAW_INDIRECT_UNIFIED_NV,+ pattern GL_EDGE_FLAG_ARRAY_ADDRESS_NV,+ pattern GL_EDGE_FLAG_ARRAY_LENGTH_NV,+ pattern GL_ELEMENT_ARRAY_ADDRESS_NV,+ pattern GL_ELEMENT_ARRAY_LENGTH_NV,+ pattern GL_ELEMENT_ARRAY_UNIFIED_NV,+ pattern GL_FOG_COORD_ARRAY_ADDRESS_NV,+ pattern GL_FOG_COORD_ARRAY_LENGTH_NV,+ pattern GL_INDEX_ARRAY_ADDRESS_NV,+ pattern GL_INDEX_ARRAY_LENGTH_NV,+ pattern GL_NORMAL_ARRAY_ADDRESS_NV,+ pattern GL_NORMAL_ARRAY_LENGTH_NV,+ pattern GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV,+ pattern GL_SECONDARY_COLOR_ARRAY_LENGTH_NV,+ pattern GL_TEXTURE_COORD_ARRAY_ADDRESS_NV,+ pattern GL_TEXTURE_COORD_ARRAY_LENGTH_NV,+ pattern GL_VERTEX_ARRAY_ADDRESS_NV,+ pattern GL_VERTEX_ARRAY_LENGTH_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV,+ -- * Functions+ glBufferAddressRangeNV,+ glColorFormatNV,+ glEdgeFlagFormatNV,+ glFogCoordFormatNV,+ glGetIntegerui64i_vNV,+ glIndexFormatNV,+ glNormalFormatNV,+ glSecondaryColorFormatNV,+ glTexCoordFormatNV,+ glVertexAttribFormatNV,+ glVertexAttribIFormatNV,+ glVertexFormatNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/VertexProgram.hs view
@@ -0,0 +1,171 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.VertexProgram+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.VertexProgram (+ -- * Extension Support+ glGetNVVertexProgram,+ gl_NV_vertex_program,+ -- * Enums+ pattern GL_ATTRIB_ARRAY_POINTER_NV,+ pattern GL_ATTRIB_ARRAY_SIZE_NV,+ pattern GL_ATTRIB_ARRAY_STRIDE_NV,+ pattern GL_ATTRIB_ARRAY_TYPE_NV,+ pattern GL_CURRENT_ATTRIB_NV,+ pattern GL_CURRENT_MATRIX_NV,+ pattern GL_CURRENT_MATRIX_STACK_DEPTH_NV,+ pattern GL_IDENTITY_NV,+ pattern GL_INVERSE_NV,+ pattern GL_INVERSE_TRANSPOSE_NV,+ pattern GL_MAP1_VERTEX_ATTRIB0_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB10_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB11_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB12_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB13_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB14_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB15_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB1_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB2_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB3_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB4_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB5_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB6_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB7_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB8_4_NV,+ pattern GL_MAP1_VERTEX_ATTRIB9_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB0_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB10_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB11_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB12_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB13_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB14_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB15_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB1_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB2_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB3_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB4_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB5_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB6_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB7_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB8_4_NV,+ pattern GL_MAP2_VERTEX_ATTRIB9_4_NV,+ pattern GL_MATRIX0_NV,+ pattern GL_MATRIX1_NV,+ pattern GL_MATRIX2_NV,+ pattern GL_MATRIX3_NV,+ pattern GL_MATRIX4_NV,+ pattern GL_MATRIX5_NV,+ pattern GL_MATRIX6_NV,+ pattern GL_MATRIX7_NV,+ pattern GL_MAX_TRACK_MATRICES_NV,+ pattern GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV,+ pattern GL_MODELVIEW_PROJECTION_NV,+ pattern GL_PROGRAM_ERROR_POSITION_NV,+ pattern GL_PROGRAM_LENGTH_NV,+ pattern GL_PROGRAM_PARAMETER_NV,+ pattern GL_PROGRAM_RESIDENT_NV,+ pattern GL_PROGRAM_STRING_NV,+ pattern GL_PROGRAM_TARGET_NV,+ pattern GL_TRACK_MATRIX_NV,+ pattern GL_TRACK_MATRIX_TRANSFORM_NV,+ pattern GL_TRANSPOSE_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY0_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY10_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY11_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY12_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY13_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY14_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY15_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY1_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY2_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY3_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY4_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY5_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY6_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY7_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY8_NV,+ pattern GL_VERTEX_ATTRIB_ARRAY9_NV,+ pattern GL_VERTEX_PROGRAM_BINDING_NV,+ pattern GL_VERTEX_PROGRAM_NV,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE_NV,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE_NV,+ pattern GL_VERTEX_STATE_PROGRAM_NV,+ -- * Functions+ glAreProgramsResidentNV,+ glBindProgramNV,+ glDeleteProgramsNV,+ glExecuteProgramNV,+ glGenProgramsNV,+ glGetProgramParameterdvNV,+ glGetProgramParameterfvNV,+ glGetProgramStringNV,+ glGetProgramivNV,+ glGetTrackMatrixivNV,+ glGetVertexAttribPointervNV,+ glGetVertexAttribdvNV,+ glGetVertexAttribfvNV,+ glGetVertexAttribivNV,+ glIsProgramNV,+ glLoadProgramNV,+ glProgramParameter4dNV,+ glProgramParameter4dvNV,+ glProgramParameter4fNV,+ glProgramParameter4fvNV,+ glProgramParameters4dvNV,+ glProgramParameters4fvNV,+ glRequestResidentProgramsNV,+ glTrackMatrixNV,+ glVertexAttrib1dNV,+ glVertexAttrib1dvNV,+ glVertexAttrib1fNV,+ glVertexAttrib1fvNV,+ glVertexAttrib1sNV,+ glVertexAttrib1svNV,+ glVertexAttrib2dNV,+ glVertexAttrib2dvNV,+ glVertexAttrib2fNV,+ glVertexAttrib2fvNV,+ glVertexAttrib2sNV,+ glVertexAttrib2svNV,+ glVertexAttrib3dNV,+ glVertexAttrib3dvNV,+ glVertexAttrib3fNV,+ glVertexAttrib3fvNV,+ glVertexAttrib3sNV,+ glVertexAttrib3svNV,+ glVertexAttrib4dNV,+ glVertexAttrib4dvNV,+ glVertexAttrib4fNV,+ glVertexAttrib4fvNV,+ glVertexAttrib4sNV,+ glVertexAttrib4svNV,+ glVertexAttrib4ubNV,+ glVertexAttrib4ubvNV,+ glVertexAttribPointerNV,+ glVertexAttribs1dvNV,+ glVertexAttribs1fvNV,+ glVertexAttribs1svNV,+ glVertexAttribs2dvNV,+ glVertexAttribs2fvNV,+ glVertexAttribs2svNV,+ glVertexAttribs3dvNV,+ glVertexAttribs3fvNV,+ glVertexAttribs3svNV,+ glVertexAttribs4dvNV,+ glVertexAttribs4fvNV,+ glVertexAttribs4svNV,+ glVertexAttribs4ubvNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/VertexProgram2Option.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.VertexProgram2Option+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.VertexProgram2Option (+ -- * Extension Support+ glGetNVVertexProgram2Option,+ gl_NV_vertex_program2_option,+ -- * Enums+ pattern GL_MAX_PROGRAM_CALL_DEPTH_NV,+ pattern GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/VertexProgram3.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.VertexProgram3+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.VertexProgram3 (+ -- * Extension Support+ glGetNVVertexProgram3,+ gl_NV_vertex_program3,+ -- * Enums+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NV/VertexProgram4.hs view
@@ -0,0 +1,48 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.VertexProgram4+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.VertexProgram4 (+ -- * Extension Support+ glGetNVVertexProgram4,+ gl_NV_vertex_program4,+ -- * Enums+ pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV,+ -- * Functions+ glGetVertexAttribIivEXT,+ glGetVertexAttribIuivEXT,+ glVertexAttribI1iEXT,+ glVertexAttribI1ivEXT,+ glVertexAttribI1uiEXT,+ glVertexAttribI1uivEXT,+ glVertexAttribI2iEXT,+ glVertexAttribI2ivEXT,+ glVertexAttribI2uiEXT,+ glVertexAttribI2uivEXT,+ glVertexAttribI3iEXT,+ glVertexAttribI3ivEXT,+ glVertexAttribI3uiEXT,+ glVertexAttribI3uivEXT,+ glVertexAttribI4bvEXT,+ glVertexAttribI4iEXT,+ glVertexAttribI4ivEXT,+ glVertexAttribI4svEXT,+ glVertexAttribI4ubvEXT,+ glVertexAttribI4uiEXT,+ glVertexAttribI4uivEXT,+ glVertexAttribI4usvEXT,+ glVertexAttribIPointerEXT+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/VideoCapture.hs view
@@ -0,0 +1,65 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.VideoCapture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.VideoCapture (+ -- * Extension Support+ glGetNVVideoCapture,+ gl_NV_video_capture,+ -- * Enums+ pattern GL_FAILURE_NV,+ pattern GL_FIELD_LOWER_NV,+ pattern GL_FIELD_UPPER_NV,+ pattern GL_LAST_VIDEO_CAPTURE_STATUS_NV,+ pattern GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV,+ pattern GL_NUM_VIDEO_CAPTURE_STREAMS_NV,+ pattern GL_PARTIAL_SUCCESS_NV,+ pattern GL_SUCCESS_NV,+ pattern GL_VIDEO_BUFFER_BINDING_NV,+ pattern GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV,+ pattern GL_VIDEO_BUFFER_NV,+ pattern GL_VIDEO_BUFFER_PITCH_NV,+ pattern GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV,+ pattern GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV,+ pattern GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV,+ pattern GL_VIDEO_CAPTURE_FRAME_WIDTH_NV,+ pattern GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV,+ pattern GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV,+ pattern GL_VIDEO_COLOR_CONVERSION_MATRIX_NV,+ pattern GL_VIDEO_COLOR_CONVERSION_MAX_NV,+ pattern GL_VIDEO_COLOR_CONVERSION_MIN_NV,+ pattern GL_VIDEO_COLOR_CONVERSION_OFFSET_NV,+ pattern GL_YCBAYCR8A_4224_NV,+ pattern GL_YCBYCR8_422_NV,+ pattern GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV,+ pattern GL_Z4Y12Z4CB12Z4CR12_444_NV,+ pattern GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV,+ pattern GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV,+ pattern GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV,+ -- * Functions+ glBeginVideoCaptureNV,+ glBindVideoCaptureStreamBufferNV,+ glBindVideoCaptureStreamTextureNV,+ glEndVideoCaptureNV,+ glGetVideoCaptureStreamdvNV,+ glGetVideoCaptureStreamfvNV,+ glGetVideoCaptureStreamivNV,+ glGetVideoCaptureivNV,+ glVideoCaptureNV,+ glVideoCaptureStreamParameterdvNV,+ glVideoCaptureStreamParameterfvNV,+ glVideoCaptureStreamParameterivNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NV/ViewportSwizzle.hs view
@@ -0,0 +1,37 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NV.ViewportSwizzle+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NV.ViewportSwizzle (+ -- * Extension Support+ glGetNVViewportSwizzle,+ gl_NV_viewport_swizzle,+ -- * Enums+ pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV,+ pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV,+ pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV,+ pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV,+ pattern GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV,+ pattern GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV,+ pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV,+ pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV,+ pattern GL_VIEWPORT_SWIZZLE_W_NV,+ pattern GL_VIEWPORT_SWIZZLE_X_NV,+ pattern GL_VIEWPORT_SWIZZLE_Y_NV,+ pattern GL_VIEWPORT_SWIZZLE_Z_NV,+ -- * Functions+ glViewportSwizzleNV+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NVX.hs view
@@ -0,0 +1,27 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NVX+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing NVX extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.NVX (+ module Graphics.GL.NVX.ConditionalRender,+ module Graphics.GL.NVX.GPUMemoryInfo,+ module Graphics.GL.NVX.GPUMulticast2,+ module Graphics.GL.NVX.LinkedGPUMulticast,+ module Graphics.GL.NVX.ProgressFence+) where++import Graphics.GL.NVX.ConditionalRender+import Graphics.GL.NVX.GPUMemoryInfo+import Graphics.GL.NVX.GPUMulticast2+import Graphics.GL.NVX.LinkedGPUMulticast+import Graphics.GL.NVX.ProgressFence
+ src/Graphics/GL/NVX/ConditionalRender.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NVX.ConditionalRender+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NVX.ConditionalRender (+ -- * Extension Support+ glGetNVXConditionalRender,+ gl_NVX_conditional_render,+ -- * Functions+ glBeginConditionalRenderNVX,+ glEndConditionalRenderNVX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/NVX/GPUMemoryInfo.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NVX.GPUMemoryInfo+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NVX.GPUMemoryInfo (+ -- * Extension Support+ glGetNVXGPUMemoryInfo,+ gl_NVX_gpu_memory_info,+ -- * Enums+ pattern GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX,+ pattern GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX,+ pattern GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX,+ pattern GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX,+ pattern GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/NVX/GPUMulticast2.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NVX.GPUMulticast2+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NVX.GPUMulticast2 (+ -- * Extension Support+ glGetNVXGPUMulticast2,+ gl_NVX_gpu_multicast2,+ -- * Enums+ pattern GL_UPLOAD_GPU_MASK_NVX,+ -- * Functions+ glAsyncCopyBufferSubDataNVX,+ glAsyncCopyImageSubDataNVX,+ glMulticastScissorArrayvNVX,+ glMulticastViewportArrayvNVX,+ glMulticastViewportPositionWScaleNVX,+ glUploadGpuMaskNVX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NVX/LinkedGPUMulticast.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NVX.LinkedGPUMulticast+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NVX.LinkedGPUMulticast (+ -- * Extension Support+ glGetNVXLinkedGPUMulticast,+ gl_NVX_linked_gpu_multicast,+ -- * Enums+ pattern GL_LGPU_SEPARATE_STORAGE_BIT_NVX,+ pattern GL_MAX_LGPU_GPUS_NVX,+ -- * Functions+ glLGPUCopyImageSubDataNVX,+ glLGPUInterlockNVX,+ glLGPUNamedBufferSubDataNVX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/NVX/ProgressFence.hs view
@@ -0,0 +1,25 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.NVX.ProgressFence+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.NVX.ProgressFence (+ -- * Extension Support+ glGetNVXProgressFence,+ gl_NVX_progress_fence,+ -- * Functions+ glClientWaitSemaphoreui64NVX,+ glCreateProgressFenceNVX,+ glSignalSemaphoreui64NVX,+ glWaitSemaphoreui64NVX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/OES.hs view
@@ -0,0 +1,29 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OES+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing OES extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.OES (+ module Graphics.GL.OES.ByteCoordinates,+ module Graphics.GL.OES.CompressedPalettedTexture,+ module Graphics.GL.OES.FixedPoint,+ module Graphics.GL.OES.QueryMatrix,+ module Graphics.GL.OES.ReadFormat,+ module Graphics.GL.OES.SinglePrecision+) where++import Graphics.GL.OES.ByteCoordinates+import Graphics.GL.OES.CompressedPalettedTexture+import Graphics.GL.OES.FixedPoint+import Graphics.GL.OES.QueryMatrix+import Graphics.GL.OES.ReadFormat+import Graphics.GL.OES.SinglePrecision
+ src/Graphics/GL/OES/ByteCoordinates.hs view
@@ -0,0 +1,50 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OES.ByteCoordinates+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.OES.ByteCoordinates (+ -- * Extension Support+ glGetOESByteCoordinates,+ gl_OES_byte_coordinates,+ -- * Types+ GLbyte,+ -- * Enums+ pattern GL_BYTE,+ -- * Functions+ glMultiTexCoord1bOES,+ glMultiTexCoord1bvOES,+ glMultiTexCoord2bOES,+ glMultiTexCoord2bvOES,+ glMultiTexCoord3bOES,+ glMultiTexCoord3bvOES,+ glMultiTexCoord4bOES,+ glMultiTexCoord4bvOES,+ glTexCoord1bOES,+ glTexCoord1bvOES,+ glTexCoord2bOES,+ glTexCoord2bvOES,+ glTexCoord3bOES,+ glTexCoord3bvOES,+ glTexCoord4bOES,+ glTexCoord4bvOES,+ glVertex2bOES,+ glVertex2bvOES,+ glVertex3bOES,+ glVertex3bvOES,+ glVertex4bOES,+ glVertex4bvOES+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/OES/CompressedPalettedTexture.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OES.CompressedPalettedTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.OES.CompressedPalettedTexture (+ -- * Extension Support+ glGetOESCompressedPalettedTexture,+ gl_OES_compressed_paletted_texture,+ -- * Enums+ pattern GL_PALETTE4_R5_G6_B5_OES,+ pattern GL_PALETTE4_RGB5_A1_OES,+ pattern GL_PALETTE4_RGB8_OES,+ pattern GL_PALETTE4_RGBA4_OES,+ pattern GL_PALETTE4_RGBA8_OES,+ pattern GL_PALETTE8_R5_G6_B5_OES,+ pattern GL_PALETTE8_RGB5_A1_OES,+ pattern GL_PALETTE8_RGB8_OES,+ pattern GL_PALETTE8_RGBA4_OES,+ pattern GL_PALETTE8_RGBA8_OES+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/OES/FixedPoint.hs view
@@ -0,0 +1,128 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OES.FixedPoint+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.OES.FixedPoint (+ -- * Extension Support+ glGetOESFixedPoint,+ gl_OES_fixed_point,+ -- * Enums+ pattern GL_FIXED_OES,+ -- * Functions+ glAccumxOES,+ glAlphaFuncxOES,+ glBitmapxOES,+ glBlendColorxOES,+ glClearAccumxOES,+ glClearColorxOES,+ glClearDepthxOES,+ glClipPlanexOES,+ glColor3xOES,+ glColor3xvOES,+ glColor4xOES,+ glColor4xvOES,+ glConvolutionParameterxOES,+ glConvolutionParameterxvOES,+ glDepthRangexOES,+ glEvalCoord1xOES,+ glEvalCoord1xvOES,+ glEvalCoord2xOES,+ glEvalCoord2xvOES,+ glFeedbackBufferxOES,+ glFogxOES,+ glFogxvOES,+ glFrustumxOES,+ glGetClipPlanexOES,+ glGetConvolutionParameterxvOES,+ glGetFixedvOES,+ glGetHistogramParameterxvOES,+ glGetLightxOES,+ glGetMapxvOES,+ glGetMaterialxOES,+ glGetPixelMapxv,+ glGetTexEnvxvOES,+ glGetTexGenxvOES,+ glGetTexLevelParameterxvOES,+ glGetTexParameterxvOES,+ glIndexxOES,+ glIndexxvOES,+ glLightModelxOES,+ glLightModelxvOES,+ glLightxOES,+ glLightxvOES,+ glLineWidthxOES,+ glLoadMatrixxOES,+ glLoadTransposeMatrixxOES,+ glMap1xOES,+ glMap2xOES,+ glMapGrid1xOES,+ glMapGrid2xOES,+ glMaterialxOES,+ glMaterialxvOES,+ glMultMatrixxOES,+ glMultTransposeMatrixxOES,+ glMultiTexCoord1xOES,+ glMultiTexCoord1xvOES,+ glMultiTexCoord2xOES,+ glMultiTexCoord2xvOES,+ glMultiTexCoord3xOES,+ glMultiTexCoord3xvOES,+ glMultiTexCoord4xOES,+ glMultiTexCoord4xvOES,+ glNormal3xOES,+ glNormal3xvOES,+ glOrthoxOES,+ glPassThroughxOES,+ glPixelMapx,+ glPixelStorex,+ glPixelTransferxOES,+ glPixelZoomxOES,+ glPointParameterxvOES,+ glPointSizexOES,+ glPolygonOffsetxOES,+ glPrioritizeTexturesxOES,+ glRasterPos2xOES,+ glRasterPos2xvOES,+ glRasterPos3xOES,+ glRasterPos3xvOES,+ glRasterPos4xOES,+ glRasterPos4xvOES,+ glRectxOES,+ glRectxvOES,+ glRotatexOES,+ glScalexOES,+ glTexCoord1xOES,+ glTexCoord1xvOES,+ glTexCoord2xOES,+ glTexCoord2xvOES,+ glTexCoord3xOES,+ glTexCoord3xvOES,+ glTexCoord4xOES,+ glTexCoord4xvOES,+ glTexEnvxOES,+ glTexEnvxvOES,+ glTexGenxOES,+ glTexGenxvOES,+ glTexParameterxOES,+ glTexParameterxvOES,+ glTranslatexOES,+ glVertex2xOES,+ glVertex2xvOES,+ glVertex3xOES,+ glVertex3xvOES,+ glVertex4xOES,+ glVertex4xvOES+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/OES/QueryMatrix.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OES.QueryMatrix+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.OES.QueryMatrix (+ -- * Extension Support+ glGetOESQueryMatrix,+ gl_OES_query_matrix,+ -- * Functions+ glQueryMatrixxOES+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/OES/ReadFormat.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OES.ReadFormat+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.OES.ReadFormat (+ -- * Extension Support+ glGetOESReadFormat,+ gl_OES_read_format,+ -- * Enums+ pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,+ pattern GL_IMPLEMENTATION_COLOR_READ_TYPE_OES+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/OES/SinglePrecision.hs view
@@ -0,0 +1,27 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OES.SinglePrecision+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.OES.SinglePrecision (+ -- * Extension Support+ glGetOESSinglePrecision,+ gl_OES_single_precision,+ -- * Functions+ glClearDepthfOES,+ glClipPlanefOES,+ glDepthRangefOES,+ glFrustumfOES,+ glGetClipPlanefOES,+ glOrthofOES+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/OML.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OML+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing OML extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.OML (+ module Graphics.GL.OML.Interlace,+ module Graphics.GL.OML.Resample,+ module Graphics.GL.OML.Subsample+) where++import Graphics.GL.OML.Interlace+import Graphics.GL.OML.Resample+import Graphics.GL.OML.Subsample
+ src/Graphics/GL/OML/Interlace.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OML.Interlace+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.OML.Interlace (+ -- * Extension Support+ glGetOMLInterlace,+ gl_OML_interlace,+ -- * Enums+ pattern GL_INTERLACE_OML,+ pattern GL_INTERLACE_READ_OML+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/OML/Resample.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OML.Resample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.OML.Resample (+ -- * Extension Support+ glGetOMLResample,+ gl_OML_resample,+ -- * Enums+ pattern GL_PACK_RESAMPLE_OML,+ pattern GL_RESAMPLE_AVERAGE_OML,+ pattern GL_RESAMPLE_DECIMATE_OML,+ pattern GL_RESAMPLE_REPLICATE_OML,+ pattern GL_RESAMPLE_ZERO_FILL_OML,+ pattern GL_UNPACK_RESAMPLE_OML+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/OML/Subsample.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OML.Subsample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.OML.Subsample (+ -- * Extension Support+ glGetOMLSubsample,+ gl_OML_subsample,+ -- * Enums+ pattern GL_FORMAT_SUBSAMPLE_244_244_OML,+ pattern GL_FORMAT_SUBSAMPLE_24_24_OML+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/OVR.hs view
@@ -0,0 +1,19 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OVR+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing OVR extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.OVR (+ module Graphics.GL.OVR.Multiview+) where++import Graphics.GL.OVR.Multiview
+ src/Graphics/GL/OVR/Multiview.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.OVR.Multiview+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.OVR.Multiview (+ -- * Extension Support+ glGetOVRMultiview,+ gl_OVR_multiview,+ -- * Enums+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR,+ pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR,+ pattern GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR,+ pattern GL_MAX_VIEWS_OVR,+ -- * Functions+ glFramebufferTextureMultiviewOVR+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/PGI.hs view
@@ -0,0 +1,21 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.PGI+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing PGI extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.PGI (+ module Graphics.GL.PGI.MiscHints,+ module Graphics.GL.PGI.VertexHints+) where++import Graphics.GL.PGI.MiscHints+import Graphics.GL.PGI.VertexHints
+ src/Graphics/GL/PGI/MiscHints.hs view
@@ -0,0 +1,45 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.PGI.MiscHints+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.PGI.MiscHints (+ -- * Extension Support+ glGetPGIMiscHints,+ gl_PGI_misc_hints,+ -- * Enums+ pattern GL_ALLOW_DRAW_FRG_HINT_PGI,+ pattern GL_ALLOW_DRAW_MEM_HINT_PGI,+ pattern GL_ALLOW_DRAW_OBJ_HINT_PGI,+ pattern GL_ALLOW_DRAW_WIN_HINT_PGI,+ pattern GL_ALWAYS_FAST_HINT_PGI,+ pattern GL_ALWAYS_SOFT_HINT_PGI,+ pattern GL_BACK_NORMALS_HINT_PGI,+ pattern GL_CLIP_FAR_HINT_PGI,+ pattern GL_CLIP_NEAR_HINT_PGI,+ pattern GL_CONSERVE_MEMORY_HINT_PGI,+ pattern GL_FULL_STIPPLE_HINT_PGI,+ pattern GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI,+ pattern GL_NATIVE_GRAPHICS_END_HINT_PGI,+ pattern GL_NATIVE_GRAPHICS_HANDLE_PGI,+ pattern GL_PREFER_DOUBLEBUFFER_HINT_PGI,+ pattern GL_RECLAIM_MEMORY_HINT_PGI,+ pattern GL_STRICT_DEPTHFUNC_HINT_PGI,+ pattern GL_STRICT_LIGHTING_HINT_PGI,+ pattern GL_STRICT_SCISSOR_HINT_PGI,+ pattern GL_WIDE_LINE_HINT_PGI,+ -- * Functions+ glHintPGI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/PGI/VertexHints.hs view
@@ -0,0 +1,44 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.PGI.VertexHints+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.PGI.VertexHints (+ -- * Extension Support+ glGetPGIVertexHints,+ gl_PGI_vertex_hints,+ -- * Enums+ pattern GL_COLOR3_BIT_PGI,+ pattern GL_COLOR4_BIT_PGI,+ pattern GL_EDGEFLAG_BIT_PGI,+ pattern GL_INDEX_BIT_PGI,+ pattern GL_MATERIAL_SIDE_HINT_PGI,+ pattern GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI,+ pattern GL_MAT_AMBIENT_BIT_PGI,+ pattern GL_MAT_COLOR_INDEXES_BIT_PGI,+ pattern GL_MAT_DIFFUSE_BIT_PGI,+ pattern GL_MAT_EMISSION_BIT_PGI,+ pattern GL_MAT_SHININESS_BIT_PGI,+ pattern GL_MAT_SPECULAR_BIT_PGI,+ pattern GL_MAX_VERTEX_HINT_PGI,+ pattern GL_NORMAL_BIT_PGI,+ pattern GL_TEXCOORD1_BIT_PGI,+ pattern GL_TEXCOORD2_BIT_PGI,+ pattern GL_TEXCOORD3_BIT_PGI,+ pattern GL_TEXCOORD4_BIT_PGI,+ pattern GL_VERTEX23_BIT_PGI,+ pattern GL_VERTEX4_BIT_PGI,+ pattern GL_VERTEX_CONSISTENT_HINT_PGI,+ pattern GL_VERTEX_DATA_HINT_PGI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/REND.hs view
@@ -0,0 +1,19 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.REND+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing REND extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.REND (+ module Graphics.GL.REND.ScreenCoordinates+) where++import Graphics.GL.REND.ScreenCoordinates
+ src/Graphics/GL/REND/ScreenCoordinates.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.REND.ScreenCoordinates+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.REND.ScreenCoordinates (+ -- * Extension Support+ glGetRENDScreenCoordinates,+ gl_REND_screen_coordinates,+ -- * Enums+ pattern GL_INVERTED_SCREEN_W_REND,+ pattern GL_SCREEN_COORDINATES_REND+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/S3.hs view
@@ -0,0 +1,19 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.S3+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing S3 extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.S3 (+ module Graphics.GL.S3.S3TC+) where++import Graphics.GL.S3.S3TC
+ src/Graphics/GL/S3/S3TC.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.S3.S3TC+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.S3.S3TC (+ -- * Extension Support+ glGetS3S3TC,+ gl_S3_s3tc,+ -- * Enums+ pattern GL_RGB4_S3TC,+ pattern GL_RGBA4_DXT5_S3TC,+ pattern GL_RGBA4_S3TC,+ pattern GL_RGBA_DXT5_S3TC,+ pattern GL_RGBA_S3TC,+ pattern GL_RGB_S3TC+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGI.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGI+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing SGI extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.SGI (+ module Graphics.GL.SGI.ColorMatrix,+ module Graphics.GL.SGI.ColorTable,+ module Graphics.GL.SGI.TextureColorTable+) where++import Graphics.GL.SGI.ColorMatrix+import Graphics.GL.SGI.ColorTable+import Graphics.GL.SGI.TextureColorTable
+ src/Graphics/GL/SGI/ColorMatrix.hs view
@@ -0,0 +1,33 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGI.ColorMatrix+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGI.ColorMatrix (+ -- * Extension Support+ glGetSGIColorMatrix,+ gl_SGI_color_matrix,+ -- * Enums+ pattern GL_COLOR_MATRIX_SGI,+ pattern GL_COLOR_MATRIX_STACK_DEPTH_SGI,+ pattern GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI,+ pattern GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI,+ pattern GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI,+ pattern GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI,+ pattern GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI,+ pattern GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI,+ pattern GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI,+ pattern GL_POST_COLOR_MATRIX_RED_BIAS_SGI,+ pattern GL_POST_COLOR_MATRIX_RED_SCALE_SGI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGI/ColorTable.hs view
@@ -0,0 +1,47 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGI.ColorTable+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGI.ColorTable (+ -- * Extension Support+ glGetSGIColorTable,+ gl_SGI_color_table,+ -- * Enums+ pattern GL_COLOR_TABLE_ALPHA_SIZE_SGI,+ pattern GL_COLOR_TABLE_BIAS_SGI,+ pattern GL_COLOR_TABLE_BLUE_SIZE_SGI,+ pattern GL_COLOR_TABLE_FORMAT_SGI,+ pattern GL_COLOR_TABLE_GREEN_SIZE_SGI,+ pattern GL_COLOR_TABLE_INTENSITY_SIZE_SGI,+ pattern GL_COLOR_TABLE_LUMINANCE_SIZE_SGI,+ pattern GL_COLOR_TABLE_RED_SIZE_SGI,+ pattern GL_COLOR_TABLE_SCALE_SGI,+ pattern GL_COLOR_TABLE_SGI,+ pattern GL_COLOR_TABLE_WIDTH_SGI,+ pattern GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI,+ pattern GL_POST_CONVOLUTION_COLOR_TABLE_SGI,+ pattern GL_PROXY_COLOR_TABLE_SGI,+ pattern GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI,+ pattern GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI,+ -- * Functions+ glColorTableParameterfvSGI,+ glColorTableParameterivSGI,+ glColorTableSGI,+ glCopyColorTableSGI,+ glGetColorTableParameterfvSGI,+ glGetColorTableParameterivSGI,+ glGetColorTableSGI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGI/TextureColorTable.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGI.TextureColorTable+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGI.TextureColorTable (+ -- * Extension Support+ glGetSGITextureColorTable,+ gl_SGI_texture_color_table,+ -- * Enums+ pattern GL_PROXY_TEXTURE_COLOR_TABLE_SGI,+ pattern GL_TEXTURE_COLOR_TABLE_SGI+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIS.hs view
@@ -0,0 +1,47 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing SGIS extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS (+ module Graphics.GL.SGIS.DetailTexture,+ module Graphics.GL.SGIS.FogFunction,+ module Graphics.GL.SGIS.GenerateMipmap,+ module Graphics.GL.SGIS.Multisample,+ module Graphics.GL.SGIS.PixelTexture,+ module Graphics.GL.SGIS.PointLineTexgen,+ module Graphics.GL.SGIS.PointParameters,+ module Graphics.GL.SGIS.SharpenTexture,+ module Graphics.GL.SGIS.Texture4D,+ module Graphics.GL.SGIS.TextureBorderClamp,+ module Graphics.GL.SGIS.TextureColorMask,+ module Graphics.GL.SGIS.TextureEdgeClamp,+ module Graphics.GL.SGIS.TextureFilter4,+ module Graphics.GL.SGIS.TextureLOD,+ module Graphics.GL.SGIS.TextureSelect+) where++import Graphics.GL.SGIS.DetailTexture+import Graphics.GL.SGIS.FogFunction+import Graphics.GL.SGIS.GenerateMipmap+import Graphics.GL.SGIS.Multisample+import Graphics.GL.SGIS.PixelTexture+import Graphics.GL.SGIS.PointLineTexgen+import Graphics.GL.SGIS.PointParameters+import Graphics.GL.SGIS.SharpenTexture+import Graphics.GL.SGIS.Texture4D+import Graphics.GL.SGIS.TextureBorderClamp+import Graphics.GL.SGIS.TextureColorMask+import Graphics.GL.SGIS.TextureEdgeClamp+import Graphics.GL.SGIS.TextureFilter4+import Graphics.GL.SGIS.TextureLOD+import Graphics.GL.SGIS.TextureSelect
+ src/Graphics/GL/SGIS/DetailTexture.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.DetailTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.DetailTexture (+ -- * Extension Support+ glGetSGISDetailTexture,+ gl_SGIS_detail_texture,+ -- * Enums+ pattern GL_DETAIL_TEXTURE_2D_BINDING_SGIS,+ pattern GL_DETAIL_TEXTURE_2D_SGIS,+ pattern GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS,+ pattern GL_DETAIL_TEXTURE_LEVEL_SGIS,+ pattern GL_DETAIL_TEXTURE_MODE_SGIS,+ pattern GL_LINEAR_DETAIL_ALPHA_SGIS,+ pattern GL_LINEAR_DETAIL_COLOR_SGIS,+ pattern GL_LINEAR_DETAIL_SGIS,+ -- * Functions+ glDetailTexFuncSGIS,+ glGetDetailTexFuncSGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIS/FogFunction.hs view
@@ -0,0 +1,29 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.FogFunction+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.FogFunction (+ -- * Extension Support+ glGetSGISFogFunction,+ gl_SGIS_fog_function,+ -- * Enums+ pattern GL_FOG_FUNC_POINTS_SGIS,+ pattern GL_FOG_FUNC_SGIS,+ pattern GL_MAX_FOG_FUNC_POINTS_SGIS,+ -- * Functions+ glFogFuncSGIS,+ glGetFogFuncSGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIS/GenerateMipmap.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.GenerateMipmap+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.GenerateMipmap (+ -- * Extension Support+ glGetSGISGenerateMipmap,+ gl_SGIS_generate_mipmap,+ -- * Enums+ pattern GL_GENERATE_MIPMAP_HINT_SGIS,+ pattern GL_GENERATE_MIPMAP_SGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIS/Multisample.hs view
@@ -0,0 +1,42 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.Multisample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.Multisample (+ -- * Extension Support+ glGetSGISMultisample,+ gl_SGIS_multisample,+ -- * Enums+ pattern GL_1PASS_SGIS,+ pattern GL_2PASS_0_SGIS,+ pattern GL_2PASS_1_SGIS,+ pattern GL_4PASS_0_SGIS,+ pattern GL_4PASS_1_SGIS,+ pattern GL_4PASS_2_SGIS,+ pattern GL_4PASS_3_SGIS,+ pattern GL_MULTISAMPLE_SGIS,+ pattern GL_SAMPLES_SGIS,+ pattern GL_SAMPLE_ALPHA_TO_MASK_SGIS,+ pattern GL_SAMPLE_ALPHA_TO_ONE_SGIS,+ pattern GL_SAMPLE_BUFFERS_SGIS,+ pattern GL_SAMPLE_MASK_INVERT_SGIS,+ pattern GL_SAMPLE_MASK_SGIS,+ pattern GL_SAMPLE_MASK_VALUE_SGIS,+ pattern GL_SAMPLE_PATTERN_SGIS,+ -- * Functions+ glSampleMaskSGIS,+ glSamplePatternSGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIS/PixelTexture.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.PixelTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.PixelTexture (+ -- * Extension Support+ glGetSGISPixelTexture,+ gl_SGIS_pixel_texture,+ -- * Enums+ pattern GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS,+ pattern GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS,+ pattern GL_PIXEL_GROUP_COLOR_SGIS,+ pattern GL_PIXEL_TEXTURE_SGIS,+ -- * Functions+ glGetPixelTexGenParameterfvSGIS,+ glGetPixelTexGenParameterivSGIS,+ glPixelTexGenParameterfSGIS,+ glPixelTexGenParameterfvSGIS,+ glPixelTexGenParameteriSGIS,+ glPixelTexGenParameterivSGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIS/PointLineTexgen.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.PointLineTexgen+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.PointLineTexgen (+ -- * Extension Support+ glGetSGISPointLineTexgen,+ gl_SGIS_point_line_texgen,+ -- * Enums+ pattern GL_EYE_DISTANCE_TO_LINE_SGIS,+ pattern GL_EYE_DISTANCE_TO_POINT_SGIS,+ pattern GL_EYE_LINE_SGIS,+ pattern GL_EYE_POINT_SGIS,+ pattern GL_OBJECT_DISTANCE_TO_LINE_SGIS,+ pattern GL_OBJECT_DISTANCE_TO_POINT_SGIS,+ pattern GL_OBJECT_LINE_SGIS,+ pattern GL_OBJECT_POINT_SGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIS/PointParameters.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.PointParameters+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.PointParameters (+ -- * Extension Support+ glGetSGISPointParameters,+ gl_SGIS_point_parameters,+ -- * Enums+ pattern GL_DISTANCE_ATTENUATION_SGIS,+ pattern GL_POINT_FADE_THRESHOLD_SIZE_SGIS,+ pattern GL_POINT_SIZE_MAX_SGIS,+ pattern GL_POINT_SIZE_MIN_SGIS,+ -- * Functions+ glPointParameterfSGIS,+ glPointParameterfvSGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIS/SharpenTexture.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.SharpenTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.SharpenTexture (+ -- * Extension Support+ glGetSGISSharpenTexture,+ gl_SGIS_sharpen_texture,+ -- * Enums+ pattern GL_LINEAR_SHARPEN_ALPHA_SGIS,+ pattern GL_LINEAR_SHARPEN_COLOR_SGIS,+ pattern GL_LINEAR_SHARPEN_SGIS,+ pattern GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS,+ -- * Functions+ glGetSharpenTexFuncSGIS,+ glSharpenTexFuncSGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIS/Texture4D.hs view
@@ -0,0 +1,36 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.Texture4D+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.Texture4D (+ -- * Extension Support+ glGetSGISTexture4D,+ gl_SGIS_texture4D,+ -- * Enums+ pattern GL_MAX_4D_TEXTURE_SIZE_SGIS,+ pattern GL_PACK_IMAGE_DEPTH_SGIS,+ pattern GL_PACK_SKIP_VOLUMES_SGIS,+ pattern GL_PROXY_TEXTURE_4D_SGIS,+ pattern GL_TEXTURE_4DSIZE_SGIS,+ pattern GL_TEXTURE_4D_BINDING_SGIS,+ pattern GL_TEXTURE_4D_SGIS,+ pattern GL_TEXTURE_WRAP_Q_SGIS,+ pattern GL_UNPACK_IMAGE_DEPTH_SGIS,+ pattern GL_UNPACK_SKIP_VOLUMES_SGIS,+ -- * Functions+ glTexImage4DSGIS,+ glTexSubImage4DSGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIS/TextureBorderClamp.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.TextureBorderClamp+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.TextureBorderClamp (+ -- * Extension Support+ glGetSGISTextureBorderClamp,+ gl_SGIS_texture_border_clamp,+ -- * Enums+ pattern GL_CLAMP_TO_BORDER_SGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIS/TextureColorMask.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.TextureColorMask+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.TextureColorMask (+ -- * Extension Support+ glGetSGISTextureColorMask,+ gl_SGIS_texture_color_mask,+ -- * Enums+ pattern GL_TEXTURE_COLOR_WRITEMASK_SGIS,+ -- * Functions+ glTextureColorMaskSGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIS/TextureEdgeClamp.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.TextureEdgeClamp+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.TextureEdgeClamp (+ -- * Extension Support+ glGetSGISTextureEdgeClamp,+ gl_SGIS_texture_edge_clamp,+ -- * Enums+ pattern GL_CLAMP_TO_EDGE_SGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIS/TextureFilter4.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.TextureFilter4+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.TextureFilter4 (+ -- * Extension Support+ glGetSGISTextureFilter4,+ gl_SGIS_texture_filter4,+ -- * Enums+ pattern GL_FILTER4_SGIS,+ pattern GL_TEXTURE_FILTER4_SIZE_SGIS,+ -- * Functions+ glGetTexFilterFuncSGIS,+ glTexFilterFuncSGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIS/TextureLOD.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.TextureLOD+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.TextureLOD (+ -- * Extension Support+ glGetSGISTextureLOD,+ gl_SGIS_texture_lod,+ -- * Enums+ pattern GL_TEXTURE_BASE_LEVEL_SGIS,+ pattern GL_TEXTURE_MAX_LEVEL_SGIS,+ pattern GL_TEXTURE_MAX_LOD_SGIS,+ pattern GL_TEXTURE_MIN_LOD_SGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIS/TextureSelect.hs view
@@ -0,0 +1,44 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIS.TextureSelect+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIS.TextureSelect (+ -- * Extension Support+ glGetSGISTextureSelect,+ gl_SGIS_texture_select,+ -- * Enums+ pattern GL_DUAL_ALPHA12_SGIS,+ pattern GL_DUAL_ALPHA16_SGIS,+ pattern GL_DUAL_ALPHA4_SGIS,+ pattern GL_DUAL_ALPHA8_SGIS,+ pattern GL_DUAL_INTENSITY12_SGIS,+ pattern GL_DUAL_INTENSITY16_SGIS,+ pattern GL_DUAL_INTENSITY4_SGIS,+ pattern GL_DUAL_INTENSITY8_SGIS,+ pattern GL_DUAL_LUMINANCE12_SGIS,+ pattern GL_DUAL_LUMINANCE16_SGIS,+ pattern GL_DUAL_LUMINANCE4_SGIS,+ pattern GL_DUAL_LUMINANCE8_SGIS,+ pattern GL_DUAL_LUMINANCE_ALPHA4_SGIS,+ pattern GL_DUAL_LUMINANCE_ALPHA8_SGIS,+ pattern GL_DUAL_TEXTURE_SELECT_SGIS,+ pattern GL_QUAD_ALPHA4_SGIS,+ pattern GL_QUAD_ALPHA8_SGIS,+ pattern GL_QUAD_INTENSITY4_SGIS,+ pattern GL_QUAD_INTENSITY8_SGIS,+ pattern GL_QUAD_LUMINANCE4_SGIS,+ pattern GL_QUAD_LUMINANCE8_SGIS,+ pattern GL_QUAD_TEXTURE_SELECT_SGIS+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX.hs view
@@ -0,0 +1,89 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing SGIX extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX (+ module Graphics.GL.SGIX.Async,+ module Graphics.GL.SGIX.AsyncHistogram,+ module Graphics.GL.SGIX.AsyncPixel,+ module Graphics.GL.SGIX.BlendAlphaMinmax,+ module Graphics.GL.SGIX.CalligraphicFragment,+ module Graphics.GL.SGIX.Clipmap,+ module Graphics.GL.SGIX.ConvolutionAccuracy,+ module Graphics.GL.SGIX.DepthTexture,+ module Graphics.GL.SGIX.FlushRaster,+ module Graphics.GL.SGIX.FogOffset,+ module Graphics.GL.SGIX.FragmentLighting,+ module Graphics.GL.SGIX.Framezoom,+ module Graphics.GL.SGIX.IglooInterface,+ module Graphics.GL.SGIX.Instruments,+ module Graphics.GL.SGIX.Interlace,+ module Graphics.GL.SGIX.IrInstrument1,+ module Graphics.GL.SGIX.ListPriority,+ module Graphics.GL.SGIX.PixelTexture,+ module Graphics.GL.SGIX.PixelTiles,+ module Graphics.GL.SGIX.PolynomialFFD,+ module Graphics.GL.SGIX.ReferencePlane,+ module Graphics.GL.SGIX.Resample,+ module Graphics.GL.SGIX.ScalebiasHint,+ module Graphics.GL.SGIX.Shadow,+ module Graphics.GL.SGIX.ShadowAmbient,+ module Graphics.GL.SGIX.Sprite,+ module Graphics.GL.SGIX.Subsample,+ module Graphics.GL.SGIX.TagSampleBuffer,+ module Graphics.GL.SGIX.TextureAddEnv,+ module Graphics.GL.SGIX.TextureCoordinateClamp,+ module Graphics.GL.SGIX.TextureLODBias,+ module Graphics.GL.SGIX.TextureMultiBuffer,+ module Graphics.GL.SGIX.TextureScaleBias,+ module Graphics.GL.SGIX.VertexPreclip,+ module Graphics.GL.SGIX.YCrCb,+ module Graphics.GL.SGIX.YCrCbA+) where++import Graphics.GL.SGIX.Async+import Graphics.GL.SGIX.AsyncHistogram+import Graphics.GL.SGIX.AsyncPixel+import Graphics.GL.SGIX.BlendAlphaMinmax+import Graphics.GL.SGIX.CalligraphicFragment+import Graphics.GL.SGIX.Clipmap+import Graphics.GL.SGIX.ConvolutionAccuracy+import Graphics.GL.SGIX.DepthTexture+import Graphics.GL.SGIX.FlushRaster+import Graphics.GL.SGIX.FogOffset+import Graphics.GL.SGIX.FragmentLighting+import Graphics.GL.SGIX.Framezoom+import Graphics.GL.SGIX.IglooInterface+import Graphics.GL.SGIX.Instruments+import Graphics.GL.SGIX.Interlace+import Graphics.GL.SGIX.IrInstrument1+import Graphics.GL.SGIX.ListPriority+import Graphics.GL.SGIX.PixelTexture+import Graphics.GL.SGIX.PixelTiles+import Graphics.GL.SGIX.PolynomialFFD+import Graphics.GL.SGIX.ReferencePlane+import Graphics.GL.SGIX.Resample+import Graphics.GL.SGIX.ScalebiasHint+import Graphics.GL.SGIX.Shadow+import Graphics.GL.SGIX.ShadowAmbient+import Graphics.GL.SGIX.Sprite+import Graphics.GL.SGIX.Subsample+import Graphics.GL.SGIX.TagSampleBuffer+import Graphics.GL.SGIX.TextureAddEnv+import Graphics.GL.SGIX.TextureCoordinateClamp+import Graphics.GL.SGIX.TextureLODBias+import Graphics.GL.SGIX.TextureMultiBuffer+import Graphics.GL.SGIX.TextureScaleBias+import Graphics.GL.SGIX.VertexPreclip+import Graphics.GL.SGIX.YCrCb+import Graphics.GL.SGIX.YCrCbA
+ src/Graphics/GL/SGIX/Async.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.Async+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.Async (+ -- * Extension Support+ glGetSGIXAsync,+ gl_SGIX_async,+ -- * Enums+ pattern GL_ASYNC_MARKER_SGIX,+ -- * Functions+ glAsyncMarkerSGIX,+ glDeleteAsyncMarkersSGIX,+ glFinishAsyncSGIX,+ glGenAsyncMarkersSGIX,+ glIsAsyncMarkerSGIX,+ glPollAsyncSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/AsyncHistogram.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.AsyncHistogram+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.AsyncHistogram (+ -- * Extension Support+ glGetSGIXAsyncHistogram,+ gl_SGIX_async_histogram,+ -- * Enums+ pattern GL_ASYNC_HISTOGRAM_SGIX,+ pattern GL_MAX_ASYNC_HISTOGRAM_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/AsyncPixel.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.AsyncPixel+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.AsyncPixel (+ -- * Extension Support+ glGetSGIXAsyncPixel,+ gl_SGIX_async_pixel,+ -- * Enums+ pattern GL_ASYNC_DRAW_PIXELS_SGIX,+ pattern GL_ASYNC_READ_PIXELS_SGIX,+ pattern GL_ASYNC_TEX_IMAGE_SGIX,+ pattern GL_MAX_ASYNC_DRAW_PIXELS_SGIX,+ pattern GL_MAX_ASYNC_READ_PIXELS_SGIX,+ pattern GL_MAX_ASYNC_TEX_IMAGE_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/BlendAlphaMinmax.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.BlendAlphaMinmax+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.BlendAlphaMinmax (+ -- * Extension Support+ glGetSGIXBlendAlphaMinmax,+ gl_SGIX_blend_alpha_minmax,+ -- * Enums+ pattern GL_ALPHA_MAX_SGIX,+ pattern GL_ALPHA_MIN_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/CalligraphicFragment.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.CalligraphicFragment+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.CalligraphicFragment (+ -- * Extension Support+ glGetSGIXCalligraphicFragment,+ gl_SGIX_calligraphic_fragment,+ -- * Enums+ pattern GL_CALLIGRAPHIC_FRAGMENT_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/Clipmap.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.Clipmap+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.Clipmap (+ -- * Extension Support+ glGetSGIXClipmap,+ gl_SGIX_clipmap,+ -- * Enums+ pattern GL_LINEAR_CLIPMAP_LINEAR_SGIX,+ pattern GL_LINEAR_CLIPMAP_NEAREST_SGIX,+ pattern GL_MAX_CLIPMAP_DEPTH_SGIX,+ pattern GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX,+ pattern GL_NEAREST_CLIPMAP_LINEAR_SGIX,+ pattern GL_NEAREST_CLIPMAP_NEAREST_SGIX,+ pattern GL_TEXTURE_CLIPMAP_CENTER_SGIX,+ pattern GL_TEXTURE_CLIPMAP_DEPTH_SGIX,+ pattern GL_TEXTURE_CLIPMAP_FRAME_SGIX,+ pattern GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX,+ pattern GL_TEXTURE_CLIPMAP_OFFSET_SGIX,+ pattern GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/ConvolutionAccuracy.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.ConvolutionAccuracy+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.ConvolutionAccuracy (+ -- * Extension Support+ glGetSGIXConvolutionAccuracy,+ gl_SGIX_convolution_accuracy,+ -- * Enums+ pattern GL_CONVOLUTION_HINT_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/DepthTexture.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.DepthTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.DepthTexture (+ -- * Extension Support+ glGetSGIXDepthTexture,+ gl_SGIX_depth_texture,+ -- * Enums+ pattern GL_DEPTH_COMPONENT16_SGIX,+ pattern GL_DEPTH_COMPONENT24_SGIX,+ pattern GL_DEPTH_COMPONENT32_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/FlushRaster.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.FlushRaster+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.FlushRaster (+ -- * Extension Support+ glGetSGIXFlushRaster,+ gl_SGIX_flush_raster,+ -- * Functions+ glFlushRasterSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/FogOffset.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.FogOffset+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.FogOffset (+ -- * Extension Support+ glGetSGIXFogOffset,+ gl_SGIX_fog_offset,+ -- * Enums+ pattern GL_FOG_OFFSET_SGIX,+ pattern GL_FOG_OFFSET_VALUE_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/FragmentLighting.hs view
@@ -0,0 +1,62 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.FragmentLighting+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.FragmentLighting (+ -- * Extension Support+ glGetSGIXFragmentLighting,+ gl_SGIX_fragment_lighting,+ -- * Enums+ pattern GL_CURRENT_RASTER_NORMAL_SGIX,+ pattern GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX,+ pattern GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX,+ pattern GL_FRAGMENT_COLOR_MATERIAL_SGIX,+ pattern GL_FRAGMENT_LIGHT0_SGIX,+ pattern GL_FRAGMENT_LIGHT1_SGIX,+ pattern GL_FRAGMENT_LIGHT2_SGIX,+ pattern GL_FRAGMENT_LIGHT3_SGIX,+ pattern GL_FRAGMENT_LIGHT4_SGIX,+ pattern GL_FRAGMENT_LIGHT5_SGIX,+ pattern GL_FRAGMENT_LIGHT6_SGIX,+ pattern GL_FRAGMENT_LIGHT7_SGIX,+ pattern GL_FRAGMENT_LIGHTING_SGIX,+ pattern GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX,+ pattern GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX,+ pattern GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX,+ pattern GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX,+ pattern GL_LIGHT_ENV_MODE_SGIX,+ pattern GL_MAX_ACTIVE_LIGHTS_SGIX,+ pattern GL_MAX_FRAGMENT_LIGHTS_SGIX,+ -- * Functions+ glFragmentColorMaterialSGIX,+ glFragmentLightModelfSGIX,+ glFragmentLightModelfvSGIX,+ glFragmentLightModeliSGIX,+ glFragmentLightModelivSGIX,+ glFragmentLightfSGIX,+ glFragmentLightfvSGIX,+ glFragmentLightiSGIX,+ glFragmentLightivSGIX,+ glFragmentMaterialfSGIX,+ glFragmentMaterialfvSGIX,+ glFragmentMaterialiSGIX,+ glFragmentMaterialivSGIX,+ glGetFragmentLightfvSGIX,+ glGetFragmentLightivSGIX,+ glGetFragmentMaterialfvSGIX,+ glGetFragmentMaterialivSGIX,+ glLightEnviSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/Framezoom.hs view
@@ -0,0 +1,28 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.Framezoom+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.Framezoom (+ -- * Extension Support+ glGetSGIXFramezoom,+ gl_SGIX_framezoom,+ -- * Enums+ pattern GL_FRAMEZOOM_FACTOR_SGIX,+ pattern GL_FRAMEZOOM_SGIX,+ pattern GL_MAX_FRAMEZOOM_FACTOR_SGIX,+ -- * Functions+ glFrameZoomSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/IglooInterface.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.IglooInterface+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.IglooInterface (+ -- * Extension Support+ glGetSGIXIglooInterface,+ gl_SGIX_igloo_interface,+ -- * Functions+ glIglooInterfaceSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/Instruments.hs view
@@ -0,0 +1,32 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.Instruments+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.Instruments (+ -- * Extension Support+ glGetSGIXInstruments,+ gl_SGIX_instruments,+ -- * Enums+ pattern GL_INSTRUMENT_BUFFER_POINTER_SGIX,+ pattern GL_INSTRUMENT_MEASUREMENTS_SGIX,+ -- * Functions+ glGetInstrumentsSGIX,+ glInstrumentsBufferSGIX,+ glPollInstrumentsSGIX,+ glReadInstrumentsSGIX,+ glStartInstrumentsSGIX,+ glStopInstrumentsSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/Interlace.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.Interlace+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.Interlace (+ -- * Extension Support+ glGetSGIXInterlace,+ gl_SGIX_interlace,+ -- * Enums+ pattern GL_INTERLACE_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/IrInstrument1.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.IrInstrument1+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.IrInstrument1 (+ -- * Extension Support+ glGetSGIXIrInstrument1,+ gl_SGIX_ir_instrument1,+ -- * Enums+ pattern GL_IR_INSTRUMENT1_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/ListPriority.hs view
@@ -0,0 +1,31 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.ListPriority+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.ListPriority (+ -- * Extension Support+ glGetSGIXListPriority,+ gl_SGIX_list_priority,+ -- * Enums+ pattern GL_LIST_PRIORITY_SGIX,+ -- * Functions+ glGetListParameterfvSGIX,+ glGetListParameterivSGIX,+ glListParameterfSGIX,+ glListParameterfvSGIX,+ glListParameteriSGIX,+ glListParameterivSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/PixelTexture.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.PixelTexture+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.PixelTexture (+ -- * Extension Support+ glGetSGIXPixelTexture,+ gl_SGIX_pixel_texture,+ -- * Enums+ pattern GL_PIXEL_TEX_GEN_MODE_SGIX,+ pattern GL_PIXEL_TEX_GEN_SGIX,+ -- * Functions+ glPixelTexGenSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/PixelTiles.hs view
@@ -0,0 +1,30 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.PixelTiles+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.PixelTiles (+ -- * Extension Support+ glGetSGIXPixelTiles,+ gl_SGIX_pixel_tiles,+ -- * Enums+ pattern GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX,+ pattern GL_PIXEL_TILE_CACHE_INCREMENT_SGIX,+ pattern GL_PIXEL_TILE_CACHE_SIZE_SGIX,+ pattern GL_PIXEL_TILE_GRID_DEPTH_SGIX,+ pattern GL_PIXEL_TILE_GRID_HEIGHT_SGIX,+ pattern GL_PIXEL_TILE_GRID_WIDTH_SGIX,+ pattern GL_PIXEL_TILE_HEIGHT_SGIX,+ pattern GL_PIXEL_TILE_WIDTH_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/PolynomialFFD.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.PolynomialFFD+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.PolynomialFFD (+ -- * Extension Support+ glGetSGIXPolynomialFFD,+ gl_SGIX_polynomial_ffd,+ -- * Enums+ pattern GL_DEFORMATIONS_MASK_SGIX,+ pattern GL_GEOMETRY_DEFORMATION_BIT_SGIX,+ pattern GL_GEOMETRY_DEFORMATION_SGIX,+ pattern GL_MAX_DEFORMATION_ORDER_SGIX,+ pattern GL_TEXTURE_DEFORMATION_BIT_SGIX,+ pattern GL_TEXTURE_DEFORMATION_SGIX,+ -- * Functions+ glDeformSGIX,+ glDeformationMap3dSGIX,+ glDeformationMap3fSGIX,+ glLoadIdentityDeformationMapSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/ReferencePlane.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.ReferencePlane+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.ReferencePlane (+ -- * Extension Support+ glGetSGIXReferencePlane,+ gl_SGIX_reference_plane,+ -- * Enums+ pattern GL_REFERENCE_PLANE_EQUATION_SGIX,+ pattern GL_REFERENCE_PLANE_SGIX,+ -- * Functions+ glReferencePlaneSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/Resample.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.Resample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.Resample (+ -- * Extension Support+ glGetSGIXResample,+ gl_SGIX_resample,+ -- * Enums+ pattern GL_PACK_RESAMPLE_SGIX,+ pattern GL_RESAMPLE_DECIMATE_SGIX,+ pattern GL_RESAMPLE_REPLICATE_SGIX,+ pattern GL_RESAMPLE_ZERO_FILL_SGIX,+ pattern GL_UNPACK_RESAMPLE_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/ScalebiasHint.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.ScalebiasHint+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.ScalebiasHint (+ -- * Extension Support+ glGetSGIXScalebiasHint,+ gl_SGIX_scalebias_hint,+ -- * Enums+ pattern GL_SCALEBIAS_HINT_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/Shadow.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.Shadow+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.Shadow (+ -- * Extension Support+ glGetSGIXShadow,+ gl_SGIX_shadow,+ -- * Enums+ pattern GL_TEXTURE_COMPARE_OPERATOR_SGIX,+ pattern GL_TEXTURE_COMPARE_SGIX,+ pattern GL_TEXTURE_GEQUAL_R_SGIX,+ pattern GL_TEXTURE_LEQUAL_R_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/ShadowAmbient.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.ShadowAmbient+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.ShadowAmbient (+ -- * Extension Support+ glGetSGIXShadowAmbient,+ gl_SGIX_shadow_ambient,+ -- * Enums+ pattern GL_SHADOW_AMBIENT_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/Sprite.hs view
@@ -0,0 +1,35 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.Sprite+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.Sprite (+ -- * Extension Support+ glGetSGIXSprite,+ gl_SGIX_sprite,+ -- * Enums+ pattern GL_SPRITE_AXIAL_SGIX,+ pattern GL_SPRITE_AXIS_SGIX,+ pattern GL_SPRITE_EYE_ALIGNED_SGIX,+ pattern GL_SPRITE_MODE_SGIX,+ pattern GL_SPRITE_OBJECT_ALIGNED_SGIX,+ pattern GL_SPRITE_SGIX,+ pattern GL_SPRITE_TRANSLATION_SGIX,+ -- * Functions+ glSpriteParameterfSGIX,+ glSpriteParameterfvSGIX,+ glSpriteParameteriSGIX,+ glSpriteParameterivSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/Subsample.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.Subsample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.Subsample (+ -- * Extension Support+ glGetSGIXSubsample,+ gl_SGIX_subsample,+ -- * Enums+ pattern GL_PACK_SUBSAMPLE_RATE_SGIX,+ pattern GL_PIXEL_SUBSAMPLE_2424_SGIX,+ pattern GL_PIXEL_SUBSAMPLE_4242_SGIX,+ pattern GL_PIXEL_SUBSAMPLE_4444_SGIX,+ pattern GL_UNPACK_SUBSAMPLE_RATE_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/TagSampleBuffer.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.TagSampleBuffer+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.TagSampleBuffer (+ -- * Extension Support+ glGetSGIXTagSampleBuffer,+ gl_SGIX_tag_sample_buffer,+ -- * Functions+ glTagSampleBufferSGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/SGIX/TextureAddEnv.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.TextureAddEnv+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.TextureAddEnv (+ -- * Extension Support+ glGetSGIXTextureAddEnv,+ gl_SGIX_texture_add_env,+ -- * Enums+ pattern GL_TEXTURE_ENV_BIAS_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/TextureCoordinateClamp.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.TextureCoordinateClamp+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.TextureCoordinateClamp (+ -- * Extension Support+ glGetSGIXTextureCoordinateClamp,+ gl_SGIX_texture_coordinate_clamp,+ -- * Enums+ pattern GL_TEXTURE_MAX_CLAMP_R_SGIX,+ pattern GL_TEXTURE_MAX_CLAMP_S_SGIX,+ pattern GL_TEXTURE_MAX_CLAMP_T_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/TextureLODBias.hs view
@@ -0,0 +1,25 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.TextureLODBias+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.TextureLODBias (+ -- * Extension Support+ glGetSGIXTextureLODBias,+ gl_SGIX_texture_lod_bias,+ -- * Enums+ pattern GL_TEXTURE_LOD_BIAS_R_SGIX,+ pattern GL_TEXTURE_LOD_BIAS_S_SGIX,+ pattern GL_TEXTURE_LOD_BIAS_T_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/TextureMultiBuffer.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.TextureMultiBuffer+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.TextureMultiBuffer (+ -- * Extension Support+ glGetSGIXTextureMultiBuffer,+ gl_SGIX_texture_multi_buffer,+ -- * Enums+ pattern GL_TEXTURE_MULTI_BUFFER_HINT_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/TextureScaleBias.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.TextureScaleBias+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.TextureScaleBias (+ -- * Extension Support+ glGetSGIXTextureScaleBias,+ gl_SGIX_texture_scale_bias,+ -- * Enums+ pattern GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX,+ pattern GL_POST_TEXTURE_FILTER_BIAS_SGIX,+ pattern GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX,+ pattern GL_POST_TEXTURE_FILTER_SCALE_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/VertexPreclip.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.VertexPreclip+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.VertexPreclip (+ -- * Extension Support+ glGetSGIXVertexPreclip,+ gl_SGIX_vertex_preclip,+ -- * Enums+ pattern GL_VERTEX_PRECLIP_HINT_SGIX,+ pattern GL_VERTEX_PRECLIP_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/YCrCb.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.YCrCb+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.YCrCb (+ -- * Extension Support+ glGetSGIXYCrCb,+ gl_SGIX_ycrcb,+ -- * Enums+ pattern GL_YCRCB_422_SGIX,+ pattern GL_YCRCB_444_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SGIX/YCrCbA.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SGIX.YCrCbA+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SGIX.YCrCbA (+ -- * Extension Support+ glGetSGIXYCrCbA,+ gl_SGIX_ycrcba,+ -- * Enums+ pattern GL_YCRCBA_SGIX,+ pattern GL_YCRCB_SGIX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SUN.hs view
@@ -0,0 +1,29 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SUN+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing SUN extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.SUN (+ module Graphics.GL.SUN.ConvolutionBorderModes,+ module Graphics.GL.SUN.GlobalAlpha,+ module Graphics.GL.SUN.MeshArray,+ module Graphics.GL.SUN.SliceAccum,+ module Graphics.GL.SUN.TriangleList,+ module Graphics.GL.SUN.Vertex+) where++import Graphics.GL.SUN.ConvolutionBorderModes+import Graphics.GL.SUN.GlobalAlpha+import Graphics.GL.SUN.MeshArray+import Graphics.GL.SUN.SliceAccum+import Graphics.GL.SUN.TriangleList+import Graphics.GL.SUN.Vertex
+ src/Graphics/GL/SUN/ConvolutionBorderModes.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SUN.ConvolutionBorderModes+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SUN.ConvolutionBorderModes (+ -- * Extension Support+ glGetSUNConvolutionBorderModes,+ gl_SUN_convolution_border_modes,+ -- * Enums+ pattern GL_WRAP_BORDER_SUN+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SUN/GlobalAlpha.hs view
@@ -0,0 +1,34 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SUN.GlobalAlpha+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SUN.GlobalAlpha (+ -- * Extension Support+ glGetSUNGlobalAlpha,+ gl_SUN_global_alpha,+ -- * Enums+ pattern GL_GLOBAL_ALPHA_FACTOR_SUN,+ pattern GL_GLOBAL_ALPHA_SUN,+ -- * Functions+ glGlobalAlphaFactorbSUN,+ glGlobalAlphaFactordSUN,+ glGlobalAlphaFactorfSUN,+ glGlobalAlphaFactoriSUN,+ glGlobalAlphaFactorsSUN,+ glGlobalAlphaFactorubSUN,+ glGlobalAlphaFactoruiSUN,+ glGlobalAlphaFactorusSUN+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SUN/MeshArray.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SUN.MeshArray+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SUN.MeshArray (+ -- * Extension Support+ glGetSUNMeshArray,+ gl_SUN_mesh_array,+ -- * Enums+ pattern GL_QUAD_MESH_SUN,+ pattern GL_TRIANGLE_MESH_SUN,+ -- * Functions+ glDrawMeshArraysSUN+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SUN/SliceAccum.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SUN.SliceAccum+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SUN.SliceAccum (+ -- * Extension Support+ glGetSUNSliceAccum,+ gl_SUN_slice_accum,+ -- * Enums+ pattern GL_SLICE_ACCUM_SUN+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/SUN/TriangleList.hs view
@@ -0,0 +1,48 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SUN.TriangleList+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SUN.TriangleList (+ -- * Extension Support+ glGetSUNTriangleList,+ gl_SUN_triangle_list,+ -- * Enums+ pattern GL_R1UI_C3F_V3F_SUN,+ pattern GL_R1UI_C4F_N3F_V3F_SUN,+ pattern GL_R1UI_C4UB_V3F_SUN,+ pattern GL_R1UI_N3F_V3F_SUN,+ pattern GL_R1UI_T2F_C4F_N3F_V3F_SUN,+ pattern GL_R1UI_T2F_N3F_V3F_SUN,+ pattern GL_R1UI_T2F_V3F_SUN,+ pattern GL_R1UI_V3F_SUN,+ pattern GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN,+ pattern GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN,+ pattern GL_REPLACEMENT_CODE_ARRAY_SUN,+ pattern GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN,+ pattern GL_REPLACEMENT_CODE_SUN,+ pattern GL_REPLACE_MIDDLE_SUN,+ pattern GL_REPLACE_OLDEST_SUN,+ pattern GL_RESTART_SUN,+ pattern GL_TRIANGLE_LIST_SUN,+ -- * Functions+ glReplacementCodePointerSUN,+ glReplacementCodeubSUN,+ glReplacementCodeubvSUN,+ glReplacementCodeuiSUN,+ glReplacementCodeuivSUN,+ glReplacementCodeusSUN,+ glReplacementCodeusvSUN+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/SUN/Vertex.hs view
@@ -0,0 +1,61 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SUN.Vertex+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SUN.Vertex (+ -- * Extension Support+ glGetSUNVertex,+ gl_SUN_vertex,+ -- * Functions+ glColor3fVertex3fSUN,+ glColor3fVertex3fvSUN,+ glColor4fNormal3fVertex3fSUN,+ glColor4fNormal3fVertex3fvSUN,+ glColor4ubVertex2fSUN,+ glColor4ubVertex2fvSUN,+ glColor4ubVertex3fSUN,+ glColor4ubVertex3fvSUN,+ glNormal3fVertex3fSUN,+ glNormal3fVertex3fvSUN,+ glReplacementCodeuiColor3fVertex3fSUN,+ glReplacementCodeuiColor3fVertex3fvSUN,+ glReplacementCodeuiColor4fNormal3fVertex3fSUN,+ glReplacementCodeuiColor4fNormal3fVertex3fvSUN,+ glReplacementCodeuiColor4ubVertex3fSUN,+ glReplacementCodeuiColor4ubVertex3fvSUN,+ glReplacementCodeuiNormal3fVertex3fSUN,+ glReplacementCodeuiNormal3fVertex3fvSUN,+ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN,+ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN,+ glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN,+ glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN,+ glReplacementCodeuiTexCoord2fVertex3fSUN,+ glReplacementCodeuiTexCoord2fVertex3fvSUN,+ glReplacementCodeuiVertex3fSUN,+ glReplacementCodeuiVertex3fvSUN,+ glTexCoord2fColor3fVertex3fSUN,+ glTexCoord2fColor3fVertex3fvSUN,+ glTexCoord2fColor4fNormal3fVertex3fSUN,+ glTexCoord2fColor4fNormal3fVertex3fvSUN,+ glTexCoord2fColor4ubVertex3fSUN,+ glTexCoord2fColor4ubVertex3fvSUN,+ glTexCoord2fNormal3fVertex3fSUN,+ glTexCoord2fNormal3fVertex3fvSUN,+ glTexCoord2fVertex3fSUN,+ glTexCoord2fVertex3fvSUN,+ glTexCoord4fColor4fNormal3fVertex4fSUN,+ glTexCoord4fColor4fNormal3fVertex4fvSUN,+ glTexCoord4fVertex4fSUN,+ glTexCoord4fVertex4fvSUN+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/SUNX.hs view
@@ -0,0 +1,19 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SUNX+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing SUNX extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.SUNX (+ module Graphics.GL.SUNX.ConstantData+) where++import Graphics.GL.SUNX.ConstantData
+ src/Graphics/GL/SUNX/ConstantData.hs view
@@ -0,0 +1,27 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.SUNX.ConstantData+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.SUNX.ConstantData (+ -- * Extension Support+ glGetSUNXConstantData,+ gl_SUNX_constant_data,+ -- * Enums+ pattern GL_TEXTURE_CONSTANT_DATA_SUNX,+ pattern GL_UNPACK_CONSTANT_DATA_SUNX,+ -- * Functions+ glFinishTextureSUNX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/ThreeDFX.hs view
@@ -0,0 +1,23 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ThreeDFX+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing 3DFX extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.ThreeDFX (+ module Graphics.GL.ThreeDFX.Multisample,+ module Graphics.GL.ThreeDFX.Tbuffer,+ module Graphics.GL.ThreeDFX.TextureCompressionFXT1+) where++import Graphics.GL.ThreeDFX.Multisample+import Graphics.GL.ThreeDFX.Tbuffer+import Graphics.GL.ThreeDFX.TextureCompressionFXT1
+ src/Graphics/GL/ThreeDFX/Multisample.hs view
@@ -0,0 +1,26 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ThreeDFX.Multisample+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ThreeDFX.Multisample (+ -- * Extension Support+ glGetThreeDFXMultisample,+ gl_3DFX_multisample,+ -- * Enums+ pattern GL_MULTISAMPLE_3DFX,+ pattern GL_MULTISAMPLE_BIT_3DFX,+ pattern GL_SAMPLES_3DFX,+ pattern GL_SAMPLE_BUFFERS_3DFX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/ThreeDFX/Tbuffer.hs view
@@ -0,0 +1,22 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ThreeDFX.Tbuffer+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ThreeDFX.Tbuffer (+ -- * Extension Support+ glGetThreeDFXTbuffer,+ gl_3DFX_tbuffer,+ -- * Functions+ glTbufferMask3DFX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Functions
+ src/Graphics/GL/ThreeDFX/TextureCompressionFXT1.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.ThreeDFX.TextureCompressionFXT1+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.ThreeDFX.TextureCompressionFXT1 (+ -- * Extension Support+ glGetThreeDFXTextureCompressionFXT1,+ gl_3DFX_texture_compression_FXT1,+ -- * Enums+ pattern GL_COMPRESSED_RGBA_FXT1_3DFX,+ pattern GL_COMPRESSED_RGB_FXT1_3DFX+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/Tokens.hs view
@@ -0,0 +1,11833 @@+{-# LANGUAGE CPP, PatternSynonyms, ScopedTypeVariables #-}+#if __GLASGOW_HASKELL__ >= 800+{-# OPTIONS_GHC -Wno-missing-pattern-synonym-signatures #-}+#endif+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Tokens+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- All enumeration tokens from the+-- <http://www.opengl.org/registry/ OpenGL registry>.+--+--------------------------------------------------------------------------------++module Graphics.GL.Tokens where++import Graphics.GL.Types++pattern GL_1PASS_EXT = 0x80A1 :: GLenum++pattern GL_1PASS_SGIS = 0x80A1 :: GLenum++pattern GL_2D = 0x0600 :: GLenum++pattern GL_2PASS_0_EXT = 0x80A2 :: GLenum++pattern GL_2PASS_0_SGIS = 0x80A2 :: GLenum++pattern GL_2PASS_1_EXT = 0x80A3 :: GLenum++pattern GL_2PASS_1_SGIS = 0x80A3 :: GLenum++pattern GL_2X_BIT_ATI = 0x00000001 :: GLbitfield++pattern GL_2_BYTES = 0x1407 :: GLenum++pattern GL_2_BYTES_NV = 0x1407 :: GLenum++pattern GL_3D = 0x0601 :: GLenum++pattern GL_3DC_XY_AMD = 0x87FA :: GLenum++pattern GL_3DC_X_AMD = 0x87F9 :: GLenum++pattern GL_3D_COLOR = 0x0602 :: GLenum++pattern GL_3D_COLOR_TEXTURE = 0x0603 :: GLenum++pattern GL_3_BYTES = 0x1408 :: GLenum++pattern GL_3_BYTES_NV = 0x1408 :: GLenum++pattern GL_422_AVERAGE_EXT = 0x80CE :: GLenum++pattern GL_422_EXT = 0x80CC :: GLenum++pattern GL_422_REV_AVERAGE_EXT = 0x80CF :: GLenum++pattern GL_422_REV_EXT = 0x80CD :: GLenum++pattern GL_4D_COLOR_TEXTURE = 0x0604 :: GLenum++pattern GL_4PASS_0_EXT = 0x80A4 :: GLenum++pattern GL_4PASS_0_SGIS = 0x80A4 :: GLenum++pattern GL_4PASS_1_EXT = 0x80A5 :: GLenum++pattern GL_4PASS_1_SGIS = 0x80A5 :: GLenum++pattern GL_4PASS_2_EXT = 0x80A6 :: GLenum++pattern GL_4PASS_2_SGIS = 0x80A6 :: GLenum++pattern GL_4PASS_3_EXT = 0x80A7 :: GLenum++pattern GL_4PASS_3_SGIS = 0x80A7 :: GLenum++pattern GL_4X_BIT_ATI = 0x00000002 :: GLbitfield++pattern GL_4_BYTES = 0x1409 :: GLenum++pattern GL_4_BYTES_NV = 0x1409 :: GLenum++pattern GL_8X_BIT_ATI = 0x00000004 :: GLbitfield++pattern GL_ABGR_EXT = 0x8000 :: GLenum++pattern GL_ACCUM = 0x0100 :: GLenum++pattern GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD :: GLenum++pattern GL_ACCUM_ALPHA_BITS = 0x0D5B :: GLenum++pattern GL_ACCUM_BLUE_BITS = 0x0D5A :: GLenum++pattern GL_ACCUM_BUFFER_BIT = 0x00000200 :: GLbitfield++pattern GL_ACCUM_CLEAR_VALUE = 0x0B80 :: GLenum++pattern GL_ACCUM_GREEN_BITS = 0x0D59 :: GLenum++pattern GL_ACCUM_RED_BITS = 0x0D58 :: GLenum++pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 :: GLenum++pattern GL_ACTIVE_ATTRIBUTES = 0x8B89 :: GLenum++pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A :: GLenum++pattern GL_ACTIVE_PROGRAM = 0x8259 :: GLenum++pattern GL_ACTIVE_PROGRAM_EXT = 0x8B8D :: GLenum++pattern GL_ACTIVE_RESOURCES = 0x92F5 :: GLenum++pattern GL_ACTIVE_STENCIL_FACE_EXT = 0x8911 :: GLenum++pattern GL_ACTIVE_SUBROUTINES = 0x8DE5 :: GLenum++pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 :: GLenum++pattern GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 :: GLenum++pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 :: GLenum++pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 :: GLenum++pattern GL_ACTIVE_TEXTURE = 0x84E0 :: GLenum++pattern GL_ACTIVE_TEXTURE_ARB = 0x84E0 :: GLenum++pattern GL_ACTIVE_UNIFORMS = 0x8B86 :: GLenum++pattern GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 :: GLenum++pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 :: GLenum++pattern GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 :: GLenum++pattern GL_ACTIVE_VARIABLES = 0x9305 :: GLenum++pattern GL_ACTIVE_VARYINGS_NV = 0x8C81 :: GLenum++pattern GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 :: GLenum++pattern GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5 :: GLenum++pattern GL_ADD = 0x0104 :: GLenum++pattern GL_ADD_ATI = 0x8963 :: GLenum++pattern GL_ADD_BLEND_IMG = 0x8C09 :: GLenum++pattern GL_ADD_SIGNED = 0x8574 :: GLenum++pattern GL_ADD_SIGNED_ARB = 0x8574 :: GLenum++pattern GL_ADD_SIGNED_EXT = 0x8574 :: GLenum++pattern GL_ADJACENT_PAIRS_NV = 0x90AE :: GLenum++pattern GL_AFFINE_2D_NV = 0x9092 :: GLenum++pattern GL_AFFINE_3D_NV = 0x9094 :: GLenum++pattern GL_ALIASED_LINE_WIDTH_RANGE = 0x846E :: GLenum++pattern GL_ALIASED_POINT_SIZE_RANGE = 0x846D :: GLenum++pattern GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 :: GLenum++pattern GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 :: GLenum++pattern GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E :: GLenum++pattern GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F :: GLenum++pattern GL_ALL_ATTRIB_BITS = 0xFFFFFFFF :: GLbitfield++pattern GL_ALL_BARRIER_BITS = 0xFFFFFFFF :: GLbitfield++pattern GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF :: GLbitfield++pattern GL_ALL_COMPLETED_NV = 0x84F2 :: GLenum++pattern GL_ALL_PIXELS_AMD = 0xFFFFFFFF :: GLenum++pattern GL_ALL_SHADER_BITS = 0xFFFFFFFF :: GLbitfield++pattern GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF :: GLbitfield++pattern GL_ALL_STATIC_DATA_IBM = 103060 :: GLenum++pattern GL_ALPHA = 0x1906 :: GLenum++pattern GL_ALPHA12 = 0x803D :: GLenum++pattern GL_ALPHA12_EXT = 0x803D :: GLenum++pattern GL_ALPHA16 = 0x803E :: GLenum++pattern GL_ALPHA16F_ARB = 0x881C :: GLenum++pattern GL_ALPHA16F_EXT = 0x881C :: GLenum++pattern GL_ALPHA16I_EXT = 0x8D8A :: GLenum++pattern GL_ALPHA16UI_EXT = 0x8D78 :: GLenum++pattern GL_ALPHA16_EXT = 0x803E :: GLenum++pattern GL_ALPHA16_SNORM = 0x9018 :: GLenum++pattern GL_ALPHA32F_ARB = 0x8816 :: GLenum++pattern GL_ALPHA32F_EXT = 0x8816 :: GLenum++pattern GL_ALPHA32I_EXT = 0x8D84 :: GLenum++pattern GL_ALPHA32UI_EXT = 0x8D72 :: GLenum++pattern GL_ALPHA4 = 0x803B :: GLenum++pattern GL_ALPHA4_EXT = 0x803B :: GLenum++pattern GL_ALPHA8 = 0x803C :: GLenum++pattern GL_ALPHA8I_EXT = 0x8D90 :: GLenum++pattern GL_ALPHA8UI_EXT = 0x8D7E :: GLenum++pattern GL_ALPHA8_EXT = 0x803C :: GLenum++pattern GL_ALPHA8_OES = 0x803C :: GLenum++pattern GL_ALPHA8_SNORM = 0x9014 :: GLenum++pattern GL_ALPHA_BIAS = 0x0D1D :: GLenum++pattern GL_ALPHA_BITS = 0x0D55 :: GLenum++pattern GL_ALPHA_FLOAT16_APPLE = 0x881C :: GLenum++pattern GL_ALPHA_FLOAT16_ATI = 0x881C :: GLenum++pattern GL_ALPHA_FLOAT32_APPLE = 0x8816 :: GLenum++pattern GL_ALPHA_FLOAT32_ATI = 0x8816 :: GLenum++pattern GL_ALPHA_INTEGER = 0x8D97 :: GLenum++pattern GL_ALPHA_INTEGER_EXT = 0x8D97 :: GLenum++pattern GL_ALPHA_MAX_CLAMP_INGR = 0x8567 :: GLenum++pattern GL_ALPHA_MAX_SGIX = 0x8321 :: GLenum++pattern GL_ALPHA_MIN_CLAMP_INGR = 0x8563 :: GLenum++pattern GL_ALPHA_MIN_SGIX = 0x8320 :: GLenum++pattern GL_ALPHA_REF_COMMAND_NV = 0x000F :: GLenum++pattern GL_ALPHA_SCALE = 0x0D1C :: GLenum++pattern GL_ALPHA_SNORM = 0x9010 :: GLenum++pattern GL_ALPHA_TEST = 0x0BC0 :: GLenum++pattern GL_ALPHA_TEST_FUNC = 0x0BC1 :: GLenum++pattern GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 :: GLenum++pattern GL_ALPHA_TEST_QCOM = 0x0BC0 :: GLenum++pattern GL_ALPHA_TEST_REF = 0x0BC2 :: GLenum++pattern GL_ALPHA_TEST_REF_QCOM = 0x0BC2 :: GLenum++pattern GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D :: GLenum++pattern GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F :: GLenum++pattern GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E :: GLenum++pattern GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF :: GLenum++pattern GL_ALREADY_SIGNALED = 0x911A :: GLenum++pattern GL_ALREADY_SIGNALED_APPLE = 0x911A :: GLenum++pattern GL_ALWAYS = 0x0207 :: GLenum++pattern GL_ALWAYS_FAST_HINT_PGI = 0x1A20C :: GLenum++pattern GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D :: GLenum++pattern GL_AMBIENT = 0x1200 :: GLenum++pattern GL_AMBIENT_AND_DIFFUSE = 0x1602 :: GLenum++pattern GL_AND = 0x1501 :: GLenum++pattern GL_AND_INVERTED = 0x1504 :: GLenum++pattern GL_AND_REVERSE = 0x1502 :: GLenum++pattern GL_ANY_SAMPLES_PASSED = 0x8C2F :: GLenum++pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A :: GLenum++pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A :: GLenum++pattern GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F :: GLenum++pattern GL_ARC_TO_NV = 0xFE :: GLubyte++pattern GL_ARRAY_BUFFER = 0x8892 :: GLenum++pattern GL_ARRAY_BUFFER_ARB = 0x8892 :: GLenum++pattern GL_ARRAY_BUFFER_BINDING = 0x8894 :: GLenum++pattern GL_ARRAY_BUFFER_BINDING_ARB = 0x8894 :: GLenum++pattern GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 :: GLenum++pattern GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 :: GLenum++pattern GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766 :: GLenum++pattern GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767 :: GLenum++pattern GL_ARRAY_SIZE = 0x92FB :: GLenum++pattern GL_ARRAY_STRIDE = 0x92FE :: GLenum++pattern GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D :: GLenum++pattern GL_ASYNC_HISTOGRAM_SGIX = 0x832C :: GLenum++pattern GL_ASYNC_MARKER_SGIX = 0x8329 :: GLenum++pattern GL_ASYNC_READ_PIXELS_SGIX = 0x835E :: GLenum++pattern GL_ASYNC_TEX_IMAGE_SGIX = 0x835C :: GLenum++pattern GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 :: GLenum++pattern GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE :: GLenum++pattern GL_ATC_RGB_AMD = 0x8C92 :: GLenum++pattern GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 :: GLbitfield++pattern GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 :: GLbitfield++pattern GL_ATOMIC_COUNTER_BUFFER = 0x92C0 :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV = 0x959E :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV = 0x959F :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 :: GLenum++pattern GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 :: GLenum++pattern GL_ATTACHED_MEMORY_OBJECT_NV = 0x95A4 :: GLenum++pattern GL_ATTACHED_MEMORY_OFFSET_NV = 0x95A5 :: GLenum++pattern GL_ATTACHED_SHADERS = 0x8B85 :: GLenum++pattern GL_ATTENUATION_EXT = 0x834D :: GLenum++pattern GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009 :: GLenum++pattern GL_ATTRIB_ARRAY_POINTER_NV = 0x8645 :: GLenum++pattern GL_ATTRIB_ARRAY_SIZE_NV = 0x8623 :: GLenum++pattern GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624 :: GLenum++pattern GL_ATTRIB_ARRAY_TYPE_NV = 0x8625 :: GLenum++pattern GL_ATTRIB_STACK_DEPTH = 0x0BB0 :: GLenum++pattern GL_AUTO_GENERATE_MIPMAP = 0x8295 :: GLenum++pattern GL_AUTO_NORMAL = 0x0D80 :: GLenum++pattern GL_AUX0 = 0x0409 :: GLenum++pattern GL_AUX1 = 0x040A :: GLenum++pattern GL_AUX2 = 0x040B :: GLenum++pattern GL_AUX3 = 0x040C :: GLenum++pattern GL_AUX_BUFFERS = 0x0C00 :: GLenum++pattern GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14 :: GLenum++pattern GL_AVERAGE_EXT = 0x8335 :: GLenum++pattern GL_AVERAGE_HP = 0x8160 :: GLenum++pattern GL_BACK = 0x0405 :: GLenum++pattern GL_BACK_LEFT = 0x0402 :: GLenum++pattern GL_BACK_NORMALS_HINT_PGI = 0x1A223 :: GLenum++pattern GL_BACK_PRIMARY_COLOR_NV = 0x8C77 :: GLenum++pattern GL_BACK_RIGHT = 0x0403 :: GLenum++pattern GL_BACK_SECONDARY_COLOR_NV = 0x8C78 :: GLenum++pattern GL_BEVEL_NV = 0x90A6 :: GLenum++pattern GL_BGR = 0x80E0 :: GLenum++pattern GL_BGRA = 0x80E1 :: GLenum++pattern GL_BGRA8_EXT = 0x93A1 :: GLenum++pattern GL_BGRA_EXT = 0x80E1 :: GLenum++pattern GL_BGRA_IMG = 0x80E1 :: GLenum++pattern GL_BGRA_INTEGER = 0x8D9B :: GLenum++pattern GL_BGRA_INTEGER_EXT = 0x8D9B :: GLenum++pattern GL_BGR_EXT = 0x80E0 :: GLenum++pattern GL_BGR_INTEGER = 0x8D9A :: GLenum++pattern GL_BGR_INTEGER_EXT = 0x8D9A :: GLenum++pattern GL_BIAS_BIT_ATI = 0x00000008 :: GLbitfield++pattern GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 :: GLenum++pattern GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 :: GLenum++pattern GL_BINORMAL_ARRAY_EXT = 0x843A :: GLenum++pattern GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443 :: GLenum++pattern GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441 :: GLenum++pattern GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440 :: GLenum++pattern GL_BITMAP = 0x1A00 :: GLenum++pattern GL_BITMAP_TOKEN = 0x0704 :: GLenum++pattern GL_BLACKHOLE_RENDER_INTEL = 0x83FC :: GLenum++pattern GL_BLEND = 0x0BE2 :: GLenum++pattern GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 :: GLenum++pattern GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 :: GLenum++pattern GL_BLEND_COLOR = 0x8005 :: GLenum++pattern GL_BLEND_COLOR_COMMAND_NV = 0x000B :: GLenum++pattern GL_BLEND_COLOR_EXT = 0x8005 :: GLenum++pattern GL_BLEND_DST = 0x0BE0 :: GLenum++pattern GL_BLEND_DST_ALPHA = 0x80CA :: GLenum++pattern GL_BLEND_DST_ALPHA_EXT = 0x80CA :: GLenum++pattern GL_BLEND_DST_ALPHA_OES = 0x80CA :: GLenum++pattern GL_BLEND_DST_RGB = 0x80C8 :: GLenum++pattern GL_BLEND_DST_RGB_EXT = 0x80C8 :: GLenum++pattern GL_BLEND_DST_RGB_OES = 0x80C8 :: GLenum++pattern GL_BLEND_EQUATION = 0x8009 :: GLenum++pattern GL_BLEND_EQUATION_ALPHA = 0x883D :: GLenum++pattern GL_BLEND_EQUATION_ALPHA_EXT = 0x883D :: GLenum++pattern GL_BLEND_EQUATION_ALPHA_OES = 0x883D :: GLenum++pattern GL_BLEND_EQUATION_EXT = 0x8009 :: GLenum++pattern GL_BLEND_EQUATION_OES = 0x8009 :: GLenum++pattern GL_BLEND_EQUATION_RGB = 0x8009 :: GLenum++pattern GL_BLEND_EQUATION_RGB_EXT = 0x8009 :: GLenum++pattern GL_BLEND_EQUATION_RGB_OES = 0x8009 :: GLenum++pattern GL_BLEND_OVERLAP_NV = 0x9281 :: GLenum++pattern GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 :: GLenum++pattern GL_BLEND_SRC = 0x0BE1 :: GLenum++pattern GL_BLEND_SRC_ALPHA = 0x80CB :: GLenum++pattern GL_BLEND_SRC_ALPHA_EXT = 0x80CB :: GLenum++pattern GL_BLEND_SRC_ALPHA_OES = 0x80CB :: GLenum++pattern GL_BLEND_SRC_RGB = 0x80C9 :: GLenum++pattern GL_BLEND_SRC_RGB_EXT = 0x80C9 :: GLenum++pattern GL_BLEND_SRC_RGB_OES = 0x80C9 :: GLenum++pattern GL_BLOCK_INDEX = 0x92FD :: GLenum++pattern GL_BLUE = 0x1905 :: GLenum++pattern GL_BLUE_BIAS = 0x0D1B :: GLenum++pattern GL_BLUE_BITS = 0x0D54 :: GLenum++pattern GL_BLUE_BIT_ATI = 0x00000004 :: GLbitfield++pattern GL_BLUE_INTEGER = 0x8D96 :: GLenum++pattern GL_BLUE_INTEGER_EXT = 0x8D96 :: GLenum++pattern GL_BLUE_MAX_CLAMP_INGR = 0x8566 :: GLenum++pattern GL_BLUE_MIN_CLAMP_INGR = 0x8562 :: GLenum++pattern GL_BLUE_NV = 0x1905 :: GLenum++pattern GL_BLUE_SCALE = 0x0D1A :: GLenum++pattern GL_BOLD_BIT_NV = 0x01 :: GLbitfield++pattern GL_BOOL = 0x8B56 :: GLenum++pattern GL_BOOL_ARB = 0x8B56 :: GLenum++pattern GL_BOOL_VEC2 = 0x8B57 :: GLenum++pattern GL_BOOL_VEC2_ARB = 0x8B57 :: GLenum++pattern GL_BOOL_VEC3 = 0x8B58 :: GLenum++pattern GL_BOOL_VEC3_ARB = 0x8B58 :: GLenum++pattern GL_BOOL_VEC4 = 0x8B59 :: GLenum++pattern GL_BOOL_VEC4_ARB = 0x8B59 :: GLenum++pattern GL_BOUNDING_BOX_NV = 0x908D :: GLenum++pattern GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C :: GLenum++pattern GL_BROWSER_DEFAULT_WEBGL = 0x9244 :: GLenum++pattern GL_BUFFER = 0x82E0 :: GLenum++pattern GL_BUFFER_ACCESS = 0x88BB :: GLenum++pattern GL_BUFFER_ACCESS_ARB = 0x88BB :: GLenum++pattern GL_BUFFER_ACCESS_FLAGS = 0x911F :: GLenum++pattern GL_BUFFER_ACCESS_OES = 0x88BB :: GLenum++pattern GL_BUFFER_BINDING = 0x9302 :: GLenum++pattern GL_BUFFER_DATA_SIZE = 0x9303 :: GLenum++pattern GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 :: GLenum++pattern GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D :: GLenum++pattern GL_BUFFER_IMMUTABLE_STORAGE = 0x821F :: GLenum++pattern GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F :: GLenum++pattern GL_BUFFER_KHR = 0x82E0 :: GLenum++pattern GL_BUFFER_MAPPED = 0x88BC :: GLenum++pattern GL_BUFFER_MAPPED_ARB = 0x88BC :: GLenum++pattern GL_BUFFER_MAPPED_OES = 0x88BC :: GLenum++pattern GL_BUFFER_MAP_LENGTH = 0x9120 :: GLenum++pattern GL_BUFFER_MAP_OFFSET = 0x9121 :: GLenum++pattern GL_BUFFER_MAP_POINTER = 0x88BD :: GLenum++pattern GL_BUFFER_MAP_POINTER_ARB = 0x88BD :: GLenum++pattern GL_BUFFER_MAP_POINTER_OES = 0x88BD :: GLenum++pattern GL_BUFFER_OBJECT_APPLE = 0x85B3 :: GLenum++pattern GL_BUFFER_OBJECT_EXT = 0x9151 :: GLenum++pattern GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 :: GLenum++pattern GL_BUFFER_SIZE = 0x8764 :: GLenum++pattern GL_BUFFER_SIZE_ARB = 0x8764 :: GLenum++pattern GL_BUFFER_STORAGE_FLAGS = 0x8220 :: GLenum++pattern GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220 :: GLenum++pattern GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 :: GLbitfield++pattern GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 :: GLbitfield++pattern GL_BUFFER_USAGE = 0x8765 :: GLenum++pattern GL_BUFFER_USAGE_ARB = 0x8765 :: GLenum++pattern GL_BUFFER_VARIABLE = 0x92E5 :: GLenum++pattern GL_BUMP_ENVMAP_ATI = 0x877B :: GLenum++pattern GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777 :: GLenum++pattern GL_BUMP_ROT_MATRIX_ATI = 0x8775 :: GLenum++pattern GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 :: GLenum++pattern GL_BUMP_TARGET_ATI = 0x877C :: GLenum++pattern GL_BUMP_TEX_UNITS_ATI = 0x8778 :: GLenum++pattern GL_BYTE = 0x1400 :: GLenum++pattern GL_C3F_V3F = 0x2A24 :: GLenum++pattern GL_C4F_N3F_V3F = 0x2A26 :: GLenum++pattern GL_C4UB_V2F = 0x2A22 :: GLenum++pattern GL_C4UB_V3F = 0x2A23 :: GLenum++pattern GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 :: GLenum++pattern GL_CAVEAT_SUPPORT = 0x82B8 :: GLenum++pattern GL_CCW = 0x0901 :: GLenum++pattern GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 :: GLubyte++pattern GL_CIRCULAR_CW_ARC_TO_NV = 0xFA :: GLubyte++pattern GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC :: GLubyte++pattern GL_CLAMP = 0x2900 :: GLenum++pattern GL_CLAMP_FRAGMENT_COLOR = 0x891B :: GLenum++pattern GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B :: GLenum++pattern GL_CLAMP_READ_COLOR = 0x891C :: GLenum++pattern GL_CLAMP_READ_COLOR_ARB = 0x891C :: GLenum++pattern GL_CLAMP_TO_BORDER = 0x812D :: GLenum++pattern GL_CLAMP_TO_BORDER_ARB = 0x812D :: GLenum++pattern GL_CLAMP_TO_BORDER_EXT = 0x812D :: GLenum++pattern GL_CLAMP_TO_BORDER_NV = 0x812D :: GLenum++pattern GL_CLAMP_TO_BORDER_OES = 0x812D :: GLenum++pattern GL_CLAMP_TO_BORDER_SGIS = 0x812D :: GLenum++pattern GL_CLAMP_TO_EDGE = 0x812F :: GLenum++pattern GL_CLAMP_TO_EDGE_SGIS = 0x812F :: GLenum++pattern GL_CLAMP_VERTEX_COLOR = 0x891A :: GLenum++pattern GL_CLAMP_VERTEX_COLOR_ARB = 0x891A :: GLenum++pattern GL_CLEAR = 0x1500 :: GLenum++pattern GL_CLEAR_BUFFER = 0x82B4 :: GLenum++pattern GL_CLEAR_TEXTURE = 0x9365 :: GLenum++pattern GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 :: GLenum++pattern GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 :: GLenum++pattern GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF :: GLbitfield++pattern GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 :: GLenum++pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 :: GLbitfield++pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 :: GLbitfield++pattern GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 :: GLbitfield++pattern GL_CLIENT_STORAGE_BIT = 0x0200 :: GLbitfield++pattern GL_CLIENT_STORAGE_BIT_EXT = 0x0200 :: GLbitfield++pattern GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 :: GLbitfield++pattern GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6 :: GLenum++pattern GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6 :: GLenum++pattern GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7 :: GLenum++pattern GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7 :: GLenum++pattern GL_CLIP_DEPTH_MODE = 0x935D :: GLenum++pattern GL_CLIP_DEPTH_MODE_EXT = 0x935D :: GLenum++pattern GL_CLIP_DISTANCE0 = 0x3000 :: GLenum++pattern GL_CLIP_DISTANCE0_APPLE = 0x3000 :: GLenum++pattern GL_CLIP_DISTANCE0_EXT = 0x3000 :: GLenum++pattern GL_CLIP_DISTANCE1 = 0x3001 :: GLenum++pattern GL_CLIP_DISTANCE1_APPLE = 0x3001 :: GLenum++pattern GL_CLIP_DISTANCE1_EXT = 0x3001 :: GLenum++pattern GL_CLIP_DISTANCE2 = 0x3002 :: GLenum++pattern GL_CLIP_DISTANCE2_APPLE = 0x3002 :: GLenum++pattern GL_CLIP_DISTANCE2_EXT = 0x3002 :: GLenum++pattern GL_CLIP_DISTANCE3 = 0x3003 :: GLenum++pattern GL_CLIP_DISTANCE3_APPLE = 0x3003 :: GLenum++pattern GL_CLIP_DISTANCE3_EXT = 0x3003 :: GLenum++pattern GL_CLIP_DISTANCE4 = 0x3004 :: GLenum++pattern GL_CLIP_DISTANCE4_APPLE = 0x3004 :: GLenum++pattern GL_CLIP_DISTANCE4_EXT = 0x3004 :: GLenum++pattern GL_CLIP_DISTANCE5 = 0x3005 :: GLenum++pattern GL_CLIP_DISTANCE5_APPLE = 0x3005 :: GLenum++pattern GL_CLIP_DISTANCE5_EXT = 0x3005 :: GLenum++pattern GL_CLIP_DISTANCE6 = 0x3006 :: GLenum++pattern GL_CLIP_DISTANCE6_APPLE = 0x3006 :: GLenum++pattern GL_CLIP_DISTANCE6_EXT = 0x3006 :: GLenum++pattern GL_CLIP_DISTANCE7 = 0x3007 :: GLenum++pattern GL_CLIP_DISTANCE7_APPLE = 0x3007 :: GLenum++pattern GL_CLIP_DISTANCE7_EXT = 0x3007 :: GLenum++pattern GL_CLIP_DISTANCE_NV = 0x8C7A :: GLenum++pattern GL_CLIP_FAR_HINT_PGI = 0x1A221 :: GLenum++pattern GL_CLIP_NEAR_HINT_PGI = 0x1A220 :: GLenum++pattern GL_CLIP_ORIGIN = 0x935C :: GLenum++pattern GL_CLIP_ORIGIN_EXT = 0x935C :: GLenum++pattern GL_CLIP_PLANE0 = 0x3000 :: GLenum++pattern GL_CLIP_PLANE0_IMG = 0x3000 :: GLenum++pattern GL_CLIP_PLANE1 = 0x3001 :: GLenum++pattern GL_CLIP_PLANE1_IMG = 0x3001 :: GLenum++pattern GL_CLIP_PLANE2 = 0x3002 :: GLenum++pattern GL_CLIP_PLANE2_IMG = 0x3002 :: GLenum++pattern GL_CLIP_PLANE3 = 0x3003 :: GLenum++pattern GL_CLIP_PLANE3_IMG = 0x3003 :: GLenum++pattern GL_CLIP_PLANE4 = 0x3004 :: GLenum++pattern GL_CLIP_PLANE4_IMG = 0x3004 :: GLenum++pattern GL_CLIP_PLANE5 = 0x3005 :: GLenum++pattern GL_CLIP_PLANE5_IMG = 0x3005 :: GLenum++pattern GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 :: GLenum++pattern GL_CLOSE_PATH_NV = 0x00 :: GLubyte++pattern GL_CMYKA_EXT = 0x800D :: GLenum++pattern GL_CMYK_EXT = 0x800C :: GLenum++pattern GL_CND0_ATI = 0x896B :: GLenum++pattern GL_CND_ATI = 0x896A :: GLenum++pattern GL_COEFF = 0x0A00 :: GLenum++pattern GL_COLOR = 0x1800 :: GLenum++pattern GL_COLOR3_BIT_PGI = 0x00010000 :: GLbitfield++pattern GL_COLOR4_BIT_PGI = 0x00020000 :: GLbitfield++pattern GL_COLORBURN = 0x929A :: GLenum++pattern GL_COLORBURN_KHR = 0x929A :: GLenum++pattern GL_COLORBURN_NV = 0x929A :: GLenum++pattern GL_COLORDODGE = 0x9299 :: GLenum++pattern GL_COLORDODGE_KHR = 0x9299 :: GLenum++pattern GL_COLORDODGE_NV = 0x9299 :: GLenum++pattern GL_COLOR_ALPHA_PAIRING_ATI = 0x8975 :: GLenum++pattern GL_COLOR_ARRAY = 0x8076 :: GLenum++pattern GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23 :: GLenum++pattern GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 :: GLenum++pattern GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 :: GLenum++pattern GL_COLOR_ARRAY_COUNT_EXT = 0x8084 :: GLenum++pattern GL_COLOR_ARRAY_EXT = 0x8076 :: GLenum++pattern GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D :: GLenum++pattern GL_COLOR_ARRAY_LIST_IBM = 103072 :: GLenum++pattern GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 :: GLenum++pattern GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 :: GLenum++pattern GL_COLOR_ARRAY_POINTER = 0x8090 :: GLenum++pattern GL_COLOR_ARRAY_POINTER_EXT = 0x8090 :: GLenum++pattern GL_COLOR_ARRAY_SIZE = 0x8081 :: GLenum++pattern GL_COLOR_ARRAY_SIZE_EXT = 0x8081 :: GLenum++pattern GL_COLOR_ARRAY_STRIDE = 0x8083 :: GLenum++pattern GL_COLOR_ARRAY_STRIDE_EXT = 0x8083 :: GLenum++pattern GL_COLOR_ARRAY_TYPE = 0x8082 :: GLenum++pattern GL_COLOR_ARRAY_TYPE_EXT = 0x8082 :: GLenum++pattern GL_COLOR_ATTACHMENT0 = 0x8CE0 :: GLenum++pattern GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 :: GLenum++pattern GL_COLOR_ATTACHMENT0_NV = 0x8CE0 :: GLenum++pattern GL_COLOR_ATTACHMENT0_OES = 0x8CE0 :: GLenum++pattern GL_COLOR_ATTACHMENT1 = 0x8CE1 :: GLenum++pattern GL_COLOR_ATTACHMENT10 = 0x8CEA :: GLenum++pattern GL_COLOR_ATTACHMENT10_EXT = 0x8CEA :: GLenum++pattern GL_COLOR_ATTACHMENT10_NV = 0x8CEA :: GLenum++pattern GL_COLOR_ATTACHMENT11 = 0x8CEB :: GLenum++pattern GL_COLOR_ATTACHMENT11_EXT = 0x8CEB :: GLenum++pattern GL_COLOR_ATTACHMENT11_NV = 0x8CEB :: GLenum++pattern GL_COLOR_ATTACHMENT12 = 0x8CEC :: GLenum++pattern GL_COLOR_ATTACHMENT12_EXT = 0x8CEC :: GLenum++pattern GL_COLOR_ATTACHMENT12_NV = 0x8CEC :: GLenum++pattern GL_COLOR_ATTACHMENT13 = 0x8CED :: GLenum++pattern GL_COLOR_ATTACHMENT13_EXT = 0x8CED :: GLenum++pattern GL_COLOR_ATTACHMENT13_NV = 0x8CED :: GLenum++pattern GL_COLOR_ATTACHMENT14 = 0x8CEE :: GLenum++pattern GL_COLOR_ATTACHMENT14_EXT = 0x8CEE :: GLenum++pattern GL_COLOR_ATTACHMENT14_NV = 0x8CEE :: GLenum++pattern GL_COLOR_ATTACHMENT15 = 0x8CEF :: GLenum++pattern GL_COLOR_ATTACHMENT15_EXT = 0x8CEF :: GLenum++pattern GL_COLOR_ATTACHMENT15_NV = 0x8CEF :: GLenum++pattern GL_COLOR_ATTACHMENT16 = 0x8CF0 :: GLenum++pattern GL_COLOR_ATTACHMENT17 = 0x8CF1 :: GLenum++pattern GL_COLOR_ATTACHMENT18 = 0x8CF2 :: GLenum++pattern GL_COLOR_ATTACHMENT19 = 0x8CF3 :: GLenum++pattern GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 :: GLenum++pattern GL_COLOR_ATTACHMENT1_NV = 0x8CE1 :: GLenum++pattern GL_COLOR_ATTACHMENT2 = 0x8CE2 :: GLenum++pattern GL_COLOR_ATTACHMENT20 = 0x8CF4 :: GLenum++pattern GL_COLOR_ATTACHMENT21 = 0x8CF5 :: GLenum++pattern GL_COLOR_ATTACHMENT22 = 0x8CF6 :: GLenum++pattern GL_COLOR_ATTACHMENT23 = 0x8CF7 :: GLenum++pattern GL_COLOR_ATTACHMENT24 = 0x8CF8 :: GLenum++pattern GL_COLOR_ATTACHMENT25 = 0x8CF9 :: GLenum++pattern GL_COLOR_ATTACHMENT26 = 0x8CFA :: GLenum++pattern GL_COLOR_ATTACHMENT27 = 0x8CFB :: GLenum++pattern GL_COLOR_ATTACHMENT28 = 0x8CFC :: GLenum++pattern GL_COLOR_ATTACHMENT29 = 0x8CFD :: GLenum++pattern GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 :: GLenum++pattern GL_COLOR_ATTACHMENT2_NV = 0x8CE2 :: GLenum++pattern GL_COLOR_ATTACHMENT3 = 0x8CE3 :: GLenum++pattern GL_COLOR_ATTACHMENT30 = 0x8CFE :: GLenum++pattern GL_COLOR_ATTACHMENT31 = 0x8CFF :: GLenum++pattern GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 :: GLenum++pattern GL_COLOR_ATTACHMENT3_NV = 0x8CE3 :: GLenum++pattern GL_COLOR_ATTACHMENT4 = 0x8CE4 :: GLenum++pattern GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 :: GLenum++pattern GL_COLOR_ATTACHMENT4_NV = 0x8CE4 :: GLenum++pattern GL_COLOR_ATTACHMENT5 = 0x8CE5 :: GLenum++pattern GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 :: GLenum++pattern GL_COLOR_ATTACHMENT5_NV = 0x8CE5 :: GLenum++pattern GL_COLOR_ATTACHMENT6 = 0x8CE6 :: GLenum++pattern GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 :: GLenum++pattern GL_COLOR_ATTACHMENT6_NV = 0x8CE6 :: GLenum++pattern GL_COLOR_ATTACHMENT7 = 0x8CE7 :: GLenum++pattern GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 :: GLenum++pattern GL_COLOR_ATTACHMENT7_NV = 0x8CE7 :: GLenum++pattern GL_COLOR_ATTACHMENT8 = 0x8CE8 :: GLenum++pattern GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 :: GLenum++pattern GL_COLOR_ATTACHMENT8_NV = 0x8CE8 :: GLenum++pattern GL_COLOR_ATTACHMENT9 = 0x8CE9 :: GLenum++pattern GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 :: GLenum++pattern GL_COLOR_ATTACHMENT9_NV = 0x8CE9 :: GLenum++pattern GL_COLOR_ATTACHMENT_EXT = 0x90F0 :: GLenum++pattern GL_COLOR_BUFFER_BIT = 0x00004000 :: GLbitfield++pattern GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 :: GLbitfield++pattern GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 :: GLbitfield++pattern GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 :: GLbitfield++pattern GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 :: GLbitfield++pattern GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 :: GLbitfield++pattern GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 :: GLbitfield++pattern GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 :: GLbitfield++pattern GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 :: GLbitfield++pattern GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 :: GLenum++pattern GL_COLOR_CLEAR_VALUE = 0x0C22 :: GLenum++pattern GL_COLOR_COMPONENTS = 0x8283 :: GLenum++pattern GL_COLOR_ENCODING = 0x8296 :: GLenum++pattern GL_COLOR_EXT = 0x1800 :: GLenum++pattern GL_COLOR_FLOAT_APPLE = 0x8A0F :: GLenum++pattern GL_COLOR_INDEX = 0x1900 :: GLenum++pattern GL_COLOR_INDEX12_EXT = 0x80E6 :: GLenum++pattern GL_COLOR_INDEX16_EXT = 0x80E7 :: GLenum++pattern GL_COLOR_INDEX1_EXT = 0x80E2 :: GLenum++pattern GL_COLOR_INDEX2_EXT = 0x80E3 :: GLenum++pattern GL_COLOR_INDEX4_EXT = 0x80E4 :: GLenum++pattern GL_COLOR_INDEX8_EXT = 0x80E5 :: GLenum++pattern GL_COLOR_INDEXES = 0x1603 :: GLenum++pattern GL_COLOR_LOGIC_OP = 0x0BF2 :: GLenum++pattern GL_COLOR_MATERIAL = 0x0B57 :: GLenum++pattern GL_COLOR_MATERIAL_FACE = 0x0B55 :: GLenum++pattern GL_COLOR_MATERIAL_PARAMETER = 0x0B56 :: GLenum++pattern GL_COLOR_MATRIX = 0x80B1 :: GLenum++pattern GL_COLOR_MATRIX_SGI = 0x80B1 :: GLenum++pattern GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 :: GLenum++pattern GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 :: GLenum++pattern GL_COLOR_RENDERABLE = 0x8286 :: GLenum++pattern GL_COLOR_SAMPLES_NV = 0x8E20 :: GLenum++pattern GL_COLOR_SUM = 0x8458 :: GLenum++pattern GL_COLOR_SUM_ARB = 0x8458 :: GLenum++pattern GL_COLOR_SUM_CLAMP_NV = 0x854F :: GLenum++pattern GL_COLOR_SUM_EXT = 0x8458 :: GLenum++pattern GL_COLOR_TABLE = 0x80D0 :: GLenum++pattern GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD :: GLenum++pattern GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD :: GLenum++pattern GL_COLOR_TABLE_BIAS = 0x80D7 :: GLenum++pattern GL_COLOR_TABLE_BIAS_SGI = 0x80D7 :: GLenum++pattern GL_COLOR_TABLE_BLUE_SIZE = 0x80DC :: GLenum++pattern GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC :: GLenum++pattern GL_COLOR_TABLE_FORMAT = 0x80D8 :: GLenum++pattern GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 :: GLenum++pattern GL_COLOR_TABLE_GREEN_SIZE = 0x80DB :: GLenum++pattern GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB :: GLenum++pattern GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF :: GLenum++pattern GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF :: GLenum++pattern GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE :: GLenum++pattern GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE :: GLenum++pattern GL_COLOR_TABLE_RED_SIZE = 0x80DA :: GLenum++pattern GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA :: GLenum++pattern GL_COLOR_TABLE_SCALE = 0x80D6 :: GLenum++pattern GL_COLOR_TABLE_SCALE_SGI = 0x80D6 :: GLenum++pattern GL_COLOR_TABLE_SGI = 0x80D0 :: GLenum++pattern GL_COLOR_TABLE_WIDTH = 0x80D9 :: GLenum++pattern GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 :: GLenum++pattern GL_COLOR_WRITEMASK = 0x0C23 :: GLenum++pattern GL_COMBINE = 0x8570 :: GLenum++pattern GL_COMBINE4_NV = 0x8503 :: GLenum++pattern GL_COMBINER0_NV = 0x8550 :: GLenum++pattern GL_COMBINER1_NV = 0x8551 :: GLenum++pattern GL_COMBINER2_NV = 0x8552 :: GLenum++pattern GL_COMBINER3_NV = 0x8553 :: GLenum++pattern GL_COMBINER4_NV = 0x8554 :: GLenum++pattern GL_COMBINER5_NV = 0x8555 :: GLenum++pattern GL_COMBINER6_NV = 0x8556 :: GLenum++pattern GL_COMBINER7_NV = 0x8557 :: GLenum++pattern GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545 :: GLenum++pattern GL_COMBINER_AB_OUTPUT_NV = 0x854A :: GLenum++pattern GL_COMBINER_BIAS_NV = 0x8549 :: GLenum++pattern GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546 :: GLenum++pattern GL_COMBINER_CD_OUTPUT_NV = 0x854B :: GLenum++pattern GL_COMBINER_COMPONENT_USAGE_NV = 0x8544 :: GLenum++pattern GL_COMBINER_INPUT_NV = 0x8542 :: GLenum++pattern GL_COMBINER_MAPPING_NV = 0x8543 :: GLenum++pattern GL_COMBINER_MUX_SUM_NV = 0x8547 :: GLenum++pattern GL_COMBINER_SCALE_NV = 0x8548 :: GLenum++pattern GL_COMBINER_SUM_OUTPUT_NV = 0x854C :: GLenum++pattern GL_COMBINE_ALPHA = 0x8572 :: GLenum++pattern GL_COMBINE_ALPHA_ARB = 0x8572 :: GLenum++pattern GL_COMBINE_ALPHA_EXT = 0x8572 :: GLenum++pattern GL_COMBINE_ARB = 0x8570 :: GLenum++pattern GL_COMBINE_EXT = 0x8570 :: GLenum++pattern GL_COMBINE_RGB = 0x8571 :: GLenum++pattern GL_COMBINE_RGB_ARB = 0x8571 :: GLenum++pattern GL_COMBINE_RGB_EXT = 0x8571 :: GLenum++pattern GL_COMMAND_BARRIER_BIT = 0x00000040 :: GLbitfield++pattern GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 :: GLbitfield++pattern GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E :: GLenum++pattern GL_COMPARE_REF_TO_TEXTURE = 0x884E :: GLenum++pattern GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E :: GLenum++pattern GL_COMPARE_R_TO_TEXTURE = 0x884E :: GLenum++pattern GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E :: GLenum++pattern GL_COMPATIBLE_SUBROUTINES = 0x8E4B :: GLenum++pattern GL_COMPILE = 0x1300 :: GLenum++pattern GL_COMPILE_AND_EXECUTE = 0x1301 :: GLenum++pattern GL_COMPILE_STATUS = 0x8B81 :: GLenum++pattern GL_COMPLETION_STATUS_ARB = 0x91B1 :: GLenum++pattern GL_COMPLETION_STATUS_KHR = 0x91B1 :: GLenum++pattern GL_COMPRESSED_ALPHA = 0x84E9 :: GLenum++pattern GL_COMPRESSED_ALPHA_ARB = 0x84E9 :: GLenum++pattern GL_COMPRESSED_INTENSITY = 0x84EC :: GLenum++pattern GL_COMPRESSED_INTENSITY_ARB = 0x84EC :: GLenum++pattern GL_COMPRESSED_LUMINANCE = 0x84EA :: GLenum++pattern GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB :: GLenum++pattern GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI = 0x8837 :: GLenum++pattern GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB :: GLenum++pattern GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 :: GLenum++pattern GL_COMPRESSED_LUMINANCE_ARB = 0x84EA :: GLenum++pattern GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 :: GLenum++pattern GL_COMPRESSED_R11_EAC = 0x9270 :: GLenum++pattern GL_COMPRESSED_R11_EAC_OES = 0x9270 :: GLenum++pattern GL_COMPRESSED_RED = 0x8225 :: GLenum++pattern GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD :: GLenum++pattern GL_COMPRESSED_RED_RGTC1 = 0x8DBB :: GLenum++pattern GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB :: GLenum++pattern GL_COMPRESSED_RG = 0x8226 :: GLenum++pattern GL_COMPRESSED_RG11_EAC = 0x9272 :: GLenum++pattern GL_COMPRESSED_RG11_EAC_OES = 0x9272 :: GLenum++pattern GL_COMPRESSED_RGB = 0x84ED :: GLenum++pattern GL_COMPRESSED_RGB8_ETC2 = 0x9274 :: GLenum++pattern GL_COMPRESSED_RGB8_ETC2_OES = 0x9274 :: GLenum++pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 :: GLenum++pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES = 0x9276 :: GLenum++pattern GL_COMPRESSED_RGBA = 0x84EE :: GLenum++pattern GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 :: GLenum++pattern GL_COMPRESSED_RGBA8_ETC2_EAC_OES = 0x9278 :: GLenum++pattern GL_COMPRESSED_RGBA_ARB = 0x84EE :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_10x10 = 0x93BB :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_10x5 = 0x93B8 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_10x6 = 0x93B9 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_10x8 = 0x93BA :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_12x10 = 0x93BC :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_12x12 = 0x93BD :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_4x4 = 0x93B0 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_5x4 = 0x93B1 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_5x5 = 0x93B2 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_6x5 = 0x93B3 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_6x6 = 0x93B4 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_8x5 = 0x93B5 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_8x6 = 0x93B6 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_8x8 = 0x93B7 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 :: GLenum++pattern GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C :: GLenum++pattern GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C :: GLenum++pattern GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C :: GLenum++pattern GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 :: GLenum++pattern GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 :: GLenum++pattern GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 :: GLenum++pattern GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 :: GLenum++pattern GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 :: GLenum++pattern GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 :: GLenum++pattern GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 :: GLenum++pattern GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 :: GLenum++pattern GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 :: GLenum++pattern GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 :: GLenum++pattern GL_COMPRESSED_RGB_ARB = 0x84ED :: GLenum++pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E :: GLenum++pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E :: GLenum++pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E :: GLenum++pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F :: GLenum++pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F :: GLenum++pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F :: GLenum++pattern GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0 :: GLenum++pattern GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 :: GLenum++pattern GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 :: GLenum++pattern GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 :: GLenum++pattern GL_COMPRESSED_RG_RGTC2 = 0x8DBD :: GLenum++pattern GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 :: GLenum++pattern GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 :: GLenum++pattern GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 :: GLenum++pattern GL_COMPRESSED_SIGNED_R11_EAC_OES = 0x9271 :: GLenum++pattern GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE :: GLenum++pattern GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC :: GLenum++pattern GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC :: GLenum++pattern GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 :: GLenum++pattern GL_COMPRESSED_SIGNED_RG11_EAC_OES = 0x9273 :: GLenum++pattern GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE :: GLenum++pattern GL_COMPRESSED_SLUMINANCE = 0x8C4A :: GLenum++pattern GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B :: GLenum++pattern GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B :: GLenum++pattern GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A :: GLenum++pattern GL_COMPRESSED_SRGB = 0x8C48 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 = 0x93DB :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 = 0x93D8 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 = 0x93D9 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 = 0x93DA :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 = 0x93DC :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 = 0x93DD :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 = 0x93D0 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 = 0x93D1 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 = 0x93D2 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 = 0x93D3 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 = 0x93D4 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 = 0x93D5 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 = 0x93D6 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 = 0x93D7 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES = 0x9279 :: GLenum++pattern GL_COMPRESSED_SRGB8_ETC2 = 0x9275 :: GLenum++pattern GL_COMPRESSED_SRGB8_ETC2_OES = 0x9275 :: GLenum++pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 :: GLenum++pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES = 0x9277 :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA = 0x8C49 :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56 :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0 :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57 :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1 :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F :: GLenum++pattern GL_COMPRESSED_SRGB_EXT = 0x8C48 :: GLenum++pattern GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54 :: GLenum++pattern GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55 :: GLenum++pattern GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C :: GLenum++pattern GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C :: GLenum++pattern GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 :: GLenum++pattern GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 :: GLenum++pattern GL_COMPUTE_PROGRAM_NV = 0x90FB :: GLenum++pattern GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC :: GLenum++pattern GL_COMPUTE_SHADER = 0x91B9 :: GLenum++pattern GL_COMPUTE_SHADER_BIT = 0x00000020 :: GLbitfield++pattern GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5 :: GLenum++pattern GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5 :: GLenum++pattern GL_COMPUTE_SUBROUTINE = 0x92ED :: GLenum++pattern GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 :: GLenum++pattern GL_COMPUTE_TEXTURE = 0x82A0 :: GLenum++pattern GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 :: GLenum++pattern GL_COMP_BIT_ATI = 0x00000002 :: GLbitfield++pattern GL_CONDITION_SATISFIED = 0x911C :: GLenum++pattern GL_CONDITION_SATISFIED_APPLE = 0x911C :: GLenum++pattern GL_CONFORMANT_NV = 0x9374 :: GLenum++pattern GL_CONIC_CURVE_TO_NV = 0x1A :: GLubyte++pattern GL_CONJOINT_NV = 0x9284 :: GLenum++pattern GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE :: GLenum++pattern GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346 :: GLenum++pattern GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B :: GLenum++pattern GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379 :: GLenum++pattern GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A :: GLenum++pattern GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D :: GLenum++pattern GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E :: GLenum++pattern GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550 :: GLenum++pattern GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F :: GLenum++pattern GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD :: GLenum++pattern GL_CONSTANT = 0x8576 :: GLenum++pattern GL_CONSTANT_ALPHA = 0x8003 :: GLenum++pattern GL_CONSTANT_ALPHA_EXT = 0x8003 :: GLenum++pattern GL_CONSTANT_ARB = 0x8576 :: GLenum++pattern GL_CONSTANT_ATTENUATION = 0x1207 :: GLenum++pattern GL_CONSTANT_BORDER = 0x8151 :: GLenum++pattern GL_CONSTANT_BORDER_HP = 0x8151 :: GLenum++pattern GL_CONSTANT_COLOR = 0x8001 :: GLenum++pattern GL_CONSTANT_COLOR0_NV = 0x852A :: GLenum++pattern GL_CONSTANT_COLOR1_NV = 0x852B :: GLenum++pattern GL_CONSTANT_COLOR_EXT = 0x8001 :: GLenum++pattern GL_CONSTANT_EXT = 0x8576 :: GLenum++pattern GL_CONSTANT_NV = 0x8576 :: GLenum++pattern GL_CONST_EYE_NV = 0x86E5 :: GLenum++pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 :: GLbitfield++pattern GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 :: GLbitfield++pattern GL_CONTEXT_FLAGS = 0x821E :: GLenum++pattern GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 :: GLbitfield++pattern GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 :: GLbitfield++pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 :: GLbitfield++pattern GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 :: GLbitfield++pattern GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 :: GLbitfield++pattern GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 :: GLbitfield++pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 :: GLbitfield++pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 :: GLbitfield++pattern GL_CONTEXT_LOST = 0x0507 :: GLenum++pattern GL_CONTEXT_LOST_KHR = 0x0507 :: GLenum++pattern GL_CONTEXT_LOST_WEBGL = 0x9242 :: GLenum++pattern GL_CONTEXT_PROFILE_MASK = 0x9126 :: GLenum++pattern GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB :: GLenum++pattern GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC :: GLenum++pattern GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC :: GLenum++pattern GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB :: GLenum++pattern GL_CONTEXT_ROBUST_ACCESS = 0x90F3 :: GLenum++pattern GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 :: GLenum++pattern GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3 :: GLenum++pattern GL_CONTINUOUS_AMD = 0x9007 :: GLenum++pattern GL_CONTRAST_NV = 0x92A1 :: GLenum++pattern GL_CONVEX_HULL_NV = 0x908B :: GLenum++pattern GL_CONVOLUTION_1D = 0x8010 :: GLenum++pattern GL_CONVOLUTION_1D_EXT = 0x8010 :: GLenum++pattern GL_CONVOLUTION_2D = 0x8011 :: GLenum++pattern GL_CONVOLUTION_2D_EXT = 0x8011 :: GLenum++pattern GL_CONVOLUTION_BORDER_COLOR = 0x8154 :: GLenum++pattern GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154 :: GLenum++pattern GL_CONVOLUTION_BORDER_MODE = 0x8013 :: GLenum++pattern GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 :: GLenum++pattern GL_CONVOLUTION_FILTER_BIAS = 0x8015 :: GLenum++pattern GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 :: GLenum++pattern GL_CONVOLUTION_FILTER_SCALE = 0x8014 :: GLenum++pattern GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 :: GLenum++pattern GL_CONVOLUTION_FORMAT = 0x8017 :: GLenum++pattern GL_CONVOLUTION_FORMAT_EXT = 0x8017 :: GLenum++pattern GL_CONVOLUTION_HEIGHT = 0x8019 :: GLenum++pattern GL_CONVOLUTION_HEIGHT_EXT = 0x8019 :: GLenum++pattern GL_CONVOLUTION_HINT_SGIX = 0x8316 :: GLenum++pattern GL_CONVOLUTION_WIDTH = 0x8018 :: GLenum++pattern GL_CONVOLUTION_WIDTH_EXT = 0x8018 :: GLenum++pattern GL_CON_0_ATI = 0x8941 :: GLenum++pattern GL_CON_10_ATI = 0x894B :: GLenum++pattern GL_CON_11_ATI = 0x894C :: GLenum++pattern GL_CON_12_ATI = 0x894D :: GLenum++pattern GL_CON_13_ATI = 0x894E :: GLenum++pattern GL_CON_14_ATI = 0x894F :: GLenum++pattern GL_CON_15_ATI = 0x8950 :: GLenum++pattern GL_CON_16_ATI = 0x8951 :: GLenum++pattern GL_CON_17_ATI = 0x8952 :: GLenum++pattern GL_CON_18_ATI = 0x8953 :: GLenum++pattern GL_CON_19_ATI = 0x8954 :: GLenum++pattern GL_CON_1_ATI = 0x8942 :: GLenum++pattern GL_CON_20_ATI = 0x8955 :: GLenum++pattern GL_CON_21_ATI = 0x8956 :: GLenum++pattern GL_CON_22_ATI = 0x8957 :: GLenum++pattern GL_CON_23_ATI = 0x8958 :: GLenum++pattern GL_CON_24_ATI = 0x8959 :: GLenum++pattern GL_CON_25_ATI = 0x895A :: GLenum++pattern GL_CON_26_ATI = 0x895B :: GLenum++pattern GL_CON_27_ATI = 0x895C :: GLenum++pattern GL_CON_28_ATI = 0x895D :: GLenum++pattern GL_CON_29_ATI = 0x895E :: GLenum++pattern GL_CON_2_ATI = 0x8943 :: GLenum++pattern GL_CON_30_ATI = 0x895F :: GLenum++pattern GL_CON_31_ATI = 0x8960 :: GLenum++pattern GL_CON_3_ATI = 0x8944 :: GLenum++pattern GL_CON_4_ATI = 0x8945 :: GLenum++pattern GL_CON_5_ATI = 0x8946 :: GLenum++pattern GL_CON_6_ATI = 0x8947 :: GLenum++pattern GL_CON_7_ATI = 0x8948 :: GLenum++pattern GL_CON_8_ATI = 0x8949 :: GLenum++pattern GL_CON_9_ATI = 0x894A :: GLenum++pattern GL_COORD_REPLACE = 0x8862 :: GLenum++pattern GL_COORD_REPLACE_ARB = 0x8862 :: GLenum++pattern GL_COORD_REPLACE_NV = 0x8862 :: GLenum++pattern GL_COORD_REPLACE_OES = 0x8862 :: GLenum++pattern GL_COPY = 0x1503 :: GLenum++pattern GL_COPY_INVERTED = 0x150C :: GLenum++pattern GL_COPY_PIXEL_TOKEN = 0x0706 :: GLenum++pattern GL_COPY_READ_BUFFER = 0x8F36 :: GLenum++pattern GL_COPY_READ_BUFFER_BINDING = 0x8F36 :: GLenum++pattern GL_COPY_READ_BUFFER_NV = 0x8F36 :: GLenum++pattern GL_COPY_WRITE_BUFFER = 0x8F37 :: GLenum++pattern GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 :: GLenum++pattern GL_COPY_WRITE_BUFFER_NV = 0x8F37 :: GLenum++pattern GL_COUNTER_RANGE_AMD = 0x8BC1 :: GLenum++pattern GL_COUNTER_TYPE_AMD = 0x8BC0 :: GLenum++pattern GL_COUNT_DOWN_NV = 0x9089 :: GLenum++pattern GL_COUNT_UP_NV = 0x9088 :: GLenum++pattern GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 :: GLenum++pattern GL_COVERAGE_ATTACHMENT_NV = 0x8ED2 :: GLenum++pattern GL_COVERAGE_AUTOMATIC_NV = 0x8ED7 :: GLenum++pattern GL_COVERAGE_BUFFERS_NV = 0x8ED3 :: GLenum++pattern GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 :: GLbitfield++pattern GL_COVERAGE_COMPONENT4_NV = 0x8ED1 :: GLenum++pattern GL_COVERAGE_COMPONENT_NV = 0x8ED0 :: GLenum++pattern GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 :: GLenum++pattern GL_COVERAGE_MODULATION_NV = 0x9332 :: GLenum++pattern GL_COVERAGE_MODULATION_TABLE_NV = 0x9331 :: GLenum++pattern GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 :: GLenum++pattern GL_COVERAGE_SAMPLES_NV = 0x8ED4 :: GLenum++pattern GL_CPU_OPTIMIZED_QCOM = 0x8FB1 :: GLenum++pattern GL_CUBIC_CURVE_TO_NV = 0x0C :: GLubyte++pattern GL_CUBIC_EXT = 0x8334 :: GLenum++pattern GL_CUBIC_HP = 0x815F :: GLenum++pattern GL_CUBIC_IMG = 0x9139 :: GLenum++pattern GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913B :: GLenum++pattern GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913A :: GLenum++pattern GL_CULL_FACE = 0x0B44 :: GLenum++pattern GL_CULL_FACE_MODE = 0x0B45 :: GLenum++pattern GL_CULL_FRAGMENT_NV = 0x86E7 :: GLenum++pattern GL_CULL_MODES_NV = 0x86E0 :: GLenum++pattern GL_CULL_VERTEX_EXT = 0x81AA :: GLenum++pattern GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB :: GLenum++pattern GL_CULL_VERTEX_IBM = 103050 :: GLenum++pattern GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC :: GLenum++pattern GL_CURRENT_ATTRIB_NV = 0x8626 :: GLenum++pattern GL_CURRENT_BINORMAL_EXT = 0x843C :: GLenum++pattern GL_CURRENT_BIT = 0x00000001 :: GLbitfield++pattern GL_CURRENT_COLOR = 0x0B00 :: GLenum++pattern GL_CURRENT_FOG_COORD = 0x8453 :: GLenum++pattern GL_CURRENT_FOG_COORDINATE = 0x8453 :: GLenum++pattern GL_CURRENT_FOG_COORDINATE_EXT = 0x8453 :: GLenum++pattern GL_CURRENT_INDEX = 0x0B01 :: GLenum++pattern GL_CURRENT_MATRIX_ARB = 0x8641 :: GLenum++pattern GL_CURRENT_MATRIX_INDEX_ARB = 0x8845 :: GLenum++pattern GL_CURRENT_MATRIX_NV = 0x8641 :: GLenum++pattern GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 :: GLenum++pattern GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 :: GLenum++pattern GL_CURRENT_NORMAL = 0x0B02 :: GLenum++pattern GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 :: GLenum++pattern GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843 :: GLenum++pattern GL_CURRENT_PALETTE_MATRIX_OES = 0x8843 :: GLenum++pattern GL_CURRENT_PROGRAM = 0x8B8D :: GLenum++pattern GL_CURRENT_QUERY = 0x8865 :: GLenum++pattern GL_CURRENT_QUERY_ARB = 0x8865 :: GLenum++pattern GL_CURRENT_QUERY_EXT = 0x8865 :: GLenum++pattern GL_CURRENT_RASTER_COLOR = 0x0B04 :: GLenum++pattern GL_CURRENT_RASTER_DISTANCE = 0x0B09 :: GLenum++pattern GL_CURRENT_RASTER_INDEX = 0x0B05 :: GLenum++pattern GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406 :: GLenum++pattern GL_CURRENT_RASTER_POSITION = 0x0B07 :: GLenum++pattern GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 :: GLenum++pattern GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F :: GLenum++pattern GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 :: GLenum++pattern GL_CURRENT_SECONDARY_COLOR = 0x8459 :: GLenum++pattern GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459 :: GLenum++pattern GL_CURRENT_TANGENT_EXT = 0x843B :: GLenum++pattern GL_CURRENT_TEXTURE_COORDS = 0x0B03 :: GLenum++pattern GL_CURRENT_TIME_NV = 0x8E28 :: GLenum++pattern GL_CURRENT_VERTEX_ATTRIB = 0x8626 :: GLenum++pattern GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626 :: GLenum++pattern GL_CURRENT_VERTEX_EXT = 0x87E2 :: GLenum++pattern GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B :: GLenum++pattern GL_CURRENT_WEIGHT_ARB = 0x86A8 :: GLenum++pattern GL_CW = 0x0900 :: GLenum++pattern GL_D3D12_FENCE_VALUE_EXT = 0x9595 :: GLenum++pattern GL_DARKEN = 0x9297 :: GLenum++pattern GL_DARKEN_KHR = 0x9297 :: GLenum++pattern GL_DARKEN_NV = 0x9297 :: GLenum++pattern GL_DATA_BUFFER_AMD = 0x9151 :: GLenum++pattern GL_DEBUG_ASSERT_MESA = 0x875B :: GLenum++pattern GL_DEBUG_CALLBACK_FUNCTION = 0x8244 :: GLenum++pattern GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 :: GLenum++pattern GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 :: GLenum++pattern GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 :: GLenum++pattern GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 :: GLenum++pattern GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 :: GLenum++pattern GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149 :: GLenum++pattern GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F :: GLenum++pattern GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B :: GLenum++pattern GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150 :: GLenum++pattern GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D :: GLenum++pattern GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E :: GLenum++pattern GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C :: GLenum++pattern GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A :: GLenum++pattern GL_DEBUG_GROUP_STACK_DEPTH = 0x826D :: GLenum++pattern GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D :: GLenum++pattern GL_DEBUG_LOGGED_MESSAGES = 0x9145 :: GLenum++pattern GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145 :: GLenum++pattern GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 :: GLenum++pattern GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 :: GLenum++pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 :: GLenum++pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 :: GLenum++pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 :: GLenum++pattern GL_DEBUG_OBJECT_MESA = 0x8759 :: GLenum++pattern GL_DEBUG_OUTPUT = 0x92E0 :: GLenum++pattern GL_DEBUG_OUTPUT_KHR = 0x92E0 :: GLenum++pattern GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 :: GLenum++pattern GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 :: GLenum++pattern GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 :: GLenum++pattern GL_DEBUG_PRINT_MESA = 0x875A :: GLenum++pattern GL_DEBUG_SEVERITY_HIGH = 0x9146 :: GLenum++pattern GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146 :: GLenum++pattern GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 :: GLenum++pattern GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 :: GLenum++pattern GL_DEBUG_SEVERITY_LOW = 0x9148 :: GLenum++pattern GL_DEBUG_SEVERITY_LOW_AMD = 0x9148 :: GLenum++pattern GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 :: GLenum++pattern GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 :: GLenum++pattern GL_DEBUG_SEVERITY_MEDIUM = 0x9147 :: GLenum++pattern GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147 :: GLenum++pattern GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 :: GLenum++pattern GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 :: GLenum++pattern GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B :: GLenum++pattern GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B :: GLenum++pattern GL_DEBUG_SOURCE_API = 0x8246 :: GLenum++pattern GL_DEBUG_SOURCE_API_ARB = 0x8246 :: GLenum++pattern GL_DEBUG_SOURCE_API_KHR = 0x8246 :: GLenum++pattern GL_DEBUG_SOURCE_APPLICATION = 0x824A :: GLenum++pattern GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A :: GLenum++pattern GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A :: GLenum++pattern GL_DEBUG_SOURCE_OTHER = 0x824B :: GLenum++pattern GL_DEBUG_SOURCE_OTHER_ARB = 0x824B :: GLenum++pattern GL_DEBUG_SOURCE_OTHER_KHR = 0x824B :: GLenum++pattern GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 :: GLenum++pattern GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 :: GLenum++pattern GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 :: GLenum++pattern GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 :: GLenum++pattern GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 :: GLenum++pattern GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 :: GLenum++pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 :: GLenum++pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 :: GLenum++pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 :: GLenum++pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D :: GLenum++pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D :: GLenum++pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D :: GLenum++pattern GL_DEBUG_TYPE_ERROR = 0x824C :: GLenum++pattern GL_DEBUG_TYPE_ERROR_ARB = 0x824C :: GLenum++pattern GL_DEBUG_TYPE_ERROR_KHR = 0x824C :: GLenum++pattern GL_DEBUG_TYPE_MARKER = 0x8268 :: GLenum++pattern GL_DEBUG_TYPE_MARKER_KHR = 0x8268 :: GLenum++pattern GL_DEBUG_TYPE_OTHER = 0x8251 :: GLenum++pattern GL_DEBUG_TYPE_OTHER_ARB = 0x8251 :: GLenum++pattern GL_DEBUG_TYPE_OTHER_KHR = 0x8251 :: GLenum++pattern GL_DEBUG_TYPE_PERFORMANCE = 0x8250 :: GLenum++pattern GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 :: GLenum++pattern GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 :: GLenum++pattern GL_DEBUG_TYPE_POP_GROUP = 0x826A :: GLenum++pattern GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A :: GLenum++pattern GL_DEBUG_TYPE_PORTABILITY = 0x824F :: GLenum++pattern GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F :: GLenum++pattern GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F :: GLenum++pattern GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 :: GLenum++pattern GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 :: GLenum++pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E :: GLenum++pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E :: GLenum++pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E :: GLenum++pattern GL_DECAL = 0x2101 :: GLenum++pattern GL_DECODE_EXT = 0x8A49 :: GLenum++pattern GL_DECR = 0x1E03 :: GLenum++pattern GL_DECR_WRAP = 0x8508 :: GLenum++pattern GL_DECR_WRAP_EXT = 0x8508 :: GLenum++pattern GL_DECR_WRAP_OES = 0x8508 :: GLenum++pattern GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 :: GLenum++pattern GL_DEFORMATIONS_MASK_SGIX = 0x8196 :: GLenum++pattern GL_DELETE_STATUS = 0x8B80 :: GLenum++pattern GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 :: GLenum++pattern GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA :: GLenum++pattern GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 :: GLenum++pattern GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 :: GLenum++pattern GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A :: GLenum++pattern GL_DEPTH = 0x1801 :: GLenum++pattern GL_DEPTH24_STENCIL8 = 0x88F0 :: GLenum++pattern GL_DEPTH24_STENCIL8_EXT = 0x88F0 :: GLenum++pattern GL_DEPTH24_STENCIL8_OES = 0x88F0 :: GLenum++pattern GL_DEPTH32F_STENCIL8 = 0x8CAD :: GLenum++pattern GL_DEPTH32F_STENCIL8_NV = 0x8DAC :: GLenum++pattern GL_DEPTH_ATTACHMENT = 0x8D00 :: GLenum++pattern GL_DEPTH_ATTACHMENT_EXT = 0x8D00 :: GLenum++pattern GL_DEPTH_ATTACHMENT_OES = 0x8D00 :: GLenum++pattern GL_DEPTH_BIAS = 0x0D1F :: GLenum++pattern GL_DEPTH_BITS = 0x0D56 :: GLenum++pattern GL_DEPTH_BOUNDS_EXT = 0x8891 :: GLenum++pattern GL_DEPTH_BOUNDS_TEST_EXT = 0x8890 :: GLenum++pattern GL_DEPTH_BUFFER_BIT = 0x00000100 :: GLbitfield++pattern GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 :: GLbitfield++pattern GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 :: GLbitfield++pattern GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 :: GLbitfield++pattern GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 :: GLbitfield++pattern GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 :: GLbitfield++pattern GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 :: GLbitfield++pattern GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 :: GLbitfield++pattern GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 :: GLbitfield++pattern GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF :: GLenum++pattern GL_DEPTH_CLAMP = 0x864F :: GLenum++pattern GL_DEPTH_CLAMP_EXT = 0x864F :: GLenum++pattern GL_DEPTH_CLAMP_FAR_AMD = 0x901F :: GLenum++pattern GL_DEPTH_CLAMP_NEAR_AMD = 0x901E :: GLenum++pattern GL_DEPTH_CLAMP_NV = 0x864F :: GLenum++pattern GL_DEPTH_CLEAR_VALUE = 0x0B73 :: GLenum++pattern GL_DEPTH_COMPONENT = 0x1902 :: GLenum++pattern GL_DEPTH_COMPONENT16 = 0x81A5 :: GLenum++pattern GL_DEPTH_COMPONENT16_ARB = 0x81A5 :: GLenum++pattern GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C :: GLenum++pattern GL_DEPTH_COMPONENT16_OES = 0x81A5 :: GLenum++pattern GL_DEPTH_COMPONENT16_SGIX = 0x81A5 :: GLenum++pattern GL_DEPTH_COMPONENT24 = 0x81A6 :: GLenum++pattern GL_DEPTH_COMPONENT24_ARB = 0x81A6 :: GLenum++pattern GL_DEPTH_COMPONENT24_OES = 0x81A6 :: GLenum++pattern GL_DEPTH_COMPONENT24_SGIX = 0x81A6 :: GLenum++pattern GL_DEPTH_COMPONENT32 = 0x81A7 :: GLenum++pattern GL_DEPTH_COMPONENT32F = 0x8CAC :: GLenum++pattern GL_DEPTH_COMPONENT32F_NV = 0x8DAB :: GLenum++pattern GL_DEPTH_COMPONENT32_ARB = 0x81A7 :: GLenum++pattern GL_DEPTH_COMPONENT32_OES = 0x81A7 :: GLenum++pattern GL_DEPTH_COMPONENT32_SGIX = 0x81A7 :: GLenum++pattern GL_DEPTH_COMPONENTS = 0x8284 :: GLenum++pattern GL_DEPTH_EXT = 0x1801 :: GLenum++pattern GL_DEPTH_FUNC = 0x0B74 :: GLenum++pattern GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311 :: GLenum++pattern GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312 :: GLenum++pattern GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310 :: GLenum++pattern GL_DEPTH_RANGE = 0x0B70 :: GLenum++pattern GL_DEPTH_RENDERABLE = 0x8287 :: GLenum++pattern GL_DEPTH_SAMPLES_NV = 0x932D :: GLenum++pattern GL_DEPTH_SCALE = 0x0D1E :: GLenum++pattern GL_DEPTH_STENCIL = 0x84F9 :: GLenum++pattern GL_DEPTH_STENCIL_ATTACHMENT = 0x821A :: GLenum++pattern GL_DEPTH_STENCIL_EXT = 0x84F9 :: GLenum++pattern GL_DEPTH_STENCIL_MESA = 0x8750 :: GLenum++pattern GL_DEPTH_STENCIL_NV = 0x84F9 :: GLenum++pattern GL_DEPTH_STENCIL_OES = 0x84F9 :: GLenum++pattern GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA :: GLenum++pattern GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F :: GLenum++pattern GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E :: GLenum++pattern GL_DEPTH_TEST = 0x0B71 :: GLenum++pattern GL_DEPTH_TEXTURE_MODE = 0x884B :: GLenum++pattern GL_DEPTH_TEXTURE_MODE_ARB = 0x884B :: GLenum++pattern GL_DEPTH_WRITEMASK = 0x0B72 :: GLenum++pattern GL_DETACHED_BUFFERS_NV = 0x95AB :: GLenum++pattern GL_DETACHED_MEMORY_INCARNATION_NV = 0x95A9 :: GLenum++pattern GL_DETACHED_TEXTURES_NV = 0x95AA :: GLenum++pattern GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 :: GLenum++pattern GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 :: GLenum++pattern GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C :: GLenum++pattern GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A :: GLenum++pattern GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B :: GLenum++pattern GL_DEVICE_LUID_EXT = 0x9599 :: GLenum++pattern GL_DEVICE_NODE_MASK_EXT = 0x959A :: GLenum++pattern GL_DEVICE_UUID_EXT = 0x9597 :: GLenum++pattern GL_DIFFERENCE = 0x929E :: GLenum++pattern GL_DIFFERENCE_KHR = 0x929E :: GLenum++pattern GL_DIFFERENCE_NV = 0x929E :: GLenum++pattern GL_DIFFUSE = 0x1201 :: GLenum++pattern GL_DISCARD_ATI = 0x8763 :: GLenum++pattern GL_DISCARD_NV = 0x8530 :: GLenum++pattern GL_DISCRETE_AMD = 0x9006 :: GLenum++pattern GL_DISJOINT_NV = 0x9283 :: GLenum++pattern GL_DISPATCH_INDIRECT_BUFFER = 0x90EE :: GLenum++pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF :: GLenum++pattern GL_DISPLAY_LIST = 0x82E7 :: GLenum++pattern GL_DISTANCE_ATTENUATION_EXT = 0x8129 :: GLenum++pattern GL_DISTANCE_ATTENUATION_SGIS = 0x8129 :: GLenum++pattern GL_DITHER = 0x0BD0 :: GLenum++pattern GL_DMP_PROGRAM_BINARY_DMP = 0x9253 :: GLenum++pattern GL_DOMAIN = 0x0A02 :: GLenum++pattern GL_DONT_CARE = 0x1100 :: GLenum++pattern GL_DOT2_ADD_ATI = 0x896C :: GLenum++pattern GL_DOT3_ATI = 0x8966 :: GLenum++pattern GL_DOT3_RGB = 0x86AE :: GLenum++pattern GL_DOT3_RGBA = 0x86AF :: GLenum++pattern GL_DOT3_RGBA_ARB = 0x86AF :: GLenum++pattern GL_DOT3_RGBA_EXT = 0x8741 :: GLenum++pattern GL_DOT3_RGBA_IMG = 0x86AF :: GLenum++pattern GL_DOT3_RGB_ARB = 0x86AE :: GLenum++pattern GL_DOT3_RGB_EXT = 0x8740 :: GLenum++pattern GL_DOT4_ATI = 0x8967 :: GLenum++pattern GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D :: GLenum++pattern GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 :: GLenum++pattern GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED :: GLenum++pattern GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 :: GLenum++pattern GL_DOT_PRODUCT_NV = 0x86EC :: GLenum++pattern GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B :: GLenum++pattern GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 :: GLenum++pattern GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C :: GLenum++pattern GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE :: GLenum++pattern GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF :: GLenum++pattern GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 :: GLenum++pattern GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E :: GLenum++pattern GL_DOUBLE = 0x140A :: GLenum++pattern GL_DOUBLEBUFFER = 0x0C32 :: GLenum++pattern GL_DOUBLE_EXT = 0x140A :: GLenum++pattern GL_DOUBLE_MAT2 = 0x8F46 :: GLenum++pattern GL_DOUBLE_MAT2_EXT = 0x8F46 :: GLenum++pattern GL_DOUBLE_MAT2x3 = 0x8F49 :: GLenum++pattern GL_DOUBLE_MAT2x3_EXT = 0x8F49 :: GLenum++pattern GL_DOUBLE_MAT2x4 = 0x8F4A :: GLenum++pattern GL_DOUBLE_MAT2x4_EXT = 0x8F4A :: GLenum++pattern GL_DOUBLE_MAT3 = 0x8F47 :: GLenum++pattern GL_DOUBLE_MAT3_EXT = 0x8F47 :: GLenum++pattern GL_DOUBLE_MAT3x2 = 0x8F4B :: GLenum++pattern GL_DOUBLE_MAT3x2_EXT = 0x8F4B :: GLenum++pattern GL_DOUBLE_MAT3x4 = 0x8F4C :: GLenum++pattern GL_DOUBLE_MAT3x4_EXT = 0x8F4C :: GLenum++pattern GL_DOUBLE_MAT4 = 0x8F48 :: GLenum++pattern GL_DOUBLE_MAT4_EXT = 0x8F48 :: GLenum++pattern GL_DOUBLE_MAT4x2 = 0x8F4D :: GLenum++pattern GL_DOUBLE_MAT4x2_EXT = 0x8F4D :: GLenum++pattern GL_DOUBLE_MAT4x3 = 0x8F4E :: GLenum++pattern GL_DOUBLE_MAT4x3_EXT = 0x8F4E :: GLenum++pattern GL_DOUBLE_VEC2 = 0x8FFC :: GLenum++pattern GL_DOUBLE_VEC2_EXT = 0x8FFC :: GLenum++pattern GL_DOUBLE_VEC3 = 0x8FFD :: GLenum++pattern GL_DOUBLE_VEC3_EXT = 0x8FFD :: GLenum++pattern GL_DOUBLE_VEC4 = 0x8FFE :: GLenum++pattern GL_DOUBLE_VEC4_EXT = 0x8FFE :: GLenum++pattern GL_DOWNSAMPLE_SCALES_IMG = 0x913E :: GLenum++pattern GL_DRAW_ARRAYS_COMMAND_NV = 0x0003 :: GLenum++pattern GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007 :: GLenum++pattern GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005 :: GLenum++pattern GL_DRAW_BUFFER = 0x0C01 :: GLenum++pattern GL_DRAW_BUFFER0 = 0x8825 :: GLenum++pattern GL_DRAW_BUFFER0_ARB = 0x8825 :: GLenum++pattern GL_DRAW_BUFFER0_ATI = 0x8825 :: GLenum++pattern GL_DRAW_BUFFER0_EXT = 0x8825 :: GLenum++pattern GL_DRAW_BUFFER0_NV = 0x8825 :: GLenum++pattern GL_DRAW_BUFFER1 = 0x8826 :: GLenum++pattern GL_DRAW_BUFFER10 = 0x882F :: GLenum++pattern GL_DRAW_BUFFER10_ARB = 0x882F :: GLenum++pattern GL_DRAW_BUFFER10_ATI = 0x882F :: GLenum++pattern GL_DRAW_BUFFER10_EXT = 0x882F :: GLenum++pattern GL_DRAW_BUFFER10_NV = 0x882F :: GLenum++pattern GL_DRAW_BUFFER11 = 0x8830 :: GLenum++pattern GL_DRAW_BUFFER11_ARB = 0x8830 :: GLenum++pattern GL_DRAW_BUFFER11_ATI = 0x8830 :: GLenum++pattern GL_DRAW_BUFFER11_EXT = 0x8830 :: GLenum++pattern GL_DRAW_BUFFER11_NV = 0x8830 :: GLenum++pattern GL_DRAW_BUFFER12 = 0x8831 :: GLenum++pattern GL_DRAW_BUFFER12_ARB = 0x8831 :: GLenum++pattern GL_DRAW_BUFFER12_ATI = 0x8831 :: GLenum++pattern GL_DRAW_BUFFER12_EXT = 0x8831 :: GLenum++pattern GL_DRAW_BUFFER12_NV = 0x8831 :: GLenum++pattern GL_DRAW_BUFFER13 = 0x8832 :: GLenum++pattern GL_DRAW_BUFFER13_ARB = 0x8832 :: GLenum++pattern GL_DRAW_BUFFER13_ATI = 0x8832 :: GLenum++pattern GL_DRAW_BUFFER13_EXT = 0x8832 :: GLenum++pattern GL_DRAW_BUFFER13_NV = 0x8832 :: GLenum++pattern GL_DRAW_BUFFER14 = 0x8833 :: GLenum++pattern GL_DRAW_BUFFER14_ARB = 0x8833 :: GLenum++pattern GL_DRAW_BUFFER14_ATI = 0x8833 :: GLenum++pattern GL_DRAW_BUFFER14_EXT = 0x8833 :: GLenum++pattern GL_DRAW_BUFFER14_NV = 0x8833 :: GLenum++pattern GL_DRAW_BUFFER15 = 0x8834 :: GLenum++pattern GL_DRAW_BUFFER15_ARB = 0x8834 :: GLenum++pattern GL_DRAW_BUFFER15_ATI = 0x8834 :: GLenum++pattern GL_DRAW_BUFFER15_EXT = 0x8834 :: GLenum++pattern GL_DRAW_BUFFER15_NV = 0x8834 :: GLenum++pattern GL_DRAW_BUFFER1_ARB = 0x8826 :: GLenum++pattern GL_DRAW_BUFFER1_ATI = 0x8826 :: GLenum++pattern GL_DRAW_BUFFER1_EXT = 0x8826 :: GLenum++pattern GL_DRAW_BUFFER1_NV = 0x8826 :: GLenum++pattern GL_DRAW_BUFFER2 = 0x8827 :: GLenum++pattern GL_DRAW_BUFFER2_ARB = 0x8827 :: GLenum++pattern GL_DRAW_BUFFER2_ATI = 0x8827 :: GLenum++pattern GL_DRAW_BUFFER2_EXT = 0x8827 :: GLenum++pattern GL_DRAW_BUFFER2_NV = 0x8827 :: GLenum++pattern GL_DRAW_BUFFER3 = 0x8828 :: GLenum++pattern GL_DRAW_BUFFER3_ARB = 0x8828 :: GLenum++pattern GL_DRAW_BUFFER3_ATI = 0x8828 :: GLenum++pattern GL_DRAW_BUFFER3_EXT = 0x8828 :: GLenum++pattern GL_DRAW_BUFFER3_NV = 0x8828 :: GLenum++pattern GL_DRAW_BUFFER4 = 0x8829 :: GLenum++pattern GL_DRAW_BUFFER4_ARB = 0x8829 :: GLenum++pattern GL_DRAW_BUFFER4_ATI = 0x8829 :: GLenum++pattern GL_DRAW_BUFFER4_EXT = 0x8829 :: GLenum++pattern GL_DRAW_BUFFER4_NV = 0x8829 :: GLenum++pattern GL_DRAW_BUFFER5 = 0x882A :: GLenum++pattern GL_DRAW_BUFFER5_ARB = 0x882A :: GLenum++pattern GL_DRAW_BUFFER5_ATI = 0x882A :: GLenum++pattern GL_DRAW_BUFFER5_EXT = 0x882A :: GLenum++pattern GL_DRAW_BUFFER5_NV = 0x882A :: GLenum++pattern GL_DRAW_BUFFER6 = 0x882B :: GLenum++pattern GL_DRAW_BUFFER6_ARB = 0x882B :: GLenum++pattern GL_DRAW_BUFFER6_ATI = 0x882B :: GLenum++pattern GL_DRAW_BUFFER6_EXT = 0x882B :: GLenum++pattern GL_DRAW_BUFFER6_NV = 0x882B :: GLenum++pattern GL_DRAW_BUFFER7 = 0x882C :: GLenum++pattern GL_DRAW_BUFFER7_ARB = 0x882C :: GLenum++pattern GL_DRAW_BUFFER7_ATI = 0x882C :: GLenum++pattern GL_DRAW_BUFFER7_EXT = 0x882C :: GLenum++pattern GL_DRAW_BUFFER7_NV = 0x882C :: GLenum++pattern GL_DRAW_BUFFER8 = 0x882D :: GLenum++pattern GL_DRAW_BUFFER8_ARB = 0x882D :: GLenum++pattern GL_DRAW_BUFFER8_ATI = 0x882D :: GLenum++pattern GL_DRAW_BUFFER8_EXT = 0x882D :: GLenum++pattern GL_DRAW_BUFFER8_NV = 0x882D :: GLenum++pattern GL_DRAW_BUFFER9 = 0x882E :: GLenum++pattern GL_DRAW_BUFFER9_ARB = 0x882E :: GLenum++pattern GL_DRAW_BUFFER9_ATI = 0x882E :: GLenum++pattern GL_DRAW_BUFFER9_EXT = 0x882E :: GLenum++pattern GL_DRAW_BUFFER9_NV = 0x882E :: GLenum++pattern GL_DRAW_BUFFER_EXT = 0x0C01 :: GLenum++pattern GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002 :: GLenum++pattern GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006 :: GLenum++pattern GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004 :: GLenum++pattern GL_DRAW_FRAMEBUFFER = 0x8CA9 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_NV = 0x8CA9 :: GLenum++pattern GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41 :: GLenum++pattern GL_DRAW_INDIRECT_BUFFER = 0x8F3F :: GLenum++pattern GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 :: GLenum++pattern GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42 :: GLenum++pattern GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40 :: GLenum++pattern GL_DRAW_PIXELS_APPLE = 0x8A0A :: GLenum++pattern GL_DRAW_PIXEL_TOKEN = 0x0705 :: GLenum++pattern GL_DRIVER_UUID_EXT = 0x9598 :: GLenum++pattern GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B :: GLenum++pattern GL_DSDT8_MAG8_NV = 0x870A :: GLenum++pattern GL_DSDT8_NV = 0x8709 :: GLenum++pattern GL_DSDT_MAG_INTENSITY_NV = 0x86DC :: GLenum++pattern GL_DSDT_MAG_NV = 0x86F6 :: GLenum++pattern GL_DSDT_MAG_VIB_NV = 0x86F7 :: GLenum++pattern GL_DSDT_NV = 0x86F5 :: GLenum++pattern GL_DST_ALPHA = 0x0304 :: GLenum++pattern GL_DST_ATOP_NV = 0x928F :: GLenum++pattern GL_DST_COLOR = 0x0306 :: GLenum++pattern GL_DST_IN_NV = 0x928B :: GLenum++pattern GL_DST_NV = 0x9287 :: GLenum++pattern GL_DST_OUT_NV = 0x928D :: GLenum++pattern GL_DST_OVER_NV = 0x9289 :: GLenum++pattern GL_DS_BIAS_NV = 0x8716 :: GLenum++pattern GL_DS_SCALE_NV = 0x8710 :: GLenum++pattern GL_DT_BIAS_NV = 0x8717 :: GLenum++pattern GL_DT_SCALE_NV = 0x8711 :: GLenum++pattern GL_DU8DV8_ATI = 0x877A :: GLenum++pattern GL_DUAL_ALPHA12_SGIS = 0x8112 :: GLenum++pattern GL_DUAL_ALPHA16_SGIS = 0x8113 :: GLenum++pattern GL_DUAL_ALPHA4_SGIS = 0x8110 :: GLenum++pattern GL_DUAL_ALPHA8_SGIS = 0x8111 :: GLenum++pattern GL_DUAL_INTENSITY12_SGIS = 0x811A :: GLenum++pattern GL_DUAL_INTENSITY16_SGIS = 0x811B :: GLenum++pattern GL_DUAL_INTENSITY4_SGIS = 0x8118 :: GLenum++pattern GL_DUAL_INTENSITY8_SGIS = 0x8119 :: GLenum++pattern GL_DUAL_LUMINANCE12_SGIS = 0x8116 :: GLenum++pattern GL_DUAL_LUMINANCE16_SGIS = 0x8117 :: GLenum++pattern GL_DUAL_LUMINANCE4_SGIS = 0x8114 :: GLenum++pattern GL_DUAL_LUMINANCE8_SGIS = 0x8115 :: GLenum++pattern GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C :: GLenum++pattern GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D :: GLenum++pattern GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 :: GLenum++pattern GL_DUDV_ATI = 0x8779 :: GLenum++pattern GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 :: GLubyte++pattern GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 :: GLubyte++pattern GL_DYNAMIC_ATI = 0x8761 :: GLenum++pattern GL_DYNAMIC_COPY = 0x88EA :: GLenum++pattern GL_DYNAMIC_COPY_ARB = 0x88EA :: GLenum++pattern GL_DYNAMIC_DRAW = 0x88E8 :: GLenum++pattern GL_DYNAMIC_DRAW_ARB = 0x88E8 :: GLenum++pattern GL_DYNAMIC_READ = 0x88E9 :: GLenum++pattern GL_DYNAMIC_READ_ARB = 0x88E9 :: GLenum++pattern GL_DYNAMIC_STORAGE_BIT = 0x0100 :: GLbitfield++pattern GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 :: GLbitfield++pattern GL_EDGEFLAG_BIT_PGI = 0x00040000 :: GLbitfield++pattern GL_EDGE_FLAG = 0x0B43 :: GLenum++pattern GL_EDGE_FLAG_ARRAY = 0x8079 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B :: GLenum++pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B :: GLenum++pattern GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D :: GLenum++pattern GL_EDGE_FLAG_ARRAY_EXT = 0x8079 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C :: GLenum++pattern GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C :: GLenum++pattern GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C :: GLenum++pattern GL_EIGHTH_BIT_ATI = 0x00000020 :: GLbitfield++pattern GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008 :: GLenum++pattern GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 :: GLenum++pattern GL_ELEMENT_ARRAY_APPLE = 0x8A0C :: GLenum++pattern GL_ELEMENT_ARRAY_ATI = 0x8768 :: GLenum++pattern GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 :: GLbitfield++pattern GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 :: GLbitfield++pattern GL_ELEMENT_ARRAY_BUFFER = 0x8893 :: GLenum++pattern GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893 :: GLenum++pattern GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 :: GLenum++pattern GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 :: GLenum++pattern GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33 :: GLenum++pattern GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E :: GLenum++pattern GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A :: GLenum++pattern GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D :: GLenum++pattern GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769 :: GLenum++pattern GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F :: GLenum++pattern GL_EMBOSS_CONSTANT_NV = 0x855E :: GLenum++pattern GL_EMBOSS_LIGHT_NV = 0x855D :: GLenum++pattern GL_EMBOSS_MAP_NV = 0x855F :: GLenum++pattern GL_EMISSION = 0x1600 :: GLenum++pattern GL_ENABLE_BIT = 0x00002000 :: GLbitfield++pattern GL_EQUAL = 0x0202 :: GLenum++pattern GL_EQUIV = 0x1509 :: GLenum++pattern GL_ETC1_RGB8_OES = 0x8D64 :: GLenum++pattern GL_ETC1_SRGB8_NV = 0x88EE :: GLenum++pattern GL_EVAL_2D_NV = 0x86C0 :: GLenum++pattern GL_EVAL_BIT = 0x00010000 :: GLbitfield++pattern GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 :: GLenum++pattern GL_EVAL_TRIANGULAR_2D_NV = 0x86C1 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF :: GLenum++pattern GL_EXCLUSION = 0x92A0 :: GLenum++pattern GL_EXCLUSION_KHR = 0x92A0 :: GLenum++pattern GL_EXCLUSION_NV = 0x92A0 :: GLenum++pattern GL_EXCLUSIVE_EXT = 0x8F11 :: GLenum++pattern GL_EXP = 0x0800 :: GLenum++pattern GL_EXP2 = 0x0801 :: GLenum++pattern GL_EXPAND_NEGATE_NV = 0x8539 :: GLenum++pattern GL_EXPAND_NORMAL_NV = 0x8538 :: GLenum++pattern GL_EXTENSIONS = 0x1F03 :: GLenum++pattern GL_EXTERNAL_STORAGE_BIT_NVX = 0x2000 :: GLbitfield++pattern GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160 :: GLenum++pattern GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 :: GLenum++pattern GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 :: GLenum++pattern GL_EYE_LINEAR = 0x2400 :: GLenum++pattern GL_EYE_LINEAR_NV = 0x2400 :: GLenum++pattern GL_EYE_LINE_SGIS = 0x81F6 :: GLenum++pattern GL_EYE_PLANE = 0x2502 :: GLenum++pattern GL_EYE_PLANE_ABSOLUTE_NV = 0x855C :: GLenum++pattern GL_EYE_POINT_SGIS = 0x81F4 :: GLenum++pattern GL_EYE_RADIAL_NV = 0x855B :: GLenum++pattern GL_E_TIMES_F_NV = 0x8531 :: GLenum++pattern GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07 :: GLenum++pattern GL_FACTOR_MAX_AMD = 0x901D :: GLenum++pattern GL_FACTOR_MIN_AMD = 0x901C :: GLenum++pattern GL_FAILURE_NV = 0x9030 :: GLenum++pattern GL_FALSE = 0 :: GLboolean++pattern GL_FASTEST = 0x1101 :: GLenum++pattern GL_FEEDBACK = 0x1C01 :: GLenum++pattern GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 :: GLenum++pattern GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 :: GLenum++pattern GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 :: GLenum++pattern GL_FENCE_APPLE = 0x8A0B :: GLenum++pattern GL_FENCE_CONDITION_NV = 0x84F4 :: GLenum++pattern GL_FENCE_STATUS_NV = 0x84F3 :: GLenum++pattern GL_FETCH_PER_SAMPLE_ARM = 0x8F65 :: GLenum++pattern GL_FIELDS_NV = 0x8E27 :: GLenum++pattern GL_FIELD_LOWER_NV = 0x9023 :: GLenum++pattern GL_FIELD_UPPER_NV = 0x9022 :: GLenum++pattern GL_FILE_NAME_NV = 0x9074 :: GLenum++pattern GL_FILL = 0x1B02 :: GLenum++pattern GL_FILL_NV = 0x1B02 :: GLenum++pattern GL_FILL_RECTANGLE_NV = 0x933C :: GLenum++pattern GL_FILTER = 0x829A :: GLenum++pattern GL_FILTER4_SGIS = 0x8146 :: GLenum++pattern GL_FIRST_TO_REST_NV = 0x90AF :: GLenum++pattern GL_FIRST_VERTEX_CONVENTION = 0x8E4D :: GLenum++pattern GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D :: GLenum++pattern GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D :: GLenum++pattern GL_FIXED = 0x140C :: GLenum++pattern GL_FIXED_OES = 0x140C :: GLenum++pattern GL_FIXED_ONLY = 0x891D :: GLenum++pattern GL_FIXED_ONLY_ARB = 0x891D :: GLenum++pattern GL_FLAT = 0x1D00 :: GLenum++pattern GL_FLOAT = 0x1406 :: GLenum++pattern GL_FLOAT16_MAT2_AMD = 0x91C5 :: GLenum++pattern GL_FLOAT16_MAT2x3_AMD = 0x91C8 :: GLenum++pattern GL_FLOAT16_MAT2x4_AMD = 0x91C9 :: GLenum++pattern GL_FLOAT16_MAT3_AMD = 0x91C6 :: GLenum++pattern GL_FLOAT16_MAT3x2_AMD = 0x91CA :: GLenum++pattern GL_FLOAT16_MAT3x4_AMD = 0x91CB :: GLenum++pattern GL_FLOAT16_MAT4_AMD = 0x91C7 :: GLenum++pattern GL_FLOAT16_MAT4x2_AMD = 0x91CC :: GLenum++pattern GL_FLOAT16_MAT4x3_AMD = 0x91CD :: GLenum++pattern GL_FLOAT16_NV = 0x8FF8 :: GLenum++pattern GL_FLOAT16_VEC2_NV = 0x8FF9 :: GLenum++pattern GL_FLOAT16_VEC3_NV = 0x8FFA :: GLenum++pattern GL_FLOAT16_VEC4_NV = 0x8FFB :: GLenum++pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD :: GLenum++pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD :: GLenum++pattern GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D :: GLenum++pattern GL_FLOAT_MAT2 = 0x8B5A :: GLenum++pattern GL_FLOAT_MAT2_ARB = 0x8B5A :: GLenum++pattern GL_FLOAT_MAT2x3 = 0x8B65 :: GLenum++pattern GL_FLOAT_MAT2x3_NV = 0x8B65 :: GLenum++pattern GL_FLOAT_MAT2x4 = 0x8B66 :: GLenum++pattern GL_FLOAT_MAT2x4_NV = 0x8B66 :: GLenum++pattern GL_FLOAT_MAT3 = 0x8B5B :: GLenum++pattern GL_FLOAT_MAT3_ARB = 0x8B5B :: GLenum++pattern GL_FLOAT_MAT3x2 = 0x8B67 :: GLenum++pattern GL_FLOAT_MAT3x2_NV = 0x8B67 :: GLenum++pattern GL_FLOAT_MAT3x4 = 0x8B68 :: GLenum++pattern GL_FLOAT_MAT3x4_NV = 0x8B68 :: GLenum++pattern GL_FLOAT_MAT4 = 0x8B5C :: GLenum++pattern GL_FLOAT_MAT4_ARB = 0x8B5C :: GLenum++pattern GL_FLOAT_MAT4x2 = 0x8B69 :: GLenum++pattern GL_FLOAT_MAT4x2_NV = 0x8B69 :: GLenum++pattern GL_FLOAT_MAT4x3 = 0x8B6A :: GLenum++pattern GL_FLOAT_MAT4x3_NV = 0x8B6A :: GLenum++pattern GL_FLOAT_R16_NV = 0x8884 :: GLenum++pattern GL_FLOAT_R32_NV = 0x8885 :: GLenum++pattern GL_FLOAT_RG16_NV = 0x8886 :: GLenum++pattern GL_FLOAT_RG32_NV = 0x8887 :: GLenum++pattern GL_FLOAT_RGB16_NV = 0x8888 :: GLenum++pattern GL_FLOAT_RGB32_NV = 0x8889 :: GLenum++pattern GL_FLOAT_RGBA16_NV = 0x888A :: GLenum++pattern GL_FLOAT_RGBA32_NV = 0x888B :: GLenum++pattern GL_FLOAT_RGBA_MODE_NV = 0x888E :: GLenum++pattern GL_FLOAT_RGBA_NV = 0x8883 :: GLenum++pattern GL_FLOAT_RGB_NV = 0x8882 :: GLenum++pattern GL_FLOAT_RG_NV = 0x8881 :: GLenum++pattern GL_FLOAT_R_NV = 0x8880 :: GLenum++pattern GL_FLOAT_VEC2 = 0x8B50 :: GLenum++pattern GL_FLOAT_VEC2_ARB = 0x8B50 :: GLenum++pattern GL_FLOAT_VEC3 = 0x8B51 :: GLenum++pattern GL_FLOAT_VEC3_ARB = 0x8B51 :: GLenum++pattern GL_FLOAT_VEC4 = 0x8B52 :: GLenum++pattern GL_FLOAT_VEC4_ARB = 0x8B52 :: GLenum++pattern GL_FOG = 0x0B60 :: GLenum++pattern GL_FOG_BIT = 0x00000080 :: GLbitfield++pattern GL_FOG_COLOR = 0x0B66 :: GLenum++pattern GL_FOG_COORD = 0x8451 :: GLenum++pattern GL_FOG_COORDINATE = 0x8451 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY = 0x8457 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_EXT = 0x8457 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 :: GLenum++pattern GL_FOG_COORDINATE_EXT = 0x8451 :: GLenum++pattern GL_FOG_COORDINATE_SOURCE = 0x8450 :: GLenum++pattern GL_FOG_COORDINATE_SOURCE_EXT = 0x8450 :: GLenum++pattern GL_FOG_COORD_ARRAY = 0x8457 :: GLenum++pattern GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 :: GLenum++pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D :: GLenum++pattern GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 :: GLenum++pattern GL_FOG_COORD_ARRAY_POINTER = 0x8456 :: GLenum++pattern GL_FOG_COORD_ARRAY_STRIDE = 0x8455 :: GLenum++pattern GL_FOG_COORD_ARRAY_TYPE = 0x8454 :: GLenum++pattern GL_FOG_COORD_SRC = 0x8450 :: GLenum++pattern GL_FOG_DENSITY = 0x0B62 :: GLenum++pattern GL_FOG_DISTANCE_MODE_NV = 0x855A :: GLenum++pattern GL_FOG_END = 0x0B64 :: GLenum++pattern GL_FOG_FUNC_POINTS_SGIS = 0x812B :: GLenum++pattern GL_FOG_FUNC_SGIS = 0x812A :: GLenum++pattern GL_FOG_HINT = 0x0C54 :: GLenum++pattern GL_FOG_INDEX = 0x0B61 :: GLenum++pattern GL_FOG_MODE = 0x0B65 :: GLenum++pattern GL_FOG_OFFSET_SGIX = 0x8198 :: GLenum++pattern GL_FOG_OFFSET_VALUE_SGIX = 0x8199 :: GLenum++pattern GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC :: GLenum++pattern GL_FOG_START = 0x0B63 :: GLenum++pattern GL_FONT_ASCENDER_BIT_NV = 0x00200000 :: GLbitfield++pattern GL_FONT_DESCENDER_BIT_NV = 0x00400000 :: GLbitfield++pattern GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368 :: GLenum++pattern GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 :: GLbitfield++pattern GL_FONT_HEIGHT_BIT_NV = 0x00800000 :: GLbitfield++pattern GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 :: GLbitfield++pattern GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 :: GLbitfield++pattern GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 :: GLbitfield++pattern GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369 :: GLenum++pattern GL_FONT_UNAVAILABLE_NV = 0x936A :: GLenum++pattern GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 :: GLbitfield++pattern GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 :: GLbitfield++pattern GL_FONT_UNINTELLIGIBLE_NV = 0x936B :: GLenum++pattern GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 :: GLbitfield++pattern GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 :: GLbitfield++pattern GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 :: GLbitfield++pattern GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 :: GLbitfield++pattern GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 :: GLbitfield++pattern GL_FORCE_BLUE_TO_ONE_NV = 0x8860 :: GLenum++pattern GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983 :: GLenum++pattern GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982 :: GLenum++pattern GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001 :: GLbitfield++pattern GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002 :: GLbitfield++pattern GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM = 0x00000004 :: GLbitfield++pattern GL_FRACTIONAL_EVEN = 0x8E7C :: GLenum++pattern GL_FRACTIONAL_EVEN_EXT = 0x8E7C :: GLenum++pattern GL_FRACTIONAL_EVEN_OES = 0x8E7C :: GLenum++pattern GL_FRACTIONAL_ODD = 0x8E7B :: GLenum++pattern GL_FRACTIONAL_ODD_EXT = 0x8E7B :: GLenum++pattern GL_FRACTIONAL_ODD_OES = 0x8E7B :: GLenum++pattern GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314 :: GLenum++pattern GL_FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315 :: GLenum++pattern GL_FRAGMENTS_INSTRUMENT_SGIX = 0x8313 :: GLenum++pattern GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08 :: GLenum++pattern GL_FRAGMENT_COLOR_EXT = 0x834C :: GLenum++pattern GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 :: GLenum++pattern GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 :: GLenum++pattern GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 :: GLenum++pattern GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE :: GLenum++pattern GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD :: GLenum++pattern GL_FRAGMENT_DEPTH = 0x8452 :: GLenum++pattern GL_FRAGMENT_DEPTH_EXT = 0x8452 :: GLenum++pattern GL_FRAGMENT_INPUT_NV = 0x936D :: GLenum++pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D :: GLenum++pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D :: GLenum++pattern GL_FRAGMENT_LIGHT0_SGIX = 0x840C :: GLenum++pattern GL_FRAGMENT_LIGHT1_SGIX = 0x840D :: GLenum++pattern GL_FRAGMENT_LIGHT2_SGIX = 0x840E :: GLenum++pattern GL_FRAGMENT_LIGHT3_SGIX = 0x840F :: GLenum++pattern GL_FRAGMENT_LIGHT4_SGIX = 0x8410 :: GLenum++pattern GL_FRAGMENT_LIGHT5_SGIX = 0x8411 :: GLenum++pattern GL_FRAGMENT_LIGHT6_SGIX = 0x8412 :: GLenum++pattern GL_FRAGMENT_LIGHT7_SGIX = 0x8413 :: GLenum++pattern GL_FRAGMENT_LIGHTING_SGIX = 0x8400 :: GLenum++pattern GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A :: GLenum++pattern GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 :: GLenum++pattern GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B :: GLenum++pattern GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 :: GLenum++pattern GL_FRAGMENT_MATERIAL_EXT = 0x8349 :: GLenum++pattern GL_FRAGMENT_NORMAL_EXT = 0x834A :: GLenum++pattern GL_FRAGMENT_PROGRAM_ARB = 0x8804 :: GLenum++pattern GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873 :: GLenum++pattern GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3 :: GLenum++pattern GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2 :: GLenum++pattern GL_FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1 :: GLenum++pattern GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D :: GLenum++pattern GL_FRAGMENT_PROGRAM_NV = 0x8870 :: GLenum++pattern GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 :: GLenum++pattern GL_FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0 :: GLenum++pattern GL_FRAGMENT_SHADER = 0x8B30 :: GLenum++pattern GL_FRAGMENT_SHADER_ARB = 0x8B30 :: GLenum++pattern GL_FRAGMENT_SHADER_ATI = 0x8920 :: GLenum++pattern GL_FRAGMENT_SHADER_BIT = 0x00000002 :: GLbitfield++pattern GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 :: GLbitfield++pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B :: GLenum++pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B :: GLenum++pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B :: GLenum++pattern GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 :: GLenum++pattern GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66 :: GLenum++pattern GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4 :: GLenum++pattern GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4 :: GLenum++pattern GL_FRAGMENT_SUBROUTINE = 0x92EC :: GLenum++pattern GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 :: GLenum++pattern GL_FRAGMENT_TEXTURE = 0x829F :: GLenum++pattern GL_FRAMEBUFFER = 0x8D40 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913F :: GLenum++pattern GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 :: GLbitfield++pattern GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 :: GLbitfield++pattern GL_FRAMEBUFFER_BINDING = 0x8CA6 :: GLenum++pattern GL_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 :: GLenum++pattern GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 :: GLenum++pattern GL_FRAMEBUFFER_BINDING_OES = 0x8CA6 :: GLenum++pattern GL_FRAMEBUFFER_BLEND = 0x828B :: GLenum++pattern GL_FRAMEBUFFER_COMPLETE = 0x8CD5 :: GLenum++pattern GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 :: GLenum++pattern GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5 :: GLenum++pattern GL_FRAMEBUFFER_DEFAULT = 0x8218 :: GLenum++pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 :: GLenum++pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 :: GLenum++pattern GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 :: GLenum++pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312 :: GLenum++pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312 :: GLenum++pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 :: GLenum++pattern GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 :: GLenum++pattern GL_FRAMEBUFFER_EXT = 0x8D40 :: GLenum++pattern GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 :: GLenum++pattern GL_FRAMEBUFFER_FLIP_Y_MESA = 0x8BBB :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 0x913C :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633 :: GLenum++pattern GL_FRAMEBUFFER_OES = 0x8D40 :: GLenum++pattern GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342 :: GLenum++pattern GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342 :: GLenum++pattern GL_FRAMEBUFFER_RENDERABLE = 0x8289 :: GLenum++pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A :: GLenum++pattern GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343 :: GLenum++pattern GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343 :: GLenum++pattern GL_FRAMEBUFFER_SRGB = 0x8DB9 :: GLenum++pattern GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA :: GLenum++pattern GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 :: GLenum++pattern GL_FRAMEBUFFER_UNDEFINED = 0x8219 :: GLenum++pattern GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 :: GLenum++pattern GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD :: GLenum++pattern GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD :: GLenum++pattern GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD :: GLenum++pattern GL_FRAMEZOOM_FACTOR_SGIX = 0x818C :: GLenum++pattern GL_FRAMEZOOM_SGIX = 0x818B :: GLenum++pattern GL_FRAME_NV = 0x8E26 :: GLenum++pattern GL_FRONT = 0x0404 :: GLenum++pattern GL_FRONT_AND_BACK = 0x0408 :: GLenum++pattern GL_FRONT_FACE = 0x0B46 :: GLenum++pattern GL_FRONT_FACE_COMMAND_NV = 0x0012 :: GLenum++pattern GL_FRONT_LEFT = 0x0400 :: GLenum++pattern GL_FRONT_RIGHT = 0x0401 :: GLenum++pattern GL_FULL_RANGE_EXT = 0x87E1 :: GLenum++pattern GL_FULL_STIPPLE_HINT_PGI = 0x1A219 :: GLenum++pattern GL_FULL_SUPPORT = 0x82B7 :: GLenum++pattern GL_FUNC_ADD = 0x8006 :: GLenum++pattern GL_FUNC_ADD_EXT = 0x8006 :: GLenum++pattern GL_FUNC_ADD_OES = 0x8006 :: GLenum++pattern GL_FUNC_REVERSE_SUBTRACT = 0x800B :: GLenum++pattern GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B :: GLenum++pattern GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B :: GLenum++pattern GL_FUNC_SUBTRACT = 0x800A :: GLenum++pattern GL_FUNC_SUBTRACT_EXT = 0x800A :: GLenum++pattern GL_FUNC_SUBTRACT_OES = 0x800A :: GLenum++pattern GL_GCCSO_SHADER_BINARY_FJ = 0x9260 :: GLenum++pattern GL_GENERATE_MIPMAP = 0x8191 :: GLenum++pattern GL_GENERATE_MIPMAP_HINT = 0x8192 :: GLenum++pattern GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 :: GLenum++pattern GL_GENERATE_MIPMAP_SGIS = 0x8191 :: GLenum++pattern GL_GENERIC_ATTRIB_NV = 0x8C7D :: GLenum++pattern GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 :: GLbitfield++pattern GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 :: GLenum++pattern GL_GEOMETRY_INPUT_TYPE = 0x8917 :: GLenum++pattern GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB :: GLenum++pattern GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB :: GLenum++pattern GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917 :: GLenum++pattern GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917 :: GLenum++pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918 :: GLenum++pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918 :: GLenum++pattern GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916 :: GLenum++pattern GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916 :: GLenum++pattern GL_GEOMETRY_OUTPUT_TYPE = 0x8918 :: GLenum++pattern GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC :: GLenum++pattern GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC :: GLenum++pattern GL_GEOMETRY_PROGRAM_NV = 0x8C26 :: GLenum++pattern GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 :: GLenum++pattern GL_GEOMETRY_SHADER = 0x8DD9 :: GLenum++pattern GL_GEOMETRY_SHADER_ARB = 0x8DD9 :: GLenum++pattern GL_GEOMETRY_SHADER_BIT = 0x00000004 :: GLbitfield++pattern GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 :: GLbitfield++pattern GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 :: GLbitfield++pattern GL_GEOMETRY_SHADER_EXT = 0x8DD9 :: GLenum++pattern GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F :: GLenum++pattern GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F :: GLenum++pattern GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F :: GLenum++pattern GL_GEOMETRY_SHADER_OES = 0x8DD9 :: GLenum++pattern GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3 :: GLenum++pattern GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3 :: GLenum++pattern GL_GEOMETRY_SUBROUTINE = 0x92EB :: GLenum++pattern GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 :: GLenum++pattern GL_GEOMETRY_TEXTURE = 0x829E :: GLenum++pattern GL_GEOMETRY_VERTICES_OUT = 0x8916 :: GLenum++pattern GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA :: GLenum++pattern GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA :: GLenum++pattern GL_GEQUAL = 0x0206 :: GLenum++pattern GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 :: GLenum++pattern GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 :: GLenum++pattern GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA :: GLenum++pattern GL_GLOBAL_ALPHA_SUN = 0x81D9 :: GLenum++pattern GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 :: GLbitfield++pattern GL_GLYPH_HEIGHT_BIT_NV = 0x02 :: GLbitfield++pattern GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 :: GLbitfield++pattern GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 :: GLbitfield++pattern GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 :: GLbitfield++pattern GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 :: GLbitfield++pattern GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 :: GLbitfield++pattern GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 :: GLbitfield++pattern GL_GLYPH_WIDTH_BIT_NV = 0x01 :: GLbitfield++pattern GL_GPU_ADDRESS_NV = 0x8F34 :: GLenum++pattern GL_GPU_DISJOINT_EXT = 0x8FBB :: GLenum++pattern GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049 :: GLenum++pattern GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047 :: GLenum++pattern GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B :: GLenum++pattern GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A :: GLenum++pattern GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048 :: GLenum++pattern GL_GPU_OPTIMIZED_QCOM = 0x8FB2 :: GLenum++pattern GL_GREATER = 0x0204 :: GLenum++pattern GL_GREEN = 0x1904 :: GLenum++pattern GL_GREEN_BIAS = 0x0D19 :: GLenum++pattern GL_GREEN_BITS = 0x0D53 :: GLenum++pattern GL_GREEN_BIT_ATI = 0x00000002 :: GLbitfield++pattern GL_GREEN_INTEGER = 0x8D95 :: GLenum++pattern GL_GREEN_INTEGER_EXT = 0x8D95 :: GLenum++pattern GL_GREEN_MAX_CLAMP_INGR = 0x8565 :: GLenum++pattern GL_GREEN_MIN_CLAMP_INGR = 0x8561 :: GLenum++pattern GL_GREEN_NV = 0x1904 :: GLenum++pattern GL_GREEN_SCALE = 0x0D18 :: GLenum++pattern GL_GS_PROGRAM_BINARY_MTK = 0x9641 :: GLenum++pattern GL_GS_SHADER_BINARY_MTK = 0x9640 :: GLenum++pattern GL_GUILTY_CONTEXT_RESET = 0x8253 :: GLenum++pattern GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 :: GLenum++pattern GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 :: GLenum++pattern GL_GUILTY_CONTEXT_RESET_KHR = 0x8253 :: GLenum++pattern GL_HALF_APPLE = 0x140B :: GLenum++pattern GL_HALF_BIAS_NEGATE_NV = 0x853B :: GLenum++pattern GL_HALF_BIAS_NORMAL_NV = 0x853A :: GLenum++pattern GL_HALF_BIT_ATI = 0x00000008 :: GLbitfield++pattern GL_HALF_FLOAT = 0x140B :: GLenum++pattern GL_HALF_FLOAT_ARB = 0x140B :: GLenum++pattern GL_HALF_FLOAT_NV = 0x140B :: GLenum++pattern GL_HALF_FLOAT_OES = 0x8D61 :: GLenum++pattern GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B :: GLenum++pattern GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C :: GLenum++pattern GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 :: GLenum++pattern GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A :: GLenum++pattern GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 :: GLenum++pattern GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 :: GLenum++pattern GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 :: GLenum++pattern GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 :: GLenum++pattern GL_HARDLIGHT = 0x929B :: GLenum++pattern GL_HARDLIGHT_KHR = 0x929B :: GLenum++pattern GL_HARDLIGHT_NV = 0x929B :: GLenum++pattern GL_HARDMIX_NV = 0x92A9 :: GLenum++pattern GL_HIGH_FLOAT = 0x8DF2 :: GLenum++pattern GL_HIGH_INT = 0x8DF5 :: GLenum++pattern GL_HILO16_NV = 0x86F8 :: GLenum++pattern GL_HILO8_NV = 0x885E :: GLenum++pattern GL_HILO_NV = 0x86F4 :: GLenum++pattern GL_HINT_BIT = 0x00008000 :: GLbitfield++pattern GL_HISTOGRAM = 0x8024 :: GLenum++pattern GL_HISTOGRAM_ALPHA_SIZE = 0x802B :: GLenum++pattern GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B :: GLenum++pattern GL_HISTOGRAM_BLUE_SIZE = 0x802A :: GLenum++pattern GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A :: GLenum++pattern GL_HISTOGRAM_EXT = 0x8024 :: GLenum++pattern GL_HISTOGRAM_FORMAT = 0x8027 :: GLenum++pattern GL_HISTOGRAM_FORMAT_EXT = 0x8027 :: GLenum++pattern GL_HISTOGRAM_GREEN_SIZE = 0x8029 :: GLenum++pattern GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 :: GLenum++pattern GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C :: GLenum++pattern GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C :: GLenum++pattern GL_HISTOGRAM_RED_SIZE = 0x8028 :: GLenum++pattern GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 :: GLenum++pattern GL_HISTOGRAM_SINK = 0x802D :: GLenum++pattern GL_HISTOGRAM_SINK_EXT = 0x802D :: GLenum++pattern GL_HISTOGRAM_WIDTH = 0x8026 :: GLenum++pattern GL_HISTOGRAM_WIDTH_EXT = 0x8026 :: GLenum++pattern GL_HI_BIAS_NV = 0x8714 :: GLenum++pattern GL_HI_SCALE_NV = 0x870E :: GLenum++pattern GL_HORIZONTAL_LINE_TO_NV = 0x06 :: GLubyte++pattern GL_HSL_COLOR = 0x92AF :: GLenum++pattern GL_HSL_COLOR_KHR = 0x92AF :: GLenum++pattern GL_HSL_COLOR_NV = 0x92AF :: GLenum++pattern GL_HSL_HUE = 0x92AD :: GLenum++pattern GL_HSL_HUE_KHR = 0x92AD :: GLenum++pattern GL_HSL_HUE_NV = 0x92AD :: GLenum++pattern GL_HSL_LUMINOSITY = 0x92B0 :: GLenum++pattern GL_HSL_LUMINOSITY_KHR = 0x92B0 :: GLenum++pattern GL_HSL_LUMINOSITY_NV = 0x92B0 :: GLenum++pattern GL_HSL_SATURATION = 0x92AE :: GLenum++pattern GL_HSL_SATURATION_KHR = 0x92AE :: GLenum++pattern GL_HSL_SATURATION_NV = 0x92AE :: GLenum++pattern GL_IDENTITY_NV = 0x862A :: GLenum++pattern GL_IGNORE_BORDER_HP = 0x8150 :: GLenum++pattern GL_IMAGE_1D = 0x904C :: GLenum++pattern GL_IMAGE_1D_ARRAY = 0x9052 :: GLenum++pattern GL_IMAGE_1D_ARRAY_EXT = 0x9052 :: GLenum++pattern GL_IMAGE_1D_EXT = 0x904C :: GLenum++pattern GL_IMAGE_2D = 0x904D :: GLenum++pattern GL_IMAGE_2D_ARRAY = 0x9053 :: GLenum++pattern GL_IMAGE_2D_ARRAY_EXT = 0x9053 :: GLenum++pattern GL_IMAGE_2D_EXT = 0x904D :: GLenum++pattern GL_IMAGE_2D_MULTISAMPLE = 0x9055 :: GLenum++pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 :: GLenum++pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056 :: GLenum++pattern GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055 :: GLenum++pattern GL_IMAGE_2D_RECT = 0x904F :: GLenum++pattern GL_IMAGE_2D_RECT_EXT = 0x904F :: GLenum++pattern GL_IMAGE_3D = 0x904E :: GLenum++pattern GL_IMAGE_3D_EXT = 0x904E :: GLenum++pattern GL_IMAGE_BINDING_ACCESS = 0x8F3E :: GLenum++pattern GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E :: GLenum++pattern GL_IMAGE_BINDING_FORMAT = 0x906E :: GLenum++pattern GL_IMAGE_BINDING_FORMAT_EXT = 0x906E :: GLenum++pattern GL_IMAGE_BINDING_LAYER = 0x8F3D :: GLenum++pattern GL_IMAGE_BINDING_LAYERED = 0x8F3C :: GLenum++pattern GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C :: GLenum++pattern GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D :: GLenum++pattern GL_IMAGE_BINDING_LEVEL = 0x8F3B :: GLenum++pattern GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B :: GLenum++pattern GL_IMAGE_BINDING_NAME = 0x8F3A :: GLenum++pattern GL_IMAGE_BINDING_NAME_EXT = 0x8F3A :: GLenum++pattern GL_IMAGE_BUFFER = 0x9051 :: GLenum++pattern GL_IMAGE_BUFFER_EXT = 0x9051 :: GLenum++pattern GL_IMAGE_BUFFER_OES = 0x9051 :: GLenum++pattern GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 :: GLenum++pattern GL_IMAGE_CLASS_11_11_10 = 0x82C2 :: GLenum++pattern GL_IMAGE_CLASS_1_X_16 = 0x82BE :: GLenum++pattern GL_IMAGE_CLASS_1_X_32 = 0x82BB :: GLenum++pattern GL_IMAGE_CLASS_1_X_8 = 0x82C1 :: GLenum++pattern GL_IMAGE_CLASS_2_X_16 = 0x82BD :: GLenum++pattern GL_IMAGE_CLASS_2_X_32 = 0x82BA :: GLenum++pattern GL_IMAGE_CLASS_2_X_8 = 0x82C0 :: GLenum++pattern GL_IMAGE_CLASS_4_X_16 = 0x82BC :: GLenum++pattern GL_IMAGE_CLASS_4_X_32 = 0x82B9 :: GLenum++pattern GL_IMAGE_CLASS_4_X_8 = 0x82BF :: GLenum++pattern GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 :: GLenum++pattern GL_IMAGE_CUBE = 0x9050 :: GLenum++pattern GL_IMAGE_CUBE_EXT = 0x9050 :: GLenum++pattern GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 :: GLenum++pattern GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054 :: GLenum++pattern GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054 :: GLenum++pattern GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E :: GLenum++pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 :: GLenum++pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 :: GLenum++pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 :: GLenum++pattern GL_IMAGE_MAG_FILTER_HP = 0x815C :: GLenum++pattern GL_IMAGE_MIN_FILTER_HP = 0x815D :: GLenum++pattern GL_IMAGE_PIXEL_FORMAT = 0x82A9 :: GLenum++pattern GL_IMAGE_PIXEL_TYPE = 0x82AA :: GLenum++pattern GL_IMAGE_ROTATE_ANGLE_HP = 0x8159 :: GLenum++pattern GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A :: GLenum++pattern GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B :: GLenum++pattern GL_IMAGE_SCALE_X_HP = 0x8155 :: GLenum++pattern GL_IMAGE_SCALE_Y_HP = 0x8156 :: GLenum++pattern GL_IMAGE_TEXEL_SIZE = 0x82A7 :: GLenum++pattern GL_IMAGE_TRANSFORM_2D_HP = 0x8161 :: GLenum++pattern GL_IMAGE_TRANSLATE_X_HP = 0x8157 :: GLenum++pattern GL_IMAGE_TRANSLATE_Y_HP = 0x8158 :: GLenum++pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B :: GLenum++pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B :: GLenum++pattern GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A :: GLenum++pattern GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A :: GLenum++pattern GL_INCLUSIVE_EXT = 0x8F10 :: GLenum++pattern GL_INCR = 0x1E02 :: GLenum++pattern GL_INCR_WRAP = 0x8507 :: GLenum++pattern GL_INCR_WRAP_EXT = 0x8507 :: GLenum++pattern GL_INCR_WRAP_OES = 0x8507 :: GLenum++pattern GL_INDEX = 0x8222 :: GLenum++pattern GL_INDEX_ARRAY = 0x8077 :: GLenum++pattern GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24 :: GLenum++pattern GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 :: GLenum++pattern GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 :: GLenum++pattern GL_INDEX_ARRAY_COUNT_EXT = 0x8087 :: GLenum++pattern GL_INDEX_ARRAY_EXT = 0x8077 :: GLenum++pattern GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E :: GLenum++pattern GL_INDEX_ARRAY_LIST_IBM = 103073 :: GLenum++pattern GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 :: GLenum++pattern GL_INDEX_ARRAY_POINTER = 0x8091 :: GLenum++pattern GL_INDEX_ARRAY_POINTER_EXT = 0x8091 :: GLenum++pattern GL_INDEX_ARRAY_STRIDE = 0x8086 :: GLenum++pattern GL_INDEX_ARRAY_STRIDE_EXT = 0x8086 :: GLenum++pattern GL_INDEX_ARRAY_TYPE = 0x8085 :: GLenum++pattern GL_INDEX_ARRAY_TYPE_EXT = 0x8085 :: GLenum++pattern GL_INDEX_BITS = 0x0D51 :: GLenum++pattern GL_INDEX_BIT_PGI = 0x00080000 :: GLbitfield++pattern GL_INDEX_CLEAR_VALUE = 0x0C20 :: GLenum++pattern GL_INDEX_LOGIC_OP = 0x0BF1 :: GLenum++pattern GL_INDEX_MATERIAL_EXT = 0x81B8 :: GLenum++pattern GL_INDEX_MATERIAL_FACE_EXT = 0x81BA :: GLenum++pattern GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 :: GLenum++pattern GL_INDEX_MODE = 0x0C30 :: GLenum++pattern GL_INDEX_OFFSET = 0x0D13 :: GLenum++pattern GL_INDEX_SHIFT = 0x0D12 :: GLenum++pattern GL_INDEX_TEST_EXT = 0x81B5 :: GLenum++pattern GL_INDEX_TEST_FUNC_EXT = 0x81B6 :: GLenum++pattern GL_INDEX_TEST_REF_EXT = 0x81B7 :: GLenum++pattern GL_INDEX_WRITEMASK = 0x0C21 :: GLenum++pattern GL_INFO_LOG_LENGTH = 0x8B84 :: GLenum++pattern GL_INNOCENT_CONTEXT_RESET = 0x8254 :: GLenum++pattern GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 :: GLenum++pattern GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 :: GLenum++pattern GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254 :: GLenum++pattern GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 :: GLenum++pattern GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 :: GLenum++pattern GL_INT = 0x1404 :: GLenum++pattern GL_INT16_NV = 0x8FE4 :: GLenum++pattern GL_INT16_VEC2_NV = 0x8FE5 :: GLenum++pattern GL_INT16_VEC3_NV = 0x8FE6 :: GLenum++pattern GL_INT16_VEC4_NV = 0x8FE7 :: GLenum++pattern GL_INT64_ARB = 0x140E :: GLenum++pattern GL_INT64_NV = 0x140E :: GLenum++pattern GL_INT64_VEC2_ARB = 0x8FE9 :: GLenum++pattern GL_INT64_VEC2_NV = 0x8FE9 :: GLenum++pattern GL_INT64_VEC3_ARB = 0x8FEA :: GLenum++pattern GL_INT64_VEC3_NV = 0x8FEA :: GLenum++pattern GL_INT64_VEC4_ARB = 0x8FEB :: GLenum++pattern GL_INT64_VEC4_NV = 0x8FEB :: GLenum++pattern GL_INT8_NV = 0x8FE0 :: GLenum++pattern GL_INT8_VEC2_NV = 0x8FE1 :: GLenum++pattern GL_INT8_VEC3_NV = 0x8FE2 :: GLenum++pattern GL_INT8_VEC4_NV = 0x8FE3 :: GLenum++pattern GL_INTENSITY = 0x8049 :: GLenum++pattern GL_INTENSITY12 = 0x804C :: GLenum++pattern GL_INTENSITY12_EXT = 0x804C :: GLenum++pattern GL_INTENSITY16 = 0x804D :: GLenum++pattern GL_INTENSITY16F_ARB = 0x881D :: GLenum++pattern GL_INTENSITY16I_EXT = 0x8D8B :: GLenum++pattern GL_INTENSITY16UI_EXT = 0x8D79 :: GLenum++pattern GL_INTENSITY16_EXT = 0x804D :: GLenum++pattern GL_INTENSITY16_SNORM = 0x901B :: GLenum++pattern GL_INTENSITY32F_ARB = 0x8817 :: GLenum++pattern GL_INTENSITY32I_EXT = 0x8D85 :: GLenum++pattern GL_INTENSITY32UI_EXT = 0x8D73 :: GLenum++pattern GL_INTENSITY4 = 0x804A :: GLenum++pattern GL_INTENSITY4_EXT = 0x804A :: GLenum++pattern GL_INTENSITY8 = 0x804B :: GLenum++pattern GL_INTENSITY8I_EXT = 0x8D91 :: GLenum++pattern GL_INTENSITY8UI_EXT = 0x8D7F :: GLenum++pattern GL_INTENSITY8_EXT = 0x804B :: GLenum++pattern GL_INTENSITY8_SNORM = 0x9017 :: GLenum++pattern GL_INTENSITY_EXT = 0x8049 :: GLenum++pattern GL_INTENSITY_FLOAT16_APPLE = 0x881D :: GLenum++pattern GL_INTENSITY_FLOAT16_ATI = 0x881D :: GLenum++pattern GL_INTENSITY_FLOAT32_APPLE = 0x8817 :: GLenum++pattern GL_INTENSITY_FLOAT32_ATI = 0x8817 :: GLenum++pattern GL_INTENSITY_SNORM = 0x9013 :: GLenum++pattern GL_INTERLACE_OML = 0x8980 :: GLenum++pattern GL_INTERLACE_READ_INGR = 0x8568 :: GLenum++pattern GL_INTERLACE_READ_OML = 0x8981 :: GLenum++pattern GL_INTERLACE_SGIX = 0x8094 :: GLenum++pattern GL_INTERLEAVED_ATTRIBS = 0x8C8C :: GLenum++pattern GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C :: GLenum++pattern GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C :: GLenum++pattern GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 :: GLenum++pattern GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B :: GLenum++pattern GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 :: GLenum++pattern GL_INTERNALFORMAT_BLUE_TYPE = 0x827A :: GLenum++pattern GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 :: GLenum++pattern GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C :: GLenum++pattern GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 :: GLenum++pattern GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 :: GLenum++pattern GL_INTERNALFORMAT_PREFERRED = 0x8270 :: GLenum++pattern GL_INTERNALFORMAT_RED_SIZE = 0x8271 :: GLenum++pattern GL_INTERNALFORMAT_RED_TYPE = 0x8278 :: GLenum++pattern GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 :: GLenum++pattern GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 :: GLenum++pattern GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D :: GLenum++pattern GL_INTERNALFORMAT_SUPPORTED = 0x826F :: GLenum++pattern GL_INTERPOLATE = 0x8575 :: GLenum++pattern GL_INTERPOLATE_ARB = 0x8575 :: GLenum++pattern GL_INTERPOLATE_EXT = 0x8575 :: GLenum++pattern GL_INT_10_10_10_2_OES = 0x8DF7 :: GLenum++pattern GL_INT_2_10_10_10_REV = 0x8D9F :: GLenum++pattern GL_INT_IMAGE_1D = 0x9057 :: GLenum++pattern GL_INT_IMAGE_1D_ARRAY = 0x905D :: GLenum++pattern GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D :: GLenum++pattern GL_INT_IMAGE_1D_EXT = 0x9057 :: GLenum++pattern GL_INT_IMAGE_2D = 0x9058 :: GLenum++pattern GL_INT_IMAGE_2D_ARRAY = 0x905E :: GLenum++pattern GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E :: GLenum++pattern GL_INT_IMAGE_2D_EXT = 0x9058 :: GLenum++pattern GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 :: GLenum++pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 :: GLenum++pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061 :: GLenum++pattern GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060 :: GLenum++pattern GL_INT_IMAGE_2D_RECT = 0x905A :: GLenum++pattern GL_INT_IMAGE_2D_RECT_EXT = 0x905A :: GLenum++pattern GL_INT_IMAGE_3D = 0x9059 :: GLenum++pattern GL_INT_IMAGE_3D_EXT = 0x9059 :: GLenum++pattern GL_INT_IMAGE_BUFFER = 0x905C :: GLenum++pattern GL_INT_IMAGE_BUFFER_EXT = 0x905C :: GLenum++pattern GL_INT_IMAGE_BUFFER_OES = 0x905C :: GLenum++pattern GL_INT_IMAGE_CUBE = 0x905B :: GLenum++pattern GL_INT_IMAGE_CUBE_EXT = 0x905B :: GLenum++pattern GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F :: GLenum++pattern GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F :: GLenum++pattern GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F :: GLenum++pattern GL_INT_SAMPLER_1D = 0x8DC9 :: GLenum++pattern GL_INT_SAMPLER_1D_ARRAY = 0x8DCE :: GLenum++pattern GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE :: GLenum++pattern GL_INT_SAMPLER_1D_EXT = 0x8DC9 :: GLenum++pattern GL_INT_SAMPLER_2D = 0x8DCA :: GLenum++pattern GL_INT_SAMPLER_2D_ARRAY = 0x8DCF :: GLenum++pattern GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF :: GLenum++pattern GL_INT_SAMPLER_2D_EXT = 0x8DCA :: GLenum++pattern GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 :: GLenum++pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C :: GLenum++pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C :: GLenum++pattern GL_INT_SAMPLER_2D_RECT = 0x8DCD :: GLenum++pattern GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD :: GLenum++pattern GL_INT_SAMPLER_3D = 0x8DCB :: GLenum++pattern GL_INT_SAMPLER_3D_EXT = 0x8DCB :: GLenum++pattern GL_INT_SAMPLER_BUFFER = 0x8DD0 :: GLenum++pattern GL_INT_SAMPLER_BUFFER_AMD = 0x9002 :: GLenum++pattern GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0 :: GLenum++pattern GL_INT_SAMPLER_BUFFER_OES = 0x8DD0 :: GLenum++pattern GL_INT_SAMPLER_CUBE = 0x8DCC :: GLenum++pattern GL_INT_SAMPLER_CUBE_EXT = 0x8DCC :: GLenum++pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E :: GLenum++pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E :: GLenum++pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E :: GLenum++pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E :: GLenum++pattern GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57 :: GLenum++pattern GL_INT_VEC2 = 0x8B53 :: GLenum++pattern GL_INT_VEC2_ARB = 0x8B53 :: GLenum++pattern GL_INT_VEC3 = 0x8B54 :: GLenum++pattern GL_INT_VEC3_ARB = 0x8B54 :: GLenum++pattern GL_INT_VEC4 = 0x8B55 :: GLenum++pattern GL_INT_VEC4_ARB = 0x8B55 :: GLenum++pattern GL_INVALID_ENUM = 0x0500 :: GLenum++pattern GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 :: GLenum++pattern GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 :: GLenum++pattern GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 :: GLenum++pattern GL_INVALID_INDEX = 0xFFFFFFFF :: GLuint++pattern GL_INVALID_OPERATION = 0x0502 :: GLenum++pattern GL_INVALID_VALUE = 0x0501 :: GLenum++pattern GL_INVARIANT_DATATYPE_EXT = 0x87EB :: GLenum++pattern GL_INVARIANT_EXT = 0x87C2 :: GLenum++pattern GL_INVARIANT_VALUE_EXT = 0x87EA :: GLenum++pattern GL_INVERSE_NV = 0x862B :: GLenum++pattern GL_INVERSE_TRANSPOSE_NV = 0x862D :: GLenum++pattern GL_INVERT = 0x150A :: GLenum++pattern GL_INVERTED_SCREEN_W_REND = 0x8491 :: GLenum++pattern GL_INVERT_OVG_NV = 0x92B4 :: GLenum++pattern GL_INVERT_RGB_NV = 0x92A3 :: GLenum++pattern GL_IR_INSTRUMENT1_SGIX = 0x817F :: GLenum++pattern GL_ISOLINES = 0x8E7A :: GLenum++pattern GL_ISOLINES_EXT = 0x8E7A :: GLenum++pattern GL_ISOLINES_OES = 0x8E7A :: GLenum++pattern GL_IS_PER_PATCH = 0x92E7 :: GLenum++pattern GL_IS_PER_PATCH_EXT = 0x92E7 :: GLenum++pattern GL_IS_PER_PATCH_OES = 0x92E7 :: GLenum++pattern GL_IS_ROW_MAJOR = 0x9300 :: GLenum++pattern GL_ITALIC_BIT_NV = 0x02 :: GLbitfield++pattern GL_IUI_N3F_V2F_EXT = 0x81AF :: GLenum++pattern GL_IUI_N3F_V3F_EXT = 0x81B0 :: GLenum++pattern GL_IUI_V2F_EXT = 0x81AD :: GLenum++pattern GL_IUI_V3F_EXT = 0x81AE :: GLenum++pattern GL_KEEP = 0x1E00 :: GLenum++pattern GL_LARGE_CCW_ARC_TO_NV = 0x16 :: GLubyte++pattern GL_LARGE_CW_ARC_TO_NV = 0x18 :: GLubyte++pattern GL_LAST_VERTEX_CONVENTION = 0x8E4E :: GLenum++pattern GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E :: GLenum++pattern GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E :: GLenum++pattern GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027 :: GLenum++pattern GL_LAYER_NV = 0x8DAA :: GLenum++pattern GL_LAYER_PROVOKING_VERTEX = 0x825E :: GLenum++pattern GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E :: GLenum++pattern GL_LAYER_PROVOKING_VERTEX_OES = 0x825E :: GLenum++pattern GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E :: GLenum++pattern GL_LAYOUT_DEFAULT_INTEL = 0 :: GLenum++pattern GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 :: GLenum++pattern GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 :: GLenum++pattern GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F :: GLenum++pattern GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 :: GLenum++pattern GL_LAYOUT_GENERAL_EXT = 0x958D :: GLenum++pattern GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 :: GLenum++pattern GL_LAYOUT_LINEAR_INTEL = 1 :: GLenum++pattern GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 :: GLenum++pattern GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 :: GLenum++pattern GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 :: GLenum++pattern GL_LEFT = 0x0406 :: GLenum++pattern GL_LEQUAL = 0x0203 :: GLenum++pattern GL_LERP_ATI = 0x8969 :: GLenum++pattern GL_LESS = 0x0201 :: GLenum++pattern GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 :: GLbitfield++pattern GL_LIGHT0 = 0x4000 :: GLenum++pattern GL_LIGHT1 = 0x4001 :: GLenum++pattern GL_LIGHT2 = 0x4002 :: GLenum++pattern GL_LIGHT3 = 0x4003 :: GLenum++pattern GL_LIGHT4 = 0x4004 :: GLenum++pattern GL_LIGHT5 = 0x4005 :: GLenum++pattern GL_LIGHT6 = 0x4006 :: GLenum++pattern GL_LIGHT7 = 0x4007 :: GLenum++pattern GL_LIGHTEN = 0x9298 :: GLenum++pattern GL_LIGHTEN_KHR = 0x9298 :: GLenum++pattern GL_LIGHTEN_NV = 0x9298 :: GLenum++pattern GL_LIGHTING = 0x0B50 :: GLenum++pattern GL_LIGHTING_BIT = 0x00000040 :: GLbitfield++pattern GL_LIGHT_ENV_MODE_SGIX = 0x8407 :: GLenum++pattern GL_LIGHT_MODEL_AMBIENT = 0x0B53 :: GLenum++pattern GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 :: GLenum++pattern GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 :: GLenum++pattern GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 :: GLenum++pattern GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 :: GLenum++pattern GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 :: GLenum++pattern GL_LINE = 0x1B01 :: GLenum++pattern GL_LINEAR = 0x2601 :: GLenum++pattern GL_LINEARBURN_NV = 0x92A5 :: GLenum++pattern GL_LINEARDODGE_NV = 0x92A4 :: GLenum++pattern GL_LINEARLIGHT_NV = 0x92A7 :: GLenum++pattern GL_LINEAR_ATTENUATION = 0x1208 :: GLenum++pattern GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 :: GLenum++pattern GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F :: GLenum++pattern GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 :: GLenum++pattern GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 :: GLenum++pattern GL_LINEAR_DETAIL_SGIS = 0x8097 :: GLenum++pattern GL_LINEAR_MIPMAP_LINEAR = 0x2703 :: GLenum++pattern GL_LINEAR_MIPMAP_NEAREST = 0x2701 :: GLenum++pattern GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE :: GLenum++pattern GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF :: GLenum++pattern GL_LINEAR_SHARPEN_SGIS = 0x80AD :: GLenum++pattern GL_LINEAR_TILING_EXT = 0x9585 :: GLenum++pattern GL_LINES = 0x0001 :: GLenum++pattern GL_LINES_ADJACENCY = 0x000A :: GLenum++pattern GL_LINES_ADJACENCY_ARB = 0x000A :: GLenum++pattern GL_LINES_ADJACENCY_EXT = 0x000A :: GLenum++pattern GL_LINES_ADJACENCY_OES = 0x000A :: GLenum++pattern GL_LINE_BIT = 0x00000004 :: GLbitfield++pattern GL_LINE_LOOP = 0x0002 :: GLenum++pattern GL_LINE_NV = 0x1B01 :: GLenum++pattern GL_LINE_QUALITY_HINT_SGIX = 0x835B :: GLenum++pattern GL_LINE_RESET_TOKEN = 0x0707 :: GLenum++pattern GL_LINE_SMOOTH = 0x0B20 :: GLenum++pattern GL_LINE_SMOOTH_HINT = 0x0C52 :: GLenum++pattern GL_LINE_STIPPLE = 0x0B24 :: GLenum++pattern GL_LINE_STIPPLE_PATTERN = 0x0B25 :: GLenum++pattern GL_LINE_STIPPLE_REPEAT = 0x0B26 :: GLenum++pattern GL_LINE_STRIP = 0x0003 :: GLenum++pattern GL_LINE_STRIP_ADJACENCY = 0x000B :: GLenum++pattern GL_LINE_STRIP_ADJACENCY_ARB = 0x000B :: GLenum++pattern GL_LINE_STRIP_ADJACENCY_EXT = 0x000B :: GLenum++pattern GL_LINE_STRIP_ADJACENCY_OES = 0x000B :: GLenum++pattern GL_LINE_TOKEN = 0x0702 :: GLenum++pattern GL_LINE_TO_NV = 0x04 :: GLubyte++pattern GL_LINE_WIDTH = 0x0B21 :: GLenum++pattern GL_LINE_WIDTH_COMMAND_NV = 0x000D :: GLenum++pattern GL_LINE_WIDTH_GRANULARITY = 0x0B23 :: GLenum++pattern GL_LINE_WIDTH_RANGE = 0x0B22 :: GLenum++pattern GL_LINK_STATUS = 0x8B82 :: GLenum++pattern GL_LIST_BASE = 0x0B32 :: GLenum++pattern GL_LIST_BIT = 0x00020000 :: GLbitfield++pattern GL_LIST_INDEX = 0x0B33 :: GLenum++pattern GL_LIST_MODE = 0x0B30 :: GLenum++pattern GL_LIST_PRIORITY_SGIX = 0x8182 :: GLenum++pattern GL_LOAD = 0x0101 :: GLenum++pattern GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED :: GLenum++pattern GL_LOCAL_CONSTANT_EXT = 0x87C3 :: GLenum++pattern GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC :: GLenum++pattern GL_LOCAL_EXT = 0x87C4 :: GLenum++pattern GL_LOCATION = 0x930E :: GLenum++pattern GL_LOCATION_COMPONENT = 0x934A :: GLenum++pattern GL_LOCATION_INDEX = 0x930F :: GLenum++pattern GL_LOCATION_INDEX_EXT = 0x930F :: GLenum++pattern GL_LOGIC_OP = 0x0BF1 :: GLenum++pattern GL_LOGIC_OP_MODE = 0x0BF0 :: GLenum++pattern GL_LOSE_CONTEXT_ON_RESET = 0x8252 :: GLenum++pattern GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 :: GLenum++pattern GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 :: GLenum++pattern GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252 :: GLenum++pattern GL_LOWER_LEFT = 0x8CA1 :: GLenum++pattern GL_LOWER_LEFT_EXT = 0x8CA1 :: GLenum++pattern GL_LOW_FLOAT = 0x8DF0 :: GLenum++pattern GL_LOW_INT = 0x8DF3 :: GLenum++pattern GL_LO_BIAS_NV = 0x8715 :: GLenum++pattern GL_LO_SCALE_NV = 0x870F :: GLenum++pattern GL_LUID_SIZE_EXT = 8 :: GLenum++pattern GL_LUMINANCE = 0x1909 :: GLenum++pattern GL_LUMINANCE12 = 0x8041 :: GLenum++pattern GL_LUMINANCE12_ALPHA12 = 0x8047 :: GLenum++pattern GL_LUMINANCE12_ALPHA12_EXT = 0x8047 :: GLenum++pattern GL_LUMINANCE12_ALPHA4 = 0x8046 :: GLenum++pattern GL_LUMINANCE12_ALPHA4_EXT = 0x8046 :: GLenum++pattern GL_LUMINANCE12_EXT = 0x8041 :: GLenum++pattern GL_LUMINANCE16 = 0x8042 :: GLenum++pattern GL_LUMINANCE16F_ARB = 0x881E :: GLenum++pattern GL_LUMINANCE16F_EXT = 0x881E :: GLenum++pattern GL_LUMINANCE16I_EXT = 0x8D8C :: GLenum++pattern GL_LUMINANCE16UI_EXT = 0x8D7A :: GLenum++pattern GL_LUMINANCE16_ALPHA16 = 0x8048 :: GLenum++pattern GL_LUMINANCE16_ALPHA16_EXT = 0x8048 :: GLenum++pattern GL_LUMINANCE16_ALPHA16_SNORM = 0x901A :: GLenum++pattern GL_LUMINANCE16_EXT = 0x8042 :: GLenum++pattern GL_LUMINANCE16_SNORM = 0x9019 :: GLenum++pattern GL_LUMINANCE32F_ARB = 0x8818 :: GLenum++pattern GL_LUMINANCE32F_EXT = 0x8818 :: GLenum++pattern GL_LUMINANCE32I_EXT = 0x8D86 :: GLenum++pattern GL_LUMINANCE32UI_EXT = 0x8D74 :: GLenum++pattern GL_LUMINANCE4 = 0x803F :: GLenum++pattern GL_LUMINANCE4_ALPHA4 = 0x8043 :: GLenum++pattern GL_LUMINANCE4_ALPHA4_EXT = 0x8043 :: GLenum++pattern GL_LUMINANCE4_ALPHA4_OES = 0x8043 :: GLenum++pattern GL_LUMINANCE4_EXT = 0x803F :: GLenum++pattern GL_LUMINANCE6_ALPHA2 = 0x8044 :: GLenum++pattern GL_LUMINANCE6_ALPHA2_EXT = 0x8044 :: GLenum++pattern GL_LUMINANCE8 = 0x8040 :: GLenum++pattern GL_LUMINANCE8I_EXT = 0x8D92 :: GLenum++pattern GL_LUMINANCE8UI_EXT = 0x8D80 :: GLenum++pattern GL_LUMINANCE8_ALPHA8 = 0x8045 :: GLenum++pattern GL_LUMINANCE8_ALPHA8_EXT = 0x8045 :: GLenum++pattern GL_LUMINANCE8_ALPHA8_OES = 0x8045 :: GLenum++pattern GL_LUMINANCE8_ALPHA8_SNORM = 0x9016 :: GLenum++pattern GL_LUMINANCE8_EXT = 0x8040 :: GLenum++pattern GL_LUMINANCE8_OES = 0x8040 :: GLenum++pattern GL_LUMINANCE8_SNORM = 0x9015 :: GLenum++pattern GL_LUMINANCE_ALPHA = 0x190A :: GLenum++pattern GL_LUMINANCE_ALPHA16F_ARB = 0x881F :: GLenum++pattern GL_LUMINANCE_ALPHA16F_EXT = 0x881F :: GLenum++pattern GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D :: GLenum++pattern GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B :: GLenum++pattern GL_LUMINANCE_ALPHA32F_ARB = 0x8819 :: GLenum++pattern GL_LUMINANCE_ALPHA32F_EXT = 0x8819 :: GLenum++pattern GL_LUMINANCE_ALPHA32I_EXT = 0x8D87 :: GLenum++pattern GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75 :: GLenum++pattern GL_LUMINANCE_ALPHA8I_EXT = 0x8D93 :: GLenum++pattern GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81 :: GLenum++pattern GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F :: GLenum++pattern GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F :: GLenum++pattern GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819 :: GLenum++pattern GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 :: GLenum++pattern GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D :: GLenum++pattern GL_LUMINANCE_ALPHA_SNORM = 0x9012 :: GLenum++pattern GL_LUMINANCE_FLOAT16_APPLE = 0x881E :: GLenum++pattern GL_LUMINANCE_FLOAT16_ATI = 0x881E :: GLenum++pattern GL_LUMINANCE_FLOAT32_APPLE = 0x8818 :: GLenum++pattern GL_LUMINANCE_FLOAT32_ATI = 0x8818 :: GLenum++pattern GL_LUMINANCE_INTEGER_EXT = 0x8D9C :: GLenum++pattern GL_LUMINANCE_SNORM = 0x9011 :: GLenum++pattern GL_MAD_ATI = 0x8968 :: GLenum++pattern GL_MAGNITUDE_BIAS_NV = 0x8718 :: GLenum++pattern GL_MAGNITUDE_SCALE_NV = 0x8712 :: GLenum++pattern GL_MAJOR_VERSION = 0x821B :: GLenum++pattern GL_MALI_PROGRAM_BINARY_ARM = 0x8F61 :: GLenum++pattern GL_MALI_SHADER_BINARY_ARM = 0x8F60 :: GLenum++pattern GL_MANUAL_GENERATE_MIPMAP = 0x8294 :: GLenum++pattern GL_MAP1_BINORMAL_EXT = 0x8446 :: GLenum++pattern GL_MAP1_COLOR_4 = 0x0D90 :: GLenum++pattern GL_MAP1_GRID_DOMAIN = 0x0DD0 :: GLenum++pattern GL_MAP1_GRID_SEGMENTS = 0x0DD1 :: GLenum++pattern GL_MAP1_INDEX = 0x0D91 :: GLenum++pattern GL_MAP1_NORMAL = 0x0D92 :: GLenum++pattern GL_MAP1_TANGENT_EXT = 0x8444 :: GLenum++pattern GL_MAP1_TEXTURE_COORD_1 = 0x0D93 :: GLenum++pattern GL_MAP1_TEXTURE_COORD_2 = 0x0D94 :: GLenum++pattern GL_MAP1_TEXTURE_COORD_3 = 0x0D95 :: GLenum++pattern GL_MAP1_TEXTURE_COORD_4 = 0x0D96 :: GLenum++pattern GL_MAP1_VERTEX_3 = 0x0D97 :: GLenum++pattern GL_MAP1_VERTEX_4 = 0x0D98 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 :: GLenum++pattern GL_MAP2_BINORMAL_EXT = 0x8447 :: GLenum++pattern GL_MAP2_COLOR_4 = 0x0DB0 :: GLenum++pattern GL_MAP2_GRID_DOMAIN = 0x0DD2 :: GLenum++pattern GL_MAP2_GRID_SEGMENTS = 0x0DD3 :: GLenum++pattern GL_MAP2_INDEX = 0x0DB1 :: GLenum++pattern GL_MAP2_NORMAL = 0x0DB2 :: GLenum++pattern GL_MAP2_TANGENT_EXT = 0x8445 :: GLenum++pattern GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 :: GLenum++pattern GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 :: GLenum++pattern GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 :: GLenum++pattern GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 :: GLenum++pattern GL_MAP2_VERTEX_3 = 0x0DB7 :: GLenum++pattern GL_MAP2_VERTEX_4 = 0x0DB8 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 :: GLenum++pattern GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3 :: GLenum++pattern GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4 :: GLenum++pattern GL_MAP_COHERENT_BIT = 0x0080 :: GLbitfield++pattern GL_MAP_COHERENT_BIT_EXT = 0x0080 :: GLbitfield++pattern GL_MAP_COLOR = 0x0D10 :: GLenum++pattern GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 :: GLbitfield++pattern GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 :: GLbitfield++pattern GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 :: GLbitfield++pattern GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 :: GLbitfield++pattern GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 :: GLbitfield++pattern GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 :: GLbitfield++pattern GL_MAP_PERSISTENT_BIT = 0x0040 :: GLbitfield++pattern GL_MAP_PERSISTENT_BIT_EXT = 0x0040 :: GLbitfield++pattern GL_MAP_READ_BIT = 0x0001 :: GLbitfield++pattern GL_MAP_READ_BIT_EXT = 0x0001 :: GLbitfield++pattern GL_MAP_STENCIL = 0x0D11 :: GLenum++pattern GL_MAP_TESSELLATION_NV = 0x86C2 :: GLenum++pattern GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 :: GLbitfield++pattern GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 :: GLbitfield++pattern GL_MAP_WRITE_BIT = 0x0002 :: GLbitfield++pattern GL_MAP_WRITE_BIT_EXT = 0x0002 :: GLbitfield++pattern GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C :: GLenum++pattern GL_MATRIX0_ARB = 0x88C0 :: GLenum++pattern GL_MATRIX0_NV = 0x8630 :: GLenum++pattern GL_MATRIX10_ARB = 0x88CA :: GLenum++pattern GL_MATRIX11_ARB = 0x88CB :: GLenum++pattern GL_MATRIX12_ARB = 0x88CC :: GLenum++pattern GL_MATRIX13_ARB = 0x88CD :: GLenum++pattern GL_MATRIX14_ARB = 0x88CE :: GLenum++pattern GL_MATRIX15_ARB = 0x88CF :: GLenum++pattern GL_MATRIX16_ARB = 0x88D0 :: GLenum++pattern GL_MATRIX17_ARB = 0x88D1 :: GLenum++pattern GL_MATRIX18_ARB = 0x88D2 :: GLenum++pattern GL_MATRIX19_ARB = 0x88D3 :: GLenum++pattern GL_MATRIX1_ARB = 0x88C1 :: GLenum++pattern GL_MATRIX1_NV = 0x8631 :: GLenum++pattern GL_MATRIX20_ARB = 0x88D4 :: GLenum++pattern GL_MATRIX21_ARB = 0x88D5 :: GLenum++pattern GL_MATRIX22_ARB = 0x88D6 :: GLenum++pattern GL_MATRIX23_ARB = 0x88D7 :: GLenum++pattern GL_MATRIX24_ARB = 0x88D8 :: GLenum++pattern GL_MATRIX25_ARB = 0x88D9 :: GLenum++pattern GL_MATRIX26_ARB = 0x88DA :: GLenum++pattern GL_MATRIX27_ARB = 0x88DB :: GLenum++pattern GL_MATRIX28_ARB = 0x88DC :: GLenum++pattern GL_MATRIX29_ARB = 0x88DD :: GLenum++pattern GL_MATRIX2_ARB = 0x88C2 :: GLenum++pattern GL_MATRIX2_NV = 0x8632 :: GLenum++pattern GL_MATRIX30_ARB = 0x88DE :: GLenum++pattern GL_MATRIX31_ARB = 0x88DF :: GLenum++pattern GL_MATRIX3_ARB = 0x88C3 :: GLenum++pattern GL_MATRIX3_NV = 0x8633 :: GLenum++pattern GL_MATRIX4_ARB = 0x88C4 :: GLenum++pattern GL_MATRIX4_NV = 0x8634 :: GLenum++pattern GL_MATRIX5_ARB = 0x88C5 :: GLenum++pattern GL_MATRIX5_NV = 0x8635 :: GLenum++pattern GL_MATRIX6_ARB = 0x88C6 :: GLenum++pattern GL_MATRIX6_NV = 0x8636 :: GLenum++pattern GL_MATRIX7_ARB = 0x88C7 :: GLenum++pattern GL_MATRIX7_NV = 0x8637 :: GLenum++pattern GL_MATRIX8_ARB = 0x88C8 :: GLenum++pattern GL_MATRIX9_ARB = 0x88C9 :: GLenum++pattern GL_MATRIX_EXT = 0x87C0 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_ARB = 0x8844 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_OES = 0x8844 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847 :: GLenum++pattern GL_MATRIX_MODE = 0x0BA0 :: GLenum++pattern GL_MATRIX_PALETTE_ARB = 0x8840 :: GLenum++pattern GL_MATRIX_PALETTE_OES = 0x8840 :: GLenum++pattern GL_MATRIX_STRIDE = 0x92FF :: GLenum++pattern GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000 :: GLbitfield++pattern GL_MAT_AMBIENT_BIT_PGI = 0x00100000 :: GLbitfield++pattern GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000 :: GLbitfield++pattern GL_MAT_DIFFUSE_BIT_PGI = 0x00400000 :: GLbitfield++pattern GL_MAT_EMISSION_BIT_PGI = 0x00800000 :: GLbitfield++pattern GL_MAT_SHININESS_BIT_PGI = 0x02000000 :: GLbitfield++pattern GL_MAT_SPECULAR_BIT_PGI = 0x04000000 :: GLbitfield++pattern GL_MAX = 0x8008 :: GLenum++pattern GL_MAX_3D_TEXTURE_SIZE = 0x8073 :: GLenum++pattern GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 :: GLenum++pattern GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 :: GLenum++pattern GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 :: GLenum++pattern GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 :: GLenum++pattern GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF :: GLenum++pattern GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF :: GLenum++pattern GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 :: GLenum++pattern GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D :: GLenum++pattern GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 :: GLenum++pattern GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F :: GLenum++pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC :: GLenum++pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 :: GLenum++pattern GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 :: GLenum++pattern GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED :: GLenum++pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B :: GLenum++pattern GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 :: GLenum++pattern GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 :: GLenum++pattern GL_MAX_CLIP_DISTANCES = 0x0D32 :: GLenum++pattern GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32 :: GLenum++pattern GL_MAX_CLIP_DISTANCES_EXT = 0x0D32 :: GLenum++pattern GL_MAX_CLIP_PLANES = 0x0D32 :: GLenum++pattern GL_MAX_CLIP_PLANES_IMG = 0x0D32 :: GLenum++pattern GL_MAX_COARSE_FRAGMENT_SAMPLES_NV = 0x955F :: GLenum++pattern GL_MAX_COLOR_ATTACHMENTS = 0x8CDF :: GLenum++pattern GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF :: GLenum++pattern GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF :: GLenum++pattern GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD = 0x91B3 :: GLenum++pattern GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD = 0x91B4 :: GLenum++pattern GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 :: GLenum++pattern GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 :: GLenum++pattern GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E :: GLenum++pattern GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 :: GLenum++pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 :: GLenum++pattern GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA :: GLenum++pattern GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA :: GLenum++pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 :: GLenum++pattern GL_MAX_COMBINED_DIMENSIONS = 0x8282 :: GLenum++pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 :: GLenum++pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 :: GLenum++pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32 :: GLenum++pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32 :: GLenum++pattern GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF :: GLenum++pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 :: GLenum++pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39 :: GLenum++pattern GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV = 0x8E67 :: GLenum++pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 :: GLenum++pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC :: GLenum++pattern GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV = 0x8E6F :: GLenum++pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E :: GLenum++pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E :: GLenum++pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E :: GLenum++pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F :: GLenum++pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F :: GLenum++pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F :: GLenum++pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D :: GLenum++pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D :: GLenum++pattern GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E :: GLenum++pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 :: GLenum++pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 :: GLenum++pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 :: GLenum++pattern GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB :: GLenum++pattern GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF :: GLenum++pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD :: GLenum++pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB :: GLenum++pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 :: GLenum++pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC :: GLenum++pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB :: GLenum++pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 :: GLenum++pattern GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 :: GLenum++pattern GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 :: GLenum++pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE :: GLenum++pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB :: GLenum++pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF :: GLenum++pattern GL_MAX_CONVOLUTION_HEIGHT = 0x801B :: GLenum++pattern GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B :: GLenum++pattern GL_MAX_CONVOLUTION_WIDTH = 0x801A :: GLenum++pattern GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A :: GLenum++pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C :: GLenum++pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C :: GLenum++pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C :: GLenum++pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C :: GLenum++pattern GL_MAX_CULL_DISTANCES = 0x82F9 :: GLenum++pattern GL_MAX_CULL_DISTANCES_EXT = 0x82F9 :: GLenum++pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C :: GLenum++pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C :: GLenum++pattern GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 :: GLenum++pattern GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144 :: GLenum++pattern GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 :: GLenum++pattern GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 :: GLenum++pattern GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 :: GLenum++pattern GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143 :: GLenum++pattern GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 :: GLenum++pattern GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 :: GLenum++pattern GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1 :: GLenum++pattern GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0 :: GLenum++pattern GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197 :: GLenum++pattern GL_MAX_DEPTH = 0x8280 :: GLenum++pattern GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD = 0x91B5 :: GLenum++pattern GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F :: GLenum++pattern GL_MAX_DETACHED_BUFFERS_NV = 0x95AD :: GLenum++pattern GL_MAX_DETACHED_TEXTURES_NV = 0x95AC :: GLenum++pattern GL_MAX_DRAW_BUFFERS = 0x8824 :: GLenum++pattern GL_MAX_DRAW_BUFFERS_ARB = 0x8824 :: GLenum++pattern GL_MAX_DRAW_BUFFERS_ATI = 0x8824 :: GLenum++pattern GL_MAX_DRAW_BUFFERS_EXT = 0x8824 :: GLenum++pattern GL_MAX_DRAW_BUFFERS_NV = 0x8824 :: GLenum++pattern GL_MAX_DRAW_MESH_TASKS_COUNT_NV = 0x953D :: GLenum++pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC :: GLenum++pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC :: GLenum++pattern GL_MAX_ELEMENTS_INDICES = 0x80E9 :: GLenum++pattern GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9 :: GLenum++pattern GL_MAX_ELEMENTS_VERTICES = 0x80E8 :: GLenum++pattern GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8 :: GLenum++pattern GL_MAX_ELEMENT_INDEX = 0x8D6B :: GLenum++pattern GL_MAX_EVAL_ORDER = 0x0D30 :: GLenum++pattern GL_MAX_EXT = 0x8008 :: GLenum++pattern GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C :: GLenum++pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 :: GLenum++pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 :: GLenum++pattern GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 :: GLenum++pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE :: GLenum++pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 :: GLenum++pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C :: GLenum++pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C :: GLenum++pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C :: GLenum++pattern GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 :: GLenum++pattern GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 :: GLenum++pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA :: GLenum++pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D :: GLenum++pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 :: GLenum++pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 :: GLenum++pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD :: GLenum++pattern GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 :: GLenum++pattern GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 :: GLenum++pattern GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317 :: GLenum++pattern GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317 :: GLenum++pattern GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 :: GLenum++pattern GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 :: GLenum++pattern GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D :: GLenum++pattern GL_MAX_GENERAL_COMBINERS_NV = 0x854D :: GLenum++pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 :: GLenum++pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5 :: GLenum++pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5 :: GLenum++pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF :: GLenum++pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF :: GLenum++pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF :: GLenum++pattern GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 :: GLenum++pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD :: GLenum++pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD :: GLenum++pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD :: GLenum++pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 :: GLenum++pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123 :: GLenum++pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123 :: GLenum++pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 :: GLenum++pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124 :: GLenum++pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124 :: GLenum++pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 :: GLenum++pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 :: GLenum++pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 :: GLenum++pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0 :: GLenum++pattern GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A :: GLenum++pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A :: GLenum++pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A :: GLenum++pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A :: GLenum++pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 :: GLenum++pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7 :: GLenum++pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7 :: GLenum++pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 :: GLenum++pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 :: GLenum++pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 :: GLenum++pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29 :: GLenum++pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 :: GLenum++pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 :: GLenum++pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 :: GLenum++pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1 :: GLenum++pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C :: GLenum++pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C :: GLenum++pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C :: GLenum++pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF :: GLenum++pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF :: GLenum++pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF :: GLenum++pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF :: GLenum++pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD :: GLenum++pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD :: GLenum++pattern GL_MAX_HEIGHT = 0x827F :: GLenum++pattern GL_MAX_IMAGE_SAMPLES = 0x906D :: GLenum++pattern GL_MAX_IMAGE_SAMPLES_EXT = 0x906D :: GLenum++pattern GL_MAX_IMAGE_UNITS = 0x8F38 :: GLenum++pattern GL_MAX_IMAGE_UNITS_EXT = 0x8F38 :: GLenum++pattern GL_MAX_INTEGER_SAMPLES = 0x9110 :: GLenum++pattern GL_MAX_LABEL_LENGTH = 0x82E8 :: GLenum++pattern GL_MAX_LABEL_LENGTH_KHR = 0x82E8 :: GLenum++pattern GL_MAX_LAYERS = 0x8281 :: GLenum++pattern GL_MAX_LGPU_GPUS_NVX = 0x92BA :: GLenum++pattern GL_MAX_LIGHTS = 0x0D31 :: GLenum++pattern GL_MAX_LIST_NESTING = 0x0B31 :: GLenum++pattern GL_MAX_MAP_TESSELLATION_NV = 0x86D6 :: GLenum++pattern GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 :: GLenum++pattern GL_MAX_MESH_ATOMIC_COUNTERS_NV = 0x8E65 :: GLenum++pattern GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV = 0x8E64 :: GLenum++pattern GL_MAX_MESH_IMAGE_UNIFORMS_NV = 0x8E62 :: GLenum++pattern GL_MAX_MESH_OUTPUT_PRIMITIVES_NV = 0x9539 :: GLenum++pattern GL_MAX_MESH_OUTPUT_VERTICES_NV = 0x9538 :: GLenum++pattern GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV = 0x8E66 :: GLenum++pattern GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV = 0x8E61 :: GLenum++pattern GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV = 0x9536 :: GLenum++pattern GL_MAX_MESH_UNIFORM_BLOCKS_NV = 0x8E60 :: GLenum++pattern GL_MAX_MESH_UNIFORM_COMPONENTS_NV = 0x8E63 :: GLenum++pattern GL_MAX_MESH_VIEWS_NV = 0x9557 :: GLenum++pattern GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV = 0x95A2 :: GLenum++pattern GL_MAX_MESH_WORK_GROUP_SIZE_NV = 0x953B :: GLenum++pattern GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 :: GLenum++pattern GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 :: GLenum++pattern GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 :: GLenum++pattern GL_MAX_NAME_LENGTH = 0x92F6 :: GLenum++pattern GL_MAX_NAME_STACK_DEPTH = 0x0D37 :: GLenum++pattern GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 :: GLenum++pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 :: GLenum++pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA :: GLenum++pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD :: GLenum++pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE :: GLenum++pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC :: GLenum++pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB :: GLenum++pattern GL_MAX_PALETTE_MATRICES_ARB = 0x8842 :: GLenum++pattern GL_MAX_PALETTE_MATRICES_OES = 0x8842 :: GLenum++pattern GL_MAX_PATCH_VERTICES = 0x8E7D :: GLenum++pattern GL_MAX_PATCH_VERTICES_EXT = 0x8E7D :: GLenum++pattern GL_MAX_PATCH_VERTICES_OES = 0x8E7D :: GLenum++pattern GL_MAX_PIXEL_MAP_TABLE = 0x0D34 :: GLenum++pattern GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 :: GLenum++pattern GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 :: GLenum++pattern GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 :: GLenum++pattern GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B :: GLenum++pattern GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD :: GLenum++pattern GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 :: GLenum++pattern GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 :: GLenum++pattern GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 :: GLenum++pattern GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 :: GLenum++pattern GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 :: GLenum++pattern GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 :: GLenum++pattern GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 :: GLenum++pattern GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 :: GLenum++pattern GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 :: GLenum++pattern GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 :: GLenum++pattern GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 :: GLenum++pattern GL_MAX_PROGRAM_MATRICES_ARB = 0x862F :: GLenum++pattern GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F :: GLenum++pattern GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 :: GLenum++pattern GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 :: GLenum++pattern GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 :: GLenum++pattern GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 :: GLenum++pattern GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8 :: GLenum++pattern GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 :: GLenum++pattern GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45 :: GLenum++pattern GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44 :: GLenum++pattern GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 :: GLenum++pattern GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 :: GLenum++pattern GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905 :: GLenum++pattern GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 :: GLenum++pattern GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F :: GLenum++pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F :: GLenum++pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F :: GLenum++pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F :: GLenum++pattern GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D :: GLenum++pattern GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C :: GLenum++pattern GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 :: GLenum++pattern GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 :: GLenum++pattern GL_MAX_RASTER_SAMPLES_EXT = 0x9329 :: GLenum++pattern GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 :: GLenum++pattern GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 :: GLenum++pattern GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 :: GLenum++pattern GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 :: GLenum++pattern GL_MAX_RENDERBUFFER_SIZE = 0x84E8 :: GLenum++pattern GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 :: GLenum++pattern GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8 :: GLenum++pattern GL_MAX_SAMPLES = 0x8D57 :: GLenum++pattern GL_MAX_SAMPLES_ANGLE = 0x8D57 :: GLenum++pattern GL_MAX_SAMPLES_APPLE = 0x8D57 :: GLenum++pattern GL_MAX_SAMPLES_EXT = 0x8D57 :: GLenum++pattern GL_MAX_SAMPLES_IMG = 0x9135 :: GLenum++pattern GL_MAX_SAMPLES_NV = 0x8D57 :: GLenum++pattern GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 :: GLenum++pattern GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59 :: GLenum++pattern GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 :: GLenum++pattern GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 :: GLenum++pattern GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 :: GLenum++pattern GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650 :: GLenum++pattern GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651 :: GLenum++pattern GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0 :: GLenum++pattern GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0 :: GLenum++pattern GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63 :: GLenum++pattern GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67 :: GLenum++pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE :: GLenum++pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD :: GLenum++pattern GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM = 0x8FA1 :: GLenum++pattern GL_MAX_SHININESS_NV = 0x8504 :: GLenum++pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199 :: GLenum++pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 :: GLenum++pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199 :: GLenum++pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A :: GLenum++pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A :: GLenum++pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A :: GLenum++pattern GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198 :: GLenum++pattern GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 :: GLenum++pattern GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198 :: GLenum++pattern GL_MAX_SPOT_EXPONENT_NV = 0x8505 :: GLenum++pattern GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349 :: GLenum++pattern GL_MAX_SUBROUTINES = 0x8DE7 :: GLenum++pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 :: GLenum++pattern GL_MAX_TASK_ATOMIC_COUNTERS_NV = 0x8E6D :: GLenum++pattern GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV = 0x8E6C :: GLenum++pattern GL_MAX_TASK_IMAGE_UNIFORMS_NV = 0x8E6A :: GLenum++pattern GL_MAX_TASK_OUTPUT_COUNT_NV = 0x953A :: GLenum++pattern GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV = 0x8E6E :: GLenum++pattern GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV = 0x8E69 :: GLenum++pattern GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV = 0x9537 :: GLenum++pattern GL_MAX_TASK_UNIFORM_BLOCKS_NV = 0x8E68 :: GLenum++pattern GL_MAX_TASK_UNIFORM_COMPONENTS_NV = 0x8E6B :: GLenum++pattern GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV = 0x95A3 :: GLenum++pattern GL_MAX_TASK_WORK_GROUP_SIZE_NV = 0x953C :: GLenum++pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 :: GLenum++pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3 :: GLenum++pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3 :: GLenum++pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD :: GLenum++pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD :: GLenum++pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD :: GLenum++pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB :: GLenum++pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB :: GLenum++pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB :: GLenum++pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C :: GLenum++pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C :: GLenum++pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C :: GLenum++pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 :: GLenum++pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83 :: GLenum++pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83 :: GLenum++pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 :: GLenum++pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8 :: GLenum++pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8 :: GLenum++pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 :: GLenum++pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81 :: GLenum++pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81 :: GLenum++pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 :: GLenum++pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85 :: GLenum++pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85 :: GLenum++pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 :: GLenum++pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89 :: GLenum++pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89 :: GLenum++pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F :: GLenum++pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F :: GLenum++pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F :: GLenum++pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 :: GLenum++pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4 :: GLenum++pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4 :: GLenum++pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE :: GLenum++pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE :: GLenum++pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE :: GLenum++pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC :: GLenum++pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC :: GLenum++pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC :: GLenum++pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D :: GLenum++pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D :: GLenum++pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D :: GLenum++pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 :: GLenum++pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86 :: GLenum++pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86 :: GLenum++pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 :: GLenum++pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9 :: GLenum++pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9 :: GLenum++pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 :: GLenum++pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82 :: GLenum++pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82 :: GLenum++pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A :: GLenum++pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A :: GLenum++pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A :: GLenum++pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 :: GLenum++pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80 :: GLenum++pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80 :: GLenum++pattern GL_MAX_TESS_GEN_LEVEL = 0x8E7E :: GLenum++pattern GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E :: GLenum++pattern GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E :: GLenum++pattern GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 :: GLenum++pattern GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84 :: GLenum++pattern GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84 :: GLenum++pattern GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B :: GLenum++pattern GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B :: GLenum++pattern GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B :: GLenum++pattern GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B :: GLenum++pattern GL_MAX_TEXTURE_COORDS = 0x8871 :: GLenum++pattern GL_MAX_TEXTURE_COORDS_ARB = 0x8871 :: GLenum++pattern GL_MAX_TEXTURE_COORDS_NV = 0x8871 :: GLenum++pattern GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 :: GLenum++pattern GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 :: GLenum++pattern GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 :: GLenum++pattern GL_MAX_TEXTURE_LOD_BIAS = 0x84FD :: GLenum++pattern GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD :: GLenum++pattern GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF :: GLenum++pattern GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF :: GLenum++pattern GL_MAX_TEXTURE_SIZE = 0x0D33 :: GLenum++pattern GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 :: GLenum++pattern GL_MAX_TEXTURE_UNITS = 0x84E2 :: GLenum++pattern GL_MAX_TEXTURE_UNITS_ARB = 0x84E2 :: GLenum++pattern GL_MAX_TRACK_MATRICES_NV = 0x862F :: GLenum++pattern GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80 :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 :: GLenum++pattern GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 :: GLenum++pattern GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F :: GLenum++pattern GL_MAX_UNIFORM_LOCATIONS = 0x826E :: GLenum++pattern GL_MAX_VARYING_COMPONENTS = 0x8B4B :: GLenum++pattern GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B :: GLenum++pattern GL_MAX_VARYING_FLOATS = 0x8B4B :: GLenum++pattern GL_MAX_VARYING_FLOATS_ARB = 0x8B4B :: GLenum++pattern GL_MAX_VARYING_VECTORS = 0x8DFC :: GLenum++pattern GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 :: GLenum++pattern GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 :: GLenum++pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC :: GLenum++pattern GL_MAX_VERTEX_ATTRIBS = 0x8869 :: GLenum++pattern GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869 :: GLenum++pattern GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA :: GLenum++pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 :: GLenum++pattern GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 :: GLenum++pattern GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 :: GLenum++pattern GL_MAX_VERTEX_HINT_PGI = 0x1A22D :: GLenum++pattern GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA :: GLenum++pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 :: GLenum++pattern GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 :: GLenum++pattern GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 :: GLenum++pattern GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 :: GLenum++pattern GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 :: GLenum++pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 :: GLenum++pattern GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 :: GLenum++pattern GL_MAX_VERTEX_STREAMS = 0x8E71 :: GLenum++pattern GL_MAX_VERTEX_STREAMS_ATI = 0x876B :: GLenum++pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C :: GLenum++pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C :: GLenum++pattern GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B :: GLenum++pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A :: GLenum++pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A :: GLenum++pattern GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB :: GLenum++pattern GL_MAX_VERTEX_UNITS_ARB = 0x86A4 :: GLenum++pattern GL_MAX_VERTEX_UNITS_OES = 0x86A4 :: GLenum++pattern GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE :: GLenum++pattern GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE :: GLenum++pattern GL_MAX_VIEWPORTS = 0x825B :: GLenum++pattern GL_MAX_VIEWPORTS_NV = 0x825B :: GLenum++pattern GL_MAX_VIEWPORTS_OES = 0x825B :: GLenum++pattern GL_MAX_VIEWPORT_DIMS = 0x0D3A :: GLenum++pattern GL_MAX_VIEWS_OVR = 0x9631 :: GLenum++pattern GL_MAX_WIDTH = 0x827E :: GLenum++pattern GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14 :: GLenum++pattern GL_MEDIUM_FLOAT = 0x8DF1 :: GLenum++pattern GL_MEDIUM_INT = 0x8DF4 :: GLenum++pattern GL_MEMORY_ATTACHABLE_ALIGNMENT_NV = 0x95A6 :: GLenum++pattern GL_MEMORY_ATTACHABLE_NV = 0x95A8 :: GLenum++pattern GL_MEMORY_ATTACHABLE_SIZE_NV = 0x95A7 :: GLenum++pattern GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV = 0x9543 :: GLenum++pattern GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV = 0x92DF :: GLenum++pattern GL_MESH_OUTPUT_TYPE_NV = 0x957B :: GLenum++pattern GL_MESH_PRIMITIVES_OUT_NV = 0x957A :: GLenum++pattern GL_MESH_SHADER_BIT_NV = 0x00000040 :: GLbitfield++pattern GL_MESH_SHADER_NV = 0x9559 :: GLenum++pattern GL_MESH_SUBROUTINE_NV = 0x957C :: GLenum++pattern GL_MESH_SUBROUTINE_UNIFORM_NV = 0x957E :: GLenum++pattern GL_MESH_VERTICES_OUT_NV = 0x9579 :: GLenum++pattern GL_MESH_WORK_GROUP_SIZE_NV = 0x953E :: GLenum++pattern GL_MIN = 0x8007 :: GLenum++pattern GL_MINMAX = 0x802E :: GLenum++pattern GL_MINMAX_EXT = 0x802E :: GLenum++pattern GL_MINMAX_FORMAT = 0x802F :: GLenum++pattern GL_MINMAX_FORMAT_EXT = 0x802F :: GLenum++pattern GL_MINMAX_SINK = 0x8030 :: GLenum++pattern GL_MINMAX_SINK_EXT = 0x8030 :: GLenum++pattern GL_MINOR_VERSION = 0x821C :: GLenum++pattern GL_MINUS_CLAMPED_NV = 0x92B3 :: GLenum++pattern GL_MINUS_NV = 0x929F :: GLenum++pattern GL_MIN_EXT = 0x8007 :: GLenum++pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B :: GLenum++pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B :: GLenum++pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B :: GLenum++pattern GL_MIN_LOD_WARNING_AMD = 0x919C :: GLenum++pattern GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC :: GLenum++pattern GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 :: GLenum++pattern GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904 :: GLenum++pattern GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 :: GLenum++pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E :: GLenum++pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E :: GLenum++pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E :: GLenum++pattern GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 :: GLenum++pattern GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 :: GLenum++pattern GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37 :: GLenum++pattern GL_MIN_SPARSE_LEVEL_AMD = 0x919B :: GLenum++pattern GL_MIPMAP = 0x8293 :: GLenum++pattern GL_MIRRORED_REPEAT = 0x8370 :: GLenum++pattern GL_MIRRORED_REPEAT_ARB = 0x8370 :: GLenum++pattern GL_MIRRORED_REPEAT_IBM = 0x8370 :: GLenum++pattern GL_MIRRORED_REPEAT_OES = 0x8370 :: GLenum++pattern GL_MIRROR_CLAMP_ATI = 0x8742 :: GLenum++pattern GL_MIRROR_CLAMP_EXT = 0x8742 :: GLenum++pattern GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 :: GLenum++pattern GL_MIRROR_CLAMP_TO_EDGE = 0x8743 :: GLenum++pattern GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 :: GLenum++pattern GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 :: GLenum++pattern GL_MITER_REVERT_NV = 0x90A7 :: GLenum++pattern GL_MITER_TRUNCATE_NV = 0x90A8 :: GLenum++pattern GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F :: GLenum++pattern GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 :: GLenum++pattern GL_MODELVIEW = 0x1700 :: GLenum++pattern GL_MODELVIEW0_ARB = 0x1700 :: GLenum++pattern GL_MODELVIEW0_EXT = 0x1700 :: GLenum++pattern GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 :: GLenum++pattern GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 :: GLenum++pattern GL_MODELVIEW10_ARB = 0x872A :: GLenum++pattern GL_MODELVIEW11_ARB = 0x872B :: GLenum++pattern GL_MODELVIEW12_ARB = 0x872C :: GLenum++pattern GL_MODELVIEW13_ARB = 0x872D :: GLenum++pattern GL_MODELVIEW14_ARB = 0x872E :: GLenum++pattern GL_MODELVIEW15_ARB = 0x872F :: GLenum++pattern GL_MODELVIEW16_ARB = 0x8730 :: GLenum++pattern GL_MODELVIEW17_ARB = 0x8731 :: GLenum++pattern GL_MODELVIEW18_ARB = 0x8732 :: GLenum++pattern GL_MODELVIEW19_ARB = 0x8733 :: GLenum++pattern GL_MODELVIEW1_ARB = 0x850A :: GLenum++pattern GL_MODELVIEW1_EXT = 0x850A :: GLenum++pattern GL_MODELVIEW1_MATRIX_EXT = 0x8506 :: GLenum++pattern GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502 :: GLenum++pattern GL_MODELVIEW20_ARB = 0x8734 :: GLenum++pattern GL_MODELVIEW21_ARB = 0x8735 :: GLenum++pattern GL_MODELVIEW22_ARB = 0x8736 :: GLenum++pattern GL_MODELVIEW23_ARB = 0x8737 :: GLenum++pattern GL_MODELVIEW24_ARB = 0x8738 :: GLenum++pattern GL_MODELVIEW25_ARB = 0x8739 :: GLenum++pattern GL_MODELVIEW26_ARB = 0x873A :: GLenum++pattern GL_MODELVIEW27_ARB = 0x873B :: GLenum++pattern GL_MODELVIEW28_ARB = 0x873C :: GLenum++pattern GL_MODELVIEW29_ARB = 0x873D :: GLenum++pattern GL_MODELVIEW2_ARB = 0x8722 :: GLenum++pattern GL_MODELVIEW30_ARB = 0x873E :: GLenum++pattern GL_MODELVIEW31_ARB = 0x873F :: GLenum++pattern GL_MODELVIEW3_ARB = 0x8723 :: GLenum++pattern GL_MODELVIEW4_ARB = 0x8724 :: GLenum++pattern GL_MODELVIEW5_ARB = 0x8725 :: GLenum++pattern GL_MODELVIEW6_ARB = 0x8726 :: GLenum++pattern GL_MODELVIEW7_ARB = 0x8727 :: GLenum++pattern GL_MODELVIEW8_ARB = 0x8728 :: GLenum++pattern GL_MODELVIEW9_ARB = 0x8729 :: GLenum++pattern GL_MODELVIEW_MATRIX = 0x0BA6 :: GLenum++pattern GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D :: GLenum++pattern GL_MODELVIEW_PROJECTION_NV = 0x8629 :: GLenum++pattern GL_MODELVIEW_STACK_DEPTH = 0x0BA3 :: GLenum++pattern GL_MODULATE = 0x2100 :: GLenum++pattern GL_MODULATE_ADD_ATI = 0x8744 :: GLenum++pattern GL_MODULATE_COLOR_IMG = 0x8C04 :: GLenum++pattern GL_MODULATE_SIGNED_ADD_ATI = 0x8745 :: GLenum++pattern GL_MODULATE_SUBTRACT_ATI = 0x8746 :: GLenum++pattern GL_MOVE_TO_CONTINUES_NV = 0x90B6 :: GLenum++pattern GL_MOVE_TO_NV = 0x02 :: GLubyte++pattern GL_MOVE_TO_RESETS_NV = 0x90B5 :: GLenum++pattern GL_MOV_ATI = 0x8961 :: GLenum++pattern GL_MULT = 0x0103 :: GLenum++pattern GL_MULTICAST_GPUS_NV = 0x92BA :: GLenum++pattern GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549 :: GLenum++pattern GL_MULTIPLY = 0x9294 :: GLenum++pattern GL_MULTIPLY_KHR = 0x9294 :: GLenum++pattern GL_MULTIPLY_NV = 0x9294 :: GLenum++pattern GL_MULTISAMPLE = 0x809D :: GLenum++pattern GL_MULTISAMPLES_NV = 0x9371 :: GLenum++pattern GL_MULTISAMPLE_3DFX = 0x86B2 :: GLenum++pattern GL_MULTISAMPLE_ARB = 0x809D :: GLenum++pattern GL_MULTISAMPLE_BIT = 0x20000000 :: GLbitfield++pattern GL_MULTISAMPLE_BIT_3DFX = 0x20000000 :: GLbitfield++pattern GL_MULTISAMPLE_BIT_ARB = 0x20000000 :: GLbitfield++pattern GL_MULTISAMPLE_BIT_EXT = 0x20000000 :: GLbitfield++pattern GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 :: GLbitfield++pattern GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 :: GLbitfield++pattern GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 :: GLbitfield++pattern GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 :: GLbitfield++pattern GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 :: GLbitfield++pattern GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 :: GLbitfield++pattern GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 :: GLbitfield++pattern GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 :: GLbitfield++pattern GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 :: GLenum++pattern GL_MULTISAMPLE_EXT = 0x809D :: GLenum++pattern GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 :: GLenum++pattern GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY = 0x9382 :: GLenum++pattern GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382 :: GLenum++pattern GL_MULTISAMPLE_LINE_WIDTH_RANGE = 0x9381 :: GLenum++pattern GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381 :: GLenum++pattern GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B :: GLenum++pattern GL_MULTISAMPLE_SGIS = 0x809D :: GLenum++pattern GL_MULTIVIEW_EXT = 0x90F1 :: GLenum++pattern GL_MUL_ATI = 0x8964 :: GLenum++pattern GL_MVP_MATRIX_EXT = 0x87E3 :: GLenum++pattern GL_N3F_V3F = 0x2A25 :: GLenum++pattern GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 :: GLenum++pattern GL_NAMED_STRING_TYPE_ARB = 0x8DEA :: GLenum++pattern GL_NAME_LENGTH = 0x92F9 :: GLenum++pattern GL_NAME_STACK_DEPTH = 0x0D70 :: GLenum++pattern GL_NAND = 0x150E :: GLenum++pattern GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 :: GLenum++pattern GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 :: GLenum++pattern GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202 :: GLenum++pattern GL_NEAREST = 0x2600 :: GLenum++pattern GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E :: GLenum++pattern GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D :: GLenum++pattern GL_NEAREST_MIPMAP_LINEAR = 0x2702 :: GLenum++pattern GL_NEAREST_MIPMAP_NEAREST = 0x2700 :: GLenum++pattern GL_NEGATE_BIT_ATI = 0x00000004 :: GLbitfield++pattern GL_NEGATIVE_ONE_EXT = 0x87DF :: GLenum++pattern GL_NEGATIVE_ONE_TO_ONE = 0x935E :: GLenum++pattern GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E :: GLenum++pattern GL_NEGATIVE_W_EXT = 0x87DC :: GLenum++pattern GL_NEGATIVE_X_EXT = 0x87D9 :: GLenum++pattern GL_NEGATIVE_Y_EXT = 0x87DA :: GLenum++pattern GL_NEGATIVE_Z_EXT = 0x87DB :: GLenum++pattern GL_NEVER = 0x0200 :: GLenum++pattern GL_NEXT_BUFFER_NV = -2 :: GLenum++pattern GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025 :: GLenum++pattern GL_NICEST = 0x1102 :: GLenum++pattern GL_NONE = 0 :: GLenum++pattern GL_NONE_OES = 0 :: GLenum++pattern GL_NOOP = 0x1505 :: GLenum++pattern GL_NOP_COMMAND_NV = 0x0001 :: GLenum++pattern GL_NOR = 0x1508 :: GLenum++pattern GL_NORMALIZE = 0x0BA1 :: GLenum++pattern GL_NORMALIZED_RANGE_EXT = 0x87E0 :: GLenum++pattern GL_NORMAL_ARRAY = 0x8075 :: GLenum++pattern GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22 :: GLenum++pattern GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 :: GLenum++pattern GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 :: GLenum++pattern GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 :: GLenum++pattern GL_NORMAL_ARRAY_EXT = 0x8075 :: GLenum++pattern GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C :: GLenum++pattern GL_NORMAL_ARRAY_LIST_IBM = 103071 :: GLenum++pattern GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 :: GLenum++pattern GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 :: GLenum++pattern GL_NORMAL_ARRAY_POINTER = 0x808F :: GLenum++pattern GL_NORMAL_ARRAY_POINTER_EXT = 0x808F :: GLenum++pattern GL_NORMAL_ARRAY_STRIDE = 0x807F :: GLenum++pattern GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F :: GLenum++pattern GL_NORMAL_ARRAY_TYPE = 0x807E :: GLenum++pattern GL_NORMAL_ARRAY_TYPE_EXT = 0x807E :: GLenum++pattern GL_NORMAL_BIT_PGI = 0x08000000 :: GLbitfield++pattern GL_NORMAL_MAP = 0x8511 :: GLenum++pattern GL_NORMAL_MAP_ARB = 0x8511 :: GLenum++pattern GL_NORMAL_MAP_EXT = 0x8511 :: GLenum++pattern GL_NORMAL_MAP_NV = 0x8511 :: GLenum++pattern GL_NORMAL_MAP_OES = 0x8511 :: GLenum++pattern GL_NOTEQUAL = 0x0205 :: GLenum++pattern GL_NO_ERROR = 0 :: GLenum++pattern GL_NO_RESET_NOTIFICATION = 0x8261 :: GLenum++pattern GL_NO_RESET_NOTIFICATION_ARB = 0x8261 :: GLenum++pattern GL_NO_RESET_NOTIFICATION_EXT = 0x8261 :: GLenum++pattern GL_NO_RESET_NOTIFICATION_KHR = 0x8261 :: GLenum++pattern GL_NUM_ACTIVE_VARIABLES = 0x9304 :: GLenum++pattern GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A :: GLenum++pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 :: GLenum++pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 :: GLenum++pattern GL_NUM_DEVICE_UUIDS_EXT = 0x9596 :: GLenum++pattern GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913D :: GLenum++pattern GL_NUM_EXTENSIONS = 0x821D :: GLenum++pattern GL_NUM_FILL_STREAMS_NV = 0x8E29 :: GLenum++pattern GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F :: GLenum++pattern GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E :: GLenum++pattern GL_NUM_GENERAL_COMBINERS_NV = 0x854E :: GLenum++pattern GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 :: GLenum++pattern GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 :: GLenum++pattern GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 :: GLenum++pattern GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 :: GLenum++pattern GL_NUM_PASSES_ATI = 0x8970 :: GLenum++pattern GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE :: GLenum++pattern GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE :: GLenum++pattern GL_NUM_SAMPLE_COUNTS = 0x9380 :: GLenum++pattern GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 :: GLenum++pattern GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 :: GLenum++pattern GL_NUM_SPARSE_LEVELS_ARB = 0x91AA :: GLenum++pattern GL_NUM_SPARSE_LEVELS_EXT = 0x91AA :: GLenum++pattern GL_NUM_SPIR_V_EXTENSIONS = 0x9554 :: GLenum++pattern GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B6 :: GLenum++pattern GL_NUM_TILING_TYPES_EXT = 0x9582 :: GLenum++pattern GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024 :: GLenum++pattern GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 :: GLenum++pattern GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8 :: GLenum++pattern GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15 :: GLenum++pattern GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 :: GLenum++pattern GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A :: GLenum++pattern GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 :: GLenum++pattern GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 :: GLenum++pattern GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 :: GLenum++pattern GL_OBJECT_BUFFER_SIZE_ATI = 0x8764 :: GLenum++pattern GL_OBJECT_BUFFER_USAGE_ATI = 0x8765 :: GLenum++pattern GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81 :: GLenum++pattern GL_OBJECT_DELETE_STATUS_ARB = 0x8B80 :: GLenum++pattern GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 :: GLenum++pattern GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 :: GLenum++pattern GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 :: GLenum++pattern GL_OBJECT_LINEAR = 0x2401 :: GLenum++pattern GL_OBJECT_LINEAR_NV = 0x2401 :: GLenum++pattern GL_OBJECT_LINE_SGIS = 0x81F7 :: GLenum++pattern GL_OBJECT_LINK_STATUS_ARB = 0x8B82 :: GLenum++pattern GL_OBJECT_PLANE = 0x2501 :: GLenum++pattern GL_OBJECT_POINT_SGIS = 0x81F5 :: GLenum++pattern GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 :: GLenum++pattern GL_OBJECT_SUBTYPE_ARB = 0x8B4F :: GLenum++pattern GL_OBJECT_TYPE = 0x9112 :: GLenum++pattern GL_OBJECT_TYPE_APPLE = 0x9112 :: GLenum++pattern GL_OBJECT_TYPE_ARB = 0x8B4E :: GLenum++pattern GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83 :: GLenum++pattern GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F :: GLenum++pattern GL_OCCLUSION_TEST_HP = 0x8165 :: GLenum++pattern GL_OCCLUSION_TEST_RESULT_HP = 0x8166 :: GLenum++pattern GL_OFFSET = 0x92FC :: GLenum++pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 :: GLenum++pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 :: GLenum++pattern GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854 :: GLenum++pattern GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 :: GLenum++pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 :: GLenum++pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 :: GLenum++pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 :: GLenum++pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 :: GLenum++pattern GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3 :: GLenum++pattern GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1 :: GLenum++pattern GL_OFFSET_TEXTURE_2D_NV = 0x86E8 :: GLenum++pattern GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2 :: GLenum++pattern GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3 :: GLenum++pattern GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1 :: GLenum++pattern GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C :: GLenum++pattern GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D :: GLenum++pattern GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2 :: GLenum++pattern GL_ONE = 1 :: GLenum++pattern GL_ONE_EXT = 0x87DE :: GLenum++pattern GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 :: GLenum++pattern GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 :: GLenum++pattern GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 :: GLenum++pattern GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 :: GLenum++pattern GL_ONE_MINUS_DST_ALPHA = 0x0305 :: GLenum++pattern GL_ONE_MINUS_DST_COLOR = 0x0307 :: GLenum++pattern GL_ONE_MINUS_SRC1_ALPHA = 0x88FB :: GLenum++pattern GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB :: GLenum++pattern GL_ONE_MINUS_SRC1_COLOR = 0x88FA :: GLenum++pattern GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA :: GLenum++pattern GL_ONE_MINUS_SRC_ALPHA = 0x0303 :: GLenum++pattern GL_ONE_MINUS_SRC_COLOR = 0x0301 :: GLenum++pattern GL_OPERAND0_ALPHA = 0x8598 :: GLenum++pattern GL_OPERAND0_ALPHA_ARB = 0x8598 :: GLenum++pattern GL_OPERAND0_ALPHA_EXT = 0x8598 :: GLenum++pattern GL_OPERAND0_RGB = 0x8590 :: GLenum++pattern GL_OPERAND0_RGB_ARB = 0x8590 :: GLenum++pattern GL_OPERAND0_RGB_EXT = 0x8590 :: GLenum++pattern GL_OPERAND1_ALPHA = 0x8599 :: GLenum++pattern GL_OPERAND1_ALPHA_ARB = 0x8599 :: GLenum++pattern GL_OPERAND1_ALPHA_EXT = 0x8599 :: GLenum++pattern GL_OPERAND1_RGB = 0x8591 :: GLenum++pattern GL_OPERAND1_RGB_ARB = 0x8591 :: GLenum++pattern GL_OPERAND1_RGB_EXT = 0x8591 :: GLenum++pattern GL_OPERAND2_ALPHA = 0x859A :: GLenum++pattern GL_OPERAND2_ALPHA_ARB = 0x859A :: GLenum++pattern GL_OPERAND2_ALPHA_EXT = 0x859A :: GLenum++pattern GL_OPERAND2_RGB = 0x8592 :: GLenum++pattern GL_OPERAND2_RGB_ARB = 0x8592 :: GLenum++pattern GL_OPERAND2_RGB_EXT = 0x8592 :: GLenum++pattern GL_OPERAND3_ALPHA_NV = 0x859B :: GLenum++pattern GL_OPERAND3_RGB_NV = 0x8593 :: GLenum++pattern GL_OPTIMAL_TILING_EXT = 0x9584 :: GLenum++pattern GL_OP_ADD_EXT = 0x8787 :: GLenum++pattern GL_OP_CLAMP_EXT = 0x878E :: GLenum++pattern GL_OP_CROSS_PRODUCT_EXT = 0x8797 :: GLenum++pattern GL_OP_DOT3_EXT = 0x8784 :: GLenum++pattern GL_OP_DOT4_EXT = 0x8785 :: GLenum++pattern GL_OP_EXP_BASE_2_EXT = 0x8791 :: GLenum++pattern GL_OP_FLOOR_EXT = 0x878F :: GLenum++pattern GL_OP_FRAC_EXT = 0x8789 :: GLenum++pattern GL_OP_INDEX_EXT = 0x8782 :: GLenum++pattern GL_OP_LOG_BASE_2_EXT = 0x8792 :: GLenum++pattern GL_OP_MADD_EXT = 0x8788 :: GLenum++pattern GL_OP_MAX_EXT = 0x878A :: GLenum++pattern GL_OP_MIN_EXT = 0x878B :: GLenum++pattern GL_OP_MOV_EXT = 0x8799 :: GLenum++pattern GL_OP_MULTIPLY_MATRIX_EXT = 0x8798 :: GLenum++pattern GL_OP_MUL_EXT = 0x8786 :: GLenum++pattern GL_OP_NEGATE_EXT = 0x8783 :: GLenum++pattern GL_OP_POWER_EXT = 0x8793 :: GLenum++pattern GL_OP_RECIP_EXT = 0x8794 :: GLenum++pattern GL_OP_RECIP_SQRT_EXT = 0x8795 :: GLenum++pattern GL_OP_ROUND_EXT = 0x8790 :: GLenum++pattern GL_OP_SET_GE_EXT = 0x878C :: GLenum++pattern GL_OP_SET_LT_EXT = 0x878D :: GLenum++pattern GL_OP_SUB_EXT = 0x8796 :: GLenum++pattern GL_OR = 0x1507 :: GLenum++pattern GL_ORDER = 0x0A01 :: GLenum++pattern GL_OR_INVERTED = 0x150D :: GLenum++pattern GL_OR_REVERSE = 0x150B :: GLenum++pattern GL_OUTPUT_COLOR0_EXT = 0x879B :: GLenum++pattern GL_OUTPUT_COLOR1_EXT = 0x879C :: GLenum++pattern GL_OUTPUT_FOG_EXT = 0x87BD :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 :: GLenum++pattern GL_OUTPUT_VERTEX_EXT = 0x879A :: GLenum++pattern GL_OUT_OF_MEMORY = 0x0505 :: GLenum++pattern GL_OVERLAY = 0x9296 :: GLenum++pattern GL_OVERLAY_KHR = 0x9296 :: GLenum++pattern GL_OVERLAY_NV = 0x9296 :: GLenum++pattern GL_PACK_ALIGNMENT = 0x0D05 :: GLenum++pattern GL_PACK_CMYK_HINT_EXT = 0x800E :: GLenum++pattern GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D :: GLenum++pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C :: GLenum++pattern GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E :: GLenum++pattern GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B :: GLenum++pattern GL_PACK_COMPRESSED_SIZE_SGIX = 0x831C :: GLenum++pattern GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 :: GLenum++pattern GL_PACK_IMAGE_HEIGHT = 0x806C :: GLenum++pattern GL_PACK_IMAGE_HEIGHT_EXT = 0x806C :: GLenum++pattern GL_PACK_INVERT_MESA = 0x8758 :: GLenum++pattern GL_PACK_LSB_FIRST = 0x0D01 :: GLenum++pattern GL_PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B :: GLenum++pattern GL_PACK_RESAMPLE_OML = 0x8984 :: GLenum++pattern GL_PACK_RESAMPLE_SGIX = 0x842E :: GLenum++pattern GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 :: GLenum++pattern GL_PACK_ROW_BYTES_APPLE = 0x8A15 :: GLenum++pattern GL_PACK_ROW_LENGTH = 0x0D02 :: GLenum++pattern GL_PACK_SKIP_IMAGES = 0x806B :: GLenum++pattern GL_PACK_SKIP_IMAGES_EXT = 0x806B :: GLenum++pattern GL_PACK_SKIP_PIXELS = 0x0D04 :: GLenum++pattern GL_PACK_SKIP_ROWS = 0x0D03 :: GLenum++pattern GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 :: GLenum++pattern GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 :: GLenum++pattern GL_PACK_SWAP_BYTES = 0x0D00 :: GLenum++pattern GL_PALETTE4_R5_G6_B5_OES = 0x8B92 :: GLenum++pattern GL_PALETTE4_RGB5_A1_OES = 0x8B94 :: GLenum++pattern GL_PALETTE4_RGB8_OES = 0x8B90 :: GLenum++pattern GL_PALETTE4_RGBA4_OES = 0x8B93 :: GLenum++pattern GL_PALETTE4_RGBA8_OES = 0x8B91 :: GLenum++pattern GL_PALETTE8_R5_G6_B5_OES = 0x8B97 :: GLenum++pattern GL_PALETTE8_RGB5_A1_OES = 0x8B99 :: GLenum++pattern GL_PALETTE8_RGB8_OES = 0x8B95 :: GLenum++pattern GL_PALETTE8_RGBA4_OES = 0x8B98 :: GLenum++pattern GL_PALETTE8_RGBA8_OES = 0x8B96 :: GLenum++pattern GL_PARALLEL_ARRAYS_INTEL = 0x83F4 :: GLenum++pattern GL_PARAMETER_BUFFER = 0x80EE :: GLenum++pattern GL_PARAMETER_BUFFER_ARB = 0x80EE :: GLenum++pattern GL_PARAMETER_BUFFER_BINDING = 0x80EF :: GLenum++pattern GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF :: GLenum++pattern GL_PARTIAL_SUCCESS_NV = 0x902E :: GLenum++pattern GL_PASS_THROUGH_NV = 0x86E6 :: GLenum++pattern GL_PASS_THROUGH_TOKEN = 0x0700 :: GLenum++pattern GL_PATCHES = 0x000E :: GLenum++pattern GL_PATCHES_EXT = 0x000E :: GLenum++pattern GL_PATCHES_OES = 0x000E :: GLenum++pattern GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 :: GLenum++pattern GL_PATCH_DEFAULT_INNER_LEVEL_EXT = 0x8E73 :: GLenum++pattern GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 :: GLenum++pattern GL_PATCH_DEFAULT_OUTER_LEVEL_EXT = 0x8E74 :: GLenum++pattern GL_PATCH_VERTICES = 0x8E72 :: GLenum++pattern GL_PATCH_VERTICES_EXT = 0x8E72 :: GLenum++pattern GL_PATCH_VERTICES_OES = 0x8E72 :: GLenum++pattern GL_PATH_CLIENT_LENGTH_NV = 0x907F :: GLenum++pattern GL_PATH_COMMAND_COUNT_NV = 0x909D :: GLenum++pattern GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 :: GLenum++pattern GL_PATH_COORD_COUNT_NV = 0x909E :: GLenum++pattern GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF :: GLenum++pattern GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F :: GLenum++pattern GL_PATH_DASH_CAPS_NV = 0x907B :: GLenum++pattern GL_PATH_DASH_OFFSET_NV = 0x907E :: GLenum++pattern GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 :: GLenum++pattern GL_PATH_END_CAPS_NV = 0x9076 :: GLenum++pattern GL_PATH_ERROR_POSITION_NV = 0x90AB :: GLenum++pattern GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 :: GLenum++pattern GL_PATH_FILL_COVER_MODE_NV = 0x9082 :: GLenum++pattern GL_PATH_FILL_MASK_NV = 0x9081 :: GLenum++pattern GL_PATH_FILL_MODE_NV = 0x9080 :: GLenum++pattern GL_PATH_FOG_GEN_MODE_NV = 0x90AC :: GLenum++pattern GL_PATH_FORMAT_PS_NV = 0x9071 :: GLenum++pattern GL_PATH_FORMAT_SVG_NV = 0x9070 :: GLenum++pattern GL_PATH_GEN_COEFF_NV = 0x90B1 :: GLenum++pattern GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 :: GLenum++pattern GL_PATH_GEN_COMPONENTS_NV = 0x90B3 :: GLenum++pattern GL_PATH_GEN_MODE_NV = 0x90B0 :: GLenum++pattern GL_PATH_INITIAL_DASH_CAP_NV = 0x907C :: GLenum++pattern GL_PATH_INITIAL_END_CAP_NV = 0x9077 :: GLenum++pattern GL_PATH_JOIN_STYLE_NV = 0x9079 :: GLenum++pattern GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 :: GLenum++pattern GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 :: GLenum++pattern GL_PATH_MITER_LIMIT_NV = 0x907A :: GLenum++pattern GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 :: GLenum++pattern GL_PATH_MODELVIEW_NV = 0x1700 :: GLenum++pattern GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 :: GLenum++pattern GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A :: GLenum++pattern GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7 :: GLenum++pattern GL_PATH_PROJECTION_NV = 0x1701 :: GLenum++pattern GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 :: GLenum++pattern GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD :: GLenum++pattern GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE :: GLenum++pattern GL_PATH_STENCIL_FUNC_NV = 0x90B7 :: GLenum++pattern GL_PATH_STENCIL_REF_NV = 0x90B8 :: GLenum++pattern GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 :: GLenum++pattern GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 :: GLenum++pattern GL_PATH_STROKE_COVER_MODE_NV = 0x9083 :: GLenum++pattern GL_PATH_STROKE_MASK_NV = 0x9084 :: GLenum++pattern GL_PATH_STROKE_WIDTH_NV = 0x9075 :: GLenum++pattern GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D :: GLenum++pattern GL_PATH_TERMINAL_END_CAP_NV = 0x9078 :: GLenum++pattern GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 :: GLenum++pattern GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 :: GLenum++pattern GL_PERCENTAGE_AMD = 0x8BC3 :: GLenum++pattern GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 :: GLenum++pattern GL_PERFMON_RESULT_AMD = 0x8BC6 :: GLenum++pattern GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 :: GLenum++pattern GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 :: GLenum++pattern GL_PERFORMANCE_MONITOR_AMD = 0x9152 :: GLenum++pattern GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC :: GLenum++pattern GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB :: GLenum++pattern GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA :: GLenum++pattern GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8 :: GLenum++pattern GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9 :: GLenum++pattern GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF :: GLenum++pattern GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1 :: GLenum++pattern GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2 :: GLenum++pattern GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0 :: GLenum++pattern GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE :: GLenum++pattern GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4 :: GLenum++pattern GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3 :: GLenum++pattern GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5 :: GLenum++pattern GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9 :: GLenum++pattern GL_PERFQUERY_FLUSH_INTEL = 0x83FA :: GLenum++pattern GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001 :: GLbitfield++pattern GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500 :: GLenum++pattern GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD :: GLenum++pattern GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000 :: GLbitfield++pattern GL_PERFQUERY_WAIT_INTEL = 0x83FB :: GLenum++pattern GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 :: GLenum++pattern GL_PERTURB_EXT = 0x85AE :: GLenum++pattern GL_PER_GPU_STORAGE_BIT_NV = 0x0800 :: GLbitfield++pattern GL_PER_GPU_STORAGE_NV = 0x9548 :: GLenum++pattern GL_PER_STAGE_CONSTANTS_NV = 0x8535 :: GLenum++pattern GL_PHONG_HINT_WIN = 0x80EB :: GLenum++pattern GL_PHONG_WIN = 0x80EA :: GLenum++pattern GL_PINLIGHT_NV = 0x92A8 :: GLenum++pattern GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD = 0x91AE :: GLenum++pattern GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD = 0x91AF :: GLenum++pattern GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 :: GLbitfield++pattern GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 :: GLbitfield++pattern GL_PIXEL_COUNTER_BITS_NV = 0x8864 :: GLenum++pattern GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867 :: GLenum++pattern GL_PIXEL_COUNT_NV = 0x8866 :: GLenum++pattern GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333 :: GLenum++pattern GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 :: GLenum++pattern GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 :: GLenum++pattern GL_PIXEL_GROUP_COLOR_SGIS = 0x8356 :: GLenum++pattern GL_PIXEL_MAG_FILTER_EXT = 0x8331 :: GLenum++pattern GL_PIXEL_MAP_A_TO_A = 0x0C79 :: GLenum++pattern GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 :: GLenum++pattern GL_PIXEL_MAP_B_TO_B = 0x0C78 :: GLenum++pattern GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 :: GLenum++pattern GL_PIXEL_MAP_G_TO_G = 0x0C77 :: GLenum++pattern GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 :: GLenum++pattern GL_PIXEL_MAP_I_TO_A = 0x0C75 :: GLenum++pattern GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 :: GLenum++pattern GL_PIXEL_MAP_I_TO_B = 0x0C74 :: GLenum++pattern GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 :: GLenum++pattern GL_PIXEL_MAP_I_TO_G = 0x0C73 :: GLenum++pattern GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 :: GLenum++pattern GL_PIXEL_MAP_I_TO_I = 0x0C70 :: GLenum++pattern GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 :: GLenum++pattern GL_PIXEL_MAP_I_TO_R = 0x0C72 :: GLenum++pattern GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 :: GLenum++pattern GL_PIXEL_MAP_R_TO_R = 0x0C76 :: GLenum++pattern GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 :: GLenum++pattern GL_PIXEL_MAP_S_TO_S = 0x0C71 :: GLenum++pattern GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 :: GLenum++pattern GL_PIXEL_MIN_FILTER_EXT = 0x8332 :: GLenum++pattern GL_PIXEL_MODE_BIT = 0x00000020 :: GLbitfield++pattern GL_PIXEL_PACK_BUFFER = 0x88EB :: GLenum++pattern GL_PIXEL_PACK_BUFFER_ARB = 0x88EB :: GLenum++pattern GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED :: GLenum++pattern GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED :: GLenum++pattern GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED :: GLenum++pattern GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED :: GLenum++pattern GL_PIXEL_PACK_BUFFER_EXT = 0x88EB :: GLenum++pattern GL_PIXEL_PACK_BUFFER_NV = 0x88EB :: GLenum++pattern GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 :: GLenum++pattern GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 :: GLenum++pattern GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 :: GLenum++pattern GL_PIXEL_TEXTURE_SGIS = 0x8353 :: GLenum++pattern GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 :: GLenum++pattern GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A :: GLenum++pattern GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 :: GLenum++pattern GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 :: GLenum++pattern GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B :: GLenum++pattern GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 :: GLenum++pattern GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 :: GLenum++pattern GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 :: GLenum++pattern GL_PIXEL_TEX_GEN_SGIX = 0x8139 :: GLenum++pattern GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E :: GLenum++pattern GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F :: GLenum++pattern GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 :: GLenum++pattern GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 :: GLenum++pattern GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 :: GLenum++pattern GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 :: GLenum++pattern GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 :: GLenum++pattern GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 :: GLenum++pattern GL_PIXEL_TRANSFORM_2D_EXT = 0x8330 :: GLenum++pattern GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 :: GLenum++pattern GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER = 0x88EC :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC :: GLenum++pattern GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 :: GLenum++pattern GL_PLUS_CLAMPED_NV = 0x92B1 :: GLenum++pattern GL_PLUS_DARKER_NV = 0x9292 :: GLenum++pattern GL_PLUS_NV = 0x9291 :: GLenum++pattern GL_PN_TRIANGLES_ATI = 0x87F0 :: GLenum++pattern GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 :: GLenum++pattern GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 :: GLenum++pattern GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 :: GLenum++pattern GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 :: GLenum++pattern GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 :: GLenum++pattern GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 :: GLenum++pattern GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 :: GLenum++pattern GL_POINT = 0x1B00 :: GLenum++pattern GL_POINTS = 0x0000 :: GLenum++pattern GL_POINT_BIT = 0x00000002 :: GLbitfield++pattern GL_POINT_DISTANCE_ATTENUATION = 0x8129 :: GLenum++pattern GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 :: GLenum++pattern GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 :: GLenum++pattern GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 :: GLenum++pattern GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 :: GLenum++pattern GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 :: GLenum++pattern GL_POINT_NV = 0x1B00 :: GLenum++pattern GL_POINT_SIZE = 0x0B11 :: GLenum++pattern GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F :: GLenum++pattern GL_POINT_SIZE_ARRAY_OES = 0x8B9C :: GLenum++pattern GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C :: GLenum++pattern GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B :: GLenum++pattern GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A :: GLenum++pattern GL_POINT_SIZE_GRANULARITY = 0x0B13 :: GLenum++pattern GL_POINT_SIZE_MAX = 0x8127 :: GLenum++pattern GL_POINT_SIZE_MAX_ARB = 0x8127 :: GLenum++pattern GL_POINT_SIZE_MAX_EXT = 0x8127 :: GLenum++pattern GL_POINT_SIZE_MAX_SGIS = 0x8127 :: GLenum++pattern GL_POINT_SIZE_MIN = 0x8126 :: GLenum++pattern GL_POINT_SIZE_MIN_ARB = 0x8126 :: GLenum++pattern GL_POINT_SIZE_MIN_EXT = 0x8126 :: GLenum++pattern GL_POINT_SIZE_MIN_SGIS = 0x8126 :: GLenum++pattern GL_POINT_SIZE_RANGE = 0x0B12 :: GLenum++pattern GL_POINT_SMOOTH = 0x0B10 :: GLenum++pattern GL_POINT_SMOOTH_HINT = 0x0C51 :: GLenum++pattern GL_POINT_SPRITE = 0x8861 :: GLenum++pattern GL_POINT_SPRITE_ARB = 0x8861 :: GLenum++pattern GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 :: GLenum++pattern GL_POINT_SPRITE_NV = 0x8861 :: GLenum++pattern GL_POINT_SPRITE_OES = 0x8861 :: GLenum++pattern GL_POINT_SPRITE_R_MODE_NV = 0x8863 :: GLenum++pattern GL_POINT_TOKEN = 0x0701 :: GLenum++pattern GL_POLYGON = 0x0009 :: GLenum++pattern GL_POLYGON_BIT = 0x00000008 :: GLbitfield++pattern GL_POLYGON_MODE = 0x0B40 :: GLenum++pattern GL_POLYGON_MODE_NV = 0x0B40 :: GLenum++pattern GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 :: GLenum++pattern GL_POLYGON_OFFSET_CLAMP = 0x8E1B :: GLenum++pattern GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B :: GLenum++pattern GL_POLYGON_OFFSET_COMMAND_NV = 0x000E :: GLenum++pattern GL_POLYGON_OFFSET_EXT = 0x8037 :: GLenum++pattern GL_POLYGON_OFFSET_FACTOR = 0x8038 :: GLenum++pattern GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038 :: GLenum++pattern GL_POLYGON_OFFSET_FILL = 0x8037 :: GLenum++pattern GL_POLYGON_OFFSET_LINE = 0x2A02 :: GLenum++pattern GL_POLYGON_OFFSET_LINE_NV = 0x2A02 :: GLenum++pattern GL_POLYGON_OFFSET_POINT = 0x2A01 :: GLenum++pattern GL_POLYGON_OFFSET_POINT_NV = 0x2A01 :: GLenum++pattern GL_POLYGON_OFFSET_UNITS = 0x2A00 :: GLenum++pattern GL_POLYGON_SMOOTH = 0x0B41 :: GLenum++pattern GL_POLYGON_SMOOTH_HINT = 0x0C53 :: GLenum++pattern GL_POLYGON_STIPPLE = 0x0B42 :: GLenum++pattern GL_POLYGON_STIPPLE_BIT = 0x00000010 :: GLbitfield++pattern GL_POLYGON_TOKEN = 0x0703 :: GLenum++pattern GL_POSITION = 0x1203 :: GLenum++pattern GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB :: GLenum++pattern GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB :: GLenum++pattern GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 :: GLenum++pattern GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 :: GLenum++pattern GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA :: GLenum++pattern GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA :: GLenum++pattern GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 :: GLenum++pattern GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 :: GLenum++pattern GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 :: GLenum++pattern GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 :: GLenum++pattern GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 :: GLenum++pattern GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 :: GLenum++pattern GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 :: GLenum++pattern GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 :: GLenum++pattern GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 :: GLenum++pattern GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 :: GLenum++pattern GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 :: GLenum++pattern GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 :: GLenum++pattern GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 :: GLenum++pattern GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 :: GLenum++pattern GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F :: GLenum++pattern GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F :: GLenum++pattern GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 :: GLenum++pattern GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 :: GLenum++pattern GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E :: GLenum++pattern GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E :: GLenum++pattern GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 :: GLenum++pattern GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 :: GLenum++pattern GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 :: GLenum++pattern GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 :: GLenum++pattern GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D :: GLenum++pattern GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D :: GLenum++pattern GL_POST_CONVOLUTION_RED_BIAS = 0x8020 :: GLenum++pattern GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 :: GLenum++pattern GL_POST_CONVOLUTION_RED_SCALE = 0x801C :: GLenum++pattern GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C :: GLenum++pattern GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162 :: GLenum++pattern GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B :: GLenum++pattern GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 :: GLenum++pattern GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C :: GLenum++pattern GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A :: GLenum++pattern GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 :: GLenum++pattern GL_PRESENT_DURATION_NV = 0x8E2B :: GLenum++pattern GL_PRESENT_TIME_NV = 0x8E2A :: GLenum++pattern GL_PRESERVE_ATI = 0x8762 :: GLenum++pattern GL_PREVIOUS = 0x8578 :: GLenum++pattern GL_PREVIOUS_ARB = 0x8578 :: GLenum++pattern GL_PREVIOUS_EXT = 0x8578 :: GLenum++pattern GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 :: GLenum++pattern GL_PRIMARY_COLOR = 0x8577 :: GLenum++pattern GL_PRIMARY_COLOR_ARB = 0x8577 :: GLenum++pattern GL_PRIMARY_COLOR_EXT = 0x8577 :: GLenum++pattern GL_PRIMARY_COLOR_NV = 0x852C :: GLenum++pattern GL_PRIMITIVES_GENERATED = 0x8C87 :: GLenum++pattern GL_PRIMITIVES_GENERATED_EXT = 0x8C87 :: GLenum++pattern GL_PRIMITIVES_GENERATED_NV = 0x8C87 :: GLenum++pattern GL_PRIMITIVES_GENERATED_OES = 0x8C87 :: GLenum++pattern GL_PRIMITIVES_SUBMITTED = 0x82EF :: GLenum++pattern GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF :: GLenum++pattern GL_PRIMITIVE_BOUNDING_BOX = 0x92BE :: GLenum++pattern GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE :: GLenum++pattern GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE :: GLenum++pattern GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92BE :: GLenum++pattern GL_PRIMITIVE_ID_NV = 0x8C7C :: GLenum++pattern GL_PRIMITIVE_RESTART = 0x8F9D :: GLenum++pattern GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 :: GLenum++pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 :: GLenum++pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221 :: GLenum++pattern GL_PRIMITIVE_RESTART_INDEX = 0x8F9E :: GLenum++pattern GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559 :: GLenum++pattern GL_PRIMITIVE_RESTART_NV = 0x8558 :: GLenum++pattern GL_PROGRAM = 0x82E2 :: GLenum++pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341 :: GLenum++pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341 :: GLenum++pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340 :: GLenum++pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340 :: GLenum++pattern GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 :: GLenum++pattern GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 :: GLenum++pattern GL_PROGRAM_ATTRIBS_ARB = 0x88AC :: GLenum++pattern GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 :: GLenum++pattern GL_PROGRAM_BINARY_ANGLE = 0x93A6 :: GLenum++pattern GL_PROGRAM_BINARY_FORMATS = 0x87FF :: GLenum++pattern GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF :: GLenum++pattern GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F :: GLenum++pattern GL_PROGRAM_BINARY_LENGTH = 0x8741 :: GLenum++pattern GL_PROGRAM_BINARY_LENGTH_OES = 0x8741 :: GLenum++pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 :: GLenum++pattern GL_PROGRAM_BINDING_ARB = 0x8677 :: GLenum++pattern GL_PROGRAM_ERROR_POSITION_ARB = 0x864B :: GLenum++pattern GL_PROGRAM_ERROR_POSITION_NV = 0x864B :: GLenum++pattern GL_PROGRAM_ERROR_STRING_ARB = 0x8874 :: GLenum++pattern GL_PROGRAM_ERROR_STRING_NV = 0x8874 :: GLenum++pattern GL_PROGRAM_FORMAT_ARB = 0x8876 :: GLenum++pattern GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 :: GLenum++pattern GL_PROGRAM_INPUT = 0x92E3 :: GLenum++pattern GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0 :: GLenum++pattern GL_PROGRAM_KHR = 0x82E2 :: GLenum++pattern GL_PROGRAM_LENGTH_ARB = 0x8627 :: GLenum++pattern GL_PROGRAM_LENGTH_NV = 0x8627 :: GLenum++pattern GL_PROGRAM_MATRIX_EXT = 0x8E2D :: GLenum++pattern GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F :: GLenum++pattern GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 :: GLenum++pattern GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 :: GLenum++pattern GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE :: GLenum++pattern GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 :: GLenum++pattern GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA :: GLenum++pattern GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 :: GLenum++pattern GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A :: GLenum++pattern GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 :: GLenum++pattern GL_PROGRAM_OBJECT_ARB = 0x8B40 :: GLenum++pattern GL_PROGRAM_OBJECT_EXT = 0x8B40 :: GLenum++pattern GL_PROGRAM_OUTPUT = 0x92E4 :: GLenum++pattern GL_PROGRAM_PARAMETERS_ARB = 0x88A8 :: GLenum++pattern GL_PROGRAM_PARAMETER_NV = 0x8644 :: GLenum++pattern GL_PROGRAM_PIPELINE = 0x82E4 :: GLenum++pattern GL_PROGRAM_PIPELINE_BINDING = 0x825A :: GLenum++pattern GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A :: GLenum++pattern GL_PROGRAM_PIPELINE_KHR = 0x82E4 :: GLenum++pattern GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F :: GLenum++pattern GL_PROGRAM_POINT_SIZE = 0x8642 :: GLenum++pattern GL_PROGRAM_POINT_SIZE_ARB = 0x8642 :: GLenum++pattern GL_PROGRAM_POINT_SIZE_EXT = 0x8642 :: GLenum++pattern GL_PROGRAM_RESIDENT_NV = 0x8647 :: GLenum++pattern GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907 :: GLenum++pattern GL_PROGRAM_SEPARABLE = 0x8258 :: GLenum++pattern GL_PROGRAM_SEPARABLE_EXT = 0x8258 :: GLenum++pattern GL_PROGRAM_STRING_ARB = 0x8628 :: GLenum++pattern GL_PROGRAM_STRING_NV = 0x8628 :: GLenum++pattern GL_PROGRAM_TARGET_NV = 0x8646 :: GLenum++pattern GL_PROGRAM_TEMPORARIES_ARB = 0x88A4 :: GLenum++pattern GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 :: GLenum++pattern GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 :: GLenum++pattern GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 :: GLenum++pattern GL_PROJECTION = 0x1701 :: GLenum++pattern GL_PROJECTION_MATRIX = 0x0BA7 :: GLenum++pattern GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E :: GLenum++pattern GL_PROJECTION_STACK_DEPTH = 0x0BA4 :: GLenum++pattern GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B :: GLenum++pattern GL_PROVOKING_VERTEX = 0x8E4F :: GLenum++pattern GL_PROVOKING_VERTEX_EXT = 0x8E4F :: GLenum++pattern GL_PROXY_COLOR_TABLE = 0x80D3 :: GLenum++pattern GL_PROXY_COLOR_TABLE_SGI = 0x80D3 :: GLenum++pattern GL_PROXY_HISTOGRAM = 0x8025 :: GLenum++pattern GL_PROXY_HISTOGRAM_EXT = 0x8025 :: GLenum++pattern GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 :: GLenum++pattern GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 :: GLenum++pattern GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 :: GLenum++pattern GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 :: GLenum++pattern GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163 :: GLenum++pattern GL_PROXY_TEXTURE_1D = 0x8063 :: GLenum++pattern GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 :: GLenum++pattern GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 :: GLenum++pattern GL_PROXY_TEXTURE_1D_EXT = 0x8063 :: GLenum++pattern GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B :: GLenum++pattern GL_PROXY_TEXTURE_2D = 0x8064 :: GLenum++pattern GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B :: GLenum++pattern GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B :: GLenum++pattern GL_PROXY_TEXTURE_2D_EXT = 0x8064 :: GLenum++pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 :: GLenum++pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 :: GLenum++pattern GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C :: GLenum++pattern GL_PROXY_TEXTURE_3D = 0x8070 :: GLenum++pattern GL_PROXY_TEXTURE_3D_EXT = 0x8070 :: GLenum++pattern GL_PROXY_TEXTURE_4D_SGIS = 0x8135 :: GLenum++pattern GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD :: GLenum++pattern GL_PROXY_TEXTURE_CUBE_MAP = 0x851B :: GLenum++pattern GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B :: GLenum++pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B :: GLenum++pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B :: GLenum++pattern GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B :: GLenum++pattern GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 :: GLenum++pattern GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 :: GLenum++pattern GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 :: GLenum++pattern GL_PURGEABLE_APPLE = 0x8A1D :: GLenum++pattern GL_PURGED_CONTEXT_RESET_NV = 0x92BB :: GLenum++pattern GL_Q = 0x2003 :: GLenum++pattern GL_QUADRATIC_ATTENUATION = 0x1209 :: GLenum++pattern GL_QUADRATIC_CURVE_TO_NV = 0x0A :: GLubyte++pattern GL_QUADS = 0x0007 :: GLenum++pattern GL_QUADS_EXT = 0x0007 :: GLenum++pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C :: GLenum++pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C :: GLenum++pattern GL_QUADS_OES = 0x0007 :: GLenum++pattern GL_QUAD_ALPHA4_SGIS = 0x811E :: GLenum++pattern GL_QUAD_ALPHA8_SGIS = 0x811F :: GLenum++pattern GL_QUAD_INTENSITY4_SGIS = 0x8122 :: GLenum++pattern GL_QUAD_INTENSITY8_SGIS = 0x8123 :: GLenum++pattern GL_QUAD_LUMINANCE4_SGIS = 0x8120 :: GLenum++pattern GL_QUAD_LUMINANCE8_SGIS = 0x8121 :: GLenum++pattern GL_QUAD_MESH_SUN = 0x8614 :: GLenum++pattern GL_QUAD_STRIP = 0x0008 :: GLenum++pattern GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 :: GLenum++pattern GL_QUARTER_BIT_ATI = 0x00000010 :: GLbitfield++pattern GL_QUERY = 0x82E3 :: GLenum++pattern GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF :: GLbitfield++pattern GL_QUERY_BUFFER = 0x9192 :: GLenum++pattern GL_QUERY_BUFFER_AMD = 0x9192 :: GLenum++pattern GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 :: GLbitfield++pattern GL_QUERY_BUFFER_BINDING = 0x9193 :: GLenum++pattern GL_QUERY_BUFFER_BINDING_AMD = 0x9193 :: GLenum++pattern GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 :: GLenum++pattern GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A :: GLenum++pattern GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 :: GLenum++pattern GL_QUERY_BY_REGION_WAIT = 0x8E15 :: GLenum++pattern GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 :: GLenum++pattern GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 :: GLenum++pattern GL_QUERY_COUNTER_BITS = 0x8864 :: GLenum++pattern GL_QUERY_COUNTER_BITS_ARB = 0x8864 :: GLenum++pattern GL_QUERY_COUNTER_BITS_EXT = 0x8864 :: GLenum++pattern GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 :: GLbitfield++pattern GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 :: GLbitfield++pattern GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 :: GLbitfield++pattern GL_QUERY_KHR = 0x82E3 :: GLenum++pattern GL_QUERY_NO_WAIT = 0x8E14 :: GLenum++pattern GL_QUERY_NO_WAIT_INVERTED = 0x8E18 :: GLenum++pattern GL_QUERY_NO_WAIT_NV = 0x8E14 :: GLenum++pattern GL_QUERY_OBJECT_AMD = 0x9153 :: GLenum++pattern GL_QUERY_OBJECT_EXT = 0x9153 :: GLenum++pattern GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547 :: GLenum++pattern GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542 :: GLenum++pattern GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546 :: GLenum++pattern GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544 :: GLenum++pattern GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545 :: GLenum++pattern GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540 :: GLenum++pattern GL_QUERY_RESULT = 0x8866 :: GLenum++pattern GL_QUERY_RESULT_ARB = 0x8866 :: GLenum++pattern GL_QUERY_RESULT_AVAILABLE = 0x8867 :: GLenum++pattern GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867 :: GLenum++pattern GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867 :: GLenum++pattern GL_QUERY_RESULT_EXT = 0x8866 :: GLenum++pattern GL_QUERY_RESULT_NO_WAIT = 0x9194 :: GLenum++pattern GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194 :: GLenum++pattern GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 :: GLbitfield++pattern GL_QUERY_TARGET = 0x82EA :: GLenum++pattern GL_QUERY_WAIT = 0x8E13 :: GLenum++pattern GL_QUERY_WAIT_INVERTED = 0x8E17 :: GLenum++pattern GL_QUERY_WAIT_NV = 0x8E13 :: GLenum++pattern GL_R = 0x2002 :: GLenum++pattern GL_R11F_G11F_B10F = 0x8C3A :: GLenum++pattern GL_R11F_G11F_B10F_APPLE = 0x8C3A :: GLenum++pattern GL_R11F_G11F_B10F_EXT = 0x8C3A :: GLenum++pattern GL_R16 = 0x822A :: GLenum++pattern GL_R16F = 0x822D :: GLenum++pattern GL_R16F_EXT = 0x822D :: GLenum++pattern GL_R16I = 0x8233 :: GLenum++pattern GL_R16UI = 0x8234 :: GLenum++pattern GL_R16_EXT = 0x822A :: GLenum++pattern GL_R16_SNORM = 0x8F98 :: GLenum++pattern GL_R16_SNORM_EXT = 0x8F98 :: GLenum++pattern GL_R1UI_C3F_V3F_SUN = 0x85C6 :: GLenum++pattern GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8 :: GLenum++pattern GL_R1UI_C4UB_V3F_SUN = 0x85C5 :: GLenum++pattern GL_R1UI_N3F_V3F_SUN = 0x85C7 :: GLenum++pattern GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB :: GLenum++pattern GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA :: GLenum++pattern GL_R1UI_T2F_V3F_SUN = 0x85C9 :: GLenum++pattern GL_R1UI_V3F_SUN = 0x85C4 :: GLenum++pattern GL_R32F = 0x822E :: GLenum++pattern GL_R32F_EXT = 0x822E :: GLenum++pattern GL_R32I = 0x8235 :: GLenum++pattern GL_R32UI = 0x8236 :: GLenum++pattern GL_R3_G3_B2 = 0x2A10 :: GLenum++pattern GL_R8 = 0x8229 :: GLenum++pattern GL_R8I = 0x8231 :: GLenum++pattern GL_R8UI = 0x8232 :: GLenum++pattern GL_R8_EXT = 0x8229 :: GLenum++pattern GL_R8_SNORM = 0x8F94 :: GLenum++pattern GL_RASTERIZER_DISCARD = 0x8C89 :: GLenum++pattern GL_RASTERIZER_DISCARD_EXT = 0x8C89 :: GLenum++pattern GL_RASTERIZER_DISCARD_NV = 0x8C89 :: GLenum++pattern GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A :: GLenum++pattern GL_RASTER_MULTISAMPLE_EXT = 0x9327 :: GLenum++pattern GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262 :: GLenum++pattern GL_RASTER_SAMPLES_EXT = 0x9328 :: GLenum++pattern GL_READ_BUFFER = 0x0C02 :: GLenum++pattern GL_READ_BUFFER_EXT = 0x0C02 :: GLenum++pattern GL_READ_BUFFER_NV = 0x0C02 :: GLenum++pattern GL_READ_FRAMEBUFFER = 0x8CA8 :: GLenum++pattern GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8 :: GLenum++pattern GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 :: GLenum++pattern GL_READ_FRAMEBUFFER_BINDING = 0x8CAA :: GLenum++pattern GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA :: GLenum++pattern GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA :: GLenum++pattern GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA :: GLenum++pattern GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA :: GLenum++pattern GL_READ_FRAMEBUFFER_EXT = 0x8CA8 :: GLenum++pattern GL_READ_FRAMEBUFFER_NV = 0x8CA8 :: GLenum++pattern GL_READ_ONLY = 0x88B8 :: GLenum++pattern GL_READ_ONLY_ARB = 0x88B8 :: GLenum++pattern GL_READ_PIXELS = 0x828C :: GLenum++pattern GL_READ_PIXELS_FORMAT = 0x828D :: GLenum++pattern GL_READ_PIXELS_TYPE = 0x828E :: GLenum++pattern GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B :: GLenum++pattern GL_READ_PIXEL_DATA_RANGE_NV = 0x8879 :: GLenum++pattern GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D :: GLenum++pattern GL_READ_WRITE = 0x88BA :: GLenum++pattern GL_READ_WRITE_ARB = 0x88BA :: GLenum++pattern GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05 :: GLenum++pattern GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE :: GLenum++pattern GL_RECT_NV = 0xF6 :: GLubyte++pattern GL_RED = 0x1903 :: GLenum++pattern GL_REDUCE = 0x8016 :: GLenum++pattern GL_REDUCE_EXT = 0x8016 :: GLenum++pattern GL_RED_BIAS = 0x0D15 :: GLenum++pattern GL_RED_BITS = 0x0D52 :: GLenum++pattern GL_RED_BIT_ATI = 0x00000001 :: GLbitfield++pattern GL_RED_EXT = 0x1903 :: GLenum++pattern GL_RED_INTEGER = 0x8D94 :: GLenum++pattern GL_RED_INTEGER_EXT = 0x8D94 :: GLenum++pattern GL_RED_MAX_CLAMP_INGR = 0x8564 :: GLenum++pattern GL_RED_MIN_CLAMP_INGR = 0x8560 :: GLenum++pattern GL_RED_NV = 0x1903 :: GLenum++pattern GL_RED_SCALE = 0x0D14 :: GLenum++pattern GL_RED_SNORM = 0x8F90 :: GLenum++pattern GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B :: GLenum++pattern GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A :: GLenum++pattern GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 :: GLenum++pattern GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309 :: GLenum++pattern GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309 :: GLenum++pattern GL_REFERENCED_BY_MESH_SHADER_NV = 0x95A0 :: GLenum++pattern GL_REFERENCED_BY_TASK_SHADER_NV = 0x95A1 :: GLenum++pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 :: GLenum++pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307 :: GLenum++pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307 :: GLenum++pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 :: GLenum++pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308 :: GLenum++pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308 :: GLenum++pattern GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 :: GLenum++pattern GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E :: GLenum++pattern GL_REFERENCE_PLANE_SGIX = 0x817D :: GLenum++pattern GL_REFLECTION_MAP = 0x8512 :: GLenum++pattern GL_REFLECTION_MAP_ARB = 0x8512 :: GLenum++pattern GL_REFLECTION_MAP_EXT = 0x8512 :: GLenum++pattern GL_REFLECTION_MAP_NV = 0x8512 :: GLenum++pattern GL_REFLECTION_MAP_OES = 0x8512 :: GLenum++pattern GL_REGISTER_COMBINERS_NV = 0x8522 :: GLenum++pattern GL_REG_0_ATI = 0x8921 :: GLenum++pattern GL_REG_10_ATI = 0x892B :: GLenum++pattern GL_REG_11_ATI = 0x892C :: GLenum++pattern GL_REG_12_ATI = 0x892D :: GLenum++pattern GL_REG_13_ATI = 0x892E :: GLenum++pattern GL_REG_14_ATI = 0x892F :: GLenum++pattern GL_REG_15_ATI = 0x8930 :: GLenum++pattern GL_REG_16_ATI = 0x8931 :: GLenum++pattern GL_REG_17_ATI = 0x8932 :: GLenum++pattern GL_REG_18_ATI = 0x8933 :: GLenum++pattern GL_REG_19_ATI = 0x8934 :: GLenum++pattern GL_REG_1_ATI = 0x8922 :: GLenum++pattern GL_REG_20_ATI = 0x8935 :: GLenum++pattern GL_REG_21_ATI = 0x8936 :: GLenum++pattern GL_REG_22_ATI = 0x8937 :: GLenum++pattern GL_REG_23_ATI = 0x8938 :: GLenum++pattern GL_REG_24_ATI = 0x8939 :: GLenum++pattern GL_REG_25_ATI = 0x893A :: GLenum++pattern GL_REG_26_ATI = 0x893B :: GLenum++pattern GL_REG_27_ATI = 0x893C :: GLenum++pattern GL_REG_28_ATI = 0x893D :: GLenum++pattern GL_REG_29_ATI = 0x893E :: GLenum++pattern GL_REG_2_ATI = 0x8923 :: GLenum++pattern GL_REG_30_ATI = 0x893F :: GLenum++pattern GL_REG_31_ATI = 0x8940 :: GLenum++pattern GL_REG_3_ATI = 0x8924 :: GLenum++pattern GL_REG_4_ATI = 0x8925 :: GLenum++pattern GL_REG_5_ATI = 0x8926 :: GLenum++pattern GL_REG_6_ATI = 0x8927 :: GLenum++pattern GL_REG_7_ATI = 0x8928 :: GLenum++pattern GL_REG_8_ATI = 0x8929 :: GLenum++pattern GL_REG_9_ATI = 0x892A :: GLenum++pattern GL_RELATIVE_ARC_TO_NV = 0xFF :: GLubyte++pattern GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B :: GLubyte++pattern GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D :: GLubyte++pattern GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 :: GLubyte++pattern GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 :: GLubyte++pattern GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 :: GLubyte++pattern GL_RELATIVE_LINE_TO_NV = 0x05 :: GLubyte++pattern GL_RELATIVE_MOVE_TO_NV = 0x03 :: GLubyte++pattern GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B :: GLubyte++pattern GL_RELATIVE_RECT_NV = 0xF7 :: GLubyte++pattern GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB :: GLubyte++pattern GL_RELATIVE_ROUNDED_RECT4_NV = 0xED :: GLubyte++pattern GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF :: GLubyte++pattern GL_RELATIVE_ROUNDED_RECT_NV = 0xE9 :: GLubyte++pattern GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 :: GLubyte++pattern GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 :: GLubyte++pattern GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 :: GLubyte++pattern GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F :: GLubyte++pattern GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 :: GLubyte++pattern GL_RELEASED_APPLE = 0x8A19 :: GLenum++pattern GL_RENDER = 0x1C00 :: GLenum++pattern GL_RENDERBUFFER = 0x8D41 :: GLenum++pattern GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 :: GLenum++pattern GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 :: GLenum++pattern GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53 :: GLenum++pattern GL_RENDERBUFFER_BINDING = 0x8CA7 :: GLenum++pattern GL_RENDERBUFFER_BINDING_ANGLE = 0x8CA7 :: GLenum++pattern GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 :: GLenum++pattern GL_RENDERBUFFER_BINDING_OES = 0x8CA7 :: GLenum++pattern GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 :: GLenum++pattern GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 :: GLenum++pattern GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52 :: GLenum++pattern GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 :: GLenum++pattern GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB :: GLenum++pattern GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 :: GLenum++pattern GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 :: GLenum++pattern GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54 :: GLenum++pattern GL_RENDERBUFFER_EXT = 0x8D41 :: GLenum++pattern GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD :: GLenum++pattern GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 :: GLenum++pattern GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 :: GLenum++pattern GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51 :: GLenum++pattern GL_RENDERBUFFER_HEIGHT = 0x8D43 :: GLenum++pattern GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 :: GLenum++pattern GL_RENDERBUFFER_HEIGHT_OES = 0x8D43 :: GLenum++pattern GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 :: GLenum++pattern GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 :: GLenum++pattern GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44 :: GLenum++pattern GL_RENDERBUFFER_OES = 0x8D41 :: GLenum++pattern GL_RENDERBUFFER_RED_SIZE = 0x8D50 :: GLenum++pattern GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 :: GLenum++pattern GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50 :: GLenum++pattern GL_RENDERBUFFER_SAMPLES = 0x8CAB :: GLenum++pattern GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB :: GLenum++pattern GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB :: GLenum++pattern GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB :: GLenum++pattern GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 :: GLenum++pattern GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB :: GLenum++pattern GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 :: GLenum++pattern GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 :: GLenum++pattern GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55 :: GLenum++pattern GL_RENDERBUFFER_STORAGE_SAMPLES_AMD = 0x91B2 :: GLenum++pattern GL_RENDERBUFFER_WIDTH = 0x8D42 :: GLenum++pattern GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 :: GLenum++pattern GL_RENDERBUFFER_WIDTH_OES = 0x8D42 :: GLenum++pattern GL_RENDERER = 0x1F01 :: GLenum++pattern GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3 :: GLenum++pattern GL_RENDER_GPU_MASK_NV = 0x9558 :: GLenum++pattern GL_RENDER_MODE = 0x0C40 :: GLenum++pattern GL_REPEAT = 0x2901 :: GLenum++pattern GL_REPLACE = 0x1E01 :: GLenum++pattern GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 :: GLenum++pattern GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 :: GLenum++pattern GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 :: GLenum++pattern GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 :: GLenum++pattern GL_REPLACEMENT_CODE_SUN = 0x81D8 :: GLenum++pattern GL_REPLACE_EXT = 0x8062 :: GLenum++pattern GL_REPLACE_MIDDLE_SUN = 0x0002 :: GLenum++pattern GL_REPLACE_OLDEST_SUN = 0x0003 :: GLenum++pattern GL_REPLACE_VALUE_AMD = 0x874B :: GLenum++pattern GL_REPLICATE_BORDER = 0x8153 :: GLenum++pattern GL_REPLICATE_BORDER_HP = 0x8153 :: GLenum++pattern GL_REPRESENTATIVE_FRAGMENT_TEST_NV = 0x937F :: GLenum++pattern GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 :: GLenum++pattern GL_RESAMPLE_AVERAGE_OML = 0x8988 :: GLenum++pattern GL_RESAMPLE_DECIMATE_OML = 0x8989 :: GLenum++pattern GL_RESAMPLE_DECIMATE_SGIX = 0x8430 :: GLenum++pattern GL_RESAMPLE_REPLICATE_OML = 0x8986 :: GLenum++pattern GL_RESAMPLE_REPLICATE_SGIX = 0x8433 :: GLenum++pattern GL_RESAMPLE_ZERO_FILL_OML = 0x8987 :: GLenum++pattern GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 :: GLenum++pattern GL_RESCALE_NORMAL = 0x803A :: GLenum++pattern GL_RESCALE_NORMAL_EXT = 0x803A :: GLenum++pattern GL_RESET_NOTIFICATION_STRATEGY = 0x8256 :: GLenum++pattern GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 :: GLenum++pattern GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 :: GLenum++pattern GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256 :: GLenum++pattern GL_RESTART_PATH_NV = 0xF0 :: GLubyte++pattern GL_RESTART_SUN = 0x0001 :: GLenum++pattern GL_RETAINED_APPLE = 0x8A1B :: GLenum++pattern GL_RETURN = 0x0102 :: GLenum++pattern GL_RG = 0x8227 :: GLenum++pattern GL_RG16 = 0x822C :: GLenum++pattern GL_RG16F = 0x822F :: GLenum++pattern GL_RG16F_EXT = 0x822F :: GLenum++pattern GL_RG16I = 0x8239 :: GLenum++pattern GL_RG16UI = 0x823A :: GLenum++pattern GL_RG16_EXT = 0x822C :: GLenum++pattern GL_RG16_SNORM = 0x8F99 :: GLenum++pattern GL_RG16_SNORM_EXT = 0x8F99 :: GLenum++pattern GL_RG32F = 0x8230 :: GLenum++pattern GL_RG32F_EXT = 0x8230 :: GLenum++pattern GL_RG32I = 0x823B :: GLenum++pattern GL_RG32UI = 0x823C :: GLenum++pattern GL_RG8 = 0x822B :: GLenum++pattern GL_RG8I = 0x8237 :: GLenum++pattern GL_RG8UI = 0x8238 :: GLenum++pattern GL_RG8_EXT = 0x822B :: GLenum++pattern GL_RG8_SNORM = 0x8F95 :: GLenum++pattern GL_RGB = 0x1907 :: GLenum++pattern GL_RGB10 = 0x8052 :: GLenum++pattern GL_RGB10_A2 = 0x8059 :: GLenum++pattern GL_RGB10_A2UI = 0x906F :: GLenum++pattern GL_RGB10_A2_EXT = 0x8059 :: GLenum++pattern GL_RGB10_EXT = 0x8052 :: GLenum++pattern GL_RGB12 = 0x8053 :: GLenum++pattern GL_RGB12_EXT = 0x8053 :: GLenum++pattern GL_RGB16 = 0x8054 :: GLenum++pattern GL_RGB16F = 0x881B :: GLenum++pattern GL_RGB16F_ARB = 0x881B :: GLenum++pattern GL_RGB16F_EXT = 0x881B :: GLenum++pattern GL_RGB16I = 0x8D89 :: GLenum++pattern GL_RGB16I_EXT = 0x8D89 :: GLenum++pattern GL_RGB16UI = 0x8D77 :: GLenum++pattern GL_RGB16UI_EXT = 0x8D77 :: GLenum++pattern GL_RGB16_EXT = 0x8054 :: GLenum++pattern GL_RGB16_SNORM = 0x8F9A :: GLenum++pattern GL_RGB16_SNORM_EXT = 0x8F9A :: GLenum++pattern GL_RGB2_EXT = 0x804E :: GLenum++pattern GL_RGB32F = 0x8815 :: GLenum++pattern GL_RGB32F_ARB = 0x8815 :: GLenum++pattern GL_RGB32F_EXT = 0x8815 :: GLenum++pattern GL_RGB32I = 0x8D83 :: GLenum++pattern GL_RGB32I_EXT = 0x8D83 :: GLenum++pattern GL_RGB32UI = 0x8D71 :: GLenum++pattern GL_RGB32UI_EXT = 0x8D71 :: GLenum++pattern GL_RGB4 = 0x804F :: GLenum++pattern GL_RGB4_EXT = 0x804F :: GLenum++pattern GL_RGB4_S3TC = 0x83A1 :: GLenum++pattern GL_RGB5 = 0x8050 :: GLenum++pattern GL_RGB565 = 0x8D62 :: GLenum++pattern GL_RGB565_OES = 0x8D62 :: GLenum++pattern GL_RGB5_A1 = 0x8057 :: GLenum++pattern GL_RGB5_A1_EXT = 0x8057 :: GLenum++pattern GL_RGB5_A1_OES = 0x8057 :: GLenum++pattern GL_RGB5_EXT = 0x8050 :: GLenum++pattern GL_RGB8 = 0x8051 :: GLenum++pattern GL_RGB8I = 0x8D8F :: GLenum++pattern GL_RGB8I_EXT = 0x8D8F :: GLenum++pattern GL_RGB8UI = 0x8D7D :: GLenum++pattern GL_RGB8UI_EXT = 0x8D7D :: GLenum++pattern GL_RGB8_EXT = 0x8051 :: GLenum++pattern GL_RGB8_OES = 0x8051 :: GLenum++pattern GL_RGB8_SNORM = 0x8F96 :: GLenum++pattern GL_RGB9_E5 = 0x8C3D :: GLenum++pattern GL_RGB9_E5_APPLE = 0x8C3D :: GLenum++pattern GL_RGB9_E5_EXT = 0x8C3D :: GLenum++pattern GL_RGBA = 0x1908 :: GLenum++pattern GL_RGBA12 = 0x805A :: GLenum++pattern GL_RGBA12_EXT = 0x805A :: GLenum++pattern GL_RGBA16 = 0x805B :: GLenum++pattern GL_RGBA16F = 0x881A :: GLenum++pattern GL_RGBA16F_ARB = 0x881A :: GLenum++pattern GL_RGBA16F_EXT = 0x881A :: GLenum++pattern GL_RGBA16I = 0x8D88 :: GLenum++pattern GL_RGBA16I_EXT = 0x8D88 :: GLenum++pattern GL_RGBA16UI = 0x8D76 :: GLenum++pattern GL_RGBA16UI_EXT = 0x8D76 :: GLenum++pattern GL_RGBA16_EXT = 0x805B :: GLenum++pattern GL_RGBA16_SNORM = 0x8F9B :: GLenum++pattern GL_RGBA16_SNORM_EXT = 0x8F9B :: GLenum++pattern GL_RGBA2 = 0x8055 :: GLenum++pattern GL_RGBA2_EXT = 0x8055 :: GLenum++pattern GL_RGBA32F = 0x8814 :: GLenum++pattern GL_RGBA32F_ARB = 0x8814 :: GLenum++pattern GL_RGBA32F_EXT = 0x8814 :: GLenum++pattern GL_RGBA32I = 0x8D82 :: GLenum++pattern GL_RGBA32I_EXT = 0x8D82 :: GLenum++pattern GL_RGBA32UI = 0x8D70 :: GLenum++pattern GL_RGBA32UI_EXT = 0x8D70 :: GLenum++pattern GL_RGBA4 = 0x8056 :: GLenum++pattern GL_RGBA4_DXT5_S3TC = 0x83A5 :: GLenum++pattern GL_RGBA4_EXT = 0x8056 :: GLenum++pattern GL_RGBA4_OES = 0x8056 :: GLenum++pattern GL_RGBA4_S3TC = 0x83A3 :: GLenum++pattern GL_RGBA8 = 0x8058 :: GLenum++pattern GL_RGBA8I = 0x8D8E :: GLenum++pattern GL_RGBA8I_EXT = 0x8D8E :: GLenum++pattern GL_RGBA8UI = 0x8D7C :: GLenum++pattern GL_RGBA8UI_EXT = 0x8D7C :: GLenum++pattern GL_RGBA8_EXT = 0x8058 :: GLenum++pattern GL_RGBA8_OES = 0x8058 :: GLenum++pattern GL_RGBA8_SNORM = 0x8F97 :: GLenum++pattern GL_RGBA_DXT5_S3TC = 0x83A4 :: GLenum++pattern GL_RGBA_FLOAT16_APPLE = 0x881A :: GLenum++pattern GL_RGBA_FLOAT16_ATI = 0x881A :: GLenum++pattern GL_RGBA_FLOAT32_APPLE = 0x8814 :: GLenum++pattern GL_RGBA_FLOAT32_ATI = 0x8814 :: GLenum++pattern GL_RGBA_FLOAT_MODE_ARB = 0x8820 :: GLenum++pattern GL_RGBA_FLOAT_MODE_ATI = 0x8820 :: GLenum++pattern GL_RGBA_INTEGER = 0x8D99 :: GLenum++pattern GL_RGBA_INTEGER_EXT = 0x8D99 :: GLenum++pattern GL_RGBA_INTEGER_MODE_EXT = 0x8D9E :: GLenum++pattern GL_RGBA_MODE = 0x0C31 :: GLenum++pattern GL_RGBA_S3TC = 0x83A2 :: GLenum++pattern GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C :: GLenum++pattern GL_RGBA_SNORM = 0x8F93 :: GLenum++pattern GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 :: GLenum++pattern GL_RGB_422_APPLE = 0x8A1F :: GLenum++pattern GL_RGB_FLOAT16_APPLE = 0x881B :: GLenum++pattern GL_RGB_FLOAT16_ATI = 0x881B :: GLenum++pattern GL_RGB_FLOAT32_APPLE = 0x8815 :: GLenum++pattern GL_RGB_FLOAT32_ATI = 0x8815 :: GLenum++pattern GL_RGB_INTEGER = 0x8D98 :: GLenum++pattern GL_RGB_INTEGER_EXT = 0x8D98 :: GLenum++pattern GL_RGB_RAW_422_APPLE = 0x8A51 :: GLenum++pattern GL_RGB_S3TC = 0x83A0 :: GLenum++pattern GL_RGB_SCALE = 0x8573 :: GLenum++pattern GL_RGB_SCALE_ARB = 0x8573 :: GLenum++pattern GL_RGB_SCALE_EXT = 0x8573 :: GLenum++pattern GL_RGB_SNORM = 0x8F92 :: GLenum++pattern GL_RG_EXT = 0x8227 :: GLenum++pattern GL_RG_INTEGER = 0x8228 :: GLenum++pattern GL_RG_SNORM = 0x8F91 :: GLenum++pattern GL_RIGHT = 0x0407 :: GLenum++pattern GL_ROBUST_GPU_TIMEOUT_MS_KHR = 0x82FD :: GLenum++pattern GL_ROUNDED_RECT2_NV = 0xEA :: GLubyte++pattern GL_ROUNDED_RECT4_NV = 0xEC :: GLubyte++pattern GL_ROUNDED_RECT8_NV = 0xEE :: GLubyte++pattern GL_ROUNDED_RECT_NV = 0xE8 :: GLubyte++pattern GL_ROUND_NV = 0x90A4 :: GLenum++pattern GL_S = 0x2000 :: GLenum++pattern GL_SAMPLER = 0x82E6 :: GLenum++pattern GL_SAMPLER_1D = 0x8B5D :: GLenum++pattern GL_SAMPLER_1D_ARB = 0x8B5D :: GLenum++pattern GL_SAMPLER_1D_ARRAY = 0x8DC0 :: GLenum++pattern GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0 :: GLenum++pattern GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 :: GLenum++pattern GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 :: GLenum++pattern GL_SAMPLER_1D_SHADOW = 0x8B61 :: GLenum++pattern GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 :: GLenum++pattern GL_SAMPLER_2D = 0x8B5E :: GLenum++pattern GL_SAMPLER_2D_ARB = 0x8B5E :: GLenum++pattern GL_SAMPLER_2D_ARRAY = 0x8DC1 :: GLenum++pattern GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1 :: GLenum++pattern GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 :: GLenum++pattern GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 :: GLenum++pattern GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 :: GLenum++pattern GL_SAMPLER_2D_MULTISAMPLE = 0x9108 :: GLenum++pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B :: GLenum++pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B :: GLenum++pattern GL_SAMPLER_2D_RECT = 0x8B63 :: GLenum++pattern GL_SAMPLER_2D_RECT_ARB = 0x8B63 :: GLenum++pattern GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 :: GLenum++pattern GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 :: GLenum++pattern GL_SAMPLER_2D_SHADOW = 0x8B62 :: GLenum++pattern GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 :: GLenum++pattern GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 :: GLenum++pattern GL_SAMPLER_3D = 0x8B5F :: GLenum++pattern GL_SAMPLER_3D_ARB = 0x8B5F :: GLenum++pattern GL_SAMPLER_3D_OES = 0x8B5F :: GLenum++pattern GL_SAMPLER_BINDING = 0x8919 :: GLenum++pattern GL_SAMPLER_BUFFER = 0x8DC2 :: GLenum++pattern GL_SAMPLER_BUFFER_AMD = 0x9001 :: GLenum++pattern GL_SAMPLER_BUFFER_EXT = 0x8DC2 :: GLenum++pattern GL_SAMPLER_BUFFER_OES = 0x8DC2 :: GLenum++pattern GL_SAMPLER_CUBE = 0x8B60 :: GLenum++pattern GL_SAMPLER_CUBE_ARB = 0x8B60 :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D :: GLenum++pattern GL_SAMPLER_CUBE_SHADOW = 0x8DC5 :: GLenum++pattern GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 :: GLenum++pattern GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 :: GLenum++pattern GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8BE7 :: GLenum++pattern GL_SAMPLER_EXTERNAL_OES = 0x8D66 :: GLenum++pattern GL_SAMPLER_KHR = 0x82E6 :: GLenum++pattern GL_SAMPLER_OBJECT_AMD = 0x9155 :: GLenum++pattern GL_SAMPLER_RENDERBUFFER_NV = 0x8E56 :: GLenum++pattern GL_SAMPLES = 0x80A9 :: GLenum++pattern GL_SAMPLES_3DFX = 0x86B4 :: GLenum++pattern GL_SAMPLES_ARB = 0x80A9 :: GLenum++pattern GL_SAMPLES_EXT = 0x80A9 :: GLenum++pattern GL_SAMPLES_PASSED = 0x8914 :: GLenum++pattern GL_SAMPLES_PASSED_ARB = 0x8914 :: GLenum++pattern GL_SAMPLES_SGIS = 0x80A9 :: GLenum++pattern GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E :: GLenum++pattern GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E :: GLenum++pattern GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E :: GLenum++pattern GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E :: GLenum++pattern GL_SAMPLE_ALPHA_TO_ONE = 0x809F :: GLenum++pattern GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F :: GLenum++pattern GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F :: GLenum++pattern GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F :: GLenum++pattern GL_SAMPLE_BUFFERS = 0x80A8 :: GLenum++pattern GL_SAMPLE_BUFFERS_3DFX = 0x86B3 :: GLenum++pattern GL_SAMPLE_BUFFERS_ARB = 0x80A8 :: GLenum++pattern GL_SAMPLE_BUFFERS_EXT = 0x80A8 :: GLenum++pattern GL_SAMPLE_BUFFERS_SGIS = 0x80A8 :: GLenum++pattern GL_SAMPLE_COVERAGE = 0x80A0 :: GLenum++pattern GL_SAMPLE_COVERAGE_ARB = 0x80A0 :: GLenum++pattern GL_SAMPLE_COVERAGE_INVERT = 0x80AB :: GLenum++pattern GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB :: GLenum++pattern GL_SAMPLE_COVERAGE_VALUE = 0x80AA :: GLenum++pattern GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA :: GLenum++pattern GL_SAMPLE_LOCATION_ARB = 0x8E50 :: GLenum++pattern GL_SAMPLE_LOCATION_NV = 0x8E50 :: GLenum++pattern GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F :: GLenum++pattern GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F :: GLenum++pattern GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E :: GLenum++pattern GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E :: GLenum++pattern GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D :: GLenum++pattern GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D :: GLenum++pattern GL_SAMPLE_MASK = 0x8E51 :: GLenum++pattern GL_SAMPLE_MASK_EXT = 0x80A0 :: GLenum++pattern GL_SAMPLE_MASK_INVERT_EXT = 0x80AB :: GLenum++pattern GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB :: GLenum++pattern GL_SAMPLE_MASK_NV = 0x8E51 :: GLenum++pattern GL_SAMPLE_MASK_SGIS = 0x80A0 :: GLenum++pattern GL_SAMPLE_MASK_VALUE = 0x8E52 :: GLenum++pattern GL_SAMPLE_MASK_VALUE_EXT = 0x80AA :: GLenum++pattern GL_SAMPLE_MASK_VALUE_NV = 0x8E52 :: GLenum++pattern GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA :: GLenum++pattern GL_SAMPLE_PATTERN_EXT = 0x80AC :: GLenum++pattern GL_SAMPLE_PATTERN_SGIS = 0x80AC :: GLenum++pattern GL_SAMPLE_POSITION = 0x8E50 :: GLenum++pattern GL_SAMPLE_POSITION_NV = 0x8E50 :: GLenum++pattern GL_SAMPLE_SHADING = 0x8C36 :: GLenum++pattern GL_SAMPLE_SHADING_ARB = 0x8C36 :: GLenum++pattern GL_SAMPLE_SHADING_OES = 0x8C36 :: GLenum++pattern GL_SATURATE_BIT_ATI = 0x00000040 :: GLbitfield++pattern GL_SCALAR_EXT = 0x87BE :: GLenum++pattern GL_SCALEBIAS_HINT_SGIX = 0x8322 :: GLenum++pattern GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA :: GLenum++pattern GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB :: GLenum++pattern GL_SCALE_BY_FOUR_NV = 0x853F :: GLenum++pattern GL_SCALE_BY_ONE_HALF_NV = 0x8540 :: GLenum++pattern GL_SCALE_BY_TWO_NV = 0x853E :: GLenum++pattern GL_SCISSOR_BIT = 0x00080000 :: GLbitfield++pattern GL_SCISSOR_BOX = 0x0C10 :: GLenum++pattern GL_SCISSOR_BOX_EXCLUSIVE_NV = 0x9556 :: GLenum++pattern GL_SCISSOR_COMMAND_NV = 0x0011 :: GLenum++pattern GL_SCISSOR_TEST = 0x0C11 :: GLenum++pattern GL_SCISSOR_TEST_EXCLUSIVE_NV = 0x9555 :: GLenum++pattern GL_SCREEN = 0x9295 :: GLenum++pattern GL_SCREEN_COORDINATES_REND = 0x8490 :: GLenum++pattern GL_SCREEN_KHR = 0x9295 :: GLenum++pattern GL_SCREEN_NV = 0x9295 :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY = 0x845E :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B :: GLenum++pattern GL_SECONDARY_COLOR_NV = 0x852D :: GLenum++pattern GL_SECONDARY_INTERPOLATOR_ATI = 0x896D :: GLenum++pattern GL_SELECT = 0x1C02 :: GLenum++pattern GL_SELECTION_BUFFER_POINTER = 0x0DF3 :: GLenum++pattern GL_SELECTION_BUFFER_SIZE = 0x0DF4 :: GLenum++pattern GL_SEPARABLE_2D = 0x8012 :: GLenum++pattern GL_SEPARABLE_2D_EXT = 0x8012 :: GLenum++pattern GL_SEPARATE_ATTRIBS = 0x8C8D :: GLenum++pattern GL_SEPARATE_ATTRIBS_EXT = 0x8C8D :: GLenum++pattern GL_SEPARATE_ATTRIBS_NV = 0x8C8D :: GLenum++pattern GL_SEPARATE_SPECULAR_COLOR = 0x81FA :: GLenum++pattern GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA :: GLenum++pattern GL_SET = 0x150F :: GLenum++pattern GL_SET_AMD = 0x874A :: GLenum++pattern GL_SGX_BINARY_IMG = 0x8C0A :: GLenum++pattern GL_SGX_PROGRAM_BINARY_IMG = 0x9130 :: GLenum++pattern GL_SHADER = 0x82E1 :: GLenum++pattern GL_SHADER_BINARY_DMP = 0x9250 :: GLenum++pattern GL_SHADER_BINARY_FORMATS = 0x8DF8 :: GLenum++pattern GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551 :: GLenum++pattern GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551 :: GLenum++pattern GL_SHADER_BINARY_VIV = 0x8FC4 :: GLenum++pattern GL_SHADER_COMPILER = 0x8DFA :: GLenum++pattern GL_SHADER_CONSISTENT_NV = 0x86DD :: GLenum++pattern GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 :: GLbitfield++pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 :: GLbitfield++pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 :: GLbitfield++pattern GL_SHADER_IMAGE_ATOMIC = 0x82A6 :: GLenum++pattern GL_SHADER_IMAGE_LOAD = 0x82A4 :: GLenum++pattern GL_SHADER_IMAGE_STORE = 0x82A5 :: GLenum++pattern GL_SHADER_INCLUDE_ARB = 0x8DAE :: GLenum++pattern GL_SHADER_KHR = 0x82E1 :: GLenum++pattern GL_SHADER_OBJECT_ARB = 0x8B48 :: GLenum++pattern GL_SHADER_OBJECT_EXT = 0x8B48 :: GLenum++pattern GL_SHADER_OPERATION_NV = 0x86DF :: GLenum++pattern GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64 :: GLenum++pattern GL_SHADER_SOURCE_LENGTH = 0x8B88 :: GLenum++pattern GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 :: GLbitfield++pattern GL_SHADER_STORAGE_BLOCK = 0x92E6 :: GLenum++pattern GL_SHADER_STORAGE_BUFFER = 0x90D2 :: GLenum++pattern GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 :: GLenum++pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF :: GLenum++pattern GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 :: GLenum++pattern GL_SHADER_STORAGE_BUFFER_START = 0x90D4 :: GLenum++pattern GL_SHADER_TYPE = 0x8B4F :: GLenum++pattern GL_SHADE_MODEL = 0x0B54 :: GLenum++pattern GL_SHADING_LANGUAGE_VERSION = 0x8B8C :: GLenum++pattern GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C :: GLenum++pattern GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV = 0x956F :: GLenum++pattern GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV = 0x9566 :: GLenum++pattern GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV = 0x9567 :: GLenum++pattern GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV = 0x9568 :: GLenum++pattern GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV = 0x9569 :: GLenum++pattern GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV = 0x956A :: GLenum++pattern GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV = 0x956B :: GLenum++pattern GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV = 0x9565 :: GLenum++pattern GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV = 0x956C :: GLenum++pattern GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV = 0x956D :: GLenum++pattern GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV = 0x956E :: GLenum++pattern GL_SHADING_RATE_IMAGE_BINDING_NV = 0x955B :: GLenum++pattern GL_SHADING_RATE_IMAGE_NV = 0x9563 :: GLenum++pattern GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV = 0x955E :: GLenum++pattern GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV = 0x955D :: GLenum++pattern GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV = 0x955C :: GLenum++pattern GL_SHADING_RATE_NO_INVOCATIONS_NV = 0x9564 :: GLenum++pattern GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV = 0x95AE :: GLenum++pattern GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV = 0x95AF :: GLenum++pattern GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV = 0x95B0 :: GLenum++pattern GL_SHADOW_AMBIENT_SGIX = 0x80BF :: GLenum++pattern GL_SHADOW_ATTENUATION_EXT = 0x834E :: GLenum++pattern GL_SHARED_EDGE_NV = 0xC0 :: GLubyte++pattern GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB :: GLenum++pattern GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 :: GLenum++pattern GL_SHININESS = 0x1601 :: GLenum++pattern GL_SHORT = 0x1402 :: GLenum++pattern GL_SIGNALED = 0x9119 :: GLenum++pattern GL_SIGNALED_APPLE = 0x9119 :: GLenum++pattern GL_SIGNED_ALPHA8_NV = 0x8706 :: GLenum++pattern GL_SIGNED_ALPHA_NV = 0x8705 :: GLenum++pattern GL_SIGNED_HILO16_NV = 0x86FA :: GLenum++pattern GL_SIGNED_HILO8_NV = 0x885F :: GLenum++pattern GL_SIGNED_HILO_NV = 0x86F9 :: GLenum++pattern GL_SIGNED_IDENTITY_NV = 0x853C :: GLenum++pattern GL_SIGNED_INTENSITY8_NV = 0x8708 :: GLenum++pattern GL_SIGNED_INTENSITY_NV = 0x8707 :: GLenum++pattern GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 :: GLenum++pattern GL_SIGNED_LUMINANCE8_NV = 0x8702 :: GLenum++pattern GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703 :: GLenum++pattern GL_SIGNED_LUMINANCE_NV = 0x8701 :: GLenum++pattern GL_SIGNED_NEGATE_NV = 0x853D :: GLenum++pattern GL_SIGNED_NORMALIZED = 0x8F9C :: GLenum++pattern GL_SIGNED_RGB8_NV = 0x86FF :: GLenum++pattern GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D :: GLenum++pattern GL_SIGNED_RGBA8_NV = 0x86FC :: GLenum++pattern GL_SIGNED_RGBA_NV = 0x86FB :: GLenum++pattern GL_SIGNED_RGB_NV = 0x86FE :: GLenum++pattern GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C :: GLenum++pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC :: GLenum++pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE :: GLenum++pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD :: GLenum++pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF :: GLenum++pattern GL_SINGLE_COLOR = 0x81F9 :: GLenum++pattern GL_SINGLE_COLOR_EXT = 0x81F9 :: GLenum++pattern GL_SKIP_COMPONENTS1_NV = -6 :: GLenum++pattern GL_SKIP_COMPONENTS2_NV = -5 :: GLenum++pattern GL_SKIP_COMPONENTS3_NV = -4 :: GLenum++pattern GL_SKIP_COMPONENTS4_NV = -3 :: GLenum++pattern GL_SKIP_DECODE_EXT = 0x8A4A :: GLenum++pattern GL_SKIP_MISSING_GLYPH_NV = 0x90A9 :: GLenum++pattern GL_SLICE_ACCUM_SUN = 0x85CC :: GLenum++pattern GL_SLIM10U_SGIX = 0x831E :: GLenum++pattern GL_SLIM12S_SGIX = 0x831F :: GLenum++pattern GL_SLIM8U_SGIX = 0x831D :: GLenum++pattern GL_SLUMINANCE = 0x8C46 :: GLenum++pattern GL_SLUMINANCE8 = 0x8C47 :: GLenum++pattern GL_SLUMINANCE8_ALPHA8 = 0x8C45 :: GLenum++pattern GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45 :: GLenum++pattern GL_SLUMINANCE8_ALPHA8_NV = 0x8C45 :: GLenum++pattern GL_SLUMINANCE8_EXT = 0x8C47 :: GLenum++pattern GL_SLUMINANCE8_NV = 0x8C47 :: GLenum++pattern GL_SLUMINANCE_ALPHA = 0x8C44 :: GLenum++pattern GL_SLUMINANCE_ALPHA_EXT = 0x8C44 :: GLenum++pattern GL_SLUMINANCE_ALPHA_NV = 0x8C44 :: GLenum++pattern GL_SLUMINANCE_EXT = 0x8C46 :: GLenum++pattern GL_SLUMINANCE_NV = 0x8C46 :: GLenum++pattern GL_SMALL_CCW_ARC_TO_NV = 0x12 :: GLubyte++pattern GL_SMALL_CW_ARC_TO_NV = 0x14 :: GLubyte++pattern GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251 :: GLenum++pattern GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252 :: GLenum++pattern GL_SMOOTH = 0x1D01 :: GLenum++pattern GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 :: GLubyte++pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 :: GLenum++pattern GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 :: GLenum++pattern GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 :: GLenum++pattern GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 :: GLenum++pattern GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E :: GLubyte++pattern GL_SM_COUNT_NV = 0x933B :: GLenum++pattern GL_SOFTLIGHT = 0x929C :: GLenum++pattern GL_SOFTLIGHT_KHR = 0x929C :: GLenum++pattern GL_SOFTLIGHT_NV = 0x929C :: GLenum++pattern GL_SOURCE0_ALPHA = 0x8588 :: GLenum++pattern GL_SOURCE0_ALPHA_ARB = 0x8588 :: GLenum++pattern GL_SOURCE0_ALPHA_EXT = 0x8588 :: GLenum++pattern GL_SOURCE0_RGB = 0x8580 :: GLenum++pattern GL_SOURCE0_RGB_ARB = 0x8580 :: GLenum++pattern GL_SOURCE0_RGB_EXT = 0x8580 :: GLenum++pattern GL_SOURCE1_ALPHA = 0x8589 :: GLenum++pattern GL_SOURCE1_ALPHA_ARB = 0x8589 :: GLenum++pattern GL_SOURCE1_ALPHA_EXT = 0x8589 :: GLenum++pattern GL_SOURCE1_RGB = 0x8581 :: GLenum++pattern GL_SOURCE1_RGB_ARB = 0x8581 :: GLenum++pattern GL_SOURCE1_RGB_EXT = 0x8581 :: GLenum++pattern GL_SOURCE2_ALPHA = 0x858A :: GLenum++pattern GL_SOURCE2_ALPHA_ARB = 0x858A :: GLenum++pattern GL_SOURCE2_ALPHA_EXT = 0x858A :: GLenum++pattern GL_SOURCE2_RGB = 0x8582 :: GLenum++pattern GL_SOURCE2_RGB_ARB = 0x8582 :: GLenum++pattern GL_SOURCE2_RGB_EXT = 0x8582 :: GLenum++pattern GL_SOURCE3_ALPHA_NV = 0x858B :: GLenum++pattern GL_SOURCE3_RGB_NV = 0x8583 :: GLenum++pattern GL_SPARE0_NV = 0x852E :: GLenum++pattern GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 :: GLenum++pattern GL_SPARE1_NV = 0x852F :: GLenum++pattern GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8 :: GLenum++pattern GL_SPARSE_STORAGE_BIT_ARB = 0x0400 :: GLbitfield++pattern GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 :: GLenum++pattern GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9 :: GLenum++pattern GL_SPECULAR = 0x1202 :: GLenum++pattern GL_SPHERE_MAP = 0x2402 :: GLenum++pattern GL_SPIR_V_BINARY = 0x9552 :: GLenum++pattern GL_SPIR_V_BINARY_ARB = 0x9552 :: GLenum++pattern GL_SPIR_V_EXTENSIONS = 0x9553 :: GLenum++pattern GL_SPOT_CUTOFF = 0x1206 :: GLenum++pattern GL_SPOT_DIRECTION = 0x1204 :: GLenum++pattern GL_SPOT_EXPONENT = 0x1205 :: GLenum++pattern GL_SPRITE_AXIAL_SGIX = 0x814C :: GLenum++pattern GL_SPRITE_AXIS_SGIX = 0x814A :: GLenum++pattern GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E :: GLenum++pattern GL_SPRITE_MODE_SGIX = 0x8149 :: GLenum++pattern GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D :: GLenum++pattern GL_SPRITE_SGIX = 0x8148 :: GLenum++pattern GL_SPRITE_TRANSLATION_SGIX = 0x814B :: GLenum++pattern GL_SQUARE_NV = 0x90A3 :: GLenum++pattern GL_SR8_EXT = 0x8FBD :: GLenum++pattern GL_SRC0_ALPHA = 0x8588 :: GLenum++pattern GL_SRC0_RGB = 0x8580 :: GLenum++pattern GL_SRC1_ALPHA = 0x8589 :: GLenum++pattern GL_SRC1_ALPHA_EXT = 0x8589 :: GLenum++pattern GL_SRC1_COLOR = 0x88F9 :: GLenum++pattern GL_SRC1_COLOR_EXT = 0x88F9 :: GLenum++pattern GL_SRC1_RGB = 0x8581 :: GLenum++pattern GL_SRC2_ALPHA = 0x858A :: GLenum++pattern GL_SRC2_RGB = 0x8582 :: GLenum++pattern GL_SRC_ALPHA = 0x0302 :: GLenum++pattern GL_SRC_ALPHA_SATURATE = 0x0308 :: GLenum++pattern GL_SRC_ALPHA_SATURATE_EXT = 0x0308 :: GLenum++pattern GL_SRC_ATOP_NV = 0x928E :: GLenum++pattern GL_SRC_COLOR = 0x0300 :: GLenum++pattern GL_SRC_IN_NV = 0x928A :: GLenum++pattern GL_SRC_NV = 0x9286 :: GLenum++pattern GL_SRC_OUT_NV = 0x928C :: GLenum++pattern GL_SRC_OVER_NV = 0x9288 :: GLenum++pattern GL_SRG8_EXT = 0x8FBE :: GLenum++pattern GL_SRGB = 0x8C40 :: GLenum++pattern GL_SRGB8 = 0x8C41 :: GLenum++pattern GL_SRGB8_ALPHA8 = 0x8C43 :: GLenum++pattern GL_SRGB8_ALPHA8_EXT = 0x8C43 :: GLenum++pattern GL_SRGB8_EXT = 0x8C41 :: GLenum++pattern GL_SRGB8_NV = 0x8C41 :: GLenum++pattern GL_SRGB_ALPHA = 0x8C42 :: GLenum++pattern GL_SRGB_ALPHA_EXT = 0x8C42 :: GLenum++pattern GL_SRGB_DECODE_ARB = 0x8299 :: GLenum++pattern GL_SRGB_EXT = 0x8C40 :: GLenum++pattern GL_SRGB_READ = 0x8297 :: GLenum++pattern GL_SRGB_WRITE = 0x8298 :: GLenum++pattern GL_STACK_OVERFLOW = 0x0503 :: GLenum++pattern GL_STACK_OVERFLOW_KHR = 0x0503 :: GLenum++pattern GL_STACK_UNDERFLOW = 0x0504 :: GLenum++pattern GL_STACK_UNDERFLOW_KHR = 0x0504 :: GLenum++pattern GL_STANDARD_FONT_FORMAT_NV = 0x936C :: GLenum++pattern GL_STANDARD_FONT_NAME_NV = 0x9072 :: GLenum++pattern GL_STATE_RESTORE = 0x8BDC :: GLenum++pattern GL_STATIC_ATI = 0x8760 :: GLenum++pattern GL_STATIC_COPY = 0x88E6 :: GLenum++pattern GL_STATIC_COPY_ARB = 0x88E6 :: GLenum++pattern GL_STATIC_DRAW = 0x88E4 :: GLenum++pattern GL_STATIC_DRAW_ARB = 0x88E4 :: GLenum++pattern GL_STATIC_READ = 0x88E5 :: GLenum++pattern GL_STATIC_READ_ARB = 0x88E5 :: GLenum++pattern GL_STATIC_VERTEX_ARRAY_IBM = 103061 :: GLenum++pattern GL_STENCIL = 0x1802 :: GLenum++pattern GL_STENCIL_ATTACHMENT = 0x8D20 :: GLenum++pattern GL_STENCIL_ATTACHMENT_EXT = 0x8D20 :: GLenum++pattern GL_STENCIL_ATTACHMENT_OES = 0x8D20 :: GLenum++pattern GL_STENCIL_BACK_FAIL = 0x8801 :: GLenum++pattern GL_STENCIL_BACK_FAIL_ATI = 0x8801 :: GLenum++pattern GL_STENCIL_BACK_FUNC = 0x8800 :: GLenum++pattern GL_STENCIL_BACK_FUNC_ATI = 0x8800 :: GLenum++pattern GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D :: GLenum++pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 :: GLenum++pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 :: GLenum++pattern GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 :: GLenum++pattern GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 :: GLenum++pattern GL_STENCIL_BACK_REF = 0x8CA3 :: GLenum++pattern GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 :: GLenum++pattern GL_STENCIL_BACK_WRITEMASK = 0x8CA5 :: GLenum++pattern GL_STENCIL_BITS = 0x0D57 :: GLenum++pattern GL_STENCIL_BUFFER_BIT = 0x00000400 :: GLbitfield++pattern GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 :: GLbitfield++pattern GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 :: GLbitfield++pattern GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 :: GLbitfield++pattern GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 :: GLbitfield++pattern GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 :: GLbitfield++pattern GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 :: GLbitfield++pattern GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 :: GLbitfield++pattern GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 :: GLbitfield++pattern GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 :: GLenum++pattern GL_STENCIL_CLEAR_VALUE = 0x0B91 :: GLenum++pattern GL_STENCIL_COMPONENTS = 0x8285 :: GLenum++pattern GL_STENCIL_EXT = 0x1802 :: GLenum++pattern GL_STENCIL_FAIL = 0x0B94 :: GLenum++pattern GL_STENCIL_FUNC = 0x0B92 :: GLenum++pattern GL_STENCIL_INDEX = 0x1901 :: GLenum++pattern GL_STENCIL_INDEX1 = 0x8D46 :: GLenum++pattern GL_STENCIL_INDEX16 = 0x8D49 :: GLenum++pattern GL_STENCIL_INDEX16_EXT = 0x8D49 :: GLenum++pattern GL_STENCIL_INDEX1_EXT = 0x8D46 :: GLenum++pattern GL_STENCIL_INDEX1_OES = 0x8D46 :: GLenum++pattern GL_STENCIL_INDEX4 = 0x8D47 :: GLenum++pattern GL_STENCIL_INDEX4_EXT = 0x8D47 :: GLenum++pattern GL_STENCIL_INDEX4_OES = 0x8D47 :: GLenum++pattern GL_STENCIL_INDEX8 = 0x8D48 :: GLenum++pattern GL_STENCIL_INDEX8_EXT = 0x8D48 :: GLenum++pattern GL_STENCIL_INDEX8_OES = 0x8D48 :: GLenum++pattern GL_STENCIL_INDEX_OES = 0x1901 :: GLenum++pattern GL_STENCIL_OP_VALUE_AMD = 0x874C :: GLenum++pattern GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 :: GLenum++pattern GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 :: GLenum++pattern GL_STENCIL_REF = 0x0B97 :: GLenum++pattern GL_STENCIL_REF_COMMAND_NV = 0x000C :: GLenum++pattern GL_STENCIL_RENDERABLE = 0x8288 :: GLenum++pattern GL_STENCIL_SAMPLES_NV = 0x932E :: GLenum++pattern GL_STENCIL_TAG_BITS_EXT = 0x88F2 :: GLenum++pattern GL_STENCIL_TEST = 0x0B90 :: GLenum++pattern GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910 :: GLenum++pattern GL_STENCIL_VALUE_MASK = 0x0B93 :: GLenum++pattern GL_STENCIL_WRITEMASK = 0x0B98 :: GLenum++pattern GL_STEREO = 0x0C33 :: GLenum++pattern GL_STORAGE_CACHED_APPLE = 0x85BE :: GLenum++pattern GL_STORAGE_CLIENT_APPLE = 0x85B4 :: GLenum++pattern GL_STORAGE_PRIVATE_APPLE = 0x85BD :: GLenum++pattern GL_STORAGE_SHARED_APPLE = 0x85BF :: GLenum++pattern GL_STREAM_COPY = 0x88E2 :: GLenum++pattern GL_STREAM_COPY_ARB = 0x88E2 :: GLenum++pattern GL_STREAM_DRAW = 0x88E0 :: GLenum++pattern GL_STREAM_DRAW_ARB = 0x88E0 :: GLenum++pattern GL_STREAM_RASTERIZATION_AMD = 0x91A0 :: GLenum++pattern GL_STREAM_READ = 0x88E1 :: GLenum++pattern GL_STREAM_READ_ARB = 0x88E1 :: GLenum++pattern GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 :: GLenum++pattern GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 :: GLenum++pattern GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 :: GLenum++pattern GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR = 0x00000004 :: GLbitfield++pattern GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR = 0x00000008 :: GLbitfield++pattern GL_SUBGROUP_FEATURE_BASIC_BIT_KHR = 0x00000001 :: GLbitfield++pattern GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR = 0x00000040 :: GLbitfield++pattern GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV = 0x00000100 :: GLbitfield++pattern GL_SUBGROUP_FEATURE_QUAD_BIT_KHR = 0x00000080 :: GLbitfield++pattern GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR = 0x00000010 :: GLbitfield++pattern GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR = 0x00000020 :: GLbitfield++pattern GL_SUBGROUP_FEATURE_VOTE_BIT_KHR = 0x00000002 :: GLbitfield++pattern GL_SUBGROUP_QUAD_ALL_STAGES_KHR = 0x9535 :: GLenum++pattern GL_SUBGROUP_SIZE_KHR = 0x9532 :: GLenum++pattern GL_SUBGROUP_SUPPORTED_FEATURES_KHR = 0x9534 :: GLenum++pattern GL_SUBGROUP_SUPPORTED_STAGES_KHR = 0x9533 :: GLenum++pattern GL_SUBPIXEL_BITS = 0x0D50 :: GLenum++pattern GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347 :: GLenum++pattern GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348 :: GLenum++pattern GL_SUBSAMPLE_DISTANCE_AMD = 0x883F :: GLenum++pattern GL_SUBTRACT = 0x84E7 :: GLenum++pattern GL_SUBTRACT_ARB = 0x84E7 :: GLenum++pattern GL_SUB_ATI = 0x8965 :: GLenum++pattern GL_SUCCESS_NV = 0x902F :: GLenum++pattern GL_SUPERSAMPLE_SCALE_X_NV = 0x9372 :: GLenum++pattern GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373 :: GLenum++pattern GL_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B7 :: GLenum++pattern GL_SURFACE_MAPPED_NV = 0x8700 :: GLenum++pattern GL_SURFACE_REGISTERED_NV = 0x86FD :: GLenum++pattern GL_SURFACE_STATE_NV = 0x86EB :: GLenum++pattern GL_SWIZZLE_STQ_ATI = 0x8977 :: GLenum++pattern GL_SWIZZLE_STQ_DQ_ATI = 0x8979 :: GLenum++pattern GL_SWIZZLE_STRQ_ATI = 0x897A :: GLenum++pattern GL_SWIZZLE_STRQ_DQ_ATI = 0x897B :: GLenum++pattern GL_SWIZZLE_STR_ATI = 0x8976 :: GLenum++pattern GL_SWIZZLE_STR_DR_ATI = 0x8978 :: GLenum++pattern GL_SYNC_CL_EVENT_ARB = 0x8240 :: GLenum++pattern GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 :: GLenum++pattern GL_SYNC_CONDITION = 0x9113 :: GLenum++pattern GL_SYNC_CONDITION_APPLE = 0x9113 :: GLenum++pattern GL_SYNC_FENCE = 0x9116 :: GLenum++pattern GL_SYNC_FENCE_APPLE = 0x9116 :: GLenum++pattern GL_SYNC_FLAGS = 0x9115 :: GLenum++pattern GL_SYNC_FLAGS_APPLE = 0x9115 :: GLenum++pattern GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 :: GLbitfield++pattern GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 :: GLbitfield++pattern GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 :: GLenum++pattern GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 :: GLenum++pattern GL_SYNC_OBJECT_APPLE = 0x8A53 :: GLenum++pattern GL_SYNC_STATUS = 0x9114 :: GLenum++pattern GL_SYNC_STATUS_APPLE = 0x9114 :: GLenum++pattern GL_SYNC_X11_FENCE_EXT = 0x90E1 :: GLenum++pattern GL_SYSTEM_FONT_NAME_NV = 0x9073 :: GLenum++pattern GL_T = 0x2001 :: GLenum++pattern GL_T2F_C3F_V3F = 0x2A2A :: GLenum++pattern GL_T2F_C4F_N3F_V3F = 0x2A2C :: GLenum++pattern GL_T2F_C4UB_V3F = 0x2A29 :: GLenum++pattern GL_T2F_IUI_N3F_V2F_EXT = 0x81B3 :: GLenum++pattern GL_T2F_IUI_N3F_V3F_EXT = 0x81B4 :: GLenum++pattern GL_T2F_IUI_V2F_EXT = 0x81B1 :: GLenum++pattern GL_T2F_IUI_V3F_EXT = 0x81B2 :: GLenum++pattern GL_T2F_N3F_V3F = 0x2A2B :: GLenum++pattern GL_T2F_V3F = 0x2A27 :: GLenum++pattern GL_T4F_C4F_N3F_V4F = 0x2A2D :: GLenum++pattern GL_T4F_V4F = 0x2A28 :: GLenum++pattern GL_TABLE_TOO_LARGE = 0x8031 :: GLenum++pattern GL_TABLE_TOO_LARGE_EXT = 0x8031 :: GLenum++pattern GL_TANGENT_ARRAY_EXT = 0x8439 :: GLenum++pattern GL_TANGENT_ARRAY_POINTER_EXT = 0x8442 :: GLenum++pattern GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F :: GLenum++pattern GL_TANGENT_ARRAY_TYPE_EXT = 0x843E :: GLenum++pattern GL_TASK_SHADER_BIT_NV = 0x00000080 :: GLbitfield++pattern GL_TASK_SHADER_NV = 0x955A :: GLenum++pattern GL_TASK_SUBROUTINE_NV = 0x957D :: GLenum++pattern GL_TASK_SUBROUTINE_UNIFORM_NV = 0x957F :: GLenum++pattern GL_TASK_WORK_GROUP_SIZE_NV = 0x953F :: GLenum++pattern GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000 :: GLenum++pattern GL_TESSELLATION_FACTOR_AMD = 0x9005 :: GLenum++pattern GL_TESSELLATION_MODE_AMD = 0x9004 :: GLenum++pattern GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 :: GLenum++pattern GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75 :: GLenum++pattern GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75 :: GLenum++pattern GL_TESS_CONTROL_PROGRAM_NV = 0x891E :: GLenum++pattern GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74 :: GLenum++pattern GL_TESS_CONTROL_SHADER = 0x8E88 :: GLenum++pattern GL_TESS_CONTROL_SHADER_BIT = 0x00000008 :: GLbitfield++pattern GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 :: GLbitfield++pattern GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 :: GLbitfield++pattern GL_TESS_CONTROL_SHADER_EXT = 0x8E88 :: GLenum++pattern GL_TESS_CONTROL_SHADER_OES = 0x8E88 :: GLenum++pattern GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1 :: GLenum++pattern GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1 :: GLenum++pattern GL_TESS_CONTROL_SUBROUTINE = 0x92E9 :: GLenum++pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF :: GLenum++pattern GL_TESS_CONTROL_TEXTURE = 0x829C :: GLenum++pattern GL_TESS_EVALUATION_PROGRAM_NV = 0x891F :: GLenum++pattern GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75 :: GLenum++pattern GL_TESS_EVALUATION_SHADER = 0x8E87 :: GLenum++pattern GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 :: GLbitfield++pattern GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 :: GLbitfield++pattern GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 :: GLbitfield++pattern GL_TESS_EVALUATION_SHADER_EXT = 0x8E87 :: GLenum++pattern GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2 :: GLenum++pattern GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2 :: GLenum++pattern GL_TESS_EVALUATION_SHADER_OES = 0x8E87 :: GLenum++pattern GL_TESS_EVALUATION_SUBROUTINE = 0x92EA :: GLenum++pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 :: GLenum++pattern GL_TESS_EVALUATION_TEXTURE = 0x829D :: GLenum++pattern GL_TESS_GEN_MODE = 0x8E76 :: GLenum++pattern GL_TESS_GEN_MODE_EXT = 0x8E76 :: GLenum++pattern GL_TESS_GEN_MODE_OES = 0x8E76 :: GLenum++pattern GL_TESS_GEN_POINT_MODE = 0x8E79 :: GLenum++pattern GL_TESS_GEN_POINT_MODE_EXT = 0x8E79 :: GLenum++pattern GL_TESS_GEN_POINT_MODE_OES = 0x8E79 :: GLenum++pattern GL_TESS_GEN_SPACING = 0x8E77 :: GLenum++pattern GL_TESS_GEN_SPACING_EXT = 0x8E77 :: GLenum++pattern GL_TESS_GEN_SPACING_OES = 0x8E77 :: GLenum++pattern GL_TESS_GEN_VERTEX_ORDER = 0x8E78 :: GLenum++pattern GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78 :: GLenum++pattern GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78 :: GLenum++pattern GL_TEXCOORD1_BIT_PGI = 0x10000000 :: GLbitfield++pattern GL_TEXCOORD2_BIT_PGI = 0x20000000 :: GLbitfield++pattern GL_TEXCOORD3_BIT_PGI = 0x40000000 :: GLbitfield++pattern GL_TEXCOORD4_BIT_PGI = 0x80000000 :: GLbitfield++pattern GL_TEXTURE = 0x1702 :: GLenum++pattern GL_TEXTURE0 = 0x84C0 :: GLenum++pattern GL_TEXTURE0_ARB = 0x84C0 :: GLenum++pattern GL_TEXTURE1 = 0x84C1 :: GLenum++pattern GL_TEXTURE10 = 0x84CA :: GLenum++pattern GL_TEXTURE10_ARB = 0x84CA :: GLenum++pattern GL_TEXTURE11 = 0x84CB :: GLenum++pattern GL_TEXTURE11_ARB = 0x84CB :: GLenum++pattern GL_TEXTURE12 = 0x84CC :: GLenum++pattern GL_TEXTURE12_ARB = 0x84CC :: GLenum++pattern GL_TEXTURE13 = 0x84CD :: GLenum++pattern GL_TEXTURE13_ARB = 0x84CD :: GLenum++pattern GL_TEXTURE14 = 0x84CE :: GLenum++pattern GL_TEXTURE14_ARB = 0x84CE :: GLenum++pattern GL_TEXTURE15 = 0x84CF :: GLenum++pattern GL_TEXTURE15_ARB = 0x84CF :: GLenum++pattern GL_TEXTURE16 = 0x84D0 :: GLenum++pattern GL_TEXTURE16_ARB = 0x84D0 :: GLenum++pattern GL_TEXTURE17 = 0x84D1 :: GLenum++pattern GL_TEXTURE17_ARB = 0x84D1 :: GLenum++pattern GL_TEXTURE18 = 0x84D2 :: GLenum++pattern GL_TEXTURE18_ARB = 0x84D2 :: GLenum++pattern GL_TEXTURE19 = 0x84D3 :: GLenum++pattern GL_TEXTURE19_ARB = 0x84D3 :: GLenum++pattern GL_TEXTURE1_ARB = 0x84C1 :: GLenum++pattern GL_TEXTURE2 = 0x84C2 :: GLenum++pattern GL_TEXTURE20 = 0x84D4 :: GLenum++pattern GL_TEXTURE20_ARB = 0x84D4 :: GLenum++pattern GL_TEXTURE21 = 0x84D5 :: GLenum++pattern GL_TEXTURE21_ARB = 0x84D5 :: GLenum++pattern GL_TEXTURE22 = 0x84D6 :: GLenum++pattern GL_TEXTURE22_ARB = 0x84D6 :: GLenum++pattern GL_TEXTURE23 = 0x84D7 :: GLenum++pattern GL_TEXTURE23_ARB = 0x84D7 :: GLenum++pattern GL_TEXTURE24 = 0x84D8 :: GLenum++pattern GL_TEXTURE24_ARB = 0x84D8 :: GLenum++pattern GL_TEXTURE25 = 0x84D9 :: GLenum++pattern GL_TEXTURE25_ARB = 0x84D9 :: GLenum++pattern GL_TEXTURE26 = 0x84DA :: GLenum++pattern GL_TEXTURE26_ARB = 0x84DA :: GLenum++pattern GL_TEXTURE27 = 0x84DB :: GLenum++pattern GL_TEXTURE27_ARB = 0x84DB :: GLenum++pattern GL_TEXTURE28 = 0x84DC :: GLenum++pattern GL_TEXTURE28_ARB = 0x84DC :: GLenum++pattern GL_TEXTURE29 = 0x84DD :: GLenum++pattern GL_TEXTURE29_ARB = 0x84DD :: GLenum++pattern GL_TEXTURE2_ARB = 0x84C2 :: GLenum++pattern GL_TEXTURE3 = 0x84C3 :: GLenum++pattern GL_TEXTURE30 = 0x84DE :: GLenum++pattern GL_TEXTURE30_ARB = 0x84DE :: GLenum++pattern GL_TEXTURE31 = 0x84DF :: GLenum++pattern GL_TEXTURE31_ARB = 0x84DF :: GLenum++pattern GL_TEXTURE3_ARB = 0x84C3 :: GLenum++pattern GL_TEXTURE4 = 0x84C4 :: GLenum++pattern GL_TEXTURE4_ARB = 0x84C4 :: GLenum++pattern GL_TEXTURE5 = 0x84C5 :: GLenum++pattern GL_TEXTURE5_ARB = 0x84C5 :: GLenum++pattern GL_TEXTURE6 = 0x84C6 :: GLenum++pattern GL_TEXTURE6_ARB = 0x84C6 :: GLenum++pattern GL_TEXTURE7 = 0x84C7 :: GLenum++pattern GL_TEXTURE7_ARB = 0x84C7 :: GLenum++pattern GL_TEXTURE8 = 0x84C8 :: GLenum++pattern GL_TEXTURE8_ARB = 0x84C8 :: GLenum++pattern GL_TEXTURE9 = 0x84C9 :: GLenum++pattern GL_TEXTURE9_ARB = 0x84C9 :: GLenum++pattern GL_TEXTURE_1D = 0x0DE0 :: GLenum++pattern GL_TEXTURE_1D_ARRAY = 0x8C18 :: GLenum++pattern GL_TEXTURE_1D_ARRAY_EXT = 0x8C18 :: GLenum++pattern GL_TEXTURE_1D_BINDING_EXT = 0x8068 :: GLenum++pattern GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D :: GLenum++pattern GL_TEXTURE_1D_STACK_MESAX = 0x8759 :: GLenum++pattern GL_TEXTURE_2D = 0x0DE1 :: GLenum++pattern GL_TEXTURE_2D_ARRAY = 0x8C1A :: GLenum++pattern GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A :: GLenum++pattern GL_TEXTURE_2D_BINDING_EXT = 0x8069 :: GLenum++pattern GL_TEXTURE_2D_MULTISAMPLE = 0x9100 :: GLenum++pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 :: GLenum++pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102 :: GLenum++pattern GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E :: GLenum++pattern GL_TEXTURE_2D_STACK_MESAX = 0x875A :: GLenum++pattern GL_TEXTURE_3D = 0x806F :: GLenum++pattern GL_TEXTURE_3D_BINDING_EXT = 0x806A :: GLenum++pattern GL_TEXTURE_3D_BINDING_OES = 0x806A :: GLenum++pattern GL_TEXTURE_3D_EXT = 0x806F :: GLenum++pattern GL_TEXTURE_3D_OES = 0x806F :: GLenum++pattern GL_TEXTURE_4DSIZE_SGIS = 0x8136 :: GLenum++pattern GL_TEXTURE_4D_BINDING_SGIS = 0x814F :: GLenum++pattern GL_TEXTURE_4D_SGIS = 0x8134 :: GLenum++pattern GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06 :: GLenum++pattern GL_TEXTURE_ALPHA_SIZE = 0x805F :: GLenum++pattern GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F :: GLenum++pattern GL_TEXTURE_ALPHA_TYPE = 0x8C13 :: GLenum++pattern GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13 :: GLenum++pattern GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F :: GLenum++pattern GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69 :: GLenum++pattern GL_TEXTURE_BASE_LEVEL = 0x813C :: GLenum++pattern GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C :: GLenum++pattern GL_TEXTURE_BINDING_1D = 0x8068 :: GLenum++pattern GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C :: GLenum++pattern GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C :: GLenum++pattern GL_TEXTURE_BINDING_2D = 0x8069 :: GLenum++pattern GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D :: GLenum++pattern GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D :: GLenum++pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 :: GLenum++pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 :: GLenum++pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105 :: GLenum++pattern GL_TEXTURE_BINDING_3D = 0x806A :: GLenum++pattern GL_TEXTURE_BINDING_3D_OES = 0x806A :: GLenum++pattern GL_TEXTURE_BINDING_BUFFER = 0x8C2C :: GLenum++pattern GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C :: GLenum++pattern GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C :: GLenum++pattern GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514 :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514 :: GLenum++pattern GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 :: GLenum++pattern GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 :: GLenum++pattern GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 :: GLenum++pattern GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 :: GLenum++pattern GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53 :: GLenum++pattern GL_TEXTURE_BIT = 0x00040000 :: GLbitfield++pattern GL_TEXTURE_BLUE_SIZE = 0x805E :: GLenum++pattern GL_TEXTURE_BLUE_SIZE_EXT = 0x805E :: GLenum++pattern GL_TEXTURE_BLUE_TYPE = 0x8C12 :: GLenum++pattern GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12 :: GLenum++pattern GL_TEXTURE_BORDER = 0x1005 :: GLenum++pattern GL_TEXTURE_BORDER_COLOR = 0x1004 :: GLenum++pattern GL_TEXTURE_BORDER_COLOR_EXT = 0x1004 :: GLenum++pattern GL_TEXTURE_BORDER_COLOR_NV = 0x1004 :: GLenum++pattern GL_TEXTURE_BORDER_COLOR_OES = 0x1004 :: GLenum++pattern GL_TEXTURE_BORDER_VALUES_NV = 0x871A :: GLenum++pattern GL_TEXTURE_BUFFER = 0x8C2A :: GLenum++pattern GL_TEXTURE_BUFFER_ARB = 0x8C2A :: GLenum++pattern GL_TEXTURE_BUFFER_BINDING = 0x8C2A :: GLenum++pattern GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A :: GLenum++pattern GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A :: GLenum++pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D :: GLenum++pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D :: GLenum++pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D :: GLenum++pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D :: GLenum++pattern GL_TEXTURE_BUFFER_EXT = 0x8C2A :: GLenum++pattern GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E :: GLenum++pattern GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E :: GLenum++pattern GL_TEXTURE_BUFFER_OES = 0x8C2A :: GLenum++pattern GL_TEXTURE_BUFFER_OFFSET = 0x919D :: GLenum++pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F :: GLenum++pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F :: GLenum++pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F :: GLenum++pattern GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D :: GLenum++pattern GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D :: GLenum++pattern GL_TEXTURE_BUFFER_SIZE = 0x919E :: GLenum++pattern GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E :: GLenum++pattern GL_TEXTURE_BUFFER_SIZE_OES = 0x919E :: GLenum++pattern GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 :: GLenum++pattern GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 :: GLenum++pattern GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 :: GLenum++pattern GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 :: GLenum++pattern GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 :: GLenum++pattern GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 :: GLenum++pattern GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046 :: GLenum++pattern GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC :: GLenum++pattern GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF :: GLenum++pattern GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF :: GLenum++pattern GL_TEXTURE_COMPARE_FUNC = 0x884D :: GLenum++pattern GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D :: GLenum++pattern GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D :: GLenum++pattern GL_TEXTURE_COMPARE_MODE = 0x884C :: GLenum++pattern GL_TEXTURE_COMPARE_MODE_ARB = 0x884C :: GLenum++pattern GL_TEXTURE_COMPARE_MODE_EXT = 0x884C :: GLenum++pattern GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B :: GLenum++pattern GL_TEXTURE_COMPARE_SGIX = 0x819A :: GLenum++pattern GL_TEXTURE_COMPONENTS = 0x1003 :: GLenum++pattern GL_TEXTURE_COMPRESSED = 0x86A1 :: GLenum++pattern GL_TEXTURE_COMPRESSED_ARB = 0x86A1 :: GLenum++pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 :: GLenum++pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 :: GLenum++pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 :: GLenum++pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 :: GLenum++pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 :: GLenum++pattern GL_TEXTURE_COMPRESSION_HINT = 0x84EF :: GLenum++pattern GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF :: GLenum++pattern GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY = 0x8078 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_EXT = 0x8078 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 :: GLenum++pattern GL_TEXTURE_COORD_NV = 0x8C79 :: GLenum++pattern GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045 :: GLenum++pattern GL_TEXTURE_CROP_RECT_OES = 0x8B9D :: GLenum++pattern GL_TEXTURE_CUBE_MAP = 0x8513 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_ARB = 0x8513 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_EXT = 0x8513 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A :: GLenum++pattern GL_TEXTURE_CUBE_MAP_OES = 0x8513 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F :: GLenum++pattern GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 :: GLbitfield++pattern GL_TEXTURE_DEFORMATION_SGIX = 0x8195 :: GLenum++pattern GL_TEXTURE_DEPTH = 0x8071 :: GLenum++pattern GL_TEXTURE_DEPTH_EXT = 0x8071 :: GLenum++pattern GL_TEXTURE_DEPTH_QCOM = 0x8BD4 :: GLenum++pattern GL_TEXTURE_DEPTH_SIZE = 0x884A :: GLenum++pattern GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A :: GLenum++pattern GL_TEXTURE_DEPTH_TYPE = 0x8C16 :: GLenum++pattern GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16 :: GLenum++pattern GL_TEXTURE_DS_SIZE_NV = 0x871D :: GLenum++pattern GL_TEXTURE_DT_SIZE_NV = 0x871E :: GLenum++pattern GL_TEXTURE_ENV = 0x2300 :: GLenum++pattern GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE :: GLenum++pattern GL_TEXTURE_ENV_COLOR = 0x2201 :: GLenum++pattern GL_TEXTURE_ENV_MODE = 0x2200 :: GLenum++pattern GL_TEXTURE_EXTERNAL_OES = 0x8D65 :: GLenum++pattern GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 :: GLbitfield++pattern GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 :: GLbitfield++pattern GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 :: GLenum++pattern GL_TEXTURE_FILTER_CONTROL = 0x8500 :: GLenum++pattern GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500 :: GLenum++pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 :: GLenum++pattern GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C :: GLenum++pattern GL_TEXTURE_FORMAT_QCOM = 0x8BD6 :: GLenum++pattern GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT = 0x8FBF :: GLenum++pattern GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB :: GLenum++pattern GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD :: GLenum++pattern GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC :: GLenum++pattern GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE :: GLenum++pattern GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC :: GLenum++pattern GL_TEXTURE_GATHER = 0x82A2 :: GLenum++pattern GL_TEXTURE_GATHER_SHADOW = 0x82A3 :: GLenum++pattern GL_TEXTURE_GEN_MODE = 0x2500 :: GLenum++pattern GL_TEXTURE_GEN_MODE_OES = 0x2500 :: GLenum++pattern GL_TEXTURE_GEN_Q = 0x0C63 :: GLenum++pattern GL_TEXTURE_GEN_R = 0x0C62 :: GLenum++pattern GL_TEXTURE_GEN_S = 0x0C60 :: GLenum++pattern GL_TEXTURE_GEN_STR_OES = 0x8D60 :: GLenum++pattern GL_TEXTURE_GEN_T = 0x0C61 :: GLenum++pattern GL_TEXTURE_GEQUAL_R_SGIX = 0x819D :: GLenum++pattern GL_TEXTURE_GREEN_SIZE = 0x805D :: GLenum++pattern GL_TEXTURE_GREEN_SIZE_EXT = 0x805D :: GLenum++pattern GL_TEXTURE_GREEN_TYPE = 0x8C11 :: GLenum++pattern GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11 :: GLenum++pattern GL_TEXTURE_HEIGHT = 0x1001 :: GLenum++pattern GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 :: GLenum++pattern GL_TEXTURE_HI_SIZE_NV = 0x871B :: GLenum++pattern GL_TEXTURE_IMAGE_FORMAT = 0x828F :: GLenum++pattern GL_TEXTURE_IMAGE_TYPE = 0x8290 :: GLenum++pattern GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 :: GLenum++pattern GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F :: GLenum++pattern GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F :: GLenum++pattern GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF :: GLenum++pattern GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED :: GLenum++pattern GL_TEXTURE_INTENSITY_SIZE = 0x8061 :: GLenum++pattern GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061 :: GLenum++pattern GL_TEXTURE_INTENSITY_TYPE = 0x8C15 :: GLenum++pattern GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 :: GLenum++pattern GL_TEXTURE_INTERNAL_FORMAT = 0x1003 :: GLenum++pattern GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 :: GLenum++pattern GL_TEXTURE_LEQUAL_R_SGIX = 0x819C :: GLenum++pattern GL_TEXTURE_LIGHTING_MODE_HP = 0x8167 :: GLenum++pattern GL_TEXTURE_LIGHT_EXT = 0x8350 :: GLenum++pattern GL_TEXTURE_LOD_BIAS = 0x8501 :: GLenum++pattern GL_TEXTURE_LOD_BIAS_EXT = 0x8501 :: GLenum++pattern GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 :: GLenum++pattern GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E :: GLenum++pattern GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F :: GLenum++pattern GL_TEXTURE_LO_SIZE_NV = 0x871C :: GLenum++pattern GL_TEXTURE_LUMINANCE_SIZE = 0x8060 :: GLenum++pattern GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 :: GLenum++pattern GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 :: GLenum++pattern GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 :: GLenum++pattern GL_TEXTURE_MAG_FILTER = 0x2800 :: GLenum++pattern GL_TEXTURE_MAG_SIZE_NV = 0x871F :: GLenum++pattern GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351 :: GLenum++pattern GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 :: GLenum++pattern GL_TEXTURE_MATRIX = 0x0BA8 :: GLenum++pattern GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F :: GLenum++pattern GL_TEXTURE_MAX_ANISOTROPY = 0x84FE :: GLenum++pattern GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE :: GLenum++pattern GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B :: GLenum++pattern GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 :: GLenum++pattern GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A :: GLenum++pattern GL_TEXTURE_MAX_LEVEL = 0x813D :: GLenum++pattern GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D :: GLenum++pattern GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D :: GLenum++pattern GL_TEXTURE_MAX_LOD = 0x813B :: GLenum++pattern GL_TEXTURE_MAX_LOD_SGIS = 0x813B :: GLenum++pattern GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF :: GLenum++pattern GL_TEXTURE_MIN_FILTER = 0x2801 :: GLenum++pattern GL_TEXTURE_MIN_LOD = 0x813A :: GLenum++pattern GL_TEXTURE_MIN_LOD_SGIS = 0x813A :: GLenum++pattern GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E :: GLenum++pattern GL_TEXTURE_NORMAL_EXT = 0x85AF :: GLenum++pattern GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 :: GLenum++pattern GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB :: GLenum++pattern GL_TEXTURE_POST_SPECULAR_HP = 0x8168 :: GLenum++pattern GL_TEXTURE_PRE_SPECULAR_HP = 0x8169 :: GLenum++pattern GL_TEXTURE_PRIORITY = 0x8066 :: GLenum++pattern GL_TEXTURE_PRIORITY_EXT = 0x8066 :: GLenum++pattern GL_TEXTURE_PROTECTED_EXT = 0x8BFA :: GLenum++pattern GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 :: GLenum++pattern GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8 :: GLenum++pattern GL_TEXTURE_RECTANGLE = 0x84F5 :: GLenum++pattern GL_TEXTURE_RECTANGLE_ARB = 0x84F5 :: GLenum++pattern GL_TEXTURE_RECTANGLE_NV = 0x84F5 :: GLenum++pattern GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366 :: GLenum++pattern GL_TEXTURE_REDUCTION_MODE_EXT = 0x9366 :: GLenum++pattern GL_TEXTURE_RED_SIZE = 0x805C :: GLenum++pattern GL_TEXTURE_RED_SIZE_EXT = 0x805C :: GLenum++pattern GL_TEXTURE_RED_TYPE = 0x8C10 :: GLenum++pattern GL_TEXTURE_RED_TYPE_ARB = 0x8C10 :: GLenum++pattern GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54 :: GLenum++pattern GL_TEXTURE_RENDERBUFFER_NV = 0x8E55 :: GLenum++pattern GL_TEXTURE_RESIDENT = 0x8067 :: GLenum++pattern GL_TEXTURE_RESIDENT_EXT = 0x8067 :: GLenum++pattern GL_TEXTURE_SAMPLES = 0x9106 :: GLenum++pattern GL_TEXTURE_SAMPLES_IMG = 0x9136 :: GLenum++pattern GL_TEXTURE_SHADER_NV = 0x86DE :: GLenum++pattern GL_TEXTURE_SHADOW = 0x82A1 :: GLenum++pattern GL_TEXTURE_SHARED_SIZE = 0x8C3F :: GLenum++pattern GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F :: GLenum++pattern GL_TEXTURE_SPARSE_ARB = 0x91A6 :: GLenum++pattern GL_TEXTURE_SPARSE_EXT = 0x91A6 :: GLenum++pattern GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 :: GLenum++pattern GL_TEXTURE_STACK_DEPTH = 0x0BA5 :: GLenum++pattern GL_TEXTURE_STENCIL_SIZE = 0x88F1 :: GLenum++pattern GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1 :: GLenum++pattern GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC :: GLenum++pattern GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 :: GLbitfield++pattern GL_TEXTURE_SWIZZLE_A = 0x8E45 :: GLenum++pattern GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45 :: GLenum++pattern GL_TEXTURE_SWIZZLE_B = 0x8E44 :: GLenum++pattern GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44 :: GLenum++pattern GL_TEXTURE_SWIZZLE_G = 0x8E43 :: GLenum++pattern GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43 :: GLenum++pattern GL_TEXTURE_SWIZZLE_R = 0x8E42 :: GLenum++pattern GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 :: GLenum++pattern GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46 :: GLenum++pattern GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42 :: GLenum++pattern GL_TEXTURE_TARGET = 0x1006 :: GLenum++pattern GL_TEXTURE_TARGET_QCOM = 0x8BDA :: GLenum++pattern GL_TEXTURE_TILING_EXT = 0x9580 :: GLenum++pattern GL_TEXTURE_TOO_LARGE_EXT = 0x8065 :: GLenum++pattern GL_TEXTURE_TYPE_QCOM = 0x8BD7 :: GLenum++pattern GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F :: GLenum++pattern GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 :: GLbitfield++pattern GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 :: GLbitfield++pattern GL_TEXTURE_USAGE_ANGLE = 0x93A2 :: GLenum++pattern GL_TEXTURE_VIEW = 0x82B5 :: GLenum++pattern GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD :: GLenum++pattern GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD :: GLenum++pattern GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD :: GLenum++pattern GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB :: GLenum++pattern GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB :: GLenum++pattern GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB :: GLenum++pattern GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE :: GLenum++pattern GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE :: GLenum++pattern GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE :: GLenum++pattern GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC :: GLenum++pattern GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC :: GLenum++pattern GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC :: GLenum++pattern GL_TEXTURE_WIDTH = 0x1000 :: GLenum++pattern GL_TEXTURE_WIDTH_QCOM = 0x8BD2 :: GLenum++pattern GL_TEXTURE_WRAP_Q_SGIS = 0x8137 :: GLenum++pattern GL_TEXTURE_WRAP_R = 0x8072 :: GLenum++pattern GL_TEXTURE_WRAP_R_EXT = 0x8072 :: GLenum++pattern GL_TEXTURE_WRAP_R_OES = 0x8072 :: GLenum++pattern GL_TEXTURE_WRAP_S = 0x2802 :: GLenum++pattern GL_TEXTURE_WRAP_T = 0x2803 :: GLenum++pattern GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200 :: GLenum++pattern GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8 :: GLenum++pattern GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9 :: GLenum++pattern GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA :: GLenum++pattern GL_TILING_TYPES_EXT = 0x9583 :: GLenum++pattern GL_TIMEOUT_EXPIRED = 0x911B :: GLenum++pattern GL_TIMEOUT_EXPIRED_APPLE = 0x911B :: GLenum++pattern GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF :: GLuint64++pattern GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF :: GLuint64++pattern GL_TIMESTAMP = 0x8E28 :: GLenum++pattern GL_TIMESTAMP_EXT = 0x8E28 :: GLenum++pattern GL_TIME_ELAPSED = 0x88BF :: GLenum++pattern GL_TIME_ELAPSED_EXT = 0x88BF :: GLenum++pattern GL_TOP_LEVEL_ARRAY_SIZE = 0x930C :: GLenum++pattern GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D :: GLenum++pattern GL_TRACE_ALL_BITS_MESA = 0xFFFF :: GLbitfield++pattern GL_TRACE_ARRAYS_BIT_MESA = 0x0004 :: GLbitfield++pattern GL_TRACE_ERRORS_BIT_MESA = 0x0020 :: GLbitfield++pattern GL_TRACE_MASK_MESA = 0x8755 :: GLenum++pattern GL_TRACE_NAME_MESA = 0x8756 :: GLenum++pattern GL_TRACE_OPERATIONS_BIT_MESA = 0x0001 :: GLbitfield++pattern GL_TRACE_PIXELS_BIT_MESA = 0x0010 :: GLbitfield++pattern GL_TRACE_PRIMITIVES_BIT_MESA = 0x0002 :: GLbitfield++pattern GL_TRACE_TEXTURES_BIT_MESA = 0x0008 :: GLbitfield++pattern GL_TRACK_MATRIX_NV = 0x8648 :: GLenum++pattern GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649 :: GLenum++pattern GL_TRANSFORM_BIT = 0x00001000 :: GLbitfield++pattern GL_TRANSFORM_FEEDBACK = 0x8E22 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 :: GLbitfield++pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 :: GLbitfield++pattern GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C :: GLenum++pattern GL_TRANSFORM_FEEDBACK_NV = 0x8E22 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC :: GLenum++pattern GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC :: GLenum++pattern GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED :: GLenum++pattern GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED :: GLenum++pattern GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76 :: GLenum++pattern GL_TRANSFORM_HINT_APPLE = 0x85B1 :: GLenum++pattern GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 :: GLenum++pattern GL_TRANSLATE_2D_NV = 0x9090 :: GLenum++pattern GL_TRANSLATE_3D_NV = 0x9091 :: GLenum++pattern GL_TRANSLATE_X_NV = 0x908E :: GLenum++pattern GL_TRANSLATE_Y_NV = 0x908F :: GLenum++pattern GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 :: GLenum++pattern GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 :: GLenum++pattern GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 :: GLenum++pattern GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 :: GLenum++pattern GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 :: GLenum++pattern GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 :: GLenum++pattern GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 :: GLenum++pattern GL_TRANSPOSE_NV = 0x862C :: GLenum++pattern GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E :: GLenum++pattern GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 :: GLenum++pattern GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 :: GLenum++pattern GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 :: GLenum++pattern GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 :: GLenum++pattern GL_TRIANGLES = 0x0004 :: GLenum++pattern GL_TRIANGLES_ADJACENCY = 0x000C :: GLenum++pattern GL_TRIANGLES_ADJACENCY_ARB = 0x000C :: GLenum++pattern GL_TRIANGLES_ADJACENCY_EXT = 0x000C :: GLenum++pattern GL_TRIANGLES_ADJACENCY_OES = 0x000C :: GLenum++pattern GL_TRIANGLE_FAN = 0x0006 :: GLenum++pattern GL_TRIANGLE_LIST_SUN = 0x81D7 :: GLenum++pattern GL_TRIANGLE_MESH_SUN = 0x8615 :: GLenum++pattern GL_TRIANGLE_STRIP = 0x0005 :: GLenum++pattern GL_TRIANGLE_STRIP_ADJACENCY = 0x000D :: GLenum++pattern GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D :: GLenum++pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D :: GLenum++pattern GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D :: GLenum++pattern GL_TRIANGULAR_NV = 0x90A5 :: GLenum++pattern GL_TRUE = 1 :: GLboolean++pattern GL_TYPE = 0x92FA :: GLenum++pattern GL_UNCORRELATED_NV = 0x9282 :: GLenum++pattern GL_UNDEFINED_APPLE = 0x8A1C :: GLenum++pattern GL_UNDEFINED_VERTEX = 0x8260 :: GLenum++pattern GL_UNDEFINED_VERTEX_EXT = 0x8260 :: GLenum++pattern GL_UNDEFINED_VERTEX_OES = 0x8260 :: GLenum++pattern GL_UNIFORM = 0x92E1 :: GLenum++pattern GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A :: GLenum++pattern GL_UNIFORM_ARRAY_STRIDE = 0x8A3C :: GLenum++pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA :: GLenum++pattern GL_UNIFORM_BARRIER_BIT = 0x00000004 :: GLbitfield++pattern GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 :: GLbitfield++pattern GL_UNIFORM_BLOCK = 0x92E2 :: GLenum++pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 :: GLenum++pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 :: GLenum++pattern GL_UNIFORM_BLOCK_BINDING = 0x8A3F :: GLenum++pattern GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 :: GLenum++pattern GL_UNIFORM_BLOCK_INDEX = 0x8A3A :: GLenum++pattern GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 :: GLenum++pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC :: GLenum++pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 :: GLenum++pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 :: GLenum++pattern GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV = 0x959C :: GLenum++pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV = 0x959D :: GLenum++pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 :: GLenum++pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 :: GLenum++pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 :: GLenum++pattern GL_UNIFORM_BUFFER = 0x8A11 :: GLenum++pattern GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F :: GLenum++pattern GL_UNIFORM_BUFFER_BINDING = 0x8A28 :: GLenum++pattern GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF :: GLenum++pattern GL_UNIFORM_BUFFER_EXT = 0x8DEE :: GLenum++pattern GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370 :: GLenum++pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 :: GLenum++pattern GL_UNIFORM_BUFFER_SIZE = 0x8A2A :: GLenum++pattern GL_UNIFORM_BUFFER_START = 0x8A29 :: GLenum++pattern GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E :: GLenum++pattern GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E :: GLenum++pattern GL_UNIFORM_MATRIX_STRIDE = 0x8A3D :: GLenum++pattern GL_UNIFORM_NAME_LENGTH = 0x8A39 :: GLenum++pattern GL_UNIFORM_OFFSET = 0x8A3B :: GLenum++pattern GL_UNIFORM_SIZE = 0x8A38 :: GLenum++pattern GL_UNIFORM_TYPE = 0x8A37 :: GLenum++pattern GL_UNKNOWN_CONTEXT_RESET = 0x8255 :: GLenum++pattern GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 :: GLenum++pattern GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 :: GLenum++pattern GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255 :: GLenum++pattern GL_UNPACK_ALIGNMENT = 0x0CF5 :: GLenum++pattern GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 :: GLenum++pattern GL_UNPACK_CMYK_HINT_EXT = 0x800F :: GLenum++pattern GL_UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243 :: GLenum++pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 :: GLenum++pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 :: GLenum++pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A :: GLenum++pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 :: GLenum++pattern GL_UNPACK_COMPRESSED_SIZE_SGIX = 0x831A :: GLenum++pattern GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5 :: GLenum++pattern GL_UNPACK_FLIP_Y_WEBGL = 0x9240 :: GLenum++pattern GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 :: GLenum++pattern GL_UNPACK_IMAGE_HEIGHT = 0x806E :: GLenum++pattern GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E :: GLenum++pattern GL_UNPACK_LSB_FIRST = 0x0CF1 :: GLenum++pattern GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241 :: GLenum++pattern GL_UNPACK_RESAMPLE_OML = 0x8985 :: GLenum++pattern GL_UNPACK_RESAMPLE_SGIX = 0x842F :: GLenum++pattern GL_UNPACK_ROW_BYTES_APPLE = 0x8A16 :: GLenum++pattern GL_UNPACK_ROW_LENGTH = 0x0CF2 :: GLenum++pattern GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 :: GLenum++pattern GL_UNPACK_SKIP_IMAGES = 0x806D :: GLenum++pattern GL_UNPACK_SKIP_IMAGES_EXT = 0x806D :: GLenum++pattern GL_UNPACK_SKIP_PIXELS = 0x0CF4 :: GLenum++pattern GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 :: GLenum++pattern GL_UNPACK_SKIP_ROWS = 0x0CF3 :: GLenum++pattern GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 :: GLenum++pattern GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 :: GLenum++pattern GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 :: GLenum++pattern GL_UNPACK_SWAP_BYTES = 0x0CF0 :: GLenum++pattern GL_UNSIGNALED = 0x9118 :: GLenum++pattern GL_UNSIGNALED_APPLE = 0x9118 :: GLenum++pattern GL_UNSIGNED_BYTE = 0x1401 :: GLenum++pattern GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 :: GLenum++pattern GL_UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362 :: GLenum++pattern GL_UNSIGNED_BYTE_3_3_2 = 0x8032 :: GLenum++pattern GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 :: GLenum++pattern GL_UNSIGNED_IDENTITY_NV = 0x8536 :: GLenum++pattern GL_UNSIGNED_INT = 0x1405 :: GLenum++pattern GL_UNSIGNED_INT16_NV = 0x8FF0 :: GLenum++pattern GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 :: GLenum++pattern GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 :: GLenum++pattern GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 :: GLenum++pattern GL_UNSIGNED_INT64_AMD = 0x8BC2 :: GLenum++pattern GL_UNSIGNED_INT64_ARB = 0x140F :: GLenum++pattern GL_UNSIGNED_INT64_NV = 0x140F :: GLenum++pattern GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5 :: GLenum++pattern GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 :: GLenum++pattern GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6 :: GLenum++pattern GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 :: GLenum++pattern GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7 :: GLenum++pattern GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 :: GLenum++pattern GL_UNSIGNED_INT8_NV = 0x8FEC :: GLenum++pattern GL_UNSIGNED_INT8_VEC2_NV = 0x8FED :: GLenum++pattern GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE :: GLenum++pattern GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF :: GLenum++pattern GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B :: GLenum++pattern GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B :: GLenum++pattern GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B :: GLenum++pattern GL_UNSIGNED_INT_10_10_10_2 = 0x8036 :: GLenum++pattern GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 :: GLenum++pattern GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 :: GLenum++pattern GL_UNSIGNED_INT_24_8 = 0x84FA :: GLenum++pattern GL_UNSIGNED_INT_24_8_EXT = 0x84FA :: GLenum++pattern GL_UNSIGNED_INT_24_8_MESA = 0x8751 :: GLenum++pattern GL_UNSIGNED_INT_24_8_NV = 0x84FA :: GLenum++pattern GL_UNSIGNED_INT_24_8_OES = 0x84FA :: GLenum++pattern GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 :: GLenum++pattern GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 :: GLenum++pattern GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E :: GLenum++pattern GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E :: GLenum++pattern GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E :: GLenum++pattern GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752 :: GLenum++pattern GL_UNSIGNED_INT_8_8_8_8 = 0x8035 :: GLenum++pattern GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 :: GLenum++pattern GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 :: GLenum++pattern GL_UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367 :: GLenum++pattern GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB :: GLenum++pattern GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_1D = 0x9062 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D = 0x9063 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_3D = 0x9064 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A :: GLenum++pattern GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58 :: GLenum++pattern GL_UNSIGNED_INT_VEC2 = 0x8DC6 :: GLenum++pattern GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6 :: GLenum++pattern GL_UNSIGNED_INT_VEC3 = 0x8DC7 :: GLenum++pattern GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7 :: GLenum++pattern GL_UNSIGNED_INT_VEC4 = 0x8DC8 :: GLenum++pattern GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8 :: GLenum++pattern GL_UNSIGNED_INVERT_NV = 0x8537 :: GLenum++pattern GL_UNSIGNED_NORMALIZED = 0x8C17 :: GLenum++pattern GL_UNSIGNED_NORMALIZED_ARB = 0x8C17 :: GLenum++pattern GL_UNSIGNED_NORMALIZED_EXT = 0x8C17 :: GLenum++pattern GL_UNSIGNED_SHORT = 0x1403 :: GLenum++pattern GL_UNSIGNED_SHORT_15_1_MESA = 0x8753 :: GLenum++pattern GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754 :: GLenum++pattern GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 :: GLenum++pattern GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 :: GLenum++pattern GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 :: GLenum++pattern GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 :: GLenum++pattern GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 :: GLenum++pattern GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 :: GLenum++pattern GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 :: GLenum++pattern GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 :: GLenum++pattern GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 :: GLenum++pattern GL_UNSIGNED_SHORT_5_6_5 = 0x8363 :: GLenum++pattern GL_UNSIGNED_SHORT_5_6_5_EXT = 0x8363 :: GLenum++pattern GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 :: GLenum++pattern GL_UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364 :: GLenum++pattern GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA :: GLenum++pattern GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA :: GLenum++pattern GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB :: GLenum++pattern GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB :: GLenum++pattern GL_UPLOAD_GPU_MASK_NVX = 0x954A :: GLenum++pattern GL_UPPER_LEFT = 0x8CA2 :: GLenum++pattern GL_UPPER_LEFT_EXT = 0x8CA2 :: GLenum++pattern GL_USE_MISSING_GLYPH_NV = 0x90AA :: GLenum++pattern GL_UTF16_NV = 0x909B :: GLenum++pattern GL_UTF8_NV = 0x909A :: GLenum++pattern GL_UUID_SIZE_EXT = 16 :: GLenum++pattern GL_V2F = 0x2A20 :: GLenum++pattern GL_V3F = 0x2A21 :: GLenum++pattern GL_VALIDATE_SHADER_BINARY_QCOM = 0x96A3 :: GLenum++pattern GL_VALIDATE_STATUS = 0x8B83 :: GLenum++pattern GL_VARIABLE_A_NV = 0x8523 :: GLenum++pattern GL_VARIABLE_B_NV = 0x8524 :: GLenum++pattern GL_VARIABLE_C_NV = 0x8525 :: GLenum++pattern GL_VARIABLE_D_NV = 0x8526 :: GLenum++pattern GL_VARIABLE_E_NV = 0x8527 :: GLenum++pattern GL_VARIABLE_F_NV = 0x8528 :: GLenum++pattern GL_VARIABLE_G_NV = 0x8529 :: GLenum++pattern GL_VARIANT_ARRAY_EXT = 0x87E8 :: GLenum++pattern GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9 :: GLenum++pattern GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6 :: GLenum++pattern GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7 :: GLenum++pattern GL_VARIANT_DATATYPE_EXT = 0x87E5 :: GLenum++pattern GL_VARIANT_EXT = 0x87C1 :: GLenum++pattern GL_VARIANT_VALUE_EXT = 0x87E4 :: GLenum++pattern GL_VBO_FREE_MEMORY_ATI = 0x87FB :: GLenum++pattern GL_VECTOR_EXT = 0x87BF :: GLenum++pattern GL_VENDOR = 0x1F00 :: GLenum++pattern GL_VERSION = 0x1F02 :: GLenum++pattern GL_VERSION_ES_CL_1_0 = 1 :: GLenum++pattern GL_VERSION_ES_CL_1_1 = 1 :: GLenum++pattern GL_VERSION_ES_CM_1_1 = 1 :: GLenum++pattern GL_VERTEX23_BIT_PGI = 0x00000004 :: GLbitfield++pattern GL_VERTEX4_BIT_PGI = 0x00000008 :: GLbitfield++pattern GL_VERTEX_ARRAY = 0x8074 :: GLenum++pattern GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21 :: GLenum++pattern GL_VERTEX_ARRAY_BINDING = 0x85B5 :: GLenum++pattern GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5 :: GLenum++pattern GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 :: GLenum++pattern GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 :: GLenum++pattern GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 :: GLenum++pattern GL_VERTEX_ARRAY_COUNT_EXT = 0x807D :: GLenum++pattern GL_VERTEX_ARRAY_EXT = 0x8074 :: GLenum++pattern GL_VERTEX_ARRAY_KHR = 0x8074 :: GLenum++pattern GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B :: GLenum++pattern GL_VERTEX_ARRAY_LIST_IBM = 103070 :: GLenum++pattern GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 :: GLenum++pattern GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154 :: GLenum++pattern GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 :: GLenum++pattern GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 :: GLenum++pattern GL_VERTEX_ARRAY_POINTER = 0x808E :: GLenum++pattern GL_VERTEX_ARRAY_POINTER_EXT = 0x808E :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_NV = 0x851D :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 :: GLenum++pattern GL_VERTEX_ARRAY_SIZE = 0x807A :: GLenum++pattern GL_VERTEX_ARRAY_SIZE_EXT = 0x807A :: GLenum++pattern GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F :: GLenum++pattern GL_VERTEX_ARRAY_STRIDE = 0x807C :: GLenum++pattern GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C :: GLenum++pattern GL_VERTEX_ARRAY_TYPE = 0x807B :: GLenum++pattern GL_VERTEX_ARRAY_TYPE_EXT = 0x807B :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 :: GLbitfield++pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 :: GLbitfield++pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E :: GLenum++pattern GL_VERTEX_ATTRIB_BINDING = 0x82D4 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06 :: GLenum++pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 :: GLenum++pattern GL_VERTEX_BINDING_BUFFER = 0x8F4F :: GLenum++pattern GL_VERTEX_BINDING_DIVISOR = 0x82D6 :: GLenum++pattern GL_VERTEX_BINDING_OFFSET = 0x82D7 :: GLenum++pattern GL_VERTEX_BINDING_STRIDE = 0x82D8 :: GLenum++pattern GL_VERTEX_BLEND_ARB = 0x86A7 :: GLenum++pattern GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B :: GLenum++pattern GL_VERTEX_DATA_HINT_PGI = 0x1A22A :: GLenum++pattern GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4 :: GLenum++pattern GL_VERTEX_ID_NV = 0x8C7B :: GLenum++pattern GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5 :: GLenum++pattern GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF :: GLenum++pattern GL_VERTEX_PRECLIP_SGIX = 0x83EE :: GLenum++pattern GL_VERTEX_PROGRAM_ARB = 0x8620 :: GLenum++pattern GL_VERTEX_PROGRAM_BINDING_NV = 0x864A :: GLenum++pattern GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7 :: GLenum++pattern GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6 :: GLenum++pattern GL_VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB5 :: GLenum++pattern GL_VERTEX_PROGRAM_NV = 0x8620 :: GLenum++pattern GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 :: GLenum++pattern GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 :: GLenum++pattern GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 :: GLenum++pattern GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 :: GLenum++pattern GL_VERTEX_PROGRAM_POSITION_MESA = 0x8BB4 :: GLenum++pattern GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 :: GLenum++pattern GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 :: GLenum++pattern GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 :: GLenum++pattern GL_VERTEX_SHADER = 0x8B31 :: GLenum++pattern GL_VERTEX_SHADER_ARB = 0x8B31 :: GLenum++pattern GL_VERTEX_SHADER_BINDING_EXT = 0x8781 :: GLenum++pattern GL_VERTEX_SHADER_BIT = 0x00000001 :: GLbitfield++pattern GL_VERTEX_SHADER_BIT_EXT = 0x00000001 :: GLbitfield++pattern GL_VERTEX_SHADER_EXT = 0x8780 :: GLenum++pattern GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF :: GLenum++pattern GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 :: GLenum++pattern GL_VERTEX_SHADER_INVOCATIONS = 0x82F0 :: GLenum++pattern GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0 :: GLenum++pattern GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3 :: GLenum++pattern GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 :: GLenum++pattern GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 :: GLenum++pattern GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0 :: GLenum++pattern GL_VERTEX_SOURCE_ATI = 0x8774 :: GLenum++pattern GL_VERTEX_STATE_PROGRAM_NV = 0x8621 :: GLenum++pattern GL_VERTEX_STREAM0_ATI = 0x876C :: GLenum++pattern GL_VERTEX_STREAM1_ATI = 0x876D :: GLenum++pattern GL_VERTEX_STREAM2_ATI = 0x876E :: GLenum++pattern GL_VERTEX_STREAM3_ATI = 0x876F :: GLenum++pattern GL_VERTEX_STREAM4_ATI = 0x8770 :: GLenum++pattern GL_VERTEX_STREAM5_ATI = 0x8771 :: GLenum++pattern GL_VERTEX_STREAM6_ATI = 0x8772 :: GLenum++pattern GL_VERTEX_STREAM7_ATI = 0x8773 :: GLenum++pattern GL_VERTEX_SUBROUTINE = 0x92E8 :: GLenum++pattern GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE :: GLenum++pattern GL_VERTEX_TEXTURE = 0x829B :: GLenum++pattern GL_VERTEX_WEIGHTING_EXT = 0x8509 :: GLenum++pattern GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C :: GLenum++pattern GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 :: GLenum++pattern GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D :: GLenum++pattern GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F :: GLenum++pattern GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E :: GLenum++pattern GL_VERTICAL_LINE_TO_NV = 0x08 :: GLubyte++pattern GL_VERTICES_SUBMITTED = 0x82EE :: GLenum++pattern GL_VERTICES_SUBMITTED_ARB = 0x82EE :: GLenum++pattern GL_VIBRANCE_BIAS_NV = 0x8719 :: GLenum++pattern GL_VIBRANCE_SCALE_NV = 0x8713 :: GLenum++pattern GL_VIDEO_BUFFER_BINDING_NV = 0x9021 :: GLenum++pattern GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D :: GLenum++pattern GL_VIDEO_BUFFER_NV = 0x9020 :: GLenum++pattern GL_VIDEO_BUFFER_PITCH_NV = 0x9028 :: GLenum++pattern GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B :: GLenum++pattern GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A :: GLenum++pattern GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039 :: GLenum++pattern GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038 :: GLenum++pattern GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C :: GLenum++pattern GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026 :: GLenum++pattern GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029 :: GLenum++pattern GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A :: GLenum++pattern GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B :: GLenum++pattern GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C :: GLenum++pattern GL_VIEWPORT = 0x0BA2 :: GLenum++pattern GL_VIEWPORT_BIT = 0x00000800 :: GLbitfield++pattern GL_VIEWPORT_BOUNDS_RANGE = 0x825D :: GLenum++pattern GL_VIEWPORT_BOUNDS_RANGE_EXT = 0x825D :: GLenum++pattern GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D :: GLenum++pattern GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825D :: GLenum++pattern GL_VIEWPORT_COMMAND_NV = 0x0010 :: GLenum++pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F :: GLenum++pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT = 0x825F :: GLenum++pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F :: GLenum++pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825F :: GLenum++pattern GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C :: GLenum++pattern GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D :: GLenum++pattern GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E :: GLenum++pattern GL_VIEWPORT_SUBPIXEL_BITS = 0x825C :: GLenum++pattern GL_VIEWPORT_SUBPIXEL_BITS_EXT = 0x825C :: GLenum++pattern GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C :: GLenum++pattern GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825C :: GLenum++pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_W_NV = 0x935B :: GLenum++pattern GL_VIEWPORT_SWIZZLE_X_NV = 0x9358 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359 :: GLenum++pattern GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A :: GLenum++pattern GL_VIEW_CLASS_128_BITS = 0x82C4 :: GLenum++pattern GL_VIEW_CLASS_16_BITS = 0x82CA :: GLenum++pattern GL_VIEW_CLASS_24_BITS = 0x82C9 :: GLenum++pattern GL_VIEW_CLASS_32_BITS = 0x82C8 :: GLenum++pattern GL_VIEW_CLASS_48_BITS = 0x82C7 :: GLenum++pattern GL_VIEW_CLASS_64_BITS = 0x82C6 :: GLenum++pattern GL_VIEW_CLASS_8_BITS = 0x82CB :: GLenum++pattern GL_VIEW_CLASS_96_BITS = 0x82C5 :: GLenum++pattern GL_VIEW_CLASS_ASTC_10x10_RGBA = 0x9393 :: GLenum++pattern GL_VIEW_CLASS_ASTC_10x5_RGBA = 0x9390 :: GLenum++pattern GL_VIEW_CLASS_ASTC_10x6_RGBA = 0x9391 :: GLenum++pattern GL_VIEW_CLASS_ASTC_10x8_RGBA = 0x9392 :: GLenum++pattern GL_VIEW_CLASS_ASTC_12x10_RGBA = 0x9394 :: GLenum++pattern GL_VIEW_CLASS_ASTC_12x12_RGBA = 0x9395 :: GLenum++pattern GL_VIEW_CLASS_ASTC_4x4_RGBA = 0x9388 :: GLenum++pattern GL_VIEW_CLASS_ASTC_5x4_RGBA = 0x9389 :: GLenum++pattern GL_VIEW_CLASS_ASTC_5x5_RGBA = 0x938A :: GLenum++pattern GL_VIEW_CLASS_ASTC_6x5_RGBA = 0x938B :: GLenum++pattern GL_VIEW_CLASS_ASTC_6x6_RGBA = 0x938C :: GLenum++pattern GL_VIEW_CLASS_ASTC_8x5_RGBA = 0x938D :: GLenum++pattern GL_VIEW_CLASS_ASTC_8x6_RGBA = 0x938E :: GLenum++pattern GL_VIEW_CLASS_ASTC_8x8_RGBA = 0x938F :: GLenum++pattern GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 :: GLenum++pattern GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 :: GLenum++pattern GL_VIEW_CLASS_EAC_R11 = 0x9383 :: GLenum++pattern GL_VIEW_CLASS_EAC_RG11 = 0x9384 :: GLenum++pattern GL_VIEW_CLASS_ETC2_EAC_RGBA = 0x9387 :: GLenum++pattern GL_VIEW_CLASS_ETC2_RGB = 0x9385 :: GLenum++pattern GL_VIEW_CLASS_ETC2_RGBA = 0x9386 :: GLenum++pattern GL_VIEW_CLASS_RGTC1_RED = 0x82D0 :: GLenum++pattern GL_VIEW_CLASS_RGTC2_RG = 0x82D1 :: GLenum++pattern GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC :: GLenum++pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD :: GLenum++pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE :: GLenum++pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF :: GLenum++pattern GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197 :: GLenum++pattern GL_VIVIDLIGHT_NV = 0x92A6 :: GLenum++pattern GL_VOLATILE_APPLE = 0x8A1A :: GLenum++pattern GL_WAIT_FAILED = 0x911D :: GLenum++pattern GL_WAIT_FAILED_APPLE = 0x911D :: GLenum++pattern GL_WARPS_PER_SM_NV = 0x933A :: GLenum++pattern GL_WARP_SIZE_NV = 0x9339 :: GLenum++pattern GL_WEIGHTED_AVERAGE_ARB = 0x9367 :: GLenum++pattern GL_WEIGHTED_AVERAGE_EXT = 0x9367 :: GLenum++pattern GL_WEIGHT_ARRAY_ARB = 0x86AD :: GLenum++pattern GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E :: GLenum++pattern GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E :: GLenum++pattern GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E :: GLenum++pattern GL_WEIGHT_ARRAY_OES = 0x86AD :: GLenum++pattern GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC :: GLenum++pattern GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC :: GLenum++pattern GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB :: GLenum++pattern GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB :: GLenum++pattern GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA :: GLenum++pattern GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA :: GLenum++pattern GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9 :: GLenum++pattern GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9 :: GLenum++pattern GL_WEIGHT_SUM_UNITY_ARB = 0x86A6 :: GLenum++pattern GL_WIDE_LINE_HINT_PGI = 0x1A222 :: GLenum++pattern GL_WINDOW_RECTANGLE_EXT = 0x8F12 :: GLenum++pattern GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13 :: GLenum++pattern GL_WRAP_BORDER_SUN = 0x81D4 :: GLenum++pattern GL_WRITEONLY_RENDERING_QCOM = 0x8823 :: GLenum++pattern GL_WRITE_DISCARD_NV = 0x88BE :: GLenum++pattern GL_WRITE_ONLY = 0x88B9 :: GLenum++pattern GL_WRITE_ONLY_ARB = 0x88B9 :: GLenum++pattern GL_WRITE_ONLY_OES = 0x88B9 :: GLenum++pattern GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A :: GLenum++pattern GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878 :: GLenum++pattern GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C :: GLenum++pattern GL_W_EXT = 0x87D8 :: GLenum++pattern GL_XOR = 0x1506 :: GLenum++pattern GL_XOR_NV = 0x1506 :: GLenum++pattern GL_X_EXT = 0x87D5 :: GLenum++pattern GL_YCBAYCR8A_4224_NV = 0x9032 :: GLenum++pattern GL_YCBCR_422_APPLE = 0x85B9 :: GLenum++pattern GL_YCBCR_MESA = 0x8757 :: GLenum++pattern GL_YCBYCR8_422_NV = 0x9031 :: GLenum++pattern GL_YCRCBA_SGIX = 0x8319 :: GLenum++pattern GL_YCRCB_422_SGIX = 0x81BB :: GLenum++pattern GL_YCRCB_444_SGIX = 0x81BC :: GLenum++pattern GL_YCRCB_SGIX = 0x8318 :: GLenum++pattern GL_Y_EXT = 0x87D6 :: GLenum++pattern GL_Z400_BINARY_AMD = 0x8740 :: GLenum++pattern GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036 :: GLenum++pattern GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037 :: GLenum++pattern GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035 :: GLenum++pattern GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034 :: GLenum++pattern GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033 :: GLenum++pattern GL_ZERO = 0 :: GLenum++pattern GL_ZERO_EXT = 0x87DD :: GLenum++pattern GL_ZERO_TO_ONE = 0x935F :: GLenum++pattern GL_ZERO_TO_ONE_EXT = 0x935F :: GLenum++pattern GL_ZOOM_X = 0x0D16 :: GLenum++pattern GL_ZOOM_Y = 0x0D17 :: GLenum++pattern GL_Z_EXT = 0x87D7 :: GLenum+
+ src/Graphics/GL/Types.hs view
@@ -0,0 +1,248 @@+{-# LANGUAGE CPP #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Types+-- Copyright : (c) Sven Panne 2009-2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- All types from the whole OpenGL registry.+--+--------------------------------------------------------------------------------++module Graphics.GL.Types (+ -- * Types from OpenGL itself.+ GLboolean,+ GLbyte,+ GLubyte,+ GLchar,+ GLshort,+ GLushort,+ GLint,+ GLuint,+ GLfixed,+ GLint64,+ GLuint64,+ GLsizei,+ GLenum,+ GLintptr,+ GLsizeiptr,+ GLsync,+ GLbitfield,+ GLhalf,+ GLfloat,+ GLclampf,+ GLdouble,+ GLclampd,+ GLDEBUGPROC, GLDEBUGPROCFunc, makeGLDEBUGPROC,+ GLvoid,++ -- * Pre-standard OpenGL types.+ GLcharARB,+ GLint64EXT,+ GLuint64EXT,+ GLintptrARB,+ GLsizeiptrARB,+ GLhalfARB,+ GLhalfNV,+ GLDEBUGPROCAMD, GLDEBUGPROCAMDFunc, makeGLDEBUGPROCAMD,+ GLDEBUGPROCARB, GLDEBUGPROCARBFunc, makeGLDEBUGPROCARB,+ GLDEBUGPROCKHR, GLDEBUGPROCKHRFunc, makeGLDEBUGPROCKHR,++ -- * Types from various extensions.+ GLclampx,+ GLhandleARB,+ GLvdpauSurfaceNV,+ GLeglImageOES,+ GLeglClientBufferEXT,+ GLVULKANPROCNVFunc,+ GLVULKANPROCNV,++ -- * Deprecated functions for @gl@ compatibility.+ mkGLDEBUGPROC,+ mkGLDEBUGPROCAMD,+ mkGLDEBUGPROCARB,+ mkGLDEBUGPROCKHR++) where++import Data.Int+import Data.Word+import Foreign.C.Types+import Foreign.Ptr+import Numeric.Fixed+import Numeric.Half++--------------------------------------------------------------------------------++-- | 8bit boolean.+type GLboolean = Word8++-- | 8bit signed two\'s complement binary integer.+type GLbyte = Int8++-- | 8bit unsigned binary integer.+type GLubyte = Word8++-- | 8bit characters making up strings.+type GLchar = CChar++-- | 16bit signed two\'s complement binary integer.+type GLshort = Int16++-- | 16bit unsigned binary integer.+type GLushort = Word16++-- | 32bit signed two\'s complement binary integer.+type GLint = Int32++-- | 32bit unsigned binary integer.+type GLuint = Word32++-- | 32bit signed two\'s complement 16.16 scaled integer.+type GLfixed = Fixed++-- | 64bit signed two\'s complement binary integer.+type GLint64 = Int64++-- | 64bit unsigned binary integer.+type GLuint64 = Word64++-- | 32bit non-negative binary integer size.+type GLsizei = Int32++-- | 32bit enumerated binary integer value.+type GLenum = Word32++-- | Pointer-sized signed two\'s complement binary integer.+type GLintptr = CPtrdiff+-- NOTE: OpenGL ES uses khronos_intptr_t for this.++-- | Pointer-sized non-negative binary integer size.+type GLsizeiptr = CPtrdiff+-- NOTE: OpenGL ES uses khronos_ssize_t for this.++-- | Pointer-sized sync object handle.+type GLsync = Ptr ()++-- | 32bit bit field.+type GLbitfield = Word32++-- | 16bit half-precision floating-point value encoded in an unsigned scalar.+type GLhalf = Half++-- | 32bit floating-point value.+type GLfloat = Float++-- | 32bit floating-point value clamped to [0, 1].+type GLclampf = Float++-- | 64bit floating-point value.+type GLdouble = Double++-- | 64bit floating-point value clamped to [0, 1].+type GLclampd = Double++-- | A pointer to a debug callback.+type GLDEBUGPROC = FunPtr GLDEBUGPROCFunc++-- | Debug callback.+type GLDEBUGPROCFunc+ = GLenum -- ^ @source@.+ -> GLenum -- ^ @type@.+ -> GLuint -- ^ @id@.+ -> GLenum -- ^ @severity@.+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @message@.+ -> Ptr () -- ^ @userParam@.+ -> IO ()++-- | The storage associated with the resulting 'FunPtr' has to be released with+-- 'freeHaskellFunPtr' when it is no longer required.+foreign import CALLCONV "wrapper"+ makeGLDEBUGPROC :: GLDEBUGPROCFunc -> IO (FunPtr GLDEBUGPROCFunc)++-- | Not an actual GL type, though used in headers in the past.+type GLvoid = ()++type GLcharARB = CChar++type GLint64EXT = Int64++type GLuint64EXT = Word64++type GLintptrARB = CPtrdiff++type GLsizeiptrARB = CPtrdiff++type GLhalfARB = Half++type GLhalfNV = Half++type GLDEBUGPROCAMD = FunPtr GLDEBUGPROCAMDFunc++-- | Debug callback.+type GLDEBUGPROCAMDFunc+ = GLuint -- ^ @id@.+ -> GLenum -- ^ @category@.+ -> GLenum -- ^ @severity@.+ -> GLsizei -- ^ @length@.+ -> Ptr GLchar -- ^ @message@.+ -> Ptr () -- ^ @userParam@.+ -> IO ()++-- | The storage associated with the resulting 'FunPtr' has to be released with+-- 'freeHaskellFunPtr' when it is no longer required.+foreign import CALLCONV "wrapper"+ makeGLDEBUGPROCAMD :: GLDEBUGPROCAMDFunc -> IO (FunPtr GLDEBUGPROCAMDFunc)++type GLDEBUGPROCARB = GLDEBUGPROC++type GLDEBUGPROCARBFunc = GLDEBUGPROCFunc++makeGLDEBUGPROCARB :: GLDEBUGPROCARBFunc -> IO (FunPtr GLDEBUGPROCARBFunc)+makeGLDEBUGPROCARB = makeGLDEBUGPROC++type GLDEBUGPROCKHR = GLDEBUGPROC++type GLDEBUGPROCKHRFunc = GLDEBUGPROCFunc++makeGLDEBUGPROCKHR :: GLDEBUGPROCKHRFunc -> IO (FunPtr GLDEBUGPROCKHRFunc)+makeGLDEBUGPROCKHR = makeGLDEBUGPROC++type GLclampx = Fixed++#if HANDLE_IS_POINTER+type GLhandleARB = Ptr ()+#else+type GLhandleARB = Word32+#endif++type GLvdpauSurfaceNV = GLintptr++type GLeglImageOES = Ptr ()++type GLeglClientBufferEXT = Ptr ()++type GLVULKANPROCNV = FunPtr GLVULKANPROCNVFunc++type GLVULKANPROCNVFunc = IO ()++{-# DEPRECATED mkGLDEBUGPROC "Use 'makeGLDEBUGPROC' instead." #-}+mkGLDEBUGPROC :: GLDEBUGPROCFunc -> IO (FunPtr GLDEBUGPROCFunc)+mkGLDEBUGPROC = makeGLDEBUGPROC++{-# DEPRECATED mkGLDEBUGPROCAMD "Use 'makeGLDEBUGPROCAMD' instead." #-}+mkGLDEBUGPROCAMD :: GLDEBUGPROCAMDFunc -> IO (FunPtr GLDEBUGPROCAMDFunc)+mkGLDEBUGPROCAMD = makeGLDEBUGPROCAMD++{-# DEPRECATED mkGLDEBUGPROCARB "Use 'makekGLDEBUGPROCARB' instead." #-}+mkGLDEBUGPROCARB :: GLDEBUGPROCARBFunc -> IO (FunPtr GLDEBUGPROCARBFunc)+mkGLDEBUGPROCARB = makeGLDEBUGPROCARB++{-# DEPRECATED mkGLDEBUGPROCKHR "Use 'makeGLDEBUGPROCKHR' instead." #-}+mkGLDEBUGPROCKHR :: GLDEBUGPROCKHRFunc -> IO (FunPtr GLDEBUGPROCKHRFunc)+mkGLDEBUGPROCKHR = makeGLDEBUGPROCKHR
+ src/Graphics/GL/Version10.hs view
@@ -0,0 +1,869 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Version10+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Version10 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLdouble,+ GLenum,+ GLfloat,+ GLint,+ GLshort,+ GLsizei,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ADD,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_SRC,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_SCALE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DEPTH,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_SCALE,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_STENCIL,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_R,+ pattern GL_R3_G3_B2,+ pattern GL_READ_BUFFER,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_SCALE,+ pattern GL_RENDER,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RETURN,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA2,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA_MODE,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SET,+ pattern GL_SHADE_MODEL,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SMOOTH,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STENCIL,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glAlphaFunc,+ glBegin,+ glBitmap,+ glBlendFunc,+ glCallList,+ glCallLists,+ glClear,+ glClearAccum,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaterial,+ glCopyPixels,+ glCullFace,+ glDeleteLists,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDisable,+ glDrawBuffer,+ glDrawPixels,+ glEdgeFlag,+ glEdgeFlagv,+ glEnable,+ glEnd,+ glEndList,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFrontFace,+ glFrustum,+ glGenLists,+ glGetBooleanv,+ glGetClipPlane,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPolygonStipple,+ glGetString,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glHint,+ glIndexMask,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glInitNames,+ glIsEnabled,+ glIsList,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointSize,+ glPolygonMode,+ glPolygonStipple,+ glPopAttrib,+ glPopMatrix,+ glPopName,+ glPushAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRotated,+ glRotatef,+ glScaled,+ glScalef,+ glScissor,+ glSelectBuffer,+ glShadeModel,+ glStencilFunc,+ glStencilMask,+ glStencilOp,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTranslated,+ glTranslatef,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glViewport+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Version11.hs view
@@ -0,0 +1,901 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Version11+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Version11 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLint,+ GLshort,+ GLsizei,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ADD,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_SRC,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_SCALE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DEPTH,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_SCALE,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_STENCIL,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_R,+ pattern GL_R3_G3_B2,+ pattern GL_READ_BUFFER,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_SCALE,+ pattern GL_RENDER,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RETURN,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA2,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA_MODE,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SET,+ pattern GL_SHADE_MODEL,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SMOOTH,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STENCIL,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glBegin,+ glBindTexture,+ glBitmap,+ glBlendFunc,+ glCallList,+ glCallLists,+ glClear,+ glClearAccum,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaterial,+ glColorPointer,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCullFace,+ glDeleteLists,+ glDeleteTextures,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDisable,+ glDisableClientState,+ glDrawArrays,+ glDrawBuffer,+ glDrawElements,+ glDrawPixels,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnd,+ glEndList,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFrontFace,+ glFrustum,+ glGenLists,+ glGenTextures,+ glGetBooleanv,+ glGetClipPlane,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetString,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsEnabled,+ glIsList,+ glIsTexture,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrioritizeTextures,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRotated,+ glRotatef,+ glScaled,+ glScalef,+ glScissor,+ glSelectBuffer,+ glShadeModel,+ glStencilFunc,+ glStencilMask,+ glStencilOp,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTranslated,+ glTranslatef,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexPointer,+ glViewport+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Version12.hs view
@@ -0,0 +1,946 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Version12+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Version12 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLint,+ GLshort,+ GLsizei,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ADD,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_SRC,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_SCALE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DEPTH,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_SCALE,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_STENCIL,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_R,+ pattern GL_R3_G3_B2,+ pattern GL_READ_BUFFER,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_SCALE,+ pattern GL_RENDER,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA2,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA_MODE,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADE_MODEL,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SINGLE_COLOR,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STENCIL,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glBegin,+ glBindTexture,+ glBitmap,+ glBlendFunc,+ glCallList,+ glCallLists,+ glClear,+ glClearAccum,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaterial,+ glColorPointer,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCullFace,+ glDeleteLists,+ glDeleteTextures,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDisable,+ glDisableClientState,+ glDrawArrays,+ glDrawBuffer,+ glDrawElements,+ glDrawPixels,+ glDrawRangeElements,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnd,+ glEndList,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFrontFace,+ glFrustum,+ glGenLists,+ glGenTextures,+ glGetBooleanv,+ glGetClipPlane,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetString,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsEnabled,+ glIsList,+ glIsTexture,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrioritizeTextures,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRotated,+ glRotatef,+ glScaled,+ glScalef,+ glScissor,+ glSelectBuffer,+ glShadeModel,+ glStencilFunc,+ glStencilMask,+ glStencilOp,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage3D,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTranslated,+ glTranslatef,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexPointer,+ glViewport+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Version13.hs view
@@ -0,0 +1,1088 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Version13+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Version13 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLint,+ GLshort,+ GLsizei,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_SRC,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_SCALE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DEPTH,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_SCALE,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERPOLATE,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_STENCIL,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_R,+ pattern GL_R3_G3_B2,+ pattern GL_READ_BUFFER,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA2,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_SCALE,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLES,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADE_MODEL,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SINGLE_COLOR,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STENCIL,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glBegin,+ glBindTexture,+ glBitmap,+ glBlendFunc,+ glCallList,+ glCallLists,+ glClear,+ glClearAccum,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaterial,+ glColorPointer,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCullFace,+ glDeleteLists,+ glDeleteTextures,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDisable,+ glDisableClientState,+ glDrawArrays,+ glDrawBuffer,+ glDrawElements,+ glDrawPixels,+ glDrawRangeElements,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnd,+ glEndList,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFrontFace,+ glFrustum,+ glGenLists,+ glGenTextures,+ glGetBooleanv,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetString,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsEnabled,+ glIsList,+ glIsTexture,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrioritizeTextures,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glScaled,+ glScalef,+ glScissor,+ glSelectBuffer,+ glShadeModel,+ glStencilFunc,+ glStencilMask,+ glStencilOp,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage3D,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTranslated,+ glTranslatef,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexPointer,+ glViewport+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Version14.hs view
@@ -0,0 +1,1185 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Version14+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Version14 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLint,+ GLshort,+ GLsizei,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_SCALE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DEPTH,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_SCALE,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERPOLATE,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_STENCIL,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_R,+ pattern GL_R3_G3_B2,+ pattern GL_READ_BUFFER,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA2,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_SCALE,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLES,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADE_MODEL,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SINGLE_COLOR,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STENCIL,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glBegin,+ glBindTexture,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendFunc,+ glBlendFuncSeparate,+ glCallList,+ glCallLists,+ glClear,+ glClearAccum,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaterial,+ glColorPointer,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCullFace,+ glDeleteLists,+ glDeleteTextures,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDisable,+ glDisableClientState,+ glDrawArrays,+ glDrawBuffer,+ glDrawElements,+ glDrawPixels,+ glDrawRangeElements,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnd,+ glEndList,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFrontFace,+ glFrustum,+ glGenLists,+ glGenTextures,+ glGetBooleanv,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetString,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsEnabled,+ glIsList,+ glIsTexture,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrioritizeTextures,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glScaled,+ glScalef,+ glScissor,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glStencilFunc,+ glStencilMask,+ glStencilOp,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage3D,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTranslated,+ glTranslatef,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexPointer,+ glViewport,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Version15.hs view
@@ -0,0 +1,1256 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Version15+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Version15 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLint,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_SCALE,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DEPTH,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_SCALE,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERPOLATE,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_STENCIL,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_R,+ pattern GL_R3_G3_B2,+ pattern GL_READ_BUFFER,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA2,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_SCALE,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADE_MODEL,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SINGLE_COLOR,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glBegin,+ glBeginQuery,+ glBindBuffer,+ glBindTexture,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendFunc,+ glBlendFuncSeparate,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glClear,+ glClearAccum,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaterial,+ glColorPointer,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCullFace,+ glDeleteBuffers,+ glDeleteLists,+ glDeleteQueries,+ glDeleteTextures,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDisable,+ glDisableClientState,+ glDrawArrays,+ glDrawBuffer,+ glDrawElements,+ glDrawPixels,+ glDrawRangeElements,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnd,+ glEndList,+ glEndQuery,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenLists,+ glGenQueries,+ glGenTextures,+ glGetBooleanv,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetQueryObjectiv,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetString,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsList,+ glIsQuery,+ glIsTexture,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrioritizeTextures,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glScaled,+ glScalef,+ glScissor,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glStencilFunc,+ glStencilMask,+ glStencilOp,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage3D,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTranslated,+ glTranslatef,+ glUnmapBuffer,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexPointer,+ glViewport,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Version20.hs view
@@ -0,0 +1,1434 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Version20+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Version20 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLint,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_SCALE,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERPOLATE,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_STENCIL,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_R,+ pattern GL_R3_G3_B2,+ pattern GL_READ_BUFFER,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA2,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_SCALE,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SINGLE_COLOR,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginQuery,+ glBindAttribLocation,+ glBindBuffer,+ glBindTexture,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendFunc,+ glBlendFuncSeparate,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glClear,+ glClearAccum,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaterial,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteShader,+ glDeleteTextures,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDrawArrays,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawPixels,+ glDrawRangeElements,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnd,+ glEndList,+ glEndQuery,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenLists,+ glGenQueries,+ glGenTextures,+ glGetActiveAttrib,+ glGetActiveUniform,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleanv,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramInfoLog,+ glGetProgramiv,+ glGetQueryObjectiv,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetUniformLocation,+ glGetUniformfv,+ glGetUniformiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsList,+ glIsProgram,+ glIsQuery,+ glIsShader,+ glIsTexture,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrioritizeTextures,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glScaled,+ glScalef,+ glScissor,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage3D,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTranslated,+ glTranslatef,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniformMatrix2fv,+ glUniformMatrix3fv,+ glUniformMatrix4fv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribPointer,+ glVertexPointer,+ glViewport,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/Version21.hs view
@@ -0,0 +1,1463 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.Version21+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.Version21 (+ -- * Types+ GLbitfield,+ GLboolean,+ GLbyte,+ GLchar,+ GLclampd,+ GLclampf,+ GLdouble,+ GLenum,+ GLfloat,+ GLint,+ GLintptr,+ GLshort,+ GLsizei,+ GLsizeiptr,+ GLubyte,+ GLuint,+ GLushort,+ GLvoid,+ -- * Enums+ pattern GL_2D,+ pattern GL_2_BYTES,+ pattern GL_3D,+ pattern GL_3D_COLOR,+ pattern GL_3D_COLOR_TEXTURE,+ pattern GL_3_BYTES,+ pattern GL_4D_COLOR_TEXTURE,+ pattern GL_4_BYTES,+ pattern GL_ACCUM,+ pattern GL_ACCUM_ALPHA_BITS,+ pattern GL_ACCUM_BLUE_BITS,+ pattern GL_ACCUM_BUFFER_BIT,+ pattern GL_ACCUM_CLEAR_VALUE,+ pattern GL_ACCUM_GREEN_BITS,+ pattern GL_ACCUM_RED_BITS,+ pattern GL_ACTIVE_ATTRIBUTES,+ pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH,+ pattern GL_ACTIVE_TEXTURE,+ pattern GL_ACTIVE_UNIFORMS,+ pattern GL_ACTIVE_UNIFORM_MAX_LENGTH,+ pattern GL_ADD,+ pattern GL_ADD_SIGNED,+ pattern GL_ALIASED_LINE_WIDTH_RANGE,+ pattern GL_ALIASED_POINT_SIZE_RANGE,+ pattern GL_ALL_ATTRIB_BITS,+ pattern GL_ALPHA,+ pattern GL_ALPHA12,+ pattern GL_ALPHA16,+ pattern GL_ALPHA4,+ pattern GL_ALPHA8,+ pattern GL_ALPHA_BIAS,+ pattern GL_ALPHA_BITS,+ pattern GL_ALPHA_SCALE,+ pattern GL_ALPHA_TEST,+ pattern GL_ALPHA_TEST_FUNC,+ pattern GL_ALPHA_TEST_REF,+ pattern GL_ALWAYS,+ pattern GL_AMBIENT,+ pattern GL_AMBIENT_AND_DIFFUSE,+ pattern GL_AND,+ pattern GL_AND_INVERTED,+ pattern GL_AND_REVERSE,+ pattern GL_ARRAY_BUFFER,+ pattern GL_ARRAY_BUFFER_BINDING,+ pattern GL_ATTACHED_SHADERS,+ pattern GL_ATTRIB_STACK_DEPTH,+ pattern GL_AUTO_NORMAL,+ pattern GL_AUX0,+ pattern GL_AUX1,+ pattern GL_AUX2,+ pattern GL_AUX3,+ pattern GL_AUX_BUFFERS,+ pattern GL_BACK,+ pattern GL_BACK_LEFT,+ pattern GL_BACK_RIGHT,+ pattern GL_BGR,+ pattern GL_BGRA,+ pattern GL_BITMAP,+ pattern GL_BITMAP_TOKEN,+ pattern GL_BLEND,+ pattern GL_BLEND_COLOR,+ pattern GL_BLEND_DST,+ pattern GL_BLEND_DST_ALPHA,+ pattern GL_BLEND_DST_RGB,+ pattern GL_BLEND_EQUATION,+ pattern GL_BLEND_EQUATION_ALPHA,+ pattern GL_BLEND_EQUATION_RGB,+ pattern GL_BLEND_SRC,+ pattern GL_BLEND_SRC_ALPHA,+ pattern GL_BLEND_SRC_RGB,+ pattern GL_BLUE,+ pattern GL_BLUE_BIAS,+ pattern GL_BLUE_BITS,+ pattern GL_BLUE_SCALE,+ pattern GL_BOOL,+ pattern GL_BOOL_VEC2,+ pattern GL_BOOL_VEC3,+ pattern GL_BOOL_VEC4,+ pattern GL_BUFFER_ACCESS,+ pattern GL_BUFFER_MAPPED,+ pattern GL_BUFFER_MAP_POINTER,+ pattern GL_BUFFER_SIZE,+ pattern GL_BUFFER_USAGE,+ pattern GL_BYTE,+ pattern GL_C3F_V3F,+ pattern GL_C4F_N3F_V3F,+ pattern GL_C4UB_V2F,+ pattern GL_C4UB_V3F,+ pattern GL_CCW,+ pattern GL_CLAMP,+ pattern GL_CLAMP_TO_BORDER,+ pattern GL_CLAMP_TO_EDGE,+ pattern GL_CLEAR,+ pattern GL_CLIENT_ACTIVE_TEXTURE,+ pattern GL_CLIENT_ALL_ATTRIB_BITS,+ pattern GL_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_CLIENT_PIXEL_STORE_BIT,+ pattern GL_CLIENT_VERTEX_ARRAY_BIT,+ pattern GL_CLIP_PLANE0,+ pattern GL_CLIP_PLANE1,+ pattern GL_CLIP_PLANE2,+ pattern GL_CLIP_PLANE3,+ pattern GL_CLIP_PLANE4,+ pattern GL_CLIP_PLANE5,+ pattern GL_COEFF,+ pattern GL_COLOR,+ pattern GL_COLOR_ARRAY,+ pattern GL_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_COLOR_ARRAY_POINTER,+ pattern GL_COLOR_ARRAY_SIZE,+ pattern GL_COLOR_ARRAY_STRIDE,+ pattern GL_COLOR_ARRAY_TYPE,+ pattern GL_COLOR_BUFFER_BIT,+ pattern GL_COLOR_CLEAR_VALUE,+ pattern GL_COLOR_INDEX,+ pattern GL_COLOR_INDEXES,+ pattern GL_COLOR_LOGIC_OP,+ pattern GL_COLOR_MATERIAL,+ pattern GL_COLOR_MATERIAL_FACE,+ pattern GL_COLOR_MATERIAL_PARAMETER,+ pattern GL_COLOR_SUM,+ pattern GL_COLOR_WRITEMASK,+ pattern GL_COMBINE,+ pattern GL_COMBINE_ALPHA,+ pattern GL_COMBINE_RGB,+ pattern GL_COMPARE_R_TO_TEXTURE,+ pattern GL_COMPILE,+ pattern GL_COMPILE_AND_EXECUTE,+ pattern GL_COMPILE_STATUS,+ pattern GL_COMPRESSED_ALPHA,+ pattern GL_COMPRESSED_INTENSITY,+ pattern GL_COMPRESSED_LUMINANCE,+ pattern GL_COMPRESSED_LUMINANCE_ALPHA,+ pattern GL_COMPRESSED_RGB,+ pattern GL_COMPRESSED_RGBA,+ pattern GL_COMPRESSED_SLUMINANCE,+ pattern GL_COMPRESSED_SLUMINANCE_ALPHA,+ pattern GL_COMPRESSED_SRGB,+ pattern GL_COMPRESSED_SRGB_ALPHA,+ pattern GL_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_CONSTANT,+ pattern GL_CONSTANT_ALPHA,+ pattern GL_CONSTANT_ATTENUATION,+ pattern GL_CONSTANT_COLOR,+ pattern GL_COORD_REPLACE,+ pattern GL_COPY,+ pattern GL_COPY_INVERTED,+ pattern GL_COPY_PIXEL_TOKEN,+ pattern GL_CULL_FACE,+ pattern GL_CULL_FACE_MODE,+ pattern GL_CURRENT_BIT,+ pattern GL_CURRENT_COLOR,+ pattern GL_CURRENT_FOG_COORD,+ pattern GL_CURRENT_FOG_COORDINATE,+ pattern GL_CURRENT_INDEX,+ pattern GL_CURRENT_NORMAL,+ pattern GL_CURRENT_PROGRAM,+ pattern GL_CURRENT_QUERY,+ pattern GL_CURRENT_RASTER_COLOR,+ pattern GL_CURRENT_RASTER_DISTANCE,+ pattern GL_CURRENT_RASTER_INDEX,+ pattern GL_CURRENT_RASTER_POSITION,+ pattern GL_CURRENT_RASTER_POSITION_VALID,+ pattern GL_CURRENT_RASTER_SECONDARY_COLOR,+ pattern GL_CURRENT_RASTER_TEXTURE_COORDS,+ pattern GL_CURRENT_SECONDARY_COLOR,+ pattern GL_CURRENT_TEXTURE_COORDS,+ pattern GL_CURRENT_VERTEX_ATTRIB,+ pattern GL_CW,+ pattern GL_DECAL,+ pattern GL_DECR,+ pattern GL_DECR_WRAP,+ pattern GL_DELETE_STATUS,+ pattern GL_DEPTH,+ pattern GL_DEPTH_BIAS,+ pattern GL_DEPTH_BITS,+ pattern GL_DEPTH_BUFFER_BIT,+ pattern GL_DEPTH_CLEAR_VALUE,+ pattern GL_DEPTH_COMPONENT,+ pattern GL_DEPTH_COMPONENT16,+ pattern GL_DEPTH_COMPONENT24,+ pattern GL_DEPTH_COMPONENT32,+ pattern GL_DEPTH_FUNC,+ pattern GL_DEPTH_RANGE,+ pattern GL_DEPTH_SCALE,+ pattern GL_DEPTH_TEST,+ pattern GL_DEPTH_TEXTURE_MODE,+ pattern GL_DEPTH_WRITEMASK,+ pattern GL_DIFFUSE,+ pattern GL_DITHER,+ pattern GL_DOMAIN,+ pattern GL_DONT_CARE,+ pattern GL_DOT3_RGB,+ pattern GL_DOT3_RGBA,+ pattern GL_DOUBLE,+ pattern GL_DOUBLEBUFFER,+ pattern GL_DRAW_BUFFER,+ pattern GL_DRAW_BUFFER0,+ pattern GL_DRAW_BUFFER1,+ pattern GL_DRAW_BUFFER10,+ pattern GL_DRAW_BUFFER11,+ pattern GL_DRAW_BUFFER12,+ pattern GL_DRAW_BUFFER13,+ pattern GL_DRAW_BUFFER14,+ pattern GL_DRAW_BUFFER15,+ pattern GL_DRAW_BUFFER2,+ pattern GL_DRAW_BUFFER3,+ pattern GL_DRAW_BUFFER4,+ pattern GL_DRAW_BUFFER5,+ pattern GL_DRAW_BUFFER6,+ pattern GL_DRAW_BUFFER7,+ pattern GL_DRAW_BUFFER8,+ pattern GL_DRAW_BUFFER9,+ pattern GL_DRAW_PIXEL_TOKEN,+ pattern GL_DST_ALPHA,+ pattern GL_DST_COLOR,+ pattern GL_DYNAMIC_COPY,+ pattern GL_DYNAMIC_DRAW,+ pattern GL_DYNAMIC_READ,+ pattern GL_EDGE_FLAG,+ pattern GL_EDGE_FLAG_ARRAY,+ pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING,+ pattern GL_EDGE_FLAG_ARRAY_POINTER,+ pattern GL_EDGE_FLAG_ARRAY_STRIDE,+ pattern GL_ELEMENT_ARRAY_BUFFER,+ pattern GL_ELEMENT_ARRAY_BUFFER_BINDING,+ pattern GL_EMISSION,+ pattern GL_ENABLE_BIT,+ pattern GL_EQUAL,+ pattern GL_EQUIV,+ pattern GL_EVAL_BIT,+ pattern GL_EXP,+ pattern GL_EXP2,+ pattern GL_EXTENSIONS,+ pattern GL_EYE_LINEAR,+ pattern GL_EYE_PLANE,+ pattern GL_FALSE,+ pattern GL_FASTEST,+ pattern GL_FEEDBACK,+ pattern GL_FEEDBACK_BUFFER_POINTER,+ pattern GL_FEEDBACK_BUFFER_SIZE,+ pattern GL_FEEDBACK_BUFFER_TYPE,+ pattern GL_FILL,+ pattern GL_FLAT,+ pattern GL_FLOAT,+ pattern GL_FLOAT_MAT2,+ pattern GL_FLOAT_MAT2x3,+ pattern GL_FLOAT_MAT2x4,+ pattern GL_FLOAT_MAT3,+ pattern GL_FLOAT_MAT3x2,+ pattern GL_FLOAT_MAT3x4,+ pattern GL_FLOAT_MAT4,+ pattern GL_FLOAT_MAT4x2,+ pattern GL_FLOAT_MAT4x3,+ pattern GL_FLOAT_VEC2,+ pattern GL_FLOAT_VEC3,+ pattern GL_FLOAT_VEC4,+ pattern GL_FOG,+ pattern GL_FOG_BIT,+ pattern GL_FOG_COLOR,+ pattern GL_FOG_COORD,+ pattern GL_FOG_COORDINATE,+ pattern GL_FOG_COORDINATE_ARRAY,+ pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORDINATE_ARRAY_POINTER,+ pattern GL_FOG_COORDINATE_ARRAY_STRIDE,+ pattern GL_FOG_COORDINATE_ARRAY_TYPE,+ pattern GL_FOG_COORDINATE_SOURCE,+ pattern GL_FOG_COORD_ARRAY,+ pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_FOG_COORD_ARRAY_POINTER,+ pattern GL_FOG_COORD_ARRAY_STRIDE,+ pattern GL_FOG_COORD_ARRAY_TYPE,+ pattern GL_FOG_COORD_SRC,+ pattern GL_FOG_DENSITY,+ pattern GL_FOG_END,+ pattern GL_FOG_HINT,+ pattern GL_FOG_INDEX,+ pattern GL_FOG_MODE,+ pattern GL_FOG_START,+ pattern GL_FRAGMENT_DEPTH,+ pattern GL_FRAGMENT_SHADER,+ pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT,+ pattern GL_FRONT,+ pattern GL_FRONT_AND_BACK,+ pattern GL_FRONT_FACE,+ pattern GL_FRONT_LEFT,+ pattern GL_FRONT_RIGHT,+ pattern GL_FUNC_ADD,+ pattern GL_FUNC_REVERSE_SUBTRACT,+ pattern GL_FUNC_SUBTRACT,+ pattern GL_GENERATE_MIPMAP,+ pattern GL_GENERATE_MIPMAP_HINT,+ pattern GL_GEQUAL,+ pattern GL_GREATER,+ pattern GL_GREEN,+ pattern GL_GREEN_BIAS,+ pattern GL_GREEN_BITS,+ pattern GL_GREEN_SCALE,+ pattern GL_HINT_BIT,+ pattern GL_INCR,+ pattern GL_INCR_WRAP,+ pattern GL_INDEX_ARRAY,+ pattern GL_INDEX_ARRAY_BUFFER_BINDING,+ pattern GL_INDEX_ARRAY_POINTER,+ pattern GL_INDEX_ARRAY_STRIDE,+ pattern GL_INDEX_ARRAY_TYPE,+ pattern GL_INDEX_BITS,+ pattern GL_INDEX_CLEAR_VALUE,+ pattern GL_INDEX_LOGIC_OP,+ pattern GL_INDEX_MODE,+ pattern GL_INDEX_OFFSET,+ pattern GL_INDEX_SHIFT,+ pattern GL_INDEX_WRITEMASK,+ pattern GL_INFO_LOG_LENGTH,+ pattern GL_INT,+ pattern GL_INTENSITY,+ pattern GL_INTENSITY12,+ pattern GL_INTENSITY16,+ pattern GL_INTENSITY4,+ pattern GL_INTENSITY8,+ pattern GL_INTERPOLATE,+ pattern GL_INT_VEC2,+ pattern GL_INT_VEC3,+ pattern GL_INT_VEC4,+ pattern GL_INVALID_ENUM,+ pattern GL_INVALID_OPERATION,+ pattern GL_INVALID_VALUE,+ pattern GL_INVERT,+ pattern GL_KEEP,+ pattern GL_LEFT,+ pattern GL_LEQUAL,+ pattern GL_LESS,+ pattern GL_LIGHT0,+ pattern GL_LIGHT1,+ pattern GL_LIGHT2,+ pattern GL_LIGHT3,+ pattern GL_LIGHT4,+ pattern GL_LIGHT5,+ pattern GL_LIGHT6,+ pattern GL_LIGHT7,+ pattern GL_LIGHTING,+ pattern GL_LIGHTING_BIT,+ pattern GL_LIGHT_MODEL_AMBIENT,+ pattern GL_LIGHT_MODEL_COLOR_CONTROL,+ pattern GL_LIGHT_MODEL_LOCAL_VIEWER,+ pattern GL_LIGHT_MODEL_TWO_SIDE,+ pattern GL_LINE,+ pattern GL_LINEAR,+ pattern GL_LINEAR_ATTENUATION,+ pattern GL_LINEAR_MIPMAP_LINEAR,+ pattern GL_LINEAR_MIPMAP_NEAREST,+ pattern GL_LINES,+ pattern GL_LINE_BIT,+ pattern GL_LINE_LOOP,+ pattern GL_LINE_RESET_TOKEN,+ pattern GL_LINE_SMOOTH,+ pattern GL_LINE_SMOOTH_HINT,+ pattern GL_LINE_STIPPLE,+ pattern GL_LINE_STIPPLE_PATTERN,+ pattern GL_LINE_STIPPLE_REPEAT,+ pattern GL_LINE_STRIP,+ pattern GL_LINE_TOKEN,+ pattern GL_LINE_WIDTH,+ pattern GL_LINE_WIDTH_GRANULARITY,+ pattern GL_LINE_WIDTH_RANGE,+ pattern GL_LINK_STATUS,+ pattern GL_LIST_BASE,+ pattern GL_LIST_BIT,+ pattern GL_LIST_INDEX,+ pattern GL_LIST_MODE,+ pattern GL_LOAD,+ pattern GL_LOGIC_OP,+ pattern GL_LOGIC_OP_MODE,+ pattern GL_LOWER_LEFT,+ pattern GL_LUMINANCE,+ pattern GL_LUMINANCE12,+ pattern GL_LUMINANCE12_ALPHA12,+ pattern GL_LUMINANCE12_ALPHA4,+ pattern GL_LUMINANCE16,+ pattern GL_LUMINANCE16_ALPHA16,+ pattern GL_LUMINANCE4,+ pattern GL_LUMINANCE4_ALPHA4,+ pattern GL_LUMINANCE6_ALPHA2,+ pattern GL_LUMINANCE8,+ pattern GL_LUMINANCE8_ALPHA8,+ pattern GL_LUMINANCE_ALPHA,+ pattern GL_MAP1_COLOR_4,+ pattern GL_MAP1_GRID_DOMAIN,+ pattern GL_MAP1_GRID_SEGMENTS,+ pattern GL_MAP1_INDEX,+ pattern GL_MAP1_NORMAL,+ pattern GL_MAP1_TEXTURE_COORD_1,+ pattern GL_MAP1_TEXTURE_COORD_2,+ pattern GL_MAP1_TEXTURE_COORD_3,+ pattern GL_MAP1_TEXTURE_COORD_4,+ pattern GL_MAP1_VERTEX_3,+ pattern GL_MAP1_VERTEX_4,+ pattern GL_MAP2_COLOR_4,+ pattern GL_MAP2_GRID_DOMAIN,+ pattern GL_MAP2_GRID_SEGMENTS,+ pattern GL_MAP2_INDEX,+ pattern GL_MAP2_NORMAL,+ pattern GL_MAP2_TEXTURE_COORD_1,+ pattern GL_MAP2_TEXTURE_COORD_2,+ pattern GL_MAP2_TEXTURE_COORD_3,+ pattern GL_MAP2_TEXTURE_COORD_4,+ pattern GL_MAP2_VERTEX_3,+ pattern GL_MAP2_VERTEX_4,+ pattern GL_MAP_COLOR,+ pattern GL_MAP_STENCIL,+ pattern GL_MATRIX_MODE,+ pattern GL_MAX,+ pattern GL_MAX_3D_TEXTURE_SIZE,+ pattern GL_MAX_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH,+ pattern GL_MAX_CLIP_PLANES,+ pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE,+ pattern GL_MAX_DRAW_BUFFERS,+ pattern GL_MAX_ELEMENTS_INDICES,+ pattern GL_MAX_ELEMENTS_VERTICES,+ pattern GL_MAX_EVAL_ORDER,+ pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,+ pattern GL_MAX_LIGHTS,+ pattern GL_MAX_LIST_NESTING,+ pattern GL_MAX_MODELVIEW_STACK_DEPTH,+ pattern GL_MAX_NAME_STACK_DEPTH,+ pattern GL_MAX_PIXEL_MAP_TABLE,+ pattern GL_MAX_PROJECTION_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_COORDS,+ pattern GL_MAX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_TEXTURE_LOD_BIAS,+ pattern GL_MAX_TEXTURE_SIZE,+ pattern GL_MAX_TEXTURE_STACK_DEPTH,+ pattern GL_MAX_TEXTURE_UNITS,+ pattern GL_MAX_VARYING_FLOATS,+ pattern GL_MAX_VERTEX_ATTRIBS,+ pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,+ pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS,+ pattern GL_MAX_VIEWPORT_DIMS,+ pattern GL_MIN,+ pattern GL_MIRRORED_REPEAT,+ pattern GL_MODELVIEW,+ pattern GL_MODELVIEW_MATRIX,+ pattern GL_MODELVIEW_STACK_DEPTH,+ pattern GL_MODULATE,+ pattern GL_MULT,+ pattern GL_MULTISAMPLE,+ pattern GL_MULTISAMPLE_BIT,+ pattern GL_N3F_V3F,+ pattern GL_NAME_STACK_DEPTH,+ pattern GL_NAND,+ pattern GL_NEAREST,+ pattern GL_NEAREST_MIPMAP_LINEAR,+ pattern GL_NEAREST_MIPMAP_NEAREST,+ pattern GL_NEVER,+ pattern GL_NICEST,+ pattern GL_NONE,+ pattern GL_NOOP,+ pattern GL_NOR,+ pattern GL_NORMALIZE,+ pattern GL_NORMAL_ARRAY,+ pattern GL_NORMAL_ARRAY_BUFFER_BINDING,+ pattern GL_NORMAL_ARRAY_POINTER,+ pattern GL_NORMAL_ARRAY_STRIDE,+ pattern GL_NORMAL_ARRAY_TYPE,+ pattern GL_NORMAL_MAP,+ pattern GL_NOTEQUAL,+ pattern GL_NO_ERROR,+ pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS,+ pattern GL_OBJECT_LINEAR,+ pattern GL_OBJECT_PLANE,+ pattern GL_ONE,+ pattern GL_ONE_MINUS_CONSTANT_ALPHA,+ pattern GL_ONE_MINUS_CONSTANT_COLOR,+ pattern GL_ONE_MINUS_DST_ALPHA,+ pattern GL_ONE_MINUS_DST_COLOR,+ pattern GL_ONE_MINUS_SRC_ALPHA,+ pattern GL_ONE_MINUS_SRC_COLOR,+ pattern GL_OPERAND0_ALPHA,+ pattern GL_OPERAND0_RGB,+ pattern GL_OPERAND1_ALPHA,+ pattern GL_OPERAND1_RGB,+ pattern GL_OPERAND2_ALPHA,+ pattern GL_OPERAND2_RGB,+ pattern GL_OR,+ pattern GL_ORDER,+ pattern GL_OR_INVERTED,+ pattern GL_OR_REVERSE,+ pattern GL_OUT_OF_MEMORY,+ pattern GL_PACK_ALIGNMENT,+ pattern GL_PACK_IMAGE_HEIGHT,+ pattern GL_PACK_LSB_FIRST,+ pattern GL_PACK_ROW_LENGTH,+ pattern GL_PACK_SKIP_IMAGES,+ pattern GL_PACK_SKIP_PIXELS,+ pattern GL_PACK_SKIP_ROWS,+ pattern GL_PACK_SWAP_BYTES,+ pattern GL_PASS_THROUGH_TOKEN,+ pattern GL_PERSPECTIVE_CORRECTION_HINT,+ pattern GL_PIXEL_MAP_A_TO_A,+ pattern GL_PIXEL_MAP_A_TO_A_SIZE,+ pattern GL_PIXEL_MAP_B_TO_B,+ pattern GL_PIXEL_MAP_B_TO_B_SIZE,+ pattern GL_PIXEL_MAP_G_TO_G,+ pattern GL_PIXEL_MAP_G_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_A,+ pattern GL_PIXEL_MAP_I_TO_A_SIZE,+ pattern GL_PIXEL_MAP_I_TO_B,+ pattern GL_PIXEL_MAP_I_TO_B_SIZE,+ pattern GL_PIXEL_MAP_I_TO_G,+ pattern GL_PIXEL_MAP_I_TO_G_SIZE,+ pattern GL_PIXEL_MAP_I_TO_I,+ pattern GL_PIXEL_MAP_I_TO_I_SIZE,+ pattern GL_PIXEL_MAP_I_TO_R,+ pattern GL_PIXEL_MAP_I_TO_R_SIZE,+ pattern GL_PIXEL_MAP_R_TO_R,+ pattern GL_PIXEL_MAP_R_TO_R_SIZE,+ pattern GL_PIXEL_MAP_S_TO_S,+ pattern GL_PIXEL_MAP_S_TO_S_SIZE,+ pattern GL_PIXEL_MODE_BIT,+ pattern GL_PIXEL_PACK_BUFFER,+ pattern GL_PIXEL_PACK_BUFFER_BINDING,+ pattern GL_PIXEL_UNPACK_BUFFER,+ pattern GL_PIXEL_UNPACK_BUFFER_BINDING,+ pattern GL_POINT,+ pattern GL_POINTS,+ pattern GL_POINT_BIT,+ pattern GL_POINT_DISTANCE_ATTENUATION,+ pattern GL_POINT_FADE_THRESHOLD_SIZE,+ pattern GL_POINT_SIZE,+ pattern GL_POINT_SIZE_GRANULARITY,+ pattern GL_POINT_SIZE_MAX,+ pattern GL_POINT_SIZE_MIN,+ pattern GL_POINT_SIZE_RANGE,+ pattern GL_POINT_SMOOTH,+ pattern GL_POINT_SMOOTH_HINT,+ pattern GL_POINT_SPRITE,+ pattern GL_POINT_SPRITE_COORD_ORIGIN,+ pattern GL_POINT_TOKEN,+ pattern GL_POLYGON,+ pattern GL_POLYGON_BIT,+ pattern GL_POLYGON_MODE,+ pattern GL_POLYGON_OFFSET_FACTOR,+ pattern GL_POLYGON_OFFSET_FILL,+ pattern GL_POLYGON_OFFSET_LINE,+ pattern GL_POLYGON_OFFSET_POINT,+ pattern GL_POLYGON_OFFSET_UNITS,+ pattern GL_POLYGON_SMOOTH,+ pattern GL_POLYGON_SMOOTH_HINT,+ pattern GL_POLYGON_STIPPLE,+ pattern GL_POLYGON_STIPPLE_BIT,+ pattern GL_POLYGON_TOKEN,+ pattern GL_POSITION,+ pattern GL_PREVIOUS,+ pattern GL_PRIMARY_COLOR,+ pattern GL_PROJECTION,+ pattern GL_PROJECTION_MATRIX,+ pattern GL_PROJECTION_STACK_DEPTH,+ pattern GL_PROXY_TEXTURE_1D,+ pattern GL_PROXY_TEXTURE_2D,+ pattern GL_PROXY_TEXTURE_3D,+ pattern GL_PROXY_TEXTURE_CUBE_MAP,+ pattern GL_Q,+ pattern GL_QUADRATIC_ATTENUATION,+ pattern GL_QUADS,+ pattern GL_QUAD_STRIP,+ pattern GL_QUERY_COUNTER_BITS,+ pattern GL_QUERY_RESULT,+ pattern GL_QUERY_RESULT_AVAILABLE,+ pattern GL_R,+ pattern GL_R3_G3_B2,+ pattern GL_READ_BUFFER,+ pattern GL_READ_ONLY,+ pattern GL_READ_WRITE,+ pattern GL_RED,+ pattern GL_RED_BIAS,+ pattern GL_RED_BITS,+ pattern GL_RED_SCALE,+ pattern GL_REFLECTION_MAP,+ pattern GL_RENDER,+ pattern GL_RENDERER,+ pattern GL_RENDER_MODE,+ pattern GL_REPEAT,+ pattern GL_REPLACE,+ pattern GL_RESCALE_NORMAL,+ pattern GL_RETURN,+ pattern GL_RGB,+ pattern GL_RGB10,+ pattern GL_RGB10_A2,+ pattern GL_RGB12,+ pattern GL_RGB16,+ pattern GL_RGB4,+ pattern GL_RGB5,+ pattern GL_RGB5_A1,+ pattern GL_RGB8,+ pattern GL_RGBA,+ pattern GL_RGBA12,+ pattern GL_RGBA16,+ pattern GL_RGBA2,+ pattern GL_RGBA4,+ pattern GL_RGBA8,+ pattern GL_RGBA_MODE,+ pattern GL_RGB_SCALE,+ pattern GL_RIGHT,+ pattern GL_S,+ pattern GL_SAMPLER_1D,+ pattern GL_SAMPLER_1D_SHADOW,+ pattern GL_SAMPLER_2D,+ pattern GL_SAMPLER_2D_SHADOW,+ pattern GL_SAMPLER_3D,+ pattern GL_SAMPLER_CUBE,+ pattern GL_SAMPLES,+ pattern GL_SAMPLES_PASSED,+ pattern GL_SAMPLE_ALPHA_TO_COVERAGE,+ pattern GL_SAMPLE_ALPHA_TO_ONE,+ pattern GL_SAMPLE_BUFFERS,+ pattern GL_SAMPLE_COVERAGE,+ pattern GL_SAMPLE_COVERAGE_INVERT,+ pattern GL_SAMPLE_COVERAGE_VALUE,+ pattern GL_SCISSOR_BIT,+ pattern GL_SCISSOR_BOX,+ pattern GL_SCISSOR_TEST,+ pattern GL_SECONDARY_COLOR_ARRAY,+ pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING,+ pattern GL_SECONDARY_COLOR_ARRAY_POINTER,+ pattern GL_SECONDARY_COLOR_ARRAY_SIZE,+ pattern GL_SECONDARY_COLOR_ARRAY_STRIDE,+ pattern GL_SECONDARY_COLOR_ARRAY_TYPE,+ pattern GL_SELECT,+ pattern GL_SELECTION_BUFFER_POINTER,+ pattern GL_SELECTION_BUFFER_SIZE,+ pattern GL_SEPARATE_SPECULAR_COLOR,+ pattern GL_SET,+ pattern GL_SHADER_SOURCE_LENGTH,+ pattern GL_SHADER_TYPE,+ pattern GL_SHADE_MODEL,+ pattern GL_SHADING_LANGUAGE_VERSION,+ pattern GL_SHININESS,+ pattern GL_SHORT,+ pattern GL_SINGLE_COLOR,+ pattern GL_SLUMINANCE,+ pattern GL_SLUMINANCE8,+ pattern GL_SLUMINANCE8_ALPHA8,+ pattern GL_SLUMINANCE_ALPHA,+ pattern GL_SMOOTH,+ pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY,+ pattern GL_SMOOTH_LINE_WIDTH_RANGE,+ pattern GL_SMOOTH_POINT_SIZE_GRANULARITY,+ pattern GL_SMOOTH_POINT_SIZE_RANGE,+ pattern GL_SOURCE0_ALPHA,+ pattern GL_SOURCE0_RGB,+ pattern GL_SOURCE1_ALPHA,+ pattern GL_SOURCE1_RGB,+ pattern GL_SOURCE2_ALPHA,+ pattern GL_SOURCE2_RGB,+ pattern GL_SPECULAR,+ pattern GL_SPHERE_MAP,+ pattern GL_SPOT_CUTOFF,+ pattern GL_SPOT_DIRECTION,+ pattern GL_SPOT_EXPONENT,+ pattern GL_SRC0_ALPHA,+ pattern GL_SRC0_RGB,+ pattern GL_SRC1_ALPHA,+ pattern GL_SRC1_RGB,+ pattern GL_SRC2_ALPHA,+ pattern GL_SRC2_RGB,+ pattern GL_SRC_ALPHA,+ pattern GL_SRC_ALPHA_SATURATE,+ pattern GL_SRC_COLOR,+ pattern GL_SRGB,+ pattern GL_SRGB8,+ pattern GL_SRGB8_ALPHA8,+ pattern GL_SRGB_ALPHA,+ pattern GL_STACK_OVERFLOW,+ pattern GL_STACK_UNDERFLOW,+ pattern GL_STATIC_COPY,+ pattern GL_STATIC_DRAW,+ pattern GL_STATIC_READ,+ pattern GL_STENCIL,+ pattern GL_STENCIL_BACK_FAIL,+ pattern GL_STENCIL_BACK_FUNC,+ pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_BACK_PASS_DEPTH_PASS,+ pattern GL_STENCIL_BACK_REF,+ pattern GL_STENCIL_BACK_VALUE_MASK,+ pattern GL_STENCIL_BACK_WRITEMASK,+ pattern GL_STENCIL_BITS,+ pattern GL_STENCIL_BUFFER_BIT,+ pattern GL_STENCIL_CLEAR_VALUE,+ pattern GL_STENCIL_FAIL,+ pattern GL_STENCIL_FUNC,+ pattern GL_STENCIL_INDEX,+ pattern GL_STENCIL_PASS_DEPTH_FAIL,+ pattern GL_STENCIL_PASS_DEPTH_PASS,+ pattern GL_STENCIL_REF,+ pattern GL_STENCIL_TEST,+ pattern GL_STENCIL_VALUE_MASK,+ pattern GL_STENCIL_WRITEMASK,+ pattern GL_STEREO,+ pattern GL_STREAM_COPY,+ pattern GL_STREAM_DRAW,+ pattern GL_STREAM_READ,+ pattern GL_SUBPIXEL_BITS,+ pattern GL_SUBTRACT,+ pattern GL_T,+ pattern GL_T2F_C3F_V3F,+ pattern GL_T2F_C4F_N3F_V3F,+ pattern GL_T2F_C4UB_V3F,+ pattern GL_T2F_N3F_V3F,+ pattern GL_T2F_V3F,+ pattern GL_T4F_C4F_N3F_V4F,+ pattern GL_T4F_V4F,+ pattern GL_TEXTURE,+ pattern GL_TEXTURE0,+ pattern GL_TEXTURE1,+ pattern GL_TEXTURE10,+ pattern GL_TEXTURE11,+ pattern GL_TEXTURE12,+ pattern GL_TEXTURE13,+ pattern GL_TEXTURE14,+ pattern GL_TEXTURE15,+ pattern GL_TEXTURE16,+ pattern GL_TEXTURE17,+ pattern GL_TEXTURE18,+ pattern GL_TEXTURE19,+ pattern GL_TEXTURE2,+ pattern GL_TEXTURE20,+ pattern GL_TEXTURE21,+ pattern GL_TEXTURE22,+ pattern GL_TEXTURE23,+ pattern GL_TEXTURE24,+ pattern GL_TEXTURE25,+ pattern GL_TEXTURE26,+ pattern GL_TEXTURE27,+ pattern GL_TEXTURE28,+ pattern GL_TEXTURE29,+ pattern GL_TEXTURE3,+ pattern GL_TEXTURE30,+ pattern GL_TEXTURE31,+ pattern GL_TEXTURE4,+ pattern GL_TEXTURE5,+ pattern GL_TEXTURE6,+ pattern GL_TEXTURE7,+ pattern GL_TEXTURE8,+ pattern GL_TEXTURE9,+ pattern GL_TEXTURE_1D,+ pattern GL_TEXTURE_2D,+ pattern GL_TEXTURE_3D,+ pattern GL_TEXTURE_ALPHA_SIZE,+ pattern GL_TEXTURE_BASE_LEVEL,+ pattern GL_TEXTURE_BINDING_1D,+ pattern GL_TEXTURE_BINDING_2D,+ pattern GL_TEXTURE_BINDING_3D,+ pattern GL_TEXTURE_BINDING_CUBE_MAP,+ pattern GL_TEXTURE_BIT,+ pattern GL_TEXTURE_BLUE_SIZE,+ pattern GL_TEXTURE_BORDER,+ pattern GL_TEXTURE_BORDER_COLOR,+ pattern GL_TEXTURE_COMPARE_FUNC,+ pattern GL_TEXTURE_COMPARE_MODE,+ pattern GL_TEXTURE_COMPONENTS,+ pattern GL_TEXTURE_COMPRESSED,+ pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE,+ pattern GL_TEXTURE_COMPRESSION_HINT,+ pattern GL_TEXTURE_COORD_ARRAY,+ pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,+ pattern GL_TEXTURE_COORD_ARRAY_POINTER,+ pattern GL_TEXTURE_COORD_ARRAY_SIZE,+ pattern GL_TEXTURE_COORD_ARRAY_STRIDE,+ pattern GL_TEXTURE_COORD_ARRAY_TYPE,+ pattern GL_TEXTURE_CUBE_MAP,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y,+ pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z,+ pattern GL_TEXTURE_DEPTH,+ pattern GL_TEXTURE_DEPTH_SIZE,+ pattern GL_TEXTURE_ENV,+ pattern GL_TEXTURE_ENV_COLOR,+ pattern GL_TEXTURE_ENV_MODE,+ pattern GL_TEXTURE_FILTER_CONTROL,+ pattern GL_TEXTURE_GEN_MODE,+ pattern GL_TEXTURE_GEN_Q,+ pattern GL_TEXTURE_GEN_R,+ pattern GL_TEXTURE_GEN_S,+ pattern GL_TEXTURE_GEN_T,+ pattern GL_TEXTURE_GREEN_SIZE,+ pattern GL_TEXTURE_HEIGHT,+ pattern GL_TEXTURE_INTENSITY_SIZE,+ pattern GL_TEXTURE_INTERNAL_FORMAT,+ pattern GL_TEXTURE_LOD_BIAS,+ pattern GL_TEXTURE_LUMINANCE_SIZE,+ pattern GL_TEXTURE_MAG_FILTER,+ pattern GL_TEXTURE_MATRIX,+ pattern GL_TEXTURE_MAX_LEVEL,+ pattern GL_TEXTURE_MAX_LOD,+ pattern GL_TEXTURE_MIN_FILTER,+ pattern GL_TEXTURE_MIN_LOD,+ pattern GL_TEXTURE_PRIORITY,+ pattern GL_TEXTURE_RED_SIZE,+ pattern GL_TEXTURE_RESIDENT,+ pattern GL_TEXTURE_STACK_DEPTH,+ pattern GL_TEXTURE_WIDTH,+ pattern GL_TEXTURE_WRAP_R,+ pattern GL_TEXTURE_WRAP_S,+ pattern GL_TEXTURE_WRAP_T,+ pattern GL_TRANSFORM_BIT,+ pattern GL_TRANSPOSE_COLOR_MATRIX,+ pattern GL_TRANSPOSE_MODELVIEW_MATRIX,+ pattern GL_TRANSPOSE_PROJECTION_MATRIX,+ pattern GL_TRANSPOSE_TEXTURE_MATRIX,+ pattern GL_TRIANGLES,+ pattern GL_TRIANGLE_FAN,+ pattern GL_TRIANGLE_STRIP,+ pattern GL_TRUE,+ pattern GL_UNPACK_ALIGNMENT,+ pattern GL_UNPACK_IMAGE_HEIGHT,+ pattern GL_UNPACK_LSB_FIRST,+ pattern GL_UNPACK_ROW_LENGTH,+ pattern GL_UNPACK_SKIP_IMAGES,+ pattern GL_UNPACK_SKIP_PIXELS,+ pattern GL_UNPACK_SKIP_ROWS,+ pattern GL_UNPACK_SWAP_BYTES,+ pattern GL_UNSIGNED_BYTE,+ pattern GL_UNSIGNED_BYTE_2_3_3_REV,+ pattern GL_UNSIGNED_BYTE_3_3_2,+ pattern GL_UNSIGNED_INT,+ pattern GL_UNSIGNED_INT_10_10_10_2,+ pattern GL_UNSIGNED_INT_2_10_10_10_REV,+ pattern GL_UNSIGNED_INT_8_8_8_8,+ pattern GL_UNSIGNED_INT_8_8_8_8_REV,+ pattern GL_UNSIGNED_SHORT,+ pattern GL_UNSIGNED_SHORT_1_5_5_5_REV,+ pattern GL_UNSIGNED_SHORT_4_4_4_4,+ pattern GL_UNSIGNED_SHORT_4_4_4_4_REV,+ pattern GL_UNSIGNED_SHORT_5_5_5_1,+ pattern GL_UNSIGNED_SHORT_5_6_5,+ pattern GL_UNSIGNED_SHORT_5_6_5_REV,+ pattern GL_UPPER_LEFT,+ pattern GL_V2F,+ pattern GL_V3F,+ pattern GL_VALIDATE_STATUS,+ pattern GL_VENDOR,+ pattern GL_VERSION,+ pattern GL_VERTEX_ARRAY,+ pattern GL_VERTEX_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ARRAY_POINTER,+ pattern GL_VERTEX_ARRAY_SIZE,+ pattern GL_VERTEX_ARRAY_STRIDE,+ pattern GL_VERTEX_ARRAY_TYPE,+ pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,+ pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED,+ pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,+ pattern GL_VERTEX_ATTRIB_ARRAY_POINTER,+ pattern GL_VERTEX_ATTRIB_ARRAY_SIZE,+ pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE,+ pattern GL_VERTEX_ATTRIB_ARRAY_TYPE,+ pattern GL_VERTEX_PROGRAM_POINT_SIZE,+ pattern GL_VERTEX_PROGRAM_TWO_SIDE,+ pattern GL_VERTEX_SHADER,+ pattern GL_VIEWPORT,+ pattern GL_VIEWPORT_BIT,+ pattern GL_WEIGHT_ARRAY_BUFFER_BINDING,+ pattern GL_WRITE_ONLY,+ pattern GL_XOR,+ pattern GL_ZERO,+ pattern GL_ZOOM_X,+ pattern GL_ZOOM_Y,+ -- * Functions+ glAccum,+ glActiveTexture,+ glAlphaFunc,+ glAreTexturesResident,+ glArrayElement,+ glAttachShader,+ glBegin,+ glBeginQuery,+ glBindAttribLocation,+ glBindBuffer,+ glBindTexture,+ glBitmap,+ glBlendColor,+ glBlendEquation,+ glBlendEquationSeparate,+ glBlendFunc,+ glBlendFuncSeparate,+ glBufferData,+ glBufferSubData,+ glCallList,+ glCallLists,+ glClear,+ glClearAccum,+ glClearColor,+ glClearDepth,+ glClearIndex,+ glClearStencil,+ glClientActiveTexture,+ glClipPlane,+ glColor3b,+ glColor3bv,+ glColor3d,+ glColor3dv,+ glColor3f,+ glColor3fv,+ glColor3i,+ glColor3iv,+ glColor3s,+ glColor3sv,+ glColor3ub,+ glColor3ubv,+ glColor3ui,+ glColor3uiv,+ glColor3us,+ glColor3usv,+ glColor4b,+ glColor4bv,+ glColor4d,+ glColor4dv,+ glColor4f,+ glColor4fv,+ glColor4i,+ glColor4iv,+ glColor4s,+ glColor4sv,+ glColor4ub,+ glColor4ubv,+ glColor4ui,+ glColor4uiv,+ glColor4us,+ glColor4usv,+ glColorMask,+ glColorMaterial,+ glColorPointer,+ glCompileShader,+ glCompressedTexImage1D,+ glCompressedTexImage2D,+ glCompressedTexImage3D,+ glCompressedTexSubImage1D,+ glCompressedTexSubImage2D,+ glCompressedTexSubImage3D,+ glCopyPixels,+ glCopyTexImage1D,+ glCopyTexImage2D,+ glCopyTexSubImage1D,+ glCopyTexSubImage2D,+ glCopyTexSubImage3D,+ glCreateProgram,+ glCreateShader,+ glCullFace,+ glDeleteBuffers,+ glDeleteLists,+ glDeleteProgram,+ glDeleteQueries,+ glDeleteShader,+ glDeleteTextures,+ glDepthFunc,+ glDepthMask,+ glDepthRange,+ glDetachShader,+ glDisable,+ glDisableClientState,+ glDisableVertexAttribArray,+ glDrawArrays,+ glDrawBuffer,+ glDrawBuffers,+ glDrawElements,+ glDrawPixels,+ glDrawRangeElements,+ glEdgeFlag,+ glEdgeFlagPointer,+ glEdgeFlagv,+ glEnable,+ glEnableClientState,+ glEnableVertexAttribArray,+ glEnd,+ glEndList,+ glEndQuery,+ glEvalCoord1d,+ glEvalCoord1dv,+ glEvalCoord1f,+ glEvalCoord1fv,+ glEvalCoord2d,+ glEvalCoord2dv,+ glEvalCoord2f,+ glEvalCoord2fv,+ glEvalMesh1,+ glEvalMesh2,+ glEvalPoint1,+ glEvalPoint2,+ glFeedbackBuffer,+ glFinish,+ glFlush,+ glFogCoordPointer,+ glFogCoordd,+ glFogCoorddv,+ glFogCoordf,+ glFogCoordfv,+ glFogf,+ glFogfv,+ glFogi,+ glFogiv,+ glFrontFace,+ glFrustum,+ glGenBuffers,+ glGenLists,+ glGenQueries,+ glGenTextures,+ glGetActiveAttrib,+ glGetActiveUniform,+ glGetAttachedShaders,+ glGetAttribLocation,+ glGetBooleanv,+ glGetBufferParameteriv,+ glGetBufferPointerv,+ glGetBufferSubData,+ glGetClipPlane,+ glGetCompressedTexImage,+ glGetDoublev,+ glGetError,+ glGetFloatv,+ glGetIntegerv,+ glGetLightfv,+ glGetLightiv,+ glGetMapdv,+ glGetMapfv,+ glGetMapiv,+ glGetMaterialfv,+ glGetMaterialiv,+ glGetPixelMapfv,+ glGetPixelMapuiv,+ glGetPixelMapusv,+ glGetPointerv,+ glGetPolygonStipple,+ glGetProgramInfoLog,+ glGetProgramiv,+ glGetQueryObjectiv,+ glGetQueryObjectuiv,+ glGetQueryiv,+ glGetShaderInfoLog,+ glGetShaderSource,+ glGetShaderiv,+ glGetString,+ glGetTexEnvfv,+ glGetTexEnviv,+ glGetTexGendv,+ glGetTexGenfv,+ glGetTexGeniv,+ glGetTexImage,+ glGetTexLevelParameterfv,+ glGetTexLevelParameteriv,+ glGetTexParameterfv,+ glGetTexParameteriv,+ glGetUniformLocation,+ glGetUniformfv,+ glGetUniformiv,+ glGetVertexAttribPointerv,+ glGetVertexAttribdv,+ glGetVertexAttribfv,+ glGetVertexAttribiv,+ glHint,+ glIndexMask,+ glIndexPointer,+ glIndexd,+ glIndexdv,+ glIndexf,+ glIndexfv,+ glIndexi,+ glIndexiv,+ glIndexs,+ glIndexsv,+ glIndexub,+ glIndexubv,+ glInitNames,+ glInterleavedArrays,+ glIsBuffer,+ glIsEnabled,+ glIsList,+ glIsProgram,+ glIsQuery,+ glIsShader,+ glIsTexture,+ glLightModelf,+ glLightModelfv,+ glLightModeli,+ glLightModeliv,+ glLightf,+ glLightfv,+ glLighti,+ glLightiv,+ glLineStipple,+ glLineWidth,+ glLinkProgram,+ glListBase,+ glLoadIdentity,+ glLoadMatrixd,+ glLoadMatrixf,+ glLoadName,+ glLoadTransposeMatrixd,+ glLoadTransposeMatrixf,+ glLogicOp,+ glMap1d,+ glMap1f,+ glMap2d,+ glMap2f,+ glMapBuffer,+ glMapGrid1d,+ glMapGrid1f,+ glMapGrid2d,+ glMapGrid2f,+ glMaterialf,+ glMaterialfv,+ glMateriali,+ glMaterialiv,+ glMatrixMode,+ glMultMatrixd,+ glMultMatrixf,+ glMultTransposeMatrixd,+ glMultTransposeMatrixf,+ glMultiDrawArrays,+ glMultiDrawElements,+ glMultiTexCoord1d,+ glMultiTexCoord1dv,+ glMultiTexCoord1f,+ glMultiTexCoord1fv,+ glMultiTexCoord1i,+ glMultiTexCoord1iv,+ glMultiTexCoord1s,+ glMultiTexCoord1sv,+ glMultiTexCoord2d,+ glMultiTexCoord2dv,+ glMultiTexCoord2f,+ glMultiTexCoord2fv,+ glMultiTexCoord2i,+ glMultiTexCoord2iv,+ glMultiTexCoord2s,+ glMultiTexCoord2sv,+ glMultiTexCoord3d,+ glMultiTexCoord3dv,+ glMultiTexCoord3f,+ glMultiTexCoord3fv,+ glMultiTexCoord3i,+ glMultiTexCoord3iv,+ glMultiTexCoord3s,+ glMultiTexCoord3sv,+ glMultiTexCoord4d,+ glMultiTexCoord4dv,+ glMultiTexCoord4f,+ glMultiTexCoord4fv,+ glMultiTexCoord4i,+ glMultiTexCoord4iv,+ glMultiTexCoord4s,+ glMultiTexCoord4sv,+ glNewList,+ glNormal3b,+ glNormal3bv,+ glNormal3d,+ glNormal3dv,+ glNormal3f,+ glNormal3fv,+ glNormal3i,+ glNormal3iv,+ glNormal3s,+ glNormal3sv,+ glNormalPointer,+ glOrtho,+ glPassThrough,+ glPixelMapfv,+ glPixelMapuiv,+ glPixelMapusv,+ glPixelStoref,+ glPixelStorei,+ glPixelTransferf,+ glPixelTransferi,+ glPixelZoom,+ glPointParameterf,+ glPointParameterfv,+ glPointParameteri,+ glPointParameteriv,+ glPointSize,+ glPolygonMode,+ glPolygonOffset,+ glPolygonStipple,+ glPopAttrib,+ glPopClientAttrib,+ glPopMatrix,+ glPopName,+ glPrioritizeTextures,+ glPushAttrib,+ glPushClientAttrib,+ glPushMatrix,+ glPushName,+ glRasterPos2d,+ glRasterPos2dv,+ glRasterPos2f,+ glRasterPos2fv,+ glRasterPos2i,+ glRasterPos2iv,+ glRasterPos2s,+ glRasterPos2sv,+ glRasterPos3d,+ glRasterPos3dv,+ glRasterPos3f,+ glRasterPos3fv,+ glRasterPos3i,+ glRasterPos3iv,+ glRasterPos3s,+ glRasterPos3sv,+ glRasterPos4d,+ glRasterPos4dv,+ glRasterPos4f,+ glRasterPos4fv,+ glRasterPos4i,+ glRasterPos4iv,+ glRasterPos4s,+ glRasterPos4sv,+ glReadBuffer,+ glReadPixels,+ glRectd,+ glRectdv,+ glRectf,+ glRectfv,+ glRecti,+ glRectiv,+ glRects,+ glRectsv,+ glRenderMode,+ glRotated,+ glRotatef,+ glSampleCoverage,+ glScaled,+ glScalef,+ glScissor,+ glSecondaryColor3b,+ glSecondaryColor3bv,+ glSecondaryColor3d,+ glSecondaryColor3dv,+ glSecondaryColor3f,+ glSecondaryColor3fv,+ glSecondaryColor3i,+ glSecondaryColor3iv,+ glSecondaryColor3s,+ glSecondaryColor3sv,+ glSecondaryColor3ub,+ glSecondaryColor3ubv,+ glSecondaryColor3ui,+ glSecondaryColor3uiv,+ glSecondaryColor3us,+ glSecondaryColor3usv,+ glSecondaryColorPointer,+ glSelectBuffer,+ glShadeModel,+ glShaderSource,+ glStencilFunc,+ glStencilFuncSeparate,+ glStencilMask,+ glStencilMaskSeparate,+ glStencilOp,+ glStencilOpSeparate,+ glTexCoord1d,+ glTexCoord1dv,+ glTexCoord1f,+ glTexCoord1fv,+ glTexCoord1i,+ glTexCoord1iv,+ glTexCoord1s,+ glTexCoord1sv,+ glTexCoord2d,+ glTexCoord2dv,+ glTexCoord2f,+ glTexCoord2fv,+ glTexCoord2i,+ glTexCoord2iv,+ glTexCoord2s,+ glTexCoord2sv,+ glTexCoord3d,+ glTexCoord3dv,+ glTexCoord3f,+ glTexCoord3fv,+ glTexCoord3i,+ glTexCoord3iv,+ glTexCoord3s,+ glTexCoord3sv,+ glTexCoord4d,+ glTexCoord4dv,+ glTexCoord4f,+ glTexCoord4fv,+ glTexCoord4i,+ glTexCoord4iv,+ glTexCoord4s,+ glTexCoord4sv,+ glTexCoordPointer,+ glTexEnvf,+ glTexEnvfv,+ glTexEnvi,+ glTexEnviv,+ glTexGend,+ glTexGendv,+ glTexGenf,+ glTexGenfv,+ glTexGeni,+ glTexGeniv,+ glTexImage1D,+ glTexImage2D,+ glTexImage3D,+ glTexParameterf,+ glTexParameterfv,+ glTexParameteri,+ glTexParameteriv,+ glTexSubImage1D,+ glTexSubImage2D,+ glTexSubImage3D,+ glTranslated,+ glTranslatef,+ glUniform1f,+ glUniform1fv,+ glUniform1i,+ glUniform1iv,+ glUniform2f,+ glUniform2fv,+ glUniform2i,+ glUniform2iv,+ glUniform3f,+ glUniform3fv,+ glUniform3i,+ glUniform3iv,+ glUniform4f,+ glUniform4fv,+ glUniform4i,+ glUniform4iv,+ glUniformMatrix2fv,+ glUniformMatrix2x3fv,+ glUniformMatrix2x4fv,+ glUniformMatrix3fv,+ glUniformMatrix3x2fv,+ glUniformMatrix3x4fv,+ glUniformMatrix4fv,+ glUniformMatrix4x2fv,+ glUniformMatrix4x3fv,+ glUnmapBuffer,+ glUseProgram,+ glValidateProgram,+ glVertex2d,+ glVertex2dv,+ glVertex2f,+ glVertex2fv,+ glVertex2i,+ glVertex2iv,+ glVertex2s,+ glVertex2sv,+ glVertex3d,+ glVertex3dv,+ glVertex3f,+ glVertex3fv,+ glVertex3i,+ glVertex3iv,+ glVertex3s,+ glVertex3sv,+ glVertex4d,+ glVertex4dv,+ glVertex4f,+ glVertex4fv,+ glVertex4i,+ glVertex4iv,+ glVertex4s,+ glVertex4sv,+ glVertexAttrib1d,+ glVertexAttrib1dv,+ glVertexAttrib1f,+ glVertexAttrib1fv,+ glVertexAttrib1s,+ glVertexAttrib1sv,+ glVertexAttrib2d,+ glVertexAttrib2dv,+ glVertexAttrib2f,+ glVertexAttrib2fv,+ glVertexAttrib2s,+ glVertexAttrib2sv,+ glVertexAttrib3d,+ glVertexAttrib3dv,+ glVertexAttrib3f,+ glVertexAttrib3fv,+ glVertexAttrib3s,+ glVertexAttrib3sv,+ glVertexAttrib4Nbv,+ glVertexAttrib4Niv,+ glVertexAttrib4Nsv,+ glVertexAttrib4Nub,+ glVertexAttrib4Nubv,+ glVertexAttrib4Nuiv,+ glVertexAttrib4Nusv,+ glVertexAttrib4bv,+ glVertexAttrib4d,+ glVertexAttrib4dv,+ glVertexAttrib4f,+ glVertexAttrib4fv,+ glVertexAttrib4iv,+ glVertexAttrib4s,+ glVertexAttrib4sv,+ glVertexAttrib4ubv,+ glVertexAttrib4uiv,+ glVertexAttrib4usv,+ glVertexAttribPointer,+ glVertexPointer,+ glViewport,+ glWindowPos2d,+ glWindowPos2dv,+ glWindowPos2f,+ glWindowPos2fv,+ glWindowPos2i,+ glWindowPos2iv,+ glWindowPos2s,+ glWindowPos2sv,+ glWindowPos3d,+ glWindowPos3dv,+ glWindowPos3f,+ glWindowPos3fv,+ glWindowPos3i,+ glWindowPos3iv,+ glWindowPos3s,+ glWindowPos3sv+) where++import Graphics.GL.Types+import Graphics.GL.Tokens+import Graphics.GL.Functions
+ src/Graphics/GL/WIN.hs view
@@ -0,0 +1,21 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.WIN+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining all raw modules containing WIN extensions.+--+--------------------------------------------------------------------------------++module Graphics.GL.WIN (+ module Graphics.GL.WIN.PhongShading,+ module Graphics.GL.WIN.SpecularFog+) where++import Graphics.GL.WIN.PhongShading+import Graphics.GL.WIN.SpecularFog
+ src/Graphics/GL/WIN/PhongShading.hs view
@@ -0,0 +1,24 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.WIN.PhongShading+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.WIN.PhongShading (+ -- * Extension Support+ glGetWINPhongShading,+ gl_WIN_phong_shading,+ -- * Enums+ pattern GL_PHONG_HINT_WIN,+ pattern GL_PHONG_WIN+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
+ src/Graphics/GL/WIN/SpecularFog.hs view
@@ -0,0 +1,23 @@+{-# LANGUAGE PatternSynonyms #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.GL.WIN.SpecularFog+-- Copyright : (c) Sven Panne 2019+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Graphics.GL.WIN.SpecularFog (+ -- * Extension Support+ glGetWINSpecularFog,+ gl_WIN_specular_fog,+ -- * Enums+ pattern GL_FOG_SPECULAR_TEXTURE_WIN+) where++import Graphics.GL.ExtensionPredicates+import Graphics.GL.Tokens
− src/Graphics/Rendering/OpenGL/Raw.hs
@@ -1,29 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- A convenience module, combining all raw OpenGL modules. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw ( - module Graphics.Rendering.OpenGL.Raw.Types, - module Graphics.Rendering.OpenGL.Raw.ARB, - module Graphics.Rendering.OpenGL.Raw.Core32, - module Graphics.Rendering.OpenGL.Raw.EXT, - module Graphics.Rendering.OpenGL.Raw.NV, - module Graphics.Rendering.OpenGL.Raw.GetProcAddress -) where - -import Graphics.Rendering.OpenGL.Raw.Types -import Graphics.Rendering.OpenGL.Raw.ARB -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.EXT -import Graphics.Rendering.OpenGL.Raw.NV -import Graphics.Rendering.OpenGL.Raw.GetProcAddress
− src/Graphics/Rendering/OpenGL/Raw/ARB.hs
@@ -1,182 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- A convenience module, combining all raw modules containing ARB extensions. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB ( - module Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, -- #1 - module Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, -- #3 - module Graphics.Rendering.OpenGL.Raw.ARB.Multisample, -- #5 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd, -- #6 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, -- #7 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, -- #12 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp, -- #13 - module Graphics.Rendering.OpenGL.Raw.ARB.PointParameters, -- #14 - module Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, -- #15 - module Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, -- #16 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, -- #17 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar, -- #18 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3, -- #19 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat, -- #21 - module Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture, -- #22 - module Graphics.Rendering.OpenGL.Raw.ARB.Shadow, -- #23 - module Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient, -- #24 - module Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, -- #25 - module Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, -- #26 - module Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, -- #27 - module Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, -- #28 - module Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, -- #29 - module Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, -- #30 - module Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, -- #31 - module Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader, -- #32 - module Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100, -- #33 - -- module Graphics.Rendering.OpenGL.Raw.ARB.TextureNonPowerOfTwo, -- #34 - module Graphics.Rendering.OpenGL.Raw.ARB.PointSprite, -- #35 - -- module Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgramShadow, -- #36 - module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, -- #37 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle, -- #38 - module Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat, -- #39 - module Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel, -- #40 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, -- #41 - module Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject, -- #42 - module Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat, -- #43 - module Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced, -- #44 - module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject, -- #45 - module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB, -- #46 - module Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, -- #47 - module Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex, -- #48 - module Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays, -- #49 - module Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, -- #50 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, -- #51 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC, -- #52 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, -- #53 - module Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject, -- #54 - -- module Graphics.Rendering.OpenGL.Raw.ARB.WGLCreateContext, -- #55 - -- module Graphics.Rendering.OpenGL.Raw.ARB.GLXCreateContext, -- #56 - module Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, -- #57 - module Graphics.Rendering.OpenGL.Raw.ARB.Compatibility, -- #58 - module Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer, -- #59 - -- module Graphics.Rendering.OpenGL.Raw.ARB.ShaderTextureLod, -- #60 - module Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp, -- #61 - module Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex, -- #62 - -- module Graphics.Rendering.OpenGL.Raw.ARB.FragmentCoordConventions, -- #63 - module Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex, -- #64 - module Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap, -- #65 - module Graphics.Rendering.OpenGL.Raw.ARB.Sync, -- #66 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, -- #67 - -- module Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayBgra, -- #68 - module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend, -- #69 - module Graphics.Rendering.OpenGL.Raw.ARB.SampleShading, -- #70 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, -- #71 - module Graphics.Rendering.OpenGL.Raw.ARB.TextureGather, -- #72 - -- module Graphics.Rendering.OpenGL.Raw.ARB.TextureQueryLod, -- #73 - -- module Graphics.Rendering.OpenGL.Raw.ARB.WGLCreateContextProfile, -- #74 - module Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile, -- #75 - -- module Graphics.Rendering.OpenGL.Raw.ARB.ExplicitAttribLocation, -- #79 - module Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2, -- #80 - -- module Graphics.Rendering.OpenGL.Raw.ARB.ShaderBitEncoding, -- #82 - module Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery, -- #85 - module Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect, -- #87 - module Graphics.Rendering.OpenGL.Raw.ARB.GpuShader5, -- #88 - module Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, -- #91 - module Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3, -- #94 - module Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, -- #95 - module Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, -- #96 - module Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, -- #97 - module Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, -- #114 - module Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, -- #122 - module Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, -- #127 - module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, -- #130 - module Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, -- #137 - module Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject -- #148 -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Multitexture -import Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix -import Graphics.Rendering.OpenGL.Raw.ARB.Multisample -import Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd -import Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap -import Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression -import Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp -import Graphics.Rendering.OpenGL.Raw.ARB.PointParameters -import Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend -import Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette -import Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine -import Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar -import Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 -import Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat -import Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture -import Graphics.Rendering.OpenGL.Raw.ARB.Shadow -import Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient -import Graphics.Rendering.OpenGL.Raw.ARB.WindowPos -import Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram -import Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram -import Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject -import Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery -import Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects -import Graphics.Rendering.OpenGL.Raw.ARB.VertexShader -import Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader -import Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 --- import Graphics.Rendering.OpenGL.Raw.ARB.TextureNonPowerOfTwo -import Graphics.Rendering.OpenGL.Raw.ARB.PointSprite --- import Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgramShadow -import Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers -import Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle -import Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat -import Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel -import Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat -import Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject -import Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat -import Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced -import Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject -import Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB -import Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 -import Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex -import Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays -import Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange -import Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject -import Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC -import Graphics.Rendering.OpenGL.Raw.ARB.TextureRG -import Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject -import Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer --- import Graphics.Rendering.OpenGL.Raw.ARB.ShaderTextureLod -import Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp -import Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex --- import Graphics.Rendering.OpenGL.Raw.ARB.FragmentCoordConventions -import Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex -import Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap -import Graphics.Rendering.OpenGL.Raw.ARB.Sync -import Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample --- import Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayBgra -import Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend -import Graphics.Rendering.OpenGL.Raw.ARB.SampleShading -import Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray -import Graphics.Rendering.OpenGL.Raw.ARB.TextureGather --- import Graphics.Rendering.OpenGL.Raw.ARB.TextureQueryLod -import Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile -import Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 -import Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery -import Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect -import Graphics.Rendering.OpenGL.Raw.ARB.GpuShader5 -import Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader -import Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3 -import Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility -import Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary -import Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects -import Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters -import Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader -import Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility -import Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments -import Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject -import Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject
− src/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hs
@@ -1,29 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_color_buffer_float extension, see --- <http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat ( - -- * Tokens - gl_RGBA_FLOAT_MODE, - gl_CLAMP_VERTEX_COLOR, - gl_CLAMP_FRAGMENT_COLOR, - gl_CLAMP_READ_COLOR, - gl_FIXED_ONLY -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_RGBA_FLOAT_MODE :: GLenum -gl_RGBA_FLOAT_MODE = 0x8820
− src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.Compatibility --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_compatibility extension, see --- <http://www.opengl.org/registry/specs/ARB/compatibility.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.Compatibility ( - -- * Functions - module Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions, - -- * Tokens - module Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens
− src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs
@@ -1,794 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} -{-# OPTIONS_HADDOCK hide #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions from the ARB_compatibility extension, see --- <http://www.opengl.org/registry/specs/ARB/compatibility.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions ( - glAccum, - glAlphaFunc, - glAreTexturesResident, - glArrayElement, - glBegin, - glBitmap, - glCallList, - glCallLists, - glClearAccum, - glClearIndex, - glClientActiveTexture, - glClipPlane, - glColor3b, - glColor3bv, - glColor3d, - glColor3dv, - glColor3f, - glColor3fv, - glColor3i, - glColor3iv, - glColor3s, - glColor3sv, - glColor3ub, - glColor3ubv, - glColor3ui, - glColor3uiv, - glColor3us, - glColor3usv, - glColor4b, - glColor4bv, - glColor4d, - glColor4dv, - glColor4f, - glColor4fv, - glColor4i, - glColor4iv, - glColor4s, - glColor4sv, - glColor4ub, - glColor4ubv, - glColor4ui, - glColor4uiv, - glColor4us, - glColor4usv, - glColorMaterial, - glColorPointer, - glColorSubTable, - glColorTable, - glColorTableParameterfv, - glColorTableParameteriv, - glConvolutionFilter1D, - glConvolutionFilter2D, - glConvolutionParameterf, - glConvolutionParameterfv, - glConvolutionParameteri, - glConvolutionParameteriv, - glCopyColorSubTable, - glCopyColorTable, - glCopyConvolutionFilter1D, - glCopyConvolutionFilter2D, - glCopyPixels, - glDeleteLists, - glDisableClientState, - glDrawPixels, - glEdgeFlag, - glEdgeFlagPointer, - glEdgeFlagv, - glEnableClientState, - glEnd, - glEndList, - glEvalCoord1d, - glEvalCoord1dv, - glEvalCoord1f, - glEvalCoord1fv, - glEvalCoord2d, - glEvalCoord2dv, - glEvalCoord2f, - glEvalCoord2fv, - glEvalMesh1, - glEvalMesh2, - glEvalPoint1, - glEvalPoint2, - glFeedbackBuffer, - glFogCoordPointer, - glFogCoordd, - glFogCoorddv, - glFogCoordf, - glFogCoordfv, - glFogf, - glFogfv, - glFogi, - glFogiv, - glFrustum, - glGenLists, - glGetClipPlane, - glGetColorTable, - glGetColorTableParameterfv, - glGetColorTableParameteriv, - glGetConvolutionFilter, - glGetConvolutionParameterfv, - glGetConvolutionParameteriv, - glGetHistogram, - glGetHistogramParameterfv, - glGetHistogramParameteriv, - glGetLightfv, - glGetLightiv, - glGetMapdv, - glGetMapfv, - glGetMapiv, - glGetMaterialfv, - glGetMaterialiv, - glGetMinmax, - glGetMinmaxParameterfv, - glGetMinmaxParameteriv, - glGetPixelMapfv, - glGetPixelMapuiv, - glGetPixelMapusv, - glGetPolygonStipple, - glGetSeparableFilter, - glGetTexEnvfv, - glGetTexEnviv, - glGetTexGendv, - glGetTexGenfv, - glGetTexGeniv, - glHistogram, - glIndexMask, - glIndexPointer, - glIndexd, - glIndexdv, - glIndexf, - glIndexfv, - glIndexi, - glIndexiv, - glIndexs, - glIndexsv, - glIndexub, - glIndexubv, - glInitNames, - glInterleavedArrays, - glIsList, - glLightModelf, - glLightModelfv, - glLightModeli, - glLightModeliv, - glLightf, - glLightfv, - glLighti, - glLightiv, - glLineStipple, - glListBase, - glLoadIdentity, - glLoadMatrixd, - glLoadMatrixf, - glLoadName, - glLoadTransposeMatrixd, - glLoadTransposeMatrixf, - glMap1d, - glMap1f, - glMap2d, - glMap2f, - glMapGrid1d, - glMapGrid1f, - glMapGrid2d, - glMapGrid2f, - glMaterialf, - glMaterialfv, - glMateriali, - glMaterialiv, - glMatrixMode, - glMinmax, - glMultMatrixd, - glMultMatrixf, - glMultTransposeMatrixd, - glMultTransposeMatrixf, - glMultiTexCoord1d, - glMultiTexCoord1dv, - glMultiTexCoord1f, - glMultiTexCoord1fv, - glMultiTexCoord1i, - glMultiTexCoord1iv, - glMultiTexCoord1s, - glMultiTexCoord1sv, - glMultiTexCoord2d, - glMultiTexCoord2dv, - glMultiTexCoord2f, - glMultiTexCoord2fv, - glMultiTexCoord2i, - glMultiTexCoord2iv, - glMultiTexCoord2s, - glMultiTexCoord2sv, - glMultiTexCoord3d, - glMultiTexCoord3dv, - glMultiTexCoord3f, - glMultiTexCoord3fv, - glMultiTexCoord3i, - glMultiTexCoord3iv, - glMultiTexCoord3s, - glMultiTexCoord3sv, - glMultiTexCoord4d, - glMultiTexCoord4dv, - glMultiTexCoord4f, - glMultiTexCoord4fv, - glMultiTexCoord4i, - glMultiTexCoord4iv, - glMultiTexCoord4s, - glMultiTexCoord4sv, - glNewList, - glNormal3b, - glNormal3bv, - glNormal3d, - glNormal3dv, - glNormal3f, - glNormal3fv, - glNormal3i, - glNormal3iv, - glNormal3s, - glNormal3sv, - glNormalPointer, - glOrtho, - glPassThrough, - glPixelMapfv, - glPixelMapuiv, - glPixelMapusv, - glPixelTransferf, - glPixelTransferi, - glPixelZoom, - glPolygonStipple, - glPopAttrib, - glPopClientAttrib, - glPopMatrix, - glPopName, - glPrioritizeTextures, - glPushAttrib, - glPushClientAttrib, - glPushMatrix, - glPushName, - glRasterPos2d, - glRasterPos2dv, - glRasterPos2f, - glRasterPos2fv, - glRasterPos2i, - glRasterPos2iv, - glRasterPos2s, - glRasterPos2sv, - glRasterPos3d, - glRasterPos3dv, - glRasterPos3f, - glRasterPos3fv, - glRasterPos3i, - glRasterPos3iv, - glRasterPos3s, - glRasterPos3sv, - glRasterPos4d, - glRasterPos4dv, - glRasterPos4f, - glRasterPos4fv, - glRasterPos4i, - glRasterPos4iv, - glRasterPos4s, - glRasterPos4sv, - glRectd, - glRectdv, - glRectf, - glRectfv, - glRecti, - glRectiv, - glRects, - glRectsv, - glRenderMode, - glResetHistogram, - glResetMinmax, - glRotated, - glRotatef, - glSamplePass, - glScaled, - glScalef, - glSecondaryColor3b, - glSecondaryColor3bv, - glSecondaryColor3d, - glSecondaryColor3dv, - glSecondaryColor3f, - glSecondaryColor3fv, - glSecondaryColor3i, - glSecondaryColor3iv, - glSecondaryColor3s, - glSecondaryColor3sv, - glSecondaryColor3ub, - glSecondaryColor3ubv, - glSecondaryColor3ui, - glSecondaryColor3uiv, - glSecondaryColor3us, - glSecondaryColor3usv, - glSecondaryColorPointer, - glSelectBuffer, - glSeparableFilter2D, - glShadeModel, - glTexCoord1d, - glTexCoord1dv, - glTexCoord1f, - glTexCoord1fv, - glTexCoord1i, - glTexCoord1iv, - glTexCoord1s, - glTexCoord1sv, - glTexCoord2d, - glTexCoord2dv, - glTexCoord2f, - glTexCoord2fv, - glTexCoord2i, - glTexCoord2iv, - glTexCoord2s, - glTexCoord2sv, - glTexCoord3d, - glTexCoord3dv, - glTexCoord3f, - glTexCoord3fv, - glTexCoord3i, - glTexCoord3iv, - glTexCoord3s, - glTexCoord3sv, - glTexCoord4d, - glTexCoord4dv, - glTexCoord4f, - glTexCoord4fv, - glTexCoord4i, - glTexCoord4iv, - glTexCoord4s, - glTexCoord4sv, - glTexCoordPointer, - glTexEnvf, - glTexEnvfv, - glTexEnvi, - glTexEnviv, - glTexGend, - glTexGendv, - glTexGenf, - glTexGenfv, - glTexGeni, - glTexGeniv, - glTranslated, - glTranslatef, - glVertex2d, - glVertex2dv, - glVertex2f, - glVertex2fv, - glVertex2i, - glVertex2iv, - glVertex2s, - glVertex2sv, - glVertex3d, - glVertex3dv, - glVertex3f, - glVertex3fv, - glVertex3i, - glVertex3iv, - glVertex3s, - glVertex3sv, - glVertex4d, - glVertex4dv, - glVertex4f, - glVertex4fv, - glVertex4i, - glVertex4iv, - glVertex4s, - glVertex4sv, - glVertexPointer, - glWindowPos2d, - glWindowPos2dv, - glWindowPos2f, - glWindowPos2fv, - glWindowPos2i, - glWindowPos2iv, - glWindowPos2s, - glWindowPos2sv, - glWindowPos3d, - glWindowPos3dv, - glWindowPos3f, - glWindowPos3fv, - glWindowPos3i, - glWindowPos3iv, - glWindowPos3s, - glWindowPos3sv -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_compatibility" - -EXTENSION_ENTRY(glAccum,GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glAlphaFunc,GLenum -> GLclampf -> IO ()) -EXTENSION_ENTRY(glAreTexturesResident,GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean) -EXTENSION_ENTRY(glArrayElement,GLint -> IO ()) -EXTENSION_ENTRY(glBegin,GLenum -> IO ()) -EXTENSION_ENTRY(glBitmap,GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glCallList,GLuint -> IO ()) -EXTENSION_ENTRY(glCallLists,GLsizei -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glClearAccum,GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glClearIndex,GLfloat -> IO ()) -EXTENSION_ENTRY(glClientActiveTexture,GLenum -> IO ()) -EXTENSION_ENTRY(glClipPlane,GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glColor3b,GLbyte -> GLbyte -> GLbyte -> IO ()) -EXTENSION_ENTRY(glColor3bv,Ptr GLbyte -> IO ()) -EXTENSION_ENTRY(glColor3d,GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glColor3dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glColor3f,GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glColor3fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glColor3i,GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glColor3iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glColor3s,GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glColor3sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glColor3ub,GLubyte -> GLubyte -> GLubyte -> IO ()) -EXTENSION_ENTRY(glColor3ubv,Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glColor3ui,GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glColor3uiv,Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glColor3us,GLushort -> GLushort -> GLushort -> IO ()) -EXTENSION_ENTRY(glColor3usv,Ptr GLushort -> IO ()) -EXTENSION_ENTRY(glColor4b,GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()) -EXTENSION_ENTRY(glColor4bv,Ptr GLbyte -> IO ()) -EXTENSION_ENTRY(glColor4d,GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glColor4dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glColor4f,GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glColor4fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glColor4i,GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glColor4iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glColor4s,GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glColor4sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glColor4ub,GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()) -EXTENSION_ENTRY(glColor4ubv,Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glColor4ui,GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glColor4uiv,Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glColor4us,GLushort -> GLushort -> GLushort -> GLushort -> IO ()) -EXTENSION_ENTRY(glColor4usv,Ptr GLushort -> IO ()) -EXTENSION_ENTRY(glColorMaterial,GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glColorPointer,GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glColorSubTable,GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glColorTable,GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glColorTableParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glColorTableParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glConvolutionFilter1D,GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glConvolutionFilter2D,GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glConvolutionParameterf,GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glConvolutionParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glConvolutionParameteri,GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glConvolutionParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glCopyColorSubTable,GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> IO ()) -EXTENSION_ENTRY(glCopyColorTable,GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ()) -EXTENSION_ENTRY(glCopyConvolutionFilter1D,GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ()) -EXTENSION_ENTRY(glCopyConvolutionFilter2D,GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glCopyPixels,GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> IO ()) -EXTENSION_ENTRY(glDeleteLists,GLuint -> GLsizei -> IO ()) -EXTENSION_ENTRY(glDisableClientState,GLenum -> IO ()) -EXTENSION_ENTRY(glDrawPixels,GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glEdgeFlag,GLboolean -> IO ()) -EXTENSION_ENTRY(glEdgeFlagPointer,GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glEdgeFlagv,Ptr GLboolean -> IO ()) -EXTENSION_ENTRY(glEnableClientState,GLenum -> IO ()) -EXTENSION_ENTRY(glEnd,IO ()) -EXTENSION_ENTRY(glEndList,IO ()) -EXTENSION_ENTRY(glEvalCoord1d,GLdouble -> IO ()) -EXTENSION_ENTRY(glEvalCoord1dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glEvalCoord1f,GLfloat -> IO ()) -EXTENSION_ENTRY(glEvalCoord1fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glEvalCoord2d,GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glEvalCoord2dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glEvalCoord2f,GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glEvalCoord2fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glEvalMesh1,GLenum -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glEvalMesh2,GLenum -> GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glEvalPoint1,GLint -> IO ()) -EXTENSION_ENTRY(glEvalPoint2,GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glFeedbackBuffer,GLsizei -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glFogCoordPointer,GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glFogCoordd,GLdouble -> IO ()) -EXTENSION_ENTRY(glFogCoorddv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glFogCoordf,GLfloat -> IO ()) -EXTENSION_ENTRY(glFogCoordfv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glFogf,GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glFogfv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glFogi,GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glFogiv,GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glFrustum,GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glGenLists,GLsizei -> IO GLuint) -EXTENSION_ENTRY(glGetClipPlane,GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetColorTable,GLenum -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetColorTableParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetColorTableParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetConvolutionFilter,GLenum -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetConvolutionParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetConvolutionParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetHistogram,GLenum -> GLboolean -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetHistogramParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetHistogramParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetLightfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetLightiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetMapdv,GLenum -> GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetMapfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetMapiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetMaterialfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetMaterialiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetMinmax,GLenum -> GLboolean -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetMinmaxParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetMinmaxParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetPixelMapfv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetPixelMapuiv,GLenum -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetPixelMapusv,GLenum -> Ptr GLushort -> IO ()) -EXTENSION_ENTRY(glGetPolygonStipple,Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glGetSeparableFilter,GLenum -> GLenum -> GLenum -> Ptr a -> Ptr a -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetTexEnvfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetTexEnviv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetTexGendv,GLenum -> GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetTexGenfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetTexGeniv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glHistogram,GLenum -> GLsizei -> GLenum -> GLboolean -> IO ()) -EXTENSION_ENTRY(glIndexMask,GLuint -> IO ()) -EXTENSION_ENTRY(glIndexPointer,GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glIndexd,GLdouble -> IO ()) -EXTENSION_ENTRY(glIndexdv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glIndexf,GLfloat -> IO ()) -EXTENSION_ENTRY(glIndexfv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glIndexi,GLint -> IO ()) -EXTENSION_ENTRY(glIndexiv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glIndexs,GLshort -> IO ()) -EXTENSION_ENTRY(glIndexsv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glIndexub,GLubyte -> IO ()) -EXTENSION_ENTRY(glIndexubv,Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glInitNames,IO ()) -EXTENSION_ENTRY(glInterleavedArrays,GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glIsList,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glLightModelf,GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glLightModelfv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glLightModeli,GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glLightModeliv,GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glLightf,GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glLightfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glLighti,GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glLightiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glLineStipple,GLint -> GLushort -> IO ()) -EXTENSION_ENTRY(glListBase,GLuint -> IO ()) -EXTENSION_ENTRY(glLoadIdentity,IO ()) -EXTENSION_ENTRY(glLoadMatrixd,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glLoadMatrixf,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glLoadName,GLuint -> IO ()) -EXTENSION_ENTRY(glLoadTransposeMatrixd,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glLoadTransposeMatrixf,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMap1d,GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMap1f,GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMap2d,GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMap2f,GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMapGrid1d,GLint -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMapGrid1f,GLint -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMapGrid2d,GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMapGrid2f,GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMaterialf,GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMaterialfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMateriali,GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glMaterialiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glMatrixMode,GLenum -> IO ()) -EXTENSION_ENTRY(glMinmax,GLenum -> GLenum -> GLboolean -> IO ()) -EXTENSION_ENTRY(glMultMatrixd,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMultMatrixf,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMultTransposeMatrixd,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMultTransposeMatrixf,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord1d,GLenum -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord1dv,GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord1f,GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord1fv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord1i,GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord1iv,GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord1s,GLenum -> GLshort -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord1sv,GLenum -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord2d,GLenum -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord2dv,GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord2f,GLenum -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord2fv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord2i,GLenum -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord2iv,GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord2s,GLenum -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord2sv,GLenum -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord3d,GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord3dv,GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord3f,GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord3fv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord3i,GLenum -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord3iv,GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord3s,GLenum -> GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord3sv,GLenum -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord4d,GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord4dv,GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord4f,GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord4fv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord4i,GLenum -> GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord4iv,GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord4s,GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord4sv,GLenum -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glNewList,GLuint -> GLenum -> IO ()) -EXTENSION_ENTRY(glNormal3b,GLbyte -> GLbyte -> GLbyte -> IO ()) -EXTENSION_ENTRY(glNormal3bv,Ptr GLbyte -> IO ()) -EXTENSION_ENTRY(glNormal3d,GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glNormal3dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glNormal3f,GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glNormal3fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glNormal3i,GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glNormal3iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glNormal3s,GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glNormal3sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glNormalPointer,GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glOrtho,GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glPassThrough,GLfloat -> IO ()) -EXTENSION_ENTRY(glPixelMapfv,GLenum -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glPixelMapuiv,GLenum -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glPixelMapusv,GLenum -> GLsizei -> Ptr GLushort -> IO ()) -EXTENSION_ENTRY(glPixelTransferf,GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glPixelTransferi,GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glPixelZoom,GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glPolygonStipple,Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glPopAttrib,IO ()) -EXTENSION_ENTRY(glPopClientAttrib,IO ()) -EXTENSION_ENTRY(glPopMatrix,IO ()) -EXTENSION_ENTRY(glPopName,IO ()) -EXTENSION_ENTRY(glPrioritizeTextures,GLsizei -> Ptr GLuint -> Ptr GLclampf -> IO ()) -EXTENSION_ENTRY(glPushAttrib,GLbitfield -> IO ()) -EXTENSION_ENTRY(glPushClientAttrib,GLbitfield -> IO ()) -EXTENSION_ENTRY(glPushMatrix,IO ()) -EXTENSION_ENTRY(glPushName,GLuint -> IO ()) -EXTENSION_ENTRY(glRasterPos2d,GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glRasterPos2dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glRasterPos2f,GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glRasterPos2fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glRasterPos2i,GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glRasterPos2iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glRasterPos2s,GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glRasterPos2sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glRasterPos3d,GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glRasterPos3dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glRasterPos3f,GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glRasterPos3fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glRasterPos3i,GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glRasterPos3iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glRasterPos3s,GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glRasterPos3sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glRasterPos4d,GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glRasterPos4dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glRasterPos4f,GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glRasterPos4fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glRasterPos4i,GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glRasterPos4iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glRasterPos4s,GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glRasterPos4sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glRectd,GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glRectdv,Ptr GLdouble -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glRectf,GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glRectfv,Ptr GLfloat -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glRecti,GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glRectiv,Ptr GLint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glRects,GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glRectsv,Ptr GLshort -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glRenderMode,GLenum -> IO GLint) -EXTENSION_ENTRY(glResetHistogram,GLenum -> IO ()) -EXTENSION_ENTRY(glResetMinmax,GLenum -> IO ()) -EXTENSION_ENTRY(glRotated,GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glRotatef,GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glSamplePass,GLenum -> IO ()) -EXTENSION_ENTRY(glScaled,GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glScalef,GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3b,GLbyte -> GLbyte -> GLbyte -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3bv,Ptr GLbyte -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3d,GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3f,GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3i,GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3s,GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3ub,GLubyte -> GLubyte -> GLubyte -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3ubv,Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3ui,GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3uiv,Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3us,GLushort -> GLushort -> GLushort -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3usv,Ptr GLushort -> IO ()) -EXTENSION_ENTRY(glSecondaryColorPointer,GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glSelectBuffer,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glSeparableFilter2D,GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> Ptr a -> IO ()) -EXTENSION_ENTRY(glShadeModel,GLenum -> IO ()) -EXTENSION_ENTRY(glTexCoord1d,GLdouble -> IO ()) -EXTENSION_ENTRY(glTexCoord1dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glTexCoord1f,GLfloat -> IO ()) -EXTENSION_ENTRY(glTexCoord1fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glTexCoord1i,GLint -> IO ()) -EXTENSION_ENTRY(glTexCoord1iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTexCoord1s,GLshort -> IO ()) -EXTENSION_ENTRY(glTexCoord1sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glTexCoord2d,GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glTexCoord2dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glTexCoord2f,GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glTexCoord2fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glTexCoord2i,GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glTexCoord2iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTexCoord2s,GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glTexCoord2sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glTexCoord3d,GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glTexCoord3dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glTexCoord3f,GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glTexCoord3fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glTexCoord3i,GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glTexCoord3iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTexCoord3s,GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glTexCoord3sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glTexCoord4d,GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glTexCoord4dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glTexCoord4f,GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glTexCoord4fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glTexCoord4i,GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glTexCoord4iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTexCoord4s,GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glTexCoord4sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glTexCoordPointer,GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTexEnvf,GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glTexEnvfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glTexEnvi,GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glTexEnviv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTexGend,GLenum -> GLenum -> GLdouble -> IO ()) -EXTENSION_ENTRY(glTexGendv,GLenum -> GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glTexGenf,GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glTexGenfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glTexGeni,GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glTexGeniv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTranslated,GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glTranslatef,GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertex2d,GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glVertex2dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertex2f,GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertex2fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertex2i,GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glVertex2iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glVertex2s,GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glVertex2sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertex3d,GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glVertex3dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertex3f,GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertex3fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertex3i,GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glVertex3iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glVertex3s,GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glVertex3sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertex4d,GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glVertex4dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertex4f,GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertex4fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertex4i,GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glVertex4iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glVertex4s,GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glVertex4sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexPointer,GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glWindowPos2d,GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glWindowPos2dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glWindowPos2f,GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glWindowPos2fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glWindowPos2i,GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glWindowPos2iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glWindowPos2s,GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glWindowPos2sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glWindowPos3d,GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glWindowPos3dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glWindowPos3f,GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glWindowPos3fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glWindowPos3i,GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glWindowPos3iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glWindowPos3s,GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glWindowPos3sv,Ptr GLshort -> IO ())
− src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs
@@ -1,1528 +0,0 @@-{-# OPTIONS_HADDOCK hide #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_compatibility extension, see --- <http://www.opengl.org/registry/specs/ARB/compatibility.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens where - -import Graphics.Rendering.OpenGL.Raw.Core31 - -gl_2D :: GLenum -gl_2D = 0x0600 - -gl_2_BYTES :: GLenum -gl_2_BYTES = 0x1407 - -gl_3D :: GLenum -gl_3D = 0x0601 - -gl_3D_COLOR :: GLenum -gl_3D_COLOR = 0x0602 - -gl_3D_COLOR_TEXTURE :: GLenum -gl_3D_COLOR_TEXTURE = 0x0603 - -gl_3_BYTES :: GLenum -gl_3_BYTES = 0x1408 - -gl_4D_COLOR_TEXTURE :: GLenum -gl_4D_COLOR_TEXTURE = 0x0604 - -gl_4_BYTES :: GLenum -gl_4_BYTES = 0x1409 - -gl_ACCUM :: GLenum -gl_ACCUM = 0x0100 - -gl_ACCUM_ALPHA_BITS :: GLenum -gl_ACCUM_ALPHA_BITS = 0x0D5B - -gl_ACCUM_BLUE_BITS :: GLenum -gl_ACCUM_BLUE_BITS = 0x0D5A - -gl_ACCUM_BUFFER_BIT :: GLbitfield -gl_ACCUM_BUFFER_BIT = 0x00000200 - -gl_ACCUM_CLEAR_VALUE :: GLenum -gl_ACCUM_CLEAR_VALUE = 0x0B80 - -gl_ACCUM_GREEN_BITS :: GLenum -gl_ACCUM_GREEN_BITS = 0x0D59 - -gl_ACCUM_RED_BITS :: GLenum -gl_ACCUM_RED_BITS = 0x0D58 - -gl_ADD :: GLenum -gl_ADD = 0x0104 - -gl_ADD_SIGNED :: GLenum -gl_ADD_SIGNED = 0x8574 - -gl_ALIASED_POINT_SIZE_RANGE :: GLenum -gl_ALIASED_POINT_SIZE_RANGE = 0x846D - -gl_ALL_ATTRIB_BITS :: GLbitfield -gl_ALL_ATTRIB_BITS = 0xFFFFFFFF - -gl_ALPHA12 :: GLenum -gl_ALPHA12 = 0x803D - -gl_ALPHA16 :: GLenum -gl_ALPHA16 = 0x803E - -gl_ALPHA4 :: GLenum -gl_ALPHA4 = 0x803B - -gl_ALPHA8 :: GLenum -gl_ALPHA8 = 0x803C - -gl_ALPHA_BIAS :: GLenum -gl_ALPHA_BIAS = 0x0D1D - -gl_ALPHA_BITS :: GLenum -gl_ALPHA_BITS = 0x0D55 - -gl_ALPHA_INTEGER :: GLenum -gl_ALPHA_INTEGER = 0x8D97 - -gl_ALPHA_SCALE :: GLenum -gl_ALPHA_SCALE = 0x0D1C - -gl_ALPHA_TEST :: GLenum -gl_ALPHA_TEST = 0x0BC0 - -gl_ALPHA_TEST_FUNC :: GLenum -gl_ALPHA_TEST_FUNC = 0x0BC1 - -gl_ALPHA_TEST_REF :: GLenum -gl_ALPHA_TEST_REF = 0x0BC2 - -gl_AMBIENT :: GLenum -gl_AMBIENT = 0x1200 - -gl_AMBIENT_AND_DIFFUSE :: GLenum -gl_AMBIENT_AND_DIFFUSE = 0x1602 - -gl_ATTRIB_STACK_DEPTH :: GLenum -gl_ATTRIB_STACK_DEPTH = 0x0BB0 - -gl_AUTO_NORMAL :: GLenum -gl_AUTO_NORMAL = 0x0D80 - -gl_AUX0 :: GLenum -gl_AUX0 = 0x0409 - -gl_AUX1 :: GLenum -gl_AUX1 = 0x040A - -gl_AUX2 :: GLenum -gl_AUX2 = 0x040B - -gl_AUX3 :: GLenum -gl_AUX3 = 0x040C - -gl_AUX_BUFFERS :: GLenum -gl_AUX_BUFFERS = 0x0C00 - -gl_BITMAP :: GLenum -gl_BITMAP = 0x1A00 - -gl_BITMAP_TOKEN :: GLenum -gl_BITMAP_TOKEN = 0x0704 - -gl_BLUE_BIAS :: GLenum -gl_BLUE_BIAS = 0x0D1B - -gl_BLUE_BITS :: GLenum -gl_BLUE_BITS = 0x0D54 - -gl_BLUE_SCALE :: GLenum -gl_BLUE_SCALE = 0x0D1A - -gl_C3F_V3F :: GLenum -gl_C3F_V3F = 0x2A24 - -gl_C4F_N3F_V3F :: GLenum -gl_C4F_N3F_V3F = 0x2A26 - -gl_C4UB_V2F :: GLenum -gl_C4UB_V2F = 0x2A22 - -gl_C4UB_V3F :: GLenum -gl_C4UB_V3F = 0x2A23 - -gl_CLAMP :: GLenum -gl_CLAMP = 0x2900 - -gl_CLAMP_FRAGMENT_COLOR :: GLenum -gl_CLAMP_FRAGMENT_COLOR = 0x891B - -gl_CLAMP_VERTEX_COLOR :: GLenum -gl_CLAMP_VERTEX_COLOR = 0x891A - -gl_CLIENT_ACTIVE_TEXTURE :: GLenum -gl_CLIENT_ACTIVE_TEXTURE = 0x84E1 - -gl_CLIENT_ALL_ATTRIB_BITS :: GLbitfield -gl_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF - -gl_CLIENT_ATTRIB_STACK_DEPTH :: GLenum -gl_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 - -gl_CLIENT_PIXEL_STORE_BIT :: GLbitfield -gl_CLIENT_PIXEL_STORE_BIT = 0x00000001 - -gl_CLIENT_VERTEX_ARRAY_BIT :: GLbitfield -gl_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 - -gl_CLIP_PLANE0 :: GLenum -gl_CLIP_PLANE0 = 0x3000 - -gl_CLIP_PLANE1 :: GLenum -gl_CLIP_PLANE1 = 0x3001 - -gl_CLIP_PLANE2 :: GLenum -gl_CLIP_PLANE2 = 0x3002 - -gl_CLIP_PLANE3 :: GLenum -gl_CLIP_PLANE3 = 0x3003 - -gl_CLIP_PLANE4 :: GLenum -gl_CLIP_PLANE4 = 0x3004 - -gl_CLIP_PLANE5 :: GLenum -gl_CLIP_PLANE5 = 0x3005 - -gl_COEFF :: GLenum -gl_COEFF = 0x0A00 - -gl_COLOR_ARRAY :: GLenum -gl_COLOR_ARRAY = 0x8076 - -gl_COLOR_ARRAY_BUFFER_BINDING :: GLenum -gl_COLOR_ARRAY_BUFFER_BINDING = 0x8898 - -gl_COLOR_ARRAY_COUNT :: GLenum -gl_COLOR_ARRAY_COUNT = 0x8084 - -gl_COLOR_ARRAY_POINTER :: GLenum -gl_COLOR_ARRAY_POINTER = 0x8090 - -gl_COLOR_ARRAY_SIZE :: GLenum -gl_COLOR_ARRAY_SIZE = 0x8081 - -gl_COLOR_ARRAY_STRIDE :: GLenum -gl_COLOR_ARRAY_STRIDE = 0x8083 - -gl_COLOR_ARRAY_TYPE :: GLenum -gl_COLOR_ARRAY_TYPE = 0x8082 - -gl_COLOR_INDEX :: GLenum -gl_COLOR_INDEX = 0x1900 - -gl_COLOR_INDEXES :: GLenum -gl_COLOR_INDEXES = 0x1603 - -gl_COLOR_MATERIAL :: GLenum -gl_COLOR_MATERIAL = 0x0B57 - -gl_COLOR_MATERIAL_FACE :: GLenum -gl_COLOR_MATERIAL_FACE = 0x0B55 - -gl_COLOR_MATERIAL_PARAMETER :: GLenum -gl_COLOR_MATERIAL_PARAMETER = 0x0B56 - -gl_COLOR_MATRIX :: GLenum -gl_COLOR_MATRIX = 0x80B1 - -gl_COLOR_MATRIX_STACK_DEPTH :: GLenum -gl_COLOR_MATRIX_STACK_DEPTH = 0x80B2 - -gl_COLOR_SUM :: GLenum -gl_COLOR_SUM = 0x8458 - -gl_COLOR_TABLE :: GLenum -gl_COLOR_TABLE = 0x80D0 - -gl_COLOR_TABLE_ALPHA_SIZE :: GLenum -gl_COLOR_TABLE_ALPHA_SIZE = 0x80DD - -gl_COLOR_TABLE_BIAS :: GLenum -gl_COLOR_TABLE_BIAS = 0x80D7 - -gl_COLOR_TABLE_BLUE_SIZE :: GLenum -gl_COLOR_TABLE_BLUE_SIZE = 0x80DC - -gl_COLOR_TABLE_FORMAT :: GLenum -gl_COLOR_TABLE_FORMAT = 0x80D8 - -gl_COLOR_TABLE_GREEN_SIZE :: GLenum -gl_COLOR_TABLE_GREEN_SIZE = 0x80DB - -gl_COLOR_TABLE_INTENSITY_SIZE :: GLenum -gl_COLOR_TABLE_INTENSITY_SIZE = 0x80DF - -gl_COLOR_TABLE_LUMINANCE_SIZE :: GLenum -gl_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE - -gl_COLOR_TABLE_RED_SIZE :: GLenum -gl_COLOR_TABLE_RED_SIZE = 0x80DA - -gl_COLOR_TABLE_SCALE :: GLenum -gl_COLOR_TABLE_SCALE = 0x80D6 - -gl_COLOR_TABLE_WIDTH :: GLenum -gl_COLOR_TABLE_WIDTH = 0x80D9 - -gl_COMBINE :: GLenum -gl_COMBINE = 0x8570 - -gl_COMBINE_ALPHA :: GLenum -gl_COMBINE_ALPHA = 0x8572 - -gl_COMBINE_RGB :: GLenum -gl_COMBINE_RGB = 0x8571 - -gl_COMPARE_R_TO_TEXTURE :: GLenum -gl_COMPARE_R_TO_TEXTURE = 0x884E - -gl_COMPILE :: GLenum -gl_COMPILE = 0x1300 - -gl_COMPILE_AND_EXECUTE :: GLenum -gl_COMPILE_AND_EXECUTE = 0x1301 - -gl_COMPRESSED_ALPHA :: GLenum -gl_COMPRESSED_ALPHA = 0x84E9 - -gl_COMPRESSED_INTENSITY :: GLenum -gl_COMPRESSED_INTENSITY = 0x84EC - -gl_COMPRESSED_LUMINANCE :: GLenum -gl_COMPRESSED_LUMINANCE = 0x84EA - -gl_COMPRESSED_LUMINANCE_ALPHA :: GLenum -gl_COMPRESSED_LUMINANCE_ALPHA = 0x84EB - -gl_COMPRESSED_SLUMINANCE :: GLenum -gl_COMPRESSED_SLUMINANCE = 0x8C4A - -gl_COMPRESSED_SLUMINANCE_ALPHA :: GLenum -gl_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B - -gl_CONSTANT :: GLenum -gl_CONSTANT = 0x8576 - -gl_CONSTANT_ATTENUATION :: GLenum -gl_CONSTANT_ATTENUATION = 0x1207 - -gl_CONSTANT_BORDER :: GLenum -gl_CONSTANT_BORDER = 0x8151 - -gl_CONVOLUTION_1D :: GLenum -gl_CONVOLUTION_1D = 0x8010 - -gl_CONVOLUTION_2D :: GLenum -gl_CONVOLUTION_2D = 0x8011 - -gl_CONVOLUTION_BORDER_COLOR :: GLenum -gl_CONVOLUTION_BORDER_COLOR = 0x8154 - -gl_CONVOLUTION_BORDER_MODE :: GLenum -gl_CONVOLUTION_BORDER_MODE = 0x8013 - -gl_CONVOLUTION_FILTER_BIAS :: GLenum -gl_CONVOLUTION_FILTER_BIAS = 0x8015 - -gl_CONVOLUTION_FILTER_SCALE :: GLenum -gl_CONVOLUTION_FILTER_SCALE = 0x8014 - -gl_CONVOLUTION_FORMAT :: GLenum -gl_CONVOLUTION_FORMAT = 0x8017 - -gl_CONVOLUTION_HEIGHT :: GLenum -gl_CONVOLUTION_HEIGHT = 0x8019 - -gl_CONVOLUTION_WIDTH :: GLenum -gl_CONVOLUTION_WIDTH = 0x8018 - -gl_COORD_REPLACE :: GLenum -gl_COORD_REPLACE = 0x8862 - -gl_COPY_PIXEL_TOKEN :: GLenum -gl_COPY_PIXEL_TOKEN = 0x0706 - -gl_CURRENT_BIT :: GLbitfield -gl_CURRENT_BIT = 0x00000001 - -gl_CURRENT_COLOR :: GLenum -gl_CURRENT_COLOR = 0x0B00 - -gl_CURRENT_FOG_COORD :: GLenum -gl_CURRENT_FOG_COORD = 0x8453 - -gl_CURRENT_FOG_COORDINATE :: GLenum -gl_CURRENT_FOG_COORDINATE = 0x8453 - -gl_CURRENT_INDEX :: GLenum -gl_CURRENT_INDEX = 0x0B01 - -gl_CURRENT_NORMAL :: GLenum -gl_CURRENT_NORMAL = 0x0B02 - -gl_CURRENT_RASTER_COLOR :: GLenum -gl_CURRENT_RASTER_COLOR = 0x0B04 - -gl_CURRENT_RASTER_DISTANCE :: GLenum -gl_CURRENT_RASTER_DISTANCE = 0x0B09 - -gl_CURRENT_RASTER_INDEX :: GLenum -gl_CURRENT_RASTER_INDEX = 0x0B05 - -gl_CURRENT_RASTER_POSITION :: GLenum -gl_CURRENT_RASTER_POSITION = 0x0B07 - -gl_CURRENT_RASTER_POSITION_VALID :: GLenum -gl_CURRENT_RASTER_POSITION_VALID = 0x0B08 - -gl_CURRENT_RASTER_SECONDARY_COLOR :: GLenum -gl_CURRENT_RASTER_SECONDARY_COLOR = 0x845F - -gl_CURRENT_RASTER_TEXTURE_COORDS :: GLenum -gl_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 - -gl_CURRENT_SECONDARY_COLOR :: GLenum -gl_CURRENT_SECONDARY_COLOR = 0x8459 - -gl_CURRENT_TEXTURE_COORDS :: GLenum -gl_CURRENT_TEXTURE_COORDS = 0x0B03 - -gl_DECAL :: GLenum -gl_DECAL = 0x2101 - -gl_DEPTH_BIAS :: GLenum -gl_DEPTH_BIAS = 0x0D1F - -gl_DEPTH_BITS :: GLenum -gl_DEPTH_BITS = 0x0D56 - -gl_DEPTH_SCALE :: GLenum -gl_DEPTH_SCALE = 0x0D1E - -gl_DEPTH_TEXTURE_MODE :: GLenum -gl_DEPTH_TEXTURE_MODE = 0x884B - -gl_DIFFUSE :: GLenum -gl_DIFFUSE = 0x1201 - -gl_DOMAIN :: GLenum -gl_DOMAIN = 0x0A02 - -gl_DOT3_RGB :: GLenum -gl_DOT3_RGB = 0x86AE - -gl_DOT3_RGBA :: GLenum -gl_DOT3_RGBA = 0x86AF - -gl_DRAW_PIXEL_TOKEN :: GLenum -gl_DRAW_PIXEL_TOKEN = 0x0705 - -gl_EDGE_FLAG :: GLenum -gl_EDGE_FLAG = 0x0B43 - -gl_EDGE_FLAG_ARRAY :: GLenum -gl_EDGE_FLAG_ARRAY = 0x8079 - -gl_EDGE_FLAG_ARRAY_BUFFER_BINDING :: GLenum -gl_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B - -gl_EDGE_FLAG_ARRAY_COUNT :: GLenum -gl_EDGE_FLAG_ARRAY_COUNT = 0x808D - -gl_EDGE_FLAG_ARRAY_POINTER :: GLenum -gl_EDGE_FLAG_ARRAY_POINTER = 0x8093 - -gl_EDGE_FLAG_ARRAY_STRIDE :: GLenum -gl_EDGE_FLAG_ARRAY_STRIDE = 0x808C - -gl_EMISSION :: GLenum -gl_EMISSION = 0x1600 - -gl_ENABLE_BIT :: GLbitfield -gl_ENABLE_BIT = 0x00002000 - -gl_EVAL_BIT :: GLbitfield -gl_EVAL_BIT = 0x00010000 - -gl_EXP :: GLenum -gl_EXP = 0x0800 - -gl_EXP2 :: GLenum -gl_EXP2 = 0x0801 - -gl_EYE_LINEAR :: GLenum -gl_EYE_LINEAR = 0x2400 - -gl_EYE_PLANE :: GLenum -gl_EYE_PLANE = 0x2502 - -gl_FEEDBACK :: GLenum -gl_FEEDBACK = 0x1C01 - -gl_FEEDBACK_BUFFER_POINTER :: GLenum -gl_FEEDBACK_BUFFER_POINTER = 0x0DF0 - -gl_FEEDBACK_BUFFER_SIZE :: GLenum -gl_FEEDBACK_BUFFER_SIZE = 0x0DF1 - -gl_FEEDBACK_BUFFER_TYPE :: GLenum -gl_FEEDBACK_BUFFER_TYPE = 0x0DF2 - -gl_FLAT :: GLenum -gl_FLAT = 0x1D00 - -gl_FOG :: GLenum -gl_FOG = 0x0B60 - -gl_FOG_BIT :: GLbitfield -gl_FOG_BIT = 0x00000080 - -gl_FOG_COLOR :: GLenum -gl_FOG_COLOR = 0x0B66 - -gl_FOG_COORD :: GLenum -gl_FOG_COORD = 0x8451 - -gl_FOG_COORDINATE :: GLenum -gl_FOG_COORDINATE = 0x8451 - -gl_FOG_COORDINATE_ARRAY :: GLenum -gl_FOG_COORDINATE_ARRAY = 0x8457 - -gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING :: GLenum -gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D - -gl_FOG_COORDINATE_ARRAY_POINTER :: GLenum -gl_FOG_COORDINATE_ARRAY_POINTER = 0x8456 - -gl_FOG_COORDINATE_ARRAY_STRIDE :: GLenum -gl_FOG_COORDINATE_ARRAY_STRIDE = 0x8455 - -gl_FOG_COORDINATE_ARRAY_TYPE :: GLenum -gl_FOG_COORDINATE_ARRAY_TYPE = 0x8454 - -gl_FOG_COORDINATE_SOURCE :: GLenum -gl_FOG_COORDINATE_SOURCE = 0x8450 - -gl_FOG_COORD_ARRAY :: GLenum -gl_FOG_COORD_ARRAY = 0x8457 - -gl_FOG_COORD_ARRAY_BUFFER_BINDING :: GLenum -gl_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D - -gl_FOG_COORD_ARRAY_POINTER :: GLenum -gl_FOG_COORD_ARRAY_POINTER = 0x8456 - -gl_FOG_COORD_ARRAY_STRIDE :: GLenum -gl_FOG_COORD_ARRAY_STRIDE = 0x8455 - -gl_FOG_COORD_ARRAY_TYPE :: GLenum -gl_FOG_COORD_ARRAY_TYPE = 0x8454 - -gl_FOG_COORD_SRC :: GLenum -gl_FOG_COORD_SRC = 0x8450 - -gl_FOG_DENSITY :: GLenum -gl_FOG_DENSITY = 0x0B62 - -gl_FOG_END :: GLenum -gl_FOG_END = 0x0B64 - -gl_FOG_HINT :: GLenum -gl_FOG_HINT = 0x0C54 - -gl_FOG_INDEX :: GLenum -gl_FOG_INDEX = 0x0B61 - -gl_FOG_MODE :: GLenum -gl_FOG_MODE = 0x0B65 - -gl_FOG_START :: GLenum -gl_FOG_START = 0x0B63 - -gl_FRAGMENT_DEPTH :: GLenum -gl_FRAGMENT_DEPTH = 0x8452 - -gl_GENERATE_MIPMAP :: GLenum -gl_GENERATE_MIPMAP = 0x8191 - -gl_GENERATE_MIPMAP_HINT :: GLenum -gl_GENERATE_MIPMAP_HINT = 0x8192 - -gl_GREEN_BIAS :: GLenum -gl_GREEN_BIAS = 0x0D19 - -gl_GREEN_BITS :: GLenum -gl_GREEN_BITS = 0x0D53 - -gl_GREEN_SCALE :: GLenum -gl_GREEN_SCALE = 0x0D18 - -gl_HINT_BIT :: GLbitfield -gl_HINT_BIT = 0x00008000 - -gl_HISTOGRAM :: GLenum -gl_HISTOGRAM = 0x8024 - -gl_HISTOGRAM_ALPHA_SIZE :: GLenum -gl_HISTOGRAM_ALPHA_SIZE = 0x802B - -gl_HISTOGRAM_BLUE_SIZE :: GLenum -gl_HISTOGRAM_BLUE_SIZE = 0x802A - -gl_HISTOGRAM_FORMAT :: GLenum -gl_HISTOGRAM_FORMAT = 0x8027 - -gl_HISTOGRAM_GREEN_SIZE :: GLenum -gl_HISTOGRAM_GREEN_SIZE = 0x8029 - -gl_HISTOGRAM_LUMINANCE_SIZE :: GLenum -gl_HISTOGRAM_LUMINANCE_SIZE = 0x802C - -gl_HISTOGRAM_RED_SIZE :: GLenum -gl_HISTOGRAM_RED_SIZE = 0x8028 - -gl_HISTOGRAM_SINK :: GLenum -gl_HISTOGRAM_SINK = 0x802D - -gl_HISTOGRAM_WIDTH :: GLenum -gl_HISTOGRAM_WIDTH = 0x8026 - -gl_INDEX :: GLenum -gl_INDEX = 0x8222 - -gl_INDEX_ARRAY :: GLenum -gl_INDEX_ARRAY = 0x8077 - -gl_INDEX_ARRAY_BUFFER_BINDING :: GLenum -gl_INDEX_ARRAY_BUFFER_BINDING = 0x8899 - -gl_INDEX_ARRAY_COUNT :: GLenum -gl_INDEX_ARRAY_COUNT = 0x8087 - -gl_INDEX_ARRAY_POINTER :: GLenum -gl_INDEX_ARRAY_POINTER = 0x8091 - -gl_INDEX_ARRAY_STRIDE :: GLenum -gl_INDEX_ARRAY_STRIDE = 0x8086 - -gl_INDEX_ARRAY_TYPE :: GLenum -gl_INDEX_ARRAY_TYPE = 0x8085 - -gl_INDEX_BITS :: GLenum -gl_INDEX_BITS = 0x0D51 - -gl_INDEX_CLEAR_VALUE :: GLenum -gl_INDEX_CLEAR_VALUE = 0x0C20 - -gl_INDEX_LOGIC_OP :: GLenum -gl_INDEX_LOGIC_OP = 0x0BF1 - -gl_INDEX_MODE :: GLenum -gl_INDEX_MODE = 0x0C30 - -gl_INDEX_OFFSET :: GLenum -gl_INDEX_OFFSET = 0x0D13 - -gl_INDEX_SHIFT :: GLenum -gl_INDEX_SHIFT = 0x0D12 - -gl_INDEX_WRITEMASK :: GLenum -gl_INDEX_WRITEMASK = 0x0C21 - -gl_INTENSITY :: GLenum -gl_INTENSITY = 0x8049 - -gl_INTENSITY12 :: GLenum -gl_INTENSITY12 = 0x804C - -gl_INTENSITY16 :: GLenum -gl_INTENSITY16 = 0x804D - -gl_INTENSITY4 :: GLenum -gl_INTENSITY4 = 0x804A - -gl_INTENSITY8 :: GLenum -gl_INTENSITY8 = 0x804B - -gl_INTERPOLATE :: GLenum -gl_INTERPOLATE = 0x8575 - -gl_LIGHT0 :: GLenum -gl_LIGHT0 = 0x4000 - -gl_LIGHT1 :: GLenum -gl_LIGHT1 = 0x4001 - -gl_LIGHT2 :: GLenum -gl_LIGHT2 = 0x4002 - -gl_LIGHT3 :: GLenum -gl_LIGHT3 = 0x4003 - -gl_LIGHT4 :: GLenum -gl_LIGHT4 = 0x4004 - -gl_LIGHT5 :: GLenum -gl_LIGHT5 = 0x4005 - -gl_LIGHT6 :: GLenum -gl_LIGHT6 = 0x4006 - -gl_LIGHT7 :: GLenum -gl_LIGHT7 = 0x4007 - -gl_LIGHTING :: GLenum -gl_LIGHTING = 0x0B50 - -gl_LIGHTING_BIT :: GLbitfield -gl_LIGHTING_BIT = 0x00000040 - -gl_LIGHT_MODEL_AMBIENT :: GLenum -gl_LIGHT_MODEL_AMBIENT = 0x0B53 - -gl_LIGHT_MODEL_COLOR_CONTROL :: GLenum -gl_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 - -gl_LIGHT_MODEL_LOCAL_VIEWER :: GLenum -gl_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 - -gl_LIGHT_MODEL_TWO_SIDE :: GLenum -gl_LIGHT_MODEL_TWO_SIDE = 0x0B52 - -gl_LINEAR_ATTENUATION :: GLenum -gl_LINEAR_ATTENUATION = 0x1208 - -gl_LINE_BIT :: GLbitfield -gl_LINE_BIT = 0x00000004 - -gl_LINE_RESET_TOKEN :: GLenum -gl_LINE_RESET_TOKEN = 0x0707 - -gl_LINE_STIPPLE :: GLenum -gl_LINE_STIPPLE = 0x0B24 - -gl_LINE_STIPPLE_PATTERN :: GLenum -gl_LINE_STIPPLE_PATTERN = 0x0B25 - -gl_LINE_STIPPLE_REPEAT :: GLenum -gl_LINE_STIPPLE_REPEAT = 0x0B26 - -gl_LINE_TOKEN :: GLenum -gl_LINE_TOKEN = 0x0702 - -gl_LIST_BASE :: GLenum -gl_LIST_BASE = 0x0B32 - -gl_LIST_BIT :: GLbitfield -gl_LIST_BIT = 0x00020000 - -gl_LIST_INDEX :: GLenum -gl_LIST_INDEX = 0x0B33 - -gl_LIST_MODE :: GLenum -gl_LIST_MODE = 0x0B30 - -gl_LOAD :: GLenum -gl_LOAD = 0x0101 - -gl_LOGIC_OP :: GLenum -gl_LOGIC_OP = 0x0BF1 - -gl_LUMINANCE :: GLenum -gl_LUMINANCE = 0x1909 - -gl_LUMINANCE12 :: GLenum -gl_LUMINANCE12 = 0x8041 - -gl_LUMINANCE12_ALPHA12 :: GLenum -gl_LUMINANCE12_ALPHA12 = 0x8047 - -gl_LUMINANCE12_ALPHA4 :: GLenum -gl_LUMINANCE12_ALPHA4 = 0x8046 - -gl_LUMINANCE16 :: GLenum -gl_LUMINANCE16 = 0x8042 - -gl_LUMINANCE16_ALPHA16 :: GLenum -gl_LUMINANCE16_ALPHA16 = 0x8048 - -gl_LUMINANCE4 :: GLenum -gl_LUMINANCE4 = 0x803F - -gl_LUMINANCE4_ALPHA4 :: GLenum -gl_LUMINANCE4_ALPHA4 = 0x8043 - -gl_LUMINANCE6_ALPHA2 :: GLenum -gl_LUMINANCE6_ALPHA2 = 0x8044 - -gl_LUMINANCE8 :: GLenum -gl_LUMINANCE8 = 0x8040 - -gl_LUMINANCE8_ALPHA8 :: GLenum -gl_LUMINANCE8_ALPHA8 = 0x8045 - -gl_LUMINANCE_ALPHA :: GLenum -gl_LUMINANCE_ALPHA = 0x190A - -gl_MAP1_COLOR_4 :: GLenum -gl_MAP1_COLOR_4 = 0x0D90 - -gl_MAP1_GRID_DOMAIN :: GLenum -gl_MAP1_GRID_DOMAIN = 0x0DD0 - -gl_MAP1_GRID_SEGMENTS :: GLenum -gl_MAP1_GRID_SEGMENTS = 0x0DD1 - -gl_MAP1_INDEX :: GLenum -gl_MAP1_INDEX = 0x0D91 - -gl_MAP1_NORMAL :: GLenum -gl_MAP1_NORMAL = 0x0D92 - -gl_MAP1_TEXTURE_COORD_1 :: GLenum -gl_MAP1_TEXTURE_COORD_1 = 0x0D93 - -gl_MAP1_TEXTURE_COORD_2 :: GLenum -gl_MAP1_TEXTURE_COORD_2 = 0x0D94 - -gl_MAP1_TEXTURE_COORD_3 :: GLenum -gl_MAP1_TEXTURE_COORD_3 = 0x0D95 - -gl_MAP1_TEXTURE_COORD_4 :: GLenum -gl_MAP1_TEXTURE_COORD_4 = 0x0D96 - -gl_MAP1_VERTEX_3 :: GLenum -gl_MAP1_VERTEX_3 = 0x0D97 - -gl_MAP1_VERTEX_4 :: GLenum -gl_MAP1_VERTEX_4 = 0x0D98 - -gl_MAP2_COLOR_4 :: GLenum -gl_MAP2_COLOR_4 = 0x0DB0 - -gl_MAP2_GRID_DOMAIN :: GLenum -gl_MAP2_GRID_DOMAIN = 0x0DD2 - -gl_MAP2_GRID_SEGMENTS :: GLenum -gl_MAP2_GRID_SEGMENTS = 0x0DD3 - -gl_MAP2_INDEX :: GLenum -gl_MAP2_INDEX = 0x0DB1 - -gl_MAP2_NORMAL :: GLenum -gl_MAP2_NORMAL = 0x0DB2 - -gl_MAP2_TEXTURE_COORD_1 :: GLenum -gl_MAP2_TEXTURE_COORD_1 = 0x0DB3 - -gl_MAP2_TEXTURE_COORD_2 :: GLenum -gl_MAP2_TEXTURE_COORD_2 = 0x0DB4 - -gl_MAP2_TEXTURE_COORD_3 :: GLenum -gl_MAP2_TEXTURE_COORD_3 = 0x0DB5 - -gl_MAP2_TEXTURE_COORD_4 :: GLenum -gl_MAP2_TEXTURE_COORD_4 = 0x0DB6 - -gl_MAP2_VERTEX_3 :: GLenum -gl_MAP2_VERTEX_3 = 0x0DB7 - -gl_MAP2_VERTEX_4 :: GLenum -gl_MAP2_VERTEX_4 = 0x0DB8 - -gl_MAP_COLOR :: GLenum -gl_MAP_COLOR = 0x0D10 - -gl_MAP_STENCIL :: GLenum -gl_MAP_STENCIL = 0x0D11 - -gl_MATRIX_MODE :: GLenum -gl_MATRIX_MODE = 0x0BA0 - -gl_MAX_ATTRIB_STACK_DEPTH :: GLenum -gl_MAX_ATTRIB_STACK_DEPTH = 0x0D35 - -gl_MAX_CLIENT_ATTRIB_STACK_DEPTH :: GLenum -gl_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B - -gl_MAX_CLIP_PLANES :: GLenum -gl_MAX_CLIP_PLANES = 0x0D32 - -gl_MAX_COLOR_MATRIX_STACK_DEPTH :: GLenum -gl_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 - -gl_MAX_CONVOLUTION_HEIGHT :: GLenum -gl_MAX_CONVOLUTION_HEIGHT = 0x801B - -gl_MAX_CONVOLUTION_WIDTH :: GLenum -gl_MAX_CONVOLUTION_WIDTH = 0x801A - -gl_MAX_EVAL_ORDER :: GLenum -gl_MAX_EVAL_ORDER = 0x0D30 - -gl_MAX_LIGHTS :: GLenum -gl_MAX_LIGHTS = 0x0D31 - -gl_MAX_LIST_NESTING :: GLenum -gl_MAX_LIST_NESTING = 0x0B31 - -gl_MAX_MODELVIEW_STACK_DEPTH :: GLenum -gl_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 - -gl_MAX_NAME_STACK_DEPTH :: GLenum -gl_MAX_NAME_STACK_DEPTH = 0x0D37 - -gl_MAX_PIXEL_MAP_TABLE :: GLenum -gl_MAX_PIXEL_MAP_TABLE = 0x0D34 - -gl_MAX_PROJECTION_STACK_DEPTH :: GLenum -gl_MAX_PROJECTION_STACK_DEPTH = 0x0D38 - -gl_MAX_TEXTURE_COORDS :: GLenum -gl_MAX_TEXTURE_COORDS = 0x8871 - -gl_MAX_TEXTURE_STACK_DEPTH :: GLenum -gl_MAX_TEXTURE_STACK_DEPTH = 0x0D39 - -gl_MAX_TEXTURE_UNITS :: GLenum -gl_MAX_TEXTURE_UNITS = 0x84E2 - -gl_MINMAX :: GLenum -gl_MINMAX = 0x802E - -gl_MINMAX_FORMAT :: GLenum -gl_MINMAX_FORMAT = 0x802F - -gl_MINMAX_SINK :: GLenum -gl_MINMAX_SINK = 0x8030 - -gl_MODELVIEW :: GLenum -gl_MODELVIEW = 0x1700 - -gl_MODELVIEW_MATRIX :: GLenum -gl_MODELVIEW_MATRIX = 0x0BA6 - -gl_MODELVIEW_STACK_DEPTH :: GLenum -gl_MODELVIEW_STACK_DEPTH = 0x0BA3 - -gl_MODULATE :: GLenum -gl_MODULATE = 0x2100 - -gl_MULT :: GLenum -gl_MULT = 0x0103 - -gl_MULTISAMPLE_BIT :: GLbitfield -gl_MULTISAMPLE_BIT = 0x20000000 - -gl_N3F_V3F :: GLenum -gl_N3F_V3F = 0x2A25 - -gl_NAME_STACK_DEPTH :: GLenum -gl_NAME_STACK_DEPTH = 0x0D70 - -gl_NORMALIZE :: GLenum -gl_NORMALIZE = 0x0BA1 - -gl_NORMAL_ARRAY :: GLenum -gl_NORMAL_ARRAY = 0x8075 - -gl_NORMAL_ARRAY_BUFFER_BINDING :: GLenum -gl_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 - -gl_NORMAL_ARRAY_COUNT :: GLenum -gl_NORMAL_ARRAY_COUNT = 0x8080 - -gl_NORMAL_ARRAY_POINTER :: GLenum -gl_NORMAL_ARRAY_POINTER = 0x808F - -gl_NORMAL_ARRAY_STRIDE :: GLenum -gl_NORMAL_ARRAY_STRIDE = 0x807F - -gl_NORMAL_ARRAY_TYPE :: GLenum -gl_NORMAL_ARRAY_TYPE = 0x807E - -gl_NORMAL_MAP :: GLenum -gl_NORMAL_MAP = 0x8511 - -gl_OBJECT_LINEAR :: GLenum -gl_OBJECT_LINEAR = 0x2401 - -gl_OBJECT_PLANE :: GLenum -gl_OBJECT_PLANE = 0x2501 - -gl_OPERAND0_ALPHA :: GLenum -gl_OPERAND0_ALPHA = 0x8598 - -gl_OPERAND0_RGB :: GLenum -gl_OPERAND0_RGB = 0x8590 - -gl_OPERAND1_ALPHA :: GLenum -gl_OPERAND1_ALPHA = 0x8599 - -gl_OPERAND1_RGB :: GLenum -gl_OPERAND1_RGB = 0x8591 - -gl_OPERAND2_ALPHA :: GLenum -gl_OPERAND2_ALPHA = 0x859A - -gl_OPERAND2_RGB :: GLenum -gl_OPERAND2_RGB = 0x8592 - -gl_ORDER :: GLenum -gl_ORDER = 0x0A01 - -gl_PASS_THROUGH_TOKEN :: GLenum -gl_PASS_THROUGH_TOKEN = 0x0700 - -gl_PERSPECTIVE_CORRECTION_HINT :: GLenum -gl_PERSPECTIVE_CORRECTION_HINT = 0x0C50 - -gl_PIXEL_MAP_A_TO_A :: GLenum -gl_PIXEL_MAP_A_TO_A = 0x0C79 - -gl_PIXEL_MAP_A_TO_A_SIZE :: GLenum -gl_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 - -gl_PIXEL_MAP_B_TO_B :: GLenum -gl_PIXEL_MAP_B_TO_B = 0x0C78 - -gl_PIXEL_MAP_B_TO_B_SIZE :: GLenum -gl_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 - -gl_PIXEL_MAP_G_TO_G :: GLenum -gl_PIXEL_MAP_G_TO_G = 0x0C77 - -gl_PIXEL_MAP_G_TO_G_SIZE :: GLenum -gl_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 - -gl_PIXEL_MAP_I_TO_A :: GLenum -gl_PIXEL_MAP_I_TO_A = 0x0C75 - -gl_PIXEL_MAP_I_TO_A_SIZE :: GLenum -gl_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 - -gl_PIXEL_MAP_I_TO_B :: GLenum -gl_PIXEL_MAP_I_TO_B = 0x0C74 - -gl_PIXEL_MAP_I_TO_B_SIZE :: GLenum -gl_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 - -gl_PIXEL_MAP_I_TO_G :: GLenum -gl_PIXEL_MAP_I_TO_G = 0x0C73 - -gl_PIXEL_MAP_I_TO_G_SIZE :: GLenum -gl_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 - -gl_PIXEL_MAP_I_TO_I :: GLenum -gl_PIXEL_MAP_I_TO_I = 0x0C70 - -gl_PIXEL_MAP_I_TO_I_SIZE :: GLenum -gl_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 - -gl_PIXEL_MAP_I_TO_R :: GLenum -gl_PIXEL_MAP_I_TO_R = 0x0C72 - -gl_PIXEL_MAP_I_TO_R_SIZE :: GLenum -gl_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 - -gl_PIXEL_MAP_R_TO_R :: GLenum -gl_PIXEL_MAP_R_TO_R = 0x0C76 - -gl_PIXEL_MAP_R_TO_R_SIZE :: GLenum -gl_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 - -gl_PIXEL_MAP_S_TO_S :: GLenum -gl_PIXEL_MAP_S_TO_S = 0x0C71 - -gl_PIXEL_MAP_S_TO_S_SIZE :: GLenum -gl_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 - -gl_PIXEL_MODE_BIT :: GLbitfield -gl_PIXEL_MODE_BIT = 0x00000020 - -gl_POINT_BIT :: GLbitfield -gl_POINT_BIT = 0x00000002 - -gl_POINT_DISTANCE_ATTENUATION :: GLenum -gl_POINT_DISTANCE_ATTENUATION = 0x8129 - -gl_POINT_SIZE_MAX :: GLenum -gl_POINT_SIZE_MAX = 0x8127 - -gl_POINT_SIZE_MIN :: GLenum -gl_POINT_SIZE_MIN = 0x8126 - -gl_POINT_SMOOTH :: GLenum -gl_POINT_SMOOTH = 0x0B10 - -gl_POINT_SMOOTH_HINT :: GLenum -gl_POINT_SMOOTH_HINT = 0x0C51 - -gl_POINT_SPRITE :: GLenum -gl_POINT_SPRITE = 0x8861 - -gl_POINT_TOKEN :: GLenum -gl_POINT_TOKEN = 0x0701 - -gl_POLYGON :: GLenum -gl_POLYGON = 0x0009 - -gl_POLYGON_BIT :: GLbitfield -gl_POLYGON_BIT = 0x00000008 - -gl_POLYGON_MODE :: GLenum -gl_POLYGON_MODE = 0x0B40 - -gl_POLYGON_STIPPLE :: GLenum -gl_POLYGON_STIPPLE = 0x0B42 - -gl_POLYGON_STIPPLE_BIT :: GLbitfield -gl_POLYGON_STIPPLE_BIT = 0x00000010 - -gl_POLYGON_TOKEN :: GLenum -gl_POLYGON_TOKEN = 0x0703 - -gl_POSITION :: GLenum -gl_POSITION = 0x1203 - -gl_POST_COLOR_MATRIX_ALPHA_BIAS :: GLenum -gl_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB - -gl_POST_COLOR_MATRIX_ALPHA_SCALE :: GLenum -gl_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 - -gl_POST_COLOR_MATRIX_BLUE_BIAS :: GLenum -gl_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA - -gl_POST_COLOR_MATRIX_BLUE_SCALE :: GLenum -gl_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 - -gl_POST_COLOR_MATRIX_COLOR_TABLE :: GLenum -gl_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 - -gl_POST_COLOR_MATRIX_GREEN_BIAS :: GLenum -gl_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 - -gl_POST_COLOR_MATRIX_GREEN_SCALE :: GLenum -gl_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 - -gl_POST_COLOR_MATRIX_RED_BIAS :: GLenum -gl_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 - -gl_POST_COLOR_MATRIX_RED_SCALE :: GLenum -gl_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 - -gl_POST_CONVOLUTION_ALPHA_BIAS :: GLenum -gl_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 - -gl_POST_CONVOLUTION_ALPHA_SCALE :: GLenum -gl_POST_CONVOLUTION_ALPHA_SCALE = 0x801F - -gl_POST_CONVOLUTION_BLUE_BIAS :: GLenum -gl_POST_CONVOLUTION_BLUE_BIAS = 0x8022 - -gl_POST_CONVOLUTION_BLUE_SCALE :: GLenum -gl_POST_CONVOLUTION_BLUE_SCALE = 0x801E - -gl_POST_CONVOLUTION_COLOR_TABLE :: GLenum -gl_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 - -gl_POST_CONVOLUTION_GREEN_BIAS :: GLenum -gl_POST_CONVOLUTION_GREEN_BIAS = 0x8021 - -gl_POST_CONVOLUTION_GREEN_SCALE :: GLenum -gl_POST_CONVOLUTION_GREEN_SCALE = 0x801D - -gl_POST_CONVOLUTION_RED_BIAS :: GLenum -gl_POST_CONVOLUTION_RED_BIAS = 0x8020 - -gl_POST_CONVOLUTION_RED_SCALE :: GLenum -gl_POST_CONVOLUTION_RED_SCALE = 0x801C - -gl_PREVIOUS :: GLenum -gl_PREVIOUS = 0x8578 - -gl_PRIMARY_COLOR :: GLenum -gl_PRIMARY_COLOR = 0x8577 - -gl_PROJECTION :: GLenum -gl_PROJECTION = 0x1701 - -gl_PROJECTION_MATRIX :: GLenum -gl_PROJECTION_MATRIX = 0x0BA7 - -gl_PROJECTION_STACK_DEPTH :: GLenum -gl_PROJECTION_STACK_DEPTH = 0x0BA4 - -gl_PROXY_COLOR_TABLE :: GLenum -gl_PROXY_COLOR_TABLE = 0x80D3 - -gl_PROXY_HISTOGRAM :: GLenum -gl_PROXY_HISTOGRAM = 0x8025 - -gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE :: GLenum -gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 - -gl_PROXY_POST_CONVOLUTION_COLOR_TABLE :: GLenum -gl_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 - -gl_Q :: GLenum -gl_Q = 0x2003 - -gl_QUADRATIC_ATTENUATION :: GLenum -gl_QUADRATIC_ATTENUATION = 0x1209 - -gl_QUADS :: GLenum -gl_QUADS = 0x0007 - -gl_QUAD_STRIP :: GLenum -gl_QUAD_STRIP = 0x0008 - -gl_R :: GLenum -gl_R = 0x2002 - -gl_REDUCE :: GLenum -gl_REDUCE = 0x8016 - -gl_RED_BIAS :: GLenum -gl_RED_BIAS = 0x0D15 - -gl_RED_BITS :: GLenum -gl_RED_BITS = 0x0D52 - -gl_RED_SCALE :: GLenum -gl_RED_SCALE = 0x0D14 - -gl_REFLECTION_MAP :: GLenum -gl_REFLECTION_MAP = 0x8512 - -gl_RENDER :: GLenum -gl_RENDER = 0x1C00 - -gl_RENDER_MODE :: GLenum -gl_RENDER_MODE = 0x0C40 - -gl_REPLICATE_BORDER :: GLenum -gl_REPLICATE_BORDER = 0x8153 - -gl_RESCALE_NORMAL :: GLenum -gl_RESCALE_NORMAL = 0x803A - -gl_RETURN :: GLenum -gl_RETURN = 0x0102 - -gl_RGBA_MODE :: GLenum -gl_RGBA_MODE = 0x0C31 - -gl_RGB_SCALE :: GLenum -gl_RGB_SCALE = 0x8573 - -gl_S :: GLenum -gl_S = 0x2000 - -gl_SCISSOR_BIT :: GLbitfield -gl_SCISSOR_BIT = 0x00080000 - -gl_SECONDARY_COLOR_ARRAY :: GLenum -gl_SECONDARY_COLOR_ARRAY = 0x845E - -gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING :: GLenum -gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C - -gl_SECONDARY_COLOR_ARRAY_POINTER :: GLenum -gl_SECONDARY_COLOR_ARRAY_POINTER = 0x845D - -gl_SECONDARY_COLOR_ARRAY_SIZE :: GLenum -gl_SECONDARY_COLOR_ARRAY_SIZE = 0x845A - -gl_SECONDARY_COLOR_ARRAY_STRIDE :: GLenum -gl_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C - -gl_SECONDARY_COLOR_ARRAY_TYPE :: GLenum -gl_SECONDARY_COLOR_ARRAY_TYPE = 0x845B - -gl_SELECT :: GLenum -gl_SELECT = 0x1C02 - -gl_SELECTION_BUFFER_POINTER :: GLenum -gl_SELECTION_BUFFER_POINTER = 0x0DF3 - -gl_SELECTION_BUFFER_SIZE :: GLenum -gl_SELECTION_BUFFER_SIZE = 0x0DF4 - -gl_SEPARABLE_2D :: GLenum -gl_SEPARABLE_2D = 0x8012 - -gl_SEPARATE_SPECULAR_COLOR :: GLenum -gl_SEPARATE_SPECULAR_COLOR = 0x81FA - -gl_SHADE_MODEL :: GLenum -gl_SHADE_MODEL = 0x0B54 - -gl_SHININESS :: GLenum -gl_SHININESS = 0x1601 - -gl_SINGLE_COLOR :: GLenum -gl_SINGLE_COLOR = 0x81F9 - -gl_SLUMINANCE :: GLenum -gl_SLUMINANCE = 0x8C46 - -gl_SLUMINANCE8 :: GLenum -gl_SLUMINANCE8 = 0x8C47 - -gl_SLUMINANCE8_ALPHA8 :: GLenum -gl_SLUMINANCE8_ALPHA8 = 0x8C45 - -gl_SLUMINANCE_ALPHA :: GLenum -gl_SLUMINANCE_ALPHA = 0x8C44 - -gl_SMOOTH :: GLenum -gl_SMOOTH = 0x1D01 - -gl_SOURCE0_ALPHA :: GLenum -gl_SOURCE0_ALPHA = 0x8588 - -gl_SOURCE0_RGB :: GLenum -gl_SOURCE0_RGB = 0x8580 - -gl_SOURCE1_ALPHA :: GLenum -gl_SOURCE1_ALPHA = 0x8589 - -gl_SOURCE1_RGB :: GLenum -gl_SOURCE1_RGB = 0x8581 - -gl_SOURCE2_ALPHA :: GLenum -gl_SOURCE2_ALPHA = 0x858A - -gl_SOURCE2_RGB :: GLenum -gl_SOURCE2_RGB = 0x8582 - -gl_SPECULAR :: GLenum -gl_SPECULAR = 0x1202 - -gl_SPHERE_MAP :: GLenum -gl_SPHERE_MAP = 0x2402 - -gl_SPOT_CUTOFF :: GLenum -gl_SPOT_CUTOFF = 0x1206 - -gl_SPOT_DIRECTION :: GLenum -gl_SPOT_DIRECTION = 0x1204 - -gl_SPOT_EXPONENT :: GLenum -gl_SPOT_EXPONENT = 0x1205 - -gl_SRC0_ALPHA :: GLenum -gl_SRC0_ALPHA = 0x8588 - -gl_SRC0_RGB :: GLenum -gl_SRC0_RGB = 0x8580 - -gl_SRC1_ALPHA :: GLenum -gl_SRC1_ALPHA = 0x8589 - -gl_SRC1_RGB :: GLenum -gl_SRC1_RGB = 0x8581 - -gl_SRC2_ALPHA :: GLenum -gl_SRC2_ALPHA = 0x858A - -gl_SRC2_RGB :: GLenum -gl_SRC2_RGB = 0x8582 - -gl_STACK_OVERFLOW :: GLenum -gl_STACK_OVERFLOW = 0x0503 - -gl_STACK_UNDERFLOW :: GLenum -gl_STACK_UNDERFLOW = 0x0504 - -gl_STENCIL_BITS :: GLenum -gl_STENCIL_BITS = 0x0D57 - -gl_SUBTRACT :: GLenum -gl_SUBTRACT = 0x84E7 - -gl_T :: GLenum -gl_T = 0x2001 - -gl_T2F_C3F_V3F :: GLenum -gl_T2F_C3F_V3F = 0x2A2A - -gl_T2F_C4F_N3F_V3F :: GLenum -gl_T2F_C4F_N3F_V3F = 0x2A2C - -gl_T2F_C4UB_V3F :: GLenum -gl_T2F_C4UB_V3F = 0x2A29 - -gl_T2F_N3F_V3F :: GLenum -gl_T2F_N3F_V3F = 0x2A2B - -gl_T2F_V3F :: GLenum -gl_T2F_V3F = 0x2A27 - -gl_T4F_C4F_N3F_V4F :: GLenum -gl_T4F_C4F_N3F_V4F = 0x2A2D - -gl_T4F_V4F :: GLenum -gl_T4F_V4F = 0x2A28 - -gl_TABLE_TOO_LARGE :: GLenum -gl_TABLE_TOO_LARGE = 0x8031 - -gl_TEXTURE_BIT :: GLbitfield -gl_TEXTURE_BIT = 0x00040000 - -gl_TEXTURE_COMPONENTS :: GLenum -gl_TEXTURE_COMPONENTS = 0x1003 - -gl_TEXTURE_COORD_ARRAY :: GLenum -gl_TEXTURE_COORD_ARRAY = 0x8078 - -gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING :: GLenum -gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A - -gl_TEXTURE_COORD_ARRAY_COUNT :: GLenum -gl_TEXTURE_COORD_ARRAY_COUNT = 0x808B - -gl_TEXTURE_COORD_ARRAY_POINTER :: GLenum -gl_TEXTURE_COORD_ARRAY_POINTER = 0x8092 - -gl_TEXTURE_COORD_ARRAY_SIZE :: GLenum -gl_TEXTURE_COORD_ARRAY_SIZE = 0x8088 - -gl_TEXTURE_COORD_ARRAY_STRIDE :: GLenum -gl_TEXTURE_COORD_ARRAY_STRIDE = 0x808A - -gl_TEXTURE_COORD_ARRAY_TYPE :: GLenum -gl_TEXTURE_COORD_ARRAY_TYPE = 0x8089 - -gl_TEXTURE_ENV :: GLenum -gl_TEXTURE_ENV = 0x2300 - -gl_TEXTURE_ENV_COLOR :: GLenum -gl_TEXTURE_ENV_COLOR = 0x2201 - -gl_TEXTURE_ENV_MODE :: GLenum -gl_TEXTURE_ENV_MODE = 0x2200 - -gl_TEXTURE_FILTER_CONTROL :: GLenum -gl_TEXTURE_FILTER_CONTROL = 0x8500 - -gl_TEXTURE_GEN_MODE :: GLenum -gl_TEXTURE_GEN_MODE = 0x2500 - -gl_TEXTURE_GEN_Q :: GLenum -gl_TEXTURE_GEN_Q = 0x0C63 - -gl_TEXTURE_GEN_R :: GLenum -gl_TEXTURE_GEN_R = 0x0C62 - -gl_TEXTURE_GEN_S :: GLenum -gl_TEXTURE_GEN_S = 0x0C60 - -gl_TEXTURE_GEN_T :: GLenum -gl_TEXTURE_GEN_T = 0x0C61 - -gl_TEXTURE_INTENSITY_SIZE :: GLenum -gl_TEXTURE_INTENSITY_SIZE = 0x8061 - -gl_TEXTURE_INTENSITY_TYPE :: GLenum -gl_TEXTURE_INTENSITY_TYPE = 0x8C15 - -gl_TEXTURE_LUMINANCE_SIZE :: GLenum -gl_TEXTURE_LUMINANCE_SIZE = 0x8060 - -gl_TEXTURE_LUMINANCE_TYPE :: GLenum -gl_TEXTURE_LUMINANCE_TYPE = 0x8C14 - -gl_TEXTURE_MATRIX :: GLenum -gl_TEXTURE_MATRIX = 0x0BA8 - -gl_TEXTURE_PRIORITY :: GLenum -gl_TEXTURE_PRIORITY = 0x8066 - -gl_TEXTURE_RESIDENT :: GLenum -gl_TEXTURE_RESIDENT = 0x8067 - -gl_TEXTURE_STACK_DEPTH :: GLenum -gl_TEXTURE_STACK_DEPTH = 0x0BA5 - -gl_TRANSFORM_BIT :: GLbitfield -gl_TRANSFORM_BIT = 0x00001000 - -gl_TRANSPOSE_COLOR_MATRIX :: GLenum -gl_TRANSPOSE_COLOR_MATRIX = 0x84E6 - -gl_TRANSPOSE_MODELVIEW_MATRIX :: GLenum -gl_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 - -gl_TRANSPOSE_PROJECTION_MATRIX :: GLenum -gl_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 - -gl_TRANSPOSE_TEXTURE_MATRIX :: GLenum -gl_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 - -gl_V2F :: GLenum -gl_V2F = 0x2A20 - -gl_V3F :: GLenum -gl_V3F = 0x2A21 - -gl_VERTEX_ARRAY :: GLenum -gl_VERTEX_ARRAY = 0x8074 - -gl_VERTEX_ARRAY_BUFFER_BINDING :: GLenum -gl_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 - -gl_VERTEX_ARRAY_COUNT :: GLenum -gl_VERTEX_ARRAY_COUNT = 0x807D - -gl_VERTEX_ARRAY_POINTER :: GLenum -gl_VERTEX_ARRAY_POINTER = 0x808E - -gl_VERTEX_ARRAY_SIZE :: GLenum -gl_VERTEX_ARRAY_SIZE = 0x807A - -gl_VERTEX_ARRAY_STRIDE :: GLenum -gl_VERTEX_ARRAY_STRIDE = 0x807C - -gl_VERTEX_ARRAY_TYPE :: GLenum -gl_VERTEX_ARRAY_TYPE = 0x807B - -gl_VERTEX_PROGRAM_TWO_SIDE :: GLenum -gl_VERTEX_PROGRAM_TWO_SIDE = 0x8643 - -gl_VIEWPORT_BIT :: GLbitfield -gl_VIEWPORT_BIT = 0x00000800 - -gl_WEIGHT_ARRAY_BUFFER_BINDING :: GLenum -gl_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E - -gl_ZOOM_X :: GLenum -gl_ZOOM_X = 0x0D16 - -gl_ZOOM_Y :: GLenum -gl_ZOOM_Y = 0x0D17
− src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs
@@ -1,106 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_compute_shader extension, see --- <http://www.opengl.org/registry/specs/ARB/compute_shader.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader ( - -- * Functions - glDispatchCompute, glDispatchComputeIndirect, - - -- * Tokens - gl_COMPUTE_SHADER, - gl_MAX_COMPUTE_UNIFORM_BLOCKS, - gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, - gl_MAX_COMPUTE_IMAGE_UNIFORMS, - gl_MAX_COMPUTE_SHARED_MEMORY_SIZE, - gl_MAX_COMPUTE_UNIFORM_COMPONENTS, - gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, - gl_MAX_COMPUTE_ATOMIC_COUNTERS, - gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, - gl_MAX_COMPUTE_LOCAL_INVOCATIONS, - gl_MAX_COMPUTE_WORK_GROUP_COUNT, - gl_MAX_COMPUTE_WORK_GROUP_SIZE, - gl_COMPUTE_LOCAL_WORK_SIZE, - gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER, - gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER, - gl_DISPATCH_INDIRECT_BUFFER, - gl_DISPATCH_INDIRECT_BUFFER_BINDING, - gl_COMPUTE_SHADER_BIT -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_compute_shader" - -EXTENSION_ENTRY(glDispatchCompute,GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glDispatchComputeIndirect,GLintptr -> IO ()) - -gl_COMPUTE_SHADER :: GLenum -gl_COMPUTE_SHADER = 0x91B9 - -gl_MAX_COMPUTE_UNIFORM_BLOCKS :: GLenum -gl_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB - -gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS :: GLenum -gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC - -gl_MAX_COMPUTE_IMAGE_UNIFORMS :: GLenum -gl_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD - -gl_MAX_COMPUTE_SHARED_MEMORY_SIZE :: GLenum -gl_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 - -gl_MAX_COMPUTE_UNIFORM_COMPONENTS :: GLenum -gl_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 - -gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS :: GLenum -gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 - -gl_MAX_COMPUTE_ATOMIC_COUNTERS :: GLenum -gl_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 - -gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS :: GLenum -gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 - -gl_MAX_COMPUTE_LOCAL_INVOCATIONS :: GLenum -gl_MAX_COMPUTE_LOCAL_INVOCATIONS = 0x90EB - -gl_MAX_COMPUTE_WORK_GROUP_COUNT :: GLenum -gl_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE - -gl_MAX_COMPUTE_WORK_GROUP_SIZE :: GLenum -gl_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF - -gl_COMPUTE_LOCAL_WORK_SIZE :: GLenum -gl_COMPUTE_LOCAL_WORK_SIZE = 0x8267 - -gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER :: GLenum -gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC - -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER :: GLenum -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED - -gl_DISPATCH_INDIRECT_BUFFER :: GLenum -gl_DISPATCH_INDIRECT_BUFFER = 0x90EE - -gl_DISPATCH_INDIRECT_BUFFER_BINDING :: GLenum -gl_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF - -gl_COMPUTE_SHADER_BIT :: GLbitfield -gl_COMPUTE_SHADER_BIT = 0x00000020
− src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs
@@ -1,47 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_copy_buffer extension, see --- <http://www.opengl.org/registry/specs/ARB/copy_buffer.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer ( - -- * Functions - glCopyBufferSubData, - -- * Tokens - gl_COPY_READ_BUFFER_BINDING, gl_COPY_READ_BUFFER, - gl_COPY_WRITE_BUFFER_BINDING, gl_COPY_WRITE_BUFFER - -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_copy_buffer" - -EXTENSION_ENTRY(glCopyBufferSubData,GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> IO ()) - -gl_COPY_READ_BUFFER_BINDING :: GLenum -gl_COPY_READ_BUFFER_BINDING = 0x8F36 - -gl_COPY_READ_BUFFER :: GLenum -gl_COPY_READ_BUFFER = gl_COPY_READ_BUFFER - -gl_COPY_WRITE_BUFFER_BINDING :: GLenum -gl_COPY_WRITE_BUFFER_BINDING = 0x8F37 - -gl_COPY_WRITE_BUFFER :: GLenum -gl_COPY_WRITE_BUFFER = gl_COPY_WRITE_BUFFER_BINDING
− src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs
@@ -1,32 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_create_context_profile extension, see --- <http://www.opengl.org/registry/specs/ARB/create_context_profile.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile ( - -- * Tokens - gl_CONTEXT_CORE_PROFILE_BIT, - gl_CONTEXT_COMPATIBILITY_PROFILE_BIT, - gl_CONTEXT_PROFILE_MASK -) where - -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -gl_CONTEXT_CORE_PROFILE_BIT :: GLbitfield -gl_CONTEXT_CORE_PROFILE_BIT = 0x00000001 - -gl_CONTEXT_COMPATIBILITY_PROFILE_BIT :: GLbitfield -gl_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 - -gl_CONTEXT_PROFILE_MASK :: GLenum -gl_CONTEXT_PROFILE_MASK = 0x9126
− src/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hs
@@ -1,23 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_depth_buffer_float extension, see --- <http://www.opengl.org/registry/specs/ARB/depth_buffer_float.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat ( - -- * Tokens - gl_DEPTH_COMPONENT32F, - gl_DEPTH32F_STENCIL8, - gl_FLOAT_32_UNSIGNED_INT_24_8_REV -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_depth_clamp extension, see --- <http://www.opengl.org/registry/specs/ARB/depth_clamp.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp ( - -- * Tokens - gl_DEPTH_CLAMP -) where - -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -gl_DEPTH_CLAMP :: GLenum -gl_DEPTH_CLAMP = 0x864F
− src/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hs
@@ -1,27 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_depth_texture extension extension, see --- <http://www.opengl.org/registry/specs/ARB/depth_texture.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture ( - -- * Tokens - gl_DEPTH_COMPONENT, - gl_DEPTH_COMPONENT16, - gl_DEPTH_COMPONENT24, - gl_DEPTH_COMPONENT32, - gl_TEXTURE_DEPTH_SIZE, - gl_DEPTH_TEXTURE_MODE -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hs
@@ -1,39 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_point_sprite extension, see --- <http://www.opengl.org/registry/specs/ARB/point_sprite.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers ( - -- * Functions - glDrawBuffers, - -- * Tokens - gl_MAX_DRAW_BUFFERS, - gl_DRAW_BUFFER0, - gl_DRAW_BUFFER1, - gl_DRAW_BUFFER2, - gl_DRAW_BUFFER3, - gl_DRAW_BUFFER4, - gl_DRAW_BUFFER5, - gl_DRAW_BUFFER6, - gl_DRAW_BUFFER7, - gl_DRAW_BUFFER8, - gl_DRAW_BUFFER9, - gl_DRAW_BUFFER10, - gl_DRAW_BUFFER11, - gl_DRAW_BUFFER12, - gl_DRAW_BUFFER13, - gl_DRAW_BUFFER14, - gl_DRAW_BUFFER15 -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs
@@ -1,38 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions from the ARB_draw_buffers_blend extension, see --- <http://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend ( - -- * Functions - glBlendEquationi, - glBlendEquationSeparatei, - glBlendFunci, - glBlendFuncSeparatei -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_draw_buffers_blend" - -EXTENSION_ENTRY(glBlendEquationi,GLuint -> GLenum -> IO ()) -EXTENSION_ENTRY(glBlendEquationSeparatei,GLuint -> GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glBlendFunci,GLuint -> GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glBlendFuncSeparatei,GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -
− src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs
@@ -1,38 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions from the ARB_draw_elements_base_vertex extension, see --- <http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex ( - -- * Functions - glDrawElementsBaseVertex, - glDrawRangeElementsBaseVertex, - glDrawElementsInstancedBaseVertex, - glMultiDrawElementsBaseVertex -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_draw_elements_base_vertex" - -EXTENSION_ENTRY(glDrawElementsBaseVertex,GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ()) -EXTENSION_ENTRY(glDrawRangeElementsBaseVertex,GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> IO ()) -EXTENSION_ENTRY(glDrawElementsInstancedBaseVertex,GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> IO ()) -EXTENSION_ENTRY(glMultiDrawElementsBaseVertex,GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> Ptr GLint -> IO ())
− src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs
@@ -1,43 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_draw_indirect extension, see --- <http://www.opengl.org/registry/specs/ARB/draw_indirect.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect ( - -- * Functions - glDrawArraysIndirect, glDrawElementsIndirect, - - -- * Tokens - gl_DRAW_INDIRECT_BUFFER, gl_DRAW_INDIRECT_BUFFER_BINDING - -) where - -import Foreign.C.Types -import Foreign.Ptr -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_draw_indirect" - -EXTENSION_ENTRY(glDrawArraysIndirect,GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glDrawElementsIndirect,GLenum -> GLenum -> Ptr a -> IO ()) - -gl_DRAW_INDIRECT_BUFFER :: GLenum -gl_DRAW_INDIRECT_BUFFER = 0x8F3F - -gl_DRAW_INDIRECT_BUFFER_BINDING :: GLenum -gl_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
− src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs
@@ -1,34 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions from the ARB_draw_instanced extension, see --- <http://www.opengl.org/registry/specs/ARB/draw_instanced.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced ( - -- * Functions - glDrawArraysInstanced, - glDrawElementsInstanced -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_draw_instanced" - -EXTENSION_ENTRY(glDrawArraysInstanced,GLenum -> GLint -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glDrawElementsInstanced,GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())
− src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs
@@ -1,106 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions, tokens and types from the ARB_ES2_compatibility extension, --- see <http://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility ( - -- * Functions - glReleaseShaderCompiler, - glShaderBinary, - glGetShaderPrecisionFormat, - glDepthRangef, - glClearDepthf, - - -- * Tokens - gl_FIXED, - gl_IMPLEMENTATION_COLOR_READ_TYPE, - gl_IMPLEMENTATION_COLOR_READ_FORMAT, - gl_LOW_FLOAT, - gl_MEDIUM_FLOAT, - gl_HIGH_FLOAT, - gl_LOW_INT, - gl_MEDIUM_INT, - gl_HIGH_INT, - gl_SHADER_COMPILER, - gl_SHADER_BINARY_FORMATS, - gl_NUM_SHADER_BINARY_FORMATS, - gl_MAX_VERTEX_UNIFORM_VECTORS, - gl_MAX_VARYING_VECTORS, - gl_MAX_FRAGMENT_UNIFORM_VECTORS, - gl_RGB565 -) where - -import Foreign.C.Types -import Foreign.Ptr -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_ES2_compatibility" - -EXTENSION_ENTRY(glReleaseShaderCompiler,IO ()) -EXTENSION_ENTRY(glShaderBinary,GLsizei -> Ptr GLuint -> GLenum -> Ptr a -> GLsizei -> IO ()) -EXTENSION_ENTRY(glGetShaderPrecisionFormat,GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glDepthRangef,GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glClearDepthf,GLfloat -> IO ()) - -gl_FIXED :: GLenum -gl_FIXED = 0x140C - -gl_IMPLEMENTATION_COLOR_READ_TYPE :: GLenum -gl_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A - -gl_IMPLEMENTATION_COLOR_READ_FORMAT :: GLenum -gl_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B - -gl_LOW_FLOAT :: GLenum -gl_LOW_FLOAT = 0x8DF0 - -gl_MEDIUM_FLOAT :: GLenum -gl_MEDIUM_FLOAT = 0x8DF1 - -gl_HIGH_FLOAT :: GLenum -gl_HIGH_FLOAT = 0x8DF2 - -gl_LOW_INT :: GLenum -gl_LOW_INT = 0x8DF3 - -gl_MEDIUM_INT :: GLenum -gl_MEDIUM_INT = 0x8DF4 - -gl_HIGH_INT :: GLenum -gl_HIGH_INT = 0x8DF5 - -gl_SHADER_COMPILER :: GLenum -gl_SHADER_COMPILER = 0x8DFA - -gl_SHADER_BINARY_FORMATS :: GLenum -gl_SHADER_BINARY_FORMATS = 0x8DF8 - -gl_NUM_SHADER_BINARY_FORMATS :: GLenum -gl_NUM_SHADER_BINARY_FORMATS = 0x8DF9 - -gl_MAX_VERTEX_UNIFORM_VECTORS :: GLenum -gl_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB - -gl_MAX_VARYING_VECTORS :: GLenum -gl_MAX_VARYING_VECTORS = 0x8DFC - -gl_MAX_FRAGMENT_UNIFORM_VECTORS :: GLenum -gl_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD - -gl_RGB565 :: GLenum -gl_RGB565 = 0x8D62
− src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs
@@ -1,72 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions, tokens and types from the ARB_ES3_compatibility extension, --- see <http://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility ( - -- * Tokens - gl_COMPRESSED_RGB8_ETC2, - gl_COMPRESSED_SRGB8_ETC2, - gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, - gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, - gl_COMPRESSED_RGBA8_ETC2_EAC, - gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, - gl_COMPRESSED_R11_EAC, - gl_COMPRESSED_SIGNED_R11_EAC, - gl_COMPRESSED_RG11_EAC, - gl_COMPRESSED_SIGNED_RG11_EAC, - gl_PRIMITIVE_RESTART_FIXED_INDEX, - gl_ANY_SAMPLES_PASSED_CONSERVATIVE, - gl_MAX_ELEMENT_INDEX -) where - -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -gl_COMPRESSED_RGB8_ETC2 :: GLenum -gl_COMPRESSED_RGB8_ETC2 = 0x9274 - -gl_COMPRESSED_SRGB8_ETC2 :: GLenum -gl_COMPRESSED_SRGB8_ETC2 = 0x9275 - -gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: GLenum -gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 - -gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: GLenum -gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 - -gl_COMPRESSED_RGBA8_ETC2_EAC :: GLenum -gl_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 - -gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC :: GLenum -gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 - -gl_COMPRESSED_R11_EAC :: GLenum -gl_COMPRESSED_R11_EAC = 0x9270 - -gl_COMPRESSED_SIGNED_R11_EAC :: GLenum -gl_COMPRESSED_SIGNED_R11_EAC = 0x9271 - -gl_COMPRESSED_RG11_EAC :: GLenum -gl_COMPRESSED_RG11_EAC = 0x9272 - -gl_COMPRESSED_SIGNED_RG11_EAC :: GLenum -gl_COMPRESSED_SIGNED_RG11_EAC = 0x9273 - -gl_PRIMITIVE_RESTART_FIXED_INDEX :: GLenum -gl_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 - -gl_ANY_SAMPLES_PASSED_CONSERVATIVE :: GLenum -gl_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A - -gl_MAX_ELEMENT_INDEX :: GLenum -gl_MAX_ELEMENT_INDEX = 0x8D6B
− src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs
@@ -1,159 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_fragment_program extension, see --- <http://www.opengl.org/registry/specs/ARB/fragment_program.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram ( - -- * Functions - glProgramString, - glBindProgram, - glDeletePrograms, - glGenPrograms, - glProgramEnvParameter4d, - glProgramEnvParameter4dv, - glProgramEnvParameter4f, - glProgramEnvParameter4fv, - glProgramLocalParameter4d, - glProgramLocalParameter4dv, - glProgramLocalParameter4f, - glProgramLocalParameter4fv, - glGetProgramEnvParameterdv, - glGetProgramEnvParameterfv, - glGetProgramLocalParameterdv, - glGetProgramLocalParameterfv, - glGetProgramiv, - glGetProgramString, - glIsProgram, - -- * Tokens - gl_FRAGMENT_PROGRAM, - gl_PROGRAM_FORMAT_ASCII, - gl_PROGRAM_LENGTH, - gl_PROGRAM_FORMAT, - gl_PROGRAM_BINDING, - gl_PROGRAM_INSTRUCTIONS, - gl_MAX_PROGRAM_INSTRUCTIONS, - gl_PROGRAM_NATIVE_INSTRUCTIONS, - gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS, - gl_PROGRAM_TEMPORARIES, - gl_MAX_PROGRAM_TEMPORARIES, - gl_PROGRAM_NATIVE_TEMPORARIES, - gl_MAX_PROGRAM_NATIVE_TEMPORARIES, - gl_PROGRAM_PARAMETERS, - gl_MAX_PROGRAM_PARAMETERS, - gl_PROGRAM_NATIVE_PARAMETERS, - gl_MAX_PROGRAM_NATIVE_PARAMETERS, - gl_PROGRAM_ATTRIBS, - gl_MAX_PROGRAM_ATTRIBS, - gl_PROGRAM_NATIVE_ATTRIBS, - gl_MAX_PROGRAM_NATIVE_ATTRIBS, - gl_MAX_PROGRAM_LOCAL_PARAMETERS, - gl_MAX_PROGRAM_ENV_PARAMETERS, - gl_PROGRAM_UNDER_NATIVE_LIMITS, - gl_PROGRAM_ALU_INSTRUCTIONS, - gl_PROGRAM_TEX_INSTRUCTIONS, - gl_PROGRAM_TEX_INDIRECTIONS, - gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS, - gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS, - gl_PROGRAM_NATIVE_TEX_INDIRECTIONS, - gl_MAX_PROGRAM_ALU_INSTRUCTIONS, - gl_MAX_PROGRAM_TEX_INSTRUCTIONS, - gl_MAX_PROGRAM_TEX_INDIRECTIONS, - gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS, - gl_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS, - gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS, - gl_PROGRAM_STRING, - gl_PROGRAM_ERROR_POSITION, - gl_CURRENT_MATRIX, - gl_TRANSPOSE_CURRENT_MATRIX, - gl_CURRENT_MATRIX_STACK_DEPTH, - gl_MAX_PROGRAM_MATRICES, - gl_MAX_PROGRAM_MATRIX_STACK_DEPTH, - gl_MAX_TEXTURE_COORDS, - gl_MAX_TEXTURE_IMAGE_UNITS, - gl_PROGRAM_ERROR_STRING, - gl_MATRIX0, - gl_MATRIX1, - gl_MATRIX2, - gl_MATRIX3, - gl_MATRIX4, - gl_MATRIX5, - gl_MATRIX6, - gl_MATRIX7, - gl_MATRIX8, - gl_MATRIX9, - gl_MATRIX10, - gl_MATRIX11, - gl_MATRIX12, - gl_MATRIX13, - gl_MATRIX14, - gl_MATRIX15, - gl_MATRIX16, - gl_MATRIX17, - gl_MATRIX18, - gl_MATRIX19, - gl_MATRIX20, - gl_MATRIX21, - gl_MATRIX22, - gl_MATRIX23, - gl_MATRIX24, - gl_MATRIX25, - gl_MATRIX26, - gl_MATRIX27, - gl_MATRIX28, - gl_MATRIX29, - gl_MATRIX30, - gl_MATRIX31 -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_FRAGMENT_PROGRAM :: GLenum -gl_FRAGMENT_PROGRAM = 0x8804 - -gl_PROGRAM_ALU_INSTRUCTIONS :: GLenum -gl_PROGRAM_ALU_INSTRUCTIONS = 0x8805 - -gl_PROGRAM_TEX_INSTRUCTIONS :: GLenum -gl_PROGRAM_TEX_INSTRUCTIONS = 0x8806 - -gl_PROGRAM_TEX_INDIRECTIONS :: GLenum -gl_PROGRAM_TEX_INDIRECTIONS = 0x8807 - -gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS :: GLenum -gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS = 0x8808 - -gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS :: GLenum -gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS = 0x8809 - -gl_PROGRAM_NATIVE_TEX_INDIRECTIONS :: GLenum -gl_PROGRAM_NATIVE_TEX_INDIRECTIONS = 0x880A - -gl_MAX_PROGRAM_ALU_INSTRUCTIONS :: GLenum -gl_MAX_PROGRAM_ALU_INSTRUCTIONS = 0x880B - -gl_MAX_PROGRAM_TEX_INSTRUCTIONS :: GLenum -gl_MAX_PROGRAM_TEX_INSTRUCTIONS = 0x880C - -gl_MAX_PROGRAM_TEX_INDIRECTIONS :: GLenum -gl_MAX_PROGRAM_TEX_INDIRECTIONS = 0x880D - -gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS :: GLenum -gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS = 0x880E - -gl_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS :: GLenum -gl_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS = 0x880F - -gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS :: GLenum -gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS = 0x8810
− src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hs
@@ -1,26 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_fragment_shader extension, see --- <http://www.opengl.org/registry/specs/ARB/fragment_shader.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader ( - -- * Tokens - gl_FRAGMENT_SHADER, - gl_MAX_FRAGMENT_UNIFORM_COMPONENTS, - gl_MAX_TEXTURE_COORDS, - gl_MAX_TEXTURE_IMAGE_UNITS, - gl_FRAGMENT_SHADER_DERIVATIVE_HINT -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs
@@ -1,73 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_framebuffer_no_attachments --- extension, see --- <http://www.opengl.org/registry/specs/ARB/framebuffer_no_attachments.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments ( - -- * Functions - glFramebufferParameteri, - glGetFramebufferParameteriv, - - -- * Tokens - gl_FRAMEBUFFER_DEFAULT_WIDTH, - gl_FRAMEBUFFER_DEFAULT_HEIGHT, - gl_FRAMEBUFFER_DEFAULT_LAYERS, - gl_FRAMEBUFFER_DEFAULT_SAMPLES, - gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, - gl_MAX_FRAMEBUFFER_WIDTH, - gl_MAX_FRAMEBUFFER_HEIGHT, - gl_MAX_FRAMEBUFFER_LAYERS, - gl_MAX_FRAMEBUFFER_SAMPLES -) where - -import Foreign.C.Types -import Foreign.Ptr -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_framebuffer_no_attachments" - -EXTENSION_ENTRY(glFramebufferParameteri,GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glGetFramebufferParameteriv,GLenum -> GLenum -> Ptr GLint) - -gl_FRAMEBUFFER_DEFAULT_WIDTH :: GLenum -gl_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 - -gl_FRAMEBUFFER_DEFAULT_HEIGHT :: GLenum -gl_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 - -gl_FRAMEBUFFER_DEFAULT_LAYERS :: GLenum -gl_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 - -gl_FRAMEBUFFER_DEFAULT_SAMPLES :: GLenum -gl_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 - -gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS :: GLenum -gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 - -gl_MAX_FRAMEBUFFER_WIDTH :: GLenum -gl_MAX_FRAMEBUFFER_WIDTH = 0x9315 - -gl_MAX_FRAMEBUFFER_HEIGHT :: GLenum -gl_MAX_FRAMEBUFFER_HEIGHT = 0x9316 - -gl_MAX_FRAMEBUFFER_LAYERS :: GLenum -gl_MAX_FRAMEBUFFER_LAYERS = 0x9317 - -gl_MAX_FRAMEBUFFER_SAMPLES :: GLenum -gl_MAX_FRAMEBUFFER_SAMPLES = 0x9318
− src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hs
@@ -1,117 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_framebuffer_object extension, see --- <http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject ( - -- * Functions - glIsRenderbuffer, - glBindRenderbuffer, - glDeleteRenderbuffers, - glGenRenderbuffers, - glRenderbufferStorage, - glRenderbufferStorageMultisample, - glGetRenderbufferParameteriv, - glIsFramebuffer, - glBindFramebuffer, - glDeleteFramebuffers, - glGenFramebuffers, - glCheckFramebufferStatus, - glFramebufferTexture1D, - glFramebufferTexture2D, - glFramebufferTexture3D, - glFramebufferTextureLayer, - glFramebufferRenderbuffer, - glGetFramebufferAttachmentParameteriv, - glBlitFramebuffer, - glGenerateMipmap, - -- * Tokens - gl_FRAMEBUFFER, - gl_READ_FRAMEBUFFER, - gl_DRAW_FRAMEBUFFER, - gl_RENDERBUFFER, - gl_STENCIL_INDEX1, - gl_STENCIL_INDEX4, - gl_STENCIL_INDEX8, - gl_STENCIL_INDEX16, - gl_RENDERBUFFER_WIDTH, - gl_RENDERBUFFER_HEIGHT, - gl_RENDERBUFFER_INTERNAL_FORMAT, - gl_RENDERBUFFER_RED_SIZE, - gl_RENDERBUFFER_GREEN_SIZE, - gl_RENDERBUFFER_BLUE_SIZE, - gl_RENDERBUFFER_ALPHA_SIZE, - gl_RENDERBUFFER_DEPTH_SIZE, - gl_RENDERBUFFER_STENCIL_SIZE, - gl_RENDERBUFFER_SAMPLES, - gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, - gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, - gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, - gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, - gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, - gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, - gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, - gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE, - gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, - gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, - gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, - gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, - gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, - gl_SRGB, - gl_UNSIGNED_NORMALIZED, - gl_FRAMEBUFFER_DEFAULT, - gl_INDEX, - gl_COLOR_ATTACHMENT0, - gl_COLOR_ATTACHMENT1, - gl_COLOR_ATTACHMENT2, - gl_COLOR_ATTACHMENT3, - gl_COLOR_ATTACHMENT4, - gl_COLOR_ATTACHMENT5, - gl_COLOR_ATTACHMENT6, - gl_COLOR_ATTACHMENT7, - gl_COLOR_ATTACHMENT8, - gl_COLOR_ATTACHMENT9, - gl_COLOR_ATTACHMENT10, - gl_COLOR_ATTACHMENT11, - gl_COLOR_ATTACHMENT12, - gl_COLOR_ATTACHMENT13, - gl_COLOR_ATTACHMENT14, - gl_COLOR_ATTACHMENT15, - gl_DEPTH_ATTACHMENT, - gl_STENCIL_ATTACHMENT, - gl_DEPTH_STENCIL_ATTACHMENT, - gl_MAX_SAMPLES, - gl_FRAMEBUFFER_COMPLETE, - gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, - gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, - gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, - gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, - gl_FRAMEBUFFER_UNSUPPORTED, - gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, - gl_FRAMEBUFFER_UNDEFINED, - gl_FRAMEBUFFER_BINDING, - gl_DRAW_FRAMEBUFFER_BINDING, - gl_READ_FRAMEBUFFER_BINDING, - gl_RENDERBUFFER_BINDING, - gl_MAX_COLOR_ATTACHMENTS, - gl_MAX_RENDERBUFFER_SIZE, - gl_INVALID_FRAMEBUFFER_OPERATION, - gl_DEPTH_STENCIL, - gl_UNSIGNED_INT_24_8, - gl_DEPTH24_STENCIL8, - gl_TEXTURE_STENCIL_SIZE -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core31.Functions -import Graphics.Rendering.OpenGL.Raw.Core31.Tokens
− src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hs
@@ -1,22 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_framebuffer_sRGB extension, see --- <http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB ( - -- * Tokens - gl_FRAMEBUFFER_SRGB - -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs
@@ -1,116 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_geometry_shader4 extension, see --- <http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 ( - -- * Functions - glProgramParameteri, - glFramebufferTexture, - glFramebufferTextureLayer, - glFramebufferTextureFace, - - -- * Tokens - gl_LINES_ADJACENCY, - gl_LINE_STRIP_ADJACENCY, - gl_TRIANGLES_ADJACENCY, - gl_TRIANGLE_STRIP_ADJACENCY, - gl_PROGRAM_POINT_SIZE, - gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, - gl_FRAMEBUFFER_ATTACHMENT_LAYERED, - gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, - gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT, - gl_GEOMETRY_SHADER, - gl_GEOMETRY_VERTICES_OUT, - gl_GEOMETRY_INPUT_TYPE, - gl_GEOMETRY_OUTPUT_TYPE, - gl_MAX_GEOMETRY_VARYING_COMPONENTS, - gl_MAX_VERTEX_VARYING_COMPONENTS, - gl_MAX_GEOMETRY_UNIFORM_COMPONENTS, - gl_MAX_GEOMETRY_OUTPUT_VERTICES, - gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, - gl_MAX_VARYING_COMPONENTS, - gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Functions -import Graphics.Rendering.OpenGL.Raw.Core31.Tokens -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - --------------------------------------------------------------------------------- - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_geometry_shader4" - -EXTENSION_ENTRY(glProgramParameteri,GLuint -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glFramebufferTexture,GLenum -> GLenum -> GLuint -> GLint -> IO ()) -EXTENSION_ENTRY(glFramebufferTextureFace,GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ()) - -gl_LINES_ADJACENCY :: GLenum -gl_LINES_ADJACENCY = 0x000A - -gl_LINE_STRIP_ADJACENCY :: GLenum -gl_LINE_STRIP_ADJACENCY = 0x000B - -gl_TRIANGLES_ADJACENCY :: GLenum -gl_TRIANGLES_ADJACENCY = 0x000C - -gl_TRIANGLE_STRIP_ADJACENCY :: GLenum -gl_TRIANGLE_STRIP_ADJACENCY = 0x000D - -gl_PROGRAM_POINT_SIZE :: GLenum -gl_PROGRAM_POINT_SIZE = 0x8642 - -gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS :: GLenum -gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 - -gl_FRAMEBUFFER_ATTACHMENT_LAYERED :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 - -gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS :: GLenum -gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 - -gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT :: GLenum -gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9 - -gl_GEOMETRY_SHADER :: GLenum -gl_GEOMETRY_SHADER = 0x8DD9 - -gl_GEOMETRY_VERTICES_OUT :: GLenum -gl_GEOMETRY_VERTICES_OUT = 0x8DDA - -gl_GEOMETRY_INPUT_TYPE :: GLenum -gl_GEOMETRY_INPUT_TYPE = 0x8DDB - -gl_GEOMETRY_OUTPUT_TYPE :: GLenum -gl_GEOMETRY_OUTPUT_TYPE = 0x8DDC - -gl_MAX_GEOMETRY_VARYING_COMPONENTS :: GLenum -gl_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD - -gl_MAX_VERTEX_VARYING_COMPONENTS :: GLenum -gl_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE - -gl_MAX_GEOMETRY_UNIFORM_COMPONENTS :: GLenum -gl_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF - -gl_MAX_GEOMETRY_OUTPUT_VERTICES :: GLenum -gl_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 - -gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS :: GLenum -gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
− src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs
@@ -1,53 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_get_program_binary extension, see --- <http://www.opengl.org/registry/specs/ARB/get_program_binary.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary ( - -- * Functions - glGetProgramBinary, glProgramBinary, glProgramParameteri, - - -- * Tokens - gl_PROGRAM_BINARY_RETRIEVABLE_HINT, - gl_PROGRAM_BINARY_LENGTH, - gl_NUM_PROGRAM_BINARY_FORMATS, - gl_PROGRAM_BINARY_FORMATS - -) where - -import Foreign.C.Types -import Foreign.Ptr -import Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_get_program_binary" - -EXTENSION_ENTRY(glGetProgramBinary,GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glProgramBinary,GLuint -> GLenum -> Ptr a -> GLsizei -> IO ()) - -gl_PROGRAM_BINARY_RETRIEVABLE_HINT :: GLenum -gl_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 - -gl_PROGRAM_BINARY_LENGTH :: GLenum -gl_PROGRAM_BINARY_LENGTH = 0x8741 - -gl_NUM_PROGRAM_BINARY_FORMATS :: GLenum -gl_NUM_PROGRAM_BINARY_FORMATS = 0x87FE - -gl_PROGRAM_BINARY_FORMATS :: GLenum -gl_PROGRAM_BINARY_FORMATS = 0x87FF
− src/Graphics/Rendering/OpenGL/Raw/ARB/GpuShader5.hs
@@ -1,45 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.GpuShader5 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_gpu_shader5 extension, see --- <http://www.opengl.org/registry/specs/ARB/gpu_shader5.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.GpuShader5 ( - gl_GEOMETRY_SHADER_INVOCATIONS, - gl_MAX_GEOMETRY_SHADER_INVOCATIONS, - gl_MIN_FRAGMENT_INTERPOLATION_OFFSET, - gl_MAX_FRAGMENT_INTERPOLATION_OFFSET, - gl_FRAGMENT_INTERPOLATION_OFFSET_BITS, - gl_MAX_VERTEX_STREAMS -) where - -import Graphics.Rendering.OpenGL.Raw.Core31.Types - --------------------------------------------------------------------------------- - -gl_GEOMETRY_SHADER_INVOCATIONS :: GLenum -gl_GEOMETRY_SHADER_INVOCATIONS = 0x887F - -gl_MAX_GEOMETRY_SHADER_INVOCATIONS :: GLenum -gl_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A - -gl_MIN_FRAGMENT_INTERPOLATION_OFFSET :: GLenum -gl_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B - -gl_MAX_FRAGMENT_INTERPOLATION_OFFSET :: GLenum -gl_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C - -gl_FRAGMENT_INTERPOLATION_OFFSET_BITS :: GLenum -gl_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D - -gl_MAX_VERTEX_STREAMS :: GLenum -gl_MAX_VERTEX_STREAMS = 0x8E71
− src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hs
@@ -1,21 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_half_float_pixel extension, see --- <http://www.opengl.org/registry/specs/ARB/half_float_pixel.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel ( - -- * Tokens - gl_HALF_FLOAT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hs
@@ -1,21 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_half_float_vertex extension, see --- <http://www.opengl.org/registry/specs/ARB/half_float_vertex.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex ( - -- * Tokens - gl_HALF_FLOAT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs
@@ -1,36 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_instanced_arrays extension, see --- <http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays ( - -- * Functions - glVertexAttribDivisor, - -- * Tokens - gl_VERTEX_ATTRIB_ARRAY_DIVISOR -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_instanced_arrays" - -EXTENSION_ENTRY(glVertexAttribDivisor,GLuint -> GLuint -> IO ()) - -gl_VERTEX_ATTRIB_ARRAY_DIVISOR :: GLenum -gl_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
− src/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hs
@@ -1,29 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_map_buffer_range extension, see --- <http://www.opengl.org/registry/specs/ARB/map_buffer_range.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange ( - -- * Functions - glMapBufferRange, - glFlushMappedBufferRange, - -- * Tokens - gl_MAP_READ_BIT, - gl_MAP_WRITE_BIT, - gl_MAP_INVALIDATE_RANGE_BIT, - gl_MAP_INVALIDATE_BUFFER_BIT, - gl_MAP_FLUSH_EXPLICIT_BIT, - gl_MAP_UNSYNCHRONIZED_BIT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs
@@ -1,81 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_matrix_palette extension, see --- <http://www.opengl.org/registry/specs/ARB/matrix_palette.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette ( - -- * Functions - glCurrentPaletteMatrix, - glMatrixIndexubv, - glMatrixIndexusv, - glMatrixIndexuiv, - glMatrixIndexPointer, - -- * Tokens - gl_MATRIX_PALETTE, - gl_MAX_MATRIX_PALETTE_STACK_DEPTH, - gl_MAX_PALETTE_MATRICES, - gl_CURRENT_PALETTE_MATRIX, - gl_MATRIX_INDEX_ARRAY, - gl_CURRENT_MATRIX_INDEX, - gl_MATRIX_INDEX_ARRAY_SIZE, - gl_MATRIX_INDEX_ARRAY_TYPE, - gl_MATRIX_INDEX_ARRAY_STRIDE, - gl_MATRIX_INDEX_ARRAY_POINTER -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_matrix_palette" - -EXTENSION_ENTRY(glCurrentPaletteMatrix,GLint -> IO ()) -EXTENSION_ENTRY(glMatrixIndexubv,GLint -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glMatrixIndexusv,GLint -> Ptr GLushort -> IO ()) -EXTENSION_ENTRY(glMatrixIndexuiv,GLint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glMatrixIndexPointer,GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) - -gl_MATRIX_PALETTE :: GLenum -gl_MATRIX_PALETTE = 0x8840 - -gl_MAX_MATRIX_PALETTE_STACK_DEPTH :: GLenum -gl_MAX_MATRIX_PALETTE_STACK_DEPTH = 0x8841 - -gl_MAX_PALETTE_MATRICES :: GLenum -gl_MAX_PALETTE_MATRICES = 0x8842 - -gl_CURRENT_PALETTE_MATRIX :: GLenum -gl_CURRENT_PALETTE_MATRIX = 0x8843 - -gl_MATRIX_INDEX_ARRAY :: GLenum -gl_MATRIX_INDEX_ARRAY = 0x8844 - -gl_CURRENT_MATRIX_INDEX :: GLenum -gl_CURRENT_MATRIX_INDEX = 0x8845 - -gl_MATRIX_INDEX_ARRAY_SIZE :: GLenum -gl_MATRIX_INDEX_ARRAY_SIZE = 0x8846 - -gl_MATRIX_INDEX_ARRAY_TYPE :: GLenum -gl_MATRIX_INDEX_ARRAY_TYPE = 0x8847 - -gl_MATRIX_INDEX_ARRAY_STRIDE :: GLenum -gl_MATRIX_INDEX_ARRAY_STRIDE = 0x8848 - -gl_MATRIX_INDEX_ARRAY_POINTER :: GLenum -gl_MATRIX_INDEX_ARRAY_POINTER = 0x8849
− src/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.hs
@@ -1,32 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.Multisample --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_multisample extension, see --- <http://www.opengl.org/registry/specs/ARB/multisample.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.Multisample ( - -- * Functions - glSampleCoverage, - -- * Tokens - gl_MULTISAMPLE, - gl_SAMPLE_ALPHA_TO_COVERAGE, - gl_SAMPLE_ALPHA_TO_ONE, - gl_SAMPLE_COVERAGE, - gl_MULTISAMPLE_BIT, - gl_SAMPLE_BUFFERS, - gl_SAMPLES, - gl_SAMPLE_COVERAGE_VALUE, - gl_SAMPLE_COVERAGE_INVERT -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hs
@@ -1,91 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.Multitexture --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_multitexture extension, see --- <http://www.opengl.org/registry/specs/ARB/multitexture.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.Multitexture ( - -- * Functions - glActiveTexture, - glClientActiveTexture, - glMultiTexCoord1d, - glMultiTexCoord1dv, - glMultiTexCoord1f, - glMultiTexCoord1fv, - glMultiTexCoord1i, - glMultiTexCoord1iv, - glMultiTexCoord1s, - glMultiTexCoord1sv, - glMultiTexCoord2d, - glMultiTexCoord2dv, - glMultiTexCoord2f, - glMultiTexCoord2fv, - glMultiTexCoord2i, - glMultiTexCoord2iv, - glMultiTexCoord2s, - glMultiTexCoord2sv, - glMultiTexCoord3d, - glMultiTexCoord3dv, - glMultiTexCoord3f, - glMultiTexCoord3fv, - glMultiTexCoord3i, - glMultiTexCoord3iv, - glMultiTexCoord3s, - glMultiTexCoord3sv, - glMultiTexCoord4d, - glMultiTexCoord4dv, - glMultiTexCoord4f, - glMultiTexCoord4fv, - glMultiTexCoord4i, - glMultiTexCoord4iv, - glMultiTexCoord4s, - glMultiTexCoord4sv, - -- * Tokens - gl_ACTIVE_TEXTURE, - gl_CLIENT_ACTIVE_TEXTURE, - gl_MAX_TEXTURE_UNITS, - gl_TEXTURE0, - gl_TEXTURE1, - gl_TEXTURE10, - gl_TEXTURE11, - gl_TEXTURE12, - gl_TEXTURE13, - gl_TEXTURE14, - gl_TEXTURE15, - gl_TEXTURE16, - gl_TEXTURE17, - gl_TEXTURE18, - gl_TEXTURE19, - gl_TEXTURE2, - gl_TEXTURE20, - gl_TEXTURE21, - gl_TEXTURE22, - gl_TEXTURE23, - gl_TEXTURE24, - gl_TEXTURE25, - gl_TEXTURE26, - gl_TEXTURE27, - gl_TEXTURE28, - gl_TEXTURE29, - gl_TEXTURE3, - gl_TEXTURE30, - gl_TEXTURE31, - gl_TEXTURE4, - gl_TEXTURE5, - gl_TEXTURE6, - gl_TEXTURE7, - gl_TEXTURE8, - gl_TEXTURE9 -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hs
@@ -1,34 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_occlusion_query extension, see --- <http://www.opengl.org/registry/specs/ARB/occlusion_query.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery ( - -- * Functions - glGenQueries, - glDeleteQueries, - glIsQuery, - glBeginQuery, - glEndQuery, - glGetQueryiv, - glGetQueryObjectiv, - glGetQueryObjectuiv, - -- * Tokens - gl_SAMPLES_PASSED, - gl_QUERY_COUNTER_BITS, - gl_CURRENT_QUERY, - gl_QUERY_RESULT, - gl_QUERY_RESULT_AVAILABLE -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_occlusion_query2 extension, see --- <http://www.opengl.org/registry/specs/ARB/occlusion_query2.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 ( - -- * Tokens - gl_ANY_SAMPLES_PASSED -) where - -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -gl_ANY_SAMPLES_PASSED :: GLenum -gl_ANY_SAMPLES_PASSED = 0x8C2F
− src/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_pixel_buffer_object extension, see --- <http://www.opengl.org/registry/specs/ARB/pixel_buffer_object.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject ( - -- * Tokens - gl_PIXEL_PACK_BUFFER, - gl_PIXEL_UNPACK_BUFFER, - gl_PIXEL_PACK_BUFFER_BINDING, - gl_PIXEL_UNPACK_BUFFER_BINDING -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hs
@@ -1,28 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.PointParameters --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_point_parameters extension, see --- <http://www.opengl.org/registry/specs/ARB/point_parameters.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.PointParameters ( - -- * Functions - glPointParameterf, - glPointParameterfv, - -- * Tokens - gl_POINT_SIZE_MIN, - gl_POINT_SIZE_MAX, - gl_POINT_FADE_THRESHOLD_SIZE, - gl_POINT_DISTANCE_ATTENUATION, -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hs
@@ -1,22 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.PointSprite --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_point_sprite extension, see --- <http://www.opengl.org/registry/specs/ARB/point_sprite.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.PointSprite ( - -- * Tokens - gl_POINT_SPRITE, - gl_COORD_REPLACE -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs
@@ -1,48 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_provoking_vertex extension, see --- <http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex ( - -- * Functions - glProvokingVertex, - -- * Tokens - gl_FIRST_VERTEX_CONVENTION, - gl_LAST_VERTEX_CONVENTION, - gl_PROVOKING_VERTEX, - gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_provoking_vertex" - -EXTENSION_ENTRY(glProvokingVertex,GLenum -> IO ()) - -gl_FIRST_VERTEX_CONVENTION :: GLenum -gl_FIRST_VERTEX_CONVENTION = 0x8E4D - -gl_LAST_VERTEX_CONVENTION :: GLenum -gl_LAST_VERTEX_CONVENTION = 0x8E4E - -gl_PROVOKING_VERTEX :: GLenum -gl_PROVOKING_VERTEX = 0x8E4F - -gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION :: GLenum -gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
− src/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.hs
@@ -1,34 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_query_buffer_object extension, see --- <http://www.opengl.org/registry/specs/ARB/query_buffer_object.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject ( - -- * Tokens - gl_QUERY_BUFFER, gl_QUERY_BUFFER_BINDING, gl_QUERY_RESULT_NO_WAIT, - gl_QUERY_BUFFER_BARRIER_BIT -) where - -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -gl_QUERY_BUFFER :: GLenum -gl_QUERY_BUFFER = 0x9192 - -gl_QUERY_BUFFER_BINDING :: GLenum -gl_QUERY_BUFFER_BINDING = 0x9193 - -gl_QUERY_RESULT_NO_WAIT :: GLenum -gl_QUERY_RESULT_NO_WAIT = 0x9194 - -gl_QUERY_BUFFER_BARRIER_BIT :: GLbitfield -gl_QUERY_BUFFER_BARRIER_BIT = 0x00008000
− src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs
@@ -1,40 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.SampleShading --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_sample_shading extension, see --- <http://www.opengl.org/registry/specs/ARB/sample_shading.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.SampleShading ( - -- * Functions - glMinSampleShading, - -- * Tokens - gl_SAMPLE_SHADING, - gl_MIN_SAMPLE_SHADING_VALUE -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_sample_shading" - -EXTENSION_ENTRY(glMinSampleShading,GLclampf -> IO ()) - -gl_SAMPLE_SHADING :: GLenum -gl_SAMPLE_SHADING = 0x8C36 - -gl_MIN_SAMPLE_SHADING_VALUE :: GLenum -gl_MIN_SAMPLE_SHADING_VALUE = 0x8C37
− src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_seamless_cube_map extension, see --- <http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap ( - -- * Tokens - gl_TEXTURE_CUBE_MAP_SEAMLESS -) where - -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -gl_TEXTURE_CUBE_MAP_SEAMLESS :: GLenum -gl_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
− src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs
@@ -1,188 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the separate_shader_objects, see --- <http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects ( - -- * Functions - glUseProgramStages, - glActiveShaderProgram, - glCreateShaderProgramv, - glBindProgramPipeline, - glDeleteProgramPipelines, - glGenProgramPipelines, - glIsProgramPipeline, - glGetProgramPipelineiv, - glProgramUniform1i, - glProgramUniform1iv, - glProgramUniform1f, - glProgramUniform1fv, - glProgramUniform1d, - glProgramUniform1dv, - glProgramUniform1ui, - glProgramUniform1uiv, - glProgramUniform2i, - glProgramUniform2iv, - glProgramUniform2f, - glProgramUniform2fv, - glProgramUniform2d, - glProgramUniform2dv, - glProgramUniform2ui, - glProgramUniform2uiv, - glProgramUniform3i, - glProgramUniform3iv, - glProgramUniform3f, - glProgramUniform3fv, - glProgramUniform3d, - glProgramUniform3dv, - glProgramUniform3ui, - glProgramUniform3uiv, - glProgramUniform4i, - glProgramUniform4iv, - glProgramUniform4f, - glProgramUniform4fv, - glProgramUniform4d, - glProgramUniform4dv, - glProgramUniform4ui, - glProgramUniform4uiv, - glProgramUniformMatrix2fv, - glProgramUniformMatrix3fv, - glProgramUniformMatrix4fv, - glProgramUniformMatrix2dv, - glProgramUniformMatrix3dv, - glProgramUniformMatrix4dv, - glProgramUniformMatrix2x3fv, - glProgramUniformMatrix3x2fv, - glProgramUniformMatrix2x4fv, - glProgramUniformMatrix4x2fv, - glProgramUniformMatrix3x4fv, - glProgramUniformMatrix4x3fv, - glProgramUniformMatrix2x3dv, - glProgramUniformMatrix3x2dv, - glProgramUniformMatrix2x4dv, - glProgramUniformMatrix4x2dv, - glProgramUniformMatrix3x4dv, - glProgramUniformMatrix4x3dv, - glValidateProgramPipeline, - glGetProgramPipelineInfoLog, - - -- * Tokens - gl_VERTEX_SHADER_BIT, - gl_FRAGMENT_SHADER_BIT, - gl_GEOMETRY_SHADER_BIT, - gl_TESS_CONTROL_SHADER_BIT, - gl_TESS_EVALUATION_SHADER_BIT, - gl_ALL_SHADER_BITS, - gl_PROGRAM_SEPARABLE, - gl_ACTIVE_PROGRAM, - gl_PROGRAM_PIPELINE_BINDING -) where - -import Foreign.C.Types -import Foreign.Ptr -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_separate_shader_objects" - -EXTENSION_ENTRY(glUseProgramStages,GLuint -> GLbitfield -> GLuint -> IO ()) -EXTENSION_ENTRY(glActiveShaderProgram,GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glCreateShaderProgramv,GLenum -> GLsizei -> Ptr (Ptr GLchar) -> IO GLuint) -EXTENSION_ENTRY(glBindProgramPipeline,GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteProgramPipelines,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGenProgramPipelines,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glIsProgramPipeline,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glGetProgramPipelineiv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glProgramUniform1i,GLuint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glProgramUniform1iv,GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glProgramUniform1f,GLuint -> GLint -> GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniform1fv,GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniform1d,GLuint -> GLint -> GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniform1dv,GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniform1ui,GLuint -> GLint -> GLuint -> IO ()) -EXTENSION_ENTRY(glProgramUniform1uiv,GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glProgramUniform2i,GLuint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glProgramUniform2iv,GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glProgramUniform2f,GLuint -> GLint -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniform2fv,GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniform2d,GLuint -> GLint -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniform2dv,GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniform2ui,GLuint -> GLint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glProgramUniform2uiv,GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glProgramUniform3i,GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glProgramUniform3iv,GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glProgramUniform3f,GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniform3fv,GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniform3d,GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniform3dv,GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniform3ui,GLuint -> GLint -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glProgramUniform3uiv,GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glProgramUniform4i,GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glProgramUniform4iv,GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glProgramUniform4f,GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniform4fv,GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniform4d,GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniform4dv,GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniform4ui,GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glProgramUniform4uiv,GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix2fv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix3fv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix4fv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix2dv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix3dv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix4dv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix2x3fv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix3x2fv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix2x4fv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix4x2fv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix3x4fv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix4x3fv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix2x3dv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix3x2dv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix2x4dv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix4x2dv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix3x4dv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramUniformMatrix4x3dv,GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glValidateProgramPipeline,GLuint -> IO ()) -EXTENSION_ENTRY(glGetProgramPipelineInfoLog,GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) - -gl_VERTEX_SHADER_BIT :: GLbitfield -gl_VERTEX_SHADER_BIT = 0x00000001 - -gl_FRAGMENT_SHADER_BIT :: GLbitfield -gl_FRAGMENT_SHADER_BIT = 0x00000002 - -gl_GEOMETRY_SHADER_BIT :: GLbitfield -gl_GEOMETRY_SHADER_BIT = 0x00000004 - -gl_TESS_CONTROL_SHADER_BIT :: GLbitfield -gl_TESS_CONTROL_SHADER_BIT = 0x00000008 - -gl_TESS_EVALUATION_SHADER_BIT :: GLbitfield -gl_TESS_EVALUATION_SHADER_BIT = 0x00000010 - -gl_ALL_SHADER_BITS :: GLbitfield -gl_ALL_SHADER_BITS = 0xFFFFFFFF - -gl_PROGRAM_SEPARABLE :: GLenum -gl_PROGRAM_SEPARABLE = 0x8258 - -gl_ACTIVE_PROGRAM :: GLenum -gl_ACTIVE_PROGRAM = 0x8259 - -gl_PROGRAM_PIPELINE_BINDING :: GLenum -gl_PROGRAM_PIPELINE_BINDING = 0x825A
− src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs
@@ -1,149 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_shader_atomic_counters extension, --- see <http://www.opengl.org/registry/specs/ARB/shader_atomic_counters.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters ( - -- * Functions - glGetActiveAtomicCounterBufferiv, - -- * Tokens - gl_ATOMIC_COUNTER_BUFFER, - gl_ATOMIC_COUNTER_BUFFER_BINDING, - gl_ATOMIC_COUNTER_BUFFER_START, - gl_ATOMIC_COUNTER_BUFFER_SIZE, - gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE, - gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, - gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, - gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, - gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, - gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, - gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, - gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, - gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, - gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, - gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, - gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, - gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, - gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, - gl_MAX_VERTEX_ATOMIC_COUNTERS, - gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS, - gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, - gl_MAX_GEOMETRY_ATOMIC_COUNTERS, - gl_MAX_FRAGMENT_ATOMIC_COUNTERS, - gl_MAX_COMBINED_ATOMIC_COUNTERS, - gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE, - gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, - gl_ACTIVE_ATOMIC_COUNTER_BUFFERS, - gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, - gl_UNSIGNED_INT_ATOMIC_COUNTER -) where - -import Foreign.C.Types -import Foreign.Ptr -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_shader_atomic_counter" - -EXTENSION_ENTRY(glGetActiveAtomicCounterBufferiv,GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ()) - -gl_ATOMIC_COUNTER_BUFFER :: GLenum -gl_ATOMIC_COUNTER_BUFFER = 0x92C0 - -gl_ATOMIC_COUNTER_BUFFER_BINDING :: GLenum -gl_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 - -gl_ATOMIC_COUNTER_BUFFER_START :: GLenum -gl_ATOMIC_COUNTER_BUFFER_START = 0x92C2 - -gl_ATOMIC_COUNTER_BUFFER_SIZE :: GLenum -gl_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 - -gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE :: GLenum -gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 - -gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS :: GLenum -gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 - -gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES :: GLenum -gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 - -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER :: GLenum -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 - -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 - -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 - -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER :: GLenum -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA - -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER :: GLenum -gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB - -gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS :: GLenum -gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC - -gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS :: GLenum -gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD - -gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS :: GLenum -gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE - -gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS :: GLenum -gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF - -gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS :: GLenum -gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 - -gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS :: GLenum -gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 - -gl_MAX_VERTEX_ATOMIC_COUNTERS :: GLenum -gl_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 - -gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS :: GLenum -gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 - -gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS :: GLenum -gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 - -gl_MAX_GEOMETRY_ATOMIC_COUNTERS :: GLenum -gl_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 - -gl_MAX_FRAGMENT_ATOMIC_COUNTERS :: GLenum -gl_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 - -gl_MAX_COMBINED_ATOMIC_COUNTERS :: GLenum -gl_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 - -gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE :: GLenum -gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 - -gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS :: GLenum -gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC - -gl_ACTIVE_ATOMIC_COUNTER_BUFFERS :: GLenum -gl_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 - -gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX :: GLenum -gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA - -gl_UNSIGNED_INT_ATOMIC_COUNTER :: GLenum -gl_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
− src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs
@@ -1,166 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions, tokens and types from the ARB_shader_objects extension, --- see <http://www.opengl.org/registry/specs/ARB/shader_objects.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects ( - -- * Functions - glDeleteObject, - glGetHandle, - glDetachObject, - glCreateShaderObject, - glShaderSource, - glCompileShader, - glCreateProgramObject, - glAttachObject, - glLinkProgram, - glUseProgramObject, - glValidateProgram, - glUniform1f, - glUniform2f, - glUniform3f, - glUniform4f, - glUniform1i, - glUniform2i, - glUniform3i, - glUniform4i, - glUniform1fv, - glUniform2fv, - glUniform3fv, - glUniform4fv, - glUniform1iv, - glUniform2iv, - glUniform3iv, - glUniform4iv, - glUniformMatrix2fv, - glUniformMatrix3fv, - glUniformMatrix4fv, - glGetObjectParameterfv, - glGetObjectParameteriv, - glGetInfoLog, - glGetAttachedObjects, - glGetUniformLocation, - glGetActiveUniform, - glGetUniformfv, - glGetUniformiv, - glGetShaderSource, - -- * Tokens - gl_PROGRAM_OBJECT, - gl_OBJECT_TYPE_ARB, - gl_OBJECT_SUBTYPE, - gl_OBJECT_DELETE_STATUS, - gl_OBJECT_COMPILE_STATUS, - gl_OBJECT_LINK_STATUS, - gl_OBJECT_VALIDATE_STATUS, - gl_OBJECT_INFO_LOG_LENGTH, - gl_OBJECT_ATTACHED_OBJECTS, - gl_OBJECT_ACTIVE_UNIFORMS, - gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH, - gl_OBJECT_SHADER_SOURCE_LENGTH, - gl_SHADER_OBJECT, - gl_FLOAT, - gl_FLOAT_VEC2, - gl_FLOAT_VEC3, - gl_FLOAT_VEC4, - gl_INT, - gl_INT_VEC2, - gl_INT_VEC3, - gl_INT_VEC4, - gl_BOOL, - gl_BOOL_VEC2, - gl_BOOL_VEC3, - gl_BOOL_VEC4, - gl_FLOAT_MAT2, - gl_FLOAT_MAT3, - gl_FLOAT_MAT4, - gl_SAMPLER_1D, - gl_SAMPLER_2D, - gl_SAMPLER_3D, - gl_SAMPLER_CUBE, - gl_SAMPLER_1D_SHADOW, - gl_SAMPLER_2D_SHADOW, - gl_SAMPLER_2D_RECT, - gl_SAMPLER_2D_RECT_SHADOW, - -- * Types - GLhandle -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_shader_objects" - -EXTENSION_ENTRY(glDeleteObject,GLhandle -> IO ()) -EXTENSION_ENTRY(glGetHandle,GLenum -> IO GLhandle) -EXTENSION_ENTRY(glDetachObject,GLhandle -> GLhandle -> IO ()) -EXTENSION_ENTRY(glCreateShaderObject,GLenum -> IO GLhandle) -EXTENSION_ENTRY(glCreateProgramObject,IO GLhandle) -EXTENSION_ENTRY(glAttachObject,GLhandle -> GLhandle -> IO ()) -EXTENSION_ENTRY(glUseProgramObject,GLhandle -> IO ()) -EXTENSION_ENTRY(glGetObjectParameterfv,GLhandle -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetObjectParameteriv,GLhandle -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetInfoLog,GLhandle -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glGetAttachedObjects,GLhandle -> GLsizei -> Ptr GLsizei -> Ptr GLhandle -> IO ()) - -gl_PROGRAM_OBJECT :: GLenum -gl_PROGRAM_OBJECT = 0x8B40 - --- | Note: We use the ARB suffix here, because the name clashes with the ARB_sync extension. -gl_OBJECT_TYPE_ARB :: GLenum -gl_OBJECT_TYPE_ARB = 0x8B4E - -gl_OBJECT_SUBTYPE :: GLenum -gl_OBJECT_SUBTYPE = 0x8B4F - -gl_OBJECT_DELETE_STATUS :: GLenum -gl_OBJECT_DELETE_STATUS = 0x8B80 - -gl_OBJECT_COMPILE_STATUS :: GLenum -gl_OBJECT_COMPILE_STATUS = 0x8B81 - -gl_OBJECT_LINK_STATUS :: GLenum -gl_OBJECT_LINK_STATUS = 0x8B82 - -gl_OBJECT_VALIDATE_STATUS :: GLenum -gl_OBJECT_VALIDATE_STATUS = 0x8B83 - -gl_OBJECT_INFO_LOG_LENGTH :: GLenum -gl_OBJECT_INFO_LOG_LENGTH = 0x8B84 - -gl_OBJECT_ATTACHED_OBJECTS :: GLenum -gl_OBJECT_ATTACHED_OBJECTS = 0x8B85 - -gl_OBJECT_ACTIVE_UNIFORMS :: GLenum -gl_OBJECT_ACTIVE_UNIFORMS = 0x8B86 - -gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH :: GLenum -gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - -gl_OBJECT_SHADER_SOURCE_LENGTH :: GLenum -gl_OBJECT_SHADER_SOURCE_LENGTH = 0x8B88 - -gl_SHADER_OBJECT :: GLenum -gl_SHADER_OBJECT = 0x8B48 - -#if HANDLE_IS_POINTER -type GLhandle = Ptr () -#else -type GLhandle = CUInt -#endif
− src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs
@@ -1,101 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_shader_storage_buffer_object, see --- <http://www.opengl.org/registry/specs/ARB/shader_storage_buffer_object.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject ( - -- * Functions - glShaderStorageBlockBinding, - - -- * Tokens - gl_SHADER_STORAGE_BUFFER, - gl_SHADER_STORAGE_BUFFER_BINDING, - gl_SHADER_STORAGE_BUFFER_START, - gl_SHADER_STORAGE_BUFFER_SIZE, - gl_MAX_VERTEX_SHADER_STORAGE_BLOCKS, - gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, - gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, - gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, - gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, - gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, - gl_MAX_COMBINED_SHADER_STORAGE_BLOCKS, - gl_MAX_SHADER_STORAGE_BUFFER_BINDINGS, - gl_MAX_SHADER_STORAGE_BLOCK_SIZE, - gl_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, - gl_SHADER_STORAGE_BARRIER_BIT, - gl_MAX_COMBINED_SHADER_OUTPUT_RESOURCES, - gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_shader_storage_buffer_object" - -EXTENSION_ENTRY(glShaderStorageBlockBinding, GLuint -> GLuint -> GLuint -> IO()) - -gl_SHADER_STORAGE_BUFFER :: GLenum -gl_SHADER_STORAGE_BUFFER = 0x90D2 - -gl_SHADER_STORAGE_BUFFER_BINDING :: GLenum -gl_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 - -gl_SHADER_STORAGE_BUFFER_START :: GLenum -gl_SHADER_STORAGE_BUFFER_START = 0x90D4 - -gl_SHADER_STORAGE_BUFFER_SIZE :: GLenum -gl_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 - -gl_MAX_VERTEX_SHADER_STORAGE_BLOCKS :: GLenum -gl_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 - -gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS :: GLenum -gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 - -gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS :: GLenum -gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 - -gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS :: GLenum -gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 - -gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS :: GLenum -gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA - -gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKS :: GLenum -gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB - -gl_MAX_COMBINED_SHADER_STORAGE_BLOCKS :: GLenum -gl_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC - -gl_MAX_SHADER_STORAGE_BUFFER_BINDINGS :: GLenum -gl_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD - -gl_MAX_SHADER_STORAGE_BLOCK_SIZE :: GLenum -gl_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE - -gl_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT :: GLenum -gl_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF - -gl_SHADER_STORAGE_BARRIER_BIT :: GLbitfield -gl_SHADER_STORAGE_BARRIER_BIT = 0x00002000 - -gl_MAX_COMBINED_SHADER_OUTPUT_RESOURCES :: GLenum -gl_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 - -gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS :: GLenum -gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39
− src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hs
@@ -1,21 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_shading_language_100 extension, see --- <http://www.opengl.org/registry/specs/ARB/shading_language_100.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 ( - -- * Tokens - gl_SHADING_LANGUAGE_VERSION -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.Shadow --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_shadow extension, see --- <http://www.opengl.org/registry/specs/ARB/shadow.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.Shadow ( - -- * Tokens - gl_TEXTURE_COMPARE_MODE, - gl_TEXTURE_COMPARE_FUNC, - gl_COMPARE_R_TO_TEXTURE -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_shadow_ambient extension, see --- <http://www.opengl.org/registry/specs/ARB/shadow_ambient.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient ( - -- * Tokens - gl_TEXTURE_COMPARE_FAIL_VALUE -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_TEXTURE_COMPARE_FAIL_VALUE :: GLenum -gl_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF
− src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs
@@ -1,109 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.Sync --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions, tokens and types from the ARB_sync extension, see --- <http://www.opengl.org/registry/specs/ARB/sync.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.Sync ( - -- * Functions - glFenceSync, - glIsSync, - glDeleteSync, - glClientWaitSync, - glWaitSync, - glGetInteger64v, - glGetSynciv, - -- * Tokens - gl_MAX_SERVER_WAIT_TIMEOUT, - gl_OBJECT_TYPE, - gl_SYNC_CONDITION, - gl_SYNC_STATUS, - gl_SYNC_FLAGS, - gl_SYNC_FENCE, - gl_SYNC_GPU_COMMANDS_COMPLETE, - gl_UNSIGNALED, - gl_SIGNALED, - gl_SYNC_FLUSH_COMMANDS_BIT, - gl_TIMEOUT_IGNORED, - gl_ALREADY_SIGNALED, - gl_TIMEOUT_EXPIRED, - gl_CONDITION_SATISFIED, - gl_WAIT_FAILED, - -- * Types - GLint64, - GLuint64, - GLsync -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_sync" - -EXTENSION_ENTRY(glFenceSync,GLenum -> GLbitfield -> IO GLsync) -EXTENSION_ENTRY(glIsSync,GLsync -> IO GLboolean) -EXTENSION_ENTRY(glDeleteSync,GLsync -> IO ()) -EXTENSION_ENTRY(glClientWaitSync,GLsync -> GLbitfield -> GLuint64 -> IO GLenum) -EXTENSION_ENTRY(glWaitSync,GLsync -> GLbitfield -> GLuint64 -> IO ()) -EXTENSION_ENTRY(glGetInteger64v,GLenum -> Ptr GLint64 -> IO ()) -EXTENSION_ENTRY(glGetSynciv,GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()) - -gl_MAX_SERVER_WAIT_TIMEOUT :: GLenum -gl_MAX_SERVER_WAIT_TIMEOUT = 0x9111 - -gl_OBJECT_TYPE :: GLenum -gl_OBJECT_TYPE = 0x9112 - -gl_SYNC_CONDITION :: GLenum -gl_SYNC_CONDITION = 0x9113 - -gl_SYNC_STATUS :: GLenum -gl_SYNC_STATUS = 0x9114 - -gl_SYNC_FLAGS :: GLenum -gl_SYNC_FLAGS = 0x9115 - -gl_SYNC_FENCE :: GLenum -gl_SYNC_FENCE = 0x9116 - -gl_SYNC_GPU_COMMANDS_COMPLETE :: GLenum -gl_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 - -gl_UNSIGNALED :: GLenum -gl_UNSIGNALED = 0x9118 - -gl_SIGNALED :: GLenum -gl_SIGNALED = 0x9119 - -gl_SYNC_FLUSH_COMMANDS_BIT :: GLbitfield -gl_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 - -gl_TIMEOUT_IGNORED :: GLuint64 -gl_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF - -gl_ALREADY_SIGNALED :: GLenum -gl_ALREADY_SIGNALED = 0x911A - -gl_TIMEOUT_EXPIRED :: GLenum -gl_TIMEOUT_EXPIRED = 0x911B - -gl_CONDITION_SATISFIED :: GLenum -gl_CONDITION_SATISFIED = 0x911C - -gl_WAIT_FAILED :: GLenum -gl_WAIT_FAILED = 0x911D
− src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs
@@ -1,169 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_tessellation_shader extension, see --- <http://www.opengl.org/registry/specs/ARB/tessellation_shader.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader ( - -- * Functions - glPatchParameteri, - glPatchParameterfv, - - -- * Tokens - gl_PATCHES, - gl_PATCH_VERTICES, - gl_PATCH_DEFAULT_INNER_LEVEL, - gl_PATCH_DEFAULT_OUTER_LEVEL, - gl_TESS_CONTROL_OUTPUT_VERTICES, - gl_TESS_GEN_MODE, - gl_TESS_GEN_SPACING, - gl_TESS_GEN_VERTEX_ORDER, - gl_TESS_GEN_POINT_MODE, - gl_TRIANGLES, - gl_ISOLINES, - gl_EQUAL, - gl_FRACTIONAL_ODD, - gl_FRACTIONAL_EVEN, - gl_CCW, - gl_CW, - gl_MAX_PATCH_VERTICES, - gl_MAX_TESS_GEN_LEVEL, - gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, - gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, - gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, - gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, - gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, - gl_MAX_TESS_PATCH_COMPONENTS, - gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, - gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, - gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS, - gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, - gl_MAX_TESS_CONTROL_INPUT_COMPONENTS, - gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS, - gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, - gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, - gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, - gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, - gl_TESS_EVALUATION_SHADER, - gl_TESS_CONTROL_SHADER -) where - -import Foreign.C.Types -import Foreign.Ptr -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Tokens -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_ARB_tessellation_shader" - -EXTENSION_ENTRY(glPatchParameteri,GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glPatchParameterfv,GLenum -> Ptr GLfloat -> IO ()) - -gl_PATCHES :: GLenum -gl_PATCHES = 0x000E - -gl_PATCH_VERTICES :: GLenum -gl_PATCH_VERTICES = 0x8E72 - -gl_PATCH_DEFAULT_INNER_LEVEL :: GLenum -gl_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 - -gl_PATCH_DEFAULT_OUTER_LEVEL :: GLenum -gl_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 - -gl_TESS_CONTROL_OUTPUT_VERTICES :: GLenum -gl_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 - -gl_TESS_GEN_MODE :: GLenum -gl_TESS_GEN_MODE = 0x8E76 - -gl_TESS_GEN_SPACING :: GLenum -gl_TESS_GEN_SPACING = 0x8E77 - -gl_TESS_GEN_VERTEX_ORDER :: GLenum -gl_TESS_GEN_VERTEX_ORDER = 0x8E78 - -gl_TESS_GEN_POINT_MODE :: GLenum -gl_TESS_GEN_POINT_MODE = 0x8E79 - -gl_ISOLINES :: GLenum -gl_ISOLINES = 0x8E7A - -gl_FRACTIONAL_ODD :: GLenum -gl_FRACTIONAL_ODD = 0x8E7B - -gl_FRACTIONAL_EVEN :: GLenum -gl_FRACTIONAL_EVEN = 0x8E7C - -gl_MAX_PATCH_VERTICES :: GLenum -gl_MAX_PATCH_VERTICES = 0x8E7D - -gl_MAX_TESS_GEN_LEVEL :: GLenum -gl_MAX_TESS_GEN_LEVEL = 0x8E7E - -gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS :: GLenum -gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F - -gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS :: GLenum -gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 - -gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS :: GLenum -gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 - -gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS :: GLenum -gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 - -gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS :: GLenum -gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 - -gl_MAX_TESS_PATCH_COMPONENTS :: GLenum -gl_MAX_TESS_PATCH_COMPONENTS = 0x8E84 - -gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS :: GLenum -gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 - -gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS :: GLenum -gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 - -gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS :: GLenum -gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 - -gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS :: GLenum -gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A - -gl_MAX_TESS_CONTROL_INPUT_COMPONENTS :: GLenum -gl_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C - -gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS :: GLenum -gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D - -gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS :: GLenum -gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E - -gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS :: GLenum -gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F - -gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum -gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 - -gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum -gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 - -gl_TESS_EVALUATION_SHADER :: GLenum -gl_TESS_EVALUATION_SHADER = 0x8E87 - -gl_TESS_CONTROL_SHADER :: GLenum -gl_TESS_CONTROL_SHADER = 0x8E88
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hs
@@ -1,21 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_texture_border_clamp extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_border_clamp.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp ( - -- * Tokens - gl_CLAMP_TO_BORDER -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs
@@ -1,52 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_texture_buffer_object, see --- <http://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject ( - -- * Functions - glTexBuffer, - -- * Tokens - gl_TEXTURE_BUFFER, - gl_MAX_TEXTURE_BUFFER_SIZE, - gl_TEXTURE_BINDING_BUFFER, - gl_TEXTURE_BUFFER_DATA_STORE_BINDING, - gl_TEXTURE_BUFFER_FORMAT -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_texture_buffer_object" - -EXTENSION_ENTRY(glTexBuffer,GLenum -> GLenum -> GLuint -> IO ()) - -gl_TEXTURE_BUFFER :: GLenum -gl_TEXTURE_BUFFER = 0x8C2A - -gl_MAX_TEXTURE_BUFFER_SIZE :: GLenum -gl_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B - -gl_TEXTURE_BINDING_BUFFER :: GLenum -gl_TEXTURE_BINDING_BUFFER = 0x8C2C - -gl_TEXTURE_BUFFER_DATA_STORE_BINDING :: GLenum -gl_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D - -gl_TEXTURE_BUFFER_FORMAT :: GLenum -gl_TEXTURE_BUFFER_FORMAT = 0x8C2E
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hs
@@ -1,40 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_texture_compression extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_compression.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression ( - -- * Functions - glCompressedTexImage3D, - glCompressedTexImage2D, - glCompressedTexImage1D, - glCompressedTexSubImage3D, - glCompressedTexSubImage2D, - glCompressedTexSubImage1D, - glGetCompressedTexImage, - -- * Tokens - gl_COMPRESSED_ALPHA, - gl_COMPRESSED_LUMINANCE, - gl_COMPRESSED_LUMINANCE_ALPHA, - gl_COMPRESSED_INTENSITY, - gl_COMPRESSED_RGB, - gl_COMPRESSED_RGBA, - gl_TEXTURE_COMPRESSION_HINT, - gl_TEXTURE_COMPRESSED_IMAGE_SIZE, - gl_TEXTURE_COMPRESSED, - gl_NUM_COMPRESSED_TEXTURE_FORMATS, - gl_COMPRESSED_TEXTURE_FORMATS -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_texture_compression_rgtc extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC ( - -- * Tokens - gl_COMPRESSED_RED_RGTC1, - gl_COMPRESSED_SIGNED_RED_RGTC1, - gl_COMPRESSED_RG_RGTC2, - gl_COMPRESSED_SIGNED_RG_RGTC2 -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hs
@@ -1,33 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_texture_cube_map extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_cube_map.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap ( - -- * Tokens - gl_NORMAL_MAP, - gl_REFLECTION_MAP, - gl_TEXTURE_CUBE_MAP, - gl_TEXTURE_BINDING_CUBE_MAP, - gl_TEXTURE_CUBE_MAP_POSITIVE_X, - gl_TEXTURE_CUBE_MAP_NEGATIVE_X, - gl_TEXTURE_CUBE_MAP_POSITIVE_Y, - gl_TEXTURE_CUBE_MAP_NEGATIVE_Y, - gl_TEXTURE_CUBE_MAP_POSITIVE_Z, - gl_TEXTURE_CUBE_MAP_NEGATIVE_Z, - gl_PROXY_TEXTURE_CUBE_MAP, - gl_MAX_CUBE_MAP_TEXTURE_SIZE -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs
@@ -1,49 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_texture_cube_map_array extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray ( - -- * Tokens - gl_TEXTURE_CUBE_MAP_ARRAY, - gl_TEXTURE_BINDING_CUBE_MAP_ARRAY, - gl_PROXY_TEXTURE_CUBE_MAP_ARRAY, - gl_SAMPLER_CUBE_MAP_ARRAY, - gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW, - gl_INT_SAMPLER_CUBE_MAP_ARRAY, - gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_TEXTURE_CUBE_MAP_ARRAY :: GLenum -gl_TEXTURE_CUBE_MAP_ARRAY = 0x9009 - -gl_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum -gl_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A - -gl_PROXY_TEXTURE_CUBE_MAP_ARRAY :: GLenum -gl_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B - -gl_SAMPLER_CUBE_MAP_ARRAY :: GLenum -gl_SAMPLER_CUBE_MAP_ARRAY = 0x900C - -gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW :: GLenum -gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D - -gl_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum -gl_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E - -gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum -gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F -
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hs
@@ -1,21 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_texture_env_add extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_env_add.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd ( - -- * Tokens - gl_ADD -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hs
@@ -1,52 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_texture_env_combine extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_env_combine.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine ( - -- * Tokens - gl_COMBINE, - gl_COMBINE_RGB, - gl_COMBINE_ALPHA, - gl_SOURCE0_RGB, - gl_SOURCE1_RGB, - gl_SOURCE2_RGB, - gl_SOURCE0_ALPHA, - gl_SOURCE1_ALPHA, - gl_SOURCE2_ALPHA, - gl_OPERAND0_RGB, - gl_OPERAND1_RGB, - gl_OPERAND2_RGB, - gl_OPERAND0_ALPHA, - gl_OPERAND1_ALPHA, - gl_OPERAND2_ALPHA, - gl_RGB_SCALE, - gl_ALPHA_SCALE, - gl_REPLACE, - gl_MODULATE, - gl_ADD, - gl_ADD_SIGNED, - gl_INTERPOLATE, - gl_SUBTRACT, - gl_TEXTURE, - gl_CONSTANT, - gl_PRIMARY_COLOR, - gl_PREVIOUS, - gl_SRC_COLOR, - gl_ONE_MINUS_SRC_COLOR, - gl_SRC_ALPHA, - gl_ONE_MINUS_SRC_ALPHA -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hs
@@ -1,52 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_texture_env_crossbar extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar ( - -- * Tokens - gl_TEXTURE0, - gl_TEXTURE1, - gl_TEXTURE10, - gl_TEXTURE11, - gl_TEXTURE12, - gl_TEXTURE13, - gl_TEXTURE14, - gl_TEXTURE15, - gl_TEXTURE16, - gl_TEXTURE17, - gl_TEXTURE18, - gl_TEXTURE19, - gl_TEXTURE2, - gl_TEXTURE20, - gl_TEXTURE21, - gl_TEXTURE22, - gl_TEXTURE23, - gl_TEXTURE24, - gl_TEXTURE25, - gl_TEXTURE26, - gl_TEXTURE27, - gl_TEXTURE28, - gl_TEXTURE29, - gl_TEXTURE3, - gl_TEXTURE30, - gl_TEXTURE31, - gl_TEXTURE4, - gl_TEXTURE5, - gl_TEXTURE6, - gl_TEXTURE7, - gl_TEXTURE8, - gl_TEXTURE9 -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hs
@@ -1,22 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_texture_env_dot3 extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_env_dot3.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 ( - -- * Tokens - gl_DOT3_RGB, - gl_DOT3_RGBA -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs
@@ -1,65 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_texture_float extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_float.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat ( - -- * Tokens - gl_TEXTURE_RED_TYPE, - gl_TEXTURE_GREEN_TYPE, - gl_TEXTURE_BLUE_TYPE, - gl_TEXTURE_ALPHA_TYPE, - gl_TEXTURE_LUMINANCE_TYPE, - gl_TEXTURE_INTENSITY_TYPE, - gl_TEXTURE_DEPTH_TYPE, - gl_UNSIGNED_NORMALIZED, - gl_RGBA32F, - gl_RGB32F, - gl_ALPHA32F, - gl_INTENSITY32F, - gl_LUMINANCE32F, - gl_LUMINANCE_ALPHA32F, - gl_RGBA16F, - gl_RGB16F, - gl_ALPHA16F, - gl_INTENSITY16F, - gl_LUMINANCE16F, - gl_LUMINANCE_ALPHA16F -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_ALPHA32F :: GLenum -gl_ALPHA32F = 0x8816 - -gl_INTENSITY32F :: GLenum -gl_INTENSITY32F = 0x8817 - -gl_LUMINANCE32F :: GLenum -gl_LUMINANCE32F = 0x8818 - -gl_LUMINANCE_ALPHA32F :: GLenum -gl_LUMINANCE_ALPHA32F = 0x8819 - -gl_ALPHA16F :: GLenum -gl_ALPHA16F = 0x881C - -gl_INTENSITY16F :: GLenum -gl_INTENSITY16F = 0x881D - -gl_LUMINANCE16F :: GLenum -gl_LUMINANCE16F = 0x881E - -gl_LUMINANCE_ALPHA16F :: GLenum -gl_LUMINANCE_ALPHA16F = 0x881F
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs
@@ -1,32 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureGather --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_texture_gather extension, see --- <http://www.opengl.org/registry/specs/ARB/.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureGather ( - -- * Tokens - gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, - gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, - gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET :: GLenum -gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E - -gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET :: GLenum -gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F - -gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS :: GLenum -gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hs
@@ -1,21 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_texture_mirrored_repeat extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_mirrored_repeat.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat ( - -- * Tokens - gl_MIRRORED_REPEAT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs
@@ -1,124 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_texture_multisample extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_multisample.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample ( - -- * Functions - glTexImage2DMultisample, - glTexImage3DMultisample, - glGetMultisamplefv, - glSampleMaski, - -- * Tokens - gl_SAMPLE_POSITION, - gl_SAMPLE_MASK, - gl_SAMPLE_MASK_VALUE, - gl_TEXTURE_2D_MULTISAMPLE, - gl_PROXY_TEXTURE_2D_MULTISAMPLE, - gl_TEXTURE_2D_MULTISAMPLE_ARRAY, - gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, - gl_MAX_SAMPLE_MASK_WORDS, - gl_MAX_COLOR_TEXTURE_SAMPLES, - gl_MAX_DEPTH_TEXTURE_SAMPLES, - gl_MAX_INTEGER_SAMPLES, - gl_TEXTURE_BINDING_2D_MULTISAMPLE, - gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, - gl_TEXTURE_SAMPLES, - gl_TEXTURE_FIXED_SAMPLE_LOCATIONS, - gl_SAMPLER_2D_MULTISAMPLE, - gl_INT_SAMPLER_2D_MULTISAMPLE, - gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, - gl_SAMPLER_2D_MULTISAMPLE_ARRAY, - gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, - gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_texture_multisample" - -EXTENSION_ENTRY(glTexImage2DMultisample,GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()) -EXTENSION_ENTRY(glTexImage3DMultisample,GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -EXTENSION_ENTRY(glGetMultisamplefv,GLenum -> GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glSampleMaski,GLuint -> GLbitfield -> IO ()) - - -gl_SAMPLE_POSITION :: GLenum -gl_SAMPLE_POSITION = 0x8E50 - -gl_SAMPLE_MASK :: GLenum -gl_SAMPLE_MASK = 0x8E51 - -gl_SAMPLE_MASK_VALUE :: GLenum -gl_SAMPLE_MASK_VALUE = 0x8E52 - -gl_TEXTURE_2D_MULTISAMPLE :: GLenum -gl_TEXTURE_2D_MULTISAMPLE = 0x9100 - -gl_PROXY_TEXTURE_2D_MULTISAMPLE :: GLenum -gl_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 - -gl_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum -gl_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 - -gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum -gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 - -gl_MAX_SAMPLE_MASK_WORDS :: GLenum -gl_MAX_SAMPLE_MASK_WORDS = 0x8E59 - -gl_MAX_COLOR_TEXTURE_SAMPLES :: GLenum -gl_MAX_COLOR_TEXTURE_SAMPLES = 0x910E - -gl_MAX_DEPTH_TEXTURE_SAMPLES :: GLenum -gl_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F - -gl_MAX_INTEGER_SAMPLES :: GLenum -gl_MAX_INTEGER_SAMPLES = 0x9110 - -gl_TEXTURE_BINDING_2D_MULTISAMPLE :: GLenum -gl_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 - -gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: GLenum -gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 - -gl_TEXTURE_SAMPLES :: GLenum -gl_TEXTURE_SAMPLES = 0x9106 - -gl_TEXTURE_FIXED_SAMPLE_LOCATIONS :: GLenum -gl_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 - -gl_SAMPLER_2D_MULTISAMPLE :: GLenum -gl_SAMPLER_2D_MULTISAMPLE = 0x9108 - -gl_INT_SAMPLER_2D_MULTISAMPLE :: GLenum -gl_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 - -gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE :: GLenum -gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A - -gl_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum -gl_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B - -gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum -gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C - -gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum -gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hs
@@ -1,45 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureRG --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_texture_rg extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_rg.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureRG ( - -- * Tokens - gl_R8, - gl_R16, - gl_RG8, - gl_RG16, - gl_R16F, - gl_R32F, - gl_RG16F, - gl_RG32F, - gl_R8I, - gl_R8UI, - gl_R16I, - gl_R16UI, - gl_R32I, - gl_R32UI, - gl_RG8I, - gl_RG8UI, - gl_RG16I, - gl_RG16UI, - gl_RG32I, - gl_RG32UI, - gl_RED, - gl_RG, - gl_COMPRESSED_RED, - gl_COMPRESSED_RG, - gl_RG_INTEGER -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs
@@ -1,44 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the ARB_texture_rectangle extension, see --- <http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle ( - -- * Tokens - gl_TEXTURE_RECTANGLE, - gl_TEXTURE_BINDING_RECTANGLE, - gl_PROXY_TEXTURE_RECTANGLE, - gl_MAX_RECTANGLE_TEXTURE_SIZE, - gl_SAMPLER_2D_RECT, - gl_SAMPLER_2D_RECT_SHADOW -) where - -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -gl_TEXTURE_RECTANGLE :: GLenum -gl_TEXTURE_RECTANGLE = 0x84F5 - -gl_TEXTURE_BINDING_RECTANGLE :: GLenum -gl_TEXTURE_BINDING_RECTANGLE = 0x84F6 - -gl_PROXY_TEXTURE_RECTANGLE :: GLenum -gl_PROXY_TEXTURE_RECTANGLE = 0x84F7 - -gl_MAX_RECTANGLE_TEXTURE_SIZE :: GLenum -gl_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 - -gl_SAMPLER_2D_RECT :: GLenum -gl_SAMPLER_2D_RECT = 0x8B63 - -gl_SAMPLER_2D_RECT_SHADOW :: GLenum -gl_SAMPLER_2D_RECT_SHADOW = 0x8B64
− src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs
@@ -1,46 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions, tokens and types from the ARB_timer_query, see --- <http://www.opengl.org/registry/specs/ARB/timer_query.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery ( - -- * Functions - glQueryCounter, - glGetQueryObjecti64v, - glGetQueryObjectui64v, - - -- * Tokens - gl_TIME_ELAPSED, - gl_TIMESTAMP -) where - -import Foreign.C.Types -import Foreign.Ptr -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_timer_query" - -EXTENSION_ENTRY(glQueryCounter, GLuint -> GLenum -> IO ()) -EXTENSION_ENTRY(glGetQueryObjecti64v,GLuint -> GLenum -> Ptr GLint64 -> IO ()) -EXTENSION_ENTRY(glGetQueryObjectui64v,GLuint -> GLenum -> Ptr GLuint64 -> IO ()) - -gl_TIME_ELAPSED :: GLenum -gl_TIME_ELAPSED = 0x88BF - -gl_TIMESTAMP :: GLenum -gl_TIMESTAMP = 0x8E28
− src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs
@@ -1,49 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions, tokens and types from the ARB_transform_feedback3 --- extension, see --- <http://www.opengl.org/registry/specs/ARB/transform_feedback3.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3 ( - -- * Functions - glDrawTransformFeedbackStream, - glBeginQueryIndexed, - glEndQueryIndexed, - glGetQueryIndexediv, - - -- * Tokens - gl_MAX_TRANSFORM_FEEDBACK_BUFFERS, - gl_MAX_VERTEX_STREAMS -) where - -import Foreign.C.Types -import Foreign.Ptr -import Graphics.Rendering.OpenGL.Raw.ARB.GpuShader5 -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - --------------------------------------------------------------------------------- - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_transform_feedback3" - -EXTENSION_ENTRY(glDrawTransformFeedbackStream, GLenum -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glBeginQueryIndexed, GLenum -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glEndQueryIndexed, GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glGetQueryIndexediv, GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()) - -gl_MAX_TRANSFORM_FEEDBACK_BUFFERS :: GLenum -gl_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
− src/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hs
@@ -1,29 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_transpose_matrix extension, see --- <http://www.opengl.org/registry/specs/ARB/transpose_matrix.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix ( - -- * Functions - glLoadTransposeMatrixf, - glLoadTransposeMatrixd, - glMultTransposeMatrixf, - glMultTransposeMatrixd, - -- * Tokens - gl_TRANSPOSE_MODELVIEW_MATRIX, - gl_TRANSPOSE_PROJECTION_MATRIX, - gl_TRANSPOSE_TEXTURE_MATRIX, - gl_TRANSPOSE_COLOR_MATRIX -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs
@@ -1,183 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_uniform_buffer_object extension, see --- <http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject ( - -- * Functions - glGetUniformIndices, - glGetActiveUniformsiv, - glGetActiveUniformName, - glGetUniformBlockIndex, - glGetActiveUniformBlockiv, - glGetActiveUniformBlockName, - glBindBufferRange, - glBindBufferBase, - glGetIntegeri_v, - glUniformBlockBinding, - -- * Tokens - gl_UNIFORM_BUFFER, - gl_UNIFORM_BUFFER_BINDING, - gl_UNIFORM_BUFFER_START, - gl_UNIFORM_BUFFER_SIZE, - gl_MAX_VERTEX_UNIFORM_BLOCKS, - gl_MAX_GEOMETRY_UNIFORM_BLOCKS, - gl_MAX_FRAGMENT_UNIFORM_BLOCKS, - gl_MAX_COMBINED_UNIFORM_BLOCKS, - gl_MAX_UNIFORM_BUFFER_BINDINGS, - gl_MAX_UNIFORM_BLOCK_SIZE, - gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, - gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, - gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, - gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT, - gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, - gl_ACTIVE_UNIFORM_BLOCKS, - gl_UNIFORM_TYPE, - gl_UNIFORM_SIZE, - gl_UNIFORM_NAME_LENGTH, - gl_UNIFORM_BLOCK_INDEX, - gl_UNIFORM_OFFSET, - gl_UNIFORM_ARRAY_STRIDE, - gl_UNIFORM_MATRIX_STRIDE, - gl_UNIFORM_IS_ROW_MAJOR, - gl_UNIFORM_BLOCK_BINDING, - gl_UNIFORM_BLOCK_DATA_SIZE, - gl_UNIFORM_BLOCK_NAME_LENGTH, - gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS, - gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, - gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, - gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, - gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, - gl_INVALID_INDEX -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_uniform_buffer_object" - -EXTENSION_ENTRY(glGetUniformIndices,GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetActiveUniformsiv,GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetActiveUniformName,GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glGetUniformBlockIndex,GLuint -> Ptr GLchar -> IO GLuint) -EXTENSION_ENTRY(glGetActiveUniformBlockiv,GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetActiveUniformBlockName,GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glBindBufferRange,GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ()) -EXTENSION_ENTRY(glBindBufferBase,GLenum -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glGetIntegeri_v,GLenum -> GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glUniformBlockBinding,GLuint -> GLuint -> GLuint -> IO ()) - -gl_UNIFORM_BUFFER :: GLenum -gl_UNIFORM_BUFFER = 0x8A11 - -gl_UNIFORM_BUFFER_BINDING :: GLenum -gl_UNIFORM_BUFFER_BINDING = 0x8A28 - -gl_UNIFORM_BUFFER_START :: GLenum -gl_UNIFORM_BUFFER_START = 0x8A29 - -gl_UNIFORM_BUFFER_SIZE :: GLenum -gl_UNIFORM_BUFFER_SIZE = 0x8A2A - -gl_MAX_VERTEX_UNIFORM_BLOCKS :: GLenum -gl_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B - -gl_MAX_GEOMETRY_UNIFORM_BLOCKS :: GLenum -gl_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C - -gl_MAX_FRAGMENT_UNIFORM_BLOCKS :: GLenum -gl_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D - -gl_MAX_COMBINED_UNIFORM_BLOCKS :: GLenum -gl_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E - -gl_MAX_UNIFORM_BUFFER_BINDINGS :: GLenum -gl_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F - -gl_MAX_UNIFORM_BLOCK_SIZE :: GLenum -gl_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 - -gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS :: GLenum -gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 - -gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS :: GLenum -gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 - -gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS :: GLenum -gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 - -gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT :: GLenum -gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 - -gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH :: GLenum -gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 - -gl_ACTIVE_UNIFORM_BLOCKS :: GLenum -gl_ACTIVE_UNIFORM_BLOCKS = 0x8A36 - -gl_UNIFORM_TYPE :: GLenum -gl_UNIFORM_TYPE = 0x8A37 - -gl_UNIFORM_SIZE :: GLenum -gl_UNIFORM_SIZE = 0x8A38 - -gl_UNIFORM_NAME_LENGTH :: GLenum -gl_UNIFORM_NAME_LENGTH = 0x8A39 - -gl_UNIFORM_BLOCK_INDEX :: GLenum -gl_UNIFORM_BLOCK_INDEX = 0x8A3A - -gl_UNIFORM_OFFSET :: GLenum -gl_UNIFORM_OFFSET = 0x8A3B - -gl_UNIFORM_ARRAY_STRIDE :: GLenum -gl_UNIFORM_ARRAY_STRIDE = 0x8A3C - -gl_UNIFORM_MATRIX_STRIDE :: GLenum -gl_UNIFORM_MATRIX_STRIDE = 0x8A3D - -gl_UNIFORM_IS_ROW_MAJOR :: GLenum -gl_UNIFORM_IS_ROW_MAJOR = 0x8A3E - -gl_UNIFORM_BLOCK_BINDING :: GLenum -gl_UNIFORM_BLOCK_BINDING = 0x8A3F - -gl_UNIFORM_BLOCK_DATA_SIZE :: GLenum -gl_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 - -gl_UNIFORM_BLOCK_NAME_LENGTH :: GLenum -gl_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 - -gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS :: GLenum -gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 - -gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES :: GLenum -gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 - -gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER :: GLenum -gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 - -gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER :: GLenum -gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 - -gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER :: GLenum -gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 - -gl_INVALID_INDEX :: GLenum -gl_INVALID_INDEX = 0xFFFFFFFF
− src/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.hs
@@ -1,26 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_vertex_array_object extension, see --- <http://www.opengl.org/registry/specs/ARB/vertex_array_object.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject ( - -- * Functions - glBindVertexArray, - glDeleteVertexArrays, - glGenVertexArrays, - glIsVertexArray, - -- * Tokens - gl_VERTEX_ARRAY_BINDING -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs
@@ -1,219 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_vertex_blend extension, see --- <http://www.opengl.org/registry/specs/ARB/vertex_blend.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend ( - -- * Functions - glWeightbv, - glWeightsv, - glWeightiv, - glWeightfv, - glWeightdv, - glWeightubv, - glWeightusv, - glWeightuiv, - glWeightPointer, - glVertexBlend, - -- * Tokens - gl_MAX_VERTEX_UNITS, - gl_ACTIVE_VERTEX_UNITS, - gl_WEIGHT_SUM_UNITY, - gl_VERTEX_BLEND, - gl_MODELVIEW0, - gl_MODELVIEW1, - gl_MODELVIEW2, - gl_MODELVIEW3, - gl_MODELVIEW4, - gl_MODELVIEW5, - gl_MODELVIEW6, - gl_MODELVIEW7, - gl_MODELVIEW8, - gl_MODELVIEW9, - gl_MODELVIEW10, - gl_MODELVIEW11, - gl_MODELVIEW12, - gl_MODELVIEW13, - gl_MODELVIEW14, - gl_MODELVIEW15, - gl_MODELVIEW16, - gl_MODELVIEW17, - gl_MODELVIEW18, - gl_MODELVIEW19, - gl_MODELVIEW20, - gl_MODELVIEW21, - gl_MODELVIEW22, - gl_MODELVIEW23, - gl_MODELVIEW24, - gl_MODELVIEW25, - gl_MODELVIEW26, - gl_MODELVIEW27, - gl_MODELVIEW28, - gl_MODELVIEW29, - gl_MODELVIEW30, - gl_MODELVIEW31, - gl_CURRENT_WEIGHT, - gl_WEIGHT_ARRAY_TYPE, - gl_WEIGHT_ARRAY_STRIDE, - gl_WEIGHT_ARRAY_SIZE, - gl_WEIGHT_ARRAY_POINTER, - gl_WEIGHT_ARRAY -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_vertex_blend" - -EXTENSION_ENTRY(glWeightbv,GLint -> Ptr GLbyte -> IO ()) -EXTENSION_ENTRY(glWeightsv,GLint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glWeightiv,GLint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glWeightfv,GLint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glWeightdv,GLint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glWeightubv,GLint -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glWeightusv,GLint -> Ptr GLushort -> IO ()) -EXTENSION_ENTRY(glWeightuiv,GLint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glWeightPointer,GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glVertexBlend,GLint -> IO ()) - -gl_MAX_VERTEX_UNITS :: GLenum -gl_MAX_VERTEX_UNITS = 0x86A4 - -gl_ACTIVE_VERTEX_UNITS :: GLenum -gl_ACTIVE_VERTEX_UNITS = 0x86A5 - -gl_WEIGHT_SUM_UNITY :: GLenum -gl_WEIGHT_SUM_UNITY = 0x86A6 - -gl_VERTEX_BLEND :: GLenum -gl_VERTEX_BLEND = 0x86A7 - -gl_MODELVIEW0 :: GLenum -gl_MODELVIEW0 = 0x1700 - -gl_MODELVIEW1 :: GLenum -gl_MODELVIEW1 = 0x850a - -gl_MODELVIEW2 :: GLenum -gl_MODELVIEW2 = 0x8722 - -gl_MODELVIEW3 :: GLenum -gl_MODELVIEW3 = 0x8723 - -gl_MODELVIEW4 :: GLenum -gl_MODELVIEW4 = 0x8724 - -gl_MODELVIEW5 :: GLenum -gl_MODELVIEW5 = 0x8725 - -gl_MODELVIEW6 :: GLenum -gl_MODELVIEW6 = 0x8726 - -gl_MODELVIEW7 :: GLenum -gl_MODELVIEW7 = 0x8727 - -gl_MODELVIEW8 :: GLenum -gl_MODELVIEW8 = 0x8728 - -gl_MODELVIEW9 :: GLenum -gl_MODELVIEW9 = 0x8729 - -gl_MODELVIEW10 :: GLenum -gl_MODELVIEW10 = 0x872A - -gl_MODELVIEW11 :: GLenum -gl_MODELVIEW11 = 0x872B - -gl_MODELVIEW12 :: GLenum -gl_MODELVIEW12 = 0x872C - -gl_MODELVIEW13 :: GLenum -gl_MODELVIEW13 = 0x872D - -gl_MODELVIEW14 :: GLenum -gl_MODELVIEW14 = 0x872E - -gl_MODELVIEW15 :: GLenum -gl_MODELVIEW15 = 0x872F - -gl_MODELVIEW16 :: GLenum -gl_MODELVIEW16 = 0x8730 - -gl_MODELVIEW17 :: GLenum -gl_MODELVIEW17 = 0x8731 - -gl_MODELVIEW18 :: GLenum -gl_MODELVIEW18 = 0x8732 - -gl_MODELVIEW19 :: GLenum -gl_MODELVIEW19 = 0x8733 - -gl_MODELVIEW20 :: GLenum -gl_MODELVIEW20 = 0x8734 - -gl_MODELVIEW21 :: GLenum -gl_MODELVIEW21 = 0x8735 - -gl_MODELVIEW22 :: GLenum -gl_MODELVIEW22 = 0x8736 - -gl_MODELVIEW23 :: GLenum -gl_MODELVIEW23 = 0x8737 - -gl_MODELVIEW24 :: GLenum -gl_MODELVIEW24 = 0x8738 - -gl_MODELVIEW25 :: GLenum -gl_MODELVIEW25 = 0x8739 - -gl_MODELVIEW26 :: GLenum -gl_MODELVIEW26 = 0x873A - -gl_MODELVIEW27 :: GLenum -gl_MODELVIEW27 = 0x873B - -gl_MODELVIEW28 :: GLenum -gl_MODELVIEW28 = 0x873C - -gl_MODELVIEW29 :: GLenum -gl_MODELVIEW29 = 0x873D - -gl_MODELVIEW30 :: GLenum -gl_MODELVIEW30 = 0x873E - -gl_MODELVIEW31 :: GLenum -gl_MODELVIEW31 = 0x873F - -gl_CURRENT_WEIGHT :: GLenum -gl_CURRENT_WEIGHT = 0x86A8 - -gl_WEIGHT_ARRAY_TYPE :: GLenum -gl_WEIGHT_ARRAY_TYPE = 0x86A9 - -gl_WEIGHT_ARRAY_STRIDE :: GLenum -gl_WEIGHT_ARRAY_STRIDE = 0x86AA - -gl_WEIGHT_ARRAY_SIZE :: GLenum -gl_WEIGHT_ARRAY_SIZE = 0x86AB - -gl_WEIGHT_ARRAY_POINTER :: GLenum -gl_WEIGHT_ARRAY_POINTER = 0x86AC - -gl_WEIGHT_ARRAY :: GLenum -gl_WEIGHT_ARRAY = 0x86AD
− src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hs
@@ -1,64 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_vertex_buffer_object extension, see --- <http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject ( - -- * Functions - glBindBuffer, - glDeleteBuffers, - glGenBuffers, - glIsBuffer, - glBufferData, - glBufferSubData, - glGetBufferSubData, - glMapBuffer, - glUnmapBuffer, - glGetBufferParameteriv, - glGetBufferPointerv, - -- * Tokens - gl_ARRAY_BUFFER, - gl_ELEMENT_ARRAY_BUFFER, - gl_ARRAY_BUFFER_BINDING, - gl_ELEMENT_ARRAY_BUFFER_BINDING, - gl_VERTEX_ARRAY_BUFFER_BINDING, - gl_NORMAL_ARRAY_BUFFER_BINDING, - gl_COLOR_ARRAY_BUFFER_BINDING, - gl_INDEX_ARRAY_BUFFER_BINDING, - gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING, - gl_EDGE_FLAG_ARRAY_BUFFER_BINDING, - gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, - gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING, - gl_WEIGHT_ARRAY_BUFFER_BINDING, - gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, - gl_STREAM_DRAW, - gl_STREAM_READ, - gl_STREAM_COPY, - gl_STATIC_DRAW, - gl_STATIC_READ, - gl_STATIC_COPY, - gl_DYNAMIC_DRAW, - gl_DYNAMIC_READ, - gl_DYNAMIC_COPY, - gl_READ_ONLY, - gl_WRITE_ONLY, - gl_READ_WRITE, - gl_BUFFER_SIZE, - gl_BUFFER_USAGE, - gl_BUFFER_ACCESS, - gl_BUFFER_MAPPED, - gl_BUFFER_MAP_POINTER -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs
@@ -1,394 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_vertex_program extension, see --- <http://www.opengl.org/registry/specs/ARB/vertex_program.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram ( - -- * Functions - glVertexAttrib1s, - glVertexAttrib1f, - glVertexAttrib1d, - glVertexAttrib2s, - glVertexAttrib2f, - glVertexAttrib2d, - glVertexAttrib3s, - glVertexAttrib3f, - glVertexAttrib3d, - glVertexAttrib4s, - glVertexAttrib4f, - glVertexAttrib4d, - glVertexAttrib4Nub, - glVertexAttrib1sv, - glVertexAttrib1fv, - glVertexAttrib1dv, - glVertexAttrib2sv, - glVertexAttrib2fv, - glVertexAttrib2dv, - glVertexAttrib3sv, - glVertexAttrib3fv, - glVertexAttrib3dv, - glVertexAttrib4bv, - glVertexAttrib4sv, - glVertexAttrib4iv, - glVertexAttrib4ubv, - glVertexAttrib4usv, - glVertexAttrib4uiv, - glVertexAttrib4fv, - glVertexAttrib4dv, - glVertexAttrib4Nbv, - glVertexAttrib4Nsv, - glVertexAttrib4Niv, - glVertexAttrib4Nubv, - glVertexAttrib4Nusv, - glVertexAttrib4Nuiv, - glVertexAttribPointer, - glEnableVertexAttribArray, - glDisableVertexAttribArray, - glProgramString, - glBindProgram, - glDeletePrograms, - glGenPrograms, - glProgramEnvParameter4d, - glProgramEnvParameter4dv, - glProgramEnvParameter4f, - glProgramEnvParameter4fv, - glProgramLocalParameter4d, - glProgramLocalParameter4dv, - glProgramLocalParameter4f, - glProgramLocalParameter4fv, - glGetProgramEnvParameterdv, - glGetProgramEnvParameterfv, - glGetProgramLocalParameterdv, - glGetProgramLocalParameterfv, - glGetProgramiv, - glGetProgramString, - glGetVertexAttribdv, - glGetVertexAttribfv, - glGetVertexAttribiv, - glGetVertexAttribPointerv, - glIsProgram, - -- * Tokens - gl_VERTEX_PROGRAM, - gl_VERTEX_PROGRAM_POINT_SIZE, - gl_VERTEX_PROGRAM_TWO_SIDE, - gl_COLOR_SUM, - gl_PROGRAM_FORMAT_ASCII, - gl_VERTEX_ATTRIB_ARRAY_ENABLED, - gl_VERTEX_ATTRIB_ARRAY_SIZE, - gl_VERTEX_ATTRIB_ARRAY_STRIDE, - gl_VERTEX_ATTRIB_ARRAY_TYPE, - gl_VERTEX_ATTRIB_ARRAY_NORMALIZED, - gl_CURRENT_VERTEX_ATTRIB, - gl_VERTEX_ATTRIB_ARRAY_POINTER, - gl_PROGRAM_LENGTH, - gl_PROGRAM_FORMAT, - gl_PROGRAM_BINDING, - gl_PROGRAM_INSTRUCTIONS, - gl_MAX_PROGRAM_INSTRUCTIONS, - gl_PROGRAM_NATIVE_INSTRUCTIONS, - gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS, - gl_PROGRAM_TEMPORARIES, - gl_MAX_PROGRAM_TEMPORARIES, - gl_PROGRAM_NATIVE_TEMPORARIES, - gl_MAX_PROGRAM_NATIVE_TEMPORARIES, - gl_PROGRAM_PARAMETERS, - gl_MAX_PROGRAM_PARAMETERS, - gl_PROGRAM_NATIVE_PARAMETERS, - gl_MAX_PROGRAM_NATIVE_PARAMETERS, - gl_PROGRAM_ATTRIBS, - gl_MAX_PROGRAM_ATTRIBS, - gl_PROGRAM_NATIVE_ATTRIBS, - gl_MAX_PROGRAM_NATIVE_ATTRIBS, - gl_PROGRAM_ADDRESS_REGISTERS, - gl_MAX_PROGRAM_ADDRESS_REGISTERS, - gl_PROGRAM_NATIVE_ADDRESS_REGISTERS, - gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS, - gl_MAX_PROGRAM_LOCAL_PARAMETERS, - gl_MAX_PROGRAM_ENV_PARAMETERS, - gl_PROGRAM_UNDER_NATIVE_LIMITS, - gl_PROGRAM_STRING, - gl_PROGRAM_ERROR_POSITION, - gl_CURRENT_MATRIX, - gl_TRANSPOSE_CURRENT_MATRIX, - gl_CURRENT_MATRIX_STACK_DEPTH, - gl_MAX_VERTEX_ATTRIBS, - gl_MAX_PROGRAM_MATRICES, - gl_MAX_PROGRAM_MATRIX_STACK_DEPTH, - gl_PROGRAM_ERROR_STRING, - gl_MATRIX0, - gl_MATRIX1, - gl_MATRIX2, - gl_MATRIX3, - gl_MATRIX4, - gl_MATRIX5, - gl_MATRIX6, - gl_MATRIX7, - gl_MATRIX8, - gl_MATRIX9, - gl_MATRIX10, - gl_MATRIX11, - gl_MATRIX12, - gl_MATRIX13, - gl_MATRIX14, - gl_MATRIX15, - gl_MATRIX16, - gl_MATRIX17, - gl_MATRIX18, - gl_MATRIX19, - gl_MATRIX20, - gl_MATRIX21, - gl_MATRIX22, - gl_MATRIX23, - gl_MATRIX24, - gl_MATRIX25, - gl_MATRIX26, - gl_MATRIX27, - gl_MATRIX28, - gl_MATRIX29, - gl_MATRIX30, - gl_MATRIX31 -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_ARB_vertex_program" - -EXTENSION_ENTRY(glProgramString,GLenum -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glBindProgram,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glDeletePrograms,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGenPrograms,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glProgramEnvParameter4d,GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramEnvParameter4dv,GLenum -> GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramEnvParameter4f,GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramEnvParameter4fv,GLenum -> GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramLocalParameter4d,GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramLocalParameter4dv,GLenum -> GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramLocalParameter4f,GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramLocalParameter4fv,GLenum -> GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetProgramEnvParameterdv,GLenum -> GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetProgramEnvParameterfv,GLenum -> GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetProgramLocalParameterdv,GLenum -> GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetProgramLocalParameterfv,GLenum -> GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetProgramString,GLenum -> GLenum -> Ptr a -> IO ()) - -gl_VERTEX_PROGRAM :: GLenum -gl_VERTEX_PROGRAM = 0x8620 - -gl_PROGRAM_FORMAT_ASCII :: GLenum -gl_PROGRAM_FORMAT_ASCII = 0x8875 - -gl_PROGRAM_LENGTH :: GLenum -gl_PROGRAM_LENGTH = 0x8627 - -gl_PROGRAM_FORMAT :: GLenum -gl_PROGRAM_FORMAT = 0x8876 - -gl_PROGRAM_BINDING :: GLenum -gl_PROGRAM_BINDING = 0x8677 - -gl_PROGRAM_INSTRUCTIONS :: GLenum -gl_PROGRAM_INSTRUCTIONS = 0x88A0 - -gl_MAX_PROGRAM_INSTRUCTIONS :: GLenum -gl_MAX_PROGRAM_INSTRUCTIONS = 0x88A1 - -gl_PROGRAM_NATIVE_INSTRUCTIONS :: GLenum -gl_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2 - -gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS :: GLenum -gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3 - -gl_PROGRAM_TEMPORARIES :: GLenum -gl_PROGRAM_TEMPORARIES = 0x88A4 - -gl_MAX_PROGRAM_TEMPORARIES :: GLenum -gl_MAX_PROGRAM_TEMPORARIES = 0x88A5 - -gl_PROGRAM_NATIVE_TEMPORARIES :: GLenum -gl_PROGRAM_NATIVE_TEMPORARIES = 0x88A6 - -gl_MAX_PROGRAM_NATIVE_TEMPORARIES :: GLenum -gl_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7 - -gl_PROGRAM_PARAMETERS :: GLenum -gl_PROGRAM_PARAMETERS = 0x88A8 - -gl_MAX_PROGRAM_PARAMETERS :: GLenum -gl_MAX_PROGRAM_PARAMETERS = 0x88A9 - -gl_PROGRAM_NATIVE_PARAMETERS :: GLenum -gl_PROGRAM_NATIVE_PARAMETERS = 0x88AA - -gl_MAX_PROGRAM_NATIVE_PARAMETERS :: GLenum -gl_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB - -gl_PROGRAM_ATTRIBS :: GLenum -gl_PROGRAM_ATTRIBS = 0x88AC - -gl_MAX_PROGRAM_ATTRIBS :: GLenum -gl_MAX_PROGRAM_ATTRIBS = 0x88AD - -gl_PROGRAM_NATIVE_ATTRIBS :: GLenum -gl_PROGRAM_NATIVE_ATTRIBS = 0x88AE - -gl_MAX_PROGRAM_NATIVE_ATTRIBS :: GLenum -gl_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF - -gl_PROGRAM_ADDRESS_REGISTERS :: GLenum -gl_PROGRAM_ADDRESS_REGISTERS = 0x88B0 - -gl_MAX_PROGRAM_ADDRESS_REGISTERS :: GLenum -gl_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1 - -gl_PROGRAM_NATIVE_ADDRESS_REGISTERS :: GLenum -gl_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2 - -gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS :: GLenum -gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3 - -gl_MAX_PROGRAM_LOCAL_PARAMETERS :: GLenum -gl_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4 - -gl_MAX_PROGRAM_ENV_PARAMETERS :: GLenum -gl_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5 - -gl_PROGRAM_UNDER_NATIVE_LIMITS :: GLenum -gl_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6 - -gl_PROGRAM_STRING :: GLenum -gl_PROGRAM_STRING = 0x8628 - -gl_PROGRAM_ERROR_POSITION :: GLenum -gl_PROGRAM_ERROR_POSITION = 0x864B - -gl_CURRENT_MATRIX :: GLenum -gl_CURRENT_MATRIX = 0x8641 - -gl_TRANSPOSE_CURRENT_MATRIX :: GLenum -gl_TRANSPOSE_CURRENT_MATRIX = 0x88B7 - -gl_CURRENT_MATRIX_STACK_DEPTH :: GLenum -gl_CURRENT_MATRIX_STACK_DEPTH = 0x8640 - -gl_MAX_PROGRAM_MATRICES :: GLenum -gl_MAX_PROGRAM_MATRICES = 0x862F - -gl_MAX_PROGRAM_MATRIX_STACK_DEPTH :: GLenum -gl_MAX_PROGRAM_MATRIX_STACK_DEPTH = 0x862E - -gl_PROGRAM_ERROR_STRING :: GLenum -gl_PROGRAM_ERROR_STRING = 0x8874 - -gl_MATRIX0 :: GLenum -gl_MATRIX0 = 0x88C0 - -gl_MATRIX1 :: GLenum -gl_MATRIX1 = 0x88C1 - -gl_MATRIX2 :: GLenum -gl_MATRIX2 = 0x88C2 - -gl_MATRIX3 :: GLenum -gl_MATRIX3 = 0x88C3 - -gl_MATRIX4 :: GLenum -gl_MATRIX4 = 0x88C4 - -gl_MATRIX5 :: GLenum -gl_MATRIX5 = 0x88C5 - -gl_MATRIX6 :: GLenum -gl_MATRIX6 = 0x88C6 - -gl_MATRIX7 :: GLenum -gl_MATRIX7 = 0x88C7 - -gl_MATRIX8 :: GLenum -gl_MATRIX8 = 0x88C8 - -gl_MATRIX9 :: GLenum -gl_MATRIX9 = 0x88C9 - -gl_MATRIX10 :: GLenum -gl_MATRIX10 = 0x88CA - -gl_MATRIX11 :: GLenum -gl_MATRIX11 = 0x88CB - -gl_MATRIX12 :: GLenum -gl_MATRIX12 = 0x88CC - -gl_MATRIX13 :: GLenum -gl_MATRIX13 = 0x88CD - -gl_MATRIX14 :: GLenum -gl_MATRIX14 = 0x88CE - -gl_MATRIX15 :: GLenum -gl_MATRIX15 = 0x88CF - -gl_MATRIX16 :: GLenum -gl_MATRIX16 = 0x88D0 - -gl_MATRIX17 :: GLenum -gl_MATRIX17 = 0x88D1 - -gl_MATRIX18 :: GLenum -gl_MATRIX18 = 0x88D2 - -gl_MATRIX19 :: GLenum -gl_MATRIX19 = 0x88D3 - -gl_MATRIX20 :: GLenum -gl_MATRIX20 = 0x88D4 - -gl_MATRIX21 :: GLenum -gl_MATRIX21 = 0x88D5 - -gl_MATRIX22 :: GLenum -gl_MATRIX22 = 0x88D6 - -gl_MATRIX23 :: GLenum -gl_MATRIX23 = 0x88D7 - -gl_MATRIX24 :: GLenum -gl_MATRIX24 = 0x88D8 - -gl_MATRIX25 :: GLenum -gl_MATRIX25 = 0x88D9 - -gl_MATRIX26 :: GLenum -gl_MATRIX26 = 0x88DA - -gl_MATRIX27 :: GLenum -gl_MATRIX27 = 0x88DB - -gl_MATRIX28 :: GLenum -gl_MATRIX28 = 0x88DC - -gl_MATRIX29 :: GLenum -gl_MATRIX29 = 0x88DD - -gl_MATRIX30 :: GLenum -gl_MATRIX30 = 0x88DE - -gl_MATRIX31 :: GLenum -gl_MATRIX31 = 0x88DF
− src/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hs
@@ -1,101 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.VertexShader --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the ARB_vertex_shader extension, see --- <http://www.opengl.org/registry/specs/ARB/vertex_shader.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.VertexShader ( - -- * Functions - glVertexAttrib1f, - glVertexAttrib1s, - glVertexAttrib1d, - glVertexAttrib2f, - glVertexAttrib2s, - glVertexAttrib2d, - glVertexAttrib3f, - glVertexAttrib3s, - glVertexAttrib3d, - glVertexAttrib4f, - glVertexAttrib4s, - glVertexAttrib4d, - glVertexAttrib4Nub, - glVertexAttrib1fv, - glVertexAttrib1sv, - glVertexAttrib1dv, - glVertexAttrib2fv, - glVertexAttrib2sv, - glVertexAttrib2dv, - glVertexAttrib3fv, - glVertexAttrib3sv, - glVertexAttrib3dv, - glVertexAttrib4fv, - glVertexAttrib4sv, - glVertexAttrib4dv, - glVertexAttrib4iv, - glVertexAttrib4bv, - glVertexAttrib4ubv, - glVertexAttrib4usv, - glVertexAttrib4uiv, - glVertexAttrib4Nbv, - glVertexAttrib4Nsv, - glVertexAttrib4Niv, - glVertexAttrib4Nubv, - glVertexAttrib4Nusv, - glVertexAttrib4Nuiv, - glVertexAttribPointer, - glEnableVertexAttribArray, - glDisableVertexAttribArray, - glBindAttribLocation, - glGetActiveAttrib, - glGetAttribLocation, - glGetVertexAttribdv, - glGetVertexAttribfv, - glGetVertexAttribiv, - glGetVertexAttribPointerv, - -- * Tokens - gl_VERTEX_SHADER, - gl_MAX_VERTEX_UNIFORM_COMPONENTS, - gl_MAX_VARYING_FLOATS, - gl_MAX_VERTEX_ATTRIBS, - gl_MAX_TEXTURE_IMAGE_UNITS, - gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS, - gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS, - gl_MAX_TEXTURE_COORDS, - gl_VERTEX_PROGRAM_POINT_SIZE, - gl_VERTEX_PROGRAM_TWO_SIDE, - gl_OBJECT_ACTIVE_ATTRIBUTES, - gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH, - gl_VERTEX_ATTRIB_ARRAY_ENABLED, - gl_VERTEX_ATTRIB_ARRAY_SIZE, - gl_VERTEX_ATTRIB_ARRAY_STRIDE, - gl_VERTEX_ATTRIB_ARRAY_TYPE, - gl_VERTEX_ATTRIB_ARRAY_NORMALIZED, - gl_CURRENT_VERTEX_ATTRIB, - gl_VERTEX_ATTRIB_ARRAY_POINTER, - gl_FLOAT, - gl_FLOAT_VEC2, - gl_FLOAT_VEC3, - gl_FLOAT_VEC4, - gl_FLOAT_MAT2, - gl_FLOAT_MAT3, - gl_FLOAT_MAT4 -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_OBJECT_ACTIVE_ATTRIBUTES :: GLenum -gl_OBJECT_ACTIVE_ATTRIBUTES = 0x8B89 - -gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH :: GLenum -gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A -
− src/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hs
@@ -1,36 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.ARB.WindowPos --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions from the ARB_shadow extension, see --- <http://www.opengl.org/registry/specs/ARB/shadow.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.ARB.WindowPos ( - -- * Functions - glWindowPos2d, - glWindowPos2f, - glWindowPos2i, - glWindowPos2s, - glWindowPos2dv, - glWindowPos2fv, - glWindowPos2iv, - glWindowPos2sv, - glWindowPos3d, - glWindowPos3f, - glWindowPos3i, - glWindowPos3s, - glWindowPos3dv, - glWindowPos3fv, - glWindowPos3iv, - glWindowPos3sv -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/Core31.hs
@@ -1,42 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.Core31 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions, tokens and types from the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.Core31 ( - -- * Functions - module Graphics.Rendering.OpenGL.Raw.Core31.Functions, - -- * Tokens - module Graphics.Rendering.OpenGL.Raw.Core31.Tokens, - -- * Types - module Graphics.Rendering.OpenGL.Raw.Core31.Types, - -- * Extensions promoted to OpenGL 3.1 core - module Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced, - module Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer, - module Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, - module Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle, - module Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject -) where - -import Graphics.Rendering.OpenGL.Raw.Core31.Functions -import Graphics.Rendering.OpenGL.Raw.Core31.Tokens -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -import Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced -import Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer -import Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject -import Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle -import Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject hiding ( - gl_MAX_GEOMETRY_UNIFORM_BLOCKS, - gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, - gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER )
− src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs
@@ -1,598 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} -{-# OPTIONS_HADDOCK hide #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.Core31.Functions --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions from the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.Core31.Functions ( - glActiveTexture, - glAttachShader, - glBeginConditionalRender, - glBeginQuery, - glBeginTransformFeedback, - glBindAttribLocation, - glBindBuffer, - glBindFragDataLocation, - glBindFramebuffer, - glBindRenderbuffer, - glBindTexture, - glBindVertexArray, - glBlendColor, - glBlendEquation, - glBlendEquationSeparate, - glBlendFunc, - glBlendFuncSeparate, - glBlitFramebuffer, - glBufferData, - glBufferSubData, - glCheckFramebufferStatus, - glClampColor, - glClear, - glClearBufferfi, - glClearBufferfv, - glClearBufferiv, - glClearBufferuiv, - glClearColor, - glClearDepth, - glClearStencil, - glColorMask, - glColorMaski, - glCompileShader, - glCompressedTexImage1D, - glCompressedTexImage2D, - glCompressedTexImage3D, - glCompressedTexSubImage1D, - glCompressedTexSubImage2D, - glCompressedTexSubImage3D, - glCopyTexImage1D, - glCopyTexImage2D, - glCopyTexSubImage1D, - glCopyTexSubImage2D, - glCopyTexSubImage3D, - glCreateProgram, - glCreateShader, - glCullFace, - glDeleteBuffers, - glDeleteFramebuffers, - glDeleteProgram, - glDeleteQueries, - glDeleteRenderbuffers, - glDeleteShader, - glDeleteTextures, - glDeleteVertexArrays, - glDepthFunc, - glDepthMask, - glDepthRange, - glDetachShader, - glDisable, - glDisableVertexAttribArray, - glDisablei, - glDrawArrays, - glDrawBuffer, - glDrawBuffers, - glDrawElements, - glDrawRangeElements, - glEnable, - glEnableVertexAttribArray, - glEnablei, - glEndConditionalRender, - glEndQuery, - glEndTransformFeedback, - glFinish, - glFlush, - glFlushMappedBufferRange, - glFramebufferRenderbuffer, - glFramebufferTexture1D, - glFramebufferTexture2D, - glFramebufferTexture3D, - glFramebufferTextureLayer, - glFrontFace, - glGenBuffers, - glGenFramebuffers, - glGenQueries, - glGenRenderbuffers, - glGenTextures, - glGenVertexArrays, - glGenerateMipmap, - glGetActiveAttrib, - glGetActiveUniform, - glGetAttachedShaders, - glGetAttribLocation, - glGetBooleani_v, - glGetBooleanv, - glGetBufferParameteriv, - glGetBufferPointerv, - glGetBufferSubData, - glGetCompressedTexImage, - glGetDoublev, - glGetError, - glGetFloatv, - glGetFragDataLocation, - glGetFramebufferAttachmentParameteriv, - glGetIntegerv, - glGetPointerv, - glGetProgramInfoLog, - glGetProgramiv, - glGetQueryObjectiv, - glGetQueryObjectuiv, - glGetQueryiv, - glGetRenderbufferParameteriv, - glGetShaderInfoLog, - glGetShaderSource, - glGetShaderiv, - glGetString, - glGetStringi, - glGetTexImage, - glGetTexLevelParameterfv, - glGetTexLevelParameteriv, - glGetTexParameterIiv, - glGetTexParameterIuiv, - glGetTexParameterfv, - glGetTexParameteriv, - glGetTransformFeedbackVarying, - glGetUniformLocation, - glGetUniformfv, - glGetUniformiv, - glGetUniformuiv, - glGetVertexAttribIiv, - glGetVertexAttribIuiv, - glGetVertexAttribPointerv, - glGetVertexAttribdv, - glGetVertexAttribfv, - glGetVertexAttribiv, - glHint, - glIsBuffer, - glIsEnabled, - glIsEnabledi, - glIsFramebuffer, - glIsProgram, - glIsQuery, - glIsRenderbuffer, - glIsShader, - glIsTexture, - glIsVertexArray, - glLineWidth, - glLinkProgram, - glLogicOp, - glMapBuffer, - glMapBufferRange, - glMultiDrawArrays, - glMultiDrawElements, - glPixelStoref, - glPixelStorei, - glPointParameterf, - glPointParameterfv, - glPointParameteri, - glPointParameteriv, - glPointSize, - glPolygonMode, - glPolygonOffset, - glPrimitiveRestartIndex, - glReadBuffer, - glReadPixels, - glRenderbufferStorage, - glRenderbufferStorageMultisample, - glSampleCoverage, - glScissor, - glShaderSource, - glStencilFunc, - glStencilFuncSeparate, - glStencilMask, - glStencilMaskSeparate, - glStencilOp, - glStencilOpSeparate, - glTexImage1D, - glTexImage2D, - glTexImage3D, - glTexParameterIiv, - glTexParameterIuiv, - glTexParameterf, - glTexParameterfv, - glTexParameteri, - glTexParameteriv, - glTexSubImage1D, - glTexSubImage2D, - glTexSubImage3D, - glTransformFeedbackVaryings, - glUniform1f, - glUniform1fv, - glUniform1i, - glUniform1iv, - glUniform1ui, - glUniform1uiv, - glUniform2f, - glUniform2fv, - glUniform2i, - glUniform2iv, - glUniform2ui, - glUniform2uiv, - glUniform3f, - glUniform3fv, - glUniform3i, - glUniform3iv, - glUniform3ui, - glUniform3uiv, - glUniform4f, - glUniform4fv, - glUniform4i, - glUniform4iv, - glUniform4ui, - glUniform4uiv, - glUniformMatrix2fv, - glUniformMatrix2x3fv, - glUniformMatrix2x4fv, - glUniformMatrix3fv, - glUniformMatrix3x2fv, - glUniformMatrix3x4fv, - glUniformMatrix4fv, - glUniformMatrix4x2fv, - glUniformMatrix4x3fv, - glUnmapBuffer, - glUseProgram, - glValidateProgram, - glVertexAttrib1d, - glVertexAttrib1dv, - glVertexAttrib1f, - glVertexAttrib1fv, - glVertexAttrib1s, - glVertexAttrib1sv, - glVertexAttrib2d, - glVertexAttrib2dv, - glVertexAttrib2f, - glVertexAttrib2fv, - glVertexAttrib2s, - glVertexAttrib2sv, - glVertexAttrib3d, - glVertexAttrib3dv, - glVertexAttrib3f, - glVertexAttrib3fv, - glVertexAttrib3s, - glVertexAttrib3sv, - glVertexAttrib4Nbv, - glVertexAttrib4Niv, - glVertexAttrib4Nsv, - glVertexAttrib4Nub, - glVertexAttrib4Nubv, - glVertexAttrib4Nuiv, - glVertexAttrib4Nusv, - glVertexAttrib4bv, - glVertexAttrib4d, - glVertexAttrib4dv, - glVertexAttrib4f, - glVertexAttrib4fv, - glVertexAttrib4iv, - glVertexAttrib4s, - glVertexAttrib4sv, - glVertexAttrib4ubv, - glVertexAttrib4uiv, - glVertexAttrib4usv, - glVertexAttribI1i, - glVertexAttribI1iv, - glVertexAttribI1ui, - glVertexAttribI1uiv, - glVertexAttribI2i, - glVertexAttribI2iv, - glVertexAttribI2ui, - glVertexAttribI2uiv, - glVertexAttribI3i, - glVertexAttribI3iv, - glVertexAttribI3ui, - glVertexAttribI3uiv, - glVertexAttribI4bv, - glVertexAttribI4i, - glVertexAttribI4iv, - glVertexAttribI4sv, - glVertexAttribI4ubv, - glVertexAttribI4ui, - glVertexAttribI4uiv, - glVertexAttribI4usv, - glVertexAttribIPointer, - glVertexAttribPointer, - glViewport -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "OpenGL 3.1" - -EXTENSION_ENTRY(glActiveTexture,GLenum -> IO ()) -EXTENSION_ENTRY(glAttachShader,GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glBeginConditionalRender,GLuint -> GLenum -> IO ()) -EXTENSION_ENTRY(glBeginQuery,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glBeginTransformFeedback,GLenum -> IO ()) -EXTENSION_ENTRY(glBindAttribLocation,GLuint -> GLuint -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glBindBuffer,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glBindFragDataLocation,GLuint -> GLuint -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glBindFramebuffer,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glBindRenderbuffer,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glBindTexture,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glBindVertexArray,GLuint -> IO ()) -EXTENSION_ENTRY(glBlendColor,GLclampf -> GLclampf -> GLclampf -> GLclampf -> IO ()) -EXTENSION_ENTRY(glBlendEquation,GLenum -> IO ()) -EXTENSION_ENTRY(glBlendEquationSeparate,GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glBlendFunc,GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glBlendFuncSeparate,GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glBlitFramebuffer,GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()) -EXTENSION_ENTRY(glBufferData,GLenum -> GLsizeiptr -> Ptr a -> GLenum -> IO ()) -EXTENSION_ENTRY(glBufferSubData,GLenum -> GLintptr -> GLsizeiptr -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCheckFramebufferStatus,GLenum -> IO GLenum) -EXTENSION_ENTRY(glClampColor,GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glClear,GLbitfield -> IO ()) -EXTENSION_ENTRY(glClearBufferfi,GLenum -> GLint -> GLfloat -> GLint -> IO ()) -EXTENSION_ENTRY(glClearBufferfv,GLenum -> GLint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glClearBufferiv,GLenum -> GLint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glClearBufferuiv,GLenum -> GLint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glClearColor,GLclampf -> GLclampf -> GLclampf -> GLclampf -> IO ()) -EXTENSION_ENTRY(glClearDepth,GLclampd -> IO ()) -EXTENSION_ENTRY(glClearStencil,GLint -> IO ()) -EXTENSION_ENTRY(glColorMask,GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()) -EXTENSION_ENTRY(glColorMaski,GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()) -EXTENSION_ENTRY(glCompileShader,GLuint -> IO ()) -EXTENSION_ENTRY(glCompressedTexImage1D,GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedTexImage2D,GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedTexImage3D,GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedTexSubImage1D,GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedTexSubImage2D,GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedTexSubImage3D,GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCopyTexImage1D,GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()) -EXTENSION_ENTRY(glCopyTexImage2D,GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()) -EXTENSION_ENTRY(glCopyTexSubImage1D,GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) -EXTENSION_ENTRY(glCopyTexSubImage2D,GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glCopyTexSubImage3D,GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glCreateProgram,IO GLuint) -EXTENSION_ENTRY(glCreateShader,GLenum -> IO GLuint) -EXTENSION_ENTRY(glCullFace,GLenum -> IO ()) -EXTENSION_ENTRY(glDeleteBuffers,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteFramebuffers,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteProgram,GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteQueries,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteRenderbuffers,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteShader,GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteTextures,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteVertexArrays,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glDepthFunc,GLenum -> IO ()) -EXTENSION_ENTRY(glDepthMask,GLboolean -> IO ()) -EXTENSION_ENTRY(glDepthRange,GLclampd -> GLclampd -> IO ()) -EXTENSION_ENTRY(glDetachShader,GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glDisable,GLenum -> IO ()) -EXTENSION_ENTRY(glDisableVertexAttribArray,GLuint -> IO ()) -EXTENSION_ENTRY(glDisablei,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glDrawArrays,GLenum -> GLint -> GLsizei -> IO ()) -EXTENSION_ENTRY(glDrawBuffer,GLenum -> IO ()) -EXTENSION_ENTRY(glDrawBuffers,GLsizei -> Ptr GLenum -> IO ()) -EXTENSION_ENTRY(glDrawElements,GLenum -> GLsizei -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glDrawRangeElements,GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glEnable,GLenum -> IO ()) -EXTENSION_ENTRY(glEnableVertexAttribArray,GLuint -> IO ()) -EXTENSION_ENTRY(glEnablei,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glEndConditionalRender,IO ()) -EXTENSION_ENTRY(glEndQuery,GLenum -> IO ()) -EXTENSION_ENTRY(glEndTransformFeedback,IO ()) -EXTENSION_ENTRY(glFinish,IO ()) -EXTENSION_ENTRY(glFlush,IO ()) -EXTENSION_ENTRY(glFlushMappedBufferRange,GLenum -> GLintptr -> GLsizeiptr -> IO ()) -EXTENSION_ENTRY(glFramebufferRenderbuffer,GLenum -> GLenum -> GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glFramebufferTexture1D,GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ()) -EXTENSION_ENTRY(glFramebufferTexture2D,GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ()) -EXTENSION_ENTRY(glFramebufferTexture3D,GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glFramebufferTextureLayer,GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glFrontFace,GLenum -> IO ()) -EXTENSION_ENTRY(glGenBuffers,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGenFramebuffers,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGenQueries,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGenRenderbuffers,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGenTextures,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGenVertexArrays,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGenerateMipmap,GLenum -> IO ()) -EXTENSION_ENTRY(glGetActiveAttrib,GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glGetActiveUniform,GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glGetAttachedShaders,GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetAttribLocation,GLuint -> Ptr GLchar -> IO GLint) -EXTENSION_ENTRY(glGetBooleani_v,GLenum -> GLuint -> Ptr GLboolean -> IO ()) -EXTENSION_ENTRY(glGetBooleanv,GLenum -> Ptr GLboolean -> IO ()) -EXTENSION_ENTRY(glGetBufferParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetBufferPointerv,GLenum -> GLenum -> Ptr (Ptr a) -> IO ()) -EXTENSION_ENTRY(glGetBufferSubData,GLenum -> GLintptr -> GLsizeiptr -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetCompressedTexImage,GLenum -> GLint -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetDoublev,GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetError,IO GLenum) -EXTENSION_ENTRY(glGetFloatv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetFragDataLocation,GLuint -> Ptr GLchar -> IO GLint) -EXTENSION_ENTRY(glGetFramebufferAttachmentParameteriv,GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetIntegerv,GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetPointerv,GLenum -> Ptr (Ptr a) -> IO ()) -EXTENSION_ENTRY(glGetProgramInfoLog,GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glGetProgramiv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetQueryObjectiv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetQueryObjectuiv,GLuint -> GLenum -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetQueryiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetRenderbufferParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetShaderInfoLog,GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glGetShaderSource,GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glGetShaderiv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetString,GLenum -> IO (Ptr GLubyte)) -EXTENSION_ENTRY(glGetStringi,GLenum -> GLuint -> IO (Ptr GLubyte)) -EXTENSION_ENTRY(glGetTexImage,GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetTexLevelParameterfv,GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetTexLevelParameteriv,GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetTexParameterIiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetTexParameterIuiv,GLenum -> GLenum -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetTexParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetTexParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetTransformFeedbackVarying,GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glGetUniformLocation,GLuint -> Ptr GLchar -> IO GLint) -EXTENSION_ENTRY(glGetUniformfv,GLuint -> GLint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetUniformiv,GLuint -> GLint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetUniformuiv,GLuint -> GLint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetVertexAttribIiv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetVertexAttribIuiv,GLuint -> GLenum -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetVertexAttribPointerv,GLuint -> GLenum -> Ptr (Ptr a) -> IO ()) -EXTENSION_ENTRY(glGetVertexAttribdv,GLuint -> GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetVertexAttribfv,GLuint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetVertexAttribiv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glHint,GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glIsBuffer,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glIsEnabled,GLenum -> IO GLboolean) -EXTENSION_ENTRY(glIsEnabledi,GLenum -> GLuint -> IO GLboolean) -EXTENSION_ENTRY(glIsFramebuffer,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glIsProgram,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glIsQuery,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glIsRenderbuffer,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glIsShader,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glIsTexture,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glIsVertexArray,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glLineWidth,GLfloat -> IO ()) -EXTENSION_ENTRY(glLinkProgram,GLuint -> IO ()) -EXTENSION_ENTRY(glLogicOp,GLenum -> IO ()) -EXTENSION_ENTRY(glMapBuffer,GLenum -> GLenum -> IO (Ptr a)) -EXTENSION_ENTRY(glMapBufferRange,GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr a)) -EXTENSION_ENTRY(glMultiDrawArrays,GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glMultiDrawElements,GLenum -> Ptr GLsizei -> GLenum -> Ptr (Ptr a) -> GLsizei -> IO ()) -EXTENSION_ENTRY(glPixelStoref,GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glPixelStorei,GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glPointParameterf,GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glPointParameterfv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glPointParameteri,GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glPointParameteriv,GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glPointSize,GLfloat -> IO ()) -EXTENSION_ENTRY(glPolygonMode,GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glPolygonOffset,GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glPrimitiveRestartIndex,GLuint -> IO ()) -EXTENSION_ENTRY(glReadBuffer,GLenum -> IO ()) -EXTENSION_ENTRY(glReadPixels,GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glRenderbufferStorage,GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glRenderbufferStorageMultisample,GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glSampleCoverage,GLclampf -> GLboolean -> IO ()) -EXTENSION_ENTRY(glScissor,GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glShaderSource,GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glStencilFunc,GLenum -> GLint -> GLuint -> IO ()) -EXTENSION_ENTRY(glStencilFuncSeparate,GLenum -> GLenum -> GLint -> GLuint -> IO ()) -EXTENSION_ENTRY(glStencilMask,GLuint -> IO ()) -EXTENSION_ENTRY(glStencilMaskSeparate,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glStencilOp,GLenum -> GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glStencilOpSeparate,GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glTexImage1D,GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTexImage2D,GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTexImage3D,GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTexParameterIiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTexParameterIuiv,GLenum -> GLenum -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glTexParameterf,GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glTexParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glTexParameteri,GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glTexParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTexSubImage1D,GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTexSubImage2D,GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTexSubImage3D,GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTransformFeedbackVaryings,GLuint -> GLsizei -> Ptr (Ptr GLchar) -> GLenum -> IO ()) -EXTENSION_ENTRY(glUniform1f,GLint -> GLfloat -> IO ()) -EXTENSION_ENTRY(glUniform1fv,GLint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniform1i,GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glUniform1iv,GLint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glUniform1ui,GLint -> GLuint -> IO ()) -EXTENSION_ENTRY(glUniform1uiv,GLint -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glUniform2f,GLint -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glUniform2fv,GLint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniform2i,GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glUniform2iv,GLint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glUniform2ui,GLint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glUniform2uiv,GLint -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glUniform3f,GLint -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glUniform3fv,GLint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniform3i,GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glUniform3iv,GLint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glUniform3ui,GLint -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glUniform3uiv,GLint -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glUniform4f,GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glUniform4fv,GLint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniform4i,GLint -> GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glUniform4iv,GLint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glUniform4ui,GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glUniform4uiv,GLint -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glUniformMatrix2fv,GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniformMatrix2x3fv,GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniformMatrix2x4fv,GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniformMatrix3fv,GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniformMatrix3x2fv,GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniformMatrix3x4fv,GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniformMatrix4fv,GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniformMatrix4x2fv,GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUniformMatrix4x3fv,GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glUnmapBuffer,GLenum -> IO GLboolean) -EXTENSION_ENTRY(glUseProgram,GLuint -> IO ()) -EXTENSION_ENTRY(glValidateProgram,GLuint -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1d,GLuint -> GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1dv,GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1f,GLuint -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1fv,GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1s,GLuint -> GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1sv,GLuint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2d,GLuint -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2dv,GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2f,GLuint -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2fv,GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2s,GLuint -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2sv,GLuint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3d,GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3dv,GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3f,GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3fv,GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3s,GLuint -> GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3sv,GLuint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4Nbv,GLuint -> Ptr GLbyte -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4Niv,GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4Nsv,GLuint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4Nub,GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4Nubv,GLuint -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4Nuiv,GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4Nusv,GLuint -> Ptr GLushort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4bv,GLuint -> Ptr GLbyte -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4d,GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4dv,GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4f,GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4fv,GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4iv,GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4s,GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4sv,GLuint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4ubv,GLuint -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4uiv,GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4usv,GLuint -> Ptr GLushort -> IO ()) -EXTENSION_ENTRY(glVertexAttribI1i,GLuint -> GLint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI1iv,GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI1ui,GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI1uiv,GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI2i,GLuint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI2iv,GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI2ui,GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI2uiv,GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI3i,GLuint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI3iv,GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI3ui,GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI3uiv,GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI4bv,GLuint -> Ptr GLbyte -> IO ()) -EXTENSION_ENTRY(glVertexAttribI4i,GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI4iv,GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI4sv,GLuint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttribI4ubv,GLuint -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glVertexAttribI4ui,GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI4uiv,GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glVertexAttribI4usv,GLuint -> Ptr GLushort -> IO ()) -EXTENSION_ENTRY(glVertexAttribIPointer,GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glVertexAttribPointer,GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glViewport,GLint -> GLint -> GLsizei -> GLsizei -> IO ())
− src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs
@@ -1,2064 +0,0 @@-{-# OPTIONS_HADDOCK hide #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.Core31.Tokens --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the OpenGL 3.1 core, see <http://www.opengl.org/registry/>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.Core31.Tokens where - -import Graphics.Rendering.OpenGL.Raw.Core31.Types - -gl_ACTIVE_ATTRIBUTES :: GLenum -gl_ACTIVE_ATTRIBUTES = 0x8B89 - -gl_ACTIVE_ATTRIBUTE_MAX_LENGTH :: GLenum -gl_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A - -gl_ACTIVE_TEXTURE :: GLenum -gl_ACTIVE_TEXTURE = 0x84E0 - -gl_ACTIVE_UNIFORMS :: GLenum -gl_ACTIVE_UNIFORMS = 0x8B86 - -gl_ACTIVE_UNIFORM_MAX_LENGTH :: GLenum -gl_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 - -gl_ALIASED_LINE_WIDTH_RANGE :: GLenum -gl_ALIASED_LINE_WIDTH_RANGE = 0x846E - -gl_ALPHA :: GLenum -gl_ALPHA = 0x1906 - -gl_ALWAYS :: GLenum -gl_ALWAYS = 0x0207 - -gl_AND :: GLenum -gl_AND = 0x1501 - -gl_AND_INVERTED :: GLenum -gl_AND_INVERTED = 0x1504 - -gl_AND_REVERSE :: GLenum -gl_AND_REVERSE = 0x1502 - -gl_ARRAY_BUFFER :: GLenum -gl_ARRAY_BUFFER = 0x8892 - -gl_ARRAY_BUFFER_BINDING :: GLenum -gl_ARRAY_BUFFER_BINDING = 0x8894 - -gl_ATTACHED_SHADERS :: GLenum -gl_ATTACHED_SHADERS = 0x8B85 - -gl_BACK :: GLenum -gl_BACK = 0x0405 - -gl_BACK_LEFT :: GLenum -gl_BACK_LEFT = 0x0402 - -gl_BACK_RIGHT :: GLenum -gl_BACK_RIGHT = 0x0403 - -gl_BGR :: GLenum -gl_BGR = 0x80E0 - -gl_BGRA :: GLenum -gl_BGRA = 0x80E1 - -gl_BGRA_INTEGER :: GLenum -gl_BGRA_INTEGER = 0x8D9B - -gl_BGR_INTEGER :: GLenum -gl_BGR_INTEGER = 0x8D9A - -gl_BLEND :: GLenum -gl_BLEND = 0x0BE2 - -gl_BLEND_COLOR :: GLenum -gl_BLEND_COLOR = 0x8005 - -gl_BLEND_DST :: GLenum -gl_BLEND_DST = 0x0BE0 - -gl_BLEND_DST_ALPHA :: GLenum -gl_BLEND_DST_ALPHA = 0x80CA - -gl_BLEND_DST_RGB :: GLenum -gl_BLEND_DST_RGB = 0x80C8 - -gl_BLEND_EQUATION :: GLenum -gl_BLEND_EQUATION = 0x8009 - -gl_BLEND_EQUATION_ALPHA :: GLenum -gl_BLEND_EQUATION_ALPHA = 0x883D - -gl_BLEND_EQUATION_RGB :: GLenum -gl_BLEND_EQUATION_RGB = 0x8009 - -gl_BLEND_SRC :: GLenum -gl_BLEND_SRC = 0x0BE1 - -gl_BLEND_SRC_ALPHA :: GLenum -gl_BLEND_SRC_ALPHA = 0x80CB - -gl_BLEND_SRC_RGB :: GLenum -gl_BLEND_SRC_RGB = 0x80C9 - -gl_BLUE :: GLenum -gl_BLUE = 0x1905 - -gl_BLUE_INTEGER :: GLenum -gl_BLUE_INTEGER = 0x8D96 - -gl_BOOL :: GLenum -gl_BOOL = 0x8B56 - -gl_BOOL_VEC2 :: GLenum -gl_BOOL_VEC2 = 0x8B57 - -gl_BOOL_VEC3 :: GLenum -gl_BOOL_VEC3 = 0x8B58 - -gl_BOOL_VEC4 :: GLenum -gl_BOOL_VEC4 = 0x8B59 - -gl_BUFFER_ACCESS :: GLenum -gl_BUFFER_ACCESS = 0x88BB - -gl_BUFFER_ACCESS_FLAGS :: GLenum -gl_BUFFER_ACCESS_FLAGS = 0x911F - -gl_BUFFER_MAPPED :: GLenum -gl_BUFFER_MAPPED = 0x88BC - -gl_BUFFER_MAP_LENGTH :: GLenum -gl_BUFFER_MAP_LENGTH = 0x9120 - -gl_BUFFER_MAP_OFFSET :: GLenum -gl_BUFFER_MAP_OFFSET = 0x9121 - -gl_BUFFER_MAP_POINTER :: GLenum -gl_BUFFER_MAP_POINTER = 0x88BD - -gl_BUFFER_SIZE :: GLenum -gl_BUFFER_SIZE = 0x8764 - -gl_BUFFER_USAGE :: GLenum -gl_BUFFER_USAGE = 0x8765 - -gl_BYTE :: GLenum -gl_BYTE = 0x1400 - -gl_CCW :: GLenum -gl_CCW = 0x0901 - -gl_CLAMP_READ_COLOR :: GLenum -gl_CLAMP_READ_COLOR = 0x891C - -gl_CLAMP_TO_BORDER :: GLenum -gl_CLAMP_TO_BORDER = 0x812D - -gl_CLAMP_TO_EDGE :: GLenum -gl_CLAMP_TO_EDGE = 0x812F - -gl_CLEAR :: GLenum -gl_CLEAR = 0x1500 - -gl_CLIP_DISTANCE0 :: GLenum -gl_CLIP_DISTANCE0 = 0x3000 - -gl_CLIP_DISTANCE1 :: GLenum -gl_CLIP_DISTANCE1 = 0x3001 - -gl_CLIP_DISTANCE2 :: GLenum -gl_CLIP_DISTANCE2 = 0x3002 - -gl_CLIP_DISTANCE3 :: GLenum -gl_CLIP_DISTANCE3 = 0x3003 - -gl_CLIP_DISTANCE4 :: GLenum -gl_CLIP_DISTANCE4 = 0x3004 - -gl_CLIP_DISTANCE5 :: GLenum -gl_CLIP_DISTANCE5 = 0x3005 - -gl_CLIP_DISTANCE6 :: GLenum -gl_CLIP_DISTANCE6 = 0x3006 - -gl_CLIP_DISTANCE7 :: GLenum -gl_CLIP_DISTANCE7 = 0x3007 - -gl_COLOR :: GLenum -gl_COLOR = 0x1800 - -gl_COLOR_ATTACHMENT0 :: GLenum -gl_COLOR_ATTACHMENT0 = 0x8CE0 - -gl_COLOR_ATTACHMENT1 :: GLenum -gl_COLOR_ATTACHMENT1 = 0x8CE1 - -gl_COLOR_ATTACHMENT10 :: GLenum -gl_COLOR_ATTACHMENT10 = 0x8CEA - -gl_COLOR_ATTACHMENT11 :: GLenum -gl_COLOR_ATTACHMENT11 = 0x8CEB - -gl_COLOR_ATTACHMENT12 :: GLenum -gl_COLOR_ATTACHMENT12 = 0x8CEC - -gl_COLOR_ATTACHMENT13 :: GLenum -gl_COLOR_ATTACHMENT13 = 0x8CED - -gl_COLOR_ATTACHMENT14 :: GLenum -gl_COLOR_ATTACHMENT14 = 0x8CEE - -gl_COLOR_ATTACHMENT15 :: GLenum -gl_COLOR_ATTACHMENT15 = 0x8CEF - -gl_COLOR_ATTACHMENT2 :: GLenum -gl_COLOR_ATTACHMENT2 = 0x8CE2 - -gl_COLOR_ATTACHMENT3 :: GLenum -gl_COLOR_ATTACHMENT3 = 0x8CE3 - -gl_COLOR_ATTACHMENT4 :: GLenum -gl_COLOR_ATTACHMENT4 = 0x8CE4 - -gl_COLOR_ATTACHMENT5 :: GLenum -gl_COLOR_ATTACHMENT5 = 0x8CE5 - -gl_COLOR_ATTACHMENT6 :: GLenum -gl_COLOR_ATTACHMENT6 = 0x8CE6 - -gl_COLOR_ATTACHMENT7 :: GLenum -gl_COLOR_ATTACHMENT7 = 0x8CE7 - -gl_COLOR_ATTACHMENT8 :: GLenum -gl_COLOR_ATTACHMENT8 = 0x8CE8 - -gl_COLOR_ATTACHMENT9 :: GLenum -gl_COLOR_ATTACHMENT9 = 0x8CE9 - -gl_COLOR_BUFFER_BIT :: GLbitfield -gl_COLOR_BUFFER_BIT = 0x00004000 - -gl_COLOR_CLEAR_VALUE :: GLenum -gl_COLOR_CLEAR_VALUE = 0x0C22 - -gl_COLOR_LOGIC_OP :: GLenum -gl_COLOR_LOGIC_OP = 0x0BF2 - -gl_COLOR_WRITEMASK :: GLenum -gl_COLOR_WRITEMASK = 0x0C23 - -gl_COMPARE_REF_TO_TEXTURE :: GLenum -gl_COMPARE_REF_TO_TEXTURE = 0x884E - -gl_COMPILE_STATUS :: GLenum -gl_COMPILE_STATUS = 0x8B81 - -gl_COMPRESSED_RED :: GLenum -gl_COMPRESSED_RED = 0x8225 - -gl_COMPRESSED_RED_RGTC1 :: GLenum -gl_COMPRESSED_RED_RGTC1 = 0x8DBB - -gl_COMPRESSED_RG :: GLenum -gl_COMPRESSED_RG = 0x8226 - -gl_COMPRESSED_RGB :: GLenum -gl_COMPRESSED_RGB = 0x84ED - -gl_COMPRESSED_RGBA :: GLenum -gl_COMPRESSED_RGBA = 0x84EE - -gl_COMPRESSED_RG_RGTC2 :: GLenum -gl_COMPRESSED_RG_RGTC2 = 0x8DBD - -gl_COMPRESSED_SIGNED_RED_RGTC1 :: GLenum -gl_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC - -gl_COMPRESSED_SIGNED_RG_RGTC2 :: GLenum -gl_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE - -gl_COMPRESSED_SRGB :: GLenum -gl_COMPRESSED_SRGB = 0x8C48 - -gl_COMPRESSED_SRGB_ALPHA :: GLenum -gl_COMPRESSED_SRGB_ALPHA = 0x8C49 - -gl_COMPRESSED_TEXTURE_FORMATS :: GLenum -gl_COMPRESSED_TEXTURE_FORMATS = 0x86A3 - -gl_CONSTANT_ALPHA :: GLenum -gl_CONSTANT_ALPHA = 0x8003 - -gl_CONSTANT_COLOR :: GLenum -gl_CONSTANT_COLOR = 0x8001 - -gl_CONTEXT_FLAGS :: GLenum -gl_CONTEXT_FLAGS = 0x821E - -gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT :: GLbitfield -gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001 - -gl_COPY :: GLenum -gl_COPY = 0x1503 - -gl_COPY_INVERTED :: GLenum -gl_COPY_INVERTED = 0x150C - -gl_CULL_FACE :: GLenum -gl_CULL_FACE = 0x0B44 - -gl_CULL_FACE_MODE :: GLenum -gl_CULL_FACE_MODE = 0x0B45 - -gl_CURRENT_PROGRAM :: GLenum -gl_CURRENT_PROGRAM = 0x8B8D - -gl_CURRENT_QUERY :: GLenum -gl_CURRENT_QUERY = 0x8865 - -gl_CURRENT_VERTEX_ATTRIB :: GLenum -gl_CURRENT_VERTEX_ATTRIB = 0x8626 - -gl_CW :: GLenum -gl_CW = 0x0900 - -gl_DECR :: GLenum -gl_DECR = 0x1E03 - -gl_DECR_WRAP :: GLenum -gl_DECR_WRAP = 0x8508 - -gl_DELETE_STATUS :: GLenum -gl_DELETE_STATUS = 0x8B80 - -gl_DEPTH :: GLenum -gl_DEPTH = 0x1801 - -gl_DEPTH24_STENCIL8 :: GLenum -gl_DEPTH24_STENCIL8 = 0x88F0 - -gl_DEPTH32F_STENCIL8 :: GLenum -gl_DEPTH32F_STENCIL8 = 0x8CAD - -gl_DEPTH_ATTACHMENT :: GLenum -gl_DEPTH_ATTACHMENT = 0x8D00 - -gl_DEPTH_BUFFER :: GLenum -gl_DEPTH_BUFFER = 0x8223 - -gl_DEPTH_BUFFER_BIT :: GLbitfield -gl_DEPTH_BUFFER_BIT = 0x00000100 - -gl_DEPTH_CLEAR_VALUE :: GLenum -gl_DEPTH_CLEAR_VALUE = 0x0B73 - -gl_DEPTH_COMPONENT :: GLenum -gl_DEPTH_COMPONENT = 0x1902 - -gl_DEPTH_COMPONENT16 :: GLenum -gl_DEPTH_COMPONENT16 = 0x81A5 - -gl_DEPTH_COMPONENT24 :: GLenum -gl_DEPTH_COMPONENT24 = 0x81A6 - -gl_DEPTH_COMPONENT32 :: GLenum -gl_DEPTH_COMPONENT32 = 0x81A7 - -gl_DEPTH_COMPONENT32F :: GLenum -gl_DEPTH_COMPONENT32F = 0x8CAC - -gl_DEPTH_FUNC :: GLenum -gl_DEPTH_FUNC = 0x0B74 - -gl_DEPTH_RANGE :: GLenum -gl_DEPTH_RANGE = 0x0B70 - -gl_DEPTH_STENCIL :: GLenum -gl_DEPTH_STENCIL = 0x84F9 - -gl_DEPTH_STENCIL_ATTACHMENT :: GLenum -gl_DEPTH_STENCIL_ATTACHMENT = 0x821A - -gl_DEPTH_TEST :: GLenum -gl_DEPTH_TEST = 0x0B71 - -gl_DEPTH_WRITEMASK :: GLenum -gl_DEPTH_WRITEMASK = 0x0B72 - -gl_DITHER :: GLenum -gl_DITHER = 0x0BD0 - -gl_DONT_CARE :: GLenum -gl_DONT_CARE = 0x1100 - -gl_DOUBLE :: GLenum -gl_DOUBLE = 0x140A - -gl_DOUBLEBUFFER :: GLenum -gl_DOUBLEBUFFER = 0x0C32 - -gl_DRAW_BUFFER :: GLenum -gl_DRAW_BUFFER = 0x0C01 - -gl_DRAW_BUFFER0 :: GLenum -gl_DRAW_BUFFER0 = 0x8825 - -gl_DRAW_BUFFER1 :: GLenum -gl_DRAW_BUFFER1 = 0x8826 - -gl_DRAW_BUFFER10 :: GLenum -gl_DRAW_BUFFER10 = 0x882F - -gl_DRAW_BUFFER11 :: GLenum -gl_DRAW_BUFFER11 = 0x8830 - -gl_DRAW_BUFFER12 :: GLenum -gl_DRAW_BUFFER12 = 0x8831 - -gl_DRAW_BUFFER13 :: GLenum -gl_DRAW_BUFFER13 = 0x8832 - -gl_DRAW_BUFFER14 :: GLenum -gl_DRAW_BUFFER14 = 0x8833 - -gl_DRAW_BUFFER15 :: GLenum -gl_DRAW_BUFFER15 = 0x8834 - -gl_DRAW_BUFFER2 :: GLenum -gl_DRAW_BUFFER2 = 0x8827 - -gl_DRAW_BUFFER3 :: GLenum -gl_DRAW_BUFFER3 = 0x8828 - -gl_DRAW_BUFFER4 :: GLenum -gl_DRAW_BUFFER4 = 0x8829 - -gl_DRAW_BUFFER5 :: GLenum -gl_DRAW_BUFFER5 = 0x882A - -gl_DRAW_BUFFER6 :: GLenum -gl_DRAW_BUFFER6 = 0x882B - -gl_DRAW_BUFFER7 :: GLenum -gl_DRAW_BUFFER7 = 0x882C - -gl_DRAW_BUFFER8 :: GLenum -gl_DRAW_BUFFER8 = 0x882D - -gl_DRAW_BUFFER9 :: GLenum -gl_DRAW_BUFFER9 = 0x882E - -gl_DRAW_FRAMEBUFFER :: GLenum -gl_DRAW_FRAMEBUFFER = 0x8CA9 - -gl_DRAW_FRAMEBUFFER_BINDING :: GLenum -gl_DRAW_FRAMEBUFFER_BINDING = gl_FRAMEBUFFER_BINDING - -gl_DST_ALPHA :: GLenum -gl_DST_ALPHA = 0x0304 - -gl_DST_COLOR :: GLenum -gl_DST_COLOR = 0x0306 - -gl_DYNAMIC_COPY :: GLenum -gl_DYNAMIC_COPY = 0x88EA - -gl_DYNAMIC_DRAW :: GLenum -gl_DYNAMIC_DRAW = 0x88E8 - -gl_DYNAMIC_READ :: GLenum -gl_DYNAMIC_READ = 0x88E9 - -gl_ELEMENT_ARRAY_BUFFER :: GLenum -gl_ELEMENT_ARRAY_BUFFER = 0x8893 - -gl_ELEMENT_ARRAY_BUFFER_BINDING :: GLenum -gl_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 - -gl_EQUAL :: GLenum -gl_EQUAL = 0x0202 - -gl_EQUIV :: GLenum -gl_EQUIV = 0x1509 - -gl_EXTENSIONS :: GLenum -gl_EXTENSIONS = 0x1F03 - -gl_FALSE :: GLenum -gl_FALSE = 0 - -gl_FASTEST :: GLenum -gl_FASTEST = 0x1101 - -gl_FILL :: GLenum -gl_FILL = 0x1B02 - -gl_FIXED_ONLY :: GLenum -gl_FIXED_ONLY = 0x891D - -gl_FLOAT :: GLenum -gl_FLOAT = 0x1406 - -gl_FLOAT_32_UNSIGNED_INT_24_8_REV :: GLenum -gl_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - -gl_FLOAT_MAT2 :: GLenum -gl_FLOAT_MAT2 = 0x8B5A - -gl_FLOAT_MAT2x3 :: GLenum -gl_FLOAT_MAT2x3 = 0x8B65 - -gl_FLOAT_MAT2x4 :: GLenum -gl_FLOAT_MAT2x4 = 0x8B66 - -gl_FLOAT_MAT3 :: GLenum -gl_FLOAT_MAT3 = 0x8B5B - -gl_FLOAT_MAT3x2 :: GLenum -gl_FLOAT_MAT3x2 = 0x8B67 - -gl_FLOAT_MAT3x4 :: GLenum -gl_FLOAT_MAT3x4 = 0x8B68 - -gl_FLOAT_MAT4 :: GLenum -gl_FLOAT_MAT4 = 0x8B5C - -gl_FLOAT_MAT4x2 :: GLenum -gl_FLOAT_MAT4x2 = 0x8B69 - -gl_FLOAT_MAT4x3 :: GLenum -gl_FLOAT_MAT4x3 = 0x8B6A - -gl_FLOAT_VEC2 :: GLenum -gl_FLOAT_VEC2 = 0x8B50 - -gl_FLOAT_VEC3 :: GLenum -gl_FLOAT_VEC3 = 0x8B51 - -gl_FLOAT_VEC4 :: GLenum -gl_FLOAT_VEC4 = 0x8B52 - -gl_FRAGMENT_SHADER :: GLenum -gl_FRAGMENT_SHADER = 0x8B30 - -gl_FRAGMENT_SHADER_DERIVATIVE_HINT :: GLenum -gl_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B - -gl_FRAMEBUFFER :: GLenum -gl_FRAMEBUFFER = 0x8D40 - -gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 - -gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 - -gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 - -gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 - -gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 - -gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 - -gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 - -gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 - -gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 - -gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 - -gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 - -gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 - -gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: GLenum -gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 - -gl_FRAMEBUFFER_BINDING :: GLenum -gl_FRAMEBUFFER_BINDING = 0x8CA6 - -gl_FRAMEBUFFER_COMPLETE :: GLenum -gl_FRAMEBUFFER_COMPLETE = 0x8CD5 - -gl_FRAMEBUFFER_DEFAULT :: GLenum -gl_FRAMEBUFFER_DEFAULT = 0x8218 - -gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: GLenum -gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 - -gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: GLenum -gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB - -gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: GLenum -gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 - -gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: GLenum -gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 - -gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: GLenum -gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC - -gl_FRAMEBUFFER_SRGB :: GLenum -gl_FRAMEBUFFER_SRGB = 0x8DB9 - -gl_FRAMEBUFFER_UNDEFINED :: GLenum -gl_FRAMEBUFFER_UNDEFINED = 0x8219 - -gl_FRAMEBUFFER_UNSUPPORTED :: GLenum -gl_FRAMEBUFFER_UNSUPPORTED = 0x8CDD - -gl_FRONT :: GLenum -gl_FRONT = 0x0404 - -gl_FRONT_AND_BACK :: GLenum -gl_FRONT_AND_BACK = 0x0408 - -gl_FRONT_FACE :: GLenum -gl_FRONT_FACE = 0x0B46 - -gl_FRONT_LEFT :: GLenum -gl_FRONT_LEFT = 0x0400 - -gl_FRONT_RIGHT :: GLenum -gl_FRONT_RIGHT = 0x0401 - -gl_FUNC_ADD :: GLenum -gl_FUNC_ADD = 0x8006 - -gl_FUNC_REVERSE_SUBTRACT :: GLenum -gl_FUNC_REVERSE_SUBTRACT = 0x800B - -gl_FUNC_SUBTRACT :: GLenum -gl_FUNC_SUBTRACT = 0x800A - -gl_GEQUAL :: GLenum -gl_GEQUAL = 0x0206 - -gl_GREATER :: GLenum -gl_GREATER = 0x0204 - -gl_GREEN :: GLenum -gl_GREEN = 0x1904 - -gl_GREEN_INTEGER :: GLenum -gl_GREEN_INTEGER = 0x8D95 - -gl_HALF_FLOAT :: GLenum -gl_HALF_FLOAT = 0x140B - -gl_INCR :: GLenum -gl_INCR = 0x1E02 - -gl_INCR_WRAP :: GLenum -gl_INCR_WRAP = 0x8507 - -gl_INFO_LOG_LENGTH :: GLenum -gl_INFO_LOG_LENGTH = 0x8B84 - -gl_INT :: GLenum -gl_INT = 0x1404 - -gl_INTERLEAVED_ATTRIBS :: GLenum -gl_INTERLEAVED_ATTRIBS = 0x8C8C - -gl_INT_SAMPLER_1D :: GLenum -gl_INT_SAMPLER_1D = 0x8DC9 - -gl_INT_SAMPLER_1D_ARRAY :: GLenum -gl_INT_SAMPLER_1D_ARRAY = 0x8DCE - -gl_INT_SAMPLER_2D :: GLenum -gl_INT_SAMPLER_2D = 0x8DCA - -gl_INT_SAMPLER_2D_ARRAY :: GLenum -gl_INT_SAMPLER_2D_ARRAY = 0x8DCF - -gl_INT_SAMPLER_2D_RECT :: GLenum -gl_INT_SAMPLER_2D_RECT = 0x8DCD - -gl_INT_SAMPLER_3D :: GLenum -gl_INT_SAMPLER_3D = 0x8DCB - -gl_INT_SAMPLER_BUFFER :: GLenum -gl_INT_SAMPLER_BUFFER = 0x8DD0 - -gl_INT_SAMPLER_CUBE :: GLenum -gl_INT_SAMPLER_CUBE = 0x8DCC - -gl_INT_VEC2 :: GLenum -gl_INT_VEC2 = 0x8B53 - -gl_INT_VEC3 :: GLenum -gl_INT_VEC3 = 0x8B54 - -gl_INT_VEC4 :: GLenum -gl_INT_VEC4 = 0x8B55 - -gl_INVALID_ENUM :: GLenum -gl_INVALID_ENUM = 0x0500 - -gl_INVALID_FRAMEBUFFER_OPERATION :: GLenum -gl_INVALID_FRAMEBUFFER_OPERATION = 0x0506 - -gl_INVALID_OPERATION :: GLenum -gl_INVALID_OPERATION = 0x0502 - -gl_INVALID_VALUE :: GLenum -gl_INVALID_VALUE = 0x0501 - -gl_INVERT :: GLenum -gl_INVERT = 0x150A - -gl_KEEP :: GLenum -gl_KEEP = 0x1E00 - -gl_LEFT :: GLenum -gl_LEFT = 0x0406 - -gl_LEQUAL :: GLenum -gl_LEQUAL = 0x0203 - -gl_LESS :: GLenum -gl_LESS = 0x0201 - -gl_LINE :: GLenum -gl_LINE = 0x1B01 - -gl_LINEAR :: GLenum -gl_LINEAR = 0x2601 - -gl_LINEAR_MIPMAP_LINEAR :: GLenum -gl_LINEAR_MIPMAP_LINEAR = 0x2703 - -gl_LINEAR_MIPMAP_NEAREST :: GLenum -gl_LINEAR_MIPMAP_NEAREST = 0x2701 - -gl_LINES :: GLenum -gl_LINES = 0x0001 - -gl_LINE_LOOP :: GLenum -gl_LINE_LOOP = 0x0002 - -gl_LINE_SMOOTH :: GLenum -gl_LINE_SMOOTH = 0x0B20 - -gl_LINE_SMOOTH_HINT :: GLenum -gl_LINE_SMOOTH_HINT = 0x0C52 - -gl_LINE_STRIP :: GLenum -gl_LINE_STRIP = 0x0003 - -gl_LINE_WIDTH :: GLenum -gl_LINE_WIDTH = 0x0B21 - -gl_LINE_WIDTH_GRANULARITY :: GLenum -gl_LINE_WIDTH_GRANULARITY = 0x0B23 - -gl_LINE_WIDTH_RANGE :: GLenum -gl_LINE_WIDTH_RANGE = 0x0B22 - -gl_LINK_STATUS :: GLenum -gl_LINK_STATUS = 0x8B82 - -gl_LOGIC_OP_MODE :: GLenum -gl_LOGIC_OP_MODE = 0x0BF0 - -gl_LOWER_LEFT :: GLenum -gl_LOWER_LEFT = 0x8CA1 - -gl_MAJOR_VERSION :: GLenum -gl_MAJOR_VERSION = 0x821B - -gl_MAP_FLUSH_EXPLICIT_BIT :: GLbitfield -gl_MAP_FLUSH_EXPLICIT_BIT = 0x0010 - -gl_MAP_INVALIDATE_BUFFER_BIT :: GLbitfield -gl_MAP_INVALIDATE_BUFFER_BIT = 0x0008 - -gl_MAP_INVALIDATE_RANGE_BIT :: GLbitfield -gl_MAP_INVALIDATE_RANGE_BIT = 0x0004 - -gl_MAP_READ_BIT :: GLbitfield -gl_MAP_READ_BIT = 0x0001 - -gl_MAP_UNSYNCHRONIZED_BIT :: GLbitfield -gl_MAP_UNSYNCHRONIZED_BIT = 0x0020 - -gl_MAP_WRITE_BIT :: GLbitfield -gl_MAP_WRITE_BIT = 0x0002 - -gl_MAX :: GLenum -gl_MAX = 0x8008 - -gl_MAX_3D_TEXTURE_SIZE :: GLenum -gl_MAX_3D_TEXTURE_SIZE = 0x8073 - -gl_MAX_ARRAY_TEXTURE_LAYERS :: GLenum -gl_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF - -gl_MAX_CLIP_DISTANCES :: GLenum -gl_MAX_CLIP_DISTANCES = 0x0D32 - -gl_MAX_COLOR_ATTACHMENTS :: GLenum -gl_MAX_COLOR_ATTACHMENTS = 0x8CDF - -gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS :: GLenum -gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D - -gl_MAX_CUBE_MAP_TEXTURE_SIZE :: GLenum -gl_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C - -gl_MAX_DRAW_BUFFERS :: GLenum -gl_MAX_DRAW_BUFFERS = 0x8824 - -gl_MAX_ELEMENTS_INDICES :: GLenum -gl_MAX_ELEMENTS_INDICES = 0x80E9 - -gl_MAX_ELEMENTS_VERTICES :: GLenum -gl_MAX_ELEMENTS_VERTICES = 0x80E8 - -gl_MAX_FRAGMENT_UNIFORM_COMPONENTS :: GLenum -gl_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 - -gl_MAX_PROGRAM_TEXEL_OFFSET :: GLenum -gl_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 - -gl_MAX_RENDERBUFFER_SIZE :: GLenum -gl_MAX_RENDERBUFFER_SIZE = 0x84E8 - -gl_MAX_SAMPLES :: GLenum -gl_MAX_SAMPLES = 0x8D57 - -gl_MAX_TEXTURE_IMAGE_UNITS :: GLenum -gl_MAX_TEXTURE_IMAGE_UNITS = 0x8872 - -gl_MAX_TEXTURE_LOD_BIAS :: GLenum -gl_MAX_TEXTURE_LOD_BIAS = 0x84FD - -gl_MAX_TEXTURE_SIZE :: GLenum -gl_MAX_TEXTURE_SIZE = 0x0D33 - -gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS :: GLenum -gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A - -gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS :: GLenum -gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B - -gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS :: GLenum -gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 - -gl_MAX_VARYING_COMPONENTS :: GLenum -gl_MAX_VARYING_COMPONENTS = 0x8B4B - -gl_MAX_VARYING_FLOATS :: GLenum -gl_MAX_VARYING_FLOATS = 0x8B4B - -gl_MAX_VERTEX_ATTRIBS :: GLenum -gl_MAX_VERTEX_ATTRIBS = 0x8869 - -gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS :: GLenum -gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C - -gl_MAX_VERTEX_UNIFORM_COMPONENTS :: GLenum -gl_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A - -gl_MAX_VIEWPORT_DIMS :: GLenum -gl_MAX_VIEWPORT_DIMS = 0x0D3A - -gl_MIN :: GLenum -gl_MIN = 0x8007 - -gl_MINOR_VERSION :: GLenum -gl_MINOR_VERSION = 0x821C - -gl_MIN_PROGRAM_TEXEL_OFFSET :: GLenum -gl_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 - -gl_MIRRORED_REPEAT :: GLenum -gl_MIRRORED_REPEAT = 0x8370 - -gl_MULTISAMPLE :: GLenum -gl_MULTISAMPLE = 0x809D - -gl_NAND :: GLenum -gl_NAND = 0x150E - -gl_NEAREST :: GLenum -gl_NEAREST = 0x2600 - -gl_NEAREST_MIPMAP_LINEAR :: GLenum -gl_NEAREST_MIPMAP_LINEAR = 0x2702 - -gl_NEAREST_MIPMAP_NEAREST :: GLenum -gl_NEAREST_MIPMAP_NEAREST = 0x2700 - -gl_NEVER :: GLenum -gl_NEVER = 0x0200 - -gl_NICEST :: GLenum -gl_NICEST = 0x1102 - -gl_NONE :: GLenum -gl_NONE = 0 - -gl_NOOP :: GLenum -gl_NOOP = 0x1505 - -gl_NOR :: GLenum -gl_NOR = 0x1508 - -gl_NOTEQUAL :: GLenum -gl_NOTEQUAL = 0x0205 - -gl_NO_ERROR :: GLenum -gl_NO_ERROR = 0 - -gl_NUM_COMPRESSED_TEXTURE_FORMATS :: GLenum -gl_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 - -gl_NUM_EXTENSIONS :: GLenum -gl_NUM_EXTENSIONS = 0x821D - -gl_ONE :: GLenum -gl_ONE = 1 - -gl_ONE_MINUS_CONSTANT_ALPHA :: GLenum -gl_ONE_MINUS_CONSTANT_ALPHA = 0x8004 - -gl_ONE_MINUS_CONSTANT_COLOR :: GLenum -gl_ONE_MINUS_CONSTANT_COLOR = 0x8002 - -gl_ONE_MINUS_DST_ALPHA :: GLenum -gl_ONE_MINUS_DST_ALPHA = 0x0305 - -gl_ONE_MINUS_DST_COLOR :: GLenum -gl_ONE_MINUS_DST_COLOR = 0x0307 - -gl_ONE_MINUS_SRC_ALPHA :: GLenum -gl_ONE_MINUS_SRC_ALPHA = 0x0303 - -gl_ONE_MINUS_SRC_COLOR :: GLenum -gl_ONE_MINUS_SRC_COLOR = 0x0301 - -gl_OR :: GLenum -gl_OR = 0x1507 - -gl_OR_INVERTED :: GLenum -gl_OR_INVERTED = 0x150D - -gl_OR_REVERSE :: GLenum -gl_OR_REVERSE = 0x150B - -gl_OUT_OF_MEMORY :: GLenum -gl_OUT_OF_MEMORY = 0x0505 - -gl_PACK_ALIGNMENT :: GLenum -gl_PACK_ALIGNMENT = 0x0D05 - -gl_PACK_IMAGE_HEIGHT :: GLenum -gl_PACK_IMAGE_HEIGHT = 0x806C - -gl_PACK_LSB_FIRST :: GLenum -gl_PACK_LSB_FIRST = 0x0D01 - -gl_PACK_ROW_LENGTH :: GLenum -gl_PACK_ROW_LENGTH = 0x0D02 - -gl_PACK_SKIP_IMAGES :: GLenum -gl_PACK_SKIP_IMAGES = 0x806B - -gl_PACK_SKIP_PIXELS :: GLenum -gl_PACK_SKIP_PIXELS = 0x0D04 - -gl_PACK_SKIP_ROWS :: GLenum -gl_PACK_SKIP_ROWS = 0x0D03 - -gl_PACK_SWAP_BYTES :: GLenum -gl_PACK_SWAP_BYTES = 0x0D00 - -gl_PIXEL_PACK_BUFFER :: GLenum -gl_PIXEL_PACK_BUFFER = 0x88EB - -gl_PIXEL_PACK_BUFFER_BINDING :: GLenum -gl_PIXEL_PACK_BUFFER_BINDING = 0x88ED - -gl_PIXEL_UNPACK_BUFFER :: GLenum -gl_PIXEL_UNPACK_BUFFER = 0x88EC - -gl_PIXEL_UNPACK_BUFFER_BINDING :: GLenum -gl_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF - -gl_POINT :: GLenum -gl_POINT = 0x1B00 - -gl_POINTS :: GLenum -gl_POINTS = 0x0000 - -gl_POINT_FADE_THRESHOLD_SIZE :: GLenum -gl_POINT_FADE_THRESHOLD_SIZE = 0x8128 - -gl_POINT_SIZE :: GLenum -gl_POINT_SIZE = 0x0B11 - -gl_POINT_SIZE_GRANULARITY :: GLenum -gl_POINT_SIZE_GRANULARITY = 0x0B13 - -gl_POINT_SIZE_RANGE :: GLenum -gl_POINT_SIZE_RANGE = 0x0B12 - -gl_POINT_SPRITE_COORD_ORIGIN :: GLenum -gl_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 - -gl_POLYGON_OFFSET_FACTOR :: GLenum -gl_POLYGON_OFFSET_FACTOR = 0x8038 - -gl_POLYGON_OFFSET_FILL :: GLenum -gl_POLYGON_OFFSET_FILL = 0x8037 - -gl_POLYGON_OFFSET_LINE :: GLenum -gl_POLYGON_OFFSET_LINE = 0x2A02 - -gl_POLYGON_OFFSET_POINT :: GLenum -gl_POLYGON_OFFSET_POINT = 0x2A01 - -gl_POLYGON_OFFSET_UNITS :: GLenum -gl_POLYGON_OFFSET_UNITS = 0x2A00 - -gl_POLYGON_SMOOTH :: GLenum -gl_POLYGON_SMOOTH = 0x0B41 - -gl_POLYGON_SMOOTH_HINT :: GLenum -gl_POLYGON_SMOOTH_HINT = 0x0C53 - -gl_PRIMITIVES_GENERATED :: GLenum -gl_PRIMITIVES_GENERATED = 0x8C87 - -gl_PRIMITIVE_RESTART :: GLenum -gl_PRIMITIVE_RESTART = 0x8F9D - -gl_PRIMITIVE_RESTART_INDEX :: GLenum -gl_PRIMITIVE_RESTART_INDEX = 0x8F9E - -gl_PROXY_TEXTURE_1D :: GLenum -gl_PROXY_TEXTURE_1D = 0x8063 - -gl_PROXY_TEXTURE_1D_ARRAY :: GLenum -gl_PROXY_TEXTURE_1D_ARRAY = 0x8C19 - -gl_PROXY_TEXTURE_2D :: GLenum -gl_PROXY_TEXTURE_2D = 0x8064 - -gl_PROXY_TEXTURE_2D_ARRAY :: GLenum -gl_PROXY_TEXTURE_2D_ARRAY = 0x8C1B - -gl_PROXY_TEXTURE_3D :: GLenum -gl_PROXY_TEXTURE_3D = 0x8070 - -gl_PROXY_TEXTURE_CUBE_MAP :: GLenum -gl_PROXY_TEXTURE_CUBE_MAP = 0x851B - -gl_QUERY_BY_REGION_NO_WAIT :: GLenum -gl_QUERY_BY_REGION_NO_WAIT = 0x8E16 - -gl_QUERY_BY_REGION_WAIT :: GLenum -gl_QUERY_BY_REGION_WAIT = 0x8E15 - -gl_QUERY_COUNTER_BITS :: GLenum -gl_QUERY_COUNTER_BITS = 0x8864 - -gl_QUERY_NO_WAIT :: GLenum -gl_QUERY_NO_WAIT = 0x8E14 - -gl_QUERY_RESULT :: GLenum -gl_QUERY_RESULT = 0x8866 - -gl_QUERY_RESULT_AVAILABLE :: GLenum -gl_QUERY_RESULT_AVAILABLE = 0x8867 - -gl_QUERY_WAIT :: GLenum -gl_QUERY_WAIT = 0x8E13 - -gl_R11F_G11F_B10F :: GLenum -gl_R11F_G11F_B10F = 0x8C3A - -gl_R16 :: GLenum -gl_R16 = 0x822A - -gl_R16F :: GLenum -gl_R16F = 0x822D - -gl_R16I :: GLenum -gl_R16I = 0x8233 - -gl_R16UI :: GLenum -gl_R16UI = 0x8234 - -gl_R16_SNORM :: GLenum -gl_R16_SNORM = 0x8F98 - -gl_R32F :: GLenum -gl_R32F = 0x822E - -gl_R32I :: GLenum -gl_R32I = 0x8235 - -gl_R32UI :: GLenum -gl_R32UI = 0x8236 - -gl_R3_G3_B2 :: GLenum -gl_R3_G3_B2 = 0x2A10 - -gl_R8 :: GLenum -gl_R8 = 0x8229 - -gl_R8I :: GLenum -gl_R8I = 0x8231 - -gl_R8UI :: GLenum -gl_R8UI = 0x8232 - -gl_R8_SNORM :: GLenum -gl_R8_SNORM = 0x8F94 - -gl_RASTERIZER_DISCARD :: GLenum -gl_RASTERIZER_DISCARD = 0x8C89 - -gl_READ_BUFFER :: GLenum -gl_READ_BUFFER = 0x0C02 - -gl_READ_FRAMEBUFFER :: GLenum -gl_READ_FRAMEBUFFER = 0x8CA8 - -gl_READ_FRAMEBUFFER_BINDING :: GLenum -gl_READ_FRAMEBUFFER_BINDING = 0x8CAA - -gl_READ_ONLY :: GLenum -gl_READ_ONLY = 0x88B8 - -gl_READ_WRITE :: GLenum -gl_READ_WRITE = 0x88BA - -gl_RED :: GLenum -gl_RED = 0x1903 - -gl_RED_INTEGER :: GLenum -gl_RED_INTEGER = 0x8D94 - -gl_RED_SNORM :: GLenum -gl_RED_SNORM = 0x8F90 - -gl_RENDERBUFFER :: GLenum -gl_RENDERBUFFER = 0x8D41 - -gl_RENDERBUFFER_ALPHA_SIZE :: GLenum -gl_RENDERBUFFER_ALPHA_SIZE = 0x8D53 - -gl_RENDERBUFFER_BINDING :: GLenum -gl_RENDERBUFFER_BINDING = 0x8CA7 - -gl_RENDERBUFFER_BLUE_SIZE :: GLenum -gl_RENDERBUFFER_BLUE_SIZE = 0x8D52 - -gl_RENDERBUFFER_DEPTH_SIZE :: GLenum -gl_RENDERBUFFER_DEPTH_SIZE = 0x8D54 - -gl_RENDERBUFFER_GREEN_SIZE :: GLenum -gl_RENDERBUFFER_GREEN_SIZE = 0x8D51 - -gl_RENDERBUFFER_HEIGHT :: GLenum -gl_RENDERBUFFER_HEIGHT = 0x8D43 - -gl_RENDERBUFFER_INTERNAL_FORMAT :: GLenum -gl_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 - -gl_RENDERBUFFER_RED_SIZE :: GLenum -gl_RENDERBUFFER_RED_SIZE = 0x8D50 - -gl_RENDERBUFFER_SAMPLES :: GLenum -gl_RENDERBUFFER_SAMPLES = 0x8CAB - -gl_RENDERBUFFER_STENCIL_SIZE :: GLenum -gl_RENDERBUFFER_STENCIL_SIZE = 0x8D55 - -gl_RENDERBUFFER_WIDTH :: GLenum -gl_RENDERBUFFER_WIDTH = 0x8D42 - -gl_RENDERER :: GLenum -gl_RENDERER = 0x1F01 - -gl_REPEAT :: GLenum -gl_REPEAT = 0x2901 - -gl_REPLACE :: GLenum -gl_REPLACE = 0x1E01 - -gl_RG :: GLenum -gl_RG = 0x8227 - -gl_RG16 :: GLenum -gl_RG16 = 0x822C - -gl_RG16F :: GLenum -gl_RG16F = 0x822F - -gl_RG16I :: GLenum -gl_RG16I = 0x8239 - -gl_RG16UI :: GLenum -gl_RG16UI = 0x823A - -gl_RG16_SNORM :: GLenum -gl_RG16_SNORM = 0x8F99 - -gl_RG32F :: GLenum -gl_RG32F = 0x8230 - -gl_RG32I :: GLenum -gl_RG32I = 0x823B - -gl_RG32UI :: GLenum -gl_RG32UI = 0x823C - -gl_RG8 :: GLenum -gl_RG8 = 0x822B - -gl_RG8I :: GLenum -gl_RG8I = 0x8237 - -gl_RG8UI :: GLenum -gl_RG8UI = 0x8238 - -gl_RG8_SNORM :: GLenum -gl_RG8_SNORM = 0x8F95 - -gl_RGB :: GLenum -gl_RGB = 0x1907 - -gl_RGB10 :: GLenum -gl_RGB10 = 0x8052 - -gl_RGB10_A2 :: GLenum -gl_RGB10_A2 = 0x8059 - -gl_RGB12 :: GLenum -gl_RGB12 = 0x8053 - -gl_RGB16 :: GLenum -gl_RGB16 = 0x8054 - -gl_RGB16F :: GLenum -gl_RGB16F = 0x881B - -gl_RGB16I :: GLenum -gl_RGB16I = 0x8D89 - -gl_RGB16UI :: GLenum -gl_RGB16UI = 0x8D77 - -gl_RGB16_SNORM :: GLenum -gl_RGB16_SNORM = 0x8F9A - -gl_RGB32F :: GLenum -gl_RGB32F = 0x8815 - -gl_RGB32I :: GLenum -gl_RGB32I = 0x8D83 - -gl_RGB32UI :: GLenum -gl_RGB32UI = 0x8D71 - -gl_RGB4 :: GLenum -gl_RGB4 = 0x804F - -gl_RGB5 :: GLenum -gl_RGB5 = 0x8050 - -gl_RGB5_A1 :: GLenum -gl_RGB5_A1 = 0x8057 - -gl_RGB8 :: GLenum -gl_RGB8 = 0x8051 - -gl_RGB8I :: GLenum -gl_RGB8I = 0x8D8F - -gl_RGB8UI :: GLenum -gl_RGB8UI = 0x8D7D - -gl_RGB8_SNORM :: GLenum -gl_RGB8_SNORM = 0x8F96 - -gl_RGB9_E5 :: GLenum -gl_RGB9_E5 = 0x8C3D - -gl_RGBA :: GLenum -gl_RGBA = 0x1908 - -gl_RGBA12 :: GLenum -gl_RGBA12 = 0x805A - -gl_RGBA16 :: GLenum -gl_RGBA16 = 0x805B - -gl_RGBA16F :: GLenum -gl_RGBA16F = 0x881A - -gl_RGBA16I :: GLenum -gl_RGBA16I = 0x8D88 - -gl_RGBA16UI :: GLenum -gl_RGBA16UI = 0x8D76 - -gl_RGBA16_SNORM :: GLenum -gl_RGBA16_SNORM = 0x8F9B - -gl_RGBA2 :: GLenum -gl_RGBA2 = 0x8055 - -gl_RGBA32F :: GLenum -gl_RGBA32F = 0x8814 - -gl_RGBA32I :: GLenum -gl_RGBA32I = 0x8D82 - -gl_RGBA32UI :: GLenum -gl_RGBA32UI = 0x8D70 - -gl_RGBA4 :: GLenum -gl_RGBA4 = 0x8056 - -gl_RGBA8 :: GLenum -gl_RGBA8 = 0x8058 - -gl_RGBA8I :: GLenum -gl_RGBA8I = 0x8D8E - -gl_RGBA8UI :: GLenum -gl_RGBA8UI = 0x8D7C - -gl_RGBA8_SNORM :: GLenum -gl_RGBA8_SNORM = 0x8F97 - -gl_RGBA_INTEGER :: GLenum -gl_RGBA_INTEGER = 0x8D99 - -gl_RGBA_SNORM :: GLenum -gl_RGBA_SNORM = 0x8F93 - -gl_RGB_INTEGER :: GLenum -gl_RGB_INTEGER = 0x8D98 - -gl_RGB_SNORM :: GLenum -gl_RGB_SNORM = 0x8F92 - -gl_RG_INTEGER :: GLenum -gl_RG_INTEGER = 0x8228 - -gl_RG_SNORM :: GLenum -gl_RG_SNORM = 0x8F91 - -gl_RIGHT :: GLenum -gl_RIGHT = 0x0407 - -gl_SAMPLER_1D :: GLenum -gl_SAMPLER_1D = 0x8B5D - -gl_SAMPLER_1D_ARRAY :: GLenum -gl_SAMPLER_1D_ARRAY = 0x8DC0 - -gl_SAMPLER_1D_ARRAY_SHADOW :: GLenum -gl_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 - -gl_SAMPLER_1D_SHADOW :: GLenum -gl_SAMPLER_1D_SHADOW = 0x8B61 - -gl_SAMPLER_2D :: GLenum -gl_SAMPLER_2D = 0x8B5E - -gl_SAMPLER_2D_ARRAY :: GLenum -gl_SAMPLER_2D_ARRAY = 0x8DC1 - -gl_SAMPLER_2D_ARRAY_SHADOW :: GLenum -gl_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 - -gl_SAMPLER_2D_SHADOW :: GLenum -gl_SAMPLER_2D_SHADOW = 0x8B62 - -gl_SAMPLER_3D :: GLenum -gl_SAMPLER_3D = 0x8B5F - -gl_SAMPLER_BUFFER :: GLenum -gl_SAMPLER_BUFFER = 0x8DC2 - -gl_SAMPLER_CUBE :: GLenum -gl_SAMPLER_CUBE = 0x8B60 - -gl_SAMPLER_CUBE_SHADOW :: GLenum -gl_SAMPLER_CUBE_SHADOW = 0x8DC5 - -gl_SAMPLES :: GLenum -gl_SAMPLES = 0x80A9 - -gl_SAMPLES_PASSED :: GLenum -gl_SAMPLES_PASSED = 0x8914 - -gl_SAMPLE_ALPHA_TO_COVERAGE :: GLenum -gl_SAMPLE_ALPHA_TO_COVERAGE = 0x809E - -gl_SAMPLE_ALPHA_TO_ONE :: GLenum -gl_SAMPLE_ALPHA_TO_ONE = 0x809F - -gl_SAMPLE_BUFFERS :: GLenum -gl_SAMPLE_BUFFERS = 0x80A8 - -gl_SAMPLE_COVERAGE :: GLenum -gl_SAMPLE_COVERAGE = 0x80A0 - -gl_SAMPLE_COVERAGE_INVERT :: GLenum -gl_SAMPLE_COVERAGE_INVERT = 0x80AB - -gl_SAMPLE_COVERAGE_VALUE :: GLenum -gl_SAMPLE_COVERAGE_VALUE = 0x80AA - -gl_SCISSOR_BOX :: GLenum -gl_SCISSOR_BOX = 0x0C10 - -gl_SCISSOR_TEST :: GLenum -gl_SCISSOR_TEST = 0x0C11 - -gl_SEPARATE_ATTRIBS :: GLenum -gl_SEPARATE_ATTRIBS = 0x8C8D - -gl_SET :: GLenum -gl_SET = 0x150F - -gl_SHADER_SOURCE_LENGTH :: GLenum -gl_SHADER_SOURCE_LENGTH = 0x8B88 - -gl_SHADER_TYPE :: GLenum -gl_SHADER_TYPE = 0x8B4F - -gl_SHADING_LANGUAGE_VERSION :: GLenum -gl_SHADING_LANGUAGE_VERSION = 0x8B8C - -gl_SHORT :: GLenum -gl_SHORT = 0x1402 - -gl_SIGNED_NORMALIZED :: GLenum -gl_SIGNED_NORMALIZED = 0x8F9C - -gl_SMOOTH_LINE_WIDTH_GRANULARITY :: GLenum -gl_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 - -gl_SMOOTH_LINE_WIDTH_RANGE :: GLenum -gl_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 - -gl_SMOOTH_POINT_SIZE_GRANULARITY :: GLenum -gl_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 - -gl_SMOOTH_POINT_SIZE_RANGE :: GLenum -gl_SMOOTH_POINT_SIZE_RANGE = 0x0B12 - -gl_SRC_ALPHA :: GLenum -gl_SRC_ALPHA = 0x0302 - -gl_SRC_ALPHA_SATURATE :: GLenum -gl_SRC_ALPHA_SATURATE = 0x0308 - -gl_SRC_COLOR :: GLenum -gl_SRC_COLOR = 0x0300 - -gl_SRGB :: GLenum -gl_SRGB = 0x8C40 - -gl_SRGB8 :: GLenum -gl_SRGB8 = 0x8C41 - -gl_SRGB8_ALPHA8 :: GLenum -gl_SRGB8_ALPHA8 = 0x8C43 - -gl_SRGB_ALPHA :: GLenum -gl_SRGB_ALPHA = 0x8C42 - -gl_STATIC_COPY :: GLenum -gl_STATIC_COPY = 0x88E6 - -gl_STATIC_DRAW :: GLenum -gl_STATIC_DRAW = 0x88E4 - -gl_STATIC_READ :: GLenum -gl_STATIC_READ = 0x88E5 - -gl_STENCIL :: GLenum -gl_STENCIL = 0x1802 - -gl_STENCIL_ATTACHMENT :: GLenum -gl_STENCIL_ATTACHMENT = 0x8D20 - -gl_STENCIL_BACK_FAIL :: GLenum -gl_STENCIL_BACK_FAIL = 0x8801 - -gl_STENCIL_BACK_FUNC :: GLenum -gl_STENCIL_BACK_FUNC = 0x8800 - -gl_STENCIL_BACK_PASS_DEPTH_FAIL :: GLenum -gl_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 - -gl_STENCIL_BACK_PASS_DEPTH_PASS :: GLenum -gl_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 - -gl_STENCIL_BACK_REF :: GLenum -gl_STENCIL_BACK_REF = 0x8CA3 - -gl_STENCIL_BACK_VALUE_MASK :: GLenum -gl_STENCIL_BACK_VALUE_MASK = 0x8CA4 - -gl_STENCIL_BACK_WRITEMASK :: GLenum -gl_STENCIL_BACK_WRITEMASK = 0x8CA5 - -gl_STENCIL_BUFFER :: GLenum -gl_STENCIL_BUFFER = 0x8224 - -gl_STENCIL_BUFFER_BIT :: GLbitfield -gl_STENCIL_BUFFER_BIT = 0x00000400 - -gl_STENCIL_CLEAR_VALUE :: GLenum -gl_STENCIL_CLEAR_VALUE = 0x0B91 - -gl_STENCIL_FAIL :: GLenum -gl_STENCIL_FAIL = 0x0B94 - -gl_STENCIL_FUNC :: GLenum -gl_STENCIL_FUNC = 0x0B92 - -gl_STENCIL_INDEX :: GLenum -gl_STENCIL_INDEX = 0x1901 - -gl_STENCIL_INDEX1 :: GLenum -gl_STENCIL_INDEX1 = 0x8D46 - -gl_STENCIL_INDEX16 :: GLenum -gl_STENCIL_INDEX16 = 0x8D49 - -gl_STENCIL_INDEX4 :: GLenum -gl_STENCIL_INDEX4 = 0x8D47 - -gl_STENCIL_INDEX8 :: GLenum -gl_STENCIL_INDEX8 = 0x8D48 - -gl_STENCIL_PASS_DEPTH_FAIL :: GLenum -gl_STENCIL_PASS_DEPTH_FAIL = 0x0B95 - -gl_STENCIL_PASS_DEPTH_PASS :: GLenum -gl_STENCIL_PASS_DEPTH_PASS = 0x0B96 - -gl_STENCIL_REF :: GLenum -gl_STENCIL_REF = 0x0B97 - -gl_STENCIL_TEST :: GLenum -gl_STENCIL_TEST = 0x0B90 - -gl_STENCIL_VALUE_MASK :: GLenum -gl_STENCIL_VALUE_MASK = 0x0B93 - -gl_STENCIL_WRITEMASK :: GLenum -gl_STENCIL_WRITEMASK = 0x0B98 - -gl_STEREO :: GLenum -gl_STEREO = 0x0C33 - -gl_STREAM_COPY :: GLenum -gl_STREAM_COPY = 0x88E2 - -gl_STREAM_DRAW :: GLenum -gl_STREAM_DRAW = 0x88E0 - -gl_STREAM_READ :: GLenum -gl_STREAM_READ = 0x88E1 - -gl_SUBPIXEL_BITS :: GLenum -gl_SUBPIXEL_BITS = 0x0D50 - -gl_TEXTURE :: GLenum -gl_TEXTURE = 0x1702 - -gl_TEXTURE0 :: GLenum -gl_TEXTURE0 = 0x84C0 - -gl_TEXTURE1 :: GLenum -gl_TEXTURE1 = 0x84C1 - -gl_TEXTURE10 :: GLenum -gl_TEXTURE10 = 0x84CA - -gl_TEXTURE11 :: GLenum -gl_TEXTURE11 = 0x84CB - -gl_TEXTURE12 :: GLenum -gl_TEXTURE12 = 0x84CC - -gl_TEXTURE13 :: GLenum -gl_TEXTURE13 = 0x84CD - -gl_TEXTURE14 :: GLenum -gl_TEXTURE14 = 0x84CE - -gl_TEXTURE15 :: GLenum -gl_TEXTURE15 = 0x84CF - -gl_TEXTURE16 :: GLenum -gl_TEXTURE16 = 0x84D0 - -gl_TEXTURE17 :: GLenum -gl_TEXTURE17 = 0x84D1 - -gl_TEXTURE18 :: GLenum -gl_TEXTURE18 = 0x84D2 - -gl_TEXTURE19 :: GLenum -gl_TEXTURE19 = 0x84D3 - -gl_TEXTURE2 :: GLenum -gl_TEXTURE2 = 0x84C2 - -gl_TEXTURE20 :: GLenum -gl_TEXTURE20 = 0x84D4 - -gl_TEXTURE21 :: GLenum -gl_TEXTURE21 = 0x84D5 - -gl_TEXTURE22 :: GLenum -gl_TEXTURE22 = 0x84D6 - -gl_TEXTURE23 :: GLenum -gl_TEXTURE23 = 0x84D7 - -gl_TEXTURE24 :: GLenum -gl_TEXTURE24 = 0x84D8 - -gl_TEXTURE25 :: GLenum -gl_TEXTURE25 = 0x84D9 - -gl_TEXTURE26 :: GLenum -gl_TEXTURE26 = 0x84DA - -gl_TEXTURE27 :: GLenum -gl_TEXTURE27 = 0x84DB - -gl_TEXTURE28 :: GLenum -gl_TEXTURE28 = 0x84DC - -gl_TEXTURE29 :: GLenum -gl_TEXTURE29 = 0x84DD - -gl_TEXTURE3 :: GLenum -gl_TEXTURE3 = 0x84C3 - -gl_TEXTURE30 :: GLenum -gl_TEXTURE30 = 0x84DE - -gl_TEXTURE31 :: GLenum -gl_TEXTURE31 = 0x84DF - -gl_TEXTURE4 :: GLenum -gl_TEXTURE4 = 0x84C4 - -gl_TEXTURE5 :: GLenum -gl_TEXTURE5 = 0x84C5 - -gl_TEXTURE6 :: GLenum -gl_TEXTURE6 = 0x84C6 - -gl_TEXTURE7 :: GLenum -gl_TEXTURE7 = 0x84C7 - -gl_TEXTURE8 :: GLenum -gl_TEXTURE8 = 0x84C8 - -gl_TEXTURE9 :: GLenum -gl_TEXTURE9 = 0x84C9 - -gl_TEXTURE_1D :: GLenum -gl_TEXTURE_1D = 0x0DE0 - -gl_TEXTURE_1D_ARRAY :: GLenum -gl_TEXTURE_1D_ARRAY = 0x8C18 - -gl_TEXTURE_2D :: GLenum -gl_TEXTURE_2D = 0x0DE1 - -gl_TEXTURE_2D_ARRAY :: GLenum -gl_TEXTURE_2D_ARRAY = 0x8C1A - -gl_TEXTURE_3D :: GLenum -gl_TEXTURE_3D = 0x806F - -gl_TEXTURE_ALPHA_SIZE :: GLenum -gl_TEXTURE_ALPHA_SIZE = 0x805F - -gl_TEXTURE_ALPHA_TYPE :: GLenum -gl_TEXTURE_ALPHA_TYPE = 0x8C13 - -gl_TEXTURE_BASE_LEVEL :: GLenum -gl_TEXTURE_BASE_LEVEL = 0x813C - -gl_TEXTURE_BINDING_1D :: GLenum -gl_TEXTURE_BINDING_1D = 0x8068 - -gl_TEXTURE_BINDING_1D_ARRAY :: GLenum -gl_TEXTURE_BINDING_1D_ARRAY = 0x8C1C - -gl_TEXTURE_BINDING_2D :: GLenum -gl_TEXTURE_BINDING_2D = 0x8069 - -gl_TEXTURE_BINDING_2D_ARRAY :: GLenum -gl_TEXTURE_BINDING_2D_ARRAY = 0x8C1D - -gl_TEXTURE_BINDING_3D :: GLenum -gl_TEXTURE_BINDING_3D = 0x806A - -gl_TEXTURE_BINDING_CUBE_MAP :: GLenum -gl_TEXTURE_BINDING_CUBE_MAP = 0x8514 - -gl_TEXTURE_BLUE_SIZE :: GLenum -gl_TEXTURE_BLUE_SIZE = 0x805E - -gl_TEXTURE_BLUE_TYPE :: GLenum -gl_TEXTURE_BLUE_TYPE = 0x8C12 - -gl_TEXTURE_BORDER :: GLenum -gl_TEXTURE_BORDER = 0x1005 - -gl_TEXTURE_BORDER_COLOR :: GLenum -gl_TEXTURE_BORDER_COLOR = 0x1004 - -gl_TEXTURE_COMPARE_FUNC :: GLenum -gl_TEXTURE_COMPARE_FUNC = 0x884D - -gl_TEXTURE_COMPARE_MODE :: GLenum -gl_TEXTURE_COMPARE_MODE = 0x884C - -gl_TEXTURE_COMPRESSED :: GLenum -gl_TEXTURE_COMPRESSED = 0x86A1 - -gl_TEXTURE_COMPRESSED_IMAGE_SIZE :: GLenum -gl_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 - -gl_TEXTURE_COMPRESSION_HINT :: GLenum -gl_TEXTURE_COMPRESSION_HINT = 0x84EF - -gl_TEXTURE_CUBE_MAP :: GLenum -gl_TEXTURE_CUBE_MAP = 0x8513 - -gl_TEXTURE_CUBE_MAP_NEGATIVE_X :: GLenum -gl_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 - -gl_TEXTURE_CUBE_MAP_NEGATIVE_Y :: GLenum -gl_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 - -gl_TEXTURE_CUBE_MAP_NEGATIVE_Z :: GLenum -gl_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A - -gl_TEXTURE_CUBE_MAP_POSITIVE_X :: GLenum -gl_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 - -gl_TEXTURE_CUBE_MAP_POSITIVE_Y :: GLenum -gl_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 - -gl_TEXTURE_CUBE_MAP_POSITIVE_Z :: GLenum -gl_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 - -gl_TEXTURE_DEPTH :: GLenum -gl_TEXTURE_DEPTH = 0x8071 - -gl_TEXTURE_DEPTH_SIZE :: GLenum -gl_TEXTURE_DEPTH_SIZE = 0x884A - -gl_TEXTURE_DEPTH_TYPE :: GLenum -gl_TEXTURE_DEPTH_TYPE = 0x8C16 - -gl_TEXTURE_GREEN_SIZE :: GLenum -gl_TEXTURE_GREEN_SIZE = 0x805D - -gl_TEXTURE_GREEN_TYPE :: GLenum -gl_TEXTURE_GREEN_TYPE = 0x8C11 - -gl_TEXTURE_HEIGHT :: GLenum -gl_TEXTURE_HEIGHT = 0x1001 - -gl_TEXTURE_INTERNAL_FORMAT :: GLenum -gl_TEXTURE_INTERNAL_FORMAT = 0x1003 - -gl_TEXTURE_LOD_BIAS :: GLenum -gl_TEXTURE_LOD_BIAS = 0x8501 - -gl_TEXTURE_MAG_FILTER :: GLenum -gl_TEXTURE_MAG_FILTER = 0x2800 - -gl_TEXTURE_MAX_LEVEL :: GLenum -gl_TEXTURE_MAX_LEVEL = 0x813D - -gl_TEXTURE_MAX_LOD :: GLenum -gl_TEXTURE_MAX_LOD = 0x813B - -gl_TEXTURE_MIN_FILTER :: GLenum -gl_TEXTURE_MIN_FILTER = 0x2801 - -gl_TEXTURE_MIN_LOD :: GLenum -gl_TEXTURE_MIN_LOD = 0x813A - -gl_TEXTURE_RED_SIZE :: GLenum -gl_TEXTURE_RED_SIZE = 0x805C - -gl_TEXTURE_RED_TYPE :: GLenum -gl_TEXTURE_RED_TYPE = 0x8C10 - -gl_TEXTURE_SHARED_SIZE :: GLenum -gl_TEXTURE_SHARED_SIZE = 0x8C3F - -gl_TEXTURE_STENCIL_SIZE :: GLenum -gl_TEXTURE_STENCIL_SIZE = 0x88F1 - -gl_TEXTURE_WIDTH :: GLenum -gl_TEXTURE_WIDTH = 0x1000 - -gl_TEXTURE_WRAP_R :: GLenum -gl_TEXTURE_WRAP_R = 0x8072 - -gl_TEXTURE_WRAP_S :: GLenum -gl_TEXTURE_WRAP_S = 0x2802 - -gl_TEXTURE_WRAP_T :: GLenum -gl_TEXTURE_WRAP_T = 0x2803 - -gl_TRANSFORM_FEEDBACK_BUFFER :: GLenum -gl_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E - -gl_TRANSFORM_FEEDBACK_BUFFER_BINDING :: GLenum -gl_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F - -gl_TRANSFORM_FEEDBACK_BUFFER_MODE :: GLenum -gl_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F - -gl_TRANSFORM_FEEDBACK_BUFFER_SIZE :: GLenum -gl_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 - -gl_TRANSFORM_FEEDBACK_BUFFER_START :: GLenum -gl_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 - -gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN :: GLenum -gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 - -gl_TRANSFORM_FEEDBACK_VARYINGS :: GLenum -gl_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 - -gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH :: GLenum -gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 - -gl_TRIANGLES :: GLenum -gl_TRIANGLES = 0x0004 - -gl_TRIANGLE_FAN :: GLenum -gl_TRIANGLE_FAN = 0x0006 - -gl_TRIANGLE_STRIP :: GLenum -gl_TRIANGLE_STRIP = 0x0005 - -gl_TRUE :: GLenum -gl_TRUE = 1 - -gl_UNPACK_ALIGNMENT :: GLenum -gl_UNPACK_ALIGNMENT = 0x0CF5 - -gl_UNPACK_IMAGE_HEIGHT :: GLenum -gl_UNPACK_IMAGE_HEIGHT = 0x806E - -gl_UNPACK_LSB_FIRST :: GLenum -gl_UNPACK_LSB_FIRST = 0x0CF1 - -gl_UNPACK_ROW_LENGTH :: GLenum -gl_UNPACK_ROW_LENGTH = 0x0CF2 - -gl_UNPACK_SKIP_IMAGES :: GLenum -gl_UNPACK_SKIP_IMAGES = 0x806D - -gl_UNPACK_SKIP_PIXELS :: GLenum -gl_UNPACK_SKIP_PIXELS = 0x0CF4 - -gl_UNPACK_SKIP_ROWS :: GLenum -gl_UNPACK_SKIP_ROWS = 0x0CF3 - -gl_UNPACK_SWAP_BYTES :: GLenum -gl_UNPACK_SWAP_BYTES = 0x0CF0 - -gl_UNSIGNED_BYTE :: GLenum -gl_UNSIGNED_BYTE = 0x1401 - -gl_UNSIGNED_BYTE_2_3_3_REV :: GLenum -gl_UNSIGNED_BYTE_2_3_3_REV = 0x8362 - -gl_UNSIGNED_BYTE_3_3_2 :: GLenum -gl_UNSIGNED_BYTE_3_3_2 = 0x8032 - -gl_UNSIGNED_INT :: GLenum -gl_UNSIGNED_INT = 0x1405 - -gl_UNSIGNED_INT_10F_11F_11F_REV :: GLenum -gl_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B - -gl_UNSIGNED_INT_10_10_10_2 :: GLenum -gl_UNSIGNED_INT_10_10_10_2 = 0x8036 - -gl_UNSIGNED_INT_24_8 :: GLenum -gl_UNSIGNED_INT_24_8 = 0x84FA - -gl_UNSIGNED_INT_2_10_10_10_REV :: GLenum -gl_UNSIGNED_INT_2_10_10_10_REV = 0x8368 - -gl_UNSIGNED_INT_5_9_9_9_REV :: GLenum -gl_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E - -gl_UNSIGNED_INT_8_8_8_8 :: GLenum -gl_UNSIGNED_INT_8_8_8_8 = 0x8035 - -gl_UNSIGNED_INT_8_8_8_8_REV :: GLenum -gl_UNSIGNED_INT_8_8_8_8_REV = 0x8367 - -gl_UNSIGNED_INT_SAMPLER_1D :: GLenum -gl_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 - -gl_UNSIGNED_INT_SAMPLER_1D_ARRAY :: GLenum -gl_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 - -gl_UNSIGNED_INT_SAMPLER_2D :: GLenum -gl_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 - -gl_UNSIGNED_INT_SAMPLER_2D_ARRAY :: GLenum -gl_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 - -gl_UNSIGNED_INT_SAMPLER_2D_RECT :: GLenum -gl_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 - -gl_UNSIGNED_INT_SAMPLER_3D :: GLenum -gl_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 - -gl_UNSIGNED_INT_SAMPLER_BUFFER :: GLenum -gl_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 - -gl_UNSIGNED_INT_SAMPLER_CUBE :: GLenum -gl_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 - -gl_UNSIGNED_INT_VEC2 :: GLenum -gl_UNSIGNED_INT_VEC2 = 0x8DC6 - -gl_UNSIGNED_INT_VEC3 :: GLenum -gl_UNSIGNED_INT_VEC3 = 0x8DC7 - -gl_UNSIGNED_INT_VEC4 :: GLenum -gl_UNSIGNED_INT_VEC4 = 0x8DC8 - -gl_UNSIGNED_NORMALIZED :: GLenum -gl_UNSIGNED_NORMALIZED = 0x8C17 - -gl_UNSIGNED_SHORT :: GLenum -gl_UNSIGNED_SHORT = 0x1403 - -gl_UNSIGNED_SHORT_1_5_5_5_REV :: GLenum -gl_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 - -gl_UNSIGNED_SHORT_4_4_4_4 :: GLenum -gl_UNSIGNED_SHORT_4_4_4_4 = 0x8033 - -gl_UNSIGNED_SHORT_4_4_4_4_REV :: GLenum -gl_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 - -gl_UNSIGNED_SHORT_5_5_5_1 :: GLenum -gl_UNSIGNED_SHORT_5_5_5_1 = 0x8034 - -gl_UNSIGNED_SHORT_5_6_5 :: GLenum -gl_UNSIGNED_SHORT_5_6_5 = 0x8363 - -gl_UNSIGNED_SHORT_5_6_5_REV :: GLenum -gl_UNSIGNED_SHORT_5_6_5_REV = 0x8364 - -gl_UPPER_LEFT :: GLenum -gl_UPPER_LEFT = 0x8CA2 - -gl_VALIDATE_STATUS :: GLenum -gl_VALIDATE_STATUS = 0x8B83 - -gl_VENDOR :: GLenum -gl_VENDOR = 0x1F00 - -gl_VERSION :: GLenum -gl_VERSION = 0x1F02 - -gl_VERTEX_ARRAY_BINDING :: GLenum -gl_VERTEX_ARRAY_BINDING = 0x85B5 - -gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING :: GLenum -gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F - -gl_VERTEX_ATTRIB_ARRAY_ENABLED :: GLenum -gl_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 - -gl_VERTEX_ATTRIB_ARRAY_INTEGER :: GLenum -gl_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD - -gl_VERTEX_ATTRIB_ARRAY_NORMALIZED :: GLenum -gl_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A - -gl_VERTEX_ATTRIB_ARRAY_POINTER :: GLenum -gl_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 - -gl_VERTEX_ATTRIB_ARRAY_SIZE :: GLenum -gl_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 - -gl_VERTEX_ATTRIB_ARRAY_STRIDE :: GLenum -gl_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 - -gl_VERTEX_ATTRIB_ARRAY_TYPE :: GLenum -gl_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 - -gl_VERTEX_PROGRAM_POINT_SIZE :: GLenum -gl_VERTEX_PROGRAM_POINT_SIZE = 0x8642 - -gl_VERTEX_SHADER :: GLenum -gl_VERTEX_SHADER = 0x8B31 - -gl_VIEWPORT :: GLenum -gl_VIEWPORT = 0x0BA2 - -gl_WRITE_ONLY :: GLenum -gl_WRITE_ONLY = 0x88B9 - -gl_XOR :: GLenum -gl_XOR = 0x1506 - -gl_ZERO :: GLenum -gl_ZERO = 0
− src/Graphics/Rendering/OpenGL/Raw/Core31/Types.hs
@@ -1,37 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.Core31.Types --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- This module corresponds to table 2.2 in section 2.3 (Command Syntax) of the --- OpenGL 3.1 specs. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.Core31.Types ( - GLboolean, - GLbyte, - GLubyte, - GLchar, - GLshort, - GLushort, - GLint, - GLuint, - GLsizei, - GLenum, - GLintptr, - GLsizeiptr, - GLbitfield, - GLhalf, - GLfloat, - GLclampf, - GLdouble, - GLclampd -) where - -import Graphics.Rendering.OpenGL.Raw.Types
− src/Graphics/Rendering/OpenGL/Raw/Core32.hs
@@ -1,43 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.Core32 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions, tokens and types from the OpenGL 3.2 core, see --- <http://www.opengl.org/registry/>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.Core32 ( - -- * OpenGL 3.1 core - module Graphics.Rendering.OpenGL.Raw.Core31, - -- * Extensions which had some hidden entitites in OpenGL 3.1 core - module Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, - -- * Extensions promoted to OpenGL 3.2 core - module Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile, - module Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex, - module Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex, - module Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap, - module Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, - module Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp, - module Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, - module Graphics.Rendering.OpenGL.Raw.ARB.Sync -) where - -import Graphics.Rendering.OpenGL.Raw.Core31 - -import Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject - -import Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile -import Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex -import Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex -import Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap -import Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample -import Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp -import Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 -import Graphics.Rendering.OpenGL.Raw.ARB.Sync
− src/Graphics/Rendering/OpenGL/Raw/EXT.hs
@@ -1,195 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- A convenience module, combining all raw modules containing EXT extensions. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT ( - module Graphics.Rendering.OpenGL.Raw.EXT.Abgr, - module Graphics.Rendering.OpenGL.Raw.EXT.BlendColor, - module Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset, - module Graphics.Rendering.OpenGL.Raw.EXT.Texture, - module Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, - module Graphics.Rendering.OpenGL.Raw.EXT.Subtexture, - module Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture, - module Graphics.Rendering.OpenGL.Raw.EXT.Histogram, - module Graphics.Rendering.OpenGL.Raw.EXT.Convolution, - module Graphics.Rendering.OpenGL.Raw.EXT.Cmyka, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, - module Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels, - module Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal, - module Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, - -- module Graphics.Rendering.OpenGL.Raw.EXT.MiscAttribute, - module Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax, - module Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract, - -- module Graphics.Rendering.OpenGL.Raw.EXT.BlendLogicOp, - module Graphics.Rendering.OpenGL.Raw.EXT.PointParameters, - module Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable, - module Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, - module Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint, - -- module Graphics.Rendering.OpenGL.Raw.EXT.IndexTexture, - module Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial, - module Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc, - module Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, - module Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray, - module Graphics.Rendering.OpenGL.Raw.EXT.CullVertex, - module Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting, - module Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements, - module Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, - module Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker, - module Graphics.Rendering.OpenGL.Raw.EXT.Bgra, - module Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, - -- module Graphics.Rendering.OpenGL.Raw.EXT.PixelTransformColorTable, - module Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette, - module Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor, - module Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, - -- module Graphics.Rendering.OpenGL.Raw.EXT.TextureEnv, - module Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal, - module Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays, - module Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, - module Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, - module Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate, - module Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap, - module Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureLodBias, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic, - module Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc, - module Graphics.Rendering.OpenGL.Raw.EXT.Multisample, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3, - module Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, - -- module Graphics.Rendering.OpenGL.Raw.EXT.ShadowFuncs, - module Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide, - module Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp, - module Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate, - -- module Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDxt1, - module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, - -- module Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil, - module Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, - -- module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit, - -- module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample, - module Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery, - module Graphics.Rendering.OpenGL.Raw.EXT.GpuProgramParameters, - module Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, - -- module Graphics.Rendering.OpenGL.Raw.EXT.GpuShader4, - -- module Graphics.Rendering.OpenGL.Raw.EXT.DrawInstanced, - module Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat, - -- module Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, - -- module Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLatc, - -- module Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRgtc, - -- module Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent, - module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB, - -- module Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2, - module Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, - -- module Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, - module Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, - -- module Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBgra, - module Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle, - module Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex - -- module Graphics.Rendering.OpenGL.Raw.EXT.TextureSnorm -) where - -import Graphics.Rendering.OpenGL.Raw.EXT.Abgr -import Graphics.Rendering.OpenGL.Raw.EXT.BlendColor -import Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset -import Graphics.Rendering.OpenGL.Raw.EXT.Texture -import Graphics.Rendering.OpenGL.Raw.EXT.Texture3D -import Graphics.Rendering.OpenGL.Raw.EXT.Subtexture -import Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture -import Graphics.Rendering.OpenGL.Raw.EXT.Histogram -import Graphics.Rendering.OpenGL.Raw.EXT.Convolution -import Graphics.Rendering.OpenGL.Raw.EXT.Cmyka -import Graphics.Rendering.OpenGL.Raw.EXT.TextureObject -import Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels -import Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal -import Graphics.Rendering.OpenGL.Raw.EXT.VertexArray --- import Graphics.Rendering.OpenGL.Raw.EXT.MiscAttribute -import Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax -import Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract --- import Graphics.Rendering.OpenGL.Raw.EXT.BlendLogicOp -import Graphics.Rendering.OpenGL.Raw.EXT.PointParameters -import Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable -import Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture -import Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint --- import Graphics.Rendering.OpenGL.Raw.EXT.IndexTexture -import Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial -import Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc -import Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats -import Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray -import Graphics.Rendering.OpenGL.Raw.EXT.CullVertex -import Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting -import Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements -import Graphics.Rendering.OpenGL.Raw.EXT.LightTexture -import Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker -import Graphics.Rendering.OpenGL.Raw.EXT.Bgra -import Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform --- import Graphics.Rendering.OpenGL.Raw.EXT.PixelTransformColorTable -import Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette -import Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor -import Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor --- import Graphics.Rendering.OpenGL.Raw.EXT.TextureEnv -import Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal -import Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays -import Graphics.Rendering.OpenGL.Raw.EXT.FogCoord -import Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame -import Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine -import Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate -import Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap -import Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels -import Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd -import Graphics.Rendering.OpenGL.Raw.EXT.TextureLodBias -import Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic -import Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting -import Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc -import Graphics.Rendering.OpenGL.Raw.EXT.Multisample -import Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 -import Graphics.Rendering.OpenGL.Raw.EXT.VertexShader --- import Graphics.Rendering.OpenGL.Raw.EXT.ShadowFuncs -import Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide -import Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest -import Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp -import Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate --- import Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject -import Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDxt1 -import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject --- import Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil -import Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag -import Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB --- import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit --- import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample -import Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery -import Graphics.Rendering.OpenGL.Raw.EXT.GpuProgramParameters -import Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 --- import Graphics.Rendering.OpenGL.Raw.EXT.GpuShader4 --- import Graphics.Rendering.OpenGL.Raw.EXT.DrawInstanced -import Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat --- import Graphics.Rendering.OpenGL.Raw.EXT.TextureArray --- import Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject -import Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLatc --- import Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRgtc --- import Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent -import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB --- import Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2 -import Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform -import Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger --- import Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback -import Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess --- import Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBgra -import Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle -import Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex --- import Graphics.Rendering.OpenGL.Raw.EXT.TextureSnorm
− src/Graphics/Rendering/OpenGL/Raw/EXT/Abgr.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.Abgr --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_abgr extension, see --- <http://www.opengl.org/registry/specs/EXT/abgr.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.Abgr ( - -- * Tokens - gl_ABGR -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_ABGR :: GLenum -gl_ABGR = 0x8000
− src/Graphics/Rendering/OpenGL/Raw/EXT/Bgra.hs
@@ -1,22 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.Bgra --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_bgra extension, see --- <http://www.opengl.org/registry/specs/EXT/bgra.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.Bgra ( - -- * Tokens - gl_BGR, - gl_BGRA -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs
@@ -1,65 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_bindable_uniform extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/bindable_uniform.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform ( - -- * Functions - glUniformBuffer, - glGetUniformBufferSize, - glGetUniformOffset, - -- * Tokens - gl_MAX_VERTEX_BINDABLE_UNIFORMS, - gl_MAX_FRAGMENT_BINDABLE_UNIFORMS, - gl_MAX_GEOMETRY_BINDABLE_UNIFORMS, - gl_MAX_BINDABLE_UNIFORM_SIZE, - gl_UNIFORM_BUFFER_BINDING_EXT, - gl_UNIFORM_BUFFER_EXT -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_bindable_uniform" - -EXTENSION_ENTRY(glUniformBuffer,GLuint -> GLint -> GLuint -> IO ()) -EXTENSION_ENTRY(glGetUniformBufferSize,GLuint -> GLint -> IO GLint) -EXTENSION_ENTRY(glGetUniformOffset,GLuint -> GLint -> IO GLintptr) - -gl_MAX_VERTEX_BINDABLE_UNIFORMS :: GLenum -gl_MAX_VERTEX_BINDABLE_UNIFORMS = 0x8DE2 - -gl_MAX_FRAGMENT_BINDABLE_UNIFORMS :: GLenum -gl_MAX_FRAGMENT_BINDABLE_UNIFORMS = 0x8DE3 - -gl_MAX_GEOMETRY_BINDABLE_UNIFORMS :: GLenum -gl_MAX_GEOMETRY_BINDABLE_UNIFORMS = 0x8DE4 - -gl_MAX_BINDABLE_UNIFORM_SIZE :: GLenum -gl_MAX_BINDABLE_UNIFORM_SIZE = 0x8DED - --- | NOTE: The OpenGL 3.1 core has the same token with a different value, so we --- use a suffix here. -gl_UNIFORM_BUFFER_BINDING_EXT :: GLenum -gl_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF - --- | NOTE: The OpenGL 3.1 core has the same token with a different value, so we --- use a suffix here. -gl_UNIFORM_BUFFER_EXT :: GLenum -gl_UNIFORM_BUFFER_EXT = 0x8DEE
− src/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hs
@@ -1,27 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.BlendColor --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_blend_color extension, see --- <http://www.opengl.org/registry/specs/EXT/blend_color.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.BlendColor ( - -- * Functions - glBlendColor, - -- * Tokens - gl_CONSTANT_COLOR, - gl_ONE_MINUS_CONSTANT_COLOR, - gl_CONSTANT_ALPHA, - gl_ONE_MINUS_CONSTANT_ALPHA, - gl_BLEND_COLOR -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_blend_equation_separate extension, see --- <http://www.opengl.org/registry/specs/EXT/blend_equation_separate.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate ( - -- * Functions - glBlendEquationSeparate, - -- * Tokens - gl_BLEND_EQUATION_RGB, - gl_BLEND_EQUATION_ALPHA -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hs
@@ -1,26 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_blend_func_separate extension, see --- <http://www.opengl.org/registry/specs/EXT/blend_func_separate.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate ( - -- * Functions - glBlendFuncSeparate, - -- * Tokens - gl_BLEND_DST_RGB, - gl_BLEND_SRC_RGB, - gl_BLEND_DST_ALPHA, - gl_BLEND_SRC_ALPHA -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hs
@@ -1,26 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_blend_minmax extension, see --- <http://www.opengl.org/registry/specs/EXT/blend_minmax.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax ( - -- * Functions - glBlendEquation, - -- * Tokens - gl_FUNC_ADD, - gl_MIN, - gl_MAX, - gl_BLEND_EQUATION -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hs
@@ -1,22 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_blend_subtract extension, see --- <http://www.opengl.org/registry/specs/EXT/blend_subtract.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract ( - -- * Tokens - gl_FUNC_SUBTRACT, - gl_FUNC_REVERSE_SUBTRACT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_clip_volume_hint extension, see --- <http://www.opengl.org/registry/specs/EXT/clip_volume_hint.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint ( - -- * Tokens - gl_CLIP_VOLUME_CLIPPING_HINT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_CLIP_VOLUME_CLIPPING_HINT :: GLenum -gl_CLIP_VOLUME_CLIPPING_HINT = 0x80F0
− src/Graphics/Rendering/OpenGL/Raw/EXT/Cmyka.hs
@@ -1,36 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.Cmyka --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_cmyka extension, see --- <http://www.opengl.org/registry/specs/EXT/cmyka.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.Cmyka ( - -- * Tokens - gl_CMYK, - gl_CMYKA, - gl_PACK_CMYK_HINT, - gl_UNPACK_CMYK_HINT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_CMYK :: GLenum -gl_CMYK = 0x800C - -gl_CMYKA :: GLenum -gl_CMYKA = 0x800D - -gl_PACK_CMYK_HINT :: GLenum -gl_PACK_CMYK_HINT = 0x800E - -gl_UNPACK_CMYK_HINT :: GLenum -gl_UNPACK_CMYK_HINT = 0x800F
− src/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hs
@@ -1,22 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_color_subtable extension, see --- <http://www.opengl.org/registry/specs/EXT/color_subtable.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable ( - -- * Functions - glColorSubTable, - glCopyColorSubTable -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs
@@ -1,43 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_compiled_vertex_array extension, --- see --- <http://www.opengl.org/registry/specs/EXT/compiled_vertex_array.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray ( - -- * Functions - glLockArrays, - glUnlockArrays, - -- * Tokens - gl_ARRAY_ELEMENT_LOCK_FIRST, - gl_ARRAY_ELEMENT_LOCK_COUNT -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_compiled_vertex_array" - -EXTENSION_ENTRY(glLockArrays,GLint -> GLsizei -> IO ()) -EXTENSION_ENTRY(glUnlockArrays,IO ()) - -gl_ARRAY_ELEMENT_LOCK_FIRST :: GLenum -gl_ARRAY_ELEMENT_LOCK_FIRST = 0x81A8 - -gl_ARRAY_ELEMENT_LOCK_COUNT :: GLenum -gl_ARRAY_ELEMENT_LOCK_COUNT = 0x81A9
− src/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hs
@@ -1,54 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.Convolution --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_convolution extension, see --- <http://www.opengl.org/registry/specs/EXT/convolution.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.Convolution ( - -- * Functions - glConvolutionFilter1D, - glConvolutionFilter2D, - glCopyConvolutionFilter1D, - glCopyConvolutionFilter2D, - glGetConvolutionFilter, - glSeparableFilter2D, - glGetSeparableFilter, - glConvolutionParameteri, - glConvolutionParameteriv, - glConvolutionParameterf, - glConvolutionParameterfv, - glGetConvolutionParameteriv, - glGetConvolutionParameterfv, - -- * Tokens - gl_CONVOLUTION_1D, - gl_CONVOLUTION_2D, - gl_SEPARABLE_2D, - gl_CONVOLUTION_BORDER_MODE, - gl_CONVOLUTION_FILTER_SCALE, - gl_CONVOLUTION_FILTER_BIAS, - gl_REDUCE, - gl_CONVOLUTION_FORMAT, - gl_CONVOLUTION_WIDTH, - gl_CONVOLUTION_HEIGHT, - gl_MAX_CONVOLUTION_WIDTH, - gl_MAX_CONVOLUTION_HEIGHT, - gl_POST_CONVOLUTION_RED_SCALE, - gl_POST_CONVOLUTION_GREEN_SCALE, - gl_POST_CONVOLUTION_BLUE_SCALE, - gl_POST_CONVOLUTION_ALPHA_SCALE, - gl_POST_CONVOLUTION_RED_BIAS, - gl_POST_CONVOLUTION_GREEN_BIAS, - gl_POST_CONVOLUTION_BLUE_BIAS, - gl_POST_CONVOLUTION_ALPHA_BIAS -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs
@@ -1,131 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_coordinate_frame extension, see --- <http://www.opengl.org/registry/specs/EXT/coordinate_frame.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame ( - -- * Functions - glTangent3b, - glTangent3d, - glTangent3f, - glTangent3i, - glTangent3s, - glTangent3bv, - glTangent3dv, - glTangent3fv, - glTangent3iv, - glTangent3sv, - glBinormal3b, - glBinormal3d, - glBinormal3f, - glBinormal3i, - glBinormal3s, - glBinormal3bv, - glBinormal3dv, - glBinormal3fv, - glBinormal3iv, - glBinormal3sv, - glTangentPointer, - glBinormalPointer, - -- * Tokens - gl_TANGENT_ARRAY, - gl_BINORMAL_ARRAY, - gl_CURRENT_TANGENT, - gl_CURRENT_BINORMAL, - gl_TANGENT_ARRAY_TYPE, - gl_TANGENT_ARRAY_STRIDE, - gl_BINORMAL_ARRAY_TYPE, - gl_BINORMAL_ARRAY_STRIDE, - gl_TANGENT_ARRAY_POINTER, - gl_BINORMAL_ARRAY_POINTER, - gl_MAP1_TANGENT, - gl_MAP2_TANGENT, - gl_MAP1_BINORMAL, - gl_MAP2_BINORMAL -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_coordinate_frame" - -EXTENSION_ENTRY(glTangent3b,GLbyte -> IO ()) -EXTENSION_ENTRY(glTangent3d,GLdouble -> IO ()) -EXTENSION_ENTRY(glTangent3f,GLfloat -> IO ()) -EXTENSION_ENTRY(glTangent3i,GLint -> IO ()) -EXTENSION_ENTRY(glTangent3s,GLshort -> IO ()) -EXTENSION_ENTRY(glTangent3bv,Ptr GLbyte -> IO ()) -EXTENSION_ENTRY(glTangent3dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glTangent3fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glTangent3iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTangent3sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glBinormal3b,GLbyte -> IO ()) -EXTENSION_ENTRY(glBinormal3d,GLdouble -> IO ()) -EXTENSION_ENTRY(glBinormal3f,GLfloat -> IO ()) -EXTENSION_ENTRY(glBinormal3i,GLint -> IO ()) -EXTENSION_ENTRY(glBinormal3s,GLshort -> IO ()) -EXTENSION_ENTRY(glBinormal3bv,Ptr GLbyte -> IO ()) -EXTENSION_ENTRY(glBinormal3dv,Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glBinormal3fv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glBinormal3iv,Ptr GLint -> IO ()) -EXTENSION_ENTRY(glBinormal3sv,Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glTangentPointer,GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glBinormalPointer,GLenum -> GLsizei -> Ptr a -> IO ()) - -gl_TANGENT_ARRAY :: GLenum -gl_TANGENT_ARRAY = 0x8439 - -gl_BINORMAL_ARRAY :: GLenum -gl_BINORMAL_ARRAY = 0x843A - -gl_CURRENT_TANGENT :: GLenum -gl_CURRENT_TANGENT = 0x843B - -gl_CURRENT_BINORMAL :: GLenum -gl_CURRENT_BINORMAL = 0x843C - -gl_TANGENT_ARRAY_TYPE :: GLenum -gl_TANGENT_ARRAY_TYPE = 0x843E - -gl_TANGENT_ARRAY_STRIDE :: GLenum -gl_TANGENT_ARRAY_STRIDE = 0x843F - -gl_BINORMAL_ARRAY_TYPE :: GLenum -gl_BINORMAL_ARRAY_TYPE = 0x8440 - -gl_BINORMAL_ARRAY_STRIDE :: GLenum -gl_BINORMAL_ARRAY_STRIDE = 0x8441 - -gl_TANGENT_ARRAY_POINTER :: GLenum -gl_TANGENT_ARRAY_POINTER = 0x8442 - -gl_BINORMAL_ARRAY_POINTER :: GLenum -gl_BINORMAL_ARRAY_POINTER = 0x8443 - -gl_MAP1_TANGENT :: GLenum -gl_MAP1_TANGENT = 0x8444 - -gl_MAP2_TANGENT :: GLenum -gl_MAP2_TANGENT = 0x8445 - -gl_MAP1_BINORMAL :: GLenum -gl_MAP1_BINORMAL = 0x8446 - -gl_MAP2_BINORMAL :: GLenum -gl_MAP2_BINORMAL = 0x8447
− src/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hs
@@ -1,25 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions from the EXT_copy_texture extension, see --- <http://www.opengl.org/registry/specs/EXT/copy_texture.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture ( - -- * Functions - glCopyTexImage1D, - glCopyTexImage2D, - glCopyTexSubImage1D, - glCopyTexSubImage2D, - glCopyTexSubImage3D, -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs
@@ -1,48 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.CullVertex --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_cull_vertex extension, see --- <http://www.opengl.org/registry/specs/EXT/cull_vertex.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.CullVertex ( - -- * Functions - glCullParameterfv, - glCullParameterdv, - -- * Tokens - gl_CULL_VERTEX, - gl_CULL_VERTEX_EYE_POSITION, - gl_CULL_VERTEX_OBJECT_POSITION -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_cull_vertex" - -EXTENSION_ENTRY(glCullParameterfv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glCullParameterdv,GLenum -> Ptr GLdouble -> IO ()) - - -gl_CULL_VERTEX :: GLenum -gl_CULL_VERTEX = 0x81AA - -gl_CULL_VERTEX_EYE_POSITION :: GLenum -gl_CULL_VERTEX_EYE_POSITION = 0x81AB - -gl_CULL_VERTEX_OBJECT_POSITION :: GLenum -gl_CULL_VERTEX_OBJECT_POSITION = 0x81AC
− src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs
@@ -1,40 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_depth_bounds_test extension, see --- <http://www.opengl.org/registry/specs/EXT/depth_bounds_test.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest ( - -- * Functions - glDepthBounds, - -- * Tokens - gl_DEPTH_BOUNDS_TEST, - gl_DEPTH_BOUNDS -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_depth_bounds_test" - -EXTENSION_ENTRY(glDepthBounds,GLclampd -> GLclampd -> IO()) - -gl_DEPTH_BOUNDS_TEST :: GLenum -gl_DEPTH_BOUNDS_TEST = 0x8890 - -gl_DEPTH_BOUNDS :: GLenum -gl_DEPTH_BOUNDS = 0x8891
− src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs
@@ -1,394 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_direct_state_access extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/direct_state_access.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess ( - -- * Functions - glClientAttribDefault, - glPushClientAttribDefault, - glMatrixLoadf, - glMatrixLoadd, - glMatrixMultf, - glMatrixMultd, - glMatrixLoadIdentity, - glMatrixRotatef, - glMatrixRotated, - glMatrixScalef, - glMatrixScaled, - glMatrixTranslatef, - glMatrixTranslated, - glMatrixOrtho, - glMatrixFrustum, - glMatrixPush, - glMatrixPop, - glTextureParameteri, - glTextureParameteriv, - glTextureParameterf, - glTextureParameterfv, - glTextureImage1D, - glTextureImage2D, - glTextureSubImage1D, - glTextureSubImage2D, - glCopyTextureImage1D, - glCopyTextureImage2D, - glCopyTextureSubImage1D, - glCopyTextureSubImage2D, - glGetTextureImage, - glGetTextureParameterfv, - glGetTextureParameteriv, - glGetTextureLevelParameterfv, - glGetTextureLevelParameteriv, - glTextureImage3D, - glTextureSubImage3D, - glCopyTextureSubImage3D, - glBindMultiTexture, - glMultiTexCoordPointer, - glMultiTexEnvf, - glMultiTexEnvfv, - glMultiTexEnvi, - glMultiTexEnviv, - glMultiTexGend, - glMultiTexGendv, - glMultiTexGenf, - glMultiTexGenfv, - glMultiTexGeni, - glMultiTexGeniv, - glGetMultiTexEnvfv, - glGetMultiTexEnviv, - glGetMultiTexGendv, - glGetMultiTexGenfv, - glGetMultiTexGeniv, - glMultiTexParameteri, - glMultiTexParameteriv, - glMultiTexParameterf, - glMultiTexParameterfv, - glMultiTexImage1D, - glMultiTexImage2D, - glMultiTexSubImage1D, - glMultiTexSubImage2D, - glCopyMultiTexImage1D, - glCopyMultiTexImage2D, - glCopyMultiTexSubImage1D, - glCopyMultiTexSubImage2D, - glGetMultiTexImage, - glGetMultiTexParameterfv, - glGetMultiTexParameteriv, - glGetMultiTexLevelParameterfv, - glGetMultiTexLevelParameteriv, - glMultiTexImage3D, - glMultiTexSubImage3D, - glCopyMultiTexSubImage3D, - glEnableClientStateIndexed, - glDisableClientStateIndexed, - glGetFloatIndexedv, - glGetDoubleIndexedv, - glGetPointerIndexedv, - glEnableIndexed, - glDisableIndexed, - glIsEnabledIndexed, - glGetIntegerIndexedv, - glGetBooleanIndexedv, - glNamedProgramString, - glNamedProgramLocalParameter4d, - glNamedProgramLocalParameter4dv, - glNamedProgramLocalParameter4f, - glNamedProgramLocalParameter4fv, - glGetNamedProgramLocalParameterdv, - glGetNamedProgramLocalParameterfv, - glGetNamedProgramiv, - glGetNamedProgramString, - glCompressedTextureImage3D, - glCompressedTextureImage2D, - glCompressedTextureImage1D, - glCompressedTextureSubImage3D, - glCompressedTextureSubImage2D, - glCompressedTextureSubImage1D, - glGetCompressedTextureImage, - glCompressedMultiTexImage3D, - glCompressedMultiTexImage2D, - glCompressedMultiTexImage1D, - glCompressedMultiTexSubImage3D, - glCompressedMultiTexSubImage2D, - glCompressedMultiTexSubImage1D, - glGetCompressedMultiTexImage, - glMatrixLoadTransposef, - glMatrixLoadTransposed, - glMatrixMultTransposef, - glMatrixMultTransposed, - glNamedBufferData, - glNamedBufferSubData, - glMapNamedBuffer, - glUnmapNamedBuffer, - glGetNamedBufferParameteriv, - glGetNamedBufferPointerv, - glGetNamedBufferSubData, - glProgramUniform1f, - glProgramUniform2f, - glProgramUniform3f, - glProgramUniform4f, - glProgramUniform1i, - glProgramUniform2i, - glProgramUniform3i, - glProgramUniform4i, - glProgramUniform1fv, - glProgramUniform2fv, - glProgramUniform3fv, - glProgramUniform4fv, - glProgramUniform1iv, - glProgramUniform2iv, - glProgramUniform3iv, - glProgramUniform4iv, - glProgramUniformMatrix2fv, - glProgramUniformMatrix3fv, - glProgramUniformMatrix4fv, - glProgramUniformMatrix2x3fv, - glProgramUniformMatrix3x2fv, - glProgramUniformMatrix2x4fv, - glProgramUniformMatrix4x2fv, - glProgramUniformMatrix3x4fv, - glProgramUniformMatrix4x3fv, - glTextureBuffer, - glMultiTexBuffer, - glTextureParameterIiv, - glTextureParameterIuiv, - glGetTextureParameterIiv, - glGetTextureParameterIuiv, - glMultiTexParameterIiv, - glMultiTexParameterIuiv, - glGetMultiTexParameterIiv, - glGetMultiTexParameterIuiv, - glProgramUniform1ui, - glProgramUniform2ui, - glProgramUniform3ui, - glProgramUniform4ui, - glProgramUniform1uiv, - glProgramUniform2uiv, - glProgramUniform3uiv, - glProgramUniform4uiv, - glNamedProgramLocalParameters4fv, - glNamedProgramLocalParameterI4i, - glNamedProgramLocalParameterI4iv, - glNamedProgramLocalParametersI4iv, - glNamedProgramLocalParameterI4ui, - glNamedProgramLocalParameterI4uiv, - glNamedProgramLocalParametersI4uiv, - glGetNamedProgramLocalParameterIiv, - glGetNamedProgramLocalParameterIuiv, - glNamedRenderbufferStorage, - glGetNamedRenderbufferParameteriv, - glNamedRenderbufferStorageMultisample, - glNamedRenderbufferStorageMultisampleCoverage, - glCheckNamedFramebufferStatus, - glNamedFramebufferTexture1D, - glNamedFramebufferTexture2D, - glNamedFramebufferTexture3D, - glNamedFramebufferRenderbuffer, - glGetNamedFramebufferAttachmentParameteriv, - glGenerateTextureMipmap, - glGenerateMultiTexMipmap, - glFramebufferDrawBuffer, - glFramebufferDrawBuffers, - glFramebufferReadBuffer, - glGetFramebufferParameteriv, - glNamedFramebufferTexture, - glNamedFramebufferTextureLayer, - glNamedFramebufferTextureFace, - glTextureRenderbuffer, - glMultiTexRenderbuffer, - -- * Tokens - gl_PROGRAM_MATRIX, - gl_TRANSPOSE_PROGRAM_MATRIX, - gl_PROGRAM_MATRIX_STACK_DEPTH -) where - -import Foreign.C.Types -import Foreign.Ptr -import Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments -import Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_direct_state_access" - -EXTENSION_ENTRY(glClientAttribDefault,GLbitfield -> IO ()) -EXTENSION_ENTRY(glPushClientAttribDefault,GLbitfield -> IO ()) -EXTENSION_ENTRY(glMatrixLoadf,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMatrixLoadd,GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMatrixMultf,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMatrixMultd,GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMatrixLoadIdentity,GLenum -> IO ()) -EXTENSION_ENTRY(glMatrixRotatef,GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMatrixRotated,GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMatrixScalef,GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMatrixScaled,GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMatrixTranslatef,GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMatrixTranslated,GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMatrixOrtho,GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMatrixFrustum,GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMatrixPush,GLenum -> IO ()) -EXTENSION_ENTRY(glMatrixPop,GLenum -> IO ()) -EXTENSION_ENTRY(glTextureParameteri,GLuint -> GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glTextureParameteriv,GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTextureParameterf,GLuint -> GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glTextureParameterfv,GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glTextureImage1D,GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTextureImage2D,GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTextureSubImage1D,GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTextureSubImage2D,GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCopyTextureImage1D,GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()) -EXTENSION_ENTRY(glCopyTextureImage2D,GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()) -EXTENSION_ENTRY(glCopyTextureSubImage1D,GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) -EXTENSION_ENTRY(glCopyTextureSubImage2D,GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glGetTextureImage,GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetTextureParameterfv,GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetTextureParameteriv,GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetTextureLevelParameterfv,GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetTextureLevelParameteriv,GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTextureImage3D,GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTextureSubImage3D,GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCopyTextureSubImage3D,GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glBindMultiTexture,GLenum -> GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glMultiTexCoordPointer,GLenum -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glMultiTexEnvf,GLenum -> GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexEnvfv,GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexEnvi,GLenum -> GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexEnviv,GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexGend,GLenum -> GLenum -> GLenum -> GLdouble -> IO ()) -EXTENSION_ENTRY(glMultiTexGendv,GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMultiTexGenf,GLenum -> GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexGenfv,GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexGeni,GLenum -> GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexGeniv,GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetMultiTexEnvfv,GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetMultiTexEnviv,GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetMultiTexGendv,GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetMultiTexGenfv,GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetMultiTexGeniv,GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexParameteri,GLenum -> GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexParameteriv,GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexParameterf,GLenum -> GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexParameterfv,GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMultiTexImage1D,GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glMultiTexImage2D,GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glMultiTexSubImage1D,GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glMultiTexSubImage2D,GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCopyMultiTexImage1D,GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()) -EXTENSION_ENTRY(glCopyMultiTexImage2D,GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()) -EXTENSION_ENTRY(glCopyMultiTexSubImage1D,GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) -EXTENSION_ENTRY(glCopyMultiTexSubImage2D,GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glGetMultiTexImage,GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetMultiTexParameterfv,GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetMultiTexParameteriv,GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetMultiTexLevelParameterfv,GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetMultiTexLevelParameteriv,GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexImage3D,GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glMultiTexSubImage3D,GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCopyMultiTexSubImage3D,GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glEnableClientStateIndexed,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glDisableClientStateIndexed,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glGetFloatIndexedv,GLenum -> GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetDoubleIndexedv,GLenum -> GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetPointerIndexedv,GLenum -> GLuint -> Ptr (Ptr a) -> IO ()) -EXTENSION_ENTRY(glEnableIndexed,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glDisableIndexed,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glIsEnabledIndexed,GLenum -> GLuint -> IO GLboolean) -EXTENSION_ENTRY(glGetIntegerIndexedv,GLenum -> GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetBooleanIndexedv,GLenum -> GLuint -> Ptr GLboolean -> IO ()) -EXTENSION_ENTRY(glNamedProgramString,GLuint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glNamedProgramLocalParameter4d,GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glNamedProgramLocalParameter4dv,GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glNamedProgramLocalParameter4f,GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glNamedProgramLocalParameter4fv,GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetNamedProgramLocalParameterdv,GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetNamedProgramLocalParameterfv,GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetNamedProgramiv,GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetNamedProgramString,GLuint -> GLenum -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedTextureImage3D,GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedTextureImage2D,GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedTextureImage1D,GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedTextureSubImage3D,GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedTextureSubImage2D,GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedTextureSubImage1D,GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetCompressedTextureImage,GLuint -> GLenum -> GLint -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedMultiTexImage3D,GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedMultiTexImage2D,GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedMultiTexImage1D,GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedMultiTexSubImage3D,GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedMultiTexSubImage2D,GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glCompressedMultiTexSubImage1D,GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glGetCompressedMultiTexImage,GLenum -> GLenum -> GLint -> Ptr a -> IO ()) -EXTENSION_ENTRY(glMatrixLoadTransposef,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMatrixLoadTransposed,GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glMatrixMultTransposef,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glMatrixMultTransposed,GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glNamedBufferData,GLuint -> GLsizeiptr -> Ptr a -> GLenum -> IO ()) -EXTENSION_ENTRY(glNamedBufferSubData,GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ()) -EXTENSION_ENTRY(glMapNamedBuffer,GLuint -> GLenum -> IO ()) -EXTENSION_ENTRY(glUnmapNamedBuffer,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glGetNamedBufferParameteriv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetNamedBufferPointerv,GLuint -> GLenum -> Ptr (Ptr a) -> IO ()) -EXTENSION_ENTRY(glGetNamedBufferSubData,GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> IO ()) -EXTENSION_ENTRY(glTextureBuffer,GLuint -> GLenum -> GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glMultiTexBuffer,GLenum -> GLenum -> GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glTextureParameterIiv,GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glTextureParameterIuiv,GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetTextureParameterIiv,GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetTextureParameterIuiv,GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glMultiTexParameterIiv,GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glMultiTexParameterIuiv,GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetMultiTexParameterIiv,GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetMultiTexParameterIuiv,GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glNamedProgramLocalParameters4fv,GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glNamedProgramLocalParameterI4i,GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glNamedProgramLocalParameterI4iv,GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glNamedProgramLocalParametersI4iv,GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glNamedProgramLocalParameterI4ui,GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glNamedProgramLocalParameterI4uiv,GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glNamedProgramLocalParametersI4uiv,GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetNamedProgramLocalParameterIiv,GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetNamedProgramLocalParameterIuiv,GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glNamedRenderbufferStorage,GLuint -> GLenum -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glGetNamedRenderbufferParameteriv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glNamedRenderbufferStorageMultisample,GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glNamedRenderbufferStorageMultisampleCoverage,GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -EXTENSION_ENTRY(glCheckNamedFramebufferStatus,GLuint -> GLenum -> IO GLenum) -EXTENSION_ENTRY(glNamedFramebufferTexture1D,GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ()) -EXTENSION_ENTRY(glNamedFramebufferTexture2D,GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ()) -EXTENSION_ENTRY(glNamedFramebufferTexture3D,GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glNamedFramebufferRenderbuffer,GLuint -> GLenum -> GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glGetNamedFramebufferAttachmentParameteriv,GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGenerateTextureMipmap,GLuint -> GLenum -> IO ()) -EXTENSION_ENTRY(glGenerateMultiTexMipmap,GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glFramebufferDrawBuffer,GLuint -> GLenum -> IO ()) -EXTENSION_ENTRY(glFramebufferDrawBuffers,GLuint -> GLsizei -> Ptr GLenum -> IO ()) -EXTENSION_ENTRY(glFramebufferReadBuffer,GLuint -> GLenum -> IO ()) -EXTENSION_ENTRY(glNamedFramebufferTexture,GLuint -> GLenum -> GLuint -> GLint -> IO ()) -EXTENSION_ENTRY(glNamedFramebufferTextureLayer,GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glNamedFramebufferTextureFace,GLuint -> GLenum -> GLuint -> GLint -> GLenum -> IO ()) -EXTENSION_ENTRY(glTextureRenderbuffer,GLuint -> GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glMultiTexRenderbuffer,GLenum -> GLenum -> GLuint -> IO ()) - -gl_PROGRAM_MATRIX :: GLenum -gl_PROGRAM_MATRIX = 0x8E2D - -gl_TRANSPOSE_PROGRAM_MATRIX :: GLenum -gl_TRANSPOSE_PROGRAM_MATRIX = 0x8E2E - -gl_PROGRAM_MATRIX_STACK_DEPTH :: GLenum -gl_PROGRAM_MATRIX_STACK_DEPTH = 0x8E2F
− src/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_draw_range_elements extension, see --- <http://www.opengl.org/registry/specs/EXT/draw_range_elements.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements ( - -- * Functions - glDrawRangeElements, - -- * Tokens - gl_MAX_ELEMENTS_VERTICES, - gl_MAX_ELEMENTS_INDICES -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hs
@@ -1,34 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.FogCoord --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_fog_coord extension, see --- <http://www.opengl.org/registry/specs/EXT/fog_coord.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.FogCoord ( - -- * Functions - glFogCoordf, - glFogCoordd, - glFogCoordfv, - glFogCoorddv, - glFogCoordPointer, - -- * Tokens - gl_FOG_COORDINATE_SOURCE, - gl_FOG_COORDINATE, - gl_FRAGMENT_DEPTH, - gl_CURRENT_FOG_COORDINATE, - gl_FOG_COORDINATE_ARRAY_TYPE, - gl_FOG_COORDINATE_ARRAY_STRIDE, - gl_FOG_COORDINATE_ARRAY_POINTER, - gl_FOG_COORDINATE_ARRAY -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs
@@ -1,36 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_422_pixels extension, see --- <http://www.opengl.org/registry/specs/EXT/422_pixels.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels ( - -- * Tokens - gl_422, - gl_422_REV, - gl_422_AVERAGE, - gl_422_REV_AVERAGE -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_422 :: GLenum -gl_422 = 0x80CC - -gl_422_REV :: GLenum -gl_422_REV = 0x80CD - -gl_422_AVERAGE :: GLenum -gl_422_AVERAGE = 0x80CE - -gl_422_REV_AVERAGE :: GLenum -gl_422_REV_AVERAGE = 0x80CF
− src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs
@@ -1,148 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_fragment_lighting extension, see --- <http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting ( - -- * Functions - glFragmentLightModeli, - glFragmentLightModelf, - glFragmentLightModeliv, - glFragmentLightModelfv, - glFragmentLighti, - glFragmentLightf, - glFragmentLightiv, - glFragmentLightfv, - glGetFragmentLightiv, - glGetFragmentLightfv, - glFragmentMaterialf, - glFragmentMateriali, - glFragmentMaterialfv, - glFragmentMaterialiv, - glFragmentColorMaterial, - glGetFragmentMaterialfv, - glGetFragmentMaterialiv, - glLightEnvi, - -- * Tokens - gl_FRAGMENT_LIGHTING, - gl_FRAGMENT_COLOR_MATERIAL, - gl_FRAGMENT_COLOR_MATERIAL_FACE, - gl_FRAGMENT_COLOR_MATERIAL_PARAMETER, - gl_MAX_FRAGMENT_LIGHTS, - gl_MAX_ACTIVE_LIGHTS, - gl_CURRENT_RASTER_NORMAL, - gl_LIGHT_ENV_MODE, - gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER, - gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE, - gl_FRAGMENT_LIGHT_MODEL_AMBIENT, - gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION, - gl_FRAGMENT_LIGHT0, - gl_FRAGMENT_LIGHT1, - gl_FRAGMENT_LIGHT2, - gl_FRAGMENT_LIGHT3, - gl_FRAGMENT_LIGHT4, - gl_FRAGMENT_LIGHT5, - gl_FRAGMENT_LIGHT6, - gl_FRAGMENT_LIGHT7 -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_fragment_lighting" - -EXTENSION_ENTRY(glFragmentLightModeli,GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glFragmentLightModelf,GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glFragmentLightModeliv,GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glFragmentLightModelfv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glFragmentLighti,GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glFragmentLightf,GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glFragmentLightiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glFragmentLightfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetFragmentLightiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetFragmentLightfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glFragmentMaterialf,GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glFragmentMateriali,GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glFragmentMaterialfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glFragmentMaterialiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glFragmentColorMaterial,GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glGetFragmentMaterialfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetFragmentMaterialiv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glLightEnvi,GLenum -> GLint -> IO ()) - -gl_FRAGMENT_LIGHTING :: GLenum -gl_FRAGMENT_LIGHTING = 0x8400 - -gl_FRAGMENT_COLOR_MATERIAL :: GLenum -gl_FRAGMENT_COLOR_MATERIAL = 0x8401 - -gl_FRAGMENT_COLOR_MATERIAL_FACE :: GLenum -gl_FRAGMENT_COLOR_MATERIAL_FACE = 0x8402 - -gl_FRAGMENT_COLOR_MATERIAL_PARAMETER :: GLenum -gl_FRAGMENT_COLOR_MATERIAL_PARAMETER = 0x8403 - -gl_MAX_FRAGMENT_LIGHTS :: GLenum -gl_MAX_FRAGMENT_LIGHTS = 0x8404 - -gl_MAX_ACTIVE_LIGHTS :: GLenum -gl_MAX_ACTIVE_LIGHTS = 0x8405 - -gl_CURRENT_RASTER_NORMAL :: GLenum -gl_CURRENT_RASTER_NORMAL = 0x8406 - -gl_LIGHT_ENV_MODE :: GLenum -gl_LIGHT_ENV_MODE = 0x8407 - -gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER :: GLenum -gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER = 0x8408 - -gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE :: GLenum -gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE = 0x8409 - -gl_FRAGMENT_LIGHT_MODEL_AMBIENT :: GLenum -gl_FRAGMENT_LIGHT_MODEL_AMBIENT = 0x840A - -gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION :: GLenum -gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION = 0x840B - -gl_FRAGMENT_LIGHT0 :: GLenum -gl_FRAGMENT_LIGHT0 = 0x840C - -gl_FRAGMENT_LIGHT1 :: GLenum -gl_FRAGMENT_LIGHT1 = 0x840D - -gl_FRAGMENT_LIGHT2 :: GLenum -gl_FRAGMENT_LIGHT2 = 0x840E - -gl_FRAGMENT_LIGHT3 :: GLenum -gl_FRAGMENT_LIGHT3 = 0x840F - -gl_FRAGMENT_LIGHT4 :: GLenum -gl_FRAGMENT_LIGHT4 = 0x8410 - -gl_FRAGMENT_LIGHT5 :: GLenum -gl_FRAGMENT_LIGHT5 = 0x8411 - -gl_FRAGMENT_LIGHT6 :: GLenum -gl_FRAGMENT_LIGHT6 = 0x8412 - -gl_FRAGMENT_LIGHT7 :: GLenum -gl_FRAGMENT_LIGHT7 = 0x8413 -
− src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs
@@ -1,29 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_framebuffer_object extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject ( - -- * Tokens - gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, - gl_FRAMEBUFFER_INCOMPLETE_FORMATS -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS :: GLenum -gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 - -gl_FRAMEBUFFER_INCOMPLETE_FORMATS :: GLenum -gl_FRAMEBUFFER_INCOMPLETE_FORMATS = 0x8CDA
− src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs
@@ -1,25 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_framebuffer_sRGB extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/framebuffer_sRGB.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB ( - -- * Tokens - gl_FRAMEBUFFER_SRGB_CAPABLE -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_FRAMEBUFFER_SRGB_CAPABLE :: GLenum -gl_FRAMEBUFFER_SRGB_CAPABLE = 0x8DBA
− src/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hs
@@ -1,42 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_geometry_shader4 extension, see --- <http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 ( - -- * Functions - glProgramParameteri, - glFramebufferTexture, - glFramebufferTextureFace, - -- * Tokens - gl_GEOMETRY_SHADER, - gl_GEOMETRY_VERTICES_OUT, - gl_GEOMETRY_INPUT_TYPE, - gl_GEOMETRY_OUTPUT_TYPE, - gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, - gl_MAX_GEOMETRY_VARYING_COMPONENTS, - gl_MAX_VERTEX_VARYING_COMPONENTS, - gl_MAX_GEOMETRY_UNIFORM_COMPONENTS, - gl_MAX_GEOMETRY_OUTPUT_VERTICES, - gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, - gl_LINES_ADJACENCY, - gl_LINE_STRIP_ADJACENCY, - gl_TRIANGLES_ADJACENCY, - gl_TRIANGLE_STRIP_ADJACENCY, - gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, - gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT, - gl_FRAMEBUFFER_ATTACHMENT_LAYERED, - gl_PROGRAM_POINT_SIZE -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4
− src/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.hs
@@ -1,35 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.GpuProgramParameters --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_gpu_program_parameters extension --- not already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/gpu_program_parameters.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.GpuProgramParameters ( - -- * Functions - glProgramEnvParameters4fv, - glProgramLocalParameters4fv -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_program_parameters" - -EXTENSION_ENTRY(glProgramEnvParameters4fv,GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramLocalParameters4fv,GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())
− src/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hs
@@ -1,44 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.Histogram --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_histogram extension, see --- <http://www.opengl.org/registry/specs/EXT/histogram.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.Histogram ( - -- * Functions - glHistogram, - glResetHistogram, - glGetHistogram, - glGetHistogramParameteriv, - glGetHistogramParameterfv, - glMinmax, - glResetMinmax, - glGetMinmax, - glGetMinmaxParameteriv, - glGetMinmaxParameterfv, - -- * Tokens - gl_HISTOGRAM, - gl_PROXY_HISTOGRAM, - gl_HISTOGRAM_WIDTH, - gl_HISTOGRAM_FORMAT, - gl_HISTOGRAM_RED_SIZE, - gl_HISTOGRAM_GREEN_SIZE, - gl_HISTOGRAM_BLUE_SIZE, - gl_HISTOGRAM_ALPHA_SIZE, - gl_HISTOGRAM_LUMINANCE_SIZE, - gl_HISTOGRAM_SINK, - gl_MINMAX, - gl_MINMAX_FORMAT, - gl_MINMAX_SINK -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs
@@ -1,52 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_index_array_formats extension, see --- <http://www.opengl.org/registry/specs/EXT/index_array_formats.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats ( - -- * Tokens - gl_IUI_V2F, - gl_IUI_V3F, - gl_IUI_N3F_V2F, - gl_IUI_N3F_V3F, - gl_T2F_IUI_V2F, - gl_T2F_IUI_V3F, - gl_T2F_IUI_N3F_V2F, - gl_T2F_IUI_N3F_V3F -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_IUI_V2F :: GLenum -gl_IUI_V2F = 0x81AD - -gl_IUI_V3F :: GLenum -gl_IUI_V3F = 0x81AE - -gl_IUI_N3F_V2F :: GLenum -gl_IUI_N3F_V2F = 0x81AF - -gl_IUI_N3F_V3F :: GLenum -gl_IUI_N3F_V3F = 0x81B0 - -gl_T2F_IUI_V2F :: GLenum -gl_T2F_IUI_V2F = 0x81B1 - -gl_T2F_IUI_V3F :: GLenum -gl_T2F_IUI_V3F = 0x81B2 - -gl_T2F_IUI_N3F_V2F :: GLenum -gl_T2F_IUI_N3F_V2F = 0x81B3 - -gl_T2F_IUI_N3F_V3F :: GLenum -gl_T2F_IUI_N3F_V3F = 0x81B4
− src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs
@@ -1,44 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_index_func extension, see --- <http://www.opengl.org/registry/specs/EXT/index_func.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc ( - -- * Functions - glIndexFunc, - -- * Tokens - gl_INDEX_TEST, - gl_INDEX_TEST_FUNC, - gl_INDEX_TEST_REF -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_index_func" - -EXTENSION_ENTRY(glIndexFunc,GLenum -> GLfloat -> IO ()) - -gl_INDEX_TEST :: GLenum -gl_INDEX_TEST = 0x81B5 - -gl_INDEX_TEST_FUNC :: GLenum -gl_INDEX_TEST_FUNC = 0x81B6 - -gl_INDEX_TEST_REF :: GLenum -gl_INDEX_TEST_REF = 0x81B7
− src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs
@@ -1,44 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_index_material extension, see --- <http://www.opengl.org/registry/specs/EXT/index_material.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial ( - -- * Functions - glIndexMaterial, - -- * Tokens - gl_INDEX_MATERIAL, - gl_INDEX_MATERIAL_PARAMETER, - gl_INDEX_MATERIAL_FACE -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_index_material" - -EXTENSION_ENTRY(glIndexMaterial,GLenum -> GLenum -> IO ()) - -gl_INDEX_MATERIAL :: GLenum -gl_INDEX_MATERIAL = 0x81B8 - -gl_INDEX_MATERIAL_PARAMETER :: GLenum -gl_INDEX_MATERIAL_PARAMETER = 0x81B9 - -gl_INDEX_MATERIAL_FACE :: GLenum -gl_INDEX_MATERIAL_FACE = 0x81BA
− src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs
@@ -1,74 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.LightTexture --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_light_texture extension, see --- <http://www.opengl.org/registry/specs/EXT/light_texture.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.LightTexture ( - -- * Functions - glApplyTexture, - glTextureLight, - glTextureMaterial, - -- * Tokens - gl_FRAGMENT_MATERIAL, - gl_FRAGMENT_NORMAL, - gl_FRAGMENT_DEPTH, - gl_FRAGMENT_COLOR, - gl_ATTENUATION, - gl_SHADOW_ATTENUATION, - gl_TEXTURE_APPLICATION_MODE, - gl_TEXTURE_LIGHT, - gl_TEXTURE_MATERIAL_FACE, - gl_TEXTURE_MATERIAL_PARAMETER -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_light_texture" - -EXTENSION_ENTRY(glApplyTexture,GLenum -> IO ()) -EXTENSION_ENTRY(glTextureLight,GLenum -> IO ()) -EXTENSION_ENTRY(glTextureMaterial,GLenum -> GLenum -> IO ()) - -gl_FRAGMENT_MATERIAL :: GLenum -gl_FRAGMENT_MATERIAL = 0x8349 - -gl_FRAGMENT_NORMAL :: GLenum -gl_FRAGMENT_NORMAL = 0x834A - -gl_FRAGMENT_COLOR :: GLenum -gl_FRAGMENT_COLOR = 0x834C - -gl_ATTENUATION :: GLenum -gl_ATTENUATION = 0x834D - -gl_SHADOW_ATTENUATION :: GLenum -gl_SHADOW_ATTENUATION = 0x834E - -gl_TEXTURE_APPLICATION_MODE :: GLenum -gl_TEXTURE_APPLICATION_MODE = 0x834F - -gl_TEXTURE_LIGHT :: GLenum -gl_TEXTURE_LIGHT = 0x8350 - -gl_TEXTURE_MATERIAL_FACE :: GLenum -gl_TEXTURE_MATERIAL_FACE = 0x8351 - -gl_TEXTURE_MATERIAL_PARAMETER :: GLenum -gl_TEXTURE_MATERIAL_PARAMETER = 0x8352
− src/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hs
@@ -1,22 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_multi_draw_arrays extension, see --- <http://www.opengl.org/registry/specs/EXT/multi_draw_arrays.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays ( - -- * Functions - glMultiDrawArrays, - glMultiDrawElements -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs
@@ -1,91 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.Multisample --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_multisample extension, see --- <http://www.opengl.org/registry/specs/EXT/multisample.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.Multisample ( - -- * Functions - glSampleMask, - glSamplePattern, - -- * Tokens - gl_MULTISAMPLE, - gl_SAMPLE_ALPHA_TO_MASK, - gl_SAMPLE_ALPHA_TO_ONE, - gl_SAMPLE_MASK_EXT, - gl_MULTISAMPLE_BIT, - gl_1PASS, - gl_2PASS_0, - gl_2PASS_1, - gl_4PASS_0, - gl_4PASS_1, - gl_4PASS_2, - gl_4PASS_3, - gl_SAMPLE_BUFFERS, - gl_SAMPLES, - gl_SAMPLE_MASK_VALUE_EXT, - gl_SAMPLE_MASK_INVERT, - gl_SAMPLE_PATTERN -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_multisample" - -EXTENSION_ENTRY(glSampleMask,GLclampf -> GLboolean -> IO ()) -EXTENSION_ENTRY(glSamplePattern,GLenum -> IO ()) - -gl_SAMPLE_ALPHA_TO_MASK :: GLenum -gl_SAMPLE_ALPHA_TO_MASK = 0x809E - --- | Note: We use the EXT suffix here, because the name clashes with the ARB_texture_multisample extension. -gl_SAMPLE_MASK_EXT :: GLenum -gl_SAMPLE_MASK_EXT = 0x80A0 - -gl_1PASS :: GLenum -gl_1PASS = 0x80A1 - -gl_2PASS_0 :: GLenum -gl_2PASS_0 = 0x80A2 - -gl_2PASS_1 :: GLenum -gl_2PASS_1 = 0x80A3 - -gl_4PASS_0 :: GLenum -gl_4PASS_0 = 0x80A4 - -gl_4PASS_1 :: GLenum -gl_4PASS_1 = 0x80A5 - -gl_4PASS_2 :: GLenum -gl_4PASS_2 = 0x80A6 - -gl_4PASS_3 :: GLenum -gl_4PASS_3 = 0x80A7 - --- | Note: We use the EXT suffix here, because the name clashes with the ARB_texture_multisample extension. -gl_SAMPLE_MASK_VALUE_EXT :: GLenum -gl_SAMPLE_MASK_VALUE_EXT = 0x80AA - -gl_SAMPLE_MASK_INVERT :: GLenum -gl_SAMPLE_MASK_INVERT = 0x80AB - -gl_SAMPLE_PATTERN :: GLenum -gl_SAMPLE_PATTERN = 0x80AC
− src/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hs
@@ -1,25 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_packed_float extension not already --- in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/packed_float.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat ( - -- * Tokens - gl_RGBA_SIGNED_COMPONENTS -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_RGBA_SIGNED_COMPONENTS :: GLenum -gl_RGBA_SIGNED_COMPONENTS = 0x8C3C
− src/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hs
@@ -1,25 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_packed_pixel extension, see --- <http://www.opengl.org/registry/specs/EXT/packed_pixel.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels ( - -- * Tokens - gl_UNSIGNED_BYTE_3_3_2, - gl_UNSIGNED_SHORT_4_4_4_4, - gl_UNSIGNED_SHORT_5_5_5_1, - gl_UNSIGNED_INT_8_8_8_8, - gl_UNSIGNED_INT_10_10_10_2 -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs
@@ -1,71 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_paletted_texture extension, see --- <http://www.opengl.org/registry/specs/EXT/paletted_texture.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture ( - -- * Functions - glColorTable, - glColorSubTable, - glGetColorTable, - glGetColorTableParameteriv, - glGetColorTableParameterfv, - -- * Tokens - gl_COLOR_INDEX1, - gl_COLOR_INDEX2, - gl_COLOR_INDEX4, - gl_COLOR_INDEX8, - gl_COLOR_INDEX12, - gl_COLOR_INDEX16, - gl_COLOR_TABLE_FORMAT, - gl_COLOR_TABLE_WIDTH, - gl_COLOR_TABLE_RED_SIZE, - gl_COLOR_TABLE_GREEN_SIZE, - gl_COLOR_TABLE_BLUE_SIZE, - gl_COLOR_TABLE_ALPHA_SIZE, - gl_COLOR_TABLE_LUMINANCE_SIZE, - gl_COLOR_TABLE_INTENSITY_SIZE, - gl_TEXTURE_INDEX_SIZE, - gl_TEXTURE_1D, - gl_TEXTURE_2D, - gl_TEXTURE_3D, - gl_TEXTURE_CUBE_MAP, - gl_PROXY_TEXTURE_1D, - gl_PROXY_TEXTURE_2D, - gl_PROXY_TEXTURE_3D, - gl_PROXY_TEXTURE_CUBE_MAP -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_COLOR_INDEX1 :: GLenum -gl_COLOR_INDEX1 = 0x80E2 - -gl_COLOR_INDEX2 :: GLenum -gl_COLOR_INDEX2 = 0x80E3 - -gl_COLOR_INDEX4 :: GLenum -gl_COLOR_INDEX4 = 0x80E4 - -gl_COLOR_INDEX8 :: GLenum -gl_COLOR_INDEX8 = 0x80E5 - -gl_COLOR_INDEX12 :: GLenum -gl_COLOR_INDEX12 = 0x80E6 - -gl_COLOR_INDEX16 :: GLenum -gl_COLOR_INDEX16 = 0x80E7 - -gl_TEXTURE_INDEX_SIZE :: GLenum -gl_TEXTURE_INDEX_SIZE = 0x80ED
− src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs
@@ -1,79 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_pixel_transform extension, see --- <http://www.opengl.org/registry/specs/EXT/pixel_transform.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform ( - -- * Functions - glPixelTransformParameteri, - glPixelTransformParameterf, - glPixelTransformParameteriv, - glPixelTransformParameterfv, - glGetPixelTransformParameteriv, - glGetPixelTransformParameterfv, - -- * Tokens - gl_PIXEL_MAG_FILTER, - gl_PIXEL_MIN_FILTER, - gl_PIXEL_CUBIC_WEIGHT, - gl_CUBIC, - gl_AVERAGE, - gl_PIXEL_TRANSFORM_2D, - gl_PIXEL_TRANSFORM_2D_STACK_DEPTH, - gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH, - gl_PIXEL_TRANSFORM_2D_MATRIX -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_pixel_transform" - -EXTENSION_ENTRY(glPixelTransformParameteri,GLenum -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glPixelTransformParameterf,GLenum -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glPixelTransformParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glPixelTransformParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetPixelTransformParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetPixelTransformParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) - -gl_PIXEL_MAG_FILTER :: GLenum -gl_PIXEL_MAG_FILTER = 0x8331 - -gl_PIXEL_MIN_FILTER :: GLenum -gl_PIXEL_MIN_FILTER = 0x8332 - -gl_PIXEL_CUBIC_WEIGHT :: GLenum -gl_PIXEL_CUBIC_WEIGHT = 0x8333 - -gl_CUBIC :: GLenum -gl_CUBIC = 0x8334 - -gl_AVERAGE :: GLenum -gl_AVERAGE = 0x8335 - -gl_PIXEL_TRANSFORM_2D :: GLenum -gl_PIXEL_TRANSFORM_2D = 0x8330 - -gl_PIXEL_TRANSFORM_2D_STACK_DEPTH :: GLenum -gl_PIXEL_TRANSFORM_2D_STACK_DEPTH = 0x8336 - -gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH :: GLenum -gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH = 0x8337 - -gl_PIXEL_TRANSFORM_2D_MATRIX :: GLenum -gl_PIXEL_TRANSFORM_2D_MATRIX = 0x8338
− src/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hs
@@ -1,31 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.PointParameters --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_point_parameters extension, see --- <http://www.opengl.org/registry/specs/EXT/point_parameters.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.PointParameters ( - -- * Functions - glPointParameterf, - glPointParameterfv, - -- * Tokens - gl_POINT_SIZE_MIN, - gl_POINT_SIZE_MAX, - gl_POINT_FADE_THRESHOLD_SIZE, - gl_DISTANCE_ATTENUATION -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_DISTANCE_ATTENUATION :: GLenum -gl_DISTANCE_ATTENUATION = gl_POINT_DISTANCE_ATTENUATION
− src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hs
@@ -1,26 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_polygon_offset extension, see --- <http://www.opengl.org/registry/specs/EXT/polygon_offset.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset ( - -- * Functions - glPolygonOffset, - -- * Tokens - gl_POLYGON_OFFSET_BIAS -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_POLYGON_OFFSET_BIAS :: GLenum -gl_POLYGON_OFFSET_BIAS = 0x8039
− src/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hs
@@ -1,26 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_provoking_vertex, see --- <http://www.opengl.org/registry/specs/EXT/EXT_provoking_vertex.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex ( - -- * Functions - glProvokingVertex, - -- * Tokens - gl_FIRST_VERTEX_CONVENTION, - gl_LAST_VERTEX_CONVENTION, - gl_PROVOKING_VERTEX, - gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex
− src/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hs
@@ -1,21 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_rescale_normal extension, see --- <http://www.opengl.org/registry/specs/EXT/rescale_normal.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal ( - -- * Tokens - gl_RESCALE_NORMAL -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs
@@ -1,31 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions from the EXT_scene_marker extension, see --- <http://www.opengl.org/registry/specs/EXT/scene_marker.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker ( - -- * Functions - glBeginScene, - glEndScene -) where - -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_scene_marker" - -EXTENSION_ENTRY(glBeginScene,IO ()) -EXTENSION_ENTRY(glEndScene,IO ())
− src/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hs
@@ -1,45 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_secondary_color extension, see --- <http://www.opengl.org/registry/specs/EXT/secondary_color.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor ( - -- * Functions - glSecondaryColor3b, - glSecondaryColor3s, - glSecondaryColor3i, - glSecondaryColor3f, - glSecondaryColor3d, - glSecondaryColor3ub, - glSecondaryColor3us, - glSecondaryColor3ui, - glSecondaryColor3bv, - glSecondaryColor3sv, - glSecondaryColor3iv, - glSecondaryColor3fv, - glSecondaryColor3dv, - glSecondaryColor3ubv, - glSecondaryColor3usv, - glSecondaryColor3uiv, - glSecondaryColorPointer, - -- * Tokens - gl_COLOR_SUM, - gl_CURRENT_SECONDARY_COLOR, - gl_SECONDARY_COLOR_ARRAY_SIZE, - gl_SECONDARY_COLOR_ARRAY_TYPE, - gl_SECONDARY_COLOR_ARRAY_STRIDE, - gl_SECONDARY_COLOR_ARRAY_POINTER, - gl_SECONDARY_COLOR_ARRAY -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs
@@ -1,23 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_separate_specular_color extension, see --- <http://www.opengl.org/registry/specs/EXT/separate_specular_color.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor ( - -- * Tokens - gl_LIGHT_MODEL_COLOR_CONTROL, - gl_SINGLE_COLOR, - gl_SEPARATE_SPECULAR_COLOR -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_shared_texture_palette extension, see --- <http://www.opengl.org/registry/specs/EXT/shared_texture_palette.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette ( - -- * Tokens - gl_SHARED_TEXTURE_PALETTE -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_SHARED_TEXTURE_PALETTE :: GLenum -gl_SHARED_TEXTURE_PALETTE = 0x81FB
− src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs
@@ -1,41 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_stencil_clear_tag extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/stencil_clear_tag.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag ( - -- * Functions - glStencilClearTag, - -- * Tokens - gl_STENCIL_TAG_BITS, - gl_STENCIL_CLEAR_TAG_VALUE -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_stencil_clear_tag" - -EXTENSION_ENTRY(glStencilClearTag,GLsizei -> GLuint -> IO ()) - -gl_STENCIL_TAG_BITS :: GLenum -gl_STENCIL_TAG_BITS = 0x88F2 - -gl_STENCIL_CLEAR_TAG_VALUE :: GLenum -gl_STENCIL_CLEAR_TAG_VALUE = 0x88F3
− src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs
@@ -1,40 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_stencil_two_side extension, see --- <http://www.opengl.org/registry/specs/EXT/stencil_two_side.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide ( - -- * Functions - glActiveStencilFace, - -- * Tokens - gl_STENCIL_TEST_TWO_SIDE, - gl_ACTIVE_STENCIL_FACE -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_stencil_two_side" - -EXTENSION_ENTRY(glActiveStencilFace,GLenum -> IO ()) - -gl_STENCIL_TEST_TWO_SIDE :: GLenum -gl_STENCIL_TEST_TWO_SIDE = 0x8910 - -gl_ACTIVE_STENCIL_FACE :: GLenum -gl_ACTIVE_STENCIL_FACE = 0x8911
− src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs
@@ -1,23 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_stencil_wrap extension, see --- <http://www.opengl.org/registry/specs/EXT/stencil_wrap.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap ( - -- * Tokens - gl_INCR_WRAP, - gl_DECR_WRAP - -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hs
@@ -1,23 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.Subtexture --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions from the EXT_subtexture extension, see --- <http://www.opengl.org/registry/specs/EXT/subtexture.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.Subtexture ( - -- * Functions - glTexSubImage1D, - glTexSubImage2D, - glTexSubImage3D -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs
@@ -1,70 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.Texture --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture extension, see --- <http://www.opengl.org/registry/specs/EXT/texture.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.Texture ( - -- * Tokens - gl_ALPHA4, - gl_ALPHA8, - gl_ALPHA12, - gl_ALPHA16, - gl_LUMINANCE4, - gl_LUMINANCE8, - gl_LUMINANCE12, - gl_LUMINANCE16, - gl_LUMINANCE4_ALPHA4, - gl_LUMINANCE6_ALPHA2, - gl_LUMINANCE8_ALPHA8, - gl_LUMINANCE12_ALPHA4, - gl_LUMINANCE12_ALPHA12, - gl_LUMINANCE16_ALPHA16, - gl_INTENSITY, - gl_INTENSITY4, - gl_INTENSITY8, - gl_INTENSITY12, - gl_INTENSITY16, - gl_RGB2, - gl_RGB4, - gl_RGB5, - gl_RGB8, - gl_RGB10, - gl_RGB12, - gl_RGB16, - gl_RGBA2, - gl_RGBA4, - gl_RGB5_A1, - gl_RGBA8, - gl_RGB10_A2, - gl_RGBA12, - gl_RGBA16, - gl_TEXTURE_RED_SIZE, - gl_TEXTURE_GREEN_SIZE, - gl_TEXTURE_BLUE_SIZE, - gl_TEXTURE_ALPHA_SIZE, - gl_TEXTURE_LUMINANCE_SIZE, - gl_TEXTURE_INTENSITY_SIZE, - gl_REPLACE, - gl_PROXY_TEXTURE_1D, - gl_PROXY_TEXTURE_2D, - gl_TEXTURE_TOO_LARGE -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_RGB2 :: GLenum -gl_RGB2 = 0x804E - -gl_TEXTURE_TOO_LARGE :: GLenum -gl_TEXTURE_TOO_LARGE = 0x8065
− src/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hs
@@ -1,31 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.Texture3D --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture3d extension, see --- <http://www.opengl.org/registry/specs/EXT/texture3d.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.Texture3D ( - -- * Functions - glTexImage3D, - -- * Tokens - gl_PACK_SKIP_IMAGES, - gl_PACK_IMAGE_HEIGHT, - gl_UNPACK_SKIP_IMAGES, - gl_UNPACK_IMAGE_HEIGHT, - gl_TEXTURE_3D, - gl_PROXY_TEXTURE_3D, - gl_TEXTURE_DEPTH, - gl_TEXTURE_WRAP_R, - gl_MAX_3D_TEXTURE_SIZE -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDxt1.hs
@@ -1,23 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDxt1 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture_compression_dxt1 extension --- not already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/texture_compression_dxt1.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDxt1 ( - -- * Tokens - gl_COMPRESSED_RGB_S3TC_DXT1, - gl_COMPRESSED_RGBA_S3TC_DXT1 -) where - -import Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.hs
@@ -1,37 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLatc --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture_compression_latc extension --- not already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLatc ( - -- * Tokens - gl_COMPRESSED_LUMINANCE_LATC1, - gl_COMPRESSED_SIGNED_LUMINANCE_LATC1, - gl_COMPRESSED_LUMINANCE_ALPHA_LATC2, - gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_COMPRESSED_LUMINANCE_LATC1 :: GLenum -gl_COMPRESSED_LUMINANCE_LATC1 = 0x8C70 - -gl_COMPRESSED_SIGNED_LUMINANCE_LATC1 :: GLenum -gl_COMPRESSED_SIGNED_LUMINANCE_LATC1 = 0x8C71 - -gl_COMPRESSED_LUMINANCE_ALPHA_LATC2 :: GLenum -gl_COMPRESSED_LUMINANCE_ALPHA_LATC2 = 0x8C72 - -gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 :: GLenum -gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 = 0x8C73
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.hs
@@ -1,36 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_texture_compression_s3tc extension, see --- <http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc ( - -- * Tokens - gl_COMPRESSED_RGB_S3TC_DXT1, - gl_COMPRESSED_RGBA_S3TC_DXT1, - gl_COMPRESSED_RGBA_S3TC_DXT3, - gl_COMPRESSED_RGBA_S3TC_DXT5 -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_COMPRESSED_RGB_S3TC_DXT1 :: GLenum -gl_COMPRESSED_RGB_S3TC_DXT1 = 0x83F0 - -gl_COMPRESSED_RGBA_S3TC_DXT1 :: GLenum -gl_COMPRESSED_RGBA_S3TC_DXT1 = 0x83F1 - -gl_COMPRESSED_RGBA_S3TC_DXT3 :: GLenum -gl_COMPRESSED_RGBA_S3TC_DXT3 = 0x83F2 - -gl_COMPRESSED_RGBA_S3TC_DXT5 :: GLenum -gl_COMPRESSED_RGBA_S3TC_DXT5 = 0x83F3
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hs
@@ -1,21 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_texture_env_add extension, see --- <http://www.opengl.org/registry/specs/EXT/texture_env_add.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd ( - -- * Tokens - gl_ADD -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hs
@@ -1,42 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture_env_combine extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/texture_env_combine.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine ( - -- * Tokens - gl_COMBINE, - gl_COMBINE_RGB, - gl_COMBINE_ALPHA, - gl_SOURCE0_RGB, - gl_SOURCE1_RGB, - gl_SOURCE2_RGB, - gl_SOURCE0_ALPHA, - gl_SOURCE1_ALPHA, - gl_SOURCE2_ALPHA, - gl_OPERAND0_RGB, - gl_OPERAND1_RGB, - gl_OPERAND2_RGB, - gl_OPERAND0_ALPHA, - gl_OPERAND1_ALPHA, - gl_OPERAND2_ALPHA, - gl_RGB_SCALE, - gl_ADD_SIGNED, - gl_INTERPOLATE, - gl_CONSTANT, - gl_PRIMARY_COLOR, - gl_PREVIOUS -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hs
@@ -1,23 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture_env_dot3 extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 ( - -- * Tokens - gl_DOT3_RGB, - gl_DOT3_RGBA -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs
@@ -1,28 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_texture_filter_anisotropic, see --- <http://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic ( - -- * Tokens - gl_TEXTURE_MAX_ANISOTROPY, - gl_MAX_TEXTURE_MAX_ANISOTROPY -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_TEXTURE_MAX_ANISOTROPY :: GLenum -gl_TEXTURE_MAX_ANISOTROPY = 0x84FE - -gl_MAX_TEXTURE_MAX_ANISOTROPY :: GLenum -gl_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs
@@ -1,141 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture_integer extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/texture_integer.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger ( - -- * Functions - glClearColorIi, - glClearColorIui, - -- * Tokens - gl_ALPHA32UI, - gl_INTENSITY32UI, - gl_LUMINANCE32UI, - gl_LUMINANCE_ALPHA32UI, - gl_ALPHA16UI, - gl_INTENSITY16UI, - gl_LUMINANCE16UI, - gl_LUMINANCE_ALPHA16UI, - gl_ALPHA8UI, - gl_INTENSITY8UI, - gl_LUMINANCE8UI, - gl_LUMINANCE_ALPHA8UI, - gl_ALPHA32I, - gl_INTENSITY32I, - gl_LUMINANCE32I, - gl_LUMINANCE_ALPHA32I, - gl_ALPHA16I, - gl_INTENSITY16I, - gl_LUMINANCE16I, - gl_LUMINANCE_ALPHA16I, - gl_ALPHA8I, - gl_INTENSITY8I, - gl_LUMINANCE8I, - gl_LUMINANCE_ALPHA8I, - gl_ALPHA_INTEGER, - gl_LUMINANCE_INTEGER, - gl_LUMINANCE_ALPHA_INTEGER -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_texture_integer" - -EXTENSION_ENTRY(glClearColorIi,GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glClearColorIui,GLuint -> GLuint -> GLuint -> GLuint -> IO ()) - -gl_ALPHA32UI :: GLenum -gl_ALPHA32UI = 0x8D72 - -gl_INTENSITY32UI :: GLenum -gl_INTENSITY32UI = 0x8D73 - -gl_LUMINANCE32UI :: GLenum -gl_LUMINANCE32UI = 0x8D74 - -gl_LUMINANCE_ALPHA32UI :: GLenum -gl_LUMINANCE_ALPHA32UI = 0x8D75 - -gl_ALPHA16UI :: GLenum -gl_ALPHA16UI = 0x8D78 - -gl_INTENSITY16UI :: GLenum -gl_INTENSITY16UI = 0x8D79 - -gl_LUMINANCE16UI :: GLenum -gl_LUMINANCE16UI = 0x8D7A - -gl_LUMINANCE_ALPHA16UI :: GLenum -gl_LUMINANCE_ALPHA16UI = 0x8D7B - -gl_ALPHA8UI :: GLenum -gl_ALPHA8UI = 0x8D7E - -gl_INTENSITY8UI :: GLenum -gl_INTENSITY8UI = 0x8D7F - -gl_LUMINANCE8UI :: GLenum -gl_LUMINANCE8UI = 0x8D80 - -gl_LUMINANCE_ALPHA8UI :: GLenum -gl_LUMINANCE_ALPHA8UI = 0x8D81 - -gl_ALPHA32I :: GLenum -gl_ALPHA32I = 0x8D84 - -gl_INTENSITY32I :: GLenum -gl_INTENSITY32I = 0x8D85 - -gl_LUMINANCE32I :: GLenum -gl_LUMINANCE32I = 0x8D86 - -gl_LUMINANCE_ALPHA32I :: GLenum -gl_LUMINANCE_ALPHA32I = 0x8D87 - -gl_ALPHA16I :: GLenum -gl_ALPHA16I = 0x8D8A - -gl_INTENSITY16I :: GLenum -gl_INTENSITY16I = 0x8D8B - -gl_LUMINANCE16I :: GLenum -gl_LUMINANCE16I = 0x8D8C - -gl_LUMINANCE_ALPHA16I :: GLenum -gl_LUMINANCE_ALPHA16I = 0x8D8D - -gl_ALPHA8I :: GLenum -gl_ALPHA8I = 0x8D90 - -gl_INTENSITY8I :: GLenum -gl_INTENSITY8I = 0x8D91 - -gl_LUMINANCE8I :: GLenum -gl_LUMINANCE8I = 0x8D92 - -gl_LUMINANCE_ALPHA8I :: GLenum -gl_LUMINANCE_ALPHA8I = 0x8D93 - -gl_LUMINANCE_INTEGER :: GLenum -gl_LUMINANCE_INTEGER = 0x8D9C - -gl_LUMINANCE_ALPHA_INTEGER :: GLenum -gl_LUMINANCE_ALPHA_INTEGER = 0x8D9D
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureLodBias.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureLodBias --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the EXT_texture_lod_bias extension, see --- <http://www.opengl.org/registry/specs/EXT/texture_lod_bias.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureLodBias ( - -- * Tokens - gl_TEXTURE_FILTER_CONTROL, - gl_TEXTURE_LOD_BIAS, - gl_MAX_TEXTURE_LOD_BIAS -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs
@@ -1,32 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture_mirror_clamp extension, see --- <http://www.opengl.org/registry/specs/EXT/texture_mirror_clamp.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp ( - -- * Tokens - gl_MIRROR_CLAMP, - gl_MIRROR_CLAMP_TO_EDGE, - gl_MIRROR_CLAMP_TO_BORDER -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_MIRROR_CLAMP :: GLenum -gl_MIRROR_CLAMP = 0x8742 - -gl_MIRROR_CLAMP_TO_EDGE :: GLenum -gl_MIRROR_CLAMP_TO_EDGE = 0x8743 - -gl_MIRROR_CLAMP_TO_BORDER :: GLenum -gl_MIRROR_CLAMP_TO_BORDER = 0x8912
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs
@@ -1,42 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureObject --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture_object extension, see --- <http://www.opengl.org/registry/specs/EXT/texture_object.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureObject ( - -- * Functions - glGenTextures, - glDeleteTextures, - glBindTexture, - glPrioritizeTextures, - glAreTexturesResident, - glIsTexture, - -- * Tokens - gl_TEXTURE_PRIORITY, - gl_TEXTURE_RESIDENT, - gl_TEXTURE_1D_BINDING, - gl_TEXTURE_2D_BINDING, - gl_TEXTURE_3D_BINDING -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_TEXTURE_1D_BINDING :: GLenum -gl_TEXTURE_1D_BINDING = gl_TEXTURE_BINDING_1D - -gl_TEXTURE_2D_BINDING :: GLenum -gl_TEXTURE_2D_BINDING = gl_TEXTURE_BINDING_2D - -gl_TEXTURE_3D_BINDING :: GLenum -gl_TEXTURE_3D_BINDING = gl_TEXTURE_BINDING_3D
− src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs
@@ -1,40 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture_perturb_normal, see --- <http://www.opengl.org/registry/specs/EXT/perturb_normal.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal ( - -- * Functions - glTextureNormal, - -- * Tokens - gl_PERTURB, - gl_TEXTURE_NORMAL -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_texture_perturb_normal" - -EXTENSION_ENTRY(glTextureNormal,GLenum -> IO ()) - -gl_PERTURB :: GLenum -gl_PERTURB = 0x85AE - -gl_TEXTURE_NORMAL :: GLenum -gl_TEXTURE_NORMAL = 0x85AF
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs
@@ -1,44 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture_sRGB extension not already --- in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/texture_sRGB.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB ( - -- * Tokens - gl_SLUMINANCE_ALPHA, - gl_SLUMINANCE8_ALPHA8, - gl_SLUMINANCE, - gl_SLUMINANCE8, - gl_COMPRESSED_SLUMINANCE, - gl_COMPRESSED_SLUMINANCE_ALPHA, - gl_COMPRESSED_SRGB_S3TC_DXT1, - gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1, - gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3, - gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5 -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_COMPRESSED_SRGB_S3TC_DXT1 :: GLenum -gl_COMPRESSED_SRGB_S3TC_DXT1 = 0x8C4C - -gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1 :: GLenum -gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1 = 0x8C4D - -gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3 :: GLenum -gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3 = 0x8C4E - -gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5 :: GLenum -gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5 = 0x8C4F
− src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hs
@@ -1,37 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_texture_swizzle extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/EXT/texture_swizzle.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle ( - -- * Tokens - gl_TEXTURE_SWIZZLE_R, - gl_TEXTURE_SWIZZLE_G, - gl_TEXTURE_SWIZZLE_B, - gl_TEXTURE_SWIZZLE_A -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_TEXTURE_SWIZZLE_R :: GLenum -gl_TEXTURE_SWIZZLE_R = 0x8E42 - -gl_TEXTURE_SWIZZLE_G :: GLenum -gl_TEXTURE_SWIZZLE_G = 0x8E43 - -gl_TEXTURE_SWIZZLE_B :: GLenum -gl_TEXTURE_SWIZZLE_B = 0x8E44 - -gl_TEXTURE_SWIZZLE_A :: GLenum -gl_TEXTURE_SWIZZLE_A = 0x8E45
− src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs
@@ -1,28 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions, tokens and type from the EXT_timer_query extension, see --- <http://www.opengl.org/registry/specs/EXT/timer_query.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery ( - -- * Functions - glGetQueryObjecti64v, - glGetQueryObjectui64v, - -- * Tokens - gl_TIME_ELAPSED, - -- * Types - GLint64, - GLuint64 -) where - -import Graphics.Rendering.OpenGL.Raw.Types -import Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery
− src/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hs
@@ -1,63 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.VertexArray --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_vertex_array extension, see --- <http://www.opengl.org/registry/specs/EXT/vertex_array.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.VertexArray ( - -- * Functions - glDrawArrays, - glVertexPointer, - glNormalPointer, - glColorPointer, - glIndexPointer, - glTexCoordPointer, - glEdgeFlagPointer, - glGetPointerv, - -- * Tokens - gl_VERTEX_ARRAY, - gl_NORMAL_ARRAY, - gl_COLOR_ARRAY, - gl_INDEX_ARRAY, - gl_TEXTURE_COORD_ARRAY, - gl_EDGE_FLAG_ARRAY, - gl_DOUBLE, - gl_VERTEX_ARRAY_SIZE, - gl_VERTEX_ARRAY_TYPE, - gl_VERTEX_ARRAY_STRIDE, - gl_VERTEX_ARRAY_COUNT, - gl_NORMAL_ARRAY_TYPE, - gl_NORMAL_ARRAY_STRIDE, - gl_NORMAL_ARRAY_COUNT, - gl_COLOR_ARRAY_SIZE, - gl_COLOR_ARRAY_TYPE, - gl_COLOR_ARRAY_STRIDE, - gl_COLOR_ARRAY_COUNT, - gl_INDEX_ARRAY_TYPE, - gl_INDEX_ARRAY_STRIDE, - gl_INDEX_ARRAY_COUNT, - gl_TEXTURE_COORD_ARRAY_SIZE, - gl_TEXTURE_COORD_ARRAY_TYPE, - gl_TEXTURE_COORD_ARRAY_STRIDE, - gl_TEXTURE_COORD_ARRAY_COUNT, - gl_EDGE_FLAG_ARRAY_STRIDE, - gl_EDGE_FLAG_ARRAY_COUNT, - gl_VERTEX_ARRAY_POINTER, - gl_NORMAL_ARRAY_POINTER, - gl_COLOR_ARRAY_POINTER, - gl_INDEX_ARRAY_POINTER, - gl_TEXTURE_COORD_ARRAY_POINTER, - gl_EDGE_FLAG_ARRAY_POINTER -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs
@@ -1,547 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.VertexShader --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_vertex_shader extension, see --- <http://www.opengl.org/registry/specs/EXT/vertex_shader.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.VertexShader ( - -- * Functions - glBeginVertexShader, - glEndVertexShader, - glBindVertexShader, - glGenVertexShaders, - glDeleteVertexShader, - glShaderOp1, - glShaderOp2, - glShaderOp3, - glSwizzle, - glWriteMask, - glInsertComponent, - glExtractComponent, - glGenSymbols, - glSetInvariant, - glSetLocalConstant, - glVariantbv, - glVariantsv, - glVariantiv, - glVariantfv, - glVariantdv, - glVariantubv, - glVariantusv, - glVariantuiv, - glVariantPointer, - glEnableVariantClientState, - glDisableVariantClientState, - glBindLightParameter, - glBindMaterialParameter, - glBindTexGenParameter, - glBindTextureUnitParameter, - glBindParameter, - glIsVariantEnabled, - glGetVariantBooleanv, - glGetVariantIntegerv, - glGetVariantFloatv, - glGetVariantPointerv, - glGetInvariantBooleanv, - glGetInvariantIntegerv, - glGetInvariantFloatv, - glGetLocalConstantBooleanv, - glGetLocalConstantIntegerv, - glGetLocalConstantFloatv, - -- * Tokens - gl_VERTEX_SHADER, - gl_VARIANT_VALUE, - gl_VARIANT_DATATYPE, - gl_VARIANT_ARRAY_STRIDE, - gl_VARIANT_ARRAY_TYPE, - gl_VARIANT_ARRAY, - gl_VARIANT_ARRAY_POINTER, - gl_INVARIANT_VALUE, - gl_INVARIANT_DATATYPE, - gl_LOCAL_CONSTANT_VALUE, - gl_LOCAL_CONSTANT_DATATYPE, - gl_OP_INDEX, - gl_OP_NEGATE, - gl_OP_DOT3, - gl_OP_DOT4, - gl_OP_MUL, - gl_OP_ADD, - gl_OP_MADD, - gl_OP_FRAC, - gl_OP_MAX, - gl_OP_MIN, - gl_OP_SET_GE, - gl_OP_SET_LT, - gl_OP_CLAMP, - gl_OP_FLOOR, - gl_OP_ROUND, - gl_OP_EXP_BASE_2, - gl_OP_LOG_BASE_2, - gl_OP_POWER, - gl_OP_RECIP, - gl_OP_RECIP_SQRT, - gl_OP_SUB, - gl_OP_CROSS_PRODUCT, - gl_OP_MULTIPLY_MATRIX, - gl_OP_MOV, - gl_OUTPUT_VERTEX, - gl_OUTPUT_COLOR0, - gl_OUTPUT_COLOR1, - gl_OUTPUT_TEXTURE_COORD0, - gl_OUTPUT_TEXTURE_COORD1, - gl_OUTPUT_TEXTURE_COORD2, - gl_OUTPUT_TEXTURE_COORD3, - gl_OUTPUT_TEXTURE_COORD4, - gl_OUTPUT_TEXTURE_COORD5, - gl_OUTPUT_TEXTURE_COORD6, - gl_OUTPUT_TEXTURE_COORD7, - gl_OUTPUT_TEXTURE_COORD8, - gl_OUTPUT_TEXTURE_COORD9, - gl_OUTPUT_TEXTURE_COORD10, - gl_OUTPUT_TEXTURE_COORD11, - gl_OUTPUT_TEXTURE_COORD12, - gl_OUTPUT_TEXTURE_COORD13, - gl_OUTPUT_TEXTURE_COORD14, - gl_OUTPUT_TEXTURE_COORD15, - gl_OUTPUT_TEXTURE_COORD16, - gl_OUTPUT_TEXTURE_COORD17, - gl_OUTPUT_TEXTURE_COORD18, - gl_OUTPUT_TEXTURE_COORD19, - gl_OUTPUT_TEXTURE_COORD20, - gl_OUTPUT_TEXTURE_COORD21, - gl_OUTPUT_TEXTURE_COORD22, - gl_OUTPUT_TEXTURE_COORD23, - gl_OUTPUT_TEXTURE_COORD24, - gl_OUTPUT_TEXTURE_COORD25, - gl_OUTPUT_TEXTURE_COORD26, - gl_OUTPUT_TEXTURE_COORD27, - gl_OUTPUT_TEXTURE_COORD28, - gl_OUTPUT_TEXTURE_COORD29, - gl_OUTPUT_TEXTURE_COORD30, - gl_OUTPUT_TEXTURE_COORD31, - gl_OUTPUT_FOG, - gl_SCALAR, - gl_VECTOR, - gl_MATRIX, - gl_VARIANT, - gl_INVARIANT, - gl_LOCAL_CONSTANT, - gl_LOCAL, - gl_MAX_VERTEX_SHADER_INSTRUCTIONS, - gl_MAX_VERTEX_SHADER_VARIANTS, - gl_MAX_VERTEX_SHADER_INVARIANTS, - gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS, - gl_MAX_VERTEX_SHADER_LOCALS, - gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS, - gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS, - gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS, - gl_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS, - gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS, - gl_VERTEX_SHADER_INSTRUCTIONS, - gl_VERTEX_SHADER_VARIANTS, - gl_VERTEX_SHADER_INVARIANTS, - gl_VERTEX_SHADER_LOCAL_CONSTANTS, - gl_VERTEX_SHADER_LOCALS, - gl_VERTEX_SHADER_BINDING, - gl_VERTEX_SHADER_OPTIMIZED, - gl_X, - gl_Y, - gl_Z, - gl_W, - gl_NEGATIVE_X, - gl_NEGATIVE_Y, - gl_NEGATIVE_Z, - gl_NEGATIVE_W, - gl_ZERO, - gl_ONE, - gl_NEGATIVE_ONE, - gl_NORMALIZED_RANGE, - gl_FULL_RANGE, - gl_CURRENT_VERTEX, - gl_MVP_MATRIX -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_vertex_shader" - -EXTENSION_ENTRY(glBeginVertexShader,IO ()) -EXTENSION_ENTRY(glEndVertexShader,IO ()) -EXTENSION_ENTRY(glBindVertexShader,GLuint -> IO ()) -EXTENSION_ENTRY(glGenVertexShaders,GLuint -> IO GLuint) -EXTENSION_ENTRY(glDeleteVertexShader,GLuint -> IO ()) -EXTENSION_ENTRY(glShaderOp1,GLenum -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glShaderOp2,GLenum -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glShaderOp3,GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glSwizzle,GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glWriteMask,GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glInsertComponent,GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glExtractComponent,GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glGenSymbols,GLenum -> GLenum -> GLenum -> GLuint -> IO GLuint) -EXTENSION_ENTRY(glSetInvariant,GLuint -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glSetLocalConstant,GLuint -> GLenum -> Ptr a -> IO ()) -EXTENSION_ENTRY(glVariantbv,GLuint -> Ptr GLbyte -> IO ()) -EXTENSION_ENTRY(glVariantsv,GLuint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVariantiv,GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glVariantfv,GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVariantdv,GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVariantubv,GLuint -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glVariantusv,GLuint -> Ptr GLushort -> IO ()) -EXTENSION_ENTRY(glVariantuiv,GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glVariantPointer,GLuint -> GLenum -> GLuint -> Ptr a -> IO ()) -EXTENSION_ENTRY(glEnableVariantClientState,GLuint-> IO ()) -EXTENSION_ENTRY(glDisableVariantClientState,GLuint-> IO ()) -EXTENSION_ENTRY(glBindLightParameter,GLenum -> GLenum-> IO GLuint) -EXTENSION_ENTRY(glBindMaterialParameter,GLenum -> GLenum-> IO GLuint) -EXTENSION_ENTRY(glBindTexGenParameter,GLenum -> GLenum -> GLenum-> IO GLuint) -EXTENSION_ENTRY(glBindTextureUnitParameter,GLenum -> GLenum-> IO GLuint) -EXTENSION_ENTRY(glBindParameter,GLenum -> IO GLuint) -EXTENSION_ENTRY(glIsVariantEnabled,GLuint -> GLenum -> IO GLboolean) -EXTENSION_ENTRY(glGetVariantBooleanv,GLuint -> GLenum -> Ptr GLboolean -> IO ()) -EXTENSION_ENTRY(glGetVariantIntegerv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetVariantFloatv,GLuint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetVariantPointerv,GLuint -> GLenum -> Ptr (Ptr a) -> IO ()) -EXTENSION_ENTRY(glGetInvariantBooleanv,GLuint -> GLenum -> Ptr GLboolean -> IO ()) -EXTENSION_ENTRY(glGetInvariantIntegerv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetInvariantFloatv,GLuint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetLocalConstantBooleanv,GLuint -> GLenum -> Ptr GLboolean -> IO ()) -EXTENSION_ENTRY(glGetLocalConstantIntegerv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetLocalConstantFloatv,GLuint -> GLenum -> Ptr GLfloat -> IO ()) - -gl_VARIANT_VALUE :: GLenum -gl_VARIANT_VALUE = 0x87E4 - -gl_VARIANT_DATATYPE :: GLenum -gl_VARIANT_DATATYPE = 0x87E5 - -gl_VARIANT_ARRAY_STRIDE :: GLenum -gl_VARIANT_ARRAY_STRIDE = 0x87E6 - -gl_VARIANT_ARRAY_TYPE :: GLenum -gl_VARIANT_ARRAY_TYPE = 0x87E7 - -gl_VARIANT_ARRAY :: GLenum -gl_VARIANT_ARRAY = 0x87E8 - -gl_VARIANT_ARRAY_POINTER :: GLenum -gl_VARIANT_ARRAY_POINTER = 0x87E9 - -gl_INVARIANT_VALUE :: GLenum -gl_INVARIANT_VALUE = 0x87EA - -gl_INVARIANT_DATATYPE :: GLenum -gl_INVARIANT_DATATYPE = 0x87EB - -gl_LOCAL_CONSTANT_VALUE :: GLenum -gl_LOCAL_CONSTANT_VALUE = 0x87EC - -gl_LOCAL_CONSTANT_DATATYPE :: GLenum -gl_LOCAL_CONSTANT_DATATYPE = 0x87ED - -gl_OP_INDEX :: GLenum -gl_OP_INDEX = 0x8782 - -gl_OP_NEGATE :: GLenum -gl_OP_NEGATE = 0x8783 - -gl_OP_DOT3 :: GLenum -gl_OP_DOT3 = 0x8784 - -gl_OP_DOT4 :: GLenum -gl_OP_DOT4 = 0x8785 - -gl_OP_MUL :: GLenum -gl_OP_MUL = 0x8786 - -gl_OP_ADD :: GLenum -gl_OP_ADD = 0x8787 - -gl_OP_MADD :: GLenum -gl_OP_MADD = 0x8788 - -gl_OP_FRAC :: GLenum -gl_OP_FRAC = 0x8789 - -gl_OP_MAX :: GLenum -gl_OP_MAX = 0x878A - -gl_OP_MIN :: GLenum -gl_OP_MIN = 0x878B - -gl_OP_SET_GE :: GLenum -gl_OP_SET_GE = 0x878C - -gl_OP_SET_LT :: GLenum -gl_OP_SET_LT = 0x878D - -gl_OP_CLAMP :: GLenum -gl_OP_CLAMP = 0x878E - -gl_OP_FLOOR :: GLenum -gl_OP_FLOOR = 0x878F - -gl_OP_ROUND :: GLenum -gl_OP_ROUND = 0x8790 - -gl_OP_EXP_BASE_2 :: GLenum -gl_OP_EXP_BASE_2 = 0x8791 - -gl_OP_LOG_BASE_2 :: GLenum -gl_OP_LOG_BASE_2 = 0x8792 - -gl_OP_POWER :: GLenum -gl_OP_POWER = 0x8793 - -gl_OP_RECIP :: GLenum -gl_OP_RECIP = 0x8794 - -gl_OP_RECIP_SQRT :: GLenum -gl_OP_RECIP_SQRT = 0x8795 - -gl_OP_SUB :: GLenum -gl_OP_SUB = 0x8796 - -gl_OP_CROSS_PRODUCT :: GLenum -gl_OP_CROSS_PRODUCT = 0x8797 - -gl_OP_MULTIPLY_MATRIX :: GLenum -gl_OP_MULTIPLY_MATRIX = 0x8798 - -gl_OP_MOV :: GLenum -gl_OP_MOV = 0x8799 - -gl_OUTPUT_VERTEX :: GLenum -gl_OUTPUT_VERTEX = 0x879A - -gl_OUTPUT_COLOR0 :: GLenum -gl_OUTPUT_COLOR0 = 0x879B - -gl_OUTPUT_COLOR1 :: GLenum -gl_OUTPUT_COLOR1 = 0x879C - -gl_OUTPUT_TEXTURE_COORD0 :: GLenum -gl_OUTPUT_TEXTURE_COORD0 = 0x879D - -gl_OUTPUT_TEXTURE_COORD1 :: GLenum -gl_OUTPUT_TEXTURE_COORD1 = 0x879E - -gl_OUTPUT_TEXTURE_COORD2 :: GLenum -gl_OUTPUT_TEXTURE_COORD2 = 0x879F - -gl_OUTPUT_TEXTURE_COORD3 :: GLenum -gl_OUTPUT_TEXTURE_COORD3 = 0x87A0 - -gl_OUTPUT_TEXTURE_COORD4 :: GLenum -gl_OUTPUT_TEXTURE_COORD4 = 0x87A1 - -gl_OUTPUT_TEXTURE_COORD5 :: GLenum -gl_OUTPUT_TEXTURE_COORD5 = 0x87A2 - -gl_OUTPUT_TEXTURE_COORD6 :: GLenum -gl_OUTPUT_TEXTURE_COORD6 = 0x87A3 - -gl_OUTPUT_TEXTURE_COORD7 :: GLenum -gl_OUTPUT_TEXTURE_COORD7 = 0x87A4 - -gl_OUTPUT_TEXTURE_COORD8 :: GLenum -gl_OUTPUT_TEXTURE_COORD8 = 0x87A5 - -gl_OUTPUT_TEXTURE_COORD9 :: GLenum -gl_OUTPUT_TEXTURE_COORD9 = 0x87A6 - -gl_OUTPUT_TEXTURE_COORD10 :: GLenum -gl_OUTPUT_TEXTURE_COORD10 = 0x87A7 - -gl_OUTPUT_TEXTURE_COORD11 :: GLenum -gl_OUTPUT_TEXTURE_COORD11 = 0x87A8 - -gl_OUTPUT_TEXTURE_COORD12 :: GLenum -gl_OUTPUT_TEXTURE_COORD12 = 0x87A9 - -gl_OUTPUT_TEXTURE_COORD13 :: GLenum -gl_OUTPUT_TEXTURE_COORD13 = 0x87AA - -gl_OUTPUT_TEXTURE_COORD14 :: GLenum -gl_OUTPUT_TEXTURE_COORD14 = 0x87AB - -gl_OUTPUT_TEXTURE_COORD15 :: GLenum -gl_OUTPUT_TEXTURE_COORD15 = 0x87AC - -gl_OUTPUT_TEXTURE_COORD16 :: GLenum -gl_OUTPUT_TEXTURE_COORD16 = 0x87AD - -gl_OUTPUT_TEXTURE_COORD17 :: GLenum -gl_OUTPUT_TEXTURE_COORD17 = 0x87AE - -gl_OUTPUT_TEXTURE_COORD18 :: GLenum -gl_OUTPUT_TEXTURE_COORD18 = 0x87AF - -gl_OUTPUT_TEXTURE_COORD19 :: GLenum -gl_OUTPUT_TEXTURE_COORD19 = 0x87B0 - -gl_OUTPUT_TEXTURE_COORD20 :: GLenum -gl_OUTPUT_TEXTURE_COORD20 = 0x87B1 - -gl_OUTPUT_TEXTURE_COORD21 :: GLenum -gl_OUTPUT_TEXTURE_COORD21 = 0x87B2 - -gl_OUTPUT_TEXTURE_COORD22 :: GLenum -gl_OUTPUT_TEXTURE_COORD22 = 0x87B3 - -gl_OUTPUT_TEXTURE_COORD23 :: GLenum -gl_OUTPUT_TEXTURE_COORD23 = 0x87B4 - -gl_OUTPUT_TEXTURE_COORD24 :: GLenum -gl_OUTPUT_TEXTURE_COORD24 = 0x87B5 - -gl_OUTPUT_TEXTURE_COORD25 :: GLenum -gl_OUTPUT_TEXTURE_COORD25 = 0x87B6 - -gl_OUTPUT_TEXTURE_COORD26 :: GLenum -gl_OUTPUT_TEXTURE_COORD26 = 0x87B7 - -gl_OUTPUT_TEXTURE_COORD27 :: GLenum -gl_OUTPUT_TEXTURE_COORD27 = 0x87B8 - -gl_OUTPUT_TEXTURE_COORD28 :: GLenum -gl_OUTPUT_TEXTURE_COORD28 = 0x87B9 - -gl_OUTPUT_TEXTURE_COORD29 :: GLenum -gl_OUTPUT_TEXTURE_COORD29 = 0x87BA - -gl_OUTPUT_TEXTURE_COORD30 :: GLenum -gl_OUTPUT_TEXTURE_COORD30 = 0x87BB - -gl_OUTPUT_TEXTURE_COORD31 :: GLenum -gl_OUTPUT_TEXTURE_COORD31 = 0x87BC - -gl_OUTPUT_FOG :: GLenum -gl_OUTPUT_FOG = 0x87BD - -gl_SCALAR :: GLenum -gl_SCALAR = 0x87BE - -gl_VECTOR :: GLenum -gl_VECTOR = 0x87BF - -gl_MATRIX :: GLenum -gl_MATRIX = 0x87C0 - -gl_VARIANT :: GLenum -gl_VARIANT = 0x87C1 - -gl_INVARIANT :: GLenum -gl_INVARIANT = 0x87C2 - -gl_LOCAL_CONSTANT :: GLenum -gl_LOCAL_CONSTANT = 0x87C3 - -gl_LOCAL :: GLenum -gl_LOCAL = 0x87C4 - -gl_MAX_VERTEX_SHADER_INSTRUCTIONS :: GLenum -gl_MAX_VERTEX_SHADER_INSTRUCTIONS = 0x87C5 - -gl_MAX_VERTEX_SHADER_VARIANTS :: GLenum -gl_MAX_VERTEX_SHADER_VARIANTS = 0x87C6 - -gl_MAX_VERTEX_SHADER_INVARIANTS :: GLenum -gl_MAX_VERTEX_SHADER_INVARIANTS = 0x87C7 - -gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS :: GLenum -gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS = 0x87C8 - -gl_MAX_VERTEX_SHADER_LOCALS :: GLenum -gl_MAX_VERTEX_SHADER_LOCALS = 0x87C9 - -gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS :: GLenum -gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS = 0x87CA - -gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS :: GLenum -gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS = 0x87CB - -gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS :: GLenum -gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS = 0x87CC - -gl_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS :: GLenum -gl_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS = 0x87CD - -gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS :: GLenum -gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS = 0x87CE - -gl_VERTEX_SHADER_INSTRUCTIONS :: GLenum -gl_VERTEX_SHADER_INSTRUCTIONS = 0x87CF - -gl_VERTEX_SHADER_VARIANTS :: GLenum -gl_VERTEX_SHADER_VARIANTS = 0x87D0 - -gl_VERTEX_SHADER_INVARIANTS :: GLenum -gl_VERTEX_SHADER_INVARIANTS = 0x87D1 - -gl_VERTEX_SHADER_LOCAL_CONSTANTS :: GLenum -gl_VERTEX_SHADER_LOCAL_CONSTANTS = 0x87D2 - -gl_VERTEX_SHADER_LOCALS :: GLenum -gl_VERTEX_SHADER_LOCALS = 0x87D3 - -gl_VERTEX_SHADER_BINDING :: GLenum -gl_VERTEX_SHADER_BINDING = 0x8781 - -gl_VERTEX_SHADER_OPTIMIZED :: GLenum -gl_VERTEX_SHADER_OPTIMIZED = 0x87D4 - -gl_X :: GLenum -gl_X = 0x87D5 - -gl_Y :: GLenum -gl_Y = 0x87D6 - -gl_Z :: GLenum -gl_Z = 0x87D7 - -gl_W :: GLenum -gl_W = 0x87D8 - -gl_NEGATIVE_X :: GLenum -gl_NEGATIVE_X = 0x87D9 - -gl_NEGATIVE_Y :: GLenum -gl_NEGATIVE_Y = 0x87DA - -gl_NEGATIVE_Z :: GLenum -gl_NEGATIVE_Z = 0x87DB - -gl_NEGATIVE_W :: GLenum -gl_NEGATIVE_W = 0x87DC - -gl_NEGATIVE_ONE :: GLenum -gl_NEGATIVE_ONE = 0x87DF - -gl_NORMALIZED_RANGE :: GLenum -gl_NORMALIZED_RANGE = 0x87E0 - -gl_FULL_RANGE :: GLenum -gl_FULL_RANGE = 0x87E1 - -gl_CURRENT_VERTEX :: GLenum -gl_CURRENT_VERTEX = 0x87E2 - -gl_MVP_MATRIX :: GLenum -gl_MVP_MATRIX = 0x87E3
− src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs
@@ -1,84 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the EXT_vertex_weighting extension, see --- <http://www.opengl.org/registry/specs/EXT/vertex_weighting.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting ( - -- * Functions - glVertexWeightf, - glVertexWeightfv, - glVertexWeightPointer, - -- * Tokens - gl_VERTEX_WEIGHTING, - gl_MODELVIEW0, - gl_MODELVIEW1, - gl_MODELVIEW0_MATRIX, - gl_MODELVIEW1_MATRIX, - gl_CURRENT_VERTEX_WEIGHT, - gl_VERTEX_WEIGHT_ARRAY, - gl_VERTEX_WEIGHT_ARRAY_SIZE, - gl_VERTEX_WEIGHT_ARRAY_TYPE, - gl_VERTEX_WEIGHT_ARRAY_STRIDE, - gl_MODELVIEW0_STACK_DEPTH, - gl_MODELVIEW1_STACK_DEPTH, - gl_VERTEX_WEIGHT_ARRAY_POINTER -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_EXT_vertex_weighting" - -EXTENSION_ENTRY(glVertexWeightf,GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexWeightfv,Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexWeightPointer,GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) - -gl_VERTEX_WEIGHTING :: GLenum -gl_VERTEX_WEIGHTING = 0x8509 - -gl_MODELVIEW0_MATRIX :: GLenum -gl_MODELVIEW0_MATRIX = 0x0BA6 - -gl_MODELVIEW1_MATRIX :: GLenum -gl_MODELVIEW1_MATRIX = 0x8506 - -gl_CURRENT_VERTEX_WEIGHT :: GLenum -gl_CURRENT_VERTEX_WEIGHT = 0x850B - -gl_VERTEX_WEIGHT_ARRAY :: GLenum -gl_VERTEX_WEIGHT_ARRAY = 0x850C - -gl_VERTEX_WEIGHT_ARRAY_SIZE :: GLenum -gl_VERTEX_WEIGHT_ARRAY_SIZE = 0x850D - -gl_VERTEX_WEIGHT_ARRAY_TYPE :: GLenum -gl_VERTEX_WEIGHT_ARRAY_TYPE = 0x850E - -gl_VERTEX_WEIGHT_ARRAY_STRIDE :: GLenum -gl_VERTEX_WEIGHT_ARRAY_STRIDE = 0x850F - -gl_MODELVIEW0_STACK_DEPTH :: GLenum -gl_MODELVIEW0_STACK_DEPTH = 0x0BA3 - -gl_MODELVIEW1_STACK_DEPTH :: GLenum -gl_MODELVIEW1_STACK_DEPTH = 0x8502 - -gl_VERTEX_WEIGHT_ARRAY_POINTER :: GLenum -gl_VERTEX_WEIGHT_ARRAY_POINTER = 0x8510
− src/Graphics/Rendering/OpenGL/Raw/Extensions.hs
@@ -1,45 +0,0 @@-{-# OPTIONS_HADDOCK hide #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.Extensions --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- This internal module offers convenience functions and re-exports for OpenGL --- extension loading. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.Extensions ( - Invoker, getExtensionEntry, - FunPtr, unsafePerformIO -) where - -import Foreign.Marshal.Error -import Foreign.Ptr -import Graphics.Rendering.OpenGL.Raw.GetProcAddress -import System.IO.Unsafe - --------------------------------------------------------------------------------- - -type Invoker a = FunPtr a -> a - -getExtensionEntry :: String -> String -> IO (FunPtr a) -getExtensionEntry extensionNameString extensionEntry = - throwIfNullFunPtr ("unknown OpenGL extension entry " ++ extensionEntry ++ - ", check for " ++ extensionNameString) $ - getProcAddressWithSuffixes extensionEntry extensionSuffixes - -throwIfNullFunPtr :: String -> IO (FunPtr a) -> IO (FunPtr a) -throwIfNullFunPtr = throwIf (== nullFunPtr) . const - --- non-ARB extension suffixes are in descending order of number of extensions -extensionSuffixes :: [String] -extensionSuffixes = [ - "", "ARB", "EXT", "NV", "SGIX", "SGIS", "ATI", "APPLE", "SUN", "OES", "IBM", - "MESA", "HP", "SGI", "OML", "AMD", "3DFX", "WIN", "PGI", "INTEL", "INGR", - "GREMEDY", "SUNX", "S3", "REND", "MESAX" ]
− src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs
@@ -1,47 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.GetProcAddress --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- This module offers a portable way to retrieve OpenGL extension entries, --- providing a portability layer upon platform-specific mechanisms like --- @glXGetProcAddress@, @wglGetProcAddress@ or @NSAddressOfSymbol@. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.GetProcAddress ( - getProcAddress, getProcAddressWithSuffixes -) where - -import Control.Monad -import Foreign.C.String -import Foreign.Ptr - -#ifdef __HUGS__ -{-# CFILES cbits/HsOpenGLRaw.c #-} -#endif - --------------------------------------------------------------------------------- - --- | Retrieve an OpenGL extension entry by name. Returns 'nullFunPtr' when no --- extension entry with the given name was found. -getProcAddress :: String -> IO (FunPtr a) -getProcAddress extensionEntry = - withCString extensionEntry hs_OpenGLRaw_getProcAddress - -foreign import ccall unsafe "hs_OpenGLRaw_getProcAddress" - hs_OpenGLRaw_getProcAddress :: CString -> IO (FunPtr a) - --- | Retrieve an OpenGL extension entry by name, trying a list of name suffixes --- in the given order. Returns 'nullFunPtr' when no extension entry with the --- given name plus any of the suffixes was found. -getProcAddressWithSuffixes :: String -> [String] -> IO (FunPtr a) -getProcAddressWithSuffixes extensionEntry = foldM gpa nullFunPtr - where gpa p s | p == nullFunPtr = getProcAddress (extensionEntry ++ s) - | otherwise = return p
− src/Graphics/Rendering/OpenGL/Raw/NV.hs
@@ -1,117 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- A convenience module, combining all raw modules containing NV extensions. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV ( - module Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection, - module Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent, - module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, - module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, - module Graphics.Rendering.OpenGL.Raw.NV.FogDistance, - module Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss, - -- module Graphics.Rendering.OpenGL.Raw.NV.BlendSquare, - module Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4, - module Graphics.Rendering.OpenGL.Raw.NV.Fence, - -- module Graphics.Rendering.OpenGL.Raw.NV.Evaluators, - module Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil, - module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2, - module Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVtc, - module Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle, - module Graphics.Rendering.OpenGL.Raw.NV.TextureShader, - module Graphics.Rendering.OpenGL.Raw.NV.TextureShader2, - module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2, - module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, - module Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor, - module Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint, - module Graphics.Rendering.OpenGL.Raw.NV.DepthClamp, - module Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, - module Graphics.Rendering.OpenGL.Raw.NV.PointSprite, - module Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, - -- module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram11, - module Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, - module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, - module Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, - module Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange, - module Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart, - module Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal, - -- module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2, - -- module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgramOption, - module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2, - module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option, - module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3, - module Graphics.Rendering.OpenGL.Raw.NV.GpuProgram4, - module Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, - module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, - module Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat, - -- module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram4, - module Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage, - -- module Graphics.Rendering.OpenGL.Raw.NV.GeometryShader4, - module Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, - module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, - module Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender, - module Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, - module Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, - module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, - module Graphics.Rendering.OpenGL.Raw.NV.PathRendering -) where - -import Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection -import Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent -import Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange -import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners -import Graphics.Rendering.OpenGL.Raw.NV.FogDistance -import Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss --- import Graphics.Rendering.OpenGL.Raw.NV.BlendSquare -import Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 -import Graphics.Rendering.OpenGL.Raw.NV.Fence --- import Graphics.Rendering.OpenGL.Raw.NV.Evaluators -import Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil -import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 -import Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVtc -import Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle -import Graphics.Rendering.OpenGL.Raw.NV.TextureShader -import Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 -import Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 -import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram -import Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor -import Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint -import Graphics.Rendering.OpenGL.Raw.NV.DepthClamp -import Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery -import Graphics.Rendering.OpenGL.Raw.NV.PointSprite -import Graphics.Rendering.OpenGL.Raw.NV.TextureShader3 --- import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram11 -import Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer -import Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram -import Graphics.Rendering.OpenGL.Raw.NV.HalfFloat -import Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange -import Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart -import Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal --- import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2 --- import Graphics.Rendering.OpenGL.Raw.NV.FragmentProgramOption -import Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 -import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option -import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3 -import Graphics.Rendering.OpenGL.Raw.NV.GpuProgram4 -import Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 -import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 -import Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat --- import Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram4 -import Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage --- import Graphics.Rendering.OpenGL.Raw.NV.GeometryShader4 -import Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject -import Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback -import Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender -import Graphics.Rendering.OpenGL.Raw.NV.PresentVideo -import Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample -import Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 -import Graphics.Rendering.OpenGL.Raw.NV.PathRendering
− src/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hs
@@ -1,27 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_conditional_render extension, see --- <http://www.opengl.org/registry/specs/NV/conditional_render.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender ( - -- * Functions - glBeginConditionalRender, - glEndConditionalRender, - -- * Tokens - gl_QUERY_WAIT, - gl_QUERY_NO_WAIT, - gl_QUERY_BY_REGION_WAIT, - gl_QUERY_BY_REGION_NO_WAIT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs
@@ -1,29 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_copy_depth_to_color extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor ( - -- * Tokens - gl_DEPTH_STENCIL_TO_RGBA, - gl_DEPTH_STENCIL_TO_BGRA -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_DEPTH_STENCIL_TO_RGBA :: GLenum -gl_DEPTH_STENCIL_TO_RGBA = 0x886E - -gl_DEPTH_STENCIL_TO_BGRA :: GLenum -gl_DEPTH_STENCIL_TO_BGRA = 0x886F
− src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs
@@ -1,44 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_depth_buffer_float extension, see --- <http://www.opengl.org/registry/specs/NV/NV_depth_buffer_float.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat ( - -- * Functions - glDepthRanged, - glClearDepthd, - glDepthBoundsd, - -- * Tokens - gl_DEPTH_COMPONENT32F, - gl_DEPTH32F_STENCIL8, - gl_FLOAT_32_UNSIGNED_INT_24_8_REV, - gl_DEPTH_BUFFER_FLOAT_MODE -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_depth_buffer_float" - -EXTENSION_ENTRY(glDepthRanged,GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glClearDepthd,GLdouble -> IO ()) -EXTENSION_ENTRY(glDepthBoundsd,GLdouble -> GLdouble -> IO ()) - -gl_DEPTH_BUFFER_FLOAT_MODE :: GLenum -gl_DEPTH_BUFFER_FLOAT_MODE = 0x8DAF
− src/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hs
@@ -1,21 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.DepthClamp --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_depth_clamp extension, see --- <http://www.opengl.org/registry/specs/NV/depth_clamp.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.DepthClamp ( - -- * Tokens - gl_DEPTH_CLAMP -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp
− src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs
@@ -1,66 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_explicit_multisample extension, see --- <http://www.opengl.org/registry/specs/NV/explicit_multisample.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample ( - -- * Functions - glGetBooleanIndexedv, - glGetIntegerIndexedv, - glGetMultisamplefv, - glSampleMaskIndexed, - glTexRenderbuffer, - -- * Tokens - gl_SAMPLE_POSITION, - gl_SAMPLE_MASK, - gl_SAMPLE_MASK_VALUE, - gl_TEXTURE_BINDING_RENDERBUFFER, - gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING, - gl_MAX_SAMPLE_MASK_WORDS, - gl_TEXTURE_RENDERBUFFER, - gl_SAMPLER_RENDERBUFFER, - gl_INT_SAMPLER_RENDERBUFFER, - gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_explicit_multisample" - -EXTENSION_ENTRY(glSampleMaskIndexed,GLuint -> GLbitfield -> IO ()) -EXTENSION_ENTRY(glTexRenderbuffer,GLenum -> GLuint -> IO ()) - -gl_TEXTURE_BINDING_RENDERBUFFER :: GLenum -gl_TEXTURE_BINDING_RENDERBUFFER = 0x8E53 - -gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING :: GLenum -gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING = 0x8E54 - -gl_TEXTURE_RENDERBUFFER :: GLenum -gl_TEXTURE_RENDERBUFFER = 0x8E55 - -gl_SAMPLER_RENDERBUFFER :: GLenum -gl_SAMPLER_RENDERBUFFER = 0x8E56 - -gl_INT_SAMPLER_RENDERBUFFER :: GLenum -gl_INT_SAMPLER_RENDERBUFFER = 0x8E57 - -gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER :: GLenum -gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER = 0x8E58
− src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs
@@ -1,57 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.Fence --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_fence not already in the OpenGL 3.1 --- core, see <http://www.opengl.org/registry/specs/NV/fence.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.Fence ( - -- * Functions - glGenFences, - glDeleteFences, - glSetFence, - glTestFence, - glFinishFence, - glIsFence, - glGetFenceiv, - -- * Tokens - gl_ALL_COMPLETED, - gl_FENCE_STATUS, - gl_FENCE_CONDITION -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_fence" - -EXTENSION_ENTRY(glGenFences,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteFences,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glSetFence,GLuint -> GLenum -> IO ()) -EXTENSION_ENTRY(glTestFence,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glFinishFence,GLuint -> IO ()) -EXTENSION_ENTRY(glIsFence,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glGetFenceiv,GLuint -> GLenum -> Ptr GLint -> IO ()) - -gl_ALL_COMPLETED :: GLenum -gl_ALL_COMPLETED = 0x84F2 - -gl_FENCE_STATUS :: GLenum -gl_FENCE_STATUS = 0x84F3 - -gl_FENCE_CONDITION :: GLenum -gl_FENCE_CONDITION = 0x84F4
− src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs
@@ -1,80 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_float_buffer extension, see --- <http://www.opengl.org/registry/specs/NV/float_buffer.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer ( - -- * Tokens - gl_FLOAT_R, - gl_FLOAT_RG, - gl_FLOAT_RGB, - gl_FLOAT_RGBA, - gl_FLOAT_R16, - gl_FLOAT_R32, - gl_FLOAT_RG16, - gl_FLOAT_RG32, - gl_FLOAT_RGB16, - gl_FLOAT_RGB32, - gl_FLOAT_RGBA16, - gl_FLOAT_RGBA32, - gl_TEXTURE_FLOAT_COMPONENTS, - gl_FLOAT_CLEAR_COLOR_VALUE, - gl_FLOAT_RGBA_MODE -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_FLOAT_R :: GLenum -gl_FLOAT_R = 0x8880 - -gl_FLOAT_RG :: GLenum -gl_FLOAT_RG = 0x8881 - -gl_FLOAT_RGB :: GLenum -gl_FLOAT_RGB = 0x8882 - -gl_FLOAT_RGBA :: GLenum -gl_FLOAT_RGBA = 0x8883 - -gl_FLOAT_R16 :: GLenum -gl_FLOAT_R16 = 0x8884 - -gl_FLOAT_R32 :: GLenum -gl_FLOAT_R32 = 0x8885 - -gl_FLOAT_RG16 :: GLenum -gl_FLOAT_RG16 = 0x8886 - -gl_FLOAT_RG32 :: GLenum -gl_FLOAT_RG32 = 0x8887 - -gl_FLOAT_RGB16 :: GLenum -gl_FLOAT_RGB16 = 0x8888 - -gl_FLOAT_RGB32 :: GLenum -gl_FLOAT_RGB32 = 0x8889 - -gl_FLOAT_RGBA16 :: GLenum -gl_FLOAT_RGBA16 = 0x888A - -gl_FLOAT_RGBA32 :: GLenum -gl_FLOAT_RGBA32 = 0x888B - -gl_TEXTURE_FLOAT_COMPONENTS :: GLenum -gl_TEXTURE_FLOAT_COMPONENTS = 0x888C - -gl_FLOAT_CLEAR_COLOR_VALUE :: GLenum -gl_FLOAT_CLEAR_COLOR_VALUE = 0x888D - -gl_FLOAT_RGBA_MODE :: GLenum -gl_FLOAT_RGBA_MODE = 0x888E
− src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs
@@ -1,35 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.FogDistance --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_fog_distance extension not already --- in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/fog_distance.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.FogDistance ( - -- * Tokens - gl_FOG_DISTANCE_MODE, - gl_EYE_RADIAL, - gl_EYE_PLANE, - gl_EYE_PLANE_ABSOLUTE -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_FOG_DISTANCE_MODE :: GLenum -gl_FOG_DISTANCE_MODE = 0x855A - -gl_EYE_RADIAL :: GLenum -gl_EYE_RADIAL = 0x855B - -gl_EYE_PLANE_ABSOLUTE :: GLenum -gl_EYE_PLANE_ABSOLUTE = 0x855C
− src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs
@@ -1,65 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_fragment_program extension, see --- <http://www.opengl.org/registry/specs/NV/fragment_program.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram ( - -- * Functions - glProgramNamedParameter4f, - glProgramNamedParameter4d, - glProgramNamedParameter4fv, - glProgramNamedParameter4dv, - glGetProgramNamedParameterfv, - glGetProgramNamedParameterdv, - glProgramLocalParameter4d, - glProgramLocalParameter4dv, - glProgramLocalParameter4f, - glProgramLocalParameter4fv, - glGetProgramLocalParameterdv, - glGetProgramLocalParameterfv, - -- * Tokens - gl_FRAGMENT_PROGRAM_NV, - gl_MAX_TEXTURE_COORDS, - gl_MAX_TEXTURE_IMAGE_UNITS, - gl_FRAGMENT_PROGRAM_BINDING, - gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS, - gl_PROGRAM_ERROR_STRING -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_fragment_program" - -EXTENSION_ENTRY(glProgramNamedParameter4f,GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramNamedParameter4d,GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramNamedParameter4fv,GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramNamedParameter4dv,GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetProgramNamedParameterfv,GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetProgramNamedParameterdv,GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ()) - -gl_FRAGMENT_PROGRAM_NV :: GLenum -gl_FRAGMENT_PROGRAM_NV = 0x8870 - -gl_FRAGMENT_PROGRAM_BINDING :: GLenum -gl_FRAGMENT_PROGRAM_BINDING = 0x8873 - -gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS :: GLenum -gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS = 0x8868
− src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs
@@ -1,40 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_fragment_program, see --- <http://www.opengl.org/registry/specs/NV/fragment_program.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 ( - -- * Tokens - gl_MAX_PROGRAM_EXEC_INSTRUCTIONS, - gl_MAX_PROGRAM_CALL_DEPTH, - gl_MAX_PROGRAM_IF_DEPTH, - gl_MAX_PROGRAM_LOOP_DEPTH, - gl_MAX_PROGRAM_LOOP_COUNT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_MAX_PROGRAM_EXEC_INSTRUCTIONS :: GLenum -gl_MAX_PROGRAM_EXEC_INSTRUCTIONS = 0x88F4 - -gl_MAX_PROGRAM_CALL_DEPTH :: GLenum -gl_MAX_PROGRAM_CALL_DEPTH = 0x88F5 - -gl_MAX_PROGRAM_IF_DEPTH :: GLenum -gl_MAX_PROGRAM_IF_DEPTH = 0x88F6 - -gl_MAX_PROGRAM_LOOP_DEPTH :: GLenum -gl_MAX_PROGRAM_LOOP_DEPTH = 0x88F7 - -gl_MAX_PROGRAM_LOOP_COUNT :: GLenum -gl_MAX_PROGRAM_LOOP_COUNT = 0x88F8
− src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs
@@ -1,49 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_framebuffer_multisample_coverage --- extension, see --- <http://www.opengl.org/registry/specs/NV/framebuffer_multisample_coverage.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage ( - -- * Functions - glRenderbufferStorageMultisampleCoverage, - -- * Tokens - gl_RENDERBUFFER_COVERAGE_SAMPLES, - gl_RENDERBUFFER_COLOR_SAMPLES, - gl_MAX_MULTISAMPLE_COVERAGE_MODES, - gl_MULTISAMPLE_COVERAGE_MODES -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_framebuffer_multisample_coverage" - -EXTENSION_ENTRY(glRenderbufferStorageMultisampleCoverage,GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) - -gl_RENDERBUFFER_COVERAGE_SAMPLES :: GLenum -gl_RENDERBUFFER_COVERAGE_SAMPLES = 0x8CAB - -gl_RENDERBUFFER_COLOR_SAMPLES :: GLenum -gl_RENDERBUFFER_COLOR_SAMPLES = 0x8E10 - -gl_MAX_MULTISAMPLE_COVERAGE_MODES :: GLenum -gl_MAX_MULTISAMPLE_COVERAGE_MODES = 0x8E11 - -gl_MULTISAMPLE_COVERAGE_MODES :: GLenum -gl_MULTISAMPLE_COVERAGE_MODES = 0x8E12
− src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs
@@ -1,58 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_geometry_program4 extension, see --- <http://www.opengl.org/registry/specs/NV/geometry_program4.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 ( - -- * Functions - glProgramVertexLimit, - -- * Tokens - gl_GEOMETRY_PROGRAM, - gl_MAX_PROGRAM_OUTPUT_VERTICES, - gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS, - gl_GEOMETRY_VERTICES_OUT, - gl_GEOMETRY_INPUT_TYPE, - gl_GEOMETRY_OUTPUT_TYPE, - gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, - gl_LINES_ADJACENCY, - gl_LINE_STRIP_ADJACENCY, - gl_TRIANGLES_ADJACENCY, - gl_TRIANGLE_STRIP_ADJACENCY, - gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, - gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT, - gl_FRAMEBUFFER_ATTACHMENT_LAYERED, - gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, - gl_PROGRAM_POINT_SIZE -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_geometry_program4" - -EXTENSION_ENTRY(glProgramVertexLimit,GLenum -> GLint -> IO ()) - -gl_GEOMETRY_PROGRAM :: GLenum -gl_GEOMETRY_PROGRAM = 0x8C26 - -gl_MAX_PROGRAM_OUTPUT_VERTICES :: GLenum -gl_MAX_PROGRAM_OUTPUT_VERTICES = 0x8C27 - -gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS :: GLenum -gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS = 0x8C28
− src/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.hs
@@ -1,91 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.GpuProgram4 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_gpu_program4 extension, see --- <http://www.opengl.org/registry/specs/NV/gpu_program4.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.GpuProgram4 ( - -- * Functions - glProgramLocalParameterI4i, - glProgramLocalParameterI4iv, - glProgramLocalParametersI4iv, - glProgramLocalParameterI4ui, - glProgramLocalParameterI4uiv, - glProgramLocalParametersI4uiv, - glProgramEnvParameterI4i, - glProgramEnvParameterI4iv, - glProgramEnvParametersI4iv, - glProgramEnvParameterI4ui, - glProgramEnvParameterI4uiv, - glProgramEnvParametersI4uiv, - glGetProgramLocalParameterIiv, - glGetProgramLocalParameterIuiv, - glGetProgramEnvParameterIiv, - glGetProgramEnvParameterIuiv, - -- * Tokens - gl_MIN_PROGRAM_TEXEL_OFFSET, - gl_MAX_PROGRAM_TEXEL_OFFSET, - gl_PROGRAM_ATTRIB_COMPONENTS, - gl_PROGRAM_RESULT_COMPONENTS, - gl_MAX_PROGRAM_ATTRIB_COMPONENTS, - gl_MAX_PROGRAM_RESULT_COMPONENTS, - gl_MAX_PROGRAM_GENERIC_ATTRIBS, - gl_MAX_PROGRAM_GENERIC_RESULTS -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_gpu_program4" - -EXTENSION_ENTRY(glProgramLocalParameterI4i,GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glProgramLocalParameterI4iv,GLenum -> GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glProgramLocalParametersI4iv,GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glProgramLocalParameterI4ui,GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glProgramLocalParameterI4uiv,GLenum -> GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glProgramLocalParametersI4uiv,GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glProgramEnvParameterI4i,GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) -EXTENSION_ENTRY(glProgramEnvParameterI4iv,GLenum -> GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glProgramEnvParametersI4iv,GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glProgramEnvParameterI4ui,GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glProgramEnvParameterI4uiv,GLenum -> GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glProgramEnvParametersI4uiv,GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetProgramLocalParameterIiv,GLenum -> GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetProgramLocalParameterIuiv,GLenum -> GLuint -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetProgramEnvParameterIiv,GLenum -> GLuint -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetProgramEnvParameterIuiv,GLenum -> GLuint -> Ptr GLuint -> IO ()) - -gl_PROGRAM_ATTRIB_COMPONENTS :: GLenum -gl_PROGRAM_ATTRIB_COMPONENTS = 0x8906 - -gl_PROGRAM_RESULT_COMPONENTS :: GLenum -gl_PROGRAM_RESULT_COMPONENTS = 0x8907 - -gl_MAX_PROGRAM_ATTRIB_COMPONENTS :: GLenum -gl_MAX_PROGRAM_ATTRIB_COMPONENTS = 0x8908 - -gl_MAX_PROGRAM_RESULT_COMPONENTS :: GLenum -gl_MAX_PROGRAM_RESULT_COMPONENTS = 0x8909 - -gl_MAX_PROGRAM_GENERIC_ATTRIBS :: GLenum -gl_MAX_PROGRAM_GENERIC_ATTRIBS = 0x8DA5 - -gl_MAX_PROGRAM_GENERIC_RESULTS :: GLenum -gl_MAX_PROGRAM_GENERIC_RESULTS = 0x8DA6 -
− src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs
@@ -1,127 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.HalfFloat --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions, tokens and types from the NV_fragment_program extension, --- see <http://www.opengl.org/registry/specs/NV/fragment_program.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( - -- * Functions - glVertex2h, - glVertex2hv, - glVertex3h, - glVertex3hv, - glVertex4h, - glVertex4hv, - glNormal3h, - glNormal3hv, - glColor3h, - glColor3hv, - glColor4h, - glColor4hv, - glTexCoord1h, - glTexCoord1hv, - glTexCoord2h, - glTexCoord2hv, - glTexCoord3h, - glTexCoord3hv, - glTexCoord4h, - glTexCoord4hv, - glMultiTexCoord1h, - glMultiTexCoord1hv, - glMultiTexCoord2h, - glMultiTexCoord2hv, - glMultiTexCoord3h, - glMultiTexCoord3hv, - glMultiTexCoord4h, - glMultiTexCoord4hv, - glFogCoordh, - glFogCoordhv, - glSecondaryColor3h, - glSecondaryColor3hv, - glVertexWeighth, - glVertexWeighthv, - glVertexAttrib1h, - glVertexAttrib1hv, - glVertexAttrib2h, - glVertexAttrib2hv, - glVertexAttrib3h, - glVertexAttrib3hv, - glVertexAttrib4h, - glVertexAttrib4hv, - glVertexAttribs1hv, - glVertexAttribs2hv, - glVertexAttribs3hv, - glVertexAttribs4hv, - -- * Tokens - gl_HALF_FLOAT, - -- * Types - GLhalf -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_half_float" - -EXTENSION_ENTRY(glVertex2h,GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glVertex2hv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glVertex3h,GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glVertex3hv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glVertex4h,GLhalf -> GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glVertex4hv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glNormal3h,GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glNormal3hv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glColor3h,GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glColor3hv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glColor4h,GLhalf -> GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glColor4hv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glTexCoord1h,GLhalf -> IO ()) -EXTENSION_ENTRY(glTexCoord1hv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glTexCoord2h,GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glTexCoord2hv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glTexCoord3h,GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glTexCoord3hv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glTexCoord4h,GLhalf -> GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glTexCoord4hv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord1h,GLenum -> GLhalf -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord1hv,GLenum -> Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord2h,GLenum -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord2hv,GLenum -> Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord3h,GLenum -> GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord3hv,GLenum -> Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord4h,GLenum -> GLhalf -> GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glMultiTexCoord4hv,GLenum -> Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glFogCoordh,GLhalf -> IO ()) -EXTENSION_ENTRY(glFogCoordhv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3h,GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glSecondaryColor3hv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexWeighth,GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexWeighthv,Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1h,GLuint -> GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1hv,GLuint -> Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2h,GLuint -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2hv,GLuint -> Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3h,GLuint -> GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3hv,GLuint -> Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4h,GLuint -> GLhalf -> GLhalf -> GLhalf -> GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4hv,GLuint -> Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttribs1hv,GLuint -> GLsizei -> Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttribs2hv,GLuint -> GLsizei -> Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttribs3hv,GLuint -> GLsizei -> Ptr GLhalf -> IO ()) -EXTENSION_ENTRY(glVertexAttribs4hv,GLuint -> GLsizei -> Ptr GLhalf -> IO ())
− src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs
@@ -1,29 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_light_max_exponent extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/light_max_exponent.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent ( - -- * Tokens - gl_MAX_SHININESS, - gl_MAX_SPOT_EXPONENT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_MAX_SHININESS :: GLenum -gl_MAX_SHININESS = 0x8504 - -gl_MAX_SPOT_EXPONENT :: GLenum -gl_MAX_SPOT_EXPONENT = 0x8505
− src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs
@@ -1,25 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_multisample_filter_hint extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/multisample_filter_hint.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint ( - -- * Tokens - gl_MULTISAMPLE_FILTER_HINT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_MULTISAMPLE_FILTER_HINT :: GLenum -gl_MULTISAMPLE_FILTER_HINT = 0x8534
− src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs
@@ -1,70 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_occlusion_query not already in the --- OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/occlusion_query.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery ( - -- * Functions - glGenOcclusionQueries, - glDeleteOcclusionQueries, - glIsOcclusionQuery, - glBeginOcclusionQuery, - glEndOcclusionQuery, - glGetOcclusionQueryiv, - glGetOcclusionQueryuiv, - -- * Tokens - gl_OCCLUSION_TEST, - gl_OCCLUSION_TEST_RESULT, - gl_PIXEL_COUNTER_BITS, - gl_CURRENT_OCCLUSION_QUERY_ID, - gl_PIXEL_COUNT, - gl_PIXEL_COUNT_AVAILABLE -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_occlusion_query" - -EXTENSION_ENTRY(glGenOcclusionQueries,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteOcclusionQueries,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glIsOcclusionQuery,GLuint -> IO ()) -EXTENSION_ENTRY(glBeginOcclusionQuery,GLuint -> IO ()) -EXTENSION_ENTRY(glEndOcclusionQuery,IO ()) -EXTENSION_ENTRY(glGetOcclusionQueryiv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetOcclusionQueryuiv,GLuint -> GLenum -> Ptr GLuint -> IO ()) - -gl_OCCLUSION_TEST :: GLenum -gl_OCCLUSION_TEST = 0x8165 - -gl_OCCLUSION_TEST_RESULT :: GLenum -gl_OCCLUSION_TEST_RESULT = 0x8166 - -gl_PIXEL_COUNTER_BITS :: GLenum -gl_PIXEL_COUNTER_BITS = 0x8864 - -gl_CURRENT_OCCLUSION_QUERY_ID :: GLenum -gl_CURRENT_OCCLUSION_QUERY_ID = 0x8865 - -gl_PIXEL_COUNT :: GLenum -gl_PIXEL_COUNT = 0x8866 - -gl_PIXEL_COUNT_AVAILABLE :: GLenum -gl_PIXEL_COUNT_AVAILABLE = 0x8867
− src/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hs
@@ -1,22 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_packed_depth_stencil extension, see --- <http://www.opengl.org/registry/specs/NV/packed_depth_stencil.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil ( - -- * Tokens - gl_DEPTH_STENCIL, - gl_UNSIGNED_INT_24_8 -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs
@@ -1,65 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All functions and tokens from the NV_parameter_buffer_object extension, see --- <http://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject ( - -- * Functions - glBindBufferRange, - glBindBufferOffset, - glBindBufferBase, - glProgramBufferParametersfv, - glProgramBufferParametersIiv, - glProgramBufferParametersIuiv, - glGetIntegerIndexedv, - -- * Tokens - gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS, - gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE, - gl_VERTEX_PROGRAM_PARAMETER_BUFFER, - gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER, - gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_parameter_buffer_object" - -EXTENSION_ENTRY(glBindBufferOffset,GLenum -> GLuint -> GLuint -> GLintptr -> IO ()) -EXTENSION_ENTRY(glProgramBufferParametersfv,GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramBufferParametersIiv,GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glProgramBufferParametersIuiv,GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> IO ()) - -gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS :: GLenum -gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS = 0x8DA0 - -gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE :: GLenum -gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE = 0x8DA1 - -gl_VERTEX_PROGRAM_PARAMETER_BUFFER :: GLenum -gl_VERTEX_PROGRAM_PARAMETER_BUFFER = 0x8DA2 - -gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER :: GLenum -gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER = 0x8DA3 - -gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER :: GLenum -gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER = 0x8DA4 -
− src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs
@@ -1,685 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.PathRendering --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_path_rendering extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/path_rendering.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.PathRendering ( --- * Functions - glPathCommandsNV, - glPathCoordsNV, - glPathSubCommandsNV, - glPathSubCoordsNV, - glPathStringNV, - glPathGlyphsNV, - glPathGlyphRangeNV, - glWeightPathsNV, - glCopyPathNV, - glInterpolatePathsNV, - glTransformPathNV, - glPathParameterivNV, - glPathParameteriNV, - glPathParameterfvNV, - glPathParameterfNV, - glPathDashArrayNV, - glGenPathsNV, - glDeletePathsNV, - glIsPathNV, - glPathStencilFuncNV, - glPathStencilDepthOffsetNV, - glStencilFillPathNV, - glStencilStrokePathNV, - glStencilFillPathInstancedNV, - glStencilStrokePathInstancedNV, - glPathCoverDepthFuncNV, - glPathColorGenNV, - glPathTexGenNV, - glPathFogGenNV, - glCoverFillPathNV, - glCoverStrokePathNV, - glCoverFillPathInstancedNV, - glCoverStrokePathInstancedNV, - glGetPathParameterivNV, - glGetPathParameterfvNV, - glGetPathCommandsNV, - glGetPathCoordsNV, - glGetPathDashArrayNV, - glGetPathMetricsNV, - glGetPathMetricRangeNV, - glGetPathSpacingNV, - glGetPathColorGenivNV, - glGetPathColorGenfvNV, - glGetPathTexGenivNV, - glGetPathTexGenfvNV, - glIsPointInFillPathNV, - glIsPointInStrokePathNV, - glGetPathLengthNV, - glPointAlongPathNV, - -- * Tokens - gl_CLOSE_PATH_NV, - gl_MOVE_TO_NV, - gl_RELATIVE_MOVE_TO_NV, - gl_LINE_TO_NV, - gl_RELATIVE_LINE_TO_NV, - gl_HORIZONTAL_LINE_TO_NV, - gl_RELATIVE_HORIZONTAL_LINE_TO_NV, - gl_VERTICAL_LINE_TO_NV, - gl_RELATIVE_VERTICAL_LINE_TO_NV, - gl_QUADRATIC_CURVE_TO_NV, - gl_RELATIVE_QUADRATIC_CURVE_TO_NV, - gl_CUBIC_CURVE_TO_NV, - gl_RELATIVE_CUBIC_CURVE_TO_NV, - gl_SMOOTH_QUADRATIC_CURVE_TO_NV, - gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV, - gl_SMOOTH_CUBIC_CURVE_TO_NV, - gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV, - gl_SMALL_CCW_ARC_TO_NV, - gl_RELATIVE_SMALL_CCW_ARC_TO_NV, - gl_SMALL_CW_ARC_TO_NV, - gl_RELATIVE_SMALL_CW_ARC_TO_NV, - gl_LARGE_CCW_ARC_TO_NV, - gl_RELATIVE_LARGE_CCW_ARC_TO_NV, - gl_LARGE_CW_ARC_TO_NV, - gl_RELATIVE_LARGE_CW_ARC_TO_NV, - gl_RESTART_PATH_NV, - gl_DUP_FIRST_CUBIC_CURVE_TO_NV, - gl_DUP_LAST_CUBIC_CURVE_TO_NV, - gl_RECT_NV, - gl_CIRCULAR_CCW_ARC_TO_NV, - gl_CIRCULAR_CW_ARC_TO_NV, - gl_CIRCULAR_TANGENT_ARC_TO_NV, - gl_ARC_TO_NV, - gl_RELATIVE_ARC_TO_NV, - gl_PATH_FORMAT_SVG_NV, - gl_PATH_FORMAT_PS_NV, - gl_STANDARD_FONT_NAME_NV, - gl_SYSTEM_FONT_NAME_NV, - gl_FILE_NAME_NV, - gl_SKIP_MISSING_GLYPH_NV, - gl_USE_MISSING_GLYPH_NV, - gl_PATH_STROKE_WIDTH_NV, - gl_PATH_INITIAL_END_CAP_NV, - gl_PATH_TERMINAL_END_CAP_NV, - gl_PATH_JOIN_STYLE_NV, - gl_PATH_MITER_LIMIT_NV, - gl_PATH_INITIAL_DASH_CAP_NV, - gl_PATH_TERMINAL_DASH_CAP_NV, - gl_PATH_DASH_OFFSET_NV, - gl_PATH_CLIENT_LENGTH_NV, - gl_PATH_DASH_OFFSET_RESET_NV, - gl_PATH_FILL_MODE_NV, - gl_PATH_FILL_MASK_NV, - gl_PATH_FILL_COVER_MODE_NV, - gl_PATH_STROKE_COVER_MODE_NV, - gl_PATH_STROKE_MASK_NV, - gl_PATH_END_CAPS_NV, - gl_PATH_DASH_CAPS_NV, - gl_COUNT_UP_NV, - gl_COUNT_DOWN_NV, - gl_PATH_OBJECT_BOUNDING_BOX_NV, - gl_CONVEX_HULL_NV, - gl_BOUNDING_BOX_NV, - gl_TRANSLATE_X_NV, - gl_TRANSLATE_Y_NV, - gl_TRANSLATE_2D_NV, - gl_TRANSLATE_3D_NV, - gl_AFFINE_2D_NV, - gl_AFFINE_3D_NV, - gl_TRANSPOSE_AFFINE_2D_NV, - gl_TRANSPOSE_AFFINE_3D_NV, - gl_UTF8_NV, - gl_UTF16_NV, - gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV, - gl_PATH_COMMAND_COUNT_NV, - gl_PATH_COORD_COUNT_NV, - gl_PATH_DASH_ARRAY_COUNT_NV, - gl_PATH_COMPUTED_LENGTH_NV, - gl_PATH_FILL_BOUNDING_BOX_NV, - gl_PATH_STROKE_BOUNDING_BOX_NV, - gl_SQUARE_NV, - gl_ROUND_NV, - gl_TRIANGULAR_NV, - gl_BEVEL_NV, - gl_MITER_REVERT_NV, - gl_MITER_TRUNCATE_NV, - gl_MOVE_TO_RESETS_NV, - gl_MOVE_TO_CONTINUES_NV, - gl_BOLD_BIT_NV, - gl_ITALIC_BIT_NV, - gl_PATH_ERROR_POSITION_NV, - gl_PATH_FOG_GEN_MODE_NV, - gl_PATH_STENCIL_FUNC_NV, - gl_PATH_STENCIL_REF_NV, - gl_PATH_STENCIL_VALUE_MASK_NV, - gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV, - gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV, - gl_PATH_COVER_DEPTH_FUNC_NV, - gl_GLYPH_WIDTH_BIT_NV, - gl_GLYPH_HEIGHT_BIT_NV, - gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV, - gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV, - gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV, - gl_GLYPH_VERTICAL_BEARING_X_BIT_NV, - gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV, - gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV, - gl_GLYPH_HAS_KERNING_BIT_NV, - gl_FONT_X_MIN_BOUNDS_BIT_NV, - gl_FONT_Y_MIN_BOUNDS_BIT_NV, - gl_FONT_X_MAX_BOUNDS_BIT_NV, - gl_FONT_Y_MAX_BOUNDS_BIT_NV, - gl_FONT_UNITS_PER_EM_BIT_NV, - gl_FONT_ASCENDER_BIT_NV, - gl_FONT_DESCENDER_BIT_NV, - gl_FONT_HEIGHT_BIT_NV, - gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV, - gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV, - gl_FONT_UNDERLINE_POSITION_BIT_NV, - gl_FONT_UNDERLINE_THICKNESS_BIT_NV, - gl_FONT_HAS_KERNING_BIT_NV, - gl_ACCUM_ADJACENT_PAIRS_NV, - gl_ADJACENT_PAIRS_NV, - gl_FIRST_TO_REST_NV, - gl_PATH_GEN_MODE_NV, - gl_PATH_GEN_COEFF_NV, - gl_PATH_GEN_COLOR_FORMAT_NV, - gl_PATH_GEN_COMPONENTS_NV - -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_path_rendering" - - -EXTENSION_ENTRY(glPathCommandsNV,GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glPathCoordsNV,GLuint -> GLsizei -> GLenum -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glPathSubCommandsNV,GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glPathSubCoordsNV,GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glPathStringNV,GLuint -> GLenum -> GLsizei -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glPathGlyphsNV,GLuint -> GLenum -> Ptr GLubyte -> GLbitfield -> GLsizei -> GLenum -> Ptr GLubyte -> GLenum -> GLuint -> GLfloat -> IO ()) -EXTENSION_ENTRY(glPathGlyphRangeNV,GLuint -> GLenum -> Ptr GLubyte -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ()) -EXTENSION_ENTRY(glWeightPathsNV,GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glCopyPathNV,GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glInterpolatePathsNV,GLuint -> GLuint -> GLuint -> GLfloat -> IO ()) -EXTENSION_ENTRY(glTransformPathNV,GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glPathParameterivNV,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glPathParameteriNV,GLuint -> GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glPathParameterfvNV,GLuint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glPathParameterfNV,GLuint -> GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glPathDashArrayNV,GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGenPathsNV,GLsizei -> IO GLuint) -EXTENSION_ENTRY(glDeletePathsNV,GLuint -> GLsizei -> IO ()) -EXTENSION_ENTRY(glIsPathNV,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glPathStencilFuncNV,GLenum -> GLint -> GLuint -> IO ()) -EXTENSION_ENTRY(glPathStencilDepthOffsetNV,GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glStencilFillPathNV,GLuint -> GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glStencilStrokePathNV,GLuint -> GLint -> GLuint -> IO ()) -EXTENSION_ENTRY(glStencilFillPathInstancedNV,GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glStencilStrokePathInstancedNV,GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glPathCoverDepthFuncNV,GLenum -> IO ()) -EXTENSION_ENTRY(glPathColorGenNV,GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glPathTexGenNV,GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glPathFogGenNV,GLenum -> IO ()) -EXTENSION_ENTRY(glCoverFillPathNV,GLuint -> GLenum -> IO ()) -EXTENSION_ENTRY(glCoverStrokePathNV,GLuint -> GLenum -> IO ()) -EXTENSION_ENTRY(glCoverFillPathInstancedNV,GLsizei -> GLenum -> Ptr GLuint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glCoverStrokePathInstancedNV,GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetPathParameterivNV,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetPathParameterfvNV,GLuint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetPathCommandsNV,GLuint -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glGetPathCoordsNV,GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetPathDashArrayNV,GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetPathMetricsNV,GLbitfield -> GLsizei -> GLenum -> Ptr GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetPathMetricRangeNV,GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetPathSpacingNV,GLenum -> GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetPathColorGenivNV,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetPathColorGenfvNV,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetPathTexGenivNV,GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetPathTexGenfvNV,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glIsPointInFillPathNV,GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean) -EXTENSION_ENTRY(glIsPointInStrokePathNV,GLuint -> GLfloat -> GLfloat -> IO GLboolean) -EXTENSION_ENTRY(glGetPathLengthNV,GLuint -> GLsizei -> GLsizei -> IO GLfloat) -EXTENSION_ENTRY(glPointAlongPathNV,GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO GLboolean) - --- Accepted in elements of the <commands> array parameter of --- PathCommandsNV and PathSubCommandsNV: - -gl_CLOSE_PATH_NV :: GLubyte -gl_CLOSE_PATH_NV = 0x00 - -gl_MOVE_TO_NV :: GLubyte -gl_MOVE_TO_NV = 0x02 - -gl_RELATIVE_MOVE_TO_NV :: GLubyte -gl_RELATIVE_MOVE_TO_NV = 0x03 - -gl_LINE_TO_NV :: GLubyte -gl_LINE_TO_NV = 0x04 - -gl_RELATIVE_LINE_TO_NV :: GLubyte -gl_RELATIVE_LINE_TO_NV = 0x05 - -gl_HORIZONTAL_LINE_TO_NV :: GLubyte -gl_HORIZONTAL_LINE_TO_NV = 0x06 - -gl_RELATIVE_HORIZONTAL_LINE_TO_NV :: GLubyte -gl_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 - -gl_VERTICAL_LINE_TO_NV :: GLubyte -gl_VERTICAL_LINE_TO_NV = 0x08 - -gl_RELATIVE_VERTICAL_LINE_TO_NV :: GLubyte -gl_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 - -gl_QUADRATIC_CURVE_TO_NV :: GLubyte -gl_QUADRATIC_CURVE_TO_NV = 0x0A - -gl_RELATIVE_QUADRATIC_CURVE_TO_NV :: GLubyte -gl_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B - -gl_CUBIC_CURVE_TO_NV :: GLubyte -gl_CUBIC_CURVE_TO_NV = 0x0C - -gl_RELATIVE_CUBIC_CURVE_TO_NV :: GLubyte -gl_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D - -gl_SMOOTH_QUADRATIC_CURVE_TO_NV :: GLubyte -gl_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E - -gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV :: GLubyte -gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F - -gl_SMOOTH_CUBIC_CURVE_TO_NV :: GLubyte -gl_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 - -gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV :: GLubyte -gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 - -gl_SMALL_CCW_ARC_TO_NV :: GLubyte -gl_SMALL_CCW_ARC_TO_NV = 0x12 - -gl_RELATIVE_SMALL_CCW_ARC_TO_NV :: GLubyte -gl_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 - -gl_SMALL_CW_ARC_TO_NV :: GLubyte -gl_SMALL_CW_ARC_TO_NV = 0x14 - -gl_RELATIVE_SMALL_CW_ARC_TO_NV :: GLubyte -gl_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 - -gl_LARGE_CCW_ARC_TO_NV :: GLubyte -gl_LARGE_CCW_ARC_TO_NV = 0x16 - -gl_RELATIVE_LARGE_CCW_ARC_TO_NV :: GLubyte -gl_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 - -gl_LARGE_CW_ARC_TO_NV :: GLubyte -gl_LARGE_CW_ARC_TO_NV = 0x18 - -gl_RELATIVE_LARGE_CW_ARC_TO_NV :: GLubyte -gl_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 - -gl_RESTART_PATH_NV :: GLubyte -gl_RESTART_PATH_NV = 0xF0 - -gl_DUP_FIRST_CUBIC_CURVE_TO_NV :: GLubyte -gl_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 - -gl_DUP_LAST_CUBIC_CURVE_TO_NV :: GLubyte -gl_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 - -gl_RECT_NV :: GLubyte -gl_RECT_NV = 0xF6 - -gl_CIRCULAR_CCW_ARC_TO_NV :: GLubyte -gl_CIRCULAR_CCW_ARC_TO_NV = 0xF8 - -gl_CIRCULAR_CW_ARC_TO_NV :: GLubyte -gl_CIRCULAR_CW_ARC_TO_NV = 0xFA - -gl_CIRCULAR_TANGENT_ARC_TO_NV :: GLubyte -gl_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC - -gl_ARC_TO_NV :: GLubyte -gl_ARC_TO_NV = 0xFE - -gl_RELATIVE_ARC_TO_NV :: GLubyte -gl_RELATIVE_ARC_TO_NV = 0xFF - --- Accepted by the <format> parameter of PathStringNV -gl_PATH_FORMAT_SVG_NV :: GLenum -gl_PATH_FORMAT_SVG_NV = 0x9070 - -gl_PATH_FORMAT_PS_NV :: GLenum -gl_PATH_FORMAT_PS_NV = 0x9071 - --- Accepted by the <fontTarget> parameter of PathGlyphsNV and --- PathGlyphRangeNV: -gl_STANDARD_FONT_NAME_NV :: GLenum -gl_STANDARD_FONT_NAME_NV = 0x9072 - -gl_SYSTEM_FONT_NAME_NV :: GLenum -gl_SYSTEM_FONT_NAME_NV = 0x9073 - -gl_FILE_NAME_NV :: GLenum -gl_FILE_NAME_NV = 0x9074 - --- Accepted by the <handleMissingGlyph> parameter of PathGlyphsNV and --- PathGlyphRangeNV: -gl_SKIP_MISSING_GLYPH_NV :: GLenum -gl_SKIP_MISSING_GLYPH_NV = 0x90A9 - -gl_USE_MISSING_GLYPH_NV :: GLenum -gl_USE_MISSING_GLYPH_NV = 0x90AA - --- Accepted by the <pname> parameter of PathParameterfNV, --- PathParameterfvNV, GetPathParameterfvNV, PathParameteriNV, --- PathParameterivNV, and GetPathParameterivNV: -gl_PATH_STROKE_WIDTH_NV :: GLenum -gl_PATH_STROKE_WIDTH_NV = 0x9075 - -gl_PATH_INITIAL_END_CAP_NV :: GLenum -gl_PATH_INITIAL_END_CAP_NV = 0x9077 - -gl_PATH_TERMINAL_END_CAP_NV :: GLenum -gl_PATH_TERMINAL_END_CAP_NV = 0x9078 - -gl_PATH_JOIN_STYLE_NV :: GLenum -gl_PATH_JOIN_STYLE_NV = 0x9079 - -gl_PATH_MITER_LIMIT_NV :: GLenum -gl_PATH_MITER_LIMIT_NV = 0x907A - -gl_PATH_INITIAL_DASH_CAP_NV :: GLenum -gl_PATH_INITIAL_DASH_CAP_NV = 0x907C - -gl_PATH_TERMINAL_DASH_CAP_NV :: GLenum -gl_PATH_TERMINAL_DASH_CAP_NV = 0x907D - -gl_PATH_DASH_OFFSET_NV :: GLenum -gl_PATH_DASH_OFFSET_NV = 0x907E - -gl_PATH_CLIENT_LENGTH_NV :: GLenum -gl_PATH_CLIENT_LENGTH_NV = 0x907F - -gl_PATH_DASH_OFFSET_RESET_NV :: GLenum -gl_PATH_DASH_OFFSET_RESET_NV = 0x90B4 - -gl_PATH_FILL_MODE_NV :: GLenum -gl_PATH_FILL_MODE_NV = 0x9080 - -gl_PATH_FILL_MASK_NV :: GLenum -gl_PATH_FILL_MASK_NV = 0x9081 - -gl_PATH_FILL_COVER_MODE_NV :: GLenum -gl_PATH_FILL_COVER_MODE_NV = 0x9082 - -gl_PATH_STROKE_COVER_MODE_NV :: GLenum -gl_PATH_STROKE_COVER_MODE_NV = 0x9083 - -gl_PATH_STROKE_MASK_NV :: GLenum -gl_PATH_STROKE_MASK_NV = 0x9084 - --- Accepted by the <pname> parameter of PathParameterfNV and --- PathParameterfvNV: -gl_PATH_END_CAPS_NV :: GLenum -gl_PATH_END_CAPS_NV = 0x9076 - -gl_PATH_DASH_CAPS_NV :: GLenum -gl_PATH_DASH_CAPS_NV = 0x907B - --- Accepted by the <fillMode> parameter of StencilFillPathNV and --- StencilFillPathInstancedNV: -gl_COUNT_UP_NV :: GLenum -gl_COUNT_UP_NV = 0x9088 - -gl_COUNT_DOWN_NV :: GLenum -gl_COUNT_DOWN_NV = 0x9089 - --- Accepted by the <genMode> parameter of PathColorGenNV and --- PathTexGenNV: -gl_PATH_OBJECT_BOUNDING_BOX_NV :: GLenum -gl_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A - --- Accepted by the <coverMode> parameter of CoverFillPathNV and --- CoverFillPathInstancedNV: -gl_CONVEX_HULL_NV :: GLenum -gl_CONVEX_HULL_NV = 0x908B - -gl_BOUNDING_BOX_NV :: GLenum -gl_BOUNDING_BOX_NV = 0x908D - --- Accepted by the <transformType> parameter of --- StencilFillPathInstancedNV, StencilStrokePathInstancedNV, --- CoverFillPathInstancedNV, and CoverStrokePathInstancedNV: -gl_TRANSLATE_X_NV :: GLenum -gl_TRANSLATE_X_NV = 0x908E - -gl_TRANSLATE_Y_NV :: GLenum -gl_TRANSLATE_Y_NV = 0x908F - -gl_TRANSLATE_2D_NV :: GLenum -gl_TRANSLATE_2D_NV = 0x9090 - -gl_TRANSLATE_3D_NV :: GLenum -gl_TRANSLATE_3D_NV = 0x9091 - -gl_AFFINE_2D_NV :: GLenum -gl_AFFINE_2D_NV = 0x9092 - -gl_AFFINE_3D_NV :: GLenum -gl_AFFINE_3D_NV = 0x9094 - -gl_TRANSPOSE_AFFINE_2D_NV :: GLenum -gl_TRANSPOSE_AFFINE_2D_NV = 0x9096 - -gl_TRANSPOSE_AFFINE_3D_NV :: GLenum -gl_TRANSPOSE_AFFINE_3D_NV = 0x9098 - --- Accepted by the <type> or <pathNameType> parameter of --- StencilFillPathInstancedNV, StencilStrokePathInstancedNV, --- CoverFillPathInstancedNV, CoverStrokePathInstancedNV, --- GetPathMetricsNV, and GetPathSpacingNV: -gl_UTF8_NV :: GLenum -gl_UTF8_NV = 0x909A - -gl_UTF16_NV :: GLenum -gl_UTF16_NV = 0x909B - --- Accepted by the <coverMode> parameter of CoverFillPathInstancedNV: -gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV :: GLenum -gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C - --- Accepted by the <pname> parameter of GetPathParameterfvNV and --- GetPathParameterivNV: -gl_PATH_COMMAND_COUNT_NV :: GLenum -gl_PATH_COMMAND_COUNT_NV = 0x909D - -gl_PATH_COORD_COUNT_NV :: GLenum -gl_PATH_COORD_COUNT_NV = 0x909E - -gl_PATH_DASH_ARRAY_COUNT_NV :: GLenum -gl_PATH_DASH_ARRAY_COUNT_NV = 0x909F - -gl_PATH_COMPUTED_LENGTH_NV :: GLenum -gl_PATH_COMPUTED_LENGTH_NV = 0x90A0 - -gl_PATH_FILL_BOUNDING_BOX_NV :: GLenum -gl_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 - -gl_PATH_STROKE_BOUNDING_BOX_NV :: GLenum -gl_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 - --- Accepted by the <value> parameter of PathParameterfNV, --- PathParameterfvNV, PathParameteriNV, and PathParameterivNV --- when <pname> is one of PATH_END_CAPS_NV, PATH_INTIAL_END_CAP_NV, --- PATH_TERMINAL_END_CAP_NV, PATH_DASH_CAPS_NV, PATH_INITIAL_DASH_CAP_NV, --- and PATH_TERMINAL_DASH_CAP_NV: -gl_SQUARE_NV :: GLint -gl_SQUARE_NV = 0x90A3 - -gl_ROUND_NV :: GLint -gl_ROUND_NV = 0x90A4 - -gl_TRIANGULAR_NV :: GLint -gl_TRIANGULAR_NV = 0x90A5 - -gl_BEVEL_NV :: GLint -gl_BEVEL_NV = 0x90A6 - -gl_MITER_REVERT_NV :: GLint -gl_MITER_REVERT_NV = 0x90A7 - -gl_MITER_TRUNCATE_NV :: GLint -gl_MITER_TRUNCATE_NV = 0x90A8 - --- Accepted by the <value> parameter of PathParameterfNV, --- PathParameterfvNV, PathParameteriNV, and PathParameterivNV when --- <pname> is PATH_DASH_OFFSET_RESET_NV -gl_MOVE_TO_RESETS_NV :: GLint -gl_MOVE_TO_RESETS_NV = 0x90B5 - -gl_MOVE_TO_CONTINUES_NV :: GLint -gl_MOVE_TO_CONTINUES_NV = 0x90B6 - --- Accepted by the <fontStyle> parameter of PathStringNV: -gl_BOLD_BIT_NV :: GLbitfield -gl_BOLD_BIT_NV = 0x01 - -gl_ITALIC_BIT_NV :: GLbitfield -gl_ITALIC_BIT_NV = 0x02 - --- Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, --- GetInteger64v, GetFloatv, and GetDoublev: -gl_PATH_ERROR_POSITION_NV :: GLenum -gl_PATH_ERROR_POSITION_NV = 0x90AB - -gl_PATH_FOG_GEN_MODE_NV :: GLenum -gl_PATH_FOG_GEN_MODE_NV = 0x90AC - -gl_PATH_STENCIL_FUNC_NV :: GLenum -gl_PATH_STENCIL_FUNC_NV = 0x90B7 - -gl_PATH_STENCIL_REF_NV :: GLenum -gl_PATH_STENCIL_REF_NV = 0x90B8 - -gl_PATH_STENCIL_VALUE_MASK_NV :: GLenum -gl_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 - -gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV :: GLenum -gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD - -gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV :: GLenum -gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE - -gl_PATH_COVER_DEPTH_FUNC_NV :: GLenum -gl_PATH_COVER_DEPTH_FUNC_NV = 0x90BF - --- Accepted as a bit within the <metricQueryMask> parameter of --- GetPathMetricRangeNV or GetPathMetricsNV: -gl_GLYPH_WIDTH_BIT_NV :: GLbitfield -gl_GLYPH_WIDTH_BIT_NV = 0x01 - -gl_GLYPH_HEIGHT_BIT_NV :: GLbitfield -gl_GLYPH_HEIGHT_BIT_NV = 0x02 - -gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV :: GLbitfield -gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 - -gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV :: GLbitfield -gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 - -gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV :: GLbitfield -gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 - -gl_GLYPH_VERTICAL_BEARING_X_BIT_NV :: GLbitfield -gl_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 - -gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV :: GLbitfield -gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 - -gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV :: GLbitfield -gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 - -gl_GLYPH_HAS_KERNING_BIT_NV :: GLbitfield -gl_GLYPH_HAS_KERNING_BIT_NV = 0x100 - -gl_FONT_X_MIN_BOUNDS_BIT_NV :: GLbitfield -gl_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 - -gl_FONT_Y_MIN_BOUNDS_BIT_NV :: GLbitfield -gl_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 - -gl_FONT_X_MAX_BOUNDS_BIT_NV :: GLbitfield -gl_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 - -gl_FONT_Y_MAX_BOUNDS_BIT_NV :: GLbitfield -gl_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 - -gl_FONT_UNITS_PER_EM_BIT_NV :: GLbitfield -gl_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 - -gl_FONT_ASCENDER_BIT_NV :: GLbitfield -gl_FONT_ASCENDER_BIT_NV = 0x00200000 - -gl_FONT_DESCENDER_BIT_NV :: GLbitfield -gl_FONT_DESCENDER_BIT_NV = 0x00400000 - -gl_FONT_HEIGHT_BIT_NV :: GLbitfield -gl_FONT_HEIGHT_BIT_NV = 0x00800000 - -gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV :: GLbitfield -gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 - -gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV :: GLbitfield -gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 - -gl_FONT_UNDERLINE_POSITION_BIT_NV :: GLbitfield -gl_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 - -gl_FONT_UNDERLINE_THICKNESS_BIT_NV :: GLbitfield -gl_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 - -gl_FONT_HAS_KERNING_BIT_NV :: GLbitfield -gl_FONT_HAS_KERNING_BIT_NV = 0x10000000 - --- Accepted by the <pathListMode> parameter of GetPathSpacingNV: -gl_ACCUM_ADJACENT_PAIRS_NV :: GLenum -gl_ACCUM_ADJACENT_PAIRS_NV = 0x90AD - -gl_ADJACENT_PAIRS_NV :: GLenum -gl_ADJACENT_PAIRS_NV = 0x90AE - -gl_FIRST_TO_REST_NV :: GLenum -gl_FIRST_TO_REST_NV = 0x90AF - --- Accepted by the <pname> parameter of GetPathColorGenivNV, --- GetPathColorGenfvNV, GetPathTexGenivNV and GetPathTexGenfvNV: -gl_PATH_GEN_MODE_NV :: GLenum -gl_PATH_GEN_MODE_NV = 0x90B0 - -gl_PATH_GEN_COEFF_NV :: GLenum -gl_PATH_GEN_COEFF_NV = 0x90B1 - -gl_PATH_GEN_COLOR_FORMAT_NV :: GLenum -gl_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 - -gl_PATH_GEN_COMPONENTS_NV :: GLenum -gl_PATH_GEN_COMPONENTS_NV = 0x90B3
− src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs
@@ -1,44 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_pixel_data_range extension, see --- <http://www.opengl.org/registry/specs/NV/pixel_data_range.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange ( - -- * Tokens - gl_WRITE_PIXEL_DATA_RANGE, - gl_READ_PIXEL_DATA_RANGE, - gl_WRITE_PIXEL_DATA_RANGE_LENGTH, - gl_READ_PIXEL_DATA_RANGE_LENGTH, - gl_WRITE_PIXEL_DATA_RANGE_POINTER, - gl_READ_PIXEL_DATA_RANGE_POINTER -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_WRITE_PIXEL_DATA_RANGE :: GLenum -gl_WRITE_PIXEL_DATA_RANGE = 0x8878 - -gl_READ_PIXEL_DATA_RANGE :: GLenum -gl_READ_PIXEL_DATA_RANGE = 0x8879 - -gl_WRITE_PIXEL_DATA_RANGE_LENGTH :: GLenum -gl_WRITE_PIXEL_DATA_RANGE_LENGTH = 0x887A - -gl_READ_PIXEL_DATA_RANGE_LENGTH :: GLenum -gl_READ_PIXEL_DATA_RANGE_LENGTH = 0x887B - -gl_WRITE_PIXEL_DATA_RANGE_POINTER :: GLenum -gl_WRITE_PIXEL_DATA_RANGE_POINTER = 0x887C - -gl_READ_PIXEL_DATA_RANGE_POINTER :: GLenum -gl_READ_PIXEL_DATA_RANGE_POINTER = 0x887D
− src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs
@@ -1,28 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.PointSprite --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_point_sprite, see --- <http://www.opengl.org/registry/specs/NV/point_sprite.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.PointSprite ( - -- * Tokens - gl_POINT_SPRITE, - gl_COORD_REPLACE, - gl_POINT_SPRITE_R_MODE - -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_POINT_SPRITE_R_MODE :: GLenum -gl_POINT_SPRITE_R_MODE = 0x8863
− src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs
@@ -1,67 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.PresentVideo --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_present_video extension, see --- <http://www.opengl.org/registry/specs/NV/present_video.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.PresentVideo ( - -- * Functions - glPresentFrameKeyed, - glPresentFrameDualFill, - glGetVideoiv, - glGetVideouiv, - glGetVideoi64v, - glGetVideoui64v, - -- * Tokens - gl_FRAME, - gl_FIELDS, - gl_CURRENT_TIME, - gl_NUM_FILL_STREAMS, - gl_PRESENT_TIME, - gl_PRESENT_DURATION -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_present_video" - -EXTENSION_ENTRY(glPresentFrameKeyed,GLuint -> GLuint64 -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLuint -> GLenum -> GLuint -> GLuint -> IO ()) -EXTENSION_ENTRY(glPresentFrameDualFill,GLuint -> GLuint64 -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glGetVideoiv,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetVideouiv,GLuint -> GLenum -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetVideoi64v,GLuint -> GLenum -> Ptr GLint64 -> IO ()) -EXTENSION_ENTRY(glGetVideoui64v,GLuint -> GLenum -> Ptr GLuint64 -> IO ()) - -gl_FRAME :: GLenum -gl_FRAME = 0x8E26 - -gl_FIELDS :: GLenum -gl_FIELDS = 0x8E27 - -gl_CURRENT_TIME :: GLenum -gl_CURRENT_TIME = 0x8E28 - -gl_NUM_FILL_STREAMS :: GLenum -gl_NUM_FILL_STREAMS = 0x8E29 - -gl_PRESENT_TIME :: GLenum -gl_PRESENT_TIME = 0x8E2A - -gl_PRESENT_DURATION :: GLenum -gl_PRESENT_DURATION = 0x8E2B
− src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs
@@ -1,45 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_primitive_restart extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/primitive_restart.txt>. --- NOTE: The OpenGL 3.1 core has some functions and tokens with the same names, --- but with different semantics and values, so we use a suffix in those cases. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart ( - -- * Functions - glPrimitiveRestart, - glPrimitiveRestartIndexNV, - -- * Tokens - gl_PRIMITIVE_RESTART_NV, - gl_PRIMITIVE_RESTART_INDEX_NV -) where - -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_primitive_restart" - -EXTENSION_ENTRY(glPrimitiveRestart, IO ()) -EXTENSION_ENTRY(glPrimitiveRestartIndexNV,GLuint -> IO ()) - -gl_PRIMITIVE_RESTART_NV :: GLenum -gl_PRIMITIVE_RESTART_NV = 0x8558 - -gl_PRIMITIVE_RESTART_INDEX_NV :: GLenum -gl_PRIMITIVE_RESTART_INDEX_NV = 0x8559
− src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs
@@ -1,266 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_register_combiners extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/register_combiners.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners ( - -- * Functions - glCombinerParameterfv, - glCombinerParameteriv, - glCombinerParameterf, - glCombinerParameteri, - glCombinerInput, - glCombinerOutput, - glFinalCombinerInput, - glGetCombinerInputParameterfv, - glGetCombinerInputParameteriv, - glGetCombinerOutputParameterfv, - glGetCombinerOutputParameteriv, - glGetFinalCombinerInputParameterfv, - glGetFinalCombinerInputParameteriv, - -- * Tokens - gl_REGISTER_COMBINERS, - gl_COMBINER0, - gl_COMBINER1, - gl_COMBINER2, - gl_COMBINER3, - gl_COMBINER4, - gl_COMBINER5, - gl_COMBINER6, - gl_COMBINER7, - gl_VARIABLE_A, - gl_VARIABLE_B, - gl_VARIABLE_C, - gl_VARIABLE_D, - gl_VARIABLE_E, - gl_VARIABLE_F, - gl_VARIABLE_G, - gl_CONSTANT_COLOR0, - gl_CONSTANT_COLOR1, - gl_FOG, - gl_PRIMARY_COLOR_NV, - gl_SECONDARY_COLOR, - gl_SPARE0, - gl_SPARE1, - gl_UNSIGNED_IDENTITY, - gl_UNSIGNED_INVERT, - gl_EXPAND_NORMAL, - gl_EXPAND_NEGATE, - gl_HALF_BIAS_NORMAL, - gl_HALF_BIAS_NEGATE, - gl_SIGNED_IDENTITY, - gl_SIGNED_NEGATE, - gl_E_TIMES_F, - gl_SPARE0_PLUS_SECONDARY_COLOR, - gl_SCALE_BY_TWO, - gl_SCALE_BY_FOUR, - gl_SCALE_BY_ONE_HALF, - gl_BIAS_BY_NEGATIVE_ONE_HALF, - gl_DISCARD, - gl_COMBINER_INPUT, - gl_COMBINER_MAPPING, - gl_COMBINER_COMPONENT_USAGE, - gl_COMBINER_AB_DOT_PRODUCT, - gl_COMBINER_CD_DOT_PRODUCT, - gl_COMBINER_MUX_SUM, - gl_COMBINER_SCALE, - gl_COMBINER_BIAS, - gl_COMBINER_AB_OUTPUT, - gl_COMBINER_CD_OUTPUT, - gl_COMBINER_SUM_OUTPUT, - gl_NUM_GENERAL_COMBINERS, - gl_COLOR_SUM_CLAMP, - gl_MAX_GENERAL_COMBINERS -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_register_combiners" - -EXTENSION_ENTRY(glCombinerParameterfv,GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glCombinerParameteriv,GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glCombinerParameterf,GLenum -> GLfloat -> IO ()) -EXTENSION_ENTRY(glCombinerParameteri,GLenum -> GLint -> IO ()) -EXTENSION_ENTRY(glCombinerInput,GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glCombinerOutput,GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLboolean -> GLboolean -> GLboolean -> IO ()) -EXTENSION_ENTRY(glFinalCombinerInput,GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glGetCombinerInputParameterfv,GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetCombinerInputParameteriv,GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetCombinerOutputParameterfv,GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetCombinerOutputParameteriv,GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetFinalCombinerInputParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetFinalCombinerInputParameteriv,GLenum -> GLenum -> Ptr GLint -> IO ()) - -gl_REGISTER_COMBINERS :: GLenum -gl_REGISTER_COMBINERS = 0x8522 - -gl_COMBINER0 :: GLenum -gl_COMBINER0 = 0x8550 - -gl_COMBINER1 :: GLenum -gl_COMBINER1 = 0x8551 - -gl_COMBINER2 :: GLenum -gl_COMBINER2 = 0x8552 - -gl_COMBINER3 :: GLenum -gl_COMBINER3 = 0x8553 - -gl_COMBINER4 :: GLenum -gl_COMBINER4 = 0x8554 - -gl_COMBINER5 :: GLenum -gl_COMBINER5 = 0x8555 - -gl_COMBINER6 :: GLenum -gl_COMBINER6 = 0x8556 - -gl_COMBINER7 :: GLenum -gl_COMBINER7 = 0x8557 - -gl_VARIABLE_A :: GLenum -gl_VARIABLE_A = 0x8523 - -gl_VARIABLE_B :: GLenum -gl_VARIABLE_B = 0x8524 - -gl_VARIABLE_C :: GLenum -gl_VARIABLE_C = 0x8525 - -gl_VARIABLE_D :: GLenum -gl_VARIABLE_D = 0x8526 - -gl_VARIABLE_E :: GLenum -gl_VARIABLE_E = 0x8527 - -gl_VARIABLE_F :: GLenum -gl_VARIABLE_F = 0x8528 - -gl_VARIABLE_G :: GLenum -gl_VARIABLE_G = 0x8529 - -gl_CONSTANT_COLOR0 :: GLenum -gl_CONSTANT_COLOR0 = 0x852A - -gl_CONSTANT_COLOR1 :: GLenum -gl_CONSTANT_COLOR1 = 0x852B - --- | NOTE: ARB_compatibility has the same token with a different value, so we --- use a suffix here. -gl_PRIMARY_COLOR_NV :: GLenum -gl_PRIMARY_COLOR_NV = 0x852C - -gl_SECONDARY_COLOR :: GLenum -gl_SECONDARY_COLOR = 0x852D - -gl_SPARE0 :: GLenum -gl_SPARE0 = 0x852E - -gl_SPARE1 :: GLenum -gl_SPARE1 = 0x852F - -gl_UNSIGNED_IDENTITY :: GLenum -gl_UNSIGNED_IDENTITY = 0x8536 - -gl_UNSIGNED_INVERT :: GLenum -gl_UNSIGNED_INVERT = 0x8537 - -gl_EXPAND_NORMAL :: GLenum -gl_EXPAND_NORMAL = 0x8538 - -gl_EXPAND_NEGATE :: GLenum -gl_EXPAND_NEGATE = 0x8539 - -gl_HALF_BIAS_NORMAL :: GLenum -gl_HALF_BIAS_NORMAL = 0x853A - -gl_HALF_BIAS_NEGATE :: GLenum -gl_HALF_BIAS_NEGATE = 0x853B - -gl_SIGNED_IDENTITY :: GLenum -gl_SIGNED_IDENTITY = 0x853C - -gl_SIGNED_NEGATE :: GLenum -gl_SIGNED_NEGATE = 0x853D - -gl_E_TIMES_F :: GLenum -gl_E_TIMES_F = 0x8531 - -gl_SPARE0_PLUS_SECONDARY_COLOR :: GLenum -gl_SPARE0_PLUS_SECONDARY_COLOR = 0x8532 - -gl_SCALE_BY_TWO :: GLenum -gl_SCALE_BY_TWO = 0x853E - -gl_SCALE_BY_FOUR :: GLenum -gl_SCALE_BY_FOUR = 0x853F - -gl_SCALE_BY_ONE_HALF :: GLenum -gl_SCALE_BY_ONE_HALF = 0x8540 - -gl_BIAS_BY_NEGATIVE_ONE_HALF :: GLenum -gl_BIAS_BY_NEGATIVE_ONE_HALF = 0x8541 - -gl_DISCARD :: GLenum -gl_DISCARD = 0x8530 - -gl_COMBINER_INPUT :: GLenum -gl_COMBINER_INPUT = 0x8542 - -gl_COMBINER_MAPPING :: GLenum -gl_COMBINER_MAPPING = 0x8543 - -gl_COMBINER_COMPONENT_USAGE :: GLenum -gl_COMBINER_COMPONENT_USAGE = 0x8544 - -gl_COMBINER_AB_DOT_PRODUCT :: GLenum -gl_COMBINER_AB_DOT_PRODUCT = 0x8545 - -gl_COMBINER_CD_DOT_PRODUCT :: GLenum -gl_COMBINER_CD_DOT_PRODUCT = 0x8546 - -gl_COMBINER_MUX_SUM :: GLenum -gl_COMBINER_MUX_SUM = 0x8547 - -gl_COMBINER_SCALE :: GLenum -gl_COMBINER_SCALE = 0x8548 - -gl_COMBINER_BIAS :: GLenum -gl_COMBINER_BIAS = 0x8549 - -gl_COMBINER_AB_OUTPUT :: GLenum -gl_COMBINER_AB_OUTPUT = 0x854A - -gl_COMBINER_CD_OUTPUT :: GLenum -gl_COMBINER_CD_OUTPUT = 0x854B - -gl_COMBINER_SUM_OUTPUT :: GLenum -gl_COMBINER_SUM_OUTPUT = 0x854C - -gl_NUM_GENERAL_COMBINERS :: GLenum -gl_NUM_GENERAL_COMBINERS = 0x854E - -gl_COLOR_SUM_CLAMP :: GLenum -gl_COLOR_SUM_CLAMP = 0x854F - -gl_MAX_GENERAL_COMBINERS :: GLenum -gl_MAX_GENERAL_COMBINERS = 0x854D
− src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs
@@ -1,51 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_register_combiners2 extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/register_combiners2.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 ( - -- * Functions - glCombinerStageParameterfv, - glGetCombinerStageParameterfv, - -- * Tokens - gl_PER_STAGE_CONSTANTS, - gl_CONSTANT_COLOR0, - gl_CONSTANT_COLOR1, - gl_COMBINER0, - gl_COMBINER1, - gl_COMBINER2, - gl_COMBINER3, - gl_COMBINER4, - gl_COMBINER5, - gl_COMBINER6, - gl_COMBINER7 -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_register_combiners2" - -EXTENSION_ENTRY(glCombinerStageParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetCombinerStageParameterfv,GLenum -> GLenum -> Ptr GLfloat -> IO ()) - -gl_PER_STAGE_CONSTANTS :: GLenum -gl_PER_STAGE_CONSTANTS = 0x8535
− src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs
@@ -1,33 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_texgen_emboss not already in the --- OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/texgen_emboss.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss ( - -- * Tokens - gl_EMBOSS_MAP, - gl_EMBOSS_LIGHT, - gl_EMBOSS_CONSTANT -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_EMBOSS_MAP :: GLenum -gl_EMBOSS_MAP = 0x855F - -gl_EMBOSS_LIGHT :: GLenum -gl_EMBOSS_LIGHT = 0x855D - -gl_EMBOSS_CONSTANT :: GLenum -gl_EMBOSS_CONSTANT = 0x855E
− src/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hs
@@ -1,22 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_texgen_reflection, see --- <http://www.opengl.org/registry/specs/NV/texgen_reflection.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection ( - -- * Tokens - gl_NORMAL_MAP, - gl_REFLECTION_MAP -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
− src/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVtc.hs
@@ -1,25 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVtc --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_light_max_exponent extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/light_max_exponent.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVtc ( - -- * Tokens - gl_COMPRESSED_RGB_S3TC_DXT1, - gl_COMPRESSED_RGBA_S3TC_DXT1, - gl_COMPRESSED_RGBA_S3TC_DXT3, - gl_COMPRESSED_RGBA_S3TC_DXT5 -) where - -import Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc
− src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs
@@ -1,41 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_texture_env_combine4 extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/texture_env_combine4.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 ( - -- * Tokens - gl_COMBINE4, - gl_SOURCE3_RGB, - gl_SOURCE3_ALPHA, - gl_OPERAND3_RGB, - gl_OPERAND3_ALPHA -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_COMBINE4 :: GLenum -gl_COMBINE4 = 0x8503 - -gl_SOURCE3_RGB :: GLenum -gl_SOURCE3_RGB = 0x8583 - -gl_SOURCE3_ALPHA :: GLenum -gl_SOURCE3_ALPHA = 0x858B - -gl_OPERAND3_RGB :: GLenum -gl_OPERAND3_RGB = 0x8593 - -gl_OPERAND3_ALPHA :: GLenum -gl_OPERAND3_ALPHA = 0x859B
− src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_texture_expand_normal, see --- <http://www.opengl.org/registry/specs/NV/texture_expand_normal.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal ( - -- * Tokens - gl_TEXTURE_UNSIGNED_REMAP_MODE -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_TEXTURE_UNSIGNED_REMAP_MODE :: GLenum -gl_TEXTURE_UNSIGNED_REMAP_MODE = 0x888F
− src/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hs
@@ -1,24 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_texture_rectangle extension, see --- <http://www.opengl.org/registry/specs/NV/texture_rectangle.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle ( - -- * Tokens - gl_TEXTURE_RECTANGLE, - gl_TEXTURE_BINDING_RECTANGLE, - gl_PROXY_TEXTURE_RECTANGLE, - gl_MAX_RECTANGLE_TEXTURE_SIZE -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs
@@ -1,316 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.TextureShader --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_texture_shader extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/texture_shader.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.TextureShader ( - -- * Tokens - gl_TEXTURE_SHADER, - gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING, - gl_SHADER_OPERATION, - gl_OFFSET_TEXTURE_SCALE, - gl_OFFSET_TEXTURE_BIAS, - gl_OFFSET_TEXTURE_2D_SCALE, - gl_OFFSET_TEXTURE_2D_BIAS, - gl_PREVIOUS_TEXTURE_INPUT, - gl_CULL_MODES, - gl_OFFSET_TEXTURE_MATRIX, - gl_OFFSET_TEXTURE_2D_MATRIX, - gl_CONST_EYE, - gl_SHADER_CONSISTENT, - gl_PASS_THROUGH, - gl_CULL_FRAGMENT, - gl_OFFSET_TEXTURE_2D, - gl_OFFSET_TEXTURE_RECTANGLE, - gl_OFFSET_TEXTURE_RECTANGLE_SCALE, - gl_DEPENDENT_AR_TEXTURE_2D, - gl_DEPENDENT_GB_TEXTURE_2D, - gl_DOT_PRODUCT, - gl_DOT_PRODUCT_DEPTH_REPLACE, - gl_DOT_PRODUCT_TEXTURE_2D, - gl_DOT_PRODUCT_TEXTURE_RECTANGLE, - gl_DOT_PRODUCT_TEXTURE_CUBE_MAP, - gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP, - gl_DOT_PRODUCT_REFLECT_CUBE_MAP, - gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP, - gl_UNSIGNED_IDENTITY, - gl_EXPAND_NORMAL, - gl_HILO, - gl_DSDT, - gl_DSDT_MAG, - gl_DSDT_MAG_VIB, - gl_UNSIGNED_INT_S8_S8_8_8, - gl_UNSIGNED_INT_8_8_S8_S8_REV, - gl_SIGNED_RGBA, - gl_SIGNED_RGBA8, - gl_SIGNED_RGB, - gl_SIGNED_RGB8, - gl_SIGNED_LUMINANCE, - gl_SIGNED_LUMINANCE8, - gl_SIGNED_LUMINANCE_ALPHA, - gl_SIGNED_LUMINANCE8_ALPHA8, - gl_SIGNED_ALPHA, - gl_SIGNED_ALPHA8, - gl_SIGNED_INTENSITY, - gl_SIGNED_INTENSITY8, - gl_SIGNED_RGB_UNSIGNED_ALPHA, - gl_SIGNED_RGB8_UNSIGNED_ALPHA8, - gl_HILO16, - gl_SIGNED_HILO, - gl_SIGNED_HILO16, - gl_DSDT8, - gl_DSDT8_MAG8, - gl_DSDT_MAG_INTENSITY, - gl_DSDT8_MAG8_INTENSITY8, - gl_HI_SCALE, - gl_LO_SCALE, - gl_DS_SCALE, - gl_DT_SCALE, - gl_MAGNITUDE_SCALE, - gl_VIBRANCE_SCALE, - gl_HI_BIAS, - gl_LO_BIAS, - gl_DS_BIAS, - gl_DT_BIAS, - gl_MAGNITUDE_BIAS, - gl_VIBRANCE_BIAS, - gl_TEXTURE_BORDER_VALUES, - gl_TEXTURE_HI_SIZE, - gl_TEXTURE_LO_SIZE, - gl_TEXTURE_DS_SIZE, - gl_TEXTURE_DT_SIZE, - gl_TEXTURE_MAG_SIZE -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners - -gl_TEXTURE_SHADER :: GLenum -gl_TEXTURE_SHADER = 0x86DE - -gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING :: GLenum -gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING = 0x86D9 - -gl_SHADER_OPERATION :: GLenum -gl_SHADER_OPERATION = 0x86DF - -gl_OFFSET_TEXTURE_SCALE :: GLenum -gl_OFFSET_TEXTURE_SCALE = 0x86E2 - -gl_OFFSET_TEXTURE_BIAS :: GLenum -gl_OFFSET_TEXTURE_BIAS = 0x86E3 - -gl_OFFSET_TEXTURE_2D_SCALE :: GLenum -gl_OFFSET_TEXTURE_2D_SCALE = gl_OFFSET_TEXTURE_SCALE - -gl_OFFSET_TEXTURE_2D_BIAS :: GLenum -gl_OFFSET_TEXTURE_2D_BIAS = gl_OFFSET_TEXTURE_BIAS - -gl_PREVIOUS_TEXTURE_INPUT :: GLenum -gl_PREVIOUS_TEXTURE_INPUT = 0x86E4 - -gl_CULL_MODES :: GLenum -gl_CULL_MODES = 0x86E0 - -gl_OFFSET_TEXTURE_MATRIX :: GLenum -gl_OFFSET_TEXTURE_MATRIX = 0x86E1 - -gl_OFFSET_TEXTURE_2D_MATRIX :: GLenum -gl_OFFSET_TEXTURE_2D_MATRIX = gl_OFFSET_TEXTURE_MATRIX - -gl_CONST_EYE :: GLenum -gl_CONST_EYE = 0x86E5 - -gl_SHADER_CONSISTENT :: GLenum -gl_SHADER_CONSISTENT = 0x86DD - -gl_PASS_THROUGH :: GLenum -gl_PASS_THROUGH = 0x86E6 - -gl_CULL_FRAGMENT :: GLenum -gl_CULL_FRAGMENT = 0x86E7 - -gl_OFFSET_TEXTURE_2D :: GLenum -gl_OFFSET_TEXTURE_2D = 0x86E8 - -gl_OFFSET_TEXTURE_RECTANGLE :: GLenum -gl_OFFSET_TEXTURE_RECTANGLE = 0x864C - -gl_OFFSET_TEXTURE_RECTANGLE_SCALE :: GLenum -gl_OFFSET_TEXTURE_RECTANGLE_SCALE = 0x864D - -gl_DEPENDENT_AR_TEXTURE_2D :: GLenum -gl_DEPENDENT_AR_TEXTURE_2D = 0x86E9 - -gl_DEPENDENT_GB_TEXTURE_2D :: GLenum -gl_DEPENDENT_GB_TEXTURE_2D = 0x86EA - -gl_DOT_PRODUCT :: GLenum -gl_DOT_PRODUCT = 0x86EC - -gl_DOT_PRODUCT_DEPTH_REPLACE :: GLenum -gl_DOT_PRODUCT_DEPTH_REPLACE = 0x86ED - -gl_DOT_PRODUCT_TEXTURE_2D :: GLenum -gl_DOT_PRODUCT_TEXTURE_2D = 0x86EE - -gl_DOT_PRODUCT_TEXTURE_RECTANGLE :: GLenum -gl_DOT_PRODUCT_TEXTURE_RECTANGLE = 0x864E - -gl_DOT_PRODUCT_TEXTURE_CUBE_MAP :: GLenum -gl_DOT_PRODUCT_TEXTURE_CUBE_MAP = 0x86F0 - -gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP :: GLenum -gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP = 0x86F1 - -gl_DOT_PRODUCT_REFLECT_CUBE_MAP :: GLenum -gl_DOT_PRODUCT_REFLECT_CUBE_MAP = 0x86F2 - -gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP :: GLenum -gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP = 0x86F3 - -gl_HILO :: GLenum -gl_HILO = 0x86F4 - -gl_DSDT :: GLenum -gl_DSDT = 0x86F5 - -gl_DSDT_MAG :: GLenum -gl_DSDT_MAG = 0x86F6 - -gl_DSDT_MAG_VIB :: GLenum -gl_DSDT_MAG_VIB = 0x86F7 - -gl_UNSIGNED_INT_S8_S8_8_8 :: GLenum -gl_UNSIGNED_INT_S8_S8_8_8 = 0x86DA - -gl_UNSIGNED_INT_8_8_S8_S8_REV :: GLenum -gl_UNSIGNED_INT_8_8_S8_S8_REV = 0x86DB - -gl_SIGNED_RGBA :: GLenum -gl_SIGNED_RGBA = 0x86FB - -gl_SIGNED_RGBA8 :: GLenum -gl_SIGNED_RGBA8 = 0x86FC - -gl_SIGNED_RGB :: GLenum -gl_SIGNED_RGB = 0x86FE - -gl_SIGNED_RGB8 :: GLenum -gl_SIGNED_RGB8 = 0x86FF - -gl_SIGNED_LUMINANCE :: GLenum -gl_SIGNED_LUMINANCE = 0x8701 - -gl_SIGNED_LUMINANCE8 :: GLenum -gl_SIGNED_LUMINANCE8 = 0x8702 - -gl_SIGNED_LUMINANCE_ALPHA :: GLenum -gl_SIGNED_LUMINANCE_ALPHA = 0x8703 - -gl_SIGNED_LUMINANCE8_ALPHA8 :: GLenum -gl_SIGNED_LUMINANCE8_ALPHA8 = 0x8704 - -gl_SIGNED_ALPHA :: GLenum -gl_SIGNED_ALPHA = 0x8705 - -gl_SIGNED_ALPHA8 :: GLenum -gl_SIGNED_ALPHA8 = 0x8706 - -gl_SIGNED_INTENSITY :: GLenum -gl_SIGNED_INTENSITY = 0x8707 - -gl_SIGNED_INTENSITY8 :: GLenum -gl_SIGNED_INTENSITY8 = 0x8708 - -gl_SIGNED_RGB_UNSIGNED_ALPHA :: GLenum -gl_SIGNED_RGB_UNSIGNED_ALPHA = 0x870C - -gl_SIGNED_RGB8_UNSIGNED_ALPHA8 :: GLenum -gl_SIGNED_RGB8_UNSIGNED_ALPHA8 = 0x870D - -gl_HILO16 :: GLenum -gl_HILO16 = 0x86F8 - -gl_SIGNED_HILO :: GLenum -gl_SIGNED_HILO = 0x86F9 - -gl_SIGNED_HILO16 :: GLenum -gl_SIGNED_HILO16 = 0x86FA - -gl_DSDT8 :: GLenum -gl_DSDT8 = 0x8709 - -gl_DSDT8_MAG8 :: GLenum -gl_DSDT8_MAG8 = 0x870A - -gl_DSDT_MAG_INTENSITY :: GLenum -gl_DSDT_MAG_INTENSITY = 0x86DC - -gl_DSDT8_MAG8_INTENSITY8 :: GLenum -gl_DSDT8_MAG8_INTENSITY8 = 0x870B - -gl_HI_SCALE :: GLenum -gl_HI_SCALE = 0x870E - -gl_LO_SCALE :: GLenum -gl_LO_SCALE = 0x870F - -gl_DS_SCALE :: GLenum -gl_DS_SCALE = 0x8710 - -gl_DT_SCALE :: GLenum -gl_DT_SCALE = 0x8711 - -gl_MAGNITUDE_SCALE :: GLenum -gl_MAGNITUDE_SCALE = 0x8712 - -gl_VIBRANCE_SCALE :: GLenum -gl_VIBRANCE_SCALE = 0x8713 - -gl_HI_BIAS :: GLenum -gl_HI_BIAS = 0x8714 - -gl_LO_BIAS :: GLenum -gl_LO_BIAS = 0x8715 - -gl_DS_BIAS :: GLenum -gl_DS_BIAS = 0x8716 - -gl_DT_BIAS :: GLenum -gl_DT_BIAS = 0x8717 - -gl_MAGNITUDE_BIAS :: GLenum -gl_MAGNITUDE_BIAS = 0x8718 - -gl_VIBRANCE_BIAS :: GLenum -gl_VIBRANCE_BIAS = 0x8719 - -gl_TEXTURE_BORDER_VALUES :: GLenum -gl_TEXTURE_BORDER_VALUES = 0x871A - -gl_TEXTURE_HI_SIZE :: GLenum -gl_TEXTURE_HI_SIZE = 0x871B - -gl_TEXTURE_LO_SIZE :: GLenum -gl_TEXTURE_LO_SIZE = 0x871C - -gl_TEXTURE_DS_SIZE :: GLenum -gl_TEXTURE_DS_SIZE = 0x871D - -gl_TEXTURE_DT_SIZE :: GLenum -gl_TEXTURE_DT_SIZE = 0x871E - -gl_TEXTURE_MAG_SIZE :: GLenum -gl_TEXTURE_MAG_SIZE = 0x871F
− src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hs
@@ -1,53 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_texture_shader2 extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/texture_shader2.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 ( - -- * Tokens - gl_DOT_PRODUCT_TEXTURE_3D, - gl_HILO, - gl_DSDT, - gl_DSDT_MAG, - gl_DSDT_MAG_VIB, - gl_UNSIGNED_INT_S8_S8_8_8, - gl_UNSIGNED_INT_8_8_S8_S8_REV, - gl_SIGNED_RGBA, - gl_SIGNED_RGBA8, - gl_SIGNED_RGB, - gl_SIGNED_RGB8, - gl_SIGNED_LUMINANCE, - gl_SIGNED_LUMINANCE8, - gl_SIGNED_LUMINANCE_ALPHA, - gl_SIGNED_LUMINANCE8_ALPHA8, - gl_SIGNED_ALPHA, - gl_SIGNED_ALPHA8, - gl_SIGNED_INTENSITY, - gl_SIGNED_INTENSITY8, - gl_SIGNED_RGB_UNSIGNED_ALPHA, - gl_SIGNED_RGB8_UNSIGNED_ALPHA8, - gl_HILO16, - gl_SIGNED_HILO, - gl_SIGNED_HILO16, - gl_DSDT8, - gl_DSDT8_MAG8, - gl_DSDT_MAG_INTENSITY, - gl_DSDT8_MAG8_INTENSITY8 -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.NV.TextureShader - -gl_DOT_PRODUCT_TEXTURE_3D :: GLenum -gl_DOT_PRODUCT_TEXTURE_3D = 0x86EF
− src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs
@@ -1,88 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.TextureShader3 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_texture_shader3 extension, see --- <http://www.opengl.org/registry/specs/NV/texture_shader3.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.TextureShader3 ( - -- * Tokens - gl_OFFSET_PROJECTIVE_TEXTURE_2D, - gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE, - gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE, - gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE, - gl_OFFSET_HILO_TEXTURE_2D, - gl_OFFSET_HILO_TEXTURE_RECTANGLE, - gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D, - gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE, - gl_DEPENDENT_HILO_TEXTURE_2D, - gl_DEPENDENT_RGB_TEXTURE_3D, - gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP, - gl_DOT_PRODUCT_PASS_THROUGH, - gl_DOT_PRODUCT_TEXTURE_1D, - gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE, - gl_HILO8, - gl_SIGNED_HILO8, - gl_FORCE_BLUE_TO_ONE -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_OFFSET_PROJECTIVE_TEXTURE_2D :: GLenum -gl_OFFSET_PROJECTIVE_TEXTURE_2D = 0x8850 - -gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE :: GLenum -gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE = 0x8851 - -gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE :: GLenum -gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE = 0x8852 - -gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE :: GLenum -gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE = 0x8853 - -gl_OFFSET_HILO_TEXTURE_2D :: GLenum -gl_OFFSET_HILO_TEXTURE_2D = 0x8854 - -gl_OFFSET_HILO_TEXTURE_RECTANGLE :: GLenum -gl_OFFSET_HILO_TEXTURE_RECTANGLE = 0x8855 - -gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D :: GLenum -gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D = 0x8856 - -gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE :: GLenum -gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE = 0x8857 - -gl_DEPENDENT_HILO_TEXTURE_2D :: GLenum -gl_DEPENDENT_HILO_TEXTURE_2D = 0x8858 - -gl_DEPENDENT_RGB_TEXTURE_3D :: GLenum -gl_DEPENDENT_RGB_TEXTURE_3D = 0x8859 - -gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP :: GLenum -gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP = 0x885A - -gl_DOT_PRODUCT_PASS_THROUGH :: GLenum -gl_DOT_PRODUCT_PASS_THROUGH = 0x885B - -gl_DOT_PRODUCT_TEXTURE_1D :: GLenum -gl_DOT_PRODUCT_TEXTURE_1D = 0x885C - -gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE :: GLenum -gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE = 0x885D - -gl_HILO8 :: GLenum -gl_HILO8 = 0x885E - -gl_SIGNED_HILO8 :: GLenum -gl_SIGNED_HILO8 = 0x885F - -gl_FORCE_BLUE_TO_ONE :: GLenum -gl_FORCE_BLUE_TO_ONE = 0x8860
− src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs
@@ -1,124 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_transform_feedback extension, see --- <http://www.opengl.org/registry/specs/NV/transform_feedback.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback ( - -- * Functions - glBindBufferRange, - glBindBufferOffset, - glBindBufferBase, - glTransformFeedbackAttribs, - glTransformFeedbackVaryingsNV, - glBeginTransformFeedback, - glEndTransformFeedback, - glGetVaryingLocation, - glGetActiveVarying, - glActiveVarying, - glGetTransformFeedbackVaryingNV, - glGetIntegerIndexedv, - glGetBooleanIndexedv, - -- * Tokens - gl_TRANSFORM_FEEDBACK_BUFFER, - gl_TRANSFORM_FEEDBACK_BUFFER_START, - gl_TRANSFORM_FEEDBACK_BUFFER_SIZE, - gl_TRANSFORM_FEEDBACK_RECORD, - gl_TRANSFORM_FEEDBACK_BUFFER_BINDING, - gl_INTERLEAVED_ATTRIBS, - gl_SEPARATE_ATTRIBS, - gl_PRIMITIVES_GENERATED, - gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, - gl_RASTERIZER_DISCARD, - gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, - gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, - gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, - gl_TRANSFORM_FEEDBACK_ATTRIBS, - gl_ACTIVE_VARYINGS, - gl_ACTIVE_VARYING_MAX_LENGTH, - gl_TRANSFORM_FEEDBACK_VARYINGS, - gl_TRANSFORM_FEEDBACK_BUFFER_MODE, - gl_BACK_PRIMARY_COLOR, - gl_BACK_SECONDARY_COLOR, - gl_TEXTURE_COORD, - gl_CLIP_DISTANCE, - gl_VERTEX_ID, - gl_PRIMITIVE_ID, - gl_GENERIC_ATTRIB, - gl_POINT_SIZE, - gl_FOG_COORDINATE, - gl_SECONDARY_COLOR, - gl_PRIMARY_COLOR, - gl_POSITION, - gl_LAYER, - gl_UNSIGNED_INT_VEC2, - gl_UNSIGNED_INT_VEC3, - gl_UNSIGNED_INT_VEC4 -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess -import Graphics.Rendering.OpenGL.Raw.Extensions -import Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject -import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_transform_feedback" - -EXTENSION_ENTRY(glTransformFeedbackAttribs,GLsizei -> Ptr GLint -> GLenum -> IO ()) -EXTENSION_ENTRY(glTransformFeedbackVaryingsNV,GLuint -> GLsizei -> Ptr GLint -> GLenum -> IO ()) -EXTENSION_ENTRY(glGetVaryingLocation,GLuint -> Ptr GLchar -> IO GLint) -EXTENSION_ENTRY(glGetActiveVarying,GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glActiveVarying,GLuint -> Ptr GLchar -> IO ()) -EXTENSION_ENTRY(glGetTransformFeedbackVaryingNV,GLuint -> GLuint -> Ptr GLint -> IO ()) - -gl_TRANSFORM_FEEDBACK_RECORD :: GLenum -gl_TRANSFORM_FEEDBACK_RECORD = 0x8C86 - -gl_TRANSFORM_FEEDBACK_ATTRIBS :: GLenum -gl_TRANSFORM_FEEDBACK_ATTRIBS = 0x8C7E - -gl_ACTIVE_VARYINGS :: GLenum -gl_ACTIVE_VARYINGS = 0x8C81 - -gl_ACTIVE_VARYING_MAX_LENGTH :: GLenum -gl_ACTIVE_VARYING_MAX_LENGTH = 0x8C82 - -gl_BACK_PRIMARY_COLOR :: GLenum -gl_BACK_PRIMARY_COLOR = 0x8C77 - -gl_BACK_SECONDARY_COLOR :: GLenum -gl_BACK_SECONDARY_COLOR = 0x8C78 - -gl_TEXTURE_COORD :: GLenum -gl_TEXTURE_COORD = 0x8C79 - -gl_CLIP_DISTANCE :: GLenum -gl_CLIP_DISTANCE = 0x8C7A - -gl_VERTEX_ID :: GLenum -gl_VERTEX_ID = 0x8C7B - -gl_PRIMITIVE_ID :: GLenum -gl_PRIMITIVE_ID = 0x8C7C - -gl_GENERIC_ATTRIB :: GLenum -gl_GENERIC_ATTRIB = 0x8C7D - -gl_LAYER :: GLenum -gl_LAYER = 0x8DAA
− src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs
@@ -1,62 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_transform_feedback2 extension, see --- <http://www.opengl.org/registry/specs/NV/transform_feedback2.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 ( - -- * Functions - glBindTransformFeedback, - glDeleteTransformFeedbacks, - glGenTransformFeedbacks, - glIsTransformFeedback, - glPauseTransformFeedback, - glResumeTransformFeedback, - glDrawTransformFeedback, - -- * Tokens - gl_TRANSFORM_FEEDBACK, - gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED, - gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, - gl_TRANSFORM_FEEDBACK_BINDING -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core32 -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_transform_feedback2" - -EXTENSION_ENTRY(glBindTransformFeedback,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteTransformFeedbacks,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGenTransformFeedbacks,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glIsTransformFeedback,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glPauseTransformFeedback,IO ()) -EXTENSION_ENTRY(glResumeTransformFeedback,IO ()) -EXTENSION_ENTRY(glDrawTransformFeedback,GLenum -> GLuint -> IO ()) - -gl_TRANSFORM_FEEDBACK :: GLenum -gl_TRANSFORM_FEEDBACK = 0x8E22 - -gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED :: GLenum -gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 - -gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE :: GLenum -gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 - -gl_TRANSFORM_FEEDBACK_BINDING :: GLenum -gl_TRANSFORM_FEEDBACK_BINDING = 0x8E25 -
− src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs
@@ -1,56 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_vertex_array_range extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/vertex_array_range.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange ( - -- * Functions - glVertexArrayRange, - glFlushVertexArrayRange, - -- * Tokens - gl_VERTEX_ARRAY_RANGE, - gl_VERTEX_ARRAY_RANGE_LENGTH, - gl_VERTEX_ARRAY_RANGE_VALID, - gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT, - gl_VERTEX_ARRAY_RANGE_POINTER -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_vertex_array_range" - -EXTENSION_ENTRY(glVertexArrayRange,GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glFlushVertexArrayRange,IO ()) - -gl_VERTEX_ARRAY_RANGE :: GLenum -gl_VERTEX_ARRAY_RANGE = 0x851D - -gl_VERTEX_ARRAY_RANGE_LENGTH :: GLenum -gl_VERTEX_ARRAY_RANGE_LENGTH = 0x851E - -gl_VERTEX_ARRAY_RANGE_VALID :: GLenum -gl_VERTEX_ARRAY_RANGE_VALID = 0x851F - -gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT :: GLenum -gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT = 0x8520 - -gl_VERTEX_ARRAY_RANGE_POINTER :: GLenum -gl_VERTEX_ARRAY_RANGE_POINTER = 0x8521
− src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs
@@ -1,25 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_vertex_array_range2 extension not --- already in the OpenGL 3.1 core, see --- <http://www.opengl.org/registry/specs/NV/vertex_array_range2.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 ( - -- * Tokens - gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH -) where - -import Graphics.Rendering.OpenGL.Raw.Core32 - -gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH :: GLenum -gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH = 0x8533
− src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs
@@ -1,476 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} --------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.VertexProgram --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All raw functions and tokens from the NV_vertex_program extension, see --- <http://www.opengl.org/registry/specs/NV/vertex_program.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram ( - -- * Functions - glBindProgramNV, - glDeleteProgramsNV, - glExecuteProgram, - glGenProgramsNV, - glAreProgramsResident, - glRequestResidentPrograms, - glGetProgramParameterfv, - glGetProgramParameterdv, - glGetProgramivNV, - glGetProgramStringNV, - glGetTrackMatrixiv, - glGetVertexAttribdvNV, - glGetVertexAttribfvNV, - glGetVertexAttribivNV, - glGetVertexAttribPointervNV, - glIsProgramNV, - glLoadProgram, - glProgramParameter4f, - glProgramParameter4d, - glProgramParameter4dv, - glProgramParameter4fv, - glProgramParameters4dv, - glProgramParameters4fv, - glTrackMatrix, - glVertexAttribPointerNV, - glVertexAttrib1sNV, - glVertexAttrib1fNV, - glVertexAttrib1dNV, - glVertexAttrib2sNV, - glVertexAttrib2fNV, - glVertexAttrib2dNV, - glVertexAttrib3sNV, - glVertexAttrib3fNV, - glVertexAttrib3dNV, - glVertexAttrib4sNV, - glVertexAttrib4fNV, - glVertexAttrib4dNV, - glVertexAttrib4ub, - glVertexAttrib1svNV, - glVertexAttrib1fvNV, - glVertexAttrib1dvNV, - glVertexAttrib2svNV, - glVertexAttrib2fvNV, - glVertexAttrib2dvNV, - glVertexAttrib3svNV, - glVertexAttrib3fvNV, - glVertexAttrib3dvNV, - glVertexAttrib4svNV, - glVertexAttrib4fvNV, - glVertexAttrib4dvNV, - glVertexAttrib4ubvNV, - glVertexAttribs1sv, - glVertexAttribs1fv, - glVertexAttribs1dv, - glVertexAttribs2sv, - glVertexAttribs2fv, - glVertexAttribs2dv, - glVertexAttribs3sv, - glVertexAttribs3fv, - glVertexAttribs3dv, - glVertexAttribs4sv, - glVertexAttribs4fv, - glVertexAttribs4dv, - glVertexAttribs4ubv, - -- * Tokens - gl_VERTEX_PROGRAM, - gl_VERTEX_PROGRAM_POINT_SIZE, - gl_VERTEX_PROGRAM_TWO_SIDE, - gl_VERTEX_STATE_PROGRAM, - gl_ATTRIB_ARRAY_SIZE, - gl_ATTRIB_ARRAY_STRIDE, - gl_ATTRIB_ARRAY_TYPE, - gl_CURRENT_ATTRIB, - gl_PROGRAM_PARAMETER, - gl_ATTRIB_ARRAY_POINTER, - gl_PROGRAM_TARGET, - gl_PROGRAM_LENGTH, - gl_PROGRAM_RESIDENT, - gl_PROGRAM_STRING, - gl_TRACK_MATRIX, - gl_TRACK_MATRIX_TRANSFORM, - gl_MAX_TRACK_MATRIX_STACK_DEPTH, - gl_MAX_TRACK_MATRICES, - gl_CURRENT_MATRIX_STACK_DEPTH, - gl_CURRENT_MATRIX, - gl_VERTEX_PROGRAM_BINDING, - gl_PROGRAM_ERROR_POSITION, - gl_MODELVIEW_PROJECTION, - gl_MATRIX0_NV, - gl_MATRIX1_NV, - gl_MATRIX2_NV, - gl_MATRIX3_NV, - gl_MATRIX4_NV, - gl_MATRIX5_NV, - gl_MATRIX6_NV, - gl_MATRIX7_NV, - gl_IDENTITY, - gl_INVERSE, - gl_TRANSPOSE, - gl_INVERSE_TRANSPOSE, - gl_VERTEX_ATTRIB_ARRAY0, - gl_VERTEX_ATTRIB_ARRAY1, - gl_VERTEX_ATTRIB_ARRAY2, - gl_VERTEX_ATTRIB_ARRAY3, - gl_VERTEX_ATTRIB_ARRAY4, - gl_VERTEX_ATTRIB_ARRAY5, - gl_VERTEX_ATTRIB_ARRAY6, - gl_VERTEX_ATTRIB_ARRAY7, - gl_VERTEX_ATTRIB_ARRAY8, - gl_VERTEX_ATTRIB_ARRAY9, - gl_VERTEX_ATTRIB_ARRAY10, - gl_VERTEX_ATTRIB_ARRAY11, - gl_VERTEX_ATTRIB_ARRAY12, - gl_VERTEX_ATTRIB_ARRAY13, - gl_VERTEX_ATTRIB_ARRAY14, - gl_VERTEX_ATTRIB_ARRAY15, - gl_MAP1_VERTEX_ATTRIB0_4, - gl_MAP1_VERTEX_ATTRIB1_4, - gl_MAP1_VERTEX_ATTRIB2_4, - gl_MAP1_VERTEX_ATTRIB3_4, - gl_MAP1_VERTEX_ATTRIB4_4, - gl_MAP1_VERTEX_ATTRIB5_4, - gl_MAP1_VERTEX_ATTRIB6_4, - gl_MAP1_VERTEX_ATTRIB7_4, - gl_MAP1_VERTEX_ATTRIB8_4, - gl_MAP1_VERTEX_ATTRIB9_4, - gl_MAP1_VERTEX_ATTRIB10_4, - gl_MAP1_VERTEX_ATTRIB11_4, - gl_MAP1_VERTEX_ATTRIB12_4, - gl_MAP1_VERTEX_ATTRIB13_4, - gl_MAP1_VERTEX_ATTRIB14_4, - gl_MAP1_VERTEX_ATTRIB15_4, - gl_MAP2_VERTEX_ATTRIB0_4, - gl_MAP2_VERTEX_ATTRIB1_4, - gl_MAP2_VERTEX_ATTRIB2_4, - gl_MAP2_VERTEX_ATTRIB3_4, - gl_MAP2_VERTEX_ATTRIB4_4, - gl_MAP2_VERTEX_ATTRIB5_4, - gl_MAP2_VERTEX_ATTRIB6_4, - gl_MAP2_VERTEX_ATTRIB7_4, - gl_MAP2_VERTEX_ATTRIB8_4, - gl_MAP2_VERTEX_ATTRIB9_4, - gl_MAP2_VERTEX_ATTRIB10_4, - gl_MAP2_VERTEX_ATTRIB11_4, - gl_MAP2_VERTEX_ATTRIB12_4, - gl_MAP2_VERTEX_ATTRIB13_4, - gl_MAP2_VERTEX_ATTRIB14_4, - gl_MAP2_VERTEX_ATTRIB15_4 -) where - -import Foreign.Ptr -import Foreign.C.Types -import Graphics.Rendering.OpenGL.Raw.Core31.Types -import Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram -import Graphics.Rendering.OpenGL.Raw.Extensions - -#include "HsOpenGLRaw.h" - -extensionNameString :: String -extensionNameString = "GL_NV_vertex_program" - -EXTENSION_ENTRY(glBindProgramNV,GLenum -> GLuint -> IO ()) -EXTENSION_ENTRY(glDeleteProgramsNV,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glExecuteProgram,GLenum -> GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGenProgramsNV,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glAreProgramsResident,GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean) -EXTENSION_ENTRY(glRequestResidentPrograms,GLsizei -> Ptr GLuint -> IO ()) -EXTENSION_ENTRY(glGetProgramParameterfv,GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetProgramParameterdv,GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetProgramivNV,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetProgramStringNV,GLuint -> GLenum -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glGetTrackMatrixiv,GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetVertexAttribdvNV,GLuint -> GLenum -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glGetVertexAttribfvNV,GLuint -> GLenum -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glGetVertexAttribivNV,GLuint -> GLenum -> Ptr GLint -> IO ()) -EXTENSION_ENTRY(glGetVertexAttribPointervNV,GLuint -> GLenum -> Ptr (Ptr a) -> IO ()) -EXTENSION_ENTRY(glIsProgramNV,GLuint -> IO GLboolean) -EXTENSION_ENTRY(glLoadProgram,GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glProgramParameter4f,GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramParameter4d,GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramParameter4dv,GLenum -> GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramParameter4fv,GLenum -> GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glProgramParameters4dv,GLenum -> GLuint -> GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glProgramParameters4fv,GLenum -> GLuint -> GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glTrackMatrix,GLenum -> GLuint -> GLenum -> GLenum -> IO ()) -EXTENSION_ENTRY(glVertexAttribPointerNV,GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1sNV,GLuint -> GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1fNV,GLuint -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1dNV,GLuint -> GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2sNV,GLuint -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2fNV,GLuint -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2dNV,GLuint -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3sNV,GLuint -> GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3fNV,GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3dNV,GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4sNV,GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4fNV,GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4dNV,GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4ub,GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1svNV,GLuint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1fvNV,GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib1dvNV,GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2svNV,GLuint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2fvNV,GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib2dvNV,GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3svNV,GLuint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3fvNV,GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib3dvNV,GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4svNV,GLuint -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4fvNV,GLuint -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4dvNV,GLuint -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttrib4ubvNV,GLuint -> Ptr GLubyte -> IO ()) -EXTENSION_ENTRY(glVertexAttribs1sv,GLuint -> GLsizei -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttribs1fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttribs1dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttribs2sv,GLuint -> GLsizei -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttribs2fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttribs2dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttribs3sv,GLuint -> GLsizei -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttribs3fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttribs3dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttribs4sv,GLuint -> GLsizei -> Ptr GLshort -> IO ()) -EXTENSION_ENTRY(glVertexAttribs4fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -EXTENSION_ENTRY(glVertexAttribs4dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ()) -EXTENSION_ENTRY(glVertexAttribs4ubv,GLuint -> GLsizei -> Ptr GLubyte -> IO ()) - -gl_VERTEX_STATE_PROGRAM :: GLenum -gl_VERTEX_STATE_PROGRAM = 0x8621 - -gl_ATTRIB_ARRAY_SIZE :: GLenum -gl_ATTRIB_ARRAY_SIZE = 0x8623 - -gl_ATTRIB_ARRAY_STRIDE :: GLenum -gl_ATTRIB_ARRAY_STRIDE = 0x8624 - -gl_ATTRIB_ARRAY_TYPE :: GLenum -gl_ATTRIB_ARRAY_TYPE = 0x8625 - -gl_CURRENT_ATTRIB :: GLenum -gl_CURRENT_ATTRIB = 0x8626 - -gl_PROGRAM_PARAMETER :: GLenum -gl_PROGRAM_PARAMETER = 0x8644 - -gl_ATTRIB_ARRAY_POINTER :: GLenum -gl_ATTRIB_ARRAY_POINTER = 0x8645 - -gl_PROGRAM_TARGET :: GLenum -gl_PROGRAM_TARGET = 0x8646 - -gl_PROGRAM_RESIDENT :: GLenum -gl_PROGRAM_RESIDENT = 0x8647 - -gl_TRACK_MATRIX :: GLenum -gl_TRACK_MATRIX = 0x8648 - -gl_TRACK_MATRIX_TRANSFORM :: GLenum -gl_TRACK_MATRIX_TRANSFORM = 0x8649 - -gl_MAX_TRACK_MATRIX_STACK_DEPTH :: GLenum -gl_MAX_TRACK_MATRIX_STACK_DEPTH = 0x862E - -gl_MAX_TRACK_MATRICES :: GLenum -gl_MAX_TRACK_MATRICES = 0x862F - -gl_VERTEX_PROGRAM_BINDING :: GLenum -gl_VERTEX_PROGRAM_BINDING = 0x864A - -gl_MODELVIEW_PROJECTION :: GLenum -gl_MODELVIEW_PROJECTION = 0x8629 - --- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. -gl_MATRIX0_NV :: GLenum -gl_MATRIX0_NV = 0x8630 - --- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. -gl_MATRIX1_NV :: GLenum -gl_MATRIX1_NV = 0x8631 - --- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. -gl_MATRIX2_NV :: GLenum -gl_MATRIX2_NV = 0x8632 - --- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. -gl_MATRIX3_NV :: GLenum -gl_MATRIX3_NV = 0x8633 - --- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. -gl_MATRIX4_NV :: GLenum -gl_MATRIX4_NV = 0x8634 - --- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. -gl_MATRIX5_NV :: GLenum -gl_MATRIX5_NV = 0x8635 - --- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. -gl_MATRIX6_NV :: GLenum -gl_MATRIX6_NV = 0x8636 - --- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. -gl_MATRIX7_NV :: GLenum -gl_MATRIX7_NV = 0x8637 - -gl_IDENTITY :: GLenum -gl_IDENTITY = 0x862A - -gl_INVERSE :: GLenum -gl_INVERSE = 0x862B - -gl_TRANSPOSE :: GLenum -gl_TRANSPOSE = 0x862C - -gl_INVERSE_TRANSPOSE :: GLenum -gl_INVERSE_TRANSPOSE = 0x862D - -gl_VERTEX_ATTRIB_ARRAY0 :: GLenum -gl_VERTEX_ATTRIB_ARRAY0 = 0x8650 - -gl_VERTEX_ATTRIB_ARRAY1 :: GLenum -gl_VERTEX_ATTRIB_ARRAY1 = 0x8651 - -gl_VERTEX_ATTRIB_ARRAY2 :: GLenum -gl_VERTEX_ATTRIB_ARRAY2 = 0x8652 - -gl_VERTEX_ATTRIB_ARRAY3 :: GLenum -gl_VERTEX_ATTRIB_ARRAY3 = 0x8653 - -gl_VERTEX_ATTRIB_ARRAY4 :: GLenum -gl_VERTEX_ATTRIB_ARRAY4 = 0x8654 - -gl_VERTEX_ATTRIB_ARRAY5 :: GLenum -gl_VERTEX_ATTRIB_ARRAY5 = 0x8655 - -gl_VERTEX_ATTRIB_ARRAY6 :: GLenum -gl_VERTEX_ATTRIB_ARRAY6 = 0x8656 - -gl_VERTEX_ATTRIB_ARRAY7 :: GLenum -gl_VERTEX_ATTRIB_ARRAY7 = 0x8657 - -gl_VERTEX_ATTRIB_ARRAY8 :: GLenum -gl_VERTEX_ATTRIB_ARRAY8 = 0x8658 - -gl_VERTEX_ATTRIB_ARRAY9 :: GLenum -gl_VERTEX_ATTRIB_ARRAY9 = 0x8659 - -gl_VERTEX_ATTRIB_ARRAY10 :: GLenum -gl_VERTEX_ATTRIB_ARRAY10 = 0x865A - -gl_VERTEX_ATTRIB_ARRAY11 :: GLenum -gl_VERTEX_ATTRIB_ARRAY11 = 0x865B - -gl_VERTEX_ATTRIB_ARRAY12 :: GLenum -gl_VERTEX_ATTRIB_ARRAY12 = 0x865C - -gl_VERTEX_ATTRIB_ARRAY13 :: GLenum -gl_VERTEX_ATTRIB_ARRAY13 = 0x865D - -gl_VERTEX_ATTRIB_ARRAY14 :: GLenum -gl_VERTEX_ATTRIB_ARRAY14 = 0x865E - -gl_VERTEX_ATTRIB_ARRAY15 :: GLenum -gl_VERTEX_ATTRIB_ARRAY15 = 0x865F - -gl_MAP1_VERTEX_ATTRIB0_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB0_4 = 0x8660 - -gl_MAP1_VERTEX_ATTRIB1_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB1_4 = 0x8661 - -gl_MAP1_VERTEX_ATTRIB2_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB2_4 = 0x8662 - -gl_MAP1_VERTEX_ATTRIB3_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB3_4 = 0x8663 - -gl_MAP1_VERTEX_ATTRIB4_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB4_4 = 0x8664 - -gl_MAP1_VERTEX_ATTRIB5_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB5_4 = 0x8665 - -gl_MAP1_VERTEX_ATTRIB6_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB6_4 = 0x8666 - -gl_MAP1_VERTEX_ATTRIB7_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB7_4 = 0x8667 - -gl_MAP1_VERTEX_ATTRIB8_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB8_4 = 0x8668 - -gl_MAP1_VERTEX_ATTRIB9_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB9_4 = 0x8669 - -gl_MAP1_VERTEX_ATTRIB10_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB10_4 = 0x866A - -gl_MAP1_VERTEX_ATTRIB11_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB11_4 = 0x866B - -gl_MAP1_VERTEX_ATTRIB12_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB12_4 = 0x866C - -gl_MAP1_VERTEX_ATTRIB13_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB13_4 = 0x866D - -gl_MAP1_VERTEX_ATTRIB14_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB14_4 = 0x866E - -gl_MAP1_VERTEX_ATTRIB15_4 :: GLenum -gl_MAP1_VERTEX_ATTRIB15_4 = 0x866F - -gl_MAP2_VERTEX_ATTRIB0_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB0_4 = 0x8670 - -gl_MAP2_VERTEX_ATTRIB1_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB1_4 = 0x8671 - -gl_MAP2_VERTEX_ATTRIB2_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB2_4 = 0x8672 - -gl_MAP2_VERTEX_ATTRIB3_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB3_4 = 0x8673 - -gl_MAP2_VERTEX_ATTRIB4_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB4_4 = 0x8674 - -gl_MAP2_VERTEX_ATTRIB5_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB5_4 = 0x8675 - -gl_MAP2_VERTEX_ATTRIB6_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB6_4 = 0x8676 - -gl_MAP2_VERTEX_ATTRIB7_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB7_4 = 0x8677 - -gl_MAP2_VERTEX_ATTRIB8_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB8_4 = 0x8678 - -gl_MAP2_VERTEX_ATTRIB9_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB9_4 = 0x8679 - -gl_MAP2_VERTEX_ATTRIB10_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB10_4 = 0x867A - -gl_MAP2_VERTEX_ATTRIB11_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB11_4 = 0x867B - -gl_MAP2_VERTEX_ATTRIB12_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB12_4 = 0x867C - -gl_MAP2_VERTEX_ATTRIB13_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB13_4 = 0x867D - -gl_MAP2_VERTEX_ATTRIB14_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB14_4 = 0x867E - -gl_MAP2_VERTEX_ATTRIB15_4 :: GLenum -gl_MAP2_VERTEX_ATTRIB15_4 = 0x867F
− src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hs
@@ -1,22 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_vertex_program2_option extension, see --- <http://www.opengl.org/registry/specs/NV/vertex_program2_option.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option ( - -- * Tokens - gl_MAX_PROGRAM_EXEC_INSTRUCTIONS, - gl_MAX_PROGRAM_CALL_DEPTH -) where - -import Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2
− src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hs
@@ -1,21 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_vertex_program3 extension, see --- <http://www.opengl.org/registry/specs/NV/vertex_program3.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3 ( - -- * Tokens - gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS -) where - -import Graphics.Rendering.OpenGL.Raw.ARB.VertexShader
− src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hs
@@ -1,45 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 --- Copyright : (c) Sven Panne 2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- All tokens from the NV_vertex_program4 extension, see --- <http://www.opengl.org/registry/specs/NV/vertex_program4.txt>. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 ( - -- * Functions - glVertexAttribI1i, - glVertexAttribI2i, - glVertexAttribI3i, - glVertexAttribI4i, - glVertexAttribI1ui, - glVertexAttribI2ui, - glVertexAttribI3ui, - glVertexAttribI4ui, - glVertexAttribI1iv, - glVertexAttribI2iv, - glVertexAttribI3iv, - glVertexAttribI4iv, - glVertexAttribI1uiv, - glVertexAttribI2uiv, - glVertexAttribI3uiv, - glVertexAttribI4uiv, - glVertexAttribI4bv, - glVertexAttribI4sv, - glVertexAttribI4ubv, - glVertexAttribI4usv, - glVertexAttribIPointer, - glGetVertexAttribIiv, - glGetVertexAttribIuiv, - -- * Tokens - gl_VERTEX_ATTRIB_ARRAY_INTEGER -) where - -import Graphics.Rendering.OpenGL.Raw.Core32
− src/Graphics/Rendering/OpenGL/Raw/Types.hs
@@ -1,90 +0,0 @@--------------------------------------------------------------------------------- --- | --- Module : Graphics.Rendering.OpenGL.Raw.Types --- Copyright : (c) Sven Panne 2009-2013 --- License : BSD3 --- --- Maintainer : Sven Panne <svenpanne@gmail.com> --- Stability : stable --- Portability : portable --- --- This module corresponds to table 2.2 in section 2.2 (Command Syntax) of the --- OpenGL 4.4 specs. --- --------------------------------------------------------------------------------- - -module Graphics.Rendering.OpenGL.Raw.Types where - -import Data.Int -import Data.Word -import Foreign.C.Types -import Foreign.Ptr - --------------------------------------------------------------------------------- - --- | 1bit boolean. -type GLboolean = CUChar - --- | 8bit signed two\'s complement binary integer. -type GLbyte = CSChar - --- | 8bit unsigned binary integer. -type GLubyte = CUChar - --- | 8bit characters making up strings. -type GLchar = CChar - --- | 16bit signed two\'s complement binary integer. -type GLshort = CShort - --- | 16bit unsigned binary integer. -type GLushort = CUShort - --- | 32bit signed two\'s complement binary integer. -type GLint = CInt - --- | 32bit unsigned binary integer. -type GLuint = CUInt - --- | 32bit signed two\'s complement 16.16 scaled integer (introduced in OpenGL --- 4.1). -type GLfixed = CInt - --- | 64bit signed two\'s complement binary integer (introduced in OpenGL 3.2). -type GLint64 = Int64 - --- | 64bit unsigned binary integer (introduced in OpenGL 3.2). -type GLuint64 = Word64 - --- | 32bit non-negative binary integer size. -type GLsizei = CInt - --- | 32bit enumerated binary integer value. -type GLenum = CUInt - --- | Pointer-sized signed two\'s complement binary integer. -type GLintptr = CPtrdiff - --- | Pointer-sized non-negative binary integer size. -type GLsizeiptr = CPtrdiff - --- | Pointer-sized sync object handle (introduced in OpenGL 3.2). -type GLsync = Ptr () - --- | 32bit bit field. -type GLbitfield = CUInt - --- | 16bit half-precision floating-point value encoded in an unsigned scalar. -type GLhalf = CUShort - --- | 32bit floating-point value. -type GLfloat = CFloat - --- | 32bit floating-point value clamped to [0, 1] (no longer used in OpenGL 4.3). -type GLclampf = CFloat - --- | 64bit floating-point value. -type GLdouble = CDouble - --- | 64bit floating-point value clamped to [0, 1] (no longer used in OpenGL 4.3). -type GLclampd = CDouble