OpenAL 1.6.0.0 → 1.6.0.1
raw patch · 62 files changed
+3789/−3802 lines, 62 files
Files
- OpenAL.cabal +68/−65
- README.md +1/−1
- Sound/OpenAL.hs +0/−181
- Sound/OpenAL/AL.hs +0/−128
- Sound/OpenAL/AL/ALboolean.hs +0/−30
- Sound/OpenAL/AL/Attenuation.hs +0/−207
- Sound/OpenAL/AL/BasicTypes.hs +0/−49
- Sound/OpenAL/AL/Buffer.hs +0/−170
- Sound/OpenAL/AL/BufferInternal.hs +0/−78
- Sound/OpenAL/AL/Doppler.hs +0/−92
- Sound/OpenAL/AL/Errors.hs +0/−89
- Sound/OpenAL/AL/Extensions.hs +0/−105
- Sound/OpenAL/AL/Format.hs +0/−50
- Sound/OpenAL/AL/Listener.hs +0/−150
- Sound/OpenAL/AL/PeekPoke.hs +0/−59
- Sound/OpenAL/AL/QueryUtils.hs +0/−124
- Sound/OpenAL/AL/Source.hs +0/−768
- Sound/OpenAL/AL/SourceState.hs +0/−46
- Sound/OpenAL/AL/String.hs +0/−31
- Sound/OpenAL/AL/StringQueries.hs +0/−33
- Sound/OpenAL/ALC.hs +0/−35
- Sound/OpenAL/ALC/ALCboolean.hs +0/−30
- Sound/OpenAL/ALC/BasicTypes.hs +0/−24
- Sound/OpenAL/ALC/Capture.hs +0/−139
- Sound/OpenAL/ALC/Context.hs +0/−195
- Sound/OpenAL/ALC/Device.hs +0/−223
- Sound/OpenAL/ALC/Errors.hs +0/−94
- Sound/OpenAL/ALC/Extensions.hs +0/−87
- Sound/OpenAL/ALC/QueryUtils.hs +0/−123
- Sound/OpenAL/ALC/String.hs +0/−42
- Sound/OpenAL/Config.hs +0/−192
- Sound/OpenAL/Constants.hs +0/−162
- src/Sound/OpenAL.hs +181/−0
- src/Sound/OpenAL/AL.hs +128/−0
- src/Sound/OpenAL/AL/ALboolean.hs +30/−0
- src/Sound/OpenAL/AL/Attenuation.hs +206/−0
- src/Sound/OpenAL/AL/BasicTypes.hs +49/−0
- src/Sound/OpenAL/AL/Buffer.hs +169/−0
- src/Sound/OpenAL/AL/BufferInternal.hs +77/−0
- src/Sound/OpenAL/AL/Doppler.hs +91/−0
- src/Sound/OpenAL/AL/Errors.hs +88/−0
- src/Sound/OpenAL/AL/Extensions.hs +104/−0
- src/Sound/OpenAL/AL/Format.hs +50/−0
- src/Sound/OpenAL/AL/Listener.hs +149/−0
- src/Sound/OpenAL/AL/PeekPoke.hs +59/−0
- src/Sound/OpenAL/AL/QueryUtils.hs +123/−0
- src/Sound/OpenAL/AL/Source.hs +767/−0
- src/Sound/OpenAL/AL/SourceState.hs +46/−0
- src/Sound/OpenAL/AL/String.hs +31/−0
- src/Sound/OpenAL/AL/StringQueries.hs +33/−0
- src/Sound/OpenAL/ALC.hs +35/−0
- src/Sound/OpenAL/ALC/ALCboolean.hs +30/−0
- src/Sound/OpenAL/ALC/BasicTypes.hs +24/−0
- src/Sound/OpenAL/ALC/Capture.hs +138/−0
- src/Sound/OpenAL/ALC/Context.hs +194/−0
- src/Sound/OpenAL/ALC/Device.hs +222/−0
- src/Sound/OpenAL/ALC/Errors.hs +93/−0
- src/Sound/OpenAL/ALC/Extensions.hs +86/−0
- src/Sound/OpenAL/ALC/QueryUtils.hs +122/−0
- src/Sound/OpenAL/ALC/String.hs +42/−0
- src/Sound/OpenAL/Config.hs +191/−0
- src/Sound/OpenAL/Constants.hs +162/−0
OpenAL.cabal view
@@ -1,79 +1,82 @@ name: OpenAL-version: 1.6.0.0+version: 1.6.0.1+synopsis: A binding to the OpenAL cross-platform 3D audio API+description:+ A Haskell binding for the OpenAL cross-platform 3D audio API,+ appropriate for use with gaming applications and many other+ types of audio applications.+ .+ On Windows, this package works well with the \"OpenAL Soft\" binary+ distribution from <http://kcat.strangesoft.net/openal.html>.+ Type \'cabal install --extra-lib-dirs=\<DIR\>\' where \<DIR\> is the+ directory where libOpenAL32.dll.a is located (must be an absolute path).+ Then rename soft_oal.dll to OpenAL32.dll and put it somewhere in+ the PATH. I found that c:\\Windows\\ worked.+ .+ This package has also been tested on GNU/Linux and iOS.+homepage: https://github.com/haskell-openal/ALUT+bug-reports: https://github.com/haskell-openal/ALUT/issues license: BSD3 license-file: LICENSE-maintainer: Sven Panne <svenpanne@gmail.com>, Stephen Blackheath <haskell.openal.stephen@blacksapphire.com>-bug-reports: https://github.com/haskell-openal/ALUT/issues-homepage: https://github.com/haskell-openal/ALUT+author: Sven Panne+maintainer: Sven Panne <svenpanne@gmail.com>, Stephen Blackheath <haskell.openal2.stephen@blacksapphire.com> category: Sound-synopsis: A binding to the OpenAL cross-platform 3D audio API-description:- A Haskell binding for the OpenAL cross-platform 3D audio API,- appropriate for use with gaming applications and many other- types of audio applications.- .- On Windows, this package works well with the \"OpenAL Soft\" binary- distribution from <http://kcat.strangesoft.net/openal.html>. - Type \'cabal install --extra-lib-dirs=\<DIR\>\' where \<DIR\> is the- directory where libOpenAL32.dll.a is located (must be an absolute path).- Then rename soft_oal.dll to OpenAL32.dll and put it somewhere in- the PATH. I found that c:\\Windows\\ worked.- .- This package has also been tested on GNU/Linux and iOS. build-type: Simple-cabal-version: >= 1.6+cabal-version: >= 1.10 extra-source-files:- README.md- examples/test/TestDevice.hs+ README.md+ examples/test/TestDevice.hs flag UseNativeWindowsLibraries- description:- When compiling under Windows, use the native libraries instead of e.g. the- ones coming with Cygwin.+ description:+ When compiling under Windows, use the native libraries instead of e.g. the+ ones coming with Cygwin. library- exposed-modules:- Sound.OpenAL,- Sound.OpenAL.AL,- Sound.OpenAL.AL.Attenuation,- Sound.OpenAL.AL.BasicTypes,- Sound.OpenAL.AL.Buffer,- Sound.OpenAL.AL.Doppler,- Sound.OpenAL.AL.Errors,- Sound.OpenAL.AL.Extensions,- Sound.OpenAL.AL.Listener,- Sound.OpenAL.AL.Source,- Sound.OpenAL.AL.StringQueries,- Sound.OpenAL.ALC,- Sound.OpenAL.ALC.BasicTypes,- Sound.OpenAL.ALC.Capture,- Sound.OpenAL.ALC.Context,- Sound.OpenAL.ALC.Device,- Sound.OpenAL.ALC.Errors,- Sound.OpenAL.ALC.Extensions- other-modules:- Sound.OpenAL.AL.ALboolean,- Sound.OpenAL.AL.BufferInternal,- Sound.OpenAL.AL.Format,- Sound.OpenAL.AL.PeekPoke,- Sound.OpenAL.AL.QueryUtils,- Sound.OpenAL.AL.SourceState,- Sound.OpenAL.AL.String,- Sound.OpenAL.ALC.ALCboolean,- Sound.OpenAL.ALC.QueryUtils,- Sound.OpenAL.ALC.String,- Sound.OpenAL.Config,- Sound.OpenAL.Constants- build-depends: base >= 3 && < 5, OpenGL >= 2.9.0.0- ghc-options: -Wall -O2- if os(windows) && flag(UseNativeWindowsLibraries)- extra-libraries: OpenAL32+ exposed-modules:+ Sound.OpenAL+ Sound.OpenAL.AL+ Sound.OpenAL.AL.Attenuation+ Sound.OpenAL.AL.BasicTypes+ Sound.OpenAL.AL.Buffer+ Sound.OpenAL.AL.Doppler+ Sound.OpenAL.AL.Errors+ Sound.OpenAL.AL.Extensions+ Sound.OpenAL.AL.Listener+ Sound.OpenAL.AL.Source+ Sound.OpenAL.AL.StringQueries+ Sound.OpenAL.ALC+ Sound.OpenAL.ALC.BasicTypes+ Sound.OpenAL.ALC.Capture+ Sound.OpenAL.ALC.Context+ Sound.OpenAL.ALC.Device+ Sound.OpenAL.ALC.Errors+ Sound.OpenAL.ALC.Extensions+ other-modules:+ Sound.OpenAL.AL.ALboolean+ Sound.OpenAL.AL.BufferInternal+ Sound.OpenAL.AL.Format+ Sound.OpenAL.AL.PeekPoke+ Sound.OpenAL.AL.QueryUtils+ Sound.OpenAL.AL.SourceState+ Sound.OpenAL.AL.String+ Sound.OpenAL.ALC.ALCboolean+ Sound.OpenAL.ALC.QueryUtils+ Sound.OpenAL.ALC.String+ Sound.OpenAL.Config+ Sound.OpenAL.Constants+ hs-source-dirs: src+ build-depends: base >= 3 && < 5, OpenGL >= 2.9.0.0+ default-language: Haskell2010+ ghc-options: -Wall -O2+ if os(windows) && flag(UseNativeWindowsLibraries)+ extra-libraries: OpenAL32+ else+ if os(darwin) || os(ios)+ frameworks: OpenAL else- if os(darwin) || os(ios)- frameworks: OpenAL- else- extra-libraries: openal+ extra-libraries: openal source-repository head type: git- location: https://github.com/haskell-openal/OpenAL+ location: https://github.com/haskell-openal/OpenAL.git
README.md view
@@ -1,1 +1,1 @@-[](https://travis-ci.org/haskell-openal/OpenAL)+[](https://hackage.haskell.org/package/OpenAL) [](https://travis-ci.org/haskell-openal/OpenAL)
− Sound/OpenAL.hs
@@ -1,181 +0,0 @@------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3------ Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ A convenience module, combining the Haskell bindings for AL and ALC.--------------------------------------------------------------------------------------module Sound.OpenAL (- -- * A Brief History of OpenAL- -- $ABriefHistoryOfOpenAL-- -- * What is the OpenAL Audio System?- -- $WhatIsTheOpenALAudioSystem-- -- * Different Views of OpenAL-- -- ** Programmer\'s View of OpenAL- -- $ProgrammersViewOfOpenAL-- -- ** Implementor\'s View of OpenAL- -- $ImplementorsViewOfOpenAL-- -- ** The Specification\'s View of OpenAL- -- $TheSpecificationsViewOfOpenAL-- -- * Legal stuff- -- $LegalStuff-- module Sound.OpenAL.AL- , module Sound.OpenAL.ALC-- -- * Convenience Re-exports- , module Graphics.Rendering.OpenGL.GL.ObjectName- , module Graphics.Rendering.OpenGL.GL.StateVar- , module Graphics.Rendering.OpenGL.GL.Tensor-) where--import Sound.OpenAL.AL-import Sound.OpenAL.ALC--import Graphics.Rendering.OpenGL.GL.ObjectName-import Graphics.Rendering.OpenGL.GL.StateVar-import Graphics.Rendering.OpenGL.GL.Tensor ( Vector3(..), Vertex3(..) )------------------------------------------------------------------------------------- $ABriefHistoryOfOpenAL--- The first discussions about implementing OpenAL as an audio API complimentary--- to OpenGL started around 1998. There were a few aborted attempts at creating--- the headers and a specification, but by late 1999 Loki Entertainment Software--- was in need for an API of exactly this type and pursued both a specification--- and a Linux implementation. At around that time, Loki started talking with--- Creative Labs about standardizing the API and expanding platform support. The--- OpenAL 1.0 specification was released in early 2000 and compliant OpenAL--- libraries were released in the same year for Linux, MacOS 8\/9, Windows, and--- BeOS. Loki Entertainment also shipped several games using OpenAL in 2000:--- Heavy Gear 2 and Heretic 2 (both under Linux). In 2001, Creative Labs--- released the first hardware-accelerated OpenAL libraries. The libraries--- supported the SoundBlaster Live on MacOS 8\/9 and Windows.------ Since 2001, there has been continuous improvement in OpenAL. Some platforms--- are less relevant than in 2000 (BeOS and MacOS 8\/9 for instance), but more--- platforms have been added as well (BSD, Solaris, IRIX, Mac OS X, and the--- popular console gaming platforms). Hardware support is enabled for many--- Creative and NVIDIA audio devices under Windows as well.------ In terms of product support, OpenAL has been used in a large number of titles--- over the years, on many platforms (for a list of many of the titles, see--- <http://www.openal.org/titles.html>).------------------------------------------------------------------------------------- $WhatIsTheOpenALAudioSystem--- OpenAL (for /Open Audio Library/) is a software interface to audio hardware.--- The interface consists of a number of functions that allow a programmer to--- specify the objects and operations in producing high-quality audio output,--- specifically multichannel output of 3D arrangements of sound sources around a--- listener.------ The OpenAL API is designed to be cross-platform and easy to use. It resembles--- the OpenGL API in coding style and conventions. OpenAL uses a syntax--- resembling that of OpenGL where applicable. For more information on OpenGL,--- see <http://www.opengl.org/> and the "Graphics.Rendering.OpenGL" module.------ OpenAL is foremost a means to generate audio in a simulated three-dimensional--- space. Consequently, legacy audio concepts such as panning and left\/right--- channels are not directly supported. OpenAL does include extensions--- compatible with the IA-SIG 3D Level 1 and Level 2 rendering guidelines to--- handle sound-source directivity and distancerelated attenuation and Doppler--- effects, as well as environmental effects such as reflection, obstruction,--- transmission, reverberation. For more information on IA-SIG 3D, see--- <http://www.iasig.org/wg/closed/3dwg/3dwg.shtml>.------ Like OpenGL, the OpenAL core API has no notion of an explicit rendering--- context, and operates on an implied current OpenAL Context. Unlike the OpenGL--- specification, the OpenAL specification includes both the core API (the--- actual OpenAL API, see "Sound.OpenAL.AL") and the operating system bindings--- of the ALC API (the /Audio Library Context/, see "Sound.OpenAL.ALC"). Unlike--- OpenGL\'s GLX, WGL and other OS-specific bindings, the ALC API is portable--- across platforms as well.------------------------------------------------------------------------------------- $ProgrammersViewOfOpenAL--- To the programmer, OpenAL is a set of commands that allow the specification--- of sound sources and a listener in three dimensions, combined with commands--- that control how these sound sources are rendered into the output buffer. The--- effect of OpenAL commands is not guaranteed to be immediate, as there are--- latencies depending on the implementation, but ideally such latency should--- not be noticeable to the user.------ A typical program that uses OpenAL begins with calls to open a sound device--- which is used to process output and play it on attached hardware (speakers or--- headphones). Then, calls are made to allocate an AL context and associate it--- with the device. Once an AL context is allocated, the programmer is free to--- issue AL commands. Some calls are used to render sources (point and--- directional sources, looping or not), while others affect the rendering of--- these sources including how they are attenuated by distance and relative--- orientation.------------------------------------------------------------------------------------- $ImplementorsViewOfOpenAL--- To the implementor, OpenAL is a set of commands that affect the operation of--- CPU and sound hardware. If the hardware consists only of an addressable--- output buffer, then OpenAL must be implemented almost entirely on the host--- CPU. In some cases audio hardware provides DSP-based and other acceleration--- in various degrees. The OpenAL implementor\'s task is to provide the CPU--- software interface while dividing the work for each AL command between the--- CPU and the audio hardware. This division should be tailored to the available--- audio hardware to obtain optimum performance in carrying out AL calls.------ OpenAL maintains a considerable amount of state information. This state--- controls how the sources are rendered into the output buffer. Some of this--- state is directly available to the user: he or she can make calls to obtain--- its value. Some of it, however, is visible only by the effect it has on what--- is rendered. One of the main goals of the OpenAL specification is to make--- OpenAL state information explicit, to elucidate how it changes, and to--- indicate what its effects are.------------------------------------------------------------------------------------- $TheSpecificationsViewOfOpenAL--- The OpenAL specification (see <http://www.openal.org/documentation.html>)--- views OpenAL as a state machine that controls a multichannel processing--- system to synthesize a digital stream, passing sample data through a chain of--- parametrized digital audio signal processing operations. This model should--- engender a specification that satisfies the needs of both programmers and--- implementors. It does not, however, necessarily provide a model for--- implementation. Any proper implementation must produce results conforming to--- those produced by the methods specified in the OpenAL specification, but--- there may be ways to carry out a particular computation that are more--- efficient than the one specified.------------------------------------------------------------------------------------- $LegalStuff--- The documentation is more or less based upon the OpenAL 1.1 Specification and--- Reference, which is in turn based upon the older OpenAL Specification and--- Reference (1.0), published in June 2000. Both copyright notices are presented--- below:------ Version 1.1: Published June 2005, Copyright (c) 2005 by authors------ Version 1.0 Draft Edition: Published June 2000, Copyright (c) 1999-2000 by--- Loki Software------ Permission is granted to make and distribute verbatim copies of this manual--- provided the copyright notice and this permission notice are preserved on all--- copies. Permission is granted to copy and distribute translations of this--- manual into another language, under the above conditions for modified--- versions, except that this permission notice may be stated in a translation--- approved by the copyright owners.------ BeOS is a trademark of PalmSource, Inc. Linux is a trademark of Linus--- Torvalds. Macintosh and Apple are trademarks of Apple Computer, Inc. OpenAL--- is a trademark of Creative Labs, Inc. OpenGL is a trademark of Silicon--- Graphics, Inc. UNIX is a trademark of X\/Open Group. Windows is a trademark--- of Microsoft Corp. X Window System is a trademark of X Consortium, Inc. All--- other trademarks are property of their respective owners.
− Sound/OpenAL/AL.hs
@@ -1,128 +0,0 @@------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to chapters 2 (OpenAL Operation), 3 (State and State--- Requests), 4 (Listener and Sources) and 5 (Buffers) of the OpenAL--- Specification and Reference (version 1.1).--------------------------------------------------------------------------------------module Sound.OpenAL.AL (- -- * OpenAL Fundamentals- -- $OpenALFundamentals-- -- * Basic AL Operation- -- $BasicALOperation-- -- * Time and Frequency- -- $TimeAndFrequency-- -- * Space and Distance- -- $SpaceAndDistance-- -- * Coordinate System- -- $CoordinateSystem-- module Sound.OpenAL.AL.BasicTypes,- module Sound.OpenAL.AL.Errors,- module Sound.OpenAL.AL.StringQueries,- module Sound.OpenAL.AL.Attenuation,- module Sound.OpenAL.AL.Doppler,- module Sound.OpenAL.AL.Listener,- module Sound.OpenAL.AL.Source,- module Sound.OpenAL.AL.Buffer,- module Sound.OpenAL.AL.Extensions-) where--import Sound.OpenAL.AL.BasicTypes-import Sound.OpenAL.AL.Errors-import Sound.OpenAL.AL.StringQueries-import Sound.OpenAL.AL.Attenuation-import Sound.OpenAL.AL.Doppler-import Sound.OpenAL.AL.Listener-import Sound.OpenAL.AL.Source-import Sound.OpenAL.AL.Buffer-import Sound.OpenAL.AL.Extensions------------------------------------------------------------------------------------- $OpenALFundamentals--- OpenAL is concerned with rendering audio into an output buffer and collecting--- audio data from an input buffer. OpenAL\'s primary use is assumed to be for--- spatialized audio. There is no support for MIDI.------ OpenAL has three fundamental primitives or objects: 'Buffer's, 'Source's, and--- a single listener (see "Sound.OpenAL.AL.Listener"). Each object can be--- changed independently; the setting of one object does not affect the setting--- of others. The application can also set modes that affect processing. Modes--- are set, objects specified, and other OpenAL operations performed by sending--- commands in the form of function or procedure calls.------ Sources store locations, directions, and other attributes of an object in 3D--- space and have a buffer associated with them for playback. When the program--- wants to play a sound, it controls execution through a source object. Sources--- are processed independently from each other.------ Buffers store compressed or uncompressed audio data. It is common to--- initialize a large set of buffers when the program first starts (or at--- non-critical times during execution, between levels in a game, for--- instance). Buffers are referred to by sources. Data (audio sample data) is--- associated with buffers.------ There is only one listener (per audio context). The listener attributes are--- similar to source attributes, but are used to represent where the user is--- hearing the audio from. The influence of all the sources from the perspective--- of the listener is mixed and played for the user.------------------------------------------------------------------------------------- $BasicALOperation--- OpenAL can be used for a variety of audio playback tasks, and is an excellent--- complement to OpenGL for real-time rendering, see--- "Graphics.Rendering.OpenGL". A programmer who is familiar with OpenGL will--- immediately notice the similarities between the two APIs in that they--- describe their 3D environments using similar methods.--- --- For an OpenGL\/OpenAL program, most of the audio programming will be in two--- places in the code: initialization of the program, and the rendering loop. An--- OpenGL\/OpenAL program will typically contain a section where the graphics--- and audio systems are initialized, although it may be spread into multiple--- functions. For OpenAL, initialization normally consists of creating a--- context, creating the initial set of buffers, loading the buffers with sample--- data, creating sources, attaching buffers to sources, setting locations and--- directions for the listener and sources, and setting the initial values for--- state global to OpenAL.------------------------------------------------------------------------------------- $TimeAndFrequency--- By default, OpenAL uses seconds and Hertz as units for time and frequency,--- respectively. A float or integral value of one for a variable that specifies--- quantities like duration, latency, delay, or any other parameter measured as--- time, specifies 1 second. For frequency, the basic unit is 1\/second, or--- Hertz. In other words, sample frequencies and frequency cut-offs or filter--- parameters specifying frequencies are expressed in units of Hertz.------------------------------------------------------------------------------------- $SpaceAndDistance--- OpenAL does not define the units of measurement for distances. The--- application is free to use meters, inches, or parsecs. OpenAL provides means--- for simulating the natural attenuation of sound according to distance, and to--- exaggerate or reduce this effect. However, the resulting effects do not--- depend on the distance unit used by the application to express source and--- listener coordinates. OpenAL calculations are scale invariant. The--- specification assumes Euclidean calculation of distances, and mandates that--- if two sources are sorted with respect to the Euclidean metric, the distance--- calculation used by the implementation has to preserve that order.------------------------------------------------------------------------------------- $CoordinateSystem--- OpenAL - like OpenGL - uses a right-handed Cartesian coordinate system (RHS),--- where in a frontal default view X (thumb) points right, Y (index finger)--- points up, and Z (middle finger) points towards the viewer\/camera. To switch--- from a left handed coordinate system (LHS) to a right handed coordinate--- systems, flip the sign on the Z coordinate.
− Sound/OpenAL/AL/ALboolean.hs
@@ -1,30 +0,0 @@-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.ALboolean--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This is a purely internal module for (un-)marshaling ALboolean.--------------------------------------------------------------------------------------module Sound.OpenAL.AL.ALboolean (- marshalALboolean, unmarshalALboolean-) where--import Sound.OpenAL.AL.BasicTypes ( ALboolean )-import Sound.OpenAL.Constants ( al_FALSE, al_TRUE )------------------------------------------------------------------------------------marshalALboolean :: Bool -> ALboolean-marshalALboolean False = al_FALSE-marshalALboolean True = al_TRUE--unmarshalALboolean :: ALboolean -> Bool-unmarshalALboolean = (/= al_FALSE)
− Sound/OpenAL/AL/Attenuation.hs
@@ -1,207 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}-{-# OPTIONS_GHC -fno-warn-unused-imports #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.Attenuation--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to section 3.4 (Attenuation By Distance) of the--- OpenAL Specification and Reference (version 1.1).--- -----------------------------------------------------------------------------------module Sound.OpenAL.AL.Attenuation (- -- * Introduction- -- $Introduction-- -- * Handling the Distance Model- DistanceModel(..), distanceModel-- -- * Evaluation of Gain\/Attenuation Related State- -- $EvaluationOfGainAttenuationRelatedState-- -- * No Culling By Distance- -- $NoCullingByDistance-) where--import Foreign.C.Types-import Foreign.Marshal.Alloc-import Foreign.Ptr-import Graphics.Rendering.OpenGL.GL.StateVar-import Sound.OpenAL.AL.BasicTypes-import Sound.OpenAL.AL.PeekPoke-import Sound.OpenAL.AL.QueryUtils-import Sound.OpenAL.Constants---- For Haddock only.-import Sound.OpenAL.AL.Source------------------------------------------------------------------------------------- $Introduction--- Samples usually use the entire dynamic range of the chosen format\/encoding,--- independent of their real world intensity. In other words, a jet engine and a--- clockwork both will have samples with full amplitude. The application will--- then have to adjust source gain accordingly to account for relative--- differences.--- --- Source gain is then attenuated by distance. The effective attenuation of a--- source depends on many factors, among which distance attenuation and source--- and listener gain are only some of the contributing factors. Even if the--- source and listener gain exceed 1 (amplification beyond the guaranteed--- dynamic range), distance and other attenuation might ultimately limit the--- overall gain to a value below 1.------------------------------------------------------------------------------------- $EvaluationOfGainAttenuationRelatedState--- While amplification\/attenuation commute (multiplication of scaling factors),--- clamping operations do not. The order in which various gain related--- operations are applied is:--- --- 1. Distance attenuation is calculated first, including minimum--- ('referenceDistance') and maximum ('maxDistance') thresholds.--- --- 2. The result is then multiplied by source gain.--- --- 3. If the source is directional (the inner cone angle is less than the outer--- cone angle, see 'coneAngles'), an angle-dependent attenuation is calculated--- depending on 'coneOuterGain', and multiplied with the distance-dependent--- attenuation. The resulting attenuation factor for the given angle and--- distance between listener and source is multiplied with 'sourceGain'.--- --- 4. The effective gain computed this way is compared against 'gainBounds'.--- --- 5. The result is guaranteed to be clamped to 'gainBounds', and subsequently--- multiplied by listener gain which serves as an overall volume control.--- --- The implementation is free to clamp listener gain if necessary due to--- hardware or implementation constraints.------------------------------------------------------------------------------------- $NoCullingByDistance--- With the DS3D compatible inverse clamped distance model, OpenAL provides a--- per-source 'maxDistance' attribute that can be used to define a distance--- beyond which the source will not be further attenuated by distance. The DS3D--- distance attenuation model and its clamping of volume is also extended by a--- mechanism to cull (mute) sources from processing, based on distance. However,--- the OpenAL does not support culling a source from processing based on a--- distance threshold.--- --- At this time OpenAL is not meant to support culling at all. Culling based on--- distance, or bounding volumes, or other criteria, is best left to the--- application. For example, the application might employ sophisticated--- techniques to determine whether sources are audible that are beyond the scope--- of OpenAL. In particular, rule based culling inevitably introduces acoustic--- artifacts. E.g. if the listener-source distance is nearly equal to the culling--- threshold distance, but varies above and below, there will be popping--- artifacts in the absence of hysteresis.-------------------------------------------------------------------------------------- | OpenAL currently supports six modes of operation with respect to distance--- attenuation, including one that is similar to the IASIG I3DL2 model. The--- application chooses one of these models (or chooses to disable--- distance-dependent attenuation) on a per-context basis.------ The distance used in the formulas for the \"clamped\" modes below is clamped--- to be in the range between 'referenceDistance' and 'maxDistance':------ /clamped distance/ =--- max('referenceDistance', min(/distance/, 'maxDistance'))------ The linear models are not physically realistic, but do allow full attenuation--- of a source beyond a specified distance. The OpenAL implementation is still--- free to apply any range clamping as necessary.--- --- With all the distance models, if the formula can not be evaluated then the--- source will not be attenuated. For example, if a linear model is being used--- with 'referenceDistance' equal to 'maxDistance', then the gain equation will--- have a divide-by-zero error in it. In this case, there is no attenuation for--- that source.--data DistanceModel =- NoAttenuation- -- ^ Bypass all distance attenuation calculation for all sources. The- -- implementation is expected to optimize this situation.- | InverseDistance- -- ^ Inverse distance rolloff model, which is equivalent to the IASIG I3DL2- -- model with the exception that 'referenceDistance' does not imply any- -- clamping.- --- -- /gain/ = 'referenceDistance' \/ ('referenceDistance' +- -- 'rolloffFactor' \* (/distance/ - 'referenceDistance'))- --- -- The 'referenceDistance' parameter used here is a per-source attribute- -- which is the distance at which the listener will experience gain- -- (unless the implementation had to clamp effective gain to the available- -- dynamic range). 'rolloffFactor' is per-source parameter the application- -- can use to increase or decrease the range of a source by decreasing or- -- increasing the attenuation, respectively. The default value is 1. The- -- implementation is free to optimize for a 'rolloffFactor' value of 0,- -- which indicates that the application does not wish any distance- -- attenuation on the respective source.- | InverseDistanceClamped- -- ^ Inverse Distance clamped model, which is essentially the inverse- -- distance rolloff model, extended to guarantee that for distances below- -- 'referenceDistance', gain is clamped. This mode is equivalent to the- -- IASIG I3DL2 distance model.- | LinearDistance- -- ^ Linear distance rolloff model, modeling a linear dropoff in gain as- -- distance increases between the source and listener.- --- -- /gain/ = (1 - 'rolloffFactor' \* (/distance/ - 'referenceDistance') \/- -- ('maxDistance' - 'referenceDistance'))- | LinearDistanceClamped- -- ^ Linear Distance clamped model, which is the linear model, extended to- -- guarantee that for distances below 'referenceDistance', gain is clamped.- | ExponentDistance- -- ^ Exponential distance rolloff model, modeling an exponential dropoff in- -- gain as distance increases between the source and listener.- --- -- /gain/ = (/distance/ \/ 'referenceDistance') \*\* (- 'rolloffFactor')- | ExponentDistanceClamped- -- ^ Exponential Distance clamped model, which is the exponential model,- -- extended to guarantee that for distances below 'referenceDistance',- -- gain is clamped.- deriving ( Eq, Ord, Show )--marshalDistanceModel :: DistanceModel -> ALenum-marshalDistanceModel x = case x of- NoAttenuation -> al_NONE- InverseDistance -> al_INVERSE_DISTANCE- InverseDistanceClamped -> al_INVERSE_DISTANCE_CLAMPED- LinearDistance -> al_LINEAR_DISTANCE- LinearDistanceClamped -> al_LINEAR_DISTANCE_CLAMPED- ExponentDistance -> al_EXPONENT_DISTANCE- ExponentDistanceClamped -> al_EXPONENT_DISTANCE_CLAMPED--unmarshalDistanceModel :: ALenum -> DistanceModel-unmarshalDistanceModel x- | x == al_NONE = NoAttenuation- | x == al_INVERSE_DISTANCE = InverseDistance- | x == al_INVERSE_DISTANCE_CLAMPED = InverseDistanceClamped- | x == al_LINEAR_DISTANCE = LinearDistance- | x == al_LINEAR_DISTANCE_CLAMPED = LinearDistanceClamped- | x == al_EXPONENT_DISTANCE = ExponentDistance- | x == al_EXPONENT_DISTANCE_CLAMPED = ExponentDistanceClamped- | otherwise = error ("unmarshalDistanceModel: illegal value " ++ show x)---- | Contains the current per-context distance model.--distanceModel :: StateVar DistanceModel-distanceModel =- makeStateVar- (alloca $ \buf -> do- alGetIntegerv (marshalGetPName GetDistanceModel) buf- peek1 (unmarshalDistanceModel . fromIntegral) buf)- (alDistanceModel . marshalDistanceModel)--foreign import ccall unsafe "alGetIntegerv"- alGetIntegerv :: ALenum -> Ptr ALint -> IO ()--foreign import ccall unsafe "alDistanceModel"- alDistanceModel :: ALenum -> IO ()
− Sound/OpenAL/AL/BasicTypes.hs
@@ -1,49 +0,0 @@------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.BasicTypes--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to section 2.2 (Primitive Types) of the OpenAL--- Specification and Reference (version 1.1).--------------------------------------------------------------------------------------module Sound.OpenAL.AL.BasicTypes (- -- * Primitive Types- -- $PrimitiveTypes-- -- * Floating-Point Computation- -- $FloatingPointComputation-- ALboolean, ALchar, ALbyte, ALubyte, ALshort, ALushort, ALint, ALuint,- ALsizei, ALenum, ALfloat, ALdouble-) where--import Sound.OpenAL.Config------------------------------------------------------------------------------------- $PrimitiveTypes--- As OpenAL is meant to allow for seamless integration with OpenGL code if--- needed, the OpenAL library primitive (scalar) data types mimic the OpenGL--- data types. Guaranteed minimum sizes are stated for OpenGL data types, but--- the actual choice of C data type is left to the implementation. All--- implementations on a given binary architecture, however, must use a common--- definition of these data types.- ------------------------------------------------------------------------------------ $FloatingPointComputation--- Any representable floating-point value is legal as input to an OpenAL command--- that requires floating point data. The result of providing a value that is--- not a floating point number to such a command is unspecified, but must not--- lead to OpenAL being interrupted or terminated. In IEEE arithmetic, for--- example, providing a negative zero or a denormalized number to an OpenAL--- command yields predictable results, while providing a NaN or infinity yields--- unspecified results. Some calculations require division. In such cases--- (including implied divisions required by vector normalizations), a division--- by zero produces an unspecified result but must not lead to OpenAL--- interruption or termination.
− Sound/OpenAL/AL/Buffer.hs
@@ -1,170 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}-{-# OPTIONS_GHC -fno-warn-unused-imports #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.Buffer--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to chapter 6 (Buffers) of the OpenAL Specification--- and Reference (version 1.1).------ A buffer encapsulates OpenAL state related to storing sample data. The--- application can request and release buffer objects, and fill them with--- data. Data can be supplied compressed and encoded as long as the format is--- supported. Buffers can, internally, contain waveform data as uncompressed or--- compressed samples.--- --- Unlike source (see "Sound.OpenAL.AL.Source") and listener (see--- "Sound.OpenAL.AL.Listener") objects, buffer objects can be shared among AL--- contexts. Buffers are referenced by sources. A single buffer can be referred--- to by multiple sources. This separation allows drivers and hardware to--- optimize storage and processing where applicable.--- --- The simplest supported format for buffer data is PCM. PCM data is assumed to--- use the processor\'s native byte order. Other formats use the byte order--- native to that format.--- --- At this time, buffer states are defined for purposes of discussion. The--- states described in this section are not exposed through the API (can not be--- queried, or be set directly), and the state description used in the--- implementation might differ from this.------ A buffer is considered to be in one of the following states, with respect to--- all sources:------ [/unused/] The buffer is not included in any queue for any source. In--- particular, the buffer is neither pending nor current for any source. The--- buffer name can be deleted at this time.------ [/processed/] The buffer is listed in the queue of at least one source, but--- is neither pending nor current for any source. The buffer can be deleted as--- soon as it has been unqueued for all sources it is queued with.------ [/pending/] There is at least one source for which the buffer has been queued,--- for which the buffer data has not yet been dereferenced. The buffer can only--- be unqueued for those sources that have dereferenced the data in the buffer--- in its entirety, and cannot be deleted or changed.------ The buffer state is dependent on the state of all sources that is has been--- queued for. A single queue occurrence of a buffer propagates the buffer state--- (over all sources) from /unused/ to /processed/ or higher. Sources that are--- in the 'Stopped' or 'Initial' states still have queue entries that cause--- buffers to be /processed/.--- --- A single queue entry with a single source for which the buffer is not yet--- /processed/ propagates the buffer\'s queuing state to /pending/.--- --- Buffers that are /processed/ for a given source can be unqueued from that--- source\'s queue. Buffers that have been unqueued from all sources are--- /unused/. Buffers that are /unused/ can be deleted, or changed by writing--- 'bufferData'.--------------------------------------------------------------------------------------module Sound.OpenAL.AL.Buffer (- Buffer, MemoryRegion(..), Format(..), BufferData(..), bufferData-) where--import Foreign.C.Types-import Foreign.Marshal.Alloc-import Foreign.Ptr-import Graphics.Rendering.OpenGL.GL.StateVar-import Sound.OpenAL.AL.BasicTypes-import Sound.OpenAL.AL.BufferInternal-import Sound.OpenAL.AL.Format-import Sound.OpenAL.AL.PeekPoke-import Sound.OpenAL.ALC.Context ( Frequency )-import Sound.OpenAL.Constants---- For Haddock only.-import Sound.OpenAL.AL.Errors-import Sound.OpenAL.AL.SourceState------------------------------------------------------------------------------------data MemoryRegion a = MemoryRegion (Ptr a) ALsizei- deriving ( Eq, Ord, Show )--data BufferData a = BufferData (MemoryRegion a) Format Frequency- deriving ( Eq, Ord, Show )-------------------------------------------------------------------------------------- | A special case of buffer state is the actual sound sample data stored in--- association with the buffer. Applications can specify sample data using--- 'bufferData'.------ The data specified is copied to an internal software, or if possible,--- hardware buffer. The implementation is free to apply decompression,--- conversion, resampling, and filtering as needed. The internal format of the--- buffer is not exposed to the application, and not accessible.------ Buffers containing audio data with more than one channel will be played--- without 3D spatialization features, these formats are normally used for--- background music. Applications should always check for an error condition--- after attempting to specify buffer data in case an implementation has to--- generate an 'ALOutOfMemory' or a conversion related 'ALInvalidValue' error.--- The application is free to reuse the memory specified by the data pointer--- once 'bufferData' is set. The implementation has to dereference, e.g. copy,--- the data while accessing 'bufferData' execution.--bufferData :: Buffer -> StateVar (BufferData a)-bufferData buffer = makeStateVar (getBufferData buffer) (setBufferData buffer)--getBufferData :: Buffer -> IO (BufferData a)-getBufferData buffer = do- channels <- getBufferi buffer Channels- bits <- getBufferi buffer Bits- raw <- return nullPtr -- ToDo: AL_DATA query missing!!!- size <- getBufferi buffer Size- frequency <- getBufferi buffer Frequency- return $ BufferData (MemoryRegion raw size) (makeFormat channels bits) frequency--setBufferData :: Buffer -> BufferData a -> IO ()-setBufferData buffer (BufferData (MemoryRegion raw size) format frequency) =- alBufferData buffer (marshalFormat format) raw size (round frequency)--foreign import ccall unsafe "alBufferData"- alBufferData :: Buffer -> ALenum -> Ptr a -> ALsizei -> ALsizei -> IO ()-------------------------------------------------------------------------------------- ToDo: What about IMAADPCMMono16, IMAADPCMStereo16, Vorbis...?-makeFormat :: ALint -> ALint -> Format-makeFormat 1 8 = Mono8-makeFormat 2 8 = Stereo8-makeFormat 1 16 = Mono16-makeFormat 2 16 = Stereo16-makeFormat channels bits =- error ("makeFormat: illegal values " ++ show (channels, bits))------------------------------------------------------------------------------------data BufferQuery =- Frequency- | Size- | Bits- | Channels--marshalBufferQuery :: BufferQuery -> ALenum-marshalBufferQuery x = case x of- Frequency -> al_FREQUENCY- Size -> al_SIZE- Bits -> al_BITS- Channels -> al_CHANNELS------------------------------------------------------------------------------------getBufferi :: Num a => Buffer -> BufferQuery -> IO a-getBufferi buffer query =- alloca $ \buf -> do- alGetBufferi buffer (marshalBufferQuery query) buf- peek1 fromIntegral buf--foreign import ccall unsafe "alGetBufferi"- alGetBufferi :: Buffer -> ALenum -> Ptr ALint -> IO ()
− Sound/OpenAL/AL/BufferInternal.hs
@@ -1,78 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.BufferInternal--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This is a purely internal module for (un-)marshaling Buffer.--------------------------------------------------------------------------------------module Sound.OpenAL.AL.BufferInternal (- Buffer(..), marshalBuffer, unmarshalBuffer-) where--import Graphics.Rendering.OpenGL.GL.ObjectName-import Foreign.Marshal.Array ( withArrayLen, peekArray, allocaArray )-import Foreign.C.Types-import Foreign.Ptr ( Ptr, castPtr )-import Foreign.Storable ( Storable(..) )-import Sound.OpenAL.AL.ALboolean ( unmarshalALboolean )-import Sound.OpenAL.AL.BasicTypes ( ALboolean, ALuint, ALsizei )-import Sound.OpenAL.AL.PeekPoke ( peek1, poke1 )-------------------------------------------------------------------------------------- | The abstract buffer type.--newtype Buffer = Buffer { bufferID :: ALuint }- deriving ( Eq, Ord, Show )- --- | A dummy buffer.--nullBuffer :: Buffer-nullBuffer = Buffer 0--marshalBuffer :: Maybe Buffer -> ALuint-marshalBuffer = bufferID . maybe nullBuffer id--unmarshalBuffer :: ALuint -> Maybe Buffer-unmarshalBuffer b =- if b == bufferID nullBuffer then Nothing else Just (Buffer b)--instance Storable Buffer where- sizeOf ~(Buffer b) = sizeOf b- alignment ~(Buffer b) = alignment b- peek = peek1 Buffer . castPtr- poke ptr (Buffer b) = poke1 (castPtr ptr) b------------------------------------------------------------------------------------- This should really be in Sound.OpenAL.AL.Buffer, but we have it here to--- avoid an orphan module.--instance ObjectName Buffer where- deleteObjectNames buffers =- withArrayLen buffers $ alDeleteBuffers . fromIntegral-- isObjectName = fmap unmarshalALboolean . alIsBuffer--instance GeneratableObjectName Buffer where- genObjectNames n =- allocaArray n $ \buf -> do- alGenBuffers (fromIntegral n) buf- peekArray n buf--foreign import ccall unsafe "alGenBuffers"- alGenBuffers :: ALsizei -> Ptr Buffer -> IO ()--foreign import ccall unsafe "alDeleteBuffers"- alDeleteBuffers :: ALsizei -> Ptr Buffer -> IO ()--foreign import ccall unsafe "alIsBuffer"- alIsBuffer :: Buffer -> IO ALboolean
− Sound/OpenAL/AL/Doppler.hs
@@ -1,92 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}-{-# OPTIONS_GHC -fno-warn-unused-imports #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.Doppler--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to section 3.5.2. (Velocity Dependent Doppler Effect)--- of the OpenAL Specification and Reference (version 1.1).--- -----------------------------------------------------------------------------------module Sound.OpenAL.AL.Doppler (- -- * Introduction- -- $Introduction- dopplerFactor, speedOfSound-) where--import Foreign.C.Types-import Foreign.Ptr-import Graphics.Rendering.OpenGL.GL.StateVar-import Sound.OpenAL.AL.BasicTypes-import Sound.OpenAL.AL.Extensions-import Sound.OpenAL.AL.QueryUtils---- For Haddock only.-import Sound.OpenAL.AL.Errors-------------------------------------------------------------------------------------- | 'dopplerFactor' is a simple scaling of source and listener velocities to--- exaggerate or deemphasize the Doppler (pitch) shift resulting from the--- calculation. Setting 'dopplerFactor' to a negative value will result in an--- 'ALInvalidValue' error, the command is then ignored. The default value is 1.--- The implementation is free to optimize the case of 'dopplerFactor' containing--- zero, as this effectively disables the effect.--dopplerFactor :: StateVar ALfloat-dopplerFactor = makeDopplerVar GetDopplerFactor "alDopplerFactor"-------------------------------------------------------------------------------------- | 'speedOfSound' allows the application to change the reference (propagation)--- speed used in the Doppler calculation. The source and listener velocities--- should be expressed in the same units as the speed of sound. Setting--- 'speedOfSound' to a negative or zero value will result in an 'ALInvalidValue'--- error, the command is ignored then. The default value is 343.3 (appropriate--- for velocity units of meters and air as the propagation medium).--speedOfSound :: StateVar ALfloat-speedOfSound = makeDopplerVar GetSpeedOfSound "alSpeedOfSound"------------------------------------------------------------------------------------makeDopplerVar :: GetPName -> String -> StateVar ALfloat-makeDopplerVar p apiEntryName =- makeStateVar- (alGetFloat (marshalGetPName p))- (\value -> do- -- ToDo: Should we check alcVersion or alIsExtensionPresent here?- funPtr <- get (alProcAddress apiEntryName)- invokeWithFloat funPtr value)--foreign import ccall unsafe "alGetFloat"- alGetFloat :: ALenum -> IO ALfloat--type Invoker a = FunPtr a -> a--foreign import ccall unsafe "dynamic"- invokeWithFloat :: Invoker (ALfloat -> IO ()) ------------------------------------------------------------------------------------- $Introduction--- The Doppler Effect depends on the velocities of source and listener relative--- to the medium, and the propagation speed of sound in that medium. The--- application might want to emphasize or de-emphasize the Doppler Effect as--- physically accurate calculation might not give the desired results.--- The amount of frequency shift (pitch change) is proportional to the speed of--- listener and source along their line of sight.--- --- The Doppler Effect as implemented by OpenAL is described in detail in section--- 3.5.2 of the OpenAL 1.1 specification. Note that effects of the medium (air,--- water) moving with respect to listener and source are ignored. There are two--- API calls global to the current context that provide control of the Doppler--- factor and the speed of sound. Distance and velocity units are completely--- independent of one another (so you could use different units for each if--- desired).
− Sound/OpenAL/AL/Errors.hs
@@ -1,89 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.Errors--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to section 2.7 (AL Errors) of the OpenAL--- Specification and Reference (version 1.1).--------------------------------------------------------------------------------------module Sound.OpenAL.AL.Errors (- ALError(..), ALErrorCategory(..), alErrors-) where--import Foreign.C.Types-import Graphics.Rendering.OpenGL.GL.StateVar-import Sound.OpenAL.AL.BasicTypes ( ALenum )-import Sound.OpenAL.Constants (- al_NO_ERROR, al_INVALID_NAME, al_INVALID_ENUM, al_INVALID_VALUE,- al_INVALID_OPERATION, al_OUT_OF_MEMORY )-import Sound.OpenAL.AL.QueryUtils ( StringName(..), getString )-------------------------------------------------------------------------------------- | AL errors consist of a general error category and a description of what--- went wrong.--data ALError = ALError ALErrorCategory String- deriving ( Eq, Ord, Show )-------------------------------------------------------------------------------------- | General AL error categories.--data ALErrorCategory =- ALInvalidEnum- | ALInvalidValue- | ALInvalidOperation- | ALInvalidName- | ALOutOfMemory- deriving ( Eq, Ord, Show )--unmarshalALErrorCategory :: ALenum -> ALErrorCategory-unmarshalALErrorCategory x- | x == al_INVALID_ENUM = ALInvalidEnum- | x == al_INVALID_VALUE = ALInvalidValue- | x == al_INVALID_OPERATION = ALInvalidOperation- | x == al_INVALID_NAME = ALInvalidName- | x == al_OUT_OF_MEMORY = ALOutOfMemory- | otherwise = error ("unmarshalALErrorCategory: illegal value " ++ show x)-------------------------------------------------------------------------------------- | OpenAL detects only a subset of those conditions that could be considered--- errors. This is because in many cases error checking would adversely impact--- the performance of an error-free program. The state variable 'alErrors' is--- used to obtain error information. When an error is detected by AL, a flag is--- set and the error code is recorded. Further errors, if they occur, do not--- affect this recorded code. When 'alErrors' is read, the error is returned and--- the flag is cleared, so that a further error will again record its code. If--- reading 'alErrors' returns @\[\]@ then there has been no detectable error--- since the last time 'alErrors' (or since the AL was initialized).------ When an error flag is set, results of AL operations are undefined only if--- 'ALOutOfMemory' has occurred. In other cases, the command generating the--- error is ignored so that it has no effect on AL state or output buffer--- contents. If the error generating command returns a value, it returns zero.--- If the generating command modifies values through a pointer argument, no--- change is made to these values. These error semantics apply only to AL--- errors, not to system errors such as memory access errors.--alErrors :: GettableStateVar [ALError]-alErrors =- makeGettableStateVar $ do- c <- alGetError- if c == al_NO_ERROR- then return []- else do- s <- getString (ALErrorCategory c)- return [ ALError (unmarshalALErrorCategory c) s ]--foreign import ccall unsafe "alGetError"- alGetError :: IO ALenum
− Sound/OpenAL/AL/Extensions.hs
@@ -1,105 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.Extensions--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to section 3.1.2 (String Queries) and chapter 7--- (Appendix: Extensions) of the OpenAL Specification and Reference (version--- 1.1).--------------------------------------------------------------------------------------module Sound.OpenAL.AL.Extensions (- -- * General AL extension support- alExtensions, alIsExtensionPresent, alProcAddress, alEnumValue, alVersion,-- -- * Internal re-exports, use at your own risk- unmarshalALboolean, unmarshalFormat, unmarshalBuffer-) where--import Foreign.C.Types-import Foreign.Ptr-import Graphics.Rendering.OpenGL.GL.StateVar-import Sound.OpenAL.AL.ALboolean-import Sound.OpenAL.AL.BasicTypes-import Sound.OpenAL.AL.BufferInternal-import Sound.OpenAL.AL.Format-import Sound.OpenAL.AL.QueryUtils-import Sound.OpenAL.AL.String-------------------------------------------------------------------------------------- | Contains the list of available extensions.--alExtensions :: GettableStateVar [String]-alExtensions = makeGettableStateVar (fmap words $ getString Extensions)-------------------------------------------------------------------------------------- | Contains a version string in the format @\"/\<spec major number\>/./\<spec--- minor number\>/ /\<optional vendor version information\>/\"@.--alVersion :: GettableStateVar String-alVersion = makeGettableStateVar (getString Version)-------------------------------------------------------------------------------------- | To verify that a given extension is available for the current context, use--- 'alIsExtensionPresent'. For invalid and unsupported string tokens it contains--- 'False'. The extension name is not case sensitive: The implementation will--- convert the name to all upper-case internally (and will express extension--- names in upper-case).--alIsExtensionPresent :: String -> GettableStateVar Bool-alIsExtensionPresent extensionName =- makeGettableStateVar $- fmap unmarshalALboolean $- withALString extensionName alIsExtensionPresent_--foreign import ccall unsafe "alIsExtensionPresent"- alIsExtensionPresent_ :: Ptr ALchar -> IO ALboolean-------------------------------------------------------------------------------------- | To retrieving function entry addresses, applications can use--- 'alProcAddress'. It contains 'nullFunPtr' if no entry point with the given--- name can be found. Implementations are free to use 'nullFunPtr' if an--- entry point is present, but not applicable for the current context. However--- the specification does not guarantee this behavior. Applications can use--- 'alProcAddress' to obtain core API entry points, not just extensions. This--- is the recommended way to dynamically load and unload OpenAL DLLs as sound--- drivers.--alProcAddress :: String -> GettableStateVar (FunPtr a)-alProcAddress funcName = makeGettableStateVar $- withALString funcName alGetProcAddress--foreign import ccall unsafe "alGetProcAddress"- alGetProcAddress :: Ptr ALchar -> IO (FunPtr a)-------------------------------------------------------------------------------------- | To obtain enumeration values for extensions, the application has to use--- 'alEnumValue' of an extension token. Enumeration values are defined within--- the OpenAL name space and allocated according to specification of the core--- API and the extensions, thus they are context-independent.------ 'alEnumValue' contains 0 if the enumeration can not be found. The presence of--- an enum value does not guarantee the applicability of an extension to the--- current context. A non-zero value indicates merely that the implementation is--- aware of the existence of this extension. Implementations should not attempt--- to use 0 to indicate that the extensions is not supported for the current--- context.--alEnumValue :: String -> GettableStateVar ALenum-alEnumValue enumName = makeGettableStateVar $- withALString enumName alGetEnumValue--foreign import ccall unsafe "alGetEnumValue"- alGetEnumValue :: Ptr ALchar -> IO ALenum
− Sound/OpenAL/AL/Format.hs
@@ -1,50 +0,0 @@-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.Format--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This is a purely internal module for (un-)marshaling Format.--------------------------------------------------------------------------------------module Sound.OpenAL.AL.Format (- Format(..), marshalFormat, unmarshalFormat-) where--import Sound.OpenAL.AL.BasicTypes ( ALenum )-import Sound.OpenAL.Constants (- al_FORMAT_MONO8, al_FORMAT_MONO16, al_FORMAT_STEREO8, al_FORMAT_STEREO16 )-------------------------------------------------------------------------------------- | Valid sound formats. An implementation may expose other formats, see--- "Sound.OpenAL.ALC.Extensions" for information on determining if additional--- formats are supported.--data Format =- Mono8- | Mono16- | Stereo8- | Stereo16- deriving ( Eq, Ord, Show )--marshalFormat :: Format -> ALenum-marshalFormat x = case x of- Mono8 -> al_FORMAT_MONO8- Mono16 -> al_FORMAT_MONO16- Stereo8 -> al_FORMAT_STEREO8- Stereo16 -> al_FORMAT_STEREO16--unmarshalFormat :: ALenum -> Format-unmarshalFormat x- | x == al_FORMAT_MONO8 = Mono8- | x == al_FORMAT_MONO16 = Mono16- | x == al_FORMAT_STEREO8 = Stereo8- | x == al_FORMAT_STEREO16 = Stereo16- | otherwise = error ("unmarshalFormat: illegal value " ++ show x)
− Sound/OpenAL/AL/Listener.hs
@@ -1,150 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.Listener--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to sections 4.1 (Basic Listener and Source--- Attributes) and 4.2 (Listener Object) of the OpenAL Specification and--- Reference (version 1.1).--- --- The listener object defines various properties that affect processing of the--- sound for the actual output. The listener is unique for an OpenAL Context,--- and has no name. By controlling the listener, the application controls the--- way the user experiences the virtual world, as the listener defines the--- sampling\/pickup point and orientation, and other parameters that affect the--- output stream.--- --- It is entirely up to the driver and hardware configuration, i.e. the--- installation of OpenAL as part of the operating system and hardware setup,--- whether the output stream is generated for headphones or 2 speakers, 4.1--- speakers, or other arrangements, whether (and which) HRTFs are applied,--- etc...---------------------------------------------------------------------------------------module Sound.OpenAL.AL.Listener (- listenerPosition, listenerVelocity, Gain, listenerGain, orientation-) where--import Graphics.Rendering.OpenGL.GL.StateVar-import Graphics.Rendering.OpenGL.GL.Tensor-import Foreign.C.Types-import Foreign.Marshal.Array-import Foreign.Marshal.Utils-import Foreign.Ptr-import Foreign.Storable-import Sound.OpenAL.AL.BasicTypes-import Sound.OpenAL.AL.PeekPoke-import Sound.OpenAL.AL.QueryUtils-------------------------------------------------------------------------------------- | 'listenerPosition' contains the current location of the listener in the--- world coordinate system. Any 3-tuple of valid float values is allowed.--- Implementation behavior on encountering NaN and infinity is not defined. The--- initial position is ('Vertex3' 0 0 0).--listenerPosition :: StateVar (Vertex3 ALfloat)-listenerPosition = makeListenerVar GetPosition 3 (peek3 Vertex3) listener3f-------------------------------------------------------------------------------------- | 'listenerVelocity' contains current velocity (speed and direction) of the--- listener in the world coordinate system. Any 3-tuple of valid float--- values is allowed, and the initial velocity is ('Vector3' 0 0 0).--- 'listenerVelocity' does not affect 'listenerPosition'. OpenAL does not--- calculate the velocity from subsequent position updates, nor does it--- adjust the position over time based on the specified velocity. Any--- such calculation is left to the application. For the purposes of sound--- processing, position and velocity are independent parameters affecting--- different aspects of the sounds.------ 'listenerVelocity' is taken into account by the driver to synthesize the--- Doppler effect perceived by the listener for each source, based on the--- velocity of both source and listener, and the Doppler related parameters.--listenerVelocity :: StateVar (Vector3 ALfloat)-listenerVelocity = makeListenerVar GetVelocity 3 (peek3 Vector3) listener3f-------------------------------------------------------------------------------------- | A scalar amplitude multiplier.-type Gain = ALfloat---- | 'listenerGain' contains a scalar amplitude multiplier, which is effectively--- applied to all sources in the current context. The initial value 1 means--- that the sound is unattenuated. A 'listenerGain' value of 0.5 is equivalent--- to an attenuation of 6dB. The value zero equals silence (no output). Driver--- implementations are free to optimize this case and skip mixing and processing--- stages where applicable. The implementation is in charge of ensuring--- artifact-free (click-free) changes of gain values and is free to defer actual--- modification of the sound samples, within the limits of acceptable latencies.------ A 'listenerGain' larger than 1 (amplification) is permitted. However, the--- implementation is free to clamp the total gain (effective gain per source--- times listener gain) to 1 to prevent overflow.--listenerGain :: StateVar Gain-listenerGain = makeListenerVar GetGain 1 (peek1 id) listenerf-------------------------------------------------------------------------------------- | 'orientation' contains an \"at\" vector and an \"up\" vector, where the--- \"at\" vector represents the \"forward\" direction of the listener and the--- orthogonal projection of the \"up\" vector into the subspace perpendicular to--- the \"at\" vector represents the \"up\" direction for the listener. OpenAL--- expects two vectors that are linearly independent. These vectors are not--- expected to be normalized. If the two vectors are linearly dependent,--- behavior is undefined. The initial orientation is ('Vector3' 0 0 (-1),--- 'Vector3' 0 1 0), i.e. looking down the Z axis with the Y axis pointing--- upwards.--orientation :: StateVar (Vector3 ALfloat, Vector3 ALfloat)-orientation = makeListenerVar GetOrientation 6 (peek6 Vector3) listenerVector6------------------------------------------------------------------------------------listenerf :: GetPName -> ALfloat -> IO ()-listenerf = alListenerf . marshalGetPName--foreign import ccall unsafe "alListenerf"- alListenerf :: ALenum -> ALfloat -> IO ()------------------------------------------------------------------------------------listener3f :: Storable a => GetPName -> a -> IO ()-listener3f n x = with x $ listenerfv n--listenerVector6 :: GetPName -> (Vector3 ALfloat, Vector3 ALfloat) -> IO ()-listenerVector6 n (x, y) = withArray [x, y] $ listenerfv n--listenerfv :: GetPName -> Ptr a -> IO ()-listenerfv = alListenerfv . marshalGetPName--foreign import ccall unsafe "alListenerfv"- alListenerfv :: ALenum -> Ptr a -> IO ()------------------------------------------------------------------------------------getListenerfv :: GetPName -> Ptr ALfloat -> IO ()-getListenerfv = alGetListenerfv . marshalGetPName--foreign import ccall unsafe "alGetListenerfv"- alGetListenerfv :: ALenum -> Ptr ALfloat -> IO ()------------------------------------------------------------------------------------makeListenerVar :: GetPName -> Int -> (Ptr ALfloat -> IO a)- -> (GetPName -> a -> IO ()) -> StateVar a-makeListenerVar pname size reader writer =- makeStateVar- (allocaArray size $ \buf -> do- getListenerfv pname buf- reader buf)- (writer pname)
− Sound/OpenAL/AL/PeekPoke.hs
@@ -1,59 +0,0 @@-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.PeekPoke--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This is a purely internal module with peek- and poke-related utilities.--------------------------------------------------------------------------------------module Sound.OpenAL.AL.PeekPoke (- poke1, peek1, peek3, peek6-) where--import Foreign.Ptr ( Ptr )-import Foreign.Storable ( Storable(peekElemOff,pokeElemOff) )------------------------------------------------------------------------------------- The implementation is little bit verbose/redundant, but seems to generate--- better code than mapM/zipWithM_.------------------------------------------------------------------------------------{-# INLINE poke1 #-}-poke1 :: Storable a => Ptr a -> a -> IO ()-poke1 ptr x =- pokeElemOff ptr 0 x------------------------------------------------------------------------------------{-# INLINE peek1 #-}-peek1 :: Storable a => (a -> b) -> Ptr a -> IO b-peek1 f ptr = do- x <- peekElemOff ptr 0- return $ f x--{-# INLINE peek3 #-}-peek3 :: Storable a => (a -> a -> a -> b) -> Ptr a -> IO b-peek3 f ptr = do- x <- peekElemOff ptr 0- y <- peekElemOff ptr 1- z <- peekElemOff ptr 2- return $ f x y z--{-# INLINE peek6 #-}-peek6 :: Storable a => (a -> a -> a -> b) -> Ptr a -> IO (b, b)-peek6 f ptr = do- x <- peekElemOff ptr 0- y <- peekElemOff ptr 1- z <- peekElemOff ptr 2- u <- peekElemOff ptr 3- v <- peekElemOff ptr 4- w <- peekElemOff ptr 5- return $ (f x y z, f u v w)
− Sound/OpenAL/AL/QueryUtils.hs
@@ -1,124 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.QueryUtils--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This is a purely internal module with utilities to query OpenAL state.--------------------------------------------------------------------------------------module Sound.OpenAL.AL.QueryUtils (- GetPName(..), marshalGetPName,- StringName(..), getString-) where--import Foreign.C.Types-import Foreign.Ptr ( Ptr )-import Sound.OpenAL.AL.BasicTypes ( ALchar, ALenum )-import Sound.OpenAL.AL.String ( peekALString )-import Sound.OpenAL.Constants (- al_DISTANCE_MODEL, al_DOPPLER_FACTOR, al_SPEED_OF_SOUND, al_POSITION,- al_VELOCITY, al_GAIN, al_ORIENTATION, al_SOURCE_RELATIVE, al_SOURCE_TYPE,- al_LOOPING, al_BUFFER, al_BUFFERS_QUEUED, al_BUFFERS_PROCESSED, al_MIN_GAIN,- al_MAX_GAIN, al_REFERENCE_DISTANCE, al_ROLLOFF_FACTOR, al_MAX_DISTANCE,- al_PITCH, al_DIRECTION, al_CONE_INNER_ANGLE, al_CONE_OUTER_ANGLE,- al_CONE_OUTER_GAIN, al_SEC_OFFSET, al_SAMPLE_OFFSET, al_BYTE_OFFSET,- al_SOURCE_STATE, al_VENDOR, al_RENDERER, al_VERSION, al_EXTENSIONS )------------------------------------------------------------------------------------data GetPName =- GetDistanceModel- | GetDopplerFactor- | GetSpeedOfSound-- | GetPosition-- | GetVelocity- | GetGain-- | GetOrientation-- | GetSourceRelative- | GetSourceType- | GetLooping- | GetBuffer- | GetBuffersQueued- | GetBuffersProcessed- | GetMinGain- | GetMaxGain- | GetReferenceDistance- | GetRolloffFactor- | GetMaxDistance- | GetPitch- | GetDirection- | GetConeInnerAngle- | GetConeOuterAngle- | GetConeOuterGain- | GetSecOffset- | GetSampleOffset- | GetByteOffset- | GetSourceState--marshalGetPName :: GetPName -> ALenum-marshalGetPName x = case x of- GetDistanceModel -> al_DISTANCE_MODEL- GetDopplerFactor -> al_DOPPLER_FACTOR- GetSpeedOfSound -> al_SPEED_OF_SOUND-- GetPosition -> al_POSITION- GetVelocity -> al_VELOCITY- GetGain -> al_GAIN-- GetOrientation -> al_ORIENTATION-- GetSourceRelative -> al_SOURCE_RELATIVE- GetSourceType -> al_SOURCE_TYPE- GetLooping -> al_LOOPING- GetBuffer -> al_BUFFER- GetBuffersQueued -> al_BUFFERS_QUEUED- GetBuffersProcessed -> al_BUFFERS_PROCESSED- GetMinGain -> al_MIN_GAIN- GetMaxGain -> al_MAX_GAIN- GetReferenceDistance -> al_REFERENCE_DISTANCE- GetRolloffFactor -> al_ROLLOFF_FACTOR- GetMaxDistance -> al_MAX_DISTANCE- GetPitch -> al_PITCH- GetDirection -> al_DIRECTION- GetConeInnerAngle -> al_CONE_INNER_ANGLE- GetConeOuterAngle -> al_CONE_OUTER_ANGLE- GetConeOuterGain -> al_CONE_OUTER_GAIN- GetSecOffset -> al_SEC_OFFSET- GetSampleOffset -> al_SAMPLE_OFFSET- GetByteOffset -> al_BYTE_OFFSET- GetSourceState -> al_SOURCE_STATE------------------------------------------------------------------------------------data StringName =- Vendor- | Renderer- | Version- | Extensions- | ALErrorCategory ALenum--marshalStringName :: StringName -> ALenum-marshalStringName x = case x of- Vendor -> al_VENDOR- Renderer -> al_RENDERER- Version -> al_VERSION- Extensions -> al_EXTENSIONS- ALErrorCategory e -> e--getString :: StringName -> IO String-getString n = alGetString (marshalStringName n) >>= peekALString --foreign import ccall unsafe "alGetString"- alGetString :: ALenum -> IO (Ptr ALchar)
− Sound/OpenAL/AL/Source.hs
@@ -1,768 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}-{-# OPTIONS_GHC -fno-warn-unused-imports #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.Source--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to sections 4.1 (Basic Listener and Source--- Attributes) and 4.3 (Source Objects) of the OpenAL Specification and--- Reference (version 1.1).------ Sources specify attributes like position, velocity, and a buffer with sample--- data. By controlling a source\'s attributes the application can modify and--- parameterize the static sample data provided by the buffer referenced by the--- source. Sources define a localized sound, and encapsulate a set of attributes--- applied to a sound at its origin, i.e. in the very first stage of the--- processing on the way to the listener. Source related effects have to be--- applied before listener related effects unless the output is invariant to any--- collapse or reversal of order. OpenAL also provides additional functions to--- manipulate and query the execution state of sources: the current playing--- status of a source, including access to the current sampling position within--- the associated buffer.--------------------------------------------------------------------------------------module Sound.OpenAL.AL.Source (- -- * The Source Type- Source,-- -- * Source Attributes-- -- ** Basic Source Attributes- sourcePosition, sourceVelocity, sourceGain,-- -- ** Source Positioning- SourceRelative(..), sourceRelative,-- -- ** Source Type- SourceType(..), sourceType,-- -- ** Buffer Looping- LoopingMode(..), loopingMode,-- -- ** Current Buffer- buffer,-- -- ** Queue State Queries- buffersQueued, buffersProcessed,-- -- ** Bounds on Gain- gainBounds,-- -- ** Distance Model Attributes- referenceDistance, rolloffFactor, maxDistance,-- -- ** Frequency Shift by Pitch- pitch,-- -- ** Direction and Cone- -- $DirectionAndCone- direction, coneAngles, coneOuterGain,-- -- ** Offset- secOffset, sampleOffset, byteOffset,-- -- * Queuing Buffers with a Source- -- $QueuingBuffersWithASource- queueBuffers, unqueueBuffers,-- -- * Managing Source Execution- -- $ManagingSourceExecution- SourceState(..), sourceState, play, pause, stop, rewind-) where--import Control.Monad-import Foreign.C.Types-import Foreign.Marshal.Array-import Foreign.Marshal.Utils-import Foreign.Ptr-import Foreign.Storable-import Graphics.Rendering.OpenGL.GL.ObjectName-import Graphics.Rendering.OpenGL.GL.StateVar-import Graphics.Rendering.OpenGL.GL.Tensor-import Sound.OpenAL.AL.ALboolean-import Sound.OpenAL.AL.BasicTypes-import Sound.OpenAL.AL.BufferInternal-import Sound.OpenAL.AL.Listener-import Sound.OpenAL.AL.PeekPoke-import Sound.OpenAL.AL.QueryUtils-import Sound.OpenAL.AL.SourceState-import Sound.OpenAL.Constants---- For Haddock only.-import Sound.OpenAL.AL.Errors-------------------------------------------------------------------------------------- | The abstract buffer type.--newtype Source = Source ALuint- deriving ( Eq, Ord, Show )--instance Storable Source where- sizeOf ~(Source b) = sizeOf b- alignment ~(Source b) = alignment b- peek = peek1 Source . castPtr- poke ptr (Source b) = poke1 (castPtr ptr) b--instance ObjectName Source where- deleteObjectNames = withArraySizei alDeleteSources-- isObjectName = fmap unmarshalALboolean . alIsSource--instance GeneratableObjectName Source where- genObjectNames n =- allocaArray n $ \buf -> do- alGenSources (fromIntegral n) buf- peekArray n buf--foreign import ccall unsafe "alGenSources"- alGenSources :: ALsizei -> Ptr Source -> IO ()--foreign import ccall unsafe "alDeleteSources"- alDeleteSources :: ALsizei -> Ptr Source -> IO ()--foreign import ccall unsafe "alIsSource"- alIsSource :: Source -> IO ALboolean-------------------------------------------------------------------------------------- | 'sourcePosition' contains the current location of the source in the world--- coordinate system. Any 3-tuple of valid float values is allowed.--- Implementation behavior on encountering NaN and infinity is not defined. The--- initial position is ('Vertex3' 0 0 0).--sourcePosition :: Source -> StateVar (Vertex3 ALfloat)-sourcePosition = makeSourceStateVar dictVertex3ALfloat GetPosition---- | 'sourceVelocity' contains current velocity (speed and direction) of the--- source in the world coordinate system. Any 3-tuple of valid float values is--- allowed, and the initial velocity is ('Vector3' 0 0 0). 'sourceVelocity' does--- not affect 'sourcePosition'. OpenAL does not calculate the velocity from--- subsequent position updates, nor does it adjust the position over time based--- on the specified velocity. Any such calculation is left to the application.--- For the purposes of sound processing, position and velocity are independent--- parameters affecting different aspects of the sounds.------ 'sourceVelocity' is taken into account by the driver to synthesize the--- Doppler effect perceived by the listener for each source, based on the--- velocity of both source and listener, and the Doppler related parameters.--sourceVelocity :: Source -> StateVar (Vector3 ALfloat)-sourceVelocity = makeSourceStateVar dictVector3ALfloat GetVelocity---- | 'sourceGain' contains a scalar amplitude multiplier for the given source.--- The initial value 1 means that the sound is unattenuated. A 'sourceGain'--- value of 0.5 is equivalent to an attenuation of 6dB. The value zero equals--- silence (no output). Driver implementations are free to optimize this case--- and skip mixing and processing stages where applicable. The implementation is--- in charge of ensuring artifact-free (click-free) changes of gain values and--- is free to defer actual modification of the sound samples, within the limits--- of acceptable latencies.------ A 'sourceGain' larger than 1 (amplification) is permitted. However, the--- implementation is free to clamp the total gain (effective gain per source--- times listener gain) to 1 to prevent overflow.--sourceGain :: Source -> StateVar Gain-sourceGain = makeSourceStateVar dictALfloat GetGain-------------------------------------------------------------------------------------- | The entity to which the source attributes 'sourcePosition',--- 'sourceVelocity' and 'direction' are to be interpreted.--data SourceRelative =- World- | Listener- deriving ( Eq, Ord, Show )--marshalSourceRelative :: SourceRelative -> Bool-marshalSourceRelative = (== Listener)--unmarshalSourceRelative :: Bool -> SourceRelative-unmarshalSourceRelative x = if x then Listener else World---- | If 'sourceRelative' contains 'Listener', it indicates indicates that the--- values specified by 'sourcePosition', 'sourceVelocity' and 'direction' are to--- be interpreted relative to the listener position. The initial value is--- 'World', indicating that those source attributes are to be interpreted--- relative to the world, i.e. they are considered absolute.--sourceRelative :: Source -> StateVar SourceRelative-sourceRelative = makeSourceStateVar dictSourceRelative GetSourceRelative-------------------------------------------------------------------------------------- | When first created, a source will be in the 'Undetermined' state. If a--- buffer is then attached using 'buffer', then the source will enter the--- 'Static' state. If the first buffer attached to a source is attached using--- 'queueBuffers', then the source will enter the 'Streaming' state. A source of--- either state will be reset to state 'Undetermined' by setting its 'buffer' to--- 'Nothing', and attaching any buffer to a streaming source will change the--- state to 'Static'. Attempting to queue a buffer on a static source will--- result in an 'ALInvalidOperation' error.--data SourceType =- Undetermined- | Static- | Streaming- deriving ( Eq, Ord, Show )--unmarshalSourceType :: ALint -> SourceType-unmarshalSourceType x- | x == al_UNDETERMINED = Undetermined- | x == al_STATIC = Static- | x == al_STREAMING = Streaming- | otherwise = error ("unmarshalSourceType: illegal value " ++ show x)---- | 'sourceType' indicates whether a source is ready to queue buffers, ready to--- use a static buffer, or is in an undetermined state where it can be used for--- either streaming or static playback.--sourceType :: Source -> GettableStateVar SourceType-sourceType = makeSourceGettableStateVar dictSourceType GetSourceType-------------------------------------------------------------------------------------- | Specifies what should happen when the end of a buffer queue is reached.--data LoopingMode =- OneShot- | Looping- deriving ( Eq, Ord, Show )--marshalLoopingMode :: LoopingMode -> Bool-marshalLoopingMode = (== Looping)--unmarshalLoopingMode :: Bool -> LoopingMode-unmarshalLoopingMode x = if x then Looping else OneShot---- | If 'loopingMode' contains 'Looping', it indicates that the source will not--- be in the 'Stopped' state once it reaches the end of last buffer in the--- buffer queue. Instead, the source will immediately promote to 'Initial' and--- 'Playing'. The initial value is 'OneShot'. 'loopingMode' can be changed on a--- source in any execution state. In particular, it can be changed on a--- 'Playing' source.--loopingMode :: Source -> StateVar LoopingMode-loopingMode = makeSourceStateVar dictLoopingMode GetLooping-------------------------------------------------------------------------------------- | 'buffer' contains the current buffer object. Setting 'buffer' to 'Just' a--- buffer object makes it the head entry in the source\'s queue. Setting--- 'buffer'for a source in the 'Stopped' or 'Initial' state empties the entire--- queue, then appends the one buffer specified (or none at all if 'Nothing'--- was specified).--- --- For a source in the 'Playing' or 'Paused' state, setting 'buffer' will result--- in the 'ALInvalidOperation' error state being set. 'buffer' can be applied only--- to sources in the 'Initial' and 'Stopped' states. Specifying an invalid--- buffer name (either because the buffer name doesn\'t exist or because that--- buffer can\'t be attached to the specified source) will result in an--- 'ALInvalidValue' error while specifying an invalid source name results in an--- 'ALInvalidName' error. Setting 'buffer' to 'Nothing' is a legal way to release--- the current buffer queue on a source in the 'Initial' or 'Stopped' state,--- whether the source has just one entry (current buffer) or more. Setting--- 'buffer' to 'Nothing' still causes an 'ALInvalidOperation' for any source in--- the 'Playing' or 'Paused' state, consequently it cannot be used to mute or--- stop a source. The initial value is 'Nothing'.--buffer :: Source -> StateVar (Maybe Buffer)-buffer = makeSourceStateVar dictMaybeBuffer GetBuffer-------------------------------------------------------------------------------------- | 'buffersQueued' contains the number of buffers in the queue of a given--- source. This includes those not yet played, the one currently playing, and--- the ones that have been played already. It will contain 0 if 'buffer' has--- been set to 'Nothing'.--buffersQueued :: Source -> GettableStateVar ALint-buffersQueued = makeSourceGettableStateVar dictALint GetBuffersQueued---- | 'buffersProcessed' contains the number of buffers that have been played--- by a given source. Indirectly, this gives the index of the buffer currently--- playing. It can be used to determine how much slots are needed for unqueuing--- them. On a source in the 'Stopped' state, all buffers are processed. On a--- source in the 'Initial' state, no buffers are processed, all buffers are--- pending. It will contain 0 if 'buffer' has been set to 'Nothing'.--buffersProcessed :: Source -> GettableStateVar ALint-buffersProcessed = makeSourceGettableStateVar dictALint GetBuffersProcessed-------------------------------------------------------------------------------------- | 'gainBounds' contains two scalar amplitude thresholds between 0 and 1--- (included): The minimum guaranteed gain for this source and the maximum gain--- permitted, with initial values 0 and 1, respectively At the end of the--- processing of various attenuation factors such as distance based attenuation--- and 'sourceGain', the effective gain calculated is compared to these values:------ If the effective gain is lower than the minimum gain, the minimum gain is--- applied. This happens before the 'listenerGain' is applied. If a zero minimum--- gain is set, then the effective gain will not be corrected.------ If the effective gain is higher than the maximum gain, the maximum gain is--- applied. This happens before the 'listenerGain' is applied. If the--- 'listenerGain' times the maximum gain still exceeds the maximum gain the--- implementation can handle, the implementation is free to clamp. If a zero--- maximum gain is set, then the source is effectively muted. The implementation--- is free to optimize for this situation, but no optimization is required or--- recommended as setting 'sourceGain' to zero is the proper way to mute a--- source.--gainBounds :: Source -> StateVar (Gain, Gain)-gainBounds source =- pairStateVars- (makeSourceStateVar dictALfloat GetMinGain source)- (makeSourceStateVar dictALfloat GetMaxGain source)-------------------------------------------------------------------------------------- | 'referenceDistance' is used for distance attenuation calculations based on--- inverse distance with rolloff. Depending on the distance model it will also--- act as a distance threshold below which gain is clamped. See--- "Sound.OpenAL.AL.Attenuation" for details. The initial value is 1.--referenceDistance :: Source -> StateVar ALfloat-referenceDistance = makeSourceStateVar dictALfloat GetReferenceDistance---- | 'rolloffFactor' is used for distance attenuation calculations based on--- inverse distance with rolloff. For distances smaller than 'maxDistance' (and,--- depending on the distance model, larger than 'referenceDistance'), this will--- scale the distance attenuation over the applicable range. See--- "Sound.OpenAL.AL.Attenuation" for details how the attenuation is computed as--- a function of the distance. The initial value is 1.--- --- In particular, 'rolloffFactor' can be set to zero for those sources that are--- supposed to be exempt from distance attenuation. The implementation is--- encouraged to optimize this case, bypassing distance attenuation calculation--- entirely on a persource basis.--rolloffFactor :: Source -> StateVar ALfloat-rolloffFactor = makeSourceStateVar dictALfloat GetRolloffFactor---- | 'maxDistance' is used for distance attenuation calculations based on--- inverse distance with rolloff, if the inverse clamped distance model is--- used. In this case, distances greater than 'maxDistance' will be clamped to--- 'maxDistance'. 'maxDistance' based clamping is applied before minimum gain--- clamping (see 'gainBounds'), so if the effective gain at 'maxDistance' is--- larger than the minimum gain, the minimum gain will have no effect. No--- culling is supported. The initial value is the largest representable--- 'ALfloat'.--maxDistance :: Source -> StateVar ALfloat-maxDistance = makeSourceStateVar dictALfloat GetMaxDistance-------------------------------------------------------------------------------------- | 'pitch' contains the desired pitch shift, where 1 (the initial value)--- equals identity. Each reduction by 50 percent equals a pitch shift of -12--- semitones (one octave reduction). Each doubling equals a pitch shift of 12--- semitones (one octave increase). Zero is not a legal value. Implementations--- may clamp the actual output pitch range to any values subject to the--- implementation's own limits.--pitch :: Source -> StateVar ALfloat-pitch = makeSourceStateVar dictALfloat GetPitch------------------------------------------------------------------------------------- $DirectionAndCone--- Each source can be directional, depending on the settings for 'coneAngles'.--- There are three zones defined: the inner cone, the outside zone, and the--- transitional zone in between. The angle-dependent gain for a directional--- source is constant inside the inner cone, and changes over the transitional--- zone to the value specified outside the outer cone. 'sourceGain' is applied--- for the inner cone, with an application selectable 'coneOuterGain' factor to--- define the gain in the outer zone. In the transitional zone--- implementation-dependent interpolation between 'sourceGain' and 'sourceGain'--- times 'coneOuterGain' is applied.-------------------------------------------------------------------------------------- | If 'direction' does not contain the zero vector ('Vector3' 0 0 0), the--- source is directional. The sound emission is presumed to be symmetric around--- the direction vector (cylinder symmetry). Sources are not oriented in full 3--- degrees of freedom, only two angles are effectively needed.------ The zero vector is the initial value, indicating that a source is not--- directional. Specifying a non-zero vector will make the source directional.--- Specifying a zero vector for a directional source will effectively mark it as--- nondirectional.--direction :: Source -> StateVar (Vector3 ALfloat)-direction = makeSourceStateVar dictVector3ALfloat GetDirection---- | 'coneAngles' contains the inner and outer angles of the sound cone, in--- degrees. The default of 360 for the inner cone angle means that it covers the--- entire world, which is equivalent to an omni-directional source. The default--- of 360 for the outer cone angle means that it covers the entire world. If the--- inner angle is also 360, then the zone for angle-dependent attenuation is--- zero.--coneAngles :: Source -> StateVar (ALfloat, ALfloat)-coneAngles source =- pairStateVars- (makeSourceStateVar dictALfloat GetConeInnerAngle source)- (makeSourceStateVar dictALfloat GetConeOuterAngle source)---- | 'coneOuterGain' contains the factor with which 'sourceGain' is multiplied--- to determine the effective gain outside the cone defined by the outer angle.--- The effective gain applied outside the outer cone is 'sourceGain' times--- 'coneOuterGain'. Changing 'sourceGain' affects all directions, i.e. the--- source is attenuated in all directions, for any position of the listener. The--- application has to change 'coneOuterGain' as well if a different behavior is--- desired.--coneOuterGain :: Source -> StateVar Gain-coneOuterGain = makeSourceStateVar dictALfloat GetConeOuterGain-------------------------------------------------------------------------------------- | 'secOffset' contains the playback position, expressed in seconds (the value--- will loop back to zero for looping sources).------ When setting 'secOffset' on a source which is already playing, the playback--- will jump to the new offset unless the new offset is out of range, in which--- case an 'ALInvalidValue' error is set. If the source is not playing, then the--- offset will be applied on the next 'play' call.------ The position is relative to the beginning of all the queued buffers for the--- source, and any queued buffers traversed by a set call will be marked as--- processed.------ This value is based on byte position, so a pitch-shifted source will have an--- exaggerated playback speed. For example, you can be 0.5 seconds into a buffer--- having taken only 0.25 seconds to get there if the pitch is set to 2.--secOffset :: Source -> StateVar ALfloat-secOffset = makeSourceStateVar dictALfloat GetSecOffset---- | 'sampleOffset' contains the playback position, expressed in samples (the--- value will loop back to zero for looping sources). For a compressed format,--- this value will represent an exact offset within the uncompressed data.--- --- When setting 'sampleOffset' on a source which is already playing, the--- playback will jump to the new offset unless the new offset is out of range,--- in which case an 'ALInvalidValue' error is set. If the source is not playing,--- then the offset will be applied on the next 'play' call. A 'stop', 'rewind',--- or a second 'play' call will reset the offset to the beginning of the buffer.--- --- The position is relative to the beginning of all the queued buffers for the--- source, and any queued buffers traversed by a set call will be marked as--- processed.--sampleOffset :: Source -> StateVar ALint-sampleOffset = makeSourceStateVar dictALint GetSampleOffset---- | 'byteOffset' contains the playback position, expressed in bytes (the value--- will loop back to zero for looping sources). For a compressed format, this--- value may represent an approximate offset within the compressed data buffer.--- --- When setting 'byteOffset' on a source which is already playing, the playback--- will jump to the new offset unless the new offset is out of range, in which--- case an 'ALInvalidValue' error is set. If the source is not playing, then the--- offset will be applied on the next 'play' call. A 'stop', 'rewind', or a--- second 'play' call will reset the offset to the beginning of the buffer.--- --- The position is relative to the beginning of all the queued buffers for the--- source, and any queued buffers traversed by a set call will be marked as--- processed.--byteOffset :: Source -> StateVar ALint-byteOffset = makeSourceStateVar dictALint GetByteOffset------------------------------------------------------------------------------------pairStateVars :: StateVar a -> StateVar b -> StateVar (a,b)-pairStateVars var1 var2 =- makeStateVar- (liftM2 (,) (get var1) (get var2))- (\(val1,val2) -> do var1 $= val1; var2 $= val2)--data Dictionary a b c = Dictionary {- alGetter :: Source -> ALenum -> Ptr b -> IO (),- alSetter :: Source -> ALenum -> Ptr b -> IO (),- size :: Int,- peekSize :: Ptr b -> IO a,- marshal :: a -> c }--dictALint :: Dictionary ALint ALint ALint-dictALint = Dictionary {- alGetter = alGetSourceiv,- alSetter = alSourceiv,- size = 1,- peekSize = peek1 id,- marshal = id }--dictALfloat :: Dictionary ALfloat ALfloat ALfloat-dictALfloat = Dictionary {- alGetter = alGetSourcefv,- alSetter = alSourcefv,- size = 1,- peekSize = peek1 id,- marshal = id }--dictSourceRelative :: Dictionary SourceRelative ALint ALint-dictSourceRelative = Dictionary {- alGetter = alGetSourceiv,- alSetter = alSourceiv,- size = 1,- peekSize = peek1 (unmarshalSourceRelative . unmarshalALboolean . fromIntegral),- marshal = fromIntegral . marshalALboolean . marshalSourceRelative }--dictSourceType :: Dictionary SourceType ALint ALint-dictSourceType = Dictionary {- alGetter = alGetSourceiv,- alSetter = undefined,- size = 1,- peekSize = peek1 unmarshalSourceType,- marshal = undefined }--dictLoopingMode :: Dictionary LoopingMode ALint ALint-dictLoopingMode = Dictionary {- alGetter = alGetSourceiv,- alSetter = alSourceiv,- size = 1,- peekSize = peek1 (unmarshalLoopingMode . unmarshalALboolean . fromIntegral),- marshal = fromIntegral . marshalALboolean . marshalLoopingMode }--dictSourceState :: Dictionary SourceState ALint ALint-dictSourceState = Dictionary {- alGetter = alGetSourceiv,- alSetter = undefined,- size = 1,- peekSize = peek1 unmarshalSourceState,- marshal = undefined }--dictVertex3ALfloat :: Dictionary (Vertex3 ALfloat) ALfloat (Vertex3 ALfloat)-dictVertex3ALfloat = Dictionary {- alGetter = alGetSourcefv,- alSetter = alSourcefv,- size = 3,- peekSize = peek3 Vertex3,- marshal = id }--dictVector3ALfloat :: Dictionary (Vector3 ALfloat) ALfloat (Vector3 ALfloat)-dictVector3ALfloat = Dictionary {- alGetter = alGetSourcefv,- alSetter = alSourcefv,- size = 3,- peekSize = peek3 Vector3,- marshal = id }--dictMaybeBuffer :: Dictionary (Maybe Buffer) ALint ALint-dictMaybeBuffer = Dictionary {- alGetter = alGetSourceiv,- alSetter = alSourceiv,- size = 1,- peekSize = peek1 (unmarshalBuffer . fromIntegral),- marshal = fromIntegral . marshalBuffer }--makeGetter :: Storable b => Dictionary a b c -> GetPName -> Source -> IO a-makeGetter dict name source =- allocaArray (size dict) $ \buf -> do- alGetter dict source (marshalGetPName name) buf- peekSize dict buf--makeSetter :: Storable c => Dictionary a b c -> GetPName -> Source -> a -> IO ()-makeSetter dict name source value =- with (marshal dict value) $- alSetter dict source (marshalGetPName name) . castPtr--makeSourceStateVar ::- (Storable b, Storable c) =>- Dictionary a b c -> GetPName -> Source -> StateVar a-makeSourceStateVar dict name source =- makeStateVar- (makeGetter dict name source)- (makeSetter dict name source)--makeSourceGettableStateVar ::- (Storable b, Storable c) =>- Dictionary a b c -> GetPName -> Source -> GettableStateVar a-makeSourceGettableStateVar dict name source =- makeGettableStateVar- (makeGetter dict name source)------------------------------------------------------------------------------------foreign import ccall unsafe "alGetSourcefv"- alGetSourcefv :: Source -> ALenum -> Ptr ALfloat -> IO ()--foreign import ccall unsafe "alSourcefv"- alSourcefv :: Source -> ALenum -> Ptr ALfloat -> IO ()--foreign import ccall unsafe "alGetSourceiv"- alGetSourceiv :: Source -> ALenum -> Ptr ALint -> IO ()---- Note: Older OpenAL implementations have no alSourceiv, so we emulate it here.-alSourceiv :: Source -> ALenum -> Ptr ALint -> IO ()-alSourceiv source n buf = peek buf >>= alSourcei source n--foreign import ccall unsafe "alSourcei"- alSourcei :: Source -> ALenum -> ALint -> IO ()------------------------------------------------------------------------------------- $QueuingBuffersWithASource--- OpenAL does not specify a built-in streaming mechanism. There is no mechanism--- to stream data into a buffer object. Instead, the API has a more flexible and--- versatile mechanism to queue buffers for sources. There are many ways to use--- this feature, with streaming being only one of them.------ Streaming is replaced by queuing static buffers. This effectively moves any--- multi-buffer caching into the application and allows the application to--- select how many buffers it wants to use, the size of the buffers, and whether--- these are re-used in cycle, pooled, or thrown away.------ Looping (over a finite number of repetitions) can be implemented by--- explicitly repeating buffers in the queue. Infinite loops can (theoretically)--- be accomplished by sufficiently large repetition counters. If only a single--- buffer is supposed to be repeated infinitely, using the respective source--- attribute 'loopingMode' is recommended.------ Loop Points for restricted looping inside a buffer can in many cases be--- replaced by splitting the sample into several buffers and queuing the sample--- fragments (including repetitions) accordingly.------ Buffers can be queued, unqueued after they have been used, and either be--- deleted, or refilled and queued again. Splitting large samples over several--- buffers maintained in a queue has distinct advantages over approaches that--- require explicit management of samples and sample indices.-------------------------------------------------------------------------------------- | The application can queue up one or multiple buffer names using--- 'queueBuffers'. The buffers will be queued in the sequence in which they--- appear in the list.------ This command is legal on a source in any playback state (to allow for--- streaming, queuing has to be possible on a 'Playing' source).------ All buffers in a queue must have the same format and attributes. An attempt--- to mix formats or other buffer attributes will result in a failure and an--- 'ALInvalidValue' error will be thrown. If the queue operation fails, the source--- queue will remain unchanged (even if some of the buffers could have been--- queued).--queueBuffers :: Source -> [Buffer] -> IO ()-queueBuffers = withArraySizei . alSourceQueueBuffers--withArraySizei :: Storable a => (ALsizei -> Ptr a -> IO ()) -> [a] -> IO ()-withArraySizei f xs = withArrayLen xs $ f . fromIntegral--foreign import ccall unsafe "alSourceQueueBuffers"- alSourceQueueBuffers :: Source -> ALsizei -> Ptr Buffer -> IO ()-------------------------------------------------------------------------------------- | Once a queue entry for a buffer has been appended to a queue and is pending--- processing, it should not be changed. Removal of a given queue entry is not--- possible unless either the source is stopped (in which case then entire queue--- is considered processed), or if the queue entry has already been processed--- ('Playing' or 'Paused' source). A playing source will enter the 'Stopped'--- state if it completes playback of the last buffer in its queue (the same--- behavior as when a single buffer has been attached to a source and has--- finished playback).------ The 'unqueueBuffers' command removes a number of buffers entries that have--- finished processing from the queue, returning the buffers that were unqueued.--- The operation will fail with an 'ALInvalidValue' error if more buffers are--- requested than available, leaving the destination arguments unchanged.--unqueueBuffers :: Source -> ALsizei -> IO [Buffer]-unqueueBuffers src n = allocaArray (fromIntegral n) $ \p -> do- alSourceUnqueueBuffers src n p- peekArray (fromIntegral n) p--foreign import ccall unsafe "alSourceUnqueueBuffers"- alSourceUnqueueBuffers :: Source -> ALsizei -> Ptr Buffer -> IO ()------------------------------------------------------------------------------------- $ManagingSourceExecution--- The execution state of a source can be queried. OpenAL provides a set of--- functions that initiate state transitions causing sources to start and stop--- execution.-------------------------------------------------------------------------------------- | Contains the current execution state of the given source. The initial state--- of any source is 'Initial'.------ Note that the 'Initial' state is not necessarily identical to the initial--- state in which a source is created, because the other source attributes are--- not automatically reset to their initial values. 'Initial' merely indicates--- that the source can be executed using the 'play' command. A 'Stopped' or--- 'Initial' source can be reset into the default configuration by using a--- sequence of source commands as necessary. As the application has to specify--- all relevant state anyway to create a useful source configuration, no reset--- command is provided.--sourceState :: Source -> GettableStateVar SourceState-sourceState source =- makeGettableStateVar- (makeGetter dictSourceState GetSourceState source)-------------------------------------------------------------------------------------- | 'play' applied to an 'Initial' source will promote the source to 'Playing',--- thus the data found in the buffer will be fed into the processing, starting--- at the beginning. 'play' applied to a 'Playing' source will restart the--- source from the beginning. It will not affect the configuration, and will--- leave the source in 'Playing' state, but reset the sampling offset to the--- beginning. 'play' applied to a 'Paused' source will resume processing using--- the source state as preserved at the 'pause' operation. 'play' applied to a--- 'Stopped' source will propagate it to 'Initial' then to 'Playing'--- immediately.--play :: [Source] -> IO ()-play = withArraySizei alSourcePlayv--foreign import ccall unsafe "alSourcePlayv"- alSourcePlayv :: ALsizei -> Ptr Source -> IO ()---- | 'pause' applied to an 'Initial' source is a legal NOP. 'pause' applied to a--- 'Playing' source will change its state to 'Paused'. The source is exempt from--- processing, its current state is preserved. 'pause' applied to a 'Paused'--- source is a legal NOP. 'pause' applied to a 'Stopped' source is a legal NOP.--pause :: [Source] -> IO ()-pause = withArraySizei alSourcePausev--foreign import ccall unsafe "alSourcePausev"- alSourcePausev :: ALsizei -> Ptr Source -> IO ()---- | 'stop' applied to an 'Initial' source is a legal NOP. 'stop' applied to a--- 'Playing' source will change its state to 'Stopped'. The source is exempt--- from processing, its current state is preserved. 'stop' applied to a 'Paused'--- source will change its state to 'Stopped', with the same consequences as on a--- 'Playing' source. 'stop' applied to a 'Stopped' source is a legal NOP.--stop :: [Source] -> IO ()-stop = withArraySizei alSourceStopv--foreign import ccall unsafe "alSourceStopv"- alSourceStopv :: ALsizei -> Ptr Source -> IO ()---- | 'rewind' applied to an 'Initial' source is a legal NOP. 'rewind' applied to--- a 'Playing' source will change its state to 'Stopped' then 'Initial'. The--- source is exempt from processing: its current state is preserved, with the--- exception of the sampling offset, which is reset to the beginning. 'rewind'--- applied to a 'Paused' source will change its state to 'Initial', with the--- same consequences as on a 'Playing' source. 'rewind' applied to an 'Stopped'--- source promotes the source to 'Initial', resetting the sampling offset to the--- beginning.--rewind :: [Source] -> IO ()-rewind = withArraySizei alSourceRewindv--foreign import ccall unsafe "alSourceRewindv"- alSourceRewindv :: ALsizei -> Ptr Source -> IO ()
− Sound/OpenAL/AL/SourceState.hs
@@ -1,46 +0,0 @@-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.SourceState--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable--------------------------------------------------------------------------------------module Sound.OpenAL.AL.SourceState (- SourceState(..), unmarshalSourceState-) where--import Sound.OpenAL.AL.BasicTypes ( ALint )-import Sound.OpenAL.Constants ( al_INITIAL, al_PLAYING, al_PAUSED, al_STOPPED )-------------------------------------------------------------------------------------- | Each source can be in one of four possible execution states: 'Initial',--- 'Playing', 'Paused', 'Stopped'. Sources that are either 'Playing' or 'Paused'--- are considered active. Sources that are 'Stopped' or 'Initial' are considered--- inactive. Only 'Playing' sources are included in the processing. The--- implementation is free to skip those processing stages for sources that have--- no effect on the output (e.g. mixing for a source muted by zero gain, but not--- sample offset increments). Depending on the current state of a source certain--- (e.g. repeated) state transition commands are legal NOPs: they will be--- ignored, no error is generated.--data SourceState =- Initial- | Playing- | Paused- | Stopped- deriving ( Eq, Ord, Show )--unmarshalSourceState :: ALint -> SourceState-unmarshalSourceState x- | x == al_INITIAL = Initial- | x == al_PLAYING = Playing- | x == al_PAUSED = Paused- | x == al_STOPPED = Stopped- | otherwise = error ("unmarshalSourceState: illegal value " ++ show x)
− Sound/OpenAL/AL/String.hs
@@ -1,31 +0,0 @@-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.String--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable--------------------------------------------------------------------------------------module Sound.OpenAL.AL.String (- withALString, peekALString-) where--import Foreign.C.String ( withCString, peekCString )-import Foreign.Ptr ( Ptr, castPtr )-import Sound.OpenAL.AL.BasicTypes ( ALchar )-------------------------------------------------------------------------------------- AL uses "Ptr ALchar" instead of "CString" for strings, so some wrappers--- are quite handy.--withALString :: String -> (Ptr ALchar -> IO a) -> IO a-withALString str action = withCString str (action . castPtr)--peekALString :: Ptr ALchar -> IO String-peekALString = peekCString . castPtr
− Sound/OpenAL/AL/StringQueries.hs
@@ -1,33 +0,0 @@------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.AL.StringQueries--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to section 3.1.2 (String Queries) of the OpenAL--- Specification and Reference (version 1.1).--------------------------------------------------------------------------------------module Sound.OpenAL.AL.StringQueries (- alVendor, alRenderer-) where--import Graphics.Rendering.OpenGL.GL.StateVar-import Sound.OpenAL.AL.QueryUtils ( StringName(..), getString )-------------------------------------------------------------------------------------- | Contains the name of the vendor.--alVendor :: GettableStateVar String-alVendor = makeGettableStateVar (getString Vendor)---- | Contains information about the specific renderer.--alRenderer :: GettableStateVar String-alRenderer = makeGettableStateVar (getString Renderer)
− Sound/OpenAL/ALC.hs
@@ -1,35 +0,0 @@------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.ALC--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to chapter 6 (AL Contexts and the ALC API) of the--- OpenAL Specification and Reference (version 1.1).------ ALC is a portable API for managing OpenAL contexts, including resource--- sharing, locking, and unlocking. Within the core AL API the existence of a--- context is implied, but the context is not exposed. The context encapsulates--- the state of a given instance of the AL state machine.--------------------------------------------------------------------------------------module Sound.OpenAL.ALC (- module Sound.OpenAL.ALC.BasicTypes,- module Sound.OpenAL.ALC.Device,- module Sound.OpenAL.ALC.Context,- module Sound.OpenAL.ALC.Extensions,- module Sound.OpenAL.ALC.Errors,- module Sound.OpenAL.ALC.Capture-) where--import Sound.OpenAL.ALC.BasicTypes-import Sound.OpenAL.ALC.Device-import Sound.OpenAL.ALC.Context-import Sound.OpenAL.ALC.Extensions-import Sound.OpenAL.ALC.Errors-import Sound.OpenAL.ALC.Capture
− Sound/OpenAL/ALC/ALCboolean.hs
@@ -1,30 +0,0 @@-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.ALC.ALCboolean--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This is a purely internal module for (un-)marshaling ALCboolean.--------------------------------------------------------------------------------------module Sound.OpenAL.ALC.ALCboolean (- marshalALCboolean, unmarshalALCboolean-) where--import Sound.OpenAL.ALC.BasicTypes ( ALCboolean )-import Sound.OpenAL.Constants ( alc_FALSE, alc_TRUE )------------------------------------------------------------------------------------marshalALCboolean :: Bool -> ALCboolean-marshalALCboolean False = alc_FALSE-marshalALCboolean True = alc_TRUE--unmarshalALCboolean :: ALCboolean -> Bool-unmarshalALCboolean = (/= alc_FALSE)
− Sound/OpenAL/ALC/BasicTypes.hs
@@ -1,24 +0,0 @@------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.ALC.BasicTypes--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to the introductory parts of chapter 6 (AL Contexts--- and the ALC API) of the OpenAL Specification and Reference (version 1.1).------ The context API makes use of ALC types which are defined separately from the--- AL types - there is an 'ALCboolean', 'ALCchar', etc.--------------------------------------------------------------------------------------module Sound.OpenAL.ALC.BasicTypes (- ALCboolean, ALCchar, ALCbyte, ALCubyte, ALCshort, ALCushort, ALCint, ALCuint,- ALCsizei, ALCenum, ALCfloat, ALCdouble-) where--import Sound.OpenAL.Config
− Sound/OpenAL/ALC/Capture.hs
@@ -1,139 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.ALC.Capture--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to section 6.4.2. (Capture) of the OpenAL--- Specification and Reference (version 1.1).--------------------------------------------------------------------------------------module Sound.OpenAL.ALC.Capture (- NumSamples, captureOpenDevice, captureStart, captureNumSamples,- captureSamples, captureStop, captureCloseDevice,- captureDefaultDeviceSpecifier, captureDeviceSpecifier,- allCaptureDeviceSpecifiers-) where--import Graphics.Rendering.OpenGL.GL.StateVar-import Foreign.C.Types-import Foreign.Ptr ( Ptr, nullPtr, FunPtr )-import Sound.OpenAL.AL.Buffer ( Format )-import Sound.OpenAL.AL.Format ( marshalFormat )-import Sound.OpenAL.ALC.ALCboolean ( unmarshalALCboolean )-import Sound.OpenAL.ALC.BasicTypes (- ALCchar, ALCuint, ALCenum, ALCsizei, ALCboolean )-import Sound.OpenAL.ALC.Context ( Frequency )-import Sound.OpenAL.ALC.Device ( Device )-import Sound.OpenAL.ALC.Extensions ( alcProcAddress )-import Sound.OpenAL.ALC.QueryUtils ( IntQuery(..), getInteger )-import Sound.OpenAL.ALC.QueryUtils (- StringQuery(..), getString, getStringRaw, alcIsExtensionPresent )-import Sound.OpenAL.ALC.String ( withALCString, peekALCStrings )-import Sound.OpenAL.Config ( ALCdevice(..), marshalDevice, unmarshalDevice )------------------------------------------------------------------------------------type NumSamples = ALCsizei------------------------------------------------------------------------------------type Invoker a = FunPtr a -> a--getCaptureFunc :: String -> IO (FunPtr a)-getCaptureFunc = get . alcProcAddress Nothing------------------------------------------------------------------------------------captureOpenDevice ::- Maybe String -> Frequency -> Format -> NumSamples -> IO (Maybe Device)-captureOpenDevice maybeDeviceSpec frequency format size = do- funPtr <- getCaptureFunc "alcCaptureOpenDevice"- let open deviceSpec =- invokeCaptureOpenDevice funPtr deviceSpec (round frequency)- (fromIntegral (marshalFormat format)) size- fmap unmarshalDevice $- (maybe (open nullPtr) -- use preferred device- (flip withALCString open)- maybeDeviceSpec)--foreign import ccall unsafe "dynamic"- invokeCaptureOpenDevice :: Invoker (Ptr ALCchar -> ALCuint -> ALCenum -> ALCsizei -> IO ALCdevice)------------------------------------------------------------------------------------captureStart :: Device -> IO ()-captureStart = captureStartStop "alcCaptureStart"--captureStartStop :: String -> Device -> IO ()-captureStartStop funName device = do- funPtr <- getCaptureFunc funName- invokeCaptureStartStop funPtr (marshalDevice device)--foreign import ccall unsafe "dynamic"- invokeCaptureStartStop :: Invoker (ALCdevice -> IO ()) ------------------------------------------------------------------------------------captureNumSamples :: Device -> GettableStateVar NumSamples-captureNumSamples device = makeGettableStateVar $- fmap fromIntegral (getInteger (Just device) CaptureSamples)------------------------------------------------------------------------------------captureSamples :: Device -> Ptr a -> NumSamples -> IO ()-captureSamples device buf n = do- funPtr <- getCaptureFunc "alcCaptureSamples"- invokeCaptureSamples funPtr (marshalDevice device) buf n--foreign import ccall unsafe "dynamic"- invokeCaptureSamples :: Invoker (ALCdevice -> Ptr a -> NumSamples -> IO ())------------------------------------------------------------------------------------captureStop :: Device -> IO ()-captureStop = captureStartStop "alcCaptureStop"------------------------------------------------------------------------------------captureCloseDevice :: Device -> IO Bool-captureCloseDevice device = do- funPtr <- getCaptureFunc "alcCaptureCloseDevice"- fmap unmarshalALCboolean .- invokeCaptureCloseDevice funPtr . marshalDevice $ device--foreign import ccall unsafe "dynamic"- invokeCaptureCloseDevice :: Invoker (ALCdevice -> IO ALCboolean) -------------------------------------------------------------------------------------- | Contains the name of the default capture device.--captureDefaultDeviceSpecifier :: GettableStateVar String-captureDefaultDeviceSpecifier = makeGettableStateVar $- getString Nothing CaptureDefaultDeviceSpecifier-------------------------------------------------------------------------------------- | Contains the specifier string for the given capture device.--captureDeviceSpecifier :: Device -> GettableStateVar String-captureDeviceSpecifier device = makeGettableStateVar $- getString (Just device) CaptureDeviceSpecifier-------------------------------------------------------------------------------------- | Contains a list of specifiers for all available capture devices.--allCaptureDeviceSpecifiers :: GettableStateVar [String]-allCaptureDeviceSpecifiers = makeGettableStateVar $ do- enumExtPresent <- get (alcIsExtensionPresent Nothing "ALC_ENUMERATION_EXT")- if enumExtPresent- then peekALCStrings =<< getStringRaw Nothing CaptureDeviceSpecifier- else fmap (\s -> [s]) $ get captureDefaultDeviceSpecifier
− Sound/OpenAL/ALC/Context.hs
@@ -1,195 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}-{-# OPTIONS_GHC -fno-warn-unused-imports #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.ALC.Context--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to section 6.2 (Managing Rendering Contexts) of the--- OpenAL Specification and Reference (version 1.1).------ All operations of the AL core API affect a current AL context. Within the--- scope of AL, the ALC is implied - it is not visible as a handle or function--- parameter. Only one AL Context per process can be current at a time.--- Applications maintaining multiple AL Contexts, whether threaded or not,--- have to set the current context accordingly. Applications can have multiple--- threads that share one more or contexts. In other words, AL and ALC are--- threadsafe.--------------------------------------------------------------------------------------module Sound.OpenAL.ALC.Context (- Frequency, ContextAttribute(..), Context, createContext, currentContext,- processContext, suspendContext, destroyContext, contextsDevice, allAttributes-) where--import Foreign.Marshal.Array-import Foreign.Ptr-import Graphics.Rendering.OpenGL.GL.StateVar-import Sound.OpenAL.ALC.ALCboolean-import Sound.OpenAL.ALC.BasicTypes-import Sound.OpenAL.ALC.Device-import Sound.OpenAL.ALC.QueryUtils-import Sound.OpenAL.Config-import Sound.OpenAL.Constants---- For Haddock only.-import Sound.OpenAL.ALC.Errors-------------------------------------------------------------------------------------- | Frequency, specified in samples per second, i.e. units of Hertz \[Hz\].--- Note that the underlying OpenAL API currently uses integral frequencies--- only, but we want to mirror physical reality here more closely.--type Frequency = Float-------------------------------------------------------------------------------------- | The application can choose to specify certain attributes for a context at--- context-creation time. Attributes not specified explicitly are set to--- implementation dependent defaults.--data ContextAttribute =- Frequency Frequency -- ^ Frequency for mixing output buffer, in units of- -- Hz- | Refresh Frequency -- ^ Refresh intervals, in units of Hz- | Sync Bool -- ^ Flag, indicating a synchronous context- | MonoSources Int -- ^ A hint indicating how many sources should be- -- capable of supporting mono data- | StereoSources Int -- ^ A hint indicating how many sources should be- -- capable of supporting stereo data- deriving ( Eq, Ord, Show )--marshalContextAttribute :: ContextAttribute -> (ALCint,ALCint)-marshalContextAttribute a = case a of- Frequency f -> (alc_FREQUENCY, round f)- Refresh r -> (alc_REFRESH, round r)- Sync s -> (alc_SYNC, fromIntegral (marshalALCboolean s))- MonoSources m -> (alc_MONO_SOURCES, fromIntegral m)- StereoSources s -> (alc_STEREO_SOURCES, fromIntegral s)--unmarshalContextAttribute :: (ALCint,ALCint) -> ContextAttribute-unmarshalContextAttribute a@(x,y)- | x == alc_FREQUENCY = Frequency (fromIntegral y)- | x == alc_REFRESH = Refresh (fromIntegral y)- | x == alc_SYNC = Sync (unmarshalALCboolean (fromIntegral y))- | x == alc_MONO_SOURCES = MonoSources (fromIntegral y)- | x == alc_STEREO_SOURCES = StereoSources (fromIntegral y)- | otherwise = error ("unmarshalContextAttribute: illegal value " ++ show a)-------------------------------------------------------------------------------------- | Create a context for a given device and given attributes. Context creation--- will fail in the following cases: a) if the application requests attributes--- that, by themselves, can not be provided b) if the combination of specified--- attributes can not be provided c) if a specified attribute, or the--- combination of attributes, does not match the default values for unspecified--- attributes If context creation fails, 'Nothing' will be returned, otherwise--- 'Just' the new context. Note that 'createContext' does /not/ set the current--- context, this must be done separately via 'currentContext'.--createContext :: Device -> [ContextAttribute] -> IO (Maybe Context)-createContext device attributes = do- let pairToList (key, value) = [key, value]- attrs = concatMap (pairToList . marshalContextAttribute) attributes- fmap unmarshalContext .- withArray0 0 attrs . alcCreateContext . marshalDevice $ device--foreign import ccall unsafe "alcCreateContext"- alcCreateContext :: ALCdevice -> Ptr ALCint -> IO ALCcontext-------------------------------------------------------------------------------------- | Contains 'Just' the current context with respect to OpenAL operation, or--- 'Nothing' if there is no current context. Setting it to the latter is useful--- when shutting OpenAL down. The state variable applies to the device that the--- context was created for. For each OS process (usually this means for each--- application), only one context can be current at any given time. All AL--- commands apply to the current context. Commands that affect objects shared--- among contexts (e.g. buffers) have side effects on other contexts.--currentContext :: StateVar (Maybe Context)-currentContext = makeStateVar getCurrentContext makeContextCurrent--getCurrentContext :: IO (Maybe Context)-getCurrentContext = fmap unmarshalContext $ alcGetCurrentContext--foreign import ccall unsafe "alcGetCurrentContext"- alcGetCurrentContext :: IO ALCcontext--makeContextCurrent :: Maybe Context -> IO ()-makeContextCurrent =- fmap (const ()) . alcMakeContextCurrent . marshalContext . maybe nullContext id-------------------------------------------------------------------------------------- | The current context is the only context accessible to state changes by AL--- commands (aside from state changes affecting shared objects). However,--- multiple contexts can be processed at the same time. To indicate that a--- context should be processed (i.e. that internal execution state like offset--- increments are supposed to be performed), the application has to use--- 'processContext'. Repeated calls to 'processContext' are legal, and do not--- affect a context that is already marked as processing. The default state of a--- context created by 'createContext' is that it is processing.--processContext :: Context -> IO ()-processContext = fmap (const ()) . alcProcessContext . marshalContext---- | The application can suspend any context from processing (including the--- current one). To indicate that a context should be suspended from processing--- (i.e. that internal execution state like offset increments is not supposed to--- be changed), the application has to use 'suspendContext'. Repeated calls to--- 'suspendContext' are legal, and do not affect a context that is already--- marked as suspended.--suspendContext :: Context -> IO ()-suspendContext = alcSuspendContext . marshalContext--foreign import ccall unsafe "alcSuspendContext"- alcSuspendContext :: ALCcontext -> IO ()-------------------------------------------------------------------------------------- | Destroy the given context. Note that the the correct way to destroy a--- context is to first release it by setting 'currentContext' to--- 'Nothing'. Applications should not attempt to destroy a current context,--- doing so will not work and will result in an 'ALCInvalidOperation' error.--destroyContext :: Context -> IO ()-destroyContext = fmap (const ()) . alcDestroyContext . marshalContext-------------------------------------------------------------------------------------- | Contains 'Just' the device of the given context or 'Nothing' if the context--- is invalid.--contextsDevice :: Context -> GettableStateVar (Maybe Device)-contextsDevice =- makeGettableStateVar .- fmap unmarshalDevice . alcGetContextsDevice . marshalContext--foreign import ccall unsafe "alcGetContextsDevice"- alcGetContextsDevice :: ALCcontext -> IO ALCdevice-------------------------------------------------------------------------------------- | Contains the attribute list for the current context of the specified--- device.--allAttributes :: Device -> GettableStateVar [ContextAttribute]-allAttributes device = makeGettableStateVar $ do- numALCints <- fmap fromIntegral $ getInteger (Just device) AttributesSize- fmap toContextAttributes $ getIntegerv (Just device) AllAttributes numALCints--toContextAttributes :: [ALCint] -> [ContextAttribute]-toContextAttributes xs = case xs of- [] -> [] -- should only happen when device and/or current context is invalid- (0:_) -> []- (x:y:rest) -> unmarshalContextAttribute (x,y) : toContextAttributes rest- _ -> error ("toContextAttributes: illegal value " ++ show xs)
− Sound/OpenAL/ALC/Device.hs
@@ -1,223 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.ALC.Device--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to section 6.1 (Managing Devices) of the OpenAL--- Specification and Reference (version 1.1).------ ALC introduces the notion of a device. A device can be, depending on the--- implementation, a hardware device, or a daemon\/OS service\/actual--- server. This mechanism also permits different drivers (and hardware) to--- coexist within the same system, as well as allowing several applications to--- share system resources for audio, including a single hardware output--- device. The details are left to the implementation, which has to map the--- available backends to unique device specifiers.--------------------------------------------------------------------------------------module Sound.OpenAL.ALC.Device (- Device, openDevice, closeDevice,- defaultDeviceSpecifier, deviceSpecifier, allDeviceSpecifiers-) where--import Graphics.Rendering.OpenGL.GL.StateVar-import Foreign.Ptr ( Ptr, nullPtr )-import Foreign.Marshal.Utils ( maybePeek )-import Sound.OpenAL.ALC.BasicTypes ( ALCchar )-import Sound.OpenAL.ALC.QueryUtils (- StringQuery(..), getString, getStringRaw, alcIsExtensionPresent )-import Sound.OpenAL.ALC.String ( withALCString, peekALCString, peekALCStrings )-import Sound.OpenAL.Config (- Device, ALCdevice(..), unmarshalDevice, closeDevice )-------------------------------------------------------------------------------------- | 'openDevice' allows the application (i.e. the client program) to connect to--- a device (i.e. the server). If the function returns 'Nothing', then no sound--- driver\/device has been found. The argument to 'openDevice' specifies a--- certain device or device configuration. If it is 'Nothing', the--- implementation will provide an implementation specific default, see--- 'defaultDeviceSpecifier'. Otherwise it is 'Just' an implementation-dependent--- string. You can use 'allDeviceSpecifiers' to get a list of the known OpenAL--- devices.------ /Notes for Windows:/ There are 3 possible device strings, each having a--- deprecated equivalent for legacy applications only:------ * @\"Generic Hardware\"@ (legacy string: @\"DirectSound3D\"@)------ * @\"Generic Software\"@ (legacy string: @\"DirectSound\"@)------ * @\"Generic Software Fallback\"@ (legacy string: @\"MMSYSTEM\"@)------ /Notes for Linux\/\*nix:/ If an @.openalrc@ file is present in the user\'s--- home directory, it is loaded first, otherwise @\/etc\/openalrc@ is tried.--- The bindings (if any) of @devices@, @direction@, @sampling-rate@, and--- @speaker-num@ (see below) after loading one of these files take precedence--- over any bindings done via the argument to 'openDevice'.------ The syntax of these files is lisp-based and a sequence of expressions, where--- an expression is one the following:------ * A boolean value of the form @\#f@ or @\#t@, which evaluate to /false/ and--- /true/, respectively.------ * An non-negative integer value, i.e. a sequence of decimal digits,--- evaluating to itself.------ * A (signed) floating point value, as recoginzed by C\'s @atof()@, evaluating--- to itself.------ * A pointer value of the form @\#p/num/@, where /num/ can be an octal,--- decimal or hexadecimal value, as recoginzed by C\`s @strtol()@, evaluating--- to itself. This kind of expression is currently unused.------ * A string, i.e. a sequence of printable\/whitespace characters between--- double quotes, evaluating to itself.------ * A symbol, i.e. a sequence of almost all characters which don\'t form a--- simple expression like the ones mentioned below, e.g. @foo@, @bar1@, @3baz@,--- ... The symbol evaluates to the value currently bound to it.------ * A function application of the form @(/symbol/ /expression/...)@. The--- function bound to the symbol is applied to the evaluated arguments.--- --- * A quotation of the form @(quote /expression/)@ or @\'/expression/@,--- evaluating to the unevaluated /expression/ itself.------ * A definition of the form @(define /symbol/ /expression/)@, binding /symbol/--- to the value of /expression/. The whole expression evaluates to the value of--- /expression/, too.------ * A conjunction of boolean expressions of the form @(and /expression/...)@.--- Each /expression/ is evaluated in turn, and if one of them evaluates to--- /false/, the value of the whole expression is /false/. Otherwise the value is--- /true/.------ * An extension loading mechanism of the form @(load-extension--- /libraryName/)@, where /libraryName/ has to evaluate to a string. This tries--- to load the dynamic library with up to 3 special entry points:--- @alExtension_03282000@ (pointing to a mandatory NULL-terminated sequence of--- pairs of pointers to names and extension functions), @alExtInit_03282000@ (an--- optional initialization function), and @alExtFini_03282000@ (an optional--- cleanup function). If the extension could be loaded successfully, the whole--- expression evaluates to /true/, otherwise to /false/.------ Some symbols have a special meaning for OpenAL:------ [@devices@] Has the form @(/devspec/...)@, where /devspec/ is either a--- symbol\/string specifying a device or @(/device/ /device-param/...)@,--- specifying a device with additional parameters. These optional device--- parameters are stored in a variable @device-params@, but are currently--- unused. The first device which can successfully opened is used.------ [@direction@] Type string or symbol: @\"read\"@ specifies that the device--- should be an input device, everything else means output device (default).------ [@sampling-rate@] Type integer or float: Specifies the internal mixing--- frequency, default is 44.1kHz.------ [@speaker-num@] Type integer or float: Specifies the number of speakers,--- which can be 1, 2 (default), or 4.------ [@alsa-device@] Type string, @alsa@ backend only: Specifies both--- @alsa-out-device@ and @alsa-in-device@, default @\"plughw:0,0\"@.--- --- [@alsa-out-device@] Type string, @alsa@ backend only: Specifies the ALSA--- output device, defaults to the value of @alsa-device@.------ [@alsa-in-device@] Type string, @alsa@ backend only: Specifies the ALSA--- input device, defaults to the value of @alsa-device@.------ [@native-in-device@] Type string, @native@ backend on IRIX only.------ [@native-out-device@] Type string, @native@ backend on IRIX only.------ [@native-rear-out-device@] Type string, @native@ backend on IRIX only.------ [@native-use-select@] Type boolean, @native@ backend on Linux only: If @\#t@,--- wait up to 0.8sec for the device to become ready for writing. If @\#f@, just--- try to write and hope it won\'t hang forever. The latter might be necessary--- for some drivers which don\'t implement @select()@ , like some Aureal--- drivers.------ [@lin-dsp-path@] Type string, @native@ backend on Linux only: Path to DSP--- device for writing, tried before @\/dev\/sound\/dsp@ and @\/dev\/sound@ if--- set.------ [@lin-dsp-read-path@] Type string, @native@ backend on Linux only: Path to--- DSP device for reading, tried before @\/dev\/sound\/dsp@ and @\/dev\/sound@--- if set. Defaults to the value of @lin-dsp-path@.------ [@native-backend-debug@] Type boolean, @native@ backend on Darwin only: If--- set to @\#f@, be a bit verbose on stderr about what\'s going on in the--- backend.------ [@source-rolloff-factor@] Type integer or float: Value of the initial rolloff--- factor for sources, default is @1.0@.------ [@listener-position@] List of 3 integers or floats: Value of the initial--- listener position, default is @(0 0 0)@.------ [@listener-velocity@] List of 3 integers or floats: Value of the initial--- listener velocity, default is @(0 0 0)@.------ [@listener-orientation@] List of 6 integers or floats: Value of the initial--- listener orientation (at\/up), default is @(0 0 -1 0 1 0)@.------ The string given to 'openDevice' has to be of the form @\'((/symbol/--- /expression/) ...)@, which means basically a sequence of @define@--- expressions. Example:------ @--- \"\'((sampling-rate 8000) (native-backend-debug \#f))\"--- @------ /Note:/ The information above has been reverse-engineered from the OpenAL SI--- and could be inaccurate. Any corrections and\/or additions are highly--- welcome.--openDevice :: Maybe String -> IO (Maybe Device)-openDevice maybeDeviceSpec =- fmap unmarshalDevice $- maybe (alcOpenDevice nullPtr) -- use preferred device- (flip withALCString alcOpenDevice)- maybeDeviceSpec--foreign import ccall unsafe "alcOpenDevice"- alcOpenDevice :: Ptr ALCchar -> IO ALCdevice-------------------------------------------------------------------------------------- | Contains 'Just' the specifier string for the default device or 'Nothing' if--- there is no sound support at all.--defaultDeviceSpecifier :: GettableStateVar (Maybe String)-defaultDeviceSpecifier = makeGettableStateVar $- getStringRaw Nothing DefaultDeviceSpecifier >>= maybePeek peekALCString-------------------------------------------------------------------------------------- | Contains the specifier string for the given device.--deviceSpecifier :: Device -> GettableStateVar String-deviceSpecifier device = makeGettableStateVar $- getString (Just device) DeviceSpecifier-------------------------------------------------------------------------------------- | Contains a list of specifiers for all available devices.--allDeviceSpecifiers :: GettableStateVar [String]-allDeviceSpecifiers = makeGettableStateVar $ do- enumExtPresent <- get (alcIsExtensionPresent Nothing "ALC_ENUMERATION_EXT")- if enumExtPresent- then getStringRaw Nothing DeviceSpecifier >>= peekALCStrings- else get defaultDeviceSpecifier >>= (return . maybe [] (\s -> [s]))
− Sound/OpenAL/ALC/Errors.hs
@@ -1,94 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.ALC.Errors--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to section 6.3.6 (Query for Error Conditions) of the--- OpenAL Specification and Reference (version 1.1).--------------------------------------------------------------------------------------module Sound.OpenAL.ALC.Errors (- ALCError(..), ALCErrorCategory(..), alcErrors-) where--import Foreign.C.Types-import Graphics.Rendering.OpenGL.GL.StateVar-import Sound.OpenAL.ALC.BasicTypes ( ALCenum )-import Sound.OpenAL.ALC.Device ( Device )-import Sound.OpenAL.ALC.QueryUtils ( StringQuery(..), getString )-import Sound.OpenAL.Constants (- alc_NO_ERROR, alc_INVALID_DEVICE, alc_INVALID_CONTEXT, alc_INVALID_ENUM,- alc_INVALID_VALUE, alc_OUT_OF_MEMORY, alc_INVALID_OPERATION )-import Sound.OpenAL.Config ( ALCdevice(..), marshalDevice )-------------------------------------------------------------------------------------- | ALC errors consist of a general error category and a description of what--- went wrong.--data ALCError = ALCError ALCErrorCategory String- deriving ( Eq, Ord, Show )-------------------------------------------------------------------------------------- | General ALC error categories.--data ALCErrorCategory =- ALCInvalidEnum- | ALCInvalidValue- | ALCInvalidOperation- | ALCInvalidDevice- | ALCInvalidContext- | ALCOutOfMemory- deriving ( Eq, Ord, Show )--unmarshalALCErrorCategory :: ALCenum -> ALCErrorCategory-unmarshalALCErrorCategory x- | x == alc_INVALID_ENUM = ALCInvalidEnum- | x == alc_INVALID_VALUE = ALCInvalidValue- | x == alc_INVALID_OPERATION = ALCInvalidOperation- | x == alc_INVALID_DEVICE = ALCInvalidDevice- | x == alc_INVALID_CONTEXT = ALCInvalidContext- | x == alc_OUT_OF_MEMORY = ALCOutOfMemory- | otherwise = error ("unmarshalALCErrorCategory: illegal value " ++ show x)-------------------------------------------------------------------------------------- | OpenAL detects only a subset of those conditions that could be considered--- errors. This is because in many cases error checking would adversely impact--- the performance of an error-free program. The state variable 'alcErrors' is--- used to obtain error information. When an error is detected by ALC, a flag is--- set and the error code is recorded. Further errors, if they occur, do not--- affect this recorded code. When 'alcErrors' is read, the error for the given--- device is returned and the flag is cleared, so that a further error will--- again record its code. If reading 'alcErrors' returns @\[\]@ then there has--- been no detectable error since the last time 'alcErrors' (or since the ALC--- was initialized).------ When an error flag is set, results of ALC operations are undefined only if--- 'ALCOutOfMemory' has occurred. In other cases, the command generating the--- error is ignored so that it has no effect on ALC state or output buffer--- contents. If the error generating command returns a value, it returns zero.--- If the generating command modifies values through a pointer argument, no--- change is made to these values. These error semantics apply only to ALC--- errors, not to system errors such as memory access errors.--alcErrors :: Device -> GettableStateVar [ALCError]-alcErrors device =- makeGettableStateVar $ do- c <- alcGetError (marshalDevice device)- if c == alc_NO_ERROR- then return []- else do- s <- getString (Just device) (ALCErrorCategory c)- return [ ALCError (unmarshalALCErrorCategory c) s ]--foreign import ccall unsafe "alcGetError"- alcGetError :: ALCdevice -> IO ALCenum
− Sound/OpenAL/ALC/Extensions.hs
@@ -1,87 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.ALC.Extensions--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This module corresponds to the extension handling parts of section 6.3--- (ALC Queries) of the OpenAL Specification and Reference (version 1.1).--------------------------------------------------------------------------------------module Sound.OpenAL.ALC.Extensions (- alcExtensions, alcIsExtensionPresent, alcProcAddress, alcEnumValue,- alcVersion-) where--import Control.Monad ( liftM2 )-import Graphics.Rendering.OpenGL.GL.StateVar-import Foreign.C.Types-import Foreign.Ptr ( Ptr, FunPtr )-import Sound.OpenAL.ALC.BasicTypes ( ALCchar, ALCenum, ALCint )-import Sound.OpenAL.ALC.Device ( Device )-import Sound.OpenAL.ALC.QueryUtils (- StringQuery(..), getString, IntQuery(..), getInteger, alcIsExtensionPresent )-import Sound.OpenAL.ALC.String ( withALCString )-import Sound.OpenAL.Config ( ALCdevice(..), nullDevice, marshalDevice )-------------------------------------------------------------------------------------- | Contains a list of available context extensions.--alcExtensions :: Device -> GettableStateVar [String]-alcExtensions device = makeGettableStateVar $- fmap words $ getString (Just device) Extensions-------------------------------------------------------------------------------------- | The application is expected to verify the applicability of an extension or--- core function entry point before requesting it by name, by use of--- 'alcIsExtensionPresent'. Extension entry points can be retrieved using--- 'alcProcAddress'. Entry points can be device specific, but are not context--- specific. Using 'Nothing' as the device does not guarantee that the entry--- point is returned, even if available for one of the available devices.--alcProcAddress :: Maybe Device -> String -> GettableStateVar (FunPtr a)-alcProcAddress maybeDevice funcName =- makeGettableStateVar .- withALCString funcName .- alcGetProcAddress . marshalDevice . maybe nullDevice id $ maybeDevice--foreign import ccall unsafe "alcGetProcAddress"- alcGetProcAddress :: ALCdevice -> Ptr ALCchar -> IO (FunPtr a)-------------------------------------------------------------------------------------- | Enumeration\/token values are device independent, but tokens defined for--- extensions might not be present for a given device. Using 'Nothing' as the--- device is legal, but only the tokens defined by the AL core are--- guaranteed. Availability of extension tokens depends on the ALC extension.--alcEnumValue :: Maybe Device -> String -> GettableStateVar ALCenum-alcEnumValue maybeDevice enumName =- makeGettableStateVar .- withALCString enumName .- alcGetEnumValue . marshalDevice . maybe nullDevice id $ maybeDevice--foreign import ccall unsafe "alcGetEnumValue"- alcGetEnumValue :: ALCdevice -> Ptr ALCchar -> IO ALCenum-------------------------------------------------------------------------------------- | Contains the \"/major/./minor/\" specification revision for this implementation.--alcVersion :: GettableStateVar String-alcVersion =- makeGettableStateVar $- liftM2 makeVersionString- (getInteger Nothing MajorVersion)- (getInteger Nothing MinorVersion)--makeVersionString :: ALCint -> ALCint -> String-makeVersionString major minor = show major ++ "." ++ show minor
− Sound/OpenAL/ALC/QueryUtils.hs
@@ -1,123 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.ALC.QueryUtils--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable--------------------------------------------------------------------------------------module Sound.OpenAL.ALC.QueryUtils (- StringQuery(..), getString, getStringRaw,- IntQuery(..), marshalIntQuery, getInteger, getIntegerv,- alcIsExtensionPresent-) where--import Control.Monad ( when )-import Graphics.Rendering.OpenGL.GL.StateVar-import Foreign.C.Types-import Foreign.Marshal.Array ( withArray, peekArray )-import Foreign.Ptr ( Ptr )-import Sound.OpenAL.ALC.ALCboolean ( unmarshalALCboolean )-import Sound.OpenAL.ALC.BasicTypes (- ALCboolean, ALCchar, ALCint, ALCenum, ALCsizei )-import Sound.OpenAL.ALC.String ( withALCString, peekALCString )-import Sound.OpenAL.Config ( Device, ALCdevice(..), nullDevice, marshalDevice )-import Sound.OpenAL.Constants (- alc_DEFAULT_DEVICE_SPECIFIER, alc_DEVICE_SPECIFIER, alc_EXTENSIONS,- alc_CAPTURE_DEFAULT_DEVICE_SPECIFIER, alc_CAPTURE_DEVICE_SPECIFIER,- alc_ATTRIBUTES_SIZE, alc_ALL_ATTRIBUTES, alc_MAJOR_VERSION,- alc_MINOR_VERSION, alc_CAPTURE_SAMPLES )------------------------------------------------------------------------------------data StringQuery =- DefaultDeviceSpecifier- | DeviceSpecifier- | Extensions- | CaptureDefaultDeviceSpecifier- | CaptureDeviceSpecifier- | ALCErrorCategory ALCenum--marshalStringQuery :: StringQuery -> ALCenum-marshalStringQuery x = case x of- DefaultDeviceSpecifier -> alc_DEFAULT_DEVICE_SPECIFIER- DeviceSpecifier -> alc_DEVICE_SPECIFIER- Extensions -> alc_EXTENSIONS- CaptureDefaultDeviceSpecifier -> alc_CAPTURE_DEFAULT_DEVICE_SPECIFIER- CaptureDeviceSpecifier -> alc_CAPTURE_DEVICE_SPECIFIER- ALCErrorCategory e -> e------------------------------------------------------------------------------------getString :: Maybe Device -> StringQuery -> IO String-getString device query = getStringRaw device query >>= peekALCString--getStringRaw :: Maybe Device -> StringQuery -> IO (Ptr ALCchar)-getStringRaw maybeDevice =- alcGetString (marshalMaybeDevice maybeDevice) . marshalStringQuery--marshalMaybeDevice :: Maybe Device -> ALCdevice-marshalMaybeDevice = marshalDevice . maybe nullDevice id--foreign import ccall unsafe "alcGetString"- alcGetString :: ALCdevice -> ALCenum -> IO (Ptr ALCchar)------------------------------------------------------------------------------------data IntQuery =- AttributesSize- | AllAttributes- | MajorVersion- | MinorVersion- | CaptureSamples--marshalIntQuery :: IntQuery -> ALCenum-marshalIntQuery x = case x of- AttributesSize -> alc_ATTRIBUTES_SIZE- AllAttributes -> alc_ALL_ATTRIBUTES- MajorVersion -> alc_MAJOR_VERSION- MinorVersion -> alc_MINOR_VERSION- CaptureSamples -> alc_CAPTURE_SAMPLES------------------------------------------------------------------------------------getInteger :: Maybe Device -> IntQuery -> IO ALCint-getInteger maybeDevice query = fmap head $ getIntegerv maybeDevice query 1---- We are extremely careful below to avoid segfaults in case that there is no--- current context, an invalid device, etc.-getIntegerv :: Maybe Device -> IntQuery -> ALCsizei -> IO [ALCint]-getIntegerv maybeDevice query numALCints =- let n = fromIntegral numALCints- in withArray (replicate n 0) $ \buf -> do- when (numALCints > 0) $- alcGetIntegerv (marshalMaybeDevice maybeDevice)- (marshalIntQuery query) numALCints buf- peekArray n buf--foreign import ccall unsafe "alcGetIntegerv"- alcGetIntegerv :: ALCdevice -> ALCenum -> ALCsizei -> Ptr ALCint -> IO ()-------------------------------------------------------------------------------------- | To verify that a given extension is available for the current context and--- the device it is associated with, use 'alcIsExtensionPresent'. For invalid--- and unsupported string tokens it contains 'False'. Using 'Nothing' as the--- device is acceptable. The extension name is not case sensitive: The--- implementation will convert the name to all upper-case internally (and will--- express extension names in upper-case).--alcIsExtensionPresent :: Maybe Device -> String -> GettableStateVar Bool-alcIsExtensionPresent maybeDevice extensionName = makeGettableStateVar $- fmap unmarshalALCboolean $- withALCString extensionName $- alcIsExtensionPresent_ (marshalMaybeDevice maybeDevice)--foreign import ccall unsafe "alcIsExtensionPresent"- alcIsExtensionPresent_ :: ALCdevice -> Ptr ALCchar -> IO ALCboolean
− Sound/OpenAL/ALC/String.hs
@@ -1,42 +0,0 @@-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.ALC.String--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable--------------------------------------------------------------------------------------module Sound.OpenAL.ALC.String (- withALCString, peekALCString, peekALCStrings-) where--import Foreign.C.String ( withCString, peekCString )-import Foreign.Marshal.Array ( lengthArray0 )-import Foreign.Ptr ( Ptr, castPtr, plusPtr )-import Sound.OpenAL.ALC.BasicTypes ( ALCchar )-------------------------------------------------------------------------------------- AL uses "Ptr ALCchar" instead of "CString" for strings, so some wrappers--- are quite handy.--withALCString :: String -> (Ptr ALCchar -> IO a) -> IO a-withALCString str action = withCString str (action . castPtr)--peekALCString :: Ptr ALCchar -> IO String-peekALCString = peekCString . castPtr--peekALCStrings :: Ptr ALCchar -> IO [String]-peekALCStrings ptr = loop ptr []- where loop p strs = do- str <- peekALCString p- if str == ""- then return (reverse strs)- else do- len <- lengthArray0 0 p- loop (p `plusPtr` (len + 1)) (str : strs)
− Sound/OpenAL/Config.hs
@@ -1,192 +0,0 @@-{-# LANGUAGE ForeignFunctionInterface #-}-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.Config--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This purely internal module defines the platform-specific stuff which has--- been figured out by configure.--------------------------------------------------------------------------------------module Sound.OpenAL.Config (- -- AL types- ALboolean, ALchar, ALbyte, ALubyte, ALshort, ALushort, ALint, ALuint,- ALsizei, ALenum, ALfloat, ALdouble,-- -- ALC types- ALCboolean, ALCchar, ALCbyte, ALCubyte, ALCshort, ALCushort, ALCint, ALCuint,- ALCsizei, ALCenum, ALCfloat, ALCdouble,-- -- Device stuff- ALCdevice(ALCdevice), Device, nullDevice, marshalDevice, unmarshalDevice, closeDevice,-- -- Context stuff- ALCcontext(..), Context, nullContext, marshalContext, unmarshalContext,- alcProcessContext, alcMakeContextCurrent, alcDestroyContext-) where--import Foreign.C.Types-import Foreign.Ptr ( Ptr, nullPtr )------------------------------------------------------------------------------------- AL types---- | 8-bit boolean-type ALboolean = CChar---- | Character-type ALchar = CChar---- | Signed 8-bit 2\'s complement integer-type ALbyte = CSChar---- | Unsigned 8-bit integer-type ALubyte = CUChar---- | Signed 16-bit 2\'s complement integer-type ALshort = CShort---- | Unsigned 16-bit integer-type ALushort = CUShort---- | Signed 32-bit 2\'s complement integer-type ALint = CInt---- | Unsigned 32-bit integer-type ALuint = CUInt---- | Non-negatitve 32-bit binary integer size-type ALsizei = CInt---- | Enumerated 32-bit value-type ALenum = CInt---- | 32-bit IEEE754 floating-point-type ALfloat = CFloat---- | 64-bit IEEE754 floating-point-type ALdouble = CDouble------------------------------------------------------------------------------------- ALC types---- | 8-bit boolean-type ALCboolean = CChar---- | Character-type ALCchar = CChar---- | Signed 8-bit 2\'s complement integer-type ALCbyte = CSChar---- | Unsigned 8-bit integer-type ALCubyte = CUChar---- | Signed 16-bit 2\'s complement integer-type ALCshort = CShort---- | Unsigned 16-bit integer-type ALCushort = CUShort---- | Signed 32-bit 2\'s complement integer-type ALCint = CInt---- | Unsigned 32-bit integer-type ALCuint = CUInt---- | Non-negatitve 32-bit binary integer size-type ALCsizei = CInt---- | Enumerated 32-bit value-type ALCenum = CInt---- | 32-bit IEEE754 floating-point-type ALCfloat = CFloat---- | 64-bit IEEE754 floating-point-type ALCdouble = CDouble------------------------------------------------------------------------------------- In OpenAL 1.1, alcCloseDevice() returns an ALCboolean, before it was void.--- To break a dependency cycle, we have to define the Device type here, too.---- | The abstract device type.--newtype Device = Device ALCdevice- deriving ( Eq, Ord, Show )--newtype ALCdevice = ALCdevice (Ptr ALCdevice)- deriving ( Eq, Ord, Show )--nullDevice :: Device-nullDevice = Device (ALCdevice nullPtr)--marshalDevice :: Device -> ALCdevice-marshalDevice (Device device) = device--unmarshalDevice :: ALCdevice -> Maybe Device-unmarshalDevice device =- if device == marshalDevice nullDevice then Nothing else Just (Device device)---- | 'closeDevice' allows the application (i.e. the client program) to--- disconnect from a device (i.e. the server). It returns 'True' for success and--- 'False' for failure. Once closed, the 'Device' is invalid.------ /Note:/ Older OpenAL implementations will always report a success!--closeDevice :: Device -> IO Bool--- inlined unmarshalALCboolean here to break dependency cycle-closeDevice = fmap (/= 0) . alcCloseDevice . marshalDevice--foreign import ccall unsafe "alcCloseDevice"- alcCloseDevice :: ALCdevice -> IO ALCboolean------------------------------------------------------------------------------------- In OpenAL 1.1, alcProcessContext() returns void for all platforms, before it--- returned ALCcontext* on Linux. To break a dependency cycle, we have to define--- the Context type here, too.---- | The abstract context type.--data Context = Context ALCcontext- deriving ( Eq, Ord, Show )--newtype ALCcontext = ALCcontext (Ptr ALCcontext)- deriving ( Eq, Ord, Show )--nullContext :: Context-nullContext = Context (ALCcontext nullPtr)--marshalContext :: Context -> ALCcontext-marshalContext (Context context) = context--unmarshalContext :: ALCcontext -> Maybe Context-unmarshalContext context =- if context == marshalContext nullContext then Nothing else Just (Context context)------------------------------------------------------------------------------------- In ancient times, alcProcessContext returned ALCcontext.--foreign import ccall unsafe "alcProcessContext"- alcProcessContext :: ALCcontext -> IO ()------------------------------------------------------------------------------------- In OpenAL 1.1, alcMakeContextCurrent() returns void, before it was ALCenum on--- Linux and ALCboolean on other platforms.--foreign import ccall unsafe "alcMakeContextCurrent"- alcMakeContextCurrent :: ALCcontext -> IO ALCboolean------------------------------------------------------------------------------------- In OpenAL 1.1, alcDestroyContext() returns void, before it returned ALCenum--- on Linux.--foreign import ccall unsafe "alcDestroyContext"- alcDestroyContext :: ALCcontext -> IO ()
− Sound/OpenAL/Constants.hs
@@ -1,162 +0,0 @@-{-# OPTIONS_HADDOCK hide #-}------------------------------------------------------------------------------------ |--- Module : Sound.OpenAL.Constants--- Copyright : (c) Sven Panne 2003-2013--- License : BSD3--- --- Maintainer : Sven Panne <svenpanne@gmail.com>--- Stability : stable--- Portability : portable------ This purely internal module defines all AL\/ALC constants, which have been--- figured out by configure. In contrast to OpenGL and GLUT, these constants--- varied on different platforms in the past and have evolved quite a bit.--------------------------------------------------------------------------------------module Sound.OpenAL.Constants where--import Sound.OpenAL.Config (- ALboolean, ALint, ALenum, ALCboolean, ALCint, ALCenum )------------------------------------------------------------------------------------al_FALSE, al_TRUE :: ALboolean-al_FALSE = 0x0000-al_TRUE = 0x0001--al_NO_ERROR, al_INVALID_NAME, al_INVALID_ENUM, al_INVALID_VALUE,- al_INVALID_OPERATION, al_OUT_OF_MEMORY :: ALenum-al_NO_ERROR = 0x0000-al_INVALID_NAME = 0xA001-al_INVALID_ENUM = 0xA002-al_INVALID_VALUE = 0xA003-al_INVALID_OPERATION = 0xA004-al_OUT_OF_MEMORY = 0xA005------------------------------------------------------------------------------------al_DISTANCE_MODEL, al_DOPPLER_FACTOR, al_SPEED_OF_SOUND :: ALenum-al_DISTANCE_MODEL = 0xD000-al_DOPPLER_FACTOR = 0xC000-al_SPEED_OF_SOUND = 0xC003--al_VERSION, al_RENDERER, al_VENDOR, al_EXTENSIONS :: ALenum-al_VERSION = 0xB002-al_RENDERER = 0xB003-al_VENDOR = 0xB001-al_EXTENSIONS = 0xB004--al_NONE, al_INVERSE_DISTANCE, al_INVERSE_DISTANCE_CLAMPED, al_LINEAR_DISTANCE,- al_LINEAR_DISTANCE_CLAMPED, al_EXPONENT_DISTANCE,- al_EXPONENT_DISTANCE_CLAMPED :: ALenum-al_NONE = 0x0000-al_INVERSE_DISTANCE = 0xD001-al_INVERSE_DISTANCE_CLAMPED = 0xD002-al_LINEAR_DISTANCE = 0xD003-al_LINEAR_DISTANCE_CLAMPED = 0xD004-al_EXPONENT_DISTANCE = 0xD005-al_EXPONENT_DISTANCE_CLAMPED = 0xD006------------------------------------------------------------------------------------al_POSITION, al_VELOCITY, al_GAIN :: ALenum-al_POSITION = 0x1004-al_VELOCITY = 0x1006-al_GAIN = 0x100A--al_ORIENTATION :: ALenum-al_ORIENTATION = 0x100F--al_SOURCE_RELATIVE, al_SOURCE_TYPE, al_LOOPING, al_BUFFER, al_BUFFERS_QUEUED,- al_BUFFERS_PROCESSED, al_MIN_GAIN, al_MAX_GAIN, al_REFERENCE_DISTANCE,- al_ROLLOFF_FACTOR, al_MAX_DISTANCE, al_PITCH, al_DIRECTION,- al_CONE_INNER_ANGLE, al_CONE_OUTER_ANGLE, al_CONE_OUTER_GAIN, al_SEC_OFFSET,- al_SAMPLE_OFFSET, al_BYTE_OFFSET, al_SOURCE_STATE :: ALenum-al_SOURCE_RELATIVE = 0x0202-al_SOURCE_TYPE = 0x1027-al_LOOPING = 0x1007-al_BUFFER = 0x1009-al_BUFFERS_QUEUED = 0x1015-al_BUFFERS_PROCESSED = 0x1016-al_MIN_GAIN = 0x100D-al_MAX_GAIN = 0x100E-al_REFERENCE_DISTANCE = 0x1020-al_ROLLOFF_FACTOR = 0x1021-al_MAX_DISTANCE = 0x1023-al_PITCH = 0x1003-al_DIRECTION = 0x1005-al_CONE_INNER_ANGLE = 0x1001-al_CONE_OUTER_ANGLE = 0x1002-al_CONE_OUTER_GAIN = 0x1022-al_SEC_OFFSET = 0x1024-al_SAMPLE_OFFSET = 0x1025-al_BYTE_OFFSET = 0x1026-al_SOURCE_STATE = 0x1010--al_UNDETERMINED, al_STATIC, al_STREAMING :: ALint-al_UNDETERMINED = 0x1030-al_STATIC = 0x1028-al_STREAMING = 0x1029--al_INITIAL, al_PLAYING, al_PAUSED, al_STOPPED :: ALint-al_INITIAL = 0x1011-al_PLAYING = 0x1012-al_PAUSED = 0x1013-al_STOPPED = 0x1014------------------------------------------------------------------------------------al_FREQUENCY, al_SIZE, al_BITS, al_CHANNELS :: ALenum-al_FREQUENCY = 0x2001-al_SIZE = 0x2004-al_BITS = 0x2002-al_CHANNELS = 0x2003--al_FORMAT_MONO8, al_FORMAT_MONO16, al_FORMAT_STEREO8,- al_FORMAT_STEREO16 :: ALenum-al_FORMAT_MONO8 = 0x1100-al_FORMAT_MONO16 = 0x1101-al_FORMAT_STEREO8 = 0x1102-al_FORMAT_STEREO16 = 0x1103------------------------------------------------------------------------------------alc_FALSE, alc_TRUE :: ALCboolean-alc_FALSE = 0x0000-alc_TRUE = 0x0001--alc_FREQUENCY, alc_REFRESH, alc_SYNC, alc_MONO_SOURCES,- alc_STEREO_SOURCES :: ALCint-alc_FREQUENCY = 0x1007-alc_REFRESH = 0x1008-alc_SYNC = 0x1009-alc_MONO_SOURCES = 0x1010-alc_STEREO_SOURCES = 0x1011--alc_NO_ERROR, alc_INVALID_DEVICE, alc_INVALID_CONTEXT, alc_INVALID_ENUM,- alc_INVALID_VALUE, alc_INVALID_OPERATION, alc_OUT_OF_MEMORY :: ALCenum-alc_NO_ERROR = 0x0000-alc_INVALID_DEVICE = 0xA001-alc_INVALID_CONTEXT = 0xA002-alc_INVALID_ENUM = 0xA003-alc_INVALID_VALUE = 0xA004-alc_INVALID_OPERATION = 0xA006-alc_OUT_OF_MEMORY = 0xA005--alc_DEFAULT_DEVICE_SPECIFIER, alc_DEVICE_SPECIFIER, alc_EXTENSIONS,- alc_CAPTURE_DEFAULT_DEVICE_SPECIFIER, alc_CAPTURE_DEVICE_SPECIFIER :: ALCenum-alc_DEFAULT_DEVICE_SPECIFIER = 0x1004-alc_DEVICE_SPECIFIER = 0x1005-alc_EXTENSIONS = 0x1006-alc_CAPTURE_DEFAULT_DEVICE_SPECIFIER= 0x0311-alc_CAPTURE_DEVICE_SPECIFIER = 0x0310--alc_ATTRIBUTES_SIZE, alc_ALL_ATTRIBUTES, alc_MAJOR_VERSION, alc_MINOR_VERSION,- alc_CAPTURE_SAMPLES :: ALCenum-alc_ATTRIBUTES_SIZE = 0x1002-alc_ALL_ATTRIBUTES = 0x1003-alc_MAJOR_VERSION = 0x1000-alc_MINOR_VERSION = 0x1001-alc_CAPTURE_SAMPLES = 0x0312
+ src/Sound/OpenAL.hs view
@@ -0,0 +1,181 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- A convenience module, combining the Haskell bindings for AL and ALC.+--+--------------------------------------------------------------------------------++module Sound.OpenAL (+ -- * A Brief History of OpenAL+ -- $ABriefHistoryOfOpenAL++ -- * What is the OpenAL Audio System?+ -- $WhatIsTheOpenALAudioSystem++ -- * Different Views of OpenAL++ -- ** Programmer\'s View of OpenAL+ -- $ProgrammersViewOfOpenAL++ -- ** Implementor\'s View of OpenAL+ -- $ImplementorsViewOfOpenAL++ -- ** The Specification\'s View of OpenAL+ -- $TheSpecificationsViewOfOpenAL++ -- * Legal stuff+ -- $LegalStuff++ module Sound.OpenAL.AL+ , module Sound.OpenAL.ALC++ -- * Convenience Re-exports+ , module Graphics.Rendering.OpenGL.GL.ObjectName+ , module Graphics.Rendering.OpenGL.GL.StateVar+ , module Graphics.Rendering.OpenGL.GL.Tensor+) where++import Sound.OpenAL.AL+import Sound.OpenAL.ALC++import Graphics.Rendering.OpenGL.GL.ObjectName+import Graphics.Rendering.OpenGL.GL.StateVar+import Graphics.Rendering.OpenGL.GL.Tensor ( Vector3(..), Vertex3(..) )++--------------------------------------------------------------------------------+-- $ABriefHistoryOfOpenAL+-- The first discussions about implementing OpenAL as an audio API complimentary+-- to OpenGL started around 1998. There were a few aborted attempts at creating+-- the headers and a specification, but by late 1999 Loki Entertainment Software+-- was in need for an API of exactly this type and pursued both a specification+-- and a Linux implementation. At around that time, Loki started talking with+-- Creative Labs about standardizing the API and expanding platform support. The+-- OpenAL 1.0 specification was released in early 2000 and compliant OpenAL+-- libraries were released in the same year for Linux, MacOS 8\/9, Windows, and+-- BeOS. Loki Entertainment also shipped several games using OpenAL in 2000:+-- Heavy Gear 2 and Heretic 2 (both under Linux). In 2001, Creative Labs+-- released the first hardware-accelerated OpenAL libraries. The libraries+-- supported the SoundBlaster Live on MacOS 8\/9 and Windows.+--+-- Since 2001, there has been continuous improvement in OpenAL. Some platforms+-- are less relevant than in 2000 (BeOS and MacOS 8\/9 for instance), but more+-- platforms have been added as well (BSD, Solaris, IRIX, Mac OS X, and the+-- popular console gaming platforms). Hardware support is enabled for many+-- Creative and NVIDIA audio devices under Windows as well.+--+-- In terms of product support, OpenAL has been used in a large number of titles+-- over the years, on many platforms (for a list of many of the titles, see+-- <http://www.openal.org/titles.html>).++--------------------------------------------------------------------------------+-- $WhatIsTheOpenALAudioSystem+-- OpenAL (for /Open Audio Library/) is a software interface to audio hardware.+-- The interface consists of a number of functions that allow a programmer to+-- specify the objects and operations in producing high-quality audio output,+-- specifically multichannel output of 3D arrangements of sound sources around a+-- listener.+--+-- The OpenAL API is designed to be cross-platform and easy to use. It resembles+-- the OpenGL API in coding style and conventions. OpenAL uses a syntax+-- resembling that of OpenGL where applicable. For more information on OpenGL,+-- see <http://www.opengl.org/> and the "Graphics.Rendering.OpenGL" module.+--+-- OpenAL is foremost a means to generate audio in a simulated three-dimensional+-- space. Consequently, legacy audio concepts such as panning and left\/right+-- channels are not directly supported. OpenAL does include extensions+-- compatible with the IA-SIG 3D Level 1 and Level 2 rendering guidelines to+-- handle sound-source directivity and distancerelated attenuation and Doppler+-- effects, as well as environmental effects such as reflection, obstruction,+-- transmission, reverberation. For more information on IA-SIG 3D, see+-- <http://www.iasig.org/wg/closed/3dwg/3dwg.shtml>.+--+-- Like OpenGL, the OpenAL core API has no notion of an explicit rendering+-- context, and operates on an implied current OpenAL Context. Unlike the OpenGL+-- specification, the OpenAL specification includes both the core API (the+-- actual OpenAL API, see "Sound.OpenAL.AL") and the operating system bindings+-- of the ALC API (the /Audio Library Context/, see "Sound.OpenAL.ALC"). Unlike+-- OpenGL\'s GLX, WGL and other OS-specific bindings, the ALC API is portable+-- across platforms as well.++--------------------------------------------------------------------------------+-- $ProgrammersViewOfOpenAL+-- To the programmer, OpenAL is a set of commands that allow the specification+-- of sound sources and a listener in three dimensions, combined with commands+-- that control how these sound sources are rendered into the output buffer. The+-- effect of OpenAL commands is not guaranteed to be immediate, as there are+-- latencies depending on the implementation, but ideally such latency should+-- not be noticeable to the user.+--+-- A typical program that uses OpenAL begins with calls to open a sound device+-- which is used to process output and play it on attached hardware (speakers or+-- headphones). Then, calls are made to allocate an AL context and associate it+-- with the device. Once an AL context is allocated, the programmer is free to+-- issue AL commands. Some calls are used to render sources (point and+-- directional sources, looping or not), while others affect the rendering of+-- these sources including how they are attenuated by distance and relative+-- orientation.++--------------------------------------------------------------------------------+-- $ImplementorsViewOfOpenAL+-- To the implementor, OpenAL is a set of commands that affect the operation of+-- CPU and sound hardware. If the hardware consists only of an addressable+-- output buffer, then OpenAL must be implemented almost entirely on the host+-- CPU. In some cases audio hardware provides DSP-based and other acceleration+-- in various degrees. The OpenAL implementor\'s task is to provide the CPU+-- software interface while dividing the work for each AL command between the+-- CPU and the audio hardware. This division should be tailored to the available+-- audio hardware to obtain optimum performance in carrying out AL calls.+--+-- OpenAL maintains a considerable amount of state information. This state+-- controls how the sources are rendered into the output buffer. Some of this+-- state is directly available to the user: he or she can make calls to obtain+-- its value. Some of it, however, is visible only by the effect it has on what+-- is rendered. One of the main goals of the OpenAL specification is to make+-- OpenAL state information explicit, to elucidate how it changes, and to+-- indicate what its effects are.++--------------------------------------------------------------------------------+-- $TheSpecificationsViewOfOpenAL+-- The OpenAL specification (see <http://www.openal.org/documentation.html>)+-- views OpenAL as a state machine that controls a multichannel processing+-- system to synthesize a digital stream, passing sample data through a chain of+-- parametrized digital audio signal processing operations. This model should+-- engender a specification that satisfies the needs of both programmers and+-- implementors. It does not, however, necessarily provide a model for+-- implementation. Any proper implementation must produce results conforming to+-- those produced by the methods specified in the OpenAL specification, but+-- there may be ways to carry out a particular computation that are more+-- efficient than the one specified.++--------------------------------------------------------------------------------+-- $LegalStuff+-- The documentation is more or less based upon the OpenAL 1.1 Specification and+-- Reference, which is in turn based upon the older OpenAL Specification and+-- Reference (1.0), published in June 2000. Both copyright notices are presented+-- below:+--+-- Version 1.1: Published June 2005, Copyright (c) 2005 by authors+--+-- Version 1.0 Draft Edition: Published June 2000, Copyright (c) 1999-2000 by+-- Loki Software+--+-- Permission is granted to make and distribute verbatim copies of this manual+-- provided the copyright notice and this permission notice are preserved on all+-- copies. Permission is granted to copy and distribute translations of this+-- manual into another language, under the above conditions for modified+-- versions, except that this permission notice may be stated in a translation+-- approved by the copyright owners.+--+-- BeOS is a trademark of PalmSource, Inc. Linux is a trademark of Linus+-- Torvalds. Macintosh and Apple are trademarks of Apple Computer, Inc. OpenAL+-- is a trademark of Creative Labs, Inc. OpenGL is a trademark of Silicon+-- Graphics, Inc. UNIX is a trademark of X\/Open Group. Windows is a trademark+-- of Microsoft Corp. X Window System is a trademark of X Consortium, Inc. All+-- other trademarks are property of their respective owners.
+ src/Sound/OpenAL/AL.hs view
@@ -0,0 +1,128 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to chapters 2 (OpenAL Operation), 3 (State and State+-- Requests), 4 (Listener and Sources) and 5 (Buffers) of the OpenAL+-- Specification and Reference (version 1.1).+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL (+ -- * OpenAL Fundamentals+ -- $OpenALFundamentals++ -- * Basic AL Operation+ -- $BasicALOperation++ -- * Time and Frequency+ -- $TimeAndFrequency++ -- * Space and Distance+ -- $SpaceAndDistance++ -- * Coordinate System+ -- $CoordinateSystem++ module Sound.OpenAL.AL.BasicTypes,+ module Sound.OpenAL.AL.Errors,+ module Sound.OpenAL.AL.StringQueries,+ module Sound.OpenAL.AL.Attenuation,+ module Sound.OpenAL.AL.Doppler,+ module Sound.OpenAL.AL.Listener,+ module Sound.OpenAL.AL.Source,+ module Sound.OpenAL.AL.Buffer,+ module Sound.OpenAL.AL.Extensions+) where++import Sound.OpenAL.AL.BasicTypes+import Sound.OpenAL.AL.Errors+import Sound.OpenAL.AL.StringQueries+import Sound.OpenAL.AL.Attenuation+import Sound.OpenAL.AL.Doppler+import Sound.OpenAL.AL.Listener+import Sound.OpenAL.AL.Source+import Sound.OpenAL.AL.Buffer+import Sound.OpenAL.AL.Extensions++--------------------------------------------------------------------------------+-- $OpenALFundamentals+-- OpenAL is concerned with rendering audio into an output buffer and collecting+-- audio data from an input buffer. OpenAL\'s primary use is assumed to be for+-- spatialized audio. There is no support for MIDI.+--+-- OpenAL has three fundamental primitives or objects: 'Buffer's, 'Source's, and+-- a single listener (see "Sound.OpenAL.AL.Listener"). Each object can be+-- changed independently; the setting of one object does not affect the setting+-- of others. The application can also set modes that affect processing. Modes+-- are set, objects specified, and other OpenAL operations performed by sending+-- commands in the form of function or procedure calls.+--+-- Sources store locations, directions, and other attributes of an object in 3D+-- space and have a buffer associated with them for playback. When the program+-- wants to play a sound, it controls execution through a source object. Sources+-- are processed independently from each other.+--+-- Buffers store compressed or uncompressed audio data. It is common to+-- initialize a large set of buffers when the program first starts (or at+-- non-critical times during execution, between levels in a game, for+-- instance). Buffers are referred to by sources. Data (audio sample data) is+-- associated with buffers.+--+-- There is only one listener (per audio context). The listener attributes are+-- similar to source attributes, but are used to represent where the user is+-- hearing the audio from. The influence of all the sources from the perspective+-- of the listener is mixed and played for the user.++--------------------------------------------------------------------------------+-- $BasicALOperation+-- OpenAL can be used for a variety of audio playback tasks, and is an excellent+-- complement to OpenGL for real-time rendering, see+-- "Graphics.Rendering.OpenGL". A programmer who is familiar with OpenGL will+-- immediately notice the similarities between the two APIs in that they+-- describe their 3D environments using similar methods.+-- +-- For an OpenGL\/OpenAL program, most of the audio programming will be in two+-- places in the code: initialization of the program, and the rendering loop. An+-- OpenGL\/OpenAL program will typically contain a section where the graphics+-- and audio systems are initialized, although it may be spread into multiple+-- functions. For OpenAL, initialization normally consists of creating a+-- context, creating the initial set of buffers, loading the buffers with sample+-- data, creating sources, attaching buffers to sources, setting locations and+-- directions for the listener and sources, and setting the initial values for+-- state global to OpenAL.++--------------------------------------------------------------------------------+-- $TimeAndFrequency+-- By default, OpenAL uses seconds and Hertz as units for time and frequency,+-- respectively. A float or integral value of one for a variable that specifies+-- quantities like duration, latency, delay, or any other parameter measured as+-- time, specifies 1 second. For frequency, the basic unit is 1\/second, or+-- Hertz. In other words, sample frequencies and frequency cut-offs or filter+-- parameters specifying frequencies are expressed in units of Hertz.++--------------------------------------------------------------------------------+-- $SpaceAndDistance+-- OpenAL does not define the units of measurement for distances. The+-- application is free to use meters, inches, or parsecs. OpenAL provides means+-- for simulating the natural attenuation of sound according to distance, and to+-- exaggerate or reduce this effect. However, the resulting effects do not+-- depend on the distance unit used by the application to express source and+-- listener coordinates. OpenAL calculations are scale invariant. The+-- specification assumes Euclidean calculation of distances, and mandates that+-- if two sources are sorted with respect to the Euclidean metric, the distance+-- calculation used by the implementation has to preserve that order.++--------------------------------------------------------------------------------+-- $CoordinateSystem+-- OpenAL - like OpenGL - uses a right-handed Cartesian coordinate system (RHS),+-- where in a frontal default view X (thumb) points right, Y (index finger)+-- points up, and Z (middle finger) points towards the viewer\/camera. To switch+-- from a left handed coordinate system (LHS) to a right handed coordinate+-- systems, flip the sign on the Z coordinate.
+ src/Sound/OpenAL/AL/ALboolean.hs view
@@ -0,0 +1,30 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.ALboolean+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This is a purely internal module for (un-)marshaling ALboolean.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.ALboolean (+ marshalALboolean, unmarshalALboolean+) where++import Sound.OpenAL.AL.BasicTypes ( ALboolean )+import Sound.OpenAL.Constants ( al_FALSE, al_TRUE )++--------------------------------------------------------------------------------++marshalALboolean :: Bool -> ALboolean+marshalALboolean False = al_FALSE+marshalALboolean True = al_TRUE++unmarshalALboolean :: ALboolean -> Bool+unmarshalALboolean = (/= al_FALSE)
+ src/Sound/OpenAL/AL/Attenuation.hs view
@@ -0,0 +1,206 @@+{-# OPTIONS_GHC -fno-warn-unused-imports #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.Attenuation+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to section 3.4 (Attenuation By Distance) of the+-- OpenAL Specification and Reference (version 1.1).+-- +--------------------------------------------------------------------------------++module Sound.OpenAL.AL.Attenuation (+ -- * Introduction+ -- $Introduction++ -- * Handling the Distance Model+ DistanceModel(..), distanceModel++ -- * Evaluation of Gain\/Attenuation Related State+ -- $EvaluationOfGainAttenuationRelatedState++ -- * No Culling By Distance+ -- $NoCullingByDistance+) where++import Foreign.C.Types+import Foreign.Marshal.Alloc+import Foreign.Ptr+import Graphics.Rendering.OpenGL.GL.StateVar+import Sound.OpenAL.AL.BasicTypes+import Sound.OpenAL.AL.PeekPoke+import Sound.OpenAL.AL.QueryUtils+import Sound.OpenAL.Constants++-- For Haddock only.+import Sound.OpenAL.AL.Source++--------------------------------------------------------------------------------+-- $Introduction+-- Samples usually use the entire dynamic range of the chosen format\/encoding,+-- independent of their real world intensity. In other words, a jet engine and a+-- clockwork both will have samples with full amplitude. The application will+-- then have to adjust source gain accordingly to account for relative+-- differences.+-- +-- Source gain is then attenuated by distance. The effective attenuation of a+-- source depends on many factors, among which distance attenuation and source+-- and listener gain are only some of the contributing factors. Even if the+-- source and listener gain exceed 1 (amplification beyond the guaranteed+-- dynamic range), distance and other attenuation might ultimately limit the+-- overall gain to a value below 1.++--------------------------------------------------------------------------------+-- $EvaluationOfGainAttenuationRelatedState+-- While amplification\/attenuation commute (multiplication of scaling factors),+-- clamping operations do not. The order in which various gain related+-- operations are applied is:+-- +-- 1. Distance attenuation is calculated first, including minimum+-- ('referenceDistance') and maximum ('maxDistance') thresholds.+-- +-- 2. The result is then multiplied by source gain.+-- +-- 3. If the source is directional (the inner cone angle is less than the outer+-- cone angle, see 'coneAngles'), an angle-dependent attenuation is calculated+-- depending on 'coneOuterGain', and multiplied with the distance-dependent+-- attenuation. The resulting attenuation factor for the given angle and+-- distance between listener and source is multiplied with 'sourceGain'.+-- +-- 4. The effective gain computed this way is compared against 'gainBounds'.+-- +-- 5. The result is guaranteed to be clamped to 'gainBounds', and subsequently+-- multiplied by listener gain which serves as an overall volume control.+-- +-- The implementation is free to clamp listener gain if necessary due to+-- hardware or implementation constraints.++--------------------------------------------------------------------------------+-- $NoCullingByDistance+-- With the DS3D compatible inverse clamped distance model, OpenAL provides a+-- per-source 'maxDistance' attribute that can be used to define a distance+-- beyond which the source will not be further attenuated by distance. The DS3D+-- distance attenuation model and its clamping of volume is also extended by a+-- mechanism to cull (mute) sources from processing, based on distance. However,+-- the OpenAL does not support culling a source from processing based on a+-- distance threshold.+-- +-- At this time OpenAL is not meant to support culling at all. Culling based on+-- distance, or bounding volumes, or other criteria, is best left to the+-- application. For example, the application might employ sophisticated+-- techniques to determine whether sources are audible that are beyond the scope+-- of OpenAL. In particular, rule based culling inevitably introduces acoustic+-- artifacts. E.g. if the listener-source distance is nearly equal to the culling+-- threshold distance, but varies above and below, there will be popping+-- artifacts in the absence of hysteresis.++--------------------------------------------------------------------------------++-- | OpenAL currently supports six modes of operation with respect to distance+-- attenuation, including one that is similar to the IASIG I3DL2 model. The+-- application chooses one of these models (or chooses to disable+-- distance-dependent attenuation) on a per-context basis.+--+-- The distance used in the formulas for the \"clamped\" modes below is clamped+-- to be in the range between 'referenceDistance' and 'maxDistance':+--+-- /clamped distance/ =+-- max('referenceDistance', min(/distance/, 'maxDistance'))+--+-- The linear models are not physically realistic, but do allow full attenuation+-- of a source beyond a specified distance. The OpenAL implementation is still+-- free to apply any range clamping as necessary.+-- +-- With all the distance models, if the formula can not be evaluated then the+-- source will not be attenuated. For example, if a linear model is being used+-- with 'referenceDistance' equal to 'maxDistance', then the gain equation will+-- have a divide-by-zero error in it. In this case, there is no attenuation for+-- that source.++data DistanceModel =+ NoAttenuation+ -- ^ Bypass all distance attenuation calculation for all sources. The+ -- implementation is expected to optimize this situation.+ | InverseDistance+ -- ^ Inverse distance rolloff model, which is equivalent to the IASIG I3DL2+ -- model with the exception that 'referenceDistance' does not imply any+ -- clamping.+ --+ -- /gain/ = 'referenceDistance' \/ ('referenceDistance' ++ -- 'rolloffFactor' \* (/distance/ - 'referenceDistance'))+ --+ -- The 'referenceDistance' parameter used here is a per-source attribute+ -- which is the distance at which the listener will experience gain+ -- (unless the implementation had to clamp effective gain to the available+ -- dynamic range). 'rolloffFactor' is per-source parameter the application+ -- can use to increase or decrease the range of a source by decreasing or+ -- increasing the attenuation, respectively. The default value is 1. The+ -- implementation is free to optimize for a 'rolloffFactor' value of 0,+ -- which indicates that the application does not wish any distance+ -- attenuation on the respective source.+ | InverseDistanceClamped+ -- ^ Inverse Distance clamped model, which is essentially the inverse+ -- distance rolloff model, extended to guarantee that for distances below+ -- 'referenceDistance', gain is clamped. This mode is equivalent to the+ -- IASIG I3DL2 distance model.+ | LinearDistance+ -- ^ Linear distance rolloff model, modeling a linear dropoff in gain as+ -- distance increases between the source and listener.+ --+ -- /gain/ = (1 - 'rolloffFactor' \* (/distance/ - 'referenceDistance') \/+ -- ('maxDistance' - 'referenceDistance'))+ | LinearDistanceClamped+ -- ^ Linear Distance clamped model, which is the linear model, extended to+ -- guarantee that for distances below 'referenceDistance', gain is clamped.+ | ExponentDistance+ -- ^ Exponential distance rolloff model, modeling an exponential dropoff in+ -- gain as distance increases between the source and listener.+ --+ -- /gain/ = (/distance/ \/ 'referenceDistance') \*\* (- 'rolloffFactor')+ | ExponentDistanceClamped+ -- ^ Exponential Distance clamped model, which is the exponential model,+ -- extended to guarantee that for distances below 'referenceDistance',+ -- gain is clamped.+ deriving ( Eq, Ord, Show )++marshalDistanceModel :: DistanceModel -> ALenum+marshalDistanceModel x = case x of+ NoAttenuation -> al_NONE+ InverseDistance -> al_INVERSE_DISTANCE+ InverseDistanceClamped -> al_INVERSE_DISTANCE_CLAMPED+ LinearDistance -> al_LINEAR_DISTANCE+ LinearDistanceClamped -> al_LINEAR_DISTANCE_CLAMPED+ ExponentDistance -> al_EXPONENT_DISTANCE+ ExponentDistanceClamped -> al_EXPONENT_DISTANCE_CLAMPED++unmarshalDistanceModel :: ALenum -> DistanceModel+unmarshalDistanceModel x+ | x == al_NONE = NoAttenuation+ | x == al_INVERSE_DISTANCE = InverseDistance+ | x == al_INVERSE_DISTANCE_CLAMPED = InverseDistanceClamped+ | x == al_LINEAR_DISTANCE = LinearDistance+ | x == al_LINEAR_DISTANCE_CLAMPED = LinearDistanceClamped+ | x == al_EXPONENT_DISTANCE = ExponentDistance+ | x == al_EXPONENT_DISTANCE_CLAMPED = ExponentDistanceClamped+ | otherwise = error ("unmarshalDistanceModel: illegal value " ++ show x)++-- | Contains the current per-context distance model.++distanceModel :: StateVar DistanceModel+distanceModel =+ makeStateVar+ (alloca $ \buf -> do+ alGetIntegerv (marshalGetPName GetDistanceModel) buf+ peek1 (unmarshalDistanceModel . fromIntegral) buf)+ (alDistanceModel . marshalDistanceModel)++foreign import ccall unsafe "alGetIntegerv"+ alGetIntegerv :: ALenum -> Ptr ALint -> IO ()++foreign import ccall unsafe "alDistanceModel"+ alDistanceModel :: ALenum -> IO ()
+ src/Sound/OpenAL/AL/BasicTypes.hs view
@@ -0,0 +1,49 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.BasicTypes+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to section 2.2 (Primitive Types) of the OpenAL+-- Specification and Reference (version 1.1).+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.BasicTypes (+ -- * Primitive Types+ -- $PrimitiveTypes++ -- * Floating-Point Computation+ -- $FloatingPointComputation++ ALboolean, ALchar, ALbyte, ALubyte, ALshort, ALushort, ALint, ALuint,+ ALsizei, ALenum, ALfloat, ALdouble+) where++import Sound.OpenAL.Config++--------------------------------------------------------------------------------+-- $PrimitiveTypes+-- As OpenAL is meant to allow for seamless integration with OpenGL code if+-- needed, the OpenAL library primitive (scalar) data types mimic the OpenGL+-- data types. Guaranteed minimum sizes are stated for OpenGL data types, but+-- the actual choice of C data type is left to the implementation. All+-- implementations on a given binary architecture, however, must use a common+-- definition of these data types.+ +--------------------------------------------------------------------------------+-- $FloatingPointComputation+-- Any representable floating-point value is legal as input to an OpenAL command+-- that requires floating point data. The result of providing a value that is+-- not a floating point number to such a command is unspecified, but must not+-- lead to OpenAL being interrupted or terminated. In IEEE arithmetic, for+-- example, providing a negative zero or a denormalized number to an OpenAL+-- command yields predictable results, while providing a NaN or infinity yields+-- unspecified results. Some calculations require division. In such cases+-- (including implied divisions required by vector normalizations), a division+-- by zero produces an unspecified result but must not lead to OpenAL+-- interruption or termination.
+ src/Sound/OpenAL/AL/Buffer.hs view
@@ -0,0 +1,169 @@+{-# OPTIONS_GHC -fno-warn-unused-imports #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.Buffer+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to chapter 6 (Buffers) of the OpenAL Specification+-- and Reference (version 1.1).+--+-- A buffer encapsulates OpenAL state related to storing sample data. The+-- application can request and release buffer objects, and fill them with+-- data. Data can be supplied compressed and encoded as long as the format is+-- supported. Buffers can, internally, contain waveform data as uncompressed or+-- compressed samples.+-- +-- Unlike source (see "Sound.OpenAL.AL.Source") and listener (see+-- "Sound.OpenAL.AL.Listener") objects, buffer objects can be shared among AL+-- contexts. Buffers are referenced by sources. A single buffer can be referred+-- to by multiple sources. This separation allows drivers and hardware to+-- optimize storage and processing where applicable.+-- +-- The simplest supported format for buffer data is PCM. PCM data is assumed to+-- use the processor\'s native byte order. Other formats use the byte order+-- native to that format.+-- +-- At this time, buffer states are defined for purposes of discussion. The+-- states described in this section are not exposed through the API (can not be+-- queried, or be set directly), and the state description used in the+-- implementation might differ from this.+--+-- A buffer is considered to be in one of the following states, with respect to+-- all sources:+--+-- [/unused/] The buffer is not included in any queue for any source. In+-- particular, the buffer is neither pending nor current for any source. The+-- buffer name can be deleted at this time.+--+-- [/processed/] The buffer is listed in the queue of at least one source, but+-- is neither pending nor current for any source. The buffer can be deleted as+-- soon as it has been unqueued for all sources it is queued with.+--+-- [/pending/] There is at least one source for which the buffer has been queued,+-- for which the buffer data has not yet been dereferenced. The buffer can only+-- be unqueued for those sources that have dereferenced the data in the buffer+-- in its entirety, and cannot be deleted or changed.+--+-- The buffer state is dependent on the state of all sources that is has been+-- queued for. A single queue occurrence of a buffer propagates the buffer state+-- (over all sources) from /unused/ to /processed/ or higher. Sources that are+-- in the 'Stopped' or 'Initial' states still have queue entries that cause+-- buffers to be /processed/.+-- +-- A single queue entry with a single source for which the buffer is not yet+-- /processed/ propagates the buffer\'s queuing state to /pending/.+-- +-- Buffers that are /processed/ for a given source can be unqueued from that+-- source\'s queue. Buffers that have been unqueued from all sources are+-- /unused/. Buffers that are /unused/ can be deleted, or changed by writing+-- 'bufferData'.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.Buffer (+ Buffer, MemoryRegion(..), Format(..), BufferData(..), bufferData+) where++import Foreign.C.Types+import Foreign.Marshal.Alloc+import Foreign.Ptr+import Graphics.Rendering.OpenGL.GL.StateVar+import Sound.OpenAL.AL.BasicTypes+import Sound.OpenAL.AL.BufferInternal+import Sound.OpenAL.AL.Format+import Sound.OpenAL.AL.PeekPoke+import Sound.OpenAL.ALC.Context ( Frequency )+import Sound.OpenAL.Constants++-- For Haddock only.+import Sound.OpenAL.AL.Errors+import Sound.OpenAL.AL.SourceState++--------------------------------------------------------------------------------++data MemoryRegion a = MemoryRegion (Ptr a) ALsizei+ deriving ( Eq, Ord, Show )++data BufferData a = BufferData (MemoryRegion a) Format Frequency+ deriving ( Eq, Ord, Show )++--------------------------------------------------------------------------------++-- | A special case of buffer state is the actual sound sample data stored in+-- association with the buffer. Applications can specify sample data using+-- 'bufferData'.+--+-- The data specified is copied to an internal software, or if possible,+-- hardware buffer. The implementation is free to apply decompression,+-- conversion, resampling, and filtering as needed. The internal format of the+-- buffer is not exposed to the application, and not accessible.+--+-- Buffers containing audio data with more than one channel will be played+-- without 3D spatialization features, these formats are normally used for+-- background music. Applications should always check for an error condition+-- after attempting to specify buffer data in case an implementation has to+-- generate an 'ALOutOfMemory' or a conversion related 'ALInvalidValue' error.+-- The application is free to reuse the memory specified by the data pointer+-- once 'bufferData' is set. The implementation has to dereference, e.g. copy,+-- the data while accessing 'bufferData' execution.++bufferData :: Buffer -> StateVar (BufferData a)+bufferData buffer = makeStateVar (getBufferData buffer) (setBufferData buffer)++getBufferData :: Buffer -> IO (BufferData a)+getBufferData buffer = do+ channels <- getBufferi buffer Channels+ bits <- getBufferi buffer Bits+ raw <- return nullPtr -- ToDo: AL_DATA query missing!!!+ size <- getBufferi buffer Size+ frequency <- getBufferi buffer Frequency+ return $ BufferData (MemoryRegion raw size) (makeFormat channels bits) frequency++setBufferData :: Buffer -> BufferData a -> IO ()+setBufferData buffer (BufferData (MemoryRegion raw size) format frequency) =+ alBufferData buffer (marshalFormat format) raw size (round frequency)++foreign import ccall unsafe "alBufferData"+ alBufferData :: Buffer -> ALenum -> Ptr a -> ALsizei -> ALsizei -> IO ()++--------------------------------------------------------------------------------++-- ToDo: What about IMAADPCMMono16, IMAADPCMStereo16, Vorbis...?+makeFormat :: ALint -> ALint -> Format+makeFormat 1 8 = Mono8+makeFormat 2 8 = Stereo8+makeFormat 1 16 = Mono16+makeFormat 2 16 = Stereo16+makeFormat channels bits =+ error ("makeFormat: illegal values " ++ show (channels, bits))++--------------------------------------------------------------------------------++data BufferQuery =+ Frequency+ | Size+ | Bits+ | Channels++marshalBufferQuery :: BufferQuery -> ALenum+marshalBufferQuery x = case x of+ Frequency -> al_FREQUENCY+ Size -> al_SIZE+ Bits -> al_BITS+ Channels -> al_CHANNELS++--------------------------------------------------------------------------------++getBufferi :: Num a => Buffer -> BufferQuery -> IO a+getBufferi buffer query =+ alloca $ \buf -> do+ alGetBufferi buffer (marshalBufferQuery query) buf+ peek1 fromIntegral buf++foreign import ccall unsafe "alGetBufferi"+ alGetBufferi :: Buffer -> ALenum -> Ptr ALint -> IO ()
+ src/Sound/OpenAL/AL/BufferInternal.hs view
@@ -0,0 +1,77 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.BufferInternal+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This is a purely internal module for (un-)marshaling Buffer.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.BufferInternal (+ Buffer(..), marshalBuffer, unmarshalBuffer+) where++import Graphics.Rendering.OpenGL.GL.ObjectName+import Foreign.Marshal.Array ( withArrayLen, peekArray, allocaArray )+import Foreign.C.Types+import Foreign.Ptr ( Ptr, castPtr )+import Foreign.Storable ( Storable(..) )+import Sound.OpenAL.AL.ALboolean ( unmarshalALboolean )+import Sound.OpenAL.AL.BasicTypes ( ALboolean, ALuint, ALsizei )+import Sound.OpenAL.AL.PeekPoke ( peek1, poke1 )++--------------------------------------------------------------------------------++-- | The abstract buffer type.++newtype Buffer = Buffer { bufferID :: ALuint }+ deriving ( Eq, Ord, Show )+ +-- | A dummy buffer.++nullBuffer :: Buffer+nullBuffer = Buffer 0++marshalBuffer :: Maybe Buffer -> ALuint+marshalBuffer = bufferID . maybe nullBuffer id++unmarshalBuffer :: ALuint -> Maybe Buffer+unmarshalBuffer b =+ if b == bufferID nullBuffer then Nothing else Just (Buffer b)++instance Storable Buffer where+ sizeOf ~(Buffer b) = sizeOf b+ alignment ~(Buffer b) = alignment b+ peek = peek1 Buffer . castPtr+ poke ptr (Buffer b) = poke1 (castPtr ptr) b++--------------------------------------------------------------------------------+-- This should really be in Sound.OpenAL.AL.Buffer, but we have it here to+-- avoid an orphan module.++instance ObjectName Buffer where+ deleteObjectNames buffers =+ withArrayLen buffers $ alDeleteBuffers . fromIntegral++ isObjectName = fmap unmarshalALboolean . alIsBuffer++instance GeneratableObjectName Buffer where+ genObjectNames n =+ allocaArray n $ \buf -> do+ alGenBuffers (fromIntegral n) buf+ peekArray n buf++foreign import ccall unsafe "alGenBuffers"+ alGenBuffers :: ALsizei -> Ptr Buffer -> IO ()++foreign import ccall unsafe "alDeleteBuffers"+ alDeleteBuffers :: ALsizei -> Ptr Buffer -> IO ()++foreign import ccall unsafe "alIsBuffer"+ alIsBuffer :: Buffer -> IO ALboolean
+ src/Sound/OpenAL/AL/Doppler.hs view
@@ -0,0 +1,91 @@+{-# OPTIONS_GHC -fno-warn-unused-imports #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.Doppler+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to section 3.5.2. (Velocity Dependent Doppler Effect)+-- of the OpenAL Specification and Reference (version 1.1).+-- +--------------------------------------------------------------------------------++module Sound.OpenAL.AL.Doppler (+ -- * Introduction+ -- $Introduction+ dopplerFactor, speedOfSound+) where++import Foreign.C.Types+import Foreign.Ptr+import Graphics.Rendering.OpenGL.GL.StateVar+import Sound.OpenAL.AL.BasicTypes+import Sound.OpenAL.AL.Extensions+import Sound.OpenAL.AL.QueryUtils++-- For Haddock only.+import Sound.OpenAL.AL.Errors++--------------------------------------------------------------------------------++-- | 'dopplerFactor' is a simple scaling of source and listener velocities to+-- exaggerate or deemphasize the Doppler (pitch) shift resulting from the+-- calculation. Setting 'dopplerFactor' to a negative value will result in an+-- 'ALInvalidValue' error, the command is then ignored. The default value is 1.+-- The implementation is free to optimize the case of 'dopplerFactor' containing+-- zero, as this effectively disables the effect.++dopplerFactor :: StateVar ALfloat+dopplerFactor = makeDopplerVar GetDopplerFactor "alDopplerFactor"++--------------------------------------------------------------------------------++-- | 'speedOfSound' allows the application to change the reference (propagation)+-- speed used in the Doppler calculation. The source and listener velocities+-- should be expressed in the same units as the speed of sound. Setting+-- 'speedOfSound' to a negative or zero value will result in an 'ALInvalidValue'+-- error, the command is ignored then. The default value is 343.3 (appropriate+-- for velocity units of meters and air as the propagation medium).++speedOfSound :: StateVar ALfloat+speedOfSound = makeDopplerVar GetSpeedOfSound "alSpeedOfSound"++--------------------------------------------------------------------------------++makeDopplerVar :: GetPName -> String -> StateVar ALfloat+makeDopplerVar p apiEntryName =+ makeStateVar+ (alGetFloat (marshalGetPName p))+ (\value -> do+ -- ToDo: Should we check alcVersion or alIsExtensionPresent here?+ funPtr <- get (alProcAddress apiEntryName)+ invokeWithFloat funPtr value)++foreign import ccall unsafe "alGetFloat"+ alGetFloat :: ALenum -> IO ALfloat++type Invoker a = FunPtr a -> a++foreign import ccall unsafe "dynamic"+ invokeWithFloat :: Invoker (ALfloat -> IO ()) ++--------------------------------------------------------------------------------+-- $Introduction+-- The Doppler Effect depends on the velocities of source and listener relative+-- to the medium, and the propagation speed of sound in that medium. The+-- application might want to emphasize or de-emphasize the Doppler Effect as+-- physically accurate calculation might not give the desired results.+-- The amount of frequency shift (pitch change) is proportional to the speed of+-- listener and source along their line of sight.+-- +-- The Doppler Effect as implemented by OpenAL is described in detail in section+-- 3.5.2 of the OpenAL 1.1 specification. Note that effects of the medium (air,+-- water) moving with respect to listener and source are ignored. There are two+-- API calls global to the current context that provide control of the Doppler+-- factor and the speed of sound. Distance and velocity units are completely+-- independent of one another (so you could use different units for each if+-- desired).
+ src/Sound/OpenAL/AL/Errors.hs view
@@ -0,0 +1,88 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.Errors+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to section 2.7 (AL Errors) of the OpenAL+-- Specification and Reference (version 1.1).+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.Errors (+ ALError(..), ALErrorCategory(..), alErrors+) where++import Foreign.C.Types+import Graphics.Rendering.OpenGL.GL.StateVar+import Sound.OpenAL.AL.BasicTypes ( ALenum )+import Sound.OpenAL.Constants (+ al_NO_ERROR, al_INVALID_NAME, al_INVALID_ENUM, al_INVALID_VALUE,+ al_INVALID_OPERATION, al_OUT_OF_MEMORY )+import Sound.OpenAL.AL.QueryUtils ( StringName(..), getString )++--------------------------------------------------------------------------------++-- | AL errors consist of a general error category and a description of what+-- went wrong.++data ALError = ALError ALErrorCategory String+ deriving ( Eq, Ord, Show )++--------------------------------------------------------------------------------++-- | General AL error categories.++data ALErrorCategory =+ ALInvalidEnum+ | ALInvalidValue+ | ALInvalidOperation+ | ALInvalidName+ | ALOutOfMemory+ deriving ( Eq, Ord, Show )++unmarshalALErrorCategory :: ALenum -> ALErrorCategory+unmarshalALErrorCategory x+ | x == al_INVALID_ENUM = ALInvalidEnum+ | x == al_INVALID_VALUE = ALInvalidValue+ | x == al_INVALID_OPERATION = ALInvalidOperation+ | x == al_INVALID_NAME = ALInvalidName+ | x == al_OUT_OF_MEMORY = ALOutOfMemory+ | otherwise = error ("unmarshalALErrorCategory: illegal value " ++ show x)++--------------------------------------------------------------------------------++-- | OpenAL detects only a subset of those conditions that could be considered+-- errors. This is because in many cases error checking would adversely impact+-- the performance of an error-free program. The state variable 'alErrors' is+-- used to obtain error information. When an error is detected by AL, a flag is+-- set and the error code is recorded. Further errors, if they occur, do not+-- affect this recorded code. When 'alErrors' is read, the error is returned and+-- the flag is cleared, so that a further error will again record its code. If+-- reading 'alErrors' returns @\[\]@ then there has been no detectable error+-- since the last time 'alErrors' (or since the AL was initialized).+--+-- When an error flag is set, results of AL operations are undefined only if+-- 'ALOutOfMemory' has occurred. In other cases, the command generating the+-- error is ignored so that it has no effect on AL state or output buffer+-- contents. If the error generating command returns a value, it returns zero.+-- If the generating command modifies values through a pointer argument, no+-- change is made to these values. These error semantics apply only to AL+-- errors, not to system errors such as memory access errors.++alErrors :: GettableStateVar [ALError]+alErrors =+ makeGettableStateVar $ do+ c <- alGetError+ if c == al_NO_ERROR+ then return []+ else do+ s <- getString (ALErrorCategory c)+ return [ ALError (unmarshalALErrorCategory c) s ]++foreign import ccall unsafe "alGetError"+ alGetError :: IO ALenum
+ src/Sound/OpenAL/AL/Extensions.hs view
@@ -0,0 +1,104 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.Extensions+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to section 3.1.2 (String Queries) and chapter 7+-- (Appendix: Extensions) of the OpenAL Specification and Reference (version+-- 1.1).+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.Extensions (+ -- * General AL extension support+ alExtensions, alIsExtensionPresent, alProcAddress, alEnumValue, alVersion,++ -- * Internal re-exports, use at your own risk+ unmarshalALboolean, unmarshalFormat, unmarshalBuffer+) where++import Foreign.C.Types+import Foreign.Ptr+import Graphics.Rendering.OpenGL.GL.StateVar+import Sound.OpenAL.AL.ALboolean+import Sound.OpenAL.AL.BasicTypes+import Sound.OpenAL.AL.BufferInternal+import Sound.OpenAL.AL.Format+import Sound.OpenAL.AL.QueryUtils+import Sound.OpenAL.AL.String++--------------------------------------------------------------------------------++-- | Contains the list of available extensions.++alExtensions :: GettableStateVar [String]+alExtensions = makeGettableStateVar (fmap words $ getString Extensions)++--------------------------------------------------------------------------------++-- | Contains a version string in the format @\"/\<spec major number\>/./\<spec+-- minor number\>/ /\<optional vendor version information\>/\"@.++alVersion :: GettableStateVar String+alVersion = makeGettableStateVar (getString Version)++--------------------------------------------------------------------------------++-- | To verify that a given extension is available for the current context, use+-- 'alIsExtensionPresent'. For invalid and unsupported string tokens it contains+-- 'False'. The extension name is not case sensitive: The implementation will+-- convert the name to all upper-case internally (and will express extension+-- names in upper-case).++alIsExtensionPresent :: String -> GettableStateVar Bool+alIsExtensionPresent extensionName =+ makeGettableStateVar $+ fmap unmarshalALboolean $+ withALString extensionName alIsExtensionPresent_++foreign import ccall unsafe "alIsExtensionPresent"+ alIsExtensionPresent_ :: Ptr ALchar -> IO ALboolean++--------------------------------------------------------------------------------++-- | To retrieving function entry addresses, applications can use+-- 'alProcAddress'. It contains 'nullFunPtr' if no entry point with the given+-- name can be found. Implementations are free to use 'nullFunPtr' if an+-- entry point is present, but not applicable for the current context. However+-- the specification does not guarantee this behavior. Applications can use+-- 'alProcAddress' to obtain core API entry points, not just extensions. This+-- is the recommended way to dynamically load and unload OpenAL DLLs as sound+-- drivers.++alProcAddress :: String -> GettableStateVar (FunPtr a)+alProcAddress funcName = makeGettableStateVar $+ withALString funcName alGetProcAddress++foreign import ccall unsafe "alGetProcAddress"+ alGetProcAddress :: Ptr ALchar -> IO (FunPtr a)++--------------------------------------------------------------------------------++-- | To obtain enumeration values for extensions, the application has to use+-- 'alEnumValue' of an extension token. Enumeration values are defined within+-- the OpenAL name space and allocated according to specification of the core+-- API and the extensions, thus they are context-independent.+--+-- 'alEnumValue' contains 0 if the enumeration can not be found. The presence of+-- an enum value does not guarantee the applicability of an extension to the+-- current context. A non-zero value indicates merely that the implementation is+-- aware of the existence of this extension. Implementations should not attempt+-- to use 0 to indicate that the extensions is not supported for the current+-- context.++alEnumValue :: String -> GettableStateVar ALenum+alEnumValue enumName = makeGettableStateVar $+ withALString enumName alGetEnumValue++foreign import ccall unsafe "alGetEnumValue"+ alGetEnumValue :: Ptr ALchar -> IO ALenum
+ src/Sound/OpenAL/AL/Format.hs view
@@ -0,0 +1,50 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.Format+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This is a purely internal module for (un-)marshaling Format.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.Format (+ Format(..), marshalFormat, unmarshalFormat+) where++import Sound.OpenAL.AL.BasicTypes ( ALenum )+import Sound.OpenAL.Constants (+ al_FORMAT_MONO8, al_FORMAT_MONO16, al_FORMAT_STEREO8, al_FORMAT_STEREO16 )++--------------------------------------------------------------------------------++-- | Valid sound formats. An implementation may expose other formats, see+-- "Sound.OpenAL.ALC.Extensions" for information on determining if additional+-- formats are supported.++data Format =+ Mono8+ | Mono16+ | Stereo8+ | Stereo16+ deriving ( Eq, Ord, Show )++marshalFormat :: Format -> ALenum+marshalFormat x = case x of+ Mono8 -> al_FORMAT_MONO8+ Mono16 -> al_FORMAT_MONO16+ Stereo8 -> al_FORMAT_STEREO8+ Stereo16 -> al_FORMAT_STEREO16++unmarshalFormat :: ALenum -> Format+unmarshalFormat x+ | x == al_FORMAT_MONO8 = Mono8+ | x == al_FORMAT_MONO16 = Mono16+ | x == al_FORMAT_STEREO8 = Stereo8+ | x == al_FORMAT_STEREO16 = Stereo16+ | otherwise = error ("unmarshalFormat: illegal value " ++ show x)
+ src/Sound/OpenAL/AL/Listener.hs view
@@ -0,0 +1,149 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.Listener+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to sections 4.1 (Basic Listener and Source+-- Attributes) and 4.2 (Listener Object) of the OpenAL Specification and+-- Reference (version 1.1).+-- +-- The listener object defines various properties that affect processing of the+-- sound for the actual output. The listener is unique for an OpenAL Context,+-- and has no name. By controlling the listener, the application controls the+-- way the user experiences the virtual world, as the listener defines the+-- sampling\/pickup point and orientation, and other parameters that affect the+-- output stream.+-- +-- It is entirely up to the driver and hardware configuration, i.e. the+-- installation of OpenAL as part of the operating system and hardware setup,+-- whether the output stream is generated for headphones or 2 speakers, 4.1+-- speakers, or other arrangements, whether (and which) HRTFs are applied,+-- etc...+--+---------------------------------------------------------------------------------++module Sound.OpenAL.AL.Listener (+ listenerPosition, listenerVelocity, Gain, listenerGain, orientation+) where++import Graphics.Rendering.OpenGL.GL.StateVar+import Graphics.Rendering.OpenGL.GL.Tensor+import Foreign.C.Types+import Foreign.Marshal.Array+import Foreign.Marshal.Utils+import Foreign.Ptr+import Foreign.Storable+import Sound.OpenAL.AL.BasicTypes+import Sound.OpenAL.AL.PeekPoke+import Sound.OpenAL.AL.QueryUtils++--------------------------------------------------------------------------------++-- | 'listenerPosition' contains the current location of the listener in the+-- world coordinate system. Any 3-tuple of valid float values is allowed.+-- Implementation behavior on encountering NaN and infinity is not defined. The+-- initial position is ('Vertex3' 0 0 0).++listenerPosition :: StateVar (Vertex3 ALfloat)+listenerPosition = makeListenerVar GetPosition 3 (peek3 Vertex3) listener3f++--------------------------------------------------------------------------------++-- | 'listenerVelocity' contains current velocity (speed and direction) of the+-- listener in the world coordinate system. Any 3-tuple of valid float+-- values is allowed, and the initial velocity is ('Vector3' 0 0 0).+-- 'listenerVelocity' does not affect 'listenerPosition'. OpenAL does not+-- calculate the velocity from subsequent position updates, nor does it+-- adjust the position over time based on the specified velocity. Any+-- such calculation is left to the application. For the purposes of sound+-- processing, position and velocity are independent parameters affecting+-- different aspects of the sounds.+--+-- 'listenerVelocity' is taken into account by the driver to synthesize the+-- Doppler effect perceived by the listener for each source, based on the+-- velocity of both source and listener, and the Doppler related parameters.++listenerVelocity :: StateVar (Vector3 ALfloat)+listenerVelocity = makeListenerVar GetVelocity 3 (peek3 Vector3) listener3f++--------------------------------------------------------------------------------++-- | A scalar amplitude multiplier.+type Gain = ALfloat++-- | 'listenerGain' contains a scalar amplitude multiplier, which is effectively+-- applied to all sources in the current context. The initial value 1 means+-- that the sound is unattenuated. A 'listenerGain' value of 0.5 is equivalent+-- to an attenuation of 6dB. The value zero equals silence (no output). Driver+-- implementations are free to optimize this case and skip mixing and processing+-- stages where applicable. The implementation is in charge of ensuring+-- artifact-free (click-free) changes of gain values and is free to defer actual+-- modification of the sound samples, within the limits of acceptable latencies.+--+-- A 'listenerGain' larger than 1 (amplification) is permitted. However, the+-- implementation is free to clamp the total gain (effective gain per source+-- times listener gain) to 1 to prevent overflow.++listenerGain :: StateVar Gain+listenerGain = makeListenerVar GetGain 1 (peek1 id) listenerf++--------------------------------------------------------------------------------++-- | 'orientation' contains an \"at\" vector and an \"up\" vector, where the+-- \"at\" vector represents the \"forward\" direction of the listener and the+-- orthogonal projection of the \"up\" vector into the subspace perpendicular to+-- the \"at\" vector represents the \"up\" direction for the listener. OpenAL+-- expects two vectors that are linearly independent. These vectors are not+-- expected to be normalized. If the two vectors are linearly dependent,+-- behavior is undefined. The initial orientation is ('Vector3' 0 0 (-1),+-- 'Vector3' 0 1 0), i.e. looking down the Z axis with the Y axis pointing+-- upwards.++orientation :: StateVar (Vector3 ALfloat, Vector3 ALfloat)+orientation = makeListenerVar GetOrientation 6 (peek6 Vector3) listenerVector6++--------------------------------------------------------------------------------++listenerf :: GetPName -> ALfloat -> IO ()+listenerf = alListenerf . marshalGetPName++foreign import ccall unsafe "alListenerf"+ alListenerf :: ALenum -> ALfloat -> IO ()++--------------------------------------------------------------------------------++listener3f :: Storable a => GetPName -> a -> IO ()+listener3f n x = with x $ listenerfv n++listenerVector6 :: GetPName -> (Vector3 ALfloat, Vector3 ALfloat) -> IO ()+listenerVector6 n (x, y) = withArray [x, y] $ listenerfv n++listenerfv :: GetPName -> Ptr a -> IO ()+listenerfv = alListenerfv . marshalGetPName++foreign import ccall unsafe "alListenerfv"+ alListenerfv :: ALenum -> Ptr a -> IO ()++--------------------------------------------------------------------------------++getListenerfv :: GetPName -> Ptr ALfloat -> IO ()+getListenerfv = alGetListenerfv . marshalGetPName++foreign import ccall unsafe "alGetListenerfv"+ alGetListenerfv :: ALenum -> Ptr ALfloat -> IO ()++--------------------------------------------------------------------------------++makeListenerVar :: GetPName -> Int -> (Ptr ALfloat -> IO a)+ -> (GetPName -> a -> IO ()) -> StateVar a+makeListenerVar pname size reader writer =+ makeStateVar+ (allocaArray size $ \buf -> do+ getListenerfv pname buf+ reader buf)+ (writer pname)
+ src/Sound/OpenAL/AL/PeekPoke.hs view
@@ -0,0 +1,59 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.PeekPoke+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This is a purely internal module with peek- and poke-related utilities.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.PeekPoke (+ poke1, peek1, peek3, peek6+) where++import Foreign.Ptr ( Ptr )+import Foreign.Storable ( Storable(peekElemOff,pokeElemOff) )++--------------------------------------------------------------------------------+-- The implementation is little bit verbose/redundant, but seems to generate+-- better code than mapM/zipWithM_.++--------------------------------------------------------------------------------++{-# INLINE poke1 #-}+poke1 :: Storable a => Ptr a -> a -> IO ()+poke1 ptr x =+ pokeElemOff ptr 0 x++--------------------------------------------------------------------------------++{-# INLINE peek1 #-}+peek1 :: Storable a => (a -> b) -> Ptr a -> IO b+peek1 f ptr = do+ x <- peekElemOff ptr 0+ return $ f x++{-# INLINE peek3 #-}+peek3 :: Storable a => (a -> a -> a -> b) -> Ptr a -> IO b+peek3 f ptr = do+ x <- peekElemOff ptr 0+ y <- peekElemOff ptr 1+ z <- peekElemOff ptr 2+ return $ f x y z++{-# INLINE peek6 #-}+peek6 :: Storable a => (a -> a -> a -> b) -> Ptr a -> IO (b, b)+peek6 f ptr = do+ x <- peekElemOff ptr 0+ y <- peekElemOff ptr 1+ z <- peekElemOff ptr 2+ u <- peekElemOff ptr 3+ v <- peekElemOff ptr 4+ w <- peekElemOff ptr 5+ return $ (f x y z, f u v w)
+ src/Sound/OpenAL/AL/QueryUtils.hs view
@@ -0,0 +1,123 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.QueryUtils+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This is a purely internal module with utilities to query OpenAL state.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.QueryUtils (+ GetPName(..), marshalGetPName,+ StringName(..), getString+) where++import Foreign.C.Types+import Foreign.Ptr ( Ptr )+import Sound.OpenAL.AL.BasicTypes ( ALchar, ALenum )+import Sound.OpenAL.AL.String ( peekALString )+import Sound.OpenAL.Constants (+ al_DISTANCE_MODEL, al_DOPPLER_FACTOR, al_SPEED_OF_SOUND, al_POSITION,+ al_VELOCITY, al_GAIN, al_ORIENTATION, al_SOURCE_RELATIVE, al_SOURCE_TYPE,+ al_LOOPING, al_BUFFER, al_BUFFERS_QUEUED, al_BUFFERS_PROCESSED, al_MIN_GAIN,+ al_MAX_GAIN, al_REFERENCE_DISTANCE, al_ROLLOFF_FACTOR, al_MAX_DISTANCE,+ al_PITCH, al_DIRECTION, al_CONE_INNER_ANGLE, al_CONE_OUTER_ANGLE,+ al_CONE_OUTER_GAIN, al_SEC_OFFSET, al_SAMPLE_OFFSET, al_BYTE_OFFSET,+ al_SOURCE_STATE, al_VENDOR, al_RENDERER, al_VERSION, al_EXTENSIONS )++--------------------------------------------------------------------------------++data GetPName =+ GetDistanceModel+ | GetDopplerFactor+ | GetSpeedOfSound++ | GetPosition++ | GetVelocity+ | GetGain++ | GetOrientation++ | GetSourceRelative+ | GetSourceType+ | GetLooping+ | GetBuffer+ | GetBuffersQueued+ | GetBuffersProcessed+ | GetMinGain+ | GetMaxGain+ | GetReferenceDistance+ | GetRolloffFactor+ | GetMaxDistance+ | GetPitch+ | GetDirection+ | GetConeInnerAngle+ | GetConeOuterAngle+ | GetConeOuterGain+ | GetSecOffset+ | GetSampleOffset+ | GetByteOffset+ | GetSourceState++marshalGetPName :: GetPName -> ALenum+marshalGetPName x = case x of+ GetDistanceModel -> al_DISTANCE_MODEL+ GetDopplerFactor -> al_DOPPLER_FACTOR+ GetSpeedOfSound -> al_SPEED_OF_SOUND++ GetPosition -> al_POSITION+ GetVelocity -> al_VELOCITY+ GetGain -> al_GAIN++ GetOrientation -> al_ORIENTATION++ GetSourceRelative -> al_SOURCE_RELATIVE+ GetSourceType -> al_SOURCE_TYPE+ GetLooping -> al_LOOPING+ GetBuffer -> al_BUFFER+ GetBuffersQueued -> al_BUFFERS_QUEUED+ GetBuffersProcessed -> al_BUFFERS_PROCESSED+ GetMinGain -> al_MIN_GAIN+ GetMaxGain -> al_MAX_GAIN+ GetReferenceDistance -> al_REFERENCE_DISTANCE+ GetRolloffFactor -> al_ROLLOFF_FACTOR+ GetMaxDistance -> al_MAX_DISTANCE+ GetPitch -> al_PITCH+ GetDirection -> al_DIRECTION+ GetConeInnerAngle -> al_CONE_INNER_ANGLE+ GetConeOuterAngle -> al_CONE_OUTER_ANGLE+ GetConeOuterGain -> al_CONE_OUTER_GAIN+ GetSecOffset -> al_SEC_OFFSET+ GetSampleOffset -> al_SAMPLE_OFFSET+ GetByteOffset -> al_BYTE_OFFSET+ GetSourceState -> al_SOURCE_STATE++--------------------------------------------------------------------------------++data StringName =+ Vendor+ | Renderer+ | Version+ | Extensions+ | ALErrorCategory ALenum++marshalStringName :: StringName -> ALenum+marshalStringName x = case x of+ Vendor -> al_VENDOR+ Renderer -> al_RENDERER+ Version -> al_VERSION+ Extensions -> al_EXTENSIONS+ ALErrorCategory e -> e++getString :: StringName -> IO String+getString n = alGetString (marshalStringName n) >>= peekALString ++foreign import ccall unsafe "alGetString"+ alGetString :: ALenum -> IO (Ptr ALchar)
+ src/Sound/OpenAL/AL/Source.hs view
@@ -0,0 +1,767 @@+{-# OPTIONS_GHC -fno-warn-unused-imports #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.Source+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to sections 4.1 (Basic Listener and Source+-- Attributes) and 4.3 (Source Objects) of the OpenAL Specification and+-- Reference (version 1.1).+--+-- Sources specify attributes like position, velocity, and a buffer with sample+-- data. By controlling a source\'s attributes the application can modify and+-- parameterize the static sample data provided by the buffer referenced by the+-- source. Sources define a localized sound, and encapsulate a set of attributes+-- applied to a sound at its origin, i.e. in the very first stage of the+-- processing on the way to the listener. Source related effects have to be+-- applied before listener related effects unless the output is invariant to any+-- collapse or reversal of order. OpenAL also provides additional functions to+-- manipulate and query the execution state of sources: the current playing+-- status of a source, including access to the current sampling position within+-- the associated buffer.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.Source (+ -- * The Source Type+ Source,++ -- * Source Attributes++ -- ** Basic Source Attributes+ sourcePosition, sourceVelocity, sourceGain,++ -- ** Source Positioning+ SourceRelative(..), sourceRelative,++ -- ** Source Type+ SourceType(..), sourceType,++ -- ** Buffer Looping+ LoopingMode(..), loopingMode,++ -- ** Current Buffer+ buffer,++ -- ** Queue State Queries+ buffersQueued, buffersProcessed,++ -- ** Bounds on Gain+ gainBounds,++ -- ** Distance Model Attributes+ referenceDistance, rolloffFactor, maxDistance,++ -- ** Frequency Shift by Pitch+ pitch,++ -- ** Direction and Cone+ -- $DirectionAndCone+ direction, coneAngles, coneOuterGain,++ -- ** Offset+ secOffset, sampleOffset, byteOffset,++ -- * Queuing Buffers with a Source+ -- $QueuingBuffersWithASource+ queueBuffers, unqueueBuffers,++ -- * Managing Source Execution+ -- $ManagingSourceExecution+ SourceState(..), sourceState, play, pause, stop, rewind+) where++import Control.Monad+import Foreign.C.Types+import Foreign.Marshal.Array+import Foreign.Marshal.Utils+import Foreign.Ptr+import Foreign.Storable+import Graphics.Rendering.OpenGL.GL.ObjectName+import Graphics.Rendering.OpenGL.GL.StateVar+import Graphics.Rendering.OpenGL.GL.Tensor+import Sound.OpenAL.AL.ALboolean+import Sound.OpenAL.AL.BasicTypes+import Sound.OpenAL.AL.BufferInternal+import Sound.OpenAL.AL.Listener+import Sound.OpenAL.AL.PeekPoke+import Sound.OpenAL.AL.QueryUtils+import Sound.OpenAL.AL.SourceState+import Sound.OpenAL.Constants++-- For Haddock only.+import Sound.OpenAL.AL.Errors++--------------------------------------------------------------------------------++-- | The abstract buffer type.++newtype Source = Source ALuint+ deriving ( Eq, Ord, Show )++instance Storable Source where+ sizeOf ~(Source b) = sizeOf b+ alignment ~(Source b) = alignment b+ peek = peek1 Source . castPtr+ poke ptr (Source b) = poke1 (castPtr ptr) b++instance ObjectName Source where+ deleteObjectNames = withArraySizei alDeleteSources++ isObjectName = fmap unmarshalALboolean . alIsSource++instance GeneratableObjectName Source where+ genObjectNames n =+ allocaArray n $ \buf -> do+ alGenSources (fromIntegral n) buf+ peekArray n buf++foreign import ccall unsafe "alGenSources"+ alGenSources :: ALsizei -> Ptr Source -> IO ()++foreign import ccall unsafe "alDeleteSources"+ alDeleteSources :: ALsizei -> Ptr Source -> IO ()++foreign import ccall unsafe "alIsSource"+ alIsSource :: Source -> IO ALboolean++--------------------------------------------------------------------------------++-- | 'sourcePosition' contains the current location of the source in the world+-- coordinate system. Any 3-tuple of valid float values is allowed.+-- Implementation behavior on encountering NaN and infinity is not defined. The+-- initial position is ('Vertex3' 0 0 0).++sourcePosition :: Source -> StateVar (Vertex3 ALfloat)+sourcePosition = makeSourceStateVar dictVertex3ALfloat GetPosition++-- | 'sourceVelocity' contains current velocity (speed and direction) of the+-- source in the world coordinate system. Any 3-tuple of valid float values is+-- allowed, and the initial velocity is ('Vector3' 0 0 0). 'sourceVelocity' does+-- not affect 'sourcePosition'. OpenAL does not calculate the velocity from+-- subsequent position updates, nor does it adjust the position over time based+-- on the specified velocity. Any such calculation is left to the application.+-- For the purposes of sound processing, position and velocity are independent+-- parameters affecting different aspects of the sounds.+--+-- 'sourceVelocity' is taken into account by the driver to synthesize the+-- Doppler effect perceived by the listener for each source, based on the+-- velocity of both source and listener, and the Doppler related parameters.++sourceVelocity :: Source -> StateVar (Vector3 ALfloat)+sourceVelocity = makeSourceStateVar dictVector3ALfloat GetVelocity++-- | 'sourceGain' contains a scalar amplitude multiplier for the given source.+-- The initial value 1 means that the sound is unattenuated. A 'sourceGain'+-- value of 0.5 is equivalent to an attenuation of 6dB. The value zero equals+-- silence (no output). Driver implementations are free to optimize this case+-- and skip mixing and processing stages where applicable. The implementation is+-- in charge of ensuring artifact-free (click-free) changes of gain values and+-- is free to defer actual modification of the sound samples, within the limits+-- of acceptable latencies.+--+-- A 'sourceGain' larger than 1 (amplification) is permitted. However, the+-- implementation is free to clamp the total gain (effective gain per source+-- times listener gain) to 1 to prevent overflow.++sourceGain :: Source -> StateVar Gain+sourceGain = makeSourceStateVar dictALfloat GetGain++--------------------------------------------------------------------------------++-- | The entity to which the source attributes 'sourcePosition',+-- 'sourceVelocity' and 'direction' are to be interpreted.++data SourceRelative =+ World+ | Listener+ deriving ( Eq, Ord, Show )++marshalSourceRelative :: SourceRelative -> Bool+marshalSourceRelative = (== Listener)++unmarshalSourceRelative :: Bool -> SourceRelative+unmarshalSourceRelative x = if x then Listener else World++-- | If 'sourceRelative' contains 'Listener', it indicates indicates that the+-- values specified by 'sourcePosition', 'sourceVelocity' and 'direction' are to+-- be interpreted relative to the listener position. The initial value is+-- 'World', indicating that those source attributes are to be interpreted+-- relative to the world, i.e. they are considered absolute.++sourceRelative :: Source -> StateVar SourceRelative+sourceRelative = makeSourceStateVar dictSourceRelative GetSourceRelative++--------------------------------------------------------------------------------++-- | When first created, a source will be in the 'Undetermined' state. If a+-- buffer is then attached using 'buffer', then the source will enter the+-- 'Static' state. If the first buffer attached to a source is attached using+-- 'queueBuffers', then the source will enter the 'Streaming' state. A source of+-- either state will be reset to state 'Undetermined' by setting its 'buffer' to+-- 'Nothing', and attaching any buffer to a streaming source will change the+-- state to 'Static'. Attempting to queue a buffer on a static source will+-- result in an 'ALInvalidOperation' error.++data SourceType =+ Undetermined+ | Static+ | Streaming+ deriving ( Eq, Ord, Show )++unmarshalSourceType :: ALint -> SourceType+unmarshalSourceType x+ | x == al_UNDETERMINED = Undetermined+ | x == al_STATIC = Static+ | x == al_STREAMING = Streaming+ | otherwise = error ("unmarshalSourceType: illegal value " ++ show x)++-- | 'sourceType' indicates whether a source is ready to queue buffers, ready to+-- use a static buffer, or is in an undetermined state where it can be used for+-- either streaming or static playback.++sourceType :: Source -> GettableStateVar SourceType+sourceType = makeSourceGettableStateVar dictSourceType GetSourceType++--------------------------------------------------------------------------------++-- | Specifies what should happen when the end of a buffer queue is reached.++data LoopingMode =+ OneShot+ | Looping+ deriving ( Eq, Ord, Show )++marshalLoopingMode :: LoopingMode -> Bool+marshalLoopingMode = (== Looping)++unmarshalLoopingMode :: Bool -> LoopingMode+unmarshalLoopingMode x = if x then Looping else OneShot++-- | If 'loopingMode' contains 'Looping', it indicates that the source will not+-- be in the 'Stopped' state once it reaches the end of last buffer in the+-- buffer queue. Instead, the source will immediately promote to 'Initial' and+-- 'Playing'. The initial value is 'OneShot'. 'loopingMode' can be changed on a+-- source in any execution state. In particular, it can be changed on a+-- 'Playing' source.++loopingMode :: Source -> StateVar LoopingMode+loopingMode = makeSourceStateVar dictLoopingMode GetLooping++--------------------------------------------------------------------------------++-- | 'buffer' contains the current buffer object. Setting 'buffer' to 'Just' a+-- buffer object makes it the head entry in the source\'s queue. Setting+-- 'buffer'for a source in the 'Stopped' or 'Initial' state empties the entire+-- queue, then appends the one buffer specified (or none at all if 'Nothing'+-- was specified).+-- +-- For a source in the 'Playing' or 'Paused' state, setting 'buffer' will result+-- in the 'ALInvalidOperation' error state being set. 'buffer' can be applied only+-- to sources in the 'Initial' and 'Stopped' states. Specifying an invalid+-- buffer name (either because the buffer name doesn\'t exist or because that+-- buffer can\'t be attached to the specified source) will result in an+-- 'ALInvalidValue' error while specifying an invalid source name results in an+-- 'ALInvalidName' error. Setting 'buffer' to 'Nothing' is a legal way to release+-- the current buffer queue on a source in the 'Initial' or 'Stopped' state,+-- whether the source has just one entry (current buffer) or more. Setting+-- 'buffer' to 'Nothing' still causes an 'ALInvalidOperation' for any source in+-- the 'Playing' or 'Paused' state, consequently it cannot be used to mute or+-- stop a source. The initial value is 'Nothing'.++buffer :: Source -> StateVar (Maybe Buffer)+buffer = makeSourceStateVar dictMaybeBuffer GetBuffer++--------------------------------------------------------------------------------++-- | 'buffersQueued' contains the number of buffers in the queue of a given+-- source. This includes those not yet played, the one currently playing, and+-- the ones that have been played already. It will contain 0 if 'buffer' has+-- been set to 'Nothing'.++buffersQueued :: Source -> GettableStateVar ALint+buffersQueued = makeSourceGettableStateVar dictALint GetBuffersQueued++-- | 'buffersProcessed' contains the number of buffers that have been played+-- by a given source. Indirectly, this gives the index of the buffer currently+-- playing. It can be used to determine how much slots are needed for unqueuing+-- them. On a source in the 'Stopped' state, all buffers are processed. On a+-- source in the 'Initial' state, no buffers are processed, all buffers are+-- pending. It will contain 0 if 'buffer' has been set to 'Nothing'.++buffersProcessed :: Source -> GettableStateVar ALint+buffersProcessed = makeSourceGettableStateVar dictALint GetBuffersProcessed++--------------------------------------------------------------------------------++-- | 'gainBounds' contains two scalar amplitude thresholds between 0 and 1+-- (included): The minimum guaranteed gain for this source and the maximum gain+-- permitted, with initial values 0 and 1, respectively At the end of the+-- processing of various attenuation factors such as distance based attenuation+-- and 'sourceGain', the effective gain calculated is compared to these values:+--+-- If the effective gain is lower than the minimum gain, the minimum gain is+-- applied. This happens before the 'listenerGain' is applied. If a zero minimum+-- gain is set, then the effective gain will not be corrected.+--+-- If the effective gain is higher than the maximum gain, the maximum gain is+-- applied. This happens before the 'listenerGain' is applied. If the+-- 'listenerGain' times the maximum gain still exceeds the maximum gain the+-- implementation can handle, the implementation is free to clamp. If a zero+-- maximum gain is set, then the source is effectively muted. The implementation+-- is free to optimize for this situation, but no optimization is required or+-- recommended as setting 'sourceGain' to zero is the proper way to mute a+-- source.++gainBounds :: Source -> StateVar (Gain, Gain)+gainBounds source =+ pairStateVars+ (makeSourceStateVar dictALfloat GetMinGain source)+ (makeSourceStateVar dictALfloat GetMaxGain source)++--------------------------------------------------------------------------------++-- | 'referenceDistance' is used for distance attenuation calculations based on+-- inverse distance with rolloff. Depending on the distance model it will also+-- act as a distance threshold below which gain is clamped. See+-- "Sound.OpenAL.AL.Attenuation" for details. The initial value is 1.++referenceDistance :: Source -> StateVar ALfloat+referenceDistance = makeSourceStateVar dictALfloat GetReferenceDistance++-- | 'rolloffFactor' is used for distance attenuation calculations based on+-- inverse distance with rolloff. For distances smaller than 'maxDistance' (and,+-- depending on the distance model, larger than 'referenceDistance'), this will+-- scale the distance attenuation over the applicable range. See+-- "Sound.OpenAL.AL.Attenuation" for details how the attenuation is computed as+-- a function of the distance. The initial value is 1.+-- +-- In particular, 'rolloffFactor' can be set to zero for those sources that are+-- supposed to be exempt from distance attenuation. The implementation is+-- encouraged to optimize this case, bypassing distance attenuation calculation+-- entirely on a persource basis.++rolloffFactor :: Source -> StateVar ALfloat+rolloffFactor = makeSourceStateVar dictALfloat GetRolloffFactor++-- | 'maxDistance' is used for distance attenuation calculations based on+-- inverse distance with rolloff, if the inverse clamped distance model is+-- used. In this case, distances greater than 'maxDistance' will be clamped to+-- 'maxDistance'. 'maxDistance' based clamping is applied before minimum gain+-- clamping (see 'gainBounds'), so if the effective gain at 'maxDistance' is+-- larger than the minimum gain, the minimum gain will have no effect. No+-- culling is supported. The initial value is the largest representable+-- 'ALfloat'.++maxDistance :: Source -> StateVar ALfloat+maxDistance = makeSourceStateVar dictALfloat GetMaxDistance++--------------------------------------------------------------------------------++-- | 'pitch' contains the desired pitch shift, where 1 (the initial value)+-- equals identity. Each reduction by 50 percent equals a pitch shift of -12+-- semitones (one octave reduction). Each doubling equals a pitch shift of 12+-- semitones (one octave increase). Zero is not a legal value. Implementations+-- may clamp the actual output pitch range to any values subject to the+-- implementation's own limits.++pitch :: Source -> StateVar ALfloat+pitch = makeSourceStateVar dictALfloat GetPitch++--------------------------------------------------------------------------------+-- $DirectionAndCone+-- Each source can be directional, depending on the settings for 'coneAngles'.+-- There are three zones defined: the inner cone, the outside zone, and the+-- transitional zone in between. The angle-dependent gain for a directional+-- source is constant inside the inner cone, and changes over the transitional+-- zone to the value specified outside the outer cone. 'sourceGain' is applied+-- for the inner cone, with an application selectable 'coneOuterGain' factor to+-- define the gain in the outer zone. In the transitional zone+-- implementation-dependent interpolation between 'sourceGain' and 'sourceGain'+-- times 'coneOuterGain' is applied.++--------------------------------------------------------------------------------++-- | If 'direction' does not contain the zero vector ('Vector3' 0 0 0), the+-- source is directional. The sound emission is presumed to be symmetric around+-- the direction vector (cylinder symmetry). Sources are not oriented in full 3+-- degrees of freedom, only two angles are effectively needed.+--+-- The zero vector is the initial value, indicating that a source is not+-- directional. Specifying a non-zero vector will make the source directional.+-- Specifying a zero vector for a directional source will effectively mark it as+-- nondirectional.++direction :: Source -> StateVar (Vector3 ALfloat)+direction = makeSourceStateVar dictVector3ALfloat GetDirection++-- | 'coneAngles' contains the inner and outer angles of the sound cone, in+-- degrees. The default of 360 for the inner cone angle means that it covers the+-- entire world, which is equivalent to an omni-directional source. The default+-- of 360 for the outer cone angle means that it covers the entire world. If the+-- inner angle is also 360, then the zone for angle-dependent attenuation is+-- zero.++coneAngles :: Source -> StateVar (ALfloat, ALfloat)+coneAngles source =+ pairStateVars+ (makeSourceStateVar dictALfloat GetConeInnerAngle source)+ (makeSourceStateVar dictALfloat GetConeOuterAngle source)++-- | 'coneOuterGain' contains the factor with which 'sourceGain' is multiplied+-- to determine the effective gain outside the cone defined by the outer angle.+-- The effective gain applied outside the outer cone is 'sourceGain' times+-- 'coneOuterGain'. Changing 'sourceGain' affects all directions, i.e. the+-- source is attenuated in all directions, for any position of the listener. The+-- application has to change 'coneOuterGain' as well if a different behavior is+-- desired.++coneOuterGain :: Source -> StateVar Gain+coneOuterGain = makeSourceStateVar dictALfloat GetConeOuterGain++--------------------------------------------------------------------------------++-- | 'secOffset' contains the playback position, expressed in seconds (the value+-- will loop back to zero for looping sources).+--+-- When setting 'secOffset' on a source which is already playing, the playback+-- will jump to the new offset unless the new offset is out of range, in which+-- case an 'ALInvalidValue' error is set. If the source is not playing, then the+-- offset will be applied on the next 'play' call.+--+-- The position is relative to the beginning of all the queued buffers for the+-- source, and any queued buffers traversed by a set call will be marked as+-- processed.+--+-- This value is based on byte position, so a pitch-shifted source will have an+-- exaggerated playback speed. For example, you can be 0.5 seconds into a buffer+-- having taken only 0.25 seconds to get there if the pitch is set to 2.++secOffset :: Source -> StateVar ALfloat+secOffset = makeSourceStateVar dictALfloat GetSecOffset++-- | 'sampleOffset' contains the playback position, expressed in samples (the+-- value will loop back to zero for looping sources). For a compressed format,+-- this value will represent an exact offset within the uncompressed data.+-- +-- When setting 'sampleOffset' on a source which is already playing, the+-- playback will jump to the new offset unless the new offset is out of range,+-- in which case an 'ALInvalidValue' error is set. If the source is not playing,+-- then the offset will be applied on the next 'play' call. A 'stop', 'rewind',+-- or a second 'play' call will reset the offset to the beginning of the buffer.+-- +-- The position is relative to the beginning of all the queued buffers for the+-- source, and any queued buffers traversed by a set call will be marked as+-- processed.++sampleOffset :: Source -> StateVar ALint+sampleOffset = makeSourceStateVar dictALint GetSampleOffset++-- | 'byteOffset' contains the playback position, expressed in bytes (the value+-- will loop back to zero for looping sources). For a compressed format, this+-- value may represent an approximate offset within the compressed data buffer.+-- +-- When setting 'byteOffset' on a source which is already playing, the playback+-- will jump to the new offset unless the new offset is out of range, in which+-- case an 'ALInvalidValue' error is set. If the source is not playing, then the+-- offset will be applied on the next 'play' call. A 'stop', 'rewind', or a+-- second 'play' call will reset the offset to the beginning of the buffer.+-- +-- The position is relative to the beginning of all the queued buffers for the+-- source, and any queued buffers traversed by a set call will be marked as+-- processed.++byteOffset :: Source -> StateVar ALint+byteOffset = makeSourceStateVar dictALint GetByteOffset++--------------------------------------------------------------------------------++pairStateVars :: StateVar a -> StateVar b -> StateVar (a,b)+pairStateVars var1 var2 =+ makeStateVar+ (liftM2 (,) (get var1) (get var2))+ (\(val1,val2) -> do var1 $= val1; var2 $= val2)++data Dictionary a b c = Dictionary {+ alGetter :: Source -> ALenum -> Ptr b -> IO (),+ alSetter :: Source -> ALenum -> Ptr b -> IO (),+ size :: Int,+ peekSize :: Ptr b -> IO a,+ marshal :: a -> c }++dictALint :: Dictionary ALint ALint ALint+dictALint = Dictionary {+ alGetter = alGetSourceiv,+ alSetter = alSourceiv,+ size = 1,+ peekSize = peek1 id,+ marshal = id }++dictALfloat :: Dictionary ALfloat ALfloat ALfloat+dictALfloat = Dictionary {+ alGetter = alGetSourcefv,+ alSetter = alSourcefv,+ size = 1,+ peekSize = peek1 id,+ marshal = id }++dictSourceRelative :: Dictionary SourceRelative ALint ALint+dictSourceRelative = Dictionary {+ alGetter = alGetSourceiv,+ alSetter = alSourceiv,+ size = 1,+ peekSize = peek1 (unmarshalSourceRelative . unmarshalALboolean . fromIntegral),+ marshal = fromIntegral . marshalALboolean . marshalSourceRelative }++dictSourceType :: Dictionary SourceType ALint ALint+dictSourceType = Dictionary {+ alGetter = alGetSourceiv,+ alSetter = undefined,+ size = 1,+ peekSize = peek1 unmarshalSourceType,+ marshal = undefined }++dictLoopingMode :: Dictionary LoopingMode ALint ALint+dictLoopingMode = Dictionary {+ alGetter = alGetSourceiv,+ alSetter = alSourceiv,+ size = 1,+ peekSize = peek1 (unmarshalLoopingMode . unmarshalALboolean . fromIntegral),+ marshal = fromIntegral . marshalALboolean . marshalLoopingMode }++dictSourceState :: Dictionary SourceState ALint ALint+dictSourceState = Dictionary {+ alGetter = alGetSourceiv,+ alSetter = undefined,+ size = 1,+ peekSize = peek1 unmarshalSourceState,+ marshal = undefined }++dictVertex3ALfloat :: Dictionary (Vertex3 ALfloat) ALfloat (Vertex3 ALfloat)+dictVertex3ALfloat = Dictionary {+ alGetter = alGetSourcefv,+ alSetter = alSourcefv,+ size = 3,+ peekSize = peek3 Vertex3,+ marshal = id }++dictVector3ALfloat :: Dictionary (Vector3 ALfloat) ALfloat (Vector3 ALfloat)+dictVector3ALfloat = Dictionary {+ alGetter = alGetSourcefv,+ alSetter = alSourcefv,+ size = 3,+ peekSize = peek3 Vector3,+ marshal = id }++dictMaybeBuffer :: Dictionary (Maybe Buffer) ALint ALint+dictMaybeBuffer = Dictionary {+ alGetter = alGetSourceiv,+ alSetter = alSourceiv,+ size = 1,+ peekSize = peek1 (unmarshalBuffer . fromIntegral),+ marshal = fromIntegral . marshalBuffer }++makeGetter :: Storable b => Dictionary a b c -> GetPName -> Source -> IO a+makeGetter dict name source =+ allocaArray (size dict) $ \buf -> do+ alGetter dict source (marshalGetPName name) buf+ peekSize dict buf++makeSetter :: Storable c => Dictionary a b c -> GetPName -> Source -> a -> IO ()+makeSetter dict name source value =+ with (marshal dict value) $+ alSetter dict source (marshalGetPName name) . castPtr++makeSourceStateVar ::+ (Storable b, Storable c) =>+ Dictionary a b c -> GetPName -> Source -> StateVar a+makeSourceStateVar dict name source =+ makeStateVar+ (makeGetter dict name source)+ (makeSetter dict name source)++makeSourceGettableStateVar ::+ (Storable b, Storable c) =>+ Dictionary a b c -> GetPName -> Source -> GettableStateVar a+makeSourceGettableStateVar dict name source =+ makeGettableStateVar+ (makeGetter dict name source)++--------------------------------------------------------------------------------++foreign import ccall unsafe "alGetSourcefv"+ alGetSourcefv :: Source -> ALenum -> Ptr ALfloat -> IO ()++foreign import ccall unsafe "alSourcefv"+ alSourcefv :: Source -> ALenum -> Ptr ALfloat -> IO ()++foreign import ccall unsafe "alGetSourceiv"+ alGetSourceiv :: Source -> ALenum -> Ptr ALint -> IO ()++-- Note: Older OpenAL implementations have no alSourceiv, so we emulate it here.+alSourceiv :: Source -> ALenum -> Ptr ALint -> IO ()+alSourceiv source n buf = peek buf >>= alSourcei source n++foreign import ccall unsafe "alSourcei"+ alSourcei :: Source -> ALenum -> ALint -> IO ()++--------------------------------------------------------------------------------+-- $QueuingBuffersWithASource+-- OpenAL does not specify a built-in streaming mechanism. There is no mechanism+-- to stream data into a buffer object. Instead, the API has a more flexible and+-- versatile mechanism to queue buffers for sources. There are many ways to use+-- this feature, with streaming being only one of them.+--+-- Streaming is replaced by queuing static buffers. This effectively moves any+-- multi-buffer caching into the application and allows the application to+-- select how many buffers it wants to use, the size of the buffers, and whether+-- these are re-used in cycle, pooled, or thrown away.+--+-- Looping (over a finite number of repetitions) can be implemented by+-- explicitly repeating buffers in the queue. Infinite loops can (theoretically)+-- be accomplished by sufficiently large repetition counters. If only a single+-- buffer is supposed to be repeated infinitely, using the respective source+-- attribute 'loopingMode' is recommended.+--+-- Loop Points for restricted looping inside a buffer can in many cases be+-- replaced by splitting the sample into several buffers and queuing the sample+-- fragments (including repetitions) accordingly.+--+-- Buffers can be queued, unqueued after they have been used, and either be+-- deleted, or refilled and queued again. Splitting large samples over several+-- buffers maintained in a queue has distinct advantages over approaches that+-- require explicit management of samples and sample indices.++--------------------------------------------------------------------------------++-- | The application can queue up one or multiple buffer names using+-- 'queueBuffers'. The buffers will be queued in the sequence in which they+-- appear in the list.+--+-- This command is legal on a source in any playback state (to allow for+-- streaming, queuing has to be possible on a 'Playing' source).+--+-- All buffers in a queue must have the same format and attributes. An attempt+-- to mix formats or other buffer attributes will result in a failure and an+-- 'ALInvalidValue' error will be thrown. If the queue operation fails, the source+-- queue will remain unchanged (even if some of the buffers could have been+-- queued).++queueBuffers :: Source -> [Buffer] -> IO ()+queueBuffers = withArraySizei . alSourceQueueBuffers++withArraySizei :: Storable a => (ALsizei -> Ptr a -> IO ()) -> [a] -> IO ()+withArraySizei f xs = withArrayLen xs $ f . fromIntegral++foreign import ccall unsafe "alSourceQueueBuffers"+ alSourceQueueBuffers :: Source -> ALsizei -> Ptr Buffer -> IO ()++--------------------------------------------------------------------------------++-- | Once a queue entry for a buffer has been appended to a queue and is pending+-- processing, it should not be changed. Removal of a given queue entry is not+-- possible unless either the source is stopped (in which case then entire queue+-- is considered processed), or if the queue entry has already been processed+-- ('Playing' or 'Paused' source). A playing source will enter the 'Stopped'+-- state if it completes playback of the last buffer in its queue (the same+-- behavior as when a single buffer has been attached to a source and has+-- finished playback).+--+-- The 'unqueueBuffers' command removes a number of buffers entries that have+-- finished processing from the queue, returning the buffers that were unqueued.+-- The operation will fail with an 'ALInvalidValue' error if more buffers are+-- requested than available, leaving the destination arguments unchanged.++unqueueBuffers :: Source -> ALsizei -> IO [Buffer]+unqueueBuffers src n = allocaArray (fromIntegral n) $ \p -> do+ alSourceUnqueueBuffers src n p+ peekArray (fromIntegral n) p++foreign import ccall unsafe "alSourceUnqueueBuffers"+ alSourceUnqueueBuffers :: Source -> ALsizei -> Ptr Buffer -> IO ()++--------------------------------------------------------------------------------+-- $ManagingSourceExecution+-- The execution state of a source can be queried. OpenAL provides a set of+-- functions that initiate state transitions causing sources to start and stop+-- execution.++--------------------------------------------------------------------------------++-- | Contains the current execution state of the given source. The initial state+-- of any source is 'Initial'.+--+-- Note that the 'Initial' state is not necessarily identical to the initial+-- state in which a source is created, because the other source attributes are+-- not automatically reset to their initial values. 'Initial' merely indicates+-- that the source can be executed using the 'play' command. A 'Stopped' or+-- 'Initial' source can be reset into the default configuration by using a+-- sequence of source commands as necessary. As the application has to specify+-- all relevant state anyway to create a useful source configuration, no reset+-- command is provided.++sourceState :: Source -> GettableStateVar SourceState+sourceState source =+ makeGettableStateVar+ (makeGetter dictSourceState GetSourceState source)++--------------------------------------------------------------------------------++-- | 'play' applied to an 'Initial' source will promote the source to 'Playing',+-- thus the data found in the buffer will be fed into the processing, starting+-- at the beginning. 'play' applied to a 'Playing' source will restart the+-- source from the beginning. It will not affect the configuration, and will+-- leave the source in 'Playing' state, but reset the sampling offset to the+-- beginning. 'play' applied to a 'Paused' source will resume processing using+-- the source state as preserved at the 'pause' operation. 'play' applied to a+-- 'Stopped' source will propagate it to 'Initial' then to 'Playing'+-- immediately.++play :: [Source] -> IO ()+play = withArraySizei alSourcePlayv++foreign import ccall unsafe "alSourcePlayv"+ alSourcePlayv :: ALsizei -> Ptr Source -> IO ()++-- | 'pause' applied to an 'Initial' source is a legal NOP. 'pause' applied to a+-- 'Playing' source will change its state to 'Paused'. The source is exempt from+-- processing, its current state is preserved. 'pause' applied to a 'Paused'+-- source is a legal NOP. 'pause' applied to a 'Stopped' source is a legal NOP.++pause :: [Source] -> IO ()+pause = withArraySizei alSourcePausev++foreign import ccall unsafe "alSourcePausev"+ alSourcePausev :: ALsizei -> Ptr Source -> IO ()++-- | 'stop' applied to an 'Initial' source is a legal NOP. 'stop' applied to a+-- 'Playing' source will change its state to 'Stopped'. The source is exempt+-- from processing, its current state is preserved. 'stop' applied to a 'Paused'+-- source will change its state to 'Stopped', with the same consequences as on a+-- 'Playing' source. 'stop' applied to a 'Stopped' source is a legal NOP.++stop :: [Source] -> IO ()+stop = withArraySizei alSourceStopv++foreign import ccall unsafe "alSourceStopv"+ alSourceStopv :: ALsizei -> Ptr Source -> IO ()++-- | 'rewind' applied to an 'Initial' source is a legal NOP. 'rewind' applied to+-- a 'Playing' source will change its state to 'Stopped' then 'Initial'. The+-- source is exempt from processing: its current state is preserved, with the+-- exception of the sampling offset, which is reset to the beginning. 'rewind'+-- applied to a 'Paused' source will change its state to 'Initial', with the+-- same consequences as on a 'Playing' source. 'rewind' applied to an 'Stopped'+-- source promotes the source to 'Initial', resetting the sampling offset to the+-- beginning.++rewind :: [Source] -> IO ()+rewind = withArraySizei alSourceRewindv++foreign import ccall unsafe "alSourceRewindv"+ alSourceRewindv :: ALsizei -> Ptr Source -> IO ()
+ src/Sound/OpenAL/AL/SourceState.hs view
@@ -0,0 +1,46 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.SourceState+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.SourceState (+ SourceState(..), unmarshalSourceState+) where++import Sound.OpenAL.AL.BasicTypes ( ALint )+import Sound.OpenAL.Constants ( al_INITIAL, al_PLAYING, al_PAUSED, al_STOPPED )++--------------------------------------------------------------------------------++-- | Each source can be in one of four possible execution states: 'Initial',+-- 'Playing', 'Paused', 'Stopped'. Sources that are either 'Playing' or 'Paused'+-- are considered active. Sources that are 'Stopped' or 'Initial' are considered+-- inactive. Only 'Playing' sources are included in the processing. The+-- implementation is free to skip those processing stages for sources that have+-- no effect on the output (e.g. mixing for a source muted by zero gain, but not+-- sample offset increments). Depending on the current state of a source certain+-- (e.g. repeated) state transition commands are legal NOPs: they will be+-- ignored, no error is generated.++data SourceState =+ Initial+ | Playing+ | Paused+ | Stopped+ deriving ( Eq, Ord, Show )++unmarshalSourceState :: ALint -> SourceState+unmarshalSourceState x+ | x == al_INITIAL = Initial+ | x == al_PLAYING = Playing+ | x == al_PAUSED = Paused+ | x == al_STOPPED = Stopped+ | otherwise = error ("unmarshalSourceState: illegal value " ++ show x)
+ src/Sound/OpenAL/AL/String.hs view
@@ -0,0 +1,31 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.String+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.String (+ withALString, peekALString+) where++import Foreign.C.String ( withCString, peekCString )+import Foreign.Ptr ( Ptr, castPtr )+import Sound.OpenAL.AL.BasicTypes ( ALchar )++--------------------------------------------------------------------------------++-- AL uses "Ptr ALchar" instead of "CString" for strings, so some wrappers+-- are quite handy.++withALString :: String -> (Ptr ALchar -> IO a) -> IO a+withALString str action = withCString str (action . castPtr)++peekALString :: Ptr ALchar -> IO String+peekALString = peekCString . castPtr
+ src/Sound/OpenAL/AL/StringQueries.hs view
@@ -0,0 +1,33 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.AL.StringQueries+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to section 3.1.2 (String Queries) of the OpenAL+-- Specification and Reference (version 1.1).+--+--------------------------------------------------------------------------------++module Sound.OpenAL.AL.StringQueries (+ alVendor, alRenderer+) where++import Graphics.Rendering.OpenGL.GL.StateVar+import Sound.OpenAL.AL.QueryUtils ( StringName(..), getString )++--------------------------------------------------------------------------------++-- | Contains the name of the vendor.++alVendor :: GettableStateVar String+alVendor = makeGettableStateVar (getString Vendor)++-- | Contains information about the specific renderer.++alRenderer :: GettableStateVar String+alRenderer = makeGettableStateVar (getString Renderer)
+ src/Sound/OpenAL/ALC.hs view
@@ -0,0 +1,35 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.ALC+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to chapter 6 (AL Contexts and the ALC API) of the+-- OpenAL Specification and Reference (version 1.1).+--+-- ALC is a portable API for managing OpenAL contexts, including resource+-- sharing, locking, and unlocking. Within the core AL API the existence of a+-- context is implied, but the context is not exposed. The context encapsulates+-- the state of a given instance of the AL state machine.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.ALC (+ module Sound.OpenAL.ALC.BasicTypes,+ module Sound.OpenAL.ALC.Device,+ module Sound.OpenAL.ALC.Context,+ module Sound.OpenAL.ALC.Extensions,+ module Sound.OpenAL.ALC.Errors,+ module Sound.OpenAL.ALC.Capture+) where++import Sound.OpenAL.ALC.BasicTypes+import Sound.OpenAL.ALC.Device+import Sound.OpenAL.ALC.Context+import Sound.OpenAL.ALC.Extensions+import Sound.OpenAL.ALC.Errors+import Sound.OpenAL.ALC.Capture
+ src/Sound/OpenAL/ALC/ALCboolean.hs view
@@ -0,0 +1,30 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.ALC.ALCboolean+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This is a purely internal module for (un-)marshaling ALCboolean.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.ALC.ALCboolean (+ marshalALCboolean, unmarshalALCboolean+) where++import Sound.OpenAL.ALC.BasicTypes ( ALCboolean )+import Sound.OpenAL.Constants ( alc_FALSE, alc_TRUE )++--------------------------------------------------------------------------------++marshalALCboolean :: Bool -> ALCboolean+marshalALCboolean False = alc_FALSE+marshalALCboolean True = alc_TRUE++unmarshalALCboolean :: ALCboolean -> Bool+unmarshalALCboolean = (/= alc_FALSE)
+ src/Sound/OpenAL/ALC/BasicTypes.hs view
@@ -0,0 +1,24 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.ALC.BasicTypes+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to the introductory parts of chapter 6 (AL Contexts+-- and the ALC API) of the OpenAL Specification and Reference (version 1.1).+--+-- The context API makes use of ALC types which are defined separately from the+-- AL types - there is an 'ALCboolean', 'ALCchar', etc.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.ALC.BasicTypes (+ ALCboolean, ALCchar, ALCbyte, ALCubyte, ALCshort, ALCushort, ALCint, ALCuint,+ ALCsizei, ALCenum, ALCfloat, ALCdouble+) where++import Sound.OpenAL.Config
+ src/Sound/OpenAL/ALC/Capture.hs view
@@ -0,0 +1,138 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.ALC.Capture+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to section 6.4.2. (Capture) of the OpenAL+-- Specification and Reference (version 1.1).+--+--------------------------------------------------------------------------------++module Sound.OpenAL.ALC.Capture (+ NumSamples, captureOpenDevice, captureStart, captureNumSamples,+ captureSamples, captureStop, captureCloseDevice,+ captureDefaultDeviceSpecifier, captureDeviceSpecifier,+ allCaptureDeviceSpecifiers+) where++import Graphics.Rendering.OpenGL.GL.StateVar+import Foreign.C.Types+import Foreign.Ptr ( Ptr, nullPtr, FunPtr )+import Sound.OpenAL.AL.Buffer ( Format )+import Sound.OpenAL.AL.Format ( marshalFormat )+import Sound.OpenAL.ALC.ALCboolean ( unmarshalALCboolean )+import Sound.OpenAL.ALC.BasicTypes (+ ALCchar, ALCuint, ALCenum, ALCsizei, ALCboolean )+import Sound.OpenAL.ALC.Context ( Frequency )+import Sound.OpenAL.ALC.Device ( Device )+import Sound.OpenAL.ALC.Extensions ( alcProcAddress )+import Sound.OpenAL.ALC.QueryUtils ( IntQuery(..), getInteger )+import Sound.OpenAL.ALC.QueryUtils (+ StringQuery(..), getString, getStringRaw, alcIsExtensionPresent )+import Sound.OpenAL.ALC.String ( withALCString, peekALCStrings )+import Sound.OpenAL.Config ( ALCdevice(..), marshalDevice, unmarshalDevice )++--------------------------------------------------------------------------------++type NumSamples = ALCsizei++--------------------------------------------------------------------------------++type Invoker a = FunPtr a -> a++getCaptureFunc :: String -> IO (FunPtr a)+getCaptureFunc = get . alcProcAddress Nothing++--------------------------------------------------------------------------------++captureOpenDevice ::+ Maybe String -> Frequency -> Format -> NumSamples -> IO (Maybe Device)+captureOpenDevice maybeDeviceSpec frequency format size = do+ funPtr <- getCaptureFunc "alcCaptureOpenDevice"+ let open deviceSpec =+ invokeCaptureOpenDevice funPtr deviceSpec (round frequency)+ (fromIntegral (marshalFormat format)) size+ fmap unmarshalDevice $+ (maybe (open nullPtr) -- use preferred device+ (flip withALCString open)+ maybeDeviceSpec)++foreign import ccall unsafe "dynamic"+ invokeCaptureOpenDevice :: Invoker (Ptr ALCchar -> ALCuint -> ALCenum -> ALCsizei -> IO ALCdevice)++--------------------------------------------------------------------------------++captureStart :: Device -> IO ()+captureStart = captureStartStop "alcCaptureStart"++captureStartStop :: String -> Device -> IO ()+captureStartStop funName device = do+ funPtr <- getCaptureFunc funName+ invokeCaptureStartStop funPtr (marshalDevice device)++foreign import ccall unsafe "dynamic"+ invokeCaptureStartStop :: Invoker (ALCdevice -> IO ()) ++--------------------------------------------------------------------------------++captureNumSamples :: Device -> GettableStateVar NumSamples+captureNumSamples device = makeGettableStateVar $+ fmap fromIntegral (getInteger (Just device) CaptureSamples)++--------------------------------------------------------------------------------++captureSamples :: Device -> Ptr a -> NumSamples -> IO ()+captureSamples device buf n = do+ funPtr <- getCaptureFunc "alcCaptureSamples"+ invokeCaptureSamples funPtr (marshalDevice device) buf n++foreign import ccall unsafe "dynamic"+ invokeCaptureSamples :: Invoker (ALCdevice -> Ptr a -> NumSamples -> IO ())++--------------------------------------------------------------------------------++captureStop :: Device -> IO ()+captureStop = captureStartStop "alcCaptureStop"++--------------------------------------------------------------------------------++captureCloseDevice :: Device -> IO Bool+captureCloseDevice device = do+ funPtr <- getCaptureFunc "alcCaptureCloseDevice"+ fmap unmarshalALCboolean .+ invokeCaptureCloseDevice funPtr . marshalDevice $ device++foreign import ccall unsafe "dynamic"+ invokeCaptureCloseDevice :: Invoker (ALCdevice -> IO ALCboolean) ++--------------------------------------------------------------------------------++-- | Contains the name of the default capture device.++captureDefaultDeviceSpecifier :: GettableStateVar String+captureDefaultDeviceSpecifier = makeGettableStateVar $+ getString Nothing CaptureDefaultDeviceSpecifier++--------------------------------------------------------------------------------++-- | Contains the specifier string for the given capture device.++captureDeviceSpecifier :: Device -> GettableStateVar String+captureDeviceSpecifier device = makeGettableStateVar $+ getString (Just device) CaptureDeviceSpecifier++--------------------------------------------------------------------------------++-- | Contains a list of specifiers for all available capture devices.++allCaptureDeviceSpecifiers :: GettableStateVar [String]+allCaptureDeviceSpecifiers = makeGettableStateVar $ do+ enumExtPresent <- get (alcIsExtensionPresent Nothing "ALC_ENUMERATION_EXT")+ if enumExtPresent+ then peekALCStrings =<< getStringRaw Nothing CaptureDeviceSpecifier+ else fmap (\s -> [s]) $ get captureDefaultDeviceSpecifier
+ src/Sound/OpenAL/ALC/Context.hs view
@@ -0,0 +1,194 @@+{-# OPTIONS_GHC -fno-warn-unused-imports #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.ALC.Context+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to section 6.2 (Managing Rendering Contexts) of the+-- OpenAL Specification and Reference (version 1.1).+--+-- All operations of the AL core API affect a current AL context. Within the+-- scope of AL, the ALC is implied - it is not visible as a handle or function+-- parameter. Only one AL Context per process can be current at a time.+-- Applications maintaining multiple AL Contexts, whether threaded or not,+-- have to set the current context accordingly. Applications can have multiple+-- threads that share one more or contexts. In other words, AL and ALC are+-- threadsafe.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.ALC.Context (+ Frequency, ContextAttribute(..), Context, createContext, currentContext,+ processContext, suspendContext, destroyContext, contextsDevice, allAttributes+) where++import Foreign.Marshal.Array+import Foreign.Ptr+import Graphics.Rendering.OpenGL.GL.StateVar+import Sound.OpenAL.ALC.ALCboolean+import Sound.OpenAL.ALC.BasicTypes+import Sound.OpenAL.ALC.Device+import Sound.OpenAL.ALC.QueryUtils+import Sound.OpenAL.Config+import Sound.OpenAL.Constants++-- For Haddock only.+import Sound.OpenAL.ALC.Errors++--------------------------------------------------------------------------------++-- | Frequency, specified in samples per second, i.e. units of Hertz \[Hz\].+-- Note that the underlying OpenAL API currently uses integral frequencies+-- only, but we want to mirror physical reality here more closely.++type Frequency = Float++--------------------------------------------------------------------------------++-- | The application can choose to specify certain attributes for a context at+-- context-creation time. Attributes not specified explicitly are set to+-- implementation dependent defaults.++data ContextAttribute =+ Frequency Frequency -- ^ Frequency for mixing output buffer, in units of+ -- Hz+ | Refresh Frequency -- ^ Refresh intervals, in units of Hz+ | Sync Bool -- ^ Flag, indicating a synchronous context+ | MonoSources Int -- ^ A hint indicating how many sources should be+ -- capable of supporting mono data+ | StereoSources Int -- ^ A hint indicating how many sources should be+ -- capable of supporting stereo data+ deriving ( Eq, Ord, Show )++marshalContextAttribute :: ContextAttribute -> (ALCint,ALCint)+marshalContextAttribute a = case a of+ Frequency f -> (alc_FREQUENCY, round f)+ Refresh r -> (alc_REFRESH, round r)+ Sync s -> (alc_SYNC, fromIntegral (marshalALCboolean s))+ MonoSources m -> (alc_MONO_SOURCES, fromIntegral m)+ StereoSources s -> (alc_STEREO_SOURCES, fromIntegral s)++unmarshalContextAttribute :: (ALCint,ALCint) -> ContextAttribute+unmarshalContextAttribute a@(x,y)+ | x == alc_FREQUENCY = Frequency (fromIntegral y)+ | x == alc_REFRESH = Refresh (fromIntegral y)+ | x == alc_SYNC = Sync (unmarshalALCboolean (fromIntegral y))+ | x == alc_MONO_SOURCES = MonoSources (fromIntegral y)+ | x == alc_STEREO_SOURCES = StereoSources (fromIntegral y)+ | otherwise = error ("unmarshalContextAttribute: illegal value " ++ show a)++--------------------------------------------------------------------------------++-- | Create a context for a given device and given attributes. Context creation+-- will fail in the following cases: a) if the application requests attributes+-- that, by themselves, can not be provided b) if the combination of specified+-- attributes can not be provided c) if a specified attribute, or the+-- combination of attributes, does not match the default values for unspecified+-- attributes If context creation fails, 'Nothing' will be returned, otherwise+-- 'Just' the new context. Note that 'createContext' does /not/ set the current+-- context, this must be done separately via 'currentContext'.++createContext :: Device -> [ContextAttribute] -> IO (Maybe Context)+createContext device attributes = do+ let pairToList (key, value) = [key, value]+ attrs = concatMap (pairToList . marshalContextAttribute) attributes+ fmap unmarshalContext .+ withArray0 0 attrs . alcCreateContext . marshalDevice $ device++foreign import ccall unsafe "alcCreateContext"+ alcCreateContext :: ALCdevice -> Ptr ALCint -> IO ALCcontext++--------------------------------------------------------------------------------++-- | Contains 'Just' the current context with respect to OpenAL operation, or+-- 'Nothing' if there is no current context. Setting it to the latter is useful+-- when shutting OpenAL down. The state variable applies to the device that the+-- context was created for. For each OS process (usually this means for each+-- application), only one context can be current at any given time. All AL+-- commands apply to the current context. Commands that affect objects shared+-- among contexts (e.g. buffers) have side effects on other contexts.++currentContext :: StateVar (Maybe Context)+currentContext = makeStateVar getCurrentContext makeContextCurrent++getCurrentContext :: IO (Maybe Context)+getCurrentContext = fmap unmarshalContext $ alcGetCurrentContext++foreign import ccall unsafe "alcGetCurrentContext"+ alcGetCurrentContext :: IO ALCcontext++makeContextCurrent :: Maybe Context -> IO ()+makeContextCurrent =+ fmap (const ()) . alcMakeContextCurrent . marshalContext . maybe nullContext id++--------------------------------------------------------------------------------++-- | The current context is the only context accessible to state changes by AL+-- commands (aside from state changes affecting shared objects). However,+-- multiple contexts can be processed at the same time. To indicate that a+-- context should be processed (i.e. that internal execution state like offset+-- increments are supposed to be performed), the application has to use+-- 'processContext'. Repeated calls to 'processContext' are legal, and do not+-- affect a context that is already marked as processing. The default state of a+-- context created by 'createContext' is that it is processing.++processContext :: Context -> IO ()+processContext = fmap (const ()) . alcProcessContext . marshalContext++-- | The application can suspend any context from processing (including the+-- current one). To indicate that a context should be suspended from processing+-- (i.e. that internal execution state like offset increments is not supposed to+-- be changed), the application has to use 'suspendContext'. Repeated calls to+-- 'suspendContext' are legal, and do not affect a context that is already+-- marked as suspended.++suspendContext :: Context -> IO ()+suspendContext = alcSuspendContext . marshalContext++foreign import ccall unsafe "alcSuspendContext"+ alcSuspendContext :: ALCcontext -> IO ()++--------------------------------------------------------------------------------++-- | Destroy the given context. Note that the the correct way to destroy a+-- context is to first release it by setting 'currentContext' to+-- 'Nothing'. Applications should not attempt to destroy a current context,+-- doing so will not work and will result in an 'ALCInvalidOperation' error.++destroyContext :: Context -> IO ()+destroyContext = fmap (const ()) . alcDestroyContext . marshalContext++--------------------------------------------------------------------------------++-- | Contains 'Just' the device of the given context or 'Nothing' if the context+-- is invalid.++contextsDevice :: Context -> GettableStateVar (Maybe Device)+contextsDevice =+ makeGettableStateVar .+ fmap unmarshalDevice . alcGetContextsDevice . marshalContext++foreign import ccall unsafe "alcGetContextsDevice"+ alcGetContextsDevice :: ALCcontext -> IO ALCdevice++--------------------------------------------------------------------------------++-- | Contains the attribute list for the current context of the specified+-- device.++allAttributes :: Device -> GettableStateVar [ContextAttribute]+allAttributes device = makeGettableStateVar $ do+ numALCints <- fmap fromIntegral $ getInteger (Just device) AttributesSize+ fmap toContextAttributes $ getIntegerv (Just device) AllAttributes numALCints++toContextAttributes :: [ALCint] -> [ContextAttribute]+toContextAttributes xs = case xs of+ [] -> [] -- should only happen when device and/or current context is invalid+ (0:_) -> []+ (x:y:rest) -> unmarshalContextAttribute (x,y) : toContextAttributes rest+ _ -> error ("toContextAttributes: illegal value " ++ show xs)
+ src/Sound/OpenAL/ALC/Device.hs view
@@ -0,0 +1,222 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.ALC.Device+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to section 6.1 (Managing Devices) of the OpenAL+-- Specification and Reference (version 1.1).+--+-- ALC introduces the notion of a device. A device can be, depending on the+-- implementation, a hardware device, or a daemon\/OS service\/actual+-- server. This mechanism also permits different drivers (and hardware) to+-- coexist within the same system, as well as allowing several applications to+-- share system resources for audio, including a single hardware output+-- device. The details are left to the implementation, which has to map the+-- available backends to unique device specifiers.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.ALC.Device (+ Device, openDevice, closeDevice,+ defaultDeviceSpecifier, deviceSpecifier, allDeviceSpecifiers+) where++import Graphics.Rendering.OpenGL.GL.StateVar+import Foreign.Ptr ( Ptr, nullPtr )+import Foreign.Marshal.Utils ( maybePeek )+import Sound.OpenAL.ALC.BasicTypes ( ALCchar )+import Sound.OpenAL.ALC.QueryUtils (+ StringQuery(..), getString, getStringRaw, alcIsExtensionPresent )+import Sound.OpenAL.ALC.String ( withALCString, peekALCString, peekALCStrings )+import Sound.OpenAL.Config (+ Device, ALCdevice(..), unmarshalDevice, closeDevice )++--------------------------------------------------------------------------------++-- | 'openDevice' allows the application (i.e. the client program) to connect to+-- a device (i.e. the server). If the function returns 'Nothing', then no sound+-- driver\/device has been found. The argument to 'openDevice' specifies a+-- certain device or device configuration. If it is 'Nothing', the+-- implementation will provide an implementation specific default, see+-- 'defaultDeviceSpecifier'. Otherwise it is 'Just' an implementation-dependent+-- string. You can use 'allDeviceSpecifiers' to get a list of the known OpenAL+-- devices.+--+-- /Notes for Windows:/ There are 3 possible device strings, each having a+-- deprecated equivalent for legacy applications only:+--+-- * @\"Generic Hardware\"@ (legacy string: @\"DirectSound3D\"@)+--+-- * @\"Generic Software\"@ (legacy string: @\"DirectSound\"@)+--+-- * @\"Generic Software Fallback\"@ (legacy string: @\"MMSYSTEM\"@)+--+-- /Notes for Linux\/\*nix:/ If an @.openalrc@ file is present in the user\'s+-- home directory, it is loaded first, otherwise @\/etc\/openalrc@ is tried.+-- The bindings (if any) of @devices@, @direction@, @sampling-rate@, and+-- @speaker-num@ (see below) after loading one of these files take precedence+-- over any bindings done via the argument to 'openDevice'.+--+-- The syntax of these files is lisp-based and a sequence of expressions, where+-- an expression is one the following:+--+-- * A boolean value of the form @\#f@ or @\#t@, which evaluate to /false/ and+-- /true/, respectively.+--+-- * An non-negative integer value, i.e. a sequence of decimal digits,+-- evaluating to itself.+--+-- * A (signed) floating point value, as recoginzed by C\'s @atof()@, evaluating+-- to itself.+--+-- * A pointer value of the form @\#p/num/@, where /num/ can be an octal,+-- decimal or hexadecimal value, as recoginzed by C\`s @strtol()@, evaluating+-- to itself. This kind of expression is currently unused.+--+-- * A string, i.e. a sequence of printable\/whitespace characters between+-- double quotes, evaluating to itself.+--+-- * A symbol, i.e. a sequence of almost all characters which don\'t form a+-- simple expression like the ones mentioned below, e.g. @foo@, @bar1@, @3baz@,+-- ... The symbol evaluates to the value currently bound to it.+--+-- * A function application of the form @(/symbol/ /expression/...)@. The+-- function bound to the symbol is applied to the evaluated arguments.+-- +-- * A quotation of the form @(quote /expression/)@ or @\'/expression/@,+-- evaluating to the unevaluated /expression/ itself.+--+-- * A definition of the form @(define /symbol/ /expression/)@, binding /symbol/+-- to the value of /expression/. The whole expression evaluates to the value of+-- /expression/, too.+--+-- * A conjunction of boolean expressions of the form @(and /expression/...)@.+-- Each /expression/ is evaluated in turn, and if one of them evaluates to+-- /false/, the value of the whole expression is /false/. Otherwise the value is+-- /true/.+--+-- * An extension loading mechanism of the form @(load-extension+-- /libraryName/)@, where /libraryName/ has to evaluate to a string. This tries+-- to load the dynamic library with up to 3 special entry points:+-- @alExtension_03282000@ (pointing to a mandatory NULL-terminated sequence of+-- pairs of pointers to names and extension functions), @alExtInit_03282000@ (an+-- optional initialization function), and @alExtFini_03282000@ (an optional+-- cleanup function). If the extension could be loaded successfully, the whole+-- expression evaluates to /true/, otherwise to /false/.+--+-- Some symbols have a special meaning for OpenAL:+--+-- [@devices@] Has the form @(/devspec/...)@, where /devspec/ is either a+-- symbol\/string specifying a device or @(/device/ /device-param/...)@,+-- specifying a device with additional parameters. These optional device+-- parameters are stored in a variable @device-params@, but are currently+-- unused. The first device which can successfully opened is used.+--+-- [@direction@] Type string or symbol: @\"read\"@ specifies that the device+-- should be an input device, everything else means output device (default).+--+-- [@sampling-rate@] Type integer or float: Specifies the internal mixing+-- frequency, default is 44.1kHz.+--+-- [@speaker-num@] Type integer or float: Specifies the number of speakers,+-- which can be 1, 2 (default), or 4.+--+-- [@alsa-device@] Type string, @alsa@ backend only: Specifies both+-- @alsa-out-device@ and @alsa-in-device@, default @\"plughw:0,0\"@.+-- +-- [@alsa-out-device@] Type string, @alsa@ backend only: Specifies the ALSA+-- output device, defaults to the value of @alsa-device@.+--+-- [@alsa-in-device@] Type string, @alsa@ backend only: Specifies the ALSA+-- input device, defaults to the value of @alsa-device@.+--+-- [@native-in-device@] Type string, @native@ backend on IRIX only.+--+-- [@native-out-device@] Type string, @native@ backend on IRIX only.+--+-- [@native-rear-out-device@] Type string, @native@ backend on IRIX only.+--+-- [@native-use-select@] Type boolean, @native@ backend on Linux only: If @\#t@,+-- wait up to 0.8sec for the device to become ready for writing. If @\#f@, just+-- try to write and hope it won\'t hang forever. The latter might be necessary+-- for some drivers which don\'t implement @select()@ , like some Aureal+-- drivers.+--+-- [@lin-dsp-path@] Type string, @native@ backend on Linux only: Path to DSP+-- device for writing, tried before @\/dev\/sound\/dsp@ and @\/dev\/sound@ if+-- set.+--+-- [@lin-dsp-read-path@] Type string, @native@ backend on Linux only: Path to+-- DSP device for reading, tried before @\/dev\/sound\/dsp@ and @\/dev\/sound@+-- if set. Defaults to the value of @lin-dsp-path@.+--+-- [@native-backend-debug@] Type boolean, @native@ backend on Darwin only: If+-- set to @\#f@, be a bit verbose on stderr about what\'s going on in the+-- backend.+--+-- [@source-rolloff-factor@] Type integer or float: Value of the initial rolloff+-- factor for sources, default is @1.0@.+--+-- [@listener-position@] List of 3 integers or floats: Value of the initial+-- listener position, default is @(0 0 0)@.+--+-- [@listener-velocity@] List of 3 integers or floats: Value of the initial+-- listener velocity, default is @(0 0 0)@.+--+-- [@listener-orientation@] List of 6 integers or floats: Value of the initial+-- listener orientation (at\/up), default is @(0 0 -1 0 1 0)@.+--+-- The string given to 'openDevice' has to be of the form @\'((/symbol/+-- /expression/) ...)@, which means basically a sequence of @define@+-- expressions. Example:+--+-- @+-- \"\'((sampling-rate 8000) (native-backend-debug \#f))\"+-- @+--+-- /Note:/ The information above has been reverse-engineered from the OpenAL SI+-- and could be inaccurate. Any corrections and\/or additions are highly+-- welcome.++openDevice :: Maybe String -> IO (Maybe Device)+openDevice maybeDeviceSpec =+ fmap unmarshalDevice $+ maybe (alcOpenDevice nullPtr) -- use preferred device+ (flip withALCString alcOpenDevice)+ maybeDeviceSpec++foreign import ccall unsafe "alcOpenDevice"+ alcOpenDevice :: Ptr ALCchar -> IO ALCdevice++--------------------------------------------------------------------------------++-- | Contains 'Just' the specifier string for the default device or 'Nothing' if+-- there is no sound support at all.++defaultDeviceSpecifier :: GettableStateVar (Maybe String)+defaultDeviceSpecifier = makeGettableStateVar $+ getStringRaw Nothing DefaultDeviceSpecifier >>= maybePeek peekALCString++--------------------------------------------------------------------------------++-- | Contains the specifier string for the given device.++deviceSpecifier :: Device -> GettableStateVar String+deviceSpecifier device = makeGettableStateVar $+ getString (Just device) DeviceSpecifier++--------------------------------------------------------------------------------++-- | Contains a list of specifiers for all available devices.++allDeviceSpecifiers :: GettableStateVar [String]+allDeviceSpecifiers = makeGettableStateVar $ do+ enumExtPresent <- get (alcIsExtensionPresent Nothing "ALC_ENUMERATION_EXT")+ if enumExtPresent+ then getStringRaw Nothing DeviceSpecifier >>= peekALCStrings+ else get defaultDeviceSpecifier >>= (return . maybe [] (\s -> [s]))
+ src/Sound/OpenAL/ALC/Errors.hs view
@@ -0,0 +1,93 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.ALC.Errors+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to section 6.3.6 (Query for Error Conditions) of the+-- OpenAL Specification and Reference (version 1.1).+--+--------------------------------------------------------------------------------++module Sound.OpenAL.ALC.Errors (+ ALCError(..), ALCErrorCategory(..), alcErrors+) where++import Foreign.C.Types+import Graphics.Rendering.OpenGL.GL.StateVar+import Sound.OpenAL.ALC.BasicTypes ( ALCenum )+import Sound.OpenAL.ALC.Device ( Device )+import Sound.OpenAL.ALC.QueryUtils ( StringQuery(..), getString )+import Sound.OpenAL.Constants (+ alc_NO_ERROR, alc_INVALID_DEVICE, alc_INVALID_CONTEXT, alc_INVALID_ENUM,+ alc_INVALID_VALUE, alc_OUT_OF_MEMORY, alc_INVALID_OPERATION )+import Sound.OpenAL.Config ( ALCdevice(..), marshalDevice )++--------------------------------------------------------------------------------++-- | ALC errors consist of a general error category and a description of what+-- went wrong.++data ALCError = ALCError ALCErrorCategory String+ deriving ( Eq, Ord, Show )++--------------------------------------------------------------------------------++-- | General ALC error categories.++data ALCErrorCategory =+ ALCInvalidEnum+ | ALCInvalidValue+ | ALCInvalidOperation+ | ALCInvalidDevice+ | ALCInvalidContext+ | ALCOutOfMemory+ deriving ( Eq, Ord, Show )++unmarshalALCErrorCategory :: ALCenum -> ALCErrorCategory+unmarshalALCErrorCategory x+ | x == alc_INVALID_ENUM = ALCInvalidEnum+ | x == alc_INVALID_VALUE = ALCInvalidValue+ | x == alc_INVALID_OPERATION = ALCInvalidOperation+ | x == alc_INVALID_DEVICE = ALCInvalidDevice+ | x == alc_INVALID_CONTEXT = ALCInvalidContext+ | x == alc_OUT_OF_MEMORY = ALCOutOfMemory+ | otherwise = error ("unmarshalALCErrorCategory: illegal value " ++ show x)++--------------------------------------------------------------------------------++-- | OpenAL detects only a subset of those conditions that could be considered+-- errors. This is because in many cases error checking would adversely impact+-- the performance of an error-free program. The state variable 'alcErrors' is+-- used to obtain error information. When an error is detected by ALC, a flag is+-- set and the error code is recorded. Further errors, if they occur, do not+-- affect this recorded code. When 'alcErrors' is read, the error for the given+-- device is returned and the flag is cleared, so that a further error will+-- again record its code. If reading 'alcErrors' returns @\[\]@ then there has+-- been no detectable error since the last time 'alcErrors' (or since the ALC+-- was initialized).+--+-- When an error flag is set, results of ALC operations are undefined only if+-- 'ALCOutOfMemory' has occurred. In other cases, the command generating the+-- error is ignored so that it has no effect on ALC state or output buffer+-- contents. If the error generating command returns a value, it returns zero.+-- If the generating command modifies values through a pointer argument, no+-- change is made to these values. These error semantics apply only to ALC+-- errors, not to system errors such as memory access errors.++alcErrors :: Device -> GettableStateVar [ALCError]+alcErrors device =+ makeGettableStateVar $ do+ c <- alcGetError (marshalDevice device)+ if c == alc_NO_ERROR+ then return []+ else do+ s <- getString (Just device) (ALCErrorCategory c)+ return [ ALCError (unmarshalALCErrorCategory c) s ]++foreign import ccall unsafe "alcGetError"+ alcGetError :: ALCdevice -> IO ALCenum
+ src/Sound/OpenAL/ALC/Extensions.hs view
@@ -0,0 +1,86 @@+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.ALC.Extensions+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module corresponds to the extension handling parts of section 6.3+-- (ALC Queries) of the OpenAL Specification and Reference (version 1.1).+--+--------------------------------------------------------------------------------++module Sound.OpenAL.ALC.Extensions (+ alcExtensions, alcIsExtensionPresent, alcProcAddress, alcEnumValue,+ alcVersion+) where++import Control.Monad ( liftM2 )+import Graphics.Rendering.OpenGL.GL.StateVar+import Foreign.C.Types+import Foreign.Ptr ( Ptr, FunPtr )+import Sound.OpenAL.ALC.BasicTypes ( ALCchar, ALCenum, ALCint )+import Sound.OpenAL.ALC.Device ( Device )+import Sound.OpenAL.ALC.QueryUtils (+ StringQuery(..), getString, IntQuery(..), getInteger, alcIsExtensionPresent )+import Sound.OpenAL.ALC.String ( withALCString )+import Sound.OpenAL.Config ( ALCdevice(..), nullDevice, marshalDevice )++--------------------------------------------------------------------------------++-- | Contains a list of available context extensions.++alcExtensions :: Device -> GettableStateVar [String]+alcExtensions device = makeGettableStateVar $+ fmap words $ getString (Just device) Extensions++--------------------------------------------------------------------------------++-- | The application is expected to verify the applicability of an extension or+-- core function entry point before requesting it by name, by use of+-- 'alcIsExtensionPresent'. Extension entry points can be retrieved using+-- 'alcProcAddress'. Entry points can be device specific, but are not context+-- specific. Using 'Nothing' as the device does not guarantee that the entry+-- point is returned, even if available for one of the available devices.++alcProcAddress :: Maybe Device -> String -> GettableStateVar (FunPtr a)+alcProcAddress maybeDevice funcName =+ makeGettableStateVar .+ withALCString funcName .+ alcGetProcAddress . marshalDevice . maybe nullDevice id $ maybeDevice++foreign import ccall unsafe "alcGetProcAddress"+ alcGetProcAddress :: ALCdevice -> Ptr ALCchar -> IO (FunPtr a)++--------------------------------------------------------------------------------++-- | Enumeration\/token values are device independent, but tokens defined for+-- extensions might not be present for a given device. Using 'Nothing' as the+-- device is legal, but only the tokens defined by the AL core are+-- guaranteed. Availability of extension tokens depends on the ALC extension.++alcEnumValue :: Maybe Device -> String -> GettableStateVar ALCenum+alcEnumValue maybeDevice enumName =+ makeGettableStateVar .+ withALCString enumName .+ alcGetEnumValue . marshalDevice . maybe nullDevice id $ maybeDevice++foreign import ccall unsafe "alcGetEnumValue"+ alcGetEnumValue :: ALCdevice -> Ptr ALCchar -> IO ALCenum++--------------------------------------------------------------------------------++-- | Contains the \"/major/./minor/\" specification revision for this implementation.++alcVersion :: GettableStateVar String+alcVersion =+ makeGettableStateVar $+ liftM2 makeVersionString+ (getInteger Nothing MajorVersion)+ (getInteger Nothing MinorVersion)++makeVersionString :: ALCint -> ALCint -> String+makeVersionString major minor = show major ++ "." ++ show minor
+ src/Sound/OpenAL/ALC/QueryUtils.hs view
@@ -0,0 +1,122 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.ALC.QueryUtils+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Sound.OpenAL.ALC.QueryUtils (+ StringQuery(..), getString, getStringRaw,+ IntQuery(..), marshalIntQuery, getInteger, getIntegerv,+ alcIsExtensionPresent+) where++import Control.Monad ( when )+import Graphics.Rendering.OpenGL.GL.StateVar+import Foreign.C.Types+import Foreign.Marshal.Array ( withArray, peekArray )+import Foreign.Ptr ( Ptr )+import Sound.OpenAL.ALC.ALCboolean ( unmarshalALCboolean )+import Sound.OpenAL.ALC.BasicTypes (+ ALCboolean, ALCchar, ALCint, ALCenum, ALCsizei )+import Sound.OpenAL.ALC.String ( withALCString, peekALCString )+import Sound.OpenAL.Config ( Device, ALCdevice(..), nullDevice, marshalDevice )+import Sound.OpenAL.Constants (+ alc_DEFAULT_DEVICE_SPECIFIER, alc_DEVICE_SPECIFIER, alc_EXTENSIONS,+ alc_CAPTURE_DEFAULT_DEVICE_SPECIFIER, alc_CAPTURE_DEVICE_SPECIFIER,+ alc_ATTRIBUTES_SIZE, alc_ALL_ATTRIBUTES, alc_MAJOR_VERSION,+ alc_MINOR_VERSION, alc_CAPTURE_SAMPLES )++--------------------------------------------------------------------------------++data StringQuery =+ DefaultDeviceSpecifier+ | DeviceSpecifier+ | Extensions+ | CaptureDefaultDeviceSpecifier+ | CaptureDeviceSpecifier+ | ALCErrorCategory ALCenum++marshalStringQuery :: StringQuery -> ALCenum+marshalStringQuery x = case x of+ DefaultDeviceSpecifier -> alc_DEFAULT_DEVICE_SPECIFIER+ DeviceSpecifier -> alc_DEVICE_SPECIFIER+ Extensions -> alc_EXTENSIONS+ CaptureDefaultDeviceSpecifier -> alc_CAPTURE_DEFAULT_DEVICE_SPECIFIER+ CaptureDeviceSpecifier -> alc_CAPTURE_DEVICE_SPECIFIER+ ALCErrorCategory e -> e++--------------------------------------------------------------------------------++getString :: Maybe Device -> StringQuery -> IO String+getString device query = getStringRaw device query >>= peekALCString++getStringRaw :: Maybe Device -> StringQuery -> IO (Ptr ALCchar)+getStringRaw maybeDevice =+ alcGetString (marshalMaybeDevice maybeDevice) . marshalStringQuery++marshalMaybeDevice :: Maybe Device -> ALCdevice+marshalMaybeDevice = marshalDevice . maybe nullDevice id++foreign import ccall unsafe "alcGetString"+ alcGetString :: ALCdevice -> ALCenum -> IO (Ptr ALCchar)++--------------------------------------------------------------------------------++data IntQuery =+ AttributesSize+ | AllAttributes+ | MajorVersion+ | MinorVersion+ | CaptureSamples++marshalIntQuery :: IntQuery -> ALCenum+marshalIntQuery x = case x of+ AttributesSize -> alc_ATTRIBUTES_SIZE+ AllAttributes -> alc_ALL_ATTRIBUTES+ MajorVersion -> alc_MAJOR_VERSION+ MinorVersion -> alc_MINOR_VERSION+ CaptureSamples -> alc_CAPTURE_SAMPLES++--------------------------------------------------------------------------------++getInteger :: Maybe Device -> IntQuery -> IO ALCint+getInteger maybeDevice query = fmap head $ getIntegerv maybeDevice query 1++-- We are extremely careful below to avoid segfaults in case that there is no+-- current context, an invalid device, etc.+getIntegerv :: Maybe Device -> IntQuery -> ALCsizei -> IO [ALCint]+getIntegerv maybeDevice query numALCints =+ let n = fromIntegral numALCints+ in withArray (replicate n 0) $ \buf -> do+ when (numALCints > 0) $+ alcGetIntegerv (marshalMaybeDevice maybeDevice)+ (marshalIntQuery query) numALCints buf+ peekArray n buf++foreign import ccall unsafe "alcGetIntegerv"+ alcGetIntegerv :: ALCdevice -> ALCenum -> ALCsizei -> Ptr ALCint -> IO ()++--------------------------------------------------------------------------------++-- | To verify that a given extension is available for the current context and+-- the device it is associated with, use 'alcIsExtensionPresent'. For invalid+-- and unsupported string tokens it contains 'False'. Using 'Nothing' as the+-- device is acceptable. The extension name is not case sensitive: The+-- implementation will convert the name to all upper-case internally (and will+-- express extension names in upper-case).++alcIsExtensionPresent :: Maybe Device -> String -> GettableStateVar Bool+alcIsExtensionPresent maybeDevice extensionName = makeGettableStateVar $+ fmap unmarshalALCboolean $+ withALCString extensionName $+ alcIsExtensionPresent_ (marshalMaybeDevice maybeDevice)++foreign import ccall unsafe "alcIsExtensionPresent"+ alcIsExtensionPresent_ :: ALCdevice -> Ptr ALCchar -> IO ALCboolean
+ src/Sound/OpenAL/ALC/String.hs view
@@ -0,0 +1,42 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.ALC.String+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+--------------------------------------------------------------------------------++module Sound.OpenAL.ALC.String (+ withALCString, peekALCString, peekALCStrings+) where++import Foreign.C.String ( withCString, peekCString )+import Foreign.Marshal.Array ( lengthArray0 )+import Foreign.Ptr ( Ptr, castPtr, plusPtr )+import Sound.OpenAL.ALC.BasicTypes ( ALCchar )++--------------------------------------------------------------------------------++-- AL uses "Ptr ALCchar" instead of "CString" for strings, so some wrappers+-- are quite handy.++withALCString :: String -> (Ptr ALCchar -> IO a) -> IO a+withALCString str action = withCString str (action . castPtr)++peekALCString :: Ptr ALCchar -> IO String+peekALCString = peekCString . castPtr++peekALCStrings :: Ptr ALCchar -> IO [String]+peekALCStrings ptr = loop ptr []+ where loop p strs = do+ str <- peekALCString p+ if str == ""+ then return (reverse strs)+ else do+ len <- lengthArray0 0 p+ loop (p `plusPtr` (len + 1)) (str : strs)
+ src/Sound/OpenAL/Config.hs view
@@ -0,0 +1,191 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.Config+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This purely internal module defines the platform-specific stuff which has+-- been figured out by configure.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.Config (+ -- AL types+ ALboolean, ALchar, ALbyte, ALubyte, ALshort, ALushort, ALint, ALuint,+ ALsizei, ALenum, ALfloat, ALdouble,++ -- ALC types+ ALCboolean, ALCchar, ALCbyte, ALCubyte, ALCshort, ALCushort, ALCint, ALCuint,+ ALCsizei, ALCenum, ALCfloat, ALCdouble,++ -- Device stuff+ ALCdevice(ALCdevice), Device, nullDevice, marshalDevice, unmarshalDevice, closeDevice,++ -- Context stuff+ ALCcontext(..), Context, nullContext, marshalContext, unmarshalContext,+ alcProcessContext, alcMakeContextCurrent, alcDestroyContext+) where++import Foreign.C.Types+import Foreign.Ptr ( Ptr, nullPtr )++--------------------------------------------------------------------------------+-- AL types++-- | 8-bit boolean+type ALboolean = CChar++-- | Character+type ALchar = CChar++-- | Signed 8-bit 2\'s complement integer+type ALbyte = CSChar++-- | Unsigned 8-bit integer+type ALubyte = CUChar++-- | Signed 16-bit 2\'s complement integer+type ALshort = CShort++-- | Unsigned 16-bit integer+type ALushort = CUShort++-- | Signed 32-bit 2\'s complement integer+type ALint = CInt++-- | Unsigned 32-bit integer+type ALuint = CUInt++-- | Non-negatitve 32-bit binary integer size+type ALsizei = CInt++-- | Enumerated 32-bit value+type ALenum = CInt++-- | 32-bit IEEE754 floating-point+type ALfloat = CFloat++-- | 64-bit IEEE754 floating-point+type ALdouble = CDouble++--------------------------------------------------------------------------------+-- ALC types++-- | 8-bit boolean+type ALCboolean = CChar++-- | Character+type ALCchar = CChar++-- | Signed 8-bit 2\'s complement integer+type ALCbyte = CSChar++-- | Unsigned 8-bit integer+type ALCubyte = CUChar++-- | Signed 16-bit 2\'s complement integer+type ALCshort = CShort++-- | Unsigned 16-bit integer+type ALCushort = CUShort++-- | Signed 32-bit 2\'s complement integer+type ALCint = CInt++-- | Unsigned 32-bit integer+type ALCuint = CUInt++-- | Non-negatitve 32-bit binary integer size+type ALCsizei = CInt++-- | Enumerated 32-bit value+type ALCenum = CInt++-- | 32-bit IEEE754 floating-point+type ALCfloat = CFloat++-- | 64-bit IEEE754 floating-point+type ALCdouble = CDouble++--------------------------------------------------------------------------------+-- In OpenAL 1.1, alcCloseDevice() returns an ALCboolean, before it was void.+-- To break a dependency cycle, we have to define the Device type here, too.++-- | The abstract device type.++newtype Device = Device ALCdevice+ deriving ( Eq, Ord, Show )++newtype ALCdevice = ALCdevice (Ptr ALCdevice)+ deriving ( Eq, Ord, Show )++nullDevice :: Device+nullDevice = Device (ALCdevice nullPtr)++marshalDevice :: Device -> ALCdevice+marshalDevice (Device device) = device++unmarshalDevice :: ALCdevice -> Maybe Device+unmarshalDevice device =+ if device == marshalDevice nullDevice then Nothing else Just (Device device)++-- | 'closeDevice' allows the application (i.e. the client program) to+-- disconnect from a device (i.e. the server). It returns 'True' for success and+-- 'False' for failure. Once closed, the 'Device' is invalid.+--+-- /Note:/ Older OpenAL implementations will always report a success!++closeDevice :: Device -> IO Bool+-- inlined unmarshalALCboolean here to break dependency cycle+closeDevice = fmap (/= 0) . alcCloseDevice . marshalDevice++foreign import ccall unsafe "alcCloseDevice"+ alcCloseDevice :: ALCdevice -> IO ALCboolean++--------------------------------------------------------------------------------+-- In OpenAL 1.1, alcProcessContext() returns void for all platforms, before it+-- returned ALCcontext* on Linux. To break a dependency cycle, we have to define+-- the Context type here, too.++-- | The abstract context type.++data Context = Context ALCcontext+ deriving ( Eq, Ord, Show )++newtype ALCcontext = ALCcontext (Ptr ALCcontext)+ deriving ( Eq, Ord, Show )++nullContext :: Context+nullContext = Context (ALCcontext nullPtr)++marshalContext :: Context -> ALCcontext+marshalContext (Context context) = context++unmarshalContext :: ALCcontext -> Maybe Context+unmarshalContext context =+ if context == marshalContext nullContext then Nothing else Just (Context context)++--------------------------------------------------------------------------------+-- In ancient times, alcProcessContext returned ALCcontext.++foreign import ccall unsafe "alcProcessContext"+ alcProcessContext :: ALCcontext -> IO ()++--------------------------------------------------------------------------------+-- In OpenAL 1.1, alcMakeContextCurrent() returns void, before it was ALCenum on+-- Linux and ALCboolean on other platforms.++foreign import ccall unsafe "alcMakeContextCurrent"+ alcMakeContextCurrent :: ALCcontext -> IO ALCboolean++--------------------------------------------------------------------------------+-- In OpenAL 1.1, alcDestroyContext() returns void, before it returned ALCenum+-- on Linux.++foreign import ccall unsafe "alcDestroyContext"+ alcDestroyContext :: ALCcontext -> IO ()
+ src/Sound/OpenAL/Constants.hs view
@@ -0,0 +1,162 @@+{-# OPTIONS_HADDOCK hide #-}+--------------------------------------------------------------------------------+-- |+-- Module : Sound.OpenAL.Constants+-- Copyright : (c) Sven Panne 2003-2013+-- License : BSD3+-- +-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This purely internal module defines all AL\/ALC constants, which have been+-- figured out by configure. In contrast to OpenGL and GLUT, these constants+-- varied on different platforms in the past and have evolved quite a bit.+--+--------------------------------------------------------------------------------++module Sound.OpenAL.Constants where++import Sound.OpenAL.Config (+ ALboolean, ALint, ALenum, ALCboolean, ALCint, ALCenum )++--------------------------------------------------------------------------------++al_FALSE, al_TRUE :: ALboolean+al_FALSE = 0x0000+al_TRUE = 0x0001++al_NO_ERROR, al_INVALID_NAME, al_INVALID_ENUM, al_INVALID_VALUE,+ al_INVALID_OPERATION, al_OUT_OF_MEMORY :: ALenum+al_NO_ERROR = 0x0000+al_INVALID_NAME = 0xA001+al_INVALID_ENUM = 0xA002+al_INVALID_VALUE = 0xA003+al_INVALID_OPERATION = 0xA004+al_OUT_OF_MEMORY = 0xA005++--------------------------------------------------------------------------------++al_DISTANCE_MODEL, al_DOPPLER_FACTOR, al_SPEED_OF_SOUND :: ALenum+al_DISTANCE_MODEL = 0xD000+al_DOPPLER_FACTOR = 0xC000+al_SPEED_OF_SOUND = 0xC003++al_VERSION, al_RENDERER, al_VENDOR, al_EXTENSIONS :: ALenum+al_VERSION = 0xB002+al_RENDERER = 0xB003+al_VENDOR = 0xB001+al_EXTENSIONS = 0xB004++al_NONE, al_INVERSE_DISTANCE, al_INVERSE_DISTANCE_CLAMPED, al_LINEAR_DISTANCE,+ al_LINEAR_DISTANCE_CLAMPED, al_EXPONENT_DISTANCE,+ al_EXPONENT_DISTANCE_CLAMPED :: ALenum+al_NONE = 0x0000+al_INVERSE_DISTANCE = 0xD001+al_INVERSE_DISTANCE_CLAMPED = 0xD002+al_LINEAR_DISTANCE = 0xD003+al_LINEAR_DISTANCE_CLAMPED = 0xD004+al_EXPONENT_DISTANCE = 0xD005+al_EXPONENT_DISTANCE_CLAMPED = 0xD006++--------------------------------------------------------------------------------++al_POSITION, al_VELOCITY, al_GAIN :: ALenum+al_POSITION = 0x1004+al_VELOCITY = 0x1006+al_GAIN = 0x100A++al_ORIENTATION :: ALenum+al_ORIENTATION = 0x100F++al_SOURCE_RELATIVE, al_SOURCE_TYPE, al_LOOPING, al_BUFFER, al_BUFFERS_QUEUED,+ al_BUFFERS_PROCESSED, al_MIN_GAIN, al_MAX_GAIN, al_REFERENCE_DISTANCE,+ al_ROLLOFF_FACTOR, al_MAX_DISTANCE, al_PITCH, al_DIRECTION,+ al_CONE_INNER_ANGLE, al_CONE_OUTER_ANGLE, al_CONE_OUTER_GAIN, al_SEC_OFFSET,+ al_SAMPLE_OFFSET, al_BYTE_OFFSET, al_SOURCE_STATE :: ALenum+al_SOURCE_RELATIVE = 0x0202+al_SOURCE_TYPE = 0x1027+al_LOOPING = 0x1007+al_BUFFER = 0x1009+al_BUFFERS_QUEUED = 0x1015+al_BUFFERS_PROCESSED = 0x1016+al_MIN_GAIN = 0x100D+al_MAX_GAIN = 0x100E+al_REFERENCE_DISTANCE = 0x1020+al_ROLLOFF_FACTOR = 0x1021+al_MAX_DISTANCE = 0x1023+al_PITCH = 0x1003+al_DIRECTION = 0x1005+al_CONE_INNER_ANGLE = 0x1001+al_CONE_OUTER_ANGLE = 0x1002+al_CONE_OUTER_GAIN = 0x1022+al_SEC_OFFSET = 0x1024+al_SAMPLE_OFFSET = 0x1025+al_BYTE_OFFSET = 0x1026+al_SOURCE_STATE = 0x1010++al_UNDETERMINED, al_STATIC, al_STREAMING :: ALint+al_UNDETERMINED = 0x1030+al_STATIC = 0x1028+al_STREAMING = 0x1029++al_INITIAL, al_PLAYING, al_PAUSED, al_STOPPED :: ALint+al_INITIAL = 0x1011+al_PLAYING = 0x1012+al_PAUSED = 0x1013+al_STOPPED = 0x1014++--------------------------------------------------------------------------------++al_FREQUENCY, al_SIZE, al_BITS, al_CHANNELS :: ALenum+al_FREQUENCY = 0x2001+al_SIZE = 0x2004+al_BITS = 0x2002+al_CHANNELS = 0x2003++al_FORMAT_MONO8, al_FORMAT_MONO16, al_FORMAT_STEREO8,+ al_FORMAT_STEREO16 :: ALenum+al_FORMAT_MONO8 = 0x1100+al_FORMAT_MONO16 = 0x1101+al_FORMAT_STEREO8 = 0x1102+al_FORMAT_STEREO16 = 0x1103++--------------------------------------------------------------------------------++alc_FALSE, alc_TRUE :: ALCboolean+alc_FALSE = 0x0000+alc_TRUE = 0x0001++alc_FREQUENCY, alc_REFRESH, alc_SYNC, alc_MONO_SOURCES,+ alc_STEREO_SOURCES :: ALCint+alc_FREQUENCY = 0x1007+alc_REFRESH = 0x1008+alc_SYNC = 0x1009+alc_MONO_SOURCES = 0x1010+alc_STEREO_SOURCES = 0x1011++alc_NO_ERROR, alc_INVALID_DEVICE, alc_INVALID_CONTEXT, alc_INVALID_ENUM,+ alc_INVALID_VALUE, alc_INVALID_OPERATION, alc_OUT_OF_MEMORY :: ALCenum+alc_NO_ERROR = 0x0000+alc_INVALID_DEVICE = 0xA001+alc_INVALID_CONTEXT = 0xA002+alc_INVALID_ENUM = 0xA003+alc_INVALID_VALUE = 0xA004+alc_INVALID_OPERATION = 0xA006+alc_OUT_OF_MEMORY = 0xA005++alc_DEFAULT_DEVICE_SPECIFIER, alc_DEVICE_SPECIFIER, alc_EXTENSIONS,+ alc_CAPTURE_DEFAULT_DEVICE_SPECIFIER, alc_CAPTURE_DEVICE_SPECIFIER :: ALCenum+alc_DEFAULT_DEVICE_SPECIFIER = 0x1004+alc_DEVICE_SPECIFIER = 0x1005+alc_EXTENSIONS = 0x1006+alc_CAPTURE_DEFAULT_DEVICE_SPECIFIER= 0x0311+alc_CAPTURE_DEVICE_SPECIFIER = 0x0310++alc_ATTRIBUTES_SIZE, alc_ALL_ATTRIBUTES, alc_MAJOR_VERSION, alc_MINOR_VERSION,+ alc_CAPTURE_SAMPLES :: ALCenum+alc_ATTRIBUTES_SIZE = 0x1002+alc_ALL_ATTRIBUTES = 0x1003+alc_MAJOR_VERSION = 0x1000+alc_MINOR_VERSION = 0x1001+alc_CAPTURE_SAMPLES = 0x0312