ObjectName 1.0.1.0 → 1.0.1.1
raw patch · 1 files changed
+22/−12 lines, 1 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- ObjectName.cabal +22/−12
ObjectName.cabal view
@@ -1,18 +1,28 @@ name: ObjectName-version: 1.0.1.0+version: 1.0.1.1+synopsis: Explicitly handled object names+description:+ This tiny package contains the class ObjectName, which corresponds to the+ general notion of explicitly handled identifiers for API objects, e.g. a+ texture object name in OpenGL or a buffer object name in OpenAL.+homepage: https://github.com/svenpanne/ObjectName+bug-reports: https://github.com/svenpanne/ObjectName/issues license: BSD3 license-file: LICENSE+author: Sven Panne maintainer: Sven Panne <svenpanne@gmail.com>-bug-reports: https://github.com/haskell-opengl/ObjectName/issues-homepage: https://github.com/haskell-opengl/ObjectName category: Data-synopsis: Explicitly handled object names-description:- This tiny package contains the class ObjectName, which corresponds to the- general notion of explicitly handled identifiers for API objects, e.g. a- texture object name in OpenGL or a buffer object name in OpenAL. build-type: Simple-exposed-modules: Data.ObjectName-hs-Source-Dirs: src-ghc-options: -Wall-build-depends: base >= 3 && < 5+cabal-version: >=1.10++library+ exposed-modules: Data.ObjectName+ build-depends: base >= 3 && < 5+ default-language: Haskell2010+ other-extensions: CPP+ hs-Source-Dirs: src+ ghc-options: -Wall++source-repository head+ type: git+ location: https://github.com/haskell-opengl/ObjectName.git