MonadRandom 0.5 → 0.5.1
raw patch · 4 files changed
+14/−2 lines, 4 filesdep ~transformers-compatPVP ok
version bump matches the API change (PVP)
Dependency ranges changed: transformers-compat
API changes (from Hackage documentation)
Files
- CHANGES.markdown +7/−1
- Control/Monad/Random/Lazy.hs +3/−0
- Control/Monad/Random/Strict.hs +3/−0
- MonadRandom.cabal +1/−1
CHANGES.markdown view
@@ -1,4 +1,10 @@-0.5 (3 January 2016)+0.5.1 (9 February 2017)+-----------------------++Re-export `System.Random` from `Control.Monad.Random.{Lazy,Strict}`+and hence also from `Control.Monad.Random`.++0.5 (3 January 2017) -------------------- This release has quite a few small additions as well as a big module
Control/Monad/Random/Lazy.hs view
@@ -37,11 +37,14 @@ -- * Some convenience re-exports + module System.Random, module Control.Monad.Random.Class, module Control.Monad, module Control.Monad.Fix, module Control.Monad.Trans, ) where++import System.Random import Control.Monad.Random.Class
Control/Monad/Random/Strict.hs view
@@ -35,11 +35,14 @@ evalRandTIO, -- * Some convenience re-exports + module System.Random, module Control.Monad.Random.Class, module Control.Monad, module Control.Monad.Fix, module Control.Monad.Trans, ) where++import System.Random import Control.Monad.Random.Class
MonadRandom.cabal view
@@ -1,5 +1,5 @@ name: MonadRandom-version: 0.5+version: 0.5.1 synopsis: Random-number generation monad. description: Support for computations which consume random values. license: BSD3