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MonadRandom 0.5.1.2 → 0.5.2

raw patch · 5 files changed

+22/−16 lines, 5 filesdep ~basedep ~randomPVP: major bump suggested

API removals or changes: PVP suggests a major version bump

Dependency ranges changed: base, random

API changes (from Hackage documentation)

- Control.Monad.Random.Class: instance Control.Monad.Random.Class.MonadSplit System.Random.StdGen GHC.Types.IO
- Control.Monad.Trans.Random.Lazy: instance (GHC.Base.Monad m, System.Random.RandomGen g) => Control.Monad.Random.Class.MonadInterleave (Control.Monad.Trans.Random.Lazy.RandT g m)
- Control.Monad.Trans.Random.Lazy: instance (System.Random.RandomGen g, GHC.Base.Monad m) => Control.Monad.Random.Class.MonadRandom (Control.Monad.Trans.Random.Lazy.RandT g m)
- Control.Monad.Trans.Random.Lazy: instance (System.Random.RandomGen g, GHC.Base.Monad m) => Control.Monad.Random.Class.MonadSplit g (Control.Monad.Trans.Random.Lazy.RandT g m)
- Control.Monad.Trans.Random.Strict: instance (GHC.Base.Monad m, System.Random.RandomGen g) => Control.Monad.Random.Class.MonadInterleave (Control.Monad.Trans.Random.Strict.RandT g m)
- Control.Monad.Trans.Random.Strict: instance (System.Random.RandomGen g, GHC.Base.Monad m) => Control.Monad.Random.Class.MonadRandom (Control.Monad.Trans.Random.Strict.RandT g m)
- Control.Monad.Trans.Random.Strict: instance (System.Random.RandomGen g, GHC.Base.Monad m) => Control.Monad.Random.Class.MonadSplit g (Control.Monad.Trans.Random.Strict.RandT g m)
+ Control.Monad.Random.Class: instance Control.Monad.Random.Class.MonadSplit System.Random.Internal.StdGen GHC.Types.IO
+ Control.Monad.Random.Lazy: class Random a
+ Control.Monad.Random.Lazy: class RandomGen g
+ Control.Monad.Random.Lazy: class Uniform a
+ Control.Monad.Random.Lazy: class UniformRange a
+ Control.Monad.Random.Lazy: data StdGen
+ Control.Monad.Random.Lazy: genByteString :: RandomGen g => Int -> g -> (ByteString, g)
+ Control.Monad.Random.Lazy: genRange :: RandomGen g => g -> (Int, Int)
+ Control.Monad.Random.Lazy: genShortByteString :: RandomGen g => Int -> g -> (ShortByteString, g)
+ Control.Monad.Random.Lazy: genWord16 :: RandomGen g => g -> (Word16, g)
+ Control.Monad.Random.Lazy: genWord32 :: RandomGen g => g -> (Word32, g)
+ Control.Monad.Random.Lazy: genWord32R :: RandomGen g => Word32 -> g -> (Word32, g)
+ Control.Monad.Random.Lazy: genWord64 :: RandomGen g => g -> (Word64, g)
+ Control.Monad.Random.Lazy: genWord64R :: RandomGen g => Word64 -> g -> (Word64, g)
+ Control.Monad.Random.Lazy: genWord8 :: RandomGen g => g -> (Word8, g)
+ Control.Monad.Random.Lazy: getStdGen :: MonadIO m => m StdGen
+ Control.Monad.Random.Lazy: getStdRandom :: MonadIO m => (StdGen -> (a, StdGen)) -> m a
+ Control.Monad.Random.Lazy: mkStdGen :: Int -> StdGen
+ Control.Monad.Random.Lazy: newStdGen :: MonadIO m => m StdGen
+ Control.Monad.Random.Lazy: next :: RandomGen g => g -> (Int, g)
+ Control.Monad.Random.Lazy: random :: (Random a, RandomGen g) => g -> (a, g)
+ Control.Monad.Random.Lazy: randomIO :: (Random a, MonadIO m) => m a
+ Control.Monad.Random.Lazy: randomR :: (Random a, RandomGen g) => (a, a) -> g -> (a, g)
+ Control.Monad.Random.Lazy: randomRIO :: (Random a, MonadIO m) => (a, a) -> m a
+ Control.Monad.Random.Lazy: randomRs :: (Random a, RandomGen g) => (a, a) -> g -> [a]
+ Control.Monad.Random.Lazy: randoms :: (Random a, RandomGen g) => g -> [a]
+ Control.Monad.Random.Lazy: setStdGen :: MonadIO m => StdGen -> m ()
+ Control.Monad.Random.Lazy: split :: RandomGen g => g -> (g, g)
+ Control.Monad.Random.Strict: class Random a
+ Control.Monad.Random.Strict: class RandomGen g
+ Control.Monad.Random.Strict: class Uniform a
+ Control.Monad.Random.Strict: class UniformRange a
+ Control.Monad.Random.Strict: data StdGen
+ Control.Monad.Random.Strict: genByteString :: RandomGen g => Int -> g -> (ByteString, g)
+ Control.Monad.Random.Strict: genRange :: RandomGen g => g -> (Int, Int)
+ Control.Monad.Random.Strict: genShortByteString :: RandomGen g => Int -> g -> (ShortByteString, g)
+ Control.Monad.Random.Strict: genWord16 :: RandomGen g => g -> (Word16, g)
+ Control.Monad.Random.Strict: genWord32 :: RandomGen g => g -> (Word32, g)
+ Control.Monad.Random.Strict: genWord32R :: RandomGen g => Word32 -> g -> (Word32, g)
+ Control.Monad.Random.Strict: genWord64 :: RandomGen g => g -> (Word64, g)
+ Control.Monad.Random.Strict: genWord64R :: RandomGen g => Word64 -> g -> (Word64, g)
+ Control.Monad.Random.Strict: genWord8 :: RandomGen g => g -> (Word8, g)
+ Control.Monad.Random.Strict: getStdGen :: MonadIO m => m StdGen
+ Control.Monad.Random.Strict: getStdRandom :: MonadIO m => (StdGen -> (a, StdGen)) -> m a
+ Control.Monad.Random.Strict: mkStdGen :: Int -> StdGen
+ Control.Monad.Random.Strict: newStdGen :: MonadIO m => m StdGen
+ Control.Monad.Random.Strict: next :: RandomGen g => g -> (Int, g)
+ Control.Monad.Random.Strict: random :: (Random a, RandomGen g) => g -> (a, g)
+ Control.Monad.Random.Strict: randomIO :: (Random a, MonadIO m) => m a
+ Control.Monad.Random.Strict: randomR :: (Random a, RandomGen g) => (a, a) -> g -> (a, g)
+ Control.Monad.Random.Strict: randomRIO :: (Random a, MonadIO m) => (a, a) -> m a
+ Control.Monad.Random.Strict: randomRs :: (Random a, RandomGen g) => (a, a) -> g -> [a]
+ Control.Monad.Random.Strict: randoms :: (Random a, RandomGen g) => g -> [a]
+ Control.Monad.Random.Strict: setStdGen :: MonadIO m => StdGen -> m ()
+ Control.Monad.Random.Strict: split :: RandomGen g => g -> (g, g)
+ Control.Monad.Trans.Random.Lazy: instance (GHC.Base.Monad m, System.Random.Internal.RandomGen g) => Control.Monad.Random.Class.MonadInterleave (Control.Monad.Trans.Random.Lazy.RandT g m)
+ Control.Monad.Trans.Random.Lazy: instance (System.Random.Internal.RandomGen g, GHC.Base.Monad m) => Control.Monad.Random.Class.MonadRandom (Control.Monad.Trans.Random.Lazy.RandT g m)
+ Control.Monad.Trans.Random.Lazy: instance (System.Random.Internal.RandomGen g, GHC.Base.Monad m) => Control.Monad.Random.Class.MonadSplit g (Control.Monad.Trans.Random.Lazy.RandT g m)
+ Control.Monad.Trans.Random.Strict: instance (GHC.Base.Monad m, System.Random.Internal.RandomGen g) => Control.Monad.Random.Class.MonadInterleave (Control.Monad.Trans.Random.Strict.RandT g m)
+ Control.Monad.Trans.Random.Strict: instance (System.Random.Internal.RandomGen g, GHC.Base.Monad m) => Control.Monad.Random.Class.MonadRandom (Control.Monad.Trans.Random.Strict.RandT g m)
+ Control.Monad.Trans.Random.Strict: instance (System.Random.Internal.RandomGen g, GHC.Base.Monad m) => Control.Monad.Random.Class.MonadSplit g (Control.Monad.Trans.Random.Strict.RandT g m)

Files

CHANGES.markdown view
@@ -1,3 +1,9 @@+0.5.2 (24 June 2020)+--------------------++- Support for `random-1.2`.+- Drop support for GHC 7.4, test with GHC 8.10.+ 0.5.1.2 (18 Jan 2020) --------------------- 
Control/Monad/Random/Class.hs view
@@ -66,7 +66,7 @@ import qualified Control.Monad.Trans.State.Strict  as StrictState import qualified Control.Monad.Trans.Writer.Lazy   as LazyWriter import qualified Control.Monad.Trans.Writer.Strict as StrictWriter-import           System.Random+import qualified System.Random                     as Random  import qualified Data.Foldable                     as F @@ -91,7 +91,7 @@   -- interval.   --   -- See 'System.Random.randomR' for details.-  getRandomR :: (Random a) => (a, a) -> m a+  getRandomR :: (Random.Random a) => (a, a) -> m a    -- | The same as 'getRandomR', but using a default range determined by the type:   --@@ -104,25 +104,25 @@   -- * For 'Integer', the range is (arbitrarily) the range of 'Int'.   --   -- See 'System.Random.random' for details.-  getRandom :: (Random a) => m a+  getRandom :: (Random.Random a) => m a    -- | Plural variant of 'getRandomR', producing an infinite list of   -- random values instead of returning a new generator.   --   -- See 'System.Random.randomRs' for details.-  getRandomRs :: (Random a) => (a, a) -> m [a]+  getRandomRs :: (Random.Random a) => (a, a) -> m [a]    -- | Plural variant of 'getRandom', producing an infinite list of   -- random values instead of returning a new generator.   --   -- See 'System.Random.randoms' for details.-  getRandoms :: (Random a) => m [a]+  getRandoms :: (Random.Random a) => m [a]  instance MonadRandom IO where-  getRandomR       = randomRIO-  getRandom        = randomIO-  getRandomRs lohi = liftM (randomRs lohi) newStdGen-  getRandoms       = liftM randoms newStdGen+  getRandomR       = Random.randomRIO+  getRandom        = Random.randomIO+  getRandomRs lohi = liftM (Random.randomRs lohi) Random.newStdGen+  getRandoms       = liftM Random.randoms Random.newStdGen  instance (MonadRandom m) => MonadRandom (ContT r m) where   getRandomR  = lift . getRandomR@@ -221,8 +221,8 @@   -- See 'System.Random.split' for details.   getSplit :: m g -instance MonadSplit StdGen IO where-  getSplit = newStdGen+instance MonadSplit Random.StdGen IO where+  getSplit = Random.newStdGen  instance (MonadSplit g m) => MonadSplit g (ContT r m) where   getSplit = lift getSplit
Control/Monad/Random/Lazy.hs view
@@ -44,7 +44,7 @@       module Control.Monad.Trans,     ) where -import           System.Random+import           System.Random hiding (uniform, uniformR)  import           Control.Monad.Random.Class 
Control/Monad/Random/Strict.hs view
@@ -42,7 +42,7 @@       module Control.Monad.Trans,     ) where -import           System.Random+import           System.Random hiding (uniform, uniformR)  import           Control.Monad.Random.Class 
MonadRandom.cabal view
@@ -1,5 +1,5 @@ name:                MonadRandom-version:             0.5.1.2+version:             0.5.2 synopsis:            Random-number generation monad. description:         Support for computations which consume random values. license:             BSD3@@ -11,7 +11,7 @@ build-type:          Simple cabal-version:       >=1.10 extra-source-files:  CHANGES.markdown-tested-with:         GHC ==7.4.2 || ==7.6.3 || ==7.8.4 || ==7.10.3 || ==8.0.2 || ==8.2.2 || ==8.4.4 || ==8.6.5 || ==8.8.1+tested-with:         GHC ==7.6.3 || ==7.8.4 || ==7.10.3 || ==8.0.2 || ==8.2.2 || ==8.4.4 || ==8.6.5 || ==8.8.3 || ==8.10.1  source-repository head   type:     git@@ -32,7 +32,7 @@     transformers-compat >=0.4 && <0.7,     mtl                 >=2.1 && <2.3,     primitive           >=0.6 && <0.8,-    random              >=1.0 && <1.2+    random              >=1.0 && <1.3   ghc-options:         -Wall   default-language:    Haskell2010