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LambdaHack 0.2.10.5 → 0.2.10.6

raw patch · 7 files changed

+23/−28 lines, 7 files

Files

.travis.yml view
@@ -2,8 +2,9 @@  install:   - cabal install gtk2hs-buildtools-  - cabal install --only-dependencies+  - cabal install -f-vty -f-curses --only-dependencies+  - cabal install -fvty -f-curses --only-dependencies+  - cabal install -f-vty -fcurses --only-dependencies  script:-  - cabal install-  - make test-travis || (cat ~/.LambdaHack/config.rules.dump ; tail -n 200 /tmp/stdtest.log ; exit 77)+  - cabal install -f-vty -f-curses && (make test-travis || (cat ~/.LambdaHack/config.rules.dump ; tail -n 200 /tmp/stdtest.log ; exit 77)) && cabal install -fvty -f-curses && (make test-travis || (cat ~/.LambdaHack/config.rules.dump ; tail -n 200 /tmp/stdtest.log ; exit 77)) && cabal install -f-vty -fcurses && (make test-travis || (cat ~/.LambdaHack/config.rules.dump ; tail -n 200 /tmp/stdtest.log ; exit 77))
Game/LambdaHack/Frontend/Chosen.hs view
@@ -9,9 +9,7 @@ import Game.LambdaHack.Common.Animation (DebugModeCli (..), SingleFrame (..)) import qualified Game.LambdaHack.Common.Key as K -#ifdef GTK-import qualified Game.LambdaHack.Frontend.Gtk as Chosen-#elif VTY+#ifdef VTY import qualified Game.LambdaHack.Frontend.Vty as Chosen #elif CURSES import qualified Game.LambdaHack.Frontend.Curses as Chosen
Game/LambdaHack/Frontend/Curses.hs view
@@ -16,10 +16,11 @@ import qualified UI.HSCurses.Curses as C import qualified UI.HSCurses.CursesHelper as C +import Control.Exception.Assert.Sugar import Game.LambdaHack.Common.Animation (DebugModeCli (..), SingleFrame (..)) import qualified Game.LambdaHack.Common.Color as Color import qualified Game.LambdaHack.Common.Key as K-import Control.Exception.Assert.Sugar+import Game.LambdaHack.Common.Msg  -- | Session data maintained by the frontend. data FrontendSession = FrontendSession@@ -126,7 +127,7 @@         -- as movement:       | c `elem` ['1'..'9'] -> (K.KP c,              K.NoModifier)       | otherwise           -> (K.Char c,            K.NoModifier)-    _                       -> (K.Unknown (show e),  K.NoModifier)+    _                       -> (K.Unknown (showT e),  K.NoModifier)  toFColor :: Color.Color -> C.ForegroundColor toFColor Color.Black     = C.BlackF
Game/LambdaHack/Frontend/Vty.hs view
@@ -16,6 +16,7 @@ import Game.LambdaHack.Common.Animation (DebugModeCli (..), SingleFrame (..)) import qualified Game.LambdaHack.Common.Color as Color import qualified Game.LambdaHack.Common.Key as K+import Game.LambdaHack.Common.Msg  -- | Session data maintained by the frontend. data FrontendSession = FrontendSession@@ -90,7 +91,7 @@     KPageDown     -> K.PgDn     KBegin        -> K.Begin     (KASCII c)    -> K.Char c-    _             -> K.Unknown (show n)+    _             -> K.Unknown (showT n)  -- | Translates modifiers to our own encoding. modifierTranslate :: [Modifier] -> K.Modifier
Game/LambdaHack/Server/EffectSem.hs view
@@ -18,6 +18,7 @@ import Data.Text (Text) import qualified NLP.Miniutter.English as MU +import Control.Exception.Assert.Sugar import Game.LambdaHack.Common.Action import Game.LambdaHack.Common.Actor import Game.LambdaHack.Common.ActorState@@ -39,7 +40,6 @@ import Game.LambdaHack.Server.Action import Game.LambdaHack.Server.Config import Game.LambdaHack.Server.State-import Control.Exception.Assert.Sugar import Game.LambdaHack.Utils.Frequency  -- + Semantics of effects@@ -190,7 +190,8 @@     onLevel <- getsState $ actorNotProjAssocs (== fid) lid     let mleaderNew = listToMaybe $ filter (/= aidDead)                      $ map fst $ onLevel ++ party-    execCmdAtomic $ LeadFactionA fid mleader mleaderNew+    unless (mleader == mleaderNew) $+      execCmdAtomic $ LeadFactionA fid mleader mleaderNew  deduceKilled :: (MonadAtomic m, MonadServer m) => Actor -> m () deduceKilled body = do
LambdaHack.cabal view
@@ -1,5 +1,5 @@ name:          LambdaHack-version:       0.2.10.5+version:       0.2.10.6 synopsis:      A roguelike game engine in early and active development description:   This is an alpha release of LambdaHack,                a game engine library for roguelike games@@ -16,7 +16,8 @@                in the strict and type-safe separation of code and content                and of clients (human and AI-controlled) and server.                .-               This is a minor release, primarily intended to fix+               This is a minor release, primarily intended to fix broken+               vty an curses frontends and an unrelated game crash, as well as                broken builds on hackage and travis. Changes since 0.2.10                are mostly unrelated to gameplay: overhauled dungeon generation                code and the use of the external library assert-failure@@ -62,10 +63,6 @@   type:               git   location:           git://github.com/kosmikus/LambdaHack.git -flag gtk-  description:        enable the gtk frontend-  default:            False- flag vty   description:        enable the vty frontend   default:            False@@ -203,22 +200,18 @@   ghc-options:        -fno-ignore-asserts -funbox-strict-fields   ghc-prof-options:   -fprof-auto-calls -  if flag(gtk) {-    other-modules:    Game.LambdaHack.Frontend.Gtk-    build-depends:    gtk >= 0.12.1 && < 0.13-    cpp-options:      -DGTK+  if flag(curses) {+    other-modules:    Game.LambdaHack.Frontend.Curses+    build-depends:    hscurses >= 1.4.1 && < 2+    cpp-options:      -DCURSES   } else { if flag(vty) {     other-modules:    Game.LambdaHack.Frontend.Vty     build-depends:    vty >= 4.7.0.6     cpp-options:      -DVTY-  } else { if flag(curses) {-    other-modules:    Game.LambdaHack.Frontend.Curses-    build-depends:    hscurses >= 1.4.1 && < 2-    cpp-options:      -DCURSES   } else {     other-modules:    Game.LambdaHack.Frontend.Gtk     build-depends:    gtk >= 0.12.1 && < 0.13-  } } }+  } }  executable LambdaHack   hs-source-dirs:     LambdaHack
README.md view
@@ -88,8 +88,8 @@     cabal clean     cabal install --enable-library-coverage     make test-    hpc report --hpcdir=dist/hpc/mix/LambdaHack-0.2.10.5/ LambdaHack-    hpc markup --hpcdir=dist/hpc/mix/LambdaHack-0.2.10.5/ LambdaHack+    hpc report --hpcdir=dist/hpc/mix/LambdaHack-0.2.10.6/ LambdaHack+    hpc markup --hpcdir=dist/hpc/mix/LambdaHack-0.2.10.6/ LambdaHack  The debug option `--stopAfter` is required for any screensaver mode game invocations that gather HPC info, because HPC needs a clean exit