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JuicyPixels-blp 0.1.2.0 → 0.1.3.0

raw patch · 3 files changed

+8/−3 lines, 3 filesPVP ok

version bump matches the API change (PVP)

API changes (from Hackage documentation)

Files

CHANGELOG.md view
@@ -1,3 +1,8 @@+0.1.3.0+=======++Fix #2 index error. + 0.1.2.0 ======= 
JuicyPixels-blp.cabal view
@@ -1,5 +1,5 @@ name:                JuicyPixels-blp-version:             0.1.2.0+version:             0.1.3.0 synopsis:            BLP format decoder/encoder over JuicyPixels library description:   The library provides decoding/encoding functions for BLP1 texture format of Warcraft III game.
src/Codec/Picture/Blp/Internal/Encoder.hs view
@@ -169,7 +169,7 @@       in PixelRGBA8 (avg' p00r p10r p01r p11r) (avg' p00g p10g p01g p11g) (avg' p00b p10b p01b p11b) (avg' p00a p10a p01a p11a)     power2Scale i = generateImage (avg i) (downgrade $ imageWidth i) (downgrade $ imageHeight i)     downgrade v = max 1 $ v `div` 2-    go i | imageWidth i <= 1 && imageHeight i <= 1 = []+    go i | imageWidth i <= 1 || imageHeight i <= 1 = []          | otherwise = let i' = power2Scale i in i' : go i'  -- | Scale image to form the sequence of mipmaps. The first element is always the original picture.@@ -181,7 +181,7 @@   where     power2Scale i = generateImage (\x y -> pixelAt i (x*2) (y*2)) (downgrade $ imageWidth i) (downgrade $ imageHeight i)     downgrade v = max 1 $ v `div` 2-    go i | imageWidth i <= 1 && imageHeight i <= 1 = []+    go i | imageWidth i <= 1 || imageHeight i <= 1 = []          | otherwise = let i' = power2Scale i in i' : go i'  -- | Convert picture to BLP payload