IPv6Addr 1.0.2 → 1.0.3
raw patch · 2 files changed
+9/−2 lines, 2 filesdep ~networkPVP ok
version bump matches the API change (PVP)
Dependency ranges changed: network
API changes (from Hackage documentation)
Files
- IPv6Addr.cabal +2/−2
- Text/IPv6Addr.hs +7/−0
IPv6Addr.cabal view
@@ -1,5 +1,5 @@ name: IPv6Addr-version: 1.0.2+version: 1.0.3 synopsis: Library to deal with IPv6 address text representations. description: Library to deal with IPv6 address text representations, canonization and manipulations. homepage: https://github.com/MichelBoucey/IPv6Addr@@ -23,7 +23,7 @@ build-depends: base >=4.8 && < 5 , text >=1.1 && < 1.3 , iproute >=1.3 && < 1.8- , network >=2.5 && < 2.7+ , network >=2.5 && < 2.8 , random >=1.0 && <= 1.1 , attoparsec >=0.12 && < 0.14 , aeson >= 0.8.0.2 && < 1.4
Text/IPv6Addr.hs view
@@ -1,3 +1,4 @@+{-# LANGUAGE CPP #-} {-# LANGUAGE OverloadedStrings #-} module Text.IPv6Addr@@ -39,7 +40,13 @@ import Data.Monoid ((<>)) import qualified Data.Text as T import qualified Data.Text.Read as R (decimal)++#if MIN_VERSION_network (2,7,0)+import Network.Socket (HostName)+#else import Network (HostName)+#endif+ import Network.Info import Numeric (showHex) import System.Random (randomRIO)