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HipmunkPlayground 5.2.0.2 → 5.2.0.3

raw patch · 3 files changed

+10/−9 lines, 3 files

Files

HipmunkPlayground.cabal view
@@ -3,7 +3,7 @@ Tested-With:   GHC Category:      Physics, Game Name:          HipmunkPlayground-Version:       5.2.0.2+Version:       5.2.0.3 Stability:     provisional License:       OtherLicense License-File:  LICENSE@@ -16,6 +16,10 @@       This is a simple OpenGL program that allows you to see       some of Hipmunk's functions in action.       .+      New in version 5.2.0.3:+      .+      * Correctly handle window resizes.+      .       New in version 5.2.0.2:       .       * Add repo URL to cabal file.@@ -23,14 +27,6 @@       New in version 5.2.0.1:       .       * Show collision points.-      .-      New in version 5.2.0:-      .-      * Updated to Hipmunk 5.2.0 (which uses StateVar).-      .-      * Updated to OpenGL 2.4.0.1.-      .-      * Updated to GLFW 0.4.2.       .       Licensed under the MIT license (like Hipmunk itself). Extra-Source-Files:
NEWS view
@@ -1,3 +1,7 @@+Version 5.2.0.3+===============+ - Correctly handle window resizes.+ Version 5.2.0.2 ===============  - Add repo URL to cabal file.
Playground.hs view
@@ -267,6 +267,7 @@    -- Add some callbacks to GLFW   windowCloseCallback $= exitWith ExitSuccess+  windowSizeCallback  $= (\size -> viewport $= (Position 0 0, size))   mouseButtonCallback $= processMouseInput stateVar    -- Let's go!