diff --git a/._HRayEngine.lhs b/._HRayEngine.lhs
Binary files a/._HRayEngine.lhs and b/._HRayEngine.lhs differ
diff --git a/._HRayMath.lhs b/._HRayMath.lhs
Binary files a/._HRayMath.lhs and b/._HRayMath.lhs differ
diff --git a/._HRayParser.y b/._HRayParser.y
Binary files a/._HRayParser.y and b/._HRayParser.y differ
diff --git a/HRay.cabal b/HRay.cabal
--- a/HRay.cabal
+++ b/HRay.cabal
@@ -1,5 +1,5 @@
 name:                HRay
-version:             1.2.2
+version:             1.2.3
 synopsis:            Haskell raytracer
 description:         HRay is a ray tracing application written in Haskell as part of my
                      masters thesis at Ghent University. 
@@ -15,7 +15,7 @@
 maintainer:          boegel <kenneth [dot] hoste [at] [dot] ugent [dot] be>
 homepage:            http://boegel.kejo.be/ELIS/Haskell/HRay/
 
-build-depends:       base>3 && <5, array, directory, haskell98, happy
+build-depends:       base>3 && <5, array, directory, haskell98
 build-type:          Simple
 data-files:          readme.txt,
                      -- and some files to experiment with
diff --git a/HRay.cabal~ b/HRay.cabal~
--- a/HRay.cabal~
+++ b/HRay.cabal~
@@ -15,7 +15,7 @@
 maintainer:          boegel <kenneth [dot] hoste [at] [dot] ugent [dot] be>
 homepage:            http://boegel.kejo.be/ELIS/Haskell/HRay/
 
-build-depends:       base>3 && <5, array, directory, haskell98, happy
+build-depends:       base>3 && <5, array, directory, haskell98
 build-type:          Simple
 data-files:          readme.txt,
                      -- and some files to experiment with
