HGamer3D 0.3.1 → 0.3.2
raw patch · 2 files changed
+4/−4 lines, 2 files
Files
- HGamer3D.cabal +1/−1
- HGamer3D.hs +3/−3
HGamer3D.cabal view
@@ -1,5 +1,5 @@ Name: HGamer3D -Version: 0.3.1 +Version: 0.3.2 Synopsis: A Game Engine for the Haskell Programmer Description: HGamer3D is a game engine for developing 3D games in the programming
HGamer3D.hs view
@@ -23,7 +23,7 @@ module HGamer3D (- Event (..),+ HG3DEvent (..), module HGamer3D.Graphics3D, module HGamer3D.WinEvent,@@ -40,13 +40,13 @@ import HGamer3D.GUI import qualified System.Info as SI - data Event = EventWindow SDLEvent | EventGUI [GUIEvent]+ data HG3DEvent = EventWindow SDLEvent | EventGUI [GUIEvent] exitHGamer3D :: Graphics3DSystem -> GUISystem -> IO () exitHGamer3D g3ds guis = do exitGraphics3D g3ds - loopHGamer3D :: Graphics3DSystem -> GUISystem -> IO (Maybe Event, Bool)+ loopHGamer3D :: Graphics3DSystem -> GUISystem -> IO (Maybe HG3DEvent, Bool) loopHGamer3D g3ds guis = do renderOneFrame g3ds