packages feed

HGamer3D 0.3.0 → 0.3.1

raw patch · 1 files changed

+3/−4 lines, 1 filesdep −HGamer3D-Audiodep −HGamer3D-InputSystemdep −HGamer3D-Network

Dependencies removed: HGamer3D-Audio, HGamer3D-InputSystem, HGamer3D-Network

Files

HGamer3D.cabal view
@@ -1,5 +1,5 @@ Name:                HGamer3D
-Version:             0.3.0
+Version:             0.3.1
 Synopsis:            A Game Engine for the Haskell Programmer
 Description:         
 	HGamer3D is a game engine for developing 3D games in the programming 
@@ -7,8 +7,7 @@ 	sound, input device handling, gui programming and other areas and make
 	those functions available for the Haskell programmer by providing  
 	a Haskell API on top of that. HGamer3D is available on Windows and Linux.
-	This package is a wrapper for the main modules and does not contain additional 
-	functionality.
+	This package includes 3D Graphics, GUI and WinEvent.
 	
 License:             OtherLicense
 License-file:        LICENSE
@@ -21,7 +20,7 @@ Extra-source-files:  Setup.hs 
 
 Library
-  Build-Depends:     base >= 3 && < 5, HGamer3D-Data >= 0.3.0 && < 0.4.0, HGamer3D-Audio >= 0.3.0 && < 0.4.0, HGamer3D-Network >= 0.3.0 && < 0.4.0, HGamer3D-InputSystem >= 0.3.0 && < 0.4.0, HGamer3D-Graphics3D >= 0.3.0 && < 0.4.0, HGamer3D-WinEvent >= 0.3.0 && < 0.4.0, HGamer3D-GUI >= 0.3.0 && < 0.4.0 
+  Build-Depends:     base >= 3 && < 5, HGamer3D-Data >= 0.3.0 && < 0.4.0, HGamer3D-Graphics3D >= 0.3.0 && < 0.4.0, HGamer3D-WinEvent >= 0.3.0 && < 0.4.0, HGamer3D-GUI >= 0.3.0 && < 0.4.0 
 
   Exposed-modules:   HGamer3D
   Other-modules: