HGamer3D 0.1.7 → 0.1.8
raw patch · 3 files changed
+5/−5 lines, 3 filesdep −haskell98dep ~HGamer3D-Datadep ~HGamer3D-Ogre-Bindingdep ~HGamer3D-SFML-Binding
Dependencies removed: haskell98
Dependency ranges changed: HGamer3D-Data, HGamer3D-Ogre-Binding, HGamer3D-SFML-Binding
Files
- HGamer3D.cabal +3/−3
- HGamer3D/APIs/Base/Common.hs +1/−1
- HGamer3D/APIs/Base/Graphics3D/Engine3D.hs +1/−1
HGamer3D.cabal view
@@ -1,5 +1,5 @@ Name: HGamer3D -Version: 0.1.7 +Version: 0.1.8 Synopsis: Library to enable 3D game development for Haskell Description: Library, to enable 3D game development for Haskell, @@ -24,7 +24,7 @@ Extra-source-files: Setup.hs Library - Build-Depends: base >= 3 && < 5, text, directory, Win32, mtl, HGamer3D-Data == 0.1.7, HGamer3D-Ogre-Binding == 0.1.7, HGamer3D-SFML-Binding == 0.1.7 + Build-Depends: base >= 3 && < 5, text, directory, Win32, mtl, HGamer3D-Data == 0.1.8, HGamer3D-Ogre-Binding == 0.1.8, HGamer3D-SFML-Binding == 0.1.8 Exposed-modules: HGamer3D.APIs.Base.Common,HGamer3D.APIs.Base.Audio,HGamer3D.APIs.Base.InputSystem,HGamer3D.APIs.Base.Graphics3D.Engine3D,HGamer3D.APIs.Base.Graphics3D.Light,HGamer3D.APIs.Base.Graphics3D.Object3D,HGamer3D.BaseAPI Other-modules: @@ -35,5 +35,5 @@ cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: . - build-depends: haskell98 + build-depends: extra-libraries: stdc++.dll
HGamer3D/APIs/Base/Common.hs view
@@ -63,7 +63,7 @@ -- identification dll -- hg3ddllname :: String-hg3ddllname = "HGamer3D-Version-0.1.7-DontDelete.txt"+hg3ddllname = "HGamer3D-Version-0.1.8-DontDelete.txt" data CommonSystem = CommonSystem { csHG3DPath::String
HGamer3D/APIs/Base/Graphics3D/Engine3D.hs view
@@ -85,7 +85,7 @@ import Control.Concurrent import System.Win32.Process-import System (getArgs)+import System.Environment (getArgs) -- Camera functions