HGamer3D-Data 0.1.8 → 0.1.9
raw patch · 1 files changed
+10/−13 lines, 1 filesdep ~vectPVP ok
version bump matches the API change (PVP)
Dependency ranges changed: vect
API changes (from Hackage documentation)
Files
- HGamer3D-Data.cabal +10/−13
HGamer3D-Data.cabal view
@@ -1,28 +1,25 @@ Name: HGamer3D-Data -Version: 0.1.8 -Synopsis: Library to enable 3D game development for Haskell - Data +Version: 0.1.9 +Synopsis: Windows Game Engine for the Haskell Programmer - Data Definitions Description: - Library, to enable 3D game development for Haskell, - based on bindings to 3D Graphics, Audio and GUI libraries. - - This module provides the basic data types. + HGamer3D is a game engine for developing 3D games in the programming + language Haskell. The game engine uses available libraries for 3D graphics, + sound, input device handling, gui programming and other areas and make + those functions available for the Haskell programmer by providing + a Haskell API on top of that. HGamer3D is available on Windows only. - Platform: Windows only - License: Apache License, Version 2.0 - Install: see http://www.althainz.de/HGamer3D/Download-and-Installation.html - License: OtherLicense License-file: LICENSE Author: Peter Althainz -Maintainer: althainz@googlemail.com +Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.2 -Homepage: http://www.althainz.de/HGamer3D.html +Homepage: http://www.hgamer3d.org Category: Game Extra-source-files: Setup.hs Library - Build-Depends: base >= 3 && < 5, vect >= 0.4.7 + Build-Depends: base >= 3 && < 5, vect Exposed-modules: HGamer3D.Data.Vector,HGamer3D.Data.Colour,HGamer3D.Data.HG3DClass,HGamer3D.Data.Angle Other-modules: