packages feed

HGamer3D-Data 0.1.8 → 0.1.9

raw patch · 1 files changed

+10/−13 lines, 1 filesdep ~vectPVP ok

version bump matches the API change (PVP)

Dependency ranges changed: vect

API changes (from Hackage documentation)

Files

HGamer3D-Data.cabal view
@@ -1,28 +1,25 @@ Name:                HGamer3D-Data
-Version:             0.1.8
-Synopsis:            Library to enable 3D game development for Haskell - Data
+Version:             0.1.9
+Synopsis:            Windows Game Engine for the Haskell Programmer - Data Definitions
 Description:         
-	Library, to enable 3D game development for Haskell,
-	based on bindings to 3D Graphics, Audio and GUI libraries.
-	
-	This module provides the basic data types.
+	HGamer3D is a game engine for developing 3D games in the programming 
+	language Haskell. The game engine uses available libraries for 3D graphics, 
+	sound, input device handling, gui programming and other areas and make
+	those functions available for the Haskell programmer by providing  
+	a Haskell API on top of that. HGamer3D is available on Windows only.
 
-    Platform: Windows only
-	License: Apache License, Version 2.0
-	Install: see http://www.althainz.de/HGamer3D/Download-and-Installation.html
-	
 License:             OtherLicense
 License-file:        LICENSE
 Author:              Peter Althainz
-Maintainer:          althainz@googlemail.com
+Maintainer:          althainz@gmail.com
 Build-Type:          Simple
 Cabal-Version:       >=1.2
-Homepage:            http://www.althainz.de/HGamer3D.html
+Homepage:            http://www.hgamer3d.org
 Category:            Game
 Extra-source-files:  Setup.hs 
 
 Library
-  Build-Depends:     base >= 3 && < 5, vect >= 0.4.7
+  Build-Depends:     base >= 3 && < 5, vect
 
   Exposed-modules:   HGamer3D.Data.Vector,HGamer3D.Data.Colour,HGamer3D.Data.HG3DClass,HGamer3D.Data.Angle
   Other-modules: