diff --git a/Game.hs b/Game.hs
--- a/Game.hs
+++ b/Game.hs
@@ -144,7 +144,7 @@
 step []     t = grow t
 step (i:is) t 
   | filled t  = let u = step is (children t ! i)
-                in  update i $ t {children = children t // [(i, u)]}
+                in  Game.update i $ t {children = children t // [(i, u)]}
   | otherwise = grow t
 
 followcombination :: Game g => Tree g -> [Int]
diff --git a/GeBoP.cabal b/GeBoP.cabal
--- a/GeBoP.cabal
+++ b/GeBoP.cabal
@@ -1,9 +1,9 @@
 Name:           GeBoP
 Synopsis:       Several games
 Description: 
-  The games: Ataxx, Bamp, Halma, Hez, Kram, Nim, Reversi, TicTacToe, and Zenix
+  The games: Ataxx, Bamp, Halma, Hez, Kram, Nim, Reversi, TicTacToe and Zenix
 Homepage:       http://www.haskell.org/haskellwiki/GeBoP
-Version:        1.7.4.1
+Version:        1.7.5
 License:        BSD3
 License-file:   LICENSE.txt
 Author:         Maarten Löffler
diff --git a/changelog.txt b/changelog.txt
--- a/changelog.txt
+++ b/changelog.txt
@@ -1,4 +1,11 @@
 
+2015-09-23
+
+Version 1.7.5
+ - Game.hs: changed call to "update" in "Game.update" to avoid confusion
+   with the recently introduced "update" in wxHaskell
+ 
+ 
 2015-01-29
 
 Version 1.7.4.1
