Gamgine 0.5.1 → 0.5.2
raw patch · 1 files changed
+3/−3 lines, 1 filesdep ~directorydep ~timePVP: major bump suggested
API removals or changes: PVP suggests a major version bump
Dependency ranges changed: directory, time
API changes (from Hackage documentation)
- Gamgine.Math.Vect: absVec :: (Map b b u v, Num b) => u -> v
+ Gamgine.Math.Vect: absVec :: (Num b, Map b b u v) => u -> v
- Gamgine.Math.Vect: all :: (Fold v Bool, ZipWith a b c u v1 v) => (a -> b -> c) -> u -> v1 -> Bool
+ Gamgine.Math.Vect: all :: (ZipWith a b c u v1 v, Fold v Bool) => (a -> b -> c) -> u -> v1 -> Bool
- Gamgine.Math.Vect: any :: (Fold v Bool, ZipWith a b c u v1 v) => (a -> b -> c) -> u -> v1 -> Bool
+ Gamgine.Math.Vect: any :: (ZipWith a b c u v1 v, Fold v Bool) => (a -> b -> c) -> u -> v1 -> Bool
- Gamgine.Math.Vect: inverseVec :: (Map b b u v, Num b) => u -> v
+ Gamgine.Math.Vect: inverseVec :: (Num b, Map b b u v) => u -> v
- Gamgine.Math.Vect: maxVec :: (ZipWith c c c u v w, Ord c) => u -> v -> w
+ Gamgine.Math.Vect: maxVec :: (Ord c, ZipWith c c c u v w) => u -> v -> w
- Gamgine.Math.Vect: minVec :: (ZipWith c c c u v w, Ord c) => u -> v -> w
+ Gamgine.Math.Vect: minVec :: (Ord c, ZipWith c c c u v w) => u -> v -> w
Files
- Gamgine.cabal +3/−3
Gamgine.cabal view
@@ -1,5 +1,5 @@ name: Gamgine-version: 0.5.1+version: 0.5.2 cabal-version: >=1.6 build-type: Simple license: BSD3@@ -56,10 +56,10 @@ GLFW-b >=1.0 && <1.5, OpenGLRaw >=3.0.0.0 && <3.3, mtl >=2.1.3.1 && <2.3,- time >=1.4.0.1 && <1.7,+ time >=1.4.0.1 && <1.9, Vec >=1.0.1 && <1.1, utility-ht >=0.0.10 && <0.1,- directory >=1.2.0.1 && <1.3,+ directory >=1.2.0.1 && <1.4, StateVar >=1.0.0.0 && <1.2, array >=0.4.0.1 && <0.6, bytestring >=0.10.0.2 && <0.11,