GPipe-TextureLoad 1.0.2 → 1.0.3
raw patch · 3 files changed
+34/−55 lines, 3 filesdep ~GPipedep ~stb-imagesetup-changed
Dependency ranges changed: GPipe, stb-image
Files
- GPipe-TextureLoad.cabal +25/−46
- Setup.lhs +6/−6
- src/Graphics/GPipe/Texture/Load.hs +3/−3
GPipe-TextureLoad.cabal view
@@ -1,46 +1,25 @@-name: GPipe-TextureLoad-version: 1.0.2-cabal-version: >=1.2.3-build-type: Simple-license: BSD3-license-file: ""-copyright: Tobias Bexelius-maintainer: Tobias Bexelius-build-depends: GPipe >= 1.1.5, base >= 4 && < 5, stb-image >=0.2, bitmap -any-stability: Experimental-homepage: http://www.haskell.org/haskellwiki/GPipe-package-url:-bug-reports: mailto:tobias_bexelius@hotmail.com-synopsis: Load GPipe textures from filesystem-description: The functions of this package helps loading GPipe textures from file. It is based on the stb-image package, and supports subsets of the JPG, PNG, TGA, BMP and PSD formats.-category: Graphics-author: Tobias Bexelius-tested-with:-data-files:-data-dir: ""-extra-source-files:-extra-tmp-files:-exposed-modules: Graphics.GPipe.Texture.Load-exposed: True-buildable: True-build-tools:-cpp-options:-cc-options:-ld-options:-pkgconfig-depends:-frameworks:-c-sources:-extensions: FlexibleContexts FlexibleInstances-extra-libraries:-extra-lib-dirs:-includes:-install-includes:-include-dirs:-hs-source-dirs: src-other-modules:-ghc-prof-options:-ghc-shared-options:-ghc-options:-hugs-options:-nhc98-options:-jhc-options:+name: GPipe-TextureLoad +version: 1.0.3 +cabal-version: >= 1.8 +build-type: Simple +license: BSD3 +license-file: "" +copyright: Tobias Bexelius +maintainer: Tobias Bexelius +build-depends: GPipe >= 1.1.5, base >= 4 && < 5, stb-image >=0.2, bitmap -any +stability: Experimental +homepage: http://www.haskell.org/haskellwiki/GPipe +synopsis: Load GPipe textures from filesystem +description: The functions of this package helps loading GPipe textures from file. It is based on the stb-image package, and supports subsets of the JPG, PNG, TGA, BMP and PSD formats. +category: Graphics +author: Tobias Bexelius +library + build-depends: + base >= 4 && <5, + stb-image >=0.2.1 && < 0.3, + GPipe >= 1.3.1, + bitmap + hs-source-dirs: src + ghc-options: -Wall + exposed-modules: Graphics.GPipe.Texture.Load +
Setup.lhs view
@@ -1,6 +1,6 @@-#!/usr/bin/runhaskell -> module Main where -> import Distribution.Simple -> main :: IO () -> main = defaultMain - +#!/usr/bin/runhaskell +> module Main where+> import Distribution.Simple+> main :: IO ()+> main = defaultMain+
src/Graphics/GPipe/Texture/Load.hs view
@@ -1,3 +1,4 @@+{-# LANGUAGE FlexibleInstances #-} ----------------------------------------------------------------------------- -- -- Module : Graphics.GPipe.Texture.Load@@ -23,9 +24,8 @@ import Graphics.GPipe import Codec.Image.STB-import Data.Bitmap.IO (withBitmap)-import Data.Either import Foreign.Ptr (plusPtr)+import Data.Bitmap.Pure (withBitmap) -- | Provides the general way of loading any kind of textures. A 3D texture is assumed to be an array of square images -- tiled vertically in the image file. Cube textures are assumed to be composed of 6 equally sized images@@ -51,7 +51,7 @@ loadTexture' comp io path = do image <- loadImage' path comp either (ioError . userError)- (flip withBitmap io)+ (`withBitmap` io) image texture3DFromImage cpufmt fmt path s@(w,h) comp 0 ptr =