GLUT 2.7.0.1 → 2.7.0.2
raw patch · 7 files changed
+24/−24 lines, 7 filesdep ~OpenGLPVP ok
version bump matches the API change (PVP)
Dependency ranges changed: OpenGL
API changes (from Hackage documentation)
Files
- GLUT.cabal +4/−4
- examples/Misc/ColorTriangle/ColorTriangle.hs +1/−1
- examples/Misc/ColorTriangle/color_triangles.frac +0/−10
- examples/Misc/ColorTriangle/color_triangles.frag +10/−0
- examples/RedBook8/Chapter01/Triangles.hs +1/−1
- examples/RedBook8/Chapter01/triangles.frac +0/−8
- examples/RedBook8/Chapter01/triangles.frag +8/−0
GLUT.cabal view
@@ -1,5 +1,5 @@ name: GLUT-version: 2.7.0.1+version: 2.7.0.2 synopsis: A binding for the OpenGL Utility Toolkit description: A Haskell binding for the OpenGL Utility Toolkit, a window system independent@@ -38,7 +38,7 @@ examples/Misc/ARBOcclude.hs examples/Misc/ColorTriangle/ColorTriangle.hs examples/Misc/ColorTriangle/Makefile- examples/Misc/ColorTriangle/color_triangles.frac+ examples/Misc/ColorTriangle/color_triangles.frag examples/Misc/ColorTriangle/color_triangles.vert examples/Misc/ExtractContours.hs examples/Misc/Gears.hs@@ -130,7 +130,7 @@ examples/RedBook4/Wrap.hs examples/RedBook8/00-README examples/RedBook8/Chapter01/Makefile- examples/RedBook8/Chapter01/triangles.frac+ examples/RedBook8/Chapter01/triangles.frag examples/RedBook8/Chapter01/Triangles.hs examples/RedBook8/Chapter01/triangles.vert examples/RedBook8/common/LoadShaders.hs@@ -180,7 +180,7 @@ transformers >= 0.2 && < 0.5, StateVar >= 1.1 && < 1.2, OpenGLRaw >= 2.3 && < 2.6,- OpenGL >= 2.12 && < 2.13+ OpenGL >= 2.12 && < 2.14 default-language: Haskell2010 other-extensions: CPP ghc-options: -Wall
examples/Misc/ColorTriangle/ColorTriangle.hs view
@@ -58,7 +58,7 @@ program <- loadShaders [ ShaderInfo VertexShader (FileSource "color_triangles.vert"),- ShaderInfo FragmentShader (FileSource "color_triangles.frac")]+ ShaderInfo FragmentShader (FileSource "color_triangles.frag")] currentProgram $= Just program let firstIndex = 0
− examples/Misc/ColorTriangle/color_triangles.frac
@@ -1,10 +0,0 @@-#version 430 core--in vec4 color;-out vec4 fColor;--void-main()-{- fColor = color;-}
+ examples/Misc/ColorTriangle/color_triangles.frag view
@@ -0,0 +1,10 @@+#version 430 core++in vec4 color;+out vec4 fColor;++void+main()+{+ fColor = color;+}
examples/RedBook8/Chapter01/Triangles.hs view
@@ -43,7 +43,7 @@ program <- loadShaders [ ShaderInfo VertexShader (FileSource "triangles.vert"),- ShaderInfo FragmentShader (FileSource "triangles.frac")]+ ShaderInfo FragmentShader (FileSource "triangles.frag")] currentProgram $= Just program let firstIndex = 0
− examples/RedBook8/Chapter01/triangles.frac
@@ -1,8 +0,0 @@-#version 430 core--out vec4 fColor;-void-main()-{- fColor = vec4(0.0, 0.0, 1.0, 1.0);-}
+ examples/RedBook8/Chapter01/triangles.frag view
@@ -0,0 +1,8 @@+#version 430 core++out vec4 fColor;+void+main()+{+ fColor = vec4(0.0, 0.0, 1.0, 1.0);+}