packages feed

GLURaw 1.4.0.1 → 1.4.0.2

raw patch · 5 files changed

+61/−58 lines, 5 filesPVP ok

version bump matches the API change (PVP)

API changes (from Hackage documentation)

Files

GLURaw.cabal view
@@ -1,68 +1,71 @@ name: GLURaw-version: 1.4.0.1+version: 1.4.0.2+synopsis: A raw binding for the OpenGL graphics system+description:+  GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is+  basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer+  interface.+  .+  OpenGL is the industry's most widely used and supported 2D and 3D graphics+  application programming interface (API), incorporating a broad set of+  rendering, texture mapping, special effects, and other powerful visualization+  functions. For more information about OpenGL and its various extensions,+  please see <http://www.opengl.org/>+  and <http://www.opengl.org/registry/>.+homepage: http://www.haskell.org/haskellwiki/Opengl+bug-reports: https://github.com/haskell-opengl/GLURaw/issues license: BSD3 license-file: LICENSE+author: Sven Panne maintainer: Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>-bug-reports: https://github.com/haskell-opengl/GLURaw/issues-homepage: http://www.haskell.org/haskellwiki/Opengl category: Graphics-synopsis: A raw binding for the OpenGL graphics system-description:-   GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is-   basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer-   interface.-   .-   OpenGL is the industry's most widely used and supported 2D and 3D graphics-   application programming interface (API), incorporating a broad set of-   rendering, texture mapping, special effects, and other powerful visualization-   functions. For more information about OpenGL and its various extensions,-   please see <http://www.opengl.org/>-   and <http://www.opengl.org/registry/>. build-type: Simple-cabal-version:  >= 1.6+cabal-version:  >= 1.10 extra-source-files:-   README.md-   include/HsGLURaw.h+  README.md+  include/HsGLURaw.h  flag UseNativeWindowsLibraries-   description:-      When compiling under Windows, use the native libraries instead of e.g. the-      ones coming with Cygwin.+  description:+    When compiling under Windows, use the native libraries instead of e.g. the+    ones coming with Cygwin.  library-   exposed-modules:-      Graphics.Rendering.GLU.Raw-      Graphics.Rendering.GLU.Raw.Callbacks,-      Graphics.Rendering.GLU.Raw.Functions,-      Graphics.Rendering.GLU.Raw.Tokens,-      Graphics.Rendering.GLU.Raw.Types-   other-modules:-      Graphics.Rendering.GLU.Raw.APIEntry,-      Graphics.Rendering.GLU.Raw.TypesInternal-   c-sources:-      cbits/HsGLURaw.c-   hs-Source-Dirs: src-   include-dirs: include-   build-depends: base >= 3 && < 5, OpenGLRaw >= 1.3.0.0-   ghc-options: -Wall -O2-   if os(windows) && flag(UseNativeWindowsLibraries)-      if arch(i386)-         cpp-options: "-DCALLCONV=stdcall"-      else-         cpp-options: "-DCALLCONV=ccall"-      cc-options: "-DUSE_GETPROCADDRESS"-      extra-libraries: glu32-   else+  exposed-modules:+    Graphics.Rendering.GLU.Raw+    Graphics.Rendering.GLU.Raw.Callbacks+    Graphics.Rendering.GLU.Raw.Functions+    Graphics.Rendering.GLU.Raw.Tokens+    Graphics.Rendering.GLU.Raw.Types+  other-modules:+    Graphics.Rendering.GLU.Raw.APIEntry+    Graphics.Rendering.GLU.Raw.TypesInternal+  c-sources:+    cbits/HsGLURaw.c+  hs-source-dirs: src+  include-dirs: include+  build-depends: base >= 3 && < 5, OpenGLRaw >= 1.3.0.0+  default-language: Haskell2010+  ghc-options: -Wall -O2+  other-extensions: CPP+  if os(windows) && flag(UseNativeWindowsLibraries)+    if arch(i386)+      cpp-options: "-DCALLCONV=stdcall"+    else       cpp-options: "-DCALLCONV=ccall"-      cc-options: "-DUSE_DLSYM"-      if os(darwin)-         frameworks: OpenGL-      else-         if os(ios)-            frameworks: OpenGLES-         else-            extra-libraries: GLU+    cc-options: "-DUSE_GETPROCADDRESS"+    extra-libraries: glu32+  else+    cpp-options: "-DCALLCONV=ccall"+    cc-options: "-DUSE_DLSYM"+    if os(darwin)+      frameworks: OpenGL+    else+       if os(ios)+         frameworks: OpenGLES+       else+         extra-libraries: GLU  source-repository head-  type:     git-  location: https://github.com/haskell-opengl/GLURaw+  type: git+  location: https://github.com/haskell-opengl/GLURaw.git
README.md view
@@ -1,1 +1,1 @@-[![Build Status](https://travis-ci.org/haskell-opengl/GLURaw.png)](https://travis-ci.org/haskell-opengl/GLURaw)+[![Hackage](https://img.shields.io/hackage/v/GLURaw.svg)](https://hackage.haskell.org/package/GLURaw) [![Build Status](https://travis-ci.org/haskell-opengl/GLURaw.png)](https://travis-ci.org/haskell-opengl/GLURaw)
src/Graphics/Rendering/GLU/Raw/APIEntry.hs view
@@ -1,4 +1,4 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-}+{-# LANGUAGE CPP #-} {-# OPTIONS_HADDOCK hide #-} -------------------------------------------------------------------------------- -- |
src/Graphics/Rendering/GLU/Raw/Callbacks.hs view
@@ -1,4 +1,4 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-}+{-# LANGUAGE CPP #-} -------------------------------------------------------------------------------- -- | -- Module      :  Graphics.Rendering.GLU.Raw.Callbacks
src/Graphics/Rendering/GLU/Raw/Functions.hs view
@@ -1,4 +1,4 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-}+{-# LANGUAGE CPP #-} -------------------------------------------------------------------------------- -- | -- Module      :  Graphics.Rendering.GLU.Raw.Functions