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GLFW-b 1.4.8.3 → 1.4.8.4

raw patch · 2 files changed

+52/−59 lines, 2 filesdep ~bindings-GLFWPVP ok

version bump matches the API change (PVP)

Dependency ranges changed: bindings-GLFW

API changes (from Hackage documentation)

Files

GLFW-b.cabal view
@@ -1,5 +1,5 @@ name:         GLFW-b-version:      1.4.8.3+version:      1.4.8.4 category:     Graphics  author:       Brian Lewis <brian@lorf.org>@@ -16,9 +16,10 @@   .   GLFW-b depends on bindings-GLFW   (<http://hackage.haskell.org/package/bindings-GLFW>), which, as of the time-  of this writing, binds to GLFW 3.1, released 2015-01-18-  (<http://www.glfw.org/Version-3.1-released.html>-  <http://www.glfw.org/changelog.html>).+  of this writing, binds to GLFW 3.2.1, released 2016-08-18+  (<http://www.glfw.org/Version-3.2.1-released.html>+  <http://www.glfw.org/changelog.html>). However, these high-level bindings only+  point to some of the new features in 3.1 and 3.2.   .   If you've used GLFW < 3 before, you should read the transition guide   (<http://www.glfw.org/docs/3.0/moving.html>).@@ -51,7 +52,7 @@   build-depends:       base          <  5     , deepseq       >= 1.1.0.0-    , bindings-GLFW >= 3.1.2.3 && < 3.2.1.0+    , bindings-GLFW >= 3.2.1.0  -------------------------------------------------------------------------------- @@ -72,7 +73,7 @@   build-depends:       base                 <  5     , HUnit                >= 1.3 && < 1.7-    , bindings-GLFW        >= 3.1.2.3 && < 3.2.1.0+    , bindings-GLFW        >= 3.2.1.0     , deepseq              >= 1.1.0.0     , test-framework       == 0.8.*     , test-framework-hunit == 0.3.*
Graphics/UI/GLFW/C.hs view
@@ -12,7 +12,7 @@  import Data.Bits       ((.&.)) import Data.Char       (chr, ord)-import Foreign.C.Types (CDouble, CFloat, CInt, CChar, CUChar, CUInt, CUShort)+import Foreign.C.Types (CDouble, CFloat, CInt, CUChar, CUInt, CUShort) import Foreign.Ptr     (Ptr)  import Bindings.GLFW@@ -26,10 +26,6 @@  -------------------------------------------------------------------------------- -instance C CChar Char where-  fromC = chr . fromIntegral-  toC = fromIntegral . ord- instance C CInt Char where   fromC = chr . fromIntegral   toC = fromIntegral . ord@@ -86,15 +82,31 @@     }   toC = undefined +instance C CInt StandardCursorShape where+  fromC v+    | v == c'GLFW_ARROW_CURSOR     = StandardCursorShape'Arrow+    | v == c'GLFW_IBEAM_CURSOR     = StandardCursorShape'IBeam+    | v == c'GLFW_CROSSHAIR_CURSOR = StandardCursorShape'Crosshair+    | v == c'GLFW_HAND_CURSOR      = StandardCursorShape'Hand+    | v == c'GLFW_HRESIZE_CURSOR   = StandardCursorShape'HResize+    | v == c'GLFW_VRESIZE_CURSOR   = StandardCursorShape'VResize+    | otherwise = error $ "C CInt StandardCursorShape fromC: " ++ show v+  toC  StandardCursorShape'Arrow     = c'GLFW_ARROW_CURSOR+  toC  StandardCursorShape'IBeam     = c'GLFW_IBEAM_CURSOR+  toC  StandardCursorShape'Crosshair = c'GLFW_CROSSHAIR_CURSOR+  toC  StandardCursorShape'Hand      = c'GLFW_HAND_CURSOR+  toC  StandardCursorShape'HResize   = c'GLFW_HRESIZE_CURSOR+  toC  StandardCursorShape'VResize   = c'GLFW_VRESIZE_CURSOR+ --------------------------------------------------------------------------------  instance C CInt Bool where   fromC v-    | v == c'GL_FALSE = False-    | v == c'GL_TRUE = True+    | v == c'GLFW_FALSE = False+    | v == c'GLFW_TRUE = True     | otherwise = error $ "C CInt Bool fromC: " ++ show v-  toC False = c'GL_FALSE-  toC True = c'GL_TRUE+  toC False = c'GLFW_FALSE+  toC True = c'GLFW_TRUE  instance C CInt Error where   fromC v@@ -120,27 +132,27 @@  instance C CInt MonitorState where   fromC v-    | v == c'GL_TRUE = MonitorState'Connected-    | v == c'GL_FALSE = MonitorState'Disconnected+    | v == c'GLFW_TRUE = MonitorState'Connected+    | v == c'GLFW_FALSE = MonitorState'Disconnected     | otherwise = error $ "C CInt MonitorState fromC: " ++ show v-  toC MonitorState'Connected = c'GL_TRUE-  toC MonitorState'Disconnected = c'GL_FALSE+  toC MonitorState'Connected = c'GLFW_TRUE+  toC MonitorState'Disconnected = c'GLFW_FALSE  instance C CInt FocusState where   fromC v-    | v == c'GL_TRUE = FocusState'Focused-    | v == c'GL_FALSE = FocusState'Defocused+    | v == c'GLFW_TRUE = FocusState'Focused+    | v == c'GLFW_FALSE = FocusState'Defocused     | otherwise = error $ "C CInt FocusState fromC: " ++ show v-  toC FocusState'Focused = c'GL_TRUE-  toC FocusState'Defocused = c'GL_FALSE+  toC FocusState'Focused = c'GLFW_TRUE+  toC FocusState'Defocused = c'GLFW_FALSE  instance C CInt IconifyState where   fromC v-    | v == c'GL_TRUE = IconifyState'Iconified-    | v == c'GL_FALSE = IconifyState'NotIconified+    | v == c'GLFW_TRUE = IconifyState'Iconified+    | v == c'GLFW_FALSE = IconifyState'NotIconified     | otherwise = error $ "C CInt IconifyState fromC: " ++ show v-  toC IconifyState'Iconified = c'GL_TRUE-  toC IconifyState'NotIconified = c'GL_FALSE+  toC IconifyState'Iconified = c'GLFW_TRUE+  toC IconifyState'NotIconified = c'GLFW_FALSE  instance C CInt ContextRobustness where   fromC v@@ -500,11 +512,11 @@  instance C CInt CursorState where   fromC v-    | v == c'GL_TRUE = CursorState'InWindow-    | v == c'GL_FALSE = CursorState'NotInWindow+    | v == c'GLFW_TRUE = CursorState'InWindow+    | v == c'GLFW_FALSE = CursorState'NotInWindow     | otherwise = error $ "C CInt CursorState fromC: " ++ show v-  toC CursorState'InWindow = c'GL_TRUE-  toC CursorState'NotInWindow = c'GL_FALSE+  toC CursorState'InWindow = c'GLFW_TRUE+  toC CursorState'NotInWindow = c'GLFW_FALSE  instance C CInt CursorInputMode where   fromC v@@ -518,39 +530,19 @@  instance C CInt StickyKeysInputMode where   fromC v-    | v == c'GL_TRUE = StickyKeysInputMode'Enabled-    | v == c'GL_FALSE = StickyKeysInputMode'Disabled+    | v == c'GLFW_TRUE = StickyKeysInputMode'Enabled+    | v == c'GLFW_FALSE = StickyKeysInputMode'Disabled     | otherwise = error $ "C CInt StickyKeysInputMode fromC: " ++ show v-  toC StickyKeysInputMode'Enabled = c'GL_TRUE-  toC StickyKeysInputMode'Disabled = c'GL_FALSE+  toC StickyKeysInputMode'Enabled = c'GLFW_TRUE+  toC StickyKeysInputMode'Disabled = c'GLFW_FALSE  instance C CInt StickyMouseButtonsInputMode where   fromC v-    | v == c'GL_TRUE = StickyMouseButtonsInputMode'Enabled-    | v == c'GL_FALSE = StickyMouseButtonsInputMode'Disabled+    | v == c'GLFW_TRUE = StickyMouseButtonsInputMode'Enabled+    | v == c'GLFW_FALSE = StickyMouseButtonsInputMode'Disabled     | otherwise = error $ "C CInt StickyMouseButtonsInputMode fromC: " ++ show v-  toC StickyMouseButtonsInputMode'Enabled = c'GL_TRUE-  toC StickyMouseButtonsInputMode'Disabled = c'GL_FALSE------------------------------------------------------------------------------------- 3.1 Additions-----------------------------------------------------------------------------------instance C CInt StandardCursorShape where-    fromC v-        | v == c'GLFW_ARROW_CURSOR     = StandardCursorShape'Arrow-        | v == c'GLFW_IBEAM_CURSOR     = StandardCursorShape'IBeam-        | v == c'GLFW_CROSSHAIR_CURSOR = StandardCursorShape'Crosshair-        | v == c'GLFW_HAND_CURSOR      = StandardCursorShape'Hand-        | v == c'GLFW_HRESIZE_CURSOR   = StandardCursorShape'HResize-        | v == c'GLFW_VRESIZE_CURSOR   = StandardCursorShape'VResize-        | otherwise = error $ "C CInt StandardCursorShape fromC: " ++ show v-    toC  StandardCursorShape'Arrow     = c'GLFW_ARROW_CURSOR-    toC  StandardCursorShape'IBeam     = c'GLFW_IBEAM_CURSOR-    toC  StandardCursorShape'Crosshair = c'GLFW_CROSSHAIR_CURSOR-    toC  StandardCursorShape'Hand      = c'GLFW_HAND_CURSOR-    toC  StandardCursorShape'HResize   = c'GLFW_HRESIZE_CURSOR-    toC  StandardCursorShape'VResize   = c'GLFW_VRESIZE_CURSOR+  toC StickyMouseButtonsInputMode'Enabled = c'GLFW_TRUE+  toC StickyMouseButtonsInputMode'Disabled = c'GLFW_FALSE  --------------------------------------------------------------------------------