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CheatSheet (empty) → 1.0

raw patch · 7 files changed

+1416/−0 lines, 7 filesdep +basedep +containersdep +directorysetup-changedbinary-added

Dependencies added: base, containers, directory

Files

+ CheatSheet.cabal view
@@ -0,0 +1,22 @@+Name:           CheatSheet+Version:        1.0+License:        BSD3+License-File:   LICENSE+Author:         Justin Bailey+Homepage:       http://github.com/m4dc4p/cheatsheet+Maintainer:     jgbailey _ codeslower _ com+Category:       Help+Build-Depends:  base, containers, directory+Build-type: Simple+Synopsis:       A Haskell cheat sheet in PDF and literate formats.+Description:+  This module includes a PDF giving a synopsis of Haskell syntax, keywords,+  and other essentials. It also has a literate source file which allows all+  examples to be inspected. Download and unpack this archive to view them.+Data-files: CheatSheet.pdf, CheatSheet.lhs+Extra-Source-Files: CheatSheet.lhs, README++Executable: cheatsheet+Main-Is: Main.lhs+Hs-Source-Dirs: . +
+ CheatSheet.lhs view
@@ -0,0 +1,1349 @@+\documentclass[11pt]{article}+%include lhs2TeX.fmt+\usepackage[T1]{fontenc}+\usepackage[sc]{mathpazo}+\linespread{1.05}+\usepackage{helvet}+\usepackage{multicol}+\usepackage[landscape, top=0.2in, bottom=1in, left=0.2in, right=0.2in, dvips]{geometry}+\usepackage{verbatim}+\usepackage{url}+\usepackage{fancyhdr}+\pagestyle{fancy}+\fancyhf{}+\lfoot{\copyright\ 2008 Justin Bailey.}+\cfoot{\thepage}+\rfoot{\url{jgbailey@@codeslower.com}}+\renewcommand\footrulewidth{0.4pt}+\newcommand{\hd}[1]{\section*{\textsf #1}}+\newcommand{\shd}[1]{\subsection*{\textsf{#1}}}+\newcommand{\sshd}[1]{\medskip\noindent{\bfseries\textsf #1}\hspace{\parindent}}+\begin{document}+\begin{multicols}{3}+\section*{\textsf{\LARGE Haskell Cheat Sheet\normalsize}}+This cheat sheet attempts to lay out the fundamental elements of the Haskell+language and libraries. It should serve as a reference to both those learning+Haskell and those who are familiar with it, but maybe can't remember all+the varieties of syntax and functionality.++It is presented as both an executable Haskell file and a printable document. Load+the source into your favorite interpreter to play with code samples shown.++\begin{comment}++> {-# LANGUAGE MultiParamTypeClasses #-}+>+> module CheatSheet where+>+> import Data.Char (isUpper, isLower, toUpper, toLower, isSpace)+> import System.IO (readFile)+> import System.Directory (doesFileExist)+> import qualified Data.Set as Set+> import qualified Data.Char as Char+>+>++\end{comment}++\hd{Syntax}++  Below the most basic syntax for Haskell is given. ++\shd{Comments}+  A single line comment starts with `@--@' and extends to the end of the line. Multi-line+  comments start with '@{-@' and extend to '@-}@'. Comments can be nested.++  Comments above function definitions should start with `@{- |@' and those next to parameter types with+  `@-- ^@' for compatibility with Haddock, a system for documenting+  Haskell code.++\shd{Reserved Words}+  The following lists the reserved words defined by Haskell. It is a syntax error to give a variable+  or function one of these names.++< case, class, data, deriving, do,+< else, if, import, in, infix, infixl,+< infixr, instance, let, of, module,+< newtype, return, then, type, where++\shd{Strings}+  @"abc"@ -- Unicode string.\\+  @'a'@ -- Single character.++  \sshd{Multi-line Strings} Normally, it is syntax error if a string has any+  actual new line characters. That is, this is a syntax error:++< string1 = "My long+< string."++  However, backslashes (`@\@') can be used to ``escape'' around the new line:++> string1 = "My long \+> \string."++  The area between the backslashes is ignored. An important note is that new lines+  \emph{in} the string must still be represented explicitly:++> string2 = "My long \n\+> \string."++  That is, @string1@ evaluates to:++< My long string.++  While @string2@ evaluates to:++< My long+< string.++\shd{Numbers}+  @1@ - Integer\\+  @1.0, 1e10@ - Floating point\\+  @[1..10]@ -- List of numbers -- $1, 2, ... 10$\\+  @[100..]@ -- Infinite list of numbers -- $100, 101, 102, ... $\\+  @[110..100]@ -- Empty list; ranges do not go backwards.\\+  @[-100..-110]@ -- Syntax error; need [-100.. -110] for negatives.\\+  @[1,3..100], [-1,3..100]@ -- List from 1 to 100 by 2, -1 to 100 by 4.++\shd{Lists \& Tuples}+  @[]@ -- Empty list.\\+  @[1,2,3]@ -- List of three numbers.\\+  @1 : 2 : 3 : []@ -- Alternate way to write lists using ``cons'' (@:@) and ``nil'' (@[]@).\\+  @"abc"@ -- List of three characters (strings are lists).\\+  @'a' : 'b' : 'c' : []@ -- List of characters (same as @"abc"@).\\+  @(1,"a")@ -- 2-element tuple of a number and a string.\\+  @(head, tail, 3, 'a')@ -- 4-element tuple of two functions, a number and a character.++\shd{``Layout'' rule, braces and semi-colons.}+  Haskell can be written using braces and semi-colons, just like C. However, no one+  does. Instead, the ``layout'' rules is used. The general rule is -- always indent. When the compiler+  complains, indent more.++  \sshd{Braces and semi-colons}+  Semi-colons terminate an expression, and braces represent scope:++<+<    square x = { x * x; }+<++  \sshd{Function Definition}+  Indent the body at least one space from the function name:++< square x  =+<   x * x++  Unless a @where@ clause is present. In that case, indent the where clause+  at least one space from the function name and any function bodies at+  least one space from the @where@ keyword:++<  square x =+<      x2+<    where x2 =+<      x * x++  \sshd{Let}+  Indent the body of the let at least one space from the first definition+  in the @let@. If @let@ appears on its own line, the first definition must+  appear in the column after the let:++<  square x =+<    let x2 =+<          x * x+<    in x2++  As can be seen above, the @in@ keyword must also be in the same column+  as @let@.+  +\hd{Keywords}++  Haskell keywords are listed below, in alphabetical order.+  +\shd{Case}+  @case@ is similar to a @switch@ statement in C\# or Java, but can take action based on any possible value+  for the type of the value being inspected. Consider a simple data type such as+  the following:++> data Choices = First String | Second |+>   Third | Fourth++\begin{comment}++>   deriving (Show, Eq)++\end{comment}++\noindent+  @case@ can be used to determine which choice was given:++> whichChoice ch =+>   case ch of+>     First _ -> "1st!"+>     Second -> "2nd!"+>     _ -> "Something else."++  As with pattern-matching in function definitions, the `@_@' character is a ``wildcard''+  and matches any value.++  \sshd{Nesting \& Capture}+  Nested matching and argument capture are also allowed. Recalling the definition of @Maybe@ above,+  we can determine if any choice was given using a nested match:++> anyChoice1 ch =+>   case ch of+>     Nothing -> "No choice!"+>     Just (First _) -> "First!"+>     Just Second -> "Second!"+>     _ -> "Something else."++  We can use argument capture to display the value matched if we wish:%++> anyChoice2 ch =+>   case ch of+>     Nothing -> "No choice!"+>     Just score@(First "gold") ->+>       "First with gold!"+>     Just score@(First _) ->+>       "First with something else: "+>         ++ show score+>     _ -> "Not first."++  \sshd{Matching Order}+  Matching proceeds from top to bottom. If we re-wrote @anyChoice1@ as+  below, we'll never know what choice was actually given+  because the first pattern will always match:++> anyChoice3 ch =+>   case ch of+>     _ -> "Something else."+>     Nothing -> "No choice!"+>     Just (First _) -> "First!"+>     Just Second -> "Second!"++  \sshd{Guards}+  Guards, or conditional matches, can be used in cases just like function+  definitions. The only difference is the use of the @->@ instead of @=@. Here+  is a simple function which does a case-insensitive string match:++> strcmp [] [] = True+> strcmp s1 s2 = case (s1, s2) of+>   (s1:ss1, s2:ss2)+>     | toUpper s1 == toUpper s2 ->+>         strcmp ss1 ss2+>     | otherwise -> False+>   _ -> False++\shd{Class}++  A Haskell function is defined to work on a certain type or set of types and+  cannot be defined more than once. Most languages support the idea of+  ``overloading'', where a function can have different behavior depending on the+  type of its arguments. Haskell accomplishes overloading through @class@ and+  @instance@ declarations. A @class@ defines one or more functions that can be+  applied to any types which are members (i.e., instances) of that class. A+  class is analagous to an interface in Java or C#, and instances to a concrete+  implementation of the interface.++  A class must be declared with one or more type variables. Technically, Haskell+  98 only allows one type variable, but most implementations of Haskell support+  so-called \emph{multi-parameter type classes}, which allow more than one type+  variable.+  +  We can define a class which supplies a flavor for a given type:+  +> class Flavor a where+>   flavor :: a -> String++  Notice that the declaration only gives the type signature of the function -+  no implementation is given here (with some exceptions, see ``Defaults''+  below). Continuing, we can define several instances:+  +> instance Flavor Bool where+>   flavor _ = "sweet"+>+> instance Flavor Char where+>   flavor _ = "sour"++  Evaluating @flavor True@ gives:++< > flavor True+< "sweet"+  +  While @flavor 'x'@ gives:+  +< > flavor 'x'+< "sour"  ++\sshd{Defaults}++  Default implementations can be given for functions in a class. These+  are useful when certain functions can be defined in terms of others in+  the class. A default is defined by giving a body to one of the member+  functions. The canonical example is @Eq@, which can defined @/=@ (not equal)+  in terms of @==@. :+  +< class Eq a where+<   (==) :: a -> a -> Bool+<   (/=) :: a -> a -> Bool+<   (/=) a b = not (a == b)++  In fact, recursive definitions can be created, but one class member must+  always be implemented by any @instance@ declarations.++\shd{Data}+  So-called \emph{algebraic data types} can be declared as follows:++> data MyType = MyValue1 | MyValue2++\begin{comment}++>   deriving (Show, Eq)++\end{comment}++  @MyType@ is the type's \emph{name}. @MyValue1@ and @MyValue@ are \emph{values}+  of the type and are called \emph{constructors}. Multiple constructors are separated+  with the `||' character. Note that type and constructor names+  \emph{must} start with a capital letter. It is a syntax error otherwise.++  \sshd{Constructors with Arguments} The type above is not very interesting except as an enumeration. Constructors+  that take arguments can be declared, allowing more information to be stored with+  your type:++> data Point = TwoD Int Int+>   | ThreeD Int Int Int++  Notice that the arguments for each constructor are \emph{type} names, not+  constructors. That means this kind of declaration is illegal:++< data Poly = Triangle TwoD TwoD TwoD++  instead, the @Point@ type must be used:++> data Poly = Triangle Point Point Point++  \sshd{Type and Constructor Names}+  Type and constructor names can be the same, because+  they will never be used in a place that would cause confusion. For example:++> data User = User String | Admin String++  which declares a type named @User@ with two constructors, @User@ and @Admin@. Using+  this type in a function makes the difference clear:++> whatUser (User _) = "normal user."+> whatUser (Admin _) = "admin user."++  Some literature refers to this practice as \emph{type punning}.++  \sshd{Type Variables}+  Declaring so-called \emph{polymorphic} data types is as easy as adding type+  variables in the declaration:++> data Slot1 a = Slot1 a | Empty1++  This declares a type @Slot1@ with two constructors, @Slot1@ and @Empty1@. The @Slot1@ constructor+  can take an argument of \emph{any} type, which is reprented by the type variable @a@ above.++  We can also mix type variables and specific types in constructors:++> data Slot2 a = Slot2 a Int | Empty2++  Above, the @Slot2@ constructor can take a value of any type and an @Int@ value.++  \sshd{Record Syntax}+  Constructor arguments can be declared either positionally, as above, or using+  record syntax, which gives a name to each argument. For example, here we+  declare a @Contact@ type with names for appropriate arguments:++> data Contact = Contact { ctName :: String+>       , ctEmail :: String+>       , ctPhone :: String }++  These names are referred to as \emph{selector} or \emph{accessor} functions and are just that,+  functions. They must start with a lowercase letter or underscore and cannot have the same+  name as another function in scope. Thus the ``@ct@'' prefix on each above. Multiple+  constructors (of the same type) can use the same accessor function for values of the same type,+  but that can be dangerous if the accessor is not used by all constructors. Consider this+  rather contrived example:++> data Con = Con { conValue :: String }+>   | Uncon { conValue :: String }+>   | Noncon+>+> whichCon con = "convalue is " +++>   conValue con++  If @whichCon@ is called with a @Noncon@ value, a runtime error will occur.++  Finally, as explained elsewhere, these names can be used for pattern matching, argument capture and+  ``updating.''++  \sshd{Class Constraints} Data types can be declared with class constraints on+  the type variables, but this practice is generally discouraged. It is generally+  better to hide the ``raw'' data constructors using the module system and instead+  export ``smart'' constructors which apply appropriate constraints. In any case,+  the syntax used is:++> data (Num a) => SomeNumber a = Two a a+>   | Three a a a++  This declares a type @SomeNumber@ which has one type variable argument. Valid+  types are those in the @Num@ class.++  \sshd{Deriving}+  Many types have common operations which are tediuos to define yet very necessary, such+  as the ability to convert to and from strings, compare for equality, or order in a sequence. These+  capabilities are defined as typeclasses in Haskell.++  Because seven of these operations are so common, Haskell+  provides the @deriving@ keyword which will automatically implement the typeclass on the associated+  type. The seven supported typeclasses are: @Eq@, @Read@, @Show@, @Ord@, @Enum@, @Ix@, and @Bounded@.++  Two forms+  of @deriving@ are possible. The first is used when a type only derives on class:++> data Priority = Low | Medium | High+>   deriving Show++  The second is used when multiple classes are derived:++> data Alarm = Soft | Loud | Deafening+>   deriving (Read, Show)++  It is a syntax error to specify @deriving@ for any other classes besides the six given above.++\shd{Deriving}++  See the section on @deriving@ under the @data@ keyword above.++\shd{Do}+  The @do@ keyword indicates that the code to follow will be in a \emph{monadic}+  context. Statements are separated by newlines, assignment is indicated by @<-@,+  and a @let@ form is introduce which does not require the @in@ keyword.++  \sshd{If and IO}+  @if@ is tricky when used with IO. Conceptually it is are no different, but+  intuitively it is hard to deal with. Consider the function @doesFileExists@+  from @System.Directory@:++< doesFileExist :: FilePath -> IO Bool++  The @if@ statement has this ``signature'':++< if-then-else :: Bool -> a -> a++  That is, it takes a @Bool@ value and evaluates to some other value based on+  the condition. From the type signatures it is clear that @doesFileExist@ cannot+  be used directly by @if@:++< wrong fileName =+<   if doesFileExist fileName+<     then ...+<     else ...++  That is, @doesFileExist@ results in an @IO Bool@ value, while @if@ wants+  a @Bool@ value. Instead, the correct value must be ``extracted'':++> right1 fileName = do+>   exists <- doesFileExist fileName+>   if exists+>     then return 1+>     else return 0++  Notice the use of @return@, too. Because @do@ puts us ``inside'' the @IO@+  monad, we can't ``get out'' except through @return@. Note that we don't+  have to use @if@ inline here - we can also use @let@ to evaluate the condition+  and get a value first:++> right2 fileName = do+>   exists <- doesFileExist fileName+>   let result =+>         if exists+>           then 1+>           else 0+>   return result++  Again, notice where @return@ is. We don't put it in the @let@ statement. Instead+  we use it once at the end of the function.++  \sshd{Multiple @do@'s}+  When using @do@ with @if@ or @case@, another @do@ is required if either branch+  has multiple statements. An example with @if@:++> countBytes1 f =+>   do+>     putStrLn "Enter a filename."+>     args <- getLine+>     if length args == 0+>       -- no 'do'.+>       then putStrLn "No filename given."+>       else+>         -- multiple statements require+>         -- a new 'do'.+>         do+>           f <- readFile args+>           putStrLn ("The file is " +++>             show (length f)+>             ++ " bytes long.")++  And one with @case@:++> countBytes2 =+>   do+>     putStrLn "Enter a filename."+>     args <- getLine+>     case args of+>       [] -> putStrLn "No args given."+>       file -> do+>        f <- readFile file+>        putStrLn ("The file is " +++>          show (length f)+>          ++ " bytes long.")++  An alternative is to provide semi-colons and braces. A @do@ is still required, but+  no indenting is needed. The below shows a @case@ example but it applies to @if@ as well:++> countBytes3 =+>   do+>     putStrLn "Enter a filename."+>     args <- getLine+>     case args of+>       [] -> putStrLn "No args given."+>       file -> do { f <- readFile file;+>        putStrLn ("The file is " +++>          show (length f)+>          ++ " bytes long."); }++\shd{Export}+  See the section on @module@ below.+  +\shd{If, Then, Else}+  Remember, @if@ always ``returns'' a value. It is an expression, not+  just a control flow statement. This function tests if the string given+  starts with a lower case letter and, if so, converts it to upper case:++> -- Use pattern-matching to+> -- get first character+> sentenceCase (s:rest) =+>  if isLower s+>    then toUpper s : rest+>    else s : rest+> -- Anything else is empty string+> sentenceCase _ = []++\shd{Import}++  See the section on @module@ below.+  +\shd{In}++  See @let@.++\shd{Infix, infixl and infixr}+  +  See the section on operators below.+  +\shd{Instance}++  See the section on @class@ above.+  +\shd{Let}+  Local functions can be defined within a function using @let@. @let@ is always+  followed by @in@. @in@ must appear in the same column as the @let@ keyword. Functions defined+  have access to all other functions and variables within+  the same scope (including those defined by @let@). In this example, @mult@ multiplies its argument @n@ by @x@, which+  was passed to the original @multiples@. @mult@ is used by map to give+  the multiples of x up to 10:++> multiples x =+>   let mult n = n * x+>   in map mult [1..10]++  @let@ ``functions'' with no arguments are actually constants+  and, once evaluated, will not evaluate again. This is useful for capturing common+  portions of your function and re-using them. Here is a silly example which+  gives the sum of a list of numbers, their average, and their median:++> listStats m =+>   let numbers = [1,3 .. m]+>       total = sum numbers+>       mid = head (take (m `div` 2)+>                        numbers)+>   in "total: " ++ show total +++>      ", mid: " ++ show mid++  \sshd{Deconstruction}+  The left-hand side of a @let@ definition can also deconstruct its argument,+  in case sub-components are going to be accessed. This definition would extract+  the first three characters from a string++> firstThree str =+>   let (a:b:c:_) = str+>   in "Initial three characters are: " +++>       show a ++ ", " +++>       show b ++ ", and " +++>       show c++  Note that this is different than the following, which only works if the string+  has three characters:++> onlyThree str =+>   let (a:b:c) = str+>   in "The characters given are: " +++>       show a ++ ", " ++ show b +++>       ", and " ++ show c++\shd{Of}++  See the section on @case@ above.+  +\shd{Module}+  A module is a compilation unit which exports functions, types, classes,+  instances, and other modules. A module can only be defined in one file, though+  its exports may come from multiple sources. To make a Haskell file a module,+  just add a module declaration at the top:++< module MyModule where++  Module names must start with a capital letter but otherwise can include periods, numbers+  and underscores. Periods are used to give sense of structure, and Haskell compilers will+  use them as indications of the directory a particular source file is, but otherwise+  they have no meaning.++  The Haskell community has standardized a set of top-level module names such as @Data@, @System@,+  @Network@, etc. Be sure to consult them for an appropriate place for your own module if you plan on+  releasing it to the public.++  \sshd{Imports}+  The Haskell standard libraries are divided into a number of modules. The functionality+  provided by those libraries is accessed by importing into your source file. To import all+  everything exported by a library, just use the module name:++< import Text.Read++  Everything means \emph{everything}: functions, data types and constructors, class declarations,+  and even other modules imported and then exported by the that module. Importing selectively is+  accomplished by giving a list of names to import. For example, here we import some functions+  from @Text.Read@:++< import Text.Read (readParen, lex)++  Data types can imported in a number of ways. We can just import the type and no+  constructors:++< import Text.Read (Lexeme)++  Of course, this prevents our module from pattern-matching on the values of type+  @Lexeme@. We can import one or more constructors explicitly:++< import Text.Read (Lexeme(Ident, Symbol))++  All constructors for a given type can also be imported:++< import Text.Read (Lexeme(..))++  We can also import types and classes defined in the module:++< import Text.Read (Read, ReadS)++  In the case of classes, we can import the functions defined for the+  using syntax similar to importing constructors for data types:++< import Text.Read (Read(readsPrec+<                       , readList))++  Note that, unlike data types, all class functions are imported unless explicitly+  excluded. To \emph{only} import the class, we use this syntax:++< import Text.Read (Read())++  \sshd{Exclusions} If most, but not all, names are going to imported from a module, it would+  be tedious to specify all those names except a few. For that reason, imports can also+  be specified via the @hiding@ keyword:++< import Data.Char hiding (isControl+<                         , isMark)++  Except for instance declarations, any type, function, constructor or class can+  be hidden.++  \sshd{Instance Declarations} It must be noted that @instance@ declarations \emph{cannot} be excluded+  from import. \emph{Any} @instance@ declarations in a module will be imported when+  the module is imported.++  \sshd{Qualified Imports}+  The names exported by a module (i.e., functions, types, operators, etc.) can have+  a prefix attached through qualified imports. This is particularly useful for modules+  which have a large number of functions having the same name as @Prelude@ functions. @Data.Set@+  is a good example:++< import qualified Data.Set as Set++  This form requires any function, type, constructor or other name exported by @Data.Set@ to+  now be prefixed with the \emph{alias} (i.e., @Set@) given. Here is one way to remove+  all duplicates from a list:++> removeDups a =+>   Set.toList (Set.fromList a)++  A second form does not create an alias. Instead, the prefix becomes the module+  name. We can write a simple function to check if a string is all upper case:++< import qualified Char++> allUpper str =+>   all Char.isUpper str+>++  Except for the prefix specified, qualified imports support the same syntax+  as normal imports. The name imported can be limited in the same+  ways as described above.++  \sshd{Exports}+  If an export list is not provided, then all functions, types, constructors, etc. will be available+  to anyone importing the module. Note that any imported modules are \emph{not} exported in this case.+  Limiting the names exported is accomplished by adding a parenthesized list+  of names before the @where@ keyword:++< module MyModule (MyType+<   , MyClass+<   , myFunc1+<   ...)+< where++  The same syntax as used for importing can be used here to specify which functions,+  types, constructors, and classes are exported, with a few differences. If a module+  imports another module, it can also export that module:++< module MyBigModule (module Data.Set+<   , module Data.Char)+< where+<+< import Data.Set+< import Data.Char++  A module can even re-export itself, which can be useful when all+  local definitions and a given imported module are to be exported. Below+  we export ourselves and @Data.Set@, but not @Data.Char@:++< module AnotherBigModule (module Data.Set+<   , module AnotherBigModule)+< where+<+< import Data.Set+< import Data.Char++\shd{Newtype}++  While @data@ introduces new values and @type@ just creates synonyms, @newtype@ falls+  somewhere between. The syntax for @newtype@ is+  quite restricted -- only one constructor can be defined, and that constructor can+  only take one argument. Continuing the example above, we can define a @Phone@+  type like the following:++> newtype Home = H String+> newtype Work = W String+> data Phone = Phone Home Work++  As opposed to @type@, the @H@ and @W@ ``values'' on @Phone@ are \emph{not} just+  @String@ values. The typechecker treats them as entirely new types. That means+  our @lowerName@ function from above would not compile. The following produces+  a type error:++< lPhone (Phone hm wk) =+<   Phone (lower hm) (lower wk)++  Instead, we must use pattern-matching to get to the ``values'' to which we apply+  @lower@:++> lPhone (Phone (H hm) (W wk)) =+>   Phone (H (lower hm)) (W (lower wk))++  The key observation is that this keyword does not introduce a new value; instead it+  introduces a new type. This gives us two very useful properties:++  \begin{itemize}+  \item No runtime cost is associated with the new type, since it does not actually+  produce new values. In other words, newtypes are absolutely free!++  \item The type-checker is able to enforce that common types such as @Int@ or @String@+  are used in restricted ways, specified by the programmer.+  \end{itemize}++  Finally, it should be noted that any @deriving@ clause which can be attached to a+  @data@ declaration can also be used when declaring a @newtype@.++\shd{Return}++  See @do@ above.+  +\shd{Type}++  This keyword does not define a new type, like @data@ or @newtype@. Instead, it+  defines a \emph{type synonym} (i.e., alias). It is useful for documenting code but+  otherwise has no effect on the actual type of a given function or value. For example,+  a @Person@ data type could be defined as:++<  data Person = Person String String++  where the first constructor argument represents their first name and the second+  their last. However, the order and meaning of the two arguments is not very clear. A+  @type@ declaration can help:++> type FirstName = String+> type LastName = String+> data Person = Person FirstName LastName++  Because @type@ introduces a synonym, type checking is not affected in any way. The function+  @lower@, defined as:++> lower s = map toLower s++  which has the type++< lower :: String -> String++  can be used on values with the type @FirstName@ or @LastName@ just as easily:++> lName (Person f l ) =+>   Person (lower f) (lower l)++  Because @type@ is just a synonym, it can't declare multiple constructors like @data@+  can. Type variables can be used, but there cannot be more than the type variables declared with the+  original type. That means a synonmym like the following is possible:++< type NotSure a = Maybe a++  but this not:++< type NotSure a b = Maybe a++  Note that \emph{fewer} type variables can be used, which useful in certain instances.++\shd{Where}++  Similar to @let@, @where@ defines local functions and constants. The scope of a @where@+  definition is the current function. If a function is broken into multiple definitions through+  pattern-matching, then the scope of a particular @where@ clause only applies to that definition.+  For example, the function @result@ below has a different meaning depending on the arguments+  given to the function @strlen@:++> strlen [] = result+>   where result = "No string given!"+> strlen f = result ++ " characters long!"+>   where result = show (length f)+>++  \sshd{Where vs. Let} A @where@ clause can only be defined at the level of a function definition. Usually, that is+  identical to the scope of @let@ definition. The only difference is when guards are being used. The scope of the @where@+  clause extends over all guards. In contrast, the scope of a @let@ expression is only the current function clause \emph{and}+  guard, if any.++\hd{Declarations, Etc.}++  The following section details rules on function declarations, list comprehensions,+  and other areas of the language.++\shd{Function Definition}+  Functions are defined by declaring their name, any arguments, and an equals sign:++> square x = x * x++  \emph{All} functions names must start with a lowercase letter or ``@_@''. It is a syntax error+  otherwise.++  \sshd{Pattern Matching}+  Multiple ``clauses'' of a function can be defined by ``pattern-matching'' on+  the values of arguments. Here, the the @agree@ function has four separate cases:++> -- Matches when the string "y" is given.+> agree1 "y" = "Great!"+> -- Matches when the string "n" is given.+> agree1 "n" = "Too bad."+> -- Matches when string beginning+> -- with 'y' given.+> agree1 ('y':_) = "YAHOO!"+> -- Matches for any other value given.+> agree1 _ = "SO SAD."++  Note that the `@_@' character is a wildcard and matches any value.++  Pattern matching can extend to nested values. Assuming this data+  declaration:++< data Bar = Bil (Maybe Int) | Baz++  and recalling @Maybe@ is defined as:++< data Maybe a = Just a | Nothing++  we can match on nested @Maybe@ values when @Bil@ is present:++< f (Bil (Just _)) = ...+< f (Bil Nothing) = ...+< f Baz = ...++  Pattern-matching also allows values to be assigned to variables. For example,+  this function determines if the string given is empty or not. If not, the+  value captures in @str@ is converted to to lower case:++> toLowerStr [] = []+> toLowerStr str = map toLower str+>   ++  In reality, @str@ is the same as @_@ in that it will match anything, except+  the value matched is also given a name.++  \sshd{{\ensuremath $n + k$} Patterns}+  This sometimes controversial pattern-matching facility makes it easy to match+  certain kinds of numeric expressions. The idea is to define a base case (the ``$n$'' portion) with a+  constant number for matching, and then to define other matches (the ``$k$'' portion) as additives+  to the base case. Here is a rather inefficient way of testing if a number is+  even or not:++> isEven 0 = True+> isEven 1 = False+> isEven (n + 2) = isEven n++  \sshd{Argument Capture}+  Argument capture is useful for pattern-matching a value AND using it,+  without declaring an extra variable. Use an |@| symbol in between+  the pattern to match and the variable to assign the value to. This facility+  is used below to capture the head of the list in @l@ for display, while+  also capturing the entire list in @ls@ in order to compute its length:++> len ls@(l:_) = "List starts with " +++>   show l ++ " and is " +++>   show (length ls) ++ " items long."+> len [] = "List is empty!"++  \sshd{Guards}+  Boolean functions can be used as ``guards'' in function definitions along+  with pattern matching. An example without pattern matching:++> which n+>   | n == 0 = "zero!"+>   | even n = "even!"+>   | otherwise = "odd!"++    Notice @otherwise@ -- it always evaulates to true and can be used to specify+    a ``default'' branch.++    Guards can be used with patterns. Here is a function that determines if the+    first character in a string is upper or lower case:++> what [] = "empty string!"+> what (c:_)+>   | isUpper c = "upper case!"+>   | isLower c = "lower case"+>   | otherwise = "not a letter!"++  \sshd{Matching \& Guard Order}+  Pattern-matching proceeds in top to bottom order. Similary, guard expressions+  are tested from top to bottom. For example, neither of these functions would+  be very interesting:++> allEmpty _ = False+> allEmpty [] = True+>+> alwaysEven n+>   | otherwise = False+>   | n `div` 2 == 0 = True++  \sshd{Record Syntax}+  Normally pattern matching occurs based on the position of arguments in the+  value being matched. Types declared with record syntax, however, can match+  based on those record names. Given this data type:++> data Color = C { red+>   , green+>   , blue :: Int }++\begin{comment}++>   deriving (Show, Eq)++\end{comment}+  \noindent+  we can match on @green@ only:++> isGreenZero (C { green = 0 }) = True+> isGreenZero _ = False++  Argument capture is possible with this syntax, though it gets clunky. Continuing+  the above, now define a @Pixel@ type and a function to replace values with+  non-zero @green@ components with all black:++> data Pixel = P Color++\begin{comment}++>   deriving (Show, Eq)++\end{comment}++> -- Color value untouched if green is 0+> setGreen (P col@(C { green = 0 })) = P col+> setGreen _ = P (C 0 0 0)++  \sshd{Lazy Patterns}+  This syntax, also known as \emph{irrefutable} patterns, allows+  pattern matches which always succeed. That means any clause using the+  pattern will succeed, but if it tries to actually use the matched value an+  error may occur. This is generally useful when an action should be taken on the+  \emph{type} of a particular value, even if the value isn't present.++  For example, define a class for default values:++> class Def a where+>   defValue :: a -> a++  The idea is you give @defValue@ a value of the right type and it+  gives you back a default value for that type. Defining instances for basic types is easy:++> instance Def Bool where+>   defValue _ = False+>+> instance Def Char where+>   defValue _ = ' '++  @Maybe@ is a littler trickier, because we want to get a default value for the+  type, but the constructor might be @Nothing@. The following definition+  would work, but it's not optimal since we get @Nothing@ when @Nothing@ is passed+  in.++< instance Def a => Def (Maybe a) where+<   defValue (Just x) = Just (defValue x)+<   defValue Nothing = Nothing++  We'd rather get a {\tt Just (\rm\emph{default value}\tt)\rm} back instead. Here is where+  a lazy pattern saves us -- we can pretend that we've matched @Just x@ and+  use that to get a default value, even if @Nothing@ is given:++> instance Def a => Def (Maybe a) where+>   defValue ~(Just x) = Just (defValue x)++  As long as the value @x@ is not actually evaluated, we're safe. None of the+  base types need to look at @x@ (see the ``@_@'' matches they use), so things+  will work just fine.++  One wrinkle with the above is that we must provide type annotations in the+  interpreter or the code when using a @Nothing@ constructor. @Nothing@ has type+  @Maybe a@ but, if not enough other information is available, Haskell must+  be told what @a@ is. Some example default values:++> -- Return "Just False"+> defMB = defValue (Nothing :: Maybe Bool)+> -- Return "Just ' '"+> defMC = defValue (Nothing :: Maybe Char)++\shd{List Comprehensions}++  A list comprehension consists of three types of elements - \emph{generators},+  \emph{guards}, and \emph{targets}. A list comprehension creates a list of+  target values based on the generators and guards given. This comprehension+  generates all squares:+  +> squares = [x * x | x <- [1..]]++  @x <- [1..]@ generates a list of all @Integer@ values and puts them in @x@,+  one by one. @x * x@ creates each element of the list by multiplying @x@ by+  itself.+  +  Guards allow certain elements to be excluded. The following shows how divisors+  for a given number (excluding itself) can be calculated. Notice how @d@ is+  used in both the guard and target expression. ++> divisors n =+>   [d | d <- [1..(n `div` 2)]+>      , n `mod` d == 0]++  Comprehensions are not limited to numbers. Any list will do. All upper+  case letters can be generated:+  +> ups =+>   [c | c <- [minBound .. maxBound]+>      , isUpper c]++  Or to find all occurrences of a particular break value @br@ in a list+  @word@ (indexing from 0):++> idxs word br =+>   [i | (i, c) <- zip [0..] word+>       , c == br]++  A unique feature of list comprehensions is that pattern matching failures+  do not cause an error - they are just excluded from the resulting list. ++\shd{Operators}++  There are very few predefined ``operators'' in Haskell - most that do+  look predefined are actually syntax (e.g., ``@=@''). Instead, operators+  are simply functions that take two arguments and have special syntax support.+  Any so-called operator can be applied as a normal function using parentheses:++< 3 + 4 == (+) 3 4++  To define a new operator, simply define it as+  a normal function, except the operator appears between the two arguments. Here's one which takes+  inserts a comma between two strings and ensures no extra spaces appear:++> first ## last =+>   let trim s = dropWhile isSpace+>         (reverse (dropWhile isSpace+>           (reverse s)))+>   in trim last ++ ", " ++ trim first++< > "  Haskell " ## " Curry "+< Curry, Haskell++  Of course, full pattern matching, guards, etc. are available in this form. Type signatures are a+  bit different, though. The operator ``name'' must appear in parenetheses:++> (##) :: String -> String -> String++  Allowable symbols which can be used to define operators are:++< # $ % & * + . / < = > ? @ \ ^ | - ~++  However, there are several ``operators'' which cannot be redefined. Those are:+  +\textt{<- -> =} (\emph{by itself})  ++  \sshd{Precedence \& Associativity}+  The precedence and associativity, collectively called \emph{fixity}, of any+  operator can be set through the @infix@, @infixr@ and @infixl@ keywords. These can+  be applied both to top-level functions and to local definitions. The syntax is:++\bigskip+  \texttt{infix} || \texttt{infixr} || \texttt{infixl} \emph{precedence} \emph{op}+\bigskip++  \noindent where \emph{precedence} varies from 0 to 9. \emph{Op} can actually be any+  function which takes two arguments (i.e., any binary operation). Whether the operator is left or right+  associative is specified by @infixl@ or @infixr@, respectively. @infix@ declarations+  have no associativity.++  Precedence and associativity make many of the rules of arithmetic work ``as expected.''+  For example, consider these minor updates to the precedence of addition and multiplication:++> infixl 8 `plus1`+> plus1 a b = a + b+> infixl 7 `mult1`+> mult1 a b = a * b++  The results are surprising:++< > 2 + 3 * 5+< 17+< > 2 `plus1` 3 `mult1` 5+< 25++  Reversing associativy also has interesting effects. Redefining division+  as right associative:++> infixr 7 `div1`+> div1 a b = a / b++  We get interesting results:++< > 20 / 2 / 2+< 5.0+< > 20 `div1` 2 `div1` 2+< 20.0++\shd{Currying}++ In Haskell, functions do not have to get all of their arguments at once. For+ example, consider the @convertOnly@ function, which only converts certain+ elements of string depending on a test:++> convertOnly test change str =+>     map (\c -> if test c+>                 then change c+>                 else c) str++ Using @convertOnly@, we can write the @l33t@ function which converts+ certain letters to numbers:++> l33t = convertOnly isL33t toL33t+>   where+>     isL33t 'o' = True+>     isL33t 'a' = True+>     -- etc.+>     isL33t _ = False+>     toL33t 'o' = '0'+>     toL33t 'a' = '4'+>     -- etc.+>     toL33t c = c++ Notice that @l33t@ has no arguments specified. Also, the final argument+ to @convertOnly@ is not given. However, the type signature of @l33t@ tells+ the whole story:++< l33t :: String -> String++ That is, @l33t@ takes a string and produces a string. It is a ``constant'', in+ the sense that @l33t@ always returns a value that is a function which takes a+ string and produces a string. @l33t@ returns a ``curried'' form of @convertOnly@, where+ only two of its three arguments have been supplied.++ This can be taken further. Say we want to write a function which only changes+ upper case letters. We know the test to apply, @isUpper@, but we don't want+ to specify the conversion. That function can be written as:++> convertUpper = convertOnly isUpper++ which has the type signature:++< convertUpper :: (Char -> Char)+<   -> String -> String++ That is, @convertUpper@ can take two arguments. The first is+ the conversion function which converts individual characters and the+ second is the string to be converted.++ A curried form of any function which takes multiple arguments can be+ created. One way to think of this is that each ``arrow'' in the function's+ signature represents a new function which can be created by supplying one+ more argument.++ \sshd{Sections} Operators are functions, and they can be curried like any other. For+ example, a curried version of ``@+@'' can be written as:++< add10 = (+) 10++ However, this can be unwieldy and hard to read. ``Sections'' are curried operators, using+ parentheses. Here is @add10@ using sections:++> add10 = (10 +)++ The supplied argument can be on the right or left, which indicates what position it should take.+ This is important for operations such as concatenation:++> onLeft str = (++ str)+> onRight str = (str ++)++ Which produces quite different results:++< > onLeft "foo" "bar"+< "barfoo"+< > onRight "foo" "bar"+< "foobar"++\shd{``Updating'' values and record syntax}++  Haskell is a pure language and, as such, has no mutable state. That is, once a+  value is set it never changes. ``Updating'' is really a copy operation, with+  new values in the fields that ``changed.'' For example, using the @Color@ type+  defined earlier, we can write a function that sets the @green@ field to zero easily:++> noGreen1 (C r _ b) = C r 0 b+  +  The above is a bit verbose and we can rewrite using record syntax. This kind+  of ``update'' only sets values for the+  field(s) specified and copies the rest:+  +> noGreen2 c = c { green = 0 }++  Above, we capture the @Color@ value in @c@ and return a new @Color@ value. That value happens+  to have the same value for @red@ and @blue@ as @c@ and it's @green@ component is 0.+  We can combine this with pattern matching to set the @green@ and @blue@ fields+  to equal the @red@ field:+  +> makeGrey c@(C { red = r }) =+>   c { green = r, blue = r }++  Notice we must use argument capture (``|c@|'') to get the @Color@ value+  and pattern matching with record syntax (``|C { red = r}|'') to get the inner+  @red@ field.+  +\shd{Anonymous Functions}++  An anonymous function (i.e., a \emph{lambda expression} or \emph{lambda}+  for short), is a function without a name. They can be defined at any time like so:++< \c -> (c, c)++  which defines a function which takes an argument and returns a tuple+  containing that argument in both positions. They are useful for simple+  functions which don't need a name. The following determines if a string+  has mixed case (or is all whitespace):++> mixedCase str =+>   all (\c -> isSpace c ||+>              isLower c ||+>              isUpper c) str++  Of course, lambdas can be the returned from functions too. This classic+  returns a function which will then multiply its argument by the one+  originally given:++> multBy n = \m -> n * m++  For example:++< > let mult10 = multBy 10+< > mult10 10+< 100++\shd{Type Signatures}++  Haskell supports full type-inference, meaning in most cases no types have+  to be written down. Type signatures are still useful for at least two reasons.++  \begin{description}+  \item{\emph{Documentation}} -- Even if the compiler can figure out the types of+  your functions, other programmers or even yourself might not be able to later. Writing+  the type signatures on all top-level functions is considered very good form.++  \item{\emph{Specialization}} -- Typeclasses allow functions with overloading. For example,+  a function to negate any list of numbers has the signature:++< negateAll :: Num a => [a] -> [a]++  However, for efficiency or other reasons you may only want to allow @Int@ types. You would accomplish+  that wiht a type signature:++< negateAll :: [Int] -> [Int]+  \end{description}++  Type signatures can appear on top-level functions and nested @let@ or @where@ definitions. Generally this+  is useful for documentation, though in some case you may use it prevent polymorphism. A type signature+  is first the name of the item which will be typed, followed by a @::@, followed by the types. An example+  of this has already been seen above.++  Type signatures do not need to appear directly above their implementation. They can be specified+  anywhere in the containing module (yes, even below!). Multiple items+  with the same signature can also be defined together:++> pos, neg :: Int -> Int++< ...++> pos x | x < 0 = negate x+>       | otherwise = x+>+> neg y | y > 0 = negate y+>       | otherwise = y++  \sshd{Type Annotations}++  Sometimes Haskell will not be able to determine what type you meant. The classic+  demonstration of this is the ``@show . read@'' problem:++< canParseInt x = show (read x)++  Haskell cannot compile that function because it does not know the type of @x@. We must+  limit the type through an annotation:++> canParseInt x = show ((read x) :: Int)++  Annotations have a similar syntax as type signatures, except they appear in-line with functions.++\shd{Unit}+  @()@ -- ``unit'' type and ``unit'' value. The value and type that represents no+  useful information.++\end{multicols}+\end{document}
+ CheatSheet.pdf view

binary file changed (absent → 150444 bytes)

+ LICENSE view
@@ -0,0 +1,25 @@+Copyright (c) 2008, Justin Bailey+All rights reserved.++Redistribution and use in source and binary forms, with or without modification,+are permitted provided that the following conditions are met:++    * Redistributions of source code must retain the above copyright notice,+      this list of conditions and the following disclaimer.+    * Redistributions in binary form must reproduce the above copyright notice,+      this list of conditions and the following disclaimer in the documentation+      and/or other materials provided with the distribution.+    * Neither the name of the <ORGANIZATION> nor the names of its contributors+      may be used to endorse or promote products derived from this software+      without specific prior written permission.++THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE+DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR+ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON+ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ Main.lhs view
@@ -0,0 +1,10 @@+> module Main where
+>
+> import Paths_CheatSheet
+> import CheatSheet
+>
+> main = do
+>  pdfLoc <- getDataFileName "CheatSheet.pdf"
+>  lhsLoc <- getDataFileName "CheatSheet.lhs"
+>  putStrLn $ "Your cheatsheet is at: " ++ pdfLoc
+>  putStrLn $ "Its literate source is at: " ++ lhsLoc
+ README view
@@ -0,0 +1,8 @@+Haskell CheatSheet
+==================
+
+Written and maintained by Justin Bailey <jgbailey@codeslower.com>.
+
+The cheat sheet is a PDF included in the source distribution. If you installed
+this package through cabal install, run "cheatsheet.exe" to find where the
+PDF was installed.
+ Setup.lhs view
@@ -0,0 +1,2 @@+> import Distribution.Simple
+> main = defaultMain