diff --git a/CheatSheet.cabal b/CheatSheet.cabal
--- a/CheatSheet.cabal
+++ b/CheatSheet.cabal
@@ -1,7 +1,7 @@
 Name:           CheatSheet
 License:        BSD3
 License-File:   LICENSE
-Version:        1.7
+Version:        1.8
 Author:         Justin Bailey
 Homepage:       http://blog.codeslower.com/2008/10/The-Haskell-Cheatsheet
 Maintainer:     jgbailey _ codeslower _ com
diff --git a/CheatSheet.lhs b/CheatSheet.lhs
--- a/CheatSheet.lhs
+++ b/CheatSheet.lhs
@@ -4,1390 +4,1517 @@
 \usepackage[sc]{mathpazo}
 \linespread{1.05}
 \usepackage{helvet}
-\usepackage{multicol}
-\usepackage[landscape, top=0.2in, bottom=1in, left=0.2in, right=0.2in, dvips]{geometry}
-\usepackage{verbatim}
-\usepackage{url}
-\usepackage{fancyhdr}
-\pagestyle{fancy}
-\fancyhf{}
-\lfoot{\copyright\ 2009 Justin Bailey.}
-\cfoot{\thepage}
-\rfoot{\url{jgbailey@@codeslower.com}}
-\renewcommand\footrulewidth{0.4pt}
-\newcommand{\hd}[1]{\section*{\textsf #1}}
-\newcommand{\shd}[1]{\subsection*{\textsf{#1}}}
-\newcommand{\sshd}[1]{\medskip\noindent{\bfseries\textsf #1}\hspace{\parindent}}
-\begin{document}
-\begin{multicols}{3}
-\section*{\textsf{\LARGE Haskell Cheat Sheet\normalsize}}
-
-This cheat sheet lays out the fundamental elements of the Haskell language:
-syntax, keywords and other elements. It is presented as both an executable
-Haskell file and a printable document. Load the source into your favorite
-interpreter to play with code samples shown.
-
-\begin{comment}
-
-> {-# LANGUAGE MultiParamTypeClasses #-}
->
-> module CheatSheet where
->
-> import Data.Char (isUpper, isLower, toUpper, toLower, isSpace, GeneralCategory(..))
-> import System.IO (readFile)
-> import System.Directory (doesFileExist)
-> import qualified Data.Set as Set
-> import qualified Data.Char as Char
->
->
-
-\end{comment}
-
-\hd{Syntax}
-
-  Below the most basic syntax for Haskell is given. 
-
-\shd{Comments}
-  A single line comment starts with `@--@' and extends to the end of the line. Multi-line
-  comments start with '@{-@' and extend to '@-}@'. Comments can be nested.
-
-  Comments above function definitions should start with `@{- |@' and those next to parameter types with
-  `@-- ^@' for compatibility with Haddock, a system for documenting
-  Haskell code.
-
-\shd{Reserved Words}
-  The following lists the reserved words defined by Haskell. It is a syntax error to give a variable
-  or function one of these names.
-
-< case, class, data, deriving, do,
-< else, if, import, in, infix, infixl,
-< infixr, instance, let, of, module,
-< newtype, then, type, where
-
-\shd{Strings}
-  @"abc"@ -- Unicode string.\\
-  @'a'@ -- Single character.
-
-  \sshd{Multi-line Strings} Normally, it is syntax error if a string has any
-  actual new line characters. That is, this is a syntax error:
-
-< string1 = "My long
-< string."
-
-  However, backslashes (`@\@') can be used to ``escape'' around the new line:
-
-> string1 = "My long \
-> \string."
-
-  The area between the backslashes is ignored. An important note is that new lines
-  \emph{in} the string must still be represented explicitly:
-
-> string2 = "My long \n\
-> \string."
-
-  That is, @string1@ evaluates to:
-
-< My long string.
-
-  While @string2@ evaluates to:
-
-< My long
-< string.
-
-\shd{Numbers}
-  @1@ - Integer\\
-  @1.0, 1e10@ - Floating point
-
-\shd{Enumerations} 
-  @[1..10]@ -- List of numbers -- \texttt{1, 2, {\ensuremath\mathellipsis}, 10}.\\
-  @[100..]@ -- Infinite list of numbers -- \texttt{100, 101, 102, {\ensuremath\mathellipsis}\ }.\\
-  @[110..100]@ -- Empty list; ranges only go forwards.\\
-  @[0, -1 ..]@ -- Negative integers.\\
-  @[-100..-110]@ -- Syntax error; need @[-100.. -110]@ for negatives.\\
-  @[1,3..100], [-1,3..100]@ -- List from 1 to 100 by 2, -1 to 100 by 4.\\
-
-  \noindent In fact, any value which is in the @Enum@ class can be used. E.g.,:
-  
-\smallskip\noindent
-  @['a' .. 'z']@ -- List of characters -- \texttt{a, b, {\ensuremath\mathellipsis}, z}.\\
-  @[1.0, 1.5 .. 2]@ -- @[1.0,1.5,2.0]@.\\
-  @[UppercaseLetter ..]@ -- List of @GeneralCategory@ values (from @Data.Char@).
-
-\shd{Lists \& Tuples}
-  @[]@ -- Empty list.\\
-  @[1,2,3]@ -- List of three numbers.\\
-  @1 : 2 : 3 : []@ -- Alternate way to write lists using ``cons'' (@:@) and ``nil'' (@[]@).\\
-  @"abc"@ -- List of three characters (strings are lists).\\
-  @'a' : 'b' : 'c' : []@ -- List of characters (same as @"abc"@).\\
-  @(1,"a")@ -- 2-element tuple of a number and a string.\\
-  @(head, tail, 3, 'a')@ -- 4-element tuple of two functions, a number and a character.
-
-\shd{``Layout'' rule, braces and semi-colons.}
- Haskell can be written using braces and semi-colons, just like C. However, no one
- does. Instead, the ``layout'' rule is used, where spaces represent scope. The general rule is -- always indent. When the compiler
- complains, indent more.
-
-  \sshd{Braces and semi-colons}
-  Semi-colons terminate an expression, and braces represent
-  scope. They can be used after several keywords: @where@, @let@, @do@
-  and @of@. They cannot be used when defining a function body. For 
-  example, the below will not compile.
-
-<
-<    square2 x = { x * x; }
-<
-
-  However, this will work fine:                    
-
->
-> square2 x = result
->     where { result = x * x; }
-
-  \sshd{Function Definition}
-  Indent the body at least one space from the function name:
-
-< square x  =
-<   x * x
-
-  Unless a @where@ clause is present. In that case, indent the where clause
-  at least one space from the function name and any function bodies at
-  least one space from the @where@ keyword:
-
-<  square x =
-<      x2
-<    where x2 =
-<      x * x
-
-  \sshd{Let}
-  Indent the body of the let at least one space from the first definition
-  in the @let@. If @let@ appears on its own line, the body of any definition must
-  appear in the column after the let:
-
-<  square x =
-<    let x2 =
-<          x * x
-<    in x2
-
-  As can be seen above, the @in@ keyword must also be in the same
-  column as @let@. Finally, when multiple definitions are given, all
-  identifiers must appear in the same column.
-  
-\hd{Keywords}
-
-  Haskell keywords are listed below, in alphabetical order.
-  
-\shd{Case}
-  @case@ is similar to a @switch@ statement in C\# or Java, but can take action based on any possible value
-  for the type of the value being inspected. Consider a simple data type such as
-  the following:
-
-> data Choices = First String | Second |
->   Third | Fourth
-
-\begin{comment}
-
->   deriving (Show, Eq)
-
-\end{comment}
-
-\noindent
-  @case@ can be used to determine which choice was given:
-
-> whichChoice ch =
->   case ch of
->     First _ -> "1st!"
->     Second -> "2nd!"
->     _ -> "Something else."
-
-  As with pattern-matching in function definitions, the `@_@' character is a ``wildcard''
-  and matches any value.
-
-  \sshd{Nesting \& Capture}
-  Nested matching and argument capture are also allowed. Referring to the definition of @Maybe@ below,
-  we can determine if any choice was given using a nested match:
-
-> anyChoice1 ch =
->   case ch of
->     Nothing -> "No choice!"
->     Just (First _) -> "First!"
->     Just Second -> "Second!"
->     _ -> "Something else."
-
-  We can use argument capture to display the value matched if we wish:%
-
-> anyChoice2 ch =
->   case ch of
->     Nothing -> "No choice!"
->     Just score@(First "gold") ->
->       "First with gold!"
->     Just score@(First _) ->
->       "First with something else: "
->         ++ show score
->     _ -> "Not first."
-
-  \sshd{Matching Order}
-  Matching proceeds from top to bottom. If we re-wrote @anyChoice1@ as
-  below, we'll never know what choice was actually given
-  because the first pattern will always succeed:
-
-> anyChoice3 ch =
->   case ch of
->     _ -> "Something else."
->     Nothing -> "No choice!"
->     Just (First _) -> "First!"
->     Just Second -> "Second!"
-
-  \sshd{Guards}
-  Guards, or conditional matches, can be used in cases just like function
-  definitions. The only difference is the use of the @->@ instead of @=@. Here
-  is a simple function which does a case-insensitive string match:
-
-> strcmp [] [] = True
-> strcmp s1 s2 = case (s1, s2) of
->   (s1:ss1, s2:ss2)
->     | toUpper s1 == toUpper s2 ->
->         strcmp ss1 ss2
->     | otherwise -> False
->   _ -> False
-
-\shd{Class}
-
-  A Haskell function is defined to work on a certain type or set of types and
-  cannot be defined more than once. Most languages support the idea of
-  ``overloading'', where a function can have different behavior depending on the
-  type of its arguments. Haskell accomplishes overloading through @class@ and
-  @instance@ declarations. A @class@ defines one or more functions that can be
-  applied to any types which are members (i.e., instances) of that class. A
-  class is analogous to an interface in Java or C\#, and instances to a concrete
-  implementation of the interface.
-
-  A class must be declared with one or more type variables. Technically, Haskell
-  98 only allows one type variable, but most implementations of Haskell support
-  so-called \emph{multi-parameter type classes}, which allow more than one type
-  variable.
-  
-  We can define a class which supplies a flavor for a given type:
-  
-> class Flavor a where
->   flavor :: a -> String
-
-  Notice that the declaration only gives the type signature of the function -
-  no implementation is given here (with some exceptions, see ``Defaults''
-  below). Continuing, we can define several instances:
-  
-> instance Flavor Bool where
->   flavor _ = "sweet"
->
-> instance Flavor Char where
->   flavor _ = "sour"
-
-  Evaluating @flavor True@ gives:
-
-< > flavor True
-< "sweet"
-  
-  While @flavor 'x'@ gives:
-  
-< > flavor 'x'
-< "sour"  
-
-\sshd{Defaults}
-
-  Default implementations can be given for functions in a class. These
-  are useful when certain functions can be defined in terms of others in
-  the class. A default is defined by giving a body to one of the member
-  functions. The canonical example is @Eq@, which can defined @/=@ (not equal)
-  in terms of @==@. :
-  
-< class Eq a where
-<   (==) :: a -> a -> Bool
-<   (/=) :: a -> a -> Bool
-<   (/=) a b = not (a == b)
-
-  In fact, recursive definitions can be created, but one class member must
-  always be implemented by any @instance@ declarations.
-
-\shd{Data}
-  So-called \emph{algebraic data types} can be declared as follows:
-
-> data MyType = MyValue1 | MyValue2
-
-\begin{comment}
-
->   deriving (Show, Eq)
-
-\end{comment}
-
-  @MyType@ is the type's \emph{name}. @MyValue1@ and @MyValue@ are \emph{values}
-  of the type and are called \emph{constructors}. Multiple constructors are separated
-  with the `||' character. Note that type and constructor names
-  \emph{must} start with a capital letter. It is a syntax error otherwise.
-
-  \sshd{Constructors with Arguments} The type above is not very interesting except as an enumeration. Constructors
-  that take arguments can be declared, allowing more information to be stored with
-  your type:
-
-> data Point = TwoD Int Int
->   | ThreeD Int Int Int
-
-  Notice that the arguments for each constructor are \emph{type} names, not
-  constructors. That means this kind of declaration is illegal:
-
-< data Poly = Triangle TwoD TwoD TwoD
-
-  instead, the @Point@ type must be used:
-
-> data Poly = Triangle Point Point Point
-
-  \sshd{Type and Constructor Names}
-  Type and constructor names can be the same, because
-  they will never be used in a place that would cause confusion. For example:
-
-> data User = User String | Admin String
-
-  which declares a type named @User@ with two constructors, @User@ and @Admin@. Using
-  this type in a function makes the difference clear:
-
-> whatUser (User _) = "normal user."
-> whatUser (Admin _) = "admin user."
-
-  Some literature refers to this practice as \emph{type punning}.
-
-  \sshd{Type Variables}
-  Declaring so-called \emph{polymorphic} data types is as easy as adding type
-  variables in the declaration:
-
-> data Slot1 a = Slot1 a | Empty1
-
-  This declares a type @Slot1@ with two constructors, @Slot1@ and @Empty1@. The @Slot1@ constructor
-  can take an argument of \emph{any} type, which is represented by the type variable @a@ above.
-
-  We can also mix type variables and specific types in constructors:
-
-> data Slot2 a = Slot2 a Int | Empty2
-
-  Above, the @Slot2@ constructor can take a value of any type and an @Int@ value.
-
-  \sshd{Record Syntax}
-  Constructor arguments can be declared either positionally, as above, or using
-  record syntax, which gives a name to each argument. For example, here we
-  declare a @Contact@ type with names for appropriate arguments:
-
-> data Contact = Contact { ctName :: String
->       , ctEmail :: String
->       , ctPhone :: String }
-
-  These names are referred to as \emph{selector} or \emph{accessor} functions and are just that,
-  functions. They must start with a lowercase letter or underscore and cannot have the same
-  name as another function in scope. Thus the ``@ct@'' prefix on each above. Multiple
-  constructors (of the same type) can use the same accessor function for values of the same type,
-  but that can be dangerous if the accessor is not used by all constructors. Consider this
-  rather contrived example:
-
-> data Con = Con { conValue :: String }
->   | Uncon { conValue :: String }
->   | Noncon
->
-> whichCon con = "convalue is " ++
->   conValue con
-
-  If @whichCon@ is called with a @Noncon@ value, a runtime error will occur.
-
-  Finally, as explained elsewhere, these names can be used for pattern matching, argument capture and
-  ``updating.''
-
-  \sshd{Class Constraints} Data types can be declared with class constraints on
-  the type variables, but this practice is generally discouraged. It is generally
-  better to hide the ``raw'' data constructors using the module system and instead
-  export ``smart'' constructors which apply appropriate constraints. In any case,
-  the syntax used is:
-
-> data (Num a) => SomeNumber a = Two a a
->   | Three a a a
-
-  This declares a type @SomeNumber@ which has one type variable argument. Valid
-  types are those in the @Num@ class.
-
-  \sshd{Deriving}
-  Many types have common operations which are tedious to define yet very necessary, such
-  as the ability to convert to and from strings, compare for equality, or order in a sequence. These
-  capabilities are defined as typeclasses in Haskell.
-
-  Because seven of these operations are so common, Haskell
-  provides the @deriving@ keyword which will automatically implement the typeclass on the associated
-  type. The seven supported typeclasses are: @Eq@, @Read@, @Show@, @Ord@, @Enum@, @Ix@, and @Bounded@.
-
-  Two forms
-  of @deriving@ are possible. The first is used when a type only derives on class:
-
-> data Priority = Low | Medium | High
->   deriving Show
-
-  The second is used when multiple classes are derived:
-
-> data Alarm = Soft | Loud | Deafening
->   deriving (Read, Show)
-
-  It is a syntax error to specify @deriving@ for any other classes besides the six given above.
-
-\shd{Deriving}
-
-  See the section on @deriving@ under the @data@ keyword above.
-
-\shd{Do}
-  The @do@ keyword indicates that the code to follow will be in a \emph{monadic}
-  context. Statements are separated by newlines, assignment is indicated by @<-@,
-  and a @let@ form is introduce which does not require the @in@ keyword.
-
-  \sshd{If and IO}
-  @if@ is tricky when used with IO. Conceptually it is are no different, but
-  intuitively it is hard to deal with. Consider the function @doesFileExists@
-  from @System.Directory@:
-
-< doesFileExist :: FilePath -> IO Bool
-
-  The @if@ statement has this ``signature'':
-
-< if-then-else :: Bool -> a -> a -> a 
-
-  That is, it takes a @Bool@ value and evaluates to some other value based on
-  the condition. From the type signatures it is clear that @doesFileExist@ cannot
-  be used directly by @if@:
-
-< wrong fileName =
-<   if doesFileExist fileName
-<     then ...
-<     else ...
-
-  That is, @doesFileExist@ results in an @IO Bool@ value, while @if@ wants
-  a @Bool@ value. Instead, the correct value must be ``extracted'' by running the IO action:
-
-> right1 fileName = do
->   exists <- doesFileExist fileName
->   if exists
->     then return 1
->     else return 0
-
-  Notice the use of @return@, too. Because @do@ puts us ``inside'' the @IO@
-  monad, we can't ``get out'' except through @return@. Note that we don't
-  have to use @if@ inline here - we can also use @let@ to evaluate the condition
-  and get a value first:
-
-> right2 fileName = do
->   exists <- doesFileExist fileName
->   let result =
->         if exists
->           then 1
->           else 0
->   return result
-
-  Again, notice where @return@ is. We don't put it in the @let@ statement. Instead
-  we use it once at the end of the function.
-
-  \sshd{Multiple @do@'s}
-  When using @do@ with @if@ or @case@, another @do@ is required if either branch
-  has multiple statements. An example with @if@:
-
-> countBytes1 f =
->   do
->     putStrLn "Enter a filename."
->     args <- getLine
->     if length args == 0
->       -- no 'do'.
->       then putStrLn "No filename given."
->       else
->         -- multiple statements require
->         -- a new 'do'.
->         do
->           f <- readFile args
->           putStrLn ("The file is " ++
->             show (length f)
->             ++ " bytes long.")
-
-  And one with @case@:
-
-> countBytes2 =
->   do
->     putStrLn "Enter a filename."
->     args <- getLine
->     case args of
->       [] -> putStrLn "No args given."
->       file -> do
->        f <- readFile file
->        putStrLn ("The file is " ++
->          show (length f)
->          ++ " bytes long.")
-
-  An alternative is to provide semi-colons and braces. A @do@ is still required, but
-  no indenting is needed. The below shows a @case@ example but it applies to @if@ as well:
-
-> countBytes3 =
->   do
->     putStrLn "Enter a filename."
->     args <- getLine
->     case args of
->       [] -> putStrLn "No args given."
->       file -> do { f <- readFile file;
->        putStrLn ("The file is " ++
->          show (length f)
->          ++ " bytes long."); }
-
-\shd{Export}
-  See the section on @module@ below.
-  
-\shd{If, Then, Else}
-  Remember, @if@ always ``returns'' a value. It is an expression, not
-  just a control flow statement. This function tests if the string given
-  starts with a lower case letter and, if so, converts it to upper case:
-
-> -- Use pattern-matching to
-> -- get first character
-> sentenceCase (s:rest) =
->  if isLower s
->    then toUpper s : rest
->    else s : rest
-> -- Anything else is empty string
-> sentenceCase _ = []
-
-\shd{Import}
-
-  See the section on @module@ below.
-  
-\shd{In}
-
-  See @let@.
-
-\shd{Infix, infixl and infixr}
-  
-  See the section on operators below.
-  
-\shd{Instance}
-
-  See the section on @class@ above.
-  
-\shd{Let}
-  Local functions can be defined within a function using @let@. @let@ is always
-  followed by @in@. @in@ must appear in the same column as the @let@ keyword. Functions defined
-  have access to all other functions and variables within
-  the same scope (including those defined by @let@). In this example, @mult@ multiplies its argument @n@ by @x@, which
-  was passed to the original @multiples@. @mult@ is used by map to give
-  the multiples of x up to 10:
-
-> multiples x =
->   let mult n = n * x
->   in map mult [1..10]
-
-  @let@ ``functions'' with no arguments are actually constants
-  and, once evaluated, will not evaluate again. This is useful for capturing common
-  portions of your function and re-using them. Here is a silly example which
-  gives the sum of a list of numbers, their average, and their median:
-
-> listStats m =
->   let numbers = [1,3 .. m]
->       total = sum numbers
->       mid = head (take (m `div` 2)
->                        numbers)
->   in "total: " ++ show total ++
->      ", mid: " ++ show mid
-
-  \sshd{Deconstruction}
-  The left-hand side of a @let@ definition can also deconstruct its argument,
-  in case sub-components are going to be accessed. This definition would extract
-  the first three characters from a string
-
-> firstThree str =
->   let (a:b:c:_) = str
->   in "Initial three characters are: " ++
->       show a ++ ", " ++
->       show b ++ ", and " ++
->       show c
-
-  Note that this is different than the following, which only works if the string
-  has three characters:
-
-> onlyThree str =
->   let (a:b:c) = str
->   in "The characters given are: " ++
->       show a ++ ", " ++ show b ++
->       ", and " ++ show c
-
-\shd{Of}
-
-  See the section on @case@ above.
-  
-\shd{Module}
-  A module is a compilation unit which exports functions, types, classes,
-  instances, and other modules. A module can only be defined in one file, though
-  its exports may come from multiple sources. To make a Haskell file a module,
-  just add a module declaration at the top:
-
-< module MyModule where
-
-  Module names must start with a capital letter but otherwise can include periods, numbers
-  and underscores. Periods are used to give sense of structure, and Haskell compilers will
-  use them as indications of the directory a particular source file is, but otherwise
-  they have no meaning.
-
-  The Haskell community has standardized a set of top-level module names such as @Data@, @System@,
-  @Network@, etc. Be sure to consult them for an appropriate place for your own module if you plan on
-  releasing it to the public.
-
-  \sshd{Imports}
-  The Haskell standard libraries are divided into a number of modules. The functionality
-  provided by those libraries is accessed by importing into your source file. To import all
-  everything exported by a library, just use the module name:
-
-< import Text.Read
-
-  Everything means \emph{everything}: functions, data types and constructors, class declarations,
-  and even other modules imported and then exported by the that module. Importing selectively is
-  accomplished by giving a list of names to import. For example, here we import some functions
-  from @Text.Read@:
-
-< import Text.Read (readParen, lex)
-
-  Data types can imported in a number of ways. We can just import the type and no
-  constructors:
-
-< import Text.Read (Lexeme)
-
-  Of course, this prevents our module from pattern-matching on the values of type
-  @Lexeme@. We can import one or more constructors explicitly:
-
-< import Text.Read (Lexeme(Ident, Symbol))
-
-  All constructors for a given type can also be imported:
-
-< import Text.Read (Lexeme(..))
-
-  We can also import types and classes defined in the module:
-
-< import Text.Read (Read, ReadS)
-
-  In the case of classes, we can import the functions defined for the
-  using syntax similar to importing constructors for data types:
-
-< import Text.Read (Read(readsPrec
-<                       , readList))
-
-  Note that, unlike data types, all class functions are imported unless explicitly
-  excluded. To \emph{only} import the class, we use this syntax:
-
-< import Text.Read (Read())
-
-  \sshd{Exclusions} If most, but not all, names are going to imported from a module, it would
-  be tedious to specify all those names except a few. For that reason, imports can also
-  be specified via the @hiding@ keyword:
-
-< import Data.Char hiding (isControl
-<                         , isMark)
-
-  Except for instance declarations, any type, function, constructor or class can
-  be hidden.
-
-  \sshd{Instance Declarations} It must be noted that @instance@ declarations \emph{cannot} be excluded
-  from import. \emph{Any} @instance@ declarations in a module will be imported when
-  the module is imported.
-
-  \sshd{Qualified Imports}
-  The names exported by a module (i.e., functions, types, operators, etc.) can have
-  a prefix attached through qualified imports. This is particularly useful for modules
-  which have a large number of functions having the same name as @Prelude@ functions. @Data.Set@
-  is a good example:
-
-< import qualified Data.Set as Set
-
-  This form requires any function, type, constructor or other name exported by @Data.Set@ to
-  now be prefixed with the \emph{alias} (i.e., @Set@) given. Here is one way to remove
-  all duplicates from a list:
-
-> removeDups a =
->   Set.toList (Set.fromList a)
-
-  A second form does not create an alias. Instead, the prefix becomes the module
-  name. We can write a simple function to check if a string is all upper case:
-
-< import qualified Char
-
-> allUpper str =
->   all Char.isUpper str
->
-
-  Except for the prefix specified, qualified imports support the same syntax
-  as normal imports. The name imported can be limited in the same
-  ways as described above.
-
-  \sshd{Exports}
-  If an export list is not provided, then all functions, types, constructors, etc. will be available
-  to anyone importing the module. Note that any imported modules are \emph{not} exported in this case.
-  Limiting the names exported is accomplished by adding a parenthesized list
-  of names before the @where@ keyword:
-
-< module MyModule (MyType
-<   , MyClass
-<   , myFunc1
-<   ...)
-< where
-
-  The same syntax as used for importing can be used here to specify which functions,
-  types, constructors, and classes are exported, with a few differences. If a module
-  imports another module, it can also export that module:
-
-< module MyBigModule (module Data.Set
-<   , module Data.Char)
-< where
-<
-< import Data.Set
-< import Data.Char
-
-  A module can even re-export itself, which can be useful when all
-  local definitions and a given imported module are to be exported. Below
-  we export ourselves and @Data.Set@, but not @Data.Char@:
-
-< module AnotherBigModule (module Data.Set
-<   , module AnotherBigModule)
-< where
-<
-< import Data.Set
-< import Data.Char
-
-\shd{Newtype}
-
-  While @data@ introduces new values and @type@ just creates synonyms, @newtype@ falls
-  somewhere between. The syntax for @newtype@ is
-  quite restricted -- only one constructor can be defined, and that constructor can
-  only take one argument. Continuing the example above, we can define a @Phone@
-  type like the following:
-
-> newtype Home = H String
-> newtype Work = W String
-> data Phone = Phone Home Work
-
-  As opposed to @type@, the @H@ and @W@ ``values'' on @Phone@ are \emph{not} just
-  @String@ values. The typechecker treats them as entirely new types. That means
-  our @lowerName@ function from above would not compile. The following produces
-  a type error:
-
-< lPhone (Phone hm wk) =
-<   Phone (lower hm) (lower wk)
-
-  Instead, we must use pattern-matching to get to the ``values'' to which we apply
-  @lower@:
-
-> lPhone (Phone (H hm) (W wk)) =
->   Phone (H (lower hm)) (W (lower wk))
-
-  The key observation is that this keyword does not introduce a new value; instead it
-  introduces a new type. This gives us two very useful properties:
-
-  \begin{itemize}
-  \item No runtime cost is associated with the new type, since it does not actually
-  produce new values. In other words, newtypes are absolutely free!
-
-  \item The type-checker is able to enforce that common types such as @Int@ or @String@
-  are used in restricted ways, specified by the programmer.
-  \end{itemize}
-
-  Finally, it should be noted that any @deriving@ clause which can be attached to a
-  @data@ declaration can also be used when declaring a @newtype@.
-
-\shd{Return}
-
-  See @do@ above.
-  
-\shd{Type}
-
-  This keyword defines a \emph{type synonym} (i.e., alias).  This
-  keyword does not define a new type, like @data@ or @newtype@.  It is
-  useful for documenting code but otherwise has no effect on the
-  actual type of a given function or value. For example, a @Person@
-  data type could be defined as:
-
-<  data Person = Person String String
-
-  where the first constructor argument represents their first name and the second
-  their last. However, the order and meaning of the two arguments is not very clear. A
-  @type@ declaration can help:
-
-> type FirstName = String
-> type LastName = String
-> data Person = Person FirstName LastName
-
-  Because @type@ introduces a synonym, type checking is not affected in any way. The function
-  @lower@, defined as:
-
-> lower s = map toLower s
-
-  which has the type
-
-< lower :: String -> String
-
-  can be used on values with the type @FirstName@ or @LastName@ just as easily:
-
-> lName (Person f l ) =
->   Person (lower f) (lower l)
-
-  Because @type@ is just a synonym, it can't declare multiple constructors like @data@
-  can. Type variables can be used, but there cannot be more than the type variables declared with the
-  original type. That means a synonym like the following is possible:
-
-< type NotSure a = Maybe a
-
-  but this not:
-
-< type NotSure a b = Maybe a
-
-  Note that \emph{fewer} type variables can be used, which useful in certain instances.
-
-\shd{Where}
-
-  Similar to @let@, @where@ defines local functions and constants. The scope of a @where@
-  definition is the current function. If a function is broken into multiple definitions through
-  pattern-matching, then the scope of a particular @where@ clause only applies to that definition.
-  For example, the function @result@ below has a different meaning depending on the arguments
-  given to the function @strlen@:
-
-> strlen [] = result
->   where result = "No string given!"
-> strlen f = result ++ " characters long!"
->   where result = show (length f)
->
-
-  \sshd{Where vs. Let} A @where@ clause can only be defined at the level of a function definition. Usually, that is
-  identical to the scope of @let@ definition. The only difference is when guards are being used. The scope of the @where@
-  clause extends over all guards. In contrast, the scope of a @let@ expression is only the current function clause \emph{and}
-  guard, if any.
-
-\hd{Declarations, Etc.}
-
-  The following section details rules on function declarations, list comprehensions,
-  and other areas of the language.
-
-\shd{Function Definition}
-  Functions are defined by declaring their name, any arguments, and an equals sign:
-
-> square x = x * x
-
-  \emph{All} functions names must start with a lowercase letter or ``@_@''. It is a syntax error
-  otherwise.
-
-  \sshd{Pattern Matching}
-  Multiple ``clauses'' of a function can be defined by ``pattern-matching'' on
-  the values of arguments. Here, the the @agree@ function has four separate cases:
-
-> -- Matches when the string "y" is given.
-> agree1 "y" = "Great!"
-> -- Matches when the string "n" is given.
-> agree1 "n" = "Too bad."
-> -- Matches when string beginning
-> -- with 'y' given.
-> agree1 ('y':_) = "YAHOO!"
-> -- Matches for any other value given.
-> agree1 _ = "SO SAD."
-
-  Note that the `@_@' character is a wildcard and matches any value.
-
-  Pattern matching can extend to nested values. Assuming this data
-  declaration:
-
-< data Bar = Bil (Maybe Int) | Baz
-
-  and recalling @Maybe@ is defined as:
-
-< data Maybe a = Just a | Nothing
-
-  we can match on nested @Maybe@ values when @Bil@ is present:
-
-< f (Bil (Just _)) = ...
-< f (Bil Nothing) = ...
-< f Baz = ...
-
-  Pattern-matching also allows values to be assigned to variables. For example,
-  this function determines if the string given is empty or not. If not, the
-  value captures in @str@ is converted to to lower case:
-
-> toLowerStr [] = []
-> toLowerStr str = map toLower str
->   
-
-  In reality, @str@ is the same as @_@ in that it will match anything, except
-  the value matched is also given a name.
-
-  \sshd{{\ensuremath $n + k$} Patterns}
-  This sometimes controversial pattern-matching facility makes it easy to match
-  certain kinds of numeric expressions. The idea is to define a base case (the ``$n$'' portion) with a
-  constant number for matching, and then to define other matches (the ``$k$'' portion) as additives
-  to the base case. Here is a rather inefficient way of testing if a number is
-  even or not:
-
-> isEven 0 = True
-> isEven 1 = False
-> isEven (n + 2) = isEven n
-
-  \sshd{Argument Capture}
-  Argument capture is useful for pattern-matching a value AND using it,
-  without declaring an extra variable. Use an |@| symbol in between
-  the pattern to match and the variable to assign the value to. This facility
-  is used below to capture the head of the list in @l@ for display, while
-  also capturing the entire list in @ls@ in order to compute its length:
-
-> len ls@(l:_) = "List starts with " ++
->   show l ++ " and is " ++
->   show (length ls) ++ " items long."
-> len [] = "List is empty!"
-
-  \sshd{Guards}
-  Boolean functions can be used as ``guards'' in function definitions along
-  with pattern matching. An example without pattern matching:
-
-> which n
->   | n == 0 = "zero!"
->   | even n = "even!"
->   | otherwise = "odd!"
-
-    Notice @otherwise@ -- it always evaluates to true and can be used to specify
-    a ``default'' branch.
-
-    Guards can be used with patterns. Here is a function that determines if the
-    first character in a string is upper or lower case:
-
-> what [] = "empty string!"
-> what (c:_)
->   | isUpper c = "upper case!"
->   | isLower c = "lower case"
->   | otherwise = "not a letter!"
-
-  \sshd{Matching \& Guard Order}
-  Pattern-matching proceeds in top to bottom order. Similarly, guard expressions
-  are tested from top to bottom. For example, neither of these functions would
-  be very interesting:
-
-> allEmpty _ = False
-> allEmpty [] = True
->
-> alwaysEven n
->   | otherwise = False
->   | n `div` 2 == 0 = True
-
-  \sshd{Record Syntax}
-  Normally pattern matching occurs based on the position of arguments in the
-  value being matched. Types declared with record syntax, however, can match
-  based on those record names. Given this data type:
-
-> data Color = C { red
->   , green
->   , blue :: Int }
-
-\begin{comment}
-
->   deriving (Show, Eq)
-
-\end{comment}
-  \noindent
-  we can match on @green@ only:
-
-> isGreenZero (C { green = 0 }) = True
-> isGreenZero _ = False
-
-  Argument capture is possible with this syntax, though it gets clunky. Continuing
-  the above, now define a @Pixel@ type and a function to replace values with
-  non-zero @green@ components with all black:
-
-> data Pixel = P Color
-
-\begin{comment}
-
->   deriving (Show, Eq)
-
-\end{comment}
-
-> -- Color value untouched if green is 0
-> setGreen (P col@(C { green = 0 })) = P col
-> setGreen _ = P (C 0 0 0)
-
-  \sshd{Lazy Patterns}
-  This syntax, also known as \emph{irrefutable} patterns, allows
-  pattern matches which always succeed. That means any clause using the
-  pattern will succeed, but if it tries to actually use the matched value an
-  error may occur. This is generally useful when an action should be taken on the
-  \emph{type} of a particular value, even if the value isn't present.
-
-  For example, define a class for default values:
-
-> class Def a where
->   defValue :: a -> a
-
-  The idea is you give @defValue@ a value of the right type and it
-  gives you back a default value for that type. Defining instances for basic types is easy:
-
-> instance Def Bool where
->   defValue _ = False
->
-> instance Def Char where
->   defValue _ = ' '
-
-  @Maybe@ is a littler trickier, because we want to get a default value for the
-  type, but the constructor might be @Nothing@. The following definition
-  would work, but it's not optimal since we get @Nothing@ when @Nothing@ is passed
-  in.
-
-< instance Def a => Def (Maybe a) where
-<   defValue (Just x) = Just (defValue x)
-<   defValue Nothing = Nothing
-
-  We'd rather get a {\tt Just (\rm\emph{default value}\tt)\rm} back instead. Here is where
-  a lazy pattern saves us -- we can pretend that we've matched @Just x@ and
-  use that to get a default value, even if @Nothing@ is given:
-
-> instance Def a => Def (Maybe a) where
->   defValue ~(Just x) = Just (defValue x)
-
-  As long as the value @x@ is not actually evaluated, we're safe. None of the
-  base types need to look at @x@ (see the ``@_@'' matches they use), so things
-  will work just fine.
-
-  One wrinkle with the above is that we must provide type annotations in the
-  interpreter or the code when using a @Nothing@ constructor. @Nothing@ has type
-  @Maybe a@ but, if not enough other information is available, Haskell must
-  be told what @a@ is. Some example default values:
-
-> -- Return "Just False"
-> defMB = defValue (Nothing :: Maybe Bool)
-> -- Return "Just ' '"
-> defMC = defValue (Nothing :: Maybe Char)
-
-\shd{List Comprehensions}
-
-  A list comprehension consists of four types of elements - \emph{generators},
-  \emph{guards}, \emph{local bindings}, and \emph{targets}. A list
-  comprehension creates a list of target values based on the generators
-  and guards given. This comprehension generates all squares:
-  
-> squares = [x * x | x <- [1..]]
-
-  @x <- [1..]@ generates a list of all @Integer@ values and puts them in @x@,
-  one by one. @x * x@ creates each element of the list by multiplying @x@ by
-  itself.
-  
-  Guards allow certain elements to be excluded. The following shows how divisors
-  for a given number (excluding itself) can be calculated. Notice how @d@ is
-  used in both the guard and target expression. 
-
-> divisors n =
->   [d | d <- [1..(n `div` 2)]
->      , n `mod` d == 0]
-
-  Local bindings provide new definitions for use in the generated expression
-  or subsequent generators and guards. Below, @z@ is used to represent
-  the minimum of @a@ and @b@:
-
-> strange = [(a,z) | a <-[1..3]
->                  , b <-[1..3]
->                  , c <- [1..3]
->                  , let z = min a b
->                  , z < c ]
-
-  Comprehensions are not limited to numbers. Any list will do. All upper
-  case letters can be generated:
-  
-> ups =
->   [c | c <- [minBound .. maxBound]
->      , isUpper c]
-
-  Or to find all occurrences of a particular break value @br@ in a list
-  @word@ (indexing from 0):
-
-> idxs word br =
->   [i | (i, c) <- zip [0..] word
->       , c == br]
-
-  A unique feature of list comprehensions is that pattern matching failures
-  do not cause an error - they are just excluded from the resulting list. 
-
-\shd{Operators}
-
-  There are very few predefined ``operators'' in Haskell - most that do
-  look predefined are actually syntax (e.g., ``@=@''). Instead, operators
-  are simply functions that take two arguments and have special syntax support.
-  Any so-called operator can be applied as a normal function using parentheses:
-
-< 3 + 4 == (+) 3 4
-
-  To define a new operator, simply define it as
-  a normal function, except the operator appears between the two arguments. Here's one which takes
-  inserts a comma between two strings and ensures no extra spaces appear:
-
-> first ## last =
->   let trim s = dropWhile isSpace
->         (reverse (dropWhile isSpace
->           (reverse s)))
->   in trim last ++ ", " ++ trim first
-
-< > "  Haskell " ## " Curry "
-< Curry, Haskell
-
-  Of course, full pattern matching, guards, etc. are available in this form. Type signatures are a
-  bit different, though. The operator ``name'' must appear in parentheses:
-
-> (##) :: String -> String -> String
-
-  Allowable symbols which can be used to define operators are:
-
-< # $ % & * + . / < = > ? @ \ ^ | - ~
-
-  However, there are several ``operators'' which cannot be redefined. They are: @<-@, @->@ and @=@. The last,
-  @=@, cannot be redefined by itself, but can be used as part of multi-character operator. The ``bind'' function,
-  @>>=@, is one example.
-
-  \sshd{Precedence \& Associativity}
-  The precedence and associativity, collectively called \emph{fixity}, of any
-  operator can be set through the @infix@, @infixr@ and @infixl@ keywords. These can
-  be applied both to top-level functions and to local definitions. The syntax is:
-
-\bigskip
-  \texttt{infix} || \texttt{infixr} || \texttt{infixl} \emph{precedence} \emph{op}
-\bigskip
-
-  \noindent where \emph{precedence} varies from 0 to 9. \emph{Op} can actually be any
-  function which takes two arguments (i.e., any binary operation). Whether the operator is left or right
-  associative is specified by @infixl@ or @infixr@, respectively. @infix@ declarations
-  have no associativity.
-
-  Precedence and associativity make many of the rules of arithmetic work ``as expected.''
-  For example, consider these minor updates to the precedence of addition and multiplication:
-
-> infixl 8 `plus1`
-> plus1 a b = a + b
-> infixl 7 `mult1`
-> mult1 a b = a * b
-
-  The results are surprising:
-
-< > 2 + 3 * 5
-< 17
-< > 2 `plus1` 3 `mult1` 5
-< 25
-
-  Reversing associativity also has interesting effects. Redefining division
-  as right associative:
-
-> infixr 7 `div1`
-> div1 a b = a / b
-
-  We get interesting results:
-
-< > 20 / 2 / 2
-< 5.0
-< > 20 `div1` 2 `div1` 2
-< 20.0
-
-\shd{Currying}
-
- In Haskell, functions do not have to get all of their arguments at once. For
- example, consider the @convertOnly@ function, which only converts certain
- elements of string depending on a test:
-
-> convertOnly test change str =
->     map (\c -> if test c
->                 then change c
->                 else c) str
-
- Using @convertOnly@, we can write the @l33t@ function which converts
- certain letters to numbers:
-
-> l33t = convertOnly isL33t toL33t
->   where
->     isL33t 'o' = True
->     isL33t 'a' = True
->     -- etc.
->     isL33t _ = False
->     toL33t 'o' = '0'
->     toL33t 'a' = '4'
->     -- etc.
->     toL33t c = c
-
- Notice that @l33t@ has no arguments specified. Also, the final argument
- to @convertOnly@ is not given. However, the type signature of @l33t@ tells
- the whole story:
-
-< l33t :: String -> String
-
- That is, @l33t@ takes a string and produces a string. It is a ``constant'', in
- the sense that @l33t@ always returns a value that is a function which takes a
- string and produces a string. @l33t@ returns a ``curried'' form of @convertOnly@, where
- only two of its three arguments have been supplied.
-
- This can be taken further. Say we want to write a function which only changes
- upper case letters. We know the test to apply, @isUpper@, but we don't want
- to specify the conversion. That function can be written as:
-
-> convertUpper = convertOnly isUpper
-
- which has the type signature:
-
-< convertUpper :: (Char -> Char)
-<   -> String -> String
-
- That is, @convertUpper@ can take two arguments. The first is
- the conversion function which converts individual characters and the
- second is the string to be converted.
-
- A curried form of any function which takes multiple arguments can be
- created. One way to think of this is that each ``arrow'' in the function's
- signature represents a new function which can be created by supplying one
- more argument.
-
- \sshd{Sections} Operators are functions, and they can be curried like any other. For
- example, a curried version of ``@+@'' can be written as:
-
-< add10 = (+) 10
-
- However, this can be unwieldy and hard to read. ``Sections'' are curried operators, using
- parentheses. Here is @add10@ using sections:
-
-> add10 = (10 +)
-
- The supplied argument can be on the right or left, which indicates what position it should take.
- This is important for operations such as concatenation:
-
-> onLeft str = (++ str)
-> onRight str = (str ++)
-
- Which produces quite different results:
-
-< > onLeft "foo" "bar"
-< "barfoo"
-< > onRight "foo" "bar"
-< "foobar"
-
-\shd{``Updating'' values and record syntax}
-
-  Haskell is a pure language and, as such, has no mutable state. That is, once a
-  value is set it never changes. ``Updating'' is really a copy operation, with
-  new values in the fields that ``changed.'' For example, using the @Color@ type
-  defined earlier, we can write a function that sets the @green@ field to zero easily:
-
-> noGreen1 (C r _ b) = C r 0 b
-  
-  The above is a bit verbose and we can rewrite using record syntax. This kind
-  of ``update'' only sets values for the
-  field(s) specified and copies the rest:
-  
-> noGreen2 c = c { green = 0 }
-
-  Above, we capture the @Color@ value in @c@ and return a new @Color@ value. That value happens
-  to have the same value for @red@ and @blue@ as @c@ and it's @green@ component is 0.
-  We can combine this with pattern matching to set the @green@ and @blue@ fields
-  to equal the @red@ field:
-  
-> makeGrey c@(C { red = r }) =
->   c { green = r, blue = r }
-
-  Notice we must use argument capture (``|c@|'') to get the @Color@ value
-  and pattern matching with record syntax (``|C { red = r}|'') to get the inner
-  @red@ field.
-  
-\shd{Anonymous Functions}
-
-  An anonymous function (i.e., a \emph{lambda expression} or \emph{lambda}
-  for short), is a function without a name. They can be defined at any time like so:
-
-< \c -> (c, c)
-
-  which defines a function which takes an argument and returns a tuple
-  containing that argument in both positions. They are useful for simple
-  functions which don't need a name. The following determines if a string
-  has mixed case (or is all whitespace):
-
-> mixedCase str =
->   all (\c -> isSpace c ||
->              isLower c ||
->              isUpper c) str
-
-  Of course, lambdas can be the returned from functions too. This classic
-  returns a function which will then multiply its argument by the one
-  originally given:
-
-> multBy n = \m -> n * m
-
-  For example:
-
-< > let mult10 = multBy 10
-< > mult10 10
-< 100
-
-\shd{Type Signatures}
-
-  Haskell supports full type-inference, meaning in most cases no types have
-  to be written down. Type signatures are still useful for at least two reasons.
-
-  \begin{description}
-  \item{\emph{Documentation}} -- Even if the compiler can figure out the types of
-  your functions, other programmers or even yourself might not be able to later. Writing
-  the type signatures on all top-level functions is considered very good form.
-
-  \item{\emph{Specialization}} -- Typeclasses allow functions with overloading. For example,
-  a function to negate any list of numbers has the signature:
-
-< negateAll :: Num a => [a] -> [a]
-
-  However, for efficiency or other reasons you may only want to allow @Int@ types. You would accomplish
-  that with a type signature:
-
-< negateAll :: [Int] -> [Int]
-  \end{description}
-
-  Type signatures can appear on top-level functions and nested @let@ or @where@ definitions. Generally this
-  is useful for documentation, though in some case you may use it prevent polymorphism. A type signature
-  is first the name of the item which will be typed, followed by a @::@, followed by the types. An example
-  of this has already been seen above.
-
-  Type signatures do not need to appear directly above their implementation. They can be specified
-  anywhere in the containing module (yes, even below!). Multiple items
-  with the same signature can also be defined together:
-
-> pos, neg :: Int -> Int
-
-< ...
-
-> pos x | x < 0 = negate x
->       | otherwise = x
->
-> neg y | y > 0 = negate y
->       | otherwise = y
-
-  \sshd{Type Annotations}
-
-  Sometimes Haskell will not be able to determine what type you meant. The classic
-  demonstration of this is the ``@show . read@'' problem:
-
-< canParseInt x = show (read x)
-
-  Haskell cannot compile that function because it does not know the type of @x@. We must
-  limit the type through an annotation:
-
-> canParseInt x = show ((read x) :: Int)
-
-  Annotations have a similar syntax as type signatures, except they appear in-line with functions.
-
-\shd{Unit}
-  @()@ -- ``unit'' type and ``unit'' value. The value and type that represents no
-  useful information.
-
-\hd{Contributors}
-
-  My thanks to those who contributed patches and useful suggestions:
-  Dave Bayer, Cale Gibbard, Stephen Hicks, Kurt Hutchinson, Adrian
-  Neumann, Barak Pearlmutter, Lanny Ripple, Markus Roberts, Holger
-  Siegel, Leif Warner, and Jeff Zaroyko.
-
-\hd{Version}
-
-  This is version 1.7. The source can 
-  be found at GitHub\footnote{\url{git://github.com/m4dc4p/cheatsheet.git}}. The latest
-  released version of the PDF can be downloaded from
-  Hackage\footnote{\url{http://hackage.haskell.org/cgi-bin/hackage-scripts/package/CheatSheet}}. Visit
-  CodeSlower.com\footnote{\url{http://blog.codeslower.com}} for other projects and writings. 
-
-\end{multicols}
-\end{document}
+
+\usepackage{multicol}
+\usepackage{float}
+\usepackage[landscape, top=0.2in, bottom=1in, left=0.2in, right=0.2in, dvips]{geometry}
+\usepackage{verbatim}
+\usepackage{fancyhdr}
+\usepackage{paralist}
+\usepackage[hide]{todo}
+
+\usepackage{hyperref}
+\usepackage[all]{hypcap} % Must be after hyperref
+\hypersetup{colorlinks}
+
+\pagestyle{fancy}
+\fancyhf{}
+\lfoot{\copyright\ 2009 Justin Bailey.}
+\cfoot{\thepage}
+\rfoot{\href{mailto:jgbailey@@codeslower.com}{\tt jgbailey@@codeslower.com}}
+\renewcommand\footrulewidth{0.4pt}
+
+\makeatletter
+% Copied from article.cls; second-to-last parameter changed to -\parindent.
+\renewcommand\subsubsection{\@@startsection{subsubsection}{3}{\z@@}%
+  {-3.25ex \@@plus -1ex \@@minus -.2ex}%
+  {-\parindent}%
+  {\normalfont\normalsize\bfseries}}
+\makeatother
+
+\newcommand{\hd}[1]{\section*{\textsf{#1}}}
+\newcommand{\shd}[1]{\subsection*{\textsf{#1}}}
+\newcommand{\sshd}[1]{\subsubsection*{\textsf{#1}}}
+
+\begin{document}
+\begin{multicols}{3}
+\section*{\textsf{\LARGE Haskell Cheat Sheet\normalsize}}\label{preamble}
+
+This cheat sheet lays out the fundamental elements of the Haskell language:
+syntax, keywords and other elements. It is presented as both an executable
+Haskell file and a printable document. Load the source into your favorite
+interpreter to play with code samples shown.
+
+\begin{comment}
+
+> {-# LANGUAGE MultiParamTypeClasses #-}
+>
+> module CheatSheet where
+>
+> import Data.Char (isUpper, isLower, toUpper, toLower, isSpace, GeneralCategory(..))
+> import System.IO (readFile)
+> import System.Directory (doesFileExist)
+> import qualified Data.Set as Set
+> import qualified Data.Char as Char
+
+\end{comment}
+
+\hd{Basic Syntax}\label{syntax}
+
+\shd{Comments}\label{comments}
+
+  A single line comment starts with `@--@' and extends to the end of the line.
+  Multi-line comments start with '@{-@' and extend to '@-}@'. Comments can be
+  nested.
+
+  Comments above function definitions should start with `@{- |@' and those next
+  to parameter types with `@-- ^@' for compatibility with
+  Haddock\footnote{\url{http://haskell.org/haddock/}}, a system for documenting
+  Haskell code.
+
+\shd{Reserved Words}\label{reserved-words}
+
+  The following words are reserved in Haskell. It is a syntax error to give a
+  variable or a function one of these names.
+
+  \begin{multicols}{3}
+    \begin{compactitem}
+      \item @case@
+      \item @class@
+      \item @data@
+      \item @deriving@
+      \item @do@
+      \item @else@
+      \item @if@
+      \item @import@
+      \item @in@
+      \item @infix@
+      \item @infixl@
+      \item @infixr@
+      \item @instance@
+      \item @let@
+      \item @of@
+      \item @module@
+      \item @newtype@
+      \item @then@
+      \item @type@
+      \item @where@
+    \end{compactitem}
+  \end{multicols}
+
+\shd{Strings}\label{strings}
+
+  \begin{compactitem}
+  \item @"abc"@ -- Unicode string, sugar for @['a','b','c']@.
+  \item @'a'@ -- Single character.
+  \end{compactitem}
+
+  \sshd{Multi-line Strings}\label{multi-line-strings}
+
+  Normally, it is a syntax error if a string has any actual newline characters.
+  That is, this is a syntax error:
+
+< string1 = "My long
+< string."
+
+  Backslashes (`@\@') can ``escape'' a newline:
+
+> string1 = "My long \
+> \string."
+
+  The area between the backslashes is ignored. Newlines \emph{in} the
+  string must be represented explicitly:
+
+> string2 = "My long \n\
+> \string."
+
+  That is, @string1@ evaluates to:
+
+< My long string.
+
+  While @string2@ evaluates to:
+
+< My long
+< string.
+
+\shd{Numbers}\label{numbers}
+
+  \begin{compactitem}
+  \item @1@ -- Integer or Floating point
+  \item @1.0, 1e10@ -- Floating point
+  \item @1.@ -- syntax error
+  \item @-1@ -- sugar for @(negate 1)@
+  \item @2-1@ -- sugar for @((-) 2 1)@
+  \end{compactitem}
+
+\shd{Enumerations}\label{enumerations}
+
+  \begin{compactitem}
+  \item @[1..10]@ -- List of numbers -- \texttt{1, 2, {\ensuremath\mathellipsis}, 10}.
+  \item @[100..]@ -- Infinite list of numbers -- \texttt{100, 101, 102, {\ensuremath\mathellipsis}\ }.
+  \item @[110..100]@ -- Empty list; ranges only go forwards.
+  \item @[0, -1 ..]@ -- Negative integers.
+  \item @[-100..-110]@ -- Syntax error; need @[-100.. -110]@ for negatives.
+  \item @[1,3..100], [-1,3..100]@ -- List from 1 to 100 by 2, -1 to 100 by 4.
+  \end{compactitem}
+
+  \noindent In fact, any value which is in the @Enum@ class can be used:
+
+  \begin{compactitem}
+  \item @['a' .. 'z']@ -- List of characters -- \texttt{a, b, {\ensuremath\mathellipsis}, z}.
+  \item @[1.0, 1.5 .. 2]@ -- @[1.0,1.5,2.0]@.
+  \item @[UppercaseLetter ..]@ -- List of @GeneralCategory@ values (from @Data.Char@).
+  \end{compactitem}
+
+\shd{Lists \& Tuples}\label{lists-tuples}
+
+  \begin{compactitem}
+  \item @[]@ -- Empty list.
+  \item @[1,2,3]@ -- List of three numbers.
+  \item @1 : 2 : 3 : []@ -- Alternate way to write lists using ``cons'' (@:@) and ``nil'' (@[]@).
+  \item @"abc"@ -- List of three characters (strings are lists).
+  \item @'a' : 'b' : 'c' : []@ -- List of characters (same as @"abc"@).
+  \item @(1,"a")@ -- 2-element tuple of a number and a string.
+  \item @(head, tail, 3, 'a')@ -- 4-element tuple of two functions, a number and a character.
+  \end{compactitem}
+
+\shd{``Layout'' rule, braces and semi-colons.}\label{layout}
+
+ Haskell can be written using braces and semi-colons, just like C. However, no
+ one does. Instead, the ``layout'' rule is used, where spaces represent scope.
+ The general rule is: always indent. When the compiler complains, indent more.
+
+  \sshd{Braces and semi-colons}\label{braces-semicolons}
+
+  Semi-colons terminate an expression, and braces represent scope. They can be
+  used after several keywords: @where@, @let@, @do@ and @of@. They cannot be
+  used when defining a function body. For example, the below will not compile.
+
+<    square2 x = { x * x; }
+
+  However, this will work fine:
+
+> square2 x = result
+>     where { result = x * x; }
+
+  \sshd{Function Definition}\label{layout-function-definition}
+
+  Indent the body at least one space from the function name:
+
+< square x  =
+<   x * x
+
+  Unless a @where@ clause is present. In that case, indent the where clause at
+  least one space from the function name and any function bodies at least one
+  space from the @where@ keyword:
+
+<  square x =
+<      x2
+<    where x2 =
+<      x * x
+
+  \sshd{Let}\label{layout-let}
+
+  Indent the body of the let at least one space from the first definition in the
+  @let@. If @let@ appears on its own line, the body of any definition must
+  appear in the column after the let:
+
+<  square x =
+<    let x2 =
+<          x * x
+<    in x2
+
+  As can be seen above, the @in@ keyword must also be in the same column as
+  @let@. Finally, when multiple definitions are given, all identifiers must
+  appear in the same column.
+
+\hd{Keywords}\label{keywords}
+
+  Haskell keywords are listed below, in alphabetical order.
+
+\shd{Case}\label{case}
+
+  @case@ is similar to a @switch@ statement in C\# or Java, but can match a
+  pattern: the shape of the value being inspected.  Consider a simple data type:
+
+> data Choices = First String | Second |
+>   Third | Fourth
+
+\begin{comment}
+
+>   deriving (Show, Eq)
+
+\end{comment}
+
+  \noindent @case@ can be used to determine which choice was given:
+
+> whichChoice ch =
+>   case ch of
+>     First _ -> "1st!"
+>     Second -> "2nd!"
+>     _ -> "Something else."
+
+  As with pattern-matching in function definitions, the `@_@' token is a
+  ``wildcard'' matching any value.
+
+  \sshd{Nesting \& Capture}\label{nesting-capture}
+
+  Nested matching and binding are also allowed.
+
+\begin{figure}[H]
+< data Maybe a = Just a | Nothing
+\caption{The definition of @Maybe@}\label{maybe}
+\end{figure}
+\todo[colorize]{Change the background color or the border of this figure.}
+
+  Using @Maybe@ we can determine if any choice was given using a nested match:
+
+> anyChoice1 ch =
+>   case ch of
+>     Nothing -> "No choice!"
+>     Just (First _) -> "First!"
+>     Just Second -> "Second!"
+>     _ -> "Something else."
+
+  Binding can be used to manipulate the value matched:
+
+> anyChoice2 ch =
+>   case ch of
+>     Nothing -> "No choice!"
+>     Just score@(First "gold") ->
+>       "First with gold!"
+>     Just score@(First _) ->
+>       "First with something else: "
+>         ++ show score
+>     _ -> "Not first."
+
+  \sshd{Matching Order}\label{case-matching-order}
+
+  Matching proceeds from top to bottom. If @anyChoice1@ is reordered as follows,
+  the first pattern will always succeed:
+
+> anyChoice3 ch =
+>   case ch of
+>     _ -> "Something else."
+>     Nothing -> "No choice!"
+>     Just (First _) -> "First!"
+>     Just Second -> "Second!"
+
+  \sshd{Guards}\label{case-guards}
+
+  Guards, or conditional matches, can be used in cases just like function
+  definitions. The only difference is the use of the @->@ instead of @=@. Here
+  is a simple function which does a case-insensitive string match:
+
+> strcmp s1 s2 = case (s1, s2) of
+>   ([], []) -> True
+>   (s1:ss1, s2:ss2)
+>     | toUpper s1 == toUpper s2 ->
+>         strcmp ss1 ss2
+>     | otherwise -> False
+>   _ -> False
+
+\shd{Class}\label{class}
+
+  A Haskell function is defined to work on a certain type or set of types and
+  cannot be defined more than once. Most languages support the idea of
+  ``overloading'', where a function can have different behavior depending on the
+  type of its arguments. Haskell accomplishes overloading through @class@ and
+  @instance@ declarations. A @class@ defines one or more functions that can be
+  applied to any types which are members (i.e., instances) of that class. A
+  class is analogous to an interface in Java or C\#, and instances to a concrete
+  implementation of the interface.
+
+  A class must be declared with one or more type variables. Technically, Haskell
+  98 only allows one type variable, but most implementations of Haskell support
+  so-called \emph{multi-parameter type classes}, which allow more than one type
+  variable.
+
+  We can define a class which supplies a flavor for a given type:
+
+> class Flavor a where
+>   flavor :: a -> String
+
+  Notice that the declaration only gives the type signature of the function---no
+  implementation is given here (with some exceptions, see
+  \hyperref[defaults]{``Defaults''} on page~\pageref{defaults}). Continuing, we
+  can define several instances:
+
+> instance Flavor Bool where
+>   flavor _ = "sweet"
+>
+> instance Flavor Char where
+>   flavor _ = "sour"
+
+  Evaluating @flavor True@ gives:
+
+< > flavor True
+< "sweet"
+
+  While @flavor 'x'@ gives:
+
+< > flavor 'x'
+< "sour"
+
+\sshd{Defaults}\label{defaults}
+
+  Default implementations can be given for functions in a class. These are
+  useful when certain functions can be defined in terms of others in the class.
+  A default is defined by giving a body to one of the member functions. The
+  canonical example is @Eq@, which defines @/=@ (not equal) in terms of @==@. :
+
+< class Eq a where
+<   (==) :: a -> a -> Bool
+<   (/=) :: a -> a -> Bool
+<   (/=) a b = not (a == b)
+
+  Recursive definitions can be created, but an @instance@ declaration
+  must always implement at least one class member.
+
+\shd{Data}\label{data}
+
+  So-called \emph{algebraic data types} can be declared as follows:
+
+> data MyType = MyValue1 | MyValue2
+
+\begin{comment}
+
+>   deriving (Show, Eq)
+
+\end{comment}
+
+  @MyType@ is the type's \emph{name}. @MyValue1@ and @MyValue@ are \emph{values}
+  of the type and are called \emph{constructors}. Multiple constructors are
+  separated with the `@|@' character. Note that type and constructor names
+  \emph{must} start with a capital letter. It is a syntax error otherwise.
+
+  \sshd{Constructors with Arguments}\label{constructors-with-arguments}
+
+  The type above is not very interesting except as an enumeration. Constructors
+  that take arguments can be declared, allowing more information to be stored:
+
+> data Point = TwoD Int Int
+>   | ThreeD Int Int Int
+
+  Notice that the arguments for each constructor are \emph{type} names, not
+  constructors. That means this kind of declaration is illegal:
+
+< data Poly = Triangle TwoD TwoD TwoD
+
+  instead, the @Point@ type must be used:
+
+> data Poly = Triangle Point Point Point
+
+  \sshd{Type and Constructor Names}\label{type-punning}
+
+  Type and constructor names can be the same, because they will never be used in
+  a place that would cause confusion. For example:
+
+> data User = User String | Admin String
+
+  which declares a type named @User@ with two constructors, @User@ and @Admin@.
+  Using this type in a function makes the difference clear:
+
+> whatUser (User _) = "normal user."
+> whatUser (Admin _) = "admin user."
+
+  Some literature refers to this practice as \emph{type punning}.
+
+  \sshd{Type Variables}\label{type-variables}
+
+  Declaring so-called \emph{polymorphic} data types is as easy as adding type
+  variables in the declaration:
+
+> data Slot1 a = Slot1 a | Empty1
+
+  This declares a type @Slot1@ with two constructors, @Slot1@ and @Empty1@. The
+  @Slot1@ constructor can take an argument of \emph{any} type, which is
+  represented by the type variable @a@ above.
+
+  We can also mix type variables and specific types in constructors:
+
+> data Slot2 a = Slot2 a Int | Empty2
+
+  Above, the @Slot2@ constructor can take a value of any type and an @Int@
+  value.
+
+  \sshd{Record Syntax}\label{record-syntax}
+
+  Constructor arguments can be declared either positionally, as above, or using
+  record syntax, which gives a name to each argument. For example, here we
+  declare a @Contact@ type with names for appropriate arguments:
+
+> data Contact = Contact { ctName :: String
+>       , ctEmail :: String
+>       , ctPhone :: String }
+
+  These names are referred to as \emph{selector} or \emph{accessor} functions
+  and are just that, functions. They must start with a lowercase letter or
+  underscore and cannot have the same name as another function in scope. Thus
+  the ``@ct@'' prefix on each above. Multiple constructors (of the same type)
+  can use the same accessor function for values of the same type, but that can
+  be dangerous if the accessor is not used by all constructors. Consider this
+  rather contrived example:
+
+> data Con = Con { conValue :: String }
+>   | Uncon { conValue :: String }
+>   | Noncon
+>
+> whichCon con = "convalue is " ++
+>   conValue con
+
+  If @whichCon@ is called with a @Noncon@ value, a runtime error will occur.
+
+  Finally, as explained elsewhere, these names can be used for pattern matching,
+  argument capture and ``updating.''
+
+  \sshd{Class Constraints}\label{class-constraints}
+
+  Data types can be declared with class constraints on the type variables, but
+  this practice is generally discouraged. It is generally better to hide the
+  ``raw'' data constructors using the module system and instead export ``smart''
+  constructors which apply appropriate constraints. In any case, the syntax used
+  is:
+
+> data (Num a) => SomeNumber a = Two a a
+>   | Three a a a
+
+  This declares a type @SomeNumber@ which has one type variable argument. Valid
+  types are those in the @Num@ class.
+
+  \sshd{Deriving}\label{deriving}
+
+  Many types have common operations which are tedious to define yet necessary,
+  such as the ability to convert to and from strings, compare for equality, or
+  order in a sequence. These capabilities are defined as typeclasses in Haskell.
+
+  Because seven of these operations are so common, Haskell provides the
+  @deriving@ keyword which will automatically implement the typeclass on the
+  associated type. The seven supported typeclasses are: @Eq@, @Read@, @Show@,
+  @Ord@, @Enum@, @Ix@, and @Bounded@.
+
+  Two forms of @deriving@ are possible. The first is used when a type only
+  derives one class:
+
+> data Priority = Low | Medium | High
+>   deriving Show
+
+  The second is used when multiple classes are derived:
+
+> data Alarm = Soft | Loud | Deafening
+>   deriving (Read, Show)
+
+  It is a syntax error to specify @deriving@ for any other classes besides the
+  six given above.
+
+\shd{Deriving}
+
+  See the section on \hyperref[deriving]{@deriving@} under the @data@ keyword on
+  page~\pageref{deriving}.
+
+\shd{Do}\label{do}
+
+  The @do@ keyword indicates that the code to follow will be in a \emph{monadic}
+  context. Statements are separated by newlines, assignment is indicated by
+  @<-@, and a @let@ form is introduce which does not require the @in@ keyword.
+
+  \sshd{If and IO}\label{if-io}
+
+  @if@ can be tricky when used with IO. Conceptually it is no different from an
+  @if@ in any other context, but intuitively it is hard to develop. Consider the
+  function @doesFileExists@ from @System.Directory@:
+
+< doesFileExist :: FilePath -> IO Bool
+
+  The @if@ statement has this ``signature'':
+
+< if-then-else :: Bool -> a -> a -> a
+
+  That is, it takes a @Bool@ value and evaluates to some other value based on
+  the condition. From the type signatures it is clear that @doesFileExist@
+  cannot be used directly by @if@:
+
+< wrong fileName =
+<   if doesFileExist fileName
+<     then ...
+<     else ...
+
+  That is, @doesFileExist@ results in an @IO Bool@ value, while @if@ wants a
+  @Bool@ value. Instead, the correct value must be ``extracted'' by running the
+  IO action:
+
+> right1 fileName = do
+>   exists <- doesFileExist fileName
+>   if exists
+>     then return 1
+>     else return 0
+
+  Notice the use of @return@. Because @do@ puts us ``inside'' the @IO@ monad, we
+  can't ``get out'' except through @return@. Note that we don't have to use @if@
+  inline here---we can also use @let@ to evaluate the condition and get a value
+  first:
+
+> right2 fileName = do
+>   exists <- doesFileExist fileName
+>   let result =
+>         if exists
+>           then 1
+>           else 0
+>   return result
+
+  Again, notice where @return@ is. We don't put it in the @let@ statement.
+  Instead we use it once at the end of the function.
+
+  \sshd{Multiple @do@'s}\label{multiple-dos}
+
+  When using @do@ with @if@ or @case@, another @do@ is required if either branch
+  has multiple statements. An example with @if@:
+
+> countBytes1 f =
+>   do
+>     putStrLn "Enter a filename."
+>     args <- getLine
+>     if length args == 0
+>       -- no 'do'.
+>       then putStrLn "No filename given."
+>       else
+>         -- multiple statements require
+>         -- a new 'do'.
+>         do
+>           f <- readFile args
+>           putStrLn ("The file is " ++
+>             show (length f)
+>             ++ " bytes long.")
+
+  And one with @case@:
+
+> countBytes2 =
+>   do
+>     putStrLn "Enter a filename."
+>     args <- getLine
+>     case args of
+>       [] -> putStrLn "No args given."
+>       file -> do
+>        f <- readFile file
+>        putStrLn ("The file is " ++
+>          show (length f)
+>          ++ " bytes long.")
+
+  An alternative syntax uses semi-colons and braces. A @do@ is still required,
+  but indention is unnecessary. This code shows a @case@ example, but the
+  principle applies to @if@ as well:
+
+> countBytes3 =
+>   do
+>     putStrLn "Enter a filename."
+>     args <- getLine
+>     case args of
+>       [] -> putStrLn "No args given."
+>       file -> do { f <- readFile file;
+>        putStrLn ("The file is " ++
+>          show (length f)
+>          ++ " bytes long."); }
+
+\shd{Export}
+
+  See the section on \hyperref[module]{@module@} on page~\pageref{module}.
+
+\shd{If, Then, Else}\label{if}
+
+  Remember, @if@ always ``returns'' a value. It is an expression, not just a
+  control flow statement. This function tests if the string given starts with a
+  lower case letter and, if so, converts it to upper case:
+
+> -- Use pattern-matching to
+> -- get first character
+> sentenceCase (s:rest) =
+>  if isLower s
+>    then toUpper s : rest
+>    else s : rest
+> -- Anything else is empty string
+> sentenceCase _ = []
+
+\shd{Import}
+
+  See the section on \hyperref[module]{@module@} on page~\pageref{module}.
+
+\shd{In}
+
+  See \hyperref[let]{@let@} on page~\pageref{let}.
+
+\shd{Infix, infixl and infixr}
+
+  See the section on \hyperref[operators]{operators} on
+  page~\pageref{operators}.
+
+\shd{Instance}
+
+  See the section on \hyperref[class]{@class@} on page~\pageref{class}.
+
+\shd{Let}\label{let}
+
+  Local functions can be defined within a function using @let@. The @let@
+  keyword must always be followed by @in@. The @in@ must appear in the same
+  column as the @let@ keyword.  Functions defined have access to all other
+  functions and variables within the same scope (including those defined by
+  @let@). In this example, @mult@ multiplies its argument @n@ by @x@, which was
+  passed to the original @multiples@. @mult@ is used by map to give the
+  multiples of x up to 10:
+
+> multiples x =
+>   let mult n = n * x
+>   in map mult [1..10]
+
+  @let@ ``functions'' with no arguments are actually constants and, once
+  evaluated, will not evaluate again. This is useful for capturing common
+  portions of your function and re-using them. Here is a silly example which
+  gives the sum of a list of numbers, their average, and their median:
+
+> listStats m =
+>   let numbers = [1,3 .. m]
+>       total = sum numbers
+>       mid = head (take (m `div` 2)
+>                        numbers)
+>   in "total: " ++ show total ++
+>      ", mid: " ++ show mid
+
+  \sshd{Deconstruction}\label{deconstruction}
+
+  The left-hand side of a @let@ definition can also destructure its argument, in
+  case sub-components are to be accessed. This definition would extract the
+  first three characters from a string
+
+> firstThree str =
+>   let (a:b:c:_) = str
+>   in "Initial three characters are: " ++
+>       show a ++ ", " ++
+>       show b ++ ", and " ++
+>       show c
+
+  Note that this is different than the following, which only works if the string
+  has three characters:
+
+> onlyThree str =
+>   let (a:b:c:[]) = str
+>   in "The characters given are: " ++
+>       show a ++ ", " ++ show b ++
+>       ", and " ++ show c
+
+\shd{Of}
+
+  See the section on \hyperref[case]{@case@} on page~\pageref{case}.
+
+\shd{Module}\label{module}
+
+  A module is a compilation unit which exports functions, types, classes,
+  instances, and other modules. A module can only be defined in one file, though
+  its exports may come from multiple sources. To make a Haskell file a module,
+  just add a module declaration at the top:
+
+< module MyModule where
+
+  Module names must start with a capital letter but otherwise can include
+  periods, numbers and underscores. Periods are used to give sense of structure,
+  and Haskell compilers will use them as indications of the directory a
+  particular source file is, but otherwise they have no meaning.
+
+  The Haskell community has standardized a set of top-level module names such as
+  @Data@, @System@, @Network@, etc. Be sure to consult them for an appropriate
+  place for your own module if you plan on releasing it to the public.
+
+  \sshd{Imports}\label{imports}
+
+  The Haskell standard libraries are divided into a number of modules. The
+  functionality provided by those libraries is accessed by importing into your
+  source file. To import all everything exported by a library, just use the
+  module name:
+
+< import Text.Read
+
+  Everything means \emph{everything}: functions, data types and constructors,
+  class declarations, and even other modules imported and then exported by the
+  that module. Importing selectively is accomplished by giving a list of names
+  to import. For example, here we import some functions from @Text.Read@:
+
+< import Text.Read (readParen, lex)
+
+  Data types can imported in a number of ways. We can just import the type and
+  no constructors:
+
+< import Text.Read (Lexeme)
+
+  Of course, this prevents our module from pattern-matching on the values of
+  type @Lexeme@. We can import one or more constructors explicitly:
+
+< import Text.Read (Lexeme(Ident, Symbol))
+
+  All constructors for a given type can also be imported:
+
+< import Text.Read (Lexeme(..))
+
+  We can also import types and classes defined in the module:
+
+< import Text.Read (Read, ReadS)
+
+  In the case of classes, we can import the functions defined for a class using
+  syntax similar to importing constructors for data types:
+
+< import Text.Read (Read(readsPrec
+<                       , readList))
+
+  Note that, unlike data types, all class functions are imported unless
+  explicitly excluded. To \emph{only} import the class, we use this syntax:
+
+< import Text.Read (Read())
+
+  \sshd{Exclusions}\label{exclusions}
+
+  If most, but not all, names are to be imported from a module, it would be
+  tedious to list them all. For that reason, imports can also be specified via
+  the @hiding@ keyword:
+
+< import Data.Char hiding (isControl
+<                         , isMark)
+
+  Except for instance declarations, any type, function, constructor or class can
+  be hidden.
+
+  \sshd{Instance Declarations}\label{instance-declarations}
+
+  It must be noted that @instance@ declarations \emph{cannot} be excluded from
+  import: all @instance@ declarations in a module will be imported when the
+  module is imported.
+
+  \sshd{Qualified Imports}\label{qualified-imports}
+
+  The names exported by a module (i.e., functions, types, operators, etc.) can
+  have a prefix attached through qualified imports. This is particularly useful
+  for modules which have a large number of functions having the same name as
+  @Prelude@ functions. @Data.Set@ is a good example:
+
+< import qualified Data.Set as Set
+
+  This form requires any function, type, constructor or other name exported by
+  @Data.Set@ to now be prefixed with the \emph{alias} (i.e., @Set@) given. Here
+  is one way to remove all duplicates from a list:
+
+> removeDups a =
+>   Set.toList (Set.fromList a)
+
+  A second form does not create an alias. Instead, the prefix becomes the module
+  name. We can write a simple function to check if a string is all upper case:
+
+< import qualified Char
+
+> allUpper str =
+>   all Char.isUpper str
+
+  Except for the prefix specified, qualified imports support the same syntax as
+  normal imports. The name imported can be limited in the same ways as described
+  above.
+
+  \sshd{Exports}\label{exports}
+
+  If an export list is not provided, then all functions, types, constructors,
+  etc. will be available to anyone importing the module. Note that any imported
+  modules are \emph{not} exported in this case. Limiting the names exported is
+  accomplished by adding a parenthesized list of names before the @where@
+  keyword:
+
+< module MyModule (MyType
+<   , MyClass
+<   , myFunc1
+<   ...)
+< where
+
+  The same syntax as used for importing can be used here to specify which
+  functions, types, constructors, and classes are exported, with a few
+  differences. If a module imports another module, it can also export that
+  module:
+
+< module MyBigModule (module Data.Set
+<   , module Data.Char)
+< where
+<
+< import Data.Set
+< import Data.Char
+
+  A module can even re-export itself, which can be useful when all local
+  definitions and a given imported module are to be exported. Below we export
+  ourselves and @Data.Set@, but not @Data.Char@:
+
+< module AnotherBigModule (module Data.Set
+<   , module AnotherBigModule)
+< where
+<
+< import Data.Set
+< import Data.Char
+
+\shd{Newtype}\label{newtype}
+
+  While @data@ introduces new values and @type@ just creates synonyms, @newtype@
+  falls somewhere between. The syntax for @newtype@ is quite restricted---only
+  one constructor can be defined, and that constructor can only take one
+  argument. Continuing the above example, we can define a @Phone@ type as
+  follows:
+
+> newtype Home = H String
+> newtype Work = W String
+> data Phone = Phone Home Work
+
+\todo[use lowerName?]{lowerName function from above?}
+
+  As opposed to @type@, the @H@ and @W@ ``values'' on @Phone@ are \emph{not}
+  just @String@ values. The typechecker treats them as entirely new types. That
+  means our @lowerName@ function from above would not compile. The following
+  produces a type error:
+
+< lPhone (Phone hm wk) =
+<   Phone (lower hm) (lower wk)
+
+  Instead, we must use pattern-matching to get to the ``values'' to which we
+  apply @lower@:
+
+> lPhone (Phone (H hm) (W wk)) =
+>   Phone (H (lower hm)) (W (lower wk))
+
+  The key observation is that this keyword does not introduce a new value;
+  instead it introduces a new type. This gives us two very useful properties:
+
+  \begin{compactitem}
+  \item No runtime cost is associated with the new type, since it does not
+  actually produce new values. In other words, newtypes are absolutely free!
+
+  \item The type-checker is able to enforce that common types such as @Int@ or
+  @String@ are used in restricted ways, specified by the programmer.
+  \end{compactitem}
+
+  Finally, it should be noted that any @deriving@ clause which can be attached
+  to a @data@ declaration can also be used when declaring a @newtype@.
+
+\shd{Return}
+
+  See \hyperref[do]{@do@} on page~\pageref{do}.
+
+\shd{Type}\label{type}
+
+  This keyword defines a \emph{type synonym} (i.e., alias). This keyword does
+  not define a new type, like @data@ or @newtype@. It is useful for documenting
+  code but otherwise has no effect on the actual type of a given function or
+  value. For example, a @Person@ data type could be defined as:
+
+<  data Person = Person String String
+
+  where the first constructor argument represents their first name and the
+  second their last. However, the order and meaning of the two arguments is not
+  very clear. A @type@ declaration can help:
+
+> type FirstName = String
+> type LastName = String
+> data Person = Person FirstName LastName
+
+  Because @type@ introduces a synonym, type checking is not affected in any way.
+  The function @lower@, defined as:
+
+> lower s = map toLower s
+
+  which has the type
+
+< lower :: String -> String
+
+  can be used on values with the type @FirstName@ or @LastName@ just as easily:
+
+> lName (Person f l ) =
+>   Person (lower f) (lower l)
+
+  Because @type@ is just a synonym, it cannot declare multiple constructors the
+  way @data@ can. Type variables can be used, but there cannot be more than the
+  type variables declared with the original type. That means a synonym like the
+  following is possible:
+
+< type NotSure a = Maybe a
+
+  but this not:
+
+< type NotSure a b = Maybe a
+
+  Note that \emph{fewer} type variables can be used, which useful in certain
+  instances.
+
+\shd{Where}\label{where}
+
+  Similar to @let@, @where@ defines local functions and constants. The scope of
+  a @where@ definition is the current function. If a function is broken into
+  multiple definitions through pattern-matching, then the scope of a particular
+  @where@ clause only applies to that definition. For example, the function
+  @result@ below has a different meaning depending on the arguments given to the
+  function @strlen@:
+
+> strlen [] = result
+>   where result = "No string given!"
+> strlen f = result ++ " characters long!"
+>   where result = show (length f)
+
+  \sshd{Where vs. Let}\label{where-vs-let}
+
+  A @where@ clause can only be defined at the level of a function definition.
+  Usually, that is identical to the scope of @let@ definition. The only
+  difference is when guards are being used. The scope of the @where@ clause
+  extends over all guards. In contrast, the scope of a @let@ expression is only
+  the current function clause \emph{and} guard, if any.
+
+\hd{Declarations, Etc.}\label{declarations}
+
+  The following section details rules on function declarations, list
+  comprehensions, and other areas of the language.
+
+\shd{Function Definition}\label{function-definition}
+
+  Functions are defined by declaring their name, any arguments, and an equals
+  sign:
+
+> square x = x * x
+
+  \emph{All} functions names must start with a lowercase letter or ``@_@''. It
+  is a syntax error otherwise.
+
+  \sshd{Pattern Matching}\label{pattern-matching}
+
+  Multiple ``clauses'' of a function can be defined by ``pattern-matching'' on
+  the values of arguments. Here, the the @agree@ function has four separate
+  cases:
+
+> -- Matches when the string "y" is given.
+> agree1 "y" = "Great!"
+> -- Matches when the string "n" is given.
+> agree1 "n" = "Too bad."
+> -- Matches when string beginning
+> -- with 'y' given.
+> agree1 ('y':_) = "YAHOO!"
+> -- Matches for any other value given.
+> agree1 _ = "SO SAD."
+
+  Note that the `@_@' character is a wildcard and matches any value.
+
+  Pattern matching can extend to nested values. Assuming this data declaration:
+
+< data Bar = Bil (Maybe Int) | Baz
+
+  \noindent and recalling the \hyperref[maybe]{definition of @Maybe@} from
+  page~\pageref{maybe} we can match on nested @Maybe@ values when @Bil@ is
+  present:
+
+< f (Bil (Just _)) = ...
+< f (Bil Nothing) = ...
+< f Baz = ...
+
+  Pattern-matching also allows values to be assigned to variables. For example,
+  this function determines if the string given is empty or not. If not, the
+  value bound to @str@ is converted to lower case:
+
+> toLowerStr [] = []
+> toLowerStr str = map toLower str
+
+  Note that @str@ above is similer to @_@ in that it will match anything; the
+  only difference is that the value matched is also given a name.
+
+  \sshd{{\ensuremath $n + k$} Patterns}\label{plus-patterns}
+
+  This (sometimes controversial) pattern-matching facility makes it easy to match
+  certain kinds of numeric expressions. The idea is to define a base case (the
+  ``$n$'' portion) with a constant number for matching, and then to define other
+  matches (the ``$k$'' portion) as additives to the base case. Here is a rather
+  inefficient way of testing if a number is even or not:
+
+> isEven 0 = True
+> isEven 1 = False
+> isEven (n + 2) = isEven n
+
+  \sshd{Argument Capture}\label{argument-capture}
+
+  Argument capture is useful for pattern-matching a value \emph{and} using it,
+  without declaring an extra variable. Use an `|@|' symbol in between the
+  pattern to match and the variable to bind the value to. This facility is
+  used below to bind the head of the list in @l@ for display, while also
+  binding the entire list to @ls@ in order to compute its length:
+
+> len ls@(l:_) = "List starts with " ++
+>   show l ++ " and is " ++
+>   show (length ls) ++ " items long."
+> len [] = "List is empty!"
+
+  \sshd{Guards}\label{function-guards}
+
+  Boolean functions can be used as ``guards'' in function definitions along with
+  pattern matching. An example without pattern matching:
+
+> which n
+>   | n == 0 = "zero!"
+>   | even n = "even!"
+>   | otherwise = "odd!"
+
+    Notice @otherwise@ -- it always evaluates to true and can be used to specify
+    a ``default'' branch.
+
+    Guards can be used with patterns. Here is a function that determines if the
+    first character in a string is upper or lower case:
+
+> what [] = "empty string!"
+> what (c:_)
+>   | isUpper c = "upper case!"
+>   | isLower c = "lower case"
+>   | otherwise = "not a letter!"
+
+  \sshd{Matching \& Guard Order}\label{function-matching-order}
+
+  Pattern-matching proceeds in top to bottom order. Similarly, guard expressions
+  are tested from top to bottom. For example, neither of these functions would
+  be very interesting:
+
+> allEmpty _ = False
+> allEmpty [] = True
+>
+> alwaysEven n
+>   | otherwise = False
+>   | n `div` 2 == 0 = True
+
+  \sshd{Record Syntax}\label{matching-record-syntax}
+
+  Normally pattern matching occurs based on the position of arguments in the
+  value being matched. Types declared with record syntax, however, can match
+  based on those record names. Given this data type:
+
+> data Color = C { red
+>   , green
+>   , blue :: Int }
+
+\begin{comment}
+
+>   deriving (Show, Eq)
+
+\end{comment}
+
+  \noindent we can match on @green@ only:
+
+> isGreenZero (C { green = 0 }) = True
+> isGreenZero _ = False
+
+  Argument capture is possible with this syntax, although it gets clunky.
+  Continuing the above, we now define a @Pixel@ type and a function to replace
+  values with non-zero @green@ components with all black:
+
+> data Pixel = P Color
+
+\begin{comment}
+
+>   deriving (Show, Eq)
+
+\end{comment}
+
+> -- Color value untouched if green is 0
+> setGreen (P col@(C { green = 0 })) = P col
+> setGreen _ = P (C 0 0 0)
+
+  \sshd{Lazy Patterns}\label{lazy-patterns}
+
+  This syntax, also known as \emph{irrefutable} patterns, allows pattern matches
+  which always succeed. That means any clause using the pattern will succeed,
+  but if it tries to actually use the matched value an error may occur. This is
+  generally useful when an action should be taken on the \emph{type} of a
+  particular value, even if the value isn't present.
+
+  For example, define a class for default values:
+
+> class Def a where
+>   defValue :: a -> a
+
+  The idea is you give @defValue@ a value of the right type and it gives you
+  back a default value for that type. Defining instances for basic types is
+  easy:
+
+> instance Def Bool where
+>   defValue _ = False
+>
+> instance Def Char where
+>   defValue _ = ' '
+
+  @Maybe@ is a littler trickier, because we want to get a default value for the
+  type, but the constructor might be @Nothing@. The following definition would
+  work, but it's not optimal since we get @Nothing@ when @Nothing@ is passed in.
+
+< instance Def a => Def (Maybe a) where
+<   defValue (Just x) = Just (defValue x)
+<   defValue Nothing = Nothing
+
+  We'd rather get a {\tt Just (\rm\emph{default value}\tt)\rm} back instead.
+  Here is where a lazy pattern saves us -- we can pretend that we've matched
+  @Just x@ and use that to get a default value, even if @Nothing@ is given:
+
+> instance Def a => Def (Maybe a) where
+>   defValue ~(Just x) = Just (defValue x)
+
+  As long as the value @x@ is not actually evaluated, we're safe. None of the
+  base types need to look at @x@ (see the ``@_@'' matches they use), so things
+  will work just fine.
+
+  One wrinkle with the above is that we must provide type annotations in the
+  interpreter or the code when using a @Nothing@ constructor. @Nothing@ has type
+  @Maybe a@ but, if not enough other information is available, Haskell must be
+  told what @a@ is. Some example default values:
+
+> -- Return "Just False"
+> defMB = defValue (Nothing :: Maybe Bool)
+> -- Return "Just ' '"
+> defMC = defValue (Nothing :: Maybe Char)
+
+\shd{List Comprehensions}\label{list-comprehensions}
+
+  A list comprehension consists of four types of elements: \emph{generators},
+  \emph{guards}, \emph{local bindings}, and \emph{targets}. A list comprehension
+  creates a list of target values based on the generators and guards given. This
+  comprehension generates all squares:
+
+> squares = [x * x | x <- [1..]]
+
+  @x <- [1..]@ generates a list of all @Integer@ values and puts them in @x@,
+  one by one. @x * x@ creates each element of the list by multiplying @x@ by
+  itself.
+
+  Guards allow certain elements to be excluded. The following shows how divisors
+  for a given number (excluding itself) can be calculated. Notice how @d@ is
+  used in both the guard and target expression.
+
+> divisors n =
+>   [d | d <- [1..(n `div` 2)]
+>      , n `mod` d == 0]
+
+  Local bindings provide new definitions for use in the generated expression or
+  subsequent generators and guards. Below, @z@ is used to represent the minimum
+  of @a@ and @b@:
+
+> strange = [(a,z) | a <-[1..3]
+>                  , b <-[1..3]
+>                  , c <- [1..3]
+>                  , let z = min a b
+>                  , z < c ]
+
+  Comprehensions are not limited to numbers. Any list will do. All upper case
+  letters can be generated:
+
+> ups =
+>   [c | c <- [minBound .. maxBound]
+>      , isUpper c]
+
+  Or, to find all occurrences of a particular break value @br@ in a list @word@
+  (indexing from 0):
+
+> idxs word br =
+>   [i | (i, c) <- zip [0..] word
+>       , c == br]
+
+  A unique feature of list comprehensions is that pattern matching failures do
+  not cause an error; they are just excluded from the resulting list.
+
+\shd{Operators}\label{operators}
+
+  There are very few predefined ``operators'' in Haskell---most that appear
+  predefined are actually syntax (e.g., ``@=@''). Instead, operators are simply
+  functions that take two arguments and have special syntactic support. Any
+  so-called operator can be applied as a prefix function using parentheses:
+
+< 3 + 4 == (+) 3 4
+
+  To define a new operator, simply define it as a normal function, except the
+  operator appears between the two arguments. Here's one which takes inserts a
+  comma between two strings and ensures no extra spaces appear:
+
+> first ## last =
+>   let trim s = dropWhile isSpace
+>         (reverse (dropWhile isSpace
+>           (reverse s)))
+>   in trim last ++ ", " ++ trim first
+
+< > "  Haskell " ## " Curry "
+< Curry, Haskell
+
+  Of course, full pattern matching, guards, etc. are available in this form.
+  Type signatures are a bit different, though. The operator ``name'' must appear
+  in parentheses:
+
+> (##) :: String -> String -> String
+
+  Allowable symbols which can be used to define operators are:
+
+< # $ % & * + . / < = > ? @ \ ^ | - ~
+
+  However, there are several ``operators'' which cannot be redefined. They are:
+  @<-@, @->@ and @=@. The last, @=@, cannot be redefined by itself, but can be
+  used as part of multi-character operator. The ``bind'' function, @>>=@, is one
+  example.
+
+  \sshd{Precedence \& Associativity}\label{fixity}
+
+  The precedence and associativity, collectively called \emph{fixity}, of any
+  operator can be set through the @infix@, @infixr@ and @infixl@ keywords. These
+  can be applied both to top-level functions and to local definitions. The
+  syntax is:
+
+\bigskip
+  \texttt{infix} || \texttt{infixr} || \texttt{infixl} \emph{precedence} \emph{op}
+\bigskip
+
+  \noindent where \emph{precedence} varies from 0 to 9. \emph{Op} can actually
+  be any function which takes two arguments (i.e., any binary operation).
+  Whether the operator is left or right associative is specified by @infixl@ or
+  @infixr@, respectively. Such @infix@ declarations have no associativity.
+
+  Precedence and associativity make many of the rules of arithmetic work ``as
+  expected.'' For example, consider these minor updates to the precedence of
+  addition and multiplication:
+
+> infixl 8 `plus1`
+> plus1 a b = a + b
+> infixl 7 `mult1`
+> mult1 a b = a * b
+
+  The results are surprising:
+
+< > 2 + 3 * 5
+< 17
+< > 2 `plus1` 3 `mult1` 5
+< 25
+
+  Reversing associativity also has interesting effects. Redefining division as
+  right associative:
+
+> infixr 7 `div1`
+> div1 a b = a / b
+
+  We get interesting results:
+
+< > 20 / 2 / 2
+< 5.0
+< > 20 `div1` 2 `div1` 2
+< 20.0
+
+\shd{Currying}\label{currying}
+
+ In Haskell, functions do not have to get all of their arguments at once. For
+ example, consider the @convertOnly@ function, which only converts certain
+ elements of string depending on a test:
+
+> convertOnly test change str =
+>     map (\c -> if test c
+>                 then change c
+>                 else c) str
+
+ Using @convertOnly@, we can write the @l33t@ function which converts certain
+ letters to numbers:
+
+> l33t = convertOnly isL33t toL33t
+>   where
+>     isL33t 'o' = True
+>     isL33t 'a' = True
+>     -- etc.
+>     isL33t _ = False
+>     toL33t 'o' = '0'
+>     toL33t 'a' = '4'
+>     -- etc.
+>     toL33t c = c
+
+ Notice that @l33t@ has no arguments specified. Also, the final argument to
+ @convertOnly@ is not given. However, the type signature of @l33t@ tells the
+ whole story:
+
+< l33t :: String -> String
+
+ That is, @l33t@ takes a string and produces a string. It is a ``constant'', in
+ the sense that @l33t@ always returns a value that is a function which takes a
+ string and produces a string. @l33t@ returns a ``curried'' form of
+ @convertOnly@, where only two of its three arguments have been supplied.
+
+ This can be taken further. Say we want to write a function which only changes
+ upper case letters. We know the test to apply, @isUpper@, but we don't want to
+ specify the conversion. That function can be written as:
+
+> convertUpper = convertOnly isUpper
+
+ which has the type signature:
+
+< convertUpper :: (Char -> Char)
+<   -> String -> String
+
+ That is, @convertUpper@ can take two arguments. The first is the conversion
+ function which converts individual characters and the second is the string to
+ be converted.
+
+ A curried form of any function which takes multiple arguments can be created.
+ One way to think of this is that each ``arrow'' in the function's signature
+ represents a new function which can be created by supplying one more argument.
+
+ \sshd{Sections}\label{sections}
+
+ Operators are functions, and they can be curried like any other. For example, a
+ curried version of ``@+@'' can be written as:
+
+< add10 = (+) 10
+
+ However, this can be unwieldy and hard to read. ``Sections'' are curried
+ operators, using parentheses. Here is @add10@ using sections:
+
+> add10 = (10 +)
+
+ The supplied argument can be on the right or left, which indicates what
+ position it should take. This is important for operations such as
+ concatenation:
+
+> onLeft str = (++ str)
+> onRight str = (str ++)
+
+ Which produces quite different results:
+
+< > onLeft "foo" "bar"
+< "barfoo"
+< > onRight "foo" "bar"
+< "foobar"
+
+\shd{``Updating'' values and record syntax}\label{updating}
+
+  Haskell is a pure language and, as such, has no mutable state. That is, once a
+  value is set it never changes. ``Updating'' is really a copy operation, with
+  new values in the fields that ``changed.'' For example, using the @Color@ type
+  defined earlier, we can write a function that sets the @green@ field to zero
+  easily:
+
+> noGreen1 (C r _ b) = C r 0 b
+
+  The above is a bit verbose and can be rewriten using record syntax. This kind
+  of ``update'' only sets values for the field(s) specified and copies the rest:
+
+> noGreen2 c = c { green = 0 }
+
+  Here we capture the @Color@ value in @c@ and return a new @Color@ value.  That
+  value happens to have the same value for @red@ and @blue@ as @c@ and it's
+  @green@ component is 0. We can combine this with pattern matching to set the
+  @green@ and @blue@ fields to equal the @red@ field:
+
+> makeGrey c@(C { red = r }) =
+>   c { green = r, blue = r }
+
+  Notice we must use argument capture (``|c@|'') to get the @Color@ value and
+  pattern matching with record syntax (``|C { red = r}|'') to get the inner
+  @red@ field.
+
+\shd{Anonymous Functions}\label{anonymous-functions}
+
+  An anonymous function (i.e., a \emph{lambda expression} or \emph{lambda} for
+  short), is a function without a name. They can be defined at any time like so:
+
+< \c -> (c, c)
+
+  which defines a function which takes an argument and returns a tuple
+  containing that argument in both positions. They are useful for simple
+  functions which don't need a name. The following determines if a string has
+  mixed case (or is all whitespace):
+
+> mixedCase str =
+>   all (\c -> isSpace c ||
+>              isLower c ||
+>              isUpper c) str
+
+  Of course, lambdas can be the returned from functions too. This classic
+  returns a function which will then multiply its argument by the one originally
+  given:
+
+> multBy n = \m -> n * m
+
+  For example:
+
+< > let mult10 = multBy 10
+< > mult10 10
+< 100
+
+\shd{Type Signatures}\label{type-signatures}
+
+  Haskell supports full type inference, meaning in most cases no types have to
+  be written down. Type signatures are still useful for at least two reasons.
+
+  \begin{description}
+  \item{\emph{Documentation}}---Even if the compiler can figure out the types
+  of your functions, other programmers or even yourself might not be able to
+  later. Writing the type signatures on all top-level functions is considered
+  very good form.
+
+  \item{\emph{Specialization}}---Typeclasses allow functions with overloading.
+  For example, a function to negate any list of numbers has the signature:
+
+< negateAll :: Num a => [a] -> [a]
+
+  However, for efficiency or other reasons you may only want to allow @Int@
+  types. You would accomplish that with a type signature:
+
+< negateAll :: [Int] -> [Int]
+  \end{description}
+
+  Type signatures can appear on top-level functions and nested @let@ or @where@
+  definitions. Generally this is useful for documentation, although in some
+  cases they are needed to prevent polymorphism. A type signature is first the
+  name of the item which will be typed, followed by a @::@, followed by the
+  types. An example of this has already been seen above.
+
+  Type signatures do not need to appear directly above their implementation.
+  They can be specified anywhere in the containing module (yes, even below!).
+  Multiple items with the same signature can also be defined together:
+
+> pos, neg :: Int -> Int
+
+< ...
+
+> pos x | x < 0 = negate x
+>       | otherwise = x
+>
+> neg y | y > 0 = negate y
+>       | otherwise = y
+
+  \sshd{Type Annotations}\label{type-annotations}
+
+  Sometimes Haskell cannot determine what type is meant. The classic
+  demonstration of this is the so-called ``@show . read@'' problem:
+
+< canParseInt x = show (read x)
+
+  Haskell cannot compile that function because it does not know the type of @x@.
+  We must limit the type through an annotation:
+
+> canParseInt x = show ((read x) :: Int)
+
+  Annotations have the same syntax as type signatures, but may adorn any
+  expression.
+
+\shd{Unit}\label{unit}
+
+  @()@ -- ``unit'' type and ``unit'' value. The value and type that represents
+  no useful information.
+
+\hd{Contributors}\label{contributors}
+
+  My thanks to those who contributed patches and useful suggestions: Dave Bayer,
+  Cale Gibbard, Stephen Hicks, Kurt Hutchinson, Johan Kiviniemi, Adrian Neumann,
+  Barak Pearlmutter, Lanny Ripple, Markus Roberts, Holger Siegel, Leif Warner,
+  and Jeff Zaroyko.
+
+\hd{Version}\label{version}
+
+  This is version 1.8. The source can be found at
+  GitHub\footnote{\url{http://github.com/m4dc4p/cheatsheet}}. The latest
+  released version of the PDF can be downloaded from
+  Hackage\footnote{\url{http://hackage.haskell.org/cgi-bin/hackage-scripts/package/CheatSheet}}.
+  Visit CodeSlower.com\footnote{\url{http://blog.codeslower.com/}} for other
+  projects and writings.
+
+\newpage
+\todos
+\end{multicols}
+\end{document}
+
+% vim:set tw=80:
diff --git a/CheatSheet.pdf b/CheatSheet.pdf
Binary files a/CheatSheet.pdf and b/CheatSheet.pdf differ
diff --git a/Main.lhs b/Main.lhs
--- a/Main.lhs
+++ b/Main.lhs
@@ -1,10 +1,10 @@
-> module Main where
->
-> import Paths_CheatSheet
-> import CheatSheet
->
-> main = do
->  pdfLoc <- getDataFileName "CheatSheet.pdf"
->  lhsLoc <- getDataFileName "CheatSheet.lhs"
->  putStrLn $ "Your cheatsheet is at: " ++ pdfLoc
->  putStrLn $ "Its literate source is at: " ++ lhsLoc
+> module Main where
+>
+> import Paths_CheatSheet
+> import CheatSheet
+>
+> main = do
+>  pdfLoc <- getDataFileName "CheatSheet.pdf"
+>  lhsLoc <- getDataFileName "CheatSheet.lhs"
+>  putStrLn $ "Your cheatsheet is at: " ++ pdfLoc
+>  putStrLn $ "Its literate source is at: " ++ lhsLoc
diff --git a/README b/README
--- a/README
+++ b/README
@@ -1,8 +1,8 @@
-Haskell CheatSheet
-==================
-
-Written and maintained by Justin Bailey <jgbailey@codeslower.com>.
-
-The cheat sheet is a PDF included in the source distribution. If you installed
-this package through cabal install, run "cheatsheet.exe" to find where the
-PDF was installed.
+Haskell CheatSheet
+==================
+
+Written and maintained by Justin Bailey <jgbailey@codeslower.com>.
+
+The cheat sheet is a PDF included in the source distribution. If you installed
+this package through cabal install, run "cheatsheet.exe" to find where the
+PDF was installed.
diff --git a/Setup.lhs b/Setup.lhs
--- a/Setup.lhs
+++ b/Setup.lhs
@@ -1,2 +1,2 @@
-> import Distribution.Simple
+> import Distribution.Simple
 > main = defaultMain
