BitStringRandomMonad 0.2.0.0 → 0.2.0.2
raw patch · 3 files changed
+37/−3 lines, 3 filesdep +BitStringRandomMonaddep +QuickCheckdep ~basePVP: major bump suggested
API removals or changes: PVP suggests a major version bump
Dependencies added: BitStringRandomMonad, QuickCheck
Dependency ranges changed: base
API changes (from Hackage documentation)
- Crypto.RandomMonad: replaceSeedM :: Monad m => RndState -> RndT m ()
+ Crypto.RandomMonad: replaceSeedM :: Monad m => RndStatePrimitive -> RndT m ()
Files
- BitStringRandomMonad.cabal +16/−1
- Crypto/RandomMonad.hs +5/−2
- Test/Tests.hs +16/−0
BitStringRandomMonad.cabal view
@@ -2,7 +2,7 @@ -- documentation, see http://haskell.org/cabal/users-guide/ name: BitStringRandomMonad-version: 0.2.0.0+version: 0.2.0.2 description: A library which turns a bytestring into a random monad. Input could be any PRNG which can output a lazy bytestring.@@ -30,6 +30,21 @@ -- hs-source-dirs: default-language: Haskell2010++Test-Suite random-monad-tests+ type: exitcode-stdio-1.0+ hs-source-dirs: Test+ main-is: Tests.hs+ build-depends: base,+ QuickCheck,+ transformers,+ bytestring,+ bitstring,+ mtl,+ primitive,+ parallel,+ vector,+ BitStringRandomMonad Source-Repository head Type: git
Crypto/RandomMonad.hs view
@@ -120,8 +120,11 @@ type RndIO a = RndT IO a type Rnd a = RndT Identity a -replaceSeedM :: Monad m => RndState -> RndT m ()-replaceSeedM s = RndT $ put s+replaceSeedM :: Monad m => RndStatePrimitive -> RndT m ()+replaceSeedM s = RndT $ state $ replaceSeedM s+ where+ replaceSeedM newState (RndStateListParallel _) = ((),RndStateListParallel newState)+ replaceSeedM newState (RndStateListSequencial _) = ((),RndStateListSequencial newState) addSeedM :: Monad m => RndStatePrimitive -> RndT m () addSeedM s = RndT $ state $ addSeedM s
+ Test/Tests.hs view
@@ -0,0 +1,16 @@+import Crypto.RandomMonad (runRndT, getRandomM, RndStateList(RndStateListSequencial, RndStateListParallel), getRandomByteStringM)++import Control.Monad.ST (runST)+import Test.QuickCheck+import Data.BitString as BiS+import Data.ByteString.Lazy.Char8 as LC8+import System.Exit (exitWith, ExitCode(ExitSuccess, ExitFailure))++prop_parallelEquals1 = do+ let lists = [BiS.bitStringLazy $ LC8.pack $ Prelude.concat $ Prelude.repeat "Hej, jag loopar här",+ BiS.bitStringLazy $ LC8.pack $ Prelude.concat $ Prelude.repeat "Hej, jag loopar också här"]+ (first, _) = runST $ runRndT (RndStateListSequencial lists) $ getRandomByteStringM 9001+ (second, _) = runST $ runRndT (RndStateListParallel lists) $ getRandomByteStringM 9001+ in first == second++main = exitWith $ if prop_parallelEquals1 then ExitSuccess else ExitFailure 1