packages feed

Baggins (empty) → 1.0

raw patch · 4 files changed

+1313/−0 lines, 4 filesdep +basedep +cairodep +containerssetup-changed

Dependencies added: base, cairo, containers, mtl

Files

+ Baggins.cabal view
@@ -0,0 +1,25 @@+-- Initial Manhattan.cabal generated by cabal init.  For further +-- documentation, see http://haskell.org/cabal/users-guide/++name:                Baggins+version:             1.0+synopsis:            Tools for self-assembly+-- description:         +homepage:            http://pageperso.lif.univ-mrs.fr/~pierreetienne.meunier/Baggins+license:             GPL-3+license-file:        LICENSE+author:              Pierre-Etienne Meunier+maintainer:          pierre-etienne.meunier@lif.univ-mrs.fr+-- copyright:           +category:            Math+build-type:          Simple+-- extra-source-files:  +cabal-version:       >=1.10++library+  exposed-modules:     Math.SelfAssembly.Baggins+  -- other-modules:       +  -- other-extensions:    +  build-depends:       base >=4.6 && <4.7,cairo,containers,mtl>=2+  -- hs-source-dirs:      +  default-language:    Haskell2010
+ LICENSE view
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Of course, your program's commands+might be different; for a GUI interface, you would use an "about box".++  You should also get your employer (if you work as a programmer) or school,+if any, to sign a "copyright disclaimer" for the program, if necessary.+For more information on this, and how to apply and follow the GNU GPL, see+<http://www.gnu.org/licenses/>.++  The GNU General Public License does not permit incorporating your program+into proprietary programs.  If your program is a subroutine library, you+may consider it more useful to permit linking proprietary applications with+the library.  If this is what you want to do, use the GNU Lesser General+Public License instead of this License.  But first, please read+<http://www.gnu.org/philosophy/why-not-lgpl.html>.+
+ Math/SelfAssembly/Baggins.hs view
@@ -0,0 +1,611 @@+{-#LANGUAGE BangPatterns #-}+module Math.SelfAssembly.Baggins (+  Tile,Program,runProgram,execProgram,simulate,+  -- * Initialization+  seed,+  -- * Basic moves+  movex,movey,discreteVect,+  -- * Combinators+  repete,pump,+  -- * Rembering specific tile types - equivalents to formal "let".+  Cur(..),currentTile,nextTile,prevTile,+  -- * Editing and branching - equivalents to the formal "bind" and "from".+  Dir(..),bind,rewindBy,rewindTo,eraseAfter,+  -- * Coloring tiles - tile decorations+  Color,setColor,red,green,blue,black,+  -- * Debugging and output+  plot,PlotOptions(..),defaultPlot,+  traceTile,tikzPlot+  ) where++import Control.Monad.State+import qualified Data.Map as M+import qualified Data.IntMap as IM+import qualified Data.IntSet as S+import Graphics.Rendering.Cairo hiding(scale)+import Foreign.Storable+import Data.Bits(shiftL,shiftR,(.&.),(.|.))+import System.IO+import Numeric+import Debug.Trace++-- | The tile datatype+data Tile=Tile {n::Int, s::Int, o::Int, e::Int,color::(Double,Double,Double)} deriving (Eq,Show)++sortTile::M.Map Int Tile -> (M.Map Int [Int], M.Map Int [Int], M.Map Int [Int], M.Map Int [Int])+sortTile t=+  M.foldlWithKey' (\(mn,ms,mo,me) k a->+                    let { addm f m=+                             case M.lookup (f a) m of {+                               Nothing->M.insert (f a) [k] m;+                               Just x->M.insert (f a) (k:x) m+                               }+                        }+                    in+                     (addm n mn,addm s ms,addm o mo,addm e me)+                  )+  (M.empty,M.empty,M.empty,M.empty) t+++type Position=(Int,Int)+coup x y=(x,y)--(x`shiftL`(intlen*4)) .|. y;+uncoup p=p -- (p`shiftR`(intlen*4), p .&. ((1`shiftL`(intlen*4) - 1)));+incrx p=let (x,y)=uncoup p in coup (x+1) y+incry p=let (x,y)=uncoup p in coup x (y+1)+decrx p=let (x,y)=uncoup p in coup (x-1) y+decry p=let (x,y)=uncoup p in coup x (y-1)+++posLookup=M.lookup+posInsert=M.insert+posFindWithDefault=M.findWithDefault+posFromList=M.fromList+posFoldlWithKey'=M.foldlWithKey'++-- | @simulate file margin w h showGlues seeds tiles@ simulates the given+-- tileset, with seeds at the given positions @(x,y,type)@, and+-- returns the maximal manhattan distance reached. The @showGlues@+-- argument indicates whether glues should be written in the output+-- file (results in bigger files).+simulate::Int->Int->[(Int,Int,Int)]->[(Int,Int)]->M.Map Int Tile->+          IO (Int,Int,Int,Int,M.Map Position Int)+simulate nw nh seeds blockers tiles_=do {+  let { (nn,ss,oo,ee)=sortTile tiles_;+        intlen=sizeOf (0::Int);+        coup x y=(x,y);--(x`shiftL`(intlen*4)) .|. y;+        uncoup p=p; -- (p`shiftR`(intlen*4), p .&. ((1`shiftL`(intlen*4) - 1)));+        incrx p=let (x,y)=uncoup p in coup (x+1) y;+        incry p=let (x,y)=uncoup p in coup x (y+1);+        decrx p=let (x,y)=uncoup p in coup (x-1) y;+        decry p=let (x,y)=uncoup p in coup x (y-1);+      };+  -- grid : positions remplies, p: position à considérer pour placer une tuile+  let { simu !x0 !y0 !x1 !y1 grid []=return (x0,y0,x1,y1,grid);+        simu !x0 !y0 !x1 !y1 grid (p:tl)=+          if any (==p) blockers then simu x0 y0 x1 y1 grid tl else do {+          let { (x,y)=uncoup p };+          case posLookup p grid>>=(\t->M.lookup t tiles_)  of {+            Nothing->simu (min x x0) (min y y0) (max x x1) (max y y1) grid tl;+            Just tt->do {+              let { deterministe l@(_:_:_)=+                       putStrLn $ "Non-deterministic choice at position "++show (x,y)++": "+                       ++show (map (\u->M.lookup u tiles_) l);+                    deterministe _=return () };+              (nt,gr0)<-if y>=(nh-1) then return ([],grid) else do {+                let { pos=case posLookup (incry p) grid of {+                         Nothing->posFindWithDefault [] (n tt) ss;+                         _->[]+                         }+                    };+                deterministe pos;+                case pos of {+                  []->return ([],grid);+                  (hh:_)->return ([(incry p)], posInsert (incry p) hh grid)+                  }+                };+              (st,gr1)<-if y<1 then return (nt,gr0) else do {+                let { pos=case posLookup (decry p) gr0 of {+                         Nothing->posFindWithDefault [] (s tt) nn;+                         _->[]+                         }+                    };+                deterministe pos;+                case pos of {+                  []->return (nt,gr0);+                  (hh:_)->return ((decry p):nt, posInsert (decry p) hh gr0)+                  }+                };+              (et,gr2)<-if x>=(nw-1) then return (st,gr1) else do {+                let { pos=case posLookup (incrx p) gr1 of {+                         Nothing->posFindWithDefault [] (e tt) oo;+                         _->[]+                         }+                    };+                deterministe pos;+                case pos of {+                  []->return (st,gr1);+                  (hh:_)->return ((incrx p):st, posInsert (incrx p) hh gr1)+                  }+                };+              (ot,gr3)<-if x<1 then return (et,gr2) else do {+                let { pos=case posLookup (decrx p) gr2 of {+                         Nothing->posFindWithDefault [] (o tt) ee;+                         _->[]+                         }+                    };+                deterministe pos;+                case pos of {+                  []->return (et,gr2);+                  (hh:_)->return ((decrx p):et, posInsert (decrx p) hh gr2)+                  }+                };+              simu (min x0 x) (min y0 y) (max x1 x) (max y1 y) gr3 $!+              tl++reverse ot+              };+            };+          }+      };+  simu nw nh 0 0 (posFromList [(coup a b,c)|(a,b,c)<-seeds]) [coup a b | (a,b,_)<-seeds];+  }++data PlotOptions=Plot { showGlues::Bool, showPaths::Bool, offset::Double, scale::Double, font::String, fontSize::Double }+defaultPlot=Plot { showGlues=True,offset=100,showPaths=False,scale=0.1, font="Arial",fontSize=0.18 }++plot::FilePath->PlotOptions->M.Map Int Tile->M.Map Position Int->IO()+plot file opts tiles_ grid=do {+  let { scal=scale opts;+        off=offset opts;+        (nw,nh)=M.foldlWithKey (\(x,y) (x',y') _->(max x x',max y y')) (0,0) grid;+        (w0,h0)=M.foldlWithKey (\(x,y) (x',y') _->(min x x',min y y')) (nw,nh) grid;+        h=(fromIntegral $ nh-h0+1)*scal+2*off;+        w=(fromIntegral $ nw-w0+1)*scal+2*off };+  withPDFSurface file w h $ \surface->renderWith surface $ do {+    translate (-fromIntegral w0*scal) (fromIntegral h0*scal);+    selectFontFace (font opts) FontSlantNormal FontWeightNormal;+    setFontSize $ fontSize opts*scal;+    let { drawPicture pos tt tset=do {+             let { (x,y)=uncoup pos };+             case M.lookup tt tiles_ of {+               Nothing->return ();+               Just t->do {+                 let {(a,b,c)=color t} in+                 {-+                 let {hue=(fromIntegral $ M.findIndex tt tiles_) / (fromIntegral $ M.size tiles_);+                      sat=0.9;+                      val=0.8;+                      col=hsv (360*hue) sat val;+                      a=channelRed col;b=channelGreen col;c=channelBlue col };+-}+                 setSourceRGB a b c;+                 rectangle (off+scal*fromIntegral x)+                 (h-off-scal - scal*fromIntegral y)+                 scal scal;+                 closePath;+                 setLineWidth 0.01;+                 stroke;+                 if showGlues opts then do {+                   let {glueN=if n t<0 then "" else show $ n t;+                        glueS=if s t<0 then "" else show $ s t;+                        glueE=if e t<0 then "" else show $ e t;+                        glueO=if o t<0 then "" else show $ o t};+                   ten<-textExtents glueN;+                   tes<-textExtents glueS;+                   tee<-textExtents glueE;+                   teo<-textExtents glueO;+                   if showPaths opts then do {+                     setLineWidth 1;+                     if (n t>=0 && s t>=0) || (e t>=0 && o t>=0) then do {+                       (toN,toS)<-+                          if n t>=0 && s t>=0 then do {+                            moveTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(fromIntegral y));+                            lineTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(1+fromIntegral y));+                            return (False,False);+                            } else return (n t>=0,s t>=0);+                       (toE,toO)<-if e t>=0 && o t>=0 then do {+                         moveTo (off+scal*(fromIntegral x)) (h-off-scal*(1/2+fromIntegral y));+                         lineTo (off+scal*(1+fromIntegral x)) (h-off-scal*(1/2+fromIntegral y));+                         return (False,False)+                         } else return (e t>=0, o t>=0);+                       if toN then do {+                         moveTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(1/2+fromIntegral y));+                         lineTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(1+fromIntegral y));+                         } else return ();+                       if toS then do {+                         moveTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(1/2+fromIntegral y));+                         lineTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(fromIntegral y));+                         } else return ();+                       if toE then do {+                         moveTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(1/2+fromIntegral y));+                         lineTo (off+scal*(1+fromIntegral x)) (h-off-scal*(1/2+fromIntegral y));+                         } else return ();+                       if toO then do {+                         moveTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(1/2+fromIntegral y));+                         lineTo (off+scal*(fromIntegral x)) (h-off-scal*(1/2+fromIntegral y));+                         } else return ();+                       } else do {+                       if s t>=0 then+                         moveTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(fromIntegral y))+                       else+                         if n t>=0 then+                           moveTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(1+fromIntegral y))+                         else+                           if e t>=0 then+                             moveTo (off+scal*(1+fromIntegral x)) (h-off-scal*(1/2+fromIntegral y))+                           else+                             if o t>=0 then+                               moveTo (off+scal*(fromIntegral x)) (h-off-scal*(1/2+fromIntegral y))+                             else+                               return (); -- n'arrive jamais+                       lineTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(1/2+fromIntegral y));+                       if e t>=0 then+                         lineTo (off+scal*(1+fromIntegral x)) (h-off-scal*(1/2+fromIntegral y))+                       else+                         if o t>=0 then+                           lineTo (off+scal*(fromIntegral x)) (h-off-scal*(1/2+fromIntegral y))+                         else+                           if n t>=0 then+                             lineTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(1+fromIntegral y))+                           else+                             if s t>=0 then+                               lineTo (off+scal*(1/2+fromIntegral x)) (h-off-scal*(fromIntegral y))+                             else+                               return (); -- n'arrive jamais+                       };+                       stroke;+                     setLineWidth 0.01;+                   } else return ();+                   moveTo (off+scal*(1/2+fromIntegral x)-textExtentsWidth ten/2)+                   (h-off-scal-scal*fromIntegral y+textExtentsHeight ten+0.1*scal);+                   showText glueN;++                   let { yoff=textExtentsYbearing tes+textExtentsHeight tes };+                   moveTo (off+scal*(1/2+fromIntegral x)-textExtentsWidth tes/2)+                   (h-off-scal-scal*(fromIntegral y-1) - yoff-0.1*scal);+                   showText glueS;++                   save;+                   --+                   moveTo (off+scal*(fromIntegral x)) (h-off-scal-scal*(fromIntegral y-1/2));+                   rotate $ -pi/2;+                   (cx,cy)<-getCurrentPoint;+                   moveTo (cx-textExtentsWidth teo/2) (cy+textExtentsHeight teo+0.1*scal);+                   showText glueO;+                   --+                   moveTo (cx-textExtentsWidth tee/2) (cy+scal-0.1*scal);+                   showText glueE;+                   --+                   restore;+                   } else return ()+                 };+               };+             return $ if tt>=0 then S.insert tt tset else tset+             }+        };+    tset<-posFoldlWithKey' (\m k a->do {+                              m_<-m;+                              drawPicture k a m_+                              }) (return S.empty) grid;+    if S.size tset < M.size tiles_ then+      liftIO $ putStrLn $ "Warning: only "++show (S.size tset)++" out of "+++      show (M.size tiles_)++" tiles used"+    else return ();+    };+  }++defaultTile::Tile+defaultTile=Tile { n= -1,s= -2, o= -1, e= -2, color=(0,0,0) }++-- lastGlue est la dernière glue utilisée+data St=State { lastGlue::Int, tiles::M.Map Int Tile, lastTile::Maybe Int, curColor::Color,+                seeds::[(Int,Int,Int)] }+       --deriving Show+empty::St+empty=State { lastGlue=0,tiles=M.empty,lastTile=Nothing, curColor=black,seeds=[] }+type Program=State St+++-- | Adds a new seed to the program, at the given position. There may+-- be several seeds, and they will all be placed before anything else+-- is grown.+seed::Int->Int->Program ()+seed x y=do+  st<-get+  let s=if M.null $ tiles st then 0 else (1+(fst $ M.findMax $ tiles st))+  put $ st { seeds=(x,y,s):seeds st,+             lastTile=Just s,+             tiles=M.insert s defaultTile $ tiles st }++move_::Bool->Int->Program ()+move_ vertical m=do+  st<-get+  let (lg,tiles0,connected)=case lastTile st of {+        Nothing->(lastGlue st,tiles st,False);+        Just x->case M.lookup x $ tiles st of {+          Nothing->(lastGlue st,tiles st,False);+          Just y->+            if vertical then+              if m>=0 then+                (if n y<0 then lastGlue st+1 else n y,+                 M.insert x (y { n=if n y<0 then lastGlue st+1 else n y }) $ tiles st,+                 True)+              else+                (if s y<0 then lastGlue st+1 else s y,+                 M.insert x (y { s=if s y<0 then lastGlue st+1 else s y }) $ tiles st,+                 True)+            else+              if m>=0 then+                (if e y<0 then lastGlue st+1 else e y,+                M.insert x (y { e=if e y<0 then lastGlue st+1 else e y }) $ tiles st,+                True)+              else+                (if o y<0 then lastGlue st+1 else o y,+                 M.insert x (y { o=if o y<0 then lastGlue st+1 else o y }) $ tiles st,+                 True)+          }+        }+      t=if vertical then+          if m>=0 then+            [ defaultTile { n=if i==(lg+m-1) then (-1) else i+1,+                            s=if i==lg && not connected then (-2) else i,+                            color=curColor st } | i<-[lg..(lg+m-1)] ]+          else+            [ defaultTile { s=if i==(lg-m-1) then (-2) else i+1,+                            n=if i==lg && not connected then (-1) else i,+                            color=curColor st } | i<-[lg..(lg-m-1)] ]+        else+          if m>=0 then+            [ defaultTile { e=if i==(lg+m-1) then (-2) else i+1,+                            o=if i==lg && not connected then (-1) else i,+                            color=curColor st } | i<-[lg..(lg+m-1)] ]+          else+            [ defaultTile { o=if i==(lg-m-1) then (-1) else i+1,+                            e=if i==lg && not connected then (-2) else i,+                            color=curColor st } | i<-[lg..(lg-m-1)] ]+      nextTiles=foldl (\ts x->M.insert (if M.null ts then 0 else (1+fst (M.findMax ts))) x ts)+                tiles0 t++  put $ st { lastGlue=lg+abs m-1,+             lastTile=if M.null nextTiles then Nothing else (Just $ fst $ M.findMax nextTiles),+             tiles=nextTiles }++-- | Move by 1 tile along the y-axis+movey::Int->Program ()+movey=move_ True++-- | Move by 1 tile along the x-axis+movex::Int->Program ()+movex=move_ False++repeat_::Int->Program ()->Program ()+repeat_ k m=if k<=0 then return () else do+  m+  repeat_ (k-1) m++-- | Repeat a program a given number of times. If the original program+-- produces @n@ tile types, then repeating it @t@ times produces @mt@+-- tile types.+repete::Int->Program ()->Program ()+repete a b=do {+  st0<-get;+  repeat_ a b;+  st1<-get;+  put $ st1 { curColor=curColor st0 }+}++-- | Approximates a discrete vector, by walking as close as possible+-- to the corresponding straight line.+discreteVect::Int->Int->Program ()+discreteVect x0 y0=+  let disc x y=+        if x0==x then movey (y0-y) else+          if y0==y then movex (x0-x) else+            let xf=(fromIntegral x0/fromIntegral y0)*(fromIntegral y)+                xx0=(fromIntegral x0/fromIntegral y0)*(fromIntegral (y+1))::Double+            in+             if (abs $ xf-fromIntegral (x+1)) <= (abs $ fromIntegral x-xx0) then+              if x0>x then do { movex 1; disc (x+1) y }+              else do { movex (-1); disc (x-1) y }+            else+              if y0>y then do { movey 1; disc x (y+1) }+              else do { movey (-1); disc x (y-1) }+  in+   disc 0 0++-- | Pump a given program, that is, allowing its first tile to attach+-- to its last tile. It is up to the user to check that this is+-- possible; the assembly is likely to stop else.+pump::Program ()->Program ()+pump m=do+  -- À priori, assembler m deux fois devrait suffire.  Mais il y a un+  -- cas particulier bizarre quand on commence à pomper dès la+  -- première tuile du programme, et on doit l'assembler trois fois,+  -- puis conserver l'assemblage du milieu.+  st0<-get+  m+  st1<-get+  put $ st1 { lastGlue=lastGlue st0 }+  m+  st2<-get+  put $ st2 { lastGlue=lastGlue st0 }+  m+  st3<-get+  let { (max0,_)=M.findMax $ tiles st0;+        (max1,_)=M.findMax $ tiles st1;+        (max2,_)=M.findMax $ tiles st2;+        (m0,_)=M.split (max0+1) $ tiles st3;+        (_,m1)=M.split max1 $ tiles st3;+        (m2,_)=M.split (max2+1) m1;+        t=M.foldlWithKey' (\m3 k a->M.insert (k-max1+max0) a m3) m0 m2+      }+  put $ st3 { tiles=t,curColor=curColor st0,lastTile=Just $ fst $ M.findMax t }+++-- | Tile colors+type Color=(Double,Double,Double)++red,green,blue,black::Color+red=(1,0,0)+green=(0,1,0)+blue=(0,0,1)+black=(0,0,0)++-- | Set the current color+setColor::Color->Program ()+setColor col=do+  st<-get+  put $ st { curColor=col }+++newtype Cur=Cur Int++-- | Get the last tile placed (raises error if no tile has been placed).+currentTile::Program Cur+currentTile=do+  st<-get+  case lastTile st of+    Nothing->error "currentTile not defined"+    Just x->return $ Cur x++-- | Get the tile immediately following a given tile in program order.+nextTile::Cur->Program Cur+nextTile (Cur a)=do+  st<-get+  let (_,v)=M.split a $ tiles st+  if M.null v then error "no next tile defined" else return $ Cur $ fst $ M.findMin v++-- | Get the tile immediately following a given tile in program order.+prevTile::Cur->Program Cur+prevTile (Cur a)=do+  st<-get+  let (u,_)=M.split a $ tiles st+  if M.null u then error "no previous tile defined" else return $ Cur $ fst $ M.findMax u+++-- | Go back to a specific tile.+rewindTo::Cur->Program ()+rewindTo (Cur t)=do+  st<-get+  put $ st { lastTile=Just t }++-- | Go back by the given amount of tile types.+rewindBy::Int->Program ()+rewindBy n0=if n0<0 then error "rewind by negative amount" else do+  st<-get+  if M.null $ tiles st then error "rewind on empty tileset" else do+    let { del i m k=+             if i<0 then k else+               let { ((a,_),m')=M.deleteFindMax m } in+               del (i-1) m' a;+          m0=case lastTile st of { Nothing->tiles st;+                                  Just a->fst $ M.partitionWithKey (\k _->k<=a) $ tiles st }+        }+    put $ st { lastTile=Just $ del n0 m0 0 }+++-- | Directions, or sides of tiles+data Dir=N | S | O | E++-- | Binds the given tile to the given side of the current tile. This+-- function modifies the given tile if and only if the complementary+-- side was not used. This modification can result in unwanted+-- assemblies.+bind::Dir->Cur->Program ()+bind d (Cur t)=do+  st<-get+  case lastTile st of+    Nothing->return ()+    Just a->+      case (M.lookup a $ tiles st, M.lookup t $ tiles st) of+        (Just b, Just tt)->+          let (nextTiles,nextGlue)=case d of+                N->if s tt<0 then+                     (M.insert t (tt { s=lastGlue st+1 }) $+                      M.insert a (b { n=lastGlue st+1 }) $ tiles st,+                      lastGlue st+1)+                   else+                     (M.insert a (b { n=s tt }) $ tiles st,lastGlue st)+                S->if n tt<0 then+                     (M.insert t (tt { n=lastGlue st+1 }) $+                      M.insert a (b { s=lastGlue st+1 }) $ tiles st,+                      lastGlue st+1)+                   else+                     (M.insert a (b { s=n tt }) $ tiles st,lastGlue st)+                O->if e tt<0 then+                     (M.insert t (tt { e=lastGlue st+1 }) $+                      M.insert a (b { o=lastGlue st+1 }) $ tiles st,+                      lastGlue st+1)+                   else+                     (M.insert a (b { o=e tt }) $ tiles st,lastGlue st)+                E->if o tt<0 then+                     (M.insert t (tt { o=lastGlue st+1 }) $+                      M.insert a (b { e=lastGlue st+1 }) $ tiles st,+                      lastGlue st+1)+                   else+                     (M.insert a (b { e=o tt }) $ tiles st,lastGlue st)+          in+           put $ st { tiles=nextTiles, lastGlue=nextGlue }+        _->return ()++-- | Delete every tile produced after the given tile. Mostly useful in+-- combination with 'currentTile'.+eraseAfter::Cur->Program ()+eraseAfter (Cur a)=do+  st<-get+  put $ st { tiles=fst $ M.split (a+1) $ tiles st }++-- | Run the program, returning its return value, along with the produced tileset.+runProgram::Program a->(a,[(Int,Int,Int)],M.Map Int Tile)+runProgram p=+  let (a,b)=runState p empty in+  (a,seeds b,tiles b)++-- | Run the program, returning the produced tileset.+execProgram::Program ()->([(Int,Int,Int)],M.Map Int Tile)+execProgram p=+  let st=execState p empty in (seeds st,tiles st)+++traceTile (Cur t)=do+  st<-get+  traceShow (M.lookup t $ tiles st) $ return ()+++tikzTile::Tile->Double->Double->Double->String+tikzTile t sc x y=+  "\\draw"++show (sc*x,sc*y)++"rectangle"++(show $ (sc*(x+1),sc*(y+1)))++";"+++  (if o t>=0 then+     "\\draw"++show (sc*x,sc*(y+0.5))++"node[anchor=west]{"++(show $ o t)++"};"+   else "")+++  (if n t>=0 then+     "\\draw"++show (sc*(x+0.5),sc*(y+1))++"node[anchor=north]{"++(show $ n t)++"};"+   else "")+++  (if e t>=0 then+     "\\draw"++show (sc*(x+1),sc*(y+0.5))++"node[anchor=east]{"++(show $ e t)++"};"+   else "")+++  (if s t>=0 then+     "\\draw"++show (sc*(x+0.5),sc*y)++"node[anchor=south]{"++(show $ s t)++"};"+   else "")+++tikzPlot::FilePath->PlotOptions->M.Map Int Tile->M.Map Position Int->IO()+tikzPlot file opts tiles_ grid=+  withFile file WriteMode $ \h->do {+    let { s=scale opts / (10/fontSize opts);+          s0=scale opts;+          (x0,y0,x1,y1)=M.foldlWithKey (\(a,b,c,d) (x,y) _->(min a x,min b y,max c x,max d y)) (maxBound,maxBound,minBound,minBound) grid;+          showf (x,y)="("++showFFloat (Just 4) x (","++showFFloat (Just 4) y ")")+          };+    --hPutStr h "\\begin{tikzpicture}";+    hPutStr h $ "\\draw[use as bounding box,draw=none,fill=none]";+    hPutStr h $ showf (fromIntegral x0*s0,fromIntegral y0*s0);+    hPutStr h $ "rectangle";+    hPutStr h $ showf (fromIntegral (x1+1)*s0,fromIntegral (y1+1)*s0);+    hPutStr h $ ";\\begin{scope}[transform canvas={scale="++show (1*s)++"}]";+    mapM_ (\((x,y),t)->+            case M.lookup t tiles_ of {+              Just tt->hPutStr h $ tikzTile tt (10/fontSize opts) (fromIntegral x) (fromIntegral y);+              Nothing->return ()+              }) $ M.toList grid;+    hPutStrLn h $ "\\end{scope}";+    --hPutStrLn h $ "\\end{tikzpicture}"+    }
+ Setup.hs view
@@ -0,0 +1,2 @@+import Distribution.Simple+main = defaultMain