packages feed

Allure 0.9.4.0 → 0.9.4.1

raw patch · 1 files changed

+16/−23 lines, 1 filesdep ~LambdaHackdep ~basedep ~template-haskell

Dependency ranges changed: LambdaHack, base, template-haskell

Files

Allure.cabal view
@@ -6,7 +6,7 @@ -- PVP summary:+-+------- breaking API changes --             | | +----- minor or non-breaking API additions --             | | | +--- code changes with no API change-version:       0.9.4.0+version:       0.9.4.1 synopsis:      Near-future Sci-Fi roguelike and tactical squad combat game description:   Allure of the Stars is a near-future Sci-Fi roguelike                and tactical squad combat game. Binaries and the game manual@@ -29,6 +29,10 @@                are high replayability and auto-balancing through procedural                content generation and persistent content modification                based on player behaviour. Contributions are welcome.+               .+               This is a workaround .cabal file, flattened to eliminated+               internal libraries until generating haddocks for them+               is fixed. The original .cabal file is stored in the github repo. homepage:      http://allureofthestars.com bug-reports:   http://github.com/AllureOfTheStars/Allure/issues license:       AGPL-3.0-or-later@@ -106,9 +110,9 @@   if !flag(supportNodeJS)     ghcjs-options:    -DGHCJS_BROWSER -library this-game-content+library   import: options-  hs-source-dirs:     GameDefinition+  hs-source-dirs:     GameDefinition, GameDefinition/game-src   exposed-modules:    Content.CaveKind                       Content.ItemKind                       Content.ItemKindEmbed@@ -121,34 +125,23 @@                       Content.PlaceKind                       Content.RuleKind                       Content.TileKind-  other-modules:      Paths_Allure-  autogen-modules:    Paths_Allure-  build-depends:      ,LambdaHack == 0.9.4.0--- TODO: instead:     ,definition-                      ,base >= 4.10 && < 99-                      ,filepath-                      ,template-haskell >= 2.6-                      ,text--library this-game-src-  import: options-  hs-source-dirs:     GameDefinition/game-src-  exposed-modules:    TieKnot-  other-modules:      Client.UI.Content.Input+                      TieKnot+                      Client.UI.Content.Input                       Client.UI.Content.Screen                       Implementation.MonadClientImplementation                       Implementation.MonadServerImplementation-  build-depends:      ,LambdaHack-                      ,this-game-content+  other-modules:      Paths_Allure+  autogen-modules:    Paths_Allure+  build-depends:      ,LambdaHack >= 0.9.4.1 && < 0.9.5.0                       ,async-                      ,base+                      ,base >= 4.10 && < 99                       ,enummapset                       ,filepath                       ,ghc-compact                       ,optparse-applicative                       ,primitive                       ,random-                      ,template-haskell+                      ,template-haskell >= 2.6                       ,text                       ,transformers @@ -156,7 +149,7 @@   import: options, exe-options   main-is:            GameDefinition/Main.hs   build-depends:      ,LambdaHack-                      ,this-game-src+                      ,Allure                       ,async                       ,base                       ,filepath@@ -167,7 +160,7 @@   type:               exitcode-stdio-1.0   main-is:            test/test.hs   build-depends:      ,LambdaHack-                      ,this-game-src+                      ,Allure                       ,async                       ,base                       ,filepath